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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/30396740?noj=FRM30396740-16DC" width="1" height="1"></div>

Crazy Ball.swf

This is the info page for
Flash #47207

(Click the ID number above for more basic data on this flash file.)


Text
play

by Damon Kilcawley

dkproductions@hotmail.co.uk

highscores

play more games

music

armorgames.com

Crazy Ball

Crazy Ball

^ Click to start ^

Choose a Gametype:

Survival - Dodge the walls and platforms for
as long as you can!

Defence - Hit the balls coming at you, dont let
them escape!

2 Player - You and your friend dodge the walls
and platforms,the first one to die
loses!

Choose Controls:

Mouse

Keyboard
(arrows)

Dodge the walls and platforms for as long as you can!

Shrink

Growth

Slow

Invincible

Level up every 20,000 points

Hit the balls, to stop them getting past!
Last as long as you can without them passing you.

^ Hit this ^

Dodge the walls and platforms for as long as you can!
You and your friend compete to live the longest.

W
A  S  D

Controls:

P1

P2

Press Enter to Start

Final Score was:

Best score is:

submit final score

submit final score

Name:

Player 1 Wins!

Player 2 Wins!

Highscores

Survival

Defence

menu

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 26 MovieClip "armor" in Frame 1
onClipEvent (enterFrame) { PercentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { _root.loading = PercentLoaded + "%"; } else { _root.loading = ""; play(); } }
Frame 2
function itemHandler4(obj, item) { getURL ("http://www.armorgames.com", "_blank"); } function itemHandler1(obj, item) { _quality = "LOW"; } function itemHandler2(obj, item) { _quality = "MEDIUM"; } function itemHandler3(obj, item) { _quality = "HIGH"; } stop(); if (besttime > 0) { } else { var besttime = 0; } var usemouse = 1; delete onEnterFrame; var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); myMenu.customItems.push(new ContextMenuItem("Q-LOW", itemHandler1)); myMenu.customItems.push(new ContextMenuItem("Q-MEDIUM", itemHandler2)); myMenu.customItems.push(new ContextMenuItem("Q-HIGH", itemHandler3)); myMenu.customItems.push(new ContextMenuItem("Play More Games", itemHandler4)); _root.menu = myMenu; pldm128947 = new LoadVars(); pldm128947.mv = _level0._url; pldm128947.md = "8a3f9307be556d43281ab1fab90c4c04"; pldm128947.mid = 29; pldm128947.sendAndLoad("http://bot.armorstudios.com/track.php", pldm128947, "POST");
Frame 3
var level = 1; backround1.backround2.gotoAndStop(1); delete onEnterFrame;
Frame 4
function Rando(min, max) { return(random((max + 1) - min) + min); } var wall1 = 1; var wall2 = 0; var powerup = 0; var score = 0; var level = 1; var poweruptime = 0; var poweruptext = none; scorecounter = setInterval(function () { score = score + 10; if (score > besttime) { besttime = score; } besttimec.text = "Best:" + besttime; scorec.text = "Score:" + score; }, 10); if (gametype == 1) { spawnobjects = setInterval(function () { if (powerup == 0) { attachMovie("bonus", "bonus1", getNextHighestDepth(), {_x:Rando(100, 250), _y:-100}); bonus1.gotoAndStop(random(4) + 1); powerup = 1; } }, 10000); createEmptyMovieClip("wall", -1000); makewall = function (yloc, wallname) { with (wall) { createEmptyMovieClip(wallname, getNextHighestDepth()); _root.wall[wallname]._y = yloc; with (_root.wall[wallname]) { moveTo(0, 0); lineTo(random(50), 0); beginFill(0, 30); i = 0; while (i < 9) { randompointy = random(40) + (i * 40); randompointx = random(50) + 25; lineTo(randompointx, randompointy); i++; } lineTo(random(50), 400); lineTo(0, 400); lineTo(0, 0); endFill(); moveTo(350, 0); lineTo(350 - random(50), 0); beginFill(0, 30); i = 0; while (i < 9) { randompointy = random(40) + (i * 40); randompointx = 350 - (random(50) + 25); lineTo(randompointx, randompointy); i++; } lineTo(350 - random(50), 400); lineTo(350, 400); lineTo(350, 0); endFill(); } } }; } onEnterFrame = function () { if (gametype == 1) { bonus1._y = bonus1._y + 3; wall.wall_w1._y = wall.wall_w1._y + 5; wall.wall_w2._y = wall.wall_w2._y + 5; platform1._y = platform1._y + (1 + level); platform2._y = platform2._y + (1 + level); platform3._y = platform3._y + (1 + level); platform4._y = platform4._y + (1 + level); if (platform1._y > 400) { platform1._y = -10; platform1._x = Rando(50, 160); platform1.gotoAndStop(random(3) + 1); } if (platform2._y > 400) { platform2._y = -10; platform2._x = Rando(50, 160); platform2.gotoAndStop(random(3) + 1); } if (platform3._y > 400) { platform3._y = -10; platform3._x = Rando(50, 160); platform3.gotoAndStop(random(3) + 1); } if (platform4._y > 400) { platform4._y = -10; platform4._x = Rando(50, 160); platform4.gotoAndStop(random(3) + 1); } if (bonus1._y > 400) { bonus1.removeMovieClip(); powerup = 0; } if ((wall.wall_w1._y > -5) && (wall2 == 0)) { wall2 = 1; makewall(-400, "wall_w2"); } if (wall.wall_w1._y > 390) { wall.wall_w1.removeMovieClip(); wall1 = 0; } if ((wall.wall_w2._y > -5) && (wall1 == 0)) { wall1 = 1; makewall(-400, "wall_w1"); } if (wall.wall_w2._y > 390) { wall.wall_w2.removeMovieClip(); wall2 = 0; } } if (score > (20000 * level)) { sounds.gotoAndStop(4); level++; } if ((!poweruptime) == 0) { powerupinfo.text = (poweruptext + ": ") + poweruptime; } else { powerupinfo.text = ""; } levelc.text = "Level: " + level; backround1.backround2.gotoAndStop(level); }; if (gametype == 1) { makewall(-400, "wall_w1"); }
Instance of Symbol 98 MovieClip "ball" in Frame 4
onClipEvent (load) { var xspeed = 0; var yspeed = 0; var speed = 2; var circlesize = (_width / 2); ballhit = function (object, lengthx) { if (((_root[object].hitTest(_x + lengthx, _y, 1) || (_root[object].hitTest(_x - lengthx, _y, 1))) || (_root[object].hitTest(_x, _y + lengthx, 1))) || (_root[object].hitTest(_x, _y - lengthx, 1))) { return(1); } return(0); }; } onClipEvent (enterFrame) { Mouse.hide(); if (_root.usemouse == 1) { _x = (_x + ((_root._xmouse - _x) / speed)); _y = (_y + ((_root._ymouse - _y) / speed)); } else { if ((((_x < 0) || (_x > 350)) || (_y < 0)) || (_y > 400)) { _root.sounds.gotoAndStop(5); clearInterval(ballsize); clearInterval(ballslow); clearInterval(ballprotection); _root.nextFrame(); } this._x = this._x + (xspeed / speed); this._y = this._y + (yspeed / speed); if (Key.isDown(39)) { xspeed++; } if (Key.isDown(37)) { xspeed--; } if ((!Key.isDown(39)) && (!Key.isDown(37))) { if (xspeed < 0) { xspeed++; } else if (xspeed > 0) { xspeed--; } } if (Key.isDown(38)) { yspeed--; } if (Key.isDown(40)) { yspeed++; } if ((!Key.isDown(38)) && (!Key.isDown(40))) { if (yspeed < 0) { yspeed++; } else if (yspeed > 0) { yspeed--; } } } if (_root.gametype == 1) { if (((((ballhit("wall", circlesize) || (ballhit("platform1", circlesize))) || (ballhit("platform2", circlesize))) || (ballhit("platform3", circlesize))) || (ballhit("platform4", circlesize))) && (_root.poweruptext != "Invincible")) { _root.sounds.gotoAndStop(5); clearInterval(ballsize); clearInterval(ballslow); clearInterval(ballprotection); _root.nextFrame(); } if (ballhit("bonus1", circlesize)) { if (_root.bonusno == 1) { _root.sounds.gotoAndStop(3); speed = 2; _root.poweruptext = "none"; _xscale = 50; _yscale = 50; _root.ball_ghost._xscale = 50; _root.ball_ghost._yscale = 50; circlesize = _width / 2; _root.poweruptime = 10; _root.poweruptext = "Shrink"; clearInterval(ballsize); clearInterval(ballprotection); clearInterval(ballslow); ballsize = setInterval(function () { _root.poweruptime--; if (_root.poweruptime == 0) { _xscale = 100; _yscale = 100; _root.ball_ghost._xscale = 100; _root.ball_ghost._yscale = 100; circlesize = _width / 2; clearInterval(ballsize); } }, 1000); } else if (_root.bonusno == 2) { _root.sounds.gotoAndStop(3); speed = 2; _root.poweruptext = "none"; _xscale = 200; _yscale = 200; _root.ball_ghost._xscale = 200; _root.ball_ghost._yscale = 200; circlesize = _width / 2; _root.poweruptime = 10; _root.poweruptext = "Growth"; clearInterval(ballsize); clearInterval(ballprotection); clearInterval(ballslow); ballsize = setInterval(function () { _root.poweruptime--; if (_root.poweruptime == 0) { _xscale = 100; _yscale = 100; _root.ball_ghost._xscale = 100; _root.ball_ghost._yscale = 100; circlesize = _width / 2; clearInterval(ballsize); } }, 1000); } else if (_root.bonusno == 3) { _root.sounds.gotoAndStop(3); _root.poweruptext = "none"; _xscale = 100; _yscale = 100; _root.ball_ghost._xscale = 100; _root.ball_ghost._yscale = 100; circlesize = _width / 2; speed = 10; _root.poweruptime = 10; _root.poweruptext = "Slow"; clearInterval(ballsize); clearInterval(ballprotection); clearInterval(ballslow); ballslow = setInterval(function () { _root.poweruptime--; if (_root.poweruptime == 0) { speed = 2; clearInterval(ballslow); } }, 1000); } else if (_root.bonusno == 4) { _root.sounds.gotoAndStop(3); speed = 2; _xscale = 100; _yscale = 100; _root.ball_ghost._xscale = 100; _root.ball_ghost._yscale = 100; circlesize = _width / 2; _root.poweruptime = 10; _root.poweruptext = "Invincible"; clearInterval(ballsize); clearInterval(ballprotection); clearInterval(ballslow); ballprotection = setInterval(function () { _root.poweruptime--; if (_root.poweruptime == 0) { _root.poweruptext = "none"; clearInterval(ballprotection); } }, 1000); } _root.bonus1.removeMovieClip(); _root.powerup = 0; } } else { if (ballhit("enemy1", circlesize)) { _root.sounds.gotoAndStop(3); with (_root.enemy1) { randomsize = random(100) + 50; _xscale = randomsize; _yscale = randomsize; _x = random(350); _y = -10; } } if (ballhit("enemy2", circlesize)) { _root.sounds.gotoAndStop(3); with (_root.enemy2) { randomsize = random(100) + 50; _xscale = randomsize; _yscale = randomsize; _x = random(350); _y = -10; } } if (ballhit("enemy3", circlesize)) { _root.sounds.gotoAndStop(3); with (_root.enemy3) { randomsize = random(100) + 50; _xscale = randomsize; _yscale = randomsize; _x = random(350); _y = -10; } } if (ballhit("enemy4", circlesize)) { _root.sounds.gotoAndStop(3); with (_root.enemy4) { randomsize = random(100) + 50; _xscale = randomsize; _yscale = randomsize; _x = random(350); _y = -10; } } if (ballhit("enemy5", circlesize)) { _root.sounds.gotoAndStop(3); with (_root.enemy5) { randomsize = random(100) + 50; _xscale = randomsize; _yscale = randomsize; _x = random(350); _y = -10; } } if (ballhit("enemy6", circlesize)) { _root.sounds.gotoAndStop(3); with (_root.enemy6) { randomsize = random(100) + 50; _xscale = randomsize; _yscale = randomsize; _x = random(350); _y = -10; } } if (ballhit("enemy7", circlesize)) { _root.sounds.gotoAndStop(3); with (_root.enemy7) { randomsize = random(100) + 50; _xscale = randomsize; _yscale = randomsize; _x = random(350); _y = -10; } } if (ballhit("enemy8", circlesize)) { _root.sounds.gotoAndStop(3); with (_root.enemy8) { randomsize = random(100) + 50; _xscale = randomsize; _yscale = randomsize; _x = random(350); _y = -10; } } } if (_root.usemouse == 1) { with (_root.ball_ghost) { _x = _x + ((_root._xmouse - _x) / (speed + 1)); _y = _y + ((_root._ymouse - _y) / (speed + 1)); } } else { _root.ball_ghost._x = -100; } }
Instance of Symbol 11 MovieClip [bonus] in Frame 4
onClipEvent (load) { gotoAndStop(random(4) + 1 +1); }
Instance of Symbol 113 MovieClip "platform1" in Frame 4
onClipEvent (load) { gotoAndStop(random(3) + 1 +1); _x = random(350); }
Instance of Symbol 113 MovieClip "platform2" in Frame 4
onClipEvent (load) { gotoAndStop(random(6) + 1 +1); _x = random(350); }
Instance of Symbol 113 MovieClip "platform3" in Frame 4
onClipEvent (load) { gotoAndStop(random(3) + 1 +1); _x = random(350); }
Instance of Symbol 113 MovieClip "platform4" in Frame 4
onClipEvent (load) { gotoAndStop(random(3) + 1 +1); _x = random(350); }
Instance of Symbol 90 MovieClip "enemy1" in Frame 4
onClipEvent (load) { randomsize = random(100) + 50; _xscale = randomsize; _yscale = randomsize; _x = random(350); } onClipEvent (enterFrame) { if (_root.gametype != 1) { _y = (_y + (_root.level + 1)); if (_y > 400) { _root.sounds.gotoAndStop(5); _root.nextFrame(); } } }
Instance of Symbol 90 MovieClip "enemy2" in Frame 4
onClipEvent (load) { randomsize = random(100) + 50; _xscale = randomsize; _yscale = randomsize; _x = random(350); } onClipEvent (enterFrame) { if (_root.gametype != 1) { _y = (_y + (_root.level + 1)); if (_y > 400) { _root.sounds.gotoAndStop(5); _root.nextFrame(); } } }
