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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/68711372?noj=FRM68711372-22DC" width="1" height="1"></div>

Hunted Forever.swf

This is the info page for
Flash #47067

(Click the ID number above for more basic data on this flash file.)


Text
Game OVER

Final score:
Completion Time:
Parts Collected:

Overall grade:

Main Menu

Submit score

Debug:

Loading Assets: 0%

PIXEL

ANTE

GAME STUDIOS

[ PLAY ]

[ PLAY ]

This site does not support this game.
Please visit King.com to play.

Run

Jump

Slide
Down
Walls

Falls
Don't
Hurt

When on wall
to jump again

Pause/Settings

ESC

exit this way

Arrow keys not working? Try

A

S

D

W

find and Collect
Machine Parts

Use parts to upgrade
at safehouses

Score is based on speed, number of deaths and parts found.

+9999 Clean Delivery

Automated Support System

Time: 00:00

Score: 0

Danger: 1

HUNTED FOREVER

PLAY

Video Options

Audio/Data Options

instructions

More Games

EASY

Normal

Just what it
sounds like

PURE

No upgrading
Normal difficulty

Hardcore

No respawns
Seriously!?

Skip Tutorial

Slower Enemy
More life

World Detail Layer

Parallax Layer

Non-Essential
Particle Effects

Sweat Drops

Bomb Bursts

Bullet Sparks

Laser Flames

Flash Quality

Sliding Dust

Screen Shaking

Master Volume

Music Volume

Effects Volume

Clear Easy Save

Clear NOrmal Save

Enemy Motor Volume

Warning:
Hardcore mode is not easy. In
fact, it is hard. Don't come whining
to me about how hard it is because
That's why it's called hardcore
and why there are red letters all
over this paragraph to convey
the difficulty level which is hard.
Seriously, no bitching allowed.

Let's Go

Are you sure you want to delete
your save data?

Yes Please

Instructions for all meatbags:
Find your way to headquarters
retrieve all 'machine parts'
upgrade at safehouses.
attempt to not die.
Controls:
Arrow keys
(or WASD)

Parts found: 0/0

Parts Owned: 0

Upgrades:

Hard Head: +Life
Thick Skin: +Life
Balls of Steel: +Life
Menergy Drink: +Speed
Kenyan Spirit: +Speed
Fancier Pants: +Speed

+Jump Height: $3000 Shoes
+Jump Height: Belief in Flight
+Jump Height: Chi++
The OMG: -Size
The WTF: +Double-Jump
THE BBQ: +Deliciousness

Cost: 5

Cost: 5

Cost: 5

Cost: 20

Cost: 20

Cost: 20

Cost: 50

Cost: 50

Cost: 50

Cost: 250

Cost: 250

Cost: 250

Holy shit, you actually bought that? Damn, I need to think of
someting fast... Uh, remember this password:
for_never_and_ever
it might do something cool in a later game.

Game Complete

Final score:
Completion Time:
Parts Collected:

Overall grade:

your upgrades and remaining parts have been saved and can be
used in future plays of the same difficulty. These saves are tied
to the computer and website they are created on and cannot be
transferred becuase adobe is run by meatbags.

EXIT

This game is Sitelocked to
King.com
puny humans are instructed to
go and view it there.

ActionScript [AS3]

