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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/23348731?noj=FRM23348731-22DC" width="1" height="1"></div>

tmnt.swf

This is the info page for
Flash #47106

(Click the ID number above for more basic data on this flash file.)


Text
Skip Intro

Skip Intro

<p align="left"><font face="Arial Black" size="14" color="#000000">myBalance</font></p>

<p align="left"><font face="Arial Black" size="14" color="#000000">myScore</font></p>

scripts

sounder

gotoAndPlay("none");

<p align="left"><font face="Arial Black" size="14" color="#000000">gameOn</font></p>

<p align="left"><font face="Arial Black" size="14" color="#000000">enemyCount </font></p>

<p align="left"><font face="Arial Black" size="14" color="#000000">gameStatus </font></p>

<p align="left"><font face="Arial Black" size="14" color="#000000">gameOver</font></p>

<p align="left"></p>

asdfas

Play Game

Enter Cheats:

Replay Game

<p align="left"><font face="Arial Black" size="14" color="#000000">Press Start</font></p>

life meter

score

<p align="left"><font face="Arial Black" size="12" color="#000000">myScore</font></p>

<p align="left"><font face="Arial Black" size="12" color="#000000">0</font></p>

level

ActionScript [AS1/AS2]

Frame 43
stop(); trace("got here"); loadervars = new LoadVars(); loadervars.load("../../loadsize.txt"); loadervars.onLoad = function () { play(); trace("couldn't have gotten here"); };
Frame 44
stop(); var loadmcwidth = loadervars.loadmcwidth; var loadmcheight = loadervars.loadmcheight; if (_root.getBytesLoaded() >= _root.getBytesTotal()) { play(); } else { _root.createEmptyMovieClip("loadmc", 1); _root.loadmc.loadMovie("../../preloader.swf"); _root.loadmc._x = (Stage.width / 2) - (loadmcwidth / 2); _root.loadmc._y = Stage.height / 2; }
Frame 207
hitSound = new Sound(); eatSound = new Sound(); bangSound = new Sound(); hitSound.attachSound("clink"); eatSound.attachSound("eat"); bangSound.attachSound("bang"); this.stop(); invincible = false; rideit = false; mikey = false; april = false; doublepoints = false; showEm = true; displaycheats = []; showCheats = function () { var _local1 = _root; if (_local1.invincible) { trace("could be working"); displaycheats.push("Invinciblity "); } if (_local1.mikey) { trace("could be working"); displaycheats.push("Mikey "); } if (_local1.april) { displaycheats.push("April "); } if (_local1.doublepoints) { displaycheats.push("Double Points "); } if (_local1.rideit) { displaycheats.push("Ride It "); } if (displaycheats.length > 0) { trace("yes"); activatedCheats = "Activated Cheats: " + displaycheats; } else { activatedCheats = displaycheats; trace("no"); } trace(displaycheats.length + "array length"); showEm = false; };
Instance of Symbol 59 MovieClip "backScroll" in Frame 207
onClipEvent (load) { this.startX = -247; this.endX = 793; this._x = startX; } onClipEvent (enterFrame) { if (_root.gameOn) { this._x = this._x + 8; if (this._x > endX) { this._x = startX; } } }
Instance of Symbol 65 MovieClip "scripts" in Frame 207
onClipEvent (load) { function randomIn(lowerbound, upperbound) { return(Math.round(((upperbound - lowerbound) * Math.random()) + lowerbound)); } function newGame() { var _local1 = _root; _local1.gameOver = false; _local1.gameStatus = "intro"; _local1.myScore = 0; _local1.level = 1; _local1.fishCounter = 0; _local1.gAction = "blank"; _local1.waveHeight = 150; _local1.waveBottom = 560; _local1.scoreCounter = 0; _local1.gameRight = 650; _local1.spriteCounter = 0; _local1.waveCounter = 0; _local1.gameOn = false; } function showPoints(myPoints, x, y) { _root.myScore = _root.myScore + myPoints; _root.scoreCounter++; myClip = "_root.scoreFade" + _root.scoreCounter; _root.scoreFade.duplicateMovieClip("scoreFade" + _root.scoreCounter, 5000 + _root.scoreCounter); eval (myClip).myPoints = mypoints; eval (myClip)._x = x; eval (myClip)._y = y; } function cleanAllFish() { var _local1 = _root; while (_local1.fishArray.length > 0) { myClip = _local1.fishArray[0]; removeMovieClip(myClip); _local1.fishArray.splice(0, 1); } } function cleanFish(myClip) { var _local1 = _root; var _local2 = myClip; n = 0; while (n < _local1.fishArray.length) { if (_local1.fishArray[n] == _local2) { removeMovieClip(_local2); _local1.fishArray.splice(n, 1); } n++; } if (_local1.fishArray.length == 0) { trace("it's over////////////////////////////////////"); _local1.surfer.ride = false; this.myDepth = 1000 + (_local1.surfer._y * 10); _local1.surfer.swapDepths(this.myDepth); _local1.surfer.reset(); _local1.intro.myTitle = ("Level " + _local1.level) + " completed."; _local1.intro.myText = "Dude, you made it so far.