Frame 1
MochiAd.showPreGameAd({id:"a42630170db521ff", res:"550x400"});
Frame 2
function \u0010 () {
Set("\x01", 2801 + 2555);
if (!"\x01") {
} else {
}
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 60104) {
}
if (\x10!2 == 5357) {
}
if (\x10!2 == 28410) {
}
if (\x10!2 == 57369) {
}
if (\x10!2 == 41507) {
}
if (\x10!2 == 62511) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x9B,0x25,0x00,0x5F,0x5F,0x63,0x6F,0x6D,0x5F,0x6D,0x6F,0x63,0x68,0x69,0x62,0x6F,0x74,0x5F,0x5F,0x00,0x04,0x00,0x73,0x77,0x66,0x69,0x64,0x00,0x6D,0x63,0x00,0x6C,0x76,0x00,0x74,0x72,0x6B,0x00,0x9C,0x03,0x96,0x02,0x00,0x08,0x00,0x41,0x96,0x02,0x00,0x08,0x01,0x41,0x96,0x02,0x00,0x08,0x02,0x41,0x96,0x02,0x00,0x08,0x03,0x41,0x96,0x02,0x00,0x08,0x04,0x41,0x96,0x02,0x00,0x08,0x05,0x41,0x96,0x02,0x00,0x08,0x06,0x41,0x96,0x02,0x00,0x08,0x07,0x41,0x96,0x02,0x00,0x08,0x08,0x41,0x96,0x02,0x00,0x08,0x09,0x41,0x96,0x04,0x00,0x08,0x07,0x08,0x0A,0x1D,0x96,0x04,0x00,0x08,0x08,0x08,0x0B,0x1D,0x96,0x04,0x00,0x08,0x01,0x08,0x0C,0x1C,0x9D,0x02,0x00,0x11,0x00,0x96,0x02,0x00,0x08,0x0D,0x1C,0x96,0x02,0x00,0x08,0x0E,0x4E,0x99,0x02,0x00,0x06,0x00,0x96,0x02,0x00,0x08,0x0C,0x1C,0x1D,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x07,0x1C,0x96,0x02,0x00,0x08,0x0F,0x1C,0x47,0x4E,0x12,0x9D,0x02,0x00,0x15,0x00,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x07,0x1C,0x96,0x02,0x00,0x08,0x0F,0x1C,0x47,0x4E,0x3E,0x96,0x04,0x00,0x08,0x02,0x08,0x10,0x1C,0x96,0x02,0x00,0x08,0x11,0x4E,0x1D,0x96,0x04,0x00,0x08,0x00,0x08,0x12,0x1C,0x96,0x02,0x00,0x08,0x0E,0x4E,0x96,0x02,0x00,0x08,0x13,0x4E,0x1D,0x96,0x04,0x00,0x08,0x03,0x08,0x00,0x1C,0x9D,0x02,0x00,0x25,0x00,0x96,0x02,0x00,0x08,0x0C,0x1C,0x9D,0x02,0x00,0x0D,0x00,0x96,0x05,0x00,0x07,0x05,0x00,0x00,0x00,0x99,0x02,0x00,0x08,0x00,0x96,0x05,0x00,0x07,0x06,0x00,0x00,0x00,0x99,0x02,0x00,0x15,0x00,0x96,0x0B,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x12,0x1C,0x96,0x02,0x00,0x08,0x13,0x52,0x1D,0x96,0x02,0x00,0x08,0x02,0x1C,0x12,0x12,0x9D,0x02,0x00,0x10,0x00,0x96,0x0B,0x00,0x08,0x02,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x43,0x1D,0x96,0x04,0x00,0x08,0x04,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x14,0x4E,0x1D,0x96,0x02,0x00,0x08,0x04,0x1C,0x96,0x02,0x00,0x08,0x15,0x49,0x12,0x9D,0x02,0x00,0x05,0x00,0x96,0x01,0x00,0x02,0x3E,0x96,0x04,0x00,0x08,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x16,0x4E,0x1D,0x96,0x02,0x00,0x08,0x00,0x1C,0x12,0x9D,0x02,0x00,0x18,0x00,0x96,0x02,0x00,0x08,0x08,0x1C,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x16,0x52,0x17,0x96,0x04,0x00,0x08,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x17,0x4E,0x1D,0x96,0x02,0x00,0x08,0x00,0x1C,0x12,0x9D,0x02,0x00,0x18,0x00,0x96,0x02,0x00,0x08,0x08,0x1C,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x17,0x52,0x17,0x96,0x04,0x00,0x08,0x09,0x08,0x03,0x1C,0x96,0x05,0x00,0x07,0x05,0x00,0x00,0x00,0x49,0x9D,0x02,0x00,0x17,0x00,0x96,0x02,0x00,0x08,0x10,0x1C,0x96,0x02,0x00,0x08,0x18,0x4E,0x96,0x02,0x00,0x08,0x19,0x4E,0x99,0x02,0x00,0x06,0x00,0x96,0x02,0x00,0x08,0x1A,0x1C,0x1D,0x96,0x06,0x00,0x08,0x05,0x08,0x1B,0x08,0x08,0x1C,0x47,0x96,0x02,0x00,0x08,0x1C,0x47,0x96,0x02,0x00,0x08,0x03,0x1C,0x47,0x96,0x02,0x00,0x08,0x1D,0x47,0x96,0x02,0x00,0x08,0x09,0x1C,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x1E,0x3D,0x47,0x96,0x02,0x00,0x08,0x1F,0x47,0x96,0x02,0x00,0x08,0x0F,0x1C,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x1E,0x3D,0x47,0x96,0x02,0x00,0x08,0x20,0x47,0x96,0x02,0x00,0x08,0x21,0x1C,0x47,0x96,0x02,0x00,0x08,0x22,0x47,0x96,0x02,0x00,0x08,0x12,0x1C,0x47,0x96,0x02,0x00,0x08,0x04,0x1C,0x9D,0x02,0x00,0x0A,0x00,0x96,0x02,0x00,0x08,0x23,0x99,0x02,0x00,0x09,0x00,0x96,0x04,0x00,0x08,0x24,0x08,0x04,0x1C,0x47,0x47,0x96,0x02,0x00,0x08,0x25,0x1C,0x9D,0x02,0x00,0x0A,0x00,0x96,0x02,0x00,0x08,0x23,0x99,0x02,0x00,0x05,0x00,0x96,0x02,0x00,0x08,0x26,0x47,0x1D,0x96,0x04,0x00,0x08,0x21,0x08,0x03,0x1C,0x96,0x05,0x00,0x07,0x06,0x00,0x00,0x00,0x67,0x9D,0x02,0x00,0x44,0x00,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x07,0x1C,0x96,0x02,0x00,0x08,0x27,0x47,0x4E,0x9D,0x02,0x00,0x0B,0x00,0x96,0x02,0x00,0x08,0x21,0x1C,0x99,0x02,0x00,0x1C,0x00,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x07,0x1C,0x96,0x02,0x00,0x08,0x27,0x47,0x4E,0x96,0x05,0x00,0x07,0x01,0x00,0x00,0x00,0x47,0x99,0x02,0x00,0x15,0x00,0x96,0x0B,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0x12,0x1C,0x96,0x02,0x00,0x08,0x28,0x52,0x1D,0x96,0x02,0x00,0x08,0x01,0x1C,0x96,0x02,0x00,0x08,0x07,0x1C,0x96,0x02,0x00,0x08,0x27,0x47,0x96,0x02,0x00,0x08,0x21,0x1C,0x4F,0x96,0x02,0x00,0x08,0x03,0x1C,0x96,0x05,0x00,0x07,0x05,0x00,0x00,0x00,0x49,0x12,0x9D,0x02,0x00,0x32,0x00,0x96,0x06,0x00,0x08,0x06,0x08,0x29,0x08,0x21,0x1C,0x47,0x1D,0x96,0x02,0x00,0x08,0x06,0x1C,0x1C,0x12,0x12,0x9D,0x02,0x00,0x13,0x00,0x96,0x02,0x00,0x08,0x05,0x1C,0x96,0x04,0x00,0x08,0x29,0x08,0x21,0x1C,0x21,0x9A,0x01,0x00,0x00,0x99,0x02,0x00,0x3F,0x00,0x96,0x04,0x00,0x08,0x06,0x08,0x21,0x1C,0x96,0x02,0x00,0x08,0x07,0x1C,0x96,0x02,0x00,0x08,0x0F,0x1C,0x47,0x96,0x07,0x00,0x07,0x02,0x00,0x00,0x00,0x08,0x12,0x1C,0x96,0x02,0x00,0x08,0x2A,0x52,0x1D,0x96,0x02,0x00,0x08,0x05,0x1C,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x06,0x1C,0x96,0x02,0x00,0x08,0x2B,0x52,0x17,0x96,0x02,0x00,0x08,0x06,0x1C,0x3E,0x96,0x09,0x00,0x05,0x01,0x07,0x3D,0x28,0x00,0x00,0x08,0x2C,0x1C,0x96,0x09,0x00,0x08,0x2D,0x07,0x04,0x00,0x00,0x00,0x08,0x2E,0x3D,0x17,0x00 // Unknown action
}
function __com_mochibot__(swfid, mc, lv, trk) {
var ;
var ;
var !ERROR!;
var !ERROR!;
var !ERROR!;
var !ERROR!;
var !ERROR!;
var !ERROR!;
var !ERROR!;
var !ERROR!;
Set("!ERROR!", "!ERROR!");
Set("!ERROR!", "!ERROR!");
Set("", (!ERROR! ? (!ERROR!) : (!ERROR!["!ERROR!"])));
if ([!ERROR! + !ERROR!]) {
return([!ERROR! + !ERROR!]);
}
Set("!ERROR!", !ERROR!["!ERROR!"]);
Set("", !ERROR!["!ERROR!"]["!ERROR!"]);
Set("!ERROR!", ( ? (!ERROR!.!ERROR!()) : ((!ERROR! ? 6 : 5))));
if (!!ERROR!) {
Set("!ERROR!", {});
}
Set("!ERROR!", !ERROR!["!ERROR!"]);
if (!ERROR! == "!ERROR!") {
return(null);
}
Set("", !ERROR!["!ERROR!"]);
if () {
!ERROR!.!ERROR!(!ERROR!);
}
Set("", !ERROR!["!ERROR!"]);
if () {
!ERROR!.!ERROR!(!ERROR!);
}
Set("!ERROR!", ((!ERROR! == 5) ? (!ERROR!) : (!ERROR!["!ERROR!"]["!ERROR!"])));
Set("!ERROR!", (((((((((((("!ERROR!" + !ERROR!) + "!ERROR!") + !ERROR!) + "!ERROR!") + !ERROR!(!ERROR!)) + "!ERROR!") + !ERROR!(!ERROR!)) + "!ERROR!") + !ERROR!) + "!ERROR!") + !ERROR!) + (!ERROR! ? ("!ERROR!" + !ERROR!) : "!ERROR!")) + (!ERROR! ? "!ERROR!" : "!ERROR!"));
Set("!ERROR!", ((!ERROR! > 6) ? (!ERROR!.!ERROR!()) : (([!ERROR! + "!ERROR!"] ? ([!ERROR! + "!ERROR!"] + 1) : (!ERROR!)))));
[!ERROR! + "!ERROR!"] = !ERROR!;
if (!ERROR! == 5) {
Set("!ERROR!", "!ERROR!" + !ERROR!);
if (!eval (!ERROR!)) {
getURL (!ERROR!, "!ERROR!" add !ERROR!);
}
} else {
Set("!ERROR!", !ERROR!.!ERROR!(!ERROR! + !ERROR!, !ERROR!));
!ERROR!.!ERROR!(!ERROR!);
}
return(!ERROR!);
}
!ERROR!("!ERROR!", !ERROR!, 10301, true);
Frame 122
stop();
gun = 1;
gun_phase = 1;
level1_prize_had = false;
level2_prize_had = false;
level3_prize_had = false;
level4_prize_had = false;
level5_prize_had = false;
level6_prize_had = false;
level7_prize_had = false;
level8_prize_had = false;
level9_prize_had = false;
level10_prize_had = false;
weapons = 1;
Instance of Symbol 475 MovieClip in Frame 370
onClipEvent (enterFrame) {
if (this.hitTest(_root.oneton.block)) {
_parent.gotoAndStop("gone");
}
}
Frame 663
stop();
gun = 1;
gun_phase = 1;
level1_prize_had = false;
level2_prize_had = false;
level3_prize_had = false;
level4_prize_had = false;
level5_prize_had = false;
level6_prize_had = false;
level7_prize_had = false;
level8_prize_had = false;
level9_prize_had = false;
level10_prize_had = false;
weapons = 1;
change_direction = 0;
shooting = false;
Frame 664
function \u0010 () {
Set("\x01", 1261 + 537);
if (!"\x01") {
} else {
}
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 64946) {
}
if (\x10!2 == 1799) {
}
if (\x10!2 == 36356) {
}
if (\x10!2 == 12055) {
}
if (\x10!2 == 8559) {
}
if (\x10!2 == 54491) {
}
if (!67305985) {
// swfAction0xF4 hexdata 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0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0xA0,0x3D,0x17,0x96,0x0B,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0xA1,0x3D,0x17,0x96,0x0B,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x08,0xA2,0x3D,0x17,0x96,0x04,0x00,0x08,0x1A,0x05,0x00,0x1D,0x96,0x04,0x00,0x08,0xA3,0x05,0x01,0x1D,0x96,0x02,0x00,0x08,0xA4,0x1C,0x96,0x04,0x00,0x08,0xA5,0x05,0x00,0x4F,0x00 // Unknown action
}
function weapon() {
_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"]["\u00B9\u00BF\u2021\u017Em\u00D8"]["!ERROR!"].!ERROR!();
_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"]["!ERROR!"]["!ERROR!"].!ERROR!(!ERROR!);
}
function moveHero() {
if (((((((!ERROR!.!ERROR!(40) && (!!ERROR!.!ERROR!(37))) && (!!ERROR!.!ERROR!(39))) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) {
_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"].!ERROR!("!ERROR!");
if ((((_root["\u00EAW_\u2018\u0160"]["!ERROR!"].!ERROR!(_root["!ERROR!"]) || (_root["\u00EAW_\u2018\u0160"]["!ERROR!"].!ERROR!(_root["!ERROR!"]))) || (_root["\u00EAW_\u2018\u0160"]["!ERROR!"].!ERROR!(_root["!ERROR!"]))) || (_root["\u00EAW_\u2018\u0160"]["!ERROR!"].!ERROR!(_root["!ERROR!"]))) || (_root["\u00EAW_\u2018\u0160"]["!ERROR!"].!ERROR!(_root["!ERROR!"]))) {
_root["\u00EAW_\u2018\u0160"]["!ERROR!"] = _root["\u00EAW_\u2018\u0160"]["!ERROR!"] + 25;
}
}
if ((((!ERROR!.!ERROR!(37) && (_root["\u00EAW_\u2018\u0160"]["!ERROR!"] > 5)) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) {
_root["\u00EAW_\u2018\u0160"]["!ERROR!"] = _root["\u00EAW_\u2018\u0160"]["!ERROR!"] - !ERROR!;
_root["\u00EAW_\u2018\u0160"]["!ERROR!"] = -100 * !ERROR!;
if ((((!!ERROR!) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) {
_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"].!ERROR!("!ERROR!");
}
}
if ((((!ERROR!.!ERROR!(39) && (_root["\u00EAW_\u2018\u0160"]["!ERROR!"] < 530)) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) {
_root["\u00EAW_\u2018\u0160"]["!ERROR!"] = _root["\u00EAW_\u2018\u0160"]["!ERROR!"] + !ERROR!;
_root["\u00EAW_\u2018\u0160"]["!ERROR!"] = 100 * !ERROR!;
if ((((!!ERROR!) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) {
_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"].!ERROR!("!ERROR!");
}
}
}
function swing() {
if ((((((((_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"]["!ERROR!"].!ERROR!(_root["!ERROR!"]) || (_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"]["!ERROR!"].!ERROR!(_root["!ERROR!"]))) || (_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"]["!ERROR!"].!ERROR!(_root["!ERROR!"]))) || (_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"]["!ERROR!"].!ERROR!(_root["!ERROR!"]))) || (_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"]["!ERROR!"].!ERROR!(_root["!ERROR!"]))) && (!ERROR!.!ERROR!(83) || (!ERROR!.!ERROR!(87)))) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) {
Set("!ERROR!", true);
Set("!ERROR!", 12);
Set("!ERROR!", false);
Set("!ERROR!", false);
Set("!ERROR!", false);
["#\u00E9?\u00AF\u00EA"].!ERROR!("!ERROR!");
}
}
function swing_up() {