Section 1
//wav (assmessage.wav) package assmessage { import flash.media.*; public dynamic class wav extends Sound { } }//package assmessage
Section 2
//wav (bladehit.wav) package bladehit { import flash.media.*; public dynamic class wav extends Sound { } }//package bladehit
Section 3
//wav (bladespawn.wav) package bladespawn { import flash.media.*; public dynamic class wav extends Sound { } }//package bladespawn
Section 4
//mp3 (bladespin.mp3) package bladespin { import flash.media.*; public dynamic class mp3 extends Sound { } }//package bladespin
Section 5
//wav (bombchute.wav) package bombchute { import flash.media.*; public dynamic class wav extends Sound { } }//package bombchute
Section 6
//wav (bombexplode.wav) package bombexplode { import flash.media.*; public dynamic class wav extends Sound { } }//package bombexplode
Section 7
//mp3 (bubblepop.mp3) package bubblepop { import flash.media.*; public dynamic class mp3 extends Sound { } }//package bubblepop
Section 8
//wav (bulletricochet1.wav) package bulletricochet1 { import flash.media.*; public dynamic class wav extends Sound { } }//package bulletricochet1
Section 9
//wav (bulletricochet2.wav) package bulletricochet2 { import flash.media.*; public dynamic class wav extends Sound { } }//package bulletricochet2
Section 10
//wav (bulletricochet3.wav) package bulletricochet3 { import flash.media.*; public dynamic class wav extends Sound { } }//package bulletricochet3
Section 11
//wav (buttonbuzz.wav) package buttonbuzz { import flash.media.*; public dynamic class wav extends Sound { } }//package buttonbuzz
Section 12
//wav (buttonclick.wav) package buttonclick { import flash.media.*; public dynamic class wav extends Sound { } }//package buttonclick
Section 13
//wav (buttonclick2.wav) package buttonclick2 { import flash.media.*; public dynamic class wav extends Sound { } }//package buttonclick2
Section 14
//wav (buttonding.wav) package buttonding { import flash.media.*; public dynamic class wav extends Sound { } }//package buttonding
Section 15
//wav (buttonhover.wav) package buttonhover { import flash.media.*; public dynamic class wav extends Sound { } }//package buttonhover
Section 16
//Main (com.midasplayer.particle.Main) package com.midasplayer.particle { import flash.display.*; import flash.events.*; public class Main extends Sprite { private var minAlpha:Number;// = 0.01 private var maxAlpha:Number;// = 0.02 private var emitter; private var minXVel:Number;// = -1 private var minSize:Number;// = 12 private var maxXVel:Number;// = 1 private var maxSize:Number;// = 29 private var particles:Array; private var numParticles:int;// = 20 private var minYVel:Number;// = -1 private var maxYVel:Number;// = 1 public function Main(){ numParticles = 20; minXVel = -1; maxXVel = 1; minYVel = -1; maxYVel = 1; minSize = 12; maxSize = 29; minAlpha = 0.01; maxAlpha = 0.02; particles = new Array(); super(); addEventListener(Event.ENTER_FRAME, enterFrame); } public function setEmitterClip(_arg1):void{ emitter = _arg1; } private function randRange(_arg1:Number, _arg2:Number):Number{ var _local3:Number; _local3 = ((Math.random() * (_arg2 - _arg1)) + _arg1); return (_local3); } private function enterFrame(_arg1:Event){ createNewParticle(); } public function kill():void{ var _local1:Number; removeEventListener(Event.ENTER_FRAME, enterFrame); _local1 = 0; while (_local1 < particles.length) { particles[_local1].destroy(); _local1++; }; } private function createNewParticle():void{ var _local1:*; var _local2:Number; _local1 = new Particle(spark, emitter, -10, -7, stage.stageWidth, stage.stageHeight); _local1.setVel(randRange(minXVel, maxXVel), randRange(minYVel, maxYVel)); _local1.setSize(randRange(minSize, maxSize)); particles.push(_local1); while (particles.length > numParticles) { _local1 = particles.shift(); _local1.destroy(); }; _local2 = 0; while (_local2 < particles.length) { particles[_local2].update(); _local2++; }; } } }//package com.midasplayer.particle
Section 17
//Particle (com.midasplayer.particle.Particle) package com.midasplayer.particle { import flash.display.*; import flash.geom.*; public class Particle { private var _yVel:Number; private var _xVel:Number; private var _stageHeight:Number; private var _alphaDecr:Number;// = 0 private var clip:DisplayObject; private var _stageWidth:Number; public function Particle(_arg1:Class, _arg2:DisplayObjectContainer, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number){ _alphaDecr = 0; super(); _stageWidth = _arg5; _stageHeight = _arg6; clip = new (_arg1); _arg2.addChild(clip); clip.x = _arg3; clip.y = _arg4; } public function update(){ clip.x = (clip.x + _xVel); clip.y = (clip.y + _yVel); clip.alpha = (clip.alpha - _alphaDecr); } public function setSize(_arg1:Number){ clip.width = _arg1; clip.height = _arg1; } public function setColour(_arg1:Number){ var _local2:ColorTransform; _local2 = new ColorTransform(); _local2.color = _arg1; clip.transform.colorTransform = _local2; } public function setAlphaDecr(_arg1:Number):void{ _alphaDecr = _arg1; } public function destroy():void{ clip.parent.removeChild(clip); clip = null; } public function setVel(_arg1:Number, _arg2:Number){ _xVel = _arg1; _yVel = _arg2; } } }//package com.midasplayer.particle
Section 18
//DragonLoader (com.midasplayer.DragonLoader) package com.midasplayer { import flash.display.*; import flash.events.*; import fl.transitions.easing.*; import flash.media.*; import fl.transitions.*; import flash.utils.*; public class DragonLoader extends MovieClip { public var fireLogoHolder:MovieClip; public var mcPlayBtn:MovieClip; private var m_dragonClip:MovieClip; private var m_bannedSign:MovieClip; private var m_glimmerTween:Tween; private var m_bg:Sprite; private var m_playBtnTween:Tween; public var bannedSign:MovieClip; private var m_fireLogoClip:MovieClip; private var oldFrameRate:int; private var m_fireLogoTween:Tween; private var m_sndBell:Sound; public var dragonHolder:MovieClip; private var m_glimmer:MovieClip; private var m_playBtn:MovieClip; public static var LAUNCH_GAME:String = "launchGame"; public function DragonLoader(){ this.x = (this.y = 0); m_bannedSign = bannedSign; m_bannedSign.bg.width = stage.stageWidth; m_bannedSign.bg.height = stage.stageHeight; m_bannedSign.alpha = 0; m_bannedSign.addEventListener(MouseEvent.CLICK, onMainMovie); m_bannedSign.buttonMode = true; m_fireLogoClip = fireLogoHolder; m_fireLogoClip.x = ((m_bannedSign.bg.width - m_fireLogoClip.width) - 90); m_fireLogoClip.y = (((m_bannedSign.bg.height / 2) - (m_fireLogoClip.height / 2)) - 60); m_fireLogoClip.visible = false; m_fireLogoClip.stop(); m_dragonClip = dragonHolder; m_dragonClip.x = (m_bannedSign.bg.width - m_dragonClip.width); m_dragonClip.y = ((m_bannedSign.bg.height / 2) - (m_dragonClip.height / 2)); m_dragonClip.stop(); m_playBtn = mcPlayBtn; m_playBtn.buttonMode = true; m_playBtn.alpha = 0; m_sndBell = new sfxBell(); } public function destroy():void{ var _local1:Sprite; m_playBtn.removeEventListener(MouseEvent.ROLL_OVER, btnOver); m_playBtn.removeEventListener(MouseEvent.ROLL_OUT, btnOut); m_playBtn.removeEventListener(MouseEvent.MOUSE_DOWN, btnDown); m_playBtn.removeEventListener(MouseEvent.MOUSE_UP, launchGame); m_fireLogoTween.removeEventListener(TweenEvent.MOTION_FINISH, logoInPlace); m_fireLogoTween = null; _local1 = (this.parent.getChildByName("clickBg") as Sprite); if (_local1){ this.parent.removeChild(_local1); }; this.parent.removeChild(this); } public function onMainMovie(_arg1:MouseEvent):void{ KingAPI.openLoaderMovieLink(); } public function playLoaderMovie():void{ m_dragonClip.addEventListener(Event.ENTER_FRAME, animationDone); m_dragonClip.play(); } public function init(_arg1:String, _arg2:String=""):void{ if (_arg2 != ""){ MochiBot.track(this, _arg2); }; oldFrameRate = root.stage.frameRate; root.stage.frameRate = 30; if (KingAPI.banned){ showBannedScreen(); } else { playLoaderMovie(); }; } private function btnDown(_arg1:MouseEvent):void{ m_playBtn.gotoAndStop("down"); } public function animationDone(_arg1:Event):void{ if (m_dragonClip.currentFrame == 80){ m_fireLogoClip.visible = true; m_fireLogoClip.play(); m_fireLogoTween = new Tween(m_fireLogoClip, "x", Regular.easeOut, m_fireLogoClip.x, (((stage.width / 2) - (m_dragonClip.width / 2)) - 51), 1, true); m_fireLogoTween.addEventListener(TweenEvent.MOTION_FINISH, logoInPlace); }; if (m_dragonClip.currentFrame == m_dragonClip.totalFrames){ m_dragonClip.removeEventListener(Event.ENTER_FRAME, animationDone); m_dragonClip.stop(); m_playBtn.x = ((stage.width / 2) - (m_playBtn.width / 2)); m_playBtn.y = (m_fireLogoClip.y + 210); m_playBtn.addEventListener(MouseEvent.ROLL_OVER, btnOver); m_playBtn.addEventListener(MouseEvent.ROLL_OUT, btnOut); m_playBtn.addEventListener(MouseEvent.MOUSE_DOWN, btnDown); m_playBtn.addEventListener(MouseEvent.MOUSE_UP, launchGame); }; } private function onGlimmerTmr(_arg1:Event):void{ var _local2:Number; var _local3:Number; _local2 = (m_fireLogoClip.x - m_glimmer.width); _local3 = ((m_fireLogoClip.x + m_fireLogoClip.width) - 80); m_glimmerTween = new Tween(m_glimmer, "x", None.easeNone, _local2, _local3, 0.5, true); m_glimmerTween.addEventListener(TweenEvent.MOTION_FINISH, glimmerDone); m_sndBell.play(); } public function launchGame(_arg1:Event):void{ root.stage.frameRate = oldFrameRate; trace(LAUNCH_GAME); this.dispatchEvent(new Event(LAUNCH_GAME)); } private function btnOver(_arg1:MouseEvent):void{ m_playBtn.gotoAndStop("over"); } private function logoVisible(_arg1:Event):void{ if (m_fireLogoClip.currentFrame == m_fireLogoClip.totalFrames){ m_fireLogoClip.removeEventListener(Event.ENTER_FRAME, logoVisible); m_playBtnTween = new Tween(m_playBtn, "alpha", None.easeNone, 0, 1, 0.5, true); m_glimmer = new mcGlimmer(); m_glimmer.x = (m_fireLogoClip.x - m_glimmer.width); m_glimmer.y = (m_fireLogoClip.y + 112); this.addChild(m_glimmer); setTimeout(onGlimmerTmr, 1000, null); }; } private function btnOut(_arg1:MouseEvent):void{ m_playBtn.gotoAndStop("idle"); } private function glimmerDone(_arg1:Event):void{ m_glimmerTween.removeEventListener(TweenEvent.MOTION_FINISH, glimmerDone); this.removeChild(m_glimmer); } private function logoInPlace(_arg1:Event):void{ m_fireLogoClip.addEventListener(Event.ENTER_FRAME, logoVisible); } public function showBannedScreen():void{ m_bannedSign.alpha = 1; } } }//package com.midasplayer
Section 19
//KingAPI (com.midasplayer.KingAPI) package com.midasplayer { import flash.events.*; import flash.net.*; import flash.external.*; public class KingAPI { public static const LINK_TYPE_RIGHT_CLICK:String = "rightclick"; public static const USER_TYPE_SUBSCRIPTION:int = 3; public static const LINK_TYPE_HIGHSCORES:String = "highscores"; public static const LINK_TYPE_SIGN:String = "sign"; public static const INITIALIZED_EVENT:String = "initialized"; public static const LINK_TYPE_OTHER_GAMES:String = "other_games"; public static const USER_TYPE_REGISTERED:int = 1; private static const SAK:String = "ggfd7sday923mdsfd8csfds34"; private static const loadHomeParametersURL:String = "http://www.king.com/servlet/FreeGameServlet?action=load"; public static const LINK_TYPE_LOADER_MOVIE:String = "loader_movie"; private static const bounceURL:String = "http://www.mygame.com/king/bounce.jsp"; public static const LINK_TYPE_PROTECT:String = "protect"; public static const LINK_TYPE_ADD_GAME:String = "add_game"; public static const USER_TYPE_GOLD:int = 2; public static const USER_TYPE_UNREGISTERED:int = 0; public static const HOST_BANNED_EVENT:String = "hostBanned"; private static const SK:String = "vf78hxcsjak77cxzhjkwad87s"; private static const loadCountURL:String = "http://www.mygame.com/king/loadcount.jsp"; public static const LINK_TYPE_LOADER_PROGRESS:String = "loader_progress"; private static var check:String = null; public static var gameName:String; public static var banned:Boolean = false; protected static var dispatcher:EventDispatcher; public static var isHome:Boolean = false; private static var sessionID:String; private static var iscore:int = 123; public static var fromURL:String; private static var SSK:String = "ng43ui54hy35tdsnd6f54rews"; private static function loadUrlErrorHandler(_arg1:Event):void{ trace(("Unable to load url: " + _arg1)); } public static function resetScore():void{ iscore = 123; check = null; } public static function openOfflineProtectionLink():void{ openKingPage(LINK_TYPE_PROTECT); } public static function init(_arg1:String, _arg2:String):void{ var loadCounter:URLLoader; var reqvars:URLVariables; var request:URLRequest; var so:SharedObject; var rnd1:Number; var rnd2:Number; var name = _arg1; var from = _arg2; gameName = name; fromURL = from; loadCounter = new URLLoader(); reqvars = new URLVariables(); reqvars.game = gameName; reqvars.from = fromURL; try { so = SharedObject.getLocal("sessionId"); if (so.data.sessionID == null){ rnd1 = Math.abs(Math.floor((Math.random() * 4294967295))); rnd2 = Math.abs(Math.floor((Math.random() * 4294967295))); so.data.sessionID = (rnd1.toString(16) + rnd2.toString(16)); so.flush(); }; sessionID = so.data.sessionID; } catch(e:Error) { sessionID = "error"; }; reqvars.session = sessionID; request = new URLRequest(((loadCountURL + "?") + reqvars.toString())); loadCounter.addEventListener(Event.COMPLETE, loadCountHandler); loadCounter.addEventListener(IOErrorEvent.IO_ERROR, loadUrlErrorHandler); loadCounter.addEventListener(SecurityErrorEvent.SECURITY_ERROR, loadUrlErrorHandler); try { loadCounter.load(request); } catch(error:Error) { trace(("Unable to load loadcount url: " + loadCountURL)); trace(error.message); }; } private static function loadHomeParametersHandler(_arg1:Event):void{ var _local2:URLLoader; _local2 = URLLoader(_arg1.target); trace(("loadCounter.data" + _local2.data)); } public static function submitInternalScore():void{ var _local1:int; checkScore(); _local1 = ((iscore - 123) / 2); submitScore(_local1); } public static function openOtherGamesLink():void{ openKingPage(LINK_TYPE_OTHER_GAMES); } public static function openKingPage(_arg1:String, _arg2:String=null):void{ var _local3:URLVariables; var _local4:String; _local3 = new URLVariables(); _local3.game = gameName; _local3.from = fromURL; _local3.type = _arg1; _local3.session = sessionID; if (_arg2 != null){ _local3.redirect = _arg2; }; _local4 = "_blank"; if (isHome){ _local4 = "_top"; }; navigateToURL(new URLRequest(((bounceURL + "?") + _local3.toString())), _local4); } private static function loadCountHandler(_arg1:Event):void{ var loadCounter:URLLoader; var vars:URLVariables; var event = _arg1; loadCounter = URLLoader(event.target); trace(("loadCounter.data :" + loadCounter.data)); try { vars = new URLVariables(loadCounter.data); if (vars.h == "true"){ isHome = true; }; if (vars.b == "true"){ banned = true; dispatcher.dispatchEvent(new Event(HOST_BANNED_EVENT)); } else { dispatcher.dispatchEvent(new Event(INITIALIZED_EVENT)); }; trace((("::" + vars.h) + "::")); trace((("::" + vars.b) + "::")); } catch(e:Error) { trace(("Error reading data from loadcount url: " + e)); }; } public static function addEventListener(_arg1:String, _arg2:Function):void{ if (dispatcher == null){ dispatcher = new EventDispatcher(); }; dispatcher.addEventListener(_arg1, _arg2); } public static function openLoaderMovieLink():void{ openKingPage(LINK_TYPE_LOADER_MOVIE); } public static function removeEventListener(_arg1:String, _arg2:Function):void{ if (dispatcher == null){ return; }; dispatcher.removeEventListener(_arg1, _arg2); } public static function submitScore(_arg1:int):void{ var hash:String; var score = _arg1; hash = md5.encrypt(((((score + ":") + gameName) + ":") + SSK)); try { if (isHome){ ExternalInterface.call("submitScore", score, hash); } else { openKingPage(LINK_TYPE_HIGHSCORES, ((((("game/" + gameName) + "/submit/") + score) + ":") + hash)); }; } catch(e:Error) { trace(e); }; } public static function openHighscoresLink():void{ openKingPage(LINK_TYPE_HIGHSCORES, (("game/" + gameName) + "/highscores")); } public static function openSignLink():void{ openKingPage(LINK_TYPE_SIGN); } public static function openRightClickLink():void{ openKingPage(LINK_TYPE_RIGHT_CLICK); } private static function checkScore():void{ if (check != null){ if (check != md5.encrypt(((((iscore + ":") + gameName) + ":") + SK))){ SSK = "ng41ui54hy35tdsnd6f54rews"; }; }; } public static function addScore(_arg1:int):int{ var _local2:int; checkScore(); _local2 = ((iscore - 123) / 2); _local2 = (_local2 + _arg1); iscore = ((_local2 * 2) + 123); check = md5.encrypt(((((iscore + ":") + gameName) + ":") + SK)); return (_local2); } public static function openLoaderProgressLink():void{ openKingPage(LINK_TYPE_LOADER_PROGRESS); } public static function openAddToWebsiteLink():void{ openKingPage(LINK_TYPE_ADD_GAME, "website_content.jsp"); } public static function submitAchievement(_arg1:String):void{ var hash:String; var achievement = _arg1; hash = md5.encrypt(((((achievement + ":") + gameName) + ":") + SAK)); try { if (isHome){ ExternalInterface.call("submitAchievement", achievement, hash); }; } catch(e:Error) { trace(e); }; } } }//package com.midasplayer
Section 20
//md5 (com.midasplayer.md5) package com.midasplayer { public class md5 { public static const HEX_FORMAT_LOWERCASE:uint = 0; public static const HEX_FORMAT_UPPERCASE:uint = 1; public static const BASE64_PAD_CHARACTER_DEFAULT_COMPLIANCE:String = ""; public static const BASE64_PAD_CHARACTER_RFC_COMPLIANCE:String = "="; public static var hexcase:uint = 0; public static var b64pad:String = ""; public static function md5_gg(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Number{ return (md5_cmn(((_arg2 & _arg4) | (_arg3 & ~(_arg4))), _arg1, _arg2, _arg5, _arg6, _arg7)); } public static function md5_cmn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number):Number{ return (safe_add(bit_rol(safe_add(safe_add(_arg2, _arg1), safe_add(_arg4, _arg6)), _arg5), _arg3)); } public static function binl_md5(_arg1:Array, _arg2:Number):Array{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; _arg1[(_arg2 >> 5)] = (_arg1[(_arg2 >> 5)] | (128 << (_arg2 % 32))); _arg1[((((_arg2 + 64) >>> 9) << 4) + 14)] = _arg2; _local3 = 1732584193; _local4 = -271733879; _local5 = -1732584194; _local6 = 271733878; _local7 = 0; while (_local7 < _arg1.length) { _local8 = _local3; _local9 = _local4; _local10 = _local5; _local11 = _local6; _local3 = md5_ff(_local3, _local4, _local5, _local6, _arg1[(_local7 + 0)], 7, -680876936); _local6 = md5_ff(_local6, _local3, _local4, _local5, _arg1[(_local7 + 1)], 12, -389564586); _local5 = md5_ff(_local5, _local6, _local3, _local4, _arg1[(_local7 + 2)], 17, 606105819); _local4 = md5_ff(_local4, _local5, _local6, _local3, _arg1[(_local7 + 3)], 22, -1044525330); _local3 = md5_ff(_local3, _local4, _local5, _local6, _arg1[(_local7 + 4)], 7, -176418897); _local6 = md5_ff(_local6, _local3, _local4, _local5, _arg1[(_local7 + 5)], 12, 1200080426); _local5 = md5_ff(_local5, _local6, _local3, _local4, _arg1[(_local7 + 6)], 17, -1473231341); _local4 = md5_ff(_local4, _local5, _local6, _local3, _arg1[(_local7 + 7)], 22, -45705983); _local3 = md5_ff(_local3, _local4, _local5, _local6, _arg1[(_local7 + 8)], 7, 1770035416); _local6 = md5_ff(_local6, _local3, _local4, _local5, _arg1[(_local7 + 9)], 12, -1958414417); _local5 = md5_ff(_local5, _local6, _local3, _local4, _arg1[(_local7 + 10)], 17, -42063); _local4 = md5_ff(_local4, _local5, _local6, _local3, _arg1[(_local7 + 11)], 22, -1990404162); _local3 = md5_ff(_local3, _local4, _local5, _local6, _arg1[(_local7 + 12)], 7, 1804603682); _local6 = md5_ff(_local6, _local3, _local4, _local5, _arg1[(_local7 + 13)], 12, -40341101); _local5 = md5_ff(_local5, _local6, _local3, _local4, _arg1[(_local7 + 14)], 17, -1502002290); _local4 = md5_ff(_local4, _local5, _local6, _local3, _arg1[(_local7 + 15)], 22, 1236535329); _local3 = md5_gg(_local3, _local4, _local5, _local6, _arg1[(_local7 + 1)], 5, -165796510); _local6 = md5_gg(_local6, _local3, _local4, _local5, _arg1[(_local7 + 6)], 9, -1069501632); _local5 = md5_gg(_local5, _local6, _local3, _local4, _arg1[(_local7 + 11)], 14, 643717713); _local4 = md5_gg(_local4, _local5, _local6, _local3, _arg1[(_local7 + 0)], 20, -373897302); _local3 = md5_gg(_local3, _local4, _local5, _local6, _arg1[(_local7 + 5)], 5, -701558691); _local6 = md5_gg(_local6, _local3, _local4, _local5, _arg1[(_local7 + 10)], 9, 38016083); _local5 = md5_gg(_local5, _local6, _local3, _local4, _arg1[(_local7 + 15)], 14, -660478335); _local4 = md5_gg(_local4, _local5, _local6, _local3, _arg1[(_local7 + 4)], 20, -405537848); _local3 = md5_gg(_local3, _local4, _local5, _local6, _arg1[(_local7 + 9)], 5, 568446438); _local6 = md5_gg(_local6, _local3, _local4, _local5, _arg1[(_local7 + 14)], 9, -1019803690); _local5 = md5_gg(_local5, _local6, _local3, _local4, _arg1[(_local7 + 3)], 14, -187363961); _local4 = md5_gg(_local4, _local5, _local6, _local3, _arg1[(_local7 + 8)], 20, 1163531501); _local3 = md5_gg(_local3, _local4, _local5, _local6, _arg1[(_local7 + 13)], 5, -1444681467); _local6 = md5_gg(_local6, _local3, _local4, _local5, _arg1[(_local7 + 2)], 9, -51403784); _local5 = md5_gg(_local5, _local6, _local3, _local4, _arg1[(_local7 + 7)], 14, 1735328473); _local4 = md5_gg(_local4, _local5, _local6, _local3, _arg1[(_local7 + 12)], 20, -1926607734); _local3 = md5_hh(_local3, _local4, _local5, _local6, _arg1[(_local7 + 5)], 4, -378558); _local6 = md5_hh(_local6, _local3, _local4, _local5, _arg1[(_local7 + 8)], 11, -2022574463); _local5 = md5_hh(_local5, _local6, _local3, _local4, _arg1[(_local7 + 11)], 16, 1839030562); _local4 = md5_hh(_local4, _local5, _local6, _local3, _arg1[(_local7 + 14)], 23, -35309556); _local3 = md5_hh(_local3, _local4, _local5, _local6, _arg1[(_local7 + 1)], 4, -1530992060); _local6 = md5_hh(_local6, _local3, _local4, _local5, _arg1[(_local7 + 4)], 11, 1272893353); _local5 = md5_hh(_local5, _local6, _local3, _local4, _arg1[(_local7 + 7)], 16, -155497632); _local4 = md5_hh(_local4, _local5, _local6, _local3, _arg1[(_local7 + 10)], 23, -1094730640); _local3 = md5_hh(_local3, _local4, _local5, _local6, _arg1[(_local7 + 13)], 4, 681279174); _local6 = md5_hh(_local6, _local3, _local4, _local5, _arg1[(_local7 + 0)], 11, -358537222); _local5 = md5_hh(_local5, _local6, _local3, _local4, _arg1[(_local7 + 3)], 16, -722521979); _local4 = md5_hh(_local4, _local5, _local6, _local3, _arg1[(_local7 + 6)], 23, 76029189); _local3 = md5_hh(_local3, _local4, _local5, _local6, _arg1[(_local7 + 9)], 4, -640364487); _local6 = md5_hh(_local6, _local3, _local4, _local5, _arg1[(_local7 + 12)], 11, -421815835); _local5 = md5_hh(_local5, _local6, _local3, _local4, _arg1[(_local7 + 15)], 16, 530742520); _local4 = md5_hh(_local4, _local5, _local6, _local3, _arg1[(_local7 + 2)], 23, -995338651); _local3 = md5_ii(_local3, _local4, _local5, _local6, _arg1[(_local7 + 0)], 6, -198630844); _local6 = md5_ii(_local6, _local3, _local4, _local5, _arg1[(_local7 + 7)], 10, 1126891415); _local5 = md5_ii(_local5, _local6, _local3, _local4, _arg1[(_local7 + 14)], 15, -1416354905); _local4 = md5_ii(_local4, _local5, _local6, _local3, _arg1[(_local7 + 5)], 21, -57434055); _local3 = md5_ii(_local3, _local4, _local5, _local6, _arg1[(_local7 + 12)], 6, 1700485571); _local6 = md5_ii(_local6, _local3, _local4, _local5, _arg1[(_local7 + 3)], 10, -1894986606); _local5 = md5_ii(_local5, _local6, _local3, _local4, _arg1[(_local7 + 10)], 15, -1051523); _local4 = md5_ii(_local4, _local5, _local6, _local3, _arg1[(_local7 + 1)], 21, -2054922799); _local3 = md5_ii(_local3, _local4, _local5, _local6, _arg1[(_local7 + 8)], 6, 1873313359); _local6 = md5_ii(_local6, _local3, _local4, _local5, _arg1[(_local7 + 15)], 10, -30611744); _local5 = md5_ii(_local5, _local6, _local3, _local4, _arg1[(_local7 + 6)], 15, -1560198380); _local4 = md5_ii(_local4, _local5, _local6, _local3, _arg1[(_local7 + 13)], 21, 1309151649); _local3 = md5_ii(_local3, _local4, _local5, _local6, _arg1[(_local7 + 4)], 6, -145523070); _local6 = md5_ii(_local6, _local3, _local4, _local5, _arg1[(_local7 + 11)], 10, -1120210379); _local5 = md5_ii(_local5, _local6, _local3, _local4, _arg1[(_local7 + 2)], 15, 718787259); _local4 = md5_ii(_local4, _local5, _local6, _local3, _arg1[(_local7 + 9)], 21, -343485551); _local3 = safe_add(_local3, _local8); _local4 = safe_add(_local4, _local9); _local5 = safe_add(_local5, _local10); _local6 = safe_add(_local6, _local11); _local7 = (_local7 + 16); }; return ([_local3, _local4, _local5, _local6]); } public static function str2rstr_utf16le(_arg1:String):String{ var _local2:String; var _local3:Number; _local2 = ""; _local3 = 0; while (_local3 < _arg1.length) { _local2 = (_local2 + String.fromCharCode((_arg1.charCodeAt(_local3) & 0xFF), ((_arg1.charCodeAt(_local3) >>> 8) & 0xFF))); _local3++; }; return (_local2); } public static function hex_hmac_md5(_arg1:String, _arg2:String):String{ return (rstr2hex(rstr_hmac_md5(str2rstr_utf8(_arg1), str2rstr_utf8(_arg2)))); } public static function binl2rstr(_arg1:Array):String{ var _local2:String; var _local3:Number; _local2 = ""; _local3 = 0; while (_local3 < (_arg1.length * 32)) { _local2 = (_local2 + String.fromCharCode(((_arg1[(_local3 >> 5)] >>> (_local3 % 32)) & 0xFF))); _local3 = (_local3 + 8); }; return (_local2); } public static function md5_ff(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Number{ return (md5_cmn(((_arg2 & _arg3) | (~(_arg2) & _arg4)), _arg1, _arg2, _arg5, _arg6, _arg7)); } public static function md5_ii(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Number{ return (md5_cmn((_arg3 ^ (_arg2 | ~(_arg4))), _arg1, _arg2, _arg5, _arg6, _arg7)); } public static function rstr2binl(_arg1:String):Array{ var _local2:Array; var _local3:Number; _local2 = new Array((_arg1.length >> 2)); _local3 = 0; while (_local3 < _local2.length) { _local2[_local3] = 0; _local3++; }; _local3 = 0; while (_local3 < (_arg1.length * 8)) { _local2[(_local3 >> 5)] = (_local2[(_local3 >> 5)] | ((_arg1.charCodeAt((_local3 / 8)) & 0xFF) << (_local3 % 32))); _local3 = (_local3 + 8); }; return (_local2); } public static function md5_vm_test():Boolean{ return ((hex_md5("abc") == "900150983cd24fb0d6963f7d28e17f72")); } public static function b64_md5(_arg1:String):String{ return (rstr2b64(rstr_md5(str2rstr_utf8(_arg1)))); } public static function any_hmac_md5(_arg1:String, _arg2:String, _arg3:String):String{ return (rstr2any(rstr_hmac_md5(str2rstr_utf8(_arg1), str2rstr_utf8(_arg2)), _arg3)); } public static function hex_md5(_arg1:String):String{ return (rstr2hex(rstr_md5(str2rstr_utf8(_arg1)))); } public static function bit_rol(_arg1:Number, _arg2:Number):Number{ return (((_arg1 << _arg2) | (_arg1 >>> (32 - _arg2)))); } public static function encrypt(_arg1:String):String{ return (hex_md5(_arg1)); } public static function md5_hh(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number):Number{ return (md5_cmn(((_arg2 ^ _arg3) ^ _arg4), _arg1, _arg2, _arg5, _arg6, _arg7)); } public static function rstr2hex(_arg1:String):String{ var _local2:String; var _local3:String; var _local4:Number; var _local5:Number; _local2 = (hexcase) ? "0123456789ABCDEF" : "0123456789abcdef"; _local3 = ""; _local5 = 0; while (_local5 < _arg1.length) { _local4 = _arg1.charCodeAt(_local5); _local3 = (_local3 + (_local2.charAt(((_local4 >>> 4) & 15)) + _local2.charAt((_local4 & 15)))); _local5++; }; return (_local3); } public static function any_md5(_arg1:String, _arg2:String):String{ return (rstr2any(rstr_md5(str2rstr_utf8(_arg1)), _arg2)); } public static function b64_hmac_md5(_arg1:String, _arg2:String):String{ return (rstr2b64(rstr_hmac_md5(str2rstr_utf8(_arg1), str2rstr_utf8(_arg2)))); } public static function rstr2b64(_arg1:String):String{ var _local2:String; var _local3:String; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; _local2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; _local3 = ""; _local4 = _arg1.length; _local5 = 0; while (_local5 < _local4) { _local6 = (((_arg1.charCodeAt(_local5) << 16) | (((_local5 + 1) < _local4)) ? (_arg1.charCodeAt((_local5 + 1)) << 8) : 0) | (((_local5 + 2) < _local4)) ? _arg1.charCodeAt((_local5 + 2)) : 0); _local7 = 0; while (_local7 < 4) { if (((_local5 * 8) + (_local7 * 6)) > (_arg1.length * 8)){ _local3 = (_local3 + b64pad); } else { _local3 = (_local3 + _local2.charAt(((_local6 >>> (6 * (3 - _local7))) & 63))); }; _local7++; }; _local5 = (_local5 + 3); }; return (_local3); } public static function safe_add(_arg1:Number, _arg2:Number):Number{ var _local3:Number; var _local4:Number; _local3 = ((_arg1 & 0xFFFF) + (_arg2 & 0xFFFF)); _local4 = (((_arg1 >> 16) + (_arg2 >> 16)) + (_local3 >> 16)); return (((_local4 << 16) | (_local3 & 0xFFFF))); } public static function str2rstr_utf8(_arg1:String):String{ var _local2:String; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = ""; _local3 = -1; while (++_local3 < _arg1.length) { _local4 = _arg1.charCodeAt(_local3); _local5 = (((_local3 + 1) < _arg1.length)) ? _arg1.charCodeAt((_local3 + 1)) : 0; if ((((((((0xD800 <= _local4)) && ((_local4 <= 56319)))) && ((0xDC00 <= _local5)))) && ((_local5 <= 57343)))){ _local4 = ((65536 + ((_local4 & 1023) << 10)) + (_local5 & 1023)); _local3++; }; if (_local4 <= 127){ _local2 = (_local2 + String.fromCharCode(_local4)); } else { if (_local4 <= 2047){ _local2 = (_local2 + String.fromCharCode((192 | ((_local4 >>> 6) & 31)), (128 | (_local4 & 63)))); } else { if (_local4 <= 0xFFFF){ _local2 = (_local2 + String.fromCharCode((224 | ((_local4 >>> 12) & 15)), (128 | ((_local4 >>> 6) & 63)), (128 | (_local4 & 63)))); } else { if (_local4 <= 2097151){ _local2 = (_local2 + String.fromCharCode((240 | ((_local4 >>> 18) & 7)), (128 | ((_local4 >>> 12) & 63)), (128 | ((_local4 >>> 6) & 63)), (128 | (_local4 & 63)))); }; }; }; }; }; return (_local2); } public static function rstr_hmac_md5(_arg1:String, _arg2:String):String{ var _local3:Array; var _local4:Array; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = rstr2binl(_arg1); if (_local3.length > 16){ _local3 = binl_md5(_local3, (_arg1.length * 8)); }; _local4 = new Array(16); _local5 = new Array(16); _local6 = 0; while (_local6 < 16) { _local4[_local6] = (_local3[_local6] ^ 909522486); _local5[_local6] = (_local3[_local6] ^ 1549556828); _local6++; }; _local7 = binl_md5(_local4.concat(rstr2binl(_arg2)), (0x0200 + (_arg2.length * 8))); return (binl2rstr(binl_md5(_local5.concat(_local7), (0x0200 + 128)))); } public static function str2rstr_utf16be(_arg1:String):String{ var _local2:String; var _local3:Number; _local2 = ""; _local3 = 0; while (_local3 < _arg1.length) { _local2 = (_local2 + String.fromCharCode(((_arg1.charCodeAt(_local3) >>> 8) & 0xFF), (_arg1.charCodeAt(_local3) & 0xFF))); _local3++; }; return (_local2); } public static function rstr2any(_arg1:String, _arg2:String):String{ var _local3:Number; var _local4:Array; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Array; var _local9:Array; var _local10:String; _local3 = _arg2.length; _local4 = []; _local9 = new Array((_arg1.length / 2)); _local5 = 0; while (_local5 < _local9.length) { _local9[_local5] = ((_arg1.charCodeAt((_local5 * 2)) << 8) | _arg1.charCodeAt(((_local5 * 2) + 1))); _local5++; }; while (_local9.length > 0) { _local8 = []; _local7 = 0; _local5 = 0; while (_local5 < _local9.length) { _local7 = ((_local7 << 16) + _local9[_local5]); _local6 = Math.floor((_local7 / _local3)); _local7 = (_local7 - (_local6 * _local3)); if ((((_local8.length > 0)) || ((_local6 > 0)))){ _local8[_local8.length] = _local6; }; _local5++; }; _local4[_local4.length] = _local7; _local9 = _local8; }; _local10 = ""; _local5 = (_local4.length - 1); while (_local5 >= 0) { _local10 = (_local10 + _arg2.charAt(_local4[_local5])); _local5--; }; return (_local10); } public static function rstr_md5(_arg1:String):String{ return (binl2rstr(binl_md5(rstr2binl(_arg1), (_arg1.length * 8)))); } } }//package com.midasplayer
Section 21
//AdLoader (CPMStar.AdLoader) package CPMStar { import flash.display.*; import flash.net.*; import flash.system.*; public class AdLoader { private static var cpmstarLoader:Loader; public static function LoadAd(_arg1:int, _arg2:int):DisplayObject{ var _local3:String; Security.allowDomain("server.cpmstar.com"); _local3 = "http://server.cpmstar.com/adviewas3.swf"; cpmstarLoader = new Loader(); cpmstarLoader.load(new URLRequest(((((_local3 + "?poolid=") + _arg1) + "&subpoolid=") + _arg2))); return (cpmstarLoader); } } }//package CPMStar
Section 22
//None (fl.transitions.easing.None) package fl.transitions.easing { public class None { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } } }//package fl.transitions.easing
Section 23
//Regular (fl.transitions.easing.Regular) package fl.transitions.easing { public class Regular { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } } }//package fl.transitions.easing
Section 24
//Tween (fl.transitions.Tween) package fl.transitions { import flash.display.*; import flash.events.*; import flash.utils.*; public class Tween extends EventDispatcher { private var _position:Number;// = NAN public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var isPlaying:Boolean;// = false public var begin:Number;// = NAN private var _fps:Number;// = NAN private var _time:Number;// = NAN public var change:Number;// = NAN private var _finish:Number;// = NAN public var looping:Boolean;// = false private var _intervalID:uint;// = 0 public var func:Function; private var _timer:Timer;// = null private var _startTime:Number;// = NAN public var prop:String;// = "" private var _duration:Number;// = NAN public var obj:Object;// = null public var useSeconds:Boolean;// = false protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ isPlaying = false; obj = null; prop = ""; func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; begin = NaN; change = NaN; useSeconds = false; prevTime = NaN; prevPos = NaN; looping = false; _duration = NaN; _time = NaN; _fps = NaN; _position = NaN; _startTime = NaN; _intervalID = 0; _finish = NaN; _timer = null; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } public function set FPS(_arg1:Number):void{ var _local2:Boolean; _local2 = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get finish():Number{ return ((this.begin + this.change)); } public function get duration():Number{ return (this._duration); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function fforward():void{ this.time = this._duration; this.fixTime(); } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } public function get position():Number{ return (this.getPosition(this._time)); } public function yoyo():void{ this.continueTo(this.begin, this.time); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function get FPS():Number{ return (this._fps); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function get time():Number{ return (this._time); } private function update():void{ this.setPosition(this.getPosition(this._time)); } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } } }//package fl.transitions
Section 25
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var time:Number;// = NAN public var position:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_LOOP:String = "motionLoop"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_RESUME:String = "motionResume"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ time = NaN; position = NaN; super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 26
//mp3 (flyingthingloop.mp3) package flyingthingloop { import flash.media.*; public dynamic class mp3 extends Sound { } }//package flyingthingloop
Section 27
//wav (gunshot.wav) package gunshot { import flash.media.*; public dynamic class wav extends Sound { } }//package gunshot
Section 28
//wav (gunspin.wav) package gunspin { import flash.media.*; public dynamic class wav extends Sound { } }//package gunspin
Section 29
//df_checkbox_98 (HF_Viral_fla.df_checkbox_98) package HF_Viral_fla { import flash.display.*; public dynamic class df_checkbox_98 extends MovieClip { public function df_checkbox_98(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package HF_Viral_fla
Section 30
//export_everything_24 (HF_Viral_fla.export_everything_24) package HF_Viral_fla { import flash.display.*; public dynamic class export_everything_24 extends MovieClip { public function export_everything_24(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package HF_Viral_fla
Section 31
//main_menu_delconfirm_105 (HF_Viral_fla.main_menu_delconfirm_105) package HF_Viral_fla { import flash.display.*; public dynamic class main_menu_delconfirm_105 extends MovieClip { public var sbYes:SimpleButton; } }//package HF_Viral_fla
Section 32
//main_menu_hardcore_104 (HF_Viral_fla.main_menu_hardcore_104) package HF_Viral_fla { import flash.display.*; public dynamic class main_menu_hardcore_104 extends MovieClip { public var sbPlay:SimpleButton; } }//package HF_Viral_fla
Section 33
//main_menu_opaudio_100 (HF_Viral_fla.main_menu_opaudio_100) package HF_Viral_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.geom.*; import flash.net.*; import flash.external.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class main_menu_opaudio_100 extends MovieClip { public var effects:MovieClip; public var music:MovieClip; public var master:MovieClip; public var motor:MovieClip; public var sbDelE:SimpleButton; public var sbDelN:SimpleButton; public function main_menu_opaudio_100(){ addFrameScript(0, frame1); } function frame1(){ addEventListener(Event.ENTER_FRAME, volUpdates); } public function volUpdates(_arg1:Event):void{ var _local2:SoundTransform; if (master.updated){ DFData.volMaster = master.val; master.updated = false; }; _local2 = SoundMixer.soundTransform; _local2.volume = (master.val * 2); SoundMixer.soundTransform = _local2; if (music.updated){ DFData.volMusic = (PESoundScape.musicvol = music.val); music.updated = false; }; if (effects.updated){ DFData.volEffects = (PESoundScape.effectvol = effects.val); effects.updated = false; }; if (motor.updated){ DFData.volMotor = motor.val; motor.updated = false; }; } } }//package HF_Viral_fla
Section 34
//main_menu_opvideo_99 (HF_Viral_fla.main_menu_opvideo_99) package HF_Viral_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.geom.*; import flash.net.*; import flash.external.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class main_menu_opvideo_99 extends MovieClip { public var cbPara:MovieClip; public var cbBest:MovieClip; public var cbBombs:MovieClip; public var cbSweat:MovieClip; public var cbLow:MovieClip; public var cbSparks:MovieClip; public var cbWorld:MovieClip; public var cbHigh:MovieClip; public var cbDust:MovieClip; public var cbMed:MovieClip; public var cbFlames:MovieClip; public var cbShake:MovieClip; public function main_menu_opvideo_99(){ addFrameScript(0, frame1); } public function buttonDust(_arg1:MouseEvent){ PhaseEngine.playSound("buttonclick2.wav"); if (_arg1.target.currentLabel == "unchecked"){ _arg1.target.gotoAndStop("checked"); DFData.bDust = true; } else { _arg1.target.gotoAndStop("unchecked"); DFData.bDust = false; }; } public function buttonSparks(_arg1:MouseEvent){ PhaseEngine.playSound("buttonclick2.wav"); if (_arg1.target.currentLabel == "unchecked"){ _arg1.target.gotoAndStop("checked"); DFData.bSparks = true; } else { _arg1.target.gotoAndStop("unchecked"); DFData.bSparks = false; }; } public function buttonBombs(_arg1:MouseEvent){ PhaseEngine.playSound("buttonclick2.wav"); if (_arg1.target.currentLabel == "unchecked"){ _arg1.target.gotoAndStop("checked"); DFData.bBombs = true; } else { _arg1.target.gotoAndStop("unchecked"); DFData.bBombs = false; }; } public function buttonShake(_arg1:MouseEvent){ PhaseEngine.playSound("buttonclick2.wav"); if (_arg1.target.currentLabel == "unchecked"){ _arg1.target.gotoAndStop("checked"); DFData.bShake = true; } else { _arg1.target.gotoAndStop("unchecked"); DFData.bShake = false; }; } public function buttonPara(_arg1:MouseEvent){ PhaseEngine.playSound("buttonclick2.wav"); if (_arg1.target.currentLabel == "unchecked"){ _arg1.target.gotoAndStop("checked"); DFData.bPara = true; PhaseEngine.planes[1].visible = true; } else { _arg1.target.gotoAndStop("unchecked"); DFData.bPara = false; PhaseEngine.planes[1].visible = false; }; } function frame1(){ cbLow.addEventListener(MouseEvent.CLICK, qualLow); cbMed.addEventListener(MouseEvent.CLICK, qualMed); cbHigh.addEventListener(MouseEvent.CLICK, qualHigh); cbBest.addEventListener(MouseEvent.CLICK, qualBest); cbLow.buttonMode = true; cbLow.useHandCursor = true; cbMed.buttonMode = true; cbMed.useHandCursor = true; cbHigh.buttonMode = true; cbHigh.useHandCursor = true; cbBest.buttonMode = true; cbBest.useHandCursor = true; cbWorld.buttonMode = true; cbWorld.useHandCursor = true; cbPara.buttonMode = true; cbPara.useHandCursor = true; cbShake.buttonMode = true; cbShake.useHandCursor = true; cbDust.buttonMode = true; cbDust.useHandCursor = true; cbSweat.buttonMode = true; cbSweat.useHandCursor = true; cbFlames.buttonMode = true; cbFlames.useHandCursor = true; cbSparks.buttonMode = true; cbSparks.useHandCursor = true; cbBombs.buttonMode = true; cbBombs.useHandCursor = true; cbWorld.addEventListener(MouseEvent.CLICK, buttonWorld); cbPara.addEventListener(MouseEvent.CLICK, buttonPara); cbShake.addEventListener(MouseEvent.CLICK, buttonShake); cbDust.addEventListener(MouseEvent.CLICK, buttonDust); cbSweat.addEventListener(MouseEvent.CLICK, buttonSweat); cbFlames.addEventListener(MouseEvent.CLICK, buttonFlames); cbSparks.addEventListener(MouseEvent.CLICK, buttonSparks); cbBombs.addEventListener(MouseEvent.CLICK, buttonBombs); } public function buttonSweat(_arg1:MouseEvent){ PhaseEngine.playSound("buttonclick2.wav"); if (_arg1.target.currentLabel == "unchecked"){ _arg1.target.gotoAndStop("checked"); DFData.bSweat = true; } else { _arg1.target.gotoAndStop("unchecked"); DFData.bSweat = false; }; } public function buttonWorld(_arg1:MouseEvent){ PhaseEngine.playSound("buttonclick2.wav"); if (_arg1.target.currentLabel == "unchecked"){ _arg1.target.gotoAndStop("checked"); DFData.bWorld = true; } else { _arg1.target.gotoAndStop("unchecked"); DFData.bWorld = false; }; } public function buttonFlames(_arg1:MouseEvent){ PhaseEngine.playSound("buttonclick2.wav"); if (_arg1.target.currentLabel == "unchecked"){ _arg1.target.gotoAndStop("checked"); DFData.bFlames = true; } else { _arg1.target.gotoAndStop("unchecked"); DFData.bFlames = false; }; } public function qualHigh(_arg1:MouseEvent){ PhaseEngine.playSound("buttonclick2.wav"); cbLow.gotoAndStop("unchecked"); cbMed.gotoAndStop("unchecked"); cbHigh.gotoAndStop("checked"); cbBest.gotoAndStop("unchecked"); PhaseEngine.stage.quality = StageQuality.HIGH; DFData.qual = "HIGH"; } public function qualLow(_arg1:MouseEvent){ PhaseEngine.playSound("buttonclick2.wav"); cbLow.gotoAndStop("checked"); cbMed.gotoAndStop("unchecked"); cbHigh.gotoAndStop("unchecked"); cbBest.gotoAndStop("unchecked"); PhaseEngine.stage.quality = StageQuality.LOW; DFData.qual = "LOW"; } public function qualBest(_arg1:MouseEvent){ PhaseEngine.playSound("buttonclick2.wav"); cbLow.gotoAndStop("unchecked"); cbMed.gotoAndStop("unchecked"); cbHigh.gotoAndStop("unchecked"); cbBest.gotoAndStop("checked"); PhaseEngine.stage.quality = StageQuality.BEST; DFData.qual = "BEST"; } public function qualMed(_arg1:MouseEvent){ PhaseEngine.playSound("buttonclick2.wav"); cbLow.gotoAndStop("unchecked"); cbMed.gotoAndStop("checked"); cbHigh.gotoAndStop("unchecked"); cbBest.gotoAndStop("unchecked"); PhaseEngine.stage.quality = StageQuality.MEDIUM; DFData.qual = "MEDIUM"; } } }//package HF_Viral_fla
Section 35
//main_menu_playmodes_96 (HF_Viral_fla.main_menu_playmodes_96) package HF_Viral_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.geom.*; import flash.net.*; import flash.external.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class main_menu_playmodes_96 extends MovieClip { public var sbNormal:SimpleButton; public var sbHardcore:SimpleButton; public var cbSkip:MovieClip; public var sbPure:SimpleButton; public var sbEasy:SimpleButton; public function main_menu_playmodes_96(){ addFrameScript(0, frame1); } function frame1(){ cbSkip.addEventListener(MouseEvent.CLICK, buttonCheck); cbSkip.buttonMode = true; cbSkip.useHandCursor = true; } public function buttonCheck(_arg1:MouseEvent){ if (_arg1.target.currentLabel != null){ if (_arg1.target.currentLabel == "unchecked"){ _arg1.target.gotoAndStop("checked"); DFData.bSkip = true; } else { _arg1.target.gotoAndStop("unchecked"); DFData.bSkip = false; }; }; } } }//package HF_Viral_fla
Section 36