Instance of Symbol 90 MovieClip "enemy3" in Frame 4
onClipEvent (load) { randomsize = random(100) + 50; _xscale = randomsize; _yscale = randomsize; _x = random(350); } onClipEvent (enterFrame) { if (_root.gametype != 1) { _y = (_y + (_root.level + 1)); if (_y > 400) { _root.sounds.gotoAndStop(5); _root.nextFrame(); } } }
Instance of Symbol 90 MovieClip "enemy4" in Frame 4
onClipEvent (load) { randomsize = random(100) + 50; _xscale = randomsize; _yscale = randomsize; _x = random(350); } onClipEvent (enterFrame) { if (_root.gametype != 1) { _y = (_y + (_root.level + 1)); if (_y > 400) { _root.sounds.gotoAndStop(5); _root.nextFrame(); } } }
Instance of Symbol 90 MovieClip "enemy5" in Frame 4
onClipEvent (load) { randomsize = random(100) + 50; _xscale = randomsize; _yscale = randomsize; _x = random(350); } onClipEvent (enterFrame) { if (_root.gametype != 1) { _y = (_y + (_root.level + 1)); if (_y > 400) { _root.sounds.gotoAndStop(5); _root.nextFrame(); } } }
Instance of Symbol 90 MovieClip "enemy6" in Frame 4
onClipEvent (load) { randomsize = random(100) + 50; _xscale = randomsize; _yscale = randomsize; _x = random(350); } onClipEvent (enterFrame) { if (_root.gametype != 1) { _y = (_y + (_root.level + 1)); if (_y > 400) { _root.sounds.gotoAndStop(5); _root.nextFrame(); } } }
Instance of Symbol 90 MovieClip "enemy7" in Frame 4
onClipEvent (load) { randomsize = random(100) + 50; _xscale = randomsize; _yscale = randomsize; _x = random(350); } onClipEvent (enterFrame) { if (_root.gametype != 1) { _y = (_y + (_root.level + 1)); if (_y > 400) { _root.sounds.gotoAndStop(5); _root.nextFrame(); } } }
Instance of Symbol 90 MovieClip "enemy8" in Frame 4
onClipEvent (load) { randomsize = random(100) + 50; _xscale = randomsize; _yscale = randomsize; _x = random(350); } onClipEvent (enterFrame) { if (_root.gametype != 1) { _y = (_y + (_root.level + 1)); if (_y > 400) { _root.sounds.gotoAndStop(5); _root.nextFrame(); } } }
Frame 5
Mouse.show(); var level = 1; removeMovieClip(bonus1); clearInterval(spawnobjects); clearInterval(scorecounter); delete onEnterFrame; backround1.backround2.gotoAndStop(1);
Instance of Symbol 104 MovieClip "instructions" in Frame 6
onClipEvent (load) { gotoAndStop (6); }
Frame 7
function Rando(min, max) { return(random((max + 1) - min) + min); } stop(); var wall1 = 1; var wall2 = 0; var powerup = 0; var score = 0; var level = 1; var poweruptime = 0; var poweruptext = none; scorecounter = setInterval(function () { score = score + 10; }, 10); createEmptyMovieClip("wall", -1000); makewall = function (yloc, wallname) { with (wall) { createEmptyMovieClip(wallname, getNextHighestDepth()); _root.wall[wallname]._y = yloc; with (_root.wall[wallname]) { moveTo(0, 0); lineTo(random(50), 0); beginFill(0, 30); i = 0; while (i < 9) { randompointy = random(40) + (i * 40); randompointx = random(50) + 25; lineTo(randompointx, randompointy); i++; } lineTo(random(50), 400); lineTo(0, 400); lineTo(0, 0); endFill(); moveTo(350, 0); lineTo(350 - random(50), 0); beginFill(0, 30); i = 0; while (i < 9) { randompointy = random(40) + (i * 40); randompointx = 350 - (random(50) + 25); lineTo(randompointx, randompointy); i++; } lineTo(350 - random(50), 400); lineTo(350, 400); lineTo(350, 0); endFill(); } } }; onEnterFrame = function () { bonus1._y = bonus1._y + 3; wall.wall_w1._y = wall.wall_w1._y + 5; wall.wall_w2._y = wall.wall_w2._y + 5; platform1._y = platform1._y + (1 + level); platform2._y = platform2._y + (1 + level); platform3._y = platform3._y + (1 + level); platform4._y = platform4._y + (1 + level); if (platform1._y > 400) { platform1._y = -10; platform1._x = Rando(50, 160); platform1.gotoAndStop(random(3) + 1); } if (platform2._y > 400) { platform2._y = -10; platform2._x = Rando(50, 160); platform2.gotoAndStop(random(3) + 1); } if (platform3._y > 400) { platform3._y = -10; platform3._x = Rando(50, 160); platform3.gotoAndStop(random(3) + 1); } if (platform4._y > 400) { platform4._y = -10; platform4._x = Rando(50, 160); platform4.gotoAndStop(random(3) + 1); } if (bonus1._y > 400) { bonus1.removeMovieClip(); powerup = 0; } if ((wall.wall_w1._y > -5) && (wall2 == 0)) { wall2 = 1; makewall(-400, "wall_w2"); } if (wall.wall_w1._y > 390) { wall.wall_w1.removeMovieClip(); wall1 = 0; } if ((wall.wall_w2._y > -5) && (wall1 == 0)) { wall1 = 1; makewall(-400, "wall_w1"); } if (wall.wall_w2._y > 390) { wall.wall_w2.removeMovieClip(); wall2 = 0; } if (score > (20000 * level)) { sounds.gotoAndStop(4); level++; } levelc.text = "Level: " + level; backround1.backround2.gotoAndStop(level); }; makewall(-400, "wall_w1");