<BR>"; _local1.intro.myText = ((_local1.intro.myText + "You still have ") + (4 - _local1.level)) + " waves to go to get the hideout. This time you need to get past more bad guys..."; _local1.level = _local1.level + 1; if (_local1.level <= 4) { _local1.sounder.gotoAndPlay("levelDone"); _local1.intro.showMe(); _local1.gameStatus == "ready"; } else { _local1.intro.myTitle = "You made it!."; _local1.intro.myText = "Congratulations!<BR>"; _local1.intro.myText = _local1.intro.myText + "You surfed all the way to the hideout and kicked the shell out of the bad guys!<BR><BR>"; _local1.intro.myText = _local1.intro.myText + "Splinter can now, finally, return home safely -- all thanks to you!!!!"; _local1.intro.gotoAndPlay("ender"); _local1.intro.showMe(); _local1.gameStatus == "done"; } } } function addFish(fNum) { _root.spriteCounter++; f = 0; while (f < fnum) { fishType = random(100); if (fishType > 85) { clipname = "bonus"; } else { clipname = "pier"; _root.enemyCount = _root.enemyCount + 1; } myClipNum = _root.spriteCounter; myClip = ("_root." + clipname) + myClipNum; baseClip = "_root." + clipname; baseclip = eval (baseclip); baseClip.duplicateMovieClip(clipname + myClipNum, 1000 + myClipNum); myClip.zDepth = myClip._y; f++; } } function initClip(myClip) { myClip = eval (myClip); myClip.setup(); } function checkDepths(newDepth) { dupDepth = false; i = 0; while (i < _root.fishArray.length) { if (eval (_root.fisharray[i]).zDepth == newDepth) { dupDepth = true; } i++; } if (dupDepth) { return(true); } return(false); } function resetGame(level) { var _local1 = _root; var _local2 = level; trace("restting level to " + _local2); bakDark = 100 - (15 * (_local2 - 0)); trace(bakDark); _local1.levelBakdrop._alpha = bakDark; _local1.gameOn = false; _local1.scripts.cleanAllFish(); _local1.surfer.reset(); _local1.startTime = getTimer(); _local1.timerOn = true; _local1.waveCounter = _local1.waveCounter + 1; _local1.waveSpeed = 5; _local1.curl.reset(); _local1.agility = 7; _local1.fishArray = new Array(); _local1.fishStart = 4 + (_local2 * 1.25); _local1.enemyTotal = 20 + (_local2 * 10); _local1.fishNumber = _local1.fishStart; _local1.lastSpriteTime = 0; _local1.enemyCount = 0; _local1.gAction = "blank"; _local1.status = "Surf On!"; } _root.fish.clipActive = false; _root.pier.clipActive = false; _root.bonus.clipActive = false; _root.gameOn = false; newGame(); } onClipEvent (enterFrame) { if (_root.gameOn) { if (_root.enemyCount < _root.enemyTotal) { _root.myTime = getTimer() - _root.startTime; if (getTimer() > (_root.lastSpriteTime + 700)) { if (_root.fishArray.length < _root.fishNumber) { _root.lastSpriteTime = getTimer(); addFish(1); } } } } }
Instance of Symbol 101 MovieClip "surfer" in Frame 207
onClipEvent (load) { function reset() { var _local1 = this; var _local2 = _root; _local1.gotoAndPlay("surfing"); if (_local2.mikey) { _local1.dude.gotoAndPlay("mikeidle"); } if (_local2.april) { _local1.dude.gotoAndPlay("aprilidle"); } _local1._x = 250; _local1._y = 250; _local2.myBalance = 100; _local1.deltaX = 0; _local1.deltaY = 0; _local1.agility = 0.5; _local1.topSpeed = 12; _local1.attacking = false; } function moveMe() { var _local1 = this; var _local2 = _root; if (Key.isDown(39)) { _local1.deltaX = _local1.deltaX + _local1.agility; } if (Key.isDown(37)) { _local1.deltaX = _local1.deltaX - _local1.agility; } if (Key.isDown(38)) { _local1.deltaY = _local1.deltaY - _local1.agility; } if (Key.isDown(40)) { _local1.deltaY = _local1.deltaY + _local1.agility; } if (_local1.deltaY > _local1.topSpeed) { _local1.deltaY = _local1.topSpeed; } if (_local1.deltaY < (-_local1.topSpeed)) { _local1.deltaY = -_local1.topSpeed; } if (_local1.deltaX > _local1.topSpeed) { _local1.deltaX = _local1.topSpeed; } if (_local1.deltaX < (-_local1.topSpeed)) { _local1.deltaX = -_local1.topSpeed; } if (!