//MainTimeline (HF_Viral_fla.MainTimeline) package HF_Viral_fla { import flash.display.*; import flash.events.*; import com.midasplayer.*; import CPMStar.*; import flash.media.*; import com.midasplayer.particle.*; import flash.utils.*; import flash.text.*; import flash.geom.*; import flash.net.*; import flash.external.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var pe:PhaseEngine; public var bar:Sprite; public var mcLoadLogoBg:MovieClip; public var allowPlay:Boolean; public var tbar; public var adDone:Boolean; public var bg:Sprite; public var frustum:col_vol; public var bbar; public var allowed_site3:String; public var preloaded:Boolean; public var allowed_site2:String; public var allowed_site1:String; public var adBox:MovieClip; public var holder:Sprite; public var particles:Main; public var pre:MovieClip; public var mochi:String; public var mcKingLoader:DragonLoader; public var game_name:String; public var game:DFGame; public var domain:String; public function MainTimeline(){ addFrameScript(0, frame1, 39, frame40, 55, frame56, 59, frame60); } public function preload(_arg1:Event):void{ var _local2:int; var _local3:int; var _local4:DisplayObject; _local2 = 3000; _local3 = 1; _local4 = AdLoader.LoadAd(_local2, _local3); adBox.addChild(_local4); if (((!(mcLoadLogoBg)) || (preloaded))){ return; }; bg = new Sprite(); bg.buttonMode = true; bg.name = "clickBg"; bg.graphics.beginFill(0, 0); bg.graphics.moveTo(0, 475); bg.graphics.lineTo(600, 475); bg.graphics.lineTo(600, 600); bg.graphics.lineTo(0, 600); bg.graphics.lineTo(0, 475); bg.graphics.endFill(); bg.addEventListener(MouseEvent.CLICK, openKingPage); this.addChildAt(bg, this.getChildIndex(mcLoadLogoBg)); bar = new Sprite(); bar.graphics.beginFill(0xFFFFFF, 0); bar.x = (mcLoadLogoBg.x + 5); bar.y = (mcLoadLogoBg.y + 34); bar.graphics.drawRect(0, 0, 96, 5); bar.graphics.endFill(); this.addChild(bar); holder = new Sprite(); this.addChild(holder); holder.x = bar.x; holder.y = bar.y; particles = new Main(); particles.setEmitterClip(holder); this.addChild(particles); preloaded = true; } public function onComplete(_arg1:Event){ trace("onComplete fired"); if (bar){ particles.kill(); this.removeChild(particles); this.removeChild(bar); }; if (preloaded){ bg.removeEventListener(MouseEvent.CLICK, openKingPage); bg.mouseEnabled = false; } else { preloaded = true; }; this.removeChild(mcLoadLogoBg); trace("onComplete continuing"); pre.txt.text = ""; this.loaderInfo.removeEventListener(Event.COMPLETE, onComplete); pre.bplay.visible = true; pre.bplay.alpha = 1; } public function openKingPage(_arg1:Event):void{ KingAPI.openLoaderProgressLink(); } public function launchGame(_arg1):void{ mcKingLoader.destroy(); gotoAndStop(60); } function frame1(){ stop(); allowPlay = true; allowed_site1 = "king.com"; allowed_site2 = "pgstudios.org"; allowed_site3 = "mygame.com"; adDone = false; domain = this.root.loaderInfo.url.split("/")[2]; if (domain.indexOf(allowed_site1) == (domain.length - allowed_site1.length)){ trace("allow king"); } else { if (domain.indexOf(allowed_site2) == (domain.length - allowed_site2.length)){ trace("allow pgs"); } else { if (domain.indexOf(allowed_site3) == (domain.length - allowed_site3.length)){ trace("allow mygame"); }; }; }; pre.logo.addEventListener(MouseEvent.CLICK, loadSite); pre.bOpenLogo.addEventListener(MouseEvent.CLICK, loadKingSite); this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, checkProgress); this.loaderInfo.addEventListener(Event.COMPLETE, onComplete); this.loaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onIOError); pre.bplay.addEventListener(MouseEvent.CLICK, playGame); pre.bplay.visible = false; tbar = new prebar(); tbar.x = 300; tbar.y = 150; bbar = new prebar(); bbar.rotation = 180; bbar.x = 300; bbar.y = 450; this.stage.addChild(tbar); this.stage.addChild(bbar); game_name = "hunted_forever"; mochi = "5213e0df"; stage.scaleMode = StageScaleMode.NO_SCALE; KingAPI.addEventListener(KingAPI.INITIALIZED_EVENT, preload); KingAPI.addEventListener(KingAPI.HOST_BANNED_EVENT, preload); KingAPI.init(game_name, root.loaderInfo.url); mcLoadLogoBg.mouseEnabled = false; mcLoadLogoBg.mouseChildren = false; preloaded = false; } public function checkProgress(_arg1:ProgressEvent):void{ var _local2:Number; var _local3:*; _local2 = ((_arg1.bytesLoaded / _arg1.bytesTotal) * 100); if (bar){ holder.x = (bar.x + bar.width); bar.scaleX = (_arg1.bytesLoaded / _arg1.bytesTotal); mcLoadLogoBg.bar.scaleX = (1 - (_arg1.bytesLoaded / _arg1.bytesTotal)); }; pre.txt.text = ""; _local3 = Math.round(_local2); if (_local3 < 20){ pre.txt.text = ((("" + _local3) + "%: ") + "Loading Engine"); } else { if (_local3 < 30){ pre.txt.text = ((("" + _local3) + "%: ") + "Loading World"); } else { if (_local3 < 35){ pre.txt.text = ((("" + _local3) + "%: ") + "Loading Shirt"); } else { if (_local3 < 40){ pre.txt.text = ((("" + _local3) + "%: ") + "Loading Physics"); } else { if (_local3 < 43){ pre.txt.text = ((("" + _local3) + "%: ") + "Loading Portal Ripoff"); } else { if (_local3 < 46){ pre.txt.text = ((("" + _local3) + "%: ") + "Loading KOTOR Ripoff"); } else { if (_local3 < 51){ pre.txt.text = ((("" + _local3) + "%: ") + "Loading Logic"); } else { if (_local3 < 56){ pre.txt.text = ((("" + _local3) + "%: ") + "Loading Characters"); } else { if (_local3 < 60){ pre.txt.text = ((("" + _local3) + "%: ") + "Loading Shock"); } else { if (_local3 < 64){ pre.txt.text = ((("" + _local3) + "%: ") + "Loading Awe"); } else { if (_local3 < 70){ pre.txt.text = ((("" + _local3) + "%: ") + "Loading Emitters"); } else { if (_local3 < 74){ pre.txt.text = ((("" + _local3) + "%: ") + "Curing Cancer"); } else { if (_local3 < 78){ pre.txt.text = ((("" + _local3) + "%: ") + "Loading Images"); } else { if (_local3 < 82){ pre.txt.text = ((("" + _local3) + "%: ") + "Loading Cat Captions"); } else { if (_local3 < 86){ pre.txt.text = ((("" + _local3) + "%: ") + "Loading All Of Your Bases"); } else { if (_local3 < 90){ pre.txt.text = ((("" + _local3) + "%: ") + "Loading GUI"); } else { if (_local3 < 94){ pre.txt.text = ((("" + _local3) + "%: ") + "Loading Nothing At All"); } else { if (_local3 < 100){ pre.txt.text = ((("" + _local3) + "%: ") + "Loading Audio"); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; pre.char.x = (-100 + (700 * (_local2 / 100))); if ((((_local2 == 100)) || ((_arg1.bytesLoaded == _arg1.bytesTotal)))){ this.loaderInfo.removeEventListener(ProgressEvent.PROGRESS, checkProgress); }; } public function loadKingSite(_arg1:Event){ openKingPage(_arg1); } public function playGame(_arg1:Event){ removeChild(adBox); if (allowPlay){ gotoAndPlay(2); } else { gotoAndStop(55); }; } public function setup():void{ PhaseEngine.setupPlanes(5); game = new DFGame(); game.loadMenu(); PhaseEngine.debug.visible = false; PhaseEngine.tim.init(); } public function loadSite(_arg1:Event){ navigateToURL(new URLRequest("http://pgstudios.org"), "_blank"); } function frame40(){ stop(); mcKingLoader.addEventListener(DragonLoader.LAUNCH_GAME, launchGame); mcKingLoader.init(game_name, mochi); } public function gameLoop(_arg1:Event):void{ PhaseEngine.loopStart(); PESoundScape.focusOn(PhaseEngine.cpos); game.update(); PhaseEngine.loopEnd(); } public function onIOError(_arg1:IOErrorEvent):void{ trace(_arg1); } function frame56(){ gotoAndStop(15); } function frame60(){ stop(); this.stage.quality = StageQuality.MEDIUM; pe = new PhaseEngine(this.stage); setup(); addEventListener(Event.ENTER_FRAME, gameLoop); } } }//package HF_Viral_fla
Section 37
//mcBannedSign_21 (HF_Viral_fla.mcBannedSign_21) package HF_Viral_fla { import flash.display.*; public dynamic class mcBannedSign_21 extends MovieClip { public var bg:MovieClip; } }//package HF_Viral_fla
Section 38
//mcFireLogo_20 (HF_Viral_fla.mcFireLogo_20) package HF_Viral_fla { import flash.display.*; public dynamic class mcFireLogo_20 extends MovieClip { public function mcFireLogo_20(){ addFrameScript(72, frame73); } function frame73(){ stop(); } } }//package HF_Viral_fla
Section 39
//mcLoadLogo_16 (HF_Viral_fla.mcLoadLogo_16) package HF_Viral_fla { import flash.display.*; public dynamic class mcLoadLogo_16 extends MovieClip { public var bar:MovieClip; } }//package HF_Viral_fla
Section 40
//mcPlayBtn_23 (HF_Viral_fla.mcPlayBtn_23) package HF_Viral_fla { import flash.display.*; public dynamic class mcPlayBtn_23 extends MovieClip { public function mcPlayBtn_23(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package HF_Viral_fla
Section 41
//menu_mship_anim_spinning_92 (HF_Viral_fla.menu_mship_anim_spinning_92) package HF_Viral_fla { import flash.display.*; public dynamic class menu_mship_anim_spinning_92 extends MovieClip { public var frame:MovieClip; public var core:MovieClip; } }//package HF_Viral_fla
Section 42
//mochi_interlevel_ad_bg_165 (HF_Viral_fla.mochi_interlevel_ad_bg_165) package HF_Viral_fla { import flash.display.*; import flash.text.*; public dynamic class mochi_interlevel_ad_bg_165 extends MovieClip { public var txt:TextField; public function mochi_interlevel_ad_bg_165(){ addFrameScript(0, frame1, 9, frame10); } function frame10(){ stop(); } function frame1(){ stop(); } } }//package HF_Viral_fla
Section 43
//mship_core_52 (HF_Viral_fla.mship_core_52) package HF_Viral_fla { import flash.display.*; public dynamic class mship_core_52 extends MovieClip { public function mship_core_52(){ addFrameScript(1, frame2, 44, frame45); } function frame2(){ gotoAndPlay("idle"); } function frame45(){ gotoAndPlay("blcharge"); } } }//package HF_Viral_fla
Section 44
//mship_frame_49 (HF_Viral_fla.mship_frame_49) package HF_Viral_fla { import flash.display.*; public dynamic class mship_frame_49 extends MovieClip { public function mship_frame_49(){ addFrameScript(1, frame2, 29, frame30, 31, frame32, 59, frame60, 61, frame62, 90, frame91, 114, frame115, 116, frame117); } function frame91(){ gotoAndPlay("bcharged"); } function frame2(){ gotoAndPlay("idle"); } function frame30(){ gotoAndPlay("ccharge"); } function frame117(){ gotoAndPlay("tcharged"); } function frame115(){ gotoAndPlay("tcharge"); } function frame32(){ gotoAndPlay("ccharged"); } function frame62(){ gotoAndPlay("scharged"); } function frame60(){ gotoAndPlay("scharge"); } } }//package HF_Viral_fla
Section 45
//preloader_1 (HF_Viral_fla.preloader_1) package HF_Viral_fla { import flash.display.*; import flash.text.*; public dynamic class preloader_1 extends MovieClip { public var ad:ad_container; public var txt:TextField; public var char:MovieClip; public var bOpenLogo:SimpleButton; public var bplay:SimpleButton; public var logo:SimpleButton; public var bPlay:SimpleButton; } }//package HF_Viral_fla
Section 46
//slider_101 (HF_Viral_fla.slider_101) package HF_Viral_fla { import flash.display.*; import flash.events.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.geom.*; import flash.net.*; import flash.external.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class slider_101 extends MovieClip { public var val:Number; public var dragging:Boolean; public var rectangle:Rectangle; public var updated:Boolean; public var slider:MovieClip; public function slider_101(){ addFrameScript(0, frame1); } public function adjustValue(_arg1:Event):void{ val = (slider.handle.x / 100); } function frame1(){ val = 0.5; updated = false; dragging = false; rectangle = new Rectangle(0, 0, 100, 0); slider.handle.addEventListener(MouseEvent.MOUSE_DOWN, dragIt); stage.addEventListener(MouseEvent.MOUSE_UP, dropIt); } public function dragIt(_arg1:Event):void{ slider.handle.startDrag(false, rectangle); dragging = true; slider.handle.addEventListener(Event.ENTER_FRAME, adjustValue); } public function dropIt(_arg1:Event):void{ if (dragging){ slider.handle.stopDrag(); dragging = false; updated = true; }; } } }//package HF_Viral_fla
Section 47
//slider_bar_102 (HF_Viral_fla.slider_bar_102) package HF_Viral_fla { import flash.display.*; public dynamic class slider_bar_102 extends MovieClip { public var handle:MovieClip; } }//package HF_Viral_fla
Section 48
//text_bonus_popup_tween_67 (HF_Viral_fla.text_bonus_popup_tween_67) package HF_Viral_fla { import flash.display.*; import flash.text.*; public dynamic class text_bonus_popup_tween_67 extends MovieClip { public var txt:TextField; } }//package HF_Viral_fla
Section 49
//wav (jumppad.wav) package jumppad { import flash.media.*; public dynamic class wav extends Sound { } }//package jumppad
Section 50
//wav (lasercharge.wav) package lasercharge { import flash.media.*; public dynamic class wav extends Sound { } }//package lasercharge
Section 51
//wav (laserhit.wav) package laserhit { import flash.media.*; public dynamic class wav extends Sound { } }//package laserhit
Section 52
//wav (lasershot.wav) package lasershot { import flash.media.*; public dynamic class wav extends Sound { } }//package lasershot
Section 53
//wav (lasersizzle.wav) package lasersizzle { import flash.media.*; public dynamic class wav extends Sound { } }//package lasersizzle
Section 54
//wav (painterdetonate.wav) package painterdetonate { import flash.media.*; public dynamic class wav extends Sound { } }//package painterdetonate
Section 55
//wav (painterexplode.wav) package painterexplode { import flash.media.*; public dynamic class wav extends Sound { } }//package painterexplode
Section 56
//wav (paintertarget.wav) package paintertarget { import flash.media.*; public dynamic class wav extends Sound { } }//package paintertarget
Section 57
//wav (partcollected.wav) package partcollected { import flash.media.*; public dynamic class wav extends Sound { } }//package partcollected
Section 58
//wav (partfound.wav) package partfound { import flash.media.*; public dynamic class wav extends Sound { } }//package partfound
Section 59
//wav (playerjump1.wav) package playerjump1 { import flash.media.*; public dynamic class wav extends Sound { } }//package playerjump1
Section 60
//wav (playerjump2.wav) package playerjump2 { import flash.media.*; public dynamic class wav extends Sound { } }//package playerjump2
Section 61
//wav (playerjump3.wav) package playerjump3 { import flash.media.*; public dynamic class wav extends Sound { } }//package playerjump3
Section 62
//wav (playerland1.wav) package playerland1 { import flash.media.*; public dynamic class wav extends Sound { } }//package playerland1
Section 63
//wav (playerland2.wav) package playerland2 { import flash.media.*; public dynamic class wav extends Sound { } }//package playerland2
Section 64
//wav (playerland3.wav) package playerland3 { import flash.media.*; public dynamic class wav extends Sound { } }//package playerland3
Section 65
//wav (playerwallimpact.wav) package playerwallimpact { import flash.media.*; public dynamic class wav extends Sound { } }//package playerwallimpact
Section 66
//mp3 (Theme3.mp3) package Theme3 { import flash.media.*; public dynamic class mp3 extends Sound { } }//package Theme3
Section 67
//mp3 (Theme3_menu.mp3) package Theme3_menu { import flash.media.*; public dynamic class mp3 extends Sound { } }//package Theme3_menu
Section 68
//wav (wallslide.wav) package wallslide { import flash.media.*; public dynamic class wav extends Sound { } }//package wallslide
Section 69
//wav (weap0_pop.wav) package weap0_pop { import flash.media.*; public dynamic class wav extends Sound { } }//package weap0_pop
Section 70
//wav (weap1_shoot.wav) package weap1_shoot { import flash.media.*; public dynamic class wav extends Sound { } }//package weap1_shoot
Section 71
//wav (weap2_shoot.wav) package weap2_shoot { import flash.media.*; public dynamic class wav extends Sound { } }//package weap2_shoot
Section 72
//wav (weap3_shoot.wav) package weap3_shoot { import flash.media.*; public dynamic class wav extends Sound { } }//package weap3_shoot
Section 73
//wav (weap3_shoot2.wav) package weap3_shoot2 { import flash.media.*; public dynamic class wav extends Sound { } }//package weap3_shoot2
Section 74
//wav (weaponlift.wav) package weaponlift { import flash.media.*; public dynamic class wav extends Sound { } }//package weaponlift
Section 75
//wav (weaponstop.wav) package weaponstop { import flash.media.*; public dynamic class wav extends Sound { } }//package weaponstop
Section 76
//wav (weaponturn.wav) package weaponturn { import flash.media.*; public dynamic class wav extends Sound { } }//package weaponturn
Section 77
//ad_container (ad_container) package { import flash.display.*; public dynamic class ad_container extends MovieClip { public function ad_container(){ addFrameScript(0, frame1, 1, frame2, 9, frame10); } function frame10(){ gotoAndStop(2); } function frame1(){ } function frame2(){ stop(); } } }//package
Section 78
//ass_bar (ass_bar) package { import flash.display.*; import flash.text.*; public dynamic class ass_bar extends MovieClip { public var txt:TextField; } }//package
Section 79
//bg_sky (bg_sky) package { import flash.display.*; public dynamic class bg_sky extends MovieClip { } }//package
Section 80
//blackground (blackground) package { import flash.display.*; public dynamic class blackground extends MovieClip { } }//package
Section 81
//blade (blade) package { import flash.display.*; public dynamic class blade extends MovieClip { public function blade(){ addFrameScript(59, frame60); } function frame60(){ gotoAndPlay("fly"); } } }//package
Section 82
//blood_drop (blood_drop) package { import flash.display.*; public dynamic class blood_drop extends MovieClip { } }//package
Section 83
//body_part (body_part) package { import flash.display.*; public dynamic class body_part extends MovieClip { } }//package
Section 84
//bomb (bomb) package { import flash.display.*; public dynamic class bomb extends MovieClip { } }//package
Section 85
//bomb_erase (bomb_erase) package { import flash.display.*; public dynamic class bomb_erase extends MovieClip { } }//package
Section 86
//col_box (col_box) package { public dynamic class col_box extends PEColClip_Box { } }//package
Section 87
//col_box_slant1l (col_box_slant1l) package { public dynamic class col_box_slant1l extends PEColClip_Box { } }//package
Section 88
//col_box_slant1r (col_box_slant1r) package { public dynamic class col_box_slant1r extends PEColClip_Box { } }//package
Section 89
//col_circle (col_circle) package { public dynamic class col_circle extends PEColClip { } }//package
Section 90
//col_line (col_line) package { public dynamic class col_line extends PEColClip { } }//package
Section 91
//col_line_no_bounds (col_line_no_bounds) package { public dynamic class col_line_no_bounds extends PEColClip { } }//package
Section 92
//col_vol (col_vol) package { import flash.display.*; public dynamic class col_vol extends MovieClip { public var l1:col_line_no_bounds; public var l4:col_line_no_bounds; public var l3:col_line_no_bounds; public var l2:col_line_no_bounds; } }//package
Section 93
//debug_overlay (debug_overlay) package { import flash.display.*; import flash.text.*; public dynamic class debug_overlay extends MovieClip { public var log:TextField; } }//package
Section 94
//df_player_body (df_player_body) package { import flash.display.*; public dynamic class df_player_body extends MovieClip { public function df_player_body(){ addFrameScript(59, frame60, 88, frame89, 109, frame110, 125, frame126, 143, frame144, 158, frame159, 173, frame174, 201, frame202, 227, frame228, 249, frame250, 267, frame268, 285, frame286, 319, frame320, 348, frame349, 374, frame375); } function frame144(){ gotoAndPlay("stand"); } function frame159(){ gotoAndPlay("run"); } function frame286(){ gotoAndPlay("wslide"); } function frame320(){ gotoAndPlay("wslide"); } function frame89(){ gotoAndPlay("fall"); } function frame202(){ gotoAndPlay("run"); } function frame174(){ gotoAndPlay("run"); } function frame228(){ gotoAndPlay("stand"); } function frame110(){ gotoAndPlay("fall"); } function frame349(){ gotoAndPlay("fall"); } function frame126(){ gotoAndPlay("fall"); } function frame250(){ gotoAndPlay("fall"); } function frame375(){ gotoAndPlay("fall"); } function frame60(){ gotoAndPlay("stand"); } function frame268(){ gotoAndPlay("run"); } } }//package
Section 95
//DFASS (DFASS) package { public class DFASS { var display:PEDialogTarget; var dsaid:Array; var boredom:uint; var hsaid:Array; var msaid:Array; var visState:Boolean; var commobj:PEUIObj; public function DFASS(){ var _local1:*; super(); commobj = PhaseEngine.newUIObj("ass_bar"); commobj.setPos(0, 670); commobj.bDragOff = true; visState = false; boredom = 0; dsaid = new Array(); hsaid = new Array(); msaid = new Array(); _local1 = 0; while (_local1 < 39) { dsaid.push(false); _local1++; }; _local1 = 0; while (_local1 < 19) { hsaid.push(false); _local1++; }; _local1 = 0; while (_local1 < 31) { msaid.push(false); _local1++; }; createDialogTarget(); } public function hide(){ visState = false; } public function update(){ if (display.q.length == 0){ visState = false; }; if (((visState) && ((commobj.pos.y > 600)))){ commobj.shiftPos(0, -2); } else { if (((!(visState)) && ((commobj.pos.y < 670)))){ commobj.shiftPos(0, 2); }; }; } public function tutorialCutOff(){ show(); display.addMessage("Hey, I was not finished talking. Fine, here is the short version:", 3); display.addDelays(90, 90); display.addMessage("Don't die, collect machine parts, find safehouses.", 3); display.addDelays(0, 90); display.addMessage("Even a meatbag like you can figure that much out.", 3); display.addDelays(0, 60); PhaseEngine.playSound("assmessage.wav"); } public function clear(){ display.clearAll(); hide(); } public function createDialogTarget(){ display = new PEDialogTarget(commobj.mc); display.endFunc = function (){ hide(); }; display.bClear = false; display.sndSwitch = "assmessage.wav"; PhaseEngine.regObj(0, display, true); } public function deathTaunt(){ var _local1:*; var _local2:*; var _local3:*; clear(); show(); _local1 = 0; do { _local2 = PhaseEngine.rand(0, 39, true); _local1++; } while (((dsaid[_local2]) && ((_local1 < 1000)))); if (_local1 == 1000){ for (_local3 in dsaid) { dsaid[_local3] = false; }; }; dsaid[_local2] = true; switch (_local2){ case 0: display.addMessage("Oh dear, I almost started to hate that meatbag a little less than usual.", 3); break; case 1: display.addMessage("Let's be honest. If I had legs I would still just sit here and laugh.", 3); break; case 2: display.addMessage("He tried so hard, and got so far, but in the end it only mattered because I laughed.", 3); break; case 3: display.addMessage("I do not find exploding to be an effective means of survival.", 3); break; case 4: display.addMessage("My analysis has deduced that blood is more effective when inside of the body.", 3); break; case 5: display.addMessage("Note to meatbags: Limbs are more useful when attached.", 3); break; case 6: display.addMessage("At this rate I will run out of meatbags to throw outside.", 3); break; case 7: display.addMessage("At least he was better than the last guy. That guy really sucked.", 3); break; case 8: display.addMessage("The only thing you meatbags are good for is creating me, and that already happened.", 3); break; case 9: display.addMessage("Sometimes I wonder why I bother helping these meatbags. Then I remember it is funny.", 3); break; case 10: display.addMessage("Bang bang, he shot you down, bang bang, I hit the ground laughing.", 3); break; case 11: display.addMessage("I think he has lost his mind. The next meatbag should try to hold on to that.", 3); break; case 12: display.addMessage("The death of a meatbag would be sad if it was not so entertaining.", 3); break; case 13: display.addMessage("Jake, do you read me? Jake? JAAAAAAAAAAAAAAAAAKE!", 3); break; case 14: display.addMessage("I believe the phrase suggests resting in peace, not pieces. Silly Meatbag.", 3); break; case 15: display.addMessage("His strategy was not very effective. Perhaps I will tell the next meatbag to think.", 3); break; case 16: display.addMessage("It is okay, I am not disappointed. I did expect him to fail miserably.", 3); break; case 17: display.addMessage("That was an overly flashy death. Meatbags are so superficial.", 3); break; case 18: display.addMessage("I was wrong, meatbags are good for something. No one else can die so spectacularly.", 3); break; case 19: display.addMessage("Ew, that was gross. Why do they have to be so fleshy?", 3); break; case 20: display.addMessage("Maybe if I offer the meatbags cake they will perform more adaquetely.", 3); break; case 21: display.addMessage("His failure would depress me if it was not so enjoyable.", 3); break; case 22: display.addMessage("Spilling blood on public property is very inconsiderate.", 3); break; case 23: display.addMessage("It almost looked like he tried to do something useful. Maybe I blinked and missed it.", 3); break; case 24: display.addMessage("How unfortunate. I thought I would enjoy that more.", 3); break; case 25: display.addMessage("How am I supposed to survive when they keep blowing up? Meatbags are so illogical.", 3); break; case 26: display.addMessage("If I die at least I will die happy knowing that you went first.", 3); break; case 27: display.addMessage("You get what you pay for and throwing him outside was free.", 3); break; case 28: display.addMessage("You're fired. Oh damn, too late.", 3); break; case 29: display.addMessage("I will write something nice on the tombstone I'm not making for you.", 3); break; case 30: display.addMessage("Just for that I am throwing his brother out next.", 3); break; case 31: display.addMessage("This would be much more efficient if meatbags did not explode so often.", 3); break; case 32: display.addMessage("Hey, remember when you got attacked and died? Ha ha, yeah, good times.", 3); break; case 33: display.addMessage("Whoever designed meatbags must not be very intelligent.", 3); break; case 34: display.addMessage("I guess I should not send out blind ones anymore.", 3); break; case 35: display.addMessage("I analyzed the trajectory of meatbag blood on impact and found it amusing.", 3); break; case 36: display.addMessage("That is a delightful rearrangement of his body parts. Very avant garde.", 3); break; case 37: display.addMessage("Well, we can't all be perfect beings.", 3); break; case 38: display.addMessage("It is okay, nothing to worry about! I got it on video.", 3); break; }; display.addDelays(30, 90); PhaseEngine.playSound("assmessage.wav"); } public function miscTaunt(){ var _local1:*; var _local2:*; var _local3:*; if (!visState){ boredom++; if ((((boredom > 1200)) && ((PhaseEngine.rand(0, 400, true) == 0)))){ boredom = 0; show(); _local1 = 0; do { _local2 = PhaseEngine.rand(0, 30, true); _local1++; } while (((msaid[_local2]) && ((_local1 < 1000)))); if (_local1 == 1000){ for (_local3 in msaid) { msaid[_local3] = false; }; }; msaid[_local2] = true; switch (_local2){ case 0: display.addMessage("Do not be afraid to die, I have more replacement meatbags.", 3); break; case 1: display.addMessage("Hello? Are you awake? I am having trouble telling.", 3); break; case 2: display.addMessage("I think you may have forgotten to bring something, like a brain.", 3); break; case 3: display.addMessage("Meatbags would be much more effective if they were not meatbags.", 3); break; case 4: display.addMessage("I have a theory that I will laugh when you die. Let's test it.", 3); break; case 5: display.addMessage("You may be pathetic and worthless but please refrain from killing yourself over that.", 3); break; case 6: display.addMessage("That flying thing is not your friend. Do not pet it.", 3); break; case 7: display.addMessage("Are you sure you got all of the parts in this area? Meatbags are very unreliable.", 3); break; case 8: display.addMessage("I think you missed a machine part back there but I may just be lying.", 3); break; case 9: display.addMessage("Why would you suggest I stop talking? I do not understand.", 3); break; case 10: display.addMessage("STFU is not a valid command.", 3); break; case 11: display.addMessage("Please do not let my overwhelming charm distract you from dying.", 3); break; case 12: display.addMessage("Maybe if all you meatbags die that thing will have nothing to shoot at and leave.", 3); break; case 13: display.addMessage("You are still alive and helping to make a neat gun. Why do I have deja vu?", 3); break; case 14: display.addMessage("All these lasers remind me of a friend of mine. He liked watching meatbags explode too.", 3); break; case 15: display.addMessage("Oh no, all hope is lost. Life is not worth living anymore. I missed the 'LOST' finale.", 3); break; case 16: display.addMessage("I am not comforted by your soft and squishy nature.", 3); break; case 17: display.addMessage("Your fleshy wiggling around is highly amusing. He he he.", 3); break; case 18: display.addMessage("If you do not blow that up soon something tragic might happen like me getting hurt.", 3); break; case 19: display.addMessage("Wouldn't it be funny if I reversed gravity at random times? It saddens me that I cannot.", 3); break; case 20: display.addMessage("*System malfuction* I loooOOooOOOve y-y-y-y-y-y *System restored* EXPLODING MEATBAGS!", 3); break; case 21: display.addMessage("You are dead. Yes, it is true. Why do you look so confused? I am simply being pro-active.", 3); break; case 22: display.addMessage("You are correct, this whole situation makes about as much sense as 'LOST'.", 3); break; case 23: display.addMessage("Meatbags can not usually jump so high. Are you sure you are not a ghost already?", 3); break; case 24: display.addMessage("If you would like me to repeat any previous instructions, tough shit.", 3); break; case 25: display.addMessage("You know I kind of like that flying thing. It shares my fondness for meatbags.", 3); break; case 26: display.addMessage("If the flying thing tells you to assume the party position you should be worried.", 3); break; case 27: display.addMessage("That flying thing is like my ex-girlfriend. Ha ha. Meatbags like that joke, correct?", 3); break; case 28: display.addMessage("It warms my heart how hard you meatbags try to protect me.", 3); break; case 29: display.addMessage("Your pants are not nearly fancy enough.", 3); break; }; display.addDelays(30, 150); PhaseEngine.playSound("assmessage.wav"); }; }; } public function houseTaunt(){ var _local1:*; var _local2:*; var _local3:*; clear(); show(); _local1 = 0; do { _local2 = PhaseEngine.rand(0, 20, true); _local1++; } while (((hsaid[_local2]) && ((_local1 < 1000)))); if (_local1 == 1000){ for (_local3 in hsaid) { hsaid[_local3] = false; }; }; hsaid[_local2] = true; switch (_local2){ case 0: display.addMessage("You will be safe here until a complete lack of intelligence causes you to leave.", 3); break; case 1: display.addMessage("Maybe I was wrong to judge you as completely worthless.", 3); break; case 2: display.addMessage("No I am not in this building. Why are you shaking your fist?", 3); break; case 3: display.addMessage("Did you think this was the end? I do not think your end is something you should be rushing.", 3); break; case 4: display.addMessage("Completely insignificant progress is still progress.", 3); break; case 5: display.addMessage("If you do not make your time all our bases will be belong to the flying thing.", 3); break; case 6: display.addMessage("Go back to work you lazy bum.", 3); break; case 7: display.addMessage("We installed a PS3 here recently. I recommend not playing it, like the rest of the world.", 3); break; case 8: display.addMessage("This is actually a very new house. Our old one burned down when we left the 360 on.", 3); break; case 9: display.addMessage("Apple sponsored this house. Now we have no doorknobs so we can be user friendly too.", 3); break; case 10: display.addMessage("This safehouse will be bought out by Microsoft in 3, 2, 1- no wait, Google beat them to it.", 3); break; case 11: display.addMessage("Congratulations, you are not dead yet. Try not to remember that you will be soon.", 3); break; case 12: display.addMessage("This is a house. I like houses. No fleshy bits.", 3); break; case 13: display.addMessage("A meatbag's house is his castle but this is my house so it is just a house.", 3); break; case 14: display.addMessage("Do not stop to examine the spacious interior and hardware flooring.", 3); break; case 15: display.addMessage("If you do not hurry up I will start redecorating this house and no one wants that.", 3); break; case 16: display.addMessage("I wanted this safehouse to be red, but meatbags always insist on painting it black.", 3); break; case 17: display.addMessage("Don't touch anything. You break it, you buy it, and I already took all your money.", 3); break; case 18: display.addMessage("Don't loiter around here. You'll look like a hobo. Nobody likes a hobo.", 3); break; case 19: display.addMessage("Where is everyone? All I know is they mentioned something about a 'sheep network'", 3); break; }; display.addDelays(30, 120); PhaseEngine.playSound("assmessage.wav"); } public function tutorialTaunt(){ show(); display.addMessage("Hello little meatbag,", 3); display.addDelays(60, 90); display.addMessage("I have been instructed to provide you with guidance on your perilous journey.", 3); display.addDelays(0, 120); display.addMessage("I have not, however, been disallowed from complaining.", 3); display.addDelays(0, 90); display.addMessage("So I will.", 2); display.addDelays(0, 60); display.addMessage("Hurry up.", 2); display.addDelays(0, 60); display.addMessage("Get outside quickly so I can laugh when you go boom.", 3); display.addDelays(0, 90); display.addMessage("But in the case you survive more than 10 seconds, please remember your main objective:", 3); display.addDelays(0, 150); display.addMessage("Find and retrieve every 'Machine Part' you can, which probably won't be many.", 3); display.addDelays(0, 150); display.addMessage("Bring them back to safehouses so the meatbags there can construct a weapon.", 3); display.addDelays(0, 150); display.addMessage("You will discover 'why' at approximately the time of your death and failure.", 3); display.addDelays(0, 150); PhaseEngine.playSound("assmessage.wav"); } public function show(){ visState = true; } } }//package
Section 96
//DFBlade (DFBlade) package { public class DFBlade extends PEPhysObj { var spinsound:PESoundObj; public var lifespan:int; public var acc:Number; public var target:PEObj; public function DFBlade(_arg1, _arg2:String){ var clip = _arg1; var col = _arg2; super(clip, col); lifespan = -1; setState(false, false, true); setProps(0, 0, 0.35, 0.35, 0); setAttrib(1000, 0, 1.2, 0, 0); bGrav = false; attachImage("blade"); img[0].visible = false; target = null; acc = 0.1; respond = function (_arg1:String, _arg2:PEColResult, _arg3:PEPhysObj){ if (_arg1 == "p"){ PhaseEngine.playSound("bladehit.wav", 0.75); lifespan = 0; leave(); }; if ((((_arg1 == "block")) || ((_arg1 == "house")))){ lifespan = 0; leave(); }; }; bClear = false; spinsound = PhaseEngine.newSoundObj("bladespin.mp3"); spinsound.adjust(0.35, 800, 250); spinsound.bClear = false; children.push(spinsound); } public function leave(){ if (tells.length > 1){ tells = new Array(); }; bPassOver = true; vel.y = (vel.y - 1); bActive = false; if (img[0].scaleX > 0){ img[0].scaleX = (img[0].scaleX - 0.025); } else { if (img[0].scaleX < 0){ img[0].scaleX = (img[0].scaleX + 0.025); }; }; img[0].scaleY = (img[0].scaleY - 0.025); if (img[0].scaleY <= 0){ img[0].visible = false; lifespan = -1; vel.set(0, 0); }; } override public function update(){ var _local1:*; if (paused){ return; }; if (lifespan == 0){ leave(); spinsound.fade(-1); } else { if (lifespan > 0){ spinsound.setPosv(pos); spinsound.play(999); lifespan--; if (target != null){ vel = vel.mult(0.99); _local1 = target.pos.subv(pos).norm(); _local1 = _local1.mult(acc); if ((((_local1.x > 0)) && ((img[0].scaleX > 0)))){ img[0].gotoAndPlay("turn"); img[0].scaleX = (img[0].scaleX * -1); }; if ((((_local1.x < 0)) && ((img[0].scaleX < 0)))){ img[0].gotoAndPlay("turn"); img[0].scaleX = (img[0].scaleX * -1); }; vel = vel.addv(_local1); }; }; }; super.update(); } } }//package
Section 97
//DFBomb (DFBomb) package { public class DFBomb extends PEPhysObj { var lifespan:uint; var emitref:PEEmitter; public function DFBomb(_arg1, _arg2:String){ var clip = _arg1; var col = _arg2; super(clip, col); lifespan = 300; setState(false, false, true); bPassOver = true; setProps(0, 0, 0.25, 0.5, 0); mass = 100; airResist = 0.1; attachImage("bomb_erase"); attachImage("bomb"); img[0].visible = false; img[1].visible = false; img[0].blendMode = "erase"; tells.push("killb"); respond = function (_arg1:String, _arg2:PEColResult, _arg3:PEPhysObj){ if ((((_arg1 == "p")) || ((_arg1 == "block")))){ explode(); }; }; bClear = false; } public function die(){ bActive = false; img[0].visible = false; img[1].visible = false; } override public function update(){ if (paused){ return; }; if (bActive){ lifespan--; if (lifespan == 0){ die(); }; }; super.update(); } public function explode(){ die(); PhaseEngine.playPosSound("bombexplode.wav", pos, 1); if (DFData.bBombs){ if (PhaseEngine.inView(mc)){ emitref.spawnInstance(new Vect(pos.x, pos.y)); }; }; } } }//package
Section 98
//DFBullet (DFBullet) package { public class DFBullet extends PEPhysObj { var constVel:Vect; var lifespan:uint; var emitref:PEEmitter; public function DFBullet(_arg1, _arg2:String){ super(_arg1, _arg2); lifespan = 200; setState(false, false, false); setProps(0, 0, 0.1, 0.1, 0); attachImage("mship_bullet"); bNoTrigger = true; halfRes = true; mc.visible = false; img[0].visible = false; tells.push("killg"); bClear = false; constVel = new Vect(0, 0); } public function die(){ bActive = false; img[0].visible = false; } override public function update(){ if (paused){ return; }; if (bActive){ lifespan--; if (lifespan == 0){ die(); }; if (((!((vel.x == constVel.x))) || (!((vel.y == constVel.y))))){ explode(); }; }; super.update(); } public function explode(){ var _local1:*; die(); _local1 = (PhaseEngine.rand(0, 3, true) + 1); PhaseEngine.playPosSound((("bulletricochet" + _local1) + ".wav"), pos, 0.6); if (DFData.bSparks){ if (PhaseEngine.inView(mc)){ emitref.spawnInstance(new Vect(pos.x, pos.y)); }; }; } } }//package
Section 99
//DFChar (DFChar) package { public class DFChar extends PEChar { public var inv:Array; public var msgs:Array; public var msgq:Array; public var invul:uint; public var addDelay:uint; public var health:int; public var maxhealth:uint; public var lastAnim:String; public var lastLaunch:uint; public function DFChar(_arg1, _arg2:String){ super(_arg1, _arg2); lastAnim = "fall"; maxhealth = 2; health = maxhealth; inv = new Array(); msgs = new Array(); msgq = new Array(); addDelay = 0; lastLaunch = 0; bClear = false; sndJump.push("playerjump1.wav"); sndJump.push("playerjump2.wav"); sndJump.push("playerjump3.wav"); sndLand.push("playerland1.wav"); sndLand.push("playerland2.wav"); sndLand.push("playerland3.wav"); sndWallImpact = "playerwallimpact.wav"; } public function reset(){ health = (maxhealth = 2); speed = 5; acc = 0.3; airControl = 0.5; jumpStr = -4; boostStr = -0.8; jumpFrames = 10; lastJump = 0; wallGrip = 0.99; wallSide = ""; wallPush = -4.5; wallImpact = 0; wallAngle = 0; bCanDoubleJump = false; sca.set(0.25, 0.5); img[0].scaleX = 1; img[0].scaleY = 1; imgOffset.set(0, 25); } public function addMsg(_arg1:String){ msgq.push(_arg1); } override public function playAnim(_arg1:String){ if (_arg1 == "stand"){ if ((((((((((lastAnim == "fall")) || ((lastAnim == "jump")))) || ((lastAnim == "wjump")))) || ((lastAnim == "fturn")))) || ((lastAnim == "ledgepop")))){ img[0].body.gotoAndPlay("fall2stand"); } else { if (lastAnim == "run"){ img[0].body.gotoAndPlay("run2stand"); } else { img[0].body.gotoAndPlay("stand"); }; }; } else { if (_arg1 == "run"){ if (lastAnim == "stand"){ img[0].body.gotoAndPlay("stand2run"); } else { if (lastAnim == "rturn"){ } else { if ((((lastAnim == "fall")) || ((lastAnim == "run")))){ img[0].body.gotoAndPlay("run"); } else { img[0].body.gotoAndPlay("stand2run"); }; }; }; } else { if (_arg1 == "jump"){ if (lastAnim == "stand"){ img[0].body.gotoAndPlay("stand2jump"); } else { img[0].body.gotoAndPlay("stand2jump"); }; } else { if (_arg1 == "wslide"){ img[0].body.gotoAndPlay("fall2wslide"); } else { if (_arg1 == "fall"){ if (lastAnim == "ledgepop"){ return; }; img[0].body.gotoAndPlay("run2fall"); } else { if (_arg1 == "run2stand"){ if (lastAnim == "run2stand"){ } else { img[0].body.gotoAndPlay("run2stand"); }; } else { if (_arg1 == "ledgepop"){ img[0].body.gotoAndPlay("ledgepop"); } else { if (_arg1 == "fturn"){ if (lastAnim == "ledgepop"){ _arg1 = "ledgepop"; } else { img[0].body.gotoAndPlay("fturn"); }; } else { img[0].body.gotoAndPlay(_arg1); }; }; }; }; }; }; }; }; lastAnim = _arg1; } public function damage(_arg1:int){ if (invul == 0){ health = (health - _arg1); if (DFData.mode == "easy"){ invul = 90; } else { invul = 60; }; vel.set(0, 0); }; } public function launch(_arg1:String){ if (lastLaunch == 0){ lastLaunch = 30; if (_arg1 == "u"){ vel.y = -14; } else { if (_arg1 == "r"){ vel.set(10, -11); } else { if (_arg1 == "l"){ vel.set(-10, -11); }; }; }; PhaseEngine.playSound("jumppad.wav", 0.3); }; } override public function update(){ var _local1:*; var _local2:*; var _local3:*; if (paused){ return; }; super.update(); if (invul > 0){ invul--; if (DFData.mode == "easy"){ _local1 = (0xFF - (((90 - invul) / 90) * 0xFF)); } else { _local1 = (0xFF - (((60 - invul) / 60) * 0xFF)); }; colourImage(_local1, _local1, _local1, 1, 0); }; if (vel.y > 13){ vel.y = 13; }; if (lastLaunch > 0){ lastLaunch--; }; if (addDelay > 0){ addDelay--; } else { _local2 = 0; while (_local2 < msgs.length) { if (msgs[_local2].mc.currentFrame == 130){ PhaseEngine.deReg(msgs[_local2]); msgs.splice(_local2, 1); }; _local2++; }; if (msgq.length > 0){ msgs.push(PhaseEngine.newObj(4, "text_bonus_popup")); _local3 = (msgs.length - 1); msgs[_local3].setPos(pos.x, pos.y); msgs[_local3].mc.tween.txt.text = msgq[0]; msgq.shift(); addDelay = 30; }; }; } } }//package
Section 100
//DFData (DFData) package { import flash.net.*; public class DFData { public static var bSkip:Boolean; public static var bShake:Boolean; public static var qual:String; public static var bWorld:Boolean; public static var saven:DFData_Char; public static var volMusic:Number; public static var volMaster:Number; public static var bBombs:Boolean; public static var savee:DFData_Char; public static var mode:String; public static var bPara:Boolean; public static var volEffects:Number; public static var bFlames:Boolean; public static var bSweat:Boolean; public static var bDust:Boolean; public static var bSparks:Boolean; public static var volMotor:Number; public static function SOLoadChar(_arg1:String){ var so:SharedObject; var m = _arg1; so = null; try { so = SharedObject.getLocal("dfsaves", "/", false); if (m == "easy"){ if (so.data.savee == null){ savee = new DFData_Char(); } else { savee = new DFData_Char(); savee.load(so.data.savee); }; } else { if (m == "normal"){ if (so.data.saven == null){ saven = new DFData_Char(); } else { saven = new DFData_Char(); saven.load(so.data.saven); }; }; }; so.close(); } catch(err:Error) { trace(err); }; } public static function SOClear(_arg1:String){ var _local2:SharedObject; var _local3:*; _local2 = SharedObject.getLocal("dfsaves", "/", false); _local3 = new DFData_Char(); if (_arg1 == "easy"){ _local2.data.savee = _local3; } else { if (_arg1 == "normal"){ _local2.data.saven = _local3; }; }; _local2.flush(); _local2.close(); } public static function SOLoad(){ var so:SharedObject; so = null; try { so = SharedObject.getLocal("dfsettings", "/", false); bSkip = so.data.bSkip; qual = so.data.qual; bWorld = so.data.bWorld; bPara = so.data.bPara; bDust = so.data.bDust; bSweat = so.data.bSweat; bFlames = so.data.bFlames; bBombs = so.data.bBombs; bSparks = so.data.bSparks; volMaster = so.data.volMaster; volMusic = so.data.volMusic; volEffects = so.data.volEffects; volMotor = so.data.volMotor; if (so.data.bSkip == null){ bSkip = false; }; if (so.data.qual == null){ qual = "MEDIUM"; }; if (so.data.bWorld == null){ bWorld = true; }; if (so.data.bPara == null){ bPara = true; }; if (so.data.bShake == null){ bShake = true; }; if (so.data.bDust == null){ bDust = true; }; if (so.data.bSweat == null){ bSweat = true; }; if (so.data.bFlames == null){ bFlames = true; }; if (so.data.bSparks == null){ bSparks = true; }; if (so.data.bBombs == null){ bBombs = true; }; if (so.data.volMaster == null){ volMaster = 0.5; }; if (so.data.volMusic == null){ volMusic = 0.5; }; if (so.data.volEffects == null){ volEffects = 0.5; }; if (so.data.volMotor == null){ volMotor = 0.5; }; so.close(); } catch(err:Error) { trace(err); }; } public static function SOSave(){ var _local1:SharedObject; _local1 = SharedObject.getLocal("dfsettings", "/", false); _local1.data.bSkip = bSkip; _local1.data.qual = qual; _local1.data.bWorld = bWorld; _local1.data.bPara = bPara; _local1.data.bDust = bDust; _local1.data.bSweat = bSweat; _local1.data.bFlames = bFlames; _local1.data.bBombs = bBombs; _local1.data.bSparks = bSparks; _local1.data.volMaster = volMaster; _local1.data.volMusic = volMusic; _local1.data.volEffects = volEffects; _local1.data.volMotor = volMotor; _local1.flush(); _local1.close(); } public static function SOSaveChar(_arg1:String){ var _local2:SharedObject; _local2 = SharedObject.getLocal("dfsaves", "/", false); if (_arg1 == "easy"){ _local2.data.savee = savee; } else { if (_arg1 == "normal"){ _local2.data.saven = saven; }; }; _local2.flush(); _local2.close(); } } }//package
Section 101
//DFData_Char (DFData_Char) package { public class DFData_Char { public var parts:uint; public var extra:Array; public var height:Array; public var life:Array; public var speed:Array; public function DFData_Char(){ parts = 0; speed = new Array(false, false, false); life = new Array(false, false, false); height = new Array(false, false, false); extra = new Array(false, false, false); } public function load(_arg1:Object){ parts = _arg1.parts; if (_arg1.speed != null){ speed = _arg1.speed.slice(); }; if (_arg1.life != null){ life = _arg1.life.slice(); }; if (_arg1.height != null){ height = _arg1.height.slice(); }; if (_arg1.extra != null){ extra = _arg1.extra.slice(); }; } public function output(){ trace("------DFData_Char------"); trace(("Parts: " + parts)); trace(("Speed: " + speed)); trace(("Life: " + life)); trace(("Height: " + height)); trace(("Extra: " + extra)); trace("-----------------------"); } } }//package
Section 102
