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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13751074?noj=FRM13751074-22DC" width="1" height="1"></div>

De-Railed.swf

This is the info page for
Flash #47113

(Click the ID number above for more basic data on this flash file.)


Text
SPEED UP

SLOW DOWN

1K

5K

10K

<p align="center"><font face="PalentItal" size="12" color="#ff0000" letterSpacing="-1.000000" kerning="1">Passenger Pick Up Bonus!</font></p><p align="center"><font face="PalentItal" size="12" color="#ff0000" letterSpacing="-1.000000" kerning="1">1000</font></p>

<p align="center"><font face="PalentItal" size="12" color="#ffcc33" letterSpacing="-1.000000" kerning="1">Passenger Pick Up Bonus!</font></p><p align="center"><font face="PalentItal" size="12" color="#ffcc33" letterSpacing="-1.000000" kerning="1">1000</font></p>

<p align="center"><font face="Impact" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">1000</font></p>

100%

LOADING:

THIS GAME  PROUDLY BROUGHT
TO YOU BY WWW.FIZZY.COM

YOUR FIZZY GAME IS LOADING

VISIT WWW.FIZZY.COM

GOT A WEBSITE? PUT THIS GAME ON YOUR SITE & EARN CASH!

PIRATE DOMAIN!

THIS GAME CAN ONLY BE PLAYED AT FIZZY.COM

PLAY AT FIZZY.COM

VIEW PROFILE AT FIZZY.COM

BACK TO MENU

My Developer Name

THIS GAME HAS BEEN DEVELOPED BY

CREDITS

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how to

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Instructions

Your mission is to make a train ride from its starting
position on top of your screen to its destination on the
bottom without derailing or running out of fuel.
Click on a tile to rotate the piece of track on it. A tile
can only be rotated if the train is not on it and some
special type of tiles can never be rotated.

Instructions

One way: The train will only go in one way,
along with the arrow

Traffic Lights: If the lights are red, the train
will will come to a brief halt.

Station: For each carriage in the train, it will
come to a brief halt. (+ Bonus points)

Speed up: The train will speed up.

Slow down: The train will slow down.

Instructions

x2 Multiplier: Your score for the current
round are doubled.

x3 Multiplier: Your score for the current
round are trippled.

x5 Multiplier: Your score for the current round
are multiplied by five.

Fuel: The train refuels.

back

Round Score:

Level:

Lives:

1

1,000,000

1

Total Score:

1,000,000

Fuel:

1

Fast Forward

Flush!

Timer

START

START

Round 1

Round 1

GAME OVER

You derailed the train!
Your final score is:

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WE HOPE YOU ENJOYED THIS FIZZY GAME

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YOU CAN PLAY THE FREE DEMO AGAIN OR
BUY THE DOWNLOAD & OWN IT FOREVER!

KEEP TRYING - YOU'LL DO BETTER!

ActionScript [AS1/AS2]

