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Massive Space Tower Defense.swf

This is the info page for
Flash #47127

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Text
<p align="center"><font face="Galvanize BRK" size="28" color="#e5e5e5" letterSpacing="0.000000" kerning="1">100% Loaded</font></p>

<p align="center"></p>

<p align="left"><font face="Abduction2002" size="16" color="#ffff00" letterSpacing="0.000000" kerning="1">Wave : 1</font></p><p align="left"><font face="Abduction2002" size="16" color="#ffff00" letterSpacing="0.000000" kerning="1">Mob Remaining : 30</font></p>

<p align="right"><font face="Abduction2002" size="16" color="#00ff00" letterSpacing="0.000000" kerning="1">Wave : 1</font></p><p align="right"><font face="Abduction2002" size="16" color="#00ff00" letterSpacing="0.000000" kerning="1">Mob Remaining : 30</font></p>

<p align="left"><font face="Abduction2002" size="14" color="#ffff00" letterSpacing="0.000000" kerning="1">High score:</font></p>

<p align="left"><font face="Abduction2002" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1">Rapid Turret</font></p>

<p align="left"><font face="Abduction2002" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Level: 1</font></p><p align="left"><font face="Abduction2002" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Damage: 5</font></p><p align="left"><font face="Abduction2002" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Fire ratio: 30</font></p><p align="left"><font face="Abduction2002" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Range: 200</font></p><p align="left"></p><p align="left"><font face="Abduction2002" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Value: $250</font></p><p align="left"><font face="Abduction2002" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Upgrade cost: $75</font></p>

<p align="left"><font face="Arial" size="10" color="#000000" letterSpacing="0.000000" kerning="1"><b>Quick Bar</b></font></p>

<p align="center"><font face="Galvanize BRK" size="50" color="#ffffff" letterSpacing="0.000000" kerning="1">Your final score</font></p><p align="center"><font face="Galvanize BRK" size="50" color="#ffffff" letterSpacing="0.000000" kerning="1">0000000</font></p>

<p align="center"><font face="Galvanize BRK" size="50" color="#ffffff" letterSpacing="0.000000" kerning="1">Your final score</font></p><p align="center"><font face="Galvanize BRK" size="50" color="#ffffff" letterSpacing="0.000000" kerning="1">0000000</font></p>

ActionScript [AS3]