_local1.ride) { if ((_local1._y + _local1.deltaY) < 150) { _local1.deltaY = 150 - _local1._y; } } else if (_local1.ride) { if ((_local1._y + _local1.deltaY) < 50) { _local1.deltaY = 50 - _local1._y; } } if ((_local1._y + _local1.deltaY) > 390) { _local1.deltaY = 390 - _local1._y; } if ((_local1._X + _local1.deltaX) > 560) { _local1.deltaX = 560 - _local1._x; } if (_local2.rideit) { if (_local2.curl.foam.hitTest(_local1._x, _local1._y, true)) { _local1.ride = true; } else if (!_local2.curl.foam.hitTest(_local1._x, _local1._y, true)) { _local1.ride = false; } } if ((_local1._X + _local1.deltaX) < -10) { _local1.deltaX = -10 - _local1._X; } trace(_local1.ride); _local1._x = _local1._x + _local1.deltaX; _local1._y = _local1._y + _local1.deltaY; if (_local1.ride) { _local1.myDepth = 8000 + (_local1._y * 10); } else { _local1.myDepth = 1000 + (_local1._y * 10); } while (checkDepths(_local1.myDepth)) { _local1.myDepth++; } _local1.swapDepths(_local1.myDepth); } this.ride = false; if (_root.mikey) { this.dude.gotoAndPlay("mikeidle"); } if (_root.april) { this.dude.gotoAndPlay("aprilidle"); } reset(); } onClipEvent (enterFrame) { if (_root.gameOn) { moveMe(); if (_root.myBalance < 1) { _root.lifeMeter.bar._width = fullWidth * (_root.myBalance / 100); _root.gameOn = false; _root.gameStatus = "crash"; _root.status = "Yow!"; _root.surfer.gotoAndPlay("overFalls"); this.ride = false; } } } onClipEvent (keyDown) { if (this.attacking == false) { if (Key.getCode() == 32) { if (_root.mikey) { this.attacking = true; this.dude.gotoAndPlay("mikeidle"); } else if (_root.april) { this.attacking = true; this.dude.gotoAndPlay("aprilidle"); } else { this.attacking = true; this.dude.gotoAndPlay("attack"); } } else { this.attacking = false; } } } onClipEvent (keyUp) { this.attacking = false; }
Instance of Symbol 113 MovieClip "bonus" in Frame 207
onClipEvent (load) { function setup() { var _local1 = this; var _local2 = _root; _local1.fishSpeed = _local2.waveSpeed; _local1._y = (random(12) * 20) + 160; myDepth = 1000 + (_local1._y * 10); while (_local2.scripts.checkDepths(myDepth)) { myDepth++; } _local1.zDepth = myDepth; _local1.swapDepths(_local1.zDepth); _local2.fishArray.push(_local1); _local1._x = -100; _local1.clipActive = true; } function reset() { var _local1 = this; if (_local1 == _root.bonus) { } else { _local1.clipActive = false; _local1._x = -200; _root.scripts.cleanFish(_local1); } } myFrame = random(6) + 1; this.gotoAndPlay(myFrame); if (this == _root.bonus) { this.clipActive = false; } else { this.setup(); } } onClipEvent (enterFrame) { if (this.clipActive == true) { if (_root.gameOn) { newX = this._x + this.fishSpeed; this._x = newX; this.swapDepths(this.zDepth); if (this.hitTest(_root.surfer.board)) { _root.scripts.showpoints(this.myPoints, this._x, this._y); _root["scoreFade" + _root.scoreCounter].points.hitPoints = this.myPoints; _root.eatSound.start(); newBalance = _root.myBalance + myHealth; if (newBalance > 100) { newBalance = 100; } _root.myBalance = newBalance; this.reset(); } } else { this.clipActive = false; } if (this._x > _root.gameRight) { this.reset(); } } }
Instance of Symbol 116 MovieClip "scoreFade" in Frame 207
onClipEvent (load) { this.startX = this._x; this.startY = this._y; trace(this.startY); } onClipEvent (enterFrame) { newY = this._y - 1; myDiff = 75 - (this.startY - newY); if (myDiff < 5) { removeMovieClip(this); } else { this._y = newY; } }
Instance of Symbol 119 MovieClip "fish" in Frame 207
onClipEvent (load) { function setup() { var _local1 = this; var _local2 = _root; trace("init clip " + _local1); _local1.fishSpeed = (_local2.wavespeed + random(10)) + 1; _local1.fishVert = -(random(5) + 2); _local1._y = (random(12) * 20) + 160; myDepth = 1000 + (_local1._y * 10); while (_local2.scripts.checkDepths(myDepth)) { myDepth++; } _local1.zDepth = myDepth; _local1.swapDepths(_local1.zDepth); _local2.fishArray.push(_local1); _local1._x = -100; _local1.clipActive = true; } function reset() { var _local1 = this; if (_local1 == _root.fish) { } else { _local1.clipActive = false; _local1._x = -200; _root.scripts.cleanFish(_local1); } } if (this == _root.fish) { this.clipActive = false; trace("found myself, deactiviating " + this); } else { this.setup(); } } onClipEvent (enterFrame) { if (this.clipActive == true) { if (_root.gameOn) { newY = this._y + this.fishVert; if (newY < _root.waveHeight) { this.fishVert = -this.fishVert; newY = this._y + this.fishVert; } if (newY > _root.waveBottom) { this.fishVert = -this.fishVert; newY = this._y + this.fishVert; } this._x = this._x + this.fishSpeed; this._y = newY; myDepth = 1000 + (this._y * 10); while (_root.scripts.checkDepths(myDepth)) { myDepth++; } this.zDepth = myDepth; this.swapDepths(myClip.zDepth); if (this.hitMask.hitTest(_root.surfer.board)) { _root.status = "Shark Sandwich..."; _root.gameOn = false; _root.gameStatus = "crash"; _root.timerOn = false; _root.surfer._x = this._x; _root.surfer._y = this._y; _root.surfer.myDepth = 5000; _root.surfer.swapDepths(_root.surfer.myDepth); _root.surfer.gotoAndPlay("crash"); } } else { this.clipActive = false; } if (this._x > _root.gameRight) { this.reset(); } } }
Instance of Symbol 134 MovieClip "pier" in Frame 207
onClipEvent (load) { function setUp() { var _local1 = this; var _local2 = _root; myBad = _parent.scripts.randomIn(1, 4); _local1.badguy.gotoAndStop(myBad); _local1.fishSpeed = _local2.waveSpeed; _local1.BalanceValue = 35; if (_local2.doublepoints) { _local1.myPoints = 500; } else { _local1.myPoints = 250; } _local1._y = (random(12) * 20) + 160; myDepth = 1000 + (_local1._y * 10); while (_local2.scripts.checkDepths(myDepth)) { myDepth++; } _local1.zDepth = myDepth; _local1.swapDepths(_local1.zDepth); _local2.fishArray.push(_local1); _local1._x = -100; _local1.clipActive = true; } function reset() { var _local1 = this; if (_local1 == _root.pier) { } else { _local1.clipActive = false; _local1._x = -200; _root.scripts.cleanFish(_local1); } } if (!_root.surfer.ride) { trace("........................................."); } if (this == _root.pier) { this.clipActive = false; } else { this.setup(); } } onClipEvent (enterFrame) { if (this.clipActive == true) { if (_root.gameOn) { this._x = this._x + this.fishSpeed; this.swapDepths(this.zDepth); if (this.hitMask.hitTest(_root.surfer.board)) { if ((!_root.invincible) && (!_root.surfer.ride)) { _root.bangSound.start(); updateAfterEvent(); _root.myBalance = _root.myBalance - BalanceValue; this.reset(); } else if (_root.invincible) { updateAfterEvent(); this.reset(); } } if (this.attackMask.hitTest(_root.surfer.attack)) { if (_root.surfer.attacking == true) { _root.hitSound.start(); _root.scripts.showpoints(this.myPoints, this._x, this._y); _root["scoreFade" + _root.scoreCounter].points.hitPoints = this.myPoints; this.reset(); } } } else { this.clipActive = false; } if (this._x > _root.gameRight) { this.reset(); } } }
Instance of Symbol 140 MovieClip "curl" in Frame 207
onClipEvent (load) { function reset() { var _local1 = this; _local1.zDepth = 6000; _local1.swapDepths(zDepth); _local1.incSpeed = 0; _local1._x = 325; _local1.waveOver = false; trace("reset the wave "); } trace("this is the wave " + this); } onClipEvent (enterFrame) { if (_root.gameOn) { if (this.waveOver == false) { } } }
Instance of Symbol 156 MovieClip "intro" in Frame 207
onClipEvent (load) { function reset() { this.gotoandPlay("intro"); myTitle = "SPLINTER HAS BEEN CAPTURED!!!"; myText = "He's being held in a secret hide-out, deep within the sewer system. You'll have to ride the sewer waves to get him back -- but watch out for the Foot Soldiers and Underground Monsters!! Knock them into the water to clear your path!<BR><BR>"; myText = myText + "The arrow keys will move you, press the space bar to attack."; } function showMe() { var _local1 = _root; var _local2 = this; _local1.scripts.gameReset(_local1.level); _local1.status = "press space to start"; _local1.gameStatus = "intro"; _local1.gameOn = false; _local2.zDepth = 7001; _local2.swapDepths(zDepth); _local2._x = 275; } function hideMe() { this._x = -1024; } reset(); trace("showing the box fom the onLoad handler"); showMe(); }
Instance of Symbol 161 MovieClip "lifeMeter" in Frame 207
onClipEvent (load) { fullWidth = this.bar._width; } onClipEvent (enterFrame) { myPercent = fullWidth * (_root.myBalance / 100); if (myPercent < 0) { myPercent = 0; } this.bar._width = fullWidth * (_root.myBalance / 100); }