if (((((!ERROR!.!ERROR!(38) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) && (((_root["\u00EAW_\u2018\u0160"]["!ERROR!"].!ERROR!(!ERROR!["!ERROR!"]) || (_root["\u00EAW_\u2018\u0160"]["!ERROR!"].!ERROR!(!ERROR!["!ERROR!"]))) || (_root["\u00EAW_\u2018\u0160"]["!ERROR!"].!ERROR!(!ERROR!["!ERROR!"]))) || (_root["\u00EAW_\u2018\u0160"]["!ERROR!"].!ERROR!(!ERROR!["!ERROR!"])))) {
Set("!ERROR!", true);
Set("!ERROR!", 9);
Set("!ERROR!", false);
Set("!ERROR!", false);
Set("!ERROR!", false);
["#\u00E9?\u00AF\u00EA"].!ERROR!("!ERROR!");
}
}
function fall() {
if (((((((((!_root["!ERROR!"].!ERROR!(["!ERROR!"])) && (!_root["!ERROR!"].!ERROR!(["!ERROR!"]))) && (!_root["!ERROR!"].!ERROR!(["!ERROR!"]))) && (!_root["!ERROR!"].!ERROR!(["!ERROR!"]))) && (!_root["!ERROR!"].!ERROR!(["!ERROR!"]))) && (!_root["!ERROR!"].!ERROR!(["!ERROR!"]))) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) {
["!ERROR!"] = ["!ERROR!"] + 6;
if ((!!ERROR!) && (!!ERROR!)) {
["#\u00E9?\u00AF\u00EA"].!ERROR!("!ERROR!");
}
if (_root["\u00EAW_\u2018\u0160"].!ERROR!(_root["!ERROR!"])) {
}
}
}
function hero_jump() {
if (((!ERROR!.!ERROR!(38) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) {
Set("!ERROR!", true);
Set("!ERROR!", false);
}
if (!ERROR!) {
if (!!ERROR!) {
["#\u00E9?\u00AF\u00EA"].!ERROR!("!ERROR!");
}
["!ERROR!"] = ["!ERROR!"] - !ERROR!;
Set("!ERROR!", !ERROR! - 0.8);
if (!ERROR! < 0) {
Set("!ERROR!", true);
if (!!ERROR!) {
["#\u00E9?\u00AF\u00EA"].!ERROR!("!ERROR!");
}
}
if (!ERROR! < -6) {
Set("!ERROR!", -6);
}
}
if (_root["!ERROR!"].!ERROR!(["!ERROR!"], ["!ERROR!"], true) && (!ERROR!)) {
Set("!ERROR!", 9);
Set("!ERROR!", false);
Set("!ERROR!", false);
if (!!ERROR!) {
["#\u00E9?\u00AF\u00EA"].!ERROR!("!ERROR!");
}
if (_root["\u00EAW_\u2018\u0160"]["!ERROR!"] > 370) {
_root["\u00EAW_\u2018\u0160"]["!ERROR!"] = 384;
}
}
if (_root["!ERROR!"].!ERROR!(["!ERROR!"], ["!ERROR!"], true) && (!ERROR!)) {
Set("!ERROR!", 9);
Set("!ERROR!", false);
Set("!ERROR!", false);
if (!!ERROR!) {
["#\u00E9?\u00AF\u00EA"].!ERROR!("!ERROR!");
}
}
if (_root["!ERROR!"].!ERROR!(["!ERROR!"], ["!ERROR!"], true) && (!ERROR!)) {
Set("!ERROR!", 9);
Set("!ERROR!", false);
Set("!ERROR!", false);
if (!!ERROR!) {
["#\u00E9?\u00AF\u00EA"].!ERROR!("!ERROR!");
}
}
if (_root["!ERROR!"].!ERROR!(["!ERROR!"], ["!ERROR!"], true) && (!ERROR!)) {
Set("!ERROR!", 9);
Set("!ERROR!", false);
Set("!ERROR!", false);
if (!!ERROR!) {
["#\u00E9?\u00AF\u00EA"].!ERROR!("!ERROR!");
}
}
if (_root["!ERROR!"].!ERROR!(["!ERROR!"], ["!ERROR!"], true) && (!ERROR!)) {
Set("!ERROR!", 9);
Set("!ERROR!", false);
Set("!ERROR!", false);
if (!!ERROR!) {
["#\u00E9?\u00AF\u00EA"].!ERROR!("!ERROR!");
}
}
if (_root["!ERROR!"].!ERROR!(["!ERROR!"], ["!ERROR!"], true) && (!ERROR!)) {
Set("!ERROR!", 9);
Set("!ERROR!", false);
Set("!ERROR!", false);
if (!!ERROR!) {
["#\u00E9?\u00AF\u00EA"].!ERROR!("!ERROR!");
}
}
if ((_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"]["!ERROR!"].!ERROR!(!ERROR!) && (!ERROR!.!ERROR!(83))) && (!ERROR!)) {
Set("!ERROR!", 9);
Set("!ERROR!", false);
Set("!ERROR!", false);
["#\u00E9?\u00AF\u00EA"].!ERROR!("!ERROR!");
}
}
function whip() {
if ((((((((!ERROR!.!ERROR!(83) || (!ERROR!.!ERROR!(87))) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) {
Set("!ERROR!", true);
Set("!ERROR!", false);
["#\u00E9?\u00AF\u00EA"].!ERROR!("!ERROR!");
} else if ((!(!ERROR!.!ERROR!(83) || (!ERROR!.!ERROR!(87)))) && (!!ERROR!.!ERROR!(38))) {
Set("!ERROR!", false);
}
var _local2 = 1;
while (_local2 < !ERROR!) {
var _local3 = _root["!ERROR!" + _local2];
_local2++;
}
}
function gunPhase() {
_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"]["\u00A9l\x14"].!ERROR!(!ERROR!);
_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"]["!ERROR!"]["\u00A9l\x14"].!ERROR!(!ERROR!);
_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"]["!ERROR!"]["\u00A9l\x14"].!ERROR!(!ERROR!);
_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"]["!ERROR!"]["\u00A9l\x14"].!ERROR!(!ERROR!);
_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"]["!ERROR!"]["\u00A9l\x14"].!ERROR!(!ERROR!);
_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"]["!ERROR!"]["\u00A9l\x14"].!ERROR!(!ERROR!);
}
function weaponChoice() {
if (!ERROR!.!ERROR!(49) && (!ERROR! > 0)) {
Set("!ERROR!", 1);
}
if (!ERROR!.!ERROR!(50) && (!ERROR! > 1)) {
Set("!ERROR!", 2);
}
if (!ERROR!.!ERROR!(51) && (!ERROR! > 2)) {
Set("!ERROR!", 3);
}
if (!ERROR!.!ERROR!(52) && (!ERROR! > 3)) {
Set("!ERROR!", 4);
}
if (!ERROR!.!ERROR!(53) && (!ERROR! > 4)) {
Set("!ERROR!", 5);
}
if (!ERROR!.!ERROR!(54) && (!ERROR! > 5)) {
Set("!ERROR!", 6);
}
if (!ERROR!.!ERROR!(55) && (!ERROR! > 6)) {
Set("!ERROR!", 7);
}
if (!ERROR!.!ERROR!(56) && (!ERROR! > 7)) {
Set("!ERROR!", 8);
}
if (!ERROR!.!ERROR!(57) && (!ERROR! > 8)) {
Set("!ERROR!", 9);
}
if (!ERROR!.!ERROR!(48) && (!ERROR! > 9)) {
Set("!ERROR!", 10);
}
}
function attack() {
if (!ERROR!.!ERROR!(65) || ((!ERROR!.!ERROR!(81) && (!!ERROR!)) && (!!ERROR!))) {
Set("!ERROR!", false);
_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"].!ERROR!(!ERROR! + "!ERROR!");
Set("!ERROR!", true);
Set("!ERROR!", false);
Set("!ERROR!", false);
}
}
function initEnemy() {
_root["!ERROR!"] = _root["!ERROR!"] + (!ERROR! - 1);
if (!!ERROR!) {
var _local2 = 1;
while (_local2 < !ERROR!) {
!ERROR!("!ERROR!", "!ERROR!" + _local2, 90000 + _local2);
_root["!ERROR!" + _local2]["!ERROR!"] = 10;
_root["!ERROR!" + _local2]["!ERROR!"];
var _local3 = _root["!ERROR!" + _local2];
if (!!ERROR!) {
_local3["!ERROR!"] = _local2 * 65;
_local3["!ERROR!"] = !ERROR!;
}
if (!ERROR!) {
_local3["!ERROR!"] = (_local2 * 55) + 300;
_local3["!ERROR!"] = 295;
_local3["!ERROR!"] = 100 * _root["!ERROR!"];
_local3["!ERROR!"] = 100 * _root["!ERROR!"];
}
_local2++;
}
}
}
function initEnemy1() {
_root["!ERROR!"] = _root["!ERROR!"] + (!ERROR! - 1);
if (!!ERROR!) {
var _local2 = 1;
while (_local2 < !ERROR!) {
!ERROR!("!ERROR!", "!ERROR!" + _local2, 90100 + _local2);
_root["!ERROR!" + _local2]["!ERROR!"] = 10;
var _local3 = _root["!ERROR!" + _local2];
if (!!ERROR!) {
_local3["!ERROR!"] = _local2 * 55;
_local3["!ERROR!"] = !ERROR!;
}
if (!ERROR!) {
_local3["!ERROR!"] = (_local2 * 55) + 300;
_local3["!ERROR!"] = 295;
_local3["!ERROR!"] = 100 * _root["!ERROR!"];
_local3["!ERROR!"] = 100 * _root["!ERROR!"];
}
_local2++;
}
}
}
function initEnemy2() {
_root["!ERROR!"] = _root["!ERROR!"] + (!ERROR! - 1);
if (!!ERROR!) {
var _local2 = 1;
while (_local2 < !ERROR!) {
!ERROR!("!ERROR!", "!ERROR!" + _local2, 200 + _local2);
_root["!ERROR!" + _local2]["!ERROR!"] = 10;
_root["!ERROR!" + _local2]["!ERROR!"];
var _local3 = _root["!ERROR!" + _local2];
if (!!ERROR!) {
_local3["!ERROR!"] = _local2 * 45;
_local3["!ERROR!"] = !ERROR!;
}
if (!ERROR!) {
_local3["!ERROR!"] = _local2 * 300;
_local3["!ERROR!"] = 295;
_local3["!ERROR!"] = 100 * _root["!ERROR!"];
_local3["!ERROR!"] = 100 * _root["!ERROR!"];
}
_local2++;
}
}
}
function initEnemy3() {
_root["!ERROR!"] = _root["!ERROR!"] + (!ERROR! - 1);
if (!!ERROR!) {
var _local2 = 1;
while (_local2 < !ERROR!) {
!ERROR!("!ERROR!", "!ERROR!" + _local2, 300 + _local2);
_root["!ERROR!" + _local2]["!ERROR!"];
_root["!ERROR!" + _local2]["!ERROR!"] = 10;
var _local3 = _root["!ERROR!" + _local2];
if (!!ERROR!) {
_local3["!ERROR!"] = _local2 * 35;
_local3["!ERROR!"] = !ERROR!;
}
if (!ERROR!) {
_local3["!ERROR!"] = (_local2 * 60) + 300;
_local3["!ERROR!"] = 295;
_local3["!ERROR!"] = 100 * _root["!ERROR!"];
_local3["!ERROR!"] = 100 * _root["!ERROR!"];
}
_local2++;
}
}
}
function initEnemy4() {
_root["!ERROR!"] = _root["!ERROR!"] + (!ERROR! - 1);
if (!!ERROR!) {
var _local2 = 1;
while (_local2 < !ERROR!) {
!ERROR!("!ERROR!", "!ERROR!" + _local2, 400 + _local2);
_root["!ERROR!" + _local2]["!ERROR!"];
_root["!ERROR!" + _local2]["!ERROR!"] = 10;
var _local3 = _root["!ERROR!" + _local2];
if (!!ERROR!) {
_local3["!ERROR!"] = _local2 * 50;
_local3["!ERROR!"] = !ERROR!;
}
if (!ERROR!) {
_local3["!ERROR!"] = (_local2 * 105) + 300;
_local3["!ERROR!"] = 295;
_local3["!ERROR!"] = 100 * _root["!ERROR!"];
_local3["!ERROR!"] = 100 * _root["!ERROR!"];
}
_local2++;
}
}
}
function initEnemy5() {
_root["!ERROR!"] = _root["!ERROR!"] + (!ERROR! - 1);
if (!!ERROR!) {
var _local2 = 1;
while (_local2 < !ERROR!) {
!ERROR!("!ERROR!", "!ERROR!" + _local2, 500 + _local2);
_root["!ERROR!" + _local2]["!ERROR!"];
_root["!ERROR!" + _local2]["!ERROR!"] = 10;
var _local3 = _root["!ERROR!" + _local2];
if (!!ERROR!) {
_local3["!ERROR!"] = _local2 * 40;
_local3["!ERROR!"] = !ERROR!;
}
if (!ERROR!) {
_local3["!ERROR!"] = _local2 * 400;
_local3["!ERROR!"] = 295;
_local3["!ERROR!"] = 100 * _root["!ERROR!"];
_local3["!ERROR!"] = 100 * _root["!ERROR!"];
}
_local2++;
}
}
}
function initEnemy6() {
_root["!ERROR!"] = _root["!ERROR!"] + (!ERROR! - 1);
if (!!ERROR!) {
var _local2 = 1;
while (_local2 < !ERROR!) {
!ERROR!("!ERROR!", "!ERROR!" + _local2, 600 + _local2);
_root["!ERROR!" + _local2]["!ERROR!"];
_root["!ERROR!" + _local2]["!ERROR!"] = 10;
var _local3 = _root["!ERROR!" + _local2];
if (!!ERROR!) {
_local3["!ERROR!"] = _local2 * 60;
_local3["!ERROR!"] = !ERROR!;
}
if (!ERROR!) {
_local3["!ERROR!"] = _local2 * 300;
_local3["!ERROR!"] = 295;
_local3["!ERROR!"] = 100 * _root["!ERROR!"];
_local3["!ERROR!"] = 100 * _root["!ERROR!"];
}
_local2++;
}
}
}
function initEnemyGuard() {
_root["!ERROR!"] = _root["!ERROR!"] + (!ERROR! - 1);
if (!!ERROR!) {
var _local2 = 1;
while (_local2 < !ERROR!) {
!ERROR!("!ERROR!", "!ERROR!" + _local2, 700 + _local2);
_root["!ERROR!" + _local2]["!ERROR!"];
_root["!ERROR!" + _local2]["!ERROR!"] = 100;
var _local3 = _root["!ERROR!" + _local2];
if (!!ERROR!) {
_local3["!ERROR!"] = _local2 * 150;
_local3["!ERROR!"] = !ERROR!;
}
if (!ERROR!) {
!ERROR!["!ERROR!"] = _local2 * 300;
!ERROR!["!ERROR!"] = 295;
!ERROR!["!ERROR!"] = 100 * _root["!ERROR!"];
!ERROR!["!ERROR!"] = 100 * _root["!ERROR!"];
}
_local2++;
}
}
}
function initEnemyDaggers() {
_root["!ERROR!"] = _root["!ERROR!"] + (!ERROR! - 1);
if (!!ERROR!) {
var _local2 = 1;
while (_local2 < !ERROR!) {
!ERROR!("!ERROR!", "!ERROR!" + _local2, 750 + _local2);
_root["!ERROR!" + _local2]["!ERROR!"];
_root["!ERROR!" + _local2]["!ERROR!"] = 100;
var _local3 = _root["!ERROR!" + _local2];
if (!!ERROR!) {
_local3["!ERROR!"] = _local2 * 100;
_local3["!ERROR!"] = !ERROR!;
}
if (!ERROR!) {
!ERROR!["!ERROR!"] = _local2 * 300;
!ERROR!["!ERROR!"] = 295;
!ERROR!["!ERROR!"] = 100 * _root["!ERROR!"];
!ERROR!["!ERROR!"] = 100 * _root["!ERROR!"];
}
_local2++;
}
}
}
function initMage() {
_root["!ERROR!"] = _root["!ERROR!"] + (!ERROR! - 1);
if (!!ERROR!) {
var _local2 = 1;
while (_local2 < !ERROR!) {
!ERROR!("!ERROR!", "!ERROR!" + _local2, 800 + _local2);
_root["!ERROR!" + _local2]["!ERROR!"] = 10;
var _local3 = _root["!ERROR!" + _local2];
if (!!ERROR!) {
_local3["!ERROR!"] = !ERROR!;
_local3["!ERROR!"] = !ERROR!;
}
if (!ERROR!) {
_local3["!ERROR!"] = _local2 * 300;
_local3["!ERROR!"] = 295;
_local3["!ERROR!"] = 100 * _root["!ERROR!"];
_local3["!ERROR!"] = 100 * _root["!ERROR!"];
}
_local2++;
}
}
}
function initMage2() {
_root["!ERROR!"] = _root["!ERROR!"] + (!ERROR! - 1);
if (!!ERROR!) {
var _local2 = 1;
while (_local2 < !ERROR!) {
!ERROR!("!ERROR!", "!ERROR!" + _local2, 900 + _local2);
_root["!ERROR!" + _local2]["!ERROR!"] = 10;
var _local3 = _root["!ERROR!" + _local2];
if (!!ERROR!) {
_local3["!ERROR!"] = !ERROR!;
_local3["!ERROR!"] = !ERROR!;
}
if (!ERROR!) {
_local3["!ERROR!"] = _local2 * 300;
_local3["!ERROR!"] = 100;
_local3["!ERROR!"] = 100 * _root["!ERROR!"];