Frame 1
function createStattooz(thisSkin, thisDomain, thisHosted) { _root.Stattooz = new stattooz(myGameName, myDeveloper, myGenre, myGameType, thisSkin, myPlayer, myThreshold, thisDomain); _root.Stattooz.reportEvent("load"); } function createBranditz() { _root.Branditz = new branditz(myGameName, myGameType, myGameWidth, myGameHeight, createStattooz); } function initialize() { var _local1 = new expressinstall(); if (!_local1.init()) { createBranditz(); } } stop(); var myGameName = "derailed"; var myDeveloper = "3RDsense"; var myGenre = 5; var myGameType = 1; var myGameWidth = 640; var myGameHeight = 480; var myThreshold = 2000; _root.score = 0; _root.startGame = function () { _root.gotoAndStop("menu"); }; _root.playAgain = function () { _root.gotoAndStop("menu"); }; System.security.allowDomain("*"); _root.checkPirate = function () { _root.Branditz.pHosted = ((_root.Branditz.pHosted == undefined) ? (_root.Stattooz.isDomainAllowed()) : (_root.Branditz.pHosted)); if ((System.capabilities.playerType == "External") || (_root.Stattooz.isDomainAllowed())) { _root.Branditz.pHosted = true; } else { ((myGameType != 1) ? (getURL ("javascript:if (top.location != location) top.location.href ='http://www.fizzy.com/';")) : null); } _root.Branditz.pLinkWindow = (_root.Branditz.pHosted ? "_self" : "_blank"); var _local2 = false; if (myGameType == 1) { _local2 = true; } else { _local2 = _root.Branditz.pHosted; } if (_local2) { _root.startGame(); } else { _root.reportEvent("pirate"); _root.gotoAndStop("pirate"); } }; _root.loadComplete = function () { _root.gotoAndStop("splash"); }; var myPlayer = System.capabilities.playerType; initialize();
Frame 9
stop();
Frame 18
stop();
Frame 27
stop();
Frame 40
stop();
Frame 48
stop();
Frame 49
function makeVisible(bool) { this.start._visible = bool; this.inlet._visible = bool; this.outlet._visible = bool; this.first._visible = bool; this.second._visible = bool; this.third._visible = bool; this.board._visible = bool; this.diagonal._visible = bool; this.buttons._visible = bool; this.scores._visible = bool; } function from(str, frame, rotation) { if (frame == 1) { return("X"); } if ((frame == 2) || (frame == 13)) { if (rotation == 0) { switch (str) { case "L" : return("B"); case "R" : return("X"); case "T" : return("X"); case "B" : return("L"); if (rotation == 90) { switch (str) { case "L" : return("T"); case "R" : return("X"); case "T" : return("L"); case "B" : return("X"); if (rotation == 180) { switch (str) { case "L" : return("X"); case "R" : return("T"); case "T" : return("R"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("B"); case "T" : return("X"); case "B" : return("R"); } } } switch (str) { case "L" : return("X"); case "R" : return("B"); case "T" : return("X"); case "B" : return("R"); } } } if (rotation == 180) { switch (str) { case "L" : return("X"); case "R" : return("T"); case "T" : return("R"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("B"); case "T" : return("X"); case "B" : return("R"); } } } switch (str) { case "L" : return("X"); case "R" : return("B"); case "T" : return("X"); case "B" : return("R"); } } } if (rotation == 90) { switch (str) { case "L" : return("T"); case "R" : return("X"); case "T" : return("L"); case "B" : return("X"); if (rotation == 180) { switch (str) { case "L" : return("X"); case "R" : return("T"); case "T" : return("R"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("B"); case "T" : return("X"); case "B" : return("R"); } } } switch (str) { case "L" : return("X"); case "R" : return("B"); case "T" : return("X"); case "B" : return("R"); } } } if (rotation == 180) { switch (str) { case "L" : return("X"); case "R" : return("T"); case "T" : return("R"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("B"); case "T" : return("X"); case "B" : return("R"); } } } switch (str) { case "L" : return("X"); case "R" : return("B"); case "T" : return("X"); case "B" : return("R"); } return("X"); } if (((frame == 3) || (frame == 12)) || (frame == 14)) { if (rotation == 0) { switch (str) { case "L" : return("R"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); if (rotation == 90) { switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); if (rotation == 180) { switch (str) { case "L" : return("R"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } if (rotation == 180) { switch (str) { case "L" : return("R"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } if (rotation == 90) { switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); if (rotation == 180) { switch (str) { case "L" : return("R"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } if (rotation == 180) { switch (str) { case "L" : return("R"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } return("X"); } if ((frame == 4) || (frame == 11)) { if (rotation == 0) { switch (str) { case "L" : return("B"); case "R" : return("T"); case "T" : return("R"); case "B" : return("L"); if (rotation == 90) { switch (str) { case "L" : return("T"); case "R" : return("B"); case "T" : return("L"); case "B" : return("R"); if (rotation == 180) { switch (str) { case "L" : return("B"); case "R" : return("T"); case "T" : return("R"); case "B" : return("L"); switch (str) { case "L" : return("T"); case "R" : return("B"); case "T" : return("L"); case "B" : return("R"); } } } switch (str) { case "L" : return("T"); case "R" : return("B"); case "T" : return("L"); case "B" : return("R"); } } } if (rotation == 180) { switch (str) { case "L" : return("B"); case "R" : return("T"); case "T" : return("R"); case "B" : return("L"); switch (str) { case "L" : return("T"); case "R" : return("B"); case "T" : return("L"); case "B" : return("R"); } } } switch (str) { case "L" : return("T"); case "R" : return("B"); case "T" : return("L"); case "B" : return("R"); } } } if (rotation == 90) { switch (str) { case "L" : return("T"); case "R" : return("B"); case "T" : return("L"); case "B" : return("R"); if (rotation == 180) { switch (str) { case "L" : return("B"); case "R" : return("T"); case "T" : return("R"); case "B" : return("L"); switch (str) { case "L" : return("T"); case "R" : return("B"); case "T" : return("L"); case "B" : return("R"); } } } switch (str) { case "L" : return("T"); case "R" : return("B"); case "T" : return("L"); case "B" : return("R"); } } } if (rotation == 180) { switch (str) { case "L" : return("B"); case "R" : return("T"); case "T" : return("R"); case "B" : return("L"); switch (str) { case "L" : return("T"); case "R" : return("B"); case "T" : return("L"); case "B" : return("R"); } } } switch (str) { case "L" : return("T"); case "R" : return("B"); case "T" : return("L"); case "B" : return("R"); } return("X"); } if (frame == 5) { switch (str) { case "L" : return("R"); case "R" : return("L"); case "T" : return("B"); case "B" : return("T"); } return("X"); } if (frame == 6) { if (rotation == 0) { switch (str) { case "L" : return("R"); case "R" : return("X"); case "T" : return("X"); case "B" : return("X"); if (rotation == 90) { switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("X"); if (rotation == 180) { switch (str) { case "L" : return("X"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } if (rotation == 180) { switch (str) { case "L" : return("X"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } if (rotation == 90) { switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("X"); if (rotation == 180) { switch (str) { case "L" : return("X"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } if (rotation == 180) { switch (str) { case "L" : return("X"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } return("X"); } if (frame == 7) { if (rotation == 0) { switch (str) { case "L" : return("R"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); if (rotation == 90) { switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); if (rotation == 180) { switch (str) { case "L" : return("R"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } if (rotation == 180) { switch (str) { case "L" : return("R"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } if (rotation == 90) { switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); if (rotation == 180) { switch (str) { case "L" : return("R"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } if (rotation == 180) { switch (str) { case "L" : return("R"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } return("X"); } if (frame == 8) { if (rotation == 0) { switch (str) { case "L" : return("R"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); if (rotation == 90) { switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); if (rotation == 180) { switch (str) { case "L" : return("R"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } if (rotation == 180) { switch (str) { case "L" : return("R"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } if (rotation == 90) { switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); if (rotation == 180) { switch (str) { case "L" : return("R"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } if (rotation == 180) { switch (str) { case "L" : return("R"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("T"); } return("X"); } if (frame == 9) { if (rotation == 0) { switch (str) { case "L" : return("R"); case "R" : return("X"); case "T" : return("X"); case "B" : return("X"); if (rotation == 90) { switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("X"); if (rotation == 180) { switch (str) { case "L" : return("X"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } if (rotation == 180) { switch (str) { case "L" : return("X"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } if (rotation == 90) { switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("X"); if (rotation == 180) { switch (str) { case "L" : return("X"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } if (rotation == 180) { switch (str) { case "L" : return("X"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } return("X"); } if (frame == 10) { if (rotation == 0) { switch (str) { case "L" : return("R"); case "R" : return("X"); case "T" : return("X"); case "B" : return("X"); if (rotation == 90) { switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("X"); if (rotation == 180) { switch (str) { case "L" : return("X"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } if (rotation == 180) { switch (str) { case "L" : return("X"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } if (rotation == 90) { switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("B"); case "B" : return("X"); if (rotation == 180) { switch (str) { case "L" : return("X"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } if (rotation == 180) { switch (str) { case "L" : return("X"); case "R" : return("L"); case "T" : return("X"); case "B" : return("X"); switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } } } switch (str) { case "L" : return("X"); case "R" : return("X"); case "T" : return("X"); case "B" : return("T"); } return("X"); } } function rotatable(frame) { switch (frame) { case 2 : case 3 : case 4 : case 7 : case 11 : case 12 : case 13 : case 14 : return(true); case 5 : case 6 : case 8 : case 9 : case 10 : return(false); } return(false); } makeVisible(false);
Instance of Symbol 309 MovieClip "scores" in Frame 49
onClipEvent (enterFrame) { this.level.text = _global.level; this.lives.text = _global.lives; this.fuel.text = _global.fuel; this.totalscore.text = _global.score; this.roundscore.text = _global.roundscore; }
Frame 50
function showMenu() { makeVisible(false); removeMovieClip(this.train1); removeMovieClip(this.train2); removeMovieClip(this.train3); removeMovieClip(this.train); var _local4 = 1; while (_local4 <= _global.carriages) { removeMovieClip(this["carriage" + _local4]); removeMovieClip(this["carriage1-" + _local4]); removeMovieClip(this["carriage2-" + _local4]); removeMovieClip(this["carriage3-" + _local4]); _local4++; } if (!_global.lost) { destroy_game(); var _local7 = _global.oldcarriages; var _local9 = _global.oldspeed; var _local8 = _global.roundscore * _global.multiplier; _global.score = _global.score + (_global.roundscore * _global.multiplier); _global.roundscore = 0; _global.multiplier = 1; _global.fuel = 100; _global.level++; if ((_root.Stattooz.pGameType == 1) && (_global.level > 6)) { gotoAndPlay ("gameover"); } switch (_global.level) { case 1 : _global.speed = 3; _global.carriages = 3; _global.gridX = 3; _global.gridY = 3; break; case 2 : _global.speed = 3; _global.carriages = 4; _global.gridX = 4; _global.gridY = 4; break; case 3 : _global.speed = 3; _global.carriages = 4; _global.gridX = 5; _global.gridY = 5; break; case 4 : _global.speed = 3; _global.carriages = 4; _global.gridX = 6; _global.gridY = 6; break; case 5 : _global.speed = 6; _global.carriages = 4; _global.gridX = 6; _global.gridY = 6; break; case 6 : _global.speed = 4; _global.carriages = 5; _global.gridX = 7; _global.gridY = 7; break; case 7 : _global.speed = 7; _global.carriages = 5; _global.gridX = 7; _global.gridY = 7; break; case 8 : _global.speed = 5; _global.carriages = 6; _global.gridX = 8; _global.gridY = 8; break; case 9 : _global.speed = 7; _global.carriages = 6; _global.gridX = 8; _global.gridY = 8; break; case 10 : _global.speed = 5; _global.carriages = 5; _global.gridX = 9; _global.gridY = 9; break; case 11 : _global.speed = 5; _global.carriages = 6; _global.gridX = 9; _global.gridY = 9; break; case 12 : _global.speed = 6; _global.carriages = 6; _global.gridX = 9; _global.gridY = 9; break; default : _global.speed = Math.round(_global.level / 2); _global.carriages = Math.round((_global.level + 1) / 2); _global.gridX = 10; _global.gridY = 10; } _global.needed = new Array(); _global.maxim = new Array(); _local4 = 1; while (_local4 < 1000) { _global.maxim[_local4] = 1000000000 /* 0x3B9ACA00 */; _local4++; } if (_global.level < 4) { _global.needed[1] = 600; _global.needed[2] = 300; _global.needed[3] = 300; _global.needed[4] = 150; _global.needed[5] = 50; _global.needed[6] = 20; _global.needed[7] = 10; _global.needed[8] = 2; _global.needed[9] = 2; _global.needed[10] = 40; _global.needed[11] = 0; _global.needed[12] = 0; _global.needed[13] = 2; } else if (_global.level <= 8) { _global.needed[1] = 600; _global.needed[2] = 300; _global.needed[3] = 800; _global.needed[4] = 150; _global.needed[5] = 50; _global.needed[6] = 30; _global.needed[7] = 10; _global.needed[8] = 10; _global.needed[9] = 10; _global.needed[10] = 20; _global.needed[11] = 0; _global.needed[12] = 0; _global.needed[13] = 5; } else { _global.needed[1] = 600; _global.needed[2] = 300; _global.needed[3] = 800; _global.needed[4] = 150; _global.needed[5] = 50; _global.needed[6] = 20; _global.needed[7] = 50; _global.needed[8] = 30; _global.needed[9] = 40; _global.needed[10] = 0; _global.needed[11] = 10; _global.needed[12] = 50; _global.needed[13] = 30; } if (_global.level == 1) { this.themenu.white.title1.text = "Instructions"; this.themenu.white.box1.text = "Rotate the tiles to guide the train to its destination."; this.themenu.white.title2.text = "First Level"; this.themenu.white.box2.text = ("Level " + _global.level) + newline; this.themenu.white.box2.text = this.themenu.white.box2.text + (("Carriages: " + _global.carriages) + newline); this.themenu.white.box2.text = this.themenu.white.box2.text + (("Speed: " + (_global.speed * 10)) + " mph\n"); } else { this.themenu.white.title1.text = "Last Level"; this.themenu.white.box1.text = ("Level: " + (_global.level - 1)) + newline; this.themenu.white.box1.text = this.themenu.white.box1.text + (("Level Score: " + _local8) + newline); this.themenu.white.box1.text = this.themenu.white.box1.text + (("Total Score: " + _global.score) + newline); this.themenu.white.title2.text = "Next Level"; this.themenu.white.box2.text = ("Level: " + _global.level) + newline; if (_global.carriages == _global.oldcarriages) { this.themenu.white.box2.text = this.themenu.white.box2.text + (("Carriages: " + _global.carriages) + newline); } else { this.themenu.white.box2.text = this.themenu.white.box2.text + ((((("Carriages: " + _global.carriages) + " (") + (((_global.carriages - _global.oldcarriages) > 0) ? "+" : "")) + (_global.carriages - _local7)) + ")\n"); } if (_global.speed == _global.oldspeed) { this.themenu.white.box2.text = this.themenu.white.box2.text + (("Speed: " + (_global.speed * 10)) + " mph\n"); } else { this.themenu.white.box2.text = this.themenu.white.box2.text + ((((("Speed: " + (_global.speed * 10)) + " mph (") + (((_global.speed - _global.oldspeed) > 0) ? "+" : "")) + ((_global.speed - _global.oldspeed) * 10)) + ")"); } } this.themenu.gotoAndPlay("open"); } else { var _local5 = 0; while (_local5 < _global.gridY) { _local4 = 0; while (_local4 < _global.gridX) { if (rotatable(this[("tile" + _local4) + _local5]._currentframe)) { this[("tile" + _local4) + _local5].onPress = function () { this._rotation = this._rotation + 90; sound = new Sound(this); sound.attachSound("lever"); sound.setVolume(10); sound.start(0, 1); }; } this[("tile" + _local4) + _local5]._visible = false; _local4++; } _local5++; } var _local6 = _global.fuel; _global.roundscore = 0; _global.multiplier = 1; _global.lives--; if (_global.lives == 0) { gotoAndPlay ("gameover"); } else { _global.fuel = 100; } _global.speed = _global.oldspeed; this.themenu.white.title1.text = "Instructions"; if (_local6 == 0) { this.themenu.white.box1.text = "Bad luck! You ran out of fuel."; } else { this.themenu.white.box1.text = "Bad luck! You derailed the train."; } this.themenu.white.title2.text = "Current Level"; this.themenu.white.box2.text = ("Level " + _global.level) + newline; this.themenu.white.box2.text = this.themenu.white.box2.text + (("Carriages: " + _global.carriages) + newline); this.themenu.white.box2.text = this.themenu.white.box2.text + (("Speed: " + (_global.speed * 10)) + " mph\n"); this.themenu.gotoAndPlay("open"); } var _local5 = 0; while (_local5 < _global.gridY) { _local4 = 0; while (_local4 < _global.gridX) { this[("tile" + _local4) + _local5].used = false; this[("tile" + _local4) + _local5].pipe.gotoAndStop(1); this[("tile" + _local4) + _local5].ontop = false; _local4++; } _local5++; } _global.pauze = false; _global.oldspeed = _global.speed; _global.oldcarriages = _global.carriages; } function prepare_train() { if (_global.lives > 0) { this.attachMovie("train", "train3", this.getNextHighestDepth(), {_x:Stage.width - 100, _y:(this.start._y - this.start._height) + 8}); this.train3._xscale = this.train3._xscale * -1; var _local3 = 1; while (_local3 <= _global.carriages) { this.attachMovie("carriage", "carriage3-" + _local3, this.getNextHighestDepth(), {_x:(Stage.width - 130) + ((_local3 + 1) * 33), _y:(this.start._y - this.start._height) + 8}); this["carriage3-" + _local3]._xscale = this["carriage3-" + _local3]._xscale * -1; _local3++; } } if (_global.lives > 1) { this.attachMovie("train", "train2", this.getNextHighestDepth(), {_x:Stage.width - 100, _y:this.second._y + 6}); this.train2._xscale = this.train2._xscale * -1; var _local3 = 1; while (_local3 <= _global.carriages) { this.attachMovie("carriage", "carriage2-" + _local3, this.getNextHighestDepth(), {_x:(Stage.width - 130) + ((_local3 + 1) * 33), _y:this.second._y + 6}); this["carriage2-" + _local3]._xscale = this["carriage2-" + _local3]._xscale * -1; _local3++; } } if (_global.lives > 2) { this.attachMovie("train", "train1", this.getNextHighestDepth(), {_x:Stage.width - 100, _y:this.third._y + 6}); this.train1._xscale = this.train1._xscale * -1; var _local3 = 1; while (_local3 <= _global.carriages) { this.attachMovie("carriage", "carriage1-" + _local3, this.getNextHighestDepth(), {_x:(Stage.width - 130) + ((_local3 + 1) * 33), _y:this.third._y + 6}); this["carriage1-" + _local3]._xscale = this["carriage1-" + _local3]._xscale * -1; _local3++; } } _global.trainX = new Array(); _global.trainY = new Array(); _global.trainDir = new Array(); var _local3 = 0; while (_local3 <= _global.carriages) { _global.trainX[_local3] = 0; _global.trainY[_local3] = -1; _global.trainDir[_local3] = "B"; _local3++; } if (_global.lives == 3) { this.train = this.train1; _local3 = 1; while (_local3 <= _global.carriages) { this["carriage" + _local3] = this["carriage1-" + _local3]; this["carriage" + _local3]._xscale = this["carriage" + _local3]._xscale * -1; this["carriage" + _local3].nr = _local3; _local3++; } } if (_global.lives == 2) { this.train = this.train2; _local3 = 1; while (_local3 <= _global.carriages) { this["carriage" + _local3] = this["carriage2-" + _local3]; this["carriage" + _local3]._xscale = this["carriage" + _local3]._xscale * -1; this["carriage" + _local3].nr = _local3; _local3++; } } if (_global.lives == 1) { this.train = this.train3; _local3 = 1; while (_local3 <= _global.carriages) { this["carriage" + _local3] = this["carriage3-" + _local3]; this["carriage" + _local3]._xscale = this["carriage" + _local3]._xscale * -1; this["carriage" + _local3].nr = _local3; _local3++; } } if (_global.lives == 0) { } this.train._xscale = this.train._xscale * -1; this.train.nr = 0; _global.mypath = new Array(); _local3 = 0; while (_local3 <= _global.carriages) { if (_local3 == 0) { _global.mypath[_local3] = new Path(this.train._x, this.train._y); } else { _global.mypath[_local3] = new Path((this.train._x - 30) + ((_local3 + 1) * 33), this.train._y); } _local3++; } if (_global.lives == 1) { } else if (_global.lives == 2) { _local3 = 0; while (_local3 <= _global.carriages) { _global.mypath[_local3].lineTo(this.second._x, this.train._y); _global.mypath[_local3].lineTo(this.first._x, (this.start._y - this.start._height) + 8); _local3++; } } else { _local3 = 0; while (_local3 <= _global.carriages) { _global.mypath[_local3].lineTo(this.third._x, this.train._y); _global.mypath[_local3].lineTo(this.first._x, (this.start._y - this.start._height) + 8); _local3++; } } _local3 = 0; while (_local3 <= _global.carriages) { _global.mypath[_local3].lineTo(this.start._x + 23, (this.start._y - this.start._height) + 8); _global.mypath[_local3].circleCCWTo(this.start._x + 7, this.start._y, 0.25); _global.mypath[_local3].lineTo(_global.boardX, this.inlet._y); _local3++; } _global.t = new Array(); _local3 = 0; while (_local3 <= _global.carriages) { _global.t[_local3] = 0; _local3++; } this.train.onEnterFrame = function () { if (!_global.pauze) { _global.t[0] = _global.t[0] + (_global.speed / (_global.mypath[0]._length * 5)); _global.mypath[0].traverse(this, _global.t[0], true, false); if (_global.t[0] >= 1) { _global.mypath[0].traverse(this, 1, true, false); endOfTile(this.nr); } if ((_global.timeout != null) && (_global.timeout >= 1)) { _global.timeout++; if (_global.timeout > 50) { _global.timeout = 0; end_win(); } } } }; _local3 = 1; while (_local3 <= _global.carriages) { this["carriage" + _local3].onEnterFrame = function () { if (!_global.pauze) { _global.t[this.nr] = _global.t[this.nr] + (_global.speed / (_global.mypath[this.nr]._length * 5)); _global.mypath[this.nr].traverse(this, _global.t[this.nr], true, false); if (_global.t[this.nr] >= 1) { _global.mypath[this.nr].traverse(this, 1, true, false); endOfTile(this.nr); } if ((_global.timeout != null) && (_global.timeout >= 1)) { _global.timeout++; if (_global.timeout > 80) { _global.timeout = 0; end_win(); } } } }; _local3++; } } function endOfTile(nr) { var _local4; var _local5; var _local7 = _global.trainDir[nr]; switch (_global.trainDir[nr]) { case "B" : _global.trainDir[nr] = "T"; _global.trainY[nr]++; _local4 = this[("tile" + _global.trainX[nr]) + _global.trainY[nr]]._x; _local5 = this[("tile" + _global.trainX[nr]) + _global.trainY[nr]]._y - 20; break; case "T" : _global.trainDir[nr] = "B"; _global.trainY[nr]--; _local4 = this[("tile" + _global.trainX[nr]) + _global.trainY[nr]]._x; _local5 = this[("tile" + _global.trainX[nr]) + _global.trainY[nr]]._y + 20; break; case "L" : _global.trainDir[nr] = "R"; _global.trainX[nr]--; _local4 = this[("tile" + _global.trainX[nr]) + _global.trainY[nr]]._x + 20; _local5 = this[("tile" + _global.trainX[nr]) + _global.trainY[nr]]._y; break; case "R" : _global.trainDir[nr] = "L"; _global.trainX[nr]++; _local4 = this[("tile" + _global.trainX[nr]) + _global.trainY[nr]]._x - 20; _local5 = this[("tile" + _global.trainX[nr]) + _global.trainY[nr]]._y; } if (_local4 == null) { if (nr == 0) { _local4 = train._x; _local5 = train._y; } else { _local4 = this["carriage" + nr]._x; _local5 = this["carriage" + nr]._y; } } if (this[("tile" + _global.trainX[nr]) + _global.trainY[nr]] == null) { if ((_global.trainX[nr] == (_global.gridX - 1)) && (_global.trainY[nr] == _global.gridY)) { _global.t[nr] = 0; _global.mypath[nr].clear(); _global.mypath[nr].moveTo(_local4, _local5); _global.mypath[nr].lineTo(_local4, (this.outlet._y + this.outlet._height) + 10000); _global.timeout = 1; } else { end_crash(); } } else { var _local6 = from(_global.trainDir[nr], this[("tile" + _global.trainX[nr]) + _global.trainY[nr]]._currentframe, this[("tile" + _global.trainX[nr]) + _global.trainY[nr]]._rotation); if (_local6 == "X") { end_crash(); } else { if (nr == 0) { trace("in1"); if (this[("tile" + _global.trainX[nr]) + _global.trainY[nr]]._currentframe == 5) { trace("in2"); if (this[("tile" + _global.trainX[nr]) + _global.trainY[nr]].ontop) { trace("crash in CROSS"); end_crash(); } } } if (nr == 0) { if (!this[("tile" + _global.trainX[nr]) + _global.trainY[nr]].used) { if (_global.speed != _global.flush_speed) { show_score(_local4, _local5, 50, _global.level * _global.speed); } else { show_score(_local4, _local5, 50, _global.level * (_global.speed / 2)); } this[("tile" + _global.trainX[nr]) + _global.trainY[nr]].used = true; } _global.fuel--; if (_global.fuel <= 0) { end_crash(); } } check_bonus(nr, _global.trainX[nr], _global.trainY[nr]); _global.t[nr] = 0; _global.mypath[nr].clear(); _global.mypath[nr].moveTo(_local4, _local5); if (_local7 == _local6) { if (_local6 == "B") { _global.mypath[nr].lineTo(_local4, _local5 + 40); } else if (_local6 == "T") { _global.mypath[nr].lineTo(_local4, _local5 - 40); } else if (_local6 == "L") { _global.mypath[nr].lineTo(_local4 - 40, _local5); } else { _global.mypath[nr].lineTo(_local4 + 40, _local5); } } else { switch (_global.trainDir[nr]) { case "T" : if (_local6 == "L") { _global.mypath[nr].circleCWTo(_local4 - 20, _local5 + 20, 0.25); } if (_local6 == "R") { _global.mypath[nr].circleCCWTo(_local4 + 20, _local5 + 20, 0.25); } break; case "B" : if (_local6 == "L") { _global.mypath[nr].circleCCWTo(_local4 - 20, _local5 - 20, 0.25); } if (_local6 == "R") { _global.mypath[nr].circleCWTo(_local4 + 20, _local5 - 20, 0.25); } break; case "L" : if (_local6 == "T") { _global.mypath[nr].circleCCWTo(_local4 + 20, _local5 - 20, 0.25); } if (_local6 == "B") { _global.mypath[nr].circleCWTo(_local4 + 20, _local5 + 20, 0.25); } break; case "R" : if (_local6 == "T") { _global.mypath[nr].circleCWTo(_local4 - 20, _local5 - 20, 0.25); } if (_local6 != "B") { break; } _global.mypath[nr].circleCCWTo(_local4 - 20, _local5 + 20, 0.25); } } if (nr == 0) { delete this[("tile" + _global.trainX[nr]) + _global.trainY[nr]].onPress; this[("tile" + _global.trainX[nr]) + _global.trainY[nr]].ontop = true; } else if (nr == _global.carriages) { this[("tile" + _global.trainX[nr]) + _global.trainY[nr]].ontop = false; if (rotatable(this[("tile" + _global.trainX[nr]) + _global.trainY[nr]]._currentframe)) { this[("tile" + _global.trainX[nr]) + _global.trainY[nr]].onPress = function () { this._rotation = this._rotation + 90; }; } } _global.trainDir[nr] = _local6; } } } function end_crash() { trace("END CRASH"); delete train.onEnterFrame; stopSounds(); if (_global.fuel != 0) { train.inside.gotoAndStop(2); sound = new Sound(this); sound.attachSound("explosion"); sound.setVolume(40); sound.start(0, 1); } var _local3 = 1; while (_local3 <= _global.carriages) { delete this["carriage" + _local3].onEnterFrame; if (_global.fuel != 0) { this["carriage" + _local3].inside.gotoAndStop(2); } _local3++; } _global.lost = true; showMenuInFive(); } function end_win() { trace("END WIN"); stopSounds(); _global.lost = false; delete train.onEnterFrame; var _local3 = 1; while (_local3 <= _global.carriages) { delete this["carriage" + _local3].onEnterFrame; _local3++; } showMenu(); } function closeMenu() { if (!_global.lost) { init_game(); new_game(); var _local5 = 0; while (check_win()) { _local5++; if (_local5 > 10) { destroy_game(); init_game(); new_game(); _local5 = 0; randomize(); } } } else { var _local4 = 0; while (_local4 < _global.gridY) { var _local3 = 0; while (_local3 < _global.gridX) { this[("tile" + _local3) + _local4]._visible = true; _local3++; } _local4++; } randomize(); } prepare_train(); sound = new Sound(this); sound.attachSound("woohoo"); sound.setVolume(80); sound.start(0, 1); playSound(); makeVisible(true); } function init_game() { this.board._width = _global.gridX * 40; this.board._height = _global.gridY * 40; _global.boardX = (this.board._x + 20) - (this.board._width / 2); _global.boardY = (this.board._y + 20) - (this.board._height / 2); this.inlet._x = _global.boardX - 6.5; this.inlet._y = _global.boardY - 20; this.start._x = this.inlet._x; this.outlet._x = (_global.boardX + this.board._width) - 49; this.outlet._y = (_global.boardY + this.board._height) - 20; var _local4 = 0; while (_local4 < _global.gridY) { var _local3 = 0; while (_local3 < _global.gridX) { this.attachMovie("tile", ("tile" + _local3) + _local4, this.getNextHighestDepth()); this[("tile" + _local3) + _local4]._x = _global.boardX + (40 * _local3); this[("tile" + _local3) + _local4]._y = _global.boardY + (40 * _local4); _local3++; } _local4++; } } function destroy_game() { var _local4 = 0; while (_local4 < _global.gridY) { var _local3 = 0; while (_local3 < _global.gridX) { removeMovieClip(this[("tile" + _local3) + _local4]); _local3++; } _local4++; } removeMovieClip(this.train1); removeMovieClip(this.train2); removeMovieClip(this.train3); removeMovieClip(this.train); var _local3 = 1; while (_local3 <= _global.carriages) { removeMovieClip(this["carriage" + _local3]); removeMovieClip(this["carriage1-" + _local3]); removeMovieClip(this["carriage2-" + _local3]); removeMovieClip(this["carriage3-" + _local3]); _local3++; } } function new_game() { var _local4 = 0; while (_local4 < _global.gridY) { var _local3 = 0; while (_local3 < _global.gridX) { this[("tile" + _local3) + _local4].gotoAndStop(1); _local3++; } _local4++; } var _local15 = 0; _global.used = new Array(); var _local3 = 0; while (_local3 <= 10) { _global.used[_local3] = 0; _local3++; } var _local13 = null; var _local12 = 0; _local3 = 0; while (_local3 < 5) { var _local11 = createPath(); if (_local12 < _local11[0].length) { _local12 = _local11[0].length; _local13 = _local11; } _local3++; } _global.path = _local13; var _local7 = "B"; var _local10; _local3 = 0; while (_local3 < _global.path[0].length) { switch (_local7) { case "B" : _local10 = "T"; break; case "T" : _local10 = "B"; break; case "L" : _local10 = "R"; break; case "R" : _local10 = "L"; } if (_local3 == (_global.path[0].length - 1)) { _local7 = "B"; } else if (_global.path[0][_local3] == _global.path[0][_local3 + 1]) { if (_global.path[1][_local3] < _global.path[1][_local3 + 1]) { _local7 = "B"; } else { _local7 = "T"; } } else if (_global.path[0][_local3] < _global.path[0][_local3 + 1]) { _local7 = "R"; } else { _local7 = "L"; } var _local9 = this[("tile" + _global.path[0][_local3]) + _global.path[1][_local3]]; var _local8 = false; var _local5; var _local14; while (!_local8) { _local5 = randomType(); if (_global.maxim[_local5 - 1] > 0) { _local9.gotoAndStop(_local5); _local9._rotation = _local9._rotation + (90 * random(4)); if (from(_local10, _local5, _local9._rotation) == _local7) { _local8 = true; _global.maxim[_local5 - 1]--; break; } } else { _local8 = false; } } _global.used[_local5]++; _local3++; } _local4 = 0; while (_local4 < _global.gridY) { _local3 = 0; while (_local3 < _global.gridX) { if (this[("tile" + _local3) + _local4]._currentframe == 1) { var _local6 = false; while (!_local6) { var _local5 = randomType(); if (_global.maxim[_local5 - 1] > 0) { this[("tile" + _local3) + _local4].gotoAndStop(_local5); this[("tile" + _local3) + _local4]._rotation = 90 * random(4); _local6 = true; _global.maxim[_local5 - 1]--; } } } if (rotatable(this[("tile" + _local3) + _local4]._currentframe)) { this[("tile" + _local3) + _local4].onPress = function () { this._rotation = this._rotation + 90; sound = new Sound(this); sound.attachSound("lever"); sound.setVolume(10); sound.start(0, 1); }; } this[("tile" + _local3) + _local4].onRollOver = function () { this.onEnterFrame = function () { if (this.onPress != null) { this.canvas.gotoAndStop("black"); } else { this.canvas.gotoAndStop("red"); } }; }; this[("tile" + _local3) + _local4].onRollOut = function () { this.onEnterFrame = null; this.canvas.gotoAndStop("off"); }; _local3++; } _local4++; } } function randomize() { var _local4 = 0; while (_local4 < _global.gridY) { var _local3 = 0; while (_local3 < _global.gridX) { if (rotatable(this[("tile" + _local3) + _local4]._currentframe)) { this[("tile" + _local3) + _local4]._rotation = 90 * random(4); } _local3++; } _local4++; } } function do_flush() { if ((_global.speed != _global.flush_speed) && (this.train.onEnterFrame != null)) { _global.speed = _global.flush_speed; _global.pauze = false; sound = new Sound(this); sound.attachSound("FF"); sound.setVolume(30); sound.start(0, 1); stopSounds(); playSoundFast(); } } function check_win() { var _local9 = 0; var _local7 = false; var _local8 = false; var _local4 = 0; var _local3 = 0; var _local5 = "T"; while (!