Section 1
//MainTimeline (game7_mochi_fla.MainTimeline) package game7_mochi_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.ui.*; import flash.system.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var lvl:int; public var hp1:BitmapData; public var hp2:BitmapData; public var percent:Number; public var detailTxt:TextField; public var i:int; public var continue1:SimpleButton; public var f1:BitmapData; public var f2:BitmapData; public var f4:BitmapData; public var f5:BitmapData; public var eName:TextField; public var f7:BitmapData; public var f8:BitmapData; public var f9:BitmapData; public var bpuller:MovieClip; public var myGunName:String; public var f3:BitmapData; public var BGM; public var dFire:Number; public var f6:BitmapData; public var domain:String; public var fireFrame:BitmapData; public var dDamage:int; public var myTimer:Timer; public var f10:BitmapData; public var f11:BitmapData; public var f12:BitmapData; public var f13:BitmapData; public var f14:BitmapData; public var f16:BitmapData; public var f18:BitmapData; public var f19:BitmapData; public var f15:BitmapData; public var f17:BitmapData; public var buyMenu:Boolean; public var noUpgrade:Boolean; public var pFounder:int; public var totalMob:int; public var f25:BitmapData; public var f26:BitmapData; public var f27:BitmapData; public var f28:BitmapData; public var f22:BitmapData; public var f23:BitmapData; public var f20:BitmapData; public var drag:BitmapData; public var mb1:BitmapData; public var mb2:BitmapData; public var basePoint:Point; public var mb6:BitmapData; public var mb7:BitmapData; public var mb3:BitmapData; public var mb4:BitmapData; public var bm2:Bitmap; public var f24:BitmapData; public var lvlSpeed:int; public var mb5:BitmapData; public var dTime:int; public var f21:BitmapData; public var clickClose:Boolean; public var aRange:int; public var planetData:BitmapData; public var m1:BitmapData; public var m2:BitmapData; public var m3:BitmapData; public var m6:BitmapData; public var m7:BitmapData; public var m4:BitmapData; public var myMode:int; public var tr1:BitmapData; public var tr3:BitmapData; public var tr4:BitmapData; public var aPrice:int; public var tr2:BitmapData; public var menuOut:Boolean; public var n2:BitmapData; public var n3:BitmapData; public var n5:BitmapData; public var n1:BitmapData; public var variables:URLVariables; public var mobRemain:int; public var n4:BitmapData; public var upgradeMenu:Boolean; public var dtype:int; public var m5:BitmapData; public var puller:Boolean; public var dragr:BitmapData; public var mySound1:Sound; public var mySound3:Sound; public var upgrader:Boolean; public var bmd2:BitmapData; public var bmd3:BitmapData; public var bmd1:BitmapData; public var rect:Rectangle; public var redd:MovieClip; public var b11:BitmapData; public var b12:BitmapData; public var b13:BitmapData; public var pt:Point; public var r12:SimpleButton; public var myStar:BitmapData; public var s3:BitmapData; public var b21:BitmapData; public var b23:BitmapData; public var s1:BitmapData; public var s2:BitmapData; public var highScore:int; public var aFire:int; public var t2:BitmapData; public var t3:BitmapData; public var t1:BitmapData; public var b33:BitmapData; public var b31:BitmapData; public var myName:String; public var bigmenu:MovieClip; public var b43:BitmapData; public var t4:BitmapData; public var founder2:int; public var onBGM:int; public var b41:BitmapData; public var st:int; public var bulletArray:Array; public var loader2:URLLoader; public var key:int; public var moveX:int; public var aTime:int; public var ranger:MovieClip; public var NoMenu:ContextMenu; public var outPoint:Point; public var survive:Boolean; public var Chan1:SoundChannel; public var life:int; public var tUpgrade:MovieClip; public var dEffect:int; public var buyTurret:MovieClip; public var starArray:Array; public var aDamage:int; public var cash:int; public var myDelay:Number; public var dRange:int; public var mobArray:Array; public var dPrice:int; public var turretArray:Array; public var tSeconds:int; public var myData:URLRequest; public var maxTurret:int; public var found:Boolean; public var allowed_site:String; public var dragStart:Boolean; public var gURL:SimpleButton; public var gameStart:Boolean; public var endTxt:TextField; public var founder:int; public var detailTxt2:TextField; public var detailTxt3:TextField; public var helper:MovieClip; public var holdCtrl:Boolean; public var percentTxt:TextField; public var gameOver:Boolean; public var mousePoint:Point; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } public function loader(_arg1){ if (currentFrame == 1){ percent = int(((root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal) * 100)); percentTxt.text = String((percent + "% Loaded")); }; if (percent == 100){ removeEventListener(Event.ENTER_FRAME, loader); }; } public function closeWindow(_arg1:MouseEvent){ tUpgrade.visible = false; ranger.visible = false; upgrader = false; clickClose = true; } public function MainLoop(_arg1){ var _local2:Rectangle; var _local3:Point; var _local4:*; var _local5:int; var _local6:*; var _local7:Number; var _local8:Point; var _local9:Point; var _local10:Point; var _local11:BitmapData; var _local12:BitmapData; var _local13:BitmapData; var _local14:int; var _local15:int; var _local16:int; var _local17:int; stage.focus = stage; if ((((survive == true)) && ((mobRemain == 0)))){ startNew(); }; if (((((moveX % lvlSpeed) == 0)) && (!((mobRemain == 0))))){ createMob(1); if (gameStart == true){ mobRemain--; }; }; if (moveX != 0){ this.removeChild(bm2); if (gameStart == true){ if (puller == false){ if (mouseY > 487){ if (bpuller.y > 470){ bpuller.y = (bpuller.y - 3); } else { puller = true; }; } else { if (mouseY <= 465){ if (bpuller.y < 495){ bpuller.y = (bpuller.y + 3); } else { puller = false; bpuller.y = 495; }; }; }; } else { if (mouseY <= 465){ if (bpuller.y < 495){ bpuller.y = (bpuller.y + 3); } else { puller = false; bpuller.y = 495; }; }; }; bpuller.visible = true; this.removeChild(detailTxt); this.removeChild(detailTxt2); this.removeChild(detailTxt3); this.removeChild(ranger); this.removeChild(redd); this.removeChild(helper); this.removeChild(bpuller); if (lvl == 2){ helper.visible = false; }; if (lvl < 2){ helper.visible = true; }; helper.gotoAndStop(1); if (turretArray.length > 0){ helper.gotoAndStop(2); }; if (dragStart == true){ helper.gotoAndStop(4); } else { if (mobArray.length > 0){ helper.gotoAndStop(3); }; }; if (menuOut == true){ this.removeChild(buyTurret); menuOut = false; helper.visible = false; }; if (upgradeMenu == true){ this.removeChild(tUpgrade); upgradeMenu = false; helper.visible = false; }; } else { this.removeChild(bigmenu); }; bmd2.dispose(); bmd2 = new BitmapData(700, 700, false, 0); }; st = 0; while (st < starArray.length) { myStar = this[("s" + starArray[st][0])]; starArray[st][2].x = (starArray[st][2].x - starArray[st][1].x); starArray[st][2].y = (starArray[st][2].y - starArray[st][1].y); if (starArray[st][2].y < 90){ starArray[st][2].y = (starArray[st][2].y + 500); starArray[st][2].x = (50 + rand(550)); }; bmd2.copyPixels(myStar, myStar.rect, starArray[st][2], null, null, false); st++; }; totalMob = mobArray.length; moveX++; pt.x = 18; pt.y = 480; bmd2.copyPixels(planetData, planetData.rect, pt, null, null, false); found = false; mousePoint = new Point((mouseX + 77), (mouseY + 77)); i = 0; while (i < turretArray.length) { pt.x = turretArray[i][1].x; pt.y = turretArray[i][1].y; if (checkPlacement(turretArray[i][1], mousePoint)){ found = true; pFounder = i; }; if (turretArray[i][8] > 0){ var _local18 = turretArray[i]; var _local19 = 8; var _local20 = (_local18[_local19] - 1); _local18[_local19] = _local20; }; bmd2.copyPixels(turretArray[i][5], turretArray[i][5].rect, pt, null, null, false); if (noUpgrade == false){ bmd2.copyPixels(this[("n" + turretArray[i][6])], this[("n" + turretArray[i][6])].rect, new Point((pt.x + 15), (pt.y + 14)), null, null, false); }; i++; }; if (dragStart == true){ pt.x = (mouseX + 77); pt.y = (mouseY + 77); ranger.x = (mouseX + 2); ranger.y = (mouseY + 3); if ((((found == true)) || ((cash < dPrice)))){ bmd2.copyPixels(dragr, dragr.rect, pt, null, null, false); } else { bmd2.copyPixels(drag, drag.rect, pt, null, null, false); }; } else { if ((((((dragStart == false)) && ((found == true)))) && ((upgrader == true)))){ ranger.x = (turretArray[founder2][1].x - 77); ranger.y = (turretArray[founder2][1].y - 77); }; }; i = 0; while (i < mobArray.length) { if (mobArray[i][15] > 0){ _local18 = mobArray[i]; _local19 = 15; _local20 = (_local18[_local19] - 1); _local18[_local19] = _local20; }; if (mobArray[i][15] == 0){ mobArray[i][14] = 0; }; if (mobArray[i][14] == 1){ mobArray[i][1] = (mobArray[i][1] - (mobArray[i][4] / 4)); mobArray[i][2] = (mobArray[i][2] - (mobArray[i][5] / 4)); } else { mobArray[i][1] = (mobArray[i][1] - mobArray[i][4]); mobArray[i][2] = (mobArray[i][2] - mobArray[i][5]); }; _local18 = mobArray[i]; _local19 = 8; _local20 = (_local18[_local19] + 1); _local18[_local19] = _local20; if (mobArray[i][8] == 29){ mobArray[i][8] = 1; }; fireFrame = getFire(mobArray[i][8]); if (mobArray[i][14] == 1){ bmd1 = this[("mb" + mobArray[i][0])]; } else { bmd1 = mobArray[i][9]; }; pt.x = (mobArray[i][1] + 5); pt.y = (mobArray[i][2] - 40); bmd2.copyPixels(fireFrame, fireFrame.rect, pt, null, null, false); pt.x = mobArray[i][1]; pt.y = mobArray[i][2]; if (mobArray[i][0] == 5){ pt.x = (mobArray[i][1] - 5); pt.y = (mobArray[i][2] - 5); }; if (mobArray[i][0] == 6){ pt.x = (mobArray[i][1] - 8); pt.y = (mobArray[i][2] - 8); }; if (mobArray[i][0] == 7){ pt.x = (mobArray[i][1] - 20); pt.y = (mobArray[i][2] - 15); }; bmd2.copyPixels(bmd1, bmd1.rect, pt, null, null, false); _local2 = hp1.rect; _local3 = new Point(pt.x, pt.y); _local3.x = (_local3.x + 4); _local3.y = (_local3.y + 4); if (gameStart == true){ bmd2.copyPixels(hp1, hp1.rect, pt, null, null, false); }; _local2.width = (_local2.width - 8); _local2.height = (_local2.height - 8); _local4 = int(((mobArray[i][10] / mobArray[i][11]) * 100)); _local2.width = ((_local2.width * _local4) / 100); if (gameStart == true){ bmd2.copyPixels(hp2, _local2, _local3, null, null, false); }; _local5 = 0; while (_local5 < turretArray.length) { if (turretArray[_local5][8] == 0){ if (checkRange(pt, turretArray[_local5][1], turretArray[_local5][7])){ if (mobArray[i][12] < mobArray[i][11]){ turretArray[_local5][8] = int(turretArray[_local5][2]); _local6 = bulletArray.length; bulletArray[_local6] = new