_local3["!ERROR!"] = 100 * _root["!ERROR!"];
}
_local2++;
}
}
}
function hit_or_not() {
var _local2 = 1;
while (_local2 < !ERROR!) {
var _local3 = _root["!ERROR!" + _local2];
if (!_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"].!ERROR!(_local3)) {
_root["!ERROR!"] = false;
_root["!ERROR!"] = false;
}
_local2++;
}
_local2 = 1;
while (_local2 < !ERROR!) {
var _local7 = _root["!ERROR!" + _local2];
if (!_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"].!ERROR!(_local7)) {
_root["!ERROR!"] = false;
_root["!ERROR!"] = false;
}
_local2++;
}
_local2 = 1;
while (_local2 < !ERROR!) {
var _local6 = _root["!ERROR!" + _local2];
if (!_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"].!ERROR!(_local6)) {
_root["!ERROR!"] = false;
_root["!ERROR!"] = false;
}
_local2++;
}
_local2 = 1;
while (_local2 < !ERROR!) {
var _local5 = _root["!ERROR!" + _local2];
if (!_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"].!ERROR!(_local5)) {
_root["!ERROR!"] = false;
_root["!ERROR!"] = false;
}
_local2++;
}
_local2 = 1;
while (_local2 < !ERROR!) {
var _local4 = _root["!ERROR!" + _local2];
if (!_root["\u00EAW_\u2018\u0160"]["#\u00E9?\u00AF\u00EA"].!ERROR!(_local4)) {
_root["!ERROR!"] = false;
_root["!ERROR!"] = false;
}
_local2++;
}
}
function bananaPeel() {
if (!ERROR! == 5) {
if (((((((!ERROR!.!ERROR!(65) || (!ERROR!.!ERROR!(81))) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) && (_root["!ERROR!"] > 0)) && (!!ERROR!)) && (!!ERROR!)) {
_root["!ERROR!"] = _root["!ERROR!"] - 1;
Set("!ERROR!", true);
var _local16 = ++!ERROR!;
var _local17 = "!ERROR!" + _local16;
var _local15 = _root.!ERROR!("!ERROR!", _local17, _local16);
_local15["!ERROR!"] = ["!ERROR!"] + (["!ERROR!"] / 4);
_local15["!ERROR!"] = ["!ERROR!"] - 15;
_local15["!ERROR!"] = (5 * ["!ERROR!"]) / 100;
_local15["!ERROR!"] = function () {
if (!(((((this.!ERROR!(_root["!ERROR!"]) || (this.!ERROR!(_root["!ERROR!"]))) || (this.!ERROR!(_root["!ERROR!"]))) || (this.!ERROR!(_root["!ERROR!"]))) || (this.!ERROR!(_root["!ERROR!"]))) || (this.!ERROR!(_root["!ERROR!"])))) {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
this["!ERROR!"] = this["!ERROR!"] + 5;
}
if (!ERROR!.!ERROR!(["!ERROR!"] - this["!ERROR!"]) > 1000) {
this.!ERROR!();
}
if (((((this.!ERROR!(_root["!ERROR!"]) || (this.!ERROR!(_root["!ERROR!"]))) || (this.!ERROR!(_root["!ERROR!"]))) || (this.!ERROR!(_root["!ERROR!"]))) || (this.!ERROR!(_root["!ERROR!"]))) || (this.!ERROR!(_root["!ERROR!"]))) {
var _local11 = 1;
while (_local11 < !ERROR!) {
var _local4 = _root["!ERROR!" + _local11];
if (this.!ERROR!(_local4)) {
var _local12 = ++!ERROR!;
var _local14 = "!ERROR!" + _local12;
var _local13 = _root.!ERROR!("!ERROR!", _local14, _local12 + 10000);
_local13["!ERROR!"] = _local4["!ERROR!"];
_local13["!ERROR!"] = _local4["!ERROR!"];
this.!ERROR!(2);
_root["!ERROR!"] = _root["!ERROR!"] - 1;
_local4.!ERROR!();
}
_local11++;
}
_local11 = 1;
while (_local11 < !ERROR!) {
var _local10 = _root["!ERROR!" + _local11];
if (this.!ERROR!(_local10)) {
var _local12 = ++!ERROR!;
var _local14 = "!ERROR!" + _local12;
var _local13 = _root.!ERROR!("!ERROR!", _local14, _local12 + 10100);
_local13["!ERROR!"] = _local10["!ERROR!"];
_local13["!ERROR!"] = _local10["!ERROR!"];
this.!ERROR!(2);
_root["!ERROR!"] = _root["!ERROR!"] - 1;
_local10.!ERROR!();
}
_local11++;
}
_local11 = 1;
while (_local11 < !ERROR!) {
var _local9 = _root["!ERROR!" + _local11];
if (this.!ERROR!(_local9)) {
var _local12 = ++!ERROR!;
var _local14 = "!ERROR!" + _local12;
var _local13 = _root.!ERROR!("!ERROR!", _local14, _local12 + 20000);
_local13["!ERROR!"] = _local9["!ERROR!"];
_local13["!ERROR!"] = _local9["!ERROR!"];
this.!ERROR!(2);
_root["!ERROR!"] = _root["!ERROR!"] - 1;
_local9.!ERROR!();
}
_local11++;
}
_local11 = 1;
while (_local11 < !ERROR!) {
var _local8 = _root["!ERROR!" + _local11];
if (this.!ERROR!(_local8)) {
var _local12 = ++!ERROR!;
var _local14 = "!ERROR!" + _local12;
var _local13 = _root.!ERROR!("!ERROR!", _local14, _local12 + 30000);
_local13["!ERROR!"] = _local8["!ERROR!"];
_local13["!ERROR!"] = _local8["!ERROR!"];
this.!ERROR!(2);
_root["!ERROR!"] = _root["!ERROR!"] - 1;
_local8.!ERROR!();
}
_local11++;
}
_local11 = 1;
while (_local11 < !ERROR!) {
var _local6 = _root["!ERROR!" + _local11];
if (this.!ERROR!(_local6)) {
var _local12 = ++!ERROR!;
var _local14 = "!ERROR!" + _local12;
var _local13 = _root.!ERROR!("!ERROR!", _local14, _local12 + 40000);
_local13["!ERROR!"] = _local6["!ERROR!"];
_local13["!ERROR!"] = _local6["!ERROR!"];
this.!ERROR!(2);
_root["!ERROR!"] = _root["!ERROR!"] - 1;
_local6.!ERROR!();
}
_local11++;
}
_local11 = 1;
while (_local11 < !ERROR!) {
var _local5 = _root["!ERROR!" + _local11];
if (this.!ERROR!(_local5)) {
var _local12 = ++!ERROR!;
var _local14 = "!ERROR!" + _local12;
var _local13 = _root.!ERROR!("!ERROR!", _local14, _local12 + 60000);
_local13["!ERROR!"] = _local5["!ERROR!"];
_local13["!ERROR!"] = _local5["!ERROR!"];
this.!ERROR!(2);
_root["!ERROR!"] = _root["!ERROR!"] - 1;
_local5.!ERROR!();
}
_local11++;
}
_local11 = 1;
while (_local11 < !ERROR!) {
var _local7 = _root["!ERROR!" + _local11];
if (this.!ERROR!(_local7)) {
var _local12 = ++!ERROR!;
var _local14 = "!ERROR!" + _local12;
var _local13 = _root.!ERROR!("!ERROR!", _local14, _local12 + 70000);
_local13["!ERROR!"] = _local7["!ERROR!"];
_local13["!ERROR!"] = _local7["!ERROR!"];
this.!ERROR!(2);
_root["!ERROR!"] = _root["!ERROR!"] - 1;
_local7.!ERROR!();
}
_local11++;
}
_local11 = 1;
while (_local11 < !ERROR!) {
var _local3 = _root["!ERROR!" + _local11];
if (this.!ERROR!(_local3)) {
this.!ERROR!(2);
_local3["!ERROR!"] = _local3["!ERROR!"] - 10;
if (_local3["!ERROR!"] < 1) {
var _local12 = ++!ERROR!;
var _local14 = "!ERROR!" + _local12;
var _local13 = _root.!ERROR!("!ERROR!", _local14, _local12 + 80000);
_local13["!ERROR!"] = _local3["!ERROR!"];
_local13["!ERROR!"] = _local3["!ERROR!"];
_root["!ERROR!"] = _root["!ERROR!"] - 1;
_local3.!ERROR!();
}
}
_local11++;
}
}
};
} else if (!!ERROR!.!ERROR!(65)) {
Set("!ERROR!", false);
}
}
}
function shoot() {
if (!ERROR! == 9) {
if (((((((!ERROR!.!ERROR!(65) || (!ERROR!.!ERROR!(81))) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) && (!!ERROR!)) && (_root["!ERROR!"] > 0)) {
Set("!ERROR!", true);
var _local15 = ++!ERROR!;
var _local16 = "!ERROR!" + _local15;
var !ERROR! = _root.!ERROR!("!ERROR!", _local16, _local15);
!ERROR!["!ERROR!"] = ["!ERROR!"] + (["!ERROR!"] / 2);
!ERROR!["!ERROR!"];
!ERROR!["!ERROR!"] = ["!ERROR!"] - 15;
!ERROR!["!ERROR!"] = (15 * ["!ERROR!"]) / 100;
!ERROR!["!ERROR!"] = ["!ERROR!"];
!ERROR!["!ERROR!"] = ["!ERROR!"];
!ERROR!["!ERROR!"] = function () {
this["!ERROR!"] = this["!ERROR!"] + this["!ERROR!"];
!ERROR!["!ERROR!"] = ["!ERROR!"] - 15;
if ((!ERROR!.!ERROR!(["!ERROR!"] - this["!ERROR!"]) > 500) && (!ERROR! < 1)) {
Set("!ERROR!", !ERROR! + 1);
this["!ERROR!"] = this["!ERROR!"] * -1;
}
if ((this.!ERROR!() || (_root["!ERROR!"] < 1)) || (_root["\u00EAW_\u2018\u0160"].!ERROR!(_root["!ERROR!"]["!ERROR!"]))) {
this.!ERROR!();
Set("!ERROR!", 0);
Set("!ERROR!", false);
}
var _local3 = 1;
while (_local3 < !ERROR!) {
var _local4 = _root["!ERROR!" + _local3];
if (this.!ERROR!(_local4)) {
var _local12 = ++!ERROR!;
var _local14 = "!ERROR!" + _local12;
var _local13 = _root.!ERROR!("!ERROR!", _local14, _local12 + 10000);
_local13["!ERROR!"] = _local4["!ERROR!"];
_local13["!ERROR!"] = _local4["!ERROR!"] - 40;
_local4.!ERROR!();
_root["!ERROR!"] = _root["!ERROR!"] - 1;
}
_local3++;
}
_local3 = 1;
while (_local3 < !ERROR!) {
var _local11 = _root["!ERROR!" + _local3];
if (this.!ERROR!(_local11)) {
var _local12 = ++!ERROR!;
var _local14 = "!ERROR!" + _local12;
var _local13 = _root.!ERROR!("!ERROR!", _local14, _local12 + 10100);
_local13["!ERROR!"] = _local11["!ERROR!"];
_local13["!ERROR!"] = _local11["!ERROR!"] - 40;
_local11.!ERROR!();
_root["!ERROR!"] = _root["!ERROR!"] - 1;
}
_local3++;
}
_local3 = 1;
while (_local3 < !ERROR!) {
var _local9 = _root["!ERROR!" + _local3];
if (this.!ERROR!(_local9)) {
var _local12 = ++!ERROR!;
var _local14 = "!ERROR!" + _local12;
var _local13 = _root.!ERROR!("!ERROR!", _local14, _local12 + 20000);
_local13["!ERROR!"] = _local9["!ERROR!"];
_local13["!ERROR!"] = _local9["!ERROR!"] - 40;
_local9.!ERROR!();
_root["!ERROR!"] = _root["!ERROR!"] - 1;
}
_local3++;
}
_local3 = 1;
while (_local3 < !ERROR!) {
var _local8 = _root["!ERROR!" + _local3];
if (this.!ERROR!(_local8)) {
var _local12 = ++!ERROR!;
var _local14 = "!ERROR!" + _local12;
var _local13 = _root.!ERROR!("!ERROR!", _local14, _local12 + 30000);
_local13["!ERROR!"] = _local8["!ERROR!"];
_local13["!ERROR!"] = _local8["!ERROR!"] - 40;
_local8.!ERROR!();
_root["!ERROR!"] = _root["!ERROR!"] - 1;
}
_local3++;
}
_local3 = 1;
while (_local3 < !ERROR!) {
var _local6 = _root["!ERROR!" + _local3];
if (this.!ERROR!(_local6)) {
var _local12 = ++!ERROR!;
var _local14 = "!ERROR!" + _local12;
var _local13 = _root.!ERROR!("!ERROR!", _local14, _local12 + 40000);
_local13["!ERROR!"] = _local6["!ERROR!"];
_local13["!ERROR!"] = _local6["!ERROR!"] - 40;
_local6.!ERROR!();
_root["!ERROR!"] = _root["!ERROR!"] - 1;
}
_local3++;
}
_local3 = 1;
while (_local3 < !ERROR!) {
var _local5 = _root["!ERROR!" + _local3];
if (this.!ERROR!(_local5)) {
var _local12 = ++!ERROR!;
var _local14 = "!ERROR!" + _local12;
var _local13 = _root.!ERROR!("!ERROR!", _local14, _local12 + 60000);
_local13["!ERROR!"] = _local5["!ERROR!"];
_local13["!ERROR!"] = _local5["!ERROR!"] - 40;
_local5.!ERROR!();
_root["!ERROR!"] = _root["!ERROR!"] - 1;
}
_local3++;
}
_local3 = 1;
while (_local3 < !ERROR!) {
var _local7 = _root["!ERROR!" + _local3];
if (this.!ERROR!(_local7)) {
var _local12 = ++!ERROR!;
var _local14 = "!ERROR!" + _local12;
var _local13 = _root.!ERROR!("!ERROR!", _local14, _local12 + 70000);
_local13["!ERROR!"] = _local7["!ERROR!"];
_local13["!ERROR!"] = _local7["!ERROR!"] - 40;
_local7.!ERROR!();
_root["!ERROR!"] = _root["!ERROR!"] - 1;
}
_local3++;
}
_local3 = 1;
while (_local3 < !ERROR!) {
var _local10 = _root["!ERROR!" + _local3];
if (this.!ERROR!(_local10)) {
_root["!ERROR!" + _local3]["!ERROR!"] = _root["!ERROR!" + _local3]["!ERROR!"] - 25;
if (_root["!ERROR!" + _local3]["!ERROR!"] < 1) {
var _local12 = ++!ERROR!;
var _local14 = "!ERROR!" + _local12;
var _local13 = _root.!ERROR!("!ERROR!", _local14, _local12 + 80000);
_local13["!ERROR!"] = _local10["!ERROR!"];
_local13["!ERROR!"] = _local10["!ERROR!"] - 40;
_local10.!ERROR!();
_root["!ERROR!"] = _root["!ERROR!"] - 1;
}
}
_local3++;
}
};
}
}
}
function portals() {
if ((_root["!ERROR!"] < 1) && (_root["!ERROR!"] < 1)) {
_root["!ERROR!"].!ERROR!(2);
} else {
_root["!ERROR!"].!ERROR!(1);
}
}
function level_up() {
if (["!ERROR!"].!ERROR!(_root["!ERROR!"]["!ERROR!"])) {
_root["!ERROR!"].!ERROR!();
_root["!ERROR!"].!ERROR!(1);
_root.!ERROR!();
_root["!ERROR!"].!ERROR!(1);
_root["!ERROR!"] = _root["!ERROR!"] + 1;
_root["!ERROR!"].!ERROR!(2);
_root["\u00EAW_\u2018\u0160"]["!ERROR!"] = _root["!ERROR!"]["!ERROR!"];
_root["\u00EAW_\u2018\u0160"]["!ERROR!"] = _root["!ERROR!"]["!ERROR!"];
}
}
function game_over() {
if (_root["!ERROR!"] < 1) {
_root["!ERROR!"] = _root["!ERROR!"] - 1;
}
if ((_root["!ERROR!"] < 1) && (_root["!ERROR!"] < 1)) {
_root.!ERROR!("!ERROR!");
} else if ((_root["!ERROR!"] < 1) && (_root["!ERROR!"] > 0)) {
_root.!ERROR!("!ERROR!");
}
}