_local7) { var _local6 = from(_local5, this[("tile" + _local4) + _local3]._currentframe, this[("tile" + _local4) + _local3]._rotation); if (this[("tile" + _local4) + _local3] == null) { _local6 = "X"; } if (_local6 == "X") { if ((_local4 == (_global.gridX - 1)) && (_local3 == _global.gridY)) { _local7 = true; _local8 = true; _local9++; } else { _local7 = true; _local8 = false; } } switch (_local6) { case "B" : _local3++; _local5 = "T"; break; case "T" : _local3--; _local5 = "B"; break; case "L" : _local4--; _local5 = "R"; break; case "R" : _local4++; _local5 = "L"; } } _global.pathLength = _local9; return(_local8); } function randomType() { var _local3 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); var _local5; var _local2 = 0; while (_local2 <= (_local3.length - 1)) { if (_local2 == 0) { _local5 = 0; _global.needed[_local2] = 0; } else { _local5 = _local3[_local2 - 1]; } _local3[_local2] = _local5 + _global.needed[_local2]; _local2++; } var _local6 = false; while (!_local6) { trace("max " + _local3[_global.needed.length - 1]); var _local4 = 1 + random(_local3[_global.needed.length - 1]); _local2 = 1; while (_local3[_local2] < _local4) { _local2++; } _local2++; trace((_local4 + " ") + _local2); _local6 = true; } return(_local2); } function createPath() { var _local16 = false; while (!_local16) { var _local13 = 0; while (_local13 < _global.gridY) { var _local5 = 0; while (_local5 < _global.gridX) { this[("tile" + _local5) + _local13].occupied = false; _local5++; } _local13++; } var _local11 = new Array(); var _local12 = new Array(); var _local8 = 0; var _local7 = 0; _local11[0] = _local8; _local12[0] = _local7; this[("tile" + _local8) + _local7].occupied = true; var _local14 = true; var _local15 = false; while (_local14) { var _local6 = new Array(); var _local9 = new Array(); var _local5 = 0; while (_local5 < 4) { var _local4; var _local3; if (_local5 == 0) { _local4 = _local8; _local3 = _local7 - 1; } else if (_local5 == 1) { _local4 = _local8 + 1; _local3 = _local7; } else if (_local5 == 2) { _local4 = _local8; _local3 = _local7 + 1; } else { _local4 = _local8 - 1; _local3 = _local7; } if ((this[("tile" + _local4) + _local3] != null) && (!this[("tile" + _local4) + _local3].occupied)) { _local6[_local6.length] = _local4; _local9[_local9.length] = _local3; } _local5++; } if (_local6.length == 0) { _local14 = false; _local15 = false; } else { var _local10 = random(_local6.length); _local11[_local11.length] = _local6[_local10]; _local12[_local12.length] = _local9[_local10]; _local8 = _local6[_local10]; _local7 = _local9[_local10]; this[("tile" + _local6[_local10]) + _local9[_local10]].occupied = true; } if ((_local11[_local11.length - 1] == (_global.gridX - 1)) && (_local12[_local12.length - 1] == (_global.gridY - 1))) { _local14 = false; _local15 = true; } } if (_local15) { _local16 = true; return(new Array(_local11, _local12)); } } } function show_score(posX, posY, len, amount) { amount = Math.round(amount); var _local3 = random(1000000); this.attachMovie("score", "score" + _local3, this.getNextHighestDepth(), {_x:posX, _y:posY, _visible:false}); this["score" + _local3].len = len; this["score" + _local3].inside.text = amount; this["score" + _local3].onEnterFrame = function () { if (this.life == null) { this.life = 0; } this.life++; this._width++; this._height++; if (this.life == this.len) { removeMovieClip(this); } }; this["score" + _local3]._visible = true; _global.roundscore = _global.roundscore + amount; } function show_bonus(posX, posY, len, str, amount) { amount = Math.round(amount); var _local3 = random(1000000); this.attachMovie("bonus", "bonus" + _local3, this.getNextHighestDepth(), {_x:posX, _y:posY + 10, _visible:false}); this["bonus" + _local3].len = len; this["bonus" + _local3].inside.text = (str + newline) + amount; this["bonus" + _local3].onEnterFrame = function () { if (this.life == null) { this.life = 0; } this.life++; this._width = this._width + 0.5; this._height = this._height + 0.5; this._y++; if (this.life == this.len) { removeMovieClip(this); } }; this["bonus" + _local3]._visible = true; _global.roundscore = _global.roundscore + amount; } function show_multi(posX, posY, len, str, amount) { amount = Math.round(amount); var _local2 = random(1000000); this.attachMovie("multi", "multi" + _local2, this.getNextHighestDepth(), {_x:posX, _y:posY + 10, _visible:false}); this["multi" + _local2].len = len; this["multi" + _local2].inside.text = (str + newline) + amount; this["multi" + _local2].onEnterFrame = function () { if (this.life == null) { this.life = 0; } this.life++; this._width = this._width + 0.5; this._height = this._height + 0.5; this._y++; if (this.life == this.len) { removeMovieClip(this); } }; this["multi" + _local2]._visible = true; } function check_bonus(nr, posX, posY) { if (this[("tile" + posX) + posY]._currentframe == 7) { if (nr == 0) { if (this[("tile" + posX) + posY].pipe._currentframe == 1) { if (_global.speed != _global.flush_speed) { _global.pauze = true; this.timer.wait = 100; this.timer.life = 0; this.timer.posX = posX; this.timer.posY = posY; volumeDown(); this.timer.onEnterFrame = function () { this.life++; trace(this.life); if (this.life >= this.wait) { trace("GO"); this.onEnterFrame = null; _global.pauze = false; this._parent[("tile" + this.posX) + this.posY].pipe.gotoAndStop(2); this.wait = null; this.life = null; sound = new Sound(this); sound.attachSound("wissle"); sound.setVolume(50); sound.start(0, 1); volumeUp(); } }; } else { this[("tile" + posX) + posY].pipe.gotoAndStop(2); } } } } else if (this[("tile" + posX) + posY]._currentframe == 8) { if (nr != 0) { if (this[("tile" + posX) + posY].pipe._currentframe == 1) { if (_global.speed != _global.flush_speed) { _global.pauze = true; this.timer.wait = 400 / _global.speed; this.timer.life = 0; this.timer.posX = posX; this.timer.posY = posY; this.timer.nr = nr; volumeDown(); sound = new Sound(this._parent); sound.attachSound("cash"); sound.setVolume(50); sound.start(0, 1); this.timer.onEnterFrame = function () { this.life++; if (((this.life >= this.wait) || (this.life == null)) || (this.wait == null)) { this.onEnterFrame = null; _global.pauze = false; volumeUp(); if (nr == _global.carriages) { this._parent[("tile" + this.posX) + this.posY].pipe.gotoAndStop(2); sound = new Sound(this); sound.attachSound("wissle"); sound.setVolume(50); sound.start(0, 1); } this.wait = null; this.life = null; } }; } if (nr == _global.carriages) { this[("tile" + posX) + posY].pipe.gotoAndStop(2); } show_bonus(this["carriage" + nr]._x, this["carriage" + nr]._y, 30, "Passenger Pick Up Bonus!", (1000 * _global.level) / (2 * _global.carriages)); } } } else if (this[("tile" + posX) + posY]._currentframe == 9) { if (nr == 0) { if (this[("tile" + posX) + posY].pipe._currentframe == 1) { if (_global.speed != _global.flush_speed) { _global.speed = _global.speed * 1.5; this[("tile" + posX) + posY].pipe.gotoAndStop(2); } } } } else if (this[("tile" + posX) + posY]._currentframe == 10) { if (nr == 0) { if (this[("tile" + posX) + posY].pipe._currentframe == 1) { if (_global.speed != _global.flush_speed) { _global.speed = _global.speed / 1.5; this[("tile" + posX) + posY].pipe.gotoAndStop(2); } } } } else if (this[("tile" + posX) + posY]._currentframe == 11) { if (nr == 0) { if (this[("tile" + posX) + posY].pipe._currentframe == 1) { _global.roundscore = _global.roundscore + 1000; this[("tile" + posX) + posY].pipe.gotoAndStop(2); show_multi(this.train._x, this.train._y, 30, "Bonus!", 1000); sound = new Sound(this._parent); sound.attachSound("cash"); sound.setVolume(50); sound.start(0, 1); } } } else if (this[("tile" + posX) + posY]._currentframe == 12) { if (nr == 0) { if (this[("tile" + posX) + posY].pipe._currentframe == 1) { _global.roundscore = _global.roundscore + 5000; this[("tile" + posX) + posY].pipe.gotoAndStop(2); show_multi(this.train._x, this.train._y, 30, "Bonus", 5000); sound = new Sound(this._parent); sound.attachSound("cash"); sound.setVolume(50); sound.start(0, 1); } } } else if (this[("tile" + posX) + posY]._currentframe == 13) { if (nr == 0) { if (this[("tile" + posX) + posY].pipe._currentframe == 1) { _global.roundscore = _global.roundscore + 10000; this[("tile" + posX) + posY].pipe.gotoAndStop(2); show_multi(this.train._x, this.train._y, 30, "Bonus", 10000); sound = new Sound(this._parent); sound.attachSound("cash"); sound.setVolume(50); sound.start(0, 1); } } } else if (this[("tile" + posX) + posY]._currentframe == 14) { if (nr == 0) { if (this[("tile" + posX) + posY].pipe._currentframe == 1) { _global.fuel = 100; this[("tile" + posX) + posY].pipe.gotoAndStop(2); } } } } function showMenuInFive() { this.timer.wait = 100; this.timer.life = 0; this.timer.onEnterFrame = function () { this.life++; if (((this.life >= this.wait) || (this.life == null)) || (this.wait == null)) { this.onEnterFrame = null; showMenu(); } }; } function playSound() { _global.sound1 = new Sound(this.timer); _global.sound1.attachSound("slow"); _global.sound1.setVolume(20); _global.sound1.start(0, 9999); } function playSoundFast() { _global.sound2 = new Sound(this.timer); _global.sound2.attachSound("fast"); _global.sound2.setVolume(20); _global.sound2.start(0, 9999); } function stopSounds() { _global.sound1.stop(); _global.sound2.stop(); } function volumeDown() { _global.sound1.setVolume(10); } function volumeUp() { _global.sound1.setVolume(20); } Path = function () { this.init.apply(this, arguments); }; Path.prototype.init = function (start_x, start_y) { this._segments = []; this._length = 0; if (arguments.length) { this.moveTo(start_x, start_y); } else { this.moveTo(0, 0); } }; Path.prototype.curveToAccuracy = 10; Path.prototype.clear = function () { this.init(0, 0); }; Path.prototype.moveTo = function (start_x, start_y) { this._segments[this._segments.length] = {d:0, start:{_x:this._position._x, _y:this._position._y}, end:{_x:start_x, _y:start_y}, type:"M"}; this._position = {_x:start_x, _y:start_y}; return(this); }; Path.prototype.lineTo = function (end_x, end_y) { var _local3 = end_x - this._position._x; var _local2 = end_y - this._position._y; var _local4 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); this._segments[this._segments.length] = {d:_local4, start:this._position, end:{_x:end_x, _y:end_y}, type:"L"}; this._length = this._length + _local4; this._position = {_x:end_x, _y:end_y}; return(this); }; Path.prototype.circleTo = (Path.prototype.circleCWTo = function (end_x, end_y, arc, dir) { if (dir == undefined) { dir = "CW"; } if (arc == undefined) { arc = 0.5; } if (arc > 1) { arc = 1; } else if (arc <= 0) { return(this.lineTo(end_x, end_y)); } if (dir == "CCW") { arc = 1 - arc; } var _local13 = {_x:(this._position._x + end_x) / 2, _y:(this._position._y + end_y) / 2}; var _local4 = end_x - this._position._x; var _local3 = end_y - this._position._y; var _local11 = Math.sqrt((_local4 * _local4) + (_local3 * _local3)); var _local7 = _local11 / 2; var _local8 = _local7 / Math.tan(arc * Math.PI); var _local10 = _local7 / Math.sin(arc * Math.PI); var _local9 = Math.atan2(_local3, _local4) + (Math.PI/2); _local13._x = _local13._x + (Math.cos(_local9) * _local8); _local13._y = _local13._y + (Math.sin(_local9) * _local8); var _local17 = Math.atan2(this._position._y - _local13._y, this._position._x - _local13._x); var _local15 = Math.atan2(end_y - _local13._y, end_x - _local13._x); if (dir == "CW") { if (_local15 < _local17) { _local15 = _local15 + (Math.PI*2); } } else if (_local17 < _local15) { _local17 = _local17 + (Math.PI*2); } _local11 = _local10 * Math.abs(_local15 - _local17); this._segments[this._segments.length] = {d:_local11, r:_local10, a1:_local17, a2:_local15, o:_local13, dir:dir, type:"C"}; this._length = this._length + _local11; this._position = {_x:end_x, _y:end_y}; return(this); }); Path.prototype.circleCCWTo = function (end_x, end_y, arc) { return(this.circleTo.call(this, end_x, end_y, arc, "CCW")); }; Path.prototype.curveTo = function (con_x, con_y, end_x, end_y) { var _local3 = this.divideBezier(this._position._x, this._position._y, con_x, con_y, end_x, end_y); this._segments[this._segments.length] = {d:_local3.d, start:this._position, con:{_x:con_x, _y:con_y}, end:{_x:end_x, _y:end_y}, segs:_local3, type:"B"}; this._length = this._length + _local3.d; this._position = {_x:end_x, _y:end_y}; return(this); }; Path.prototype.divideBezier = function (x1, y1, x2, y2, x3, y3) { var _local2; var _local15; var _local14; var _local12; var _local11; var _local9; var _local8; var _local7; var _local6; var _local29; var _local13 = []; var _local5 = {_x:x1, _y:y1}; var _local22 = x2 - x1; var _local20 = y2 - y1; var _local21 = x3 - x2; var _local19 = y3 - y2; var _local16 = Math.atan2; var _local18 = Math.sqrt; var _local17 = 0; var _local36; var _local3; var _local10; var _local30 = _local16(_local20, _local22); var _local4 = 1; while (_local4 < this.curveToAccuracy) { _local2 = _local4 / this.curveToAccuracy; _local15 = x1 + (_local22 * _local2); _local12 = (x2 + (_local21 * _local2)) - _local15; _local14 = y1 + (_local20 * _local2); _local11 = (y2 + (_local19 * _local2)) - _local14; _local7 = _local15 + (_local12 * _local2); _local6 = _local14 + (_local11 * _local2); _local9 = _local7 - _local5._x; _local8 = _local6 - _local5._y; _local29 = _local18((_local9 * _local9) + (_local8 * _local8)); _local17 = _local17 + _local29; _local10 = _local16(_local11, _local12); _local3 = _local10 - _local30; if (_local3 > Math.PI) { _local3 = _local3 - (Math.PI*2); } else if (_local3 < -3.14159265358979) { _local3 = _local3 + (Math.PI*2); } _local13[_local13.length] = {d:_local29, start:_local5, end:{_x:_local7, _y:_local6}, a:{base:_local30, d:_local3}}; _local30 = _local10; _local5 = {_x:_local7, _y:_local6}; _local4++; } _local9 = x3 - _local5._x; _local8 = y3 - _local5._y; _local29 = _local18((_local9 * _local9) + (_local8 * _local8)); _local17 = _local17 + _local29; _local10 = _local16(_local19, _local21); _local13[_local13.length] = {d:_local29, start:_local5, end:{_x:x3, _y:y3}, a:{base:_local30, d:_local10 - _local30}}; _local13.d = _local17; return(_local13); }; Path.prototype.setInBezier = function (obj, t, segments, orient, extra) { if (t < 0) { t = 0; } else if (t > 1) { t = 1; } var _local2 = segments[0]; var _local8 = segments.d * t; var _local3 = 0; var _local7 = 0; var _local4 = segments.length + 1; var _local1 = 1; while (_local1 < _local4) { _local7 = _local1 - 1; _local2 = segments[_local7]; if ((_local1 == _local4) || ((_local3 + _local2.d) >= _local8)) { break; } _local3 = _local3 + _local2.d; _local1++; } if (!_local2.d) { t = 0; } else { t = (_local8 - _local3) / _local2.d; } var _local11 = _local2.end._x - _local2.start._x; var _local10 = _local2.end._y - _local2.start._y; obj._x = _local2.start._x + (_local11 * t); obj._y = _local2.start._y + (_local10 * t); if (extra) { obj.t = t; obj.n = _local7; obj.divs = segments.length; } if (orient) { obj._rotation = ((_local2.a.base + (_local2.a.d * t)) * 180) / Math.PI; } }; Path.prototype.reverse = function () { var _local3 = this._segments; var _local2 = _local3.length; var _local4 = new Path(_local3[_local2 - 1].end._x, _local3[_local2 - 1].end._y); while (_local2--) { if (_local3[_local2].type == "M") { _local4._segments[_local4._segments.length] = {d:0, start:{_x:_local3[_local2].end._x, _y:_local3[_local2].end._y}, end:{_x:_local3[_local2].start._x, _y:_local3[_local2].start._y}, type:"M"}; } else if (_local3[_local2].type == "L") { _local4._segments[_local4._segments.length] = {d:_local3[_local2].d, start:{_x:_local3[_local2].end._x, _y:_local3[_local2].end._y}, end:{_x:_local3[_local2].start._x, _y:_local3[_local2].start._y}, type:"L"}; } else if (_local3[_local2].type == "C") { _local4._segments[_local4._segments.length] = {d:_local3[_local2].d, r:_local3[_local2].r, a1:_local3[_local2].a2, a2:_local3[_local2].a1, o:{_x:_local3[_local2].o._x, _y:_local3[_local2].o._y}, dir:((_local3[_local2].dir == "CW") ? "CCW" : "CW"), type:"C"}; } else if (_local3[_local2].type == "B") { var _local9 = this.divideBezier(_local3[_local2].end._x, _local3[_local2].end._y, _local3[_local2].con._x, _local3[_local2].con._y, _local3[_local2].start._x, _local3[_local2].start._y); _local4._segments[_local4._segments.length] = {d:_local3[_local2].d, start:{_x:_local3[_local2].end._x, _y:_local3[_local2].end._y}, con:{_x:_local3[_local2].con._x, _y:_local3[_local2].con._y}, end:{_x:_local3[_local2].start._x, _y:_local3[_local2].start._y}, segs:_local9, type:"B"}; } } _local4._length = this._length; if (this.hasOwnProperty("curveToAccuracy")) { _local4.curveToAccuracy = this.curveToAccuracy; } return(_local4); }; Path.prototype.traverse = function (obj, t, orient, wrap) { if ((wrap == undefined) || (wrap == true)) { if ((t < 0) || (t > 1)) { t = t - Math.floor(t); } else if (t < 0) { t = 0; } else if (t > 1) { t = 1; } } var _local2 = this._segments[0]; var _local8 = this._length * t; var _local5 = 0; var _local6 = 0; var _local7 = this._segments.length + 1; var _local3 = 1; while (_local3 < _local7) { _local6 = _local3 - 1; _local2 = this._segments[_local6]; if ((_local3 == _local7) || ((_local5 + _local2.d) >= _local8)) { break; } _local5 = _local5 + _local2.d; _local3++; } while (_local2.type == "M") { _local6++; _local2 = this._segments[_local6]; } if (!