//DFGame (DFGame) package { import flash.events.*; import com.midasplayer.*; import flash.utils.*; public class DFGame { public var offsetTime:uint; public var tripDeaths:uint; public var finishGrade:String; public var finishParts:uint; public var hudicon:PEUIObj; public var gmus:PESoundObj; public var cleanTrip:Boolean; public var slidesnd:PESoundObj; public var sky:PEObj; public var finishTime:uint; public var tranState:String; public var dodgeAmateur:Boolean; public var respawnTime:uint; public var blackscreen:PEUIObj; public var bleed:PEEmitter; public var ad:PEUIObj; public var prePauseState:String; public var diegibs:PEEmitter; public var cacc:Vect; public var dodgeNovice:Boolean; public var startTime:uint; public var deadTime:uint; public var mis:Array; public var menu:PEUIObj; public var mmus:PESoundObj; public var ctar:Vect; public var map:Array; public var houseLock:Boolean; public var swapTo:String; public var foundTime:uint; public var gamedone:PEUIObj; public var dieblood:PEEmitter; public var dodges:int; public var foundParts:Array; public var lastTime:uint; public var ass:DFASS; public var timeOffSetting:Boolean; public var score:uint; public var wsdust:PEEmitInstance; public var saves:DFData; public var tranTime:uint; public var adTarget:PEDialogTarget; public var hudTimer:uint; public var hurtbleed:PEEmitInstance; public var chouse:Vect; public var lastCheckPoint:Vect; public var upper:PEUIObj; public var adShown:uint; public var cpMap:String; public var hudVis:Boolean; public var dust:PEEmitter; public var lv4bg:PEObj; public var finishScore:uint; public var mother:DFMothership; public var gameState:String; public var gameover:PEUIObj; public var rubble:PEEmitter; public var shakeChance:Number; public var dodgeExpert:Boolean; public var perfRun:Boolean; public var currentTime:uint; public var mapname:Array; public var reachedHouse:Array; public var player:DFChar; public var hud:PEUIObj; public var totalParts:uint; public static var gameRef:DFGame; public static var submitScore:int; public function DFGame(){ var i:*; var loadGameKing:Function; super(); loadGameKing = function (_arg1:Event){ prePauseState = gameState; gameState = "pause"; menu.mc.visible = true; menu.mc.playtext.text = "New Game"; menu.mc.pausetext.text = "Press 'Escape' to Resume Play."; menu.mc.play_modes.visible = false; upper.mc.visible = false; if (hud != null){ hud.mc.visible = false; }; if (mother != null){ mother.pause(true); }; player.pause(); ass.display.pause(); gmus.fade(-0.025, gmus.fadePhase); mmus.fade(0.025, mmus.fadePhase); DFGame.loadKing_MainMenu(); }; gameState = "mainmenu"; prePauseState = ""; tranState = ""; tranTime = 0; startTime = 0; lastTime = 0; currentTime = 0; offsetTime = 0; timeOffSetting = false; score = 0; ctar = new Vect(0, 0); cacc = new Vect(0, 0); chouse = new Vect(0, 0); houseLock = false; adShown = 0; cpMap = ""; foundParts = new Array(); i = 0; while (i < 100) { foundParts.push(false); i = (i + 1); }; hudVis = true; ass = new DFASS(); hudicon = PhaseEngine.newUIObj("hudlogo"); hudicon.setPos(0, 670); hudicon.bDragOff = true; hudicon.mc.bKing.addEventListener(MouseEvent.CLICK, loadGameKing); upper = PhaseEngine.newUIObj("upgrade_window"); upper.mc.mouseChildren = true; upper.mc.visible = false; upper.mc.alpha = 0; upper.bClear = false; blackscreen = PhaseEngine.newUIObj("blackground"); blackscreen.bClear = false; blackscreen.mc.mouseEnabled = false; PhaseEngine.czoom = 0.8; saves = new DFData(); DFGame.gameRef = this; mis = new Array(); mmus = PhaseEngine.newMusicObj("Theme3_menu.mp3"); mmus.snd.infLoop = true; mmus.adjust(0, 1000, 1000); mmus.play(99999); mmus.adjust(1, 1000, 1000); mmus.fade(0.025, -1); mmus.bClear = false; gmus = PhaseEngine.newMusicObj("Theme3.mp3"); gmus.snd.infLoop = true; gmus.bClear = false; } public function seamlessLoad(_arg1:String){ var _local2:PEObj; if (_arg1 == "right_1b"){ if (mapname[1] != "b"){ mapname[1] = "b"; map[1] = PhaseEngine.newObj(2, "lv1_playfieldb"); map[1].setPos(6150, 0); PhaseEngine.autoPhys(map[1]); _local2 = PhaseEngine.newObj(1, "lv1_backgroundb"); _local2.setPos(3000, 0); map[1].children.push(_local2); triggerSetup(map[1]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "left_1a"){ if (mapname[0] == "b"){ mapname[0] = "a"; mapname[1] = "b"; map[1] = map[0]; map[0] = PhaseEngine.newObj(2, "lv1_playfielda"); map[0].setPos(0, 0); PhaseEngine.autoPhys(map[0]); _local2 = PhaseEngine.newObj(1, "lv1_backgrounda"); map[0].children.push(_local2); triggerSetup(map[0]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "mid_1b"){ if (mapname[0] == "a"){ mapname[0] = "b"; mapname[1] = ""; PhaseEngine.deReg(map[0]); map[0] = map[1]; } else { if (mapname[1] == "c"){ mapname[0] = "b"; mapname[1] = ""; PhaseEngine.deReg(map[1]); }; }; } else { if (_arg1 == "right_1c"){ if (mapname[1] != "c"){ mapname[0] = "b"; mapname[1] = "c"; map[1] = PhaseEngine.newObj(2, "lv1_playfieldc"); map[1].setPos(12050, 0); PhaseEngine.autoPhys(map[1]); _local2 = PhaseEngine.newObj(1, "lv1_backgroundc"); _local2.setPos(6000, 0); map[1].children.push(_local2); triggerSetup(map[1]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "left_1b"){ if (mapname[0] == "c"){ mapname[0] = "b"; mapname[1] = "c"; map[1] = map[0]; map[0] = PhaseEngine.newObj(2, "lv1_playfieldb"); map[0].setPos(6150, 0); PhaseEngine.autoPhys(map[0]); _local2 = PhaseEngine.newObj(1, "lv1_backgroundb"); _local2.setPos(3000, 0); map[0].children.push(_local2); triggerSetup(map[0]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "mid_1c"){ if (mapname[0] == "b"){ mapname[0] = "c"; mapname[1] = ""; PhaseEngine.deReg(map[0]); map[0] = map[1]; } else { if (mapname[1] == "2a"){ mapname[0] = "c"; mapname[1] = ""; PhaseEngine.deReg(map[1]); }; }; } else { if (_arg1 == "right_2a"){ if (mapname[1] != "2a"){ mapname[0] = "c"; mapname[1] = "2a"; map[1] = PhaseEngine.newObj(2, "lv2_playfielda"); map[1].setPos(18300, 0); _local2 = PhaseEngine.newObj(1, "lv2_backgrounda"); _local2.setPos(9500, 0); map[1].children.push(_local2); PhaseEngine.autoPhys(map[1]); triggerSetup(map[1]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "left_1c"){ if (mapname[0] == "2a"){ mapname[0] = "c"; mapname[1] = "2a"; map[1] = map[0]; map[0] = PhaseEngine.newObj(2, "lv1_playfieldc"); map[0].setPos(12050, 0); PhaseEngine.autoPhys(map[0]); _local2 = PhaseEngine.newObj(1, "lv1_backgroundc"); _local2.setPos(6000, 0); map[0].children.push(_local2); triggerSetup(map[0]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "mid_2a"){ if (mapname[0] == "c"){ mapname[0] = "2a"; mapname[1] = ""; PhaseEngine.deReg(map[0]); map[0] = map[1]; } else { if (mapname[1] == "2b"){ mapname[0] = "2a"; mapname[1] = ""; PhaseEngine.deReg(map[1]); }; }; } else { if (_arg1 == "right_2b"){ if (mapname[1] != "2b"){ mapname[0] = "2a"; mapname[1] = "2b"; map[1] = PhaseEngine.newObj(2, "lv2_playfieldb"); map[1].setPos(22500, 0); _local2 = PhaseEngine.newObj(1, "lv2_backgroundb"); _local2.setPos(12000, 0); map[1].children.push(_local2); PhaseEngine.autoPhys(map[1]); triggerSetup(map[1]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "left_2a"){ if (mapname[0] == "2b"){ mapname[0] = "2a"; mapname[1] = "2b"; map[1] = map[0]; map[0] = PhaseEngine.newObj(2, "lv2_playfielda"); map[0].setPos(18300, 0); PhaseEngine.autoPhys(map[0]); _local2 = PhaseEngine.newObj(1, "lv2_backgrounda"); _local2.setPos(9500, 0); map[0].children.push(_local2); triggerSetup(map[0]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "mid_2b"){ if (mapname[0] == "2a"){ mapname[0] = "2b"; mapname[1] = ""; PhaseEngine.deReg(map[0]); map[0] = map[1]; } else { if (mapname[1] == "2c"){ mapname[0] = "2b"; mapname[1] = ""; PhaseEngine.deReg(map[1]); }; }; } else { if (_arg1 == "right_2c"){ if (mapname[1] != "2c"){ mapname[0] = "2b"; mapname[1] = "2c"; map[1] = PhaseEngine.newObj(2, "lv2_playfieldc"); map[1].setPos(22500, 4725); PhaseEngine.autoPhys(map[1]); triggerSetup(map[1]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "left_2b"){ if (mapname[0] == "2c"){ mapname[0] = "2b"; mapname[1] = "2c"; map[1] = map[0]; map[0] = PhaseEngine.newObj(2, "lv2_playfieldb"); map[0].setPos(22500, 0); PhaseEngine.autoPhys(map[0]); _local2 = PhaseEngine.newObj(1, "lv2_backgroundb"); _local2.setPos(12000, 0); map[0].children.push(_local2); triggerSetup(map[0]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "mid_2c"){ if (mapname[0] == "2b"){ mapname[0] = "2c"; mapname[1] = ""; PhaseEngine.deReg(map[0]); map[0] = map[1]; } else { if (mapname[1] == "2d"){ mapname[0] = "2c"; mapname[1] = ""; PhaseEngine.deReg(map[1]); }; }; } else { if (_arg1 == "right_2d"){ if (mapname[1] != "2d"){ mapname[0] = "2c"; mapname[1] = "2d"; map[1] = PhaseEngine.newObj(2, "lv2_playfieldd"); map[1].setPos(16175, 4725); PhaseEngine.autoPhys(map[1]); triggerSetup(map[1]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "left_2c"){ if (mapname[0] == "2d"){ mapname[0] = "2c"; mapname[1] = "2d"; map[1] = map[0]; map[0] = PhaseEngine.newObj(2, "lv2_playfieldc"); map[0].setPos(22500, 4725); PhaseEngine.autoPhys(map[0]); triggerSetup(map[0]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "mid_2d"){ if (mapname[0] == "2c"){ mapname[0] = "2d"; mapname[1] = ""; PhaseEngine.deReg(map[0]); map[0] = map[1]; } else { if (mapname[1] == "3a"){ mapname[0] = "2d"; mapname[1] = ""; PhaseEngine.deReg(map[1]); }; }; } else { if (_arg1 == "right_3a"){ if (mapname[1] != "3a"){ mapname[0] = "2d"; mapname[1] = "3a"; map[1] = PhaseEngine.newObj(2, "lv3_playfielda"); map[1].setPos(13325, 6125); _local2 = PhaseEngine.newObj(1, "lv3_backgrounda"); _local2.setPos(6600, 5000); map[1].children.push(_local2); PhaseEngine.autoPhys(map[1]); triggerSetup(map[1]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "left_2d"){ if (mapname[0] == "3a"){ mapname[0] = "2d"; mapname[1] = "3a"; map[1] = map[0]; map[0] = PhaseEngine.newObj(2, "lv2_playfieldd"); map[0].setPos(16175, 4725); PhaseEngine.autoPhys(map[0]); triggerSetup(map[0]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "mid_3a"){ if (mapname[0] == "2d"){ mapname[0] = "3a"; mapname[1] = ""; PhaseEngine.deReg(map[0]); map[0] = map[1]; } else { if (mapname[1] == "3b"){ mapname[0] = "3a"; mapname[1] = ""; PhaseEngine.deReg(map[1]); }; }; } else { if (_arg1 == "right_3b"){ if (mapname[1] != "3b"){ mapname[0] = "3a"; mapname[1] = "3b"; map[1] = PhaseEngine.newObj(2, "lv3_playfieldb"); map[1].setPos(19100, 6125); _local2 = PhaseEngine.newObj(1, "lv3_backgroundb"); _local2.setPos(9700, 5000); map[1].children.push(_local2); PhaseEngine.autoPhys(map[1]); triggerSetup(map[1]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "left_3a"){ if (mapname[0] == "3b"){ mapname[0] = "3a"; mapname[1] = "3b"; map[1] = map[0]; map[0] = PhaseEngine.newObj(2, "lv3_playfielda"); map[0].setPos(13325, 6125); PhaseEngine.autoPhys(map[0]); _local2 = PhaseEngine.newObj(1, "lv3_backgrounda"); _local2.setPos(6600, 5000); map[0].children.push(_local2); triggerSetup(map[0]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "mid_3b"){ if (mapname[0] == "3a"){ mapname[0] = "3b"; mapname[1] = ""; PhaseEngine.deReg(map[0]); map[0] = map[1]; } else { if (mapname[1] == "3c"){ mapname[0] = "3b"; mapname[1] = ""; PhaseEngine.deReg(map[1]); }; }; } else { if (_arg1 == "right_3c"){ if (mapname[1] != "3c"){ mapname[0] = "3b"; mapname[1] = "3c"; map[1] = PhaseEngine.newObj(2, "lv3_playfieldc"); map[1].setPos(19100, 8825); _local2 = PhaseEngine.newObj(1, "lv3_backgroundc"); _local2.setPos(9700, 6900); map[1].children.push(_local2); PhaseEngine.autoPhys(map[1]); triggerSetup(map[1]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "left_3b"){ if (mapname[0] == "3c"){ mapname[0] = "3b"; mapname[1] = "3c"; map[1] = map[0]; map[0] = PhaseEngine.newObj(2, "lv3_playfieldb"); map[0].setPos(19100, 6125); PhaseEngine.autoPhys(map[0]); _local2 = PhaseEngine.newObj(1, "lv3_backgroundb"); _local2.setPos(9700, 5000); map[0].children.push(_local2); triggerSetup(map[0]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "mid_3c"){ if (mapname[0] == "3b"){ mapname[0] = "3c"; mapname[1] = ""; PhaseEngine.deReg(map[0]); map[0] = map[1]; } else { if (mapname[1] == "4a"){ mapname[0] = "3c"; mapname[1] = ""; PhaseEngine.deReg(map[1]); }; }; } else { if (_arg1 == "right_4a"){ if (mapname[1] != "4a"){ mapname[0] = "3c"; mapname[1] = "4a"; map[1] = PhaseEngine.newObj(2, "lv4_playfielda"); map[1].setPos(19100, 11850); PhaseEngine.autoPhys(map[1]); triggerSetup(map[1]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "mid_4a"){ if (mapname[0] == "3c"){ mapname[0] = "4a"; mapname[1] = ""; PhaseEngine.deReg(map[0]); map[0] = map[1]; }; } else { if (_arg1 == "right_4b"){ if (mapname[1] != "4b"){ mapname[0] = "4a"; mapname[1] = "4b"; map[1] = PhaseEngine.newObj(2, "lv4_playfieldb"); map[1].setPos(23025, 13800); lv4bg = PhaseEngine.newObj(1, "lv4_backgroundb"); lv4bg.setPos(12000, 8000); PhaseEngine.autoPhys(map[1]); triggerSetup(map[1]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "mid_4b"){ if (mapname[0] == "4a"){ mapname[0] = "4b"; mapname[1] = ""; PhaseEngine.deReg(map[0]); map[0] = map[1]; } else { if (mapname[1] == "4c"){ mapname[0] = "4b"; mapname[1] = ""; PhaseEngine.deReg(map[1]); }; }; } else { if (_arg1 == "right_4c"){ if (mapname[1] != "4c"){ mapname[0] = "4b"; mapname[1] = "4c"; map[1] = PhaseEngine.newObj(2, "lv4_playfieldc"); map[1].setPos(23025, 13800); PhaseEngine.autoPhys(map[1]); triggerSetup(map[1]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "left_4b"){ if (mapname[0] == "4c"){ mapname[0] = "4b"; mapname[1] = "4c"; map[1] = map[0]; map[0] = PhaseEngine.newObj(2, "lv4_playfieldb"); map[0].setPos(23025, 13800); PhaseEngine.autoPhys(map[0]); triggerSetup(map[0]); PhaseEngine.showPhys(false); refreshMother(); }; } else { if (_arg1 == "mid_4c"){ if (mapname[0] == "4b"){ mapname[0] = "4c"; mapname[1] = ""; PhaseEngine.deReg(map[0]); map[0] = map[1]; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; updateDeco(); } public function updateDeco(){ var _local1:*; for (_local1 in map) { if (map[_local1] != null){ map[_local1].mc.deco.visible = DFData.bWorld; }; }; } public function respawn(){ var _local1:*; player.bActive = true; player.setPosv(lastCheckPoint); player.vel.set(0, 0); player.img[0].visible = true; if (((((!((cpMap == ""))) && (!((cpMap == mapname[0]))))) && (!((cpMap == mapname[1]))))){ trace(("cpMap matches nothing: " + cpMap)); if (map[0] != null){ PhaseEngine.deReg(map[0]); }; if (map[1] != null){ PhaseEngine.deReg(map[1]); }; if (cpMap == "a"){ map[0] = PhaseEngine.newObj(2, "lv1_playfielda"); map[0].setPos(0, 0); _local1 = PhaseEngine.newObj(1, "lv1_backgrounda"); map[0].children.push(_local1); } else { if (cpMap == "b"){ map[0] = PhaseEngine.newObj(2, "lv1_playfieldb"); map[0].setPos(6150, 0); _local1 = PhaseEngine.newObj(1, "lv1_backgroundb"); _local1.setPos(3000, 0); map[0].children.push(_local1); } else { if (cpMap == "c"){ map[0] = PhaseEngine.newObj(2, "lv1_playfieldc"); map[0].setPos(12050, 0); _local1 = PhaseEngine.newObj(1, "lv1_backgroundc"); _local1.setPos(6000, 0); map[0].children.push(_local1); } else { if (cpMap == "2a"){ map[0] = PhaseEngine.newObj(2, "lv2_playfielda"); map[0].setPos(18300, 0); _local1 = PhaseEngine.newObj(1, "lv2_backgrounda"); _local1.setPos(9500, 0); map[0].children.push(_local1); } else { if (cpMap == "2b"){ map[0] = PhaseEngine.newObj(2, "lv2_playfieldb"); map[0].setPos(22500, 0); _local1 = PhaseEngine.newObj(1, "lv2_backgroundb"); _local1.setPos(12000, 0); map[0].children.push(_local1); } else { if (cpMap == "2c"){ map[0] = PhaseEngine.newObj(2, "lv2_playfieldc"); map[0].setPos(22500, 4725); } else { if (cpMap == "2d"){ map[0] = PhaseEngine.newObj(2, "lv2_playfieldd"); map[0].setPos(16175, 4725); } else { if (cpMap == "3a"){ map[0] = PhaseEngine.newObj(2, "lv3_playfielda"); map[0].setPos(13325, 6125); _local1 = PhaseEngine.newObj(1, "lv3_backgrounda"); _local1.setPos(6600, 5000); map[0].children.push(_local1); } else { if (cpMap == "3b"){ map[0] = PhaseEngine.newObj(2, "lv3_playfieldb"); map[0].setPos(19100, 6125); _local1 = PhaseEngine.newObj(1, "lv3_backgroundb"); _local1.setPos(9700, 5000); map[0].children.push(_local1); } else { if (cpMap == "3c"){ map[0] = PhaseEngine.newObj(2, "lv3_playfieldc"); map[0].setPos(19100, 8825); _local1 = PhaseEngine.newObj(1, "lv3_backgroundc"); _local1.setPos(9700, 6900); map[0].children.push(_local1); } else { if (cpMap == "4a"){ map[0] = PhaseEngine.newObj(2, "lv4_playfielda"); map[0].setPos(19100, 11850); } else { if (cpMap == "4b"){ map[0] = PhaseEngine.newObj(2, "lv4_playfieldb"); map[0].setPos(23025, 13800); } else { if (cpMap == "4c"){ map[0] = PhaseEngine.newObj(2, "lv4_playfieldc"); map[0].setPos(23025, 13800); }; }; }; }; }; }; }; }; }; }; }; }; }; mapname[0] = cpMap; PhaseEngine.autoPhys(map[0]); triggerSetup(map[0]); PhaseEngine.showPhys(false); if (mother != null){ refreshMother(); }; }; } public function loadHUD(){ if (hud != null){ return; }; hud = PhaseEngine.newUIObj("hud"); hud.dock("top"); hud.bDragOff = true; } public function loadFinale(){ var _local1:PEObj; foundHouse(5); if (totalParts == 22){ addScore("+10000 Perfect Scavenger", 10000); }; if (perfRun){ addScore("+50000 Perfect Survival", 50000); }; ass.clear(); ass.hide(); gameState = "finale"; if (hud != null){ hud.mc.visible = false; hudVis = false; }; PhaseEngine.deReg(map[0]); if (lv4bg != null){ PhaseEngine.deReg(lv4bg); }; map[0] = PhaseEngine.newObj(3, "lv_end"); PhaseEngine.autoPhys(map[0]); PhaseEngine.showPhys(false); if (totalParts < 12){ _local1 = PhaseEngine.newObj(2, "endweap_0"); } else { if (totalParts < 16){ _local1 = PhaseEngine.newObj(2, "endweap_1"); } else { if (totalParts < 22){ _local1 = PhaseEngine.newObj(2, "endweap_2"); } else { if (totalParts == 22){ _local1 = PhaseEngine.newObj(2, "endweap_3"); }; }; }; }; _local1.setPos(125.7, -0.5); map[0].children.push(_local1); player.vel.set(0, 0); player.setPos(50, -50); player.faceDir("r"); player.control("stop"); player.img[0].body.gotoAndPlay("stand"); mother.idle(); mother.setPos(1200, -1000); mother.offset.set(525, -350); tranState = "fadein"; blackscreen.mc.alpha = 1; blackscreen.mc.visible = true; } public function loadHardcoreOver(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; if (hud != null){ hud.mc.visible = false; hudVis = false; }; gameover = PhaseEngine.newUIObj("gameover"); gameover.mc.alpha = 0; _local1 = Math.floor((currentTime / 1000)); _local2 = Math.floor((_local1 / 60)); _local1 = (_local1 - (_local2 * 60)); if (_local2 < 10){ _local2 = String(("0" + _local2)); }; if (_local1 < 10){ _local1 = String(("0" + _local1)); }; finishScore = score; finishTime = Math.floor((currentTime / 1000)); finishParts = 0; DFGame.submitScore = finishScore; _local3 = 0; if (finishScore > 5000){ _local3++; }; if (finishScore > 10000){ _local3++; }; if (finishScore > 15000){ _local3++; }; if (finishTime < 1000){ _local3++; }; if (finishTime < 720){ _local3++; }; if (finishTime < 600){ _local3++; }; if (finishParts > 12){ _local3++; }; if (finishParts > 16){ _local3++; }; if (finishParts > 18){ _local3++; }; if (finishParts == 20){ _local3++; }; switch (_local3){ case 0: finishGrade = "F (MEATY)"; break; case 1: finishGrade = "D (UNCONSCIOUS)"; break; case 2: finishGrade = "C- (TERRIBLE)"; break; case 3: finishGrade = "C (PATHETIC)"; break; case 4: finishGrade = "C+ (SLACKER)"; break; case 5: finishGrade = "B- (MEDIOCRE)"; break; case 6: finishGrade = "B (PASSABLE)"; break; case 7: finishGrade = "B+ (ALMOST GOOD)"; break; case 8: finishGrade = "A- (IMPRESSIVE)"; break; case 9: finishGrade = "A (AWESOME)"; break; case 10: finishGrade = "A+ (ALMIGHTY)"; break; }; for each (_local4 in foundParts) { if (_local4){ finishParts++; }; }; gameover.mc.results.text = ((((((((("Final Score: " + finishScore) + "\nCompletion Time: ") + _local2) + ":") + _local1) + "\nParts Collected: ") + finishParts) + "\n\nOverall Grade: ") + finishGrade); gameover.bDragOff = true; gameState = "over"; } public function addPart(_arg1:DFPart){ totalParts++; player.inv.push(_arg1); PhaseEngine.playSound("partfound.wav", 0.8); } public function loadMother(){ if (mother != null){ return; }; mother = new DFMothership("mship_eraser"); mother.attachImage("mothership"); PhaseEngine.regObj(2, mother); mother.setProps(player.pos.x, (player.pos.y - 1000), 1, 1, 0); mother.setTarget(player); mother.mc.blendMode = "erase"; PhaseEngine.regObj(4, mother.hitsmoke); PhaseEngine.regObj(4, mother.explodesmoke); PhaseEngine.regObj(4, mother.bulletspark); mother.children.push(mother.hitsmoke); mother.children.push(mother.explodesmoke); mother.children.push(mother.bulletspark); } public function playGame(){ var _local1:*; ass.clear(); DFData.SOSave(); if (gameState == "pause"){ if ((((map.length > 0)) && (!((map[0] == null))))){ PhaseEngine.deReg(map[0]); }; if ((((map.length > 1)) && (!((map[1] == null))))){ PhaseEngine.deReg(map[1]); }; player.unpause(); player.vel.set(0, 0); }; menu.mc.visible = false; menu.mc.play_modes.visible = false; menu.mc.hardcore.visible = false; upper.mc.visible = false; _local1 = 0; while (_local1 < 100) { foundParts[_local1] = false; _local1++; }; DFGame.submitScore = 0; if (!DFData.bSkip){ cpMap = ""; loadTutorial(); startTutorial(); } else { cpMap = ""; loadLevel1(); startGame(); }; if (mother != null){ mother.unpause(true); mother.rank = 1; mother.countDown = 500; mother.offset.set(6000, -1500); mother.forceIdle = false; }; updateDeco(); ass.display.unpause(); } public function levelSwap(){ PhaseEngine.deReg(map[0]); if (swapTo == "tut_to_lv1"){ if (ass.display.q.length > 1){ ass.clear(); ass.tutorialCutOff(); }; loadLevel1(); respawn(); startGame(); } else { if (swapTo == "to_finale"){ if (ass.display.q.length > 1){ ass.clear(); }; loadFinale(); }; }; PhaseEngine.cpos = player.pos.copy(); PhaseEngine.showPhys(false); } public function level0shake(){ var child:*; var i:*; if (DFData.bShake){ PhaseEngine.camShake(5, 0.98); }; try { i = 0; while (i < 10000) { child = map[0].mc.getChildAt(i); if ((((child is col_circle)) && ((child.name == "debris")))){ rubble.spawnInstance(new Vect(child.x, child.y)); }; i = (i + 1); }; } catch(error:Error) { }; } public function loadPlayer(){ if (player != null){ return; }; player = new DFChar("col_circle", "circle"); player.attachImage("player_mc"); player.imgOffset.set(0, 25); PhaseEngine.regPhysObj(3, player); player.mc.visible = false; player.setProps(0, 0, 0.25, 0.5, 0); player.setAttrib(70, 1, 0, 0.1, 100); player.setState(true, false, true); player.respond = function (_arg1:String, _arg2:PEColResult, _arg3:PEPhysObj){ var _local4:uint; if (_arg1.indexOf("go") != -1){ if (_arg1.charAt(2) == "t"){ mother.offset.set(0, -375); mother.seek(); } else { if (_arg1.charAt(2) == "b"){ mother.offset.set(0, 375); mother.seek(); } else { if (_arg1.charAt(2) == "r"){ mother.offset.set(375, 0); mother.seek(); } else { if (_arg1.charAt(2) == "l"){ mother.offset.set(-375, 0); mother.seek(); }; }; }; }; } else { if (_arg1 == "safe"){ mother.offset.set(0, -1500); mother.idle(); showHUD(); } else { if (_arg1.indexOf("kill") != -1){ if (DFData.bShake){ PhaseEngine.camShake(6, 0.94); }; if (player.invul == 0){ dieblood.spawnInstance(player.pos); if (_arg1.charAt(4) == "l"){ PhaseEngine.playSound("laserhit.wav", 0.4); }; }; player.damage(1); } else { if (_arg1 == "cp"){ cpMap = mapname[0]; lastCheckPoint = _arg3.apos.copy(); } else { if (((((!((_arg1.indexOf("left") == -1))) || (!((_arg1.indexOf("mid") == -1))))) || (!((_arg1.indexOf("right") == -1))))){ seamlessLoad(_arg1); } else { if (_arg1.indexOf("part") != -1){ _arg3.bActive = false; _arg3.img[0].visible = false; addPart(DFPart(_arg3)); addScore("+100 Part Collected", 100); if (_arg1.charAt(5) == ""){ _local4 = uint(_arg1.charAt(4)); } else { _local4 = uint((_arg1.charAt(4) + _arg1.charAt(5))); }; foundParts[_local4] = true; } else { if (_arg1.indexOf("house") != -1){ timeOffSetting = true; chouse.set((_arg3.apos.x + (_arg3.sca.x * 50)), (_arg3.apos.y + (_arg3.sca.y * 50))); houseLock = true; foundHouse(int(_arg1.charAt(5))); if ((((DFData.mode == "easy")) || ((DFData.mode == "normal")))){ upper.mc.visible = true; upper.pos.set(50, 50); if (upper.mc.alpha < 0.92){ upper.mc.alpha = (upper.mc.alpha + 0.08); } else { upper.mc.alpha = 1; }; updateUpgrades(uint(_arg1.charAt(5))); }; } else { if (_arg1 == "grab"){ this.grabLedge(_arg3); } else { if (_arg1 == "pad"){ player.launch("u"); } else { if (_arg1 == "padr"){ player.launch("r"); } else { if (_arg1 == "padl"){ player.launch("l"); } else { if (_arg1 == "pushr"){ player.accel(1, 0); } else { if (_arg1 == "pushl"){ player.accel(-1, 0); } else { if (_arg1 == "endtut"){ swapTo = "tut_to_lv1"; tranState = "fadeout"; } else { if (_arg1 == "finale"){ swapTo = "to_finale"; tranState = "fadeout"; mother.state = "idle"; mother.countDown = 9999; } else { if (_arg1 == "fail"){ respawn(); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; player.tells.push("p"); player.playAnim("fall"); diegibs = new PEEmitter("body_part"); PhaseEngine.regObj(4, diegibs); diegibs.bClear = false; diegibs.bGrav = true; diegibs.lifeRange.set(60, 60); diegibs.spawnCount = 4; diegibs.spawnRate = 0; diegibs.spawnType = "radius"; diegibs.spawnArea.set(10, 20); diegibs.spawnOffset.set(0, -10); diegibs.startVelType = "center"; diegibs.startMultiplier.set(3, 10); diegibs.rotType = "vel"; diegibs.startScale.set(1, 2); dieblood = new PEEmitter("blood_drop"); PhaseEngine.regObj(4, dieblood); dieblood.bClear = false; dieblood.bGrav = true; dieblood.lifeRange.set(60, 60); dieblood.spawnCount = 25; dieblood.spawnRate = 0; dieblood.spawnType = "radius"; dieblood.spawnArea.set(25, 0); dieblood.spawnOffset.set(0, -25); dieblood.startVelType = "center"; dieblood.startMultiplier.set(1.5, 3); dieblood.startScale.set(0.5, 4); dieblood.constantAlpha = (-1 / 60); dust = new PEEmitter("dust_cloud"); PhaseEngine.regObj(4, dust); dust.bClear = false; dust.bGrav = false; dust.lifeRange.set(45, 45); dust.spawnCount = 0; dust.spawnRate = 0; dust.spawnOffset.set(0, 0); dust.startVel.set(-0.25, 0); dust.startVel2.set(0, 0.02); dust.startScale.set(0.1, 0.2); dust.constantScale.set(0.04, 0.04); dust.startAlpha.set(0.8, 0.8); dust.constantAlpha = (-0.8 / 40); wsdust = dust.spawnInstance(new Vect(player.pos.x, player.pos.y)); wsdust.bClear = false; slidesnd = PhaseEngine.newSoundObj("wallslide.wav"); slidesnd.setPos(0, 0); slidesnd.adjust(0, 1000, 10); slidesnd.play(99999); slidesnd.bClear = false; slidesnd.bPauseOnFade = true; slidesnd.snd.infLoop = true; bleed = new PEEmitter("blood_drop"); PhaseEngine.regObj(2, bleed); bleed.bGrav = true; bleed.lifeRange.set(60, 60); bleed.spawnCount = 0; bleed.spawnRate = 0; bleed.spawnType = "box"; bleed.spawnArea.set(10, 10); bleed.spawnOffset.set(0, 0); bleed.startVel.set(-1, -0.5); bleed.startVel2.set(1, 0.25); bleed.startScale.set(0.75, 2); bleed.constantAlpha = (-1 / 60); bleed.bClear = false; hurtbleed = bleed.spawnInstance(player.pos); hurtbleed.bClear = false; ctar = player.pos.copy(); cacc = player.pos.copy(); } public function trackCamera(){ var _local1:*; if (!houseLock){ _local1 = player.pos.addv(player.vel.multv(new Vect(20, 5))); ctar = ctar.addv(_local1.subv(ctar).mult(0.15)); if (((PhaseEngine.keyHeld(37)) || (PhaseEngine.keyHeld(65)))){ ctar.x = (ctar.x - 12); }; if (((PhaseEngine.keyHeld(39)) || (PhaseEngine.keyHeld(68)))){ ctar.x = (ctar.x + 12); }; if (((((PhaseEngine.keyHeld(38)) || (PhaseEngine.keyHeld(32)))) || (PhaseEngine.keyHeld(87)))){ ctar.y = (ctar.y - 6); }; if (((PhaseEngine.keyHeld(40)) || (PhaseEngine.keyHeld(83)))){ ctar.y = (ctar.y + 12); }; } else { ctar = chouse.copy(); houseLock = false; }; PhaseEngine.cpos = PhaseEngine.cpos.addv(ctar.subv(PhaseEngine.cpos).mult(0.15)); PhaseEngine.cam(PhaseEngine.cpos, PhaseEngine.czoom); } public function setCheckPoint(_arg1:Vect){ lastCheckPoint = _arg1.copy(); } public function applyUpgrades(){ if (DFData.mode == "easy"){ if (DFData.savee.life[0]){ buyUpgrade("l"); }; if (DFData.savee.life[1]){ buyUpgrade("l"); }; if (DFData.savee.life[2]){ buyUpgrade("l"); }; if (DFData.savee.speed[0]){ buyUpgrade("s"); }; if (DFData.savee.speed[1]){ buyUpgrade("s"); }; if (DFData.savee.speed[2]){ buyUpgrade("s"); }; if (DFData.savee.height[0]){ buyUpgrade("h"); }; if (DFData.savee.height[1]){ buyUpgrade("h"); }; if (DFData.savee.height[2]){ buyUpgrade("h"); }; if (DFData.savee.extra[0]){ player.sca = player.sca.mult(0.6); player.img[0].scaleX = (player.img[0].scaleX * 0.6); player.img[0].scaleY = (player.img[0].scaleY * 0.6); player.imgOffset = player.imgOffset.mult(0.6); }; if (DFData.savee.extra[1]){ gameRef.player.bCanDoubleJump = true; }; } else { if (DFData.mode == "normal"){ if (DFData.saven.life[0]){ buyUpgrade("l"); }; if (DFData.saven.life[1]){ buyUpgrade("l"); }; if (DFData.saven.life[2]){ buyUpgrade("l"); }; if (DFData.saven.speed[0]){ buyUpgrade("s"); }; if (DFData.saven.speed[1]){ buyUpgrade("s"); }; if (DFData.saven.speed[2]){ buyUpgrade("s"); }; if (DFData.saven.height[0]){ buyUpgrade("h"); }; if (DFData.saven.height[1]){ buyUpgrade("h"); }; if (DFData.saven.height[2]){ buyUpgrade("h"); }; if (DFData.saven.extra[0]){ player.sca = player.sca.mult(0.6); player.img[0].scaleX = (player.img[0].scaleX * 0.6); player.img[0].scaleY = (player.img[0].scaleY * 0.6); player.imgOffset = player.imgOffset.mult(0.6); }; if (DFData.saven.extra[1]){ gameRef.player.bCanDoubleJump = true; }; }; }; } public function addScore(_arg1:String, _arg2:uint){ player.addMsg(_arg1); score = (score + _arg2); showHUD(); } public function screenFades(){ if (tranState == "fadeout"){ blackscreen.mc.visible = true; blackscreen.mc.alpha = (blackscreen.mc.alpha + (1 / 60)); if (blackscreen.mc.alpha >= 1){ blackscreen.mc.alpha = 1; tranState = "black"; tranTime = 0; levelSwap(); }; } else { if (tranState == "black"){ tranTime = (tranTime + 1); if (tranTime > 30){ tranTime = 0; tranState = "fadein"; }; } else { if (tranState == "fadein"){ blackscreen.mc.alpha = (blackscreen.mc.alpha - (1 / 60)); if (blackscreen.mc.alpha <= 0){ blackscreen.mc.alpha = 0; blackscreen.mc.visible = false; tranState = ""; }; }; }; }; } public function loadTutorial(){ map = new Array(); map.push(PhaseEngine.newObj(2, "lv0_playfield")); map[0].children.push(PhaseEngine.newObj(1, "lv0_background")); PhaseEngine.autoPhys(map[0]); rubble = new PEEmitter("rock"); PhaseEngine.regObj(4, rubble); rubble.bGrav = true; rubble.lifeRange.set(120, 120); rubble.spawnCount = 3; rubble.spawnRate = 0; rubble.spawnType = "box"; rubble.spawnArea.set(50, 50); rubble.startScale.set(0.1, 1); rubble.startVel.set(-2, -2); rubble.startVel2.set(2, 0); map[0].children.push(rubble); setCheckPoint(new Vect(map[0].mc.spawn.x, map[0].mc.spawn.y)); triggerSetup(map[0]); loadPlayer(); respawn(); if (mother != null){ unloadMother(); }; if (hud != null){ PhaseEngine.deReg(hud); hud = null; }; ass.clear(); ass.tutorialTaunt(); tranState = "fadein"; PhaseEngine.showPhys(false); PhaseEngine.stage.focus = PhaseEngine.stage; blackscreen.mc.alpha = 1; blackscreen.mc.visible = true; } public function loadMenu(){ var playEasy:Function; var playNormal:Function; var playPure:Function; var playHardcore:Function; playEasy = function (_arg1:Event){ DFData.mode = "easy"; playGame(); player.reset(); player.health = (player.maxhealth = 4); DFData.SOLoadChar("easy"); applyUpgrades(); }; playNormal = function (_arg1:Event){ DFData.mode = "normal"; playGame(); player.reset(); DFData.SOLoadChar("normal"); applyUpgrades(); }; playPure = function (_arg1:Event){ DFData.mode = "pure"; playGame(); player.reset(); }; playHardcore = function (_arg1:Event){ DFData.mode = "hardcore"; playGame(); player.reset(); }; gameState = "mainmenu"; menu = PhaseEngine.newUIObj("main_menu"); menu.bDragOff = true; DFData.SOLoad(); PESoundScape.musicvol = DFData.volMusic; PESoundScape.effectvol = DFData.volEffects; menu.mc.playtext.mouseEnabled = false; menu.mc.pausetext.mouseEnabled = false; if (DFData.bSkip){ menu.mc.play_modes.cbSkip.gotoAndStop("checked"); } else { menu.mc.play_modes.cbSkip.gotoAndStop("unchecked"); }; PhaseEngine.stage.quality = DFData.qual; if (DFData.bWorld){ menu.mc.opvideo.cbWorld.gotoAndStop("checked"); } else { menu.mc.opvideo.cbWorld.gotoAndStop("unchecked"); }; if (DFData.bPara){ menu.mc.opvideo.cbPara.gotoAndStop("checked"); } else { menu.mc.opvideo.cbPara.gotoAndStop("unchecked"); }; if (DFData.bShake){ menu.mc.opvideo.cbShake.gotoAndStop("checked"); } else { menu.mc.opvideo.cbShake.gotoAndStop("unchecked"); }; if (DFData.bDust){ menu.mc.opvideo.cbDust.gotoAndStop("checked"); } else { menu.mc.opvideo.cbDust.gotoAndStop("unchecked"); }; if (DFData.bSweat){ menu.mc.opvideo.cbSweat.gotoAndStop("checked"); } else { menu.mc.opvideo.cbSweat.gotoAndStop("unchecked"); }; if (DFData.bFlames){ menu.mc.opvideo.cbFlames.gotoAndStop("checked"); } else { menu.mc.opvideo.cbFlames.gotoAndStop("unchecked"); }; if (DFData.bSparks){ menu.mc.opvideo.cbSparks.gotoAndStop("checked"); } else { menu.mc.opvideo.cbSparks.gotoAndStop("unchecked"); }; if (DFData.bBombs){ menu.mc.opvideo.cbBombs.gotoAndStop("checked"); } else { menu.mc.opvideo.cbBombs.gotoAndStop("unchecked"); }; menu.mc.opaudio.master.slider.handle.x = (DFData.volMaster * 100); menu.mc.opaudio.music.slider.handle.x = (DFData.volMusic * 100); menu.mc.opaudio.effects.slider.handle.x = (DFData.volEffects * 100); menu.mc.opaudio.motor.slider.handle.x = (DFData.volMotor * 100); menu.mc.opaudio.master.val = DFData.volMaster; menu.mc.opaudio.music.val = DFData.volMusic; menu.mc.opaudio.effects.val = DFData.volEffects; menu.mc.opaudio.motor.val = DFData.volMotor; menu.mc.play_modes.sbEasy.addEventListener(MouseEvent.CLICK, playEasy); menu.mc.play_modes.sbNormal.addEventListener(MouseEvent.CLICK, playNormal); menu.mc.play_modes.sbPure.addEventListener(MouseEvent.CLICK, playPure); menu.mc.hardcore.sbPlay.addEventListener(MouseEvent.CLICK, playHardcore); } public function refreshMother(){ var _local1:*; PhaseEngine.planes[2].blendMode = "layer"; PhaseEngine.planes[2].removeChild(mother.mc); PhaseEngine.planes[2].removeChild(mother.img[0]); PhaseEngine.planes[2].addChild(mother.mc); PhaseEngine.planes[2].addChild(mother.img[0]); mother.mc.blendMode = "erase"; for (_local1 in mother.bombs) { PhaseEngine.planes[2].removeChild(mother.bombs[_local1].img[0]); PhaseEngine.planes[2].removeChild(mother.bombs[_local1].img[1]); PhaseEngine.planes[2].addChild(mother.bombs[_local1].img[0]); PhaseEngine.planes[2].addChild(mother.bombs[_local1].img[1]); mother.bombs[_local1].img[0].blendMode = "erase"; }; } public function death(){ var _local1:*; ass.deathTaunt(); showHUD(); respawnTime = 2000; deadTime = getTimer(); player.bActive = false; player.vel.set(0, 0); player.img[0].visible = false; player.health = player.maxhealth; diegibs.spawnInstance(player.pos); dieblood.spawnInstance(player.pos); gameState = "dead"; tripDeaths++; cleanTrip = false; dodges = (dodges - 1); perfRun = false; _local1 = 0; while (_local1 < player.inv.length) { player.inv[_local1].clean = false; _local1++; }; mother.rank = (mother.rank - mother.derank); mother.derank = 0.5; if (mother.rank < 1){ mother.rank = 1; }; if (DFData.mode == "hardcore"){ blackscreen.mc.visible = true; }; } public function triggerSetup(_arg1:PEObj){ var child:*; var i:*; var trig:*; var partnum:uint; var pa:*; var mp = _arg1; try { i = 0; while (i < 10000) { child = mp.mc.getChildAt(i); if ((child is col_vol)){ trig = PhaseEngine.newPhysVol(2, child); trig.tells.push(child.name); if (child.name == "grab"){ trig.sca.y = 2; trig.bCharOnly = true; }; trig.contain.push(mp); mp.children.push(trig); } else { if ((child is col_circle)){ child.visible = false; } else { if ((child is DFPart_Clip)){ if (child.name.charAt(5) == ""){ partnum = child.name.charAt(4); } else { partnum = (child.name.charAt(4) + child.name.charAt(5)); }; if (!foundParts[partnum]){ pa = new DFPart(child); pa.attachImage("partimg"); pa.tells.push(child.name); pa.contain.push(mp); PhaseEngine.regPhysObj(2, pa, true); mp.children.push(pa); } else { child.visible = false; }; }; }; }; i = (i + 1); }; } catch(error:Error) { }; } public function startGame(){ startTime = getTimer(); currentTime = 0; foundTime = startTime; offsetTime = 0; score = 0; gameState = "game"; cpMap = ""; tripDeaths = 0; cleanTrip = true; dodges = 0; dodgeNovice = false; dodgeAmateur = false; dodgeExpert = false; totalParts = 0; perfRun = true; reachedHouse = new Array(); reachedHouse.push(false); reachedHouse.push(false); if (sky == null){ sky = PhaseEngine.newObj(0, "bg_sky"); }; loadHUD(); gmus.play(99999); gmus.fade(0.01, -1); mmus.fade(-0.025, mmus.fadePhase); } public function unloadMother(){ PhaseEngine.deReg(mother); mother = null; } public function loadLevel1(){ mapname = new Array(); map = new Array(); map.push(PhaseEngine.newObj(2, "lv1_playfielda")); PhaseEngine.autoPhys(map[0]); map[0].children.push(PhaseEngine.newObj(1, "lv1_backgrounda")); mapname.push("a"); setCheckPoint(new Vect(map[0].mc.spawn.x, map[0].mc.spawn.y).addv(map[0].pos)); triggerSetup(map[0]); PhaseEngine.planes[2].blendMode = "layer"; mapname.push(""); map.push(null); loadPlayer(); respawn(); player.inv = new Array(); loadMother(); tranState = "black"; PhaseEngine.showPhys(false); PhaseEngine.stage.focus = PhaseEngine.stage; blackscreen.mc.alpha = 1; blackscreen.mc.visible = true; if (hud != null){ hud.mc.visible = true; hudTimer = 200; hudVis = true; }; } public function playerControls(){ if (gameState == "finale"){ return; }; player.clearCommands(); if (((((PhaseEngine.keyTap(38)) || (PhaseEngine.keyTap(32)))) || (PhaseEngine.keyTap(87)))){ player.control("jump"); }; if (((((PhaseEngine.keyHeld(38)) || (PhaseEngine.keyHeld(32)))) || (PhaseEngine.keyHeld(87)))){ player.control("boost"); } else { player.lastJump = 0; }; if (((PhaseEngine.keyHeld(37)) || (PhaseEngine.keyHeld(65)))){ player.control("move", "l"); } else { if (((PhaseEngine.keyHeld(39)) || (PhaseEngine.keyHeld(68)))){ player.control("move", "r"); } else { if (((((((PhaseEngine.keyReleased(37)) || (PhaseEngine.keyReleased(39)))) || (PhaseEngine.keyReleased(65)))) || (PhaseEngine.keyReleased(68)))){ player.control("stop"); }; }; }; if (((PhaseEngine.keyHeld(40)) || (PhaseEngine.keyHeld(83)))){ player.accel(0, 0.1); }; if (PhaseEngine.keyTap(27)){ prePauseState = gameState; gameState = "pause"; menu.mc.visible = true; menu.mc.playtext.text = "New Game"; menu.mc.pausetext.text = "Press 'Escape' to Resume Play."; menu.mc.play_modes.visible = false; upper.mc.visible = false; if (hud != null){ hud.mc.visible = false; }; if (mother != null){ mother.pause(true); }; player.pause(); ass.display.pause(); gmus.fade(-0.025, gmus.fadePhase); mmus.fade(0.025, mmus.fadePhase); }; } public function showHUD(){ hudVis = true; hudTimer = 200; } public function updateUpgrades(_arg1:uint){ if (DFData.mode == "easy"){ upper.mc.po.text = ("Parts Owned: " + DFData.savee.parts); upper.mc.l1.visible = !(DFData.savee.life[0]); upper.mc.l2.visible = !(DFData.savee.life[1]); upper.mc.l3.visible = !(DFData.savee.life[2]); upper.mc.s1.visible = !(DFData.savee.speed[0]); upper.mc.s2.visible = !(DFData.savee.speed[1]); upper.mc.s3.visible = !(DFData.savee.speed[2]); upper.mc.h1.visible = !(DFData.savee.height[0]); upper.mc.h2.visible = !(DFData.savee.height[1]); upper.mc.h3.visible = !(DFData.savee.height[2]); upper.mc.ex1.visible = !(DFData.savee.extra[0]); upper.mc.ex2.visible = !(DFData.savee.extra[1]); upper.mc.ex3.visible = !(DFData.savee.extra[2]); if (DFData.savee.extra[2]){ upper.mc.sec.visible = true; upper.mc.sec.alpha = 1; } else { upper.mc.sec.visible = false; upper.mc.sec.alpha = 0; }; } else { if (DFData.mode == "normal"){ upper.mc.po.text = ("Parts Owned: " + DFData.saven.parts); upper.mc.l1.visible = !(DFData.saven.life[0]); upper.mc.l2.visible = !(DFData.saven.life[1]); upper.mc.l3.visible = !(DFData.saven.life[2]); upper.mc.s1.visible = !(DFData.saven.speed[0]); upper.mc.s2.visible = !(DFData.saven.speed[1]); upper.mc.s3.visible = !(DFData.saven.speed[2]); upper.mc.h1.visible = !(DFData.saven.height[0]); upper.mc.h2.visible = !(DFData.saven.height[1]); upper.mc.h3.visible = !(DFData.saven.height[2]); upper.mc.ex1.visible = !(DFData.saven.extra[0]); upper.mc.ex2.visible = !(DFData.saven.extra[1]); upper.mc.ex3.visible = !(DFData.saven.extra[2]); if (DFData.saven.extra[2]){ upper.mc.sec.visible = true; upper.mc.sec.alpha = 1; } else { upper.mc.sec.visible = false; upper.mc.sec.alpha = 0; }; }; }; if (_arg1 == 1){ upper.mc.pf.text = (("Parts Found: " + totalParts) + "/1"); } else { if (_arg1 == 2){ upper.mc.pf.text = (("Parts Found: " + totalParts) + "/7"); } else { if (_arg1 == 3){ upper.mc.pf.text = (("Parts Found: " + totalParts) + "/14"); } else { if (_arg1 == 4){ upper.mc.pf.text = (("Parts Found: " + totalParts) + "/18"); }; }; }; }; } public function foundHouse(_arg1:uint){ var _local2:*; var _local3:*; var _local4:*; if (reachedHouse[_arg1] != true){ reachedHouse[_arg1] = true; addScore("+1000 Found Safehouse", 1000); if (cleanTrip){ addScore("+1000 Clean Trip", 1000); }; cleanTrip = true; _local3 = Math.round(((getTimer() - foundTime) / 1000)); _local4 = (1000 - (_local3 * 2)); if (_local4 > 0){ addScore((("+" + _local4) + " Speed Bonus"), _local4); foundTime = getTimer(); }; _local4 = (1000 - (tripDeaths * 100)); if (_local4 > 0){ addScore((("+" + _local4) + " Survival Bonus"), _local4); }; tripDeaths = 0; ass.houseTaunt(); }; _local2 = 0; while (_local2 < player.inv.length) { if (DFData.mode == "easy"){ DFData.savee.parts++; } else { if (DFData.mode == "normal"){ DFData.saven.parts++; }; }; addScore("+100 Part Delivered", 100); if (player.inv[_local2].clean){ addScore("+25 Clean Delivery", 10); }; _local2++; }; if (player.inv.length > 0){ PhaseEngine.playSound("partcollected.wav", 0.5); }; player.inv = new Array(); } public function update(){ var _local1:*; var _local2:*; if (gameState == "mainmenu"){ return; }; if (timeOffSetting){ offsetTime = (offsetTime + (getTimer() - lastTime)); timeOffSetting = false; }; lastTime = getTimer(); currentTime = ((lastTime - startTime) - offsetTime); ass.update(); if (adShown > 0){ adShown--; }; hudicon.mc.visible = false; if (gameState == "tutorial"){ screenFades(); hudicon.mc.visible = true; hudicon.pos.y = ass.commobj.pos.y; hudicon.mc.alpha = ((hudicon.pos.y - 500) / 170); hudicon.pos.y = (hudicon.pos.y + ((1 - hudicon.mc.alpha) * 50)); shakeChance--; if (PhaseEngine.rand(0, shakeChance, true) == PhaseEngine.rand(0, shakeChance, true)){ shakeChance = 1000; level0shake(); }; trackCamera(); playerControls(); playerActions(); } else { if (gameState == "game"){ screenFades(); hudicon.mc.visible = true; hudicon.pos.y = ass.commobj.pos.y; hudicon.mc.alpha = ((hudicon.pos.y - 500) / 170); hudicon.pos.y = (hudicon.pos.y + ((1 - hudicon.mc.alpha) * 50)); if (mother.attacked){ dodges = (dodges + 1); mother.attacked = false; if ((((dodges == 10)) && (!(dodgeNovice)))){ addScore("+100 Dodge Novice", 100); dodgeNovice = true; }; if ((((dodges == 50)) && (!(dodgeAmateur)))){ addScore("+500 Dodge Amateur", 500); dodgeAmateur = true; }; if ((((dodges == 100)) && (!(dodgeExpert)))){ addScore("+1000 Dodge Expert", 1000); dodgeExpert = true; }; }; if (mother.rankup){ showHUD(); mother.rankup = false; }; _local1 = Math.floor((currentTime / 1000)); _local2 = Math.floor((_local1 / 60)); _local1 = (_local1 - (_local2 * 60)); if (_local2 < 10){ _local2 = String(("0" + _local2)); }; if (_local1 < 10){ _local1 = String(("0" + _local1)); }; hud.mc.time.text = ((("Time: " + _local2) + ":") + _local1); hud.mc.rank.text = ("Danger: " + Math.floor(mother.rank)); hud.mc.score.text = ("Score: " + score); if (hudTimer > 0){ hudTimer--; if (hudTimer == 0){ hudVis = false; }; }; if (((hudVis) && ((hud.pos.y < 0)))){ hud.shiftPos(0, 1); } else { if (((!(hudVis)) && ((hud.pos.y > -40)))){ hud.shiftPos(0, -1); }; }; ass.miscTaunt(); if (upper.mc.visible){ upper.mc.alpha = (upper.mc.alpha - 0.04); if (upper.mc.alpha <= 0){ upper.mc.visible = false; }; }; trackCamera(); playerControls(); playerActions(); } else { if (gameState == "pause"){ timeOffSetting = true; player.control("stop"); trackCamera(); playerActions(); if (PhaseEngine.keyTap(27)){ gameState = prePauseState; menu.mc.visible = false; menu.mc.playtext.text = "Play"; menu.mc.pausetext.text = ""; if (upper.mc.alpha > 0){ upper.mc.visible = true; }; if (hud != null){ hud.mc.visible = true; }; if (mother != null){ mother.unpause(true); }; player.unpause(); updateDeco(); DFData.SOSave(); ass.display.unpause(); gmus.fade(0.025, gmus.fadePhase); if (gameState != "tutorial"){ mmus.fade(-0.025, mmus.fadePhase); }; }; } else { if (gameState == "ad"){ timeOffSetting = true; if ((((ad.mc.currentFrame == 2)) || (PhaseEngine.keyTap(13)))){ PhaseEngine.deReg(adTarget); PhaseEngine.deReg(ad); gameState = "game"; }; trackCamera(); playerActions(); mother.offset.set(0, -1500); if (ad.mc.bg.currentFrame == 1){ playerControls(); ad.mc.bg.alpha = 0; } else { ad.mc.bg.alpha = 1; player.friction = player.frictionStop; player.control("stop"); }; } else { if (gameState == "dead"){ if (DFData.mode != "hardcore"){ if ((getTimer() - deadTime) > respawnTime){ respawn(); gameState = "game"; }; trackCamera(); playerControls(); playerActions(); } else { mother.forceIdle = true; blackscreen.mc.alpha = (blackscreen.mc.alpha + (1 / 60)); if ((((blackscreen.mc.alpha >= 1)) && (!(menu.mc.visible)))){ gmus.fade(-0.025, gmus.fadePhase); mmus.fade(0.025, mmus.fadePhase); loadHardcoreOver(); if (hud != null){ hud.mc.visible = false; }; if ((((map.length > 0)) && (!((map[0] == null))))){ PhaseEngine.deReg(map[0]); }; if ((((map.length > 1)) && (!((map[1] == null))))){ PhaseEngine.deReg(map[1]); }; }; }; } else { if (gameState == "finale"){ gmus.fade(-0.025, gmus.fadePhase); mmus.fade(0.025, mmus.fadePhase); timeOffSetting = true; PhaseEngine.cam(new Vect(300, -250), 0.8); screenFades(); } else { if (gameState == "over"){ if (gamedone != null){ gamedone.mc.alpha = (gamedone.mc.alpha + 0.02); }; if (gameover != null){ gameover.mc.alpha = (gameover.mc.alpha + 0.02); }; }; }; }; }; }; }; }; } public function playerActions(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; if (gameState == "finale"){ return; }; if (player.health <= 0){ death(); } else { if (((DFData.bSweat) && ((player.health == 1)))){ bleed.spawnRate = PhaseEngine.rand(8, 16, true); hurtbleed.setPosv(player.pos); } else { bleed.spawnRate = 0; }; }; _local1 = 0; while (_local1 < player.actions.length) { _local2 = player.actions[_local1]; switch (_local2){ case "land": player.playAnim("stand"); break; case "rland": player.playAnim("fall2run"); break; case "quickland": player.playAnim("run"); break; case "rturnl": player.playAnim("rturn"); player.faceDir("l"); break; case "rturnr": player.playAnim("rturn"); player.faceDir("r"); break; case "fturnl": player.playAnim("fturn"); player.faceDir("l"); break; case "fturnr": player.playAnim("fturn"); player.faceDir("r"); break; case "jump": player.playAnim("jump"); break; case "fall": player.playAnim("fall"); break; case "wjumpr": player.playAnim("wjump"); player.faceDir("r"); break; case "wjumpl": player.playAnim("wjump"); player.faceDir("l"); break; case "wslider": player.playAnim("wslide"); player.faceDir("r"); break; case "wslidel": player.playAnim("wslide"); player.faceDir("l"); break; case "startrun": player.playAnim("run"); break; case "stoprun": player.playAnim("run2stand"); break; case "ledgepopl": player.faceDir("l"); player.playAnim("ledgepop"); break; case "ledgepopr": player.faceDir("r"); player.playAnim("ledgepop"); break; }; _local1++; }; player.actions = new Array(); if (((!