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Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/97505491?noj=FRM97505491-22DC" width="1" height="1"></div>

Antix.swf

This is the info page for
Flash #47346

(Click the ID number above for more basic data on this flash file.)


Text
Sound f/x

Game for Charity
Presents

1

-

1

Stage

Lives: x

3

FINAL SCORE

LEVEL:

<p align="center"><font face="Albertus" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1">999999999999</font></p>

<p align="center"><font face="Albertus" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1">50</font></p>

<p align="center"><font face="Albertus" size="28" color="#ffffff" letterSpacing="0.000000" kerning="1">50</font></p>

-

LIFE
LOST

999999999999

999

10

10

-

Score:

Level:

Lives:

GAME PAUSED

Music

main menu

pause

Destroy the ants by forming groups of
3 or more of the same color.
Clicking the Left Mouse will fire the
cannon.  Pressing Spacebar will swap
the 2 ants in the cannons positions.

Bomb

Matrix

Fast Shot

Slow Shot

Decelerator

Accelerator

Spell the word PLAYZI for an
extra life!

ActionScript [AS1/AS2]

Frame 1
var countDownTime = 5; var lastTime = getTimer(); splashButton._alpha = 0; stop(); onEnterFrame = function () { if ((countDownTime > 0) && (splashButton._alpha < 100)) { splashButton._alpha = splashButton._alpha + 2; } splashButton.onRelease = function () { getURL ("http://www.gameforcharity.com/events.aspx", "_blank"); }; if (getTimer() >= (lastTime + 1000)) { lastTime = lastTime + 1000; countDownTime--; } if (countDownTime <= 0) { splashButton._alpha = splashButton._alpha - 2; if (splashButton._alpha < 0) { splashButton._alpha = 0; } } if ((countDownTime <= 0) && (splashButton._alpha == 0)) { delete onEnterFrame; gotoAndStop (2); } };
Frame 2
MochiAd.showPreGameAd({id:"70d8a239692dd202", res:"750x450"});
Frame 3
gotoAndStop (5);
Frame 5
stop(); movieLoaded = this.getBytesLoaded(); movieTotal = this.getBytesTotal(); percentage = Math.floor((movieLoaded / movieTotal) * 100); var pauseTime = 0; var muteSound = false; var backgroundMusic = null; var GameSeed = Math.floor(Math.random() * 6987326897); var GameSeed2 = Math.floor(Math.random() * 2678415982); var BallSeed = Math.floor(Math.random() * 1203520147); var CannonSeed = Math.floor(Math.random() * 7628459184); onEnterFrame = function () { movieLoaded = this.getBytesLoaded(); percentage = Math.floor((movieLoaded / movieTotal) * 100); if (loadPill._currentFrame > percentage) { loadPill.stop(); } if (loadPill._currentFrame < percentage) { loadPill.play(); } if ((antFire._currentFrame > percentage) && (percentage < 99)) { antFire.stop(); } if ((antFire._currentFrame < percentage) || (percentage >= 100)) { antFire.play(); } if ((percentage >= 100) && (antFire._currentFrame >= 119)) { pauseTime = 0; delete onEnterFrame; gotoAndStop (8); } };
Frame 6
this.gotoAndPlay(5);
Frame 8
com.novelgames.flashgames.common.MainDevelopment.initialize(this); pauseScreen._visible = false; btnFramePause.enabled = false; var pauseGame = false; cursor._visible = false; if (!backgroundMusic) { backgroundMusic = new Sound(); backgroundMusic.attachSound("backgroundMusic"); backgroundMusic.start(0, 1000); backgroundMusic.setVolume(50); }
Frame 14
btnFramePause.enabled = false;
Frame 24
stop(); btnFramePause.enabled = true; pauseScreen._visible = false; startDrag ("_root.cursor", true); Mouse.hide();
Frame 31
this.gotoAndStop("game");
Symbol 16 MovieClip [Load Pill MC] Frame 100
stop();
Symbol 676 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.1"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 677 MovieClip [__Packages.com.novelgames.flashgames.marble.Cannon] Frame 0
