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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13486394?noj=FRM13486394-14DC" width="1" height="1"></div>

417897_hexvex.swf

This is the info page for
Flash #47123

(Click the ID number above for more basic data on this flash file.)


Text
level

<p align="left"><font face="FFF Access" size="16" color="#ffffff" letterSpacing="2.000000" kerning="0">13</font></p>

< MAIN MENU

< MAIN MENU

RESET LEVEL >

RESET LEVEL >

Add

score:

13

Target

next LEVEL >

next LEVEL >

play more games >

play more games >

LEVEL COMPLETE!

well done!

all levels COMPLETE!!

excellent!!

<p align="center"><font face="FFF Access" size="16" color="#ffffff" letterSpacing="3.000000" kerning="0">1</font></p>

<p align="center"><font face="FFF Access" size="16" color="#ffffff" letterSpacing="3.000000" kerning="0">1</font></p>

<p align="center"><font face="FFF Access" size="16" color="#ffffff" letterSpacing="3.000000" kerning="0">1</font></p>

<p align="center"><font face="FFF Access" size="16" color="#ffffff" letterSpacing="3.000000" kerning="0">1</font></p>

<p align="center"><font face="FFF Access" size="16" color="#ffffff" letterSpacing="3.000000" kerning="0">1</font></p>

<p align="center"><font face="FFF Access" size="16" color="#ffffff" letterSpacing="3.000000" kerning="0">1</font></p>

MEDIUM

(locked)

EASY

<p align="center"><font face="FFF Access" size="16" color="#ffffff" letterSpacing="3.000000" kerning="0">1</font></p>

<p align="center"><font face="FFF Access" size="16" color="#ffffff" letterSpacing="3.000000" kerning="0">1</font></p>

<p align="center"><font face="FFF Access" size="16" color="#ffffff" letterSpacing="3.000000" kerning="0">1</font></p>

<p align="center"><font face="FFF Access" size="16" color="#ffffff" letterSpacing="3.000000" kerning="0">1</font></p>

<p align="center"><font face="FFF Access" size="16" color="#ffffff" letterSpacing="3.000000" kerning="0">1</font></p>

<p align="center"><font face="FFF Access" size="16" color="#ffffff" letterSpacing="3.000000" kerning="0">1</font></p>

HARD

FFCC00

1,2

1,2

CLICK TO move

play
more
games

HEX VeX

CREDITS

music - andrewpotterton, sfx - discostu

ActionScript [AS3]