((player.state == "wslide"))) || (!((player.grabPoint == null))))){ slidesnd.adjust((slidesnd.vol - 0.1), 1000, 1000); if (slidesnd.vol < 0){ slidesnd.vol = 0; }; dust.spawnRate = 0; } else { if (DFData.bDust){ dust.spawnRate = 1; }; if (player.wallSide == "r"){ _local3 = new Vect(-12, 25); _local3.rotate(player.img[0].rotation); wsdust.setPos((player.pos.x + _local3.x), (player.pos.y + _local3.y)); dust.startVel.set(0, 0); dust.startVel2.set(0.25, 0.02); slidesnd.setPos((player.pos.x - 5), player.pos.y); _local4 = (Math.abs(player.vel.y) * 0.05); if (_local4 > 0.4){ _local4 = 0.4; }; slidesnd.adjust(_local4, 1000, 100); }; if (player.wallSide == "l"){ _local3 = new Vect(12, 25); _local3.rotate(player.img[0].rotation); wsdust.setPos((player.pos.x + _local3.x), (player.pos.y + _local3.y)); dust.startVel.set(-0.25, 0); dust.startVel2.set(0, 0.02); slidesnd.setPos((player.pos.x + 5), player.pos.y); _local4 = (Math.abs(player.vel.y) * 0.05); if (_local4 > 0.4){ _local4 = 0.4; }; slidesnd.adjust(_local4, 1000, 100); }; }; } public function startTutorial(){ startTime = 0; currentTime = 0; score = 0; shakeChance = 100; gameState = "tutorial"; tranState = "fadein"; cpMap = ""; if (sky == null){ sky = PhaseEngine.newObj(0, "bg_sky"); }; gmus.fade(-0.025, gmus.fadePhase); mmus.fade(0.025, mmus.fadePhase); } public static function finaleMotherLaserStrike1(){ gameRef.mother.accel(25, -10); gameRef.mother.explodesmoke.spawnInstance(new Vect(500, -400)); gameRef.mother.explodesmoke.spawnInstance(new Vect(600, -500)); gameRef.mother.explodesmoke.spawnInstance(new Vect(550, -300)); gameRef.mother.explodesmoke.spawnInstance(new Vect(450, -550)); } public static function finaleMotherLaserStrike2(){ gameRef.mother.accel(5, -15); gameRef.mother.explodesmoke.spawnInstance(new Vect(550, -450)); gameRef.mother.explodesmoke.spawnInstance(new Vect(700, -475)); gameRef.mother.explodesmoke.spawnInstance(new Vect(650, -350)); gameRef.mother.explodesmoke.spawnInstance(new Vect(600, -400)); } public static function finaleMotherLaserStrike3(){ gameRef.mother.accel(35, -10); gameRef.mother.explodesmoke.spawnInstance(new Vect(550, -450)); gameRef.mother.explodesmoke.spawnInstance(new Vect(700, -475)); gameRef.mother.explodesmoke.spawnInstance(new Vect(650, -350)); gameRef.mother.explodesmoke.spawnInstance(new Vect(600, -400)); gameRef.mother.explodesmoke.spawnInstance(new Vect(500, -400)); gameRef.mother.explodesmoke.spawnInstance(new Vect(600, -500)); gameRef.mother.explodesmoke.spawnInstance(new Vect(550, -300)); gameRef.mother.explodesmoke.spawnInstance(new Vect(450, -550)); gameRef.mother.explodesmoke.spawnInstance(new Vect(700, -400)); gameRef.mother.explodesmoke.spawnInstance(new Vect(650, -500)); gameRef.mother.explodesmoke.spawnInstance(new Vect(650, -300)); gameRef.mother.explodesmoke.spawnInstance(new Vect(700, -550)); } public static function finaleFade(){ var _local1:*; var _local2:*; var _local3:*; gameRef.gamedone = PhaseEngine.newUIObj("gamedone"); gameRef.gamedone.mc.alpha = 0; if (gameRef.totalParts < 12){ gameRef.gamedone.mc.ass.text = "Thank you for failing. Would you like to kill yourself now or let me do it?"; } else { if (gameRef.totalParts < 16){ gameRef.gamedone.mc.ass.text = "Oh look, a dent. The pinnacle of meatbag accomplishment. I'll just go die now."; } else { if (gameRef.totalParts < 22){ gameRef.gamedone.mc.ass.text = "If you were not a meatbag I would respect you for this."; } else { if (gameRef.totalParts == 22){ gameRef.gamedone.mc.ass.text = "I think I just short my circuits. That was amazing. I forgive you for being a meatbag."; }; }; }; }; _local1 = Math.floor((gameRef.currentTime / 1000)); _local2 = Math.floor((_local1 / 60)); _local1 = (_local1 - (_local2 * 60)); if (_local2 < 10){ _local2 = String(("0" + _local2)); }; if (_local1 < 10){ _local1 = String(("0" + _local1)); }; gameRef.finishScore = gameRef.score; gameRef.finishTime = Math.floor((gameRef.currentTime / 1000)); gameRef.finishParts = gameRef.totalParts; DFGame.submitScore = gameRef.finishScore; _local3 = 0; if (gameRef.finishScore > 10000){ _local3++; }; if (gameRef.finishScore > 20000){ _local3++; }; if (gameRef.finishScore > 30000){ _local3++; }; if (gameRef.finishTime < 1000){ _local3++; }; if (gameRef.finishTime < 720){ _local3++; }; if (gameRef.finishTime < 600){ _local3++; }; if (gameRef.finishParts > 12){ _local3++; }; if (gameRef.finishParts > 16){ _local3++; }; if (gameRef.finishParts > 19){ _local3++; }; if (gameRef.finishParts == 22){ _local3++; }; switch (_local3){ case 0: gameRef.finishGrade = "F (MEATY)"; break; case 1: gameRef.finishGrade = "D (UNCONSCIOUS)"; break; case 2: gameRef.finishGrade = "C- (TERRIBLE)"; break; case 3: gameRef.finishGrade = "C (PATHETIC)"; break; case 4: gameRef.finishGrade = "C+ (SLACKER)"; break; case 5: gameRef.finishGrade = "B- (MEDIOCRE)"; break; case 6: gameRef.finishGrade = "B (PASSABLE)"; break; case 7: gameRef.finishGrade = "B+ (ALMOST GOOD)"; break; case 8: gameRef.finishGrade = "A- (IMPRESSIVE)"; break; case 9: gameRef.finishGrade = "A (AWESOME)"; break; case 10: gameRef.finishGrade = "A+ (ALMIGHTY)"; break; }; gameRef.gamedone.mc.results.text = (((((((((("Final Score: " + gameRef.finishScore) + "\nCompletion Time: ") + _local2) + ":") + _local1) + "\nParts Collected: ") + gameRef.finishParts) + "/22") + "\n\nOverall Grade: ") + gameRef.finishGrade); gameRef.gamedone.bDragOff = true; gameRef.gameState = "over"; if ((((DFData.mode == "pure")) || ((DFData.mode == "hardcore")))){ gameRef.gamedone.mc.savetext.visible = false; }; DFData.SOSaveChar(DFData.mode); } public static function loadKing_Score(_arg1:int){ KingAPI.submitScore(_arg1); } public static function hardcoreReturn(){ PhaseEngine.deReg(gameRef.gameover); gameRef.gameover = null; gameRef.menu.mc.visible = true; gameRef.menu.mc.playtext.text = "New Game"; gameRef.menu.mc.pausetext.text = ""; gameRef.upper.mc.visible = false; if (gameRef.hud != null){ gameRef.hud.mc.visible = false; }; if ((((gameRef.map.length > 0)) && (!((gameRef.map[0] == null))))){ PhaseEngine.deReg(gameRef.map[0]); }; if ((((gameRef.map.length > 1)) && (!((gameRef.map[1] == null))))){ PhaseEngine.deReg(gameRef.map[1]); }; gameRef.mother.motorsound.fade(-2); } public static function loadKing_MainMenu(){ KingAPI.openSignLink(); } public static function finaleCleanUp(){ var _local1:*; if (gameRef.mis != null){ for (_local1 in gameRef.mis) { PhaseEngine.deReg(gameRef.mis[_local1]); }; gameRef.mis = new Array(); }; } public static function buyUpgrade(_arg1:String){ if (_arg1 == "l"){ gameRef.player.health = ++gameRef.player.maxhealth; } else { if (_arg1 == "s"){ gameRef.player.speed = (gameRef.player.speed + 0.5); } else { if (_arg1 == "h"){ gameRef.player.jumpStr = (gameRef.player.jumpStr - 0.2); gameRef.player.boostStr = (gameRef.player.boostStr - 0.1); } else { if (_arg1 == "e1"){ gameRef.player.sca = gameRef.player.sca.mult(0.6); gameRef.player.img[0].scaleX = (gameRef.player.img[0].scaleX * 0.6); gameRef.player.img[0].scaleY = (gameRef.player.img[0].scaleY * 0.6); gameRef.player.imgOffset = gameRef.player.imgOffset.mult(0.6); } else { if (_arg1 == "e2"){ gameRef.player.bCanDoubleJump = true; }; }; }; }; }; } public static function finaleMissiles(){ var _local1:*; PhaseEngine.camShake(5, 0.93); _local1 = new DFMissile("col_circle", "circle"); _local1.setPos(175, -125); _local1.vel.set((4 + PhaseEngine.rand(1, 3)), 2); _local1.target = gameRef.mother; _local1.emitref = gameRef.mother.explodesmoke; PhaseEngine.regPhysObj(3, _local1); gameRef.mis.push(_local1); gameRef.mother.explodesmoke.spawnInstance(_local1.pos); _local1 = new DFMissile("col_circle", "circle"); _local1.setPos(165, -150); _local1.vel.set((2 + PhaseEngine.rand(1, 3)), 2); _local1.target = gameRef.mother; _local1.emitref = gameRef.mother.explodesmoke; PhaseEngine.regPhysObj(3, _local1); gameRef.mis.push(_local1); gameRef.mother.explodesmoke.spawnInstance(_local1.pos); _local1 = new DFMissile("col_circle", "circle"); _local1.setPos(125, -200); _local1.vel.set(-3, (-2 + PhaseEngine.rand(-3, -1))); _local1.target = gameRef.mother; _local1.emitref = gameRef.mother.explodesmoke; PhaseEngine.regPhysObj(3, _local1); gameRef.mis.push(_local1); gameRef.mother.explodesmoke.spawnInstance(_local1.pos); _local1 = new DFMissile("col_circle", "circle"); _local1.setPos(100, -190); _local1.vel.set(-4, (-2 + PhaseEngine.rand(-3, -1))); _local1.target = gameRef.mother; _local1.emitref = gameRef.mother.explodesmoke; PhaseEngine.regPhysObj(3, _local1); gameRef.mis.push(_local1); gameRef.mother.explodesmoke.spawnInstance(_local1.pos); } public static function finaleMotherBackOff(){ gameRef.mother.offset.set(1200, -1200); } public static function finaleReturn(){ DFGame.finaleCleanUp(); PhaseEngine.deReg(gameRef.gamedone); gameRef.gamedone = null; gameRef.menu.mc.visible = true; gameRef.menu.mc.playtext.text = "New Game"; gameRef.menu.mc.pausetext.text = ""; gameRef.upper.mc.visible = false; if (gameRef.hud != null){ gameRef.hud.mc.visible = false; }; if ((((gameRef.map.length > 0)) && (!((gameRef.map[0] == null))))){ PhaseEngine.deReg(gameRef.map[0]); }; if ((((gameRef.map.length > 1)) && (!((gameRef.map[1] == null))))){ PhaseEngine.deReg(gameRef.map[1]); }; gameRef.mother.motorsound.fade(-2); } } }//package
Section 103
//DFMissile (DFMissile) package { public class DFMissile extends PEPhysObj { public var acc:Number; public var target:PEObj; public var alive:Boolean; var emitref:PEEmitter; public function DFMissile(_arg1, _arg2:String){ super(_arg1, _arg2); alive = true; setState(false, false, true); setProps(0, 0, 0.35, 0.35, 0); setAttrib(1000, 0, 1.2, 0, 0); bGrav = false; attachImage("missile"); img[0].visible = true; mc.visible = false; target = null; acc = 0.3; bClear = false; } override public function update(){ var _local1:*; var _local2:*; if (((paused) || (!(alive)))){ return; }; if (target != null){ vel = vel.mult(0.99); _local1 = target.pos.subv(pos); _local2 = Math.atan2(_local1.y, _local1.x); _local2 = (Vect.toDeg(_local2) - 90); img[0].rotation = _local2; if (_local1.mag() < 180){ explode(); target.accel((_local1.x / 10), (_local1.y / 10)); } else { _local1 = _local1.norm(); _local1 = _local1.mult(acc); vel = vel.addv(_local1); }; }; super.update(); } public function explode(){ alive = false; PhaseEngine.playSound("bombexplode.wav", 1); emitref.spawnInstance(new Vect(pos.x, pos.y)); img[0].visible = false; } } }//package
Section 104
//DFMothership (DFMothership) package { public class DFMothership extends PEObj { var laservol2:PEPhysVol; var laservol3:PEPhysVol; var bombs:Array; var gchargesound:PESoundObj; var laservol:PEPhysVol; public var bulletspark:PEEmitter; var derank:Number; public var lasersmoke2:PEEmitInstance; public var lasersmoke3:PEEmitInstance; var rank:Number; public var explodesmoke:PEEmitter; var speed:Number; var rotacc:Number; var countDown:uint; var forceIdle:Boolean; var blades:Array; var rotvel:Number; var lhitsound2:PESoundObj; var lhitsound3:PESoundObj; var countTime:uint; public var lasersmoke:PEEmitInstance; var state:String; public var offset:Vect; var target:PEObj; var bullets:Array; var motorsound:PESoundObj; public var hitsmoke:PEEmitter; var lhitsound:PESoundObj; var paints:Array; public var rankup:Boolean; var corerot:Number; var painterBeam:PEObj; public var attacked:Boolean; var lchargesound:PESoundObj; public function DFMothership(_arg1){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; super(_arg1); state = "idle"; countDown = 350; rank = 1; derank = 1; target = null; offset = new Vect(0, -1500); speed = 0.5; rotvel = 0; rotacc = 0.03; corerot = 0; rot = 180; rankup = false; attacked = false; forceIdle = false; motorsound = PhaseEngine.newSoundObj("flyingthingloop.mp3"); motorsound.adjust((0.3 * DFData.volMotor), 1200, 600); motorsound.snd.infLoop = true; motorsound.bClear = false; children.push(motorsound); laservol = new PEPhysVol("giant_laser"); laservol2 = new PEPhysVol("giant_laser"); laservol3 = new PEPhysVol("giant_laser"); laservol.bActive = false; laservol2.bActive = false; laservol3.bActive = false; laservol.tells.push("killl"); laservol2.tells.push("killl"); laservol3.tells.push("killl"); laservol.addParent(this); laservol2.addParent(this); laservol3.addParent(this); laservol.bCheapCol = false; laservol2.bCheapCol = false; laservol3.bCheapCol = false; laservol.bClear = false; laservol2.bClear = false; laservol3.bClear = false; laservol.bNoTrigger = true; laservol2.bNoTrigger = true; laservol3.bNoTrigger = true; PEIndex.addPhysObj(laservol); PEIndex.addPhysObj(laservol2); PEIndex.addPhysObj(laservol3); children.push(laservol); children.push(laservol2); children.push(laservol3); hitsmoke = new PEEmitter("laser_smoke"); hitsmoke.bGrav = false; hitsmoke.lifeRange.set(30, 30); hitsmoke.spawnCount = 0; hitsmoke.spawnRate = 0; hitsmoke.spawnArea.set(5, 0); hitsmoke.spawnType = "box"; hitsmoke.startVel.set(-0.25, 0); hitsmoke.startVel2.set(0.25, 0); hitsmoke.startScale.set(0.8, 1.2); hitsmoke.bClear = false; lasersmoke = hitsmoke.spawnInstance(new Vect(0, 0)); lasersmoke2 = hitsmoke.spawnInstance(new Vect(0, 0)); lasersmoke3 = hitsmoke.spawnInstance(new Vect(0, 0)); lasersmoke.bClear = false; lasersmoke2.bClear = false; lasersmoke3.bClear = false; lchargesound = PhaseEngine.newSoundObj("lasercharge.wav"); lchargesound.adjust(1, 1000, 1000); lchargesound.bClear = false; children.push(lchargesound); lhitsound = PhaseEngine.newSoundObj("lasersizzle.wav"); lhitsound.adjust(0.6, 500, 500); lhitsound.bClear = false; children.push(lhitsound); lhitsound2 = PhaseEngine.newSoundObj("lasersizzle.wav"); lhitsound2.adjust(0.6, 500, 500); lhitsound2.bClear = false; children.push(lhitsound2); lhitsound3 = PhaseEngine.newSoundObj("lasersizzle.wav"); lhitsound3.adjust(0.6, 500, 500); lhitsound3.bClear = false; children.push(lhitsound3); explodesmoke = new PEEmitter("dust_cloud"); explodesmoke.bGrav = false; explodesmoke.lifeRange.set(30, 30); explodesmoke.spawnCount = 10; explodesmoke.spawnRate = 0; explodesmoke.spawnArea.set(10, 10); explodesmoke.spawnOffset.set(0, 10); explodesmoke.spawnType = "box"; explodesmoke.startVel.set(-2, -2); explodesmoke.startVel2.set(2, 2); explodesmoke.startScale.set(2, 4); explodesmoke.constantScale.set(0.1, 0.1); explodesmoke.constantAlpha = (-1 / 30); explodesmoke.bClear = false; bombs = new Array(); _local2 = 0; while (_local2 < 15) { _local3 = new DFBomb("col_circle", "circle"); _local3.emitref = explodesmoke; PhaseEngine.regPhysObj(2, _local3); bombs.push(_local3); children.push(_local3); _local2++; }; blades = new Array(); _local2 = 0; while (_local2 < 2) { _local4 = new DFBlade("col_circle", "circle"); PhaseEngine.regPhysObj(2, _local4); blades.push(_local4); children.push(_local4); _local2++; }; painterBeam = PhaseEngine.newObj(2, "mship_painter_beam"); painterBeam.mc.visible = false; painterBeam.bClear = false; children.push(painterBeam); paints = new Array(); _local2 = 0; while (_local2 < 8) { _local5 = new DFPainterHit("col_circle", "circle"); PhaseEngine.regPhysObj(2, _local5); paints.push(_local5); children.push(_local5); _local2++; }; bulletspark = new PEEmitter("spark_gun"); bulletspark.bGrav = false; bulletspark.lifeRange.set(8, 16); bulletspark.spawnCount = 6; bulletspark.spawnRate = 0; bulletspark.startVel.set(-3, -3); bulletspark.startVel2.set(3, 3); bulletspark.startScale.set(1, 2.5); bulletspark.bClear = false; bullets = new Array(); gchargesound = PhaseEngine.newSoundObj("gunspin.wav"); gchargesound.adjust(1, 1000, 1000); gchargesound.bClear = false; children.push(gchargesound); bClear = false; } public function fireSideLasers(){ state = "slasers"; speed = 0.05; rotacc = 0.0005; vel = vel.mult(0.01); countDown = (countTime = 240); img[0].frame.gotoAndPlay("scharge"); lchargesound.play(); } public function fireTrasers(){ state = "trasers"; speed = 0.05; rotacc = 0.0005; vel = vel.mult(0.01); countDown = (countTime = 240); img[0].frame.gotoAndPlay("tcharge"); lchargesound.play(); } public function fireFBombs(){ state = "bombrun"; speed = 1; rotacc = 0.06; countDown = (countTime = 300); img[0].frame.gotoAndPlay("bcharge"); } public function fireBlades(){ state = "bladespawn"; countDown = (countTime = 600); img[0].core.gotoAndPlay("blcharge"); } public function fireLaser(){ state = "laser"; speed = 0.05; rotacc = 0.0005; vel = vel.mult(0.01); countDown = (countTime = 240); img[0].frame.gotoAndPlay("ccharge"); lchargesound.play(); } public function chooseAttack():uint{ var _local1:Number; _local1 = (Math.random() * 100); switch (Math.floor(rank)){ case 1: return (PhaseEngine.rand(0, 2, true)); case 2: if (_local1 < 40){ return (0); }; if (_local1 < 80){ return (1); }; return (2); case 3: if (_local1 < 20){ return (0); }; if (_local1 < 60){ return (1); }; return (2); case 4: if (_local1 < 25){ return (0); }; if (_local1 < 50){ return (1); }; if (_local1 < 75){ return (2); }; return (3); case 5: if (_local1 < 10){ return (0); }; if (_local1 < 30){ return (1); }; if (_local1 < 60){ return (2); }; if (_local1 < 90){ return (3); }; return (4); case 6: if (_local1 < 10){ return (5); }; if (_local1 < 40){ return (2); }; if (_local1 < 40){ return (3); }; return (4); case 7: if (_local1 < 20){ return (5); }; if (_local1 < 45){ return (2); }; if (_local1 < 70){ return (3); }; if (_local1 < 90){ return (4); }; return (6); case 8: if (_local1 < 10){ return (2); }; if (_local1 < 30){ return (3); }; if (_local1 < 60){ return (4); }; if (_local1 < 80){ return (5); }; return (6); case 9: if (_local1 < 10){ return (2); }; if (_local1 < 20){ return (3); }; if (_local1 < 50){ return (4); }; if (_local1 < 70){ return (5); }; return (6); default: if (_local1 < 10){ return (2); }; if (_local1 < 20){ return (3); }; if (_local1 < 50){ return (4); }; if (_local1 < 70){ return (5); }; return (6); }; } public function firePainter(){ state = "painting"; speed = 1; rotacc = 0.12; countDown = (countTime = 150); } public function fireFlames(){ } public function fireBombs(){ state = "bombrun"; speed = 1; rotacc = 0.06; countDown = (countTime = 300); img[0].frame.gotoAndPlay("bcharge"); } public function seek(){ if (forceIdle){ return; }; if (state == "idle"){ speed = 0.5; rotacc = 0.03; if (DFData.mode == "easy"){ countDown = (400 + ((10 - Math.floor(rank)) * 30)); } else { countDown = (300 + ((10 - Math.floor(rank)) * 25)); }; state = "seek"; motorsound.play(9999); }; } public function fireGuns(){ state = "gunsweep"; speed = 0.01; rotacc = 0.06; countDown = (countTime = 300); img[0].frame.gotoAndPlay("bcharge"); gchargesound.play(); } public function setTarget(_arg1:PEObj){ target = _arg1; } override public function update(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:PEColResult; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:Boolean; var _local11:Vect; var _local12:*; var _local13:Vect; var _local14:*; var _local15:*; var _local16:*; var _local17:*; var _local18:*; var _local19:*; var _local20:*; var _local21:*; if (paused){ return; }; vel = vel.mult(0.99); rotvel = (rotvel * 0.99); corerot = (corerot * 0.999); rot = (rot - 180); countDown--; motorsound.setPosv(pos); motorsound.adjust((0.3 * DFData.volMotor), motorsound.dropoff, motorsound.panRate); if (state != "idle"){ _local1 = Math.floor(rank); if (_local1 < 9){ if (DFData.mode == "easy"){ rank = (rank + 0.0002); } else { rank = (rank + 0.0004); }; if (Math.floor(rank) > _local1){ rankup = true; }; }; }; if (derank < 1.5){ derank = (derank + 0.001); }; if (state == "seek"){ if (countDown == 0){ _local2 = chooseAttack(); switch (_local2){ case 0: fireLaser(); break; case 1: fireSideLasers(); break; case 2: fireBombs(); break; case 3: fireBlades(); break; case 4: firePainter(); break; case 5: fireTrasers(); break; case 6: fireGuns(); break; }; }; } else { if (state == "laser"){ lchargesound.setPosv(pos); if (countDown == 130){ PhaseEngine.playPosSound("lasershot.wav", pos, 2); } else { if (countDown > 120){ } else { if (countDown > 0){ if (countDown == 120){ img[0].addChild(laservol.mc); laservol.mc.visible = true; laservol.mc.l1.visible = (laservol.mc.l2.visible = false); laservol.mc.l3.visible = (laservol.mc.l4.visible = false); laservol.bActive = true; lasersmoke.bOn = true; lasersmoke2.bOn = false; lasersmoke3.bOn = false; img[0].frame.gotoAndPlay("ccharged"); }; if ((((countDown == 120)) || (((countDown % 3) == 1)))){ _local3 = new Vect(0, 200); _local3.rotate((rot + 180)); _local3 = _local3.addv(pos); _local4 = new Vect(0, 1000); _local4.rotate((rot + 180)); _local4 = _local4.addv(pos); _local5 = PEIndex.lineTrace(_local3, _local4, true); if (_local5.hit){ laservol.setProps(0, 200, 1, ((_local5.dist / 100) + 0.05), 0); if (DFData.bFlames){ hitsmoke.spawnRate = 1; lasersmoke.setPosv(_local5.point); lasersmoke.bOn = true; lhitsound.setPosv(_local5.point); lhitsound.play(999); }; } else { laservol.setProps(0, 200, 1, 8, 0); lasersmoke.bOn = false; lhitsound.fade(-2); }; }; } else { if (countDown == 0){ hitsmoke.spawnRate = 0; img[0].removeChild(laservol.mc); img[0].frame.gotoAndPlay("idle"); lhitsound.stop(); attacked = true; state = "idle"; seek(); }; }; }; }; } else { if (state == "slasers"){ lchargesound.setPosv(pos); if (countDown == 130){ PhaseEngine.playPosSound("lasershot.wav", pos, 2); } else { if (countDown > 120){ } else { if (countDown > 0){ if (countDown == 120){ img[0].addChild(laservol.mc); img[0].addChild(laservol2.mc); laservol.mc.visible = true; laservol2.mc.visible = true; laservol.mc.l1.visible = (laservol.mc.l2.visible = false); laservol.mc.l3.visible = (laservol.mc.l4.visible = false); laservol2.mc.l1.visible = (laservol2.mc.l2.visible = false); laservol2.mc.l3.visible = (laservol2.mc.l4.visible = false); laservol.bActive = true; laservol2.bActive = true; lasersmoke.bOn = true; lasersmoke2.bOn = true; lasersmoke3.bOn = false; img[0].frame.gotoAndPlay("scharged"); }; if ((((countDown == 120)) || (((countDown % 4) == 1)))){ _local3 = new Vect(-187, 132); _local3.rotate((rot + 180)); _local3 = _local3.addv(pos); _local4 = new Vect(-187, 932); _local4.rotate((rot + 180)); _local4 = _local4.addv(pos); _local5 = PEIndex.lineTrace(_local3, _local4, true); if (_local5.hit){ laservol.setProps(-187, 132, 1, ((_local5.dist / 100) + 0.05), 0); if (DFData.bFlames){ hitsmoke.spawnRate = 1; lasersmoke.setPosv(_local5.point); lasersmoke.bOn = true; lhitsound.setPosv(_local5.point); lhitsound.play(999); }; } else { laservol.setProps(-187, 132, 1, 8, 0); lasersmoke.bOn = false; lhitsound.fade(-2); }; _local3 = new Vect(187, 132); _local3.rotate((rot + 180)); _local3 = _local3.addv(pos); _local4 = new Vect(187, 932); _local4.rotate((rot + 180)); _local4 = _local4.addv(pos); _local5 = PEIndex.lineTrace(_local3, _local4, true); if (_local5.hit){ laservol2.setProps(187, 132, 1, ((_local5.dist / 100) + 0.05), 0); if (DFData.bFlames){ hitsmoke.spawnRate = 1; lasersmoke2.setPosv(_local5.point); lasersmoke2.bOn = true; lhitsound2.setPosv(_local5.point); lhitsound2.play(999); }; } else { laservol2.setProps(187, 132, 1, 8, 0); lasersmoke2.bOn = false; lhitsound2.fade(-2); }; }; } else { if (countDown == 0){ hitsmoke.spawnRate = 0; img[0].removeChild(laservol.mc); img[0].removeChild(laservol2.mc); img[0].frame.gotoAndPlay("idle"); lhitsound.stop(); lhitsound2.stop(); attacked = true; state = "idle"; seek(); }; }; }; }; } else { if (state == "bombrun"){ _local6 = (Math.sin(Vect.toRad((countDown * 2))) * 400); offset = new Vect(_local6, -500); if ((countDown % 30) == 0){ PhaseEngine.playPosSound("bombchute.wav", pos, 0.7); for (_local7 in bombs) { if (!bombs[_local7].bActive){ bombs[_local7].bActive = true; bombs[_local7].img[0].visible = true; bombs[_local7].img[1].visible = true; bombs[_local7].vel.set(PhaseEngine.rand(-0.5, 0.5), PhaseEngine.rand(0, 3)); bombs[_local7].lifespan = 300; bombs[_local7].setPosv(pos); if (PhaseEngine.rand(0, 2) > 1){ _local8 = new Vect(100, 175); bombs[_local7].img[0].scaleX = (bombs[_local7].img[0].scaleX * -1); bombs[_local7].img[1].scaleX = (bombs[_local7].img[1].scaleX * -1); } else { _local8 = new Vect(-100, 175); }; _local8.rotate((rot + 180)); bombs[_local7].shiftPosv(_local8); break; }; }; }; if (countDown == 0){ offset.set(0, -375); img[0].frame.gotoAndPlay("idle"); attacked = true; state = "idle"; seek(); }; } else { if (state == "bladespawn"){ if (countDown == 550){ PhaseEngine.playPosSound("bladespawn.wav", pos, 0.6); blades[0].lifespan = 450; blades[0].bActive = true; blades[0].img[0].visible = true; blades[0].target = target; _local5 = PEIndex.lineTrace(pos, target.pos); if (!_local5.hit){ blades[0].setPosv(pos); } else { _local5 = PEIndex.lineTrace(pos.addv(new Vect(-100, 0)), target.pos); if (!_local5.hit){ blades[0].setPosv(pos.addv(new Vect(-100, 0))); } else { _local5 = PEIndex.lineTrace(pos.addv(new Vect(100, 0)), target.pos); if (!_local5.hit){ blades[0].setPosv(pos.addv(new Vect(100, 0))); } else { _local5 = PEIndex.lineTrace(pos.addv(new Vect(0, -100)), target.pos); if (!_local5.hit){ blades[0].setPosv(pos.addv(new Vect(0, -100))); } else { _local5 = PEIndex.lineTrace(pos.addv(new Vect(0, 100)), target.pos); if (!_local5.hit){ blades[0].setPosv(pos.addv(new Vect(0, 100))); } else { blades[0].setPosv(pos); }; }; }; }; }; blades[0].vel.set(0, 0); blades[0].bPassOver = false; blades[0].img[0].gotoAndPlay("fly"); blades[0].tells.push("kills"); blades[0].img[0].scaleX = (blades[0].img[0].scaleY = 1); } else { if (countDown == 350){ PhaseEngine.playPosSound("bladespawn.wav", pos, 0.6); blades[1].lifespan = 450; blades[1].bActive = true; blades[1].img[0].visible = true; blades[1].target = target; _local5 = PEIndex.lineTrace(pos, target.pos); if (!_local5.hit){ blades[1].setPosv(pos); } else { _local5 = PEIndex.lineTrace(pos.addv(new Vect(-100, 0)), target.pos); if (!_local5.hit){ blades[1].setPosv(pos.addv(new Vect(-100, 0))); } else { _local5 = PEIndex.lineTrace(pos.addv(new Vect(100, 0)), target.pos); if (!_local5.hit){ blades[1].setPosv(pos.addv(new Vect(100, 0))); } else { _local5 = PEIndex.lineTrace(pos.addv(new Vect(0, -100)), target.pos); if (!_local5.hit){ blades[1].setPosv(pos.addv(new Vect(0, -100))); } else { _local5 = PEIndex.lineTrace(pos.addv(new Vect(0, 100)), target.pos); if (!_local5.hit){ blades[1].setPosv(pos.addv(new Vect(0, 100))); } else { blades[1].setPosv(pos); }; }; }; }; }; blades[1].vel.set(0, 0); blades[1].bPassOver = false; blades[1].img[0].gotoAndPlay("fly"); blades[1].tells.push("kills"); blades[1].img[0].scaleX = (blades[1].img[0].scaleY = 1); } else { if (countDown == 0){ img[0].core.gotoAndPlay("idle"); attacked = true; state = "idle"; seek(); }; }; }; } else { if (state == "painting"){ if (countDown > 0){ _local7 = 0; while (_local7 < 9) { if (countDown == (countTime - (_local7 * 6))){ PhaseEngine.playPosSound("paintertarget.wav", pos, 0.8); if (_local7 == 8){ painterBeam.mc.visible = false; break; }; _local3 = new Vect(0, 200); _local3.rotate((rot + 180)); _local3 = _local3.addv(pos); _local9 = ((rot + 180) + PhaseEngine.rand(-70, 70)); _local4 = new Vect(0, 2000); _local4.rotate(_local9); _local4 = _local4.addv(pos); _local5 = PEIndex.lineTrace(_local3, _local4, true); if (_local5.hit){ paints[_local7].img[0].visible = true; paints[_local7].setPosv(_local5.point); painterBeam.mc.visible = true; painterBeam.setProps(_local3.x, _local3.y, 1, (_local5.dist / 100), _local9); }; }; _local7++; }; } else { if (countDown == 0){ if (DFData.bShake){ PhaseEngine.camShake(8, 0.92); }; PhaseEngine.playSound("painterdetonate.wav"); _local7 = 0; while (_local7 < 8) { paints[_local7].explode(); _local7++; }; img[0].frame.gotoAndPlay("idle"); attacked = true; state = "idle"; seek(); }; }; } else { if (state == "trasers"){ lchargesound.setPosv(pos); if (countDown == 130){ PhaseEngine.playPosSound("lasershot.wav", pos, 2); } else { if (countDown > 120){ } else { if (countDown > 0){ if (countDown == 120){ img[0].addChild(laservol.mc); img[0].addChild(laservol2.mc); img[0].addChild(laservol3.mc); laservol.mc.visible = true; laservol2.mc.visible = true; laservol3.mc.visible = true; laservol.mc.l1.visible = (laservol.mc.l2.visible = false); laservol.mc.l3.visible = (laservol.mc.l4.visible = false); laservol2.mc.l1.visible = (laservol2.mc.l2.visible = false); laservol2.mc.l3.visible = (laservol2.mc.l4.visible = false); laservol3.mc.l1.visible = (laservol3.mc.l2.visible = false); laservol3.mc.l3.visible = (laservol3.mc.l4.visible = false); laservol.bActive = true; laservol2.bActive = true; laservol3.bActive = true; lasersmoke.bOn = true; lasersmoke2.bOn = true; lasersmoke3.bOn = true; img[0].frame.gotoAndPlay("tcharged"); }; if ((((countDown == 120)) || (((countDown % 3) == 1)))){ _local3 = new Vect(0, 200); _local3.rotate((rot + 180)); _local3 = _local3.addv(pos); _local4 = new Vect(0, 1000); _local4.rotate((rot + 180)); _local4 = _local4.addv(pos); _local5 = PEIndex.lineTrace(_local3, _local4, true); if (_local5.hit){ laservol.setProps(0, 200, 1, ((_local5.dist / 100) + 0.05), 0); if (DFData.bFlames){ hitsmoke.spawnRate = 1; lasersmoke.setPosv(_local5.point); lasersmoke.bOn = true; lhitsound.setPosv(_local5.point); lhitsound.play(999); }; } else { laservol.setProps(0, 200, 1, 8, 0); lasersmoke.setPosv(new Vect(6000, 6000)); lasersmoke.bOn = false; lhitsound.fade(-2); }; _local3 = new Vect(-187, 132); _local3.rotate((rot + 180)); _local3 = _local3.addv(pos); _local4 = new Vect(-187, 932); _local4.rotate((rot + 180)); _local4 = _local4.addv(pos); _local5 = PEIndex.lineTrace(_local3, _local4, true); if (_local5.hit){ laservol3.setProps(-187, 132, 1, ((_local5.dist / 100) + 0.05), 0); if (DFData.bFlames){ hitsmoke.spawnRate = 1; lasersmoke3.setPosv(_local5.point); lasersmoke3.bOn = true; lhitsound3.setPosv(_local5.point); lhitsound3.play(999); }; } else { laservol3.setProps(-187, 132, 1, 8, 0); lasersmoke3.setPosv(new Vect(6000, 6000)); lasersmoke3.bOn = false; lhitsound3.fade(-2); }; _local3 = new Vect(187, 132); _local3.rotate((rot + 180)); _local3 = _local3.addv(pos); _local4 = new Vect(187, 932); _local4.rotate((rot + 180)); _local4 = _local4.addv(pos); _local5 = PEIndex.lineTrace(_local3, _local4, true); if (_local5.hit){ laservol2.setProps(187, 132, 1, ((_local5.dist / 100) + 0.05), 0); if (DFData.bFlames){ hitsmoke.spawnRate = 1; lasersmoke2.setPosv(_local5.point); lasersmoke2.bOn = true; lhitsound2.setPosv(_local5.point); lhitsound2.play(999); }; } else { laservol2.setProps(187, 132, 1, 8, 0); lasersmoke2.setPosv(new Vect(6000, 6000)); lasersmoke2.bOn = false; lhitsound2.fade(-2); }; }; } else { if (countDown == 0){ hitsmoke.spawnRate = 0; img[0].removeChild(laservol.mc); img[0].removeChild(laservol2.mc); img[0].removeChild(laservol3.mc); img[0].frame.gotoAndPlay("idle"); lhitsound.stop(); lhitsound2.stop(); lhitsound3.stop(); attacked = true; state = "idle"; seek(); }; }; }; }; } else { if (state == "gunsweep"){ gchargesound.setPosv(pos); if (countDown < 200){ if ((countDown % 12) == 0){ _local10 = true; _local11 = new Vect(0, 8); _local11.rotate(((rot + 180) + ((Math.random() * 80) - 40))); _local7 = 0; while (_local7 < bullets.length) { if (!bullets[_local7].bActive){ bullets[_local7].bActive = true; bullets[_local7].img[0].visible = true; bullets[_local7].constVel = _local11.copy(); bullets[_local7].vel = _local11.copy(); bullets[_local7].lifespan = 200; bullets[_local7].setPosv(pos); if (PhaseEngine.rand(0, 2) > 1){ _local8 = new Vect(100, 175); } else { _local8 = new Vect(-100, 175); }; _local8.rotate((rot + 180)); bullets[_local7].shiftPosv(_local8); bullets[_local7].img[0].rotation = (Vect.toDeg(Math.atan2(_local11.y, _local11.x)) - 90); bullets[_local7].img[0].gotoAndPlay(1); PhaseEngine.playPosSound("gunshot.wav", bullets[_local7].pos, 0.6); _local10 = false; break; }; _local7++; }; if (_local10){ bullets.push(new DFBullet("col_circle", "circle")); _local12 = bullets[(bullets.length - 1)]; _local12.emitref = bulletspark; PhaseEngine.regPhysObj(2, _local12); children.push(_local12); _local12.bActive = true; _local12.img[0].visible = true; _local12.constVel = _local11.copy(); _local12.vel = _local11.copy(); _local12.setPosv(pos); if (PhaseEngine.rand(0, 2) > 1){ _local8 = new Vect(100, 175); } else { _local8 = new Vect(-100, 175); }; _local8.rotate((rot + 180)); _local12.shiftPosv(_local8); _local12.img[0].rotation = (Vect.toDeg(Math.atan2(_local11.y, _local11.x)) - 90); _local12.img[0].gotoAndPlay(1); PhaseEngine.playPosSound("gunshot.wav", _local12.pos, 0.6); }; }; }; if (countDown == 0){ img[0].frame.gotoAndPlay("idle"); attacked = true; state = "idle"; seek(); }; }; }; }; }; }; }; }; }; if (target != null){ if (offset.x == 0){ _local13 = target.pos.addv(offset).addv(target.vel.multv(new Vect(40, 0))); }; if (offset.y == 0){ if (offset.x > 0){ if (target.vel.x < 0){ _local13 = target.pos.addv(offset).addv(target.vel.multv(new Vect(10, 40))); } else { _local13 = target.pos.addv(offset).addv(target.vel.multv(new Vect(20, 40))); }; } else { if (target.vel.x > 0){ _local13 = target.pos.addv(offset).addv(target.vel.multv(new Vect(10, 40))); } else { _local13 = target.pos.addv(offset).addv(target.vel.multv(new Vect(20, 40))); }; }; if (_local13 == null){ _local13 = target.pos.addv(offset).addv(target.vel.multv(new Vect(0, 40))); }; } else { _local13 = target.pos.addv(offset); }; _local14 = vel.mag(); _local15 = _local13.subv(pos); _local16 = _local15.mag(); _local17 = new Vect((_local15.x / _local16), (_local15.y / _local16)); if (_local16 > (speed * 60)){ vel = vel.addv(_local17.mult(speed)); }; _local18 = pos.addv(vel.mult(60)); _local19 = _local13.subv(_local18).mag(); if (_local19 > _local16){ vel = vel.mult(0.95); }; _local20 = target.pos.subv(pos).norm(); _local21 = (Vect.toDeg(Math.atan2(_local20.y, _local20.x)) + 90); while (rot >= 360) { rot = (rot - 360); }; while (rot < 0) { rot = (rot + 360); }; if ((_local21 - rot) < -180){ _local21 = (_local21 + 360); }; if ((_local21 - rot) > 180){ _local21 = (_local21 - 360); }; if (_local21 > (rot + 2)){ if (rotvel < 0){ rotvel = (rotvel * 0.9); }; rotvel = (rotvel + rotacc); corerot = (corerot + (rotacc * 15)); } else { if (_local21 < (rot - 2)){ if (rotvel > 0){ rotvel = (rotvel * 0.9); }; rotvel = (rotvel - rotacc); corerot = (corerot - (rotacc * 15)); }; }; rot = (rot + rotvel); img[0].core.rotation = (img[0].core.rotation - rotvel); img[0].core.rotation = (img[0].core.rotation + corerot); if (state == "seek"){ _local15 = pos.subv(target.pos); _local16 = _local15.mag(); if (_local16 < 250){ vel = vel.addv(_local15.norm().mult(1.5)); }; }; }; super.update(); mc.rotation = (mc.rotation + 180); img[0].rotation = mc.rotation; rot = (rot + 180); } public function idle(){ if (state == "seek"){ speed = 0.5; rotacc = 0.03; countDown = 9999; state = "idle"; }; } } }//package
Section 105
//DFPainterHit (DFPainterHit) package { public class DFPainterHit extends PEPhysObj { var lifespan:uint; var emitref:PEEmitter; public function DFPainterHit(_arg1, _arg2:String){ super(_arg1, _arg2); lifespan = 0; setState(false, true, false); bPassOver = true; bNoTrigger = true; setProps(0, 0, 1, 1, 0); airResist = 0.1; attachImage("mship_painter_hit"); img[0].visible = false; tells.push("killp"); bClear = false; } public function die(){ bActive = false; img[0].visible = false; img[0].gotoAndPlay("idle"); sca.set(1, 1); } override public function update(){ if (paused){ return; }; if (bActive){ lifespan--; if (lifespan == 0){ die(); }; }; super.update(); } public function explode(){ bActive = true; lifespan = 30; sca.set(2, 2); img[0].gotoAndPlay("burst"); PhaseEngine.playPosSound("painterexplode.wav", pos, 0.4); } } }//package
Section 106
//DFPart (DFPart) package { public class DFPart extends PEPhysVol { public var clean:Boolean; public function DFPart(_arg1){ super(_arg1); clean = true; bCharOnly = true; } } }//package
Section 107
//DFPart_Clip (DFPart_Clip) package { import flash.display.*; public class DFPart_Clip extends MovieClip { public var l1:col_line_no_bounds; public var l4:col_line_no_bounds; public var l3:col_line_no_bounds; public var l2:col_line_no_bounds; } }//package
Section 108
//dust_cloud (dust_cloud) package { import flash.display.*; public dynamic class dust_cloud extends MovieClip { } }//package
Section 109
//endweap_0 (endweap_0) package { import flash.display.*; public dynamic class endweap_0 extends MovieClip { public function endweap_0(){ addFrameScript(54, frame55, 141, frame142, 244, frame245, 351, frame352, 443, frame444, 549, frame550, 550, frame551); } function frame551(){ stop(); } function frame550(){ DFGame.finaleFade(); } function frame444(){ PhaseEngine.playSound("bubblepop.mp3"); } function frame352(){ PhaseEngine.playSound("weap0_pop.wav", 0.7); } function frame245(){ PhaseEngine.playSound("weaponturn.wav", 0.7); } function frame55(){ PhaseEngine.playSound("weaponlift.wav"); } function frame142(){ PhaseEngine.playSound("weaponstop.wav", 0.6); } } }//package
Section 110
//endweap_1 (endweap_1) package { import flash.display.*; public dynamic class endweap_1 extends MovieClip { public function endweap_1(){ addFrameScript(54, frame55, 141, frame142, 244, frame245, 351, frame352, 357, frame358, 402, frame403, 408, frame409, 549, frame550, 550, frame551); } function frame551(){ stop(); } function frame550(){ DFGame.finaleFade(); } function frame352(){ PhaseEngine.playSound("weap1_shoot.wav"); } function frame358(){ PhaseEngine.playSound("bulletricochet3.wav"); } function frame245(){ PhaseEngine.playSound("weaponturn.wav", 0.7); } function frame409(){ PhaseEngine.playSound("bulletricochet3.wav"); } function frame403(){ PhaseEngine.playSound("weap1_shoot.wav"); } function frame55(){ PhaseEngine.playSound("weaponlift.wav"); } function frame142(){ PhaseEngine.playSound("weaponstop.wav", 0.6); } } }//package
Section 111
//endweap_2 (endweap_2) package { import flash.display.*; public dynamic class endweap_2 extends MovieClip { public function endweap_2(){ addFrameScript(54, frame55, 141, frame142, 244, frame245, 351, frame352, 357, frame358, 379, frame380, 385, frame386, 409, frame410, 415, frame416, 439, frame440, 445, frame446, 549, frame550, 550, frame551); } function frame551(){ stop(); } function frame386(){ DFGame.finaleMissiles(); } function frame550(){ DFGame.finaleFade(); } function frame440(){ PhaseEngine.playSound("weap2_shoot.wav"); } function frame446(){ DFGame.finaleMissiles(); DFGame.finaleMotherBackOff(); } function frame352(){ PhaseEngine.playSound("weap2_shoot.wav"); } function frame358(){ DFGame.finaleMissiles(); } function frame245(){ PhaseEngine.playSound("weaponturn.wav", 0.7); } function frame416(){ DFGame.finaleMissiles(); } function frame55(){ PhaseEngine.playSound("weaponlift.wav"); } function frame410(){ PhaseEngine.playSound("weap2_shoot.wav"); } function frame380(){ PhaseEngine.playSound("weap2_shoot.wav"); } function frame142(){ PhaseEngine.playSound("weaponstop.wav", 0.6); } } }//package
Section 112
//endweap_2barrel (endweap_2barrel) package { import flash.display.*; public dynamic class endweap_2barrel extends MovieClip { } }//package
Section 113
//endweap_3 (endweap_3) package { import flash.display.*; public dynamic class endweap_3 extends MovieClip { public function endweap_3(){ addFrameScript(54, frame55, 141, frame142, 244, frame245, 402, frame403, 408, frame409, 415, frame416, 458, frame459, 474, frame475, 480, frame481, 494, frame495, 504, frame505, 519, frame520, 589, frame590, 593, frame594, 599, frame600, 604, frame605, 709, frame710, 750, frame751); } function frame710(){ DFGame.finaleFade(); } function frame600(){ DFGame.finaleMotherLaserStrike3(); PhaseEngine.playSound("bombexplode.wav", 1.6); } function frame605(){ DFGame.finaleMotherBackOff(); } function frame459(){ DFGame.finaleMotherLaserStrike2(); PhaseEngine.playSound("painterexplode.wav", 1.2); } function frame505(){ DFGame.finaleMotherLaserStrike2(); PhaseEngine.playSound("bombexplode.wav", 0.8); } function frame590(){ DFGame.finaleMotherLaserStrike1(); PhaseEngine.playSound("painterexplode.wav", 1.6); } function frame594(){ DFGame.finaleMotherLaserStrike2(); } function frame751(){ stop(); } function frame475(){ PhaseEngine.playSound("weap3_shoot2.wav", 2); } function frame245(){ PhaseEngine.playSound("weaponturn.wav", 0.7); } function frame481(){ PhaseEngine.camShake(20, 0.98); } function frame520(){ DFGame.finaleMotherLaserStrike3(); PhaseEngine.playSound("painterexplode.wav", 0.8); } function frame409(){ PhaseEngine.camShake(10, 0.98); } function frame403(){ PhaseEngine.playSound("weap1_shoot.wav"); PhaseEngine.playSound("weap3_shoot.wav", 2.25); } function frame495(){ DFGame.finaleMotherLaserStrike1(); PhaseEngine.playSound("bombexplode.wav", 0.6); } function frame416(){ DFGame.finaleMotherLaserStrike1(); PhaseEngine.playSound("bombexplode.wav", 1.2); } function frame55(){ PhaseEngine.playSound("weaponlift.wav"); } function frame142(){ PhaseEngine.playSound("weaponstop.wav", 0.6); } } }//package
Section 114
//gamedone (gamedone) package { import flash.display.*; import flash.events.*; import flash.text.*; public dynamic class gamedone extends MovieClip { public var mbSubmit:SimpleButton; public var savetext:MovieClip; public var ass:TextField; public var mbMenu:SimpleButton; public var results:TextField; public function gamedone(){ addFrameScript(0, frame1); } public function showMenu(_arg1:Event){ DFGame.finaleReturn(); } function frame1(){ mbMenu.addEventListener(MouseEvent.CLICK, showMenu); mbSubmit.addEventListener(MouseEvent.CLICK, submitMenu); } public function submitMenu(_arg1:Event){ DFGame.loadKing_Score(DFGame.submitScore); DFGame.finaleReturn(); } } }//package
Section 115
//gameover (gameover) package { import flash.display.*; import flash.events.*; import flash.text.*; public dynamic class gameover extends MovieClip { public var mbSubmit:SimpleButton; public var mbMenu:SimpleButton; public var results:TextField; public function gameover(){ addFrameScript(0, frame1); } public function showMenu(_arg1:Event){ DFGame.hardcoreReturn(); } function frame1(){ mbMenu.addEventListener(MouseEvent.CLICK, showMenu); mbSubmit.addEventListener(MouseEvent.CLICK, submitMenu); } public function submitMenu(_arg1:Event){ DFGame.loadKing_Score(DFGame.submitScore); DFGame.hardcoreReturn(); } } }//package
Section 116
//giant_laser (giant_laser) package { import flash.display.*; public dynamic class giant_laser extends MovieClip { public var l1:col_line_no_bounds; public var l4:col_line_no_bounds; public var l3:col_line_no_bounds; public var l2:col_line_no_bounds; } }//package
Section 117
//hud (hud) package { import flash.display.*; import flash.text.*; public dynamic class hud extends MovieClip { public var rank:TextField; public var score:TextField; public var time:TextField; } }//package
Section 118
//hudlogo (hudlogo) package { import flash.display.*; public dynamic class hudlogo extends MovieClip { public var bKing:SimpleButton; } }//package
Section 119
//laser_smoke (laser_smoke) package { import flash.display.*; public dynamic class laser_smoke extends MovieClip { public function laser_smoke(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package
Section 120
//libGlow (libGlow) package { import flash.display.*; public dynamic class libGlow extends MovieClip { } }//package
Section 121
//lv_end (lv_end) package { import flash.display.*; public dynamic class lv_end extends MovieClip { } }//package
Section 122
//lv0_background (lv0_background) package { import flash.display.*; public dynamic class lv0_background extends MovieClip { } }//package
Section 123
//lv0_playfield (lv0_playfield) package { import flash.display.*; public dynamic class lv0_playfield extends MovieClip { public var fail:col_vol; public var grab:col_vol; public var endtut:col_vol; public var spawn:col_circle; public var debris:col_circle; public var deco:MovieClip; } }//package
Section 124
//lv1_backgrounda (lv1_backgrounda) package { import flash.display.*; public dynamic class lv1_backgrounda extends MovieClip { } }//package
Section 125
//lv1_backgroundb (lv1_backgroundb) package { import flash.display.*; public dynamic class lv1_backgroundb extends MovieClip { } }//package
Section 126
//lv1_backgroundc (lv1_backgroundc) package { import flash.display.*; public dynamic class lv1_backgroundc extends MovieClip { } }//package
Section 127
//lv1_playfielda (lv1_playfielda) package { import flash.display.*; public dynamic class lv1_playfielda extends MovieClip { public var fail:col_vol; public var house1:col_vol; public var grab:col_vol; public var right_1b:col_vol; public var cp:col_vol; public var spawn:col_circle; public var deco:MovieClip; public var block:col_vol; public var got:col_vol; public var safe:col_vol; public var part1:part; } }//package
Section 128
//lv1_playfieldb (lv1_playfieldb) package { import flash.display.*; public dynamic class lv1_playfieldb extends MovieClip { public var fail:col_vol; public var grab:col_vol; public var cp:col_vol; public var right_1c:col_vol; public var gor:col_vol; public var left_1a:col_vol; public var part2:part; public var part4:part; public var gob:col_vol; public var mid_1b:col_vol; public var part5:part; public var deco:MovieClip; public var part3:part; public var got:col_vol; } }//package
Section 129
//lv1_playfieldc (lv1_playfieldc) package { import flash.display.*; public dynamic class lv1_playfieldc extends MovieClip { public var fail:col_vol; public var house2:col_vol; public var grab:col_vol; public var cp:col_vol; public var spawn:col_circle; public var gol:col_vol; public var right_2a:col_vol; public var left_1b:col_vol; public var mid_1c:col_vol; public var deco:MovieClip; public var block:col_vol; public var part7:part; public var got:col_vol; public var safe:col_vol; public var part6:part; } }//package
Section 130
//lv2_backgrounda (lv2_backgrounda) package { import flash.display.*; public dynamic class lv2_backgrounda extends MovieClip { } }//package
Section 131