Frame 211
this.stop();
Symbol 12 MovieClip Frame 27
stop();
Symbol 20 Button
on (release) { gotoAndPlay ("game"); }
Symbol 57 MovieClip Frame 1
this.stop();
Symbol 73 MovieClip Frame 10
this.stop();
Symbol 73 MovieClip Frame 20
gotoAndPlay ("none");
Symbol 73 MovieClip Frame 30
gotoAndPlay ("none");
Symbol 73 MovieClip Frame 77
gotoAndPlay ("none");
Symbol 94 MovieClip Frame 1
this.attacking = false; _root.surfer.attacking = false; this.stop();
Symbol 94 MovieClip Frame 4
this.attacking = false; _root.surfer.attacking = false; this.gotoAndPlay("idle");
Symbol 94 MovieClip Frame 5
this.attacking = false; _root.surfer.attacking = false; this.stop();
Symbol 94 MovieClip Frame 8
this.attacking = false; _root.surfer.attacking = false; this.gotoAndPlay("mikeidle");
Symbol 94 MovieClip Frame 9
this.attacking = false; _root.surfer.attacking = false; this.stop();
Symbol 94 MovieClip Frame 12
this.attacking = false; _root.surfer.attacking = false; this.gotoAndPlay("aprilidle");
Symbol 101 MovieClip Frame 2
this.stop();
Symbol 101 MovieClip Frame 3
this._y = 75; this.swapDepths(2500);
Symbol 101 MovieClip Frame 7
_root.intro.gotoAndPlay("ender");
Symbol 101 MovieClip Frame 44
this.stop(); _root.gameOver = true; _root.intro.myTitle = "Game Over."; _root.intro.myText = "Bummer!<BR>"; _root.intro.myText = _root.intro.myText + "Major wipeout, dude.<BR>"; _root.intro.myText = _root.intro.myText + "Game over, man."; _root.intro.showMe();
Symbol 105 Button
on (release) { gotoAndPlay (207); }
Symbol 113 MovieClip Frame 1
if (_root.doublepoints) { this.myPoints = 1000; this.myHealth = 60; } else { this.myPoints = 500; this.myHealth = 30; } this.stop();
Symbol 113 MovieClip Frame 2
if (_root.doublepoints) { this.myPoints = 200; this.myHealth = 10; } else { this.myPoints = 100; this.myHealth = 5; } this.stop();
Symbol 113 MovieClip Frame 3
if (_root.doublepoints) { this.myPoints = 400; this.myHealth = 20; } else { this.myPoints = 200; this.myHealth = 10; } this.stop();
Symbol 113 MovieClip Frame 4
if (_root.doublepoints) { this.myPoints = 600; this.myHealth = 30; } else { this.myPoints = 300; this.myHealth = 15; } this.stop();
Symbol 113 MovieClip Frame 5
if (_root.doublepoints) { this.myPoints = 800; this.myHealth = 40; } else { this.myPoints = 400; this.myHealth = 20; } this.stop();
Symbol 113 MovieClip Frame 6
if (_root.doublepoints) { this.myPoints = -500; this.myHealth = -10; } else { this.myPoints = -250; this.myHealth = -5; } this.stop();
Symbol 131 MovieClip Frame 1
this.stop();
Symbol 131 MovieClip Frame 2
this.stop();
Symbol 131 MovieClip Frame 3
this.stop();
Symbol 131 MovieClip Frame 4
this.stop();
Symbol 131 MovieClip Frame 5
this.stop();
Symbol 133 MovieClip Frame 1
this.stop();
Symbol 134 MovieClip Frame 9
this.stop();
Symbol 147 Button
on (release) { _root.intro.entercheats._visible = false; if (_root.showEm) { trace("showEm"); _root.showCheats(); } if (_root.gameOver == false) { trace("restarting at same level"); this.hideMe(); _root.scripts.resetGame(_root.level); _root.gameStatus = "ready"; _root.sounder.gotoAndPlay("starter"); _root.gameOn = true; } else { trace("restarting at new game"); _root.scripts.newGame(); _root.scripts.resetGame(_root.level); _root.gameStatus = "ready"; this.hideMe(); _root.gameOn = true; } }
Symbol 151 Button
on (release, keyPress "<Enter>") { trace(inputCheat.text); if (inputCheat.text == "mikey") { _root.april = false; _root.mikey = true; } if (inputCheat.text == "april") { _root.mikey = false; _root.april = true; } if (inputCheat.text == "invincible") { _root.invincible = true; } if (inputCheat.text == "doublepoints") { _root.doublepoints = true; } if (inputCheat.text == "rideit") { _root.rideit = true; } inputCheat.text = ""; }
Symbol 152 Button
on (release) { if (_root.showEm) { trace("showEm"); _root.showCheats(); } _root.scripts.newGame(); _root.scripts.resetGame(_root.level); _root.gameStatus = "ready"; this.hideMe(); this.message_error = ""; this.reset(); _root.gameOn = true; }
Symbol 156 MovieClip Frame 9
this.stop();
Symbol 156 MovieClip Frame 15
this.stop();
Symbol 156 MovieClip Frame 24
this.stop();

