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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/86273344?noj=FRM86273344-5DC" width="1" height="1"></div>

Pinky and his adventures.swf

This is the info page for
Flash #46996

(Click the ID number above for more basic data on this flash file.)


Text
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Bubbles used:

Cleaned notes:

Health:

ActionScript [AS1/AS2]

Frame 1
stop(); stop();
Frame 2
stop(); this.attachMovie("img2_mc", "img2_mc", 3); this.attachMovie("starty", "start_mc", 4); start_mc._x = 280; start_mc._y = 200;
Frame 3
function init() { attachMovie("start", "start_btn", 500); start_btn._x = 280; start_btn._y = 200; } function nextye() { clearInterval(nextFram); unloadMovie (start_btn); unloadMovie (img1_mc); _root.gotoAndStop(4); } stop(); var nextFram; this.attachMovie("img_mc", "img1_mc", 2); init(); start_btn.onRelease = function () { attachMovie("buttonShine", "shine_mc", 501); shine_mc._x = 280; shine_mc._y = 200; nextFram = setInterval(nextye, 1500); img2_mc.gotoAndPlay(50); };
Frame 4
function randRange(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function createExplosion(startX, startY) { var _local4 = randRange(minFragments, maxFragments); var _local2; var _local3 = 0; while (_local3 < _local4) { if (explosionDepth >= 400) { explosionDepth = 150; } _local2 = attachMovie("Fragment", "fragment" + explosionDepth, explosionDepth); _local2._x = startX; _local2._y = startY; _local2._width = (_local2._height = randRange(minSize, maxSize)); while (!_local2.speedX) { _local2.speedX = randRange(-maxSpeed, maxSpeed); } while (!_local2.speedY) { _local2.speedY = randRange(-maxSpeed, maxSpeed); } _local2._alpha = randRange(10, 100); _local2.cacheAsBitmap = true; _local2.onEnterFrame = function () { this._x = this._x + this.speedX; this._y = this._y + this.speedY; if ((((this._x < gLEFT) || (this._x > gRIGHT)) || (this._y < gTOP)) || (this._y > gBOTTOM)) { this.removeMovieClip(); } }; _local3++; explosionDepth++; } } function startFocal() { var _local1 = random(10); _local1 = _local1 + 15; _local1 = _local1 * 1000; clearInterval(focalanim); focalanim = setInterval(startFocal, _local1); bluranim_mc.play(); } function generateNotes() { depth++; var _local2 = random(7) + 1; var _local3 = "note" + depth; var _local1 = attachMovie("notas", _local3, depth); _local1.gotoAndStop(_local2); _local1.note = _local2; _local1._x = random(350) + 150; _local1._y = 410; notesArr.push(_local1); } function detectKey() { if (Key.isDown(32) && (!shooting)) { projectilesUsed++; _root.projectilesUsed_txt.text = projectilesUsed; shooting = true; ff_component.createDrop(); shoot(); } if (Key.isDown(16) && (Key.isDown(17))) { Mouse.show(); easy_mc._alpha = 100; medium_mc._alpha = 100; hard_mc._alpha = 100; mouse_mc._alpha = 50; } else { Mouse.hide(); easy_mc._alpha = 0; medium_mc._alpha = 0; hard_mc._alpha = 0; mouse_mc._alpha = 0; } } function shoot() { depth++; var _local2 = "projectiles" + depth; var _local1 = projectile_mc.duplicateMovieClip(_local2, depth); _local1._x = ta_mc._x + 10; _local1._y = ta_mc._y; projectilesArr.push(_local1); ta_mc.mouth_mc.gotoAndPlay("shoot"); } function moveProjectiles() { var _local1 = projectilesArr.length - 1; while (_local1 >= 0) { var _local2 = projectilesArr[_local1]; _local2._x = _local2._x + 20; if (_local2._x > 600) { _local2.removeMovieClip(); shooting = false; projectilesArr.splice(_local1, 1); } _local1--; } } function moveNotes() { var _local1 = notesArr.length - 1; while (_local1 >= 0) { var _local2 = notesArr[_local1]; _local2._y = _local2._y - noteSpeed; if (_local2._y < -50) { _local2.removeMovieClip(); notesArr.splice(_local1, 1); } _local1--; } } function collision() { var _local4 = projectilesArr.length - 1; while (_local4 >= 0) { var _local6 = projectilesArr[_local4]; var _local3 = notesArr.length - 1; while (_local3 >= 0) { var _local2 = notesArr[_local3]; if (_local6.hitTest(_local2)) { hits++; shooting = false; var _local5 = _local2.note + 10; _local6.removeMovieClip(); projectilesArr.splice(_local4, 1); _local2.gotoAndStop(_local5); notesArr.splice(_local3, 1); _root.health.bar._xscale = _root.health.bar._xscale + 30; if (_root.health.bar._xscale > 100) { _root.health.bar._xscale = 100; } createExplosion(_local2._x, _local2._y); } _local3--; } _local4--; } } function collisionNautilus() { var _local4 = projectilesArr.length - 1; while (_local4 >= 0) { var _local5 = projectilesArr[_local4]; var _local2 = nautilusArr.length - 1; while (_local2 >= 0) { var _local3 = nautilusArr[_local2]; if (_local5.hitTest(_local3)) { shooting = false; addSmog(_local3._x, _local3._y); _local5.removeMovieClip(); projectilesArr.splice(_local4, 1); _root.hits_txt.text = hits; } _local2--; } _local4--; } } function collisionDarkFish() { var _local2 = darkFishArr.length - 1; while (_local2 >= 0) { var _local3 = darkFishArr[_local2]; if (_local3.jaw_mc.hitTest(_root.ta_mc)) { _local3.gotoAndPlay("eating"); shooting = true; fishDeath = true; gameOver(); alreadyplayedEnding = true; clearInterval(addNewDarkFish); addNewDarkFish = setInterval(addDarkFish, 1000); } _local2--; } } function addFish() { var _local3 = random(500); if (_local3 == 0) { if (fishDeath != true) { depth++; var _local2 = "fish" + depth; var _local1 = attachMovie("fish_mc", _local2, depth); _local1._x = 700; _local1._y = random(300) + 50; fishArr.push(_local1); } } } function addDarkFish() { darkFishDepth++; var _local2 = "fish" + darkFishDepth; var _local1 = attachMovie("darkFish", _local2, darkFishDepth); if (fishDeath != true) { clearInterval(addNewDarkFish); var _local3 = random(darkNum) * 1000; addNewDarkFish = setInterval(addDarkFish, _local3); _local1._y = ta_mc._y; } else { _local1._y = random(300) + 50; } _local1._x = 700; darkFishArr.push(_local1); } function addBubble(type) { var _local3 = random(50); if (type == "init") { depth++; var _local2 = "bubble" + depth; var _local1 = attachMovie("bubble_mc", _local2, depth); _local1._x = 50; _local1._y = 200; _local1._xscale = 150; _local1._yscale = 150; bubbleArr.push(_local1); } if (_local3 == 0) { depth++; var _local2 = "bubble" + depth; var _local1 = attachMovie("bubble_mc", _local2, depth); _local1._x = random(450); _local1._y = 410; bubbleArr.push(_local1); } } function addNautilus() { depth++; var _local2 = "nautilus" + depth; var _local1 = attachMovie("nautilus", _local2, depth); _local1._x = random(350) + 150; _local1._y = 450; nautilusArr.push(_local1); } function moveNautilus() { var _local1 = nautilusArr.length - 1; while (_local1 >= 0) { var _local2 = nautilusArr[_local1]; _local2._y = _local2._y - 5; if (_local2._y < -50) { _local2.removeMovieClip(); nautilusArr.splice(_local1, 1); } _local1--; } } function moveFish() { var _local1 = fishArr.length - 1; while (_local1 >= 0) { var _local2 = fishArr[_local1]; _local2._x = _local2._x - 10; if (_local2._x < -150) { _local2.removeMovieClip(); fishArr.splice(_local1, 1); } _local1--; } } function moveDarkFish() { var _local1 = darkFishArr.length - 1; while (_local1 >= 0) { var _local2 = darkFishArr[_local1]; _local2._x = _local2._x - 10; if (_local2._x < -150) { _local2.removeMovieClip(); darkFishArr.splice(_local1, 1); } _local1--; } } function moveBubble() { var _local1 = bubbleArr.length - 1; while (_local1 >= 0) { var _local2 = bubbleArr[_local1]; _local2._y = _local2._y - 15; if (_local2._y < -80) { _local2.removeMovieClip(); bubbleArr.splice(_local1, 1); } _local1--; } } function detectButton() { easy_mc.onRelease = function () { noteSpeed = 8; clearInterval(notes); notes = setInterval(generateNotes, 1500); var _local1 = smogArr.length - 1; while (_local1 >= 0) { var _local2 = smogArr[_local1]; _local2._xscale = 80; _local2._yscale = 80; _local1--; } }; medium_mc.onRelease = function () { noteSpeed = 10; clearInterval(notes); notes = setInterval(generateNotes, 1000); var _local1 = smogArr.length - 1; while (_local1 >= 0) { var _local2 = smogArr[_local1]; _local2._xscale = 100; _local2._yscale = 100; _local1--; } }; hard_mc.onRelease = function () { noteSpeed = 12; clearInterval(notes); notes = setInterval(generateNotes, 800); var _local1 = smogArr.length - 1; while (_local1 >= 0) { var _local2 = smogArr[_local1]; _local2._xscale = 150; _local2._yscale = 150; _local1--; } }; } function gameOver() { clearInterval(gameEnd); _root.attachMovie("gameOver", "gameOver_mc", 500); gameOver_mc._y = 260; gameOver_mc._x = 350; clearInterval(notes); clearInterval(nautilus); } function addSmog(xValue, yValue) { smogDepth++; var _local2 = "smog" + depth; var _local1 = attachMovie("smog", _local2, smogDepth); smogArr.push(_local1); _local1._x = xValue; _local1._y = yValue; } function timePass() { correctTime++; if (correctTime >= 1441) { correctTime = 1; } sand_mc.rock_mc.gotoAndStop(correctTime); sand_mc.rock_mc.time_mc.gotoAndStop(correctTime); } function init() { fishDeath = false; shooting = false; maddness = false; clearInterval(timeTimer); correctTime = 0; sand_mc.rock_mc.gotoAndStop(1); sand_mc.rock_mc.time_mc.gotoAndStop(1); notes = setInterval(generateNotes, 1000); nautilus = setInterval(addNautilus, 10000); timeTimer = setInterval(timePass, 30); projectilesUsed = 0; hits = 0; plant_mc.removeMovieClip(); sand_mc.removeMovieClip(); niceFish_mc.duplicateMovieClip("ta_mc", 120); ta_mc._x = 50; ta_mc._y = -50; darkNum = random(10) * 1000; addNewDarkFish = setInterval(addDarkFish, darkNum); attachMovie("sand", "sand_mc", 406); sand_mc._x = 280; sand_mc._y = 380; attachMovie("plant", "plant_mc", 405); plant_mc._x = 300; plant_mc._y = 360; plant_mc._xscale = 250; plant_mc._yscale = 250; var _local1 = smogArr.length - 1; while (_local1 >= 0) { var _local2 = smogArr[_local1]; _local2.gotoAndPlay("close"); _local1--; } addBubble("init"); } function fixGame() { _root.attachMovie("buttonShine", "buttonShine_mc", 501); daCapo = true; health.bar._xscale = 100; clearInterval(focalanim); focalanim = setInterval(startFocal, "10000"); alreadyplayedEnding = false; clearInterval(addNewDarkFish); buttonShine_mc._y = 350; buttonShine_mc._x = 280; } _global.gLEFT = 0; _global.gTOP = 0; _global.gRIGHT = Stage.width; _global.gBOTTOM = Stage.height; var maxSpeed = 25; var minSize = 4; var maxSize = 10; var minFragments = 150; var maxFragments = 250; var song = new Sound(); song.attachSound("portal"); song.start(); song.onSoundComplete = function () { song.start(); }; var focalanim = setInterval(startFocal, "10000"); var explosionDepth = 150; var noteNum = 0; var depth = 10; var projectilesUsed = 0; var smogDepth = 150; var darkFishDepth = 120; var projectilesArr = new Array(); var notesArr = new Array(); var goodNotesArr = new Array(); var fishArr = new Array(); var darkFishArr = new Array(); var bubbleArr = new Array(); var