Section 1
//CustomSharedObject (classes.CustomSharedObject) package classes { import flash.net.*; public class CustomSharedObject { public static var data:Object; private static var ID:String; private static var so:SharedObject; public static function init(_arg1:String, _arg2:String=null):void{ ID = _arg1; so = SharedObject.getLocal(ID, _arg2); data = so.data; } public static function updateData(_arg1:Object):void{ var _local2:*; for (_local2 in _arg1) { so.data[_local2] = _arg1[_local2]; }; so.flush(); data = so.data; } public static function deleteData(_arg1:Object):void{ var _local2:*; for (_local2 in _arg1) { delete so.data[_local2]; }; so.flush(); data = so.data; } public static function checkData(_arg1:String, _arg2:Boolean=false, _arg3=null){ if (so.data[_arg1] != undefined){ return (so.data[_arg1]); }; if (_arg2){ so.data[_arg1] = _arg3; }; return (_arg3); } public static function clear():void{ so.clear(); so.flush(); data = so.data; } } }//package classes
Section 2
//Settings (classes.Settings) package classes { public class Settings { public static var propertyData:Object = {}; public static function set(_arg1:Object):void{ var _local2:*; for (_local2 in _arg1) { propertyData[_local2] = _arg1[_local2]; }; } public static function get(_arg1:String){ if (propertyData[_arg1] == null){ throw (new Error((("Settings property:" + _arg1) + " not found"))); }; return (propertyData[_arg1]); } } }//package classes
Section 3
//SoundControl (classes.SoundControl) package classes { import flash.utils.*; import flash.media.*; public class SoundControl { private static var bgMusic:Sound; public static var isSoundOn:Boolean = true; private static var bgChannel:SoundChannel; public static var overallVolume:int = 100; public static function toggleSound(_arg1:Boolean):void{ var _local2:SoundTransform; isSoundOn = _arg1; if (isSoundOn){ _local2 = bgChannel.soundTransform; _local2.volume = 0.2; bgChannel.soundTransform = _local2; } else { _local2 = bgChannel.soundTransform; _local2.volume = 0; bgChannel.soundTransform = _local2; }; } public static function playSound(_arg1:String, _arg2:Number, _arg3:int=0):void{ var _local4:*; var _local5:*; var _local6:*; var _local7:SoundTransform; if (isSoundOn){ _local4 = getDefinitionByName(_arg1); _local5 = new (_local4); _local6 = _local5.play(0, _arg3); _local7 = _local6.soundTransform; _local7.volume = _arg2; _local6.soundTransform = _local7; }; } public static function init():void{ var _local1:SoundTransform; isSoundOn = CustomSharedObject.checkData("isSoundOn", true, true); overallVolume = (isSoundOn) ? 100 : 0; bgMusic = new BackgroundMusic1(); bgChannel = bgMusic.play(0, 99999); _local1 = bgChannel.soundTransform; _local1.volume = (isSoundOn) ? 0.2 : 0; bgChannel.soundTransform = _local1; } } }//package classes
Section 4
//None (fl.transitions.easing.None) package fl.transitions.easing { public class None { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } } }//package fl.transitions.easing
Section 5
//Regular (fl.transitions.easing.Regular) package fl.transitions.easing { public class Regular { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } } }//package fl.transitions.easing
Section 6
//Strong (fl.transitions.easing.Strong) package fl.transitions.easing { public class Strong { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } } }//package fl.transitions.easing
Section 7
//Tween (fl.transitions.Tween) package fl.transitions { import flash.display.*; import flash.events.*; import flash.utils.*; public class Tween extends EventDispatcher { private var _position:Number;// = NAN public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var isPlaying:Boolean;// = false public var begin:Number;// = NAN private var _fps:Number;// = NAN private var _time:Number;// = NAN public var change:Number;// = NAN private var _finish:Number;// = NAN public var looping:Boolean;// = false private var _intervalID:uint;// = 0 public var func:Function; private var _timer:Timer;// = null private var _startTime:Number;// = NAN public var prop:String;// = "" private var _duration:Number;// = NAN public var obj:Object;// = null public var useSeconds:Boolean;// = false protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ isPlaying = false; obj = null; prop = ""; func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; begin = NaN; change = NaN; useSeconds = false; prevTime = NaN; prevPos = NaN; looping = false; _duration = NaN; _time = NaN; _fps = NaN; _position = NaN; _startTime = NaN; _intervalID = 0; _finish = NaN; _timer = null; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } public function set FPS(_arg1:Number):void{ var _local2:Boolean; _local2 = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get finish():Number{ return ((this.begin + this.change)); } public function get duration():Number{ return (this._duration); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function fforward():void{ this.time = this._duration; this.fixTime(); } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } public function get position():Number{ return (this.getPosition(this._time)); } public function yoyo():void{ this.continueTo(this.begin, this.time); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function get FPS():Number{ return (this._fps); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function get time():Number{ return (this._time); } private function update():void{ this.setPosition(this.getPosition(this._time)); } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } } }//package fl.transitions
Section 8
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var time:Number;// = NAN public var position:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_LOOP:String = "motionLoop"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_RESUME:String = "motionResume"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ time = NaN; position = NaN; super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 9
//Director (game.Director) package game { import flash.display.*; import flash.events.*; import flash.geom.*; public class Director extends Sprite { public var arrow4_mc:MovieClip; public var arrow2_mc:MovieClip; public var arrow5_mc:MovieClip; private var selectedHex:Hex; public var arrow3_mc:MovieClip; public var arrow6_mc:MovieClip; public var arrow1_mc:MovieClip; public function Director():void{ var _local1:int; super(); _local1 = 1; while (_local1 <= 6) { this[(("arrow" + _local1) + "_mc")].dir = _local1; this[(("arrow" + _local1) + "_mc")].buttonMode = true; this[(("arrow" + _local1) + "_mc")].addEventListener(MouseEvent.MOUSE_OVER, rollOverArrow); this[(("arrow" + _local1) + "_mc")].addEventListener(MouseEvent.MOUSE_OUT, rollOutArrow); this[(("arrow" + _local1) + "_mc")].addEventListener(MouseEvent.CLICK, selectDirection); _local1++; }; } public function selectDirection(_arg1:MouseEvent):void{ selectedHex.move(_arg1.target.dir); } public function deactivate(_arg1:MouseEvent):void{ selectedHex.deselect(); visible = false; stage.removeEventListener(MouseEvent.MOUSE_UP, deactivate); } public function rollOverArrow(_arg1:MouseEvent):void{ var _local2:*; _local2 = _arg1.target; _local2.transform.colorTransform = new ColorTransform(1, 1, 1, 1, 0, 0, 0, 0); } public function activate(_arg1:Hex):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:int; selectedHex = _arg1; selectedHex.select(); visible = true; x = selectedHex.x; y = selectedHex.y; _local2 = ((selectedHex.col >> 16) & 0xFF); _local3 = ((selectedHex.col >> 8) & 0xFF); _local4 = ((selectedHex.col >> 0) & 0xFF); _local5 = 1; while (_local5 <= 6) { this[(("arrow" + _local5) + "_mc")].transform.colorTransform = new ColorTransform((_local2 / 0xFF), (_local3 / 0xFF), (_local4 / 0xFF), 1, 0, 0, 0, 0); _local5++; }; stage.addEventListener(MouseEvent.MOUSE_UP, deactivate); } public function rollOutArrow(_arg1:MouseEvent):void{ var _local2:*; var _local3:int; var _local4:int; var _local5:int; _local2 = _arg1.target; _local3 = ((selectedHex.col >> 16) & 0xFF); _local4 = ((selectedHex.col >> 8) & 0xFF); _local5 = ((selectedHex.col >> 0) & 0xFF); _local2.transform.colorTransform = new ColorTransform((_local3 / 0xFF), (_local4 / 0xFF), (_local5 / 0xFF), 1, 0, 0, 0, 0); } } }//package game
Section 10
//Game (game.Game) package game { import flash.display.*; import flash.events.*; import fl.transitions.*; import uinterface.*; import classes.*; import fl.transitions.easing.*; import flash.geom.*; public class Game extends Sprite { private const FLOOR_TILE_HEIGHT:int = 26; private const GRID_START_X:int = 272; private const GRID_RADIUS:int = 4; private const GRID_START_Y:int = 207; private const GRID_GAP_X:Number = 46; private const GRID_INC_X:Number = 12; private const HEX_HEIGHT:int = 12; private var gridList:Array; private var fadeHexIndex:int;// = 0 public var level_mc:Level; private var isEditor:Boolean;// = false private var hexHint:MovieClip; private var editorHexIconList:Array; private var endTileList:Array; public var mainmenu_but:SimpleButton; private var hexList:Array; private var theEndTile; public var currentLevel:int; private var director:Director; public var editor_mc:MovieClip; private var hexHolder:Sprite; private var floorList:Array; private var fadeEndTileIndex:int;// = 0 public var bg_mc:MovieClip; private var currentLevelData:Object; public var resetlevel_but:SimpleButton; private var editorColourList:Array; public function Game():void{ gridList = []; hexList = []; endTileList = []; floorList = []; fadeEndTileIndex = 0; fadeHexIndex = 0; isEditor = false; editorColourList = [52479, 0xFFCC00, 0xCC00, 0xFF0000, 10066380, 0xFF9900, 16737996, 0x999900]; editorHexIconList = []; super(); director = new Director(); director.visible = false; hexHolder = new Sprite(); addChild(hexHolder); if (isEditor){ drawFloor(); enableEditor(); } else { editor_mc.visible = false; }; mainmenu_but.addEventListener(MouseEvent.CLICK, onMainMenu); resetlevel_but.addEventListener(MouseEvent.CLICK, onResetLevel); } public function disableHexes():void{ var _local1:int; _local1 = 0; while (_local1 < hexList.length) { hexList[_local1].disable(); _local1++; }; } private function startFadeInHexes():void{ fadeHexIndex = 0; fadeInHex(null); } public function removeEditorHexIcons():void{ var _local1:int; var _local2:int; _local1 = editor_mc.icons_mc.numChildren; _local2 = 0; while (_local2 < _local1) { editor_mc.icons_mc.removeChildAt(0); _local2++; }; } private function clearEditor(_arg1:MouseEvent):void{ var _local2:int; _local2 = 0; while (_local2 < editorHexIconList.length) { removeHex(editorHexIconList[_local2].hex); _local2++; }; editorHexIconList = []; drawFloor(); removeEditorHexIcons(); drawEditorHexIcons(); } public function removeHexHint():void{ if (hexHint != null){ removeChild(hexHint); hexHint = null; }; } private function clearFloor():void{ var _local1:int; var _local2:int; gridList = []; floorList = []; endTileList = []; _local1 = bg_mc.numChildren; _local2 = 0; while (_local2 < _local1) { bg_mc.removeChildAt(0); _local2++; }; } private function drawHexes(_arg1:Boolean=false):void{ var _local2:int; var _local3:*; clearHexes(); _local2 = 0; while (_local2 < currentLevelData.hexList.length) { _local3 = drawHex(currentLevelData.hexList[_local2].x, currentLevelData.hexList[_local2].y, currentLevelData.hexList[_local2].z, currentLevelData.hexList[_local2].col, _arg1); _local2++; }; if (currentLevel == 1){ hexHint = new HexHint(); hexHint.x = hexHolder.getChildAt(0).x; hexHint.y = hexHolder.getChildAt(0).y; addChild(hexHint); }; setHexDepths(); } public function positionHex(_arg1:Hex, _arg2:int, _arg3:int, _arg4:int):void{ if ((_arg2 % 2) == 0){ _arg1.x = ((GRID_START_X + (_arg2 * GRID_GAP_X)) - (_arg3 * GRID_INC_X)); _arg1.y = (((GRID_START_Y + (_arg3 * FLOOR_TILE_HEIGHT)) - (FLOOR_TILE_HEIGHT / 2)) - (HEX_HEIGHT * _arg4)); } else { _arg1.x = (((GRID_START_X + (_arg2 * GRID_GAP_X)) - (_arg3 * GRID_INC_X)) - 6); _arg1.y = ((GRID_START_Y + (_arg3 * FLOOR_TILE_HEIGHT)) - (HEX_HEIGHT * _arg4)); }; } public function setHexDepths():void{ var _local1:int; var _local2:int; var _local3:int; _local1 = hexHolder.numChildren; _local2 = 0; while (_local2 < _local1) { hexHolder.removeChildAt(0); _local2++; }; _local3 = 0; while (_local3 < hexList.length) { hexList[_local3].zPosX = Math.abs(hexList[_local3].posX); hexList[_local3].zPosY = hexList[_local3].posY; if ((hexList[_local3].zPosX % 2) == 1){ hexList[_local3].zPosY = (hexList[_local3].zPosY + 0.5); hexList[_local3].zPosX--; }; _local3++; }; hexList.sortOn(["posZ", "zPosY", "zPosX"], [Array.NUMERIC, Array.NUMERIC, Array.NUMERIC]); _local2 = 0; while (_local2 < hexList.length) { hexHolder.addChild(hexList[_local2]); _local2++; }; hexHolder.addChild(director); } private function drawHex(_arg1:int, _arg2:int, _arg3:int, _arg4:uint, _arg5:Boolean=false):Hex{ var _local6:Hex; var _local7:int; var _local8:int; var _local9:int; trace("Game - drawHex"); trace((" i:" + _arg1)); trace((" j:" + _arg2)); trace((" k:" + _arg3)); trace((" col:" + _arg4)); _local6 = new Hex(this, _arg1, _arg2, _arg3, _arg4); _local7 = ((_arg4 >> 16) & 0xFF); _local8 = ((_arg4 >> 8) & 0xFF); _local9 = ((_arg4 >> 0) & 0xFF); _local6.transform.colorTransform = new ColorTransform((_local7 / 0xFF), (_local8 / 0xFF), (_local9 / 0xFF), 1, 0, 0, 0, 0); if (!