Library Items

Symbol 1 Sound [eat]
Symbol 2 Sound [clink]
Symbol 3 Sound [bang]Used by:133
Symbol 4 GraphicUsed by:158  Timeline
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:Timeline
Symbol 7 GraphicUsed by:12
Symbol 8 ShapeTweeningUsed by:11
Symbol 9 ShapeTweeningUsed by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:8 9 10Used by:12
Symbol 12 MovieClipUses:7 11Used by:Timeline
Symbol 13 GraphicUsed by:Timeline
Symbol 14 GraphicUsed by:Timeline
Symbol 15 GraphicUsed by:Timeline
Symbol 16 FontUsed by:17 18 114 144 148 149 150 153 162 163 169 170
Symbol 17 TextUses:16Used by:20
Symbol 18 TextUses:16Used by:20
Symbol 19 GraphicUsed by:20
Symbol 20 ButtonUses:17 18 19Used by:Timeline
Symbol 21 GraphicUsed by:Timeline
Symbol 22 GraphicUsed by:Timeline
Symbol 23 GraphicUsed by:Timeline
Symbol 24 GraphicUsed by:Timeline
Symbol 25 GraphicUsed by:Timeline
Symbol 26 GraphicUsed by:Timeline
Symbol 27 GraphicUsed by:Timeline
Symbol 28 GraphicUsed by:Timeline
Symbol 29 GraphicUsed by:Timeline
Symbol 30 GraphicUsed by:Timeline
Symbol 31 GraphicUsed by:47
Symbol 32 GraphicUsed by:47
Symbol 33 GraphicUsed by:47
Symbol 34 GraphicUsed by:47
Symbol 35 GraphicUsed by:47
Symbol 36 GraphicUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:36 37Used by:47
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:39 40Used by:47
Symbol 42 GraphicUsed by:47
Symbol 43 GraphicUsed by:47
Symbol 44 GraphicUsed by:47
Symbol 45 GraphicUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:31 32 33 34 35 38 41 42 43 44 45 46Used by:Timeline
Symbol 48 GraphicUsed by:Timeline
Symbol 49 GraphicUsed by:Timeline
Symbol 50 GraphicUsed by:Timeline
Symbol 51 GraphicUsed by:Timeline
Symbol 52 GraphicUsed by:Timeline
Symbol 53 GraphicUsed by:Timeline
Symbol 54 GraphicUsed by:57
Symbol 55 GraphicUsed by:57
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:54 55 56Used by:Timeline
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:Timeline
Symbol 60 GraphicUsed by:Timeline
Symbol 61 FontUsed by:62 63 64 106 120 121 122 157 164 168
Symbol 62 EditableTextUses:61Used by:Timeline
Symbol 63 EditableTextUses:61Used by:Timeline
Symbol 64 TextUses:61Used by:65
Symbol 65 MovieClipUses:64Used by:Timeline
Symbol 66 FontUsed by:67
Symbol 67 TextUses:66Used by:73
Symbol 68 SoundUsed by:73
Symbol 69 SoundUsed by:73 156
Symbol 70 SoundUsed by:73
Symbol 71 FontUsed by:72
Symbol 72 TextUses:71Used by:73
Symbol 73 MovieClipUses:67 68 69 70 72Used by:Timeline
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:74Used by:101
Symbol 76 GraphicUsed by:83 117
Symbol 77 GraphicUsed by:83 98 156
Symbol 78 GraphicUsed by:83
Symbol 79 GraphicUsed by:83
Symbol 80 GraphicUsed by:83
Symbol 81 GraphicUsed by:83
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:76 77 78 79 80 81 82Used by:101
Symbol 84 GraphicUsed by:94 98
Symbol 85 GraphicUsed by:94
Symbol 86 GraphicUsed by:94
Symbol 87 SoundUsed by:94
Symbol 88 GraphicUsed by:94
Symbol 89 GraphicUsed by:94
Symbol 90 GraphicUsed by:94
Symbol 91 GraphicUsed by:94
Symbol 92 GraphicUsed by:94