nautilusArr = new Array(); var smogArr = new Array(); var shooting = false; var hits = 0; var buttonNum = 0; var noteSpeed = 10; var correctTime = 960; var darkNum = 15; var wallBoolean = false; var fishDeath = false; var daCapo = false; var maddness = false; var underwaterNight = false; var notes; var nautilus; var gameEnd; var addNewDarkFish; var startingMaddness; var timeTimer; var alreadyplayedEnding = false; this.onEnterFrame = function () { if (health.bar._xscale > 1) { health.bar._xscale = health.bar._xscale - 0.5; } else if (!alreadyplayedEnding) { shooting = true; fishDeath = true; gameEnd = setInterval(gameOver, 1500); clearInterval(addNewDarkFish); addNewDarkFish = setInterval(addDarkFish, 1000); _root.gameOver(); alreadyplayedEnding = true; } detectButton(); moveProjectiles(); moveNotes(); collision(); addFish(); moveFish(); addBubble(); moveBubble(); moveNautilus(); collisionNautilus(); collisionDarkFish(); moveDarkFish(); _root.projectilesUsed_txt.text = projectilesUsed; _root.hits_txt.text = hits; if (hits <= 10) { darkNum = 2; } else if (hits <= 20) { darkNum = 10; } else if (hits <= 30) { darkNum = 5; darkFishSpeed = 300; } else if (hits > 30) { darkNum = 2; darkFishSpeed = 40; } gameOver_mc.button_btn.onRelease = function () { fixGame(); }; if ((darkFishArr.length == 0) && (daCapo == true)) { daCapo = false; gameOver_mc.gotoAndPlay("again"); init(); } if (fishDeath == false) { ta_mc._y = int(ta_mc._y - (((ta_mc._y - _root._ymouse) / 5) * 2)); ta_mc.blur.gotoAndStop(Math.abs(int(_root._ymouse - ta_mc._y))); detectKey(); } else { ta_mc.removeMovieClip(); Mouse.show(); } if (depth >= 110) { depth = 10; } if (darkFishDepth >= 140) { darkFishDepth = 120; } if (smogDepth >= 560) { smogDepth = 410; } if (explosionDepth >= 400) { explosionDepth = 150; } }; init();
Symbol 5 MovieClip Frame 1
stop();
Symbol 20 MovieClip Frame 20
stop();
Symbol 21 MovieClip Frame 30
stop();
Symbol 24 MovieClip Frame 30
stop();
Symbol 27 MovieClip Frame 30
stop();
Symbol 30 MovieClip Frame 30
stop();
Symbol 33 MovieClip Frame 30
stop();
Symbol 36 MovieClip Frame 30
stop();
Symbol 39 MovieClip Frame 30
stop();
Symbol 40 MovieClip [notas] Frame 1
stop();
Symbol 75 MovieClip [notasN] Frame 1
stop();
Symbol 78 MovieClip [smog] Frame 26
stop();
Symbol 78 MovieClip [smog] Frame 35
stop(); this.unloadMovie();
Symbol 109 MovieClip [darkFish] Frame 40
this.gotoAndPlay("stay");
Symbol 109 MovieClip [darkFish] Frame 50
this.gotoAndPlay("stay");
Symbol 154 MovieClip [gameOver] Frame 53
stop();
Symbol 154 MovieClip [gameOver] Frame 65
stop(); this.unloadMovie();
Symbol 177 MovieClip Frame 1
stop();
Symbol 178 MovieClip Frame 1
stop();
Symbol 199 MovieClip [buttonShine] Frame 34
stop(); this.unloadMovie();
Symbol 216 MovieClip [img2_mc] Frame 45
stop();
Symbol 216 MovieClip [img2_mc] Frame 70
this.unloadMovie();
Symbol 225 MovieClip [starty] Frame 60
t_mc.stop();
Symbol 225 MovieClip [starty] Frame 62
r_mc.stop();
Symbol 225 MovieClip [starty] Frame 64
s_mc.stop();
Symbol 225 MovieClip [starty] Frame 66
t2_mc.stop();
Symbol 225 MovieClip [starty] Frame 68
a_mc.stop();
Symbol 225 MovieClip [starty] Frame 87
this.unloadMovie(); _root.gotoAndStop(3);
Symbol 241 MovieClip Frame 1
stop(); onEnterFrame = function () { var _local3 = Math.ceil((_root._framesloaded / _root._totalframes) * 100); this.gotoAndStop(_local3); if (_local3 >= 100) { _root.gotoAndStop(2); this.unloadMovie(); } };
Symbol 312 MovieClip Frame 1
stop();
Symbol 325 MovieClip Frame 10
stop();
Symbol 325 MovieClip Frame 22
this.gotoAndStop("stay");
Symbol 333 MovieClip Frame 1
stop();

