STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229494
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2575 · P5149

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/81203781?noj=FRM81203781-14DC" width="1" height="1"></div>

Mr Walters Grand Excursion.swf

This is the info page for
Flash #47107

(Click the ID number above for more basic data on this flash file.)


Text
grappling gun

laser eyes

ACHIEVEMENT UNLOCKED!

:

:)

:(

Dear Mr. Walters:
I have done you the courtesy of
ridding you of your entire
year's worth of carrots, no
need to thank me now.  Come
visit me in my castle sometime, I
might share some with you.

PS:  Your little blob friends are
pesky and taste sour, please do
away with them before I exile them
myself.

Sincerely yours, The King

play!

play!

Developed by Armor Games

Programmed by jmtb02

V 1 . 1

Developed by

Mr Walter's Grand Excursion

Play!

Play!

Visit Armor Games

Visit Armor Games

Music by Denvish

Destiny-Nexus

Helix6

Green Bluffs

press space bar to play.

use left and right keys to move between levels.

Your game will automatically save after each level!

<p align="left"><font face="Calibri" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">Level 1</font></p>

29129

Best Time

Level Completed

All Carrots Collected

New Achievement Unlocked

Achievements

Carrot Collector

A Proper Ending

Victory Garden

Flux Capacity

Picky Eater

Roll off this window to exit

Travel 88 kph (yeah I know, wrong unit of measure)

Collect all the carrots from levels 1-10

Beat a level without collecting any carrots

Defeat level 10

Complete all 500 carrots on the last level!

?

88

click!

Press the "5" key to activate laser eyes!

Hidden Achievement

level 1

123456890

12.3

km

h

123456890

12.3

123456890

Get to the elevator

Get to the elevator

Get to the elevator

Get to the elevator

123456890

Q

Q

Paused
Press P to Continue!
Press E to Exit Level!

Use the arrow keys or/WASD to move.

1) Click land above you to grapple.
2) Hold down left or right to swing
3)  Click to let go!

Press P to pause on any level!

Press E while paused to exit!

You can bounce or climb up through
a land mass, but you must be high
enough to reach it!

Press the up or down key while
swinging to climb up or down the
rope!

Mind the overhead!  Brown dirt is
too brittle to grapple to, so don't
even bother!

Sometimes the only way to the top
is by flinging yourself!

Its the end of the game, but you're
still playing.  What a good sport!

So then Mr. Walters went home,
knowing he would never have to deal with the King stealing his crops ever again.

The End.

Produced by Armor Games
Created by jmtb02

ActionScript [AS1/AS2]