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:84 85 86 87 88 89 90 91 92 93Used by:101
Symbol 95 SoundUsed by:101
Symbol 96 GraphicUsed by:98
Symbol 97 GraphicUsed by:98 156
Symbol 98 MovieClipUses:96 84 97 77Used by:101
Symbol 99 GraphicUsed by:101 156
Symbol 100 SoundUsed by:101
Symbol 101 MovieClipUses:75 83 94 95 98 99 100Used by:Timeline
Symbol 102 GraphicUsed by:105 147 151 152
Symbol 103 GraphicUsed by:105 147 151 152
Symbol 104 GraphicUsed by:105 147 151 152
Symbol 105 ButtonUses:102 103 104Used by:Timeline
Symbol 106 EditableTextUses:61Used by:Timeline
Symbol 107 GraphicUsed by:113
Symbol 108 GraphicUsed by:113
Symbol 109 GraphicUsed by:113
Symbol 110 GraphicUsed by:113
Symbol 111 GraphicUsed by:113
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:107 108 109 110 111 112Used by:Timeline
Symbol 114 EditableTextUses:16Used by:115
Symbol 115 MovieClipUses:114Used by:116
Symbol 116 MovieClipUses:115Used by:Timeline
Symbol 117 MovieClipUses:76Used by:119 134
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:117 118Used by:Timeline
Symbol 120 EditableTextUses:61Used by:Timeline
Symbol 121 EditableTextUses:61Used by:Timeline
Symbol 122 EditableTextUses:61Used by:Timeline
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:134
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:134
Symbol 127 GraphicUsed by:131
Symbol 128 GraphicUsed by:131
Symbol 129 GraphicUsed by:131
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:127 128 129 130Used by:134
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132 3Used by:134
Symbol 134 MovieClipUses:117 124 126 131 133Used by:Timeline
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:140
Symbol 137 GraphicUsed by:139
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:137 138Used by:140
Symbol 140 MovieClipUses:136 139Used by:Timeline
Symbol 141 GraphicUsed by:156
Symbol 142 FontUsed by:143
Symbol 143 EditableTextUses:142Used by:156
Symbol 144 EditableTextUses:16Used by:156
Symbol 145 GraphicUsed by:156
Symbol 146 GraphicUsed by:156
Symbol 147 ButtonUses:102 103 104Used by:156
Symbol 148 TextUses:16Used by:156
Symbol 149 TextUses:16Used by:156
Symbol 150 EditableTextUses:16Used by:156
Symbol 151 ButtonUses:102 103 104Used by:156
Symbol 152 ButtonUses:102 103 104Used by:156
Symbol 153 TextUses:16Used by:156
Symbol 154 GraphicUsed by:156
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:141 143 144 99 145 97 77 146 147 148 149 150 151 152 153 69 154 155Used by:Timeline
Symbol 157 EditableTextUses:61Used by:Timeline
Symbol 158 MovieClipUses:4Used by:161
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:161
Symbol 161 MovieClipUses:158 160Used by:Timeline
Symbol 162 TextUses:16Used by:Timeline
Symbol 163 TextUses:16Used by:Timeline
Symbol 164 EditableTextUses:61Used by:Timeline
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:167
Symbol 167 MovieClipUses:166Used by:Timeline
Symbol 168 EditableTextUses:61Used by:Timeline
Symbol 169 TextUses:16Used by:Timeline
Symbol 170 EditableTextUses:16Used by:Timeline
Symbol 171 GraphicUsed by:Timeline
Streaming Sound 1Used by:Timeline