_arg5){ _local6.alpha = 0; } else { _local6.alpha = 0.5; }; positionHex(_local6, _arg1, _arg2, _arg3); _local6.addEventListener(MouseEvent.CLICK, activateHex); hexHolder.addChild(_local6); hexList.push(_local6); return (_local6); } private function exportEditor(_arg1:MouseEvent):void{ var _local2:String; var _local3:int; _local2 = "{endList:["; _local3 = 0; while (_local3 < editorHexIconList.length) { _local2 = (_local2 + (((((("{x:" + editorHexIconList[_local3].endX) + ", y:") + editorHexIconList[_local3].endY) + ", col:") + editorHexIconList[_local3].hex.col) + "}")); if (_local3 != (editorHexIconList.length - 1)){ _local2 = (_local2 + ", "); }; _local3++; }; _local2 = (_local2 + "], hexList:["); _local3 = 0; while (_local3 < editorHexIconList.length) { _local2 = (_local2 + (((((("{x:" + editorHexIconList[_local3].pos_box.text.split(",")[0]) + ", y:") + editorHexIconList[_local3].pos_box.text.split(",")[1]) + ", z:0, type:0, col:") + editorHexIconList[_local3].hex.col) + "}")); if (_local3 != (editorHexIconList.length - 1)){ _local2 = (_local2 + ", "); }; _local3++; }; _local2 = (_local2 + "]}"); trace(("export:\n" + _local2)); } public function addEditorHex(_arg1:MouseEvent):void{ var _local2:Hex; var _local3:*; removeEditorHexIcons(); _local2 = drawHex(0, 0, 0, editorColourList[editorHexIconList.length]); _local3 = new Editor_Hex(); _local3.hex = _local2; _local3.endX = 4; _local3.endY = 2; _local3.pos_box.text = "0,0"; _local3.upd_start_but.addEventListener(MouseEvent.CLICK, updateStartPos); _local3.upd_end_but.addEventListener(MouseEvent.CLICK, updateEndPos); _local3.remove_but.addEventListener(MouseEvent.CLICK, removeEditorHex); editorHexIconList.push(_local3); drawEditorHexIcons(); drawFloor(); setHexDepths(); } private function removeHex(_arg1:Hex):void{ var _local2:int; _local2 = 0; while (_local2 < hexList.length) { if (hexList[_local2] == _arg1){ hexList[_local2].removeEventListener(MouseEvent.CLICK, activateHex); hexHolder.removeChild(hexList[_local2]); hexList.splice(_local2, 1); break; }; _local2++; }; } public function loadLevel(_arg1:int, _arg2:Boolean=false):void{ trace(("Game -loadLevel - id:" + _arg1)); currentLevel = _arg1; currentLevelData = LevelData.getLevel((_arg1 - 1)); level_mc.levelnum_box.text = String(_arg1); drawFloor(_arg2); drawHexes(_arg2); } private function startFadeInEndTiles():void{ fadeEndTileIndex = 0; fadeInEndTile(null); } public function removeEditorHex(_arg1:MouseEvent):void{ var _local2:int; trace(("e.target.parent:" + _arg1.target.parent)); _local2 = 0; while (_local2 < editorHexIconList.length) { if (_arg1.target.parent == editorHexIconList[_local2]){ break; }; _local2++; }; removeHex(editorHexIconList[_local2].hex); editorHexIconList.splice(_local2, 1); drawFloor(); removeEditorHexIcons(); drawEditorHexIcons(); } private function updateStartPos(_arg1:MouseEvent):void{ var _local2:Hex; var _local3:*; var _local4:*; _local2 = _arg1.target.parent.hex; _local3 = _arg1.target.parent.pos_box.text.split(",")[0]; _local4 = _arg1.target.parent.pos_box.text.split(",")[1]; _local2.posX = _local3; _local2.posY = _local4; positionHex(_local2, _local2.posX, _local2.posY, _local2.posZ); } private function drawFloor(_arg1:Boolean=false):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:*; var _local8:ColorTransform; clearFloor(); _local2 = (-(GRID_RADIUS) + 1); while (_local2 <= (GRID_RADIUS - 1)) { _local3 = (((GRID_RADIUS * 2) - 1) - Math.abs(_local2)); _local4 = -(Math.floor((_local3 / 2))); _local5 = _local4; while (_local5 < (_local3 + _local4)) { drawFloorTile(_local2, _local5); _local5++; }; _local2++; }; if (isEditor){ _local6 = 0; while (_local6 < editorHexIconList.length) { _local7 = drawFloorTile(editorHexIconList[_local6].endX, editorHexIconList[_local6].endY, _arg1, true, editorHexIconList[_local6].hex.col); _local8 = _local7.fill_mc.transform.colorTransform; _local8.color = editorHexIconList[_local6].hex.col; _local7.fill_mc.transform.colorTransform = _local8; _local6++; }; } else { _local6 = 0; while (_local6 < currentLevelData.endList.length) { _local7 = drawFloorTile(currentLevelData.endList[_local6].x, currentLevelData.endList[_local6].y, _arg1, true, currentLevelData.endList[_local6].col); _local8 = _local7.fill_mc.transform.colorTransform; _local8.color = currentLevelData.endList[_local6].col; _local7.fill_mc.transform.colorTransform = _local8; _local6++; }; }; if (!_arg1){ startFadeInEndTiles(); }; } public function removeFloorTarget():void{ if (currentLevel == 1){ theEndTile.hint_mc.visible = false; }; } private function fadeInHex(_arg1:TweenEvent):void{ if (fadeHexIndex < hexList.length){ SoundControl.playSound("HexAppear", 0.15); fadeTween = new Tween(hexList[fadeHexIndex], "alpha", Regular.easeOut, 0, 0.5, 0.3, true); fadeTween.addEventListener(TweenEvent.MOTION_FINISH, fadeInHex); fadeHexIndex++; }; } public function drawEditorHexIcons():void{ var _local1:int; var _local2:ColorTransform; _local1 = 0; while (_local1 < editorHexIconList.length) { editorHexIconList[_local1].x = (30 + (_local1 * 50)); _local2 = editorHexIconList[_local1].colourbox_mc.transform.colorTransform; _local2.color = editorHexIconList[_local1].hex.col; editorHexIconList[_local1].colourbox_mc.transform.colorTransform = _local2; editorHexIconList[_local1].col_box.text = editorHexIconList[_local1].hex.col; editorHexIconList[_local1].endpos_box.text = ((editorHexIconList[_local1].endX + ",") + editorHexIconList[_local1].endY); editor_mc.icons_mc.addChild(editorHexIconList[_local1]); _local1++; }; } private function onMainMenu(_arg1:MouseEvent):void{ WindowManager.openWindow("Win_LoadLevel"); } private function fadeInEndTile(_arg1:TweenEvent):void{ if (fadeEndTileIndex < endTileList.length){ SoundControl.playSound("FloorAppear", 0.25); fadeTween = new Tween(endTileList[fadeEndTileIndex], "alpha", Regular.easeOut, 0, 1, 0.3, true); fadeTween.addEventListener(TweenEvent.MOTION_FINISH, fadeInEndTile); fadeEndTileIndex++; } else { startFadeInHexes(); }; } public function checkLevelComplete():void{ var _local1:Boolean; var _local2:int; trace("Game - checkLevelComplete"); _local1 = true; _local2 = 0; while (_local2 < hexList.length) { if (!hexList[_local2].isComplete){ _local1 = false; break; }; _local2++; }; if (_local1){ completeLevel(); }; } private function updateEndPos(_arg1:MouseEvent):void{ _arg1.target.parent.endX = _arg1.target.parent.endpos_box.text.split(",")[0]; _arg1.target.parent.endY = _arg1.target.parent.endpos_box.text.split(",")[1]; drawFloor(); } private function activateHex(_arg1:MouseEvent):void{ var _local2:*; _local2 = _arg1.target; if (_local2.isEnabled){ director.activate(_local2); }; } private function completeLevel():void{ var _local1:Object; _local1 = {}; _local1[(("isLevel" + currentLevel) + "Complete")] = true; CustomSharedObject.updateData(_local1); WindowManager.openWindow("Win_LevelComplete", currentLevel); } private function rotateFloor():void{ } private function updateAllStartPos(_arg1:MouseEvent):void{ var _local2:int; _local2 = 0; while (_local2 < editorHexIconList.length) { editorHexIconList[_local2].pos_box.text = ((editorHexIconList[_local2].hex.posX + ",") + editorHexIconList[_local2].hex.posY); _local2++; }; } private function onResetLevel(_arg1:MouseEvent):void{ loadLevel(currentLevel, true); } public function checkSpace(_arg1:int, _arg2:int, _arg3:int):Boolean{ var _local4:int; _local4 = 0; while (_local4 < hexList.length) { if ((((((hexList[_local4].posX == _arg1)) && ((hexList[_local4].posY == _arg2)))) && ((hexList[_local4].posZ == _arg3)))){ return (false); }; _local4++; }; if (gridList[_arg1] == null){ return (false); }; if (gridList[_arg1][_arg2] == null){ return (false); }; return (true); } public function enableEditor():void{ editor_mc.add_but.addEventListener(MouseEvent.CLICK, addEditorHex); editor_mc.update_but.addEventListener(MouseEvent.CLICK, updateAllStartPos); editor_mc.export_but.addEventListener(MouseEvent.CLICK, exportEditor); editor_mc.clear_but.addEventListener(MouseEvent.CLICK, clearEditor); editor_mc.reset_but.addEventListener(MouseEvent.CLICK, resetEditor); } private function clearHexes():void{ var _local1:int; var _local2:int; var _local3:*; hexList = []; _local1 = hexHolder.numChildren; _local2 = 0; while (_local2 < _local1) { _local3 = hexHolder.getChildAt(0); _local3.removeEventListener(MouseEvent.CLICK, activateHex); hexHolder.removeChildAt(0); _local2++; }; } public function enableHexes():void{ var _local1:int; _local1 = 0; while (_local1 < hexList.length) { hexList[_local1].enable(); _local1++; }; } public function checkCompleteHex(_arg1:Hex, _arg2, _arg3, _arg4):Boolean{ if (isEditor){ return (false); }; if (gridList[_arg2][_arg3].isEndTile){ if (gridList[_arg2][_arg3].endColour == _arg1.col){ return (true); }; }; return (false); } private function drawFloorTile(_arg1:int, _arg2:int, _arg3:Boolean=false, _arg4:Boolean=false, _arg5:uint=0):FloorTile{ var _local6:*; var _local7:int; _local6 = new FloorTile(); if ((_arg1 % 2) == 0){ _local6.x = ((GRID_START_X + (_arg1 * GRID_GAP_X)) - (_arg2 * GRID_INC_X)); _local6.y = ((GRID_START_Y + (_arg2 * FLOOR_TILE_HEIGHT)) - (FLOOR_TILE_HEIGHT / 2)); } else { _local6.x = (((GRID_START_X + (_arg1 * GRID_GAP_X)) - (_arg2 * GRID_INC_X)) - 6); _local6.y = (GRID_START_Y + (_arg2 * FLOOR_TILE_HEIGHT)); }; _local6.isEndTile = _arg4; if (((_arg4) && (!(_arg3)))){ _local6.alpha = 0; endTileList.push(_local6); }; _local6.hint_mc.visible = false; if (((_arg4) && ((currentLevel == 1)))){ theEndTile = _local6; _local6.hint_mc.visible = true; }; _local6.endColour = _arg5; if (((((Math.abs(_arg1) % 2) == 1)) && ((_arg2 > 0)))){ _local7 = Math.max(Math.abs(_arg1), (Math.abs(_arg2) + 1)); } else { _local7 = Math.max(Math.abs(_arg1), Math.abs(_arg2)); }; if ((((Math.abs(_arg1) == 2)) && ((Math.abs(_arg2) == 2)))){ _local7++; }; if (floorList[_local7] == null){ floorList[_local7] = []; }; floorList[_local7].push(_local6); _local6.fill_mc.gotoAndStop((_local7 + 3)); bg_mc.addChild(_local6); if (gridList[_arg1] == null){ gridList[_arg1] = []; }; gridList[_arg1][_arg2] = _local6; return (_local6); } private function resetEditor(_arg1:MouseEvent):void{ var _local2:int; _local2 = 0; while (_local2 < editorHexIconList.length) { editorHexIconList[_local2].hex.posX = editorHexIconList[_local2].pos_box.text.split(",")[0]; editorHexIconList[_local2].hex.posY = editorHexIconList[_local2].pos_box.text.split(",")[1]; positionHex(editorHexIconList[_local2].hex, editorHexIconList[_local2].hex.posX, editorHexIconList[_local2].hex.posY, editorHexIconList[_local2].hex.posZ); _local2++; }; } } }//package game
Section 11