class com.novelgames.flashgames.marble.Cannon extends MovieClip { var possibleBallTypes, canShoot, ballFront, ballBack, _rotation, _ymouse, _xmouse, _parent, intervalID; function Cannon () { super(); } function initialize(noOfBallTypes) { var _local2; possibleBallTypes = new Array(); _local2 = 0; while (_local2 < noOfBallTypes) { possibleBallTypes[_local2] = _local2; _local2++; } canShoot = true; ballFront.__proto__ = com.novelgames.flashgames.marble.Ball.prototype; ballFront.initialize(GetPieceNumberForceNew(noOfBallTypes), 1); ballFront.bonusType = 0; ballFront.antBomb._visible = false; ballBack.__proto__ = com.novelgames.flashgames.marble.Ball.prototype; ballBack.initialize(GetPieceNumberForceNew(noOfBallTypes), 1); ballBack.bonusType = 0; ballBack.antBomb._visible = false; updateRotation(); } function GetPieceNumberForceNew(modAmount) { var _local2 = "0"; var _local3 = "0"; _local2 = String(_root.CannonSeed).substr(8, 2); if ((_local2 % 10) == 0) { _local2 = 31; } if (((_local2 == "01") || (_local2 == "00")) || (_local2 == "10")) { _local2 = 37; } _local3 = _root.CannonSeed * _local2; _root.CannonSeed = String(_local3).substr(0, 10); return(_root.CannonSeed % modAmount); } function updateRotation() { _rotation = _rotation + ((Math.atan2(_ymouse, _xmouse) * 180) / Math.PI); } function swapFrontBack() { var _local2 = ballFront.type; var _local3 = ballFront.bonusType; ballFront.setType(ballBack.type); ballFront.bonusType = ballBack.bonusType; if (ballFront.bonusType == 6) { ballFront.antBomb._visible = true; } else { ballFront.antBomb._visible = false; } ballBack.setType(_local2); ballBack.bonusType = _local3; if (ballBack.bonusType == 6) { ballBack.antBomb._visible = true; } else { ballBack.antBomb._visible = false; } } function shoot() { if (!canShoot) { return(undefined); } _parent._parent.shoot(); ballFront._visible = false; canShoot = false; intervalID = setInterval(this, "finishedShooting", com.novelgames.flashgames.marble.Config.BALL_SHOOTINTERVAL); } function setPossibleBallTypes(possibleBallTypes) { var _local5 = false; var _local4 = false; var _local2; this.possibleBallTypes = possibleBallTypes; _local2 = 0; while (_local2 < possibleBallTypes.length) { if (ballFront.type == possibleBallTypes[_local2]) { _local5 = true; } if (ballBack.type == possibleBallTypes[_local2]) { _local4 = true; } _local2++; } if (!_local5) { ballFront.setType(possibleBallTypes[GetPieceNumberForceNew(possibleBallTypes.length)]); } if (!_local4) { ballBack.setType(possibleBallTypes[GetPieceNumberForceNew(possibleBallTypes.length)]); } } function finishedShooting() { clearInterval(intervalID); ballFront.setType(ballBack.type); ballFront.bonusType = ballBack.bonusType; if (ballFront.bonusType == 6) { ballFront.antBomb._visible = true; } else { ballFront.antBomb._visible = false; } ballFront._visible = true; ballBack.setType(possibleBallTypes[GetPieceNumberForceNew(possibleBallTypes.length)]); var _local2 = GetPieceNumberForceNew(1000); if (_local2 <= 5) { ballBack.bonusType = 6; ballBack.bonusTimer = 1000; ballBack.antBomb._visible = true; } else { ballBack.bonusType = -1; ballBack.bonusTimer = 0; ballBack.antBomb._visible = false; } canShoot = true; } }
Symbol 678 MovieClip [__Packages.com.novelgames.flashgames.marble.Ball] Frame 0