Array(); bulletArray[_local6][0] = turretArray[_local5][0]; switch (bulletArray[_local6][0]){ case 1: playSound1(); break; case 2: playSound1(); break; case 3: playSound3(); break; }; bulletArray[_local6][1] = new Point((turretArray[_local5][1].x + 12), (turretArray[_local5][1].y + 12)); bulletArray[_local6][2] = new Point((turretArray[_local5][1].x + 12), (turretArray[_local5][1].y + 12)); bulletArray[_local6][3] = new Point((turretArray[_local5][1].x + 12), (turretArray[_local5][1].y + 12)); bulletArray[_local6][4] = ((lookAt(turretArray[_local5][1], pt) - 90) + rand(180)); bulletArray[_local6][5] = 2; bulletArray[_local6][6] = new int(i); bulletArray[_local6][7] = turretArray[_local5][3]; bulletArray[_local6][8] = turretArray[_local5][4]; bulletArray[_local6][9] = turretArray[_local5][9]; mobArray[i][12] = (mobArray[i][12] + turretArray[_local5][3]); }; }; }; _local5++; }; if (outside(pt)){ mobArray.splice(i, 1); _local5 = 0; while (_local5 < bulletArray.length) { if (int(bulletArray[_local5][6]) == i){ bulletArray.splice(_local5, 1); _local5--; }; _local5++; }; _local5 = 0; while (_local5 < bulletArray.length) { if (int(bulletArray[_local5][6]) > i){ _local18 = bulletArray[_local5]; _local19 = 6; _local20 = (_local18[_local19] - 1); _local18[_local19] = _local20; }; _local5++; }; i--; if (gameStart == true){ redd.play(); life--; }; if (life == 0){ removeEventListener(Event.ENTER_FRAME, MainLoop); buyTurret.t1.removeEventListener(MouseEvent.CLICK, bt); buyTurret.t2.removeEventListener(MouseEvent.CLICK, bt); buyTurret.t3.removeEventListener(MouseEvent.CLICK, bt); buyTurret.t4.removeEventListener(MouseEvent.CLICK, bt); bigmenu.t1.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t2.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t3.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t4.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t5.removeEventListener(MouseEvent.CLICK, jumpURL2); tUpgrade.t1.removeEventListener(MouseEvent.CLICK, ut); tUpgrade.t2.removeEventListener(MouseEvent.CLICK, sell); tUpgrade.closer.removeEventListener(MouseEvent.CLICK, closeWindow); stage.removeEventListener(MouseEvent.CLICK, checkMouse); bpuller.r1.removeEventListener(MouseEvent.CLICK, restarter); bpuller.r2.removeEventListener(MouseEvent.CLICK, switchBGM); bpuller.r3.removeEventListener(MouseEvent.CLICK, startBut); bpuller.t1.removeEventListener(MouseEvent.CLICK, bt); bpuller.t2.removeEventListener(MouseEvent.CLICK, bt); bpuller.t3.removeEventListener(MouseEvent.CLICK, bt); bpuller.t4.removeEventListener(MouseEvent.CLICK, bt); stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyEnter); myTimer.removeEventListener("timer", timedFunction); detailTxt.visible = false; detailTxt2.visible = false; detailTxt3.visible = false; bulletArray = new Array(); mobArray = new Array(); turretArray = new Array(); bmd2.dispose(); gameOver = true; gotoAndStop(4); break; }; }; i++; }; _local5 = 0; while (_local5 < bulletArray.length) { _local7 = lookAt(bulletArray[_local5][1], new Point(mobArray[bulletArray[_local5][6]][1], mobArray[bulletArray[_local5][6]][2])); bulletArray[_local5][4] = _local7; if (bulletArray[_local5][5] < 10){ bulletArray[_local5][5] = (bulletArray[_local5][5] + 0.2); }; _local8 = new Point(bulletArray[_local5][1].x, bulletArray[_local5][1].y); _local9 = new Point(bulletArray[_local5][2].x, bulletArray[_local5][2].y); bulletArray[_local5][3] = new Point(_local9.x, _local9.y); bulletArray[_local5][2] = new Point(_local8.x, _local8.y); _local10 = moveByAngle(_local8, bulletArray[_local5][4], bulletArray[_local5][5]); bulletArray[_local5][1].x = (bulletArray[_local5][1].x - _local10.x); bulletArray[_local5][1].y = (bulletArray[_local5][1].y - _local10.y); _local11 = this[(("b" + bulletArray[_local5][0]) + "1")]; _local12 = this[(("b" + bulletArray[_local5][0]) + "2")]; _local13 = this[(("b" + bulletArray[_local5][0]) + "3")]; bmd2.copyPixels(_local13, _local13.rect, bulletArray[_local5][2], null, null, false); bmd2.copyPixels(_local11, _local11.rect, bulletArray[_local5][1], null, null, false); _local14 = new int(bulletArray[_local5][6]); if (bulletArray[_local5][0] == 4){ _local15 = 200; _local16 = 0; while (!(checkRange(bulletArray[_local5][1], new Point(mobArray[_local14][1], mobArray[_local14][2]), 10))) { _local16 = (_local16 + 1); if ((_local16 % 20) == 0){ _local16 = 0; _local7 = lookAt(bulletArray[_local5][1], new Point(mobArray[bulletArray[_local5][6]][1], mobArray[bulletArray[_local5][6]][2])); bulletArray[_local5][4] = _local7; _local8 = new Point(bulletArray[_local5][1].x, bulletArray[_local5][1].y); _local10 = moveByAngle(_local8, bulletArray[_local5][4], bulletArray[_local5][5]); }; if (_local15 > 0){ _local15--; }; bulletArray[_local5][1].x = ((bulletArray[_local5][1].x - _local10.x) + ((rand(_local15) - rand(_local15)) / 100)); bulletArray[_local5][1].y = ((bulletArray[_local5][1].y - _local10.y) + ((rand(_local15) - rand(_local15)) / 100)); bmd2.copyPixels(_local11, _local11.rect, bulletArray[_local5][1], null, null, false); }; }; if (checkRange(bulletArray[_local5][1], new Point(mobArray[_local14][1], mobArray[_local14][2]), 30)){ if (bulletArray[_local5][8] == 1){ mobArray[_local14][14] = 1; mobArray[_local14][15] = bulletArray[_local5][9]; }; mobArray[_local14][10] = (mobArray[_local14][10] - bulletArray[_local5][7]); if (mobArray[_local14][10] <= 0){ highScore = (highScore + (((mobArray[_local14][13] * mobArray[_local14][13]) * 6) + mobArray[_local14][13])); cash = (cash + mobArray[_local14][13]); mobArray.splice(_local14, 1); _local17 = 0; while (_local17 < bulletArray.length) { if (bulletArray[_local17][6] == _local14){ bulletArray.splice(_local17, 1); _local17--; }; _local17++; }; _local17 = 0; while (_local17 < bulletArray.length) { if (bulletArray[_local17][6] > _local14){ _local18 = bulletArray[_local17]; _local19 = 6; _local20 = (_local18[_local19] - 1); _local18[_local19] = _local20; }; _local17++; }; } else { bulletArray.splice(_local5, 1); }; _local5--; }; _local5++; }; if (moveX >= 50){ moveX = 1; }; if (gameOver == false){ bm2 = new Bitmap(bmd2); bm2.x = -100; bm2.y = -100; updateString(); if (life != 0){ this.addChild(bm2); if (gameStart == true){ this.addChild(detailTxt); this.addChild(detailTxt2); this.addChild(detailTxt3); this.addChild(ranger); this.addChild(redd); this.addChild(helper); this.addChild(bpuller); if (buyMenu == true){ this.addChild(buyTurret); menuOut = true; }; if (upgrader == true){ this.addChild(tUpgrade); upgradeMenu = true; }; } else { this.addChild(bigmenu); }; }; }; } public function rand(_arg1:int){ return (Math.floor((Math.random() * _arg1))); } public function getData(){ switch (turretArray[founder][0]){ case 1: myGunName = "Gun Turret"; switch (turretArray[founder][6]){ case 1: aPrice = 17; aDamage = 5; aFire = 0; aRange = 10; aTime = 0; break; case 2: aPrice = 35; aDamage = 12; aFire = 0; aRange = 10; aTime = 0; break; case 3: aPrice = 70; aDamage = 25; aFire = 0; aRange = 10; aTime = 0; break; case 4: aPrice = 200; aDamage = 75; aFire = 0; aRange = 10; aTime = 0; break; }; break; case 2: myGunName = "Frozer"; switch (turretArray[founder][6]){ case 1: aPrice = 20; aDamage = 3; aFire = 5; aRange = 0; aTime = 20; break; case 2: aPrice = 20; aDamage = 3; aFire = 5; aRange = 0; aTime = 20; break; case 3: aPrice = 20; aDamage = 3; aFire = 5; aRange = 0; aTime = 20; break; case 4: aPrice = 100; aDamage = 30; aFire = 5; aRange = 0; aTime = 320; break; }; break; case 3: myGunName = "Rapid Turret"; switch (turretArray[founder][6]){ case 1: aPrice = 30; aDamage = 1; aFire = 0; aRange = 10; aTime = 0; break; case 2: aPrice = 60; aDamage = 2; aFire = 0; aRange = 10; aTime = 0; break; case 3: aPrice = 80; aDamage = 3; aFire = 0; aRange = 10; aTime = 0; break; case 4: aPrice = 250; aDamage = 10; aFire = 0; aRange = 30; aTime = 0; break; }; break; case 4: myGunName = "Beam Turret"; switch (turretArray[founder][6]){ case 1: aPrice = 100; aDamage = 1; aFire = 0; aRange = 10; aTime = 0; break; case 2: aPrice = 200; aDamage = 2; aFire = 0; aRange = 10; aTime = 0; break; case 3: aPrice = 300; aDamage = 4; aFire = 0; aRange = 10; aTime = 0; break; case 4: aPrice = 400; aDamage = 7; aFire = 0; aRange = 0; aTime = 0; break; }; break; }; } public function timedFunction(_arg1:TimerEvent){ tSeconds++; } public function bt(_arg1:MouseEvent){ clickClose = true; if (_arg1.target.name == "t1"){ drag = t1; dragr = tr1; dragStart = true; buyMenu = false; dtype = 1; dFire = 20; dDamage = 5; dEffect = 0; dPrice = 20; dRange = 200; dTime = 0; }; if (_arg1.target.name == "t2"){ drag = t3; dragr = tr3; dragStart = true; buyMenu = false; dtype = 2; dFire = 30; dDamage = 3; dEffect = 1; dPrice = 30; dRange = 400; dTime = 300; }; if (_arg1.target.name == "t3"){ drag = t2; dragr = tr2; dragStart = true; buyMenu = false; dtype = 3; dFire = 3; dDamage = 2; dEffect = 0; dPrice = 80; dRange = 300; dTime = 0; }; if (_arg1.target.name == "t4"){ drag = t4; dragr = tr4; dragStart = true; buyMenu = false; dtype = 4; dFire = 1; dDamage = 1; dEffect = 0; dPrice = 140; dRange = 200; dTime = 0; }; ranger.visible = true; ranger.width = dRange; ranger.height = dRange; } public function createMob(_arg1:int){ var _local2:int; var _local3:Point; var _local4:Point; var _local5:int; _local2 = mobArray.length; mobArray[_local2] = new Array(); mobArray[_local2][0] = _arg1; _local3 = new Point(); _local3.x = (100 + rand(460)); _local3.y = -100; mobArray[_local2][1] = _local3.x; mobArray[_local2][2] = _local3.y; if (_local3.x > 280){ mobArray[_local2][3] = (rand(10) + 180); }; if (_local3.x <= 280){ mobArray[_local2][3] = (rand(10) + 170); }; mobArray[_local2][6] = ((1000 + rand(3000)) / 1000); _local4 = moveByAngle(_local3, mobArray[_local2][3], mobArray[_local2][6]); mobArray[_local2][4] = _local4.x; mobArray[_local2][5] = _local4.y; mobArray[_local2][7] = 1; mobArray[_local2][8] = 1; if (lvl == 0){ _local5 = (rand(4) + 1); mobArray[_local2][9] = this[("m" + _local5)]; }; if (lvl == 1){ _local5 = (rand(1) + 1); mobArray[_local2][9] = this[("m" + _local5)]; }; if (lvl == 2){ _local5 = (rand(2) + 1); mobArray[_local2][9] = this[("m" + _local5)]; }; if (lvl == 3){ _local5 = (rand(2) + 1); mobArray[_local2][9] = this[("m" + _local5)]; }; if (lvl == 4){ _local5 = (rand(2) + 1); mobArray[_local2][9] = this[("m" + _local5)]; }; if (lvl == 5){ _local5 = (rand(1) + 1); mobArray[_local2][9] = this[("m" + _local5)]; }; if (lvl == 6){ _local5 = (rand(3) + 1); mobArray[_local2][9] = this[("m" + _local5)]; }; if (lvl == 7){ _local5 = (rand(3) + 1); mobArray[_local2][9] = this[("m" + _local5)]; }; if (lvl == 8){ _local5 = (rand(4) + 1); mobArray[_local2][9] = this[("m" + _local5)]; }; if (lvl == 9){ _local5 = (rand(4) + 1); mobArray[_local2][9] = this[("m" + _local5)]; }; if (lvl == 10){ _local5 = (rand(1) + 1); mobArray[_local2][9] = this[("m" + _local5)]; }; if (lvl == 11){ _local5 = (rand(5) + 1); mobArray[_local2][9] = this[("m" + _local5)]; }; if (lvl == 12){ _local5 = (rand(5) + 1); mobArray[_local2][9] = this[("m" + _local5)]; }; if (lvl == 13){ _local5 = (rand(5) + 1); mobArray[_local2][9] = this[("m" + _local5)]; }; if (lvl == 14){ _local5 = (rand(6) + 1); mobArray[_local2][9] = this[("m" + _local5)]; }; if (lvl >= 15){ _local5 = (rand(6) + 1); mobArray[_local2][9] = this[("m" + _local5)]; }; if ((((lvl > 3)) || ((lvl == 0)))){ if ((((rand(100) + 1) - (lvl * 2)) % 99) == 1){ _local5 = ((4 + rand(3)) + 1); mobArray[_local2][9] = this[("m" + _local5)]; }; }; switch (_local5){ case 1: mobArray[_local2][10] = ((3 * lvl) + 2); mobArray[_local2][11] = ((3 * lvl) + 2); mobArray[_local2][13] = 1; break; case 2: mobArray[_local2][10] = ((6 * lvl) + 2); mobArray[_local2][11] = ((6 * lvl) + 2); mobArray[_local2][13] = 3; break; case 3: mobArray[_local2][10] = ((13 * lvl) + 3); mobArray[_local2][11] = ((13 * lvl) + 3); mobArray[_local2][13] = 5; break; case 4: mobArray[_local2][10] = ((16 * lvl) + 5); mobArray[_local2][11] = ((16 * lvl) + 5); mobArray[_local2][13] = 6; break; case 5: mobArray[_local2][10] = ((21 * lvl) + 15); mobArray[_local2][11] = ((21 * lvl) + 15); mobArray[_local2][13] = 10; break; case 6: mobArray[_local2][10] = ((32 * lvl) + 20); mobArray[_local2][11] = ((32 * lvl) + 20); mobArray[_local2][13] = 20; break; case 7: mobArray[_local2][10] = ((48 * lvl) + 30); mobArray[_local2][11] = ((48 * lvl) + 30); mobArray[_local2][13] = 45; break; }; mobArray[_local2][0] = _local5; if (lvl < 20){ mobArray[_local2][10] = int((mobArray[_local2][10] * (((lvl * 3) + 100) / 100))); mobArray[_local2][11] = int((mobArray[_local2][11] * (((lvl * 3) + 100) / 100))); } else { mobArray[_local2][10] = int((mobArray[_local2][10] * (((lvl * (lvl - 17)) + 100) / 100))); mobArray[_local2][11] = int((mobArray[_local2][11] * (((lvl * (lvl - 17)) + 100) / 100))); }; mobArray[_local2][12] = 0; mobArray[_local2][14] = 0; mobArray[_local2][15] = 0; } function frame2(){ if (myName == ""){ stage.addEventListener(KeyboardEvent.KEY_DOWN, enterName); continue1.addEventListener(MouseEvent.CLICK, clickGo); stop(); } else { gotoAndStop(3); }; } function frame3(){ BGM = new myBGM(); onBGM = 1; Chan1 = BGM.play(0, 99999); mySound1 = new sound1(); mySound3 = new sound3(); myTimer = new Timer(1000); tSeconds = 0; myTimer.addEventListener("timer", timedFunction); myTimer.start(); bigmenu.t5.addEventListener(MouseEvent.CLICK, jumpURL2); addEventListener(Event.ENTER_FRAME, MainLoop); bpuller.r1.addEventListener(MouseEvent.CLICK, restarter); bpuller.r2.addEventListener(MouseEvent.CLICK, switchBGM); bpuller.r3.addEventListener(MouseEvent.CLICK, startBut); bpuller.t1.addEventListener(MouseEvent.CLICK, bt); bpuller.t2.addEventListener(MouseEvent.CLICK, bt); bpuller.t3.addEventListener(MouseEvent.CLICK, bt); bpuller.t4.addEventListener(MouseEvent.CLICK, bt); buyTurret.t1.addEventListener(MouseEvent.CLICK, bt); buyTurret.t2.addEventListener(MouseEvent.CLICK, bt); buyTurret.t3.addEventListener(MouseEvent.CLICK, bt); buyTurret.t4.addEventListener(MouseEvent.CLICK, bt); bigmenu.t1.addEventListener(MouseEvent.CLICK, mt); bigmenu.t2.addEventListener(MouseEvent.CLICK, mt); bigmenu.t3.addEventListener(MouseEvent.CLICK, mt); bigmenu.t4.addEventListener(MouseEvent.CLICK, mt); tUpgrade.t1.addEventListener(MouseEvent.CLICK, ut); tUpgrade.t2.addEventListener(MouseEvent.CLICK, sell); stage.addEventListener(MouseEvent.CLICK, checkMouse); tUpgrade.closer.addEventListener(MouseEvent.CLICK, closeWindow); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyEnter); stage.addEventListener(KeyboardEvent.KEY_UP, clearKey); detailTxt.visible = true; detailTxt2.visible = true; detailTxt3.visible = true; lvl = 0; mobRemain = 5000; cash = 1000; life = 10; noUpgrade = false; found = false; turretArray = new Array(); bulletArray = new Array(); upgradeMenu = false; upgrader = false; clickClose = false; mobArray = new Array(); basePoint = new Point(); bmd1 = new ship1(0, 0); bmd2 = new BitmapData(500, 500); dragStart = false; planetData = new planet(0, 0); hp1 = new hpbar(0, 0); hp2 = new rd(0, 0); b11 = new bullet11(0, 0); b12 = new bullet12(0, 0); b13 = new bullet13(0, 0); b21 = new bullet21(0, 0); b23 = new bullet23(0, 0); b31 = new bullet31(0, 0); b33 = new bullet33(0, 0); b41 = new bullet41(0, 0); b43 = new bullet41(0, 0); t1 = new tower1(0, 0); t2 = new tower2(0, 0); t3 = new tower3(0, 0); t4 = new tower4(0, 0); tr1 = new tower1r(0, 0); tr2 = new tower2r(0, 0); tr3 = new tower3r(0, 0); tr4 = new tower4r(0, 0); m1 = new ship1(0, 0); m2 = new ship2(0, 0); m3 = new ship3(0, 0); m4 = new ship4(0, 0); m5 = new ship5b(0, 0); m6 = new ship6(0, 0); m7 = new ship7(0, 0); n1 = new num1(0, 0); n2 = new num2(0, 0); n3 = new num3(0, 0); n4 = new num4(0, 0); n5 = new num5(0, 0); mb1 = new ship1b(0, 0); mb2 = new ship2b(0, 0); mb3 = new ship3b(0, 0); mb4 = new ship4b(0, 0); mb5 = new ship5b(0, 0); mb6 = new ship6(0, 0); mb7 = new ship7(0, 0); f1 = new fire1(0, 0); f2 = new fire2(0, 0); f3 = new fire3(0, 0); f4 = new fire4(0, 0); f5 = new fire5(0, 0); f6 = new fire6(0, 0); f7 = new fire7(0, 0); f8 = new fire8(0, 0); f9 = new fire9(0, 0); f10 = new fire10(0, 0); f11 = new fire11(0, 0); f12 = new fire12(0, 0); f13 = new fire13(0, 0); f14 = new fire14(0, 0); f15 = new fire15(0, 0); f16 = new fire16(0, 0); f17 = new fire17(0, 0); f18 = new fire18(0, 0); f19 = new fire19(0, 0); f20 = new fire20(0, 0); f21 = new fire21(0, 0); f22 = new fire22(0, 0); f23 = new fire23(0, 0); f24 = new fire24(0, 0); f25 = new fire25(0, 0); f26 = new fire26(0, 0); f27 = new fire27(0, 0); f28 = new fire28(0, 0); s1 = new star1(0, 0); s2 = new star2(0, 0); s3 = new star3(0, 0); starArray = new Array(); buyMenu = false; gameStart = false; holdCtrl = false; moveX = 0; pt = new Point(0, 0); lvlSpeed = 2; puller = false; highScore = 0; outPoint = new Point(); menuOut = false; survive = false; gameOver = false; initStar(); init(); updateString(); bpuller.visible = false; tUpgrade.visible = false; this.removeChild(buyTurret); this.removeChild(tUpgrade); stop(); } function frame4(){ endTxt.text = ("Your final score\n" + highScore); myData = new URLRequest("http://www.webgames.bz/postScore.php"); myData.method = URLRequestMethod.POST; variables = new URLVariables(); variables.myName = myName; variables.myScore = highScore; variables.myScore2 = tSeconds; variables.myMode = myMode; myData.data = variables; loader2 = new URLLoader(); loader2.dataFormat = URLLoaderDataFormat.TEXT; loader2.addEventListener(Event.COMPLETE, dataOnLoad); loader2.load(myData); } function frame5(){ endTxt.text = ("Your final score\n" + highScore); r12.addEventListener(MouseEvent.CLICK, restarter2); gURL.addEventListener(MouseEvent.CLICK, jumpURL); } function frame1(){ MochiAd.showPreGameAd({clip:root, id:"a599f5fec5f0a483", res:"500x500", background:0xFFFFFF, color:15452340, outline:15445354, no_bg:true}); addEventListener(Event.ENTER_FRAME, loader); myName = ""; myMode = 0; NoMenu = new ContextMenu(); NoMenu.hideBuiltInItems(); this.contextMenu = NoMenu; allowed_site = "kongregate.com"; domain = this.root.loaderInfo.url.split("/")[2]; if (domain.indexOf(allowed_site) == (domain.length - allowed_site.length)){ }; stop(); } public function checkMouse(_arg1:MouseEvent){ if ((((((dragStart == true)) && ((menuOut == false)))) && ((clickClose == false)))){ if ((((found == false)) && ((cash >= dPrice)))){ maxTurret = turretArray.length; turretArray[maxTurret] = new Array(); turretArray[maxTurret][0] = dtype; turretArray[maxTurret][1] = mousePoint; turretArray[maxTurret][2] = dFire; turretArray[maxTurret][3] = dDamage; turretArray[maxTurret][4] = dEffect; turretArray[maxTurret][5] = drag; turretArray[maxTurret][6] = 1; turretArray[maxTurret][7] = dRange; turretArray[maxTurret][8] = 0; turretArray[maxTurret][9] = dTime; turretArray[maxTurret][10] = int((dPrice / 2)); cash = (cash - dPrice); if (holdCtrl == false){ dragStart = false; ranger.visible = false; tUpgrade.visible = false; }; } else { if (holdCtrl == false){ placementError(); }; }; } else { if ((((noUpgrade == false)) && ((clickClose == false)))){ if ((((dragStart == false)) && ((found == true)))){ if (mouseX > 250){ tUpgrade.x = 105; } else { tUpgrade.x = 394; }; founder2 = pFounder; founder = pFounder; tUpgrade.gotoAndStop(turretArray[founder][0]); getData(); tUpgrade.dName.text = myGunName; tUpgrade.dDetails.text = ((((((((((("Level: " + turretArray[founder][6]) + "\nDamage: ") + turretArray[founder][3]) + "\nFire Ratio: ") + turretArray[founder][2]) + "\nRange: ") + turretArray[founder][7]) + "\n\nValue: $") + turretArray[founder][10]) + "\nUpgrade Cost: $") + aPrice); if (turretArray[founder][6] < 5){ tUpgrade.t1.visible = true; } else { tUpgrade.t1.visible = false; }; tUpgrade.visible = true; upgrader = true; ranger.width = turretArray[founder][7]; ranger.height = turretArray[founder][7]; ranger.visible = true; }; } else { clickClose = false; }; }; } public function clickGo(_arg1){ stage.removeEventListener(KeyboardEvent.KEY_DOWN, enterName); continue1.removeEventListener(MouseEvent.CLICK, clickGo); myName = eName.text; gotoAndStop(3); } public function restarter2(_arg1){ Chan1.stop(); gURL.removeEventListener(MouseEvent.CLICK, jumpURL); r12.removeEventListener(MouseEvent.CLICK, restarter2); gotoAndPlay(2); } public function clearKey(_arg1){ holdCtrl = false; } public function init(){ basePoint.x = 350; basePoint.y = 700; } public function checkRange(_arg1:Point, _arg2:Point, _arg3:int){ var _local4:Number; _local4 = (_arg3 / 2); if ((((_arg2.x > (_arg1.x - _local4))) && ((_arg2.x < (_arg1.x + _local4))))){ if ((((_arg2.y > (_arg1.y - _local4))) && ((_arg2.y < (_arg1.y + _local4))))){ return (true); }; }; } public function switchBGM(_arg1){ if (onBGM == 1){ Chan1.stop(); onBGM = 0; } else { Chan1 = BGM.play(0, 99999); onBGM = 1; }; } public function playSound1(){ if (onBGM == 1){ mySound1.play(); }; } public function playSound3(){ if (onBGM == 1){ mySound3.play(); }; } public function enterName(_arg1):void{ key = _arg1.keyCode; if (key == Keyboard.ENTER){ myName = eName.text; stage.removeEventListener(KeyboardEvent.KEY_DOWN, enterName); continue1.removeEventListener(MouseEvent.CLICK, clickGo); gotoAndStop(3); }; } public function outside(_arg1:Point){ if (_arg1.y > 600){ return (true); }; } public function mt(_arg1:MouseEvent){ if (_arg1.target.name == "t1"){ myMode = 1; gameStart = true; lvl = 0; mobRemain = 0; mobArray = new Array(); cash = 200; bigmenu.t1.