//Hex (game.Hex) package game { import flash.display.*; import fl.transitions.*; import classes.*; import fl.transitions.easing.*; import flash.filters.*; public class Hex extends MovieClip { private var moveXTween:Tween; public var beam_mc:MovieClip; private var _zPosX:Number; private var _zPosY:Number; private var _posX:int; private var _posY:int; public var isComplete:Boolean;// = false private var _posZ:int; private var dir:int; public var isEnabled:Boolean;// = false private var moveYTween:Tween; private var directionList:Array; private var _col:uint; private var parentGame:Game; private var isSelected:Boolean;// = false private var movementList:Array; private static const TWEEN_LEN:Number = 0.1; public function Hex(_arg1:Game, _arg2:int, _arg3:int, _arg4:int, _arg5:uint):void{ isSelected = false; isComplete = false; isEnabled = false; super(); addFrameScript(1, frame2, 6, frame7, 10, frame11, 15, frame16, 19, frame20, 24, frame25, 28, frame29); parentGame = _arg1; _posX = _arg2; _posY = _arg3; _posZ = _arg4; _col = _arg5; directionList = [{x:0, y:0, z:0}, {x:0, y:-1, z:0}, {x:1, y:-1, z:0}, {x:1, y:1, z:0}, {x:0, y:1, z:0}, {x:-1, y:1, z:0}, {x:-1, y:-1, z:0}]; movementList = [0, {xDist:12, yDist:-26}, {xDist:52, yDist:-13.5}, {xDist:40, yDist:13.5}, {xDist:-12, yDist:26}, {xDist:-52, yDist:13.5}, {xDist:-40, yDist:-13.5}]; enable(); beam_mc.visible = false; mouseChildren = false; } private function doCompleteAnimation():void{ var _local1:*; var _local2:Tween; SoundControl.playSound("HexComplete", 0.6); alpha = 1; _local1 = new GlowFilter(col, 1, 8, 8, 2, 1); filters = [_local1]; beam_mc.visible = true; _local2 = new Tween(beam_mc, "alpha", Strong.easeOut, 0, 1, 0.3, true); _local2.addEventListener(TweenEvent.MOTION_FINISH, doCompleteAnimation2); } public function select():void{ SoundControl.playSound("HexSelect", 0.1); parentGame.removeHexHint(); isSelected = true; } public function set posX(_arg1:int):void{ _posX = _arg1; } public function set posZ(_arg1:int):void{ _posZ = _arg1; } public function get zPosX():Number{ return (_zPosX); } public function set posY(_arg1:int):void{ _posY = _arg1; } private function doCompleteAnimation2(_arg1:TweenEvent):void{ var _local2:Tween; _local2 = new Tween(beam_mc, "alpha", Strong.easeIn, 1, 0, 0.3, true); _local2.addEventListener(TweenEvent.MOTION_FINISH, doCompleteAnimation3); } public function set zPosX(_arg1:Number):void{ _zPosX = _arg1; } public function set zPosY(_arg1:Number):void{ _zPosY = _arg1; } public function doComplete():void{ var _local1:*; trace("Hex - doComplete"); isComplete = true; disable(); doCompleteAnimation(); parentGame.removeFloorTarget(); } function frame7(){ startAnimation(); stop(); } function frame25(){ startAnimation(); stop(); } public function startAnimation():void{ moveXTween = null; moveYTween = null; moveXTween = new Tween(this, "x", None.easeNone, x, (x + movementList[dir].xDist), TWEEN_LEN, true); moveYTween = new Tween(this, "y", None.easeNone, y, (y + movementList[dir].yDist), TWEEN_LEN, true); moveXTween.addEventListener(TweenEvent.MOTION_FINISH, endMoveAnimation); } public function get posX():int{ return (_posX); } public function enable():void{ if (!isComplete){ buttonMode = true; isEnabled = true; }; } public function get posZ():int{ return (_posZ); } private function endMoveAnimation(_arg1:TweenEvent):void{ parentGame.positionHex(this, _posX, _posY, _posZ); parentGame.setHexDepths(); if (checkValidMove()){ startAnimation(); } else { if (parentGame.checkCompleteHex(this, _posX, _posY, _posZ)){ doComplete(); }; doShrinkGrow("grow"); parentGame.enableHexes(); }; } public function get posY():int{ return (_posY); } function frame11(){ gotoAndStop(2); } private function doCompleteAnimation3(_arg1:TweenEvent):void{ beam_mc.visible = false; parentGame.checkLevelComplete(); } public function get col():uint{ return (_col); } function frame20(){ gotoAndStop(2); } public function get zPosY():Number{ return (_zPosY); } function frame2(){ stop(); } function frame29(){ gotoAndStop(2); } private function checkValidMove():Boolean{ var _local1:int; if (((!((directionList[dir].x == 0))) && ((directionList[dir].y == 1)))){ if ((Math.abs(_posX) % 2) == 0){ _local1 = _posY; } else { _local1 = (_posY + directionList[dir].y); }; } else { if (((!((directionList[dir].x == 0))) && ((directionList[dir].y == -1)))){ if ((Math.abs(_posX) % 2) == 1){ _local1 = _posY; } else { _local1 = (_posY + directionList[dir].y); }; } else { _local1 = (_posY + directionList[dir].y); }; }; if (parentGame.checkSpace((_posX + directionList[dir].x), _local1, (_posZ + directionList[dir].z))){ if (((!((directionList[dir].x == 0))) && ((directionList[dir].y == 1)))){ if ((Math.abs(_posX) % 2) == 0){ _posY = (_posY + 0); } else { _posY = (_posY + directionList[dir].y); }; } else { if (((!((directionList[dir].x == 0))) && ((directionList[dir].y == -1)))){ if ((Math.abs(_posX) % 2) == 1){ _posY = (_posY + 0); } else { _posY = (_posY + directionList[dir].y); }; } else { _posY = (_posY + directionList[dir].y); }; }; _posX = (_posX + directionList[dir].x); _posZ = (_posZ + directionList[dir].z); return (true); //unresolved jump }; return (false); } private function doShrinkGrow(_arg1:String):void{ if ((((dir == 1)) || ((dir == 4)))){ gotoAndPlay((_arg1 + "1")); } else { if ((((dir == 2)) || ((dir == 5)))){ gotoAndPlay((_arg1 + "2")); } else { if ((((dir == 3)) || ((dir == 6)))){ gotoAndPlay((_arg1 + "3")); }; }; }; } public function deselect():void{ isSelected = false; } function frame16(){ startAnimation(); stop(); } public function move(_arg1:int):void{ dir = _arg1; if (checkValidMove()){ SoundControl.playSound("HexMove", 0.7); parentGame.disableHexes(); doShrinkGrow("shrink"); }; } public function disable():void{ buttonMode = false; isEnabled = false; } } }//package game
Section 12
//LevelData (game.LevelData) package game { public class LevelData { private static const LEVEL_DATA:Array = [{endList:[{x:4, y:2, col:52479}], hexList:[{x:0, y:0, z:0, type:0, col:52479}]}, {endList:[{x:0, y:4, col:52479}, {x:4, y:1, col:0xFFCC00}], hexList:[{x:0, y:0, z:0, type:0, col:52479}, {x:0, y:1, z:0, type:0, col:0xFFCC00}]}, {endList:[{x:-4, y:0, col:52479}, {x:4, y:1, col:0xFFCC00}, {x:0, y:-4, col:0xCC00}], hexList:[{x:0, y:-3, z:0, type:0, col:52479}, {x:3, y:-2, z:0, type:0, col:0xFFCC00}, {x:-3, y:-2, z:0, type:0, col:0xCC00}]}, {endList:[{x:-4, y:2, col:52479}, {x:5, y:-3, col:0xFFCC00}, {x:4, y:-2, col:0xCC00}], hexList:[{x:0, y:0, z:0, type:0, col:52479}, {x:3, y:1, z:0, type:0, col:0xFFCC00}, {x:0, y:-3, z:0, type:0, col:0xCC00}]}, {endList:[{x:2, y:-1, col:52479}, {x:0, y:4, col:0xFFCC00}, {x:4, y:0, col:0xCC00}], hexList:[{x:-3, y:1, z:0, type:0, col:52479}, {x:-3, y:-2, z:0, type:0, col:0xFFCC00}, {x:0, y:-3, z:0, type:0, col:0xCC00}]}, {endList:[{x:0, y:2, col:52479}, {x:0, y:4, col:0xFFCC00}, {x:-3, y:-2, col:0xCC00}, {x:0, y:-2, col:0xFF0000}], hexList:[{x:0, y:-3, z:0, type:0, col:52479}, {x:0, y:-1, z:0, type:0, col:0xFFCC00}, {x:3, y:1, z:0, type:0, col:0xCC00}, {x:3, y:-2, z:0, type:0, col:0xFF0000}]}, {endList:[{x:0, y:3, col:52479}, {x:2, y:-1, col:0xFFCC00}, {x:-2, y:0, col:0xCC00}, {x:0, y:0, col:0xFF0000}], hexList:[{x:0, y:-1, z:0, type:0, col:52479}, {x:1, y:0, z:0, type:0, col:0xFFCC00}, {x:-3, y:-2, z:0, type:0, col:0xCC00}, {x:0, y:1, z:0, type:0, col:0xFF0000}]}, {endList:[{x:2, y:-3, col:52479}, {x:2, y:3, col:0xFFCC00}, {x:-4, y:0, col:0xCC00}], hexList:[{x:-3, y:-2, z:0, type:0, col:52479}, {x:3, y:-2, z:0, type:0, col:0xFFCC00}, {x:0, y:3, z:0, type:0, col:0xCC00}]}, {endList:[{x:-4, y:0, col:52479}, {x:-5, y:-1, col:0xFFCC00}, {x:0, y:4, col:0xCC00}, {x:4, y:0, col:0xFF0000}, {x:5, y:0, col:10066380}, {x:0, y:-4, col:0xFF9900}], hexList:[{x:3, y:1, z:0, type:0, col:52479}, {x:3, y:-2, z:0, type:0, col:0xFFCC00}, {x:0, y:3, z:0, type:0, col:0xCC00}, {x:-3, y:-2, z:0, type:0, col:0xFF0000}, {x:-3, y:1, z:0, type:0, col:10066380}, {x:0, y:-3, z:0, type:0, col:0xFF9900}]}, {endList:[{x:0, y:3, col:52479}, {x:0, y:0, col:0xFFCC00}, {x:1, y:-4, col:0xCC00}, {x:-1, y:-4, col:0xFF0000}, {x:0, y:-1, col:10066380}], hexList:[{x:0, y:-3, z:0, type:0, col:52479}, {x:-3, y:-2, z:0, type:0, col:0xFFCC00}, {x:1, y:2, z:0, type:0, col:0xCC00}, {x:-1, y:2, z:0, type:0, col:0xFF0000}, {x:3, y:-2, z:0, type:0, col:10066380}]}, {endList:[{x:1, y:0, col:52479}, {x:0, y:0, col:0xFFCC00}, {x:0, y:-2, col:0xCC00}, {x:-1, y:-1, col:0xFF0000}, {x:0, y:2, col:10066380}], hexList:[{x:3, y:-2, z:0, type:0, col:52479}, {x:3, y:-1, z:0, type:0, col:0xFFCC00}, {x:0, y:-3, z:0, type:0, col:0xCC00}, {x:3, y:1, z:0, type:0, col:0xFF0000}, {x:0, y:3, z:0, type:0, col:10066380}]}, {endList:[{x:-2, y:-1, col:52479}, {x:-2, y:1, col:0xFFCC00}, {x:0, y:-2, col:0xCC00}, {x:2, y:-1, col:0xFF0000}, {x:0, y:3, col:10066380}, {x:2, y:1, col:0xFF9900}], hexList:[{x:3, y:1, z:0, type:0, col:52479}, {x:3, y:-2, z:0, type:0, col:0xFFCC00}, {x:0, y:2, z:0, type:0, col:0xCC00}, {x:-3, y:1, z:0, type:0, col:0xFF0000}, {x:0, y:-3, z:0, type:0, col:10066380}, {x:-3, y:-2, z:0, type:0, col:0xFF9900}]}, {endList:[{x:0, y:0, col:52479}, {x:2, y:-1, col:0xFFCC00}, {x:-2, y:1, col:0xCC00}, {x:-1, y:0, col:0xFF0000}, {x:1, y:-1, col:10066380}], hexList:[{x:3, y:0, z:0, type:0, col:52479}, {x:-3, y:-1, z:0, type:0, col:0xFFCC00}, {x:3, y:1, z:0, type:0, col:0xCC00}, {x:0, y:3, z:0, type:0, col:0xFF0000}, {x:-3, y:-2, z:0, type:0, col:10066380}]}, {endList:[{x:-1, y:-1, col:52479}, {x:1, y:-1, col:0xFFCC00}, {x:1, y:0, col:0xCC00}], hexList:[{x:-3, y:1, z:0, type:0, col:52479}, {x:3, y:1, z:0, type:0, col:0xFFCC00}, {x:3, y:-2, z:0, type:0, col:0xCC00}]}, {endList:[{x:1, y:-1, col:52479}, {x:-1, y:0, col:0xFFCC00}, {x:0, y:-1, col:0xCC00}, {x:-1, y:-1, col:0xFF0000}, {x:-1, y:-2, col:10066380}], hexList:[{x:3, y:1, z:0, type:0, col:52479}, {x:0, y:3, z:0, type:0, col:0xFFCC00}, {x:2, y:1, z:0, type:0, col:0xCC00}, {x:0, y:2, z:0, type:0, col:0xFF0000}, {x:1, y:1, z:0, type:0, col:10066380}]}, {endList:[{x:-1, y:0, col:52479}, {x:1, y:-1, col:0xFFCC00}, {x:0, y:1, col:0xCC00}, {x:1, y:0, col:0xFF0000}, {x:-1, y:-1, col:10066380}, {x:0, y:-1, col:0xFF9900}], hexList:[{x:3, y:1, z:0, type:0, col:52479}, {x:-3, y:-2, z:0, type:0, col:0xFFCC00}, {x:3, y:-2, z:0, type:0, col:0xCC00}, {x:0, y:-3, z:0, type:0, col:0xFF0000}, {x:0, y:3, z:0, type:0, col:10066380}, {x:-3, y:1, z:0, type:0, col:0xFF9900}]}, {endList:[{x:1, y:1, col:52479}, {x:2, y:-1, col:0xFFCC00}, {x:-1, y:-1, col:0xCC00}, {x:-2, y:1, col:0xFF0000}, {x:-2, y:-1, col:10066380}, {x:2, y:1, col:0xFF9900}], hexList:[{x:3, y:1, z:0, type:0, col:52479}, {x:-3, y:-2, z:0, type:0, col:0xFFCC00}, {x:3, y:-2, z:0, type:0, col:0xCC00}, {x:0, y:-3, z:0, type:0, col:0xFF0000}, {x:0, y:3, z:0, type:0, col:10066380}, {x:-3, y:1, z:0, type:0, col:0xFF9900}]}, {endList:[{x:1, y:1, col:52479}, {x:-2, y:0, col:0xFFCC00}, {x:1, y:-2, col:0xCC00}, {x:4, y:0, col:0xFF0000}], hexList:[{x:3, y:1, z:0, type:0, col:52479}, {x:-3, y:-2, z:0, type:0, col:0xFFCC00}, {x:3, y:-2, z:0, type:0, col:0xCC00}, {x:-3, y:1, z:0, type:0, col:0xFF0000}]}]; private static var completedList:Array = []; public static function getLevel(_arg1:int):Object{ return (LEVEL_DATA[_arg1]); } } }//package game
Section 13
//BG_2 (game_fla.BG_2) package game_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.filters.*; import flash.system.*; import flash.geom.*; import flash.accessibility.*; import flash.errors.*; import flash.ui.*; public dynamic class BG_2 extends MovieClip { public function BG_2(){ addFrameScript(14, frame15); } function frame15(){ stop(); } } }//package game_fla
Section 14
//Credits_16 (game_fla.Credits_16) package game_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.filters.*; import flash.system.*; import flash.geom.*; import flash.accessibility.*; import flash.errors.*; import flash.ui.*; public dynamic class Credits_16 extends MovieClip { public function Credits_16(){ addFrameScript(1, frame2); } function frame2(){ stop(); } } }//package game_fla
Section 15
//Editor_50 (game_fla.Editor_50) package game_fla { import flash.display.*; public dynamic class Editor_50 extends MovieClip { public var add_but:SimpleButton; public var update_but:SimpleButton; public var export_but:SimpleButton; public var reset_but:SimpleButton; public var clear_but:SimpleButton; public var icons_mc:MovieClip; } }//package game_fla
Section 16