Frame 1
function saveGame() { savefile.data.tl1 = tl1; savefile.data.tl2 = tl2; savefile.data.tl3 = tl3; savefile.data.tl4 = tl4; savefile.data.tl5 = tl5; savefile.data.tl6 = tl6; savefile.data.tl7 = tl7; savefile.data.tl8 = tl8; savefile.data.tl9 = tl9; savefile.data.tl0 = tl0; savefile.data.tl1 = tl1; savefile.data.myHat = myHat; savefile.data.myShoes = myShoes; savefile.data.myGlasses = myGlasses; savefile.data.myPants = myPants; savefile.data.myCoat = myCoat; savefile.data.achC1 = achC1; savefile.data.achC2 = achC2; savefile.data.achC3 = achC3; savefile.data.achC4 = achC4; savefile.data.achC5 = achC5; savefile.data.achC6 = achC6; savefile.data.level = level; savefile.data.levelCap = levelCap; savefile.data.completedLevels = completedLevels; savefile.data.masteredLevels = masteredLevels; savefile.flush(); trace("GAME IS SAVED"); } var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; onEnterFrame = function () { Mouse.hide(); }; cursor.startDrag(true); var globalVolume = new Sound(); stop(); _root.anyAchievements = false; var savefile = SharedObject.getLocal("mrw"); if (savefile.data.tl1 == undefined) { trace("NEW GAME"); var tl1 = 99999999; var tl2 = 99999999; var tl3 = 99999999; var tl4 = 99999999; var tl5 = 99999999; var tl6 = 99999999; var tl7 = 99999999; var tl8 = 99999999; var tl9 = 99999999; var tl10 = 99999999; var tl11 = 99999999; var myHat = 1; var myShoes = 1; var myGlasses = 1; var myPants = 1; var myCoat = 1; var level = 1; var levelCap = 1; var achC1 = false; var achC2 = false; var achC3 = false; var achC4 = false; var achC5 = false; var achC6 = false; var completedLevels = new Array(); var masteredLevels = new Array(); } else { trace("LOAD GAME"); var tl1 = savefile.data.tl1; var tl2 = savefile.data.tl2; var tl3 = savefile.data.tl3; var tl4 = savefile.data.tl4; var tl5 = savefile.data.tl5; var tl6 = savefile.data.tl6; var tl7 = savefile.data.tl7; var tl8 = savefile.data.tl8; var tl9 = savefile.data.tl9; var tl10 = savefile.data.tl0; var tl11 = savefile.data.tl1; var myHat = savefile.data.myHat; var myShoes = savefile.data.myShoes; var myGlasses = savefile.data.myGlasses; var myPants = savefile.data.myPants; var myCoat = savefile.data.myCoat; var achC1 = savefile.data.achC1; var achC2 = savefile.data.achC2; var achC3 = savefile.data.achC3; var achC4 = savefile.data.achC4; var achC5 = savefile.data.achC5; var achC6 = savefile.data.achC6; var level = savefile.data.level; var levelCap = savefile.data.levelCap; var completedLevels = savefile.data.completedLevels; var masteredLevels = savefile.data.masteredLevels; } trace(savefile.data.completedLevels);
Instance of Symbol 82 MovieClip in Frame 1
onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); framesLoaded = Math.ceil((loaded / total) * 100); gotoAndStop(framesLoaded); }
Frame 2
stop(); onEnterFrame = function () { Mouse.hide(); };
Frame 3
stop();
Frame 4
function achievements(ww) { if (!ww) { if (((!swinging) && (Math.abs(speedDisp) >= 88)) && (achC1 == false)) { achC1 = true; callAch(); } if (((!swinging) && (Key.isDown(53))) && (achC6 == false)) { achC6 = true; callAch(); } } else { if ((masteredLevels.length == 10) && (achC2 == false)) { achC2 = true; callAch(); } if ((carrots == 0) && (achC3 == false)) { achC3 = true; callAch(); } if ((level == 10) && (achC4 == false)) { achC4 = true; callAch(); } if ((level == 11) && (achC5 == false)) { achC5 = true; callAch(); } } } function callAch() { anyAchievements = true; _root.attachMovie("achievementUnl", "UA" + k, k++); trace("ACHIEVEMEND"); saveGame(); } function myTimer() { tCounter++; if (tCounter == 36) { tCounter = 0; tSeconds++; } } function checkPause() { if ((Key.isDown(80) && (!gameIsPaused)) && (!pDown)) { gameIsPaused = true; pDown = true; trace("Pause"); } if (Key.isDown(80)) { pDown = true; } else { pDown = false; } } function onFire() { if (Math.abs(speedDisp) > 50) { myDif = Math.abs(oFPrevX - player._x); trace(myDif); i = 0; while (i < (myDif / 10)) { shel = createEmptyMovieClip("f" + k, k++); if (xTravel > 0) { shel._x = player._x + ((myDif / 10) * i); } else { shel._x = player._x - ((myDif / 10) * i); } shel._y = player._y - 20; shel.ca = 0; shel.counter = 0; shel.onEnterFrame = function () { if (!terrain.hitTest(shel._x, shel._y, true)) { this._y = this._y + 4; } this.counter++; this.fae = this.attachMovie("fireUp", "f" + k, k++); this.fae._x = random(20) - 10; this.fae._y = random(5); if (this.counter > 25) { this._alpha = 100 - (this.counter * 4); } if (this.counter == 50) { } }; i++; } } oFPrevX = player._x; } function functionPause() { bar.pauser.gotoAndStop(2); bar._x = cam._x; bar._y = cam._y; if (Key.isDown(69)) { execNewLevel(true); } if (Key.isDown(80) && (!pDown)) { gameIsPaused = false; pDown = true; bar._visible = true; bar.pauser.gotoAndStop(1); trace("unPause"); } if (Key.isDown(80)) { pDown = true; } else { pDown = false; } } function eyes() { if (player._xscale > 0) { player.player.spinEyes._rotation = 90 + rot(player._x, player._y, cursor._x, cursor._y); if (player.player.spinEyes._rotation > 50) { player.player.spinEyes._rotation = 50; } if (player.player.spinEyes._rotation < -25) { player.player.spinEyes._rotation = -25; } } if (player._xscale < 0) { player.player.spinEyes._rotation = 90 - rot(player._x, player._y, cursor._x, cursor._y); if (player.player.spinEyes._rotation > 50) { player.player.spinEyes._rotation = 50; } if (player.player.spinEyes._rotation < -35) { player.player.spinEyes._rotation = -35; } } } function killSwitch() { for (i in _root) { if (typeof(_root[i]) == "movieclip") { _root[i].removeMovieClip(); } } trace("KILL SWITCH"); } function execNewLevel(taf) { if (taf) { _root._x = 0; _root._y = 0; _root._xscale = 0; _root._yscale = 0; killSwitch(); stopAllSounds(); if (level != 10) { _root.gotoAndStop("menu"); } if (gameIsPaused) { _root.gotoAndStop("menu"); onEnterFrame = null; } else { foundLevel = false; i = 0; while (i < completedLevels.length) { if (completedLevels[i] == level) { foundLevel = true; } i++; } if (!foundLevel) { if (level != 11) { levelCap++; } completedLevels.push(level); trace(("Level " + level) + " added to completed levels"); trace(completedLevels); } masted = false; if (carrots == carrotsGoal) { i = 0; while (i < masteredLevels.length) { if (masteredLevels[i] == level) { masted = true; } i++; } if (!masted) { masteredLevels.push(level); trace(("Level " + level) + " added to mastered levels"); trace(masteredLevels); } } if (tSeconds < _root["tl" + level]) { _root["tl" + level] = tSeconds; } if (level == 10) { gotoAndStop ("win"); } achievements(true); saveGame(); onEnterFrame = null; } } else { i = 0; while (i < (carrotCount + 1)) { _root["carrot" + i].removeMovieClip(); i++; } carrotCount = 0; carrots = 0; keys = 0; ene1List = 0; if (level == 10) { stopAllSounds(); } gotoAndStop("l" + level); levelDisp = "level " + level; trace("LOADING LEVEL " + level); trace(_currentframe); friends = 0; hitA._x = elevatorStart._x; hitA._y = elevatorStart._y; player._x = elevatorStart._x; player._y = elevatorStart._y; cam._x = hitA._x; cam._y = hitA._y; blackFade._x = player._x; blackFade._y = player._y; mocking = true; elevator.gotoAndStop(1); elevatorStart.gotoAndPlay(1); elevatorStart.cc.gotoAndPlay(1); loadGoals(level); xTravel = 0; yMov = 0; toolBar(); } } function loadPlayer() { hitA._x = elevatorStart._x; hitA._y = elevatorStart._y; player._x = elevatorStart._x; player._y = elevatorStart._y - 50; player._visible = true; cStatus = true; running = true; mocking = false; } function eneStuff(mov) { if (hole.hitA.hitTest(mov.cor) && (mov.detached == false)) { var _local3 = new Sound(this); _local3.attachSound("goalIn"); _local3.start(0, 1); mov.detached = true; friends++; bar.friendsThing.friendsShine.gotoAndPlay(2); mov.clear(); mov.tiger.removeMovieClip(); trace("char"); } if (!mov.detached) { if (mov._x < leftLimit) { mov._x = leftLimit; mov.xTravel = mov.xTravel * -1; mov.xTravel = Math.floor(mov.xTravel * 0.5); } else if (mov._x > rightLimit) { mov._x = rightLimit; mov.xTravel = mov.xTravel * -1; mov.xTravel = Math.floor(mov.xTravel * 0.5); } else { mov._x = mov._x + mov.xTravel; } if (mov.hitTest(player) && (!mov.attachTo)) { mov.attachTo = true; mov.attachX = mov._x - player._x; mov.attachY = mov._y - player._y; mov.gotoAndStop("smbounce"); } if (!swinging) { if (terrain.hitTest(mov._x, mov._y, true)) { while (terrain.hitTest(mov._x, mov._y, true)) { mov._y = mov._y - 0.5; } mov.yMov = 0; mov._y = mov._y - 0.5; } else { mov.yMov = mov.yMov + mov.yTravel; } mov._y = mov._y + Math.floor(mov.yMov); } mov.chap = dist(player._x, player._y, mov._x, mov._y); if (mov.timeOut) { mov.timeOutCounter++; trace(mov.timeOutCounter); if (mov.timeOutCounter == 30) { mov.timeOut = false; mov.timeOutCounter = 0; } } else if (mov.attachTo) { mov._x = this.attachX + player._x; mov._y = this.attachY + player._y; mov.clear(); mov.emotion = "happy"; mov.coreX = mov.cor._x + mov.cor.cor2._x; mov.coreY = mov.cor._y + mov.cor.cor2._y; mov.tiger.removeMovieClip(); mov.createEmptyMovieClip("tiger", k++); mov.tiger.lineStyle(Math.abs(5 - (mov.chap / 50)), 0, 30); if (mov.chap > 350) { mov.tiger.lineStyle(Math.abs(5 - (mov.chap / 50)), 16711680, 100); } mov.tiger.moveTo(player._x - mov._x, (-20 + player._y) - mov._y); mov.tiger.lineTo(mov.coreX, mov.coreY); if (swinging) { mov.xTravel = 0; mov.yMov = 0; mov.clear(); easing("x", mov, player._x + mov.ttX, 0.9); easing("y", mov, player._y + mov.ttY, 0.9); mov.tiger.removeMovieClip(); mov.createEmptyMovieClip("tiger", k++); mov.tiger.lineStyle(Math.abs(5 - (mov.chap / 50)), 0, 30); mov.tiger.moveTo(player._x - mov._x, (-20 + player._y) - mov._y); mov.tiger.lineTo(mov.coreX, mov.coreY); } if (mov._x < player._x) { mov.xTravel = mov.xTravel + mov.prime; } else { mov.xTravel = mov.xTravel - mov.prime; } if (mov.xTravel > 0) { mov.xTravel = mov.xTravel - (mov.prime / 2); } else { mov.xTravel = mov.xTravel + (mov.prime / 2); } if (mov._x > player._x) { xTravel = xTravel + 2; } else { xTravel = xTravel - 2; } if ((mov._y > player._y) && (swinging)) { shak.ender._y = shak.ender._y + 0.2; } else if ((mov._y < player._y) && (swinging)) { shak.ender._y = shak.ender._y - 0.2; } } if (dist(player._x, player._y, mov._x, mov._y) > 500) { mov.attachTo = false; mov.clear(); mov.emotion = "sad"; mov.tiger.removeMovieClip(); } } else { mov.yMov = mov.yMov + mov.yTravel; mov._y = mov._y + Math.floor(mov.yMov); mov._x = mov._x + mov.xTravel; if (hole.bWalls.hitTest(mov._x, mov._y, true) && (mov.xTravel != 0)) { mov.wCounter = 0; if (mov.xTravel > 0) { while (hole.bWalls.hitTest(mov._x, mov._y, true)) { mov._x = mov._x - 1; mov.wCounter++; if (mov.wCounter > 200) { mov.wCounter = 0; while (hole.bWalls.hitTest(mov._x, mov._y, true)) { mov._x = mov._x + 1; } break; } } mov.xTravel = mov.xTravel * -1; mov.xTravel = Math.floor(mov.xTravel * 0.5); } else if (mov.xTravel < 0) { while (hole.bWalls.hitTest(mov._x, mov._y, true)) { mov._x = mov._x + 1; mov.wCounter++; if (mov.wCounter > 200) { mov.wCounter = 0; while (hole.bWalls.hitTest(mov._x, mov._y, true)) { mov._x = mov._x - 1; } break; } } mov.xTravel = mov.xTravel * -1; mov.xTravel = Math.floor(mov.xTravel * 0.5); } } if (hole.hitA2.hitTest(mov)) { trace(mov._name); trace(mov.getDepth()); trace(mov._name); trace(mov); mov._visible = false; } } } function keyHits() { if (((Key.isDown(53) && (!spaceDown)) && (!holdMouse)) && (!swinging)) { spaceDown = true; changeKeys.removeMovieClip(); fatt = bar.attachMovie("changeKeys", "changeKeys", k++); trace("load"); fatt._x = 0; fatt._y = 0; if (mouseFocus == "swinging") { mouseFocus = "laser"; fatt.myFocus.gotoAndStop(2); } else { mouseFocus = "swinging"; fatt.myFocus.gotoAndStop(1); } } else if ((!Key.isDown(53)) && (spaceDown)) { spaceDown = false; } } function goal() { switch (level) { case 1 : break; case 2 : break; case 3 : if ((carrots >= 20) && (!objD0)) { objD0 = true; bar.goals.c0.play(); tasksCompleted++; trace(tasksNeeded); trace(tasksCompleted); } break; case 4 : if ((carrots >= 25) && (!objD0)) { objD0 = true; bar.goals.c0.play(); tasksCompleted++; trace(tasksNeeded); trace(tasksCompleted); } break; case 5 : if ((friends >= 5) && (!objD0)) { objD0 = true; bar.goals.c0.play(); tasksCompleted++; trace(tasksNeeded); trace(tasksCompleted); } break; case 6 : if ((friends >= 10) && (!objD0)) { objD0 = true; bar.goals.c0.play(); tasksCompleted++; trace(tasksNeeded); trace(tasksCompleted); } break; case 7 : break; case 8 : if ((friends >= 6) && (!objD0)) { objD0 = true; bar.goals.c0.play(); tasksCompleted++; trace(tasksNeeded); trace(tasksCompleted); } break; case 9 : if ((keys >= 5) && (!objD0)) { objD0 = true; bar.goals.c0.play(); tasksCompleted++; trace(tasksNeeded); trace(tasksCompleted); } if ((carrots >= 40) && (!objD1)) { objD1 = true; bar.goals.c1.play(); tasksCompleted++; trace(tasksNeeded); trace(tasksCompleted); } if ((friends >= 8) && (!objD2)) { objD2 = true; bar.goals.c2.play(); tasksCompleted++; trace(tasksNeeded); trace(tasksCompleted); } break; case 10 : if ((friends >= 10) && (!objD0)) { execNewLevel(true); } break; case 11 : if (!