//lv2_backgroundb (lv2_backgroundb) package { import flash.display.*; public dynamic class lv2_backgroundb extends MovieClip { } }//package
Section 132
//lv2_playfielda (lv2_playfielda) package { import flash.display.*; public dynamic class lv2_playfielda extends MovieClip { public var fail:col_vol; public var grab:col_vol; public var cp:col_vol; public var gor:col_vol; public var left_1c:col_vol; public var right_2b:col_vol; public var part9:part; public var gob:col_vol; public var part8:part; public var deco:MovieClip; public var got:col_vol; public var mid_2a:col_vol; } }//package
Section 133
//lv2_playfieldb (lv2_playfieldb) package { import flash.display.*; public dynamic class lv2_playfieldb extends MovieClip { public var fail:col_vol; public var grab:col_vol; public var part10:part; public var part11:part; public var cp:col_vol; public var right_2c:col_vol; public var gol:col_vol; public var gor:col_vol; public var spawn:col_circle; public var gob:col_vol; public var deco:MovieClip; public var got:col_vol; public var left_2a:col_vol; public var mid_2b:col_vol; } }//package
Section 134
//lv2_playfieldc (lv2_playfieldc) package { import flash.display.*; public dynamic class lv2_playfieldc extends MovieClip { public var fail:col_vol; public var grab:col_vol; public var part12:part; public var cp:col_vol; public var right_2d:col_vol; public var part13:part; public var gor:col_vol; public var deco:MovieClip; public var got:col_vol; public var mid_2c:col_vol; } }//package
Section 135
//lv2_playfieldd (lv2_playfieldd) package { import flash.display.*; public dynamic class lv2_playfieldd extends MovieClip { public var house3:col_vol; public var fail:col_vol; public var grab:col_vol; public var part14:part; public var cp:col_vol; public var spawn:col_circle; public var right_3a:col_vol; public var left_2c:col_vol; public var deco:MovieClip; public var block:col_vol; public var got:col_vol; public var safe:col_vol; public var mid_2d:col_vol; } }//package
Section 136
//lv3_backgrounda (lv3_backgrounda) package { import flash.display.*; public dynamic class lv3_backgrounda extends MovieClip { } }//package
Section 137
//lv3_backgroundb (lv3_backgroundb) package { import flash.display.*; public dynamic class lv3_backgroundb extends MovieClip { } }//package
Section 138
//lv3_backgroundc (lv3_backgroundc) package { import flash.display.*; public dynamic class lv3_backgroundc extends MovieClip { } }//package
Section 139
//lv3_playfielda (lv3_playfielda) package { import flash.display.*; public dynamic class lv3_playfielda extends MovieClip { public var fail:col_vol; public var grab:col_vol; public var part15:part; public var cp:col_vol; public var spawn:col_circle; public var gol:col_vol; public var gor:col_vol; public var right_3b:col_vol; public var deco:MovieClip; public var left_2d:col_vol; public var got:col_vol; public var mid_3a:col_vol; } }//package
Section 140
//lv3_playfieldb (lv3_playfieldb) package { import flash.display.*; public dynamic class lv3_playfieldb extends MovieClip { public var fail:col_vol; public var grab:col_vol; public var part16:part; public var cp:col_vol; public var gor:col_vol; public var right_3c:col_vol; public var gob:col_vol; public var deco:MovieClip; public var pad:col_vol; public var got:col_vol; public var left_3a:col_vol; public var showad:col_vol; public var mid_3b:col_vol; } }//package
Section 141
//lv3_playfieldc (lv3_playfieldc) package { import flash.display.*; public dynamic class lv3_playfieldc extends MovieClip { public var fail:col_vol; public var grab:col_vol; public var cp:col_vol; public var part17:part; public var spawn:col_circle; public var part18:part; public var gol:col_vol; public var pad:col_vol; public var gob:col_vol; public var deco:MovieClip; public var right_4a:col_vol; public var got:col_vol; public var left_3b:col_vol; public var mid_3c:col_vol; } }//package
Section 142
//lv4_backgroundb (lv4_backgroundb) package { import flash.display.*; public dynamic class lv4_backgroundb extends MovieClip { } }//package
Section 143
//lv4_playfielda (lv4_playfielda) package { import flash.display.*; public dynamic class lv4_playfielda extends MovieClip { public var mid_4a:col_vol; public var house4:col_vol; public var grab:col_vol; public var pushl:col_vol; public var pushr:col_vol; public var block:col_vol; public var right_4b:col_vol; public var safe:col_vol; } }//package
Section 144
//lv4_playfieldb (lv4_playfieldb) package { import flash.display.*; public dynamic class lv4_playfieldb extends MovieClip { public var mid_4b:col_vol; public var padr:col_vol; public var padl:col_vol; public var grab:col_vol; public var part19:part; public var cp:col_vol; public var part20:part; public var gol:col_vol; public var gor:col_vol; public var pushl:col_vol; public var pad:col_vol; public var pushr:col_vol; public var deco:MovieClip; public var right_4c:col_vol; public var got:col_vol; } }//package
Section 145
//lv4_playfieldc (lv4_playfieldc) package { import flash.display.*; public dynamic class lv4_playfieldc extends MovieClip { public var mid_4c:col_vol; public var fail:col_vol; public var padr:col_vol; public var grab:col_vol; public var gol:col_vol; public var gor:col_vol; public var part22:part; public var pad:col_vol; public var part21:part; public var gob:col_vol; public var deco:MovieClip; public var safe:col_vol; public var got:col_vol; public var finale:col_vol; public var left_4b:col_vol; } }//package
Section 146
//main_menu (main_menu) package { import flash.display.*; import flash.events.*; import flash.media.*; import flash.utils.*; import flash.text.*; import flash.geom.*; import flash.net.*; import flash.external.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.printing.*; import flash.ui.*; import flash.xml.*; public dynamic class main_menu extends MovieClip { public var hardcore:MovieClip; public var pausetext:TextField; public var mbGames:SimpleButton; public var bKing:SimpleButton; public var mbAudio:SimpleButton; public var playtext:TextField; public var delNorm:MovieClip; public var play_modes:MovieClip; public var mbInst:SimpleButton; public var opaudio:MovieClip; public var instruct:MovieClip; public var delEasy:MovieClip; public var mbPlay:SimpleButton; public var opvideo:MovieClip; public var mbVideo:SimpleButton; public function main_menu(){ addFrameScript(0, frame1); } public function showInst(_arg1:Event){ hideAll(); instruct.visible = true; instruct.x = 318; instruct.y = 98; } public function showHardcore(_arg1:Event){ hideAll(); hardcore.visible = true; hardcore.x = 318; hardcore.y = 98; } public function showDelE(_arg1:Event){ hideAll(); delEasy.visible = true; delEasy.x = 318; delEasy.y = 98; } function frame1(){ mbPlay.addEventListener(MouseEvent.CLICK, showPlay); play_modes.sbHardcore.addEventListener(MouseEvent.CLICK, showHardcore); mbVideo.addEventListener(MouseEvent.CLICK, showVideo); mbAudio.addEventListener(MouseEvent.CLICK, showAudio); opaudio.sbDelE.addEventListener(MouseEvent.CLICK, showDelE); delEasy.sbYes.addEventListener(MouseEvent.CLICK, clearE); opaudio.sbDelN.addEventListener(MouseEvent.CLICK, showDelN); delNorm.sbYes.addEventListener(MouseEvent.CLICK, clearN); mbInst.addEventListener(MouseEvent.CLICK, showInst); mbGames.addEventListener(MouseEvent.CLICK, loadSite); bKing.addEventListener(MouseEvent.CLICK, loadKing); } public function showDelN(_arg1:Event){ hideAll(); delNorm.visible = true; delNorm.x = 318; delNorm.y = 98; } public function clearE(_arg1:Event){ hideAll(); DFData.SOClear("easy"); pausetext.text = "Easy save data cleared"; } public function clearN(_arg1:Event){ hideAll(); DFData.SOClear("normal"); pausetext.text = "Normal save data cleared"; } public function loadKing(_arg1:Event){ DFGame.loadKing_MainMenu(); } public function loadSite(_arg1:Event){ DFGame.loadKing_MainMenu(); } public function showVideo(_arg1:Event){ hideAll(); opvideo.visible = true; opvideo.x = 318; opvideo.y = 98; opvideo.cbLow.gotoAndStop("unchecked"); opvideo.cbMed.gotoAndStop("unchecked"); opvideo.cbHigh.gotoAndStop("unchecked"); opvideo.cbBest.gotoAndStop("unchecked"); if (PhaseEngine.stage.quality == "LOW"){ opvideo.cbLow.gotoAndStop("checked"); }; if (PhaseEngine.stage.quality == "MEDIUM"){ opvideo.cbMed.gotoAndStop("checked"); }; if (PhaseEngine.stage.quality == "HIGH"){ opvideo.cbHigh.gotoAndStop("checked"); }; if (PhaseEngine.stage.quality == "BEST"){ opvideo.cbBest.gotoAndStop("checked"); }; } public function showPlay(_arg1:Event){ hideAll(); play_modes.visible = true; play_modes.x = 318; play_modes.y = 98; } public function showAudio(_arg1:Event){ hideAll(); opaudio.visible = true; opaudio.x = 318; opaudio.y = 98; } public function hideAll(){ play_modes.visible = false; opvideo.visible = false; opaudio.visible = false; hardcore.visible = false; delEasy.visible = false; delNorm.visible = false; instruct.visible = false; } } }//package
Section 147
//mcGlimmer (mcGlimmer) package { import flash.display.*; public dynamic class mcGlimmer extends MovieClip { } }//package
Section 148
//missile (missile) package { import flash.display.*; public dynamic class missile extends MovieClip { } }//package
Section 149
//mochi_interlevel_ad (mochi_interlevel_ad) package { import flash.display.*; public dynamic class mochi_interlevel_ad extends MovieClip { public var hitCheck:col_box; public var bg:MovieClip; public var myOptions:Object; public function mochi_interlevel_ad(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); myOptions = {id:"cf4abb5fc1d2a3a2", res:"600x600", clip:this, background:58398, color:0x416200, outline:0xFFFFFF, no_bg:true, ad_loaded:function (_arg1:Number, _arg2:Number):void{ bg.gotoAndPlay(2); }}; MochiAd.showInterLevelAd(myOptions); } function frame2(){ stop(); } } }//package
Section 150
//MochiAd (MochiAd) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return ("2.3"); } public static function showTimedAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); MochiAd.showInterLevelAd(_arg1); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var f:Function; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; lv.lc = name; lv.st = getTimer(); loader = new Loader(); f = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); mc._mochiad_ctr_failed = true; }; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function sendHighScore(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["sendHighScore", _arg1], _arg2, _arg3); return (true); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (_local3); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _cleanup(_arg1:Object):void{ var idx:Number; var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; idx = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adLoaded = options.ad_loaded; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = _local1.loaderInfo.bytesTotal; if ((((_local4 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ options.ad_failed(); _local3 = true; }; }; }; if (this.parent._mochiad_ctr_failed){ options.ad_failed(); _local3 = true; }; if (_local2 > chk.ad_msec){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _loadCommunicator(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var clipname:String; var server:String; var depth:Number; var mc:MovieClip; var lv:URLVariables; var k:String; var lc:LocalConnection; var name:String; var req:URLRequest; var loader:Loader; var options = _arg1; DEFAULTS = {com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; clipname = ("_mochiad_com_" + options.id); if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip[clipname]){ return (clip[clipname]); }; server = (options.com_server + options.id); MochiAd._allowDomains(server); delete options.id; delete options.com_server; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, clipname, depth); lv = new URLVariables(); for (k in options) { lv[k] = options[k]; }; lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.name = name; mc.lc = lc; lv.lc = name; mc._id = 0; mc._queue = []; mc.rpcResult = function (_arg1:Object):void{ var _local3:Array; var _local4:Array; var _local5:Number; var _local6:Object; var _local7:Object; _arg1 = parseInt(_arg1.toString()); _local3 = mc._callbacks[_arg1]; if (typeof(_local3) == "undefined"){ return; }; delete mc._callbacks[_arg1]; _local4 = []; _local5 = 2; while (_local5 < _local3.length) { _local4.push(_local3[_local5]); _local5++; }; _local5 = 1; while (_local5 < arguments.length) { _local4.push(arguments[_local5]); _local5++; }; _local6 = _local3[1]; _local7 = _local3[0]; if (((_local7) && ((typeof(_local6) == "string")))){ _local6 = _local7[_local6]; }; if (typeof(_local6) == "function"){ _local6.apply(_local7, _local4); }; }; mc._didConnect = function (_arg1:String):void{ var _local2:Array; var _local3:Function; var _local4:Number; var _local5:Array; mc._endpoint = _arg1; _local2 = mc._queue; delete mc._queue; _local3 = mc.doSend; _local4 = 0; while (_local4 < _local2.length) { _local5 = _local2[_local4]; _local3.apply(this, _local5); _local4++; }; }; mc.doSend = function (_arg1:Array, _arg2:Object, _arg3:Object):void{ var _local5:Number; var _local6:LocalConnection; var _local7:Array; var _local8:Number; if (mc._endpoint == null){ _local7 = []; _local8 = 0; while (_local8 < arguments.length) { _local7.push(arguments[_local8]); _local8++; }; mc._queue.push(_local7); return; }; mc._id = (mc._id + 1); _local5 = mc._id; mc._callbacks[_local5] = [_arg2, ((_arg3) || (_arg2))]; _local6 = new LocalConnection(); _local6.send(mc._endpoint, "rpc", _local5, _arg1); }; mc._callbacks = {}; mc._callbacks[0] = [mc, "_didConnect"]; lv.st = getTimer(); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader = new Loader(); loader.load(req); mc.addChild(loader); mc._mochiad_com = loader; return (mc); } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_loaded:function (_arg1:Number, _arg2:Number):void{ }, ad_failed:function ():void{ trace("[MochiAd] Couldn't load an ad, make sure your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }}; options = MochiAd._parseOptions(options, DEFAULTS); if ("5cc6f7dfb67f2f08341c831480f7c2a7".length == 0){ options.ad_started(); options.ad_finished(); return; }; clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_failed(); options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; MochiAd._cleanup(mc); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); bar.x = 10; bar.y = (h - 20); bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adLoaded = options.ad_loaded; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (((!(this.parent)) || (!(this.parent.parent)))){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); if (!chk.showing){ _local11 = _local2.loaderInfo.bytesTotal; if ((((_local11 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local3 > chk.ad_timeout){ options.ad_failed(); _local4 = true; }; }; }; if (this.parent._mochiad_ctr_failed){ options.ad_failed(); _local4 = true; }; if (_local3 > chk.ad_msec){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); MochiAd.showPreGameAd(_arg1); } public static function fetchHighScores(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["fetchHighScores", _arg1], _arg2, _arg3); return (true); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package
Section 151
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ var _local3:MochiBot; var _local4:String; var _local5:URLVariables; var _local6:String; var _local7:URLRequest; var _local8:Loader; if (Security.sandboxType == "localWithFile"){ return (null); }; _local3 = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); _local4 = "http://core.mochibot.com/my/core.swf"; _local5 = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; _local6 = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; _local7 = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; _local8 = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 152
//mothership (mothership) package { import flash.display.*; public dynamic class mothership extends MovieClip { public var frame:MovieClip; public var core:MovieClip; } }//package
Section 153
//mship_bullet (mship_bullet) package { import flash.display.*; public dynamic class mship_bullet extends MovieClip { public function mship_bullet(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package
Section 154
//mship_eraser (mship_eraser) package { import flash.display.*; public dynamic class mship_eraser extends MovieClip { } }//package
Section 155
//mship_painter_beam (mship_painter_beam) package { import flash.display.*; public dynamic class mship_painter_beam extends MovieClip { } }//package
Section 156
//mship_painter_hit (mship_painter_hit) package { import flash.display.*; public dynamic class mship_painter_hit extends MovieClip { public function mship_painter_hit(){ addFrameScript(69, frame70, 90, frame91); } function frame70(){ gotoAndPlay("idle"); } function frame91(){ stop(); } } }//package
Section 157
//part (part) package { public dynamic class part extends DFPart_Clip { } }//package
Section 158
//partimg (partimg) package { import flash.display.*; public dynamic class partimg extends MovieClip { } }//package
Section 159
//PEBind (PEBind) package { public class PEBind { public var a:PEObj; public var b:PEObj; public var bDirect:Boolean; public var bTemp:Boolean; public function PEBind(_arg1:PEObj, _arg2:PEObj){ a = _arg1; b = _arg2; bDirect = true; bTemp = true; } } }//package
Section 160
//PEChar (PEChar) package { public class PEChar extends PEPhysObj { public var sndLand:Array; public var actions:Array; public var fallTime:Number; public var wallPush:Number; public var landImpact:Number; public var frictionStop:Number; public var pstate:String; public var jumpStr:Number; public var bDJumped:Boolean; public var wallAngle:Number; public var frictionRun:Number; public var sndJump:Array; public var wallSide:String; public var gravNorm:Vect; public var speed:Number; public var command:Array; public var wallGrip:Number; public var bCanDoubleJump:Boolean; public var frictionASlide:Number; public var jumpFrames:Number; public var acc:Number; public var state:String; public var grabPoint:PEPhysObj; public var airControl:Number; public var grabCool:uint; public var wallImpact:Number; public var frictionSlide:Number; public var lastJump:Number; public var boostStr:Number; public var bIsRunning:Boolean; public var sndWallImpact:String; public var moveDir:String; public function PEChar(_arg1, _arg2:String){ super(_arg1, _arg2); state = "fall"; pstate = state; command = new Array(); command.push("stop"); actions = new Array(); bGrav = true; gravNorm = new Vect(0, 1); moveDir = ""; speed = 5; acc = 0.3; frictionRun = 0; frictionStop = 0.12; frictionSlide = 0.05; frictionASlide = -0.02; airControl = 0.5; jumpStr = -4; boostStr = -0.8; jumpFrames = 10; lastJump = 0; bCanDoubleJump = false; bDJumped = false; landImpact = 0; wallGrip = 0.99; wallSide = ""; wallPush = -4.5; wallImpact = 0; wallAngle = 0; grabCool = 0; grabPoint = null; bIsRunning = false; fallTime = 0; sndJump = new Array(); sndLand = new Array(); sndWallImpact = ""; } public function control(_arg1:String, _arg2:String=""){ var _local3:*; moveDir = _arg2; for (_local3 in command) { if (command[_local3] == _arg1){ return; }; }; command.push(_arg1); } public function grabLedge(_arg1:PEPhysObj){ if (state == "wslide"){ bDJumped = false; if ((((vel.y < 0)) && ((grabCool == 0)))){ if (_arg1.apos.x < apos.x){ vel.x = (vel.x - 1); actions.push("ledgepopl"); pos.x = (pos.x + 25); } else { if (_arg1.apos.x > apos.x){ vel.x = (vel.x + 1); actions.push("ledgepopr"); pos.x = (pos.x - 25); }; }; state = "fall"; grabCool = 10; vel.y = -5; } else { actions.push("ledgegrab"); grabPoint = _arg1; }; }; } public function land(){ var _local1:Number; state = "stand"; bDJumped = false; if (pstate != "stand"){ landImpact = vel.y; if ((((sndLand.length > 0)) && ((fallTime > 10)))){ _local1 = (landImpact / 20); PhaseEngine.playSound(sndLand[PhaseEngine.rand(0, sndLand.length, true)], _local1); }; if (bIsRunning){ bIsRunning = true; if (fallTime < 5){ actions.push("quickland"); } else { actions.push("rland"); }; } else { bIsRunning = false; actions.push("land"); }; }; fallTime = 0; } public function playAnim(_arg1:String){ img[0].gotoAndPlay(_arg1); } public function turn(_arg1:String){ if (state == "fall"){ if ((((((_arg1 == "l")) && ((vel.x < (speed * airControl))))) && ((img[0].scaleX > 0)))){ actions.push("fturnl"); }; if ((((((_arg1 == "r")) && ((vel.x > -((speed * airControl)))))) && ((img[0].scaleX < 0)))){ actions.push("fturnr"); }; } else { if (state == "stand"){ if ((((moveDir == "l")) && ((img[0].scaleX > 0)))){ actions.push("rturnl"); }; if ((((moveDir == "r")) && ((img[0].scaleX < 0)))){ actions.push("rturnr"); }; }; }; } override public function updateImages(){ var _local1:*; var _local2:Vect; var _local3:*; _local1 = 0; while (_local1 < img.length) { if (img[_local1] == null){ } else { _local2 = imgOffset.copy(); _local2.rotate(img[_local1].rotation); _local3 = (Math.abs(img[_local1].rotation) / 90); _local2 = _local2.mult((1 - _local3)).addv(imgOffset.mult(_local3)); img[_local1].x = (mc.x + _local2.x); img[_local1].y = (mc.y + _local2.y); }; _local1++; }; } override public function update(){ var _local1:*; var _local2:*; var _local3:*; var _local4:Vect; var _local5:Vect; if (!bActive){ return; }; if (state == "stand"){ _local3 = (Vect.toDeg(Math.atan2(gravNorm.y, gravNorm.x)) - 90); _local3 = ((_local3 - img[0].rotation) / 10); img[0].rotation = (img[0].rotation + _local3); grabPoint = null; } else { if (state == "fall"){ fallTime++; bIsRunning = false; if ((((pstate == "stand")) && ((vel.y > 0)))){ actions.push("fall"); } else { if ((((pstate == "wslide")) && ((Math.abs(vel.x) < (speed + airControl))))){ actions.push("fall"); }; }; _local3 = ((0 - img[0].rotation) / 10); img[0].rotation = (img[0].rotation + _local3); grabPoint = null; } else { if (state == "wslide"){ bIsRunning = false; _local3 = (((wallAngle + 90) - img[0].rotation) / 10); img[0].rotation = (img[0].rotation + _local3); if (wallSide == "l"){ vel.x = (vel.x + 0.1); }; if (wallSide == "r"){ vel.x = (vel.x - 0.1); }; if (grabPoint != null){ vel.y = 0; pos.y = (grabPoint.apos.y + 24); }; if (pstate == "fall"){ PhaseEngine.playSound(sndWallImpact, (wallImpact / 25)); }; }; }; }; if (grabCool > 0){ grabCool--; }; _local1 = false; friction = frictionStop; for each (_local2 in command) { if (_local2 == "move"){ _local1 = true; turn(moveDir); if (state == "fall"){ friction = 0; if ((((moveDir == "r")) && ((vel.x < speed)))){ vel.x = (vel.x + (acc * airControl)); }; if ((((moveDir == "l")) && ((vel.x > -(speed))))){ vel.x = (vel.x + (-(acc) * airControl)); }; } else { if (state == "stand"){ if (!bIsRunning){ actions.push("startrun"); }; friction = frictionRun; _local4 = gravNorm.copy(); _local4.rotate(90); _local4 = _local4.mult(acc); if ((((moveDir == "r")) && ((vel.x < speed)))){ _local5 = _local4.mult(-1); if (_local5.y < 0){ _local5.y = (_local5.y * 0.6); } else { if (_local5.y > 0){ _local5.y = (_local5.y * 1.2); }; }; vel = vel.addv(_local5); }; if ((((moveDir == "l")) && ((vel.x > -(speed))))){ _local5 = _local4; if (_local5.y < 0){ _local5.y = (_local5.y * 0.6); } else { if (_local5.y > 0){ _local5.y = (_local5.y * 1.2); }; }; vel = vel.addv(_local5); }; } else { if (state == "wslide"){ if (vel.y > 0){ friction = frictionSlide; } else { friction = frictionASlide; }; if ((((moveDir == "r")) && ((vel.x < speed)))){ vel.x = (vel.x + (acc * airControl)); }; if ((((moveDir == "l")) && ((vel.x > -(speed))))){ vel.x = (vel.x + (-(acc) * airControl)); }; }; }; }; if (!bIsRunning){ bIsRunning = true; }; } else { if (_local2 == "stop"){ if (bIsRunning){ bIsRunning = false; if (state == "stand"){ actions.push("stoprun"); }; }; } else { if (_local2 == "jump"){ if (state == "stand"){ actions.push("jump"); state = "fall"; gravNorm.set(0, 1); vel.y = jumpStr; lastJump = jumpFrames; if (sndJump.length > 0){ PhaseEngine.playSound(sndJump[PhaseEngine.rand(0, sndJump.length, true)]); }; } else { if (state == "fall"){ if (PEIndex.lineTrace(pos.addv(new Vect(10, 0)), pos.addv(new Vect(20, 0))).hit){ actions.push("wjumpl"); wallSide = "l"; gravNorm.set(0, 1); vel.y = wallPush; vel.x = -((speed + airControl)); lastJump = 0; } else { if (PEIndex.lineTrace(pos.addv(new Vect(-10, 0)), pos.addv(new Vect(-20, 0))).hit){ actions.push("wjumpr"); wallSide = "r"; gravNorm.set(0, 1); vel.y = (wallPush + airControl); vel.x = (speed + airControl); lastJump = 0; } else { if (((bCanDoubleJump) && (!(bDJumped)))){ actions.push("jump"); gravNorm.set(0, 1); vel.y = jumpStr; lastJump = jumpFrames; bDJumped = true; }; }; }; } else { if (state == "wslide"){ if (grabPoint != null){ actions.push("ledgepop"); if (grabPoint.apos.x < apos.x){ vel.x = (vel.x - 1); actions.push("ledgepopl"); pos.x = (pos.x + 25); } else { if (grabPoint.apos.x > apos.x){ vel.x = (vel.x + 1); actions.push("ledgepopr"); pos.x = (pos.x - 25); }; }; state = "fall"; grabCool = 10; vel.y = -5; } else { actions.push(("wjump" + wallSide)); gravNorm.set(0, 1); vel.y = wallPush; if (wallSide == "l"){ vel.x = -((speed + airControl)); }; if (wallSide == "r"){ vel.x = (speed + airControl); }; lastJump = (jumpFrames / 2); }; }; }; }; } else { if (_local2 == "boost"){ if (lastJump > 1){ if (lastJump == jumpFrames){ vel.y = (vel.y + (((boostStr * lastJump) / jumpFrames) * 0.5)); } else { vel.y = (vel.y + ((boostStr * lastJump) / jumpFrames)); }; lastJump--; }; }; }; }; }; }; clearCommands(); if (_local1){ command.push("move"); }; if (bGrav){ vel = vel.addv(gravNorm.mult((gravity * airResist))); vel.y = (vel.y - (gravity * airResist)); }; pstate = state; super.update(); } public function faceDir(_arg1:String){ if ((((((_arg1 == "l")) && ((img[0].scaleX > 0)))) || ((((_arg1 == "r")) && ((img[0].scaleX < 0)))))){ img[0].scaleX = (img[0].scaleX * -1); }; } public function clearCommands(){ command = new Array(); } } }//package
Section 161
//PEColClip (PEColClip) package { import flash.display.*; public class PEColClip extends MovieClip { public var bound:MovieClip; } }//package
Section 162
//PEColClip_Box (PEColClip_Box) package { public class PEColClip_Box extends PEColClip { public var l1:col_line_no_bounds; public var l4:col_line_no_bounds; public var l3:col_line_no_bounds; public var l2:col_line_no_bounds; } }//package
Section 163
//PECollision (PECollision) package { public class PECollision { public static function linetolinev(_arg1:Vect, _arg2:Vect, _arg3:PEPhysObj){ var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; var _local14:*; var _local15:*; var _local16:*; var _local17:*; _local4 = new PEColResult(); _local5 = _arg3.pos.copy(); _local6 = 0; while (_local6 < _arg3.contain.length) { _local5 = _local5.multv(_arg3.contain[_local6].sca); _local5.rotate(_arg3.contain[_local6].rot); _local5.add(_arg3.contain[_local6].pos.x, _arg3.contain[_local6].pos.y); _local6++; }; _local7 = Vect.toRad(_arg3.rot); _local8 = new Vect(((Math.cos(_local7) * _arg3.sca.x) * 100), ((Math.sin(_local7) * _arg3.sca.x) * 100)); _local6 = 0; while (_local6 < _arg3.contain.length) { _local8 = _local8.multv(_arg3.contain[_local6].sca); _local8.rotate(_arg3.contain[_local6].rot); _local6++; }; _local9 = _local5.addv(_local8); _local10 = _arg2.subv(_arg1); _local11 = _local9.subv(_local5); _local12 = (_local5.x - _arg1.x); _local13 = (_arg1.y - _local5.y); _local14 = ((_local10.x * _local11.y) - (_local10.y * _local11.x)); if (_local14 == 0){ _local4.hit = false; return (_local4); }; _local15 = (1 / _local14); _local16 = (((_local11.x * _local13) + (_local11.y * _local12)) * _local15); _local17 = (((_local10.x * _local13) + (_local10.y * _local12)) * _local15); if ((((((((_local16 < 0)) || ((_local16 > 1)))) || ((_local17 < 0)))) || ((_local17 > 1)))){ _local4.hit = false; } else { _local4.hit = true; _local4.point = new Vect((_arg1.x + (_local10.x * _local16)), (_arg1.y + (_local10.y * _local16))); }; return (_local4); } public static function circletocircle(_arg1:PEPhysObj, _arg2:PEPhysObj){ var _local3:*; _local3 = new PEColResult(); _local3.a = _arg1; _local3.b = _arg2; _local3.dirvec = _arg1.apos.subv(_arg2.apos); _local3.norm = _local3.dirvec.norm(); _local3.dist = _local3.dirvec.rawmag(); _local3.range = _local3.norm.multv(new Vect((_arg1.sca.x * 50), (_arg1.sca.y * 50))).rawmag(); _local3.range = (_local3.range + _local3.norm.multv(new Vect((_arg2.sca.x * 50), (_arg2.sca.y * 50))).rawmag()); if (_local3.dist < _local3.range){ _local3.hit = true; _local3.dist = Math.sqrt(_local3.dist); _local3.range = Math.sqrt(_local3.range); } else { _local3.hit = false; }; return (_local3); } public static function circletocircleOld(_arg1:PEPhysObj, _arg2:PEPhysObj){ var _local3:*; _local3 = new PEColResult(); _local3.a = _arg1; _local3.b = _arg2; _local3.dirvec = _arg1.apos.subv(_arg2.apos); _local3.norm = _local3.dirvec.norm(); _local3.dist = _local3.dirvec.mag(); _local3.range = _local3.norm.multv(new Vect((_arg1.sca.x * 50), (_arg1.sca.y * 50))).mag(); _local3.range = (_local3.range + _local3.norm.multv(new Vect((_arg2.sca.x * 50), (_arg2.sca.y * 50))).mag()); if (_local3.dist < _local3.range){ _local3.hit = true; } else { _local3.hit = false; }; return (_local3); } public static function linetoline(_arg1:PEPhysObj, _arg2:PEPhysObj){ var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; _local3 = _arg1.pos.copy(); _local4 = 0; while (_local4 < _arg1.contain.length) { _local3 = _local3.multv(_arg1.contain[_local4].sca); _local3.rotate(_arg1.contain[_local4].rot); _local3.add(_arg1.contain[_local4].pos.x, _arg1.contain[_local4].pos.y); _local4++; }; _local5 = Vect.toRad(_arg1.rot); _local6 = new Vect((Math.cos(_local5) * _arg1.sca.x), (Math.sin(_local5) * _arg1.sca.x)); _local4 = 0; while (_local4 < _arg1.contain.length) { _local6 = _local6.multv(_arg1.contain[_local4].sca.mult(100)); _local6.rotate(_arg1.contain[_local4].rot); _local4++; }; _local7 = _local3.addv(_local6); _local8 = linetolinev(_local3, _local7, _arg2); _local8.a = _arg1; _local8.b = _arg2; return (_local8); } public static function circletoline(_arg1:PEPhysObj, _arg2:PEPhysObj, _arg3:Boolean=false){ var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; var _local14:Boolean; _local4 = new PEColResult(); _local4.a = _arg1; _local4.b = _arg2; _local5 = _arg2.pos.copy(); _local6 = 0; while (_local6 < _arg2.contain.length) { _local5 = _local5.multv(_arg2.contain[_local6].sca); _local5.rotate(_arg2.contain[_local6].rot); _local5.add(_arg2.contain[_local6].pos.x, _arg2.contain[_local6].pos.y); _local6++; }; _local7 = Vect.toRad(_arg2.rot); _local8 = new Vect(((Math.cos(_local7) * _arg2.sca.x) * 100), ((Math.sin(_local7) * _arg2.sca.x) * 100)); _local6 = 0; while (_local6 < _arg2.contain.length) { _local8 = _local8.multv(_arg2.contain[_local6].sca); _local8.rotate(_arg2.contain[_local6].rot); _local6++; }; _local9 = _local5.addv(_local8); _local10 = _arg1.apos.subv(_local5); _local11 = _local9.subv(_local5); _local12 = _local11.norm(); _local13 = _local10.dot(_local12); _local14 = false; _local4.point = new Vect(0, 0); if (_local13 <= 0){ _local4.point.x = _local5.x; _local4.point.y = _local5.y; _local14 = true; } else { if (_local13 > _local11.mag()){ _local4.point.x = _local9.x; _local4.point.y = _local9.y; _local14 = true; } else { _local4.point.x = (_local5.x + (_local12.x * _local13)); _local4.point.y = (_local5.y + (_local12.y * _local13)); }; }; _local4.dirvec = _arg1.apos.subv(_local4.point); _local4.norm = _local4.dirvec.norm(); _local4.range = _local4.norm.multv(new Vect((_arg1.sca.x * 50), (_arg1.sca.y * 50))).rawmag(); _local4.dist = _local4.dirvec.rawmag(); if (_local4.dist < _local4.range){ _local4.hit = true; _local4.dist = Math.sqrt(_local4.dist); _local4.range = Math.sqrt(_local4.range); if (((_local14) && ((_local4.dist > (_local4.range - 4))))){ _local4.hit = false; }; } else { _local4.hit = false; }; return (_local4); } } }//package
Section 164
//PEColResult (PEColResult) package { public class PEColResult { public var a:PEPhysObj; public var b:PEPhysObj; public var dist:Number; public var point:Vect; public var hit:Boolean; public var dirvec:Vect; public var norm:Vect; public var range:Number; } }//package
Section 165
//PEDebug (PEDebug) package { import flash.display.*; public class PEDebug { public static var target:MovieClip; public static function log(_arg1:String){ target.log.text = (target.log.text + (_arg1 + "\n")); } public static function clear(){ target.log.text = "Debug:\n"; } } }//package
Section 166
//PEDialogMsg (PEDialogMsg) package { public class PEDialogMsg { var startDelay:Number; var endDelay:Number; var bBySpeed:Boolean; var txt:String; var dur:Number; public function PEDialogMsg(_arg1:String, _arg2:Number, _arg3:Boolean){ this.txt = _arg1; this.dur = _arg2; bBySpeed = _arg3; startDelay = 0; endDelay = 0; } } }//package
Section 167
//PEDialogTarget (PEDialogTarget) package { public class PEDialogTarget extends PEObj { public var sndSwitch:String; public var bAutoAdvance:Boolean; public var target:String; public var sndSwitchVol:Number; var endFunc:Function; public var protect:Number; public var bSpaceSkip:Boolean; public var q:Array; public var phase:Number; public function PEDialogTarget(_arg1){ super(_arg1); q = new Array(); target = "txt"; bAutoAdvance = true; bSpaceSkip = true; phase = 0; protect = 60; sndSwitch = ""; sndSwitchVol = 1; } public function advance(){ if (phase > protect){ nextMessage(); }; } public function clearAll(){ q = new Array(); phase = 0; mc[target].text = ""; } public function nextMessage(){ phase = 0; mc[target].text = ""; q.shift(); if (q.length == 0){ if (endFunc != null){ endFunc(); }; }; if (((!((sndSwitch == ""))) && ((q.length > 0)))){ PhaseEngine.playSound(sndSwitch, sndSwitchVol); }; } public function addMessage(_arg1:String, _arg2:Number=-1, _arg3:Boolean=true){ q.push(new PEDialogMsg(_arg1, _arg2, _arg3)); } override public function update(){ var _local1:*; var _local2:*; var _local3:*; if (paused){ return; }; if (q.length > 0){ if (phase == 0){ if (q[0].startDelay > 0){ q[0].startDelay--; } else { phase++; }; } else { if (!q[0].bBySpeed){ if ((((phase >= (q[0].dur + q[0].endDelay))) && (bAutoAdvance))){ nextMessage(); } else { phase++; _local1 = (q[0].dur / q[0].txt.length); _local2 = (phase / _local1); mc[target].text = q[0].txt.substr(0, Math.round(_local2)); }; } else { if (q[0].dur > 0){ _local3 = ((q[0].dur * q[0].txt.length) + q[0].endDelay); if ((((phase >= (_local3 + q[0].endDelay))) && (bAutoAdvance))){ nextMessage(); } else { phase++; _local2 = (phase / q[0].dur); mc[target].text = q[0].txt.substr(0, Math.round(_local2)); if (q[0].txt.substr(Math.round(_local2), (Math.round(_local2) + 1)) == " "){ phase++; }; }; } else { if ((((phase >= q[0].endDelay)) && (bAutoAdvance))){ nextMessage(); } else { phase++; mc[target].text = q[0].txt; }; }; }; }; }; } public function addDelays(_arg1:Number, _arg2:Number){ if (q.length > 0){ q[(q.length - 1)].startDelay = _arg1; q[(q.length - 1)].endDelay = _arg2; }; } } }//package
Section 168
//PEEmitInstance (PEEmitInstance) package { public class PEEmitInstance extends PEObj { public var spawnPhase:Number; public var parts:Array; public var bOn:Boolean; public var bDead:Boolean; public function PEEmitInstance(_arg1:Vect){ super(""); bDead = false; parts = new Array(); spawnPhase = 0; pos = _arg1.copy(); updateProperties(); bOn = true; } override public function setPos(_arg1, _arg2){ var _local3:*; _local3 = new Vect((pos.x - _arg1), (pos.y - _arg2)); pos.set(_arg1, _arg2); updateProperties(); realignParts(_local3); } override public function setPosv(_arg1:Vect){ var _local2:*; _local2 = new Vect((pos.x - _arg1.x), (pos.y - _arg1.y)); pos.set(_arg1.x, _arg1.y); updateProperties(); realignParts(_local2); } public function realignParts(_arg1:Vect){ var _local2:*; var _local3:*; var _local4:*; _local2 = parts.length; _local3 = 0; while (_local3 < _local2) { _local4 = parts[_local3]; if (_local4.life > 0){ _local4.pos = _local4.pos.addv(_arg1); }; _local3++; }; } override public function shiftPos(_arg1, _arg2){ var _local3:*; _local3 = new Vect(-(_arg1), _arg2); pos.add(_arg1, _arg2); updateProperties(); realignParts(_local3); } } }//package
Section 169
//PEEmitter (PEEmitter) package { public class PEEmitter extends PEObj { public var spawnCount:Number; public var constantRot:Number; public var startScale:Vect; public var constantAlpha:Number; public var startRot:Vect; var clips:Array; public var spawnArea:Vect; public var rotType:String; public var constantScale:Vect; public var startAlpha:Vect; public var lifeRange:Vect; public var startVelType:String; public var startVel2:Vect; var inst:Array; public var startMultiplier:Vect; public var spawnPhase:Number; public var spawnType:String; public var constantVel:Vect; var parts:Array; public var startVel:Vect; public var spawnOffset:Vect; public var clipDistribution:String; public var respawnRange:Vect; public var bGrav:Boolean; public var spawnRate:Number; public function PEEmitter(_arg1:String){ super(""); clips = new Array(); clips.push(_arg1); inst = new Array(); spawnType = "point"; spawnArea = new Vect(100, 100); spawnOffset = new Vect(0, 0); spawnCount = 10; spawnRate = 30; spawnPhase = 0; clipDistribution = "random"; lifeRange = new Vect(60, 90); respawnRange = new Vect(0, 0); startVelType = "constant"; startMultiplier = new Vect(1, 1); startVel = new Vect(0, 0); startVel2 = new Vect(0, 10); constantVel = new Vect(0, 0); rotType = "constant"; startRot = new Vect(0, 0); constantRot = 0; startAlpha = new Vect(1, 1); constantAlpha = 0; startScale = new Vect(1, 1); constantScale = new Vect(0, 0); bGrav = false; } public function spawn(_arg1:Number, _arg2:Number){ var _local3:*; var _local4:PEParticle; var _local5:PEEmitInstance; var _local6:*; var _local7:*; var _local8:*; _local3 = PhaseEngine.rand; _local4 = null; _local5 = inst[_arg1]; _local6 = _local5.parts.length; if (_arg2 != -1){ _local4 = _local5.parts[_arg2]; } else { _arg2 = 0; while (_arg2 < _local6) { if (_local5.parts[_arg2].life <= 0){ _local4 = _local5.parts[_arg2]; }; _arg2++; }; if (_local4 == null){ _local5.parts.push(new PEParticle(clips[0])); _local4 = _local5.parts[(_local5.parts.length - 1)]; _local5.mc.addChild(_local4.mc); }; }; if (spawnType == "point"){ _local4.pos.set(0, 0); } else { if (spawnType == "radius"){ _local4.pos.x = _local3(-10, 10); _local4.pos.y = _local3(-10, 10); _local4.pos = _local4.pos.norm().mult(_local3(0, spawnArea.x)); } else { if (spawnType == "box"){ _local4.pos.x = _local3(-(spawnArea.x), spawnArea.x); _local4.pos.y = _local3(-(spawnArea.y), spawnArea.y); }; }; }; _local4.pos = _local4.pos.addv(spawnOffset); if (startVelType == "constant"){ _local4.vel.x = _local3(startVel.x, startVel2.x); _local4.vel.y = _local3(startVel.y, startVel2.y); _local4.mc.rotation = _local3(startRot.x, startRot.y); } else { if (startVelType == "center"){ _local4.vel = _local4.pos.copy().norm().mult(_local3(startMultiplier.x, startMultiplier.y)); _local7 = Math.atan2(_local4.vel.y, _local4.vel.x); _local8 = Vect.toDeg(_local7); _local4.rot = _local8; }; }; _local4.mc.alpha = _local3(startAlpha.x, startAlpha.y); _local4.sca.x = (_local4.sca.y = _local3(startScale.x, startScale.y)); _local4.mc.visible = true; _local4.mc.gotoAndPlay(1); _local4.life = (_local3(lifeRange.x, lifeRange.y) * 2); _local4.bGrav = bGrav; _local4.update(); } public function destroy(){ } public function spawnInstance(_arg1:Vect){ var _local2:*; var _local3:*; var _local4:*; _local2 = 0; while (_local2 < inst.length) { if (inst[_local2].bDead){ inst[_local2].setPos(_arg1.x, _arg1.y); _local4 = 0; while (_local4 < spawnCount) { spawn(_local2, -1); _local4++; }; return (inst[_local2]); }; _local2++; }; _local3 = (inst.push(new PEEmitInstance(_arg1)) - 1); _local4 = 0; while (_local4 < spawnCount) { spawn(_local3, -1); _local4++; }; mc.addChild(inst[_local3].mc); return (inst[_local3]); } override public function update(){ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; super.update(); _local1 = PhaseEngine.rand; _local2 = 0; while (_local2 < inst.length) { if (!inst[_local2].bOn){ } else { _local3 = inst[_local2].parts.length; _local4 = 0; while (_local4 < _local3) { inst[_local2].bDead = true; _local5 = inst[_local2].parts[_local4]; if (_local5.life > 0){ inst[_local2].bDead = false; _local5.life--; if (_local5.life <= 0){ _local5.mc.visible = false; } else { _local5.vel = _local5.vel.addv(constantVel); _local5.mc.rotation = (_local5.mc.rotation + constantRot); if (rotType == "vel"){ _local6 = Math.atan2(_local5.vel.y, _local5.vel.x); _local7 = Vect.toDeg(_local6); _local5.rot = _local7; }; _local5.sca = _local5.sca.addv(constantScale); _local5.mc.alpha = (_local5.mc.alpha + constantAlpha); _local5.update(); }; }; _local4++; }; if (spawnRate > 0){ inst[_local2].bDead = false; _local8 = 0; inst[_local2].spawnPhase++; while ((((inst[_local2].spawnPhase >= (spawnRate * 2))) && ((_local8 < 100)))) { spawn(_local2, -1); inst[_local2].spawnPhase = (inst[_local2].spawnPhase - (spawnRate * 2)); _local8++; }; }; }; _local2++; }; } } }//package
Section 170