Instance of Symbol 98 MovieClip "ball" in Frame 7
onClipEvent (load) { var xspeed = 0; var yspeed = 0; var speed = 2; var circlesize = (_width / 2); ballhit = function (object, lengthx) { if (((_root[object].hitTest(_x + lengthx, _y, 1) || (_root[object].hitTest(_x - lengthx, _y, 1))) || (_root[object].hitTest(_x, _y + lengthx, 1))) || (_root[object].hitTest(_x, _y - lengthx, 1))) { return(1); } return(0); }; } onClipEvent (enterFrame) { if ((((_x < 0) || (_x > 350)) || (_y < 0)) || (_y > 400)) { _root.sounds.gotoAndStop(5); clearInterval(ballsize); clearInterval(ballslow); clearInterval(ballprotection); _root.winner = 2; _root.nextFrame(); } Mouse.hide(); this._x = this._x + (xspeed / speed); this._y = this._y + (yspeed / speed); if (Key.isDown(68)) { xspeed++; } if (Key.isDown(65)) { xspeed--; } if ((!Key.isDown(68)) && (!Key.isDown(65))) { if (xspeed < 0) { xspeed++; } else if (xspeed > 0) { xspeed--; } } if (Key.isDown(87)) { yspeed--; } if (Key.isDown(83)) { yspeed++; } if ((!Key.isDown(87)) && (!Key.isDown(83))) { if (yspeed < 0) { yspeed++; } else if (yspeed > 0) { yspeed--; } } if (((((ballhit("wall", circlesize) || (ballhit("platform1", circlesize))) || (ballhit("platform2", circlesize))) || (ballhit("platform3", circlesize))) || (ballhit("platform4", circlesize))) && (_root.poweruptext != "Invincible")) { _root.sounds.gotoAndStop(5); clearInterval(ballsize); clearInterval(ballslow); clearInterval(ballprotection); _root.winner = 2; _root.nextFrame(); } }
Instance of Symbol 101 MovieClip "ball" in Frame 7
onClipEvent (load) { var xspeed = 0; var yspeed = 0; var speed = 2; var circlesize = (_width / 2); ballhit = function (object, lengthx) { if (((_root[object].hitTest(_x + lengthx, _y, 1) || (_root[object].hitTest(_x - lengthx, _y, 1))) || (_root[object].hitTest(_x, _y + lengthx, 1))) || (_root[object].hitTest(_x, _y - lengthx, 1))) { return(1); } return(0); }; } onClipEvent (enterFrame) { if ((((_x < 0) || (_x > 350)) || (_y < 0)) || (_y > 400)) { _root.sounds.gotoAndStop(5); clearInterval(ballsize); clearInterval(ballslow); clearInterval(ballprotection); _root.winner = 1; _root.nextFrame(); } Mouse.hide(); this._x = this._x + (xspeed / speed); this._y = this._y + (yspeed / speed); if (Key.isDown(39)) { xspeed++; } if (Key.isDown(37)) { xspeed--; } if ((!Key.isDown(39)) && (!Key.isDown(37))) { if (xspeed < 0) { xspeed++; } else if (xspeed > 0) { xspeed--; } } if (Key.isDown(38)) { yspeed--; } if (Key.isDown(40)) { yspeed++; } if ((!Key.isDown(38)) && (!Key.isDown(40))) { if (yspeed < 0) { yspeed++; } else if (yspeed > 0) { yspeed--; } } if (((((ballhit("wall", circlesize) || (ballhit("platform1", circlesize))) || (ballhit("platform2", circlesize))) || (ballhit("platform3", circlesize))) || (ballhit("platform4", circlesize))) && (_root.poweruptext != "Invincible")) { _root.sounds.gotoAndStop(5); clearInterval(ballsize); clearInterval(ballslow); clearInterval(ballprotection); _root.winner = 1; _root.nextFrame(); } }
Instance of Symbol 113 MovieClip "platform1" in Frame 7
onClipEvent (load) { gotoAndStop(random(3) + 1 +1); _x = random(350); }
Instance of Symbol 113 MovieClip "platform2" in Frame 7
onClipEvent (load) { gotoAndStop(random(6) + 1 +1); _x = random(350); }
Instance of Symbol 113 MovieClip "platform3" in Frame 7
onClipEvent (load) { gotoAndStop(random(3) + 1 +1); _x = random(350); }
Instance of Symbol 113 MovieClip "platform4" in Frame 7
onClipEvent (load) { gotoAndStop(random(3) + 1 +1); _x = random(350); }
Frame 8
Mouse.show(); var level = 1; removeMovieClip(bonus1); clearInterval(spawnobjects); clearInterval(scorecounter); delete onEnterFrame; backround1.backround2.gotoAndStop(1);