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t2.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t3.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t4.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t5.removeEventListener(MouseEvent.CLICK, jumpURL2); this.removeChild(bigmenu); }; if (_arg1.target.name == "t2"){ myMode = 2; gameStart = true; lvl = 0; mobRemain = 0; mobArray = new Array(); cash = 200; survive = true; bigmenu.t1.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t2.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t3.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t4.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t5.removeEventListener(MouseEvent.CLICK, jumpURL2); this.removeChild(bigmenu); }; if (_arg1.target.name == "t3"){ myMode = 3; gameStart = true; lvl = 0; mobRemain = 0; mobArray = new Array(); cash = 200; noUpgrade = true; bigmenu.t1.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t2.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t3.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t4.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t5.removeEventListener(MouseEvent.CLICK, jumpURL2); this.removeChild(bigmenu); }; if (_arg1.target.name == "t4"){ myMode = 4; gameStart = true; lvl = 9; mobRemain = 0; mobArray = new Array(); cash = 10000; bigmenu.t1.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t2.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t3.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t4.removeEventListener(MouseEvent.CLICK, mt); bigmenu.t5.removeEventListener(MouseEvent.CLICK, jumpURL2); this.removeChild(bigmenu); }; } public function moveByAngle(_arg1, _arg2, _arg3){ var _local4:Number; var _local5:Number; if (_arg2 < 0){ _arg2 = (_arg2 + 360); }; if (_arg2 > 360){ _arg2 = (_arg2 - 360); }; if ((((_arg2 >= 0)) && ((_arg2 <= 90)))){ _local4 = (_arg2 / 90); _local5 = (1 - _local4); _local4 = -(_local4); } else { if ((((_arg2 > 90)) && ((_arg2 <= 180)))){ _local5 = ((_arg2 - 90) / 90); _local4 = (1 - _local5); _local4 = -(_local4); _local5 = -(_local5); } else { if ((((_arg2 > 180)) && ((_arg2 <= 270)))){ _local4 = ((_arg2 - 180) / 90); _local5 = (1 - _local4); _local5 = -(_local5); } else { if ((((_arg2 > 270)) && ((_arg2 <= 360)))){ _local5 = ((_arg2 - 270) / 90); _local4 = (1 - _local5); }; }; }; }; _arg1.x = (_local4 * _arg3); _arg1.y = (_local5 * _arg3); return (_arg1); } public function startNew(){ if ((((((((mobRemain == 0)) && (!((life == 0))))) && ((mobArray.length == 0)))) || ((survive == true)))){ lvl++; switch (lvl){ case 1: mobRemain = 70; lvlSpeed = 7; break; case 2: mobRemain = 50; lvlSpeed = 8; break; case 3: mobRemain = 100; lvlSpeed = 6; break; case 4: mobRemain = 150; lvlSpeed = 5; break; case 5: mobRemain = 150; lvlSpeed = 4; break; case 6: mobRemain = 250; lvlSpeed = 4; break; case 7: mobRemain = 250; lvlSpeed = 4; break; case 8: mobRemain = 250; lvlSpeed = 4; break; case 9: mobRemain = 300; lvlSpeed = 3; break; case 10: mobRemain = 300; lvlSpeed = 3; break; case 11: mobRemain = 300; lvlSpeed = 3; break; case 12: mobRemain = 500; lvlSpeed = 2; break; case 13: mobRemain = 500; lvlSpeed = 2; break; case 14: mobRemain = 700; lvlSpeed = 2; break; case 15: mobRemain = 700; lvlSpeed = 1; break; case 16: mobRemain = 400; lvlSpeed = 1; break; case 17: mobRemain = 600; lvlSpeed = 1; break; case 18: mobRemain = 800; lvlSpeed = 1; break; case 19: mobRemain = 1000; lvlSpeed = 1; break; default: mobRemain = 2000; lvlSpeed = 1; break; }; }; } public function jumpURL2(_arg1){ var _local2:URLRequest; _local2 = new URLRequest("http://www.webgames.bz"); navigateToURL(_local2); } public function upgradeScript(){ var _local1:String; if ((((cash >= aPrice)) && ((turretArray[founder][6] < 5)))){ getData(); _local1 = (((((((((((((((((((("Level: " + turretArray[founder][6]) + "<font color='#00FF00'>+") + 1) + "</font>\nDamage: ") + turretArray[founder][3]) + "<font color='#00FF00'>+") + aDamage) + "</font>\nFire Ratio: ") + turretArray[founder][2]) + "<font color='#00FF00'>+") + aFire) + "</font>\nRange: ") + turretArray[founder][7]) + "<font color='#00FF00'>+") + aRange) + "</font>\n\nValue: $") + turretArray[founder][10]) + "<font color='#00FF00'>+") + int((aPrice / 2))) + "</font>"); cash = (cash - aPrice); var _local2 = turretArray[founder]; var _local3 = 6; var _local4 = (_local2[_local3] + 1); _local2[_local3] = _local4; turretArray[founder][3] = (turretArray[founder][3] + aDamage); turretArray[founder][10] = (turretArray[founder][10] + int((aPrice / 2))); turretArray[founder][9] = (turretArray[founder][9] + aTime); turretArray[founder][2] = (turretArray[founder][2] - aFire); turretArray[founder][7] = (turretArray[founder][7] + aRange); getData(); tUpgrade.dDetails.htmlText = ((_local1 + "\nUpgrade Price: $") + aPrice); ranger.width = turretArray[founder][7]; ranger.height = turretArray[founder][7]; if (turretArray[founder][6] < 5){ tUpgrade.t1.visible = true; } else { tUpgrade.t1.visible = false; }; }; } public function placementError(){ dragStart = false; ranger.visible = false; } public function updateString(){ detailTxt.text = String(((("Wave: " + lvl) + "\nRemaining mob: ") + mobRemain)); detailTxt2.text = String(((("Cash: $" + cash) + "\nLife: ") + life)); detailTxt3.text = String(("High Score: " + highScore)); } public function jumpURL(_arg1){ var _local2:URLRequest; _local2 = new URLRequest("http://www.webgames.bz/highScore.php?id=1"); navigateToURL(_local2); } public function ut(_arg1:MouseEvent){ if (noUpgrade == false){ if (_arg1.target.name == "t1"){ upgradeScript(); }; if (_arg1.target.name == "t2"){ sellScript(); }; }; } public function getFire(_arg1:int){ return (this[("f" + _arg1)]); } public function sellScript(){ if (upgrader == true){ cash = (cash + turretArray[founder][10]); turretArray.splice(founder, 1); found = false; tUpgrade.visible = false; ranger.visible = false; upgrader = false; }; } public function startBut(_arg1){ startNew(); } public function rRed(_arg1:BitmapData){ if (_arg1 == t1){ _arg1 = tr1; }; if (_arg1 == t2){ _arg1 = tr2; }; if (_arg1 == t3){ _arg1 = tr3; }; if (_arg1 == t4){ _arg1 = tr4; }; return (_arg1); } public function checkPlacement(_arg1:Point, _arg2:Point){ if ((((_arg2.x > (_arg1.x - 35))) && ((_arg2.x < (_arg1.x + 35))))){ if ((((_arg2.y > (_arg1.y - 35))) && ((_arg2.y < (_arg1.y + 35))))){ return (true); }; }; } public function restarter(_arg1){ Chan1.stop(); bpuller.r1.removeEventListener(MouseEvent.CLICK, restarter); gotoAndPlay(2); } public function lookAt(_arg1:Point, _arg2:Point){ var _local3:Number; var _local4:Number; var _local5:Number; if ((((_arg2.x >= _arg1.x)) && ((_arg2.y < _arg1.y)))){ _local3 = (_arg2.x - _arg1.x); _local4 = (_arg1.y - _arg2.y); if (_local3 <= _local4){ _local5 = ((45 * _local3) / _local4); } else { _local5 = ((45 * _local4) / _local3); _local5 = (90 - _local5); }; }; if ((((_arg2.x >= _arg1.x)) && ((_arg2.y > _arg1.y)))){ _local3 = (_arg2.x - _arg1.x); _local4 = (_arg2.y - _arg1.y); if (_local3 <= _local4){ _local5 = ((45 * _local3) / _local4); _local5 = (180 - _local5); } else { _local5 = (((45 * _local4) / _local3) + 90); }; }; if ((((_arg2.x <= _arg1.x)) && ((_arg2.y > _arg1.y)))){ _local3 = (_arg1.x - _arg2.x); _local4 = (_arg2.y - _arg1.y); if (_local3 <= _local4){ _local5 = ((45 * _local3) / _local4); _local5 = (180 + _local5); } else { _local5 = (270 - ((45 * _local4) / _local3)); }; }; if ((((_arg2.x <= _arg1.x)) && ((_arg2.y < _arg1.y)))){ _local3 = (_arg1.x - _arg2.x); _local4 = (_arg1.y - _arg2.y); if (_local3 <= _local4){ _local5 = ((45 * _local3) / _local4); _local5 = (360 - _local5); } else { _local5 = (270 + ((45 * _local4) / _local3)); }; }; return (_local5); } public function sell(_arg1:MouseEvent){ sellScript(); } public function initStar(){ st = 0; while (st < 20) { starArray[st] = new Array(); starArray[st][0] = 1; starArray[st][1] = new Point(); starArray[st][1].x = 0; starArray[st][1].y = 0.5; starArray[st][2] = new Point(); starArray[st][2].x = (50 + rand(550)); starArray[st][2].y = (50 + rand(550)); st++; }; st = 20; while (st < 60) { starArray[st] = new Array(); starArray[st][0] = 2; starArray[st][1] = new Point(); starArray[st][1].x = 0; starArray[st][1].y = 1.5; starArray[st][2] = new Point(); starArray[st][2].x = (50 + rand(550)); starArray[st][2].y = (50 + rand(550)); st++; }; st = 60; while (st < 80) { starArray[st] = new Array(); starArray[st][0] = 3; starArray[st][1] = new Point(); starArray[st][1].x = 0; starArray[st][1].y = 1; starArray[st][2] = new Point(); starArray[st][2].x = (50 + rand(550)); starArray[st][2].y = (50 + rand(550)); st++; }; } public function dataOnLoad(_arg1){ loader2.removeEventListener(Event.COMPLETE, dataOnLoad); gotoAndStop(5); } public function keyEnter(_arg1):void{ key = _arg1.keyCode; switch (key){ case Keyboard.SPACE: if (gameStart == true){ startNew(); break; }; case 66: if (gameStart == true){ if (buyMenu == true){ buyMenu = false; } else { ranger.visible = false; tUpgrade.visible = false; buyMenu = true; }; }; break; case 83: sellScript(); break; case 85: upgradeScript(); break; }; if (key == 17){ holdCtrl = true; }; if (key == 27){ ranger.visible = false; tUpgrade.visible = false; buyMenu = false; dragStart = false; }; } public function rNormal(_arg1:BitmapData){ if (_arg1 == tr1){ _arg1 = t1; }; if (_arg1 == tr2){ _arg1 = t2; }; if (_arg1 == tr3){ _arg1 = t3; }; if (_arg1 == tr4){ _arg1 = t4; }; return (_arg1); } } }//package game7_mochi_fla
Section 2
//Timeline_1 (game7_mochi_fla.Timeline_1) package game7_mochi_fla { import flash.display.*; public dynamic class Timeline_1 extends MovieClip { public function Timeline_1(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package game7_mochi_fla
Section 3
//Timeline_17 (game7_mochi_fla.Timeline_17) package game7_mochi_fla { import flash.display.*; public dynamic class Timeline_17 extends MovieClip { public function Timeline_17(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package game7_mochi_fla
Section 4