function BonusPoints() {
if ((_root["!ERROR!"] > 26) && (_root["!ERROR!"] < 30)) {
_root["!ERROR!"] = _root["!ERROR!"] - 1;
}
if (_root["!ERROR!"] < 0) {
_root["!ERROR!"] = 0;
}
}
function onEnterFrame() {
!ERROR!();
!ERROR!();
!ERROR!();
!ERROR!();
!ERROR!();
!ERROR!();
!ERROR!();
!ERROR!();
!ERROR!();
!ERROR!();
!ERROR!();
!ERROR!();
!ERROR!();
!ERROR!();
!ERROR!();
!ERROR!();
}
stop();
Set("!ERROR!", false);
Set("!ERROR!", 190);
Set("!ERROR!", 390);
Set("!ERROR!", 295);
Set("!ERROR!", 190);
Set("!ERROR!", 295);
Set("!ERROR!", 295);
Set("!ERROR!", 390);
Set("!ERROR!", 2);
Set("!ERROR!", 0);
Set("!ERROR!", 450);
Set("!ERROR!", 300);
Set("!ERROR!", false);
Set("!ERROR!", false);
Set("!ERROR!", 0);
Set("!ERROR!", 0);
Set("!ERROR!", 11000);
Set("!ERROR!", 0);
Set("!ERROR!", 2);
Set("!ERROR!", 9);
Set("!ERROR!", false);
Set("!ERROR!", 0);
Set("!ERROR!", 1);
Set("!ERROR!", 0);
Set("!ERROR!", 1);
Set("!ERROR!", 1);
Set("!ERROR!", 6);
Set("!ERROR!", 100);
Set("!ERROR!", 100);
Set("!ERROR!", 2);
Set("!ERROR!", false);
Set("!ERROR!", false);
Set("!ERROR!", 1);
Set("!ERROR!", 1);
Set("!ERROR!", 6);
Set("!ERROR!", 10);
Set("!ERROR!", 10);
Set("!ERROR!", 3);
Set("!ERROR!", 2);
Set("!ERROR!", 3);
Set("!ERROR!", 15);
Set("!ERROR!", false);
Set("!ERROR!", false);
Set("!ERROR!", false);
Set("!ERROR!", false);
!ERROR!();
!ERROR!();
!ERROR!();
Set("!ERROR!", false);
Set("!ERROR!", true);
!ERROR!["!ERROR!"] = false;
Instance of Symbol 579 MovieClip "level_display" in Frame 664
onClipEvent (enterFrame) {
this.swapDepths(1000000);
}
Instance of Symbol 586 MovieClip "portal_close" in Frame 664
onClipEvent (enterFrame) {
this.swapDepths(2000000);
}
Instance of Symbol 246 MovieClip [weaponsUpgrade] "1" in Frame 664
onClipEvent (enterFrame) {
function \u0010 () {
Set("\x01", 1371 + 1430);
if (!"\x01") {
} else {
}
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 30142) {
}
if (\x10!2 == 2802) {
}
if (\x10!2 == 12965) {
}
if (\x10!2 == 761) {
}
if (\x10!2 == 32600) {
}
if (\x10!2 == 16071) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x12,0x9D,0x02,0x00,0x17,0x00,0x96,0x0C,0x00,0x07,0x03,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x52,0x17,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x04,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x05,0x52,0x12,0x9D,0x02,0x00,0x61,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x01,0x05,0x01,0x4F,0x96,0x0C,0x00,0x07,0x02,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x52,0x17,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x06,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x06,0x4E,0x96,0x05,0x00,0x07,0x05,0x00,0x00,0x00,0x47,0x4F,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x07,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x07,0x4E,0x96,0x05,0x00,0x07,0x01,0x00,0x00,0x00,0x47,0x4F,0x00 // Unknown action
}
if (["~\u00EC\u00E7"]) {
!ERROR!.!ERROR!(3);
}
if (!ERROR!.!ERROR!(["!ERROR!"])) {
["~\u00EC\u00E7"] = true;
!ERROR!.!ERROR!(2);
["!ERROR!"] = ["!ERROR!"] + 5;
["!ERROR!"] = ["!ERROR!"] + 1;
}
}
Instance of Symbol 594 MovieClip in Frame 664
onClipEvent (enterFrame) {
function \u0010 () {
Set("\x01", 992 + 1902);
if (!"\x01") {
} else {
}
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 10458) {
}
if (\x10!2 == 52855) {
}
if (\x10!2 == 2895) {
}
if (\x10!2 == 21789) {
}
if (\x10!2 == 59982) {
}
if (\x10!2 == 28298) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x05,0x00,0x07,0x05,0x00,0x00,0x00,0x49,0x12,0x9D,0x02,0x00,0x1C,0x00,0x96,0x0C,0x00,0x07,0x02,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x52,0x17,0x99,0x02,0x00,0x33,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x05,0x00,0x07,0x05,0x00,0x00,0x00,0x49,0x12,0x12,0x9D,0x02,0x00,0x17,0x00,0x96,0x0C,0x00,0x07,0x01,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x52,0x17,0x00 // Unknown action
}
if (["\u00E2\x03\u00CC:'"] == 5) {
.(2);
} else if (["\u00E2\x03\u00CC:'"] != 5) {
.(1);
}
}
onClipEvent (enterFrame) {
this.mines = _root.peels;
}
Instance of Symbol 596 MovieClip "fuel_gauge" in Frame 664
onClipEvent (enterFrame) {
function \u0010 () {
Set("\x01", 2199 + 422);
if (!"\x01") {
} else {
}
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 302) {
}
if (\x10!2 == 2622) {
}
if (\x10!2 == 56666) {
}
if (\x10!2 == 35625) {
}
if (\x10!2 == 62378) {
}
if (\x10!2 == 29404) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x05,0x00,0x07,0x08,0x00,0x00,0x00,0x49,0x12,0x12,0x9D,0x02,0x00,0x1D,0x00,0x96,0x0C,0x00,0x07,0x01,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x96,0x02,0x00,0x08,0x03,0x52,0x17,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x04,0x4E,0x96,0x05,0x00,0x07,0x64,0x00,0x00,0x00,0x48,0x12,0x9D,0x02,0x00,0x22,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x04,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x04,0x4E,0x96,0x09,0x00,0x06,0x99,0x99,0xC9,0x3F,0x9A,0x99,0x99,0x99,0x47,0x4F,0x00 // Unknown action
}
if (["\u2020\u00C4x\u00AE\u00B9"] != 8) {
["\u00D62I"].<<(1);
}
if (["!ERROR!"] < 100) {
["!ERROR!"] = ["!ERROR!"] + 0.2;
}
}
onClipEvent (enterFrame) {
this.bar._xscale = _root.fuel;
}
Instance of Symbol 600 MovieClip "laser_fuel_gauge" in Frame 664
onClipEvent (enterFrame) {
function \u0010 () {
Set("\x01", 1382 + 1442);
if (!"\x01") {
} else {
}
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 53563) {
}
if (\x10!2 == 26228) {
}
if (\x10!2 == 51481) {
}
if (\x10!2 == 2111) {
}
if (\x10!2 == 2825) {
}
if (\x10!2 == 32344) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x05,0x00,0x07,0x0A,0x00,0x00,0x00,0x49,0x12,0x12,0x9D,0x02,0x00,0x1D,0x00,0x96,0x0C,0x00,0x07,0x01,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x96,0x02,0x00,0x08,0x03,0x52,0x17,0x00 // Unknown action
}
if (["\u00A7/xn"] != 10) {
["!ERROR!"].!ERROR!(1);
}
}
onClipEvent (enterFrame) {
function \u0010 () {
Set("\x01", 788 + 2279);
if (!"\x01") {
} else {
}
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 4693) {
}
if (\x10!2 == 18815) {
}
if (\x10!2 == 3068) {
}
if (\x10!2 == 43311) {
}
if (\x10!2 == 4821) {
}
if (\x10!2 == 22404) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x01,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x4F,0x00 // Unknown action
}
\x18AD\r["*\u00C25\u0081m"] = ["*\u00C25\u0081m"];
}
Instance of Symbol 144 MovieClip "bar" in Frame 664
onClipEvent (enterFrame) {
this._xscale = _root.hits;
}
Instance of Symbol 609 MovieClip "bullet_gauge" in Frame 664
onClipEvent (enterFrame) {
function \u0010 () {
Set("\x01", 738 + 2036);
if (!"\x01") {
} else {
}
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 42849) {
}
if (\x10!2 == 61177) {
}
if (\x10!2 == 2775) {
}
if (\x10!2 == 54846) {
}
if (\x10!2 == 5881) {
}
if (\x10!2 == 65314) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x05,0x00,0x07,0x09,0x00,0x00,0x00,0x49,0x12,0x12,0x9D,0x02,0x00,0x1D,0x00,0x96,0x0C,0x00,0x07,0x01,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x96,0x02,0x00,0x08,0x03,0x52,0x17,0x00 // Unknown action
}
if (["\u00FB!"] != 9) {
.Vf.(1);
}
}
onClipEvent (enterFrame) {
function \u0010 () {
Set("\x01", 2277 + 905);
if (!"\x01") {
} else {
}
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 33346) {
}
if (\x10!2 == 33062) {
}
if (\x10!2 == 18881) {
}
if (\x10!2 == 52961) {
}
if (\x10!2 == 3183) {
}
if (\x10!2 == 26687) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x01,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x4F,0x00 // Unknown action
}
["\x0B\u00BF\u00A6"] = ["\x0B\u00BF\u00A6"];
}
Instance of Symbol 1212 MovieClip "hero" in Frame 664
onClipEvent (enterFrame) {
this.swapDepths(30000000);
}
Instance of Symbol 1220 MovieClip in Frame 664
onClipEvent (enterFrame) {
this.gotoAndStop(_root.lives);
}
Frame 665
stop();
killed = 0;
enemySpeed = 2.5;
MAXenemies = 6;
MAXenemies3 = 6;
MAXenemies4 = 3;
initEnemy6();
initEnemy3();
initEnemy4();
badDaggers_location = 350;
MAXdaggers = 2;
initEnemyDaggers();
Instance of Symbol 1257 MovieClip in Frame 665
onClipEvent (enterFrame) {
function \u0010 () {
Set("\x01", 199 + 1574);
if (!"\x01") {
} else {
}
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 41618) {
}
if (\x10!2 == 23604) {
}
if (\x10!2 == 1774) {
}
if (\x10!2 == 42839) {
}
if (\x10!2 == 27582) {
}
if (\x10!2 == 18458) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x05,0x00,0x07,0x01,0x00,0x00,0x00,0x48,0x4C,0x12,0x9D,0x02,0x00,0x16,0x00,0x17,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x96,0x05,0x00,0x07,0x01,0x00,0x00,0x00,0x48,0x12,0x9D,0x02,0x00,0x17,0x00,0x96,0x0C,0x00,0x07,0x02,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x03,0x1C,0x96,0x02,0x00,0x08,0x04,0x52,0x17,0x00 // Unknown action
}
if ((.sMiU9 < 1) && (["!ERROR!"] < 1)) {
!ERROR!.!ERROR!(2);
}
}
Instance of Symbol 586 MovieClip "portal_close" in Frame 665
onClipEvent (enterFrame) {
this.swapDepths(20000000);
}
Instance of Symbol 246 MovieClip [weaponsUpgrade] "2" in Frame 665
onClipEvent (enterFrame) {
function \u0010 () {
Set("\x01", 870 + 41);
if (!"\x01") {
} else {
}
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 43442) {
}
if (\x10!2 == 27370) {
}
if (\x10!2 == 62921) {
}
if (\x10!2 == 912) {
}
if (\x10!2 == 32161) {
}
if (\x10!2 == 3422) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x12,0x9D,0x02,0x00,0x17,0x00,0x96,0x0C,0x00,0x07,0x03,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x52,0x17,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x04,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x05,0x52,0x12,0x9D,0x02,0x00,0x43,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x01,0x05,0x01,0x4F,0x96,0x0C,0x00,0x07,0x02,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x52,0x17,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x06,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x06,0x4E,0x96,0x05,0x00,0x07,0x01,0x00,0x00,0x00,0x47,0x4F,0x00 // Unknown action
}
if (["/OL\u00DEm"]) {
!ERROR!.!ERROR!(3);
}
if (!ERROR!.!ERROR!(["!ERROR!"])) {
["/OL\u00DEm"] = true;
!ERROR!.!ERROR!(2);
["!ERROR!"] = ["!ERROR!"] + 1;
}
}
Instance of Symbol 1264 MovieClip "health" in Frame 665
onClipEvent (enterFrame) {
function \u0010 () {
Set("\x01", 1346 + 868);
if (!"\x01") {
} else {
}
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 52122) {
}
if (\x10!2 == 54988) {
}
if (\x10!2 == 23137) {
}
if (\x10!2 == 36550) {
}
if (\x10!2 == 2215) {
}
if (\x10!2 == 38859) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x52,0x12,0x9D,0x02,0x00,0x28,0x00,0x96,0x0C,0x00,0x07,0x02,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x04,0x52,0x17,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x07,0x00,0x08,0x05,0x07,0x64,0x00,0x00,0x00,0x4F,0x00 // Unknown action
}
if (\u0532.(["\u00D8\r"])) {
\u0532.!ERROR!(2);
["!ERROR!"] = 100;
}
}
Frame 666
stop();
killed = 0;
badGuard_location = 350;
enemySpeed = 1.5;
MAXenemies = 6;
initEnemy();
Instance of Symbol 1272 MovieClip "ground3" in Frame 666
onClipEvent (load) {
this.moving = 2;
}
onClipEvent (enterFrame) {
function \u0010 () {
Set("\x01", 2476 + 528);
if (!"\x01") {
} else {
}
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 44177) {
}
if (\x10!2 == 30316) {
}
if (\x10!2 == 56269) {
}
if (\x10!2 == 25113) {
}
if (\x10!2 == 3005) {
}