Instance of Symbol 128 MovieClip in Frame 8
onClipEvent (load) { this.gotoAndStop(_root.winner); }
Symbol 11 MovieClip [bonus] Frame 1
stop(); _root.bonusno = 1;
Symbol 11 MovieClip [bonus] Frame 2
_root.bonusno = 2;
Symbol 11 MovieClip [bonus] Frame 3
_root.bonusno = 3;
Symbol 11 MovieClip [bonus] Frame 4
_root.bonusno = 4;
Symbol 18 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 26 MovieClip Frame 1
stop();
Symbol 26 MovieClip Frame 81
_root.play(); _root.play();
Symbol 35 Button
on (release) { sounds.gotoAndStop(2); nextFrame(); }
Symbol 39 Button
on (release) { sounds.gotoAndStop(2); gotoAndStop (9); }
Symbol 41 Button
on (release) { sounds.gotoAndStop(2); getURL ("http://www.armorgames.com", "_blank"); }
Symbol 44 Button
on (release) { music.play(); }
Symbol 48 Button
on (release) { sounds.gotoAndStop(2); getURL ("http://www.armorgames.com", "_blank"); }
Symbol 58 MovieClip Frame 1
stop();
Symbol 58 MovieClip Frame 2
gotoAndStop (1);
Symbol 58 MovieClip Frame 3
gotoAndStop (1);
Symbol 58 MovieClip Frame 4
gotoAndStop (1);
Symbol 58 MovieClip Frame 5
gotoAndStop (1);
Symbol 60 MovieClip Frame 1
stopAllSounds();
Symbol 60 MovieClip Frame 2
stop();
Symbol 60 MovieClip Frame 3
stop(); stopAllSounds();
Symbol 60 MovieClip Frame 4
gotoAndPlay (1);
Symbol 62 MovieClip Frame 30
stop();
Symbol 63 MovieClip Frame 1
stop();
Symbol 63 MovieClip Frame 12
gotoAndStop (1);
Symbol 66 Button
on (release) { _root.nextFrame(); }
Symbol 67 MovieClip Frame 1
stop();
Symbol 71 Button
on (release) { _root.gametype = 1; _root.sounds.gotoAndStop(2); nextFrame(); }
Symbol 73 Button
on (release) { _root.gametype = 2; _root.sounds.gotoAndStop(2); nextFrame(); }
Symbol 75 Button
on (release) { _root.sounds.gotoAndStop(2); _root.gotoAndStop(6); }
Symbol 78 Button
on (release) { _root.usemouse = 1; _root.sounds.gotoAndStop(2); _root.startgame.nextFrame(); if (_root.gametype == 1) { nextFrame(); } else { gotoAndStop (4); } }
Symbol 80 Button
on (release) { _root.usemouse = 0; _root.sounds.gotoAndStop(2); _root.startgame.nextFrame(); if (_root.gametype == 1) { nextFrame(); } else { gotoAndStop (4); } }
Symbol 90 MovieClip Frame 1
stop();
Symbol 98 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 1
stop();
Instance of Symbol 11 MovieClip [bonus] in Symbol 104 MovieClip Frame 3
onClipEvent (load) { gotoAndStop (1); }
Instance of Symbol 11 MovieClip [bonus] in Symbol 104 MovieClip Frame 3
onClipEvent (load) { gotoAndStop (2); }
Instance of Symbol 11 MovieClip [bonus] in Symbol 104 MovieClip Frame 3
onClipEvent (load) { gotoAndStop (3); }
Instance of Symbol 11 MovieClip [bonus] in Symbol 104 MovieClip Frame 3
onClipEvent (load) { gotoAndStop (4); }
Instance of Symbol 103 MovieClip in Symbol 104 MovieClip Frame 5
onClipEvent (enterFrame) { if (Key.isDown(13)) { _root.sounds.gotoAndStop(2); _root.nextFrame(); } }
Symbol 114 Button
on (release) { gotoAndStop (3); sounds.gotoAndStop(2); }
Symbol 122 Button
on (release) { if (gametype == 1) { pldm128948 = new LoadVars(); pldm128948.namevar = username; pldm128948.scorevar = score; pldm128948.mid = 19; pldm128948.pro = "ec9211f13ea4f9ad0e58be1eef8fe2d4"; pldm128948.sendAndLoad("http://bot.armorstudios.com/hs.php", pldm128948, "POST"); getURL ("http://bot.armorstudios.com/highscores.php?id=19", "_blank"); } else if (gametype == 2) { pldm128948 = new LoadVars(); pldm128948.namevar = username; pldm128948.scorevar = score; pldm128948.mid = 20; pldm128948.pro = "558e947d0fa85c4730c411b476645c25"; pldm128948.sendAndLoad("http://bot.armorstudios.com/hs.php", pldm128948, "POST"); getURL ("http://bot.armorstudios.com/highscores.php?id=20", "_blank"); } sounds.gotoAndStop(2); gotoAndStop (2); }
Symbol 132 Button
on (release) { sounds.gotoAndStop(2); getURL ("http://bot.armorstudios.com/highscores.php?id=19", "_blank"); }
Symbol 134 Button
on (release) { sounds.gotoAndStop(2); getURL ("http://bot.armorstudios.com/highscores.php?id=20", "_blank"); }
Symbol 136 Button
on (release) { sounds.gotoAndStop(2); gotoAndStop (2); }