Library Items

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Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:40
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:40
Symbol 6 GraphicUsed by:7
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Symbol 37 GraphicUsed by:38
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Symbol 42 GraphicUsed by:57
Symbol 43 GraphicUsed by:57
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Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:73
Symbol 73 MovieClip [fish_mc]Uses:57 68 70 72
Symbol 74 MovieClip [bubble_mc]Uses:19
Symbol 75 MovieClip [notasN]Uses:21 24 27 30 33 36 39
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:78
Symbol 78 MovieClip [smog]Uses:77
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:81
Symbol 81 MovieClip [nautilus]Uses:80
Symbol 82 GraphicUsed by:89
Symbol 83 GraphicUsed by:89
Symbol 84 GraphicUsed by:89
Symbol 85 GraphicUsed by:89
Symbol 86 GraphicUsed by:89
Symbol 87 GraphicUsed by:89
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Symbol 99 GraphicUsed by:108
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Symbol 105 GraphicUsed by:108
Symbol 106 GraphicUsed by:108
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:96 97 98 99 100 101 102 103 104 105 106 107Used by:109
Symbol 109 MovieClip [darkFish]Uses:89 93 95 108
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Symbol 155 GraphicUsed by:179
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Symbol 252 ShapeTweeningUsed by:258
Symbol 253 ShapeTweeningUsed by:258
Symbol 254 ShapeTweeningUsed by:258
Symbol 255 ShapeTweeningUsed by:258
Symbol 256 ShapeTweeningUsed by:258
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClipUses:249 250 251 252 253 254 255 256 257Used by:Timeline
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClipUses:259Used by:Timeline
Symbol 261 ShapeTweeningUsed by:266
Symbol 262 ShapeTweeningUsed by:266
Symbol 263 ShapeTweeningUsed by:266
Symbol 264 ShapeTweeningUsed by:266
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:261 262 263 264 265Used by:Timeline
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:267Used by:Timeline
Symbol 269 EditableTextUses:242Used by:Timeline
Symbol 270 EditableTextUses:242Used by:Timeline
Symbol 271 EditableTextUses:242Used by:Timeline
Symbol 272 EditableTextUses:242Used by:Timeline
Symbol 273 MovieClipUses:19Used by:Timeline
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:274Used by:Timeline
Symbol 276 ShapeTweeningUsed by:281
Symbol 277 ShapeTweeningUsed by:281
Symbol 278 ShapeTweeningUsed by:281
Symbol 279 ShapeTweeningUsed by:281
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:276 277 278 279 280Used by:Timeline
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:Timeline
Symbol 284 ShapeTweeningUsed by:287
Symbol 285 ShapeTweeningUsed by:287
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:284 285 286Used by:Timeline
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:288Used by:Timeline
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:Timeline
Symbol 292 GraphicUsed by:295
Symbol 293 ShapeTweeningUsed by:295
Symbol 294 ShapeTweeningUsed by:295
Symbol 295 MovieClipUses:292 293 294Used by:Timeline
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:Timeline
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:298Used by:Timeline
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:300Used by:Timeline
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClipUses:302Used by:Timeline
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClipUses:304Used by:Timeline
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClipUses:306Used by:309
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClipUses:307 308Used by:Timeline
Symbol 310 FontUsed by:311
Symbol 311 TextUses:310Used by:Timeline
Symbol 312 MovieClipUses:215Used by:Timeline
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClipUses:313Used by:315
Symbol 315 MovieClipUses:314Used by:334
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:316Used by:318
Symbol 318 MovieClipUses:317Used by:334
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:319Used by:334
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:321Used by:325
Symbol 323 GraphicUsed by:324
Symbol 324 MovieClipUses:323Used by:325
Symbol 325 MovieClipUses:322 324Used by:334
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClipUses:326Used by:328
Symbol 328 MovieClipUses:327Used by:334
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClipUses:329Used by:334
Symbol 331 BitmapUsed by:332
Symbol 332 GraphicUses:331Used by:333
Symbol 333 MovieClipUses:332Used by:334
Symbol 334 MovieClipUses:315 318 320 325 328 330 333Used by:Timeline