if (\x10!2 == 23151) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x05,0x00,0x07,0x64,0x00,0x00,0x00,0x48,0x4C,0x9D,0x02,0x00,0x16,0x00,0x17,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x05,0x00,0x07,0xFA,0x00,0x00,0x00,0x67,0x12,0x9D,0x02,0x00,0x1E,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x02,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x96,0x05,0x00,0x07,0xFF,0xFF,0xFF,0xFF,0x0C,0x4F,0x96,0x02,0x00,0x08,0x03,0x1C,0x96,0x02,0x00,0x08,0x04,0x4E,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x06,0x52,0x12,0x9D,0x02,0x00,0x2E,0x00,0x96,0x02,0x00,0x08,0x03,0x1C,0x96,0x02,0x00,0x08,0x04,0x4E,0x96,0x04,0x00,0x08,0x01,0x08,0x03,0x1C,0x96,0x02,0x00,0x08,0x04,0x4E,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x0B,0x4F,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x01,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x0B,0x4F,0x00 // Unknown action
}
if ((["\u00A5\x07]\x11"] < 100) || (["\u00A5\x07]\x11"] > 250)) {
["\x16\u00EE"] = ["\x16\u00EE"] * -1;
}
if (.!ERROR!(!ERROR!["!ERROR!"]["!ERROR!"])) {
!ERROR!["!ERROR!"]["\u00A5\x07]\x11"] = !ERROR!["!ERROR!"]["\u00A5\x07]\x11"] - ["\x16\u00EE"];
}
["\u00A5\x07]\x11"] = ["\u00A5\x07]\x11"] - ["\x16\u00EE"];
}
Instance of Symbol 586 MovieClip "portal_close" in Frame 666
onClipEvent (enterFrame) {
this.swapDepths(20000001);
}
Instance of Symbol 246 MovieClip [weaponsUpgrade] "3" in Frame 666
onClipEvent (enterFrame) {
function \u0010 () {
Set("\x01", 2743 + 470);
if (!"\x01") {
} else {
}
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 35271) {
}
if (\x10!2 == 47569) {
}
if (\x10!2 == 49079) {
}
if (\x10!2 == 3214) {
}
if (\x10!2 == 50934) {
}
if (\x10!2 == 45067) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x01,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x4E,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x05,0x00,0x07,0x0F,0x00,0x00,0x00,0x0B,0x4F,0x96,0x02,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x04,0x4E,0x12,0x9D,0x02,0x00,0x17,0x00,0x96,0x0C,0x00,0x07,0x03,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x05,0x52,0x17,0x96,0x02,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x06,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x07,0x52,0x12,0x9D,0x02,0x00,0x43,0x00,0x96,0x02,0x00,0x08,0x02,0x1C,0x96,0x04,0x00,0x08,0x04,0x05,0x01,0x4F,0x96,0x0C,0x00,0x07,0x02,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x05,0x52,0x17,0x96,0x02,0x00,0x08,0x02,0x1C,0x96,0x04,0x00,0x08,0x08,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x08,0x4E,0x96,0x05,0x00,0x07,0x01,0x00,0x00,0x00,0x47,0x4F,0x00 // Unknown action
}
["\u00DFL\u00E8\u00FF"] = ["\u017E\\v\u00AC\u00F9"]["\u00DFL\u00E8\u00FF"] - 15;
if (["!ERROR!"]) {
.!ERROR!(3);
}
if (.!ERROR!(["!ERROR!"])) {
["!ERROR!"] = true;
.!ERROR!(2);
["!ERROR!"] = ["!ERROR!"] + 1;
}
}
Frame 667
stop();
killed = 0;
enemySpeed = 3.5;
MAXenemies = 6;
MAXenemies2 = 5;
MAXenemies3 = 6;
MAXenemies4 = 6;
initEnemy();
initEnemy2();
initEnemy6();
initEnemy3();
initEnemy4();
badDaggers_location = 350;
MAXdaggers = 2;
initEnemyDaggers();
Instance of Symbol 586 MovieClip "portal_close" in Frame 667
onClipEvent (enterFrame) {
this.swapDepths(20000004);
}
Instance of Symbol 246 MovieClip [weaponsUpgrade] "4" in Frame 667
onClipEvent (enterFrame) {
function \u0010 () {
Set("\x01", 1392 + 2100);
if (!"\x01") {
} else {
}
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 24545) {
}
if (\x10!2 == 49052) {
}
if (\x10!2 == 6380) {
}
if (\x10!2 == 3493) {
}
if (\x10!2 == 52666) {
}
if (\x10!2 == 8131) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x12,0x9D,0x02,0x00,0x17,0x00,0x96,0x0C,0x00,0x07,0x03,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x52,0x17,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x04,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x05,0x52,0x12,0x9D,0x02,0x00,0x43,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x01,0x05,0x01,0x4F,0x96,0x0C,0x00,0x07,0x02,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x52,0x17,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x06,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x06,0x4E,0x96,0x05,0x00,0x07,0x01,0x00,0x00,0x00,0x47,0x4F,0x00 // Unknown action
}
if ({)?["X\u01F5\\"]) {
.(3);
}
if (.!ERROR!({)?["!ERROR!"])) {
{)?["X\u01F5\\"] = true;
.(2);
{)?["!ERROR!"] = {)?["!ERROR!"] + 1;
}
}
Frame 668
stop();
killed = 0;
badGuard_location = 350;
enemySpeed = 2.5;
MAXenemies5 = 3;
MAXmages = 2;
MAXmages2 = 2;
MAXguards = 3;
mage_xlocation = 450;
mage_ylocation = 300;
mage2_xlocation = 450;
mage2_ylocation = 100;
initEnemy5();
initEnemyGuard();
Instance of Symbol 1272 MovieClip "ground3" in Frame 668
onClipEvent (load) {
this.moving = 2;
}
onClipEvent (enterFrame) {
function \u0010 () {
Set("\x01", 2420 + 838);
if (!"\x01") {
} else {
}
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 10262) {
}
if (\x10!2 == 31858) {
}
if (\x10!2 == 34103) {
}
if (\x10!2 == 44662) {
}
if (\x10!2 == 3259) {
}
if (\x10!2 == 40820) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x05,0x00,0x07,0x64,0x00,0x00,0x00,0x48,0x4C,0x9D,0x02,0x00,0x16,0x00,0x17,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x05,0x00,0x07,0x2C,0x01,0x00,0x00,0x67,0x12,0x9D,0x02,0x00,0x1E,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x02,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x96,0x05,0x00,0x07,0xFF,0xFF,0xFF,0xFF,0x0C,0x4F,0x96,0x02,0x00,0x08,0x03,0x1C,0x96,0x02,0x00,0x08,0x04,0x4E,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x06,0x52,0x12,0x9D,0x02,0x00,0x2E,0x00,0x96,0x02,0x00,0x08,0x03,0x1C,0x96,0x02,0x00,0x08,0x04,0x4E,0x96,0x04,0x00,0x08,0x01,0x08,0x03,0x1C,0x96,0x02,0x00,0x08,0x04,0x4E,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x0B,0x4F,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x01,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x02,0x4E,0x0B,0x4F,0x00 // Unknown action
}
if ((["(\u00AB\u00AC/"] < 100) || (["(\u00AB\u00AC/"] > 300)) {
["!ERROR!"] = ["!ERROR!"] * -1;
}
if (.!ERROR!(!ERROR!["!ERROR!"]["!ERROR!"])) {
!ERROR!["!ERROR!"]["(\u00AB\u00AC/"] = !ERROR!["!ERROR!"]["(\u00AB\u00AC/"] - ["!ERROR!"];
}
["(\u00AB\u00AC/"] = ["(\u00AB\u00AC/"] - ["!ERROR!"];
}
Instance of Symbol 1294 MovieClip in Frame 668
onClipEvent (enterFrame) {
function \u0010 () {
Set("\x01", 342 + 2973);
if (!"\x01") {
} else {
}
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 46353) {
}
if (\x10!2 == 10328) {
}
if (\x10!2 == 49235) {
}
if (\x10!2 == 8832) {
}
if (\x10!2 == 3316) {
}
if (\x10!2 == 51242) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x01,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x4E,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x05,0x00,0x07,0x23,0x00,0x00,0x00,0x0B,0x4F,0x00 // Unknown action
}
["\u00AD\u00CA\u00BD"] = !ERROR!["!ERROR!"]["\u00AD\u00CA\u00BD"] - 35;
}
Instance of Symbol 586 MovieClip "portal_close" in Frame 668
onClipEvent (enterFrame) {
this.swapDepths(20000005);
}
Instance of Symbol 246 MovieClip [weaponsUpgrade] "5" in Frame 668
onClipEvent (enterFrame) {
function \u0010 () {
Set("\x01", 1374 + 1073);
if (!"\x01") {
} else {
}
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 19224) {
}
if (\x10!2 == 32150) {
}
if (\x10!2 == 22819) {
}
if (\x10!2 == 12939) {
}
if (\x10!2 == 2448) {
}
if (\x10!2 == 65045) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x12,0x9D,0x02,0x00,0x17,0x00,0x96,0x0C,0x00,0x07,0x03,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x52,0x17,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x04,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x05,0x52,0x12,0x9D,0x02,0x00,0x43,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x01,0x05,0x01,0x4F,0x96,0x0C,0x00,0x07,0x02,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x52,0x17,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x06,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x06,0x4E,0x96,0x05,0x00,0x07,0x01,0x00,0x00,0x00,0x47,0x4F,0x00 // Unknown action
}
if (["\u00ADX{\u008D\u0178\u0152"]) {
.v\rd(3);
}
if (.!ERROR!(["!ERROR!"])) {
["\u00ADX{\u008D\u0178\u0152"] = true;
.v\rd(2);
["!ERROR!"] = ["!ERROR!"] + 1;
}
}
Frame 669
stop();
killed = 0;
enemySpeed = 3.5;
MAXenemies = 6;
MAXenemies2 = 5;
MAXenemies3 = 6;
MAXenemies4 = 6;
MAXenemies5 = 3;
MAXguards = 3;
badGuy_location = 80;
badGuy1_location = 390;
badGuy2_location = 295;
badGuy3_location = 60;
badGuy4_location = 120;
badGuy5_location = 295;
badGuy6_location = 390;
initEnemy();
initEnemy2();
initEnemy6();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemyGuard();
badDaggers_location = 350;
MAXdaggers = 2;
initEnemyDaggers();
Instance of Symbol 586 MovieClip "portal_close" in Frame 669
onClipEvent (enterFrame) {
this.swapDepths(20000006);
}
Instance of Symbol 1296 MovieClip in Frame 669
onClipEvent (enterFrame) {
function \u0010 () {
Set("\x01", 2485 + 856);
if (!"\x01") {
} else {
}
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 11284) {
}
if (\x10!2 == 5579) {
}
if (\x10!2 == 46200) {
}
if (\x10!2 == 16053) {
}
if (\x10!2 == 3342) {
}
if (\x10!2 == 55843) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x52,0x12,0x9D,0x02,0x00,0x35,0x00,0x96,0x0C,0x00,0x07,0x02,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x04,0x52,0x17,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x05,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x05,0x4E,0x96,0x05,0x00,0x07,0x05,0x00,0x00,0x00,0x47,0x4F,0x00 // Unknown action
}
if (!ERROR!.!ERROR!(["\u20396\u00A4\u00C2ED"])) {
!ERROR!.!ERROR!(2);
["!ERROR!"] = ["!ERROR!"] + 5;
}
}
Frame 670
stop();
badGuy3_location = 350;
killed = 0;
enemySpeed = 1.5;
MAXenemies = 6;
MAXenemies3 = 6;
initEnemy();
initEnemy3();
Instance of Symbol 586 MovieClip "portal_close" in Frame 670
onClipEvent (enterFrame) {
this.swapDepths(20000007);
}
Instance of Symbol 246 MovieClip [weaponsUpgrade] "6" in Frame 670
onClipEvent (enterFrame) {
function \u0010 () {
Set("\x01", 2502 + 940);
if (!"\x01") {
} else {
}
return(\x01 + true);
}
var \x10!2 = \x10 ();
if (\x10!2 == 36903) {
}
if (\x10!2 == 4148) {
}
if (\x10!2 == 3443) {
}
if (\x10!2 == 17162) {
}
if (\x10!2 == 17212) {
}
if (\x10!2 == 46315) {
}
if (!67305985) {
// swfAction0xF4 hexdata 0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x01,0x4E,0x12,0x9D,0x02,0x00,0x17,0x00,0x96,0x0C,0x00,0x07,0x03,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x52,0x17,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x04,0x4E,0x96,0x07,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x05,0x52,0x12,0x9D,0x02,0x00,0x43,0x00,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x01,0x05,0x01,0x4F,0x96,0x0C,0x00,0x07,0x02,0x00,0x00,0x00,0x07,0x01,0x00,0x00,0x00,0x08,0x02,0x1C,0x96,0x02,0x00,0x08,0x03,0x52,0x17,0x96,0x02,0x00,0x08,0x00,0x1C,0x96,0x04,0x00,0x08,0x06,0x08,0x00,0x1C,0x96,0x02,0x00,0x08,0x06,0x4E,0x96,0x05,0x00,0x07,0x01,0x00,0x00,0x00,0x47,0x4F,0x00 // Unknown action
}
if (["\x0E\u017E\u2018\u00FC@"]) {
.!ERROR!(3);
}
if (.!ERROR!(["!ERROR!"])) {
["\x0E\u017E\u2018\u00FC@"] = true;
.!ERROR!(2);
["!ERROR!"] = ["!ERROR!"] + 1;
}
}
Frame 671
stop();
killed = 0;
enemySpeed = 3.5;
MAXenemies = 6;
MAXenemies2 = 5;
MAXenemies3 = 6;
MAXenemies4 = 5;
MAXenemies5 = 2;
initEnemy();
initEnemy2();
initEnemy6();
initEnemy3();
initEnemy4();
initEnemy5();
badDaggers_location = 350;
MAXdaggers = 3;
initEnemyDaggers();
Instance of Symbol 586 MovieClip "portal_close" in Frame 671
onClipEvent (enterFrame) {
this.swapDepths(20000008);
}