//Timeline_21 (game7_mochi_fla.Timeline_21) package game7_mochi_fla { import flash.display.*; import flash.text.*; public dynamic class Timeline_21 extends MovieClip { public var dName:TextField; public var t2:SimpleButton; public var t1:SimpleButton; public var dDetails:TextField; public var closer:SimpleButton; public var dType:MovieClip; public function Timeline_21(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package game7_mochi_fla
Section 5
//Timeline_29 (game7_mochi_fla.Timeline_29) package game7_mochi_fla { import flash.display.*; public dynamic class Timeline_29 extends MovieClip { public var t2:SimpleButton; public var t3:SimpleButton; public var t1:SimpleButton; public var t5:SimpleButton; public var t4:SimpleButton; } }//package game7_mochi_fla
Section 6
//Timeline_41 (game7_mochi_fla.Timeline_41) package game7_mochi_fla { import flash.display.*; public dynamic class Timeline_41 extends MovieClip { public var r2:SimpleButton; public var r3:SimpleButton; public var t2:SimpleButton; public var t3:SimpleButton; public var t1:SimpleButton; public var t4:SimpleButton; public var r1:SimpleButton; } }//package game7_mochi_fla
Section 7
//Timeline_49 (game7_mochi_fla.Timeline_49) package game7_mochi_fla { import flash.display.*; public dynamic class Timeline_49 extends MovieClip { public function Timeline_49(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package game7_mochi_fla
Section 8
//Timeline_7 (game7_mochi_fla.Timeline_7) package game7_mochi_fla { import flash.display.*; public dynamic class Timeline_7 extends MovieClip { public var t2:SimpleButton; public var t3:SimpleButton; public var t1:SimpleButton; public var t4:SimpleButton; } }//package game7_mochi_fla
Section 9
//bullet11 (bullet11) package { import flash.display.*; public dynamic class bullet11 extends BitmapData { public function bullet11(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 10
//bullet12 (bullet12) package { import flash.display.*; public dynamic class bullet12 extends BitmapData { public function bullet12(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 11
//bullet13 (bullet13) package { import flash.display.*; public dynamic class bullet13 extends BitmapData { public function bullet13(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 12
//bullet21 (bullet21) package { import flash.display.*; public dynamic class bullet21 extends BitmapData { public function bullet21(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 13
//bullet23 (bullet23) package { import flash.display.*; public dynamic class bullet23 extends BitmapData { public function bullet23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 14
//bullet31 (bullet31) package { import flash.display.*; public dynamic class bullet31 extends BitmapData { public function bullet31(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 15
//bullet33 (bullet33) package { import flash.display.*; public dynamic class bullet33 extends BitmapData { public function bullet33(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 16
//bullet41 (bullet41) package { import flash.display.*; public dynamic class bullet41 extends BitmapData { public function bullet41(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 17
//fire1 (fire1) package { import flash.display.*; public dynamic class fire1 extends BitmapData { public function fire1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 18
//fire10 (fire10) package { import flash.display.*; public dynamic class fire10 extends BitmapData { public function fire10(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 19
//fire11 (fire11) package { import flash.display.*; public dynamic class fire11 extends BitmapData { public function fire11(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 20
//fire12 (fire12) package { import flash.display.*; public dynamic class fire12 extends BitmapData { public function fire12(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 21
//fire13 (fire13) package { import flash.display.*; public dynamic class fire13 extends BitmapData { public function fire13(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 22
//fire14 (fire14) package { import flash.display.*; public dynamic class fire14 extends BitmapData { public function fire14(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 23
//fire15 (fire15) package { import flash.display.*; public dynamic class fire15 extends BitmapData { public function fire15(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 24
//fire16 (fire16) package { import flash.display.*; public dynamic class fire16 extends BitmapData { public function fire16(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 25
//fire17 (fire17) package { import flash.display.*; public dynamic class fire17 extends BitmapData { public function fire17(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 26
//fire18 (fire18) package { import flash.display.*; public dynamic class fire18 extends BitmapData { public function fire18(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 27
//fire19 (fire19) package { import flash.display.*; public dynamic class fire19 extends BitmapData { public function fire19(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 28
//fire2 (fire2) package { import flash.display.*; public dynamic class fire2 extends BitmapData { public function fire2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 29
//fire20 (fire20) package { import flash.display.*; public dynamic class fire20 extends BitmapData { public function fire20(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 30
//fire21 (fire21) package { import flash.display.*; public dynamic class fire21 extends BitmapData { public function fire21(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 31
//fire22 (fire22) package { import flash.display.*; public dynamic class fire22 extends BitmapData { public function fire22(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 32
//fire23 (fire23) package { import flash.display.*; public dynamic class fire23 extends BitmapData { public function fire23(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 33
//fire24 (fire24) package { import flash.display.*; public dynamic class fire24 extends BitmapData { public function fire24(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 34
//fire25 (fire25) package { import flash.display.*; public dynamic class fire25 extends BitmapData { public function fire25(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 35
//fire26 (fire26) package { import flash.display.*; public dynamic class fire26 extends BitmapData { public function fire26(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 36
//fire27 (fire27) package { import flash.display.*; public dynamic class fire27 extends BitmapData { public function fire27(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 37
//fire28 (fire28) package { import flash.display.*; public dynamic class fire28 extends BitmapData { public function fire28(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 38
//fire3 (fire3) package { import flash.display.*; public dynamic class fire3 extends BitmapData { public function fire3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 39
//fire4 (fire4) package { import flash.display.*; public dynamic class fire4 extends BitmapData { public function fire4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 40
//fire5 (fire5) package { import flash.display.*; public dynamic class fire5 extends BitmapData { public function fire5(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 41
//fire6 (fire6) package { import flash.display.*; public dynamic class fire6 extends BitmapData { public function fire6(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 42
//fire7 (fire7) package { import flash.display.*; public dynamic class fire7 extends BitmapData { public function fire7(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 43
//fire8 (fire8) package { import flash.display.*; public dynamic class fire8 extends BitmapData { public function fire8(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 44
//fire9 (fire9) package { import flash.display.*; public dynamic class fire9 extends BitmapData { public function fire9(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 45
//hpbar (hpbar) package { import flash.display.*; public dynamic class hpbar extends BitmapData { public function hpbar(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 46
//MochiAd (MochiAd) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return ("2.2"); } public static function showTimedAd(_arg1:Object):void{ MochiAd.showInterLevelAd(_arg1); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var f:Function; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; try { if (clip._mochiad_loaded){ return (null); }; } catch(e:Error) { throw (new Error("MochiAd requires a clip that is an instance of a dynamic class. If your class extends Sprite or MovieClip, you must make it dynamic.")); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; lv.lc = name; lv.st = getTimer(); loader = new Loader(); f = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); mc._mochiad_ctr_failed = true; }; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); g = function (_arg1:Object):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function sendHighScore(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["sendHighScore", _arg1], _arg2, _arg3); return (true); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; if (_local3.clip == undefined){ throw (new Error("MochiAd is missing the 'clip' parameter. This should be a MovieClip, Sprite or an instance of a class that extends MovieClip or Sprite.")); }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; if (_local3.id == "test"){ trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); }; return (_local3); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function _cleanup(_arg1:Object):void{ var idx:Number; var k:String; var lc:LocalConnection; var f:Function; var mc = _arg1; if (("lc" in mc)){ lc = mc.lc; f = function ():void{ try { lc.client = null; lc.close(); } catch(e:Error) { }; }; setTimeout(f, 0); }; idx = DisplayObjectContainer(mc).numChildren; while (idx > 0) { idx = (idx - 1); DisplayObjectContainer(mc).removeChildAt(idx); }; for (k in mc) { delete mc[k]; }; } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showInterLevelAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ MochiAd._cleanup(mc); options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; if (!this.parent){ delete this.onEnterFrame; delete