Instance Names

"backDrop"Frame 207Symbol 57 MovieClip
"levelBakDrop"Frame 207Symbol 57 MovieClip
"backScroll"Frame 207Symbol 59 MovieClip
"scripts"Frame 207Symbol 65 MovieClip
"sounder"Frame 207Symbol 73 MovieClip
"surfer"Frame 207Symbol 101 MovieClip
"bonus"Frame 207Symbol 113 MovieClip
"scoreFade"Frame 207Symbol 116 MovieClip
"fish"Frame 207Symbol 119 MovieClip
"pier"Frame 207Symbol 134 MovieClip
"curl"Frame 207Symbol 140 MovieClip
"intro"Frame 207Symbol 156 MovieClip
"lifeMeter"Frame 207Symbol 161 MovieClip
"attack"Symbol 101 MovieClip Frame 1Symbol 75 MovieClip
"board"Symbol 101 MovieClip Frame 1Symbol 83 MovieClip
"dude"Symbol 101 MovieClip Frame 1Symbol 94 MovieClip
"points"Symbol 116 MovieClip Frame 1Symbol 115 MovieClip
"hitMask"Symbol 119 MovieClip Frame 1Symbol 117 MovieClip
"hitmask"Symbol 134 MovieClip Frame 1Symbol 117 MovieClip
"attackMask"Symbol 134 MovieClip Frame 1Symbol 126 MovieClip
"badguy"Symbol 134 MovieClip Frame 1Symbol 131 MovieClip
"bang"Symbol 134 MovieClip Frame 1Symbol 133 MovieClip
"curl"Symbol 140 MovieClip Frame 1Symbol 136 MovieClip
"foam"Symbol 140 MovieClip Frame 1Symbol 139 MovieClip
"inputCheat"Symbol 156 MovieClip Frame 1Symbol 150 EditableText
"entercheats"Symbol 156 MovieClip Frame 1Symbol 151 Button
"barBak"Symbol 161 MovieClip Frame 1Symbol 158 MovieClip
"bar"Symbol 161 MovieClip Frame 1Symbol 158 MovieClip
"barOutline"Symbol 161 MovieClip Frame 1Symbol 160 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "eat"
ExportAssets (56)Timeline Frame 1Symbol 2 as "clink"
ExportAssets (56)Timeline Frame 1Symbol 3 as "bang"
ExportAssets (56)Timeline Frame 207Symbol 3 as "bang"

Labels

"game"Frame 204
"start"Frame 207
"gameOver"Frame 211
"none"Symbol 73 MovieClip Frame 1
"starter"Symbol 73 MovieClip Frame 11
"wipeout"Symbol 73 MovieClip Frame 21
"levelDone"Symbol 73 MovieClip Frame 31
"idle"Symbol 94 MovieClip Frame 1
"attack"Symbol 94 MovieClip Frame 2
"mikeidle"Symbol 94 MovieClip Frame 5
"mikeattack"Symbol 94 MovieClip Frame 6
"aprilidle"Symbol 94 MovieClip Frame 9
"aprilattack"Symbol 94 MovieClip Frame 10
"surfing"Symbol 101 MovieClip Frame 1
"overFalls"Symbol 101 MovieClip Frame 3
"bang"Symbol 133 MovieClip Frame 5
"surfing"Symbol 134 MovieClip Frame 1
"intro"Symbol 156 MovieClip Frame 1
"ender"Symbol 156 MovieClip Frame 10
"win"Symbol 156 MovieClip Frame 19

Dynamic Text Variables

myBalanceSymbol 62 EditableText"<p align="left"><font face="Arial Black" size="14" color="#000000">myBalance</font></p>"
myScoreSymbol 63 EditableText"<p align="left"><font face="Arial Black" size="14" color="#000000">myScore</font></p>"
gameOnSymbol 106 EditableText"<p align="left"><font face="Arial Black" size="14" color="#000000">gameOn</font></p>"
hitPointsSymbol 114 EditableText""
enemyCountSymbol 120 EditableText"<p align="left"><font face="Arial Black" size="14" color="#000000">enemyCount </font></p>"
gameStatusSymbol 121 EditableText"<p align="left"><font face="Arial Black" size="14" color="#000000">gameStatus </font></p>"
gameOverSymbol 122 EditableText"<p align="left"><font face="Arial Black" size="14" color="#000000">gameOver</font></p>"
myTextSymbol 143 EditableText"<p align="left"></p>"
myTitleSymbol 144 EditableText"asdfas"
statusSymbol 157 EditableText"<p align="left"><font face="Arial Black" size="14" color="#000000">Press Start</font></p>"
myScoreSymbol 164 EditableText"<p align="left"><font face="Arial Black" size="12" color="#000000">myScore</font></p>"
levelSymbol 168 EditableText"<p align="left"><font face="Arial Black" size="12" color="#000000">0</font></p>"
activatedCheatsSymbol 170 EditableText""




http://swfchan.com/10/47106/info.shtml
Created: 2/5 -2019 11:53:51 Last modified: 2/5 -2019 11:53:51 Server time: 22/12 -2024 15:42:37