Library Items

Symbol 1 GraphicUsed by:11
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:11
Symbol 4 GraphicUsed by:11
Symbol 5 GraphicUsed by:11 32 66 89 100
Symbol 6 GraphicUsed by:11
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:11
Symbol 9 GraphicUsed by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip [bonus]Uses:1 3 4 5 6 8 9 10Used by:104  Timeline
Symbol 12 GraphicUsed by:26 35 39 41 71 73 75 78 80 114 122
Symbol 13 SoundUsed by:26
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:26
Symbol 16 SoundUsed by:26
Symbol 17 GraphicUsed by:18 62
Symbol 18 ButtonUses:17Used by:26
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:26
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:26
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:26
Symbol 25 SoundUsed by:26
Symbol 26 MovieClipUses:12 13 15 16 18 20 22 24 25Used by:Timeline
Symbol 27 FontUsed by:28 34 36 37 38 40 42 65 69 70 72 74 76 77 79 81 82 83 84 85 86 87 91 93 106 107 109 116 117 120 121 123 124 125 129 130 133 135
Symbol 28 EditableTextUses:27Used by:Timeline
Symbol 29 GraphicUsed by:Timeline
Symbol 30 GraphicUsed by:32 66
Symbol 31 GraphicUsed by:32 66 89 100
Symbol 32 MovieClipUses:30 5 31Used by:66 90 98 101  Timeline
Symbol 33 GraphicUsed by:Timeline
Symbol 34 TextUses:27Used by:35 114
Symbol 35 ButtonUses:34 12Used by:Timeline
Symbol 36 TextUses:27Used by:Timeline
Symbol 37 EditableTextUses:27Used by:Timeline
Symbol 38 TextUses:27Used by:39
Symbol 39 ButtonUses:38 12Used by:Timeline
Symbol 40 TextUses:27Used by:41
Symbol 41 ButtonUses:40 12Used by:Timeline
Symbol 42 TextUses:27Used by:44
Symbol 43 GraphicUsed by:44
Symbol 44 ButtonUses:42 43Used by:Timeline
Symbol 45 FontUsed by:46 94 95 96 97 102 108 118 119 126 127
Symbol 46 TextUses:45Used by:48
Symbol 47 GraphicUsed by:48
Symbol 48 ButtonUses:46 47Used by:Timeline
Symbol 49 FontUsed by:50 51
Symbol 50 TextUses:49Used by:53
Symbol 51 TextUses:49Used by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:50 51 52Used by:Timeline
Symbol 54 SoundUsed by:58
Symbol 55 SoundUsed by:58
Symbol 56 SoundUsed by:58
Symbol 57 SoundUsed by:58
Symbol 58 MovieClipUses:54 55 56 57Used by:Timeline
Symbol 59 SoundUsed by:60
Symbol 60 MovieClipUses:59Used by:Timeline
Symbol 61 GraphicUsed by:63
Symbol 62 MovieClipUses:17Used by:63
Symbol 63 MovieClipUses:61 62Used by:64
Symbol 64 MovieClipUses:63Used by:Timeline
Symbol 65 TextUses:27Used by:67
Symbol 66 ButtonUses:32 30 5 31Used by:67
Symbol 67 MovieClipUses:65 66Used by:Timeline
Symbol 68 GraphicUsed by:104
Symbol 69 TextUses:27Used by:104
Symbol 70 TextUses:27Used by:71
Symbol 71 ButtonUses:70 12Used by:104
Symbol 72 TextUses:27Used by:73
Symbol 73 ButtonUses:72 12Used by:104
Symbol 74 TextUses:27Used by:75
Symbol 75 ButtonUses:74 12Used by:104
Symbol 76 TextUses:27Used by:104
Symbol 77 TextUses:27Used by:78
Symbol 78 ButtonUses:77 12Used by:104
Symbol 79 TextUses:27Used by:80
Symbol 80 ButtonUses:79 12Used by:104
Symbol 81 TextUses:27Used by:104
Symbol 82 TextUses:27Used by:104
Symbol 83 TextUses:27Used by:104
Symbol 84 TextUses:27Used by:104
Symbol 85 TextUses:27Used by:104
Symbol 86 TextUses:27Used by:104
Symbol 87 TextUses:27Used by:104
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88 5 31Used by:90
Symbol 90 MovieClipUses:89 32Used by:104  Timeline
Symbol 91 TextUses:27Used by:104
Symbol 92 GraphicUsed by:104
Symbol 93 TextUses:27Used by:104
Symbol 94 TextUses:45Used by:104
Symbol 95 TextUses:45Used by:104
Symbol 96 TextUses:45Used by:104
Symbol 97 TextUses:45Used by:104
Symbol 98 MovieClipUses:32Used by:104 128  Timeline
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99 5 31Used by:101
Symbol 101 MovieClipUses:100 32Used by:104 128  Timeline
Symbol 102 TextUses:45Used by:103
Symbol 103 MovieClipUses:102Used by:104
Symbol 104 MovieClipUses:68 69 71 73 75 76 78 80 81 11 82 83 84 85 86 87 90 91 92 93 94 95 96 97 98 101 103Used by:Timeline
Symbol 105 GraphicUsed by:Timeline
Symbol 106 EditableTextUses:27Used by:Timeline
Symbol 107 EditableTextUses:27Used by:Timeline
Symbol 108 EditableTextUses:45Used by:Timeline
Symbol 109 EditableTextUses:27Used by:Timeline
Symbol 110 GraphicUsed by:113
Symbol 111 GraphicUsed by:113
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:110 111 112Used by:Timeline
Symbol 114 ButtonUses:34 12Used by:Timeline
Symbol 115 GraphicUsed by:Timeline
Symbol 116 TextUses:27Used by:Timeline
Symbol 117 TextUses:27Used by:Timeline
Symbol 118 EditableTextUses:45Used by:Timeline
Symbol 119 EditableTextUses:45Used by:Timeline
Symbol 120 TextUses:27Used by:122
Symbol 121 TextUses:27Used by:122
Symbol 122 ButtonUses:120 121 12Used by:Timeline
Symbol 123 EditableTextUses:27Used by:Timeline
Symbol 124 TextUses:27Used by:Timeline
Symbol 125 EditableTextUses:27Used by:Timeline
Symbol 126 TextUses:45Used by:128
Symbol 127 TextUses:45Used by:128
Symbol 128 MovieClipUses:98 126 101 127Used by:Timeline
Symbol 129 TextUses:27Used by:Timeline
Symbol 130 TextUses:27Used by:132
Symbol 131 GraphicUsed by:132 134 136
Symbol 132 ButtonUses:130 131Used by:Timeline
Symbol 133 TextUses:27Used by:134
Symbol 134 ButtonUses:133 131Used by:Timeline
Symbol 135 TextUses:27Used by:136
Symbol 136 ButtonUses:135 131Used by:Timeline