//EyeLeft_10 (game_fla.EyeLeft_10) package game_fla { import flash.display.*; public dynamic class EyeLeft_10 extends MovieClip { public var lid_mc:MovieClip; } }//package game_fla
Section 17
//EyeLeft_11 (game_fla.EyeLeft_11) package game_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.filters.*; import flash.system.*; import flash.geom.*; import flash.accessibility.*; import flash.errors.*; import flash.ui.*; public dynamic class EyeLeft_11 extends MovieClip { public function EyeLeft_11(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ play(); } } }//package game_fla
Section 18
//EyeRight_12 (game_fla.EyeRight_12) package game_fla { import flash.display.*; public dynamic class EyeRight_12 extends MovieClip { public var lid_mc:MovieClip; } }//package game_fla
Section 19
//Fill_41 (game_fla.Fill_41) package game_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.filters.*; import flash.system.*; import flash.geom.*; import flash.accessibility.*; import flash.errors.*; import flash.ui.*; public dynamic class Fill_41 extends MovieClip { public function Fill_41(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package game_fla
Section 20
//Fox_9 (game_fla.Fox_9) package game_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.filters.*; import flash.system.*; import flash.geom.*; import flash.accessibility.*; import flash.errors.*; import flash.ui.*; public dynamic class Fox_9 extends MovieClip { public var mainTimer:Timer; public var eyeleft_mc:MovieClip; public var eyeright_mc:MovieClip; public function Fox_9(){ addFrameScript(0, frame1); } public function initBlink(_arg1:TimerEvent){ blink(); mainTimer.stop(); mainTimer = new Timer(4000); mainTimer.addEventListener(TimerEvent.TIMER, blink); } public function blink(){ eyeleft_mc.lid_mc.gotoAndPlay("blink"); eyeright_mc.lid_mc.gotoAndPlay("blink"); } function frame1(){ mainTimer = new Timer(1000, 1); mainTimer.addEventListener(TimerEvent.TIMER, initBlink); mainTimer.start(); } public function clearMe(){ mainTimer.stop(); mainTimer = null; } } }//package game_fla
Section 21
//HexBG_33 (game_fla.HexBG_33) package game_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.filters.*; import flash.system.*; import flash.geom.*; import flash.accessibility.*; import flash.errors.*; import flash.ui.*; public dynamic class HexBG_33 extends MovieClip { public function HexBG_33(){ addFrameScript(1, frame2); } function frame2(){ stop(); } } }//package game_fla
Section 22
//Intro_1 (game_fla.Intro_1) package game_fla { import flash.display.*; import flash.events.*; import fl.transitions.*; import fl.transitions.easing.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.filters.*; import flash.system.*; import flash.geom.*; import flash.accessibility.*; import flash.errors.*; import flash.ui.*; public dynamic class Intro_1 extends MovieClip { public var shadow_mc:MovieClip; public var mask_mc:MovieClip; public var mainlogo_mc:MovieClip; public function Intro_1(){ addFrameScript(0, frame1); } public function startPreloader(){ var _local1:*; _local1 = new Timer(1500, 1); _local1.addEventListener(TimerEvent.TIMER, playGame); _local1.start(); } function frame1(){ mainlogo_mc.isMainLogo = true; shadow_mc.isMainLogo = false; root.stop(); mask_mc.cacheAsBitmap = true; shadow_mc.cacheAsBitmap = true; shadow_mc.mask = mask_mc; } public function onTweenFinished(_arg1:TweenEvent):void{ mainlogo_mc.fox_mc.clearMe(); shadow_mc.fox_mc.clearMe(); root.play(); } public function playGame(_arg1){ var _local2:*; _local2 = new Tween(this, "alpha", Regular.easeOut, this.alpha, 0, 0.5, true); _local2.addEventListener(TweenEvent.MOTION_FINISH, onTweenFinished); } } }//package game_fla
Section 23
//LevelCompleteMsg_39 (game_fla.LevelCompleteMsg_39) package game_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.filters.*; import flash.system.*; import flash.geom.*; import flash.accessibility.*; import flash.errors.*; import flash.ui.*; public dynamic class LevelCompleteMsg_39 extends MovieClip { public function LevelCompleteMsg_39(){ addFrameScript(1, frame2, 2, frame3); } function frame3(){ stop(); } function frame2(){ stop(); } } }//package game_fla
Section 24
//LevelHexes_32 (game_fla.LevelHexes_32) package game_fla { import flash.display.*; import flash.text.*; public dynamic class LevelHexes_32 extends MovieClip { public var hexbg1_mc:MovieClip; public var hexbg4_mc:MovieClip; public var text2_box:TextField; public var text4_box:TextField; public var text6_box:TextField; public var hexbg2_mc:MovieClip; public var hexbg5_mc:MovieClip; public var text1_box:TextField; public var text3_box:TextField; public var text5_box:TextField; public var hexbg3_mc:MovieClip; public var hexbg6_mc:MovieClip; } }//package game_fla
Section 25
//LevelHexes2_35 (game_fla.LevelHexes2_35) package game_fla { import flash.display.*; import flash.text.*; public dynamic class LevelHexes2_35 extends MovieClip { public var hexbg1_mc:MovieClip; public var hexbg4_mc:MovieClip; public var text2_box:TextField; public var text4_box:TextField; public var text6_box:TextField; public var hexbg2_mc:MovieClip; public var hexbg5_mc:MovieClip; public var text1_box:TextField; public var text3_box:TextField; public var text5_box:TextField; public var hexbg3_mc:MovieClip; public var hexbg6_mc:MovieClip; } }//package game_fla
Section 26
//Logo_3 (game_fla.Logo_3) package game_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.filters.*; import flash.system.*; import flash.geom.*; import flash.accessibility.*; import flash.errors.*; import flash.ui.*; public dynamic class Logo_3 extends MovieClip { public var fox_mc:MovieClip; public function Logo_3(){ addFrameScript(86, frame87); } function frame87(){ stop(); if (name == "mainlogo_mc"){ parent.startPreloader(); }; } } }//package game_fla
Section 27
//Logo_6 (game_fla.Logo_6) package game_fla { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.filters.*; import flash.system.*; import flash.geom.*; import flash.accessibility.*; import flash.errors.*; import flash.ui.*; public dynamic class Logo_6 extends MovieClip { public function Logo_6(){ addFrameScript(30, frame31); } function frame31(){ stop(); } } }//package game_fla
Section 28
//MainTimeline (game_fla.MainTimeline) package game_fla { import flash.display.*; import flash.events.*; import game.*; import uinterface.*; import classes.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.filters.*; import flash.system.*; import flash.geom.*; import flash.accessibility.*; import flash.errors.*; import flash.ui.*; public dynamic class MainTimeline extends MovieClip { public var windowXML:XML; public var settingsData; public var logo_mc:MovieClip; public var credit_mc:MovieClip; public var game:Game; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function onRollOverCredit(_arg1:MouseEvent):void{ credit_mc.gotoAndStop(3); } public function onClickLogo(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(Settings.get("sfgPath"))); } public function onRollOutCredit(_arg1:MouseEvent):void{ credit_mc.gotoAndStop(2); } function frame3(){ settingsData = {}; settingsData.projectName = "HexVex"; settingsData.sfgPath = "http://www.stupidfoxgames.com/"; settingsData.cgiPath = "http://www.stupidfoxgames.com/cgi-bin/hexvex/"; settingsData.txtPath = ""; settingsData.gPath = "http://www.stupidfoxgames.com/hexvex/"; settingsData.isLocal = ((loaderInfo.url.slice(0, 4) == "file")) ? true : false; Settings.set(settingsData); CustomSharedObject.init(Settings.get("projectName")); SoundControl.init(); game = new Game(); Settings.set({game:game}); game.visible = false; addChild(game); windowXML = <windows> <window userCloseable='no'> <name>Win_LoadLevel</name> </window> </windows> ; WindowManager.init(stage, windowXML); WindowManager.openWindow("Win_LoadLevel"); logo_mc.buttonMode = true; logo_mc.info_mc.visible = false; logo_mc.addEventListener(MouseEvent.CLICK, onClickLogo); logo_mc.addEventListener(MouseEvent.MOUSE_OVER, onRollOverLogo); logo_mc.addEventListener(MouseEvent.MOUSE_OUT, onRollOutLogo); credit_mc.buttonMode = true; credit_mc.addEventListener(MouseEvent.MOUSE_OVER, onRollOverCredit); credit_mc.addEventListener(MouseEvent.MOUSE_OUT, onRollOutCredit); stop(); } function frame1(){ MochiBot.track(this, "c57c4568"); stop(); } public function onRollOutLogo(_arg1:MouseEvent):void{ logo_mc.info_mc.visible = false; } function frame2(){ MochiAd.showPreGameAd({clip:root, id:"5aac3941d0ce591b", res:"600x440", background:0xFFFFFF, color:5474233, outline:5936848, no_bg:true}); } public function onRollOverLogo(_arg1:MouseEvent):void{ logo_mc.info_mc.visible = true; } } }//package game_fla
Section 29
//SoundToggle_17 (game_fla.SoundToggle_17) package game_fla { import flash.display.*; import flash.events.*; import classes.*; import flash.utils.*; import flash.media.*; import flash.text.*; import flash.net.*; import flash.filters.*; import flash.system.*; import flash.geom.*; import flash.accessibility.*; import flash.errors.*; import flash.ui.*; public dynamic class SoundToggle_17 extends MovieClip { public var toggle_but:SimpleButton; public function SoundToggle_17(){ addFrameScript(1, frame2, 2, frame3); } public function toggleSound(_arg1:MouseEvent):void{ if (CustomSharedObject.checkData("isSoundOn", true, true)){ SoundControl.toggleSound(false); gotoAndStop(4); CustomSharedObject.updateData({isSoundOn:false}); } else { SoundControl.toggleSound(true); gotoAndStop(3); CustomSharedObject.updateData({isSoundOn:true}); }; } function frame3(){ stop(); } function frame2(){ if (CustomSharedObject.checkData("isSoundOn", true, true)){ gotoAndStop(3); } else { gotoAndStop(4); }; toggle_but.addEventListener(MouseEvent.CLICK, toggleSound); } } }//package game_fla
Section 30
//TopLeftLogo_14 (game_fla.TopLeftLogo_14) package game_fla { import flash.display.*; public dynamic class TopLeftLogo_14 extends MovieClip { public var info_mc:MovieClip; } }//package game_fla
Section 31
//Win_LevelComplete (uinterface.windows.Win_LevelComplete) package uinterface.windows { import flash.display.*; import flash.events.*; import uinterface.*; import classes.*; import flash.text.*; import flash.net.*; public class Win_LevelComplete extends Window { private const HEIGHT:int = 155; private const WIDTH:int = 350; public var msg_mc:MovieClip; public var playmoregames_but:SimpleButton; public var nextlevel_but:SimpleButton; public function init(_arg1:int=1){ var _local2:Boolean; var _local3:*; SoundControl.playSound("LevelComplete", 0.4); _local2 = true; _local3 = 1; while (_local3 <= 18) { if (!CustomSharedObject.checkData((("isLevel" + _local3) + "Complete"))){ _local2 = false; break; }; _local3++; }; if (_local2){ msg_mc.gotoAndStop(3); nextlevel_but.visible = false; } else { msg_mc.gotoAndStop(2); }; nextlevel_but.addEventListener(MouseEvent.CLICK, onNextLevel); playmoregames_but.addEventListener(MouseEvent.CLICK, onPlayMoreGames); } private function onNextLevel(_arg1:MouseEvent):void{ WindowManager.openWindow("Win_LoadLevel"); } private function onPlayMoreGames(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(Settings.get("sfgPath"))); } } }//package uinterface.windows
Section 32