class com.novelgames.flashgames.marble.Ball extends MovieClip { var stop, pointIndex, isOnPath, cannotHit, bonusType, bonusTimer, bonusTimeTracker, letterP, letterL, letterA, letterY, letterZ, letterI, slowMove, fastMove, antBomb, slowFire, fastFire, matrixM, xyPoint, cacheAsBitmap, type, gotoAndStop, _x, _y, maskName, mask, setMask, _parent, removeMovieClip; function Ball () { super(); stop(); } function initialize(type, generator) { setType(type); pointIndex = 0; isOnPath = false; cannotHit = false; bonusType = -1; bonusTimer = 0; bonusTimeTracker = 0; letterP._visible = false; letterL._visible = false; letterA._visible = false; letterY._visible = false; letterZ._visible = false; letterI._visible = false; slowMove._visible = false; fastMove._visible = false; antBomb._visible = false; slowFire._visible = false; fastFire._visible = false; matrixM._visible = false; if (generator == 0) { var _local2 = GetPieceNumberForceNew(80); if (_local2 == 0) { bonusType = _local2; letterP._visible = true; bonusTimer = GetPieceNumberForceNew(15) + 10; bonusTimeTracker = getTimer(); } else if (_local2 == 1) { bonusType = _local2; letterL._visible = true; bonusTimer = GetPieceNumberForceNew(15) + 10; bonusTimeTracker = getTimer(); } else if (_local2 == 2) { bonusType = _local2; letterA._visible = true; bonusTimer = GetPieceNumberForceNew(15) + 10; bonusTimeTracker = getTimer(); } else if (_local2 == 3) { bonusType = _local2; letterY._visible = true; bonusTimer = GetPieceNumberForceNew(15) + 10; bonusTimeTracker = getTimer(); } else if (_local2 == 4) { bonusType = _local2; letterZ._visible = true; bonusTimer = GetPieceNumberForceNew(15) + 10; bonusTimeTracker = getTimer(); } else if (_local2 == 5) { bonusType = _local2; letterI._visible = true; bonusTimer = GetPieceNumberForceNew(15) + 10; bonusTimeTracker = getTimer(); } else if (_local2 == 6) { bonusType = _local2 + 1; slowFire._visible = true; bonusTimer = GetPieceNumberForceNew(15) + 10; bonusTimeTracker = getTimer(); } else if (_local2 == 7) { bonusType = _local2 + 1; fastFire._visible = true; bonusTimer = GetPieceNumberForceNew(15) + 10; bonusTimeTracker = getTimer(); } else if (_local2 == 8) { bonusType = _local2 + 1; slowMove._visible = true; bonusTimer = GetPieceNumberForceNew(15) + 10; bonusTimeTracker = getTimer(); } else if (_local2 == 9) { bonusType = _local2 + 1; fastMove._visible = true; bonusTimer = GetPieceNumberForceNew(15) + 10; bonusTimeTracker = getTimer(); } else if (_local2 == 10) { bonusType = _local2 + 1; matrixM._visible = true; bonusTimer = GetPieceNumberForceNew(15) + 10; bonusTimeTracker = getTimer(); } } else if (generator == 1) { var _local2 = GetPieceNumberForceNew(10); if (_local2 == 0) { bonusType = 6; } } xyPoint = new flash.geom.Point(0, 0); cacheAsBitmap = true; } function GetPieceNumberForceNew(modAmount) { var _local2 = "0"; var _local3 = "0"; _local2 = String(_root.BallSeed).substr(8, 2); if ((_local2 % 10) == 0) { _local2 = 31; } if (((_local2 == "01") || (_local2 == "00")) || (_local2 == "10")) { _local2 = 37; } _local3 = _root.BallSeed * _local2; _root.BallSeed = String(_local3).substr(0, 10); return(_root.BallSeed % modAmount); } function setType(type) { this.type = type; gotoAndStop(type + 1); } function setXY(x, y) { xyPoint.x = x; xyPoint.y = y; _x = x; _y = y; } function updateMask(maskName) { var _local3; if (maskName == this.maskName) { return(undefined); } this.maskName = maskName; if (((maskName == undefined) || (maskName == null)) || (maskName == "")) { mask.removeMovieClip(); mask = null; setMask(null); } else { _local3 = _parent.getNextHighestDepth(); mask = _parent.attachMovie(maskName, "mask" + _local3, _local3); setMask(mask); } } function destroy() { if (mask) { mask.removeMovieClip(); } removeMovieClip(); } }
Symbol 679 MovieClip [__Packages.com.novelgames.flashgames.marble.Config] Frame 0