_local2.d) { t = 0; } else { t = (_local8 - _local5) / _local2.d; } if (_local2.type == "L") { var _local12 = _local2.end._x - _local2.start._x; var _local11 = _local2.end._y - _local2.start._y; obj._x = _local2.start._x + (_local12 * t); obj._y = _local2.start._y + (_local11 * t); if (orient) { obj._rotation = (Math.atan2(_local11, _local12) * 180) / Math.PI; } } else if (_local2.type == "C") { var _local13 = _local2.a1; var _local14 = _local2.a2; var _local10 = _local13 + ((_local14 - _local13) * t); obj._x = _local2.o._x + (Math.cos(_local10) * _local2.r); obj._y = _local2.o._y + (Math.sin(_local10) * _local2.r); if (orient) { obj._rotation = ((_local2.dir == "CW") ? (((_local10 * 180) / Math.PI) + 90) : (((_local10 * 180) / Math.PI) - 90)); } } else if (_local2.type == "B") { this.setInBezier(obj, t, _local2.segs, orient); } return(this); }; Path.prototype.mcCircleTo = function (cen_x, cen_y, a1, a2, r, dir) { dir = ((dir == "CCW") ? -1 : 1); var _local6 = Math.cos; var _local7 = Math.sin; var _local13 = Math.abs(a2 - a1); var _local12 = Math.floor(_local13 / (Math.PI/4)) + 1; var _local5 = (dir * _local13) / (2 * _local12); var _local8 = r / _local6(_local5); var _local4 = 0; while (_local4 < _local12) { a2 = a1 + _local5; a1 = a2 + _local5; this.curveTo(cen_x + (_local6(a2) * _local8), cen_y + (_local7(a2) * _local8), cen_x + (_local6(a1) * r), cen_y + (_local7(a1) * r)); _local4++; } return(this); }; Path.prototype.draw = function (mc, n) { var _local3 = this._segments; if (n == undefined) { n = _local3.length; } var _local2 = 0; while (_local2 < n) { if (_local3[_local2].type == "M") { mc.moveTo(_local3[_local2].end._x, _local3[_local2].end._y); } else if (_local3[_local2].type == "L") { mc.lineTo(_local3[_local2].end._x, _local3[_local2].end._y); } else if (_local3[_local2].type == "C") { this.mcCircleTo.call(mc, _local3[_local2].o._x, _local3[_local2].o._y, _local3[_local2].a1, _local3[_local2].a2, _local3[_local2].r, _local3[_local2].dir); } else if (_local3[_local2].type == "B") { mc.curveTo(_local3[_local2].con._x, _local3[_local2].con._y, _local3[_local2].end._x, _local3[_local2].end._y); } _local2++; } return(this); }; Path.prototype.drawUpTo = function (mc, t, wrap) { if ((wrap == undefined) || (wrap == true)) { if ((t < 0) || (t > 1)) { t = t - Math.floor(t); } else if (t < 0) { t = 0; } else if (t > 1) { t = 1; } } var _local2 = this._segments[0]; var _local9 = this._length * t; var _local5 = 0; var _local7 = 0; var _local6 = this._segments.length + 1; var _local3 = 1; while (_local3 < _local6) { _local7 = _local3 - 1; _local2 = this._segments[_local7]; if ((_local3 == _local6) || ((_local5 + _local2.d) >= _local9)) { break; } _local5 = _local5 + _local2.d; _local3++; } if (!_local2.d) { t = 0; } else { t = (_local9 - _local5) / _local2.d; } this.draw(mc, _local7); if (_local2.type == "M") { mc.moveTo(_local2.end._x, _local2.end._y); } else if (_local2.type == "L") { mc.lineTo(_local2.start._x + ((_local2.end._x - _local2.start._x) * t), _local2.start._y + ((_local2.end._y - _local2.start._y) * t)); } else if (_local2.type == "C") { this.mcCircleTo.call(mc, _local2.o._x, _local2.o._y, _local2.a1, _local2.a1 + ((_local2.a2 - _local2.a1) * t), _local2.r, _local2.dir); } else if (_local2.type == "B") { var _local8 = {}; this.setInBezier(_local8, t, _local2.segs, false, true); var _local11 = (_local8.n / _local8.divs) + (_local8.t / _local8.divs); mc.curveTo(_local2.start._x + ((_local2.con._x - _local2.start._x) * _local11), _local2.start._y + ((_local2.con._y - _local2.start._y) * _local11), _local8._x, _local8._y); } return(this); }; _global.level = 0; _global.score = 0; _global.roundscore = 0; _global.lives = 3; _global.lost = false; _global.carriages = 3; _global.pauze = false; _global.flush_speed = 50; _global.multiplier = 1; _global.fuel = 100; showMenu();
Frame 51
stop();
Frame 58
gotoAndPlay (2);
Frame 59
_root.score = _global.score; sound = new Sound(this); sound.attachSound("song"); sound.setVolume(50); sound.start(0, 1);
Instance of Symbol 339 MovieClip in Frame 59
onClipEvent (enterFrame) { this.pointsBox.text = _global.score; if (_global.fuel == 0) { this.textBox.text = "You ran out of fuel!\nYour final score is:"; } else if ((_root.Stattooz.pGameType == 1) && (_global.level > 6)) { this.textBox.text = "You're at the end of the demo!\nYour final score is:"; } else { this.textBox.text = "You derailed the train!\nYour final score is:"; } }
Frame 66
stop(); stop();
Symbol 13 MovieClip [derailed] Frame 35
stop(); removeMovieClip(this);
Symbol 20 MovieClip Frame 1
this.gotoAndStop(random(9) + 1);
Symbol 23 MovieClip Frame 1
stop();
Symbol 23 MovieClip Frame 2
stop();
Symbol 23 MovieClip Frame 3
stop();
Symbol 26 MovieClip Frame 1
stop();
Symbol 32 MovieClip Frame 1
this.gotoAndStop(random(8) + 1);
Symbol 33 MovieClip Frame 1
stop();
Symbol 36 MovieClip Frame 1
stop();
Symbol 42 MovieClip Frame 1
this.gotoAndStop(random(9) + 1);
Instance of Symbol 42 MovieClip in Symbol 44 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(250000); }
Symbol 51 MovieClip Frame 1
stop();
Symbol 51 MovieClip Frame 9
stop();
Symbol 59 MovieClip Frame 60
stop();
Symbol 60 MovieClip Frame 1
stop();
Symbol 60 MovieClip Frame 2
stop(); gate.gotoAndPlay(2);
Symbol 62 MovieClip Frame 1
stop();
Symbol 62 MovieClip Frame 2
stop();
Symbol 66 MovieClip Frame 1
stop();
Symbol 66 MovieClip Frame 2
stop();
Symbol 69 MovieClip Frame 1
stop();
Symbol 69 MovieClip Frame 2
stop();
Symbol 74 MovieClip Frame 1
stop();
Instance of Symbol 73 MovieClip in Symbol 74 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = -1 * this._parent._parent._rotation; }
Symbol 74 MovieClip Frame 2
stop();
Symbol 78 MovieClip Frame 1
stop();
Instance of Symbol 77 MovieClip in Symbol 78 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = -1 * this._parent._parent._rotation; }
Symbol 78 MovieClip Frame 2
stop();
Symbol 82 MovieClip Frame 1
stop();
Instance of Symbol 81 MovieClip in Symbol 82 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = -1 * this._parent._parent._rotation; }
Symbol 82 MovieClip Frame 2
stop();
Symbol 86 MovieClip Frame 1
stop();
Instance of Symbol 85 MovieClip in Symbol 86 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = -1 * this._parent._parent._rotation; }
Symbol 86 MovieClip Frame 2
stop();
Symbol 87 MovieClip [tile] Frame 1
stop();
Symbol 87 MovieClip [tile] Frame 2
stop();
Symbol 87 MovieClip [tile] Frame 3
stop();
Symbol 87 MovieClip [tile] Frame 4
stop();
Symbol 87 MovieClip [tile] Frame 5
stop();
Symbol 87 MovieClip [tile] Frame 6
stop();
Symbol 87 MovieClip [tile] Frame 7
stop();
Symbol 87 MovieClip [tile] Frame 8
stop();
Symbol 87 MovieClip [tile] Frame 9
stop();
Symbol 87 MovieClip [tile] Frame 10
stop();
Symbol 87 MovieClip [tile] Frame 11
stop();
Symbol 87 MovieClip [tile] Frame 12
stop();
Symbol 87 MovieClip [tile] Frame 13
stop();
Symbol 87 MovieClip [tile] Frame 14
stop();
Symbol 97 MovieClip Frame 56
stop();
Symbol 135 MovieClip Frame 1
this.gotoAndStop(random(4) + 1);
Symbol 142 MovieClip Frame 1
stop();
Symbol 142 MovieClip Frame 2
this.gotoAndStop(random(7) + 2);
Symbol 146 MovieClip Frame 1
stop();
Symbol 146 MovieClip Frame 2
stop(); var nr = random(1000000); _root.attachMovie("derailed", "derailed" + nr, _root.getNextHighestDepth(), {_x:320, _y:240});
Symbol 161 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 2
function loadFinished() { clearInterval(myStartInterval); this.preloader.myBarAnim.gotoAndStop(100); this.preloader.percentage.text = "100%"; _parent.play(); } var myMinLength = 10000; var myStartTime = getTimer(); var myStartInterval; this.onEnterFrame = function () { var _local8 = _root.getBytesTotal(); var _local5 = _root.getBytesLoaded(); var _local7 = (_local5 / _local8) * 100; var _local4 = getTimer() - myStartTime; var _local6 = (_local4 / myMinLength) * 100; var _local3 = Math.min(_local6, _local7); if (_local3 < 98) { this.preloader.bar.gotoAndStop(Math.ceil(_local3)); this.preloader.percentage.text = Math.ceil(_local3) + "%"; this.preloader.myBarAnim.gotoAndStop(Math.round(_local3)); iLastBytes = _local3; } else if (_root.Branditz.pAdDone) { myStartInterval = setInterval(this, "loadFinished", 2000); this.onEnterFrame = undefined; } else if (_local4 > 30000) { _root.Branditz.pAdDone = true; } }; stop();
Symbol 169 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 2
stop();
Symbol 174 MovieClip Frame 1
this.onRollOver = function () { gotoAndStop (2); }; this.onRollOut = function () { gotoAndStop (1); }; this.onRelease = function () { _root.doAffiliates(); }; stop();
Symbol 174 MovieClip Frame 2
stop();
Symbol 182 MovieClip [Preloader] Frame 1
_root.Branditz.activateElement("intro", this);
Symbol 182 MovieClip [Preloader] Frame 2
function getPromoPaths(thisPromo) { var _local5 = _root.Branditz.pDomain + "/branditz/promo/"; if (_root.Stattooz.pGameType == 1) { _local5 = "http://skins.branditz.com/promo/"; } var _local3 = new LoadVars(); var _local4 = new LoadVars(); _local4.pController = this; _local4.pHolder = thisPromo; _local4.onLoad = function (success) { _root.myFeedback.text = _root.myFeedback.text + ((" SUCCESS = " + success) + newline); if (success) { trace("my promo file location internal = " + this.promourl); this.pController.attachPromotion(this.promourl, this.pHolder); } else { trace("my error finding promo file location internal"); _root.Branditz.pAdDone = true; pController.gotoAndStop("show"); } }; _local3.version = _root.Stattooz.pVersion; _local3.url = _root._url; _local3.gamename = _root.Stattooz.pGameName; _local3.gametype = _root.Stattooz.pGameType; _local3.sendAndLoad(_local5, _local4, "POST"); } function attachPromotion(thisFile, thisHolder) { var _local3 = new Object(); _local3.X = thisHolder._x; _local3.Y = thisHolder._y; _local3.pController = this; _local3.onLoadInit = function (target_mc) { target_mc.myX = this.X; target_mc.myY = this.Y; target_mc.gotoAndStop("show"); }; _local3.onLoadError = function (target_mc, errorCode, httpStatus) { trace(">> loadListener.onLoadError()"); trace(">> =========================="); trace(">> errorCode: " + errorCode); trace(">> httpStatus: " + httpStatus); _root.Branditz.pAdDone = true; this.pController.gotoAndStop("show"); }; var _local4 = new MovieClipLoader(); _local4.addListener(_local3); _local4.loadClip(thisFile, thisHolder); } _root.Branditz.pSkipIntro = true; _root.Branditz.pLinkWindow = (_root.Branditz.pHosted ? "_self" : "_blank"); myCanvas._alpha = 100; myCanvas._width = Stage.width; myCanvas._height = Stage.height; _root.Affiliateid = _level0.affiliateId; ((((_root.Affiliateid == undefined) || (_root.Affiliateid == null)) || (_root.Affiliateid == "")) ? ((_root.Affiliateid = "9ffc8f4")) : null); _root.AffiliateProgram = _level0.aProgram; ((((_root.AffiliateProgram == undefined) || (_root.AffiliateProgram == null)) || (_root.AffiliateProgram == "")) ? ((_root.AffiliateProgram = "fizzy")) : null); _root.MoreGamesLink = _level0.aLink; ((((_root.MoreGamesLink == undefined) || (_root.MoreGamesLink == null)) || (_root.MoreGamesLink == "")) ? ((_root.MoreGamesLink = "http://www.fizzy.com?a_aid=" + _root.Affiliateid)) : (_root.MoreGamesLink)); _root.BuyGameLink = (_root.Branditz.pHosted ? ((_root.Branditz.pDomain + "games/") + _root.Branditz.pGameName) : ("http://www.fizzy.com/games/" + _root.Branditz.pGameName)); _root.doMoreGames = function () { if (!_root.MoreGamesClicked) { _root.MoreGamesClicked = true; _root.Stattooz.reportEvent("moregames"); } _root.getURL(_root.MoreGamesLink, _root.Branditz.pLinkWindow); }; _root.doBuyGame = function () { _root.Stattooz.reportEvent("moregames"); _root.getURL(_root.BuyGameLink, _root.Branditz.pLinkWindow); }; _root.doAffiliates = function () { _root.Stattooz.reportEvent("moregames"); var _local2 = "http://www.fizzy.com/affiliates?a_aid=" + _root.Affiliateid; _root.getURL(_local2, _root.Branditz.pLinkWindow); }; stop();
Instance of Symbol 166 MovieClip in Symbol 182 MovieClip [Preloader] Frame 2
on (release) { _root.doMoreGames(); }
Instance of Symbol 171 MovieClip "myPromotionHolder" in Symbol 182 MovieClip [Preloader] Frame 2
on (rollOver) { _parent.myPromotionTile.gotoAndStop(2); } on (rollOut) { _parent.myPromotionTile.gotoAndStop(1); } on (release) { _root.doMoreGames(); }
Instance of Symbol 174 MovieClip in Symbol 182 MovieClip [Preloader] Frame 2
onClipEvent (load) { if (_root.AffiliateProgram != "fizzy") { this._visible = false; } }
Symbol 182 MovieClip [Preloader] Frame 27
stop(); _root.checkPirate();
Symbol 366 MovieClip [__Packages.branditz] Frame 0
class branditz { var pPreLoadCount, pVersion, pGameName, pGameType, pGameWidth, pGameHeight, pStartFunction, pLoadedList, pLoaded, pLoadWhenCached, pCacheKiller, pBreak, pBreakID, pDomain, pRequestAddress, pElements, pPreLoadingHolder, pPreloadComments, pSkinPath; function branditz (thisGameName, thisGameType, thisGameWidth, thisGameHeight, thisStartFunction) { function itemHandler1(obj, item) { getURL (("http://www.fizzy.com/games/" + _root.Stattooz.pGameName) + "/play"); } trace("INSTANCE CREATED - BRANDITZ"); _root.mySandbox.text = "Sandbox = " + System.security.sandboxType; pPreLoadCount = 0; pVersion = 2; pGameName = thisGameName; pGameType = thisGameType; pGameWidth = thisGameWidth; pGameHeight = thisGameHeight; pStartFunction = thisStartFunction; System.security.allowDomain("*"); pLoadedList = []; pLoaded = false; pLoadWhenCached = false; pCacheKiller = ""; pBreak = false; pBreakID = setInterval(this, "serverTimer", 20000); pDomain = getDomain(_root._url); createLoadComments(); if (Number(thisGameType) == 1) { pRequestAddress = "http://skins.branditz.com"; } else if (pDomain != "default") { pRequestAddress = pDomain + "branditz/"; } else { pRequestAddress = "http://skins.branditz.com"; } if (_root._url.slice(0, 4) != "file") { pCacheKiller = "?cache=" + Math.random(); } var _local3 = new ContextMenu(); _local3.hideBuiltInItems(); if (Number(thisGameType) == 1) { var _local4 = new ContextMenuItem("Play the full version of this game!", itemHandler1); _local3.customItems.push(_local4); } _root.menu = _local3; getRemotePaths(); } function getRemotePaths() { trace("GET REMOTE PATHS"); var _local3 = new LoadVars(); var _local5 = new LoadVars(); _local5.pController = this; var _local6 = pRequestAddress; _root.myFeedback.text = _root.myFeedback.text + (("OPENING: " + pRequestAddress) + newline); _local5.onLoad = function (success) { _root.myFeedback.text = _root.myFeedback.text + ((" SUCCESS = " + success) + newline); if (success) { trace("RETURN PROPS: "); for (var _local3 in this) { trace((("REURN PROPERTY " + _local3) + " = ") + this[_local3]); } this.pController.pSkinPath = this.skinurl; this.pController.pElements = this.elements.split(","); this.pController.pHosted = Boolean(Number(this.hosted)); this.pController.pBuy = Boolean(Number(this.buy)); _root.myFeedback.text = _root.myFeedback.text + ((" LOADED " + this) + newline); this.pController.pStartFunction(this.pController.pSkinPath, this.pController.pDomain); if (((this.pController.pSkinPath == undefined) || (this.pController.pSkinPath == "noskin")) || (this.pController.pElements.length < 1)) { _root.skin_loading_text.removeTextField(); _root.gotoAndStop("preloader"); } else { this.pController.preloadElements(); } } else { _root.myFeedback.text = _root.myFeedback.text + " ERROR - \r"; this.pController.pStartFunction(this.pController.pSkinPath, this.pController.pDomain); _root.pStattooz.reportEvent("patherror"); _root.skin_loading_text.removeTextField(); _root.gotoAndStop("preloader"); } }; trace("REQUEST LOCATION = " + pRequestAddress); _local3.version = pVersion; _local3.url = _root._url; _local3.gamename = pGameName; _local3.gametype = pGameType; trace("PROPS SENT :"); for (var _local4 in _local3) { trace((("DATA TO SEND " + _local4) + " = ") + _local3[_local4]); } _local3.sendAndLoad(_local6, _local5, "POST"); } function preloadElements() { if ((pElements.length > 0) && (!pBreak)) { var _local3 = (pPreLoadingHolder = _root.createEmptyMovieClip("myBrandingLoader", _root.getNextHighestDepth())); _local3._xscale = 1; _local3._yscale = 1; _local3._x = -1000; _local3._y = -1000; _local3._alpha = 0; preloadNext(pPreLoadingHolder); } else { trace((("I AM NOT PRELOADING! - Elements = " + pElements.length) + ". pBreak = ") + pBreak); _root.skin_loading_text.removeTextField(); _root.gotoAndStop("preloader"); } } function preloadElement(thisElement, thisContainer) { trace("LOAD ELEMENT - " + thisElement); _root.skin_loading_text.text = pPreloadComments[pPreLoadCount]; var _local5 = thisContainer.createEmptyMovieClip(thisElement + "Holder", thisContainer.getNextHighestDepth()); var _local3 = new Object(); _local3.myController = this; _local3.myElement = thisElement; _local3.myContainer = thisContainer; _local3.onLoadProgress = function (target, bytesLoaded, bytesTotal) { _root.myLoadingText.text = "LOADING:" + thisElement; }; _local3.onLoadInit = function (thisClip) { trace("BRANDING ELEMENT PRELOADED: " + thisClip); this.myController.addToLoaded(this.myElement); this.myController.preloadNext(this.myContainer); }; _local3.onLoadError = function (thisClip) { trace("PRELOAD ERROR - " + this.myElement); this.myController.preloadNext(this.myContainer); }; var _local4 = new MovieClipLoader(); _local4.addListener(_local3); var _local6 = (pSkinPath + thisElement) + ".swf"; _local4.loadClip(_local6, _local5); pPreLoadCount++; } function preloadNext(thisContainer) { if ((pElements.length > 0) && (!pBreak)) { var _local3 = pElements.splice(0, 1)[0]; preloadElement(_local3, pPreLoadingHolder); } else { _root.skin_loading_text.removeTextField(); pPreLoadingHolder.removeMovieClip(); pLoaded = true; _root.gotoAndStop("preloader"); } } function reportHttpStatus(thisStatusNumber) { var _local1; if (thisStatusNumber < 100) { _local1 = "flashError"; } else if (thisStatusNumber < 200) { _local1 = "informational"; } else if (thisStatusNumber < 300) { _local1 = "successful"; } else if (thisStatusNumber < 400) { _local1 = "redirection"; } else if (thisStatusNumber < 500) { _local1 = "clientError"; } else if (thisStatusNumber < 600) { _local1 = "serverError"; } else if (thisStatusNumber == undefined) { _local1 = "File Not found"; } return(_local1); } function addToLoaded(thisElement) { pLoadedList.push(thisElement); } function serverTimer() { trace("TIMER FINISHED"); if (!pLoaded) { trace("NOT LOADED"); pBreak = true; } clearInterval(pBreak); } function createLoadComments() { var _local5 = 25; var _local4 = _root.createTextField("skin_loading_text", _root.getNextHighestDepth(), 0, (pGameHeight / 2) - (_local5 / 2), pGameWidth, _local5); _local4.selectable = false; var _local3 = new TextFormat(); _local3.font = "Arial"; _local3.size = 18; _local3.color = 16737843 /* 0xFF6633 */; _local3.align = "center"; _local4.setNewTextFormat(_local3); _local4.text = "preparing fizzy game..."; pPreloadComments = new Array(); pPreloadComments.push("Harnessing the gas"); pPreloadComments.push("Inflating the bubbles"); pPreloadComments.push("Adding the juice"); pPreloadComments.push("Starting the mixer"); pPreloadComments.push("Shaking, not stirring"); pPreloadComments.push("Getting ready to serve..."); } function activateElement(thisElement, thisHolder, thisForce) { if (isInArray(thisElement, pLoadedList) || (thisForce)) { var _local3 = new Object(); _local3.myController = this; _local3.myElement = thisElement; _local3.X = thisHolder._x; _local3.Y = thisHolder._y; _local3.onLoadInit = function (thisClip) { _root.myFeedback.text = "Load success - " + this.myElement; thisClip.myX = this.X; thisClip.myY = this.Y; thisClip.gotoAndStop("show"); }; var _local5 = new MovieClipLoader(); _local5.addListener(_local3); trace((((thisElement + " PATH = ") + pSkinPath) + thisElement) + ".swf"); _local5.loadClip(((pSkinPath + thisElement) + ".swf") + pCacheKiller, thisHolder); } } function isInArray(thisItem, thisArray) { var _local2 = false; for (var _local3 in thisArray) { if (thisArray[_local3] == thisItem) { _local2 = true; break; } } return(_local2); } function getDomain(thisUrl) { var _local2; var _local3 = thisUrl.split(":")[0]; switch (_local3) { case "http" : case "https" : var _local1 = thisUrl.split("/"); _local2 = ((((_local1[0] + "/") + _local1[1]) + "/") + _local1[2]) + "/"; break; default : _local2 = "default"; } return(_local2); } }
Symbol 367 MovieClip [__Packages.expressinstall] Frame 0
class expressinstall { var needsUpdate, updater, hold; function expressinstall () { needsUpdate = ((_root.MMplayerType == undefined) ? false : true); } function init() { if (needsUpdate) { loadUpdater(); return(true); } return(false); } function loadUpdater() { System.security.allowDomain("fpdownload.macromedia.com"); updater = _root.createEmptyMovieClip("expressInstallHolder", 10000000); var _self = this; updater.installStatus = _self.onInstallStatus; hold = updater.createEmptyMovieClip("hold", 1); updater.onEnterFrame = function () { if (typeof(this.hold.startUpdate) == "function") { _self.initUpdater(); this.onEnterFrame = null; } }; var _local3 = Math.random(); hold.loadMovie("http://fpdownload.macromedia.com/pub/flashplayer/update/current/swf/autoUpdater.swf?" + _local3); } function initUpdater() { hold.redirectURL = _root.MMredirectURL; hold.MMplayerType = _root.MMplayerType; hold.MMdoctitle = _root.MMdoctitle; hold.startUpdate(); } function onInstallStatus(msg) { if (msg == "Download.Complete") { } else if (msg == "Download.Cancelled") { getURL ("javascript:alert('This content requires a more recent version of the Macromedia Flash Player.')"); } else if (msg == "Download.Failed") { getURL ("javascript:alert('There was an error downloading the Flash Player update. Please try again later, or visit macromedia.com to download the latest version of the Flash plugin.')"); } } }
Symbol 368 MovieClip [__Packages.stattooz] Frame 0
class stattooz { var pGameName, pDeveloper, pGenre, pGameType, pGameSkin, pThreshold, pDomain, pAllowedDomains, pPlayer, pGameUrl, pStatsPath; function stattooz (thisGameName, thisDeveloper, thisGenre, thisGameType, thisGameSkin, thisPlayer, thisThreshold, thisDomain) { trace("INSTANCE CREATED - STATTOOZ"); pGameName = thisGameName; pDeveloper = thisDeveloper; pGenre = thisGenre; pGameType = thisGameType; pGameSkin = thisGameSkin; pThreshold = thisThreshold; pDomain = thisDomain; pAllowedDomains = getAllowedDomains(); if (pGameSkin == undefined) { pGameSkin = "noskin"; } pPlayer = thisPlayer; if ((thisPlayer != "activate") && (thisPlayer != "nopirate")) { pPlayer = System.capabilities.playerType; } pGameUrl = _root._url; pStatsPath = "http://log.stattooz.com"; } function getAllowedDomains() { var _local1 = new Array(); _local1.push("http://developer.fizzy.jonathan.3rdsense.local/"); _local1.push("http://developer.fizzy.steve.3rdsense.local/"); _local1.push("http://developer.fizzy.3rdsense.local/"); _local1.push("http://developer.fizzy.deej.3rdsense.local/"); _local1.push("http://developers.fizzy.com/"); _local1.push("http://www.fizzy.com/"); _local1.push("http://www.3rdsense.com/"); _local1.push("http://admin.3rdsense.com/"); _local1.push("http://fizzy.deej.3rdsense.local/"); _local1.push("http://fizzy.steve.3rdsense.local/"); _local1.push("http://fizzy.jonathan.3rdsense.local/"); _local1.push("http://fizzy.3rdsense.local/"); _local1.push("http://fizzy.gamedev.3rdsense.local/"); _local1.push("http://localhost/"); return(_local1); } function isDomainAllowed() { trace("MY DOMAIN = " + _url); var _local3 = false; for (var _local4 in pAllowedDomains) { var _local2 = pAllowedDomains[_local4]; if (_url.indexOf(_local2, 0) == 0) { _local3 = true; } } trace("DOMAIN ALLOWED = " + _local3); return(_local3); } function reportEvent(thisEventName) { if (pPlayer != "External") { var _local2 = getEventId(thisEventName); sendStat(_local2); } } function sendStat(thisEventID) { var _local3 = new LoadVars(); var _local4 = new LoadVars(); _local4.pEvent = thisEventID; _local4.pController = this; _local4.onLoad = function (success) { var _local3; if (success) { if (this.done == "true") { _local3 = (("SUCCESS - Stat Reporting - Event: " + this.pEvent) + " Done = ") + this.done; } else { _local3 = (("ERROR - Stat Reporting - Event: " + this.pEvent) + " Done = ") + this.done; } } else { _local3 = (("ERROR - Stat Reporting - Event: " + this.pEvent) + " Log file not located: ") + this.pStatsPath; } _root.myFeedback.text = _root.myFeedback.text + (_local3 + newline); }; _local3.skin = pGameSkin; _local3.gamename = pGameName; _local3.genre = pGenre; _local3.developer = pDeveloper; _local3.url = pGameUrl; _local3.event = thisEventID; _local3.type = pGameType; _local3.sendAndLoad(pStatsPath, _local4, "POST"); } function getEventId(thisEventName) { var _local1; if (!isNaN(Number(thisEventName))) { _local1 = thisEventName; } else { switch (thisEventName) { case "load" : _local1 = 1; break; case "play" : _local1 = 2; break; case "endpass" : _local1 = 3; break; case "endfail" : _local1 = 4; break; case "submit" : _local1 = 5; break; case "moregames" : _local1 = 6; break; case "creditsview" : _local1 = 7; break; case "creditsthrough" : _local1 = 8; break; case "pirate" : _local1 = 9; break; case "patherror" : _local1 = 10; break; case "skinerror" : _local1 = 11; break; default : _local1 = 0; } } return(_local1); } }
Symbol 192 MovieClip Frame 1
this.onRollOver = function () { gotoAndStop (2); }; this.onRollOut = function () { gotoAndStop (1); }; stop();
Symbol 192 MovieClip Frame 2
stop();
Symbol 193 MovieClip Frame 1
stop();
Symbol 193 MovieClip Frame 2
stop();
Symbol 200 MovieClip Frame 1
this.onRollOver = function () { gotoAndStop (2); }; this.onRollOut = function () { gotoAndStop (1); }; stop();
Symbol 200 MovieClip Frame 2
stop();
Symbol 202 MovieClip Frame 1
_root.Branditz.activateElement("pirate", this); stop();
Instance of Symbol 192 MovieClip in Symbol 202 MovieClip Frame 1
on (release) { _root.doMoreGames(); }
Instance of Symbol 193 MovieClip in Symbol 202 MovieClip Frame 1
on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); } on (release) { _root.doMoreGames(); }
Instance of Symbol 200 MovieClip in Symbol 202 MovieClip Frame 1
on (release) { _root.doMoreGames(); }
Symbol 208 MovieClip Frame 1
this.onRollOver = function () { gotoAndStop (2); }; this.onRollOut = function () { gotoAndStop (1); }; stop();
Symbol 208 MovieClip Frame 2
stop();
Symbol 218 MovieClip Frame 1
this.onRollOver = function () { gotoAndStop (2); }; this.onRollOut = function () { gotoAndStop (1); }; stop();
Symbol 218 MovieClip Frame 2
stop();
Symbol 219 MovieClip Frame 1
_root.Stattooz.reportEvent("creditsview"); _root.Branditz.activateElement("credits", this); myCanvas._width = Stage.width; myCanvas._height = Stage.height; myDeveloperName.text = _root.Stattooz.pDeveloper; myDeveloperButton.onRelease = function () { var _local2 = "http://www.fizzy.com/developers/profile/" + _root.Stattooz.pDeveloperMachineName; _root.getURL(_local2, "_blank"); _root.Stattooz.reportEvent("creditsthrough"); };
Instance of Symbol 208 MovieClip "myBackButton" in Symbol 219 MovieClip Frame 1
on (release) { _root.playAgain(); }
Instance of Symbol 218 MovieClip in Symbol 219 MovieClip Frame 1
on (release) { _root.doMoreGames(); }
Symbol 223 MovieClip Frame 1
stop();
Symbol 223 MovieClip Frame 2
stop();
Symbol 227 MovieClip Frame 1
stop();
Symbol 227 MovieClip Frame 2
stop();
Symbol 227 MovieClip Frame 3
stop();
Symbol 228 MovieClip Frame 1
_root.pSound = "on"; _root.toggleSound = function () { var _local2 = new Sound(); if (_root.pSound == "on") { _local2.setVolume(0); _root.pSound = "off"; } else { _local2.setVolume(100); _root.pSound = "on"; } return(_root.pSound); }; _root.pGraphics = "med"; _root.toggleGraphics = function () { switch (_root.pGraphics) { case "high" : _root.pGraphics = "low"; _root._quality = "LOW"; break; case "med" : _root.pGraphics = "high"; _root._quality = "BEST"; break; case "low" : _root.pGraphics = "med"; _root._quality = "MEDIUM"; break; } return(_root.pGraphics); };
Instance of Symbol 223 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (load) { var myFrame = _root.pSound; trace("graphics load = " + myFrame); this.gotoAndStop(myFrame); } on (release) { var myFrame = _root.toggleSound(); trace(myFrame); this.gotoAndStop(myFrame); }
Instance of Symbol 227 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (load) { var myFrame = _root.pGraphics; trace("graphics load = " + myFrame); this.gotoAndStop(myFrame); } on (release) { var myFrame = _root.toggleGraphics(); trace(myFrame); this.gotoAndStop(myFrame); }
Symbol 235 Button
on (press) { _root.Stattooz.reportEvent("play"); gotoAndPlay ("game"); sound = new Sound(this); sound.attachSound("lever"); sound.setVolume(10); sound.start(0, 1); }
Symbol 238 Button
on (press) { gotoAndPlay ("howto"); sound = new Sound(this); sound.attachSound("lever"); sound.setVolume(10); sound.start(0, 1); }
Instance of Symbol 208 MovieClip in Symbol 241 MovieClip Frame 1
on (release) { _root.gotoAndStop("credits"); }
Symbol 246 MovieClip Frame 1
this.onRollOver = function () { gotoAndStop (2); }; this.onRollOut = function () { gotoAndStop (1); }; stop();
Symbol 246 MovieClip Frame 2
stop();
Symbol 248 MovieClip Frame 1
_root.Branditz.activateElement("moregames", this); if (_root.Branditz.pBuy) { this.myButtonText.text = "BUY THIS GAME"; }
Instance of Symbol 246 MovieClip in Symbol 248 MovieClip Frame 1
on (rollOver) { gotoAndStop (1); } on (release) { if (!this.clicked) { if (_root.Branditz.pBuy) { _root.doMoreGames(); } else { _root.doBuyGame(); } this.clicked = true; } } on (rollOut) { gotoAndPlay (2); }
Symbol 256 Button
on (press) { play(); sound = new Sound(this._parent); sound.attachSound("lever"); sound.setVolume(10); sound.start(0, 1); }
Symbol 261 Button
on (press) { play(); sound = new Sound(this._parent); sound.attachSound("lever"); sound.setVolume(10); sound.start(0, 1); }
Symbol 273 MovieClip Frame 1
stop();
Symbol 273 MovieClip Frame 2
stop();
Symbol 273 MovieClip Frame 3
stop();
Symbol 275 Button
on (press) { gotoAndPlay ("menu"); sound = new Sound(this); sound.attachSound("lever"); sound.setVolume(10); sound.start(0, 1); }
Symbol 282 MovieClip Frame 1
this.gotoAndStop(random(9) + 1);
Symbol 318 Button
on (press) { _parent.do_flush(); }
Symbol 326 Button
on (press) { _parent.play(); }
Symbol 334 MovieClip Frame 1
stop();
Symbol 334 MovieClip Frame 2
sound = new Sound(this); sound.attachSound("song"); sound.setVolume(50); sound.start(0, 1);
Symbol 334 MovieClip Frame 17
stop();
Symbol 334 MovieClip Frame 33
_parent.closeMenu();
Symbol 348 MovieClip Frame 1
this.onRollOver = function () { gotoAndStop (2); }; this.onRollOut = function () { gotoAndStop (1); }; stop();
Symbol 348 MovieClip Frame 2
stop();
Symbol 349 MovieClip Frame 1
stop();
Symbol 349 MovieClip Frame 2
stop();
Symbol 355 MovieClip Frame 1
this.onRollOver = function () { gotoAndStop (2); }; this.onRollOut = function () { gotoAndStop (1); }; stop();
Symbol 355 MovieClip Frame 2
stop();
Symbol 358 MovieClip Frame 1
stop();
Instance of Symbol 355 MovieClip in Symbol 358 MovieClip Frame 1
on (release) { _root.playAgain(); }
Instance of Symbol 355 MovieClip in Symbol 358 MovieClip Frame 1
on (release) { _root.doMoreGames(); }
Instance of Symbol 355 MovieClip in Symbol 362 MovieClip Frame 1
on (release) { _root.playAgain(); }
Instance of Symbol 355 MovieClip in Symbol 362 MovieClip Frame 1
on (release) { getURL ((("https://www.fizzy.com/buy/start/" + _root.Stattooz.pGameName) + "?a_aid=") + _root.Affiliateid); }
Symbol 364 MovieClip Frame 1
stop();
Instance of Symbol 355 MovieClip in Symbol 364 MovieClip Frame 1
on (release) { _root.playAgain(); }
Symbol 365 MovieClip Frame 1
_root.Branditz.activateElement("gameover", this); if (_root.score >= _root.Stattooz.pThreshold) { _root.Stattooz.reportEvent("endpass"); } else { _root.Stattooz.reportEvent("endfail"); } switch (Number(_root.Stattooz.pGameType)) { case 1 : this.gotoAndStop("promo"); break; case 2 : this.gotoAndStop("ftp"); break; case 4 : this.gotoAndStop("demo"); } stop();
Instance of Symbol 348 MovieClip in Symbol 365 MovieClip Frame 1
onClipEvent (load) { if (_root.AffiliateProgram != "fizzy") { this._visible = false; } } on (release) { _root.doAffiliates(); }
Instance of Symbol 349 MovieClip in Symbol 365 MovieClip Frame 1
on (rollOver) { gotoAndStop (2); } on (rollOut) { gotoAndStop (1); } on (release) { _root.doMoreGames(); }
Symbol 365 MovieClip Frame 10
stop();
Symbol 365 MovieClip Frame 20
stop();