//Win_LoadLevel (uinterface.windows.Win_LoadLevel) package uinterface.windows { import flash.display.*; import flash.events.*; import uinterface.*; import classes.*; import flash.text.*; public class Win_LoadLevel extends Window { private const HEIGHT:int = 155; private const TITLE_ID:String = "Loading"; private const WIDTH:int = 350; private var nextWindowParams:Object; public var locked3_mc:MovieClip; private var curLoadIndex:int;// = -1 public var icons3_mc:MovieClip; private var loadList:Array; public var icons1_mc:MovieClip; private var labelList:Array; private var nextWindow:String; private var loadParamsList:Array; public var locked2_mc:MovieClip; public var icons2_mc:MovieClip; public function Win_LoadLevel(){ curLoadIndex = -1; loadList = []; labelList = []; loadParamsList = []; super(); } public function init(){ var _local1:Array; var _local2:int; var _local3:int; var _local4:int; _local1 = [0, true, true, true]; locked2_mc.visible = false; locked3_mc.visible = false; _local2 = 1; while (_local2 <= 3) { _local3 = 1; while (_local3 <= 6) { _local4 = ((6 * (_local2 - 1)) + _local3); this[(("icons" + _local2) + "_mc")].mouseChildren = true; this[(("icons" + _local2) + "_mc")][(("text" + _local3) + "_box")].text = _local4; this[(("icons" + _local2) + "_mc")][(("text" + _local3) + "_box")].mouseEnabled = false; this[(("icons" + _local2) + "_mc")][(("hexbg" + _local3) + "_mc")].id = _local4; this[(("icons" + _local2) + "_mc")][(("hexbg" + _local3) + "_mc")].buttonMode = true; this[(("icons" + _local2) + "_mc")][(("hexbg" + _local3) + "_mc")].addEventListener(MouseEvent.MOUSE_OVER, onHexRollOver); this[(("icons" + _local2) + "_mc")][(("hexbg" + _local3) + "_mc")].addEventListener(MouseEvent.MOUSE_OUT, onHexRollOut); this[(("icons" + _local2) + "_mc")][(("hexbg" + _local3) + "_mc")].addEventListener(MouseEvent.CLICK, onHexClick); if (CustomSharedObject.checkData((("isLevel" + _local4) + "Complete"), true, false)){ this[(("icons" + _local2) + "_mc")][(("hexbg" + _local3) + "_mc")].previousState = "complete"; this[(("icons" + _local2) + "_mc")][(("hexbg" + _local3) + "_mc")].gotoAndStop("complete"); } else { _local1[_local2] = false; this[(("icons" + _local2) + "_mc")][(("hexbg" + _local3) + "_mc")].previousState = "incomplete"; this[(("icons" + _local2) + "_mc")][(("hexbg" + _local3) + "_mc")].gotoAndStop("incomplete"); }; _local3++; }; if (((!((_local2 == 1))) && (!(_local1[(_local2 - 1)])))){ this[(("icons" + _local2) + "_mc")].alpha = 0.3; this[(("locked" + _local2) + "_mc")].visible = true; this[(("icons" + _local2) + "_mc")].mouseChildren = false; }; _local2++; }; } private function onHexRollOut(_arg1:MouseEvent){ _arg1.target.gotoAndStop(_arg1.target.previousState); } private function onHexClick(_arg1:MouseEvent){ Settings.get("game").loadLevel(_arg1.target.id); close(); } public function refreshMsg():void{ } private function onHexRollOver(_arg1:MouseEvent){ SoundControl.playSound("LevelRollOver", 0.2); _arg1.target.gotoAndStop("rollover"); } } }//package uinterface.windows
Section 33
//Window (uinterface.windows.Window) package uinterface.windows { import flash.display.*; import flash.events.*; import uinterface.*; import classes.*; import flash.text.*; import flash.filters.*; public class Window extends MovieClip { public const CLOSED:String = "closed"; public function enable():void{ mouseChildren = true; } public function resize(_arg1:int, _arg2:int, _arg3:String){ } public function disable():void{ mouseChildren = false; } public function close():void{ dispatchEvent(new Event(CLOSED)); } } }//package uinterface.windows
Section 34
//WindowManager (uinterface.WindowManager) package uinterface { import flash.display.*; import flash.events.*; import classes.*; import flash.utils.*; import uinterface.windows.*; import flash.filters.*; public class WindowManager { private static var stackList:Array = []; private static var windowXML:XML; private static var curWindowClass; private static var curWindow:MovieClip; private static var winDepth:int = 2000; private static var prevWindowParams; private static var curWindowID:int; private static var myStage:Stage; private static var prevWindowClass; private static var curWindowParams; public static function onWindowClose(_arg1:Event):void{ trace("WindowManager - onWindowClose"); myStage.removeChild(curWindow); curWindow = null; doNoWindowProcedure(); } public static function openWindow(_arg1:String, ... _args):void{ var _local3:*; stackList = [_arg1]; if (_arg1 == "Win_LoadLevel"){ Settings.get("game").visible = false; }; if (curWindow != null){ myStage.removeChild(curWindow); }; _local3 = getDefinitionByName(("uinterface.windows." + _arg1)); curWindow = new (_local3); curWindow.init.apply(null, _args); myStage.addChild(curWindow); curWindow.addEventListener(curWindow.CLOSED, onWindowClose); } public static function init(_arg1:Stage, _arg2:XML):void{ myStage = _arg1; windowXML = _arg2; } public static function openPreviousWindow(){ openWindow(prevWindowClass, prevWindowParams); } private static function doNoWindowProcedure():void{ trace("WindowManager - doNoWindowProcedure"); Settings.get("game").visible = true; } } }//package uinterface
Section 35
//BackgroundMusic1 (BackgroundMusic1) package { import flash.media.*; public dynamic class BackgroundMusic1 extends Sound { } }//package
Section 36
//Editor_Hex (Editor_Hex) package { import flash.display.*; import flash.text.*; public dynamic class Editor_Hex extends MovieClip { public var upd_end_but:SimpleButton; public var endpos_box:TextField; public var colourbox_mc:MovieClip; public var remove_but:SimpleButton; public var upd_start_but:SimpleButton; public var pos_box:TextField; public var col_box:TextField; } }//package
Section 37
//FloorAppear (FloorAppear) package { import flash.media.*; public dynamic class FloorAppear extends Sound { } }//package
Section 38
//FloorTile (FloorTile) package { import flash.display.*; public dynamic class FloorTile extends Sprite { public var hint_mc:MovieClip; public var outline_mc:MovieClip; public var fill_mc:MovieClip; } }//package
Section 39
//HexAppear (HexAppear) package { import flash.media.*; public dynamic class HexAppear extends Sound { } }//package
Section 40
//HexComplete (HexComplete) package { import flash.media.*; public dynamic class HexComplete extends Sound { } }//package
Section 41
//HexHint (HexHint) package { import flash.display.*; public dynamic class HexHint extends MovieClip { } }//package
Section 42
//HexMove (HexMove) package { import flash.media.*; public dynamic class HexMove extends Sound { } }//package
Section 43
//HexSelect (HexSelect) package { import flash.media.*; public dynamic class HexSelect extends Sound { } }//package
Section 44
//Level (Level) package { import flash.display.*; import flash.text.*; public dynamic class Level extends MovieClip { public var levelnum_box:TextField; } }//package
Section 45
//LevelComplete (LevelComplete) package { import flash.media.*; public dynamic class LevelComplete extends Sound { } }//package
Section 46
//LevelRollOver (LevelRollOver) package { import flash.media.*; public dynamic class LevelRollOver extends Sound { } }//package
Section 47
//LevelSelect (LevelSelect) package { import flash.media.*; public dynamic class LevelSelect extends Sound { } }//package
Section 48
//MochiAd (MochiAd) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return ("2.1"); } public static function showTimedAd(_arg1:Object):void{ MochiAd.showInterLevelAd(_arg1); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var f:Function; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip._mochiad_loaded){ return (null); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; lv.lc = name; lv.st = getTimer(); loader = new Loader(); f = function (_arg1:Object):void{ mc._mochiad_ctr_failed = true; }; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); g = function (_arg1:Object):void{ MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function sendHighScore(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["sendHighScore", _arg1], _arg2, _arg3); return (true); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; return (_local3); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; _arg1.removeChild(_arg1._mochiad); delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ this.clip.stop(); }, ad_finished:function ():void{ this.clip.play(); }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = _local1.loaderInfo.bytesTotal; if ((((_local4 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ _local3 = true; }; }; }; if ((((_local2 > chk.ad_msec)) || (this.parent._mochiad_ctr_failed))){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _loadCommunicator(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var clipname:String; var server:String; var depth:Number; var mc:MovieClip; var lv:URLVariables; var k:String; var lc:LocalConnection; var name:String; var req:URLRequest; var loader:Loader; var options = _arg1; DEFAULTS = {com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; clipname = ("_mochiad_com_" + options.id); if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip[clipname]){ return (clip[clipname]); }; server = (options.com_server + options.id); MochiAd._allowDomains(server); delete options.id; delete options.com_server; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, clipname, depth); lv = new URLVariables(); for (k in options) { lv[k] = options[k]; }; lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.name = name; mc.lc = lc; lv.lc = name; mc._id = 0; mc._queue = []; mc.rpcResult = function (_arg1:Object):void{ var _local3:Array; var _local4:Array; var _local5:Number; var _local6:Object; var _local7:Object; _arg1 = parseInt(_arg1.toString()); _local3 = mc._callbacks[_arg1]; if (typeof(_local3) == "undefined"){ return; }; delete mc._callbacks[_arg1]; _local4 = []; _local5 = 2; while (_local5 < _local3.length) { _local4.push(_local3[_local5]); _local5++; }; _local5 = 1; while (_local5 < arguments.length) { _local4.push(arguments[_local5]); _local5++; }; _local6 = _local3[1]; _local7 = _local3[0]; if (((_local7) && ((typeof(_local6) == "string")))){ _local6 = _local7[_local6]; }; if (typeof(_local6) == "function"){ _local6.apply(_local7, _local4); }; }; mc._didConnect = function (_arg1:String):void{ var _local2:Array; var _local3:Function; var _local4:Number; var _local5:Array; mc._endpoint = _arg1; _local2 = mc._queue; delete mc._queue; _local3 = mc.doSend; _local4 = 0; while (_local4 < _local2.length) { _local5 = _local2[_local4]; _local3.apply(this, _local5); _local4++; }; }; mc.doSend = function (_arg1:Array, _arg2:Object, _arg3:Object):void{ var _local5:Number; var _local6:LocalConnection; var _local7:Array; var _local8:Number; if (mc._endpoint == null){ _local7 = []; _local8 = 0; while (_local8 < arguments.length) { _local7.push(arguments[_local8]); _local8++; }; mc._queue.push(_local7); return; }; mc._id = (mc._id + 1); _local5 = mc._id; mc._callbacks[_local5] = [_arg2, ((_arg3) || (_arg2))]; _local6 = new LocalConnection(); _local6.send(mc._endpoint, "rpc", _local5, _arg1); }; mc._callbacks = {}; mc._callbacks[0] = [mc, "_didConnect"]; lv.st = getTimer(); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader = new Loader(); loader.load(req); mc.addChild(loader); mc._mochiad_com = loader; return (mc); } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, ad_started:function ():void{ this.clip.stop(); }, ad_finished:function ():void{ this.clip.play(); }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); bar.x = 10; bar.y = (h - 20); bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (!this.parent.parent){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); if (!chk.showing){ _local11 = _local2.loaderInfo.bytesTotal; if ((((_local11 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local3 > chk.ad_timeout){ _local4 = true; }; }; }; if ((((_local3 > chk.ad_msec)) || (this.parent._mochiad_ctr_failed))){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ MochiAd.showPreGameAd(_arg1); } public static function fetchHighScores(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["fetchHighScores", _arg1], _arg2, _arg3); return (true); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { mc.removeEventListener(Event.ENTER_FRAME, f); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package
Section 49
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ var _local3:MochiBot; var _local4:String; var _local5:URLVariables; var _local6:String; var _local7:URLRequest; var _local8:Loader; if (Security.sandboxType == "localWithFile"){ return (null); }; _local3 = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); _local4 = "http://core.mochibot.com/my/core.swf"; _local5 = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; _local6 = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; _local7 = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; _local8 = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 50
//Score (Score) package { import flash.display.*; import flash.text.*; public dynamic class Score extends MovieClip { public var score_box:TextField; } }//package