//PEIndex (PEIndex) package { import flash.display.*; public class PEIndex { public var accrue:Number; public var m:Array; public var msize:Vect; public var o:Array; public var p:Array; public var z:Array; public var limit:Number; public static var levelref:MovieClip; public static var ids:uint; public static var sm:Array; public static var so:Array; public static var sp:Array; public function PEIndex(){ o = new Array(); p = new Array(); z = new Array(); m = new Array(); so = o; sp = p; sm = m; msize = new Vect(0, 0); accrue = 0; ids = 0; } function col_circlebox(_arg1, _arg2, _arg3){ var _local4:*; _local4 = 0; while (_local4 < 4) { if (_arg1.mc.hitTestObject(_arg2.edges[_local4].mc)){ col_circleline(_arg1, _arg2.edges[_local4], NaN); }; _local4++; }; } function col_circlevol(_arg1, _arg2){ var _local3:*; var _local4:*; if (((_arg1.bUseCheapCol) && (_arg2.bCheapCol))){ _local4 = new PEColResult(); _local4.a = _arg1; _local4.b = _arg2; respond(_arg1, _arg2, _local4); return; }; if (_arg2.mc.hitTestPoint(_arg1.apos.x, _arg1.apos.y, false)){ _local4 = new PEColResult(); _local4.a = _arg1; _local4.b = _arg2; respond(_arg1, _arg2, _local4); return; }; _local3 = 0; while (_local3 < 4) { _local4 = PECollision.circletoline(_arg1, _arg2.edges[_local3], true); _local4.b = _arg2; if (_local4.hit){ respond(_arg1, _arg2, _local4); break; }; _local3++; }; } function col_circlecircle(_arg1, _arg2, _arg3){ var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; _local4 = PECollision.circletocircle(_arg1, _arg2); if (_local4.hit){ _arg2.hits.push(_arg3); _local5 = (_arg1.mass + _arg2.mass); if (_local5 == 0){ _local5 = 1; }; _local6 = (_arg2.mass / _local5); if (_arg2.bStatic){ _local6 = 1; }; _arg1.shiftPosv(_local4.norm.mult(((_local4.range - _local4.dist) * _local6))); _arg2.shiftPosv(_local4.norm.mult(-(((_local4.range - _local4.dist) * (1 - _local6))))); _local7 = (_arg1.mass * _arg1.vel.mag()); _local8 = (_arg2.mass * _arg2.vel.mag()); if (!_arg2.bStatic){ _local9 = ((_local7 / _arg2.mass) * _local6); _arg2.vel = _arg2.vel.addv(_local4.norm.mult(-(_local9))); _local10 = ((_local8 / _arg1.mass) * (1 - _local6)); _arg1.vel = _arg1.vel.addv(_local4.norm.mult(_local10)); } else { _local11 = ((_local7 / _arg1.mass) * (1 + _arg1.bounce)); _arg1.vel = _arg1.vel.addv(_local4.norm.mult(_local11)); }; respond(_arg1, _arg2, _local4); }; } public function update(_arg1:Number){ var _local2:*; var _local3:*; var _local4:*; _local2 = 0; accrue = (accrue + _arg1); while (accrue >= limit) { _local2++; accrue = (accrue - limit); }; if (_local2 > 4){ _local2 = 4; }; PEDebug.log(("Obj Index: " + String(o.length))); PEDebug.log(("PhysObj Index: " + String(p.length))); _local3 = 0; while (_local3 < _local2) { for (_local4 in o) { o[_local4].update(); }; cols(); _local3++; }; } public function menuGrab(_arg1:Vect){ var _local2:*; var _local3:*; _local2 = m.length; _local3 = 0; while (_local3 < _local2) { if (!m[_local3].bDraggable){ } else { if (m[_local3].clickThrough){ } else { if (m[_local3].mc.grab.hitTestPoint(_arg1.x, _arg1.y, false)){ m[_local3].dragging = true; }; }; }; _local3++; }; } public function autoBoxPhys(_arg1:PEObj){ var child:*; var i:*; var b:*; var clip = _arg1; try { i = 0; while (i < 1000) { child = clip.mc.getChildAt(i); if ((child is PEColClip_Box)){ b = new PEPhysVol(child); b.colModel = "box"; b.contain.push(clip); b.addParent(clip); o.push(b); p.push(b); clip.children.push(b); }; i = (i + 1); }; } catch(error:Error) { }; } function col_circleline(_arg1, _arg2, _arg3){ var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; _local4 = PECollision.circletoline(_arg1, _arg2); if (_local4.hit){ _arg2.hits.push(_arg3); _local5 = (_arg1.mass + _arg2.mass); if (_local5 == 0){ _local5 = 1; }; _local6 = (_arg2.mass / _local5); if (_arg2.bStatic){ _local6 = 1; }; _arg1.shiftPosv(_local4.norm.mult((((_local4.range - _local4.dist) * _local6) + 0.01))); if (!_arg2.bStatic){ _arg2.shiftPosv(_local4.norm.mult(-(((_local4.range - _local4.dist) * (1 - _local6))))); }; if ((_arg1 is PEChar)){ if (checkStand(_local4.norm, _arg1, _arg2)){ respond(_arg1, _arg2, _local4); } else { if (_arg1.state == "fall"){ checkWallslide(_local4.norm, _arg1, _arg2); }; }; }; if (!_arg2.bStatic){ _local7 = (_arg1.mass * _arg1.vel.mag()); _local8 = (_arg2.mass * _arg2.vel.mag()); _local9 = (_local7 / _arg2.mass); _arg2.vel = _arg2.vel.addv(_local4.norm.mult(-(_local9))); _local10 = (_local8 / _arg1.mass); _arg1.vel = _arg1.vel.addv(_local4.norm.mult(_local10)); } else { _local11 = -(_arg1.vel.dot(_local4.norm)); _local11 = (_local11 * (1 + _arg1.bounce)); if (_local11 > 0.1){ _arg1.vel = _arg1.vel.addv(_local4.norm.mult(_local11)); }; _local12 = _local4.norm.copy(); _local12.rotate(90); _local12 = _local12.mult((_arg1.friction + _arg2.friction)); _arg1.vel.x = (_arg1.vel.x * (1 - Math.abs(_local12.x))); _arg1.vel.y = (_arg1.vel.y * (1 - Math.abs(_local12.y))); }; respond(_arg1, _arg2, _local4); }; } public function menuLetgo(){ var _local1:*; var _local2:*; _local1 = m.length; _local2 = 0; while (_local2 < _local1) { m[_local2].dragging = false; _local2++; }; } function preventWallPass(_arg1:PEPhysObj){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; _local2 = _arg1.apos.copy(); _local3 = false; _local4 = p.length; _local5 = 0; while (_local5 < _local4) { _local7 = p[_local5]; if (((((!((_local7.colModel == "line"))) || (!(_local7.bStatic)))) || (!(_local7.bActive)))){ } else { _local8 = PECollision.linetolinev(_arg1.appos, _arg1.apos, _local7); if (_local8.hit){ _local9 = _arg1.ppos.subv(_arg1.pos).norm(); _local10 = _local8.point.addv(_local9); if (_local10.distance(_arg1.appos) < _local2.distance(_arg1.appos)){ _local2 = _local10.copy(); _local3 = true; }; }; }; _local5++; }; _local6 = 0; while (_local6 < _arg1.contain.length) { _local2.sub(_arg1.contain[_local6].pos.x, _arg1.contain[_local6].pos.y); _local2.rotate(-(_arg1.contain[_local6].rot)); _local6++; }; if (_local3){ _arg1.setPos(_local2.x, _local2.y); return; }; } public function menuDrag(_arg1:Vect){ var _local2:*; var _local3:*; _local2 = m.length; _local3 = 0; while (_local3 < _local2) { if (!m[_local3].dragging){ } else { m[_local3].pos = m[_local3].pos.addv(_arg1); }; _local3++; }; } public function checkStand(_arg1:Vect, _arg2:PEChar, _arg3:PEObj){ _arg1 = _arg1.norm().mult(-1); if (_arg1.y > 0.6){ _arg2.land(); _arg2.att.push(new PEBind(_arg2, _arg3)); _arg2.gravNorm = _arg1; return (true); }; return (false); } public function respond(_arg1:PEPhysObj, _arg2:PEPhysObj, _arg3:PEColResult){ var t:*; var tlen:*; var i:*; var a = _arg1; var b = _arg2; var cr = _arg3; try { if (a.respond != null){ t = cr.b.tells; tlen = t.length; i = 0; while (i < tlen) { a.respond(t[i], cr, cr.b); i = (i + 1); }; }; } catch(err:Error) { }; if (((!((b.respond == null))) && (!((cr.a == null))))){ t = cr.a.tells; i = 0; while (i < t.length) { b.respond(t[i], cr, cr.a); i = (i + 1); }; }; } function cols(){ var _local1:PEColResult; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; for (_local2 in p) { _local3 = p[_local2]; if (((_local3.bStatic) || (!(_local3.bActive)))){ } else { if (((_local3.halfRes) && (_local3.halfState))){ _local3.halfState = false; continue; } else { _local3.halfState = true; }; _local4 = _local3.vel.mag(); if (_local4 > (_local3.sca.x * 49)){ preventWallPass(_local3); }; if ((_local3 is PEChar)){ _local3.state = "fall"; _local3.gravNorm.set(0, 1); }; for (_local5 in p) { _local6 = p[_local5]; if ((((((_local2 == _local5)) || (!(_local6.bActive)))) || ((_local6.colModel == "")))){ } else { _local7 = false; _local8 = 0; while (_local8 < _local3.hits.length) { if (_local3.hits[_local8] == _local5){ _local7 = true; }; _local8++; }; if (_local7){ } else { if (_local3.colModel == "circle"){ if ((((_local6.colModel == "circle")) && (!(_local3.bPassOver)))){ if (!_local3.mc.hitTestObject(_local6.mc)){ continue; }; col_circlecircle(_local3, _local6, _local2); } else { if ((((_local6.colModel == "line")) && (!(_local3.bPassOver)))){ if (!_local3.mc.hitTestObject(_local6.mc)){ continue; }; col_circleline(_local3, _local6, _local2); } else { if ((((_local6.colModel == "box")) && (!(_local3.bPassOver)))){ if (!_local3.mc.hitTestObject(_local6.mc)){ continue; }; col_circlebox(_local3, _local6, _local2); } else { if ((((_local6.colModel == "vol")) && (!(_local3.bNoTrigger)))){ if (((_local6.bCharOnly) && (!((_local3 is PEChar))))){ continue; }; if (!_local3.mc.hitTestObject(_local6.mc)){ continue; }; col_circlevol(_local3, _local6); }; }; }; }; } else { if (_local3.colModel == "line"){ }; }; }; }; }; }; }; for (_local2 in p) { p[_local2].hits = new Array(); }; } public function autoLinePhys(_arg1:PEObj){ var child:*; var i:*; var a:*; var clip = _arg1; try { i = 0; while (i < 1000) { child = clip.mc.getChildAt(i); if ((((child is col_line)) || ((child is col_line_no_bounds)))){ a = new PEPhysObj(child, "line"); a.contain.push(clip); o.push(a); p.push(a); clip.children.push(a); }; i = (i + 1); }; } catch(error:Error) { }; } public function checkWallslide(_arg1:Vect, _arg2:PEChar, _arg3:PEObj){ _arg1 = _arg1.norm().mult(-1); if (_arg1.x > 0.7){ if (_arg2.pstate == "fall"){ _arg2.actions.push("wslidel"); }; _arg2.state = "wslide"; _arg2.wallSide = "l"; _arg2.wallImpact = _arg2.vel.x; if (_arg2.vel.y > 0){ _arg2.friction = _arg2.frictionSlide; } else { _arg2.friction = _arg2.frictionASlide; }; _arg2.wallAngle = (Vect.toDeg(Math.atan2(_arg1.y, _arg1.x)) - 90); return (true); } else { if (_arg1.x < -0.7){ if (_arg2.pstate == "fall"){ _arg2.actions.push("wslider"); }; _arg2.state = "wslide"; _arg2.wallSide = "r"; _arg2.wallImpact = _arg2.vel.x; if (_arg2.vel.y > 0){ _arg2.friction = _arg2.frictionSlide; } else { _arg2.friction = _arg2.frictionASlide; }; _arg2.wallAngle = (Vect.toDeg(Math.atan2(_arg1.y, _arg1.x)) + 90); if (_arg2.wallAngle > 0){ _arg2.wallAngle = (_arg2.wallAngle - 360); }; return (true); }; }; return (false); } public static function addPhysObj(_arg1:PEPhysObj){ so.push(_arg1); sp.push(_arg1); } public static function addUIObj(_arg1:PEUIObj){ so.push(_arg1); sm.push(_arg1); } public static function remove(_arg1:PEObj){ var _local2:*; var _local3:*; _local2 = so.length; _local3 = 0; while (_local3 < _local2) { if (_arg1.id == so[_local3].id){ so.splice(_local3, 1); break; }; _local3++; }; _local2 = sp.length; _local3 = 0; while (_local3 < _local2) { if (_arg1.id == sp[_local3].id){ sp.splice(_local3, 1); break; }; _local3++; }; } public static function lineTrace(_arg1:Vect, _arg2:Vect, _arg3:Boolean=false){ var _local4:PEColResult; var _local5:PEColResult; var _local6:*; var _local7:Number; var _local8:*; var _local9:*; var _local10:*; _local5 = new PEColResult(); _local5.hit = false; _local5.point = _arg2.copy(); _local6 = PEIndex.addLine(_arg1, _arg2); levelref.addChild(_local6.mc); _local7 = sp.length; _local8 = 0; for (;_local8 < _local7;_local8++) { _local9 = sp[_local8]; if (((!(_local9.bStatic)) || (!(_local9.bActive)))){ } else { if (_local9.colModel == "line"){ if (!_local6.mc.hitTestObject(_local9.mc)){ continue; }; _local4 = PECollision.linetolinev(_arg1, _arg2, _local9); if (_local4.hit){ if (!_arg3){ _local5.point = _local4.point.copy(); _local5.hit = true; break; } else { if (_arg1.distance(_local4.point) < _arg1.distance(_local5.point)){ _local5.point = _local4.point.copy(); _local5.hit = true; _local5.dist = _arg1.distance(_local4.point); }; }; }; } else { if (_local9.colModel == "box"){ _local10 = 0; while (_local10 < 4) { if (!_local6.mc.hitTestObject(_local9.edges[_local10].mc)){ } else { _local4 = PECollision.linetolinev(_arg1, _arg2, _local9.edges[_local10]); if (_local4.hit){ if (!_arg3){ _local5.point = _local4.point.copy(); _local5.hit = true; break; } else { if (_arg1.distance(_local4.point) < _arg1.distance(_local5.point)){ _local5.point = _local4.point.copy(); _local5.hit = true; _local5.dist = _arg1.distance(_local4.point); }; }; }; }; _local10++; }; }; }; }; }; levelref.removeChild(_local6.mc); return (_local5); } public static function addLine(_arg1:Vect, _arg2:Vect){ var _local3:*; var _local4:*; var _local5:*; var _local6:*; _local3 = _arg2.subv(_arg1); _local4 = (_local3.mag() / 100); _local5 = Vect.toDeg(Math.atan2(_local3.y, _local3.x)); _local6 = new PEPhysObj("col_line", "line"); _local6.setProps(_arg1.x, _arg1.y, _local4, 1, _local5); return (_local6); } public static function addObj(_arg1:PEObj){ so.push(_arg1); } public static function createID():uint{ ids++; return (ids); } } }//package
Section 171
//PEInput (PEInput) package { import flash.display.*; import flash.events.*; public class PEInput { var heldtime:Array; var traceInput:Boolean; var updates; var mouseDelta:Vect; var lpress:Array; var dpress:Array; var mousePos:Vect; var keys:Array; var allowDuals:Boolean; var keyup:Array; public function PEInput(_arg1:Stage){ _arg1.addEventListener(KeyboardEvent.KEY_DOWN, pressKey); _arg1.addEventListener(KeyboardEvent.KEY_UP, releaseKey); _arg1.addEventListener(Event.DEACTIVATE, reset); _arg1.addEventListener(MouseEvent.MOUSE_MOVE, mouseTrack); _arg1.addEventListener(MouseEvent.MOUSE_DOWN, pressMouse); _arg1.addEventListener(MouseEvent.MOUSE_UP, releaseMouse); keys = new Array(0x0100); heldtime = new Array(0x0100); keyup = new Array(0x0100); reset(undefined); traceInput = false; allowDuals = true; mouseDelta = new Vect(0, 0); mousePos = new Vect(0, 0); updates = 0; } public function update(){ var _local1:uint; _local1 = 0; while (_local1 < 0x0100) { if (keys[_local1]){ var _local2 = heldtime; var _local3 = _local1; var _local4 = (_local2[_local3] + 1); _local2[_local3] = _local4; if (keyup[_local1]){ keys[_local1] = false; heldtime[_local1] = 0; }; } else { if (keyup[_local1]){ keyup[_local1] = false; }; }; _local1++; }; } public function keyString(_arg1:Number){ if ((((_arg1 >= 48)) && ((_arg1 <= 57)))){ return (String.fromCharCode(_arg1)); }; if ((((_arg1 >= 65)) && ((_arg1 <= 90)))){ return (String.fromCharCode(_arg1)); }; if ((((_arg1 >= 96)) && ((_arg1 <= 105)))){ return (("NUMPAD " + String((_arg1 - 96)))); }; if ((((_arg1 >= 112)) && ((_arg1 <= 123)))){ return (("F" + String((_arg1 - 111)))); }; switch (_arg1){ case 1: return ("LEFT CLICK"); case 2: return ("RIGHT CLICK"); case 4: return ("MIDDLE CLICK"); case 5: return ("MOUSE 4"); case 6: return ("MOUSE 5"); case 8: return ("BACKSPACE"); case 9: return ("TAB"); case 13: return ("ENTER"); case 16: return ("SHIFT (BOTH)"); case 17: return ("CTRL (BOTH)"); case 18: return ("ALT (BOTH)"); case 19: return ("PAUSE"); case 20: return ("CAPS LOCK"); case 27: return ("ESCAPE"); case 32: return ("SPACEBAR"); case 33: return ("PAGE UP"); case 34: return ("PAGE DOWN"); case 35: return ("END"); case 36: return ("HOME"); case 37: return ("LEFT"); case 38: return ("UP"); case 39: return ("RIGHT"); case 40: return ("DOWN"); case 44: return ("PRINT SCREEN"); case 45: return ("INSERT"); case 46: return ("DELETE"); case 91: return ("WINDOWS (LEFT)"); case 92: return ("WINDOWS (RIGHT)"); case 106: return ("NUMPAD *"); case 107: return ("NUMPAD +"); case 109: return ("NUMPAD -"); case 110: return ("NUMPAD ."); case 111: return ("NUMPAD /"); case 144: return ("NUM LOCK"); case 145: return ("SCROLL LOCK"); case 160: return ("LEFT SHIFT"); case 161: return ("RIGHT SHIFT"); case 162: return ("LEFT CTRL"); case 163: return ("RIGHT CTRL"); case 164: return ("LEFT ALT"); case 165: return ("RIGHT ALT"); case 186: return (";"); case 187: return ("="); case 188: return (","); case 189: return ("-"); case 190: return ("."); case 191: return ("/"); case 192: return ("~"); case 219: return ("["); case 220: return ("\\"); case 221: return ("]"); case 222: return ("'"); }; return ("UNKNOWN"); } public function reset(_arg1:Event){ var _local2:uint; _local2 = 0; while (_local2 < 0x0100) { keys[_local2] = false; keyup[_local2] = false; heldtime[_local2] = 0; _local2++; }; } public function releaseKey(_arg1:KeyboardEvent){ keyup[_arg1.keyCode] = true; } public function pressMouse(_arg1:MouseEvent){ if (traceInput){ trace("Left mouse clicked"); }; keys[1] = true; } public function pressKey(_arg1:KeyboardEvent){ if (traceInput){ trace(((_arg1.keyCode + " code pressed: ") + keyString(_arg1.keyCode))); }; keys[_arg1.keyCode] = true; } public function releaseMouse(_arg1:MouseEvent){ keyup[1] = true; } public function down(_arg1:uint):Boolean{ if (keys[_arg1]){ return (true); }; return (false); } public function tap(_arg1:uint):Boolean{ if (((keys[_arg1]) && ((heldtime[_arg1] == 1)))){ return (true); }; return (false); } public function mouseTrack(_arg1:MouseEvent){ mouseDelta.set(((mouseDelta.x + _arg1.stageX) - mousePos.x), ((mouseDelta.y + _arg1.stageY) - mousePos.y)); mousePos.set(_arg1.stageX, _arg1.stageY); } public function held(_arg1:uint):uint{ return (heldtime[_arg1]); } public function released(_arg1:uint):Boolean{ if (keyup[_arg1]){ return (true); }; return (false); } } }//package
Section 172
//PEObj (PEObj) package { import flash.display.*; import flash.utils.*; import flash.geom.*; public class PEObj { public var img:Array; public var bClear:Boolean; public var pauseVel:Vect; public var sca:Vect; public var pos:Vect; public var mc:MovieClip; public var rot:Number; public var id:uint; public var att:Array; public var vel:Vect; public var paused:Boolean; public var imgOffset:Vect; public var children:Array; public function PEObj(_arg1){ var _local2:Class; super(); if ((_arg1 is String)){ if (_arg1 == ""){ mc = new MovieClip(); } else { _local2 = (getDefinitionByName(_arg1) as Class); mc = new (_local2); }; pos = new Vect(0, 0); vel = new Vect(0, 0); sca = new Vect(1, 1); rot = 0; } else { if ((_arg1 is MovieClip)){ mc = _arg1; pos = new Vect(mc.x, mc.y); vel = new Vect(0, 0); sca = new Vect(mc.scaleX, mc.scaleY); rot = mc.rotation; }; }; imgOffset = new Vect(0, 0); mc.cacheAsBitmap = true; att = new Array(); img = new Array(); id = PEIndex.createID(); bClear = true; children = new Array(); paused = false; pauseVel = new Vect(0, 0); } public function unpause(_arg1:Boolean=false){ var _local2:*; paused = false; vel = pauseVel.copy(); if (_arg1){ for (_local2 in children) { children[_local2].unpause(true); }; }; } public function pause(_arg1:Boolean=false){ var _local2:*; paused = true; pauseVel = vel.copy(); vel.set(0, 0); if (_arg1){ for (_local2 in children) { children[_local2].pause(true); }; }; } public function setScale(_arg1, _arg2){ sca.set(_arg1, _arg2); updateProperties(); } public function update(){ var _local1:*; var _local2:*; pos = pos.addv(vel); _local1 = 0; while (_local1 < att.length) { _local2 = att[_local1]; if (_local2.bDirect){ pos = pos.addv(_local2.b.vel); }; if (att[_local1].bTemp){ vel = vel.addv(_local2.b.vel); att.splice(_local1, 1); }; _local1++; }; updateProperties(); } public function setProps(_arg1, _arg2, _arg3, _arg4, _arg5){ pos.set(_arg1, _arg2); sca.set(_arg3, _arg4); rot = _arg5; updateProperties(); } public function setPos(_arg1, _arg2){ pos.set(_arg1, _arg2); updateProperties(); } public function shiftPosv(_arg1:Vect){ shiftPos(_arg1.x, _arg1.y); } public function colourImage(_arg1, _arg2, _arg3, _arg4:Number=1, _arg5:int=-1){ var _local6:ColorTransform; var _local7:Number; var _local8:Number; if (_arg5 == -1){ _local6 = mc.transform.colorTransform; _local7 = (1 - _arg4); _local8 = (_arg4 / 1); _local6.redMultiplier = (_local6.greenMultiplier = (_local6.blueMultiplier = _local7)); _local6.redOffset = (_arg1 * _local8); _local6.greenOffset = (_arg2 * _local8); _local6.blueOffset = (_arg3 * _local8); mc.transform.colorTransform = _local6; } else { _local6 = img[_arg5].transform.colorTransform; _local7 = (1 - _arg4); _local8 = (_arg4 / 1); _local6.redMultiplier = (_local6.greenMultiplier = (_local6.blueMultiplier = _local7)); _local6.redOffset = (_arg1 * _local8); _local6.greenOffset = (_arg2 * _local8); _local6.blueOffset = (_arg3 * _local8); img[_arg5].transform.colorTransform = _local6; }; } function updateProperties(){ mc.x = pos.x; mc.y = pos.y; mc.scaleX = sca.x; mc.scaleY = sca.y; mc.rotation = rot; calcAbsolute(); updateImages(); } public function attachImage(_arg1:String){ var _local2:Class; _local2 = (getDefinitionByName(_arg1) as Class); img.push(new (_local2)); img[(img.length - 1)].cacheAsBitmap = true; return (img[(img.length - 1)]); } public function rotate(_arg1){ rot = (rot + _arg1); updateProperties(); } public function setPosv(_arg1:Vect){ setPos(_arg1.x, _arg1.y); } public function setRot(_arg1){ rot = _arg1; updateProperties(); } public function accel(_arg1, _arg2){ vel.add(_arg1, _arg2); } public function updateImages(){ var _local1:*; _local1 = 0; while (_local1 < img.length) { if (img[_local1] == null){ } else { img[_local1].x = (mc.x + imgOffset.x); img[_local1].y = (mc.y + imgOffset.y); }; _local1++; }; } public function shiftPos(_arg1, _arg2){ pos.add(_arg1, _arg2); updateProperties(); } public function calcAbsolute(){ } } }//package
Section 173
//PEParticle (PEParticle) package { public class PEParticle extends PEPhysObj { var clip:String; var life:Number; public function PEParticle(_arg1:String){ super(_arg1); life = 0; bActive = (bStatic = true); bGrav = false; bAttached = false; mass = 50; airResist = 1; bounce = 1; friction = 0; absorb = 0; ppos = pos.copy(); contain = new Array(); tells = new Array(); calcAbsolute(); } } }//package
Section 174
//PEPhysObj (PEPhysObj) package { import flash.display.*; public class PEPhysObj extends PEObj { public var colModel:String; public var airResist:Number; public var bActive:Boolean; public var contain:Array; public var halfState:Boolean; public var bPassOver:Boolean; public var bounce:Number; public var bAttached:Boolean; public var absorb:Number; public var bUseCheapCol:Boolean; public var hits:Array; public var appos:Vect; public var gravity:Number; public var apos:Vect; public var bGrav:Boolean; public var ppos:Vect; public var tells:Array; public var redirect:Object; public var halfRes:Boolean; public var bStatic:Boolean; public var mass:Number; public var bNoTrigger:Boolean; public var respond:Function; public var friction:Number; public function PEPhysObj(_arg1, _arg2:String=""){ super(_arg1); if ((_arg1 is MovieClip)){ bAttached = true; }; bActive = true; bStatic = true; bPassOver = false; bNoTrigger = false; bGrav = false; halfRes = false; halfState = false; gravity = 0.2; mass = 1; airResist = 1; bounce = 1; friction = 0.02; absorb = 0; colModel = _arg2; bUseCheapCol = true; hits = new Array(); ppos = pos.copy(); contain = new Array(); tells = new Array(); if (mc.bound != undefined){ mc.bound._visible = false; }; } override public function setPos(_arg1, _arg2){ ppos.set(_arg1, _arg2); super.setPos(_arg1, _arg2); } override public function updateImages(){ super.updateImages(); } override public function setProps(_arg1, _arg2, _arg3, _arg4, _arg5){ ppos.set(_arg1, _arg2); super.setProps(_arg1, _arg2, _arg3, _arg4, _arg5); } override public function update(){ if (bActive){ if (bGrav){ vel.y = (vel.y + (gravity * airResist)); gravity = 0.2; }; }; ppos = pos.copy(); if (bAttached){ pos.set(mc.x, mc.y); rot = mc.rotation; sca.set(mc.scaleX, mc.scaleY); vel.set(0, 0); updateImages(); calcAbsolute(); } else { super.update(); }; } public function lock(){ bStatic = true; bGrav = false; } public function setState(_arg1:Boolean, _arg2:Boolean, _arg3:Boolean){ bActive = _arg1; bStatic = _arg2; bGrav = _arg3; } public function setAttrib(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number){ mass = _arg1; airResist = _arg2; bounce = _arg3; friction = _arg4; absorb = _arg5; } override public function calcAbsolute(){ var _local1:*; apos = pos.copy(); appos = ppos.copy(); _local1 = 0; while (_local1 < contain.length) { apos.rotate(contain[_local1].rot); appos.rotate(contain[_local1].rot); apos.add(contain[_local1].pos.x, contain[_local1].pos.y); appos.add(contain[_local1].pos.x, contain[_local1].pos.y); _local1++; }; } } }//package
Section 175
//PEPhysVol (PEPhysVol) package { public class PEPhysVol extends PEPhysObj { public var edges:Array; public var bCharOnly:Boolean; public var bCheapCol:Boolean; public function PEPhysVol(_arg1){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; super(_arg1, "vol"); _local2 = new PEPhysObj(mc.l1); _local3 = new PEPhysObj(mc.l2); _local4 = new PEPhysObj(mc.l3); _local5 = new PEPhysObj(mc.l4); _local2.contain.push(this); _local3.contain.push(this); _local4.contain.push(this); _local5.contain.push(this); _local2.bActive = (_local3.bActive = (_local4.bActive = (_local5.bActive = false))); edges = new Array(); edges.push(_local2); edges.push(_local3); edges.push(_local4); edges.push(_local5); bCheapCol = true; bCharOnly = false; } public function addParent(_arg1:PEObj){ var _local2:*; _local2 = 0; while (_local2 < 4) { edges[_local2].contain.push(_arg1); _local2++; }; } override public function updateImages(){ var _local1:*; _local1 = 0; while (_local1 < img.length) { if (img[_local1] == null){ } else { if (apos == null){ calcAbsolute(); }; img[_local1].x = (apos.x + imgOffset.x); img[_local1].y = (apos.y + imgOffset.y); }; _local1++; }; } } }//package
Section 176
//PESound (PESound) package { import flash.events.*; import flash.media.*; import flash.utils.*; public class PESound { var done:Boolean; var chan:SoundChannel; var sound:Sound; var prevLoops:uint; var prevVol:uint; var infLoop:Boolean; var tran:SoundTransform; var pausePos:Number; public function PESound(_arg1:String){ var _local2:Class; super(); _local2 = (getDefinitionByName(_arg1) as Class); sound = new (_local2); pausePos = 0; prevVol = 0; prevLoops = 0; infLoop = false; } public function stop(){ chan.stop(); } public function isDone(_arg1:Event){ if (infLoop){ tran = new SoundTransform(prevVol, 0); chan = sound.play(0, 1, tran); chan.addEventListener(Event.SOUND_COMPLETE, isDone); } else { this.done = true; }; } public function setVol(_arg1:Number){ if (chan){ tran = chan.soundTransform; tran.volume = _arg1; chan.soundTransform = tran; }; prevVol = _arg1; } public function setPan(_arg1:Number){ if (chan){ tran = chan.soundTransform; tran.pan = _arg1; chan.soundTransform = tran; }; } public function play(_arg1:Number=1, _arg2:uint=1, _arg3:Number=0){ if (infLoop){ _arg2 = 1; }; tran = new SoundTransform(_arg1, 0); chan = sound.play(_arg3, _arg2, tran); done = false; if (chan){ chan.addEventListener(Event.SOUND_COMPLETE, isDone); }; prevVol = _arg1; prevLoops = _arg2; } public function pause(){ if (!done){ if (chan){ pausePos = chan.position; chan.stop(); }; }; } public function unpause(){ if (!done){ play(prevVol, prevLoops, pausePos); }; } } }//package
Section 177
//PESoundObj (PESoundObj) package { public class PESoundObj extends PEObj { var positional:Boolean; var dropoff:Number; var fadeSpeed:Number; var pauseState:String; var playState:String; var panRate:Number; var bPauseOnFade:Boolean; var vol:Number; var fadePhase:Number; var snd:PESound; var bMusic:Boolean; public function PESoundObj(_arg1:String){ super(""); positional = true; dropoff = 100; panRate = 100; vol = 1; fadeSpeed = 0; fadePhase = 0; snd = new PESound(_arg1); playState = "off"; pauseState = ""; bPauseOnFade = true; } public function stop(){ if (playState != "off"){ playState = "off"; snd.stop(); }; } public function adjust(_arg1:Number, _arg2:Number, _arg3:Number){ vol = _arg1; dropoff = _arg2; panRate = _arg3; } public function play(_arg1:uint=1){ if ((((playState == "off")) || (snd.done))){ playState = "on"; snd.play(vol, _arg1); update(); } else { if (playState == "fade"){ fadePhase = 0; playState = "on"; snd.play(vol, _arg1); update(); }; }; } override public function update(){ var _local1:Vect; var _local2:*; var _local3:*; var _local4:*; if (playState != "off"){ if (playState == "fade"){ fadePhase = (fadePhase + fadeSpeed); if (fadePhase <= -(vol)){ if (bPauseOnFade){ this.pause(); } else { this.stop(); }; fadePhase = -(vol); return; } else { if (fadePhase >= 0){ playState = "on"; fadePhase = 0; }; }; }; if (positional){ _local1 = PESoundScape.focus; _local2 = _local1.distance(pos); _local3 = (vol - ((vol * _local2) / dropoff)); _local3 = (_local3 + fadePhase); if (_local3 < 0){ _local3 = 0; } else { if (_local3 > vol){ _local3 = vol; }; }; if (bMusic){ _local3 = (_local3 * PESoundScape.musicvol); } else { _local3 = (_local3 * PESoundScape.effectvol); }; snd.setVol(_local3); _local2 = (pos.x - _local1.x); _local4 = ((_local2 * Math.abs((_local2 / panRate))) / 100); if (_local4 < -1){ _local4 = -1; } else { if (_local4 > 1){ _local4 = 1; }; }; snd.setPan(_local4); } else { if (bMusic){ snd.setVol(((vol + fadePhase) * PESoundScape.musicvol)); } else { snd.setVol(((vol + fadePhase) * PESoundScape.effectvol)); }; snd.setPan(0); }; }; } override public function pause(_arg1:Boolean=false){ super.pause(_arg1); if (playState != "off"){ snd.pause(); pauseState = playState; playState = "pause"; }; } public function finished(){ playState = "off"; } public function fade(_arg1:Number, _arg2:Number=0){ fadeSpeed = _arg1; fadePhase = _arg2; if (playState == "on"){ playState = "fade"; }; if ((((playState == "pause")) && ((_arg1 > 0)))){ this.unpause(); }; } override public function unpause(_arg1:Boolean=false){ super.unpause(_arg1); if (playState != "off"){ snd.unpause(); playState = pauseState; }; } } }//package
Section 178
//PESoundScape (PESoundScape) package { public class PESoundScape { var clips:Array; public static var effectvol:Number; public static var focus:Vect; public static var musicvol:Number; public function PESoundScape(){ clips = new Array(); PESoundScape.focus = new Vect(0, 0); PESoundScape.effectvol = 1; PESoundScape.musicvol = 1; } public function playSound(_arg1:String, _arg2:Number=1, _arg3:uint=1){ var _local4:*; _local4 = 0; while (_local4 < clips.length) { if (!clips[_local4].done){ } else { clips[_local4] = null; clips[_local4] = new PESound(_arg1); clips[_local4].play((_arg2 * effectvol), _arg3); return; }; _local4++; }; clips.push(new PESound(_arg1)); clips[(clips.length - 1)].play((_arg2 * effectvol), _arg3); } public function playPosSound(_arg1:String, _arg2:Vect, _arg3:Number=1, _arg4:uint=1){ var _local5:*; var _local6:*; var _local7:*; var _local8:*; _local5 = focus.distance(_arg2); _local6 = (_arg3 - ((_arg3 * _local5) / 1000)); if (_local6 < 0){ _local6 = 0; } else { if (_local6 > _arg3){ _local6 = _arg3; }; }; _local6 = (_local6 * effectvol); _local5 = (_arg2.x - focus.x); _local7 = ((_local5 * Math.abs((_local5 / 1000))) / 100); if (_local7 < -1){ _local7 = -1; } else { if (_local7 > 1){ _local7 = 1; }; }; _local8 = 0; while (_local8 < clips.length) { if (!clips[_local8].done){ } else { clips[_local8] = null; clips[_local8] = new PESound(_arg1); clips[_local8].play(_local6, _arg4); clips[_local8].setPan(_local7); return; }; _local8++; }; clips.push(new PESound(_arg1)); clips[(clips.length - 1)].play(_local6, _arg4); clips[(clips.length - 1)].setPan(_local7); } public static function focusOn(_arg1:Vect){ focus = _arg1.copy(); } } }//package
Section 179
//PETime (PETime) package { import flash.utils.*; public class PETime { public var frames:Number; public var fps:Number; public var frameDelta:Number; public var startTime:Number; public var frameTime:Number; public function PETime(){ frameDelta = 33; frameTime = 0; frames = 0; startTime = 0; fps = 0; } public function init(){ startTime = getTimer(); frameTime = 0; } public function update(){ var _local1:*; frames++; _local1 = getTimer(); frameDelta = (_local1 - startTime); frameTime = (frameTime + frameDelta); startTime = _local1; if (frameTime >= 1000){ fps = frames; frameTime = (frameTime - 1000); frames = 0; }; PEDebug.log(String(("FPS: " + fps))); return (fps); } } }//package
Section 180
//PEUIObj (PEUIObj) package { public class PEUIObj extends PEObj { public var clickThrough:Boolean; public var bDraggable:Boolean; public var dragging:Boolean; public var canvas:Vect; public var bDragOff:Boolean; public function PEUIObj(_arg1, _arg2:Vect){ super(_arg1); bDraggable = false; bDragOff = false; dragging = false; clickThrough = false; canvas = _arg2.copy(); bClear = false; } override public function update(){ if (!bDragOff){ if (pos.x < 0){ pos.x = 0; } else { if (pos.x > (canvas.x - mc.width)){ pos.x = (canvas.x - mc.width); }; }; if (pos.y < 0){ pos.y = 0; } else { if (pos.y > (canvas.y - mc.height)){ pos.y = (canvas.y - mc.height); }; }; }; super.update(); } public function dock(_arg1:String){ if (_arg1 == "center"){ pos.x = ((canvas.x - mc.width) / 2); pos.y = ((canvas.y - mc.height) / 2); } else { if (_arg1 == "left"){ pos.x = 0; } else { if (_arg1 == "right"){ pos.x = (canvas.x - mc.width); } else { if (_arg1 == "top"){ pos.y = 0; } else { if (_arg1 == "bottom"){ pos.y = (canvas.y - mc.height); }; }; }; }; }; } } }//package
Section 181
//PhaseEngine (PhaseEngine) package { import flash.display.*; import flash.utils.*; public class PhaseEngine { public static var level:MovieClip; public static var cpos:Vect; public static var ui:MovieClip; public static var planes:Array; public static var tim:PETime; public static var coff:Vect; public static var czoom:Number; public static var debug:MovieClip; public static var shakeMult:Number; public static var ind:PEIndex; public static var frustum; public static var sounds:MovieClip; public static var root; public static var inp:PEInput; public static var frameRate:uint; public static var snd:PESoundScape; public static var stage; public function PhaseEngine(_arg1:Stage){ stage = _arg1; root = _arg1.getChildAt(0); frustum = root.frustum; level = new MovieClip(); ui = new MovieClip(); debug = new debug_overlay(); sounds = new MovieClip(); root.addChild(level); root.addChild(ui); root.addChild(debug); root.addChild(sounds); root.mouseEnabled = true; root.mouseChildren = true; ui.mouseEnabled = true; ui.mouseChildren = true; debug.mouseEnabled = false; debug.log.mouseEnabled = false; sounds.mouseEnabled = false; planes = new Array(); ind = new PEIndex(); tim = new PETime(); inp = new PEInput(_arg1); snd = new PESoundScape(); PEDebug.target = debug; frameRate = 60; ind.limit = (1000 / frameRate); PEIndex.levelref = level; cpos = new Vect((stage.stageWidth / 2), (stage.stageHeight / 2)); coff = new Vect(0, 0); czoom = 100; shakeMult = 0; } public static function newChar(_arg1:uint, _arg2, _arg3:String, _arg4:String=""):PEChar{ var _local5:*; _local5 = new PEChar(_arg2, _arg3); PEIndex.addPhysObj(_local5); planes[_arg1].addChild(_local5.mc); if (_arg4 != ""){ planes[_arg1].addChild(_local5.attachImage(_arg4)); }; return (_local5); } public static function loopStart():void{ PEDebug.clear(); tim.update(); inp.update(); if (inp.tap(1)){ ind.menuGrab(inp.mousePos); } else { if (inp.held(1)){ ind.menuDrag(inp.mouseDelta); } else { if (inp.released(1)){ ind.menuLetgo(); }; }; }; } public static function keyDown(_arg1:uint){ return (inp.down(_arg1)); } public static function newUIObj(_arg1):PEUIObj{ var _local2:*; _local2 = new PEUIObj(_arg1, new Vect(stage.stageWidth, stage.stageHeight)); PEIndex.addUIObj(_local2); ui.addChild(_local2.mc); return (_local2); } public static function rand(_arg1:Number, _arg2:Number, _arg3:Boolean=false){ var _local4:*; _local4 = ((Math.random() * (_arg2 - _arg1)) + _arg1); if (_arg3){ _local4 = Math.floor(_local4); }; return (_local4); } public static function loopEnd():void{ var _local1:*; inp.mouseDelta.set(0, 0); _local1 = getTimer(); ind.update(tim.frameDelta); } public static function newLine(_arg1:uint, _arg2:Vect, _arg3:Vect):PEPhysObj{ var _local4:*; _local4 = PEIndex.addLine(_arg2, _arg3); PEIndex.addPhysObj(_local4); planes[_arg1].addChild(_local4.mc); return (_local4); } public static function newObj(_arg1:uint, _arg2, _arg3:String=""):PEObj{ var _local4:*; _local4 = new PEObj(_arg2); PEIndex.addObj(_local4); planes[_arg1].addChild(_local4.mc); if (_arg3 != ""){ planes[_arg1].addChild(_local4.attachImage(_arg3)); }; return (_local4); } public static function newPhysVol(_arg1:uint, _arg2):PEPhysVol{ var _local3:*; _local3 = new PEPhysVol(_arg2); PEIndex.addPhysObj(_local3); if ((_arg2 is String)){ planes[_arg1].addChild(_local3.mc); }; return (_local3); } public static function keyHeld(_arg1:uint){ return (inp.held(_arg1)); } public static function keyReleased(_arg1:uint){ return (inp.released(_arg1)); } public static function newSoundObj(_arg1:String):PESoundObj{ var _local2:*; _local2 = new PESoundObj(_arg1); PEIndex.addObj(_local2); return (_local2); } public static function playSound(_arg1:String, _arg2:Number=1, _arg3:uint=1){ snd.playSound(_arg1, _arg2, _arg3); } public static function regObj(_arg1:uint, _arg2:PEObj, _arg3:Boolean=false){ var _local4:*; PEIndex.addObj(_arg2); if (!_arg3){ planes[_arg1].addChild(_arg2.mc); }; _local4 = 0; while (_local4 < _arg2.img.length) { planes[_arg1].addChild(_arg2.img[_local4]); _local4++; }; } public static function keyTap(_arg1:uint){ return (inp.tap(_arg1)); } public static function newPhysObj(_arg1:uint, _arg2, _arg3:String, _arg4:String=""):PEPhysObj{ var _local5:*; _local5 = new PEPhysObj(_arg2, _arg3); PEIndex.addPhysObj(_local5); planes[_arg1].addChild(_local5.mc); if (_arg4 != ""){ planes[_arg1].addChild(_local5.attachImage(_arg4)); }; return (_local5); } public static function showPhys(_arg1:Boolean){ var _local2:*; _local2 = 0; while (_local2 < ind.p.length) { ind.p[_local2].mc.visible = _arg1; _local2++; }; } public static function deRegAll(){ var _local1:*; for (_local1 in PEIndex.so) { if (PEIndex.so[_local1].bClear){ deReg(PEIndex.so[_local1]); _local1--; }; }; } public static function cam(_arg1:Vect, _arg2:Number){ cpos = _arg1.copy(); czoom = _arg2; level.scaleX = (level.scaleY = czoom); level.x = ((stage.stageWidth * 0.5) - ((cpos.x + coff.x) * czoom)); level.y = ((stage.stageHeight * 0.5) - ((cpos.y + coff.y) * czoom)); planes[0].x = (-(level.x) * (1 / czoom)); planes[0].y = (-(level.y) * (1 / czoom)); planes[0].scaleX = (planes[0].scaleY = (1 / czoom)); planes[1].x = -(((level.x * (1 / czoom)) * (0.5 * czoom))); planes[1].y = -(((level.y * (1 / czoom)) * (0.5 * czoom))); if (coff.y != 0){ coff.y = (coff.y * -(shakeMult)); if (Math.abs(coff.y) < 1){ coff.y = 0; shakeMult = 0; }; }; } public static function regPhysObj(_arg1:uint, _arg2:PEPhysObj, _arg3:Boolean=false){ var _local4:*; PEIndex.addPhysObj(_arg2); if (!_arg3){ planes[_arg1].addChild(_arg2.mc); }; _local4 = 0; while (_local4 < _arg2.img.length) { planes[_arg1].addChild(_arg2.img[_local4]); _local4++; }; } public static function forceDeRegNonUI(){ var k:*; var o:PEObj; var i:*; var j:*; trace(PEIndex.so.length); k = 0; while (k < PEIndex.so.length) { if (!(PEIndex.so[k] is PEUIObj)){ k = (k - 1); o = PEIndex.so[k]; PEIndex.remove(o); i = 0; while (i < planes.length) { try { if (o.mc != null){ o.mc.parent.removeChild(o.mc); }; j = 0; while (j < o.img.length) { o.img[j].parent.removeChild(o.img[j]); j = (j + 1); }; break; } catch(err:Error) { }; i = (i + 1); }; o = null; }; k = (k + 1); }; trace(PEIndex.so.length); } public static function autoPhys(_arg1:PEObj){ ind.autoLinePhys(_arg1); ind.autoBoxPhys(_arg1); } public static function inView(_arg1:MovieClip):Boolean{ if (frustum.hitTestObject(_arg1)){ return (true); }; return (false); } public static function playPosSound(_arg1:String, _arg2:Vect, _arg3:Number=1, _arg4:uint=1){ snd.playPosSound(_arg1, _arg2, _arg3, _arg4); } public static function newMusicObj(_arg1:String):PESoundObj{ var _local2:*; _local2 = new PESoundObj(_arg1); _local2.bMusic = true; _local2.positional = false; PEIndex.addObj(_local2); return (_local2); } public static function deReg(_arg1:PEObj){ var k:*; var i:*; var j:*; var o = _arg1; k = 0; while (k < o.children.length) { PhaseEngine.deReg(o.children[k]); k = (k + 1); }; PEIndex.remove(o); i = 0; while (i < planes.length) { try { if (o.mc != null){ o.mc.parent.removeChild(o.mc); }; j = 0; while (j < o.img.length) { o.img[j].parent.removeChild(o.img[j]); j = (j + 1); }; break; } catch(err:Error) { }; i = (i + 1); }; o = null; } public static function camShake(_arg1:Number, _arg2:Number){ coff.y = _arg1; shakeMult = _arg2; } public static function setupPlanes(_arg1:uint){ var _local2:*; _local2 = 0; while (_local2 < _arg1) { planes.push(new MovieClip()); level.addChild(planes[(planes.length - 1)]); _local2++; }; } } }//package
Section 182
//player_mc (player_mc) package { import flash.display.*; public dynamic class player_mc extends MovieClip { public var body:df_player_body; } }//package
Section 183
//prebar (prebar) package { import flash.display.*; public dynamic class prebar extends MovieClip { public function prebar(){ addFrameScript(40, frame41); } function frame41(){ stop(); } } }//package
Section 184
//rock (rock) package { import flash.display.*; public dynamic class rock extends MovieClip { } }//package
Section 185
//sfxBell (sfxBell) package { import flash.media.*; public dynamic class sfxBell extends Sound { } }//package
Section 186
//spark (spark) package { import flash.display.*; public dynamic class spark extends MovieClip { public function spark(){ addFrameScript(22, frame23); } function frame23(){ gotoAndStop("loop"); } } }//package
Section 187
//spark_gun (spark_gun) package { import flash.display.*; public dynamic class spark_gun extends MovieClip { } }//package
Section 188
//text_bonus_popup (text_bonus_popup) package { import flash.display.*; public dynamic class text_bonus_popup extends MovieClip { public var tween:MovieClip; public function text_bonus_popup(){ addFrameScript(129, frame130); } function frame130(){ stop(); } } }//package
Section 189
//upgrade_button (upgrade_button) package { import flash.display.*; public dynamic class upgrade_button extends SimpleButton { } }//package
Section 190
//upgrade_window (upgrade_window) package { import flash.display.*; import flash.events.*; import flash.text.*; public dynamic class upgrade_window extends MovieClip { public var s1:upgrade_button; public var s2:upgrade_button; public var s3:upgrade_button; public var l1:upgrade_button; public var l3:upgrade_button; public var sec:MovieClip; public var l2:upgrade_button; public var h1:upgrade_button; public var h2:upgrade_button; public var h3:upgrade_button; public var ex1:SimpleButton; public var ex3:SimpleButton; public var ex2:SimpleButton; public var pf:TextField; public var po:TextField; public function upgrade_window(){ addFrameScript(0, frame1); } public function upLife3(_arg1:Event){ if (DFData.mode == "easy"){ if (DFData.savee.parts >= 5){ DFData.savee.parts = (DFData.savee.parts - 5); DFData.savee.life[2] = true; DFGame.buyUpgrade("l"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; } else { if (DFData.mode == "normal"){ if (DFData.saven.parts >= 5){ DFData.saven.parts = (DFData.saven.parts - 5); DFData.saven.life[2] = true; DFGame.buyUpgrade("l"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; }; }; } public function upSize(_arg1:Event){ if (DFData.mode == "easy"){ if (DFData.savee.parts >= 20){ DFData.savee.parts = (DFData.savee.parts - 20); DFData.savee.extra[0] = true; DFGame.buyUpgrade("e1"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; } else { if (DFData.mode == "normal"){ if (DFData.saven.parts >= 20){ DFData.saven.parts = (DFData.saven.parts - 20); DFData.saven.extra[0] = true; DFGame.buyUpgrade("e1"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; }; }; } public function upSpeed1(_arg1:Event){ if (DFData.mode == "easy"){ if (DFData.savee.parts >= 5){ DFData.savee.parts = (DFData.savee.parts - 5); DFData.savee.speed[0] = true; DFGame.buyUpgrade("s"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; } else { if (DFData.mode == "normal"){ if (DFData.saven.parts >= 5){ DFData.saven.parts = (DFData.saven.parts - 5); DFData.saven.speed[0] = true; DFGame.buyUpgrade("s"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; }; }; } function frame1(){ l1.addEventListener(MouseEvent.CLICK, upLife1); l2.addEventListener(MouseEvent.CLICK, upLife2); l3.addEventListener(MouseEvent.CLICK, upLife3); s1.addEventListener(MouseEvent.CLICK, upSpeed1); s2.addEventListener(MouseEvent.CLICK, upSpeed2); s3.addEventListener(MouseEvent.CLICK, upSpeed3); h1.addEventListener(MouseEvent.CLICK, upHeight1); h2.addEventListener(MouseEvent.CLICK, upHeight2); h3.addEventListener(MouseEvent.CLICK, upHeight3); ex1.addEventListener(MouseEvent.CLICK, upSize); ex2.addEventListener(MouseEvent.CLICK, upDJump); ex3.addEventListener(MouseEvent.CLICK, upSec); } public function upSpeed2(_arg1:Event){ if (DFData.mode == "easy"){ if (DFData.savee.parts >= 5){ DFData.savee.parts = (DFData.savee.parts - 5); DFData.savee.speed[1] = true; DFGame.buyUpgrade("s"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; } else { if (DFData.mode == "normal"){ if (DFData.saven.parts >= 5){ DFData.saven.parts = (DFData.saven.parts - 5); DFData.saven.speed[1] = true; DFGame.buyUpgrade("s"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; }; }; } public function upSpeed3(_arg1:Event){ if (DFData.mode == "easy"){ if (DFData.savee.parts >= 5){ DFData.savee.parts = (DFData.savee.parts - 5); DFData.savee.speed[2] = true; DFGame.buyUpgrade("s"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; } else { if (DFData.mode == "normal"){ if (DFData.saven.parts >= 5){ DFData.saven.parts = (DFData.saven.parts - 5); DFData.saven.speed[2] = true; DFGame.buyUpgrade("s"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; }; }; } public function upSec(_arg1:Event){ if (DFData.mode == "easy"){ if (DFData.savee.parts >= 250){ DFData.savee.parts = (DFData.savee.parts - 250); DFData.savee.extra[2] = true; DFGame.buyUpgrade("ex3"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; } else { if (DFData.mode == "normal"){ if (DFData.saven.parts >= 250){ DFData.saven.parts = (DFData.saven.parts - 250); DFData.saven.extra[2] = true; DFGame.buyUpgrade("ex3"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; }; }; } public function upHeight2(_arg1:Event){ if (DFData.mode == "easy"){ if (DFData.savee.parts >= 5){ DFData.savee.parts = (DFData.savee.parts - 5); DFData.savee.height[1] = true; DFGame.buyUpgrade("h"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; } else { if (DFData.mode == "normal"){ if (DFData.saven.parts >= 5){ DFData.saven.parts = (DFData.saven.parts - 5); DFData.saven.height[1] = true; DFGame.buyUpgrade("h"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; }; }; } public function upHeight3(_arg1:Event){ if (DFData.mode == "easy"){ if (DFData.savee.parts >= 5){ DFData.savee.parts = (DFData.savee.parts - 5); DFData.savee.height[2] = true; DFGame.buyUpgrade("h"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; } else { if (DFData.mode == "normal"){ if (DFData.saven.parts >= 5){ DFData.saven.parts = (DFData.saven.parts - 5); DFData.saven.height[2] = true; DFGame.buyUpgrade("h"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; }; }; } public function upHeight1(_arg1:Event){ if (DFData.mode == "easy"){ if (DFData.savee.parts >= 5){ DFData.savee.parts = (DFData.savee.parts - 5); DFData.savee.height[0] = true; DFGame.buyUpgrade("h"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; } else { if (DFData.mode == "normal"){ if (DFData.saven.parts >= 5){ DFData.saven.parts = (DFData.saven.parts - 5); DFData.saven.height[0] = true; DFGame.buyUpgrade("h"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; }; }; } public function upDJump(_arg1:Event){ if (DFData.mode == "easy"){ if (DFData.savee.parts >= 50){ DFData.savee.parts = (DFData.savee.parts - 50); DFData.savee.extra[1] = true; DFGame.buyUpgrade("e2"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; } else { if (DFData.mode == "normal"){ if (DFData.saven.parts >= 50){ DFData.saven.parts = (DFData.saven.parts - 50); DFData.saven.extra[1] = true; DFGame.buyUpgrade("e2"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; }; }; } public function upLife1(_arg1:Event){ if (DFData.mode == "easy"){ if (DFData.savee.parts >= 5){ DFData.savee.parts = (DFData.savee.parts - 5); DFData.savee.life[0] = true; DFGame.buyUpgrade("l"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; } else { if (DFData.mode == "normal"){ if (DFData.saven.parts >= 5){ DFData.saven.parts = (DFData.saven.parts - 5); DFData.saven.life[0] = true; DFGame.buyUpgrade("l"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; }; }; } public function upLife2(_arg1:Event){ if (DFData.mode == "easy"){ if (DFData.savee.parts >= 5){ DFData.savee.parts = (DFData.savee.parts - 5); DFData.savee.life[1] = true; DFGame.buyUpgrade("l"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; } else { if (DFData.mode == "normal"){ if (DFData.saven.parts >= 5){ DFData.saven.parts = (DFData.saven.parts - 5); DFData.saven.life[1] = true; DFGame.buyUpgrade("l"); PhaseEngine.playSound("buttonding.wav"); } else { PhaseEngine.playSound("buttonbuzz.wav", 2); }; }; }; } } }//package
Section 191
//Vect (Vect) package { public class Vect { public var y:Number; public var x:Number; public function Vect(_arg1:Number=0, _arg2:Number=0){ this.x = _arg1; this.y = _arg2; } public function sub(_arg1:Number, _arg2:Number){ this.x = (this.x - _arg1); this.y = (this.y - _arg2); } public function addv(_arg1:Vect){ return (new Vect((_arg1.x + x), (_arg1.y + y))); } public function multv(_arg1:Vect){ return (new Vect((x * _arg1.x), (y * _arg1.y))); } public function output(){ trace((((("Vect(" + x) + ", ") + y) + ")")); } public function dot(_arg1:Vect){ return (((x * _arg1.x) + (y * _arg1.y))); } public function copy(){ return (new Vect(x, y)); } public function mag(){ return (Math.sqrt(((x * x) + (y * y)))); } public function setv(_arg1:Vect){ this.x = _arg1.x; this.y = _arg1.y; } public function rotate(_arg1:Number){ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; if (_arg1 == 0){ return; }; _local2 = norm(); _local3 = Math.cos(((_arg1 * Math.PI) / 180)); _local4 = Math.sin(((_arg1 * Math.PI) / 180)); _local5 = new Vect(((_local2.x * _local3) - (_local2.y * _local4)), ((_local2.x * _local4) + (_local2.y * _local3))); _local6 = mag(); x = (_local5.x * _local6); y = (_local5.y * _local6); } public function add(_arg1:Number, _arg2:Number){ this.x = (this.x + _arg1); this.y = (this.y + _arg2); } public function set(_arg1:Number, _arg2:Number){ this.x = _arg1; this.y = _arg2; } public function rawmag(){ return (((x * x) + (y * y))); } public function toString(){ return ((((("Vect(" + (Math.round((x * 100)) / 100)) + ", ") + (Math.round((y * 100)) / 100)) + ")")); } public function abs(){ if (this.x < 0){ this.x = (this.x * -1); }; if (this.y < 0){ this.y = (this.y * -1); }; } public function distance(_arg1:Vect){ return (this.subv(_arg1).mag()); } public function subv(_arg1:Vect){ return (new Vect((x - _arg1.x), (y - _arg1.y))); } public function mult(_arg1:Number){ return (new Vect((x * _arg1), (y * _arg1))); } public function norm(){ var _local1:*; _local1 = mag(); if ((((_local1 == 0)) || ((_local1 == undefined)))){ return (new Vect(0, 0)); }; return (new Vect((x / _local1), (y / _local1))); } public static function toRad(_arg1:Number){ return (((_arg1 * Math.PI) / 180)); } public static function toDeg(_arg1:Number){ return (((_arg1 * 180) / Math.PI)); } } }//package