Instance Names

"bar_mc"Frame 1Symbol 241 MovieClip
"hits_txt"Frame 4Symbol 269 EditableText
"projectilesUsed_txt"Frame 4Symbol 270 EditableText
"projectile_mc"Frame 4Symbol 273 MovieClip
"mouse_mc"Frame 4Symbol 297 MovieClip
"easy_mc"Frame 4Symbol 299 MovieClip
"medium_mc"Frame 4Symbol 301 MovieClip
"hard_mc"Frame 4Symbol 303 MovieClip
"health"Frame 4Symbol 309 MovieClip
"bluranim_mc"Frame 4Symbol 312 MovieClip
"niceFish_mc"Frame 4Symbol 334 MovieClip
"redonda_mc"Symbol 40 MovieClip [notas] Frame 1Symbol 3 MovieClip
"blanca_mc"Symbol 40 MovieClip [notas] Frame 2Symbol 5 MovieClip
"negra_mc"Symbol 40 MovieClip [notas] Frame 3Symbol 7 MovieClip
"jaw_mc"Symbol 109 MovieClip [darkFish] Frame 1Symbol 95 MovieClip
"button_btn"Symbol 154 MovieClip [gameOver] Frame 39Symbol 153 Button
"time_mc"Symbol 178 MovieClip Frame 1Symbol 177 MovieClip
"rock_mc"Symbol 179 MovieClip [sand] Frame 1Symbol 178 MovieClip
"t_mc"Symbol 225 MovieClip [starty] Frame 60Symbol 208 MovieClip
"r_mc"Symbol 225 MovieClip [starty] Frame 62Symbol 113 MovieClip
"s_mc"Symbol 225 MovieClip [starty] Frame 64Symbol 204 MovieClip
"t2_mc"Symbol 225 MovieClip [starty] Frame 66Symbol 208 MovieClip
"a_mc"Symbol 225 MovieClip [starty] Frame 68Symbol 133 MovieClip
"bar"Symbol 309 MovieClip Frame 1Symbol 307 MovieClip
"mouth_mc"Symbol 334 MovieClip Frame 1Symbol 325 MovieClip
"blur"Symbol 334 MovieClip Frame 1Symbol 333 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "portal"
ExportAssets (56)Timeline Frame 1Symbol 40 as "notas"
ExportAssets (56)Timeline Frame 1Symbol 73 as "fish_mc"
ExportAssets (56)Timeline Frame 1Symbol 74 as "bubble_mc"
ExportAssets (56)Timeline Frame 1Symbol 75 as "notasN"
ExportAssets (56)Timeline Frame 1Symbol 78 as "smog"
ExportAssets (56)Timeline Frame 1Symbol 81 as "nautilus"
ExportAssets (56)Timeline Frame 1Symbol 109 as "darkFish"
ExportAssets (56)Timeline Frame 1Symbol 154 as "gameOver"
ExportAssets (56)Timeline Frame 1Symbol 159 as "sunShine"
ExportAssets (56)Timeline Frame 1Symbol 179 as "sand"
ExportAssets (56)Timeline Frame 1Symbol 199 as "buttonShine"
ExportAssets (56)Timeline Frame 1Symbol 209 as "start"
ExportAssets (56)Timeline Frame 1Symbol 212 as "img_mc"
ExportAssets (56)Timeline Frame 1Symbol 216 as "img2_mc"
ExportAssets (56)Timeline Frame 1Symbol 225 as "starty"
ExportAssets (56)Timeline Frame 1Symbol 228 as "Fragment"
ExportAssets (56)Timeline Frame 1Symbol 234 as "plant"
ExportAssets (56)Timeline Frame 1Symbol 240 as "Water"

Labels

"close"Symbol 78 MovieClip [smog] Frame 27
"stay"Symbol 109 MovieClip [darkFish] Frame 1
"eating"Symbol 109 MovieClip [darkFish] Frame 41
"again"Symbol 154 MovieClip [gameOver] Frame 54
"stay"Symbol 325 MovieClip Frame 1
"shoot"Symbol 325 MovieClip Frame 11




http://swfchan.com/10/46996/info.shtml
Created: 2/5 -2019 16:44:34 Last modified: 2/5 -2019 16:44:34 Server time: 05/11 -2024 06:38:38