((carrots >= 500) && (!objD0))) { break; } objD0 = true; bar.goals.c0.play(); tasksCompleted++; trace(tasksNeeded); trace(tasksCompleted); } if (tasksCompleted >= tasksNeeded) { if (player.hitTest(elevator.hitA)) { elevator.play(); player._visible = false; running = false; cStatus = false; } } } function loadGoals(num) { if (num == 1) { obj0 = "Get to the elevator"; obj1 = ""; obj2 = ""; obj3 = ""; keysGoal = 0; carrotsGoal = 10; friendsGoal = 0; bar.goals.c0._visible = true; bar.goals.c1._visible = false; bar.goals.c2._visible = false; bar.goals.c3._visible = false; tasksNeeded = 0; bar.friendsThing._visible = false; bar.keysThing._visible = false; } else if (num == 2) { obj0 = "Get to the elevator"; obj1 = ""; obj2 = ""; obj3 = ""; keysGoal = 0; carrotsGoal = 20; friendsGoal = 0; bar.goals.c0._visible = true; bar.goals.c1._visible = false; bar.goals.c2._visible = false; bar.goals.c3._visible = false; tasksNeeded = 0; bar.friendsThing._visible = false; bar.keysThing._visible = false; } else if (num == 3) { obj0 = "Collect 20 Carrots"; obj1 = "Get to the elevator"; obj2 = ""; obj3 = ""; keysGoal = 0; carrotsGoal = 50; friendsGoal = 0; bar.goals.c0._visible = true; bar.goals.c1._visible = true; bar.goals.c2._visible = false; bar.goals.c3._visible = false; tasksNeeded = 1; bar.friendsThing._visible = false; bar.keysThing._visible = false; } else if (num == 4) { obj0 = "Collect 25 Carrots"; obj1 = "Get to the elevator"; obj2 = ""; obj3 = ""; keysGoal = 0; carrotsGoal = 50; friendsGoal = 0; bar.goals.c0._visible = true; bar.goals.c1._visible = true; bar.goals.c2._visible = false; bar.goals.c3._visible = false; tasksNeeded = 1; bar.friendsThing._visible = false; bar.keysThing._visible = false; } else if (num == 5) { obj0 = "Save 5 friends"; obj1 = "Get to the elevator"; obj2 = ""; obj3 = ""; keysGoal = 0; carrotsGoal = 20; friendsGoal = 5; bar.goals.c0._visible = true; bar.goals.c1._visible = true; bar.goals.c2._visible = false; bar.goals.c3._visible = false; tasksNeeded = 1; bar.friendsThing._visible = true; bar.keysThing._visible = false; } else if (num == 6) { obj0 = "Save 10 friends"; obj1 = "Get to the elevator"; obj2 = ""; obj3 = ""; keysGoal = 0; carrotsGoal = 50; friendsGoal = 10; bar.goals.c0._visible = true; bar.goals.c1._visible = true; bar.goals.c2._visible = false; bar.goals.c3._visible = false; tasksNeeded = 1; bar.friendsThing._visible = true; bar.keysThing._visible = false; } else if (num == 7) { obj0 = "Get to the elevator"; obj1 = ""; obj2 = ""; obj3 = ""; keysGoal = 0; carrotsGoal = 70; friendsGoal = 0; bar.goals.c0._visible = true; bar.goals.c1._visible = false; bar.goals.c2._visible = false; bar.goals.c3._visible = false; tasksNeeded = 0; bar.friendsThing._visible = false; bar.keysThing._visible = false; } else if (num == 8) { obj0 = "Save 6 friends"; obj1 = "Get to the elevator"; obj2 = ""; obj3 = ""; keysGoal = 0; carrotsGoal = 40; friendsGoal = 10; bar.goals.c0._visible = true; bar.goals.c1._visible = true; bar.goals.c2._visible = false; bar.goals.c3._visible = false; tasksNeeded = 1; bar.friendsThing._visible = true; bar.keysThing._visible = false; } else if (num == 9) { obj0 = "Collect 5 Keys"; obj1 = "Collect 40 Carrots"; obj2 = "Save 8 Friends"; obj3 = "Get to the elevator"; keysGoal = 5; carrotsGoal = 50; friendsGoal = 8; bar.goals.c0._visible = true; bar.goals.c1._visible = true; bar.goals.c2._visible = true; bar.goals.c3._visible = true; tasksNeeded = 3; bar.friendsThing._visible = true; bar.keysThing._visible = true; } else if (num == 10) { obj0 = "Feed the King"; obj1 = ""; obj2 = ""; obj3 = ""; keysGoal = 0; carrotsGoal = 1; friendsGoal = 10; bar.goals.c0._visible = true; bar.goals.c1._visible = false; bar.goals.c2._visible = false; bar.goals.c3._visible = false; tasksNeeded = 1; bar.friendsThing._visible = true; bar.keysThing._visible = false; } else if (num == 11) { obj0 = "Collect all 500 Carrots"; obj1 = "Get to the elevator"; obj2 = ""; obj3 = ""; keysGoal = 0; carrotsGoal = 500; friendsGoal = 0; bar.goals.c0._visible = true; bar.goals.c1._visible = true; bar.goals.c2._visible = false; bar.goals.c3._visible = false; tasksNeeded = 1; bar.friendsThing._visible = false; bar.keysThing._visible = false; } i = 0; while (i < 4) { _root["objD" + i] = false; _root.bar.goals["c" + i].gotoAndStop(1); i++; } tasksCompleted = 0; } function toolBar() { carrotsDisp = (carrots + " / ") + carrotsGoal; keysDisp = (keys + " / ") + keysGoal; speedDisp = Math.abs(xTravel / 10); friendsDisp = (friends + " / ") + friendsGoal; if (swinging) { speedDisp = Math.abs(Math.floor(xV)) + (random(10) / 10); } if (speedDisp > 30) { player.filters = new Array(new flash.filters.BlurFilter(speedDisp / 10, 0, 5)); } else { player.filters = new Array(new flash.filters.BlurFilter(0, 0, 0)); } } function item() { i = 0; while (i < carrotsGoal) { taf = _root["carrot" + i]; if (taf.hitTest(player) && (taf.activ == false)) { _root.carrots++; attachMovie("coin", "c" + k, k++); taf.activ = true; taf.onEnterFrame = function () { easing("x", this, bar._x + bar.carrot._x, 1); easing("y", this, bar._y + bar.carrot._y, 1); if (this.hitTest(bar.carrot)) { bar.carrot.gotoAndPlay(2); this.removeMovieClip(); } }; } i++; } i = 0; while (i < keysGoal) { taf = _root["key" + i]; if (taf.hitTest(player) && (taf.activ == false)) { _root.keys++; attachMovie("coin", "c" + k, k++); taf.activ = true; taf.onEnterFrame = function () { easing("x", this, (bar._x + bar.keysThing._x) + bar.keysThing.key._x, 1); easing("y", this, (bar._y + bar.keysThing._y) + bar.keysThing.key._y, 1); if (this.hitTest(bar.keysThing.key)) { bar.keysThing.key.gotoAndPlay(2); this.removeMovieClip(); } }; } i++; } } function laseMe() { if (holdMouse && (player.player._currentframe == 10)) { champ.removeMovieClip(); createEmptyMovieClip("champ", k++); if (player._xscale == -100) { player.player.head._rotation = 90 + (-1 * rot((player._x + player.player._x) + player.player.head._x, (player._y + player.player._y) + player.player.head._y, _xmouse, _ymouse)); rA = ((12 + player._x) + player.player._x) + player.player.head._x; rB = ((-14 + player._y) + player.player._y) + player.player.head._y; rC = ((17 + player._x) + player.player._x) + player.player.head._x; gA = (_xmouse + random(10)) - 5; gB = (_ymouse + random(10)) - 5; sC = (_xmouse + random(10)) - 5; sD = (_ymouse + random(10)) - 5; champ.lineStyle(10, 16711680, random(50) + 50); champ.moveTo(rA, rB); champ.lineTo(sC, sD); champ.moveTo(rC, rB); champ.lineTo(gA, gB); champ.lineStyle(3, 16768477, 60); champ.moveTo(rA, rB); champ.lineTo(sC, sD); champ.moveTo(rC, rB); champ.lineTo(gA, gB); champ.lineStyle(1, 16777215, 90); champ.moveTo(rA, rB); champ.lineTo(sC, sD); champ.moveTo(rC, rB); champ.lineTo(gA, gB); } else if (player._xscale == 100) { player.player.head._rotation = 90 + (1 * rot((player._x + player.player._x) + player.player.head._x, (player._y + player.player._y) + player.player.head._y, _xmouse, _ymouse)); rA = ((-5 + player._x) + player.player._x) + player.player.head._x; rB = ((-14 + player._y) + player.player._y) + player.player.head._y; rC = ((-3 + player._x) + player.player._x) + player.player.head._x; gA = (_xmouse + random(10)) - 5; gB = (_ymouse + random(10)) - 5; sC = (_xmouse + random(10)) - 5; sD = (_ymouse + random(10)) - 5; champ.lineStyle(10, 16711680, random(50) + 50); champ.moveTo(rA, rB); champ.lineTo(sC, sD); champ.moveTo(rC, rB); champ.lineTo(gA, gB); champ.lineStyle(3, 16768477, 60); champ.moveTo(rA, rB); champ.lineTo(sC, sD); champ.moveTo(rC, rB); champ.lineTo(gA, gB); champ.lineStyle(1, 16777215, 90); champ.moveTo(rA, rB); champ.lineTo(sC, sD); champ.moveTo(rC, rB); champ.lineTo(gA, gB); } cam._x = cam._x + (random(10) - 5); cam._y = cam._y + (random(10) - 5); if (terrain.hitTest(_xmouse, _ymouse, true)) { gDebris(_xmouse, _ymouse); shel = attachMovie("blast", "blast" + k, k++); shel._x = _xmouse; shel._y = _ymouse; if (hitLastFrame) { shel.lineStyle(5, 0, 80); shel.moveTo(hlfX - shel._x, hlfY - shel._y); shel.lineTo(0, 0); shel.lineStyle(5, 0, 20); shel.moveTo(((hlfX - shel._x) + random(10)) - 5, ((hlfY - shel._y) + random(10)) - 5); shel.lineTo(0, 0); } else { shel.moveTo(((hlfX - shel._x) + random(10)) - 5, ((hlfY - shel._y) + random(10)) - 5); hitLastFrame = true; } hlfX = _xmouse; hlfY = _ymouse; shel._xscale = random(100) + 100; shel._yscale = shel._xscale; } else { hlfX = _xmouse; hlfCount = 0; hlfY = _ymouse; hitLastFrame = false; } } else { champ.removeMovieClip(); } trace(hitLastFrame); } function hitStuff() { shept = terrain.hitTest(hitA._x, hitA._y, true); } function cursorStuff() { cursor._x = _xmouse; cursor._y = _ymouse; if ((dTest(cursor, terrain) && (player.arm._rotation > 0)) && (player.arm._rotation < 180)) { cursor.gotoAndStop(2); } else { cursor.gotoAndStop(1); } } function hitAAttach() { hitA._x = player._x; hitA._y = player._y - 25; } function dTest(mover, station) { with (mover) { if (((station.hitTest(getBounds(_root).xMax, mover._y, true) || (station.hitTest(getBounds(_root).xMin, mover._y, true))) || (station.hitTest(mover._x, getBounds(_root).yMax, true))) || (station.hitTest(mover._x, getBounds(_root).yMin, true))) { return(true); } return(false); } } function fireRope() { shak.starter._y = shak.starter._y - 50; shak.lineStyle(2, 0, 100); shak.lineTo(shak.starter._x, shak.starter._y); shak._x = player._x + keepX; shak._y = player._y + keepY; shak.car._x = shak.starter._x; shak.car._y = shak.starter._y; shak.endMe._visible = false; var _local2 = {}; _local2.x = shak.starter._x; _local2.y = shak.starter._y; shak.localToGlobal(_local2); _local2.x = _local2.x - _root._x; _local2.y = _local2.y - _root._y; trace(_local2.x); trace(_local2.y); trace(cursor._x); trace(cursor._y); trace("END"); if (terrain.hitTest(_local2.x, _local2.y, true)) { shak._y = shak._y + shak.starter._y; shak.ender._y = shak.ender._y - shak.starter._y; shak.starter._x = 0; shak.starter._y = 0; shooting = false; shak.endMe._visible = true; shak.car._visible = false; triggerRope(); } else if (shak.starter._y < -200) { shak.starter.removeMovieClip(); shooting = false; running = true; shak.clear(); shak.removeMovieClip(); } } function triggerRope() { swinging = true; running = false; clear(); player.gotoAndStop("hanging"); maxang = degToRad(Math.atan((shak._y - player._y) / (shak._x - player._x))) * -1; trace(maxang); a = 2.5; shak.ender._y = shak.ender._y - 40; player._y = player._y - 40; hitA._y = hitA._y - 40; } function ropeStuff() { ropeMove(); ropeMe(); if (terrain.hitTest(hitA._x, hitA._y, true)) { swinging = false; shooting = false; running = true; hitA._x = player._x; hitA._y = player._y; shak.removeMovieClip(); trace("MY X = " + xTravel); trace("MY Y = " + yMov); trace("MY Xv = " + xV); trace("MY Yv = " + yV); if (xTravel > 800) { xTravel = 800; } if (xTravel < -800) { xTravel = -800; } if (yMov > 80) { yMov = 80; } if (yMov < -80) { yMov = -80; } if (xV > 80) { xV = 80; } if (xV < -80) { xV = -80; } if (yV > 80) { yV = 80; } if (yV < -80) { yV = -80; } hitA._x = hitA._x - Math.floor(xV * 10); trace(xV); xTravel = Math.floor(0.1 * (-(xV * 10))); yMov = -Math.floor(yV); trace("SDIOFES"); i = 0; while (i < ene1List) { if (_root["e" + i].attachTo) { _root["e" + i]._x = player._x; _root["e" + i]._y = player._y - 20; while (terrain.hitTest(_root["e" + i]._x, _root["e" + i]._y, true)) { _root["e" + i]._y = _root["e" + i]._y - 5; _root["e" + i].yMov = 0; } } i++; } } } function ropeMove() { xV = oldX - player._x; yV = oldY - player._y; oldX = player._x; oldY = player._y; if (Key.isDown(40) || (Key.isDown(83))) { shak.ender._y = shak.ender._y + 5; } else if (Key.isDown(38) || (Key.isDown(87))) { shak.ender._y = shak.ender._y - 5; } if (shak.ender._y < 0) { shak.ender._y = 0; } shak.clear(); shak.lineStyle(2); shak.moveTo(0, 0); shak.lineTo(0, shak.ender._y); activate = false; tas = Math.sin(nosc * a) * Math.pow(timesmorz, a); if (a == 50) { activate = true; } if ((myDirect == 1) && (tas > oldTas)) { activate = true; myDirect = 2; } if ((myDirect == 2) && (tas < oldTas)) { activate = true; myDirect = 1; } oldTas = tas; shak._rotation = (Math.sin(nosc * a) * Math.pow(timesmorz, a)) * (maxang * cat); } function ropeMe() { waiting = false; if (((((!interference) && ((!walls.hitTest(hitA._x, hitA._y, true)) && ((hitA._x < rightLimit) && (hitA._x > leftLimit)))) && (activate)) && (catFight == 1)) && (((Key.isDown(37) || (Key.isDown(39))) || (Key.isDown(65))) || (Key.isDown(68)))) { catFight = 0; waiting = false; } if (((!interference) && ((!walls.hitTest(hitA._x, hitA._y, true)) && ((hitA._x < rightLimit) && (hitA._x > leftLimit)))) && ((((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(65))) && (!Key.isDown(68)))) { waiting = true; } if (a < -12) { waiting = true; interference = true; } if (!interference) { if (catFight == 0) { if (walls.hitTest(hitA._x, hitA._y, true) || ((hitA._x > rightLimit) || (hitA._x < leftLimit))) { interference = true; catFight = 1; a = a + 0.15; } else { a = a - 0.15; } } else if (catFight == 1) { if (walls.hitTest(hitA._x, hitA._y, true) || ((hitA._x > rightLimit) || (hitA._x < leftLimit))) { interference = true; catFight = 0; a = a - 0.15; } else { a = a + 0.15; } } } else if (interference) { if (catFight == 0) { a = a - 0.15; } else if (catFight == 1) { a = a + 0.15; } if (activate && ((!walls.hitTest(hitA._x, hitA._y, true)) && ((hitA._x < rightLimit) && (hitA._x > leftLimit)))) { interference = false; trace("OFF"); } } if (activate && (waiting)) { catFight = 1; waiting = false; } if (a > 50) { a = 50; shak._rotation = 0; } if ((!ropeLaunched) && (((Key.isDown(37) || (Key.isDown(39))) || (Key.isDown(65))) || (Key.isDown(68)))) { ropeLaunched = true; } } function playerAttach() { fks = {}; fks.x = shak.ender._x; fks.y = shak.ender._y; shak.localToGlobal(fks); player._x = (fks.x - _root._x) - player.arm._x; player._y = (fks.y - _root._y) - player.arm._y; player.arm._rotation = 90 - rot(player._x + player.arm._x, player._x + player.arm._y, shak._x, shak._y); } function spawnRope() { shel = createEmptyMovieClip("swinger", k++); shel.attachMovie("rabbit", "player", k++); shel._x = hook._x; shel._y = hook._y; shel.xVel = -3; shel.lineStyle(1, 0, 100); shel.ropeLength = 200; shel.onEnterFrame = function () { this.c = this.ropeLength; this.b = this.xVel + this.player._x; if (this.c > this.b) { this.a = Math.sqrt((this.c * this.c) - (this.b * this.b)); this.player._x = this.b; this.player._y = this.a; this.lineTo(this.player._x, this.player._y); } }; } function gun() { if (!holdMouse) { player.arm._rotation = 90 + rot(player._x + player.arm._x, player._y + player.arm._y, _xmouse, _ymouse); if (player._xscale == -100) { player.arm._rotation = player.arm._rotation * -1; player.arm._rotation = player.arm._rotation + 180; } } } function vision() { if (cStatus) { if (player._x < 175) { easing("x", cam, 175, 0.9); } else if (player._x > 3100) { easing("x", cam, 3100, 0.9); } else { easing("x", cam, player._x, 0.9); } if (player.hitTest(fwej)) { easing("y", cam, player._y + 100, 0.9); } else { easing("y", cam, player._y - 100, 0.9); } } if (mocking) { easing("x", cam, elevatorStart._x, 0.9); easing("y", cam, elevatorStart._y - 100, 0.9); } easing("xscale", cam, zoom, 0.9); easing("yscale", cam, zoom, 0.9); } function myTerrain(mover, station) { cause = false; hitA._x = Math.floor(hitA._x); hitA._y = Math.floor(hitA._y); xTravel = Math.floor(xTravel); yMov = Math.floor(yMov); yTravel = Math.floor(yTravel); if (terrain.hitTest(hitA._x, hitA._y, true)) { while (terrain.hitTest(hitA._x, hitA._y, true)) { hitA._y = hitA._y - 0.5; } cause = true; yMov = 0; } else { yMov = yMov + yTravel; } hitA._y = hitA._y + Math.floor(yMov); } function gDebris(myX, myY) { if (!gameIsPaused) { if (cStatus) { switch (random(3)) { case 0 : fw = attachMovie("grass", "g" + k, k++); fw._x = myX; fw._y = myY; fw._xscale = random(200) - 100; fw._yscale = random(200) + 50; break; case 1 : fw = attachMovie("grass2", "g" + k, k++); fw._x = myX; fw._y = myY; fw._xscale = random(200) - 100; fw._yscale = random(100) + 50; break; case 2 : fw = attachMovie("grass", "g" + k, k++); fw._x = myX; fw._y = myY; fw._xscale = random(200) - 100; fw._yscale = random(100) + 50; fw = attachMovie("grass2", "g" + k, k++); fw._x = myX; fw._y = myY; fw._xscale = random(200) - 100; fw._yscale = random(100) + 50; } } } } function movement(moveMe) { if (hitA._x < leftLimit) { hitA._x = leftLimit; xTravel = xTravel * -1; xTravel = Math.floor(xTravel * 0.5); } else if (hitA._x > rightLimit) { hitA._x = rightLimit; xTravel = xTravel * -1; xTravel = Math.floor(xTravel * 0.5); } else { hitA._x = hitA._x + (xTravel / 10); if (moveMe) { if (Key.isDown(37) || (Key.isDown(65))) { xTravel = xTravel - xAcc; keyAttack = true; } else if (Key.isDown(39) || (Key.isDown(68))) { xTravel = xTravel + xAcc; keyAttack = true; } else { keyAttack = false; } } if (xTravel > 0) { xTravel = xTravel - 1; if ((!keyAttack) && (xTravel > 0)) { xTravel = xTravel - 3; } if ((!keyAttack) && (xTravel > 0)) { xTravel = xTravel - 3; } } else if (xTravel < 0) { xTravel = xTravel + 1; if ((!keyAttack) && (xTravel < 0)) { xTravel = xTravel + 3; } if ((!keyAttack) && (xTravel < 0)) { xTravel = xTravel + 3; } } if (walls.hitTest(hitA._x, hitA._y, true) && (xTravel != 0)) { wCounter = 0; if (xTravel > 0) { while (walls.hitTest(hitA._x, hitA._y, true)) { hitA._x = hitA._x - 1; wCounter++; if (wCounter > 200) { while (walls.hitTest(hitA._x, hitA._y, true)) { hitA._x = hitA._x + 1; } break; } } xTravel = xTravel * -1; xTravel = Math.floor(xTravel * 0.5); } else if (xTravel < 0) { while (walls.hitTest(hitA._x, hitA._y, true)) { hitA._x = hitA._x + 1; wCounter++; if (wCounter > 200) { while (walls.hitTest(hitA._x, hitA._y, true)) { hitA._x = hitA._x - 1; } break; } } xTravel = xTravel * -1; xTravel = Math.floor(xTravel * 0.5); } } } } function facing() { oldDirect = direct; if (holdMouse && (mouseFocus == "laser")) { player.gotoAndStop("laser"); if (cursor._x > player._x) { player._xscale = -100; } else { player._xscale = 100; } } else if (Key.isDown(37) || (Key.isDown(65))) { player._xscale = 100; if (Math.abs(xTravel) > 300) { player.gotoAndStop("dash"); } else { player.gotoAndStop("run"); } } else if (Key.isDown(39) || (Key.isDown(68))) { player._xscale = -100; if (Math.abs(xTravel) > 300) { player.gotoAndStop("dash"); } else { player.gotoAndStop("run"); } } if (oldDirect != direct) { if (!currentTurn) { currentTurn = true; } } if (((((!holdMouse) && (!Key.isDown(37))) && (!Key.isDown(39))) && (!Key.isDown(65))) && (!Key.isDown(68))) { player.gotoAndStop("stop"); } } function follow() { if (Math.abs(xTravel + yMov) > 3) { eCounter = 0; } else { eCounter++; } if (eCounter < 5) { player._x = hitA._x; player._y = hitA._y; } olderX = hitA._x; olderY = hitA._y; } function rot(circx, circy, prevx, prevy) { if ((circx < prevx) && (circy < prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; return(degrees + 90); } if ((circx < prevx) && (circy > prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; return(90 - degrees); } if ((circx > prevx) && (circy < prevy)) { angle = Math.atan(Math.abs(circx - prevx) / Math.abs(circy - prevy)); degrees = (angle * 180) / Math.PI; return(-(180 - degrees)); } if ((circx > prevx) && (circy > prevy)) { angle = Math.atan(Math.abs(circy - prevy) / Math.abs(circx - prevx)); degrees = (angle * 180) / Math.PI; return(-(90 - degrees)); } } function pythag(side1, side2) { return(Math.sqrt((side1 * side1) + (side2 * side2))); } function degToRad(dr) { return(180 / (dr * Math.PI)); } function degToRad2(dr) { return((dr * Math.PI) / 180); } function dist(x1, y1, x2, y2) { return(Math.sqrt(((x2 - x1) * (x2 - x1)) + ((y2 - y1) * (y2 - y1)))); } function easing(pro, mov1, mov2, drift) { switch (pro) { case "x" : mov1._x = mov1._x - (drift * ((mov1._x - mov2) / 2)); break; case "y" : mov1._y = mov1._y - (drift * ((mov1._y - mov2) / 2)); break; case "xscale" : mov1._xscale = mov1._xscale - (drift * ((mov1._xscale - mov2) / 2)); break; case "yscale" : mov1._yscale = mov1._yscale - (drift * ((mov1._yscale - mov2) / 2)); break; case "width" : mov1._width = mov1._width - (drift * ((mov1._width - mov2) / 2)); break; case "height" : mov1._height = mov1._height - (drift * ((mov1._height - mov2) / 2)); break; case "alpha" : mov1._alpha = mov1._alpha - (drift * ((mov1._alpha - mov2) / 2)); break; case "rotation" : mov1._rotation = mov1._rotation - (drift * ((mov1._rotation - mov2) / 2)); } } function dynamicHitTest(mover, station) { with (mover) { if (((station.hitTest(getBounds(_root).xMax, mover._y, true) || (station.hitTest(getBounds(_root).xMin, mover._y, true))) || (station.hitTest(mover._x, getBounds(_root).yMax, true))) || (station.hitTest(mover._x, getBounds(_root).yMin, true))) { return(true); } return(false); } } stop(); _quality = "MEDIUM"; speed = 8; fallSpeed = 4; myFallSpeed = fallSpeed; var k = 0; var gravity = 0.3; var origGrav = gravity; var xTravel = 0; var xSpeed = 80; var xAcc = 10; var xMin = (-xSpeed); var yTravel = 1; var xMov = 0; var yMov = 0; var airborne = true; var keyAttack = false; var direct = "right"; var oldDirect = "right"; var currentTurn = false; ropeLaunched = false; var running = false; player._visible = false; var swinging = false; var shooting = false; var lasering = false; var ropeE; var interference = false; a = 1; var oldX = 0; var oldY = 0; var xV = 0; var yV = 0; var collected = 0; var particles = true; timesmorz = 0.92; var mouseFocus = "swinging"; var eneCounter = 0; hitA._visible = false; walls._visible = false; var leftLimit = -4; var rightLimit = 3325; terrain._visible = false; walls._visible = false; nosc = 1; cat = 1; myDirect = 1; catFight = 1; var mocking = true; var ene1List = 0; tapi = false; waiting = false; var cStatus = false; var carrots = 0; var carrotsGoal = 50; var carrotsDisp; var keys = 0; var keysGoal = 3; var keysDisp; var carrotCount = 0; var keyCount = 0; var obj0; var obj1; var obj2; var obj3; var objD0 = false; var objD1 = false; var objD2 = false; var objD3 = false; var tasksNeeded = 0; var tasksCompleted = 0; var keepX = 0; var keepY = 0; execNewLevel(false); Mouse.hide(); var spaceDown = false; var gameIsPaused = false; onMouseDown = function () { if (Math.abs(xTravel / 10) < 50) { if (!gameIsPaused) { if (cStatus) { if (swinging) { swinging = false; shooting = false; running = true; hitA._x = player._x; hitA._y = player._y; shak.removeMovieClip(); xTravel = -(xV * 10); yMov = -yV; trace("MY X = " + xTravel); trace("MY Y = " + yMov); if (xTravel > 800) { xTravel = 800; } if (xTravel < -800) { xTravel = -800; } if (yMov > 80) { yMov = 80; } if (yMov < -80) { yMov = -80; } i = 0; while (i < ene1List) { if (_root["e" + i].attachTo) { _root["e" + i].xTravel = xTravel / 10; _root["e" + i].yMov = yMov; } i++; } } else if (!shooting) { if (mouseFocus == "swinging") { if ((player.arm._rotation > 10) && (player.arm._rotation < 170)) { shooting = true; shak.removeMovieClip(); sge = attachMovie("shak", "shak", k++); sge._x = cursor._x; sge._y = cursor._y; keepX = cursor._x - player._x; keepY = cursor._y - player._y; ropeE = dist(_xmouse, _ymouse, player._x + player.arm._x, player._y + player.arm._y); far = sge.attachMovie("ender", "ender", k++); far._y = ropeE; near = sge.attachMovie("ender", "starter", k++); near._x = far._x; near._y = far._y; trace(far._y); shak.moveTo(near._x, near._y); sge._rotation = 180 + rot(cursor._x, cursor._y, player._x + player.arm._x, player._y + player.arm._y); } } else if (mouseFocus == "laser") { holdMouse = true; lasering = true; } } } } } }; onMouseUp = function () { holdMouse = false; lasering = false; hitLastFrame = false; champ.removeMovieClip(); }; lastX = player._x; lastY = player._y; var currentX = 0; var currentY = 0; var myO = 0; var myA = 0; var myTan = 0; var lastX = 0; var lastY = 0; var friends = 0; var tCounter = 0; var tSeconds = 0; onEnterFrame = function () { Mouse.hide(); if (!gameIsPaused) { achievements(false); trackMe._x = player._x; trackMe._y = player._y; currentX = hitA._x; currentY = hitA._y; myO = lastY - currentY; myA = lastX - currentX; myTan = Math.atan(myO / myA); myTan = degToRad(myTan); lastX = hitA._x; lastY = hitA._y; cursorStuff(); follow(); bar._x = cam._x; bar._y = cam._y; vision(); terrain._visible = false; if (cStatus) { if (shooting) { follow(); fireRope(); myTerrain(hitA, terrain); movement(true); } if (swinging) { ropeStuff(); playerAttach(); hitAAttach(); } if ((((!swinging) && (!shooting)) && (running)) && (!lasering)) { follow(); facing(); gun(); myTerrain(hitA, terrain); movement(true); } if (lasering) { facing(); follow(); laseMe(); myTerrain(); movement(false); } hitStuff(); toolBar(); item(); goal(); keyHits(); checkPause(); myTimer(); i = 0; while (i < ene1List) { eneStuff(_root["e" + i]); i++; } } } else { functionPause(); } }; var pDown = false; anyAchievements = false; var oFPrevX = 0; var myDif = 0; var foundLevel = false; var masted = false; var taf = new MovieClip(); var hlfCount = 0; var zoom = 100; var cause = false; var wCounter = 0; var eCounter = 0; var point = {}; point.x = mc.cursor._x; point.y = mc.cursor._y; mc.localToGlobal(point); ers = 0; while (ers < 3) { spawnLine(point.x, point.y, 0); ers++; } stop();
Frame 16
stop();
Symbol 3 MovieClip [coin] Frame 3
this.removeMovieClip();
Symbol 8 MovieClip [launchPoint2] Frame 30
this.removeMovieClip();
Symbol 10 MovieClip [launchPoint] Frame 30
this.removeMovieClip();
Symbol 12 MovieClip [ender] Frame 1
this._visible = false;
Symbol 15 MovieClip [shootRope] Frame 1
this._alpha = 0; onEnterFrame = function () { padk._x = padk._x + 5; };
Symbol 16 MovieClip [blast] Frame 1
counter = 200; goal = 0; onEnterFrame = function () { counter--; if (counter == goal) { this.removeMovieClip(); } if (counter < 10) { this._alpha = counter * 10; } };
Symbol 19 MovieClip [flaze] Frame 7
this.removeMovieClip();
Symbol 26 MovieClip Frame 1
stop();
Symbol 27 MovieClip [changeKeys] Frame 50
this.removeMovieClip();
Symbol 30 MovieClip Frame 1
if (_root.level == 11) { gotoAndStop (2); } else { stop(); }
Instance of Symbol 30 MovieClip in Symbol 31 MovieClip Frame 1
onClipEvent (load) { _rotation = random(360); bladeRot = random(10) - 5; } onClipEvent (enterFrame) { _rotation = (_rotation + bladeRot); }
Symbol 32 MovieClip [grass2] Frame 1
onEnterFrame = function () { if (_root.gameIsPaused) { stop(); } else { play(); } };
Symbol 32 MovieClip [grass2] Frame 15
this.removeMovieClip();
Symbol 33 MovieClip [grass] Frame 1
onEnterFrame = function () { if (_root.gameIsPaused) { stop(); } else { play(); } };
Symbol 33 MovieClip [grass] Frame 20
this.removeMovieClip();
Symbol 36 MovieClip [blackFade] Frame 1
catcat = 100; onEnterFrame = function () { if (catcat > 0) { catcat = catcat - 5; _root.globalVolume.setVolume(catcat); } else { onEnterFrame = null; } };
Symbol 36 MovieClip [blackFade] Frame 45
_root.globalVolume.setVolume(100); stopAllSounds(); _root.execNewLevel(true);
Symbol 36 MovieClip [blackFade] Frame 90
this.removeMovieClip();
Symbol 39 MovieClip [fireUp] Frame 16
this.removeMovieClip();
Symbol 45 MovieClip [achievementUnl] Frame 1
onEnterFrame = function () { if (_root.cStatus) { this._x = _root.cam._x; this._y = _root.cam._y; } else { this._x = Stage.width / 2; this._y = Stage.height / 2; } };
Symbol 45 MovieClip [achievementUnl] Frame 25
this.removeMovieClip();
Symbol 50 MovieClip Frame 1
if (_root.achC6 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } onEnterFrame = function () { if (_root.achC6 == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }; stop();
Symbol 54 MovieClip Frame 1