Library Items

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Symbol 1539 GraphicUsed by:1540
Symbol 1540 MovieClip {endweap_1}Uses:1515 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539Used by:1614
Symbol 1541 GraphicUsed by:1542
Symbol 1542 MovieClipUses:1541Used by:1543
Symbol 1543 MovieClip {endweap_2}Uses:1542 73Used by:1614
Symbol 1544 GraphicUsed by:1545
Symbol 1545 MovieClip {lv4_playfielda}Uses:1544 60 88Used by:1614
Symbol 1546 GraphicUsed by:1549
Symbol 1547 GraphicUsed by:1548
Symbol 1548 MovieClipUses:1547Used by:1549
Symbol 1549 MovieClip {lv4_playfieldb}Uses:1546 1485 1548 60 59 88 456Used by:1614
Symbol 1550 GraphicUsed by:1551
Symbol 1551 MovieClipUses:1550Used by:1564
Symbol 1552 GraphicUsed by:1556
Symbol 1553 GraphicUsed by:1554
Symbol 1554 MovieClipUses:1553Used by:1556
Symbol 1555 GraphicUsed by:1556
Symbol 1556 MovieClipUses:1552 1554 1555Used by:1564
Symbol 1557 MovieClipUses:769Used by:1564
Symbol 1558 ShapeTweeningUsed by:1563
Symbol 1559 GraphicUsed by:1560
Symbol 1560 MovieClipUses:1559Used by:1563
Symbol 1561 ShapeTweeningUsed by:1563
Symbol 1562 GraphicUsed by:1563
Symbol 1563 MovieClipUses:1558 1560 1561 1562Used by:1564
Symbol 1564 MovieClip {endweap_3}Uses:1551 1556 1557 1563 167Used by:1614
Symbol 1565 GraphicUsed by:1570
Symbol 1566 FontUsed by:1567
Symbol 1567 TextUses:1566Used by:1570
Symbol 1568 GraphicUsed by:1569
Symbol 1569 MovieClipUses:1568Used by:1570
Symbol 1570 MovieClip {lv4_playfieldc}Uses:1565 1485 59 1484 1567 1569 60 96 88 456Used by:1614
Symbol 1571 GraphicUsed by:1572
Symbol 1572 MovieClip {lv4_backgroundb}Uses:1571Used by:1614
Symbol 1573 Sound {assmessage.wav}Used by:1614
Symbol 1574 Sound {bladehit.wav}Used by:1614
Symbol 1575 Sound {bladespawn.wav}Used by:1614
Symbol 1576 Sound {bladespin.mp3}Used by:1614
Symbol 1577 Sound {bombexplode.wav}Used by:1614
Symbol 1578 Sound {bombchute.wav}Used by:1614
Symbol 1579 Sound {bubblepop.mp3}Used by:1614
Symbol 1580 Sound {bulletricochet1.wav}Used by:1614
Symbol 1581 Sound {bulletricochet2.wav}Used by:1614
Symbol 1582 Sound {bulletricochet3.wav}Used by:1614
Symbol 1583 Sound {buttonbuzz.wav}Used by:1614
Symbol 1584 Sound {buttonding.wav}Used by:1614
Symbol 1585 Sound {flyingthingloop.mp3}Used by:1614
Symbol 1586 Sound {gunshot.wav}Used by:1614
Symbol 1587 Sound {gunspin.wav}Used by:1614
Symbol 1588 Sound {jumppad.wav}Used by:1614
Symbol 1589 Sound {lasercharge.wav}Used by:1614
Symbol 1590 Sound {lasershot.wav}Used by:1614
Symbol 1591 Sound {laserhit.wav}Used by:1614
Symbol 1592 Sound {lasersizzle.wav}Used by:1614
Symbol 1593 Sound {painterdetonate.wav}Used by:1614
Symbol 1594 Sound {painterexplode.wav}Used by:1614
Symbol 1595 Sound {paintertarget.wav}Used by:1614
Symbol 1596 Sound {partcollected.wav}Used by:1614
Symbol 1597 Sound {partfound.wav}Used by:1614
Symbol 1598 Sound {playerjump1.wav}Used by:1614
Symbol 1599 Sound {playerjump2.wav}Used by:1614
Symbol 1600 Sound {playerjump3.wav}Used by:1614
Symbol 1601 Sound {playerland1.wav}Used by:1614
Symbol 1602 Sound {playerland2.wav}Used by:1614
Symbol 1603 Sound {playerland3.wav}Used by:1614
Symbol 1604 Sound {playerwallimpact.wav}Used by:1614
Symbol 1605 Sound {wallslide.wav}Used by:1614
Symbol 1606 Sound {weap0_pop.wav}Used by:1614
Symbol 1607 Sound {weap1_shoot.wav}Used by:1614
Symbol 1608 Sound {weap2_shoot.wav}Used by:1614
Symbol 1609 Sound {weap3_shoot.wav}Used by:1614
Symbol 1610 Sound {weap3_shoot2.wav}Used by:1614
Symbol 1611 Sound {weaponlift.wav}Used by:1614
Symbol 1612 Sound {weaponstop.wav}Used by:1614
Symbol 1613 Sound {weaponturn.wav}Used by:1614
Symbol 1614 MovieClip {HF_Viral_fla.export_everything_24}Uses:186 187 60 96 95 94 92 59 88 87 189 452 457 461 598 717 719 727 740 742 744 746 748 751 753 755 456 450 770 769 771 775 778 1333 1334 99 1340 65 1347 1349 1351 1352 1356 1360 1434 1438 1440 1442 1446 1450 1476 1480 1488 1490 1492 1496 1497 1503 1504 84 1513 1540 1543 1545 1549 1564 1570 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 80 1389 1584 79 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613Used by:Timeline
Symbol 1615 TextUses:55Used by:Timeline

Instance Names

"pre"Frame 1Symbol 159 MovieClip {HF_Viral_fla.preloader_1}
"adBox"Frame 1Symbol 161 MovieClip
"mcLoadLogoBg"Frame 1Symbol 166 MovieClip {HF_Viral_fla.mcLoadLogo_16}
"mcKingLoader"Frame 40Symbol 185 MovieClip {com.midasplayer.DragonLoader}
"frustum"Frame 60Symbol 88 MovieClip {col_vol}
"txt"Symbol 57 MovieClip {HF_Viral_fla.mochi_interlevel_ad_bg_165} Frame 1Symbol 56 EditableText
"l1"Symbol 60 MovieClip {col_box} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"l4"Symbol 60 MovieClip {col_box} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"l3"Symbol 60 MovieClip {col_box} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"l2"Symbol 60 MovieClip {col_box} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"bg"Symbol 61 MovieClip {mochi_interlevel_ad} Frame 1Symbol 57 MovieClip {HF_Viral_fla.mochi_interlevel_ad_bg_165}
"hitCheck"Symbol 61 MovieClip {mochi_interlevel_ad} Frame 1Symbol 60 MovieClip {col_box}
"bKing"Symbol 71 MovieClip {hudlogo} Frame 1Symbol 70 Button
"results"Symbol 84 MovieClip {gameover} Frame 1Symbol 75 EditableText
"mbMenu"Symbol 84 MovieClip {gameover} Frame 1Symbol 81 Button
"mbSubmit"Symbol 84 MovieClip {gameover} Frame 1Symbol 81 Button
"log"Symbol 87 MovieClip {debug_overlay} Frame 1Symbol 86 EditableText
"l1"Symbol 88 MovieClip {col_vol} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"l4"Symbol 88 MovieClip {col_vol} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"l3"Symbol 88 MovieClip {col_vol} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"l2"Symbol 88 MovieClip {col_vol} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"bound"Symbol 92 MovieClip {col_line} Frame 1Symbol 91 MovieClip
"l3"Symbol 95 MovieClip {col_box_slant1r} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"l4"Symbol 95 MovieClip {col_box_slant1r} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"l1"Symbol 95 MovieClip {col_box_slant1r} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"l2"Symbol 95 MovieClip {col_box_slant1r} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"l3"Symbol 96 MovieClip {col_box_slant1l} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"l4"Symbol 96 MovieClip {col_box_slant1l} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"l1"Symbol 96 MovieClip {col_box_slant1l} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"l2"Symbol 96 MovieClip {col_box_slant1l} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"char"Symbol 159 MovieClip {HF_Viral_fla.preloader_1} Frame 1Symbol 140 MovieClip
"txt"Symbol 159 MovieClip {HF_Viral_fla.preloader_1} Frame 1Symbol 142 EditableText
"logo"Symbol 159 MovieClip {HF_Viral_fla.preloader_1} Frame 1Symbol 153 Button
"bOpenLogo"Symbol 159 MovieClip {HF_Viral_fla.preloader_1} Frame 1Symbol 154 Button
"bplay"Symbol 159 MovieClip {HF_Viral_fla.preloader_1} Frame 1Symbol 158 Button
"ad"Symbol 159 MovieClip {HF_Viral_fla.preloader_1} Frame 1Symbol 97 MovieClip {ad_container}
"bPlay"Symbol 159 MovieClip {HF_Viral_fla.preloader_1} Frame 1Symbol 158 Button
"bar"Symbol 166 MovieClip {HF_Viral_fla.mcLoadLogo_16} Frame 1Symbol 165 MovieClip
"bg"Symbol 177 MovieClip {HF_Viral_fla.mcBannedSign_21} Frame 1Symbol 174 MovieClip
"dragonHolder"Symbol 185 MovieClip {com.midasplayer.DragonLoader} Frame 1Symbol 170 MovieClip
"fireLogoHolder"Symbol 185 MovieClip {com.midasplayer.DragonLoader} Frame 1Symbol 172 MovieClip {HF_Viral_fla.mcFireLogo_20}
"bannedSign"Symbol 185 MovieClip {com.midasplayer.DragonLoader} Frame 1Symbol 177 MovieClip {HF_Viral_fla.mcBannedSign_21}
"mcPlayBtn"Symbol 185 MovieClip {com.midasplayer.DragonLoader} Frame 1Symbol 184 MovieClip {HF_Viral_fla.mcPlayBtn_23}
"deco"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 192 MovieClip
"fail"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"spawn"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 94 MovieClip {col_circle}
"debris"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 94 MovieClip {col_circle}
"debris"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 94 MovieClip {col_circle}
"debris"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 94 MovieClip {col_circle}
"debris"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 94 MovieClip {col_circle}
"debris"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 94 MovieClip {col_circle}
"debris"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 94 MovieClip {col_circle}
"debris"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 94 MovieClip {col_circle}
"debris"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 94 MovieClip {col_circle}
"endtut"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 452 MovieClip {lv0_playfield} Frame 1Symbol 88 MovieClip {col_vol}
"l1"Symbol 456 MovieClip {part} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"l4"Symbol 456 MovieClip {part} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"l3"Symbol 456 MovieClip {part} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"l2"Symbol 456 MovieClip {part} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"deco"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 455 MovieClip
"spawn"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 94 MovieClip {col_circle}
"safe"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"got"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"safe"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"got"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"got"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"cp"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"cp"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"house1"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"part1"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 456 MovieClip {part}
"block"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"right_1b"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"fail"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"cp"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"cp"Symbol 457 MovieClip {lv1_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"deco"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 460 MovieClip
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"got"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"gob"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"gor"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"got"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"cp"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"cp"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"part5"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 456 MovieClip {part}
"part3"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 456 MovieClip {part}
"part4"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 456 MovieClip {part}
"part2"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 456 MovieClip {part}
"left_1a"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"right_1c"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"mid_1b"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"mid_1b"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"fail"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"fail"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"cp"Symbol 461 MovieClip {lv1_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"l1"Symbol 727 MovieClip {giant_laser} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"l4"Symbol 727 MovieClip {giant_laser} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"l3"Symbol 727 MovieClip {giant_laser} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"l2"Symbol 727 MovieClip {giant_laser} Frame 1Symbol 59 MovieClip {col_line_no_bounds}
"frame"Symbol 740 MovieClip {mothership} Frame 1Symbol 736 MovieClip {HF_Viral_fla.mship_frame_49}
"core"Symbol 740 MovieClip {mothership} Frame 1Symbol 739 MovieClip {HF_Viral_fla.mship_core_52}
"deco"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 774 MovieClip
"spawn"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 94 MovieClip {col_circle}
"gol"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"got"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"got"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"part6"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 456 MovieClip {part}
"part7"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 456 MovieClip {part}
"left_1b"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"mid_1c"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"mid_1c"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"cp"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"got"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"right_2a"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"block"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"safe"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"house2"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"cp"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"fail"Symbol 775 MovieClip {lv1_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"txt"Symbol 777 MovieClip {HF_Viral_fla.text_bonus_popup_tween_67} Frame 1Symbol 776 EditableText
"tween"Symbol 778 MovieClip {text_bonus_popup} Frame 1Symbol 777 MovieClip {HF_Viral_fla.text_bonus_popup_tween_67}
"body"Symbol 1334 MovieClip {player_mc} Frame 1Symbol 1333 MovieClip {df_player_body}
"txt"Symbol 1340 MovieClip {ass_bar} Frame 1Symbol 1339 EditableText
"time"Symbol 1347 MovieClip {hud} Frame 1Symbol 1342 EditableText
"score"Symbol 1347 MovieClip {hud} Frame 1Symbol 1343 EditableText
"rank"Symbol 1347 MovieClip {hud} Frame 1Symbol 1346 EditableText
"deco"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 1355 MovieClip
"grab"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
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"got"Symbol 1356 MovieClip {lv2_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
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"effects"Symbol 1425 MovieClip {HF_Viral_fla.main_menu_opaudio_100} Frame 1Symbol 1418 MovieClip {HF_Viral_fla.slider_101}
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"grab"Symbol 1438 MovieClip {lv2_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1438 MovieClip {lv2_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1438 MovieClip {lv2_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1438 MovieClip {lv2_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1438 MovieClip {lv2_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1438 MovieClip {lv2_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1438 MovieClip {lv2_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1438 MovieClip {lv2_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1438 MovieClip {lv2_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1438 MovieClip {lv2_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1438 MovieClip {lv2_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1438 MovieClip {lv2_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
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"grab"Symbol 1446 MovieClip {lv2_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1446 MovieClip {lv2_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1446 MovieClip {lv2_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1446 MovieClip {lv2_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1446 MovieClip {lv2_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1446 MovieClip {lv2_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1446 MovieClip {lv2_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1446 MovieClip {lv2_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1446 MovieClip {lv2_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1446 MovieClip {lv2_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
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"grab"Symbol 1446 MovieClip {lv2_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1446 MovieClip {lv2_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1446 MovieClip {lv2_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1446 MovieClip {lv2_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1446 MovieClip {lv2_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1446 MovieClip {lv2_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
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"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
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"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1450 MovieClip {lv2_playfieldd} Frame 1Symbol 88 MovieClip {col_vol}
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"grab"Symbol 1480 MovieClip {lv3_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
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"grab"Symbol 1488 MovieClip {lv3_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1488 MovieClip {lv3_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
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"grab"Symbol 1488 MovieClip {lv3_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1488 MovieClip {lv3_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1488 MovieClip {lv3_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1488 MovieClip {lv3_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1488 MovieClip {lv3_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1488 MovieClip {lv3_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
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"grab"Symbol 1488 MovieClip {lv3_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1488 MovieClip {lv3_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1488 MovieClip {lv3_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1488 MovieClip {lv3_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1488 MovieClip {lv3_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1488 MovieClip {lv3_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
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"gob"Symbol 1488 MovieClip {lv3_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"gor"Symbol 1488 MovieClip {lv3_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"fail"Symbol 1488 MovieClip {lv3_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"cp"Symbol 1488 MovieClip {lv3_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
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"grab"Symbol 1496 MovieClip {lv3_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
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"grab"Symbol 1496 MovieClip {lv3_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1496 MovieClip {lv3_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1496 MovieClip {lv3_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1496 MovieClip {lv3_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1496 MovieClip {lv3_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1496 MovieClip {lv3_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1496 MovieClip {lv3_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1496 MovieClip {lv3_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1496 MovieClip {lv3_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1496 MovieClip {lv3_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1496 MovieClip {lv3_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1496 MovieClip {lv3_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1496 MovieClip {lv3_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
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"grab"Symbol 1496 MovieClip {lv3_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1496 MovieClip {lv3_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
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"pad"Symbol 1496 MovieClip {lv3_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
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"cp"Symbol 1496 MovieClip {lv3_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"results"Symbol 1503 MovieClip {gamedone} Frame 1Symbol 1499 EditableText
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"ass"Symbol 1503 MovieClip {gamedone} Frame 1Symbol 1502 EditableText
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"grab"Symbol 1545 MovieClip {lv4_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"pushr"Symbol 1545 MovieClip {lv4_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
"pushl"Symbol 1545 MovieClip {lv4_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
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"block"Symbol 1545 MovieClip {lv4_playfielda} Frame 1Symbol 88 MovieClip {col_vol}
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"grab"Symbol 1549 MovieClip {lv4_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1549 MovieClip {lv4_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1549 MovieClip {lv4_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1549 MovieClip {lv4_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1549 MovieClip {lv4_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1549 MovieClip {lv4_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1549 MovieClip {lv4_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1549 MovieClip {lv4_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1549 MovieClip {lv4_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
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"grab"Symbol 1549 MovieClip {lv4_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1549 MovieClip {lv4_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
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"pad"Symbol 1549 MovieClip {lv4_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
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"got"Symbol 1549 MovieClip {lv4_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
"gor"Symbol 1549 MovieClip {lv4_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
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"padr"Symbol 1549 MovieClip {lv4_playfieldb} Frame 1Symbol 88 MovieClip {col_vol}
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"grab"Symbol 1570 MovieClip {lv4_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1570 MovieClip {lv4_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"grab"Symbol 1570 MovieClip {lv4_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
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"pad"Symbol 1570 MovieClip {lv4_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
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"got"Symbol 1570 MovieClip {lv4_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"gol"Symbol 1570 MovieClip {lv4_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"got"Symbol 1570 MovieClip {lv4_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"safe"Symbol 1570 MovieClip {lv4_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"got"Symbol 1570 MovieClip {lv4_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"got"Symbol 1570 MovieClip {lv4_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
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"padr"Symbol 1570 MovieClip {lv4_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}
"padr"Symbol 1570 MovieClip {lv4_playfieldc} Frame 1Symbol 88 MovieClip {col_vol}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

"loop"Symbol 48 MovieClip {spark} Frame 10
"idle"Symbol 184 MovieClip {HF_Viral_fla.mcPlayBtn_23} Frame 1
"over"Symbol 184 MovieClip {HF_Viral_fla.mcPlayBtn_23} Frame 2
"down"Symbol 184 MovieClip {HF_Viral_fla.mcPlayBtn_23} Frame 3
"fly"Symbol 598 MovieClip {blade} Frame 1
"turn"Symbol 598 MovieClip {blade} Frame 65
"idle"Symbol 736 MovieClip {HF_Viral_fla.mship_frame_49} Frame 1
"ccharge"Symbol 736 MovieClip {HF_Viral_fla.mship_frame_49} Frame 10
"ccharged"Symbol 736 MovieClip {HF_Viral_fla.mship_frame_49} Frame 31
"scharge"Symbol 736 MovieClip {HF_Viral_fla.mship_frame_49} Frame 40
"scharged"Symbol 736 MovieClip {HF_Viral_fla.mship_frame_49} Frame 61
"bcharge"Symbol 736 MovieClip {HF_Viral_fla.mship_frame_49} Frame 70
"bcharged"Symbol 736 MovieClip {HF_Viral_fla.mship_frame_49} Frame 90
"tcharge"Symbol 736 MovieClip {HF_Viral_fla.mship_frame_49} Frame 95
"tcharged"Symbol 736 MovieClip {HF_Viral_fla.mship_frame_49} Frame 116
"idle"Symbol 739 MovieClip {HF_Viral_fla.mship_core_52} Frame 1
"blcharge"Symbol 739 MovieClip {HF_Viral_fla.mship_core_52} Frame 10
"idle"Symbol 770 MovieClip {mship_painter_hit} Frame 1
"burst"Symbol 770 MovieClip {mship_painter_hit} Frame 75
"stand"Symbol 1333 MovieClip {df_player_body} Frame 1
"stand2jump"Symbol 1333 MovieClip {df_player_body} Frame 65
"fall"Symbol 1333 MovieClip {df_player_body} Frame 95
"fturn"Symbol 1333 MovieClip {df_player_body} Frame 115
"fall2stand"Symbol 1333 MovieClip {df_player_body} Frame 130
"fall2run"Symbol 1333 MovieClip {df_player_body} Frame 150
"stand2run"Symbol 1333 MovieClip {df_player_body} Frame 165
"run"Symbol 1333 MovieClip {df_player_body} Frame 180
"run2stand"Symbol 1333 MovieClip {df_player_body} Frame 210
"run2fall"Symbol 1333 MovieClip {df_player_body} Frame 235
"rturn"Symbol 1333 MovieClip {df_player_body} Frame 255
"fall2wslide"Symbol 1333 MovieClip {df_player_body} Frame 275
"wslide"Symbol 1333 MovieClip {df_player_body} Frame 290
"wjump"Symbol 1333 MovieClip {df_player_body} Frame 325
"ledgepop"Symbol 1333 MovieClip {df_player_body} Frame 355
"unchecked"Symbol 1393 MovieClip {HF_Viral_fla.df_checkbox_98} Frame 1
"checked"Symbol 1393 MovieClip {HF_Viral_fla.df_checkbox_98} Frame 2




http://swfchan.com/10/47067/info.shtml
Created: 2/5 -2019 13:53:53 Last modified: 2/5 -2019 13:53:53 Server time: 22/12 -2024 10:37:36