Instance of Symbol 246 MovieClip [weaponsUpgrade] "6" in Frame 671
onClipEvent (enterFrame) {
!!!ERROR
Instance of Symbol 1264 MovieClip "health1" in Frame 671
onClipEvent (enterFrame) {
!!!ERROR
Instance of Symbol 1296 MovieClip in Frame 671
onClipEvent (enterFrame) {
!!!ERROR
Frame 672
stop();
killed = 0;
enemySpeed = 3.5;
MAXenemies = 6;
MAXenemies2 = 5;
MAXenemies3 = 6;
MAXenemies4 = 5;
MAXenemies5 = 2;
badGuy_location = 80;
badGuy1_location = 390;
badGuy2_location = 120;
badGuy3_location = 190;
badGuy4_location = 295;
badGuy5_location = 295;
badGuy6_location = 240;
initEnemy();
initEnemy2();
initEnemy6();
initEnemy3();
initEnemy4();
initEnemy5();
badDaggers_location = 350;
MAXdaggers = 3;
initEnemyDaggers();
Instance of Symbol 586 MovieClip "portal_close" in Frame 672
onClipEvent (enterFrame) {
this.swapDepths(20000009);
}
Frame 673
stop();
Instance of Symbol 1317 MovieClip "bg_secret2" in Frame 673
onClipEvent (enterFrame) {
if (_root.secret2_had) {
this.gotoAndStop("close");
}
}
Instance of Symbol 248 MovieClip [ground] in Frame 673
onClipEvent (enterFrame) {
!!!ERROR
Instance of Symbol 1294 MovieClip in Frame 673
onClipEvent (enterFrame) {
!!!ERROR
Instance of Symbol 1272 MovieClip "ground3" in Frame 673
onClipEvent (load) {
this.moving = 1;
}
onClipEvent (enterFrame) {
!!!ERROR
Instance of Symbol 586 MovieClip "portal_close" in Frame 673
onClipEvent (enterFrame) {
this.swapDepths(20000010);
}
Instance of Symbol 246 MovieClip [weaponsUpgrade] "8" in Frame 673
onClipEvent (enterFrame) {
!!!ERROR
Frame 674
stop();
Instance of Symbol 1272 MovieClip "ground1" in Frame 674
onClipEvent (load) {
this.moving = 1;
}
onClipEvent (enterFrame) {
!!!ERROR
Instance of Symbol 586 MovieClip "portal_close" in Frame 674
onClipEvent (enterFrame) {
this.swapDepths(20000011);
}
Instance of Symbol 246 MovieClip [weaponsUpgrade] "9" in Frame 674
onClipEvent (enterFrame) {
!!!ERROR
Frame 675
stop();
killed = 0;
enemySpeed = 4.5;
MAXenemies = 6;
MAXenemies2 = 6;
MAXenemies3 = 6;
MAXenemies4 = 6;
MAXenemies5 = 2;
MAXenemies6 = 6;
badGuy1_location = 220;
badGuy2_location = 120;
badGuy3_location = 190;
badGuy4_location = 225;
badGuy5_location = 225;
badGuy6_location = 220;
initEnemy();
initEnemy2();
initEnemy6();
initEnemy3();
initEnemy4();
initEnemy5();
badDaggers_location = 80;
MAXdaggers = 2;
initEnemyDaggers();
Instance of Symbol 586 MovieClip "portal_close" in Frame 675
onClipEvent (enterFrame) {
this.swapDepths(20000012);
}
Instance of Symbol 246 MovieClip [weaponsUpgrade] "10" in Frame 675
onClipEvent (enterFrame) {
!!!ERROR
Instance of Symbol 1296 MovieClip in Frame 675
onClipEvent (enterFrame) {
!!!ERROR
Frame 676
stop();
killed = 0;
badGuy_location = 190;
badGuy1_location = 390;
badGuy2_location = 295;
badGuy3_location = 190;
badGuy4_location = 295;
badGuy5_location = 295;
badGuy6_location = 390;
badGuard_location = 350;
enemySpeed = 4.5;
MAXenemies = 8;
MAXenemies2 = 6;
MAXenemies3 = 9;
MAXenemies4 = 8;
MAXenemies6 = 6;
MAXguards = 6;
initEnemy();
initEnemyGuard();
badDaggers_location = 350;
MAXdaggers = 6;
initEnemyDaggers();
Instance of Symbol 586 MovieClip "portal_close" in Frame 676
onClipEvent (enterFrame) {
this.swapDepths(20000013);
}
Instance of Symbol 246 MovieClip [weaponsUpgrade] "11" in Frame 676
onClipEvent (enterFrame) {
!!!ERROR
Instance of Symbol 1334 MovieClip in Frame 676
onClipEvent (enterFrame) {
!!!ERROR
Frame 677
stop();
killed = 0;
badGuard_location = 350;
enemySpeed = 4.5;
MAXenemies = 7;
MAXenemies2 = 8;
MAXenemies3 = 8;
MAXenemies4 = 7;
MAXenemies5 = 2;
MAXenemies6 = 6;
MAXguards = 6;
initEnemy();
initEnemy2();
initEnemy6();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemyGuard();
badDaggers_location = 350;
MAXdaggers = 6;
initEnemyDaggers();
Instance of Symbol 248 MovieClip [ground] in Frame 677
onClipEvent (enterFrame) {
!!!ERROR
Instance of Symbol 586 MovieClip "portal_close" in Frame 677
onClipEvent (enterFrame) {
this.swapDepths(20000014);
}
Instance of Symbol 246 MovieClip [weaponsUpgrade] "12" in Frame 677
onClipEvent (enterFrame) {
!!!ERROR
Instance of Symbol 1296 MovieClip in Frame 677
onClipEvent (enterFrame) {
!!!ERROR
Frame 678
killed = 0;
enemySpeed = 3.5;
MAXenemies = 6;
MAXenemies2 = 5;
MAXenemies3 = 6;
MAXenemies4 = 5;
MAXenemies5 = 2;
badDaggers_location = 350;
MAXguards = 3;
MAXdaggers = 4;
initEnemy();
initEnemy2();
initEnemy6();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemyGuard();
initEnemyDaggers();
Instance of Symbol 586 MovieClip "portal_close" in Frame 678
onClipEvent (enterFrame) {
this.swapDepths(20000015);
}
Instance of Symbol 1296 MovieClip in Frame 678
onClipEvent (enterFrame) {
!!!ERROR
Frame 679
stop();
killed = 0;
enemySpeed = 4.5;
MAXenemies = 8;
MAXenemies2 = 9;
MAXenemies3 = 9;
MAXenemies4 = 8;
MAXenemies6 = 6;
initEnemy();
initEnemy2();
initEnemy6();
initEnemy3();
initEnemy4();
Instance of Symbol 1272 MovieClip "ground2" in Frame 679
onClipEvent (load) {
this.moving = 2;
}
onClipEvent (enterFrame) {
!!!ERROR
Instance of Symbol 586 MovieClip "portal_close" in Frame 679
onClipEvent (enterFrame) {
this.swapDepths(20000016);
}
Instance of Symbol 1264 MovieClip "health1" in Frame 679
onClipEvent (enterFrame) {
!!!ERROR
Instance of Symbol 246 MovieClip [weaponsUpgrade] "14" in Frame 679
onClipEvent (enterFrame) {
!!!ERROR
Frame 680
stop();
killed = 0;
enemySpeed = 4;
MAXenemies = 6;
MAXenemies2 = 5;
MAXenemies3 = 6;
MAXenemies4 = 6;
initEnemy();
initEnemy2();
initEnemy6();
initEnemy3();
initEnemy4();
badDaggers_location = 350;
MAXdaggers = 3;
initEnemyDaggers();
Instance of Symbol 586 MovieClip "portal_close" in Frame 680
onClipEvent (enterFrame) {
this.swapDepths(20000017);
}
Frame 681
stop();
killed = 0;
enemySpeed = 4.5;
MAXenemies = 4;
MAXenemies2 = 4;
MAXenemies3 = 4;
initEnemy();
initEnemy2();
initEnemy6();
initEnemy3();
badDaggers_location = 350;
MAXdaggers = 6;
initEnemyDaggers();
badGuard_location = 350;
MAXguards = 6;
initEnemyGuard();
Frame 682
stop();
killed = 0;
enemySpeed = 4.5;
MAXenemies = 4;
MAXenemies2 = 4;
MAXenemies3 = 4;
MAXenemies4 = 6;
initEnemy();
initEnemy2();
initEnemy6();
initEnemy3();
initEnemy4();
badDaggers_location = 350;
MAXdaggers = 6;
initEnemyDaggers();
badGuard_location = 350;
MAXguards = 6;
initEnemyGuard();
Instance of Symbol 1296 MovieClip in Frame 682
onClipEvent (enterFrame) {
!!!ERROR
Frame 683
stop();
killed = 0;
enemySpeed = 5;
MAXenemies = 6;
MAXenemies2 = 4;
MAXenemies3 = 8;
MAXenemies4 = 6;
initEnemy();
initEnemy2();
initEnemy6();
initEnemy3();
initEnemy4();
badDaggers_location = 350;
MAXdaggers = 6;
initEnemyDaggers();
badGuard_location = 350;
MAXguards = 6;
initEnemyGuard();
Frame 684
stop();
killed = 0;
enemySpeed = 3.5;
MAXenemies = 6;
MAXenemies3 = 6;
MAXenemies4 = 3;
MAXenemies5 = 6;
initEnemy6();
initEnemy3();
initEnemy4();
initEnemy5();
badDaggers_location = 350;
MAXdaggers = 7;
initEnemyDaggers();
Instance of Symbol 1316 MovieClip in Frame 684
onClipEvent (enterFrame) {
!!!ERROR
Frame 685
stop();
killed = 0;
badGuy_location = 190;
badGuy1_location = 390;
badGuy2_location = 295;
badGuy3_location = 190;
badGuy4_location = 295;
badGuy5_location = 295;
badGuy6_location = 390;
badGuard_location = 350;
enemySpeed = 5;
MAXenemies = 8;
MAXenemies2 = 6;
MAXenemies3 = 9;
MAXenemies4 = 8;
MAXenemies6 = 6;
MAXguards = 6;
initEnemy();
initEnemyGuard();
badDaggers_location = 350;
MAXdaggers = 6;
initEnemyDaggers();
Instance of Symbol 1296 MovieClip in Frame 685
onClipEvent (enterFrame) {
!!!ERROR
Frame 686
stop();
killed = 0;
badGuy_location = 190;
badGuy1_location = 390;
badGuy2_location = 295;
badGuy3_location = 190;
badGuy4_location = 295;
badGuy5_location = 295;
badGuy6_location = 390;
badGuard_location = 350;
enemySpeed = 5.5;
MAXenemies = 8;
MAXenemies2 = 6;
MAXenemies3 = 9;
MAXenemies4 = 8;
MAXenemies6 = 6;
MAXguards = 6;
initEnemy();
initEnemyGuard();
badDaggers_location = 350;
MAXdaggers = 6;
initEnemyDaggers();
Frame 687
stop();
killed = 0;
badGuy_location = 190;
badGuy1_location = 390;
badGuy2_location = 295;
badGuy3_location = 190;
badGuy4_location = 295;
badGuy5_location = 295;
badGuy6_location = 390;
badGuard_location = 350;
enemySpeed = 6;
MAXenemies = 5;
MAXenemies2 = 5;
MAXenemies3 = 5;
MAXenemies4 = 5;
MAXenemies6 = 6;
MAXguards = 9;
initEnemy();
initEnemy2();
initEnemy6();
initEnemy3();
initEnemy4();
initEnemyGuard();
badDaggers_location = 350;
MAXdaggers = 9;
initEnemyDaggers();
Frame 688
stop();
killed = 0;
badDaggers_location = 350;
enemySpeed = 2.5;
MAXdaggers = 6;
initEnemyDaggers();
Instance of Symbol 1272 MovieClip "ground3" in Frame 688
onClipEvent (load) {
this.moving = 2;
}
onClipEvent (enterFrame) {
!!!ERROR
Instance of Symbol 586 MovieClip "portal_close" in Frame 688
onClipEvent (enterFrame) {
this.swapDepths(20000018);
}
Frame 689
stop();
killed = 0;
badDaggers_location = 350;
enemySpeed = 5;
MAXenemies = 6;
MAXenemies2 = 5;
MAXenemies3 = 6;
MAXenemies4 = 5;
MAXenemies5 = 2;
MAXdaggers = 5;
initEnemy();
initEnemy2();
initEnemy6();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemyDaggers();
Instance of Symbol 586 MovieClip "portal_close" in Frame 689
onClipEvent (enterFrame) {
this.swapDepths(20000019);
}
Instance of Symbol 1316 MovieClip in Frame 689
onClipEvent (enterFrame) {
!!!ERROR
Frame 690
stop();
killed = 0;
badGuard_location = 120;
badDaggers_location = 350;
enemySpeed = 5.5;
MAXenemies = 6;
MAXenemies2 = 6;
MAXenemies3 = 6;
MAXenemies4 = 6;
MAXenemies5 = 2;
MAXdaggers = 6;
MAXguards = 6;
initEnemy();
initEnemy2();
initEnemy6();
initEnemy3();
initEnemy4();
initEnemy5();
initEnemyDaggers();
initEnemyGuard();
Instance of Symbol 586 MovieClip "portal_close" in Frame 690
onClipEvent (enterFrame) {
this.swapDepths(20000020);
}
Frame 691
stop();
killed = 0;
badGuard_location = 120;
badDaggers_location = 350;
enemySpeed = 6;
MAXenemies = 6;
MAXenemies2 = 6;
MAXenemies3 = 9;
MAXenemies4 = 6;
MAXdaggers = 7;
MAXguards = 6;
initEnemy();
initEnemy2();
initEnemy6();
initEnemy3();
initEnemy4();
initEnemyDaggers();
initEnemyGuard();
Instance of Symbol 586 MovieClip "portal_close" in Frame 691
onClipEvent (enterFrame) {
this.swapDepths(20000021);
}
Frame 692
stop();
killed = 0;
badGuard_location = 350;
badDaggers_location = 350;
enemySpeed = 6.6;
MAXenemies = 6;
MAXenemies2 = 3;
MAXenemies3 = 6;
MAXenemies4 = 3;
MAXguards = 7;
MAXdaggers = 7;
initEnemy();
initEnemy2();
initEnemy6();
initEnemy3();
initEnemy4();
initEnemyGuard();
initEnemyDaggers();
Instance of Symbol 586 MovieClip "portal_close" in Frame 692
onClipEvent (enterFrame) {
this.swapDepths(20000022);
}
Frame 693
!!!ERROR
Frame 694
!!!ERROR
Frame 699
!!!ERROR
Frame 705
!!!ERROR
Symbol 13 Button
on (release) {
!!!ERROR
Symbol 42 MovieClip [HIghscoreBoard] Frame 1
stop();
!!!ERROR
Symbol 42 MovieClip [HIghscoreBoard] Frame 2
!!!ERROR
Symbol 44 MovieClip [pauseButton] Frame 1
stop();
_root.paused = 1;
Symbol 44 MovieClip [pauseButton] Frame 2
_root.paused = -1;
play();
Symbol 44 MovieClip [pauseButton] Frame 6
stop();
_root.paused = -1;
Symbol 44 MovieClip [pauseButton] Frame 7
_root.paused = 1;
play();
Symbol 44 MovieClip [pauseButton] Frame 11
stop();
_root.paused = 1;
Symbol 44 MovieClip [pauseButton] Frame 12
gotoAndPlay (2);
Symbol 54 MovieClip [explode] Frame 10
this.removeMovieClip();
Symbol 55 MovieClip Frame 6
_parent.removeMovieClip();
Symbol 59 MovieClip [peel] Frame 1
stop();