class com.novelgames.flashgames.marble.Config { function Config () { } static var BALL_TYPES = 9; static var BALL_RADIUS = 20; static var BALL_CREATESPEED = 400; static var BALL_CREATEPERCENT = 30; static var BALL_SHOOTSPEED = 400; static var BALL_SHOOTINTERVAL = 200; static var BALL_INSERTTIME = 100; static var BALL_CONNECTTTOLERANCE = 5; static var BALL_DROPACCELERATION = 1000; static var BALL_LOSESPEED = 500; static var BALL_SAMEPOSSIBILITY = 10; static var EXPLODE_TIME = 1000; static var EXPLODE_DISTANCE = 10; static var STAR_SPACING = BALL_RADIUS * 3; static var STAR_APPEARTIME = 800; static var STAR_TIMEDIFFERENCE = 100; static var MINGROUPSIZE = 3; static var STAGE_NOOFBACKGROUNDS = 4; static var STAGE_INITIALBALLTYPES = 3; static var STAGE_BALLTYPESINCREASE = 1; static var STAGE_INITIALMOVESPEED = 15; static var STAGE_MOVESPEEDINCREASE = 8; static var STAGE_INITIALNOOFBALLS = 20; static var STAGE_NOOFBALLSINCREASE = 15; static var STAGE_CLEARSHOWTIME = 2500; static var STAGEBACKGROUND_BALLMASKS = [null, [[]], null]; static var STAGEBACKGROUND_BALLCANNOTHITS = [null, [[]], null]; static var SCORE_DESTROY = 20; static var SCORE_EXTRABALL = 10; static var SCORE_COMBO = 10; static var SCORE_STAR = 100; }
Symbol 680 MovieClip [__Packages.com.novelgames.flashgames.marble.Dialog] Frame 0
class com.novelgames.flashgames.marble.Dialog extends MovieClip { var stop, gotoAndStop, level, background, lives, gotoAndPlay, stopDrag, _parent, finalscore, finallevel, finalbackground, playAgainButton, mainMenuButton, playForCharityButton; function Dialog () { super(); stop(); } function showStageBegin(level, background, lives) { gotoAndStop("stageBegin"); this.level = level; this.background = background; this.lives = lives; } function showStageClear() { gotoAndStop("stageClear"); } function showGameOver() { gotoAndPlay("gameOver"); } function hide() { gotoAndStop("hide"); } function gameOverFinished() { stop(); stopDrag(); _root.cursor._visible = false; Mouse.show(); finalscore.text = _parent.score; finallevel.text = _parent.currentLevel; finalbackground.text = _parent.currentBackground; playAgainButton.onRelease = function () { this._parent._parent._parent.gotoAndPlay(24); }; mainMenuButton.onRelease = function () { this._parent._parent._parent.gotoTitlePage(); }; playForCharityButton.onRelease = function () { this._parent._parent._parent.getURL("http://www.gameforcharity.com/events.aspx", "_blank"); }; _parent.showEnterHighScore(); } }
Symbol 681 MovieClip [__Packages.com.novelgames.flashgames.marble.Explode] Frame 0
class com.novelgames.flashgames.marble.Explode extends MovieClip { var pieces, totalSeconds; function Explode () { super(); var _local3; pieces = new Array(); _local3 = 0; while (this["piece" + _local3]) { pieces[_local3] = this["piece" + _local3]; _local3++; } totalSeconds = 0; } function move(seconds) { var _local5 = false; var _local4; var _local3; var _local2; totalSeconds = totalSeconds + seconds; if ((totalSeconds * 1000) >= com.novelgames.flashgames.marble.Config.EXPLODE_TIME) { _local4 = 1; _local5 = true; } else { _local4 = (totalSeconds * 1000) / com.novelgames.flashgames.marble.Config.EXPLODE_TIME; } _local3 = _local4 * com.novelgames.flashgames.marble.Config.EXPLODE_DISTANCE; _local2 = 0; while (_local2 < pieces.length) { pieces[_local2]._alpha = (1 - _local4) * 100; pieces[_local2]._x = _local3 * Math.cos((pieces[_local2]._rotation * Math.PI) / 180); pieces[_local2]._y = _local3 * Math.sin((pieces[_local2]._rotation * Math.PI) / 180); _local2++; } return(_local5); } }
Symbol 682 MovieClip [__Packages.com.novelgames.flashgames.marble.StageBackground] Frame 0