onEnterFrame = function () { if (_parent._parent.emotion == "sad") { gotoAndStop (3); } else if (_parent._parent.emotion == "happy") { gotoAndStop (2); } else { gotoAndStop (1); } };
Symbol 58 MovieClip [ene1] Frame 1
stop(); wf = 2 + random(10); counter = 0; onEnterFrame = function () { counter++; if (wf == counter) { play(); onEnterFrame = null; } }; this._name = "e" + (_root.ene1List++); trace("My name is " + this._name); xTravel = 0; yMov = 0; yTravel = 1; attachTo = false; prime = (random(4) * 0.1) + 0.8; var timeOutCounter = 0; ttX = random(30) - 15; ttY = random(30) - 15; emotion = "eyhe5"; chap = 0; detached = false; wCounter = 0;
Symbol 58 MovieClip [ene1] Frame 2
stop();
Symbol 67 MovieClip [splint] Frame 1
stop();
Symbol 80 Button
on (release) { _root.play(); }
Symbol 82 MovieClip Frame 100
stop();
Symbol 89 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 104 MovieClip Frame 126
_parent.nextFrame();
Symbol 110 MovieClip Frame 1
switch (_root.myShoes) { case 1 : this.gotoAndStop(1); break; case 2 : this.gotoAndStop(2); break; case 3 : this.gotoAndStop(3); break; case 4 : this.gotoAndStop(4); break; case 5 : this.gotoAndStop(5); } onEnterFrame = function () { switch (_root.myShoes) { case 1 : this.gotoAndStop(1); break; case 2 : this.gotoAndStop(2); break; case 3 : this.gotoAndStop(3); break; case 4 : this.gotoAndStop(4); break; case 5 : this.gotoAndStop(5); } };
Symbol 117 MovieClip Frame 1
switch (_root.myPants) { case 1 : this.gotoAndStop(1); break; case 2 : this.gotoAndStop(2); break; case 3 : this.gotoAndStop(3); break; case 4 : this.gotoAndStop(4); break; case 5 : this.gotoAndStop(5); } onEnterFrame = function () { switch (_root.myPants) { case 1 : this.gotoAndStop(1); break; case 2 : this.gotoAndStop(2); break; case 3 : this.gotoAndStop(3); break; case 4 : this.gotoAndStop(4); break; case 5 : this.gotoAndStop(5); } };
Symbol 124 MovieClip Frame 1
switch (_root.myPants) { case 1 : this.gotoAndStop(1); break; case 2 : this.gotoAndStop(2); break; case 3 : this.gotoAndStop(3); break; case 4 : this.gotoAndStop(4); break; case 5 : this.gotoAndStop(5); } onEnterFrame = function () { switch (_root.myPants) { case 1 : this.gotoAndStop(1); break; case 2 : this.gotoAndStop(2); break; case 3 : this.gotoAndStop(3); break; case 4 : this.gotoAndStop(4); break; case 5 : this.gotoAndStop(5); } };
Symbol 132 MovieClip Frame 1
switch (_root.myCoat) { case 1 : this.gotoAndStop(1); break; case 2 : this.gotoAndStop(2); break; case 3 : this.gotoAndStop(3); break; case 4 : this.gotoAndStop(4); break; case 5 : this.gotoAndStop(5); } onEnterFrame = function () { switch (_root.myCoat) { case 1 : this.gotoAndStop(1); break; case 2 : this.gotoAndStop(2); break; case 3 : this.gotoAndStop(3); break; case 4 : this.gotoAndStop(4); break; case 5 : this.gotoAndStop(5); } };
Symbol 140 MovieClip Frame 1
switch (_root.myHat) { case 1 : this.gotoAndStop(1); break; case 2 : this.gotoAndStop(2); break; case 3 : this.gotoAndStop(3); break; case 4 : this.gotoAndStop(4); break; case 5 : this.gotoAndStop(5); } onEnterFrame = function () { switch (_root.myHat) { case 1 : this.gotoAndStop(1); break; case 2 : this.gotoAndStop(2); break; case 3 : this.gotoAndStop(3); break; case 4 : this.gotoAndStop(4); break; case 5 : this.gotoAndStop(5); } };
Symbol 149 MovieClip Frame 1
switch (_root.myCoat) { case 1 : this.gotoAndStop(1); break; case 2 : this.gotoAndStop(2); break; case 3 : this.gotoAndStop(3); break; case 4 : this.gotoAndStop(4); break; case 5 : this.gotoAndStop(5); } onEnterFrame = function () { switch (_root.myCoat) { case 1 : this.gotoAndStop(1); break; case 2 : this.gotoAndStop(2); break; case 3 : this.gotoAndStop(3); break; case 4 : this.gotoAndStop(4); break; case 5 : this.gotoAndStop(5); } };
Symbol 157 MovieClip Frame 1
stop();
Symbol 158 MovieClip Frame 1
onEnterFrame = function () { if (_root.myGlasses) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } };
Symbol 167 MovieClip Frame 1
switch (_root.myCoat) { case 1 : this.gotoAndStop(1); break; case 2 : this.gotoAndStop(2); break; case 3 : this.gotoAndStop(3); break; case 4 : this.gotoAndStop(4); break; case 5 : this.gotoAndStop(5); } onEnterFrame = function () { switch (_root.myCoat) { case 1 : this.gotoAndStop(1); break; case 2 : this.gotoAndStop(2); break; case 3 : this.gotoAndStop(3); break; case 4 : this.gotoAndStop(4); break; case 5 : this.gotoAndStop(5); } };
Symbol 176 Button
on (release) { cory.play(); }
Symbol 186 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 30
stopAllSounds(); _root.nextFrame(); stop();
Symbol 187 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 188 MovieClip Frame 89
stop();
Symbol 189 MovieClip Frame 1
stop();
Instance of Symbol 104 MovieClip in Symbol 189 MovieClip Frame 1
onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com", "_blank"); }; }
Symbol 189 MovieClip Frame 2
stop();
Symbol 202 MovieClip Frame 1
stop();
Symbol 207 MovieClip Frame 1
stop();
Symbol 212 MovieClip Frame 1
if (_root.levelCap > 1) { this._visible = true; } else { this._visible = false; }
Symbol 214 MovieClip Frame 1
if (_root.levelCap > 2) { this._visible = true; } else { this._visible = false; }
Symbol 219 MovieClip Frame 1
stop(); onEnterFrame = function () { if (_parent.moving) { this.gotoAndStop(1); } else if (_root.levelCap == 1) { this.gotoAndStop(1); } else if ((_root.levelCap == _root.level) && (_root.level != 1)) { this.gotoAndStop(2); } else if (_root.level == 11) { this.gotoAndStop(2); } else if ((_root.levelCap != 1) && (_root.level == 1)) { this.gotoAndStop(3); } else { this.gotoAndStop(4); } };
Symbol 222 MovieClip Frame 19
stop(); _parent.moving = false;
Symbol 222 MovieClip Frame 29
stop(); _parent.moving = false;
Symbol 222 MovieClip Frame 40
stop(); _parent.moving = false;
Symbol 222 MovieClip Frame 51
stop(); _parent.moving = false;
Symbol 222 MovieClip Frame 62
stop(); _parent.moving = false;
Symbol 222 MovieClip Frame 73
stop(); _parent.moving = false;
Symbol 222 MovieClip Frame 84
stop(); _parent.moving = false;
Symbol 222 MovieClip Frame 95
stop(); _parent.moving = false;
Symbol 222 MovieClip Frame 106
stop(); _parent.moving = false;
Symbol 222 MovieClip Frame 117
stop(); _parent.moving = false;
Symbol 223 MovieClip Frame 1
stop(); _parent.moving = false;
Symbol 223 MovieClip Frame 11
stop(); _parent.moving = false;
Symbol 223 MovieClip Frame 22
stop(); _parent.moving = false;
Symbol 223 MovieClip Frame 33
stop(); _parent.moving = false;
Symbol 223 MovieClip Frame 44
stop(); _parent.moving = false;
Symbol 223 MovieClip Frame 55
stop(); _parent.moving = false;
Symbol 223 MovieClip Frame 66
stop(); _parent.moving = false;
Symbol 223 MovieClip Frame 77
stop(); _parent.moving = false;
Symbol 223 MovieClip Frame 88
stop(); _parent.moving = false;
Symbol 223 MovieClip Frame 99
stop(); _parent.moving = false;
Symbol 223 MovieClip Frame 120
stop(); _parent.moving = false;
Symbol 227 MovieClip Frame 1
stop();
Symbol 239 MovieClip Frame 20
gotoAndPlay (11);
Symbol 270 Button
on (release) { _root.myHat = 1; _root.myShoes = 1; _root.myPants = 1; _root.myCoat = 1; }
Symbol 271 MovieClip Frame 1
stop();
Symbol 277 Button
on (release) { _root.myHat = 2; _root.myShoes = 2; _root.myPants = 2; _root.myCoat = 2; }
Symbol 278 MovieClip Frame 1
stop();
Symbol 280 Button
on (release) { _root.myHat = 3; _root.myShoes = 3; _root.myPants = 3; _root.myCoat = 3; }
Symbol 281 MovieClip Frame 1
stop();
Symbol 285 Button
on (release) { _root.myHat = 4; _root.myShoes = 4; _root.myPants = 4; _root.myCoat = 4; }
Symbol 286 MovieClip Frame 1
stop();
Symbol 288 Button
on (release) { _root.myHat = 5; _root.myShoes = 5; _root.myPants = 5; _root.myCoat = 5; }
Symbol 289 MovieClip Frame 1
stop();
Symbol 296 MovieClip Frame 1
stop();
Symbol 296 MovieClip Frame 7
i = 1; while (i < 7) { if (_root["achC" + i]) { this["ach" + i].gotoAndStop(2); this[("ach" + i) + "See"]._visible = true; } else { this[("ach" + i) + "See"]._visible = false; } i++; }
Symbol 296 MovieClip Frame 11
stop();
Symbol 301 MovieClip Frame 1
wef.text = "level " + _root.level;
Symbol 305 MovieClip Frame 1
stop();
Symbol 305 MovieClip Frame 2
catcat = 100; onEnterFrame = function () { if (catcat > 0) { catcat--; catcat--; _root.globalVolume.setVolume(catcat); } else { onEnterFrame = null; } };
Symbol 305 MovieClip Frame 99
stopAllSounds();
Symbol 305 MovieClip Frame 100
_root.globalVolume.setVolume(100); _root.gotoAndStop("asLoad");
Symbol 307 MovieClip Frame 21
stop();
Symbol 309 MovieClip Frame 1
moveRight._visible = true; moveLeft._visible = false; moveRight.gotoAndStop("s" + _root.level); trails.gotoAndStop(_root.levelCap); cLeft = false; cRight = false; _root.cursor.gotoAndStop(1); i = 0; while (i < 12) { trails["f" + _root.completedLevels[i]].gotoAndPlay(2); trails["f" + _root.masteredLevels[i]].gotoAndPlay(3); i++; } moving = false; if (_root.anyAchievements) { newAch._visible = true; } else { newAch._visible = false; } _root.anyAchievements = false; onMouseDown = function () { if (ach.wwww.hitTest(_root.cursor._x, _root.cursor._y)) { ach.play(); newAch._visible = false; } }; onEnterFrame = function () { Mouse.hide(); if (ach._currentframe == 11) { if (!ach.plop.hitTest(_root.cursor._x, _root.cursor._y)) { ach.play(); } } else { if (moving) { subMenu.gotoAndStop(1); } if (!moving) { subMenu.texty.levelStuff.text = "Level " + _root.level; subMenu.texty.bestTime.text = _root["tl" + _root.level] + " sec"; if (_root["tl" + _root.level] == 99999999) { subMenu.texty.bestTime.text = " "; subMenu.texty.bt._visible = false; } subMenu.texty.levCom._visible = false; subMenu.texty.masCom._visible = false; i = 0; while (i < 11) { if (_root.completedLevels[i] == _root.level) { subMenu.texty.levCom._visible = true; } if (_root.masteredLevels[i] == _root.level) { subMenu.texty.masCom._visible = true; } i++; } if (subMenu.texty.levCom._visible && (subMenu.texty.masCom._visible)) { subMenu.bgS.gotoAndStop(2); } else { subMenu.bgS.gotoAndStop(1); } subMenu.play(); if (moveRight._visible) { subMenu._x = moveRight._x + moveRight.cap._x; subMenu._y = moveRight._y + moveRight.cap._y; } else { subMenu._x = moveLeft._x + moveLeft.cap._x; subMenu._y = moveLeft._y + moveLeft.cap._y; } if ((Key.isDown(39) || (Key.isDown(68))) && (cRight == false)) { cRight = true; if (_root.level < _root.levelCap) { _root.level++; trace(_root.level); moveRight._visible = true; moveLeft._visible = false; moveRight.gotoAndPlay("to" + _root.level); moving = true; } } if ((!Key.isDown(39)) && (!Key.isDown(68))) { cRight = false; } if ((Key.isDown(37) || (Key.isDown(65))) && (cLeft == false)) { cLeft = true; if (_root.level > 1) { _root.level--; trace(_root.level); moveLeft._visible = true; moveRight._visible = false; moveLeft.gotoAndPlay("to" + _root.level); moving = true; } } if ((!Key.isDown(37)) && (!Key.isDown(65))) { cLeft = false; } if (Key.isDown(32)) { fb.play(); this.onEnterFrame = null; } } } };
Symbol 317 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 323 MovieClip Frame 7
stop(); onEnterFrame = function () { if (Math.abs(_root.xTravel) > 80) { stop(); if (_root.terrain.hitTest(_root.player._x, _root.player._y, true)) { _root.gDebris(_parent._x, _parent._y); } } else { play(); onEnterFrame = null; } };
Symbol 323 MovieClip Frame 31
stop();
Symbol 331 MovieClip Frame 10
stop();
Symbol 332 MovieClip Frame 1
stop();
Symbol 337 MovieClip Frame 1
stop(); onEnterFrame = function () { gotoAndStop(_root.tasksNeeded + 1); };
Symbol 346 MovieClip Frame 1
stop();
Symbol 349 MovieClip Frame 1
stop();
Symbol 355 MovieClip Frame 1
stop();
Symbol 365 MovieClip Frame 1
stop();
Symbol 365 MovieClip Frame 20
stop();
Symbol 374 Button
on (press) { if (_quality == "HIGH") { _quality = "MEDIUM"; } else if (_quality == "MEDIUM") { _quality = "LOW"; } else if (_quality == "LOW") { _quality = "HIGH"; } }
Symbol 378 MovieClip Frame 1
stop();
Symbol 380 MovieClip Frame 1
counter = 0; onEnterFrame = function () { counter++; if (counter == 2) { this._visible = false; onEnterFrame = null; } };
Symbol 401 MovieClip Frame 1
stop(); hitA._visible = false;
Symbol 401 MovieClip Frame 48
_root.tasksCompleted++; _root.bar.goals["c" + (_root.tasksCompleted - 1)].play();
Symbol 401 MovieClip Frame 145
stop(); sfw = _root.attachMovie("blackFade", "blackFade", _root.k++); sfw._x = _root.bar._x; sfw._y = _root.bar._y;
Symbol 410 MovieClip Frame 115
stop();
Symbol 413 MovieClip Frame 83
_root.loadPlayer();
Symbol 413 MovieClip Frame 115
stop();
Symbol 415 MovieClip Frame 1
this.swapDepths(_root.k++); this._name = "carrot" + _root.carrotCount; activ = false; cory = _root.carrotCount; _root.carrotCount++; trace(_root.carrotCount);
Symbol 442 MovieClip Frame 1
onEnterFrame = function () { this._visible = false; };
Symbol 450 MovieClip Frame 1
this._visible = false;
Symbol 457 MovieClip Frame 1
trace("TERRAIN6");
Symbol 462 MovieClip Frame 1
trace("TERRAIN6");
Symbol 468 MovieClip Frame 1
onEnterFrame = function () { this._visible = false; };
Symbol 470 MovieClip Frame 1
trace("TERRAIN6");
Symbol 474 MovieClip Frame 1
trace("TERRAIN6");
Symbol 477 MovieClip Frame 1
this.swapDepths(_root.k++); this._name = "key" + _root.keyCount; trace(this._name); activ = false; _root.keyCount++;
Symbol 482 MovieClip Frame 1
trace("TERRAIN6");
Symbol 488 MovieClip Frame 1
this._visible = false;
Symbol 528 MovieClip Frame 1
this._visible = false;
Symbol 535 MovieClip Frame 1
trace("TERRAIN6");
Symbol 541 MovieClip Frame 83
_root.loadPlayer();
Symbol 541 MovieClip Frame 115
stop();
Symbol 565 MovieClip Frame 1018
stopAllSounds(); _root.gotoAndStop("menu");