Instance of Symbol 50 MovieClip "guts" in Symbol 59 MovieClip [peel] Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.level_display.levelScreen)) {
_parent.removeMovieClip();
}
}
Symbol 59 MovieClip [peel] Frame 2
stop();
Symbol 78 MovieClip [weapon] Frame 1
stop();
Symbol 78 MovieClip [weapon] Frame 2
stop();
Symbol 80 MovieClip Frame 1
play();
Symbol 80 MovieClip Frame 13
_parent.hitting = false;
Symbol 93 MovieClip Frame 1
_parent.tailHit = true;
Symbol 93 MovieClip Frame 40
!!!ERROR
Symbol 100 MovieClip [death1] Frame 1
!!!ERROR
Symbol 100 MovieClip [death1] Frame 40
!!!ERROR
Symbol 103 MovieClip [death2] Frame 1
!!!ERROR
Symbol 103 MovieClip [death2] Frame 40
!!!ERROR
Symbol 107 MovieClip Frame 1
_parent.tailHit = true;
Symbol 107 MovieClip Frame 40
!!!ERROR
Symbol 110 MovieClip Frame 1
_parent.tailHit = true;
Symbol 110 MovieClip Frame 40
!!!ERROR
Symbol 113 MovieClip [death5] Frame 1
_parent.tailHit = true;
Symbol 113 MovieClip [death5] Frame 40
this.removeMovieClip();
Symbol 116 MovieClip Frame 1
_parent.tailHit = true;
Symbol 116 MovieClip Frame 40
!!!ERROR
Symbol 118 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 2
stop();
Symbol 121 MovieClip Frame 1
_parent.tailHit = true;
Symbol 121 MovieClip Frame 21
!!!ERROR
Symbol 121 MovieClip Frame 40
!!!ERROR
Symbol 128 MovieClip Frame 1
_parent.tailHit = true;
Symbol 128 MovieClip Frame 40
!!!ERROR
Symbol 131 MovieClip Frame 1
_parent.tailHit = true;
Symbol 131 MovieClip Frame 40
!!!ERROR
Symbol 132 MovieClip Frame 1
stop();
tailHit = false;
Symbol 132 MovieClip Frame 5
stop();
Symbol 132 MovieClip Frame 9
stop();
Symbol 132 MovieClip Frame 13
stop();
Symbol 132 MovieClip Frame 18
stop();
Symbol 132 MovieClip Frame 24
stop();
_parent.dead = true;
Symbol 132 MovieClip Frame 31
stop();
_parent.dead = true;
Symbol 132 MovieClip Frame 36
!!!ERROR
Symbol 132 MovieClip Frame 41
!!!ERROR
Symbol 132 MovieClip Frame 46
!!!ERROR
Symbol 132 MovieClip Frame 51
!!!ERROR
Symbol 132 MovieClip Frame 56
!!!ERROR
Symbol 132 MovieClip Frame 61
!!!ERROR
Symbol 132 MovieClip Frame 66
!!!ERROR
Symbol 132 MovieClip Frame 71
!!!ERROR
Symbol 132 MovieClip Frame 77
!!!ERROR
Symbol 133 MovieClip [enemy5] Frame 1
stop();
Instance of Symbol 132 MovieClip "guts" in Symbol 133 MovieClip [enemy5] Frame 1
onClipEvent (load) {
!!!ERROR
Symbol 134 MovieClip Frame 1
stop();
Symbol 134 MovieClip Frame 2
stop();
Symbol 135 MovieClip [enemy6] Frame 1
stop();
Instance of Symbol 132 MovieClip "guts" in Symbol 135 MovieClip [enemy6] Frame 1
onClipEvent (load) {
!!!ERROR
Symbol 141 MovieClip Frame 1
play();
Symbol 141 MovieClip Frame 13
_parent.hitting = false;
Symbol 142 MovieClip Frame 1
stop();
tailHit = false;
Symbol 142 MovieClip Frame 5
stop();
Symbol 142 MovieClip Frame 9
stop();
Symbol 142 MovieClip Frame 13
stop();
Symbol 142 MovieClip Frame 17
stop();
Symbol 142 MovieClip Frame 22
stop();
Symbol 142 MovieClip Frame 28
stop();
_parent.dead = true;
Symbol 142 MovieClip Frame 35
stop();
_parent.dead = true;
Symbol 142 MovieClip Frame 40
!!!ERROR
Symbol 142 MovieClip Frame 45
!!!ERROR
Symbol 142 MovieClip Frame 50
!!!ERROR
Symbol 142 MovieClip Frame 55
!!!ERROR
Symbol 142 MovieClip Frame 60
!!!ERROR
Symbol 142 MovieClip Frame 65
!!!ERROR
Symbol 142 MovieClip Frame 70
!!!ERROR
Symbol 142 MovieClip Frame 75
!!!ERROR
Symbol 142 MovieClip Frame 81
!!!ERROR
Symbol 142 MovieClip Frame 88
stop();
Symbol 145 MovieClip [enemyDaggers] Frame 1
stop();
Instance of Symbol 142 MovieClip "guts" in Symbol 145 MovieClip [enemyDaggers] Frame 1
onClipEvent (load) {
enemySpeed = 4;
climbing = false;
}
onClipEvent (enterFrame) {
!!!ERROR
Instance of Symbol 144 MovieClip in Symbol 145 MovieClip [enemyDaggers] Frame 1
onClipEvent (enterFrame) {
this._xscale = _parent.hp / 4;
}
Symbol 150 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 1
play();
Symbol 152 MovieClip Frame 13
_parent.hitting = false;
Symbol 153 MovieClip Frame 1
stop();
tailHit = false;
Symbol 153 MovieClip Frame 5
stop();
Symbol 153 MovieClip Frame 9
stop();
Symbol 153 MovieClip Frame 13
stop();
Symbol 153 MovieClip Frame 18
stop();
Symbol 153 MovieClip Frame 23
stop();
Symbol 153 MovieClip Frame 29
stop();
_parent.dead = true;
Symbol 153 MovieClip Frame 36
stop();
_parent.dead = true;
Symbol 153 MovieClip Frame 41
!!!ERROR
Symbol 153 MovieClip Frame 46
!!!ERROR
Symbol 153 MovieClip Frame 51
!!!ERROR
Symbol 153 MovieClip Frame 56
!!!ERROR
Symbol 153 MovieClip Frame 61
!!!ERROR
Symbol 153 MovieClip Frame 66
!!!ERROR
Symbol 153 MovieClip Frame 71
!!!ERROR
Symbol 153 MovieClip Frame 76
!!!ERROR
Symbol 153 MovieClip Frame 82
!!!ERROR
Symbol 156 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 2
stop();
Symbol 156 MovieClip Frame 3
stop();
Symbol 157 MovieClip [enemyGuard] Frame 1
stop();
Instance of Symbol 153 MovieClip "guts" in Symbol 157 MovieClip [enemyGuard] Frame 1
onClipEvent (load) {
enemySpeed = 4;
climbing = false;
}
onClipEvent (enterFrame) {
!!!ERROR
Instance of Symbol 144 MovieClip in Symbol 157 MovieClip [enemyGuard] Frame 1
onClipEvent (enterFrame) {
this._xscale = _parent.hp / 4;
}
Symbol 165 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 2
stop();
Symbol 165 MovieClip Frame 3
stop();
Symbol 166 MovieClip [enemy4] Frame 1
stop();
Instance of Symbol 132 MovieClip "guts" in Symbol 166 MovieClip [enemy4] Frame 1
onClipEvent (load) {
!!!ERROR
Symbol 168 MovieClip Frame 1
stop();
Symbol 168 MovieClip Frame 2
stop();
Instance of Symbol 132 MovieClip "guts" in Symbol 169 MovieClip [enemy3] Frame 1
onClipEvent (load) {
!!!ERROR
Symbol 170 MovieClip Frame 1
stop();
tailHit = false;
Symbol 170 MovieClip Frame 5
stop();
Symbol 170 MovieClip Frame 9
stop();
Symbol 170 MovieClip Frame 13
stop();
Symbol 170 MovieClip Frame 18
stop();
Symbol 170 MovieClip Frame 24
stop();
_parent.dead = true;
Symbol 170 MovieClip Frame 31
stop();
_parent.dead = true;
Symbol 170 MovieClip Frame 36
!!!ERROR
Symbol 170 MovieClip Frame 41
!!!ERROR
Symbol 170 MovieClip Frame 46
!!!ERROR
Symbol 170 MovieClip Frame 51
!!!ERROR
Symbol 170 MovieClip Frame 56
!!!ERROR
Symbol 170 MovieClip Frame 61
!!!ERROR
Symbol 170 MovieClip Frame 66
!!!ERROR
Symbol 170 MovieClip Frame 71
!!!ERROR
Symbol 170 MovieClip Frame 77
!!!ERROR
Instance of Symbol 170 MovieClip "guts" in Symbol 171 MovieClip [boss] Frame 1
onClipEvent (load) {
!!!ERROR
Instance of Symbol 132 MovieClip "guts" in Symbol 172 MovieClip [enemy] Frame 1
onClipEvent (load) {
!!!ERROR
Symbol 174 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 2
stop();
Instance of Symbol 132 MovieClip "guts" in Symbol 175 MovieClip [enemy2] Frame 1
onClipEvent (load) {
!!!ERROR
Symbol 182 MovieClip Frame 10
this.removeMovieClip();
Symbol 193 MovieClip Frame 42
_root.shooting = false;
_parent.removeMovieClip();
Symbol 196 MovieClip [bullet] Frame 1
stop();
Symbol 196 MovieClip [bullet] Frame 2
stop();
Symbol 196 MovieClip [bullet] Frame 5
stop();
Symbol 207 MovieClip [mage_glow] Frame 1
stop();
Symbol 207 MovieClip [mage_glow] Frame 33
!!!ERROR
Symbol 210 MovieClip Frame 1
_parent.tailHit = true;
Symbol 210 MovieClip Frame 40
!!!ERROR
Symbol 211 MovieClip Frame 1
play();
Symbol 211 MovieClip Frame 30
!!!ERROR
Symbol 212 MovieClip Frame 1
stop();
Symbol 212 MovieClip Frame 6
stop();
Symbol 212 MovieClip Frame 12
stop();
Instance of Symbol 212 MovieClip "guts" in Symbol 213 MovieClip [mage2] Frame 1
onClipEvent (load) {
!!!ERROR
Symbol 220 MovieClip Frame 1
stop();
Symbol 222 MovieClip Frame 1
_parent.tailHit = true;
Symbol 222 MovieClip Frame 40
!!!ERROR
Symbol 223 MovieClip Frame 1
play();
Symbol 223 MovieClip Frame 30
!!!ERROR
Symbol 224 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 6
stop();
Symbol 224 MovieClip Frame 12
stop();
Instance of Symbol 224 MovieClip "guts" in Symbol 225 MovieClip [mage] Frame 1
onClipEvent (load) {
!!!ERROR
Instance of Symbol 61 MovieClip "block" in Symbol 233 MovieClip [mage_blast2] Frame 47
onClipEvent (enterFrame) {
!!!ERROR
Symbol 233 MovieClip [mage_blast2] Frame 61
this.removeMovieClip();
Instance of Symbol 61 MovieClip "block" in Symbol 243 MovieClip [mage_blast] Frame 31
onClipEvent (enterFrame) {
!!!ERROR
Symbol 243 MovieClip [mage_blast] Frame 45
this.removeMovieClip();
Symbol 246 MovieClip [weaponsUpgrade] Frame 1
_root.collect = 1;
stop();
Symbol 246 MovieClip [weaponsUpgrade] Frame 2
!!!ERROR
Symbol 246 MovieClip [weaponsUpgrade] Frame 3
!!!ERROR
Symbol 254 MovieClip Frame 1
stop();
Symbol 272 MovieClip Frame 1
stop();
Symbol 275 MovieClip Frame 1
stop();
Symbol 282 MovieClip Frame 1
stop();
Symbol 287 MovieClip Frame 1
stop();
Symbol 294 MovieClip Frame 1
stop();
Symbol 303 MovieClip Frame 1
Symbol 303 MovieClip Frame 2
Symbol 303 MovieClip Frame 3
Symbol 303 MovieClip Frame 4
gotoAndPlay (1);
Symbol 304 MovieClip Frame 1
stop();
Symbol 309 MovieClip Frame 1
stop();
Symbol 309 MovieClip Frame 31
stop();
Symbol 323 MovieClip [silencer] Frame 1
stop();
Symbol 323 MovieClip [silencer] Frame 2
stop();
Instance of Symbol 272 MovieClip in Symbol 323 MovieClip [silencer] Frame 2
onClipEvent (enterFrame) {
!!!ERROR
Instance of Symbol 287 MovieClip in Symbol 323 MovieClip [silencer] Frame 4
onClipEvent (enterFrame) {
!!!ERROR
Instance of Symbol 304 MovieClip in Symbol 323 MovieClip [silencer] Frame 8
onClipEvent (enterFrame) {
!!!ERROR
Instance of Symbol 309 MovieClip in Symbol 323 MovieClip [silencer] Frame 10
onClipEvent (enterFrame) {
!!!ERROR
Symbol 1398 MovieClip [__Packages.MochiAd] Frame 0
!!!ERROR
Symbol 329 Button
on (release) {
getURL ("http://www.glowmonkey.com", "_blank");
}
Symbol 345 Button
on (release) {
getURL ("http://www.glowmonkey.com", "_blank");
}
Symbol 354 MovieClip Frame 1
stop();
Symbol 366 MovieClip Frame 10
stop();
Symbol 367 Button
on (release) {
gotoAndPlay (123);
}
Symbol 369 Button
on (release) {
getURL ("http://www.glowmonkey.com", "_blank");
}
Symbol 373 Button
on (release) {
getURL ("http://www.glowmonkey.com", "_blank");
}
Symbol 383 Button
on (release) {
gotoAndStop ("off");
}
Symbol 387 Button
on (release) {
gotoAndPlay ("on");
}
Symbol 390 MovieClip Frame 2
gotoAndPlay (1);
Symbol 390 MovieClip Frame 5
stop();
stopAllSounds();
Symbol 422 MovieClip Frame 10
stop();
Symbol 423 Button
on (release) {
gotoAndStop (663);
}
Symbol 508 MovieClip Frame 9
_root.hero.gm.gotoAndStop("normal");
Symbol 513 Button
on (release) {
_root.lives = 3;
gotoAndStop (664);
}
Symbol 570 MovieClip Frame 10
stop();
Symbol 578 MovieClip Frame 1
_root.onetoning = true;
Symbol 578 MovieClip Frame 48
stop();
_root.onetoning = false;
_parent.gotoAndStop(1);
Symbol 579 MovieClip Frame 1
stop();
Instance of Symbol 578 MovieClip "levelScreen" in Symbol 579 MovieClip Frame 2
onClipEvent (enterFrame) {
!!!ERROR
Symbol 581 MovieClip Frame 1
stop();
Symbol 581 MovieClip Frame 15
!!!ERROR
Symbol 583 MovieClip Frame 1
stop();
Symbol 583 MovieClip Frame 5
_root.shooting = false;
Symbol 586 MovieClip Frame 40
stop();
Symbol 590 MovieClip Frame 1
stop();
Symbol 594 MovieClip Frame 1
stop();
Instance of Symbol 144 MovieClip in Symbol 594 MovieClip Frame 1
onClipEvent (enterFrame) {
!!!ERROR
Symbol 594 MovieClip Frame 2
stop();
Symbol 596 MovieClip Frame 1
stop();
Instance of Symbol 144 MovieClip in Symbol 596 MovieClip Frame 1
onClipEvent (enterFrame) {
!!!ERROR
Symbol 596 MovieClip Frame 2
stop();
Symbol 600 MovieClip Frame 1
stop();