Library Items

Symbol 1 Sound {HexMove}
Symbol 2 Sound {LevelRollOver}
Symbol 3 Sound {HexSelect}
Symbol 4 Sound {HexAppear}
Symbol 5 Sound {LevelSelect}
Symbol 6 Sound {FloorAppear}
Symbol 7 Sound {HexComplete}
Symbol 8 Sound {BackgroundMusic1}
Symbol 9 Sound {LevelComplete}
Symbol 10 MovieClip {uinterface.windows.Window}
Symbol 11 MovieClipUsed by:36
Symbol 12 FontUsed by:13 14 16 17 19 20 37 38 47 52 53 55 56 58 59 60 61 69 70 71 72 73 74 76 77 79 81 82 83 84 85 86 88 125 184 187 188 189
Symbol 13 TextUses:12Used by:15
Symbol 14 EditableTextUses:12Used by:15
Symbol 15 MovieClip {Level}Uses:13 14Used by:36
Symbol 16 TextUses:12Used by:18
Symbol 17 TextUses:12Used by:18
Symbol 18 ButtonUses:16 17Used by:36
Symbol 19 TextUses:12Used by:21
Symbol 20 TextUses:12Used by:21
Symbol 21 ButtonUses:19 20Used by:36
Symbol 22 MovieClipUsed by:35
Symbol 23 GraphicUsed by:26
Symbol 24 FontUsed by:25 121 122 123
Symbol 25 TextUses:24Used by:26
Symbol 26 ButtonUses:23 25Used by:35
Symbol 27 GraphicUsed by:28
Symbol 28 ButtonUses:27Used by:35 124
Symbol 29 GraphicUsed by:30
Symbol 30 ButtonUses:29Used by:35
Symbol 31 GraphicUsed by:32
Symbol 32 ButtonUses:31Used by:35
Symbol 33 GraphicUsed by:34
Symbol 34 ButtonUses:33Used by:35
Symbol 35 MovieClip {game_fla.Editor_50}Uses:22 26 28 30 32 34Used by:36
Symbol 36 MovieClip {game.Game}Uses:11 15 18 21 35
Symbol 37 TextUses:12Used by:39
Symbol 38 EditableTextUses:12Used by:39
Symbol 39 MovieClip {Score}Uses:37 38
Symbol 40 GraphicUsed by:44
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip {game_fla.Fill_41}Uses:40 41 42 43Used by:51
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:51
Symbol 47 TextUses:12Used by:50
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:50 126
Symbol 50 MovieClipUses:47 49Used by:51
Symbol 51 MovieClip {FloorTile}Uses:44 46 50
Symbol 52 TextUses:12Used by:54
Symbol 53 TextUses:12Used by:54
Symbol 54 ButtonUses:52 53Used by:63
Symbol 55 TextUses:12Used by:57
Symbol 56 TextUses:12Used by:57
Symbol 57 ButtonUses:55 56Used by:63
Symbol 58 TextUses:12Used by:62
Symbol 59 TextUses:12Used by:62
Symbol 60 TextUses:12Used by:62
Symbol 61 TextUses:12Used by:62
Symbol 62 MovieClip {game_fla.LevelCompleteMsg_39}Uses:58 59 60 61Used by:63
Symbol 63 MovieClip {uinterface.windows.Win_LevelComplete}Uses:54 57 62
Symbol 64 GraphicUsed by:67
Symbol 65 GraphicUsed by:67
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClip {game_fla.HexBG_33}Uses:64 65 66Used by:75 87
Symbol 68 GraphicUsed by:75
Symbol 69 EditableTextUses:12Used by:75
Symbol 70 EditableTextUses:12Used by:75
Symbol 71 EditableTextUses:12Used by:75
Symbol 72 EditableTextUses:12Used by:75
Symbol 73 EditableTextUses:12Used by:75
Symbol 74 EditableTextUses:12Used by:75
Symbol 75 MovieClip {game_fla.LevelHexes_32}Uses:67 68 69 70 71 72 73 74Used by:89
Symbol 76 TextUses:12Used by:89
Symbol 77 TextUses:12Used by:78
Symbol 78 MovieClipUses:77Used by:89
Symbol 79 TextUses:12Used by:89
Symbol 80 GraphicUsed by:87
Symbol 81 EditableTextUses:12Used by:87
Symbol 82 EditableTextUses:12Used by:87
Symbol 83 EditableTextUses:12Used by:87
Symbol 84 EditableTextUses:12Used by:87
Symbol 85 EditableTextUses:12Used by:87
Symbol 86 EditableTextUses:12Used by:87
Symbol 87 MovieClip {game_fla.LevelHexes2_35}Uses:67 80 81 82 83 84 85 86Used by:89
Symbol 88 TextUses:12Used by:89
Symbol 89 MovieClip {uinterface.windows.Win_LoadLevel}Uses:75 76 78 79 87 88
Symbol 90 GraphicUsed by:110
Symbol 91 GraphicUsed by:92 118
Symbol 92 MovieClipUses:91Used by:110
Symbol 93 ShapeTweeningUsed by:110
Symbol 94 ShapeTweeningUsed by:110
Symbol 95 ShapeTweeningUsed by:110
Symbol 96 ShapeTweeningUsed by:110
Symbol 97 GraphicUsed by:110
Symbol 98 ShapeTweeningUsed by:110
Symbol 99 ShapeTweeningUsed by:110
Symbol 100 ShapeTweeningUsed by:110
Symbol 101 ShapeTweeningUsed by:110
Symbol 102 GraphicUsed by:110
Symbol 103 GraphicUsed by:110
Symbol 104 GraphicUsed by:110
Symbol 105 GraphicUsed by:110
Symbol 106 GraphicUsed by:110
Symbol 107 ShapeTweeningUsed by:110
Symbol 108 ShapeTweeningUsed by:110
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClip {game.Hex}Uses:90 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:117
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:117
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:117
Symbol 117 MovieClip {game.Director}Uses:112 114 116
Symbol 118 MovieClipUses:91Used by:124
Symbol 119 GraphicUsed by:120
Symbol 120 ButtonUses:119Used by:124
Symbol 121 EditableTextUses:24Used by:124
Symbol 122 EditableTextUses:24Used by:124
Symbol 123 EditableTextUses:24Used by:124
Symbol 124 MovieClip {Editor_Hex}Uses:118 120 121 122 123 28
Symbol 125 TextUses:12Used by:126
Symbol 126 MovieClip {HexHint}Uses:49 125
Symbol 127 GraphicUsed by:129
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClip {game_fla.BG_2}Uses:127 128Used by:182
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:132
Symbol 132 MovieClipUses:131Used by:179
Symbol 133 GraphicUsed by:168
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:168
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:168
Symbol 138 GraphicUsed by:168
Symbol 139 GraphicUsed by:168
Symbol 140 GraphicUsed by:168
Symbol 141 GraphicUsed by:168
Symbol 142 GraphicUsed by:168
Symbol 143 GraphicUsed by:168
Symbol 144 GraphicUsed by:168
Symbol 145 GraphicUsed by:168
Symbol 146 GraphicUsed by:168
Symbol 147 GraphicUsed by:168
Symbol 148 GraphicUsed by:168
Symbol 149 GraphicUsed by:168
Symbol 150 GraphicUsed by:168
Symbol 151 GraphicUsed by:168
Symbol 152 GraphicUsed by:168
Symbol 153 GraphicUsed by:168
Symbol 154 GraphicUsed by:168
Symbol 155 GraphicUsed by:168
Symbol 156 GraphicUsed by:168
Symbol 157 GraphicUsed by:168
Symbol 158 GraphicUsed by:168
Symbol 159 GraphicUsed by:168
Symbol 160 GraphicUsed by:168
Symbol 161 GraphicUsed by:168
Symbol 162 GraphicUsed by:168
Symbol 163 GraphicUsed by:168
Symbol 164 GraphicUsed by:168
Symbol 165 GraphicUsed by:168
Symbol 166 GraphicUsed by:168
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClip {game_fla.Logo_6}Uses:133 135 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167Used by:179
Symbol 169 GraphicUsed by:178
Symbol 170 GraphicUsed by:176 177
Symbol 171 GraphicUsed by:175
Symbol 172 GraphicUsed by:175
Symbol 173 GraphicUsed by:175
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClip {game_fla.EyeLeft_11}Uses:171 172 173 174Used by:176 177
Symbol 176 MovieClip {game_fla.EyeLeft_10}Uses:170 175Used by:178
Symbol 177 MovieClip {game_fla.EyeRight_12}Uses:170 175Used by:178
Symbol 178 MovieClip {game_fla.Fox_9}Uses:169 176 177Used by:179 186
Symbol 179 MovieClip {game_fla.Logo_3}Uses:132 168 178Used by:182
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:182
Symbol 182 MovieClip {game_fla.Intro_1}Uses:129 179 181Used by:Timeline
Symbol 183 GraphicUsed by:Timeline
Symbol 184 TextUses:12Used by:185
Symbol 185 MovieClipUses:184Used by:186
Symbol 186 MovieClip {game_fla.TopLeftLogo_14}Uses:185 178Used by:Timeline
Symbol 187 TextUses:12Used by:Timeline
Symbol 188 TextUses:12Used by:190
Symbol 189 TextUses:12Used by:190
Symbol 190 MovieClip {game_fla.Credits_16}Uses:188 189Used by:Timeline
Symbol 191 GraphicUsed by:192
Symbol 192 ButtonUses:191Used by:195
Symbol 193 GraphicUsed by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClip {game_fla.SoundToggle_17}Uses:192 193 194Used by:Timeline