class com.novelgames.flashgames.marble.StageBackground extends MovieClip { var stop, pathInfos, gotoAndStop, _totalframes, _currentframe, nextFrame, cacheAsBitmap; function StageBackground () { super(); stop(); } function initialize() { var _local3 = new Array(); var _local2; _local2 = 0; while (this["ball" + _local2]) { _local3[_local2] = this["ball" + _local2]; _local3[_local2]._visible = false; _local2++; } pathInfos = new Array(); _local2 = 0; while (_local2 < _local3.length) { pathInfos.push(new com.novelgames.flashgames.marble.PathInfo()); _local2++; } gotoAndStop(1); while (true) { _local2 = 0; while (_local2 < _local3.length) { pathInfos[_local2].addPoint(_local3[_local2]._x, _local3[_local2]._y); _local2++; } if (_currentframe >= _totalframes) { break; } nextFrame(); } _local2 = 0; while (_local2 < _local3.length) { pathInfos[_local2].updateBallSpacing(); _local2++; } cacheAsBitmap = true; } }
Symbol 683 MovieClip [__Packages.com.novelgames.flashgames.marble.PathInfo] Frame 0
class com.novelgames.flashgames.marble.PathInfo { var points, masks, cannotHits, maxPointSpacing, ballSpacing, connectedBallSpacing; function PathInfo () { points = new Array(); masks = new Array(); cannotHits = new Array(); maxPointSpacing = 0; ballSpacing = 0; } function addPoint(x, y) { points.push(new flash.geom.Point(x, y)); masks.push(null); cannotHits.push(false); } function updateMask(infos) { var _local2; var _local3; _local2 = 0; while (_local2 < infos.length) { _local3 = infos[_local2][0]; while (_local3 < infos[_local2][1]) { masks[_local3] = infos[_local2][2]; _local3++; } _local2++; } } function updateCannotHits(infos) { var _local3; var _local2; _local3 = 0; while (_local3 < infos.length) { _local2 = infos[_local3][0]; while (_local2 < infos[_local3][1]) { cannotHits[_local2] = true; _local2++; } _local3++; } } function updateBallSpacing() { var _local4 = Number.MIN_VALUE; var _local5 = 0; var _local3; var _local2; _local2 = 1; while (_local2 < points.length) { _local3 = flash.geom.Point.distance(points[_local2 - 1], points[_local2]); if (_local3 > _local4) { _local4 = _local3; _local5 = _local2; } _local2++; } maxPointSpacing = _local4; ballSpacing = (com.novelgames.flashgames.marble.Config.BALL_RADIUS * 2) / _local4; connectedBallSpacing = ((com.novelgames.flashgames.marble.Config.BALL_RADIUS * 2) + com.novelgames.flashgames.marble.Config.BALL_CONNECTTTOLERANCE) / _local4; } function getXY(index) { var _local6; var _local5; var _local2; var _local3; if (index <= 0) { return(points[0]); } if (index >= (points.length - 1)) { return(points[points.length - 1]); } _local2 = Math.floor(index); _local3 = index - _local2; _local6 = (points[_local2].x * (1 - _local3)) + (points[_local2 + 1].x * _local3); _local5 = (points[_local2].y * (1 - _local3)) + (points[_local2 + 1].y * _local3); return(new flash.geom.Point(_local6, _local5)); } function getMask(index) { if (index <= 0) { return(masks[0]); } if (index >= (masks.length - 1)) { return(masks[masks.length - 1]); } return(masks[Math.floor(index)]); } function getCannotHit(index) { if (index <= 0) { return(cannotHits[0]); } if (index >= (cannotHits.length - 1)) { return(cannotHits[cannotHits.length - 1]); } return(cannotHits[Math.floor(index)]); } }
Symbol 684 MovieClip [__Packages.com.novelgames.flashgames.marble.Game] Frame 0