Instance Names

"armor"Frame 1Symbol 26 MovieClip
"loader"Frame 1Symbol 28 EditableText
"sounds"Frame 2Symbol 58 MovieClip
"music"Frame 2Symbol 60 MovieClip
"backround1"Frame 3Symbol 64 MovieClip
"startgame"Frame 3Symbol 67 MovieClip
"instructions"Frame 3Symbol 104 MovieClip
"ball_ghost"Frame 4Symbol 98 MovieClip
"ball"Frame 4Symbol 98 MovieClip
"scorec"Frame 4Symbol 106 EditableText
"besttimec"Frame 4Symbol 107 EditableText
"powerupinfo"Frame 4Symbol 108 EditableText
"levelc"Frame 4Symbol 109 EditableText
"platform1"Frame 4Symbol 113 MovieClip
"platform2"Frame 4Symbol 113 MovieClip
"platform3"Frame 4Symbol 113 MovieClip
"platform4"Frame 4Symbol 113 MovieClip
"enemy1"Frame 4Symbol 90 MovieClip
"enemy2"Frame 4Symbol 90 MovieClip
"enemy3"Frame 4Symbol 90 MovieClip
"enemy4"Frame 4Symbol 90 MovieClip
"enemy5"Frame 4Symbol 90 MovieClip
"enemy6"Frame 4Symbol 90 MovieClip
"enemy7"Frame 4Symbol 90 MovieClip
"enemy8"Frame 4Symbol 90 MovieClip
"instructions"Frame 6Symbol 104 MovieClip
"ball"Frame 7Symbol 98 MovieClip
"ball"Frame 7Symbol 101 MovieClip
"levelc"Frame 7Symbol 125 EditableText
"platform1"Frame 7Symbol 113 MovieClip
"platform2"Frame 7Symbol 113 MovieClip
"platform3"Frame 7Symbol 113 MovieClip
"platform4"Frame 7Symbol 113 MovieClip
"backround2"Symbol 64 MovieClip Frame 1Symbol 63 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 11 as "bonus"

Dynamic Text Variables

loadingSymbol 28 EditableText""
scoreSymbol 118 EditableText""
besttimeSymbol 119 EditableText""
usernameSymbol 123 EditableText""




http://swfchan.com/10/47207/info.shtml
Created: 2/5 -2019 07:58:27 Last modified: 2/5 -2019 07:58:27 Server time: 16/05 -2024 02:53:48