this.fadeFunction; return; }; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = _local1.loaderInfo.bytesTotal; if ((((_local4 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ _local3 = true; }; }; }; if ((((_local2 > chk.ad_msec)) || (this.parent._mochiad_ctr_failed))){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _loadCommunicator(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var clipname:String; var server:String; var depth:Number; var mc:MovieClip; var lv:URLVariables; var k:String; var lc:LocalConnection; var name:String; var req:URLRequest; var loader:Loader; var options = _arg1; DEFAULTS = {com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; clipname = ("_mochiad_com_" + options.id); if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip[clipname]){ return (clip[clipname]); }; server = (options.com_server + options.id); MochiAd._allowDomains(server); delete options.id; delete options.com_server; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, clipname, depth); lv = new URLVariables(); for (k in options) { lv[k] = options[k]; }; lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.name = name; mc.lc = lc; lv.lc = name; mc._id = 0; mc._queue = []; mc.rpcResult = function (_arg1:Object):void{ var _local3:Array; var _local4:Array; var _local5:Number; var _local6:Object; var _local7:Object; _arg1 = parseInt(_arg1.toString()); _local3 = mc._callbacks[_arg1]; if (typeof(_local3) == "undefined"){ return; }; delete mc._callbacks[_arg1]; _local4 = []; _local5 = 2; while (_local5 < _local3.length) { _local4.push(_local3[_local5]); _local5++; }; _local5 = 1; while (_local5 < arguments.length) { _local4.push(arguments[_local5]); _local5++; }; _local6 = _local3[1]; _local7 = _local3[0]; if (((_local7) && ((typeof(_local6) == "string")))){ _local6 = _local7[_local6]; }; if (typeof(_local6) == "function"){ _local6.apply(_local7, _local4); }; }; mc._didConnect = function (_arg1:String):void{ var _local2:Array; var _local3:Function; var _local4:Number; var _local5:Array; mc._endpoint = _arg1; _local2 = mc._queue; delete mc._queue; _local3 = mc.doSend; _local4 = 0; while (_local4 < _local2.length) { _local5 = _local2[_local4]; _local3.apply(this, _local5); _local4++; }; }; mc.doSend = function (_arg1:Array, _arg2:Object, _arg3:Object):void{ var _local5:Number; var _local6:LocalConnection; var _local7:Array; var _local8:Number; if (mc._endpoint == null){ _local7 = []; _local8 = 0; while (_local8 < arguments.length) { _local7.push(arguments[_local8]); _local8++; }; mc._queue.push(_local7); return; }; mc._id = (mc._id + 1); _local5 = mc._id; mc._callbacks[_local5] = [_arg2, ((_arg3) || (_arg2))]; _local6 = new LocalConnection(); _local6.send(mc._endpoint, "rpc", _local5, _arg1); }; mc._callbacks = {}; mc._callbacks[0] = [mc, "_didConnect"]; lv.st = getTimer(); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader = new Loader(); loader.load(req); mc.addChild(loader); mc._mochiad_com = loader; return (mc); } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, ad_started:function ():void{ if ((this.clip is MovieClip)){ this.clip.stop(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }, ad_finished:function ():void{ if ((this.clip is MovieClip)){ this.clip.play(); } else { throw (new Error("MochiAd.showPreGameAd requires a clip that is a MovieClip or is an instance of a class that extends MovieClip. If your clip is a Sprite, then you must provide custom ad_started and ad_finished handlers.")); }; }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; MochiAd._cleanup(mc); fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); bar.x = 10; bar.y = (h - 20); bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ _arg1.target.removeEventListener(_arg1.type, arguments.callee); complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.showing = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (!this.parent.parent){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; if (complete){ _local6 = Math.max(1, _local6); _local5 = _local6; }; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); if (!chk.showing){ _local11 = _local2.loaderInfo.bytesTotal; if ((((_local11 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local3 > chk.ad_timeout){ _local4 = true; }; }; }; if ((((_local3 > chk.ad_msec)) || (this.parent._mochiad_ctr_failed))){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ MochiAd.showPreGameAd(_arg1); } public static function fetchHighScores(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["fetchHighScores", _arg1], _arg2, _arg3); return (true); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { _arg1.target.removeEventListener(_arg1.type, arguments.callee); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package
Section 47
//myBGM (myBGM) package { import flash.media.*; public dynamic class myBGM extends Sound { } }//package
Section 48
//num1 (num1) package { import flash.display.*; public dynamic class num1 extends BitmapData { public function num1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 49
//num2 (num2) package { import flash.display.*; public dynamic class num2 extends BitmapData { public function num2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 50
//num3 (num3) package { import flash.display.*; public dynamic class num3 extends BitmapData { public function num3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 51
//num4 (num4) package { import flash.display.*; public dynamic class num4 extends BitmapData { public function num4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 52
//num5 (num5) package { import flash.display.*; public dynamic class num5 extends BitmapData { public function num5(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 53
//planet (planet) package { import flash.display.*; public dynamic class planet extends BitmapData { public function planet(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 54
//rd (rd) package { import flash.display.*; public dynamic class rd extends BitmapData { public function rd(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 55
//ship1 (ship1) package { import flash.display.*; public dynamic class ship1 extends BitmapData { public function ship1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 56
//ship1b (ship1b) package { import flash.display.*; public dynamic class ship1b extends BitmapData { public function ship1b(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 57
//ship2 (ship2) package { import flash.display.*; public dynamic class ship2 extends BitmapData { public function ship2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 58
//ship2b (ship2b) package { import flash.display.*; public dynamic class ship2b extends BitmapData { public function ship2b(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 59
//ship3 (ship3) package { import flash.display.*; public dynamic class ship3 extends BitmapData { public function ship3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 60
//ship3b (ship3b) package { import flash.display.*; public dynamic class ship3b extends BitmapData { public function ship3b(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 61
//ship4 (ship4) package { import flash.display.*; public dynamic class ship4 extends BitmapData { public function ship4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 62
//ship4b (ship4b) package { import flash.display.*; public dynamic class ship4b extends BitmapData { public function ship4b(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 63
//ship5 (ship5) package { import flash.display.*; public dynamic class ship5 extends BitmapData { public function ship5(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 64
//ship5b (ship5b) package { import flash.display.*; public dynamic class ship5b extends BitmapData { public function ship5b(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 65
//ship6 (ship6) package { import flash.display.*; public dynamic class ship6 extends BitmapData { public function ship6(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 66
//ship7 (ship7) package { import flash.display.*; public dynamic class ship7 extends BitmapData { public function ship7(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 67
//sound1 (sound1) package { import flash.media.*; public dynamic class sound1 extends Sound { } }//package
Section 68
//sound3 (sound3) package { import flash.media.*; public dynamic class sound3 extends Sound { } }//package
Section 69
//star1 (star1) package { import flash.display.*; public dynamic class star1 extends BitmapData { public function star1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 70
//star2 (star2) package { import flash.display.*; public dynamic class star2 extends BitmapData { public function star2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 71
//star3 (star3) package { import flash.display.*; public dynamic class star3 extends BitmapData { public function star3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 72
//tower1 (tower1) package { import flash.display.*; public dynamic class tower1 extends BitmapData { public function tower1(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 73
//tower1r (tower1r) package { import flash.display.*; public dynamic class tower1r extends BitmapData { public function tower1r(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 74
//tower2 (tower2) package { import flash.display.*; public dynamic class tower2 extends BitmapData { public function tower2(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 75
//tower2r (tower2r) package { import flash.display.*; public dynamic class tower2r extends BitmapData { public function tower2r(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 76
//tower3 (tower3) package { import flash.display.*; public dynamic class tower3 extends BitmapData { public function tower3(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 77
//tower3r (tower3r) package { import flash.display.*; public dynamic class tower3r extends BitmapData { public function tower3r(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 78
//tower4 (tower4) package { import flash.display.*; public dynamic class tower4 extends BitmapData { public function tower4(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package
Section 79
//tower4r (tower4r) package { import flash.display.*; public dynamic class tower4r extends BitmapData { public function tower4r(_arg1:Number, _arg2:Number){ super(_arg1, _arg2); } } }//package