Instance Names

"logo_mc"Frame 3Symbol 186 MovieClip {game_fla.TopLeftLogo_14}
"credit_mc"Frame 3Symbol 190 MovieClip {game_fla.Credits_16}
"levelnum_box"Symbol 15 MovieClip {Level} Frame 1Symbol 14 EditableText
"icons_mc"Symbol 35 MovieClip {game_fla.Editor_50} Frame 1Symbol 22 MovieClip
"add_but"Symbol 35 MovieClip {game_fla.Editor_50} Frame 1Symbol 26 Button
"update_but"Symbol 35 MovieClip {game_fla.Editor_50} Frame 1Symbol 28 Button
"export_but"Symbol 35 MovieClip {game_fla.Editor_50} Frame 1Symbol 30 Button
"clear_but"Symbol 35 MovieClip {game_fla.Editor_50} Frame 1Symbol 32 Button
"reset_but"Symbol 35 MovieClip {game_fla.Editor_50} Frame 1Symbol 34 Button
"bg_mc"Symbol 36 MovieClip {game.Game} Frame 1Symbol 11 MovieClip
"level_mc"Symbol 36 MovieClip {game.Game} Frame 1Symbol 15 MovieClip {Level}
"mainmenu_but"Symbol 36 MovieClip {game.Game} Frame 1Symbol 18 Button
"resetlevel_but"Symbol 36 MovieClip {game.Game} Frame 1Symbol 21 Button
"editor_mc"Symbol 36 MovieClip {game.Game} Frame 1Symbol 35 MovieClip {game_fla.Editor_50}
"score_box"Symbol 39 MovieClip {Score} Frame 1Symbol 38 EditableText
"fill_mc"Symbol 51 MovieClip {FloorTile} Frame 1Symbol 44 MovieClip {game_fla.Fill_41}
"outline_mc"Symbol 51 MovieClip {FloorTile} Frame 1Symbol 46 MovieClip
"hint_mc"Symbol 51 MovieClip {FloorTile} Frame 1Symbol 50 MovieClip
"nextlevel_but"Symbol 63 MovieClip {uinterface.windows.Win_LevelComplete} Frame 1Symbol 54 Button
"playmoregames_but"Symbol 63 MovieClip {uinterface.windows.Win_LevelComplete} Frame 1Symbol 57 Button
"msg_mc"Symbol 63 MovieClip {uinterface.windows.Win_LevelComplete} Frame 1Symbol 62 MovieClip {game_fla.LevelCompleteMsg_39}
"hexbg1_mc"Symbol 75 MovieClip {game_fla.LevelHexes_32} Frame 1Symbol 67 MovieClip {game_fla.HexBG_33}
"hexbg2_mc"Symbol 75 MovieClip {game_fla.LevelHexes_32} Frame 1Symbol 67 MovieClip {game_fla.HexBG_33}
"hexbg3_mc"Symbol 75 MovieClip {game_fla.LevelHexes_32} Frame 1Symbol 67 MovieClip {game_fla.HexBG_33}
"hexbg4_mc"Symbol 75 MovieClip {game_fla.LevelHexes_32} Frame 1Symbol 67 MovieClip {game_fla.HexBG_33}
"hexbg5_mc"Symbol 75 MovieClip {game_fla.LevelHexes_32} Frame 1Symbol 67 MovieClip {game_fla.HexBG_33}
"hexbg6_mc"Symbol 75 MovieClip {game_fla.LevelHexes_32} Frame 1Symbol 67 MovieClip {game_fla.HexBG_33}
"text1_box"Symbol 75 MovieClip {game_fla.LevelHexes_32} Frame 1Symbol 69 EditableText
"text2_box"Symbol 75 MovieClip {game_fla.LevelHexes_32} Frame 1Symbol 70 EditableText
"text3_box"Symbol 75 MovieClip {game_fla.LevelHexes_32} Frame 1Symbol 71 EditableText
"text4_box"Symbol 75 MovieClip {game_fla.LevelHexes_32} Frame 1Symbol 72 EditableText
"text5_box"Symbol 75 MovieClip {game_fla.LevelHexes_32} Frame 1Symbol 73 EditableText
"text6_box"Symbol 75 MovieClip {game_fla.LevelHexes_32} Frame 1Symbol 74 EditableText
"hexbg1_mc"Symbol 87 MovieClip {game_fla.LevelHexes2_35} Frame 1Symbol 67 MovieClip {game_fla.HexBG_33}
"hexbg2_mc"Symbol 87 MovieClip {game_fla.LevelHexes2_35} Frame 1Symbol 67 MovieClip {game_fla.HexBG_33}
"hexbg3_mc"Symbol 87 MovieClip {game_fla.LevelHexes2_35} Frame 1Symbol 67 MovieClip {game_fla.HexBG_33}
"hexbg4_mc"Symbol 87 MovieClip {game_fla.LevelHexes2_35} Frame 1Symbol 67 MovieClip {game_fla.HexBG_33}
"hexbg5_mc"Symbol 87 MovieClip {game_fla.LevelHexes2_35} Frame 1Symbol 67 MovieClip {game_fla.HexBG_33}
"hexbg6_mc"Symbol 87 MovieClip {game_fla.LevelHexes2_35} Frame 1Symbol 67 MovieClip {game_fla.HexBG_33}
"text6_box"Symbol 87 MovieClip {game_fla.LevelHexes2_35} Frame 1Symbol 81 EditableText
"text1_box"Symbol 87 MovieClip {game_fla.LevelHexes2_35} Frame 1Symbol 82 EditableText
"text2_box"Symbol 87 MovieClip {game_fla.LevelHexes2_35} Frame 1Symbol 83 EditableText
"text3_box"Symbol 87 MovieClip {game_fla.LevelHexes2_35} Frame 1Symbol 84 EditableText
"text4_box"Symbol 87 MovieClip {game_fla.LevelHexes2_35} Frame 1Symbol 85 EditableText
"text5_box"Symbol 87 MovieClip {game_fla.LevelHexes2_35} Frame 1Symbol 86 EditableText
"icons1_mc"Symbol 89 MovieClip {uinterface.windows.Win_LoadLevel} Frame 1Symbol 75 MovieClip {game_fla.LevelHexes_32}
"icons2_mc"Symbol 89 MovieClip {uinterface.windows.Win_LoadLevel} Frame 1Symbol 75 MovieClip {game_fla.LevelHexes_32}
"locked2_mc"Symbol 89 MovieClip {uinterface.windows.Win_LoadLevel} Frame 1Symbol 78 MovieClip
"locked3_mc"Symbol 89 MovieClip {uinterface.windows.Win_LoadLevel} Frame 1Symbol 78 MovieClip
"icons3_mc"Symbol 89 MovieClip {uinterface.windows.Win_LoadLevel} Frame 1Symbol 87 MovieClip {game_fla.LevelHexes2_35}
"beam_mc"Symbol 110 MovieClip {game.Hex} Frame 1Symbol 92 MovieClip
"arrow4_mc"Symbol 117 MovieClip {game.Director} Frame 1Symbol 112 MovieClip
"arrow1_mc"Symbol 117 MovieClip {game.Director} Frame 1Symbol 112 MovieClip
"arrow3_mc"Symbol 117 MovieClip {game.Director} Frame 1Symbol 114 MovieClip
"arrow6_mc"Symbol 117 MovieClip {game.Director} Frame 1Symbol 114 MovieClip
"arrow5_mc"Symbol 117 MovieClip {game.Director} Frame 1Symbol 116 MovieClip
"arrow2_mc"Symbol 117 MovieClip {game.Director} Frame 1Symbol 116 MovieClip
"colourbox_mc"Symbol 124 MovieClip {Editor_Hex} Frame 1Symbol 118 MovieClip
"remove_but"Symbol 124 MovieClip {Editor_Hex} Frame 1Symbol 120 Button
"col_box"Symbol 124 MovieClip {Editor_Hex} Frame 1Symbol 121 EditableText
"pos_box"Symbol 124 MovieClip {Editor_Hex} Frame 1Symbol 122 EditableText
"endpos_box"Symbol 124 MovieClip {Editor_Hex} Frame 1Symbol 123 EditableText
"upd_start_but"Symbol 124 MovieClip {Editor_Hex} Frame 1Symbol 28 Button
"upd_end_but"Symbol 124 MovieClip {Editor_Hex} Frame 1Symbol 28 Button
"lid_mc"Symbol 176 MovieClip {game_fla.EyeLeft_10} Frame 1Symbol 175 MovieClip {game_fla.EyeLeft_11}
"lid_mc"Symbol 177 MovieClip {game_fla.EyeRight_12} Frame 1Symbol 175 MovieClip {game_fla.EyeLeft_11}
"eyeleft_mc"Symbol 178 MovieClip {game_fla.Fox_9} Frame 1Symbol 176 MovieClip {game_fla.EyeLeft_10}
"eyeright_mc"Symbol 178 MovieClip {game_fla.Fox_9} Frame 1Symbol 177 MovieClip {game_fla.EyeRight_12}
"fox_mc"Symbol 179 MovieClip {game_fla.Logo_3} Frame 78Symbol 178 MovieClip {game_fla.Fox_9}
"shadow_mc"Symbol 182 MovieClip {game_fla.Intro_1} Frame 1Symbol 179 MovieClip {game_fla.Logo_3}
"mask_mc"Symbol 182 MovieClip {game_fla.Intro_1} Frame 1Symbol 181 MovieClip
"mainlogo_mc"Symbol 182 MovieClip {game_fla.Intro_1} Frame 1Symbol 179 MovieClip {game_fla.Logo_3}
"info_mc"Symbol 186 MovieClip {game_fla.TopLeftLogo_14} Frame 1Symbol 185 MovieClip
"toggle_but"Symbol 195 MovieClip {game_fla.SoundToggle_17} Frame 2Symbol 192 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.
Protect (24)Timeline Frame 131 bytes "..$1$rz$J82DQG3ecHxdxINYKT7aW/."

Labels

"incomplete"Symbol 67 MovieClip {game_fla.HexBG_33} Frame 3
"rollover"Symbol 67 MovieClip {game_fla.HexBG_33} Frame 4
"complete"Symbol 67 MovieClip {game_fla.HexBG_33} Frame 5
"shrink3"Symbol 110 MovieClip {game.Hex} Frame 4
"grow3"Symbol 110 MovieClip {game.Hex} Frame 8
"shrink2"Symbol 110 MovieClip {game.Hex} Frame 12
"grow2"Symbol 110 MovieClip {game.Hex} Frame 17
"shrink1"Symbol 110 MovieClip {game.Hex} Frame 21
"grow1"Symbol 110 MovieClip {game.Hex} Frame 26
"loop"Symbol 126 MovieClip {HexHint} Frame 1
"blink"Symbol 175 MovieClip {game_fla.EyeLeft_11} Frame 2




http://swfchan.com/10/47123/info.shtml
Created: 2/5 -2019 11:09:34 Last modified: 2/5 -2019 11:09:34 Server time: 14/11 -2024 06:41:19