Library Items

Symbol 1 Sound [goalIn]
Symbol 2 SoundUsed by:3
Symbol 3 MovieClip [coin]Uses:2
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:6
Symbol 6 MovieClip [shak]Uses:5
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip [launchPoint2]Uses:7
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [launchPoint]Uses:9
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [ender]Uses:11
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:15 401  Timeline
Symbol 15 MovieClip [shootRope]Uses:14
Symbol 16 MovieClip [blast]
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:19
Symbol 19 MovieClip [flaze]Uses:18
Symbol 20 GraphicUsed by:26
Symbol 21 GraphicUsed by:26
Symbol 22 FontUsed by:23 25 51 52 53
Symbol 23 TextUses:22Used by:26
Symbol 24 GraphicUsed by:26
Symbol 25 TextUses:22Used by:26
Symbol 26 MovieClipUses:20 21 23 24 25Used by:27
Symbol 27 MovieClip [changeKeys]Uses:26
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:28 29Used by:31
Symbol 31 MovieClipUses:30Used by:32 33
Symbol 32 MovieClip [grass2]Uses:31
Symbol 33 MovieClip [grass]Uses:31
Symbol 34 GraphicUsed by:35 185 306 379 380 565
Symbol 35 MovieClipUses:34Used by:36
Symbol 36 MovieClip [blackFade]Uses:35
Symbol 37 ShapeTweeningUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip [fireUp]Uses:37 38
Symbol 40 GraphicUsed by:43
Symbol 41 FontUsed by:42 70 71 72 77 78 83 84 92 171 173 174 177 178 181 182 183 208 240 253 254 256 258 260 262 290 377
Symbol 42 TextUses:41Used by:43
Symbol 43 MovieClipUses:40 42Used by:45
Symbol 44 SoundUsed by:45
Symbol 45 MovieClip [achievementUnl]Uses:43 44
Symbol 46 GraphicUsed by:50
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:49
Symbol 49 MovieClipUses:48Used by:50
Symbol 50 MovieClipUses:46 49Used by:54 348
Symbol 51 TextUses:22Used by:54
Symbol 52 TextUses:22Used by:54 348
Symbol 53 TextUses:22Used by:54
Symbol 54 MovieClipUses:50 51 52 53Used by:55 56 57
Symbol 55 MovieClipUses:54Used by:58
Symbol 56 MovieClipUses:54Used by:58
Symbol 57 MovieClipUses:54Used by:58
Symbol 58 MovieClip [ene1]Uses:55 56 57Used by:Timeline
Symbol 59 GraphicUsed by:67
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:66
Symbol 62 GraphicUsed by:66
Symbol 63 GraphicUsed by:65
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:63 64Used by:66
Symbol 66 MovieClipUses:61 62 65Used by:67
Symbol 67 MovieClip [splint]Uses:59 66Used by:Timeline
Symbol 68 GraphicUsed by:Timeline
Symbol 69 GraphicUsed by:73
Symbol 70 TextUses:41Used by:73
Symbol 71 TextUses:41Used by:73
Symbol 72 TextUses:41Used by:73
Symbol 73 MovieClipUses:69 70 71 72Used by:Timeline
Symbol 74 ShapeTweeningUsed by:82
Symbol 75 GraphicUsed by:82
Symbol 76 GraphicUsed by:82
Symbol 77 TextUses:41Used by:80
Symbol 78 TextUses:41Used by:80
Symbol 79 GraphicUsed by:80
Symbol 80 ButtonUses:77 78 79Used by:82
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:74 75 76 80 81Used by:Timeline
Symbol 83 TextUses:41Used by:Timeline
Symbol 84 TextUses:41Used by:Timeline
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:87
Symbol 87 MovieClipUses:86Used by:89
Symbol 88 GraphicUsed by:89
Symbol 89 ButtonUses:87 88Used by:309  Timeline
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:281  Timeline
Symbol 92 TextUses:41Used by:Timeline
Symbol 93 GraphicUsed by:189
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:104
Symbol 96 FontUsed by:97
Symbol 97 TextUses:96Used by:98
Symbol 98 MovieClipUses:97Used by:104
Symbol 99 GraphicUsed by:104
Symbol 100 GraphicUsed by:104
Symbol 101 GraphicUsed by:104
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:104
Symbol 104 MovieClipUses:95 98 99 100 101 103 SS1Used by:189
Symbol 105 GraphicUsed by:188
Symbol 106 GraphicUsed by:110
Symbol 107 GraphicUsed by:110
Symbol 108 GraphicUsed by:110
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:106 107 108 109Used by:161 322 323 324 325 331
Symbol 111 GraphicUsed by:117
Symbol 112 GraphicUsed by:117
Symbol 113 GraphicUsed by:117
Symbol 114 GraphicUsed by:117
Symbol 115 GraphicUsed by:117
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:111 112 113 114 115 116Used by:161 322 323 324 325 331 401 410
Symbol 118 GraphicUsed by:124
Symbol 119 GraphicUsed by:124
Symbol 120 GraphicUsed by:124
Symbol 121 GraphicUsed by:124
Symbol 122 GraphicUsed by:124
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:118 119 120 121 122 123Used by:161 322 323 324 325 331 401 410
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:161 322 323 324 325 331 401 410
Symbol 127 GraphicUsed by:132
Symbol 128 GraphicUsed by:132
Symbol 129 GraphicUsed by:132
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:127 128 129 130 131Used by:161 322 323 324 325 331 401 410
Symbol 133 GraphicUsed by:134 326
Symbol 134 MovieClipUses:133Used by:161 219 322 323 324 325 331 401 410
Symbol 135 GraphicUsed by:140
Symbol 136 GraphicUsed by:140
Symbol 137 GraphicUsed by:140
Symbol 138 GraphicUsed by:140
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:135 136 137 138 139Used by:161 219 322 323 324 325 330 331 401 410
Symbol 141 GraphicUsed by:149
Symbol 142 GraphicUsed by:149
Symbol 143 GraphicUsed by:149
Symbol 144 GraphicUsed by:149
Symbol 145 GraphicUsed by:149
Symbol 146 GraphicUsed by:149
Symbol 147 GraphicUsed by:149
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:141 142 143 144 145 146 147 148Used by:161 322 323 324 325 331 401 410
Symbol 150 GraphicUsed by:153
Symbol 151 GraphicUsed by:153
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:150 151 152Used by:161 323 324 325
Symbol 154 GraphicUsed by:158
Symbol 155 GraphicUsed by:157
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:155 156Used by:158 330 331 401 410
Symbol 158 MovieClipUses:154 157Used by:161 219 322 323 324 325
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:161 219 322 323 324 325 331 401 410
Symbol 161 MovieClipUses:110 117 124 126 132 134 140 149 153 158 160Used by:169 332
Symbol 162 GraphicUsed by:167
Symbol 163 GraphicUsed by:167
Symbol 164 GraphicUsed by:167
Symbol 165 GraphicUsed by:167
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:162 163 164 165 166Used by:168 331 332 401 410
Symbol 168 MovieClipUses:167Used by:169
Symbol 169 MovieClipUses:161 168Used by:188 296 565
Symbol 170 SoundUsed by:188
Symbol 171 TextUses:41Used by:172
Symbol 172 MovieClipUses:171Used by:188
Symbol 173 TextUses:41Used by:176
Symbol 174 TextUses:41Used by:176
Symbol 175 GraphicUsed by:176
Symbol 176 ButtonUses:173 174 175Used by:188
Symbol 177 TextUses:41Used by:180 187
Symbol 178 TextUses:41Used by:180 187
Symbol 179 GraphicUsed by:180 187
Symbol 180 ButtonUses:177 178 179Used by:188
Symbol 181 TextUses:41Used by:184
Symbol 182 TextUses:41Used by:184
Symbol 183 TextUses:41Used by:184
Symbol 184 MovieClipUses:181 182 183Used by:188
Symbol 185 MovieClipUses:34Used by:186
Symbol 186 MovieClipUses:185Used by:188
Symbol 187 ButtonUses:177 178 179Used by:188
Symbol 188 MovieClipUses:105 169 170 172 176 180 184 186 187Used by:189
Symbol 189 MovieClipUses:93 104 188Used by:Timeline
Symbol 190 GraphicUsed by:195
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:195
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:193Used by:195
Symbol 195 MovieClipUses:190 192 194Used by:309
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:202
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:202
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:202 289
Symbol 202 MovieClipUses:197 199 201Used by:207
Symbol 203 GraphicUsed by:206
Symbol 204 GraphicUsed by:206 361 365 565
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:203 204 205Used by:207
Symbol 207 MovieClipUses:202 206Used by:309
Symbol 208 TextUses:41Used by:309
Symbol 209 FontUsed by:210 211 213
Symbol 210 TextUses:209Used by:309
Symbol 211 TextUses:209Used by:212
Symbol 212 MovieClipUses:211Used by:309
Symbol 213 TextUses:209Used by:214
Symbol 214 MovieClipUses:213Used by:309
Symbol 215 GraphicUsed by:220
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:218
Symbol 218 MovieClipUses:217Used by:219
Symbol 219 MovieClipUses:134 140 160 158 218Used by:220
Symbol 220 MovieClipUses:215 219Used by:221
Symbol 221 MovieClipUses:220Used by:222 223
Symbol 222 MovieClipUses:221Used by:309
Symbol 223 MovieClipUses:221Used by:309
Symbol 224 GraphicUsed by:227
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225Used by:227
Symbol 227 MovieClipUses:224 226Used by:239
Symbol 228 FontUsed by:229 371 372
Symbol 229 EditableTextUses:228 230Used by:238
Symbol 230 FontUsed by:229 231 232 234 236
Symbol 231 EditableTextUses:230Used by:238
Symbol 232 TextUses:230Used by:233
Symbol 233 MovieClipUses:232Used by:238
Symbol 234 TextUses:230Used by:235
Symbol 235 MovieClipUses:234Used by:238
Symbol 236 TextUses:230Used by:237
Symbol 237 MovieClipUses:236Used by:238
Symbol 238 MovieClipUses:229 231 233 235 237Used by:239
Symbol 239 MovieClipUses:227 238Used by:309
Symbol 240 TextUses:41Used by:242
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:240 241Used by:243
Symbol 243 MovieClipUses:242Used by:309
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:296
Symbol 246 FontUsed by:247 248 249 250 251 252 264 267 291 386 420 426 427 430 436 439 465 538
Symbol 247 TextUses:246Used by:296
Symbol 248 TextUses:246Used by:296
Symbol 249 TextUses:246Used by:296
Symbol 250 TextUses:246Used by:296
Symbol 251 TextUses:246Used by:296
Symbol 252 TextUses:246Used by:296
Symbol 253 TextUses:41Used by:296
Symbol 254 TextUses:41Used by:255
Symbol 255 MovieClipUses:254Used by:296
Symbol 256 TextUses:41Used by:257
Symbol 257 MovieClipUses:256Used by:296
Symbol 258 TextUses:41Used by:259
Symbol 259 MovieClipUses:258Used by:296
Symbol 260 TextUses:41Used by:261
Symbol 261 MovieClipUses:260Used by:296
Symbol 262 TextUses:41Used by:263
Symbol 263 MovieClipUses:262Used by:296
Symbol 264 TextUses:246Used by:271 278 281 286 289
Symbol 265 GraphicUsed by:271 278 281 286 289 294
Symbol 266 GraphicUsed by:271 278 281 286 289
Symbol 267 TextUses:246Used by:271
Symbol 268 GraphicUsed by:271
Symbol 269 GraphicUsed by:270 277 280 285 288
Symbol 270 ButtonUses:269Used by:271
Symbol 271 MovieClipUses:264 265 266 267 268 270Used by:296
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:272Used by:278 346 414 509 565
Symbol 274 FontUsed by:275
Symbol 275 TextUses:274Used by:278 281 286 289
Symbol 276 GraphicUsed by:278
Symbol 277 ButtonUses:269Used by:278
Symbol 278 MovieClipUses:264 265 266 273 275 276 277Used by:296
Symbol 279 GraphicUsed by:281
Symbol 280 ButtonUses:269Used by:281
Symbol 281 MovieClipUses:264 265 266 91 275 279 280Used by:296
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:286 565  Timeline
Symbol 284 GraphicUsed by:286
Symbol 285 ButtonUses:269Used by:286
Symbol 286 MovieClipUses:264 265 266 283 275 284 285Used by:296
Symbol 287 GraphicUsed by:289
Symbol 288 ButtonUses:269Used by:289
Symbol 289 MovieClipUses:264 265 266 201 275 287 288Used by:296
Symbol 290 TextUses:41Used by:295
Symbol 291 TextUses:246Used by:295
Symbol 292 GraphicUsed by:294
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:265 292 293Used by:295
Symbol 295 MovieClipUses:290 291 294Used by:296