Library Items

Symbol 1 Sound [lever]
Symbol 2 Sound [FF]
Symbol 3 Sound [explosion]
Symbol 4 Sound [wissle]
Symbol 5 Sound [song]
Symbol 6 Sound [fast]
Symbol 7 Sound [slow]
Symbol 8 Sound [cash]
Symbol 9 Sound [woohoo]
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:12
Symbol 12 MovieClipUses:11Used by:13
Symbol 13 MovieClip [derailed]Uses:12
Symbol 14 GraphicUsed by:20 42 282
Symbol 15 GraphicUsed by:20
Symbol 16 GraphicUsed by:20
Symbol 17 GraphicUsed by:20
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:14 15 16 17 18 19Used by:26 33 87 283
Symbol 21 GraphicUsed by:23 273
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:21 22Used by:87 273
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26 60 82
Symbol 26 MovieClipUses:24 20 25Used by:87 273
Symbol 27 GraphicUsed by:33
Symbol 28 GraphicUsed by:32
Symbol 29 GraphicUsed by:32
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:28 29 30 31Used by:33 36 44 74 283
Symbol 33 MovieClipUses:27 20 32Used by:87 273
Symbol 34 GraphicUsed by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:34 32 35Used by:87 273
Symbol 37 GraphicUsed by:44
Symbol 38 GraphicUsed by:42
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:14 38 39 40 41Used by:44 283
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:37 42 32 43Used by:87
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:87 273
Symbol 47 GraphicUsed by:60
Symbol 48 GraphicUsed by:51
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:51
Symbol 51 MovieClipUses:48 50Used by:60
Symbol 52 GraphicUsed by:55
Symbol 53 GraphicUsed by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:52 53 54Used by:60
Symbol 56 GraphicUsed by:59
Symbol 57 GraphicUsed by:59
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:56 57 58Used by:60
Symbol 60 MovieClipUses:47 51 55 25 59Used by:87 273
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:87 273
Symbol 63 GraphicUsed by:66
Symbol 64 FontUsed by:65 68 72 76 80
Symbol 65 TextUses:64Used by:66
Symbol 66 MovieClipUses:63 65Used by:87 273
Symbol 67 GraphicUsed by:69
Symbol 68 TextUses:64Used by:69
Symbol 69 MovieClipUses:67 68Used by:87 273
Symbol 70 GraphicUsed by:74
Symbol 71 GraphicUsed by:74
Symbol 72 TextUses:64Used by:73
Symbol 73 MovieClipUses:72Used by:74
Symbol 74 MovieClipUses:70 32 71 73Used by:87 273
Symbol 75 GraphicUsed by:78
Symbol 76 TextUses:64Used by:77
Symbol 77 MovieClipUses:76Used by:78
Symbol 78 MovieClipUses:75 77Used by:87 273
Symbol 79 GraphicUsed by:82
Symbol 80 TextUses:64Used by:81
Symbol 81 MovieClipUses:80Used by:82
Symbol 82 MovieClipUses:79 25 81Used by:87 273
Symbol 83 GraphicUsed by:86
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:86
Symbol 86 MovieClipUses:83 85Used by:87 273
Symbol 87 MovieClip [tile]Uses:20 23 26 33 36 44 46 60 62 66 69 74 78 82 86
Symbol 88 FontUsed by:89 91 233 237 254 257 260 268 274 298 299 300 305 307 313 328 330 336
Symbol 89 EditableTextUses:88Used by:90
Symbol 90 MovieClip [multi]Uses:89
Symbol 91 EditableTextUses:88Used by:92
Symbol 92 MovieClip [bonus]Uses:91
Symbol 93 ShapeTweeningUsed by:97
Symbol 94 ShapeTweeningUsed by:97
Symbol 95 GraphicUsed by:97
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:93 94 95 96Used by:100
Symbol 98 FontUsed by:99
Symbol 99 EditableTextUses:98Used by:100
Symbol 100 MovieClip [score]Uses:97 99
Symbol 101 GraphicUsed by:142
Symbol 102 GraphicUsed by:142
Symbol 103 ShapeTweeningUsed by:107
Symbol 104 ShapeTweeningUsed by:107
Symbol 105 GraphicUsed by:107
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:103 104 105 106Used by:135
Symbol 108 ShapeTweeningUsed by:114
Symbol 109 ShapeTweeningUsed by:114
Symbol 110 ShapeTweeningUsed by:114
Symbol 111 GraphicUsed by:114
Symbol 112 GraphicUsed by:114
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:108 109 110 111 112 113Used by:135
Symbol 115 ShapeTweeningUsed by:121
Symbol 116 ShapeTweeningUsed by:121
Symbol 117 ShapeTweeningUsed by:121
Symbol 118 GraphicUsed by:121
Symbol 119 GraphicUsed by:121
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:115 116 117 118 119 120Used by:135
Symbol 122 ShapeTweeningUsed by:134
Symbol 123 ShapeTweeningUsed by:134
Symbol 124 ShapeTweeningUsed by:134
Symbol 125 ShapeTweeningUsed by:134
Symbol 126 ShapeTweeningUsed by:134
Symbol 127 ShapeTweeningUsed by:134
Symbol 128 GraphicUsed by:134
Symbol 129 GraphicUsed by:134
Symbol 130 ShapeTweeningUsed by:134
Symbol 131 GraphicUsed by:134
Symbol 132 GraphicUsed by:134
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:122 123 124 125 126 127 128 129 130 131 132 133Used by:135
Symbol 135 MovieClipUses:107 114 121 134Used by:142 146
Symbol 136 GraphicUsed by:142
Symbol 137 GraphicUsed by:142
Symbol 138 GraphicUsed by:142
Symbol 139 GraphicUsed by:142
Symbol 140 GraphicUsed by:142
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:101 102 135 136 137 138 139 140 141Used by:143
Symbol 143 MovieClip [carriage]Uses:142Used by:273
Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:144 145 135Used by:147
Symbol 147 MovieClip [train]Uses:146Used by:273
Symbol 148 GraphicUsed by:149 150 183 340
Symbol 149 MovieClip [Square]Uses:148Used by:202 219 223 227 228 365
Symbol 150 MovieClipUses:148Used by:151 165 171 174 181
Symbol 151 MovieClipUses:150Used by:182
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:154
Symbol 154 MovieClipUses:153Used by:182
Symbol 155 GraphicUsed by:182 203
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:180 182
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:160
Symbol 160 MovieClipUses:159Used by:161
Symbol 161 MovieClipUses:160Used by:165
Symbol 162 FontUsed by:163 164 170 188 194 195 201 209 210 211 212 215 247 345 350 356 357 359 360 361 363
Symbol 163 EditableTextUses:162Used by:165
Symbol 164 TextUses:162Used by:165
Symbol 165 MovieClipUses:150 161 163 164Used by:166
Symbol 166 MovieClipUses:165Used by:182
Symbol 167 GraphicUsed by:169
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:167 168Used by:182
Symbol 170 TextUses:162Used by:182
Symbol 171 MovieClipUses:150Used by:182
Symbol 172 GraphicUsed by:174
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:150 172 173Used by:182
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:182
Symbol 177 FontUsed by:178 191
Symbol 178 TextUses:177Used by:182
Symbol 179 GraphicUsed by:182
Symbol 180 MovieClipUses:157Used by:181
Symbol 181 MovieClipUses:150 180Used by:182
Symbol 182 MovieClip [Preloader]Uses:151 154 155 157 166 169 170 171 174 176 178 179 181Used by:Timeline
Symbol 366 MovieClip [__Packages.branditz]
Symbol 367 MovieClip [__Packages.expressinstall]
Symbol 368 MovieClip [__Packages.stattooz]
Symbol 183 MovieClipUses:148Used by:202
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:202
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:192 193 202
Symbol 188 TextUses:162Used by:192 218
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:192 193
Symbol 191 TextUses:177Used by:192
Symbol 192 MovieClipUses:187 188 190 191Used by:202
Symbol 193 MovieClipUses:190 187Used by:202
Symbol 194 TextUses:162Used by:202
Symbol 195 TextUses:162Used by:202
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:200
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:200
Symbol 200 MovieClipUses:197 199Used by:202
Symbol 201 TextUses:162Used by:202
Symbol 202 MovieClipUses:149 183 185 187 192 193 194 195 200 201Used by:Timeline
Symbol 203 MovieClipUses:155Used by:219
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:208
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:208
Symbol 208 MovieClipUses:205 207Used by:219 241
Symbol 209 TextUses:162Used by:219
Symbol 210 TextUses:162Used by:219
Symbol 211 EditableTextUses:162Used by:219
Symbol 212 TextUses:162Used by:219
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:218 219
Symbol 215 TextUses:162Used by:219
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:218
Symbol 218 MovieClipUses:217 188 214Used by:219
Symbol 219 MovieClipUses:203 149 208 209 210 211 212 214 215 218Used by:Timeline
Symbol 220 GraphicUsed by:Timeline
Symbol 221 GraphicUsed by:223
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:149 221 222Used by:228
Symbol 224 GraphicUsed by:227
Symbol 225 GraphicUsed by:227
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:149 224 225 226Used by:228
Symbol 228 MovieClipUses:149 223 227Used by:Timeline
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:Timeline
Symbol 231 GraphicUsed by:235 238 275
Symbol 232 GraphicUsed by:235
Symbol 233 TextUses:88Used by:235
Symbol 234 GraphicUsed by:235 238 275
Symbol 235 ButtonUses:231 232 233 234Used by:Timeline
Symbol 236 GraphicUsed by:238
Symbol 237 TextUses:88Used by:238
Symbol 238 ButtonUses:231 236 237 234Used by:Timeline
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:239Used by:241
Symbol 241 MovieClipUses:208 240Used by:Timeline
Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:246
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:246
Symbol 246 MovieClipUses:243 245Used by:248
Symbol 247 EditableTextUses:162Used by:248
Symbol 248 MovieClipUses:246 247Used by:Timeline
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClipUses:249Used by:273
Symbol 251 GraphicUsed by:256 261
Symbol 252 FontUsed by:254
Symbol 253 FontUsed by:254
Symbol 254 TextUses:88 252 253Used by:256 261
Symbol 255 GraphicUsed by:256 261
Symbol 256 ButtonUses:251 254 255Used by:273
Symbol 257 EditableTextUses:88Used by:273
Symbol 258 FontUsed by:259 263 264 265 266 267 269 270 271 272 320 327 329 338
Symbol 259 TextUses:258Used by:273
Symbol 260 EditableTextUses:88Used by:273
Symbol 261 ButtonUses:251 254 255Used by:273
Symbol 262 FontUsed by:263 264 265 266 267 269 270 271 272 323 324
Symbol 263 TextUses:262 258Used by:273
Symbol 264 TextUses:262 258Used by:273
Symbol 265 TextUses:262 258Used by:273
Symbol 266 TextUses:262 258Used by:273
Symbol 267 TextUses:262 258Used by:273
Symbol 268 EditableTextUses:88Used by:273
Symbol 269 TextUses:262 258Used by:273
Symbol 270 TextUses:262 258Used by:273
Symbol 271 TextUses:262 258Used by:273
Symbol 272 TextUses:262 258Used by:273
Symbol 273 MovieClipUses:250 256 257 21 259 33 26 36 147 143 23 260 261 46 60 62 66 69 263 264 265 266 267 268 74 78 82 86 269 270 271 272Used by:Timeline
Symbol 274 TextUses:88Used by:275
Symbol 275 ButtonUses:231 274 234Used by:Timeline
Symbol 276 BitmapUsed by:277
Symbol 277 GraphicUses:276Used by:Timeline
Symbol 278 GraphicUsed by:282
Symbol 279 GraphicUsed by:282
Symbol 280 GraphicUsed by:282
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:14 278 279 280 281Used by:283
Symbol 283 MovieClipUses:20 42 282 32Used by:Timeline
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:284Used by:Timeline
Symbol 286 GraphicUsed by:Timeline
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:293 294  Timeline
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:289Used by:Timeline
Symbol 291 GraphicUsed by:Timeline
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:288 292Used by:Timeline
Symbol 294 MovieClipUses:288Used by:Timeline
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:295Used by:Timeline
Symbol 297 GraphicUsed by:309
Symbol 298 TextUses:88Used by:309
Symbol 299 TextUses:88Used by:309
Symbol 300 TextUses:88Used by:309
Symbol 301 FontUsed by:302 303 304 306 308 337
Symbol 302 EditableTextUses:301Used by:309
Symbol 303 EditableTextUses:301Used by:309
Symbol 304 EditableTextUses:301Used by:309
Symbol 305 TextUses:88Used by:309
Symbol 306 EditableTextUses:301Used by:309
Symbol 307 TextUses:88Used by:309
Symbol 308 EditableTextUses:301Used by:309
Symbol 309 MovieClipUses:297 298 299 300 302 303 304 305 306 307 308Used by:Timeline
Symbol 310 GraphicUsed by:318
Symbol 311 GraphicUsed by:312 318
Symbol 312 MovieClipUses:311Used by:318
Symbol 313 TextUses:88Used by:318
Symbol 314 GraphicUsed by:318
Symbol 315 GraphicUsed by:318
Symbol 316 FontUsed by:317
Symbol 317 TextUses:316Used by:318
Symbol 318 ButtonUses:310 312 313 314 311 315 317Used by:319
Symbol 319 MovieClipUses:318Used by:Timeline
Symbol 320 EditableTextUses:258Used by:321
Symbol 321 MovieClipUses:320Used by:Timeline
Symbol 322 GraphicUsed by:331
Symbol 323 TextUses:262Used by:326
Symbol 324 TextUses:262Used by:326
Symbol 325 GraphicUsed by:326
Symbol 326 ButtonUses:323 324 325Used by:331
Symbol 327 EditableTextUses:258Used by:331
Symbol 328 EditableTextUses:88Used by:331
Symbol 329 EditableTextUses:258Used by:331
Symbol 330 EditableTextUses:88Used by:331
Symbol 331 MovieClipUses:322 326 327 328 329 330Used by:334
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:332Used by:334
Symbol 334 MovieClipUses:331 333Used by:Timeline
Symbol 335 GraphicUsed by:339
Symbol 336 EditableTextUses:88Used by:339
Symbol 337 EditableTextUses:301Used by:339
Symbol 338 EditableTextUses:258Used by:339
Symbol 339 MovieClipUses:335 336 337 338Used by:Timeline
Symbol 340 MovieClipUses:148Used by:365
Symbol 341 BitmapUsed by:342
Symbol 342 GraphicUses:341Used by:365
Symbol 343 BitmapUsed by:344
Symbol 344 GraphicUses:343Used by:348 349 365
Symbol 345 TextUses:162Used by:348
Symbol 346 BitmapUsed by:347
Symbol 347 GraphicUses:346Used by:348 349
Symbol 348 MovieClipUses:344 345 347Used by:365
Symbol 349 MovieClipUses:347 344Used by:365
Symbol 350 TextUses:162Used by:365
Symbol 351 BitmapUsed by:352
Symbol 352 GraphicUses:351Used by:355
Symbol 353 BitmapUsed by:354
Symbol 354 GraphicUses:353Used by:355
Symbol 355 MovieClipUses:352 354Used by:358 362 364
Symbol 356 TextUses:162Used by:358 362 364
Symbol 357 TextUses:162Used by:358
Symbol 358 MovieClipUses:355 356 357Used by:365
Symbol 359 TextUses:162Used by:365
Symbol 360 TextUses:162Used by:362
Symbol 361 TextUses:162Used by:362
Symbol 362 MovieClipUses:355 356 360 361Used by:365
Symbol 363 TextUses:162Used by:364
Symbol 364 MovieClipUses:355 356 363Used by:365
Symbol 365 MovieClipUses:149 340 342 344 348 349 350 358 359 362 364Used by:Timeline