Library Items

Symbol 1 Bitmap {hpbar}Used by:75
Symbol 2 Bitmap {rd}Used by:75 164
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:76  Timeline
Symbol 5 FontUsed by:6 167 170
Symbol 6 EditableTextUses:5Used by:Timeline
Symbol 7 Bitmap {ship3}Used by:75
Symbol 8 Bitmap {bullet11}Used by:75
Symbol 9 Bitmap {bullet12}Used by:75
Symbol 10 Bitmap {fire1}Used by:75
Symbol 11 Bitmap {fire2}Used by:75
Symbol 12 Bitmap {fire3}Used by:75
Symbol 13 Bitmap {fire4}Used by:75
Symbol 14 Bitmap {fire5}Used by:75
Symbol 15 Bitmap {fire6}Used by:75
Symbol 16 Bitmap {fire7}Used by:75
Symbol 17 Bitmap {fire8}Used by:75
Symbol 18 Bitmap {fire9}Used by:75
Symbol 19 Bitmap {fire10}Used by:75
Symbol 20 Bitmap {fire11}Used by:75
Symbol 21 Bitmap {fire12}Used by:75
Symbol 22 Bitmap {fire13}Used by:75
Symbol 23 Bitmap {fire14}Used by:75
Symbol 24 Bitmap {fire15}Used by:75
Symbol 25 Bitmap {fire16}Used by:75
Symbol 26 Bitmap {fire17}Used by:75
Symbol 27 Bitmap {fire18}Used by:75
Symbol 28 Bitmap {fire19}Used by:75
Symbol 29 Bitmap {fire20}Used by:75
Symbol 30 Bitmap {fire21}Used by:75
Symbol 31 Bitmap {fire22}Used by:75
Symbol 32 Bitmap {fire23}Used by:75
Symbol 33 Bitmap {fire24}Used by:75
Symbol 34 Bitmap {fire25}Used by:75
Symbol 35 Bitmap {fire26}Used by:75
Symbol 36 Bitmap {fire27}Used by:75
Symbol 37 Bitmap {fire28}Used by:75
Symbol 38 Bitmap {planet}Used by:75
Symbol 39 Bitmap {star1}Used by:75
Symbol 40 Bitmap {bullet13}Used by:75
Symbol 41 Bitmap {ship3b}Used by:75
Symbol 42 Bitmap {ship2b}Used by:75
Symbol 43 Bitmap {ship1b}Used by:75
Symbol 44 Bitmap {ship4b}Used by:75
Symbol 45 Bitmap {star2}Used by:75
Symbol 46 Bitmap {bullet31}Used by:75
Symbol 47 Bitmap {bullet33}Used by:75
Symbol 48 Bitmap {star3}Used by:75
Symbol 49 Bitmap {ship2}Used by:75
Symbol 50 Bitmap {ship1}Used by:75
Symbol 51 Bitmap {ship4}Used by:75
Symbol 52 Bitmap {tower1}Used by:75 94
Symbol 53 Bitmap {tower2}Used by:75 96
Symbol 54 Bitmap {bullet41}Used by:75
Symbol 55 Bitmap {tower3}Used by:75 95
Symbol 56 Bitmap {bullet21}Used by:75
Symbol 57 Bitmap {bullet23}Used by:75
Symbol 58 Bitmap {num1}Used by:75
Symbol 59 Bitmap {ship5}Used by:75
Symbol 60 Bitmap {ship5b}Used by:75
Symbol 61 Bitmap {ship6}Used by:75
Symbol 62 Sound {myBGM}Used by:75
Symbol 63 Bitmap {tower4}Used by:75 97
Symbol 64 Bitmap {tower1r}Used by:75
Symbol 65 Bitmap {tower2r}Used by:75
Symbol 66 Bitmap {tower3r}Used by:75
Symbol 67 Bitmap {tower4r}Used by:75
Symbol 68 Bitmap {num2}Used by:75
Symbol 69 Bitmap {ship7}Used by:75
Symbol 70 Sound {sound3}Used by:75
Symbol 71 Bitmap {num3}Used by:75
Symbol 72 Sound {sound1}Used by:75
Symbol 73 Bitmap {num4}Used by:75
Symbol 74 Bitmap {num5}Used by:75
Symbol 75 MovieClip {game7_mochi_fla.Timeline_1}Uses:7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 2 1 68 69 70 71 72 73 74Used by:Timeline
Symbol 76 MovieClipUses:4Used by:Timeline
Symbol 77 FontUsed by:78 88 89 105 115 116
Symbol 78 EditableTextUses:77Used by:Timeline
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:Timeline
Symbol 81 BitmapUsed by:82 113
Symbol 82 GraphicUses:81Used by:83 119 122
Symbol 83 MovieClipUses:82Used by:87 119 122 154 157 160 171 174
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:87
Symbol 86 GraphicUsed by:87 154 157 160 171 174
Symbol 87 ButtonUses:83 85 86Used by:Timeline
Symbol 88 EditableTextUses:77Used by:Timeline
Symbol 89 EditableTextUses:77Used by:Timeline
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:102
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:94 95 96 97
Symbol 94 MovieClipUses:93 52Used by:102 126 163
Symbol 95 MovieClipUses:93 55Used by:102 126 163
Symbol 96 MovieClipUses:93 53Used by:102 126 163
Symbol 97 MovieClipUses:93 63Used by:102 126 163
Symbol 98 GraphicUsed by:99
Symbol 99 ButtonUses:98Used by:102
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:102
Symbol 102 MovieClip {game7_mochi_fla.Timeline_7}Uses:91 94 95 96 97 99 101Used by:Timeline
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:Timeline
Symbol 105 EditableTextUses:77Used by:Timeline
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:112
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:112
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:112
Symbol 112 MovieClip {game7_mochi_fla.Timeline_17}Uses:107 109 111Used by:Timeline
Symbol 113 GraphicUses:81Used by:114
Symbol 114 MovieClipUses:113Used by:126 148
Symbol 115 EditableTextUses:77Used by:126
Symbol 116 EditableTextUses:77Used by:126
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:119
Symbol 119 ButtonUses:83 118 82Used by:126
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:122
Symbol 122 ButtonUses:83 121 82Used by:126
Symbol 123 GraphicUsed by:124 125
Symbol 124 MovieClipUses:123Used by:125
Symbol 125 ButtonUses:124 123Used by:126
Symbol 126 MovieClip {game7_mochi_fla.Timeline_21}Uses:114 115 116 119 122 125 94 95 96 97Used by:Timeline
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:148
Symbol 129 GraphicUsed by:130
Symbol 130 MovieClipUses:129Used by:132
Symbol 131 GraphicUsed by:132
Symbol 132 ButtonUses:130 131Used by:148
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:136
Symbol 135 GraphicUsed by:136
Symbol 136 ButtonUses:134 135Used by:148
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:140
Symbol 139 GraphicUsed by:140
Symbol 140 ButtonUses:138 139Used by:148
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:144
Symbol 143 GraphicUsed by:144 147
Symbol 144 ButtonUses:142 143Used by:148
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:147
Symbol 147 ButtonUses:146 143Used by:148
Symbol 148 MovieClip {game7_mochi_fla.Timeline_29}Uses:114 128 132 136 140 144 147Used by:Timeline
Symbol 149 GraphicUsed by:163
Symbol 150 FontUsed by:151
Symbol 151 EditableTextUses:150Used by:163
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:154 171
Symbol 154 ButtonUses:83 153 86Used by:163
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:157
Symbol 157 ButtonUses:83 156 86Used by:163
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:160
Symbol 160 ButtonUses:83 159 86Used by:163
Symbol 161 GraphicUsed by:162
Symbol 162 ButtonUses:161Used by:163
Symbol 163 MovieClip {game7_mochi_fla.Timeline_41}Uses:149 151 154 157 160 94 95 96 97 162Used by:Timeline
Symbol 164 MovieClip {game7_mochi_fla.Timeline_49}Uses:2Used by:Timeline
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:Timeline
Symbol 167 EditableTextUses:5Used by:Timeline
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:Timeline
Symbol 170 EditableTextUses:5Used by:Timeline
Symbol 171 ButtonUses:83 153 86Used by:Timeline
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:174
Symbol 174 ButtonUses:83 173 86Used by:Timeline

Instance Names

"percentTxt"Frame 1Symbol 6 EditableText
"eName"Frame 2Symbol 78 EditableText
"continue1"Frame 2Symbol 87 Button
"detailTxt"Frame 3Symbol 88 EditableText
"detailTxt2"Frame 3Symbol 89 EditableText
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"tUpgrade"Frame 3Symbol 126 MovieClip {game7_mochi_fla.Timeline_21}
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"bpuller"Frame 3Symbol 163 MovieClip {game7_mochi_fla.Timeline_41}
"redd"Frame 3Symbol 164 MovieClip {game7_mochi_fla.Timeline_49}
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"endTxt"Frame 5Symbol 170 EditableText
"r12"Frame 5Symbol 171 Button
"gURL"Frame 5Symbol 174 Button
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"t2"Symbol 102 MovieClip {game7_mochi_fla.Timeline_7} Frame 1Symbol 99 Button
"t3"Symbol 102 MovieClip {game7_mochi_fla.Timeline_7} Frame 1Symbol 99 Button
"t4"Symbol 102 MovieClip {game7_mochi_fla.Timeline_7} Frame 1Symbol 99 Button
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"dDetails"Symbol 126 MovieClip {game7_mochi_fla.Timeline_21} Frame 1Symbol 116 EditableText
"t1"Symbol 126 MovieClip {game7_mochi_fla.Timeline_21} Frame 1Symbol 119 Button
"t2"Symbol 126 MovieClip {game7_mochi_fla.Timeline_21} Frame 1Symbol 122 Button
"closer"Symbol 126 MovieClip {game7_mochi_fla.Timeline_21} Frame 1Symbol 125 Button
"dType"Symbol 126 MovieClip {game7_mochi_fla.Timeline_21} Frame 1Symbol 94 MovieClip
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"t2"Symbol 148 MovieClip {game7_mochi_fla.Timeline_29} Frame 1Symbol 136 Button
"t3"Symbol 148 MovieClip {game7_mochi_fla.Timeline_29} Frame 1Symbol 140 Button
"t4"Symbol 148 MovieClip {game7_mochi_fla.Timeline_29} Frame 1Symbol 144 Button
"t5"Symbol 148 MovieClip {game7_mochi_fla.Timeline_29} Frame 1Symbol 147 Button
"r1"Symbol 163 MovieClip {game7_mochi_fla.Timeline_41} Frame 1Symbol 154 Button
"r2"Symbol 163 MovieClip {game7_mochi_fla.Timeline_41} Frame 1Symbol 157 Button
"r3"Symbol 163 MovieClip {game7_mochi_fla.Timeline_41} Frame 1Symbol 160 Button
"t1"Symbol 163 MovieClip {game7_mochi_fla.Timeline_41} Frame 1Symbol 162 Button
"t2"Symbol 163 MovieClip {game7_mochi_fla.Timeline_41} Frame 1Symbol 162 Button
"t3"Symbol 163 MovieClip {game7_mochi_fla.Timeline_41} Frame 1Symbol 162 Button
"t4"Symbol 163 MovieClip {game7_mochi_fla.Timeline_41} Frame 1Symbol 162 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.




http://swfchan.com/10/47127/info.shtml
Created: 2/5 -2019 11:03:28 Last modified: 2/5 -2019 11:03:28 Server time: 22/12 -2024 15:27:39