Symbol 296 MovieClipUses:245 247 169 248 249 250 251 252 253 255 257 259 261 263 271 278 281 286 289 295Used by:309
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClipUses:297Used by:305
Symbol 299 FontUsed by:300
Symbol 300 EditableTextUses:299Used by:301
Symbol 301 MovieClipUses:300Used by:302
Symbol 302 MovieClipUses:301Used by:305
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:303Used by:305
Symbol 305 MovieClipUses:298 302 304Used by:309
Symbol 306 MovieClipUses:34Used by:307
Symbol 307 MovieClipUses:306Used by:309 379
Symbol 308 SoundUsed by:309
Symbol 309 MovieClipUses:195 207 208 210 212 214 222 223 239 243 296 89 305 307 308Used by:Timeline
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClipUses:310Used by:315
Symbol 312 BitmapUsed by:313
Symbol 313 GraphicUses:312Used by:314
Symbol 314 MovieClipUses:313Used by:315 533
Symbol 315 MovieClipUses:311 314Used by:Timeline
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:316Used by:Timeline
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClipUses:318Used by:Timeline
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClipUses:320Used by:322 323 331 401 410
Symbol 322 MovieClipUses:110 117 124 126 132 134 140 149 321 158 160Used by:323
Symbol 323 MovieClipUses:110 117 124 126 132 134 140 149 153 158 160 321 322Used by:332
Symbol 324 MovieClipUses:110 117 124 126 132 134 140 149 153 158 160Used by:332
Symbol 325 MovieClipUses:110 117 124 126 132 134 140 149 153 158 160Used by:332
Symbol 326 MovieClipUses:133Used by:330
Symbol 327 GraphicUsed by:328
Symbol 328 MovieClipUses:327Used by:329
Symbol 329 MovieClipUses:328Used by:330
Symbol 330 MovieClipUses:326 329 140 157Used by:331
Symbol 331 MovieClipUses:110 117 124 126 132 134 160 140 157 149 321 167 330Used by:332
Symbol 332 MovieClipUses:323 167 161 324 325 331Used by:Timeline
Symbol 333 GraphicUsed by:337
Symbol 334 GraphicUsed by:337
Symbol 335 GraphicUsed by:337
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClipUses:333 334 335 336Used by:379
Symbol 338 FontUsed by:339 340 347 351 352 370
Symbol 339 EditableTextUses:338Used by:379
Symbol 340 EditableTextUses:338Used by:379
Symbol 341 GraphicUsed by:345
Symbol 342 FontUsed by:343 344
Symbol 343 TextUses:342Used by:345
Symbol 344 TextUses:342Used by:345
Symbol 345 MovieClipUses:341 343 344Used by:379
Symbol 346 MovieClipUses:273Used by:379
Symbol 347 EditableTextUses:338Used by:350
Symbol 348 MovieClipUses:50 52Used by:349 565
Symbol 349 MovieClipUses:348Used by:350
Symbol 350 MovieClipUses:347 349Used by:379
Symbol 351 EditableTextUses:338Used by:379
Symbol 352 EditableTextUses:338Used by:356
Symbol 353 GraphicUsed by:354
Symbol 354 MovieClipUses:353Used by:355 476
Symbol 355 MovieClipUses:354Used by:356
Symbol 356 MovieClipUses:352 355Used by:379
Symbol 357 GraphicUsed by:379
Symbol 358 FontUsed by:359 366 367 368
Symbol 359 EditableTextUses:358Used by:369
Symbol 360 GraphicUsed by:365
Symbol 361 MovieClipUses:204Used by:365
Symbol 362 ShapeTweeningUsed by:365
Symbol 363 GraphicUsed by:365
Symbol 364 SoundUsed by:365
Symbol 365 MovieClipUses:360 361 362 363 364 204Used by:369
Symbol 366 EditableTextUses:358Used by:369
Symbol 367 EditableTextUses:358Used by:369
Symbol 368 EditableTextUses:358Used by:369
Symbol 369 MovieClipUses:359 365 366 367 368Used by:379
Symbol 370 EditableTextUses:338Used by:379
Symbol 371 TextUses:228Used by:374
Symbol 372 TextUses:228Used by:374
Symbol 373 GraphicUsed by:374
Symbol 374 ButtonUses:371 372 373Used by:379
Symbol 375 GraphicUsed by:379
Symbol 376 GraphicUsed by:378
Symbol 377 TextUses:41Used by:378
Symbol 378 MovieClipUses:376 377Used by:379
Symbol 379 MovieClipUses:337 34 339 340 345 346 350 351 356 357 369 370 374 375 378 307Used by:Timeline
Symbol 380 MovieClipUses:34Used by:Timeline
Symbol 381 SoundUsed by:Timeline
Symbol 382 GraphicUsed by:383
Symbol 383 MovieClipUses:382Used by:Timeline
Symbol 384 GraphicUsed by:Timeline
Symbol 385 GraphicUsed by:388
Symbol 386 TextUses:246Used by:388
Symbol 387 GraphicUsed by:388 421 428 431 437 440 466
Symbol 388 MovieClipUses:385 386 387Used by:Timeline
Symbol 389 GraphicUsed by:401 404 407 410
Symbol 390 GraphicUsed by:401
Symbol 391 GraphicUsed by:392
Symbol 392 MovieClipUses:391Used by:399 401 410
Symbol 393 GraphicUsed by:394
Symbol 394 MovieClipUses:393Used by:401 410
Symbol 395 GraphicUsed by:396
Symbol 396 MovieClipUses:395Used by:401
Symbol 397 GraphicUsed by:399
Symbol 398 GraphicUsed by:399
Symbol 399 MovieClipUses:397 398 392Used by:401
Symbol 400 SoundUsed by:401
Symbol 401 MovieClipUses:389 390 392 394 396 14 117 124 126 132 134 140 149 321 157 160 167 399 400Used by:Timeline
Symbol 402 GraphicUsed by:413 541
Symbol 403 GraphicUsed by:413 541
Symbol 404 MovieClipUses:389Used by:410
Symbol 405 GraphicUsed by:406
Symbol 406 MovieClipUses:405Used by:410
Symbol 407 MovieClipUses:389Used by:410
Symbol 408 GraphicUsed by:409
Symbol 409 MovieClipUses:408Used by:410
Symbol 410 MovieClipUses:404 392 394 406 407 409 117 124 126 132 134 140 149 321 157 160 167 389Used by:413 541
Symbol 411 GraphicUsed by:413 541
Symbol 412 GraphicUsed by:413
Symbol 413 MovieClipUses:402 403 410 411 412Used by:Timeline
Symbol 414 MovieClipUses:273Used by:415
Symbol 415 MovieClipUses:414Used by:Timeline
Symbol 416 GraphicUsed by:417
Symbol 417 MovieClipUses:416Used by:Timeline
Symbol 418 GraphicUsed by:Timeline
Symbol 419 GraphicUsed by:421
Symbol 420 TextUses:246Used by:421
Symbol 421 MovieClipUses:419 420 387Used by:Timeline
Symbol 422 GraphicUsed by:423
Symbol 423 MovieClipUses:422Used by:Timeline
Symbol 424 GraphicUsed by:Timeline
Symbol 425 GraphicUsed by:428
Symbol 426 TextUses:246Used by:428
Symbol 427 TextUses:246Used by:428
Symbol 428 MovieClipUses:425 426 427 387Used by:Timeline
Symbol 429 GraphicUsed by:431
Symbol 430 TextUses:246Used by:431
Symbol 431 MovieClipUses:429 430 387Used by:Timeline
Symbol 432 GraphicUsed by:433
Symbol 433 MovieClipUses:432Used by:Timeline
Symbol 434 GraphicUsed by:Timeline
Symbol 435 GraphicUsed by:437
Symbol 436 TextUses:246Used by:437
Symbol 437 MovieClipUses:435 436 387Used by:Timeline
Symbol 438 GraphicUsed by:440
Symbol 439 TextUses:246Used by:440
Symbol 440 MovieClipUses:438 439 387Used by:Timeline
Symbol 441 GraphicUsed by:442
Symbol 442 MovieClipUses:441Used by:Timeline
Symbol 443 GraphicUsed by:444
Symbol 444 MovieClipUses:443Used by:Timeline
Symbol 445 GraphicUsed by:Timeline
Symbol 446 GraphicUsed by:451
Symbol 447 GraphicUsed by:448
Symbol 448 MovieClipUses:447Used by:451 529
Symbol 449 GraphicUsed by:450
Symbol 450 MovieClipUses:449Used by:451
Symbol 451 MovieClipUses:446 448 450Used by:Timeline
Symbol 452 GraphicUsed by:453
Symbol 453 MovieClipUses:452Used by:Timeline
Symbol 454 GraphicUsed by:455
Symbol 455 MovieClipUses:454Used by:Timeline
Symbol 456 GraphicUsed by:457
Symbol 457 MovieClipUses:456Used by:Timeline
Symbol 458 GraphicUsed by:Timeline
Symbol 459 GraphicUsed by:460
Symbol 460 MovieClipUses:459Used by:Timeline
Symbol 461 GraphicUsed by:462
Symbol 462 MovieClipUses:461Used by:Timeline
Symbol 463 GraphicUsed by:Timeline
Symbol 464 GraphicUsed by:466
Symbol 465 TextUses:246Used by:466
Symbol 466 MovieClipUses:464 465 387Used by:Timeline
Symbol 467 GraphicUsed by:468
Symbol 468 MovieClipUses:467Used by:Timeline
Symbol 469 GraphicUsed by:470
Symbol 470 MovieClipUses:469Used by:Timeline
Symbol 471 GraphicUsed by:Timeline
Symbol 472 GraphicUsed by:Timeline
Symbol 473 GraphicUsed by:474
Symbol 474 MovieClipUses:473Used by:Timeline
Symbol 475 GraphicUsed by:Timeline
Symbol 476 MovieClipUses:354Used by:477
Symbol 477 MovieClipUses:476Used by:Timeline
Symbol 478 GraphicUsed by:Timeline
Symbol 479 GraphicUsed by:480
Symbol 480 MovieClipUses:479Used by:Timeline
Symbol 481 GraphicUsed by:482
Symbol 482 MovieClipUses:481Used by:Timeline
Symbol 483 GraphicUsed by:Timeline
Symbol 484 GraphicUsed by:485
Symbol 485 MovieClipUses:484Used by:565  Timeline
Symbol 486 GraphicUsed by:Timeline
Symbol 487 GraphicUsed by:488
Symbol 488 MovieClipUses:487Used by:Timeline
Symbol 489 GraphicUsed by:Timeline
Symbol 490 GraphicUsed by:491
Symbol 491 MovieClipUses:490Used by:526 565
Symbol 492 GraphicUsed by:493
Symbol 493 MovieClipUses:492Used by:526 565
Symbol 494 GraphicUsed by:499
Symbol 495 GraphicUsed by:499
Symbol 496 GraphicUsed by:499
Symbol 497 GraphicUsed by:499
Symbol 498 GraphicUsed by:499
Symbol 499 MovieClipUses:494 495 496 497 498Used by:526 565
Symbol 500 GraphicUsed by:526
Symbol 501 GraphicUsed by:502
Symbol 502 MovieClipUses:501Used by:526 565
Symbol 503 GraphicUsed by:504
Symbol 504 MovieClipUses:503Used by:526 565
Symbol 505 GraphicUsed by:506
Symbol 506 MovieClipUses:505Used by:526 565
Symbol 507 GraphicUsed by:508
Symbol 508 MovieClipUses:507Used by:526 565
Symbol 509 MovieClipUses:273Used by:510 524
Symbol 510 MovieClipUses:509Used by:511
Symbol 511 MovieClipUses:510Used by:526
Symbol 512 GraphicUsed by:513
Symbol 513 MovieClipUses:512Used by:526
Symbol 514 GraphicUsed by:515
Symbol 515 MovieClipUses:514Used by:522 526
Symbol 516 GraphicUsed by:522
Symbol 517 GraphicUsed by:522
Symbol 518 GraphicUsed by:519
Symbol 519 MovieClipUses:518Used by:520
Symbol 520 MovieClipUses:519Used by:522
Symbol 521 GraphicUsed by:522
Symbol 522 MovieClipUses:516 515 517 520 521Used by:526
Symbol 523 GraphicUsed by:525
Symbol 524 MovieClipUses:509Used by:525
Symbol 525 MovieClipUses:523 524Used by:526
Symbol 526 MovieClipUses:491 493 499 500 502 504 506 508 511 513 515 522 525Used by:Timeline
Symbol 527 GraphicUsed by:528
Symbol 528 MovieClipUses:527Used by:529
Symbol 529 MovieClipUses:448 528Used by:Timeline
Symbol 530 SoundUsed by:Timeline
Symbol 531 GraphicUsed by:532
Symbol 532 MovieClipUses:531Used by:533
Symbol 533 MovieClipUses:532 314Used by:Timeline
Symbol 534 GraphicUsed by:535
Symbol 535 MovieClipUses:534Used by:Timeline
Symbol 536 GraphicUsed by:Timeline
Symbol 537 GraphicUsed by:539
Symbol 538 TextUses:246Used by:539
Symbol 539 MovieClipUses:537 538Used by:Timeline
Symbol 540 GraphicUsed by:541
Symbol 541 MovieClipUses:402 403 410 411 540Used by:Timeline
Symbol 542 GraphicUsed by:543
Symbol 543 MovieClipUses:542Used by:565  Timeline
Symbol 544 GraphicUsed by:565
Symbol 545 GraphicUsed by:565
Symbol 546 ShapeTweeningUsed by:565
Symbol 547 GraphicUsed by:565
Symbol 548 ShapeTweeningUsed by:565
Symbol 549 GraphicUsed by:565
Symbol 550 GraphicUsed by:565
Symbol 551 GraphicUsed by:565
Symbol 552 ShapeTweeningUsed by:565
Symbol 553 ShapeTweeningUsed by:565
Symbol 554 GraphicUsed by:565
Symbol 555 FontUsed by:556 560 563
Symbol 556 TextUses:555Used by:557
Symbol 557 MovieClipUses:556Used by:565
Symbol 558 ShapeTweeningUsed by:565
Symbol 559 ShapeTweeningUsed by:565
Symbol 560 TextUses:555Used by:561
Symbol 561 MovieClipUses:560Used by:565
Symbol 562 ShapeTweeningUsed by:565
Symbol 563 TextUses:555Used by:565
Symbol 564 ShapeTweeningUsed by:565
Symbol 565 MovieClipUses:204 491 504 485 508 493 499 348 544 502 506 545 546 547 548 549 550 551 283 543 273 552 169 553 554 557 558 559 561 562 563 564 34 SS2Used by:Timeline
Streaming Sound 1Used by:Symbol 104 MovieClip
Streaming Sound 2Used by:Symbol 565 MovieClip