Instance Names

"board"Frame 49Symbol 285 MovieClip
"inlet"Frame 49Symbol 288 MovieClip
"outlet"Frame 49Symbol 290 MovieClip
"start"Frame 49Symbol 293 MovieClip
"second"Frame 49Symbol 288 MovieClip
"third"Frame 49Symbol 288 MovieClip
"first"Frame 49Symbol 294 MovieClip
"diagonal"Frame 49Symbol 296 MovieClip
"scores"Frame 49Symbol 309 MovieClip
"buttons"Frame 49Symbol 319 MovieClip
"timer"Frame 49Symbol 321 MovieClip
"themenu"Frame 49Symbol 334 MovieClip
"gate"Symbol 60 MovieClip Frame 1Symbol 51 MovieClip
"canvas"Symbol 87 MovieClip [tile] Frame 1Symbol 23 MovieClip
"pipe"Symbol 87 MovieClip [tile] Frame 2Symbol 26 MovieClip
"pipe"Symbol 87 MovieClip [tile] Frame 3Symbol 33 MovieClip
"pipe"Symbol 87 MovieClip [tile] Frame 4Symbol 36 MovieClip
"pipe"Symbol 87 MovieClip [tile] Frame 5Symbol 44 MovieClip
"pipe"Symbol 87 MovieClip [tile] Frame 6Symbol 46 MovieClip
"pipe"Symbol 87 MovieClip [tile] Frame 7Symbol 60 MovieClip
"pipe"Symbol 87 MovieClip [tile] Frame 8Symbol 62 MovieClip
"pipe"Symbol 87 MovieClip [tile] Frame 9Symbol 66 MovieClip
"pipe"Symbol 87 MovieClip [tile] Frame 10Symbol 69 MovieClip
"pipe"Symbol 87 MovieClip [tile] Frame 11Symbol 74 MovieClip
"pipe"Symbol 87 MovieClip [tile] Frame 12Symbol 78 MovieClip
"pipe"Symbol 87 MovieClip [tile] Frame 13Symbol 82 MovieClip
"pipe"Symbol 87 MovieClip [tile] Frame 14Symbol 86 MovieClip
"inside"Symbol 90 MovieClip [multi] Frame 1Symbol 89 EditableText
"inside"Symbol 92 MovieClip [bonus] Frame 1Symbol 91 EditableText
"inside"Symbol 100 MovieClip [score] Frame 1Symbol 99 EditableText
"inside"Symbol 143 MovieClip [carriage] Frame 1Symbol 142 MovieClip
"inside"Symbol 147 MovieClip [train] Frame 1Symbol 146 MovieClip
"myBarAnim"Symbol 165 MovieClip Frame 1Symbol 161 MovieClip
"percentage"Symbol 165 MovieClip Frame 1Symbol 163 EditableText
"preloader"Symbol 166 MovieClip Frame 1Symbol 165 MovieClip
"myCanvas"Symbol 182 MovieClip [Preloader] Frame 1Symbol 151 MovieClip
"myBackground"Symbol 182 MovieClip [Preloader] Frame 1Symbol 154 MovieClip
"myPromotionTile"Symbol 182 MovieClip [Preloader] Frame 2Symbol 169 MovieClip
"myPromotionHolder"Symbol 182 MovieClip [Preloader] Frame 2Symbol 171 MovieClip
"myBackground"Symbol 182 MovieClip [Preloader] Frame 2Symbol 154 MovieClip
"myCanvas"Symbol 219 MovieClip Frame 1Symbol 203 MovieClip
"myDeveloperButton"Symbol 219 MovieClip Frame 1Symbol 208 MovieClip
"myBackButton"Symbol 219 MovieClip Frame 1Symbol 208 MovieClip
"myDeveloperName"Symbol 219 MovieClip Frame 1Symbol 211 EditableText
"myFootprint"Symbol 228 MovieClip Frame 1Symbol 149 MovieClip [Square]
"myFootprint"Symbol 228 MovieClip Frame 1Symbol 149 MovieClip [Square]
"myButtonText"Symbol 248 MovieClip Frame 1Symbol 247 EditableText
"title"Symbol 273 MovieClip Frame 1Symbol 257 EditableText
"title"Symbol 273 MovieClip Frame 2Symbol 260 EditableText
"title"Symbol 273 MovieClip Frame 3Symbol 268 EditableText
"level"Symbol 309 MovieClip Frame 1Symbol 302 EditableText
"roundscore"Symbol 309 MovieClip Frame 1Symbol 303 EditableText
"lives"Symbol 309 MovieClip Frame 1Symbol 304 EditableText
"totalscore"Symbol 309 MovieClip Frame 1Symbol 306 EditableText
"fuel"Symbol 309 MovieClip Frame 1Symbol 308 EditableText
"box1"Symbol 331 MovieClip Frame 1Symbol 327 EditableText
"title1"Symbol 331 MovieClip Frame 1Symbol 328 EditableText
"box2"Symbol 331 MovieClip Frame 1Symbol 329 EditableText
"title2"Symbol 331 MovieClip Frame 1Symbol 330 EditableText
"white"Symbol 334 MovieClip Frame 1Symbol 331 MovieClip
"title"Symbol 339 MovieClip Frame 1Symbol 336 EditableText
"pointsBox"Symbol 339 MovieClip Frame 1Symbol 337 EditableText
"textBox"Symbol 339 MovieClip Frame 1Symbol 338 EditableText
"myMessage"Symbol 365 MovieClip Frame 20Symbol 364 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "lever"
ExportAssets (56)Timeline Frame 1Symbol 2 as "FF"
ExportAssets (56)Timeline Frame 1Symbol 3 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 4 as "wissle"
ExportAssets (56)Timeline Frame 1Symbol 5 as "song"
ExportAssets (56)Timeline Frame 1Symbol 6 as "fast"
ExportAssets (56)Timeline Frame 1Symbol 7 as "slow"
ExportAssets (56)Timeline Frame 1Symbol 8 as "cash"
ExportAssets (56)Timeline Frame 1Symbol 9 as "woohoo"
ExportAssets (56)Timeline Frame 1Symbol 13 as "derailed"
ExportAssets (56)Timeline Frame 1Symbol 87 as "tile"
ExportAssets (56)Timeline Frame 1Symbol 90 as "multi"
ExportAssets (56)Timeline Frame 1Symbol 92 as "bonus"
ExportAssets (56)Timeline Frame 1Symbol 100 as "score"
ExportAssets (56)Timeline Frame 1Symbol 143 as "carriage"
ExportAssets (56)Timeline Frame 1Symbol 147 as "train"
ExportAssets (56)Timeline Frame 1Symbol 149 as "Square"
ExportAssets (56)Timeline Frame 1Symbol 182 as "Preloader"
ExportAssets (56)Timeline Frame 1Symbol 366 as "__Packages.branditz"
ExportAssets (56)Timeline Frame 1Symbol 367 as "__Packages.expressinstall"
ExportAssets (56)Timeline Frame 1Symbol 368 as "__Packages.stattooz"

Labels

"prepare"Frame 1
"preloader"Frame 9
"pirate"Frame 18
"credits"Frame 27
"title"Frame 34
"menu"Frame 34
"howto"Frame 41
"game"Frame 49
"gameover"Frame 59
"off"Symbol 23 MovieClip Frame 1
"black"Symbol 23 MovieClip Frame 2
"red"Symbol 23 MovieClip Frame 3
"loadloop"Symbol 166 MovieClip Frame 2
"show"Symbol 182 MovieClip [Preloader] Frame 2
"promo"Symbol 202 MovieClip Frame 1
"on"Symbol 223 MovieClip Frame 1
"off"Symbol 223 MovieClip Frame 2
"high"Symbol 227 MovieClip Frame 1
"med"Symbol 227 MovieClip Frame 2
"low"Symbol 227 MovieClip Frame 3
"open"Symbol 334 MovieClip Frame 2
"close"Symbol 334 MovieClip Frame 18
"fail"Symbol 364 MovieClip Frame 1
"promo"Symbol 365 MovieClip Frame 1
"demo"Symbol 365 MovieClip Frame 10
"ftp"Symbol 365 MovieClip Frame 20




http://swfchan.com/10/47113/info.shtml
Created: 2/5 -2019 11:38:09 Last modified: 2/5 -2019 11:38:09 Server time: 22/12 -2024 14:54:48