Instance of Symbol 144 MovieClip in Symbol 600 MovieClip Frame 1
onClipEvent (enterFrame) {
!!!ERROR
Symbol 600 MovieClip Frame 2
stop();
Symbol 609 MovieClip Frame 1
stop();
Instance of Symbol 144 MovieClip in Symbol 609 MovieClip Frame 1
onClipEvent (enterFrame) {
!!!ERROR
Symbol 609 MovieClip Frame 2
stop();
Symbol 613 MovieClip Frame 1
stop();
Symbol 617 MovieClip Frame 1
stop();
Symbol 617 MovieClip Frame 2
stop();
Instance of Symbol 613 MovieClip in Symbol 623 MovieClip Frame 1
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 617 MovieClip "w1" in Symbol 623 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.weapons > 0) {
this.gotoAndStop(2);
}
}
Instance of Symbol 617 MovieClip "w2" in Symbol 623 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.weapons > 1) {
this.gotoAndStop(2);
}
}
Instance of Symbol 617 MovieClip "w3" in Symbol 623 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.weapons > 2) {
this.gotoAndStop(2);
}
}
Instance of Symbol 617 MovieClip "w4" in Symbol 623 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.weapons > 3) {
this.gotoAndStop(2);
}
}
Instance of Symbol 617 MovieClip "w5" in Symbol 623 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.weapons > 4) {
this.gotoAndStop(2);
}
}
Instance of Symbol 617 MovieClip "w6" in Symbol 623 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.weapons > 5) {
this.gotoAndStop(2);
}
}
Instance of Symbol 617 MovieClip "w7" in Symbol 623 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.weapons > 6) {
this.gotoAndStop(2);
}
}
Instance of Symbol 617 MovieClip "w8" in Symbol 623 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.weapons > 7) {
this.gotoAndStop(2);
}
}
Instance of Symbol 617 MovieClip "w9" in Symbol 623 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.weapons > 8) {
this.gotoAndStop(2);
}
}
Instance of Symbol 617 MovieClip "w10" in Symbol 623 MovieClip Frame 1
onClipEvent (enterFrame) {
if (_root.weapons > 9) {
this.gotoAndStop(2);
}
}
Symbol 635 MovieClip Frame 132
gotoAndPlay ("bop");
Symbol 771 MovieClip Frame 1
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 771 MovieClip Frame 1
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 771 MovieClip Frame 8
!!!ERROR
Symbol 879 MovieClip Frame 1
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 879 MovieClip Frame 2
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 879 MovieClip Frame 13
!!!ERROR
Symbol 879 MovieClip Frame 23
play();
Symbol 879 MovieClip Frame 32
!!!ERROR
Symbol 903 MovieClip Frame 1
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 903 MovieClip Frame 2
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 903 MovieClip Frame 2
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 903 MovieClip Frame 37
!!!ERROR
Symbol 903 MovieClip Frame 38
play();
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 903 MovieClip Frame 39
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 903 MovieClip Frame 47
!!!ERROR
Symbol 976 MovieClip Frame 1
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 976 MovieClip Frame 2
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 976 MovieClip Frame 2
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 976 MovieClip Frame 10
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 976 MovieClip Frame 11
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 976 MovieClip Frame 13
!!!ERROR
Symbol 976 MovieClip Frame 23
play();
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 976 MovieClip Frame 24
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 976 MovieClip Frame 25
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 976 MovieClip Frame 26
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 976 MovieClip Frame 32
!!!ERROR
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 976 MovieClip Frame 32
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 976 MovieClip Frame 33
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 1004 MovieClip Frame 1
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 1004 MovieClip Frame 2
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 1004 MovieClip Frame 2
onClipEvent (enterFrame) {
this.gotoAndStop(4);
}
Symbol 1004 MovieClip Frame 23
!!!ERROR
Symbol 1004 MovieClip Frame 24
play();
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 1004 MovieClip Frame 25
onClipEvent (enterFrame) {
this.gotoAndStop(4);
}
Symbol 1004 MovieClip Frame 33
!!!ERROR
Symbol 1037 MovieClip Frame 1
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 1037 MovieClip Frame 2
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 1037 MovieClip Frame 7
!!!ERROR
Symbol 1037 MovieClip Frame 9
play();
Symbol 1037 MovieClip Frame 18
!!!ERROR
Symbol 1093 MovieClip Frame 1
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 1093 MovieClip Frame 2
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Instance of Symbol 323 MovieClip [silencer] in Symbol 1093 MovieClip Frame 2
onClipEvent (enterFrame) {
this.gotoAndStop(6);
}
Instance of Symbol 323 MovieClip [silencer] in Symbol 1093 MovieClip Frame 3
onClipEvent (enterFrame) {
this.gotoAndStop(6);
}
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 1093 MovieClip Frame 4
onClipEvent (enterFrame) {
this.gotoAndStop(6);
}
Symbol 1093 MovieClip Frame 13
!!!ERROR
Symbol 1093 MovieClip Frame 23
play();
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 1093 MovieClip Frame 23
onClipEvent (enterFrame) {
this.gotoAndStop(6);
}
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 1093 MovieClip Frame 25
onClipEvent (enterFrame) {
this.gotoAndStop(6);
}
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 1093 MovieClip Frame 26
onClipEvent (enterFrame) {
this.gotoAndStop(6);
}
Symbol 1093 MovieClip Frame 32
!!!ERROR
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 1093 MovieClip Frame 32
onClipEvent (enterFrame) {
this.gotoAndStop(6);
}
Symbol 1162 MovieClip Frame 1
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 1162 MovieClip Frame 2
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 1162 MovieClip Frame 2
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 1162 MovieClip Frame 10
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 1162 MovieClip Frame 11
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 1162 MovieClip Frame 13
!!!ERROR
Symbol 1162 MovieClip Frame 23
play();
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 1162 MovieClip Frame 24
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 1162 MovieClip Frame 25
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 1162 MovieClip Frame 26
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 1162 MovieClip Frame 32
!!!ERROR
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 1162 MovieClip Frame 32
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 1162 MovieClip Frame 33
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 1186 MovieClip Frame 1
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 1186 MovieClip Frame 2
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 1186 MovieClip Frame 37
!!!ERROR
Symbol 1186 MovieClip Frame 38
play();
Symbol 1186 MovieClip Frame 47
!!!ERROR
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 1186 MovieClip Frame 48
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 1210 MovieClip Frame 1
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Symbol 1210 MovieClip Frame 2
if (_root.jumping) {
gotoAndPlay ("jumping");
}
play();
Instance of Symbol 323 MovieClip [silencer] "gun" in Symbol 1210 MovieClip Frame 2
onClipEvent (enterFrame) {
this.gotoAndStop(_root.gun_phase);
}
Symbol 1210 MovieClip Frame 37
!!!ERROR
Symbol 1210 MovieClip Frame 38
play();
Symbol 1210 MovieClip Frame 47
!!!ERROR
Symbol 1211 MovieClip Frame 1
!!!ERROR
Symbol 1211 MovieClip Frame 11
gotoAndStop ("normal");
Symbol 1211 MovieClip Frame 12
stop();
Symbol 1211 MovieClip Frame 19
gotoAndStop ("normal");
Symbol 1211 MovieClip Frame 23
gotoAndStop ("normal");
Symbol 1211 MovieClip Frame 29
gotoAndStop ("normal");
Symbol 1211 MovieClip Frame 34
gotoAndStop ("normal");
Symbol 1211 MovieClip Frame 39
Symbol 1211 MovieClip Frame 40
Symbol 1211 MovieClip Frame 41
Symbol 1211 MovieClip Frame 42
!!!ERROR
Symbol 1211 MovieClip Frame 43
gotoAndPlay ("jump");
Symbol 1211 MovieClip Frame 58
_root.slamming = false;
Symbol 1211 MovieClip Frame 59
gotoAndStop ("normal");
Symbol 1211 MovieClip Frame 60
stop();
Symbol 1211 MovieClip Frame 67
!!!ERROR
Symbol 1211 MovieClip Frame 72
gotoAndStop ("normal");
Symbol 1211 MovieClip Frame 78
gotoAndStop ("normal");
Symbol 1211 MovieClip Frame 79
play();
Symbol 1211 MovieClip Frame 80
play();
Symbol 1211 MovieClip Frame 81
!!!ERROR
Symbol 1211 MovieClip Frame 82
!!!ERROR
Symbol 1211 MovieClip Frame 83
!!!ERROR
Symbol 1211 MovieClip Frame 84
!!!ERROR
Symbol 1211 MovieClip Frame 85
!!!ERROR
Symbol 1211 MovieClip Frame 86
!!!ERROR
Symbol 1211 MovieClip Frame 87
gotoAndPlay ("jump");
Symbol 1211 MovieClip Frame 93
gotoAndStop ("normal");
Symbol 1212 MovieClip Frame 1
stop();
Symbol 1220 MovieClip Frame 1
stop();
Symbol 1220 MovieClip Frame 2
stop();
Symbol 1220 MovieClip Frame 3
stop();
Symbol 1220 MovieClip Frame 4
stop();
Symbol 1236 MovieClip Frame 1
stop();
Symbol 1236 MovieClip Frame 2
!!!ERROR
Symbol 1236 MovieClip Frame 35
!!!ERROR
Symbol 1236 MovieClip Frame 36
!!!ERROR
Symbol 1236 MovieClip Frame 37
!!!ERROR
Symbol 1236 MovieClip Frame 59
_root.onetoning = false;
Symbol 1257 MovieClip Frame 1
stop();
Symbol 1257 MovieClip Frame 2
stop();
Symbol 1264 MovieClip Frame 1
stop();
Symbol 1264 MovieClip Frame 2
stop();
Instance of Symbol 475 MovieClip in Symbol 1268 MovieClip Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root.oneton.block)) {
_parent.gotoAndStop("gone");
}
}
Symbol 1268 MovieClip Frame 90
stop();
Instance of Symbol 475 MovieClip "guts" in Symbol 1268 MovieClip Frame 90
onClipEvent (load) {
dead = false;
_parent.lightning_counter = 0;
}
onClipEvent (enterFrame) {
!!!ERROR
Instance of Symbol 61 MovieClip in Symbol 1291 MovieClip Frame 1
onClipEvent (enterFrame) {
!!!ERROR
Symbol 1291 MovieClip Frame 87
gotoAndPlay (1);
Symbol 1291 MovieClip Frame 90
stop();
Instance of Symbol 1290 MovieClip in Symbol 1291 MovieClip Frame 90
onClipEvent (enterFrame) {
!!!ERROR
Symbol 1296 MovieClip Frame 1
stop();
Symbol 1296 MovieClip Frame 2
stop();
Symbol 1316 MovieClip Frame 1
stop();
Symbol 1316 MovieClip Frame 2
stop();
Instance of Symbol 61 MovieClip in Symbol 1317 MovieClip Frame 1
onClipEvent (enterFrame) {
!!!ERROR
Symbol 1317 MovieClip Frame 87
gotoAndPlay (1);
Symbol 1317 MovieClip Frame 94
_root.secret2_had = true;
Symbol 1317 MovieClip Frame 96
stop();
Instance of Symbol 1290 MovieClip in Symbol 1317 MovieClip Frame 96
onClipEvent (enterFrame) {
!!!ERROR
Instance of Symbol 1296 MovieClip in Symbol 1317 MovieClip Frame 96
onClipEvent (enterFrame) {
!!!ERROR
Symbol 1334 MovieClip Frame 1
stop();
Symbol 1334 MovieClip Frame 2
stop();
Symbol 1373 Button
on (release) {
!!!ERROR
Symbol 1376 Button
on (release) {
_root.lives = 3;
gotoAndStop (122);
}
Symbol 1379 Button
on (release) {
!!!ERROR
Symbol 1387 Button
on (release) {
_root.lives = 3;
gotoAndPlay ("controls");
}
Symbol 1390 Button
on (release) {
getURL ("http://www.glowmonkey.com", "_blank");
}
Symbol 1395 Button
on (release) {
_root.lives = 3;
gotoAndStop (122);
}