Instance Names

"cursor"Frame 1Symbol 67 MovieClip [splint]
"levelMap"Frame 3Symbol 309 MovieClip
"cam"Frame 4Symbol 317 MovieClip
"hitA"Frame 4Symbol 14 MovieClip
"player"Frame 4Symbol 332 MovieClip
"bar"Frame 4Symbol 379 MovieClip
"terrain"Frame 5Symbol 383 MovieClip
"elevator"Frame 5Symbol 401 MovieClip
"elevatorStart"Frame 5Symbol 413 MovieClip
"terrain"Frame 6Symbol 417 MovieClip
"terrain"Frame 7Symbol 423 MovieClip
"terrain"Frame 8Symbol 433 MovieClip
"walls"Frame 8Symbol 442 MovieClip
"terrain"Frame 9Symbol 444 MovieClip
"hole"Frame 9Symbol 451 MovieClip
"terrain"Frame 10Symbol 457 MovieClip
"terrain"Frame 11Symbol 462 MovieClip
"walls"Frame 11Symbol 468 MovieClip
"terrain"Frame 12Symbol 470 MovieClip
"hole"Frame 12Symbol 451 MovieClip
"terrain"Frame 13Symbol 474 MovieClip
"terrain"Frame 14Symbol 482 MovieClip
"fwej"Frame 14Symbol 488 MovieClip
"hole"Frame 14Symbol 529 MovieClip
"terrain"Frame 15Symbol 535 MovieClip
"elevator"Frame 15Symbol 401 MovieClip
"elevatorStart"Frame 15Symbol 541 MovieClip
"endMe"Symbol 6 MovieClip [shak] Frame 1Symbol 5 MovieClip
"car"Symbol 6 MovieClip [shak] Frame 1Symbol 5 MovieClip
"padk"Symbol 15 MovieClip [shootRope] Frame 1Symbol 14 MovieClip
"myFocus"Symbol 27 MovieClip [changeKeys] Frame 1Symbol 26 MovieClip
"cor2"Symbol 55 MovieClip Frame 1Symbol 54 MovieClip
"cor2"Symbol 56 MovieClip Frame 1Symbol 54 MovieClip
"cor2"Symbol 57 MovieClip Frame 1Symbol 54 MovieClip
"cor"Symbol 58 MovieClip [ene1] Frame 1Symbol 55 MovieClip
"cor"Symbol 58 MovieClip [ene1] Frame 2Symbol 56 MovieClip
"cor"Symbol 58 MovieClip [ene1] Frame 3Symbol 57 MovieClip
"cor"Symbol 58 MovieClip [ene1] Frame 4Symbol 55 MovieClip
"spinEyes"Symbol 161 MovieClip Frame 1Symbol 158 MovieClip
"cory"Symbol 188 MovieClip Frame 85Symbol 186 MovieClip
"f1"Symbol 207 MovieClip Frame 1Symbol 202 MovieClip
"f2"Symbol 207 MovieClip Frame 1Symbol 202 MovieClip
"f3"Symbol 207 MovieClip Frame 1Symbol 202 MovieClip
"f4"Symbol 207 MovieClip Frame 1Symbol 202 MovieClip
"f5"Symbol 207 MovieClip Frame 1Symbol 202 MovieClip
"f6"Symbol 207 MovieClip Frame 1Symbol 202 MovieClip
"f7"Symbol 207 MovieClip Frame 1Symbol 202 MovieClip
"f8"Symbol 207 MovieClip Frame 1Symbol 202 MovieClip
"f9"Symbol 207 MovieClip Frame 1Symbol 202 MovieClip
"f10"Symbol 207 MovieClip Frame 1Symbol 202 MovieClip
"f10"Symbol 207 MovieClip Frame 11Symbol 202 MovieClip
"spinEyes"Symbol 219 MovieClip Frame 1Symbol 158 MovieClip
"cap"Symbol 222 MovieClip Frame 1Symbol 221 MovieClip
"cap"Symbol 223 MovieClip Frame 1Symbol 221 MovieClip
"levelStuff"Symbol 238 MovieClip Frame 1Symbol 229 EditableText
"bestTime"Symbol 238 MovieClip Frame 1Symbol 231 EditableText
"bt"Symbol 238 MovieClip Frame 1Symbol 233 MovieClip
"levCom"Symbol 238 MovieClip Frame 1Symbol 235 MovieClip
"masCom"Symbol 238 MovieClip Frame 1Symbol 237 MovieClip
"bgS"Symbol 239 MovieClip Frame 2Symbol 227 MovieClip
"texty"Symbol 239 MovieClip Frame 4Symbol 238 MovieClip
"newAch"Symbol 243 MovieClip Frame 1Symbol 242 MovieClip
"ach6"Symbol 295 MovieClip Frame 1Symbol 294 MovieClip
"wwww"Symbol 296 MovieClip Frame 1Symbol 245 MovieClip
"ach1See"Symbol 296 MovieClip Frame 7Symbol 255 MovieClip
"ach2See"Symbol 296 MovieClip Frame 7Symbol 257 MovieClip
"ach3See"Symbol 296 MovieClip Frame 7Symbol 259 MovieClip
"ach4See"Symbol 296 MovieClip Frame 7Symbol 261 MovieClip
"ach5See"Symbol 296 MovieClip Frame 7Symbol 263 MovieClip
"ach1"Symbol 296 MovieClip Frame 7Symbol 271 MovieClip
"ach2"Symbol 296 MovieClip Frame 7Symbol 278 MovieClip
"ach3"Symbol 296 MovieClip Frame 7Symbol 281 MovieClip
"ach4"Symbol 296 MovieClip Frame 7Symbol 286 MovieClip
"ach5"Symbol 296 MovieClip Frame 7Symbol 289 MovieClip
"ach6See"Symbol 296 MovieClip Frame 7Symbol 295 MovieClip
"plop"Symbol 296 MovieClip Frame 7Symbol 245 MovieClip
"wef"Symbol 301 MovieClip Frame 1Symbol 300 EditableText
"trails"Symbol 309 MovieClip Frame 1Symbol 207 MovieClip
"moveLeft"Symbol 309 MovieClip Frame 1Symbol 222 MovieClip
"moveRight"Symbol 309 MovieClip Frame 1Symbol 223 MovieClip
"subMenu"Symbol 309 MovieClip Frame 1Symbol 239 MovieClip
"newAch"Symbol 309 MovieClip Frame 1Symbol 243 MovieClip
"ach"Symbol 309 MovieClip Frame 1Symbol 296 MovieClip
"fb"Symbol 309 MovieClip Frame 1Symbol 305 MovieClip
"spinEyes"Symbol 322 MovieClip Frame 1Symbol 158 MovieClip
"spinEyes"Symbol 323 MovieClip Frame 1Symbol 158 MovieClip
"spinEyes"Symbol 324 MovieClip Frame 1Symbol 158 MovieClip
"spinEyes"Symbol 325 MovieClip Frame 1Symbol 158 MovieClip
"arm"Symbol 331 MovieClip Frame 1Symbol 167 MovieClip
"head"Symbol 331 MovieClip Frame 10Symbol 330 MovieClip
"player"Symbol 332 MovieClip Frame 1Symbol 323 MovieClip
"arm"Symbol 332 MovieClip Frame 1Symbol 167 MovieClip
"player"Symbol 332 MovieClip Frame 2Symbol 161 MovieClip
"player"Symbol 332 MovieClip Frame 3Symbol 324 MovieClip
"player"Symbol 332 MovieClip Frame 5Symbol 325 MovieClip
"player"Symbol 332 MovieClip Frame 6Symbol 331 MovieClip
"carrot"Symbol 346 MovieClip Frame 1Symbol 273 MovieClip
"friendsShine"Symbol 350 MovieClip Frame 1Symbol 349 MovieClip
"key"Symbol 355 MovieClip Frame 1Symbol 354 MovieClip
"key"Symbol 356 MovieClip Frame 1Symbol 355 MovieClip
"c0"Symbol 369 MovieClip Frame 1Symbol 365 MovieClip
"c1"Symbol 369 MovieClip Frame 1Symbol 365 MovieClip
"c2"Symbol 369 MovieClip Frame 1Symbol 365 MovieClip
"c3"Symbol 369 MovieClip Frame 1Symbol 365 MovieClip
"carrot"Symbol 379 MovieClip Frame 1Symbol 346 MovieClip
"friendsThing"Symbol 379 MovieClip Frame 1Symbol 350 MovieClip
"keysThing"Symbol 379 MovieClip Frame 1Symbol 356 MovieClip
"goals"Symbol 379 MovieClip Frame 1Symbol 369 MovieClip
"pauser"Symbol 379 MovieClip Frame 1Symbol 378 MovieClip
"hitA"Symbol 401 MovieClip Frame 1Symbol 14 MovieClip
"arm"Symbol 401 MovieClip Frame 2Symbol 167 MovieClip
"arm"Symbol 401 MovieClip Frame 72Symbol 167 MovieClip
"arm"Symbol 410 MovieClip Frame 36Symbol 167 MovieClip
"cc"Symbol 413 MovieClip Frame 1Symbol 410 MovieClip
"hitA"Symbol 451 MovieClip Frame 1Symbol 448 MovieClip
"hitA2"Symbol 451 MovieClip Frame 1Symbol 448 MovieClip
"bWalls"Symbol 451 MovieClip Frame 1Symbol 450 MovieClip
"hitA"Symbol 529 MovieClip Frame 1Symbol 448 MovieClip
"hitA2"Symbol 529 MovieClip Frame 1Symbol 448 MovieClip
"bWalls"Symbol 529 MovieClip Frame 1Symbol 528 MovieClip
"cc"Symbol 541 MovieClip Frame 1Symbol 410 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "goalIn"
ExportAssets (56)Timeline Frame 1Symbol 3 as "coin"
ExportAssets (56)Timeline Frame 1Symbol 6 as "shak"
ExportAssets (56)Timeline Frame 1Symbol 8 as "launchPoint2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "launchPoint"
ExportAssets (56)Timeline Frame 1Symbol 12 as "ender"
ExportAssets (56)Timeline Frame 1Symbol 15 as "shootRope"
ExportAssets (56)Timeline Frame 1Symbol 16 as "blast"
ExportAssets (56)Timeline Frame 1Symbol 19 as "flaze"
ExportAssets (56)Timeline Frame 1Symbol 27 as "changeKeys"
ExportAssets (56)Timeline Frame 1Symbol 32 as "grass2"
ExportAssets (56)Timeline Frame 1Symbol 33 as "grass"
ExportAssets (56)Timeline Frame 1Symbol 36 as "blackFade"
ExportAssets (56)Timeline Frame 1Symbol 39 as "fireUp"
ExportAssets (56)Timeline Frame 1Symbol 45 as "achievementUnl"
ExportAssets (56)Timeline Frame 1Symbol 58 as "ene1"
ExportAssets (56)Timeline Frame 1Symbol 67 as "splint"

Labels

"menu"Frame 3
"asLoad"Frame 4
"l1"Frame 5
"l2"Frame 6
"l3"Frame 7
"l4"Frame 8
"l5"Frame 9
"l6"Frame 10
"l7"Frame 11
"l8"Frame 12
"l9"Frame 13
"l10"Frame 14
"l11"Frame 15
"win"Frame 16
"bounce"Symbol 58 MovieClip [ene1] Frame 2
"smbounce"Symbol 58 MovieClip [ene1] Frame 3
"idol"Symbol 58 MovieClip [ene1] Frame 4
"to10"Symbol 222 MovieClip Frame 1
"to9"Symbol 222 MovieClip Frame 20
"to8"Symbol 222 MovieClip Frame 30
"to7"Symbol 222 MovieClip Frame 41
"to6"Symbol 222 MovieClip Frame 52
"to5"Symbol 222 MovieClip Frame 63
"to4"Symbol 222 MovieClip Frame 74
"to3"Symbol 222 MovieClip Frame 85
"to2"Symbol 222 MovieClip Frame 96
"to1"Symbol 222 MovieClip Frame 107
"s1"Symbol 223 MovieClip Frame 1
"to2"Symbol 223 MovieClip Frame 2
"s2"Symbol 223 MovieClip Frame 11
"to3"Symbol 223 MovieClip Frame 12
"s3"Symbol 223 MovieClip Frame 22
"to4"Symbol 223 MovieClip Frame 23
"s4"Symbol 223 MovieClip Frame 33
"to5"Symbol 223 MovieClip Frame 34
"s5"Symbol 223 MovieClip Frame 44
"to6"Symbol 223 MovieClip Frame 45
"s6"Symbol 223 MovieClip Frame 55
"to7"Symbol 223 MovieClip Frame 56
"s7"Symbol 223 MovieClip Frame 66
"to8"Symbol 223 MovieClip Frame 67
"s8"Symbol 223 MovieClip Frame 77
"to9"Symbol 223 MovieClip Frame 78
"s9"Symbol 223 MovieClip Frame 88
"to10"Symbol 223 MovieClip Frame 89
"s10"Symbol 223 MovieClip Frame 99
"to11"Symbol 223 MovieClip Frame 100
"s11"Symbol 223 MovieClip Frame 120
"stop"Symbol 332 MovieClip Frame 1
"run"Symbol 332 MovieClip Frame 2
"hanging"Symbol 332 MovieClip Frame 4
"dash"Symbol 332 MovieClip Frame 5
"laser"Symbol 332 MovieClip Frame 6

Dynamic Text Variables

_root.carrotsDispSymbol 339 EditableText"123456890"
_root.speedDispSymbol 340 EditableText"12.3"
_root.friendsDispSymbol 347 EditableText"123456890"
_root.tSecondsSymbol 351 EditableText"12.3"
_root.keysDispSymbol 352 EditableText"123456890"
_root.obj0Symbol 359 EditableText"Get to the elevator"
_root.obj1Symbol 366 EditableText"Get to the elevator"
_root.obj2Symbol 367 EditableText"Get to the elevator"
_root.obj3Symbol 368 EditableText"Get to the elevator"
_root.levelDispSymbol 370 EditableText"123456890"




http://swfchan.com/10/47107/info.shtml
Created: 2/5 -2019 11:52:57 Last modified: 2/5 -2019 11:52:57 Server time: 14/11 -2024 06:30:59