class com.novelgames.flashgames.marble.Game extends MovieClip { var score, soundBomb, soundCrumbs, soundDecFire, soundDecMove, soundExplode, soundFire, soundGameOver, soundIncFire, soundIncMove, soundLevelComplete, soundLifeLost, soundLifeUp, soundMatrixMode, soundPlayziBall, soundStartLevel, stopCountDownTime, circleCount, lives, cirInc, letterP, letterL, letterA, letterY, letterZ, letterI, letterPBool, letterLBool, letterABool, letterYBool, letterZBool, letterIBool, fireSpeedAdjust, fireSpeedAdjustTimer, fireSpeedTimeTracker, moveSpeedAdjust, moveSpeedAdjustTimer, moveSpeedTimeTracker, bonusAdd, bonusAddTracker, MatrixMode, ballsHolder, cannon, stageBackground, shootingBalls, _parent, showingWin, showingLose, _ymouse, playingStarted, currentLevel, currentBackground, gotoAndStop, noOfBallTypes, moveSpeed, maxNoOfBalls, noOfBallsCreated, maskOne, dropInfos, ballLines, lastDestroyPointIndexes, explodes, dialog, lastMoveTime, intervalID, pauseTimer, explodesHolder, starLines, starsHolder; function Game () { super(); score = 0; _root.cursor._visible = true; soundBomb = new com.novelgames.flashgames.common.NewSound(this, "soundBomb"); soundCrumbs = new com.novelgames.flashgames.common.NewSound(this, "soundCrumbs"); soundDecFire = new com.novelgames.flashgames.common.NewSound(this, "soundDecFire"); soundDecMove = new com.novelgames.flashgames.common.NewSound(this, "soundDecMove"); soundExplode = new com.novelgames.flashgames.common.NewSound(this, "soundExplode"); soundFire = new com.novelgames.flashgames.common.NewSound(this, "soundFire"); soundGameOver = new com.novelgames.flashgames.common.NewSound(this, "soundGameOver"); soundIncFire = new com.novelgames.flashgames.common.NewSound(this, "soundIncFire"); soundIncMove = new com.novelgames.flashgames.common.NewSound(this, "soundIncMove"); soundLevelComplete = new com.novelgames.flashgames.common.NewSound(this, "soundLevelComplete"); soundLifeLost = new com.novelgames.flashgames.common.NewSound(this, "soundLifeLost"); soundLifeUp = new com.novelgames.flashgames.common.NewSound(this, "soundLifeUp"); soundMatrixMode = new com.novelgames.flashgames.common.NewSound(this, "soundMatrixMode"); soundPlayziBall = new com.novelgames.flashgames.common.NewSound(this, "soundPlayziBall"); soundStartLevel = new com.novelgames.flashgames.common.NewSound(this, "soundStartLevel"); stopCountDownTime = 0; circleCount = 0; lives = 2; cirInc = 0; letterP.gotoAndStop(1); letterL.gotoAndStop(1); letterA.gotoAndStop(1); letterY.gotoAndStop(1); letterZ.gotoAndStop(1); letterI.gotoAndStop(1); letterPBool = false; letterLBool = false; letterABool = false; letterYBool = false; letterZBool = false; letterIBool = false; fireSpeedAdjust = 0; fireSpeedAdjustTimer = 0; fireSpeedTimeTracker = 0; moveSpeedAdjust = 0; moveSpeedAdjustTimer = 0; moveSpeedTimeTracker = 0; bonusAdd = 1; bonusAddTracker = 0; MatrixMode = false; Key.addListener(this); startLevel(1, 1); } function GetPieceNumberForceNew(modAmount) { var _local2 = "0"; var _local3 = "0"; _local2 = String(_root.GameSeed).substr(8, 2); if ((_local2 % 10) == 0) { _local2 = 31; } if (((_local2 == "01") || (_local2 == "00")) || (_local2 == "10")) { _local2 = 37; } _local3 = _root.GameSeed * _local2; _root.GameSeed = String(_local3).substr(0, 10); return(_root.GameSeed % modAmount); } function GetPieceNumberForceNew2(modAmount) { var _local2 = "0"; var _local3 = "0"; _local2 = String(_root.GameSeed2).substr(8, 2); if ((_local2 % 10) == 0) { _local2 = 31; } if (((_local2 == "01") || (_local2 == "00")) || (_local2 == "10")) { _local2 = 37; } _local3 = _root.GameSeed2 * _local2; _root.GameSeed2 = String(_local3).substr(0, 10); return(_root.GameSeed2 % modAmount); } function shoot() { var _local6 = ballsHolder.getNextHighestDepth(); var _local7 = ballsHolder.attachMovie("ball", "ball" + _local6, _local6); var _local4 = _local7; var _local5 = new flash.geom.Point(0, 0); _local4.initialize(cannon.ballFront.type, 2); _local4.bonusType = cannon.ballFront.bonusType; if (_local4.bonusType == 6) { _local4.antBomb._visible = true; _local4.bonusTimer = 1000; } cannon.ballFront.localToGlobal(_local5); stageBackground.cannon.shooting.gotoAndPlay(7); _local4._x = _local5.x; _local4._y = _local5.y; _local4.speedX = Math.cos((cannon._rotation * Math.PI) / 180) * (com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED + fireSpeedAdjust); _local4.speedY = Math.sin((cannon._rotation * Math.PI) / 180) * (com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED + fireSpeedAdjust); shootingBalls.push(_local4); var _local3 = 0; while (_local3 < shootingBalls.length) { shootingBalls[_local3].ant.gotoAndPlay("Launched"); _local3++; } if (!_root.muteSound) { soundFire.start(); } } function showEnterHighScore() { _parent.showEnterHighScore(score); } function onMouseMove() { if (showingWin) { return(undefined); } if (showingLose) { _root.cursor._visible = false; Mouse.show(); return(undefined); } if (_root.pauseGame) { return(undefined); } if ((_ymouse > 400) || (_ymouse < 10)) { _root.cursor._visible = false; Mouse.show(); } else { Mouse.hide(); _root.cursor._visible = true; } cannon.updateRotation(); } function onMouseDown() { if (!playingStarted) { return(undefined); } if (showingWin) { return(undefined); } if (showingLose) { return(undefined); } if ((_ymouse > 400) || (_ymouse < 10)) { return(undefined); } if (_root.pauseGame) { return(undefined); } cannon.shoot(); } function onKeyDown() { if (!playingStarted) { return(undefined); } if (showingWin) { return(undefined); } if (showingLose) { return(undefined); } if (_root.pauseGame) { return(undefined); } if (Key.getCode() == 32) { cannon.swapFrontBack(); } } function startLevel(level, background) { var _local6; var _local7; var _local3; currentLevel = level; currentBackground = background; if (!_root.muteSound) { soundStartLevel.start(); } com.novelgames.flashgames.marble.Config.SCORE_DESTROY = 20 + ((currentLevel - 1) * (currentBackground + 2)); com.novelgames.flashgames.marble.Config.SCORE_EXTRABALL = 10 + ((currentLevel - 1) * (currentBackground + 2)); gotoAndStop("background" + background); if (currentBackground == 2) { com.novelgames.flashgames.marble.Config.BALL_CREATEPERCENT = 40; com.novelgames.flashgames.marble.Config.STAGE_INITIALNOOFBALLS = 25; com.novelgames.flashgames.marble.Config.BALL_SHOOTINTERVAL = 100; com.novelgames.flashgames.marble.Config.STAGE_INITIALMOVESPEED = 15; com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED = 650; } else if (currentBackground == 3) { com.novelgames.flashgames.marble.Config.BALL_CREATEPERCENT = 35; com.novelgames.flashgames.marble.Config.STAGE_INITIALNOOFBALLS = 35; com.novelgames.flashgames.marble.Config.BALL_SHOOTINTERVAL = 200; com.novelgames.flashgames.marble.Config.STAGE_INITIALMOVESPEED = 25; com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED = 500; } else if (currentBackground == 4) { com.novelgames.flashgames.marble.Config.BALL_CREATEPERCENT = 30; com.novelgames.flashgames.marble.Config.STAGE_INITIALNOOFBALLS = 20; com.novelgames.flashgames.marble.Config.BALL_SHOOTINTERVAL = 100; com.novelgames.flashgames.marble.Config.STAGE_INITIALMOVESPEED = 15; com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED = 400; } else { com.novelgames.flashgames.marble.Config.BALL_CREATEPERCENT = 30; com.novelgames.flashgames.marble.Config.STAGE_INITIALNOOFBALLS = 20; com.novelgames.flashgames.marble.Config.BALL_SHOOTINTERVAL = 200; com.novelgames.flashgames.marble.Config.STAGE_INITIALMOVESPEED = 15; com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED = 400; } noOfBallTypes = com.novelgames.flashgames.marble.Config.STAGE_INITIALBALLTYPES + ((level - 1) * com.novelgames.flashgames.marble.Config.STAGE_BALLTYPESINCREASE); if (noOfBallTypes > com.novelgames.flashgames.marble.Config.BALL_TYPES) { noOfBallTypes = com.novelgames.flashgames.marble.Config.BALL_TYPES; } moveSpeed = com.novelgames.flashgames.marble.Config.STAGE_INITIALMOVESPEED + ((level - 1) * com.novelgames.flashgames.marble.Config.STAGE_MOVESPEEDINCREASE); maxNoOfBalls = com.novelgames.flashgames.marble.Config.STAGE_INITIALNOOFBALLS + ((level - 1) * com.novelgames.flashgames.marble.Config.STAGE_NOOFBALLSINCREASE); noOfBallsCreated = 0; playingStarted = false; showingWin = false; showingLose = false; MatrixMode = false; fireSpeedAdjust = 0; fireSpeedAdjustTimer = 0; fireSpeedTimeTracker = 0; moveSpeedAdjust = 0; moveSpeedAdjustTimer = 0; moveSpeedTimeTracker = 0; maskOne.swapDepths(1000); bonusAdd = 1; bonusAddTracker = 0; shootingBalls = new Array(); dropInfos = new Array(); ballLines = new Array(); lastDestroyPointIndexes = new Array(); _local3 = 0; while (_local3 < explodes.length) { explodes[_local3].removeMovieClip(); explodes[_local3] = null; _local3++; } explodes = new Array(); stageBackground.__proto__ = com.novelgames.flashgames.marble.StageBackground.prototype; stageBackground.initialize(); cannon = stageBackground.cannon; cannon.__proto__ = com.novelgames.flashgames.marble.Cannon.prototype; cannon.initialize(noOfBallTypes + 1); _local3 = 0; while (_local3 < stageBackground.pathInfos.length) { stageBackground.pathInfos[_local3].updateCannotHits(com.novelgames.flashgames.marble.Config.STAGEBACKGROUND_BALLCANNOTHITS[background - 1][_local3]); ballLines[_local3] = new Array(); _local3++; } dialog.__proto__ = com.novelgames.flashgames.marble.Dialog.prototype; dialog.showStageBegin(level, background, lives); lastMoveTime = getTimer(); intervalID = setInterval(this, "doCreateMove", 1); } function doCreateMove() { _root.btnFramePause.enabled = false; var _local5 = getTimer(); var _local6 = (_local5 - lastMoveTime) / 1000; var _local8; var _local4 = false; var _local3; var _local7; moveBalls(_local6, com.novelgames.flashgames.marble.Config.BALL_CREATESPEED); _local3 = 0; while (_local3 < ballLines.length) { if (ballLines[_local3][ballLines[_local3].length - 1].pointIndex >= ((stageBackground.pathInfos[_local3].points.length * com.novelgames.flashgames.marble.Config.BALL_CREATEPERCENT) / 100)) { _local4 = true; } _local3++; } lastMoveTime = _local5; updateAfterEvent(); if (_local4) { clearInterval(intervalID); dialog.hide(); _root.btnFramePause.enabled = true; startPlaying(); } } function startPlaying() { playingStarted = true; _root.btnFramePause.enabled = true; lastMoveTime = getTimer(); intervalID = setInterval(this, "doPlayMove", 1); } function doPlayMove() { if (_root.pauseGame) { if (!pauseTimer) { pauseTimer = getTimer(); } return(undefined); } if (pauseTimer) { var _local5 = getTimer() - pauseTimer; lastMoveTime = lastMoveTime + _local5; pauseTimer = 0; } var _local4 = getTimer(); var _local3 = (_local4 - lastMoveTime) / 1000; moveShootingBalls(_local3); moveBalls(_local3, moveSpeed); dropBalls(_local3); moveExplodes(_local3); checkWinLose(); lastMoveTime = _local4; updateAfterEvent(); } function moveShootingBalls(seconds) { var _local4; var _local6; var _local5; var _local10; var _local9; var _local8; var _local12; var _local11; var _local3; var _local7; _local3 = 0; while (_local3 < shootingBalls.length) { _local4 = shootingBalls[_local3]; _local6 = _local4._x; _local5 = _local4._y; if ((cirInc % 4) == 0) { circleCount++; if (MatrixMode) { _root.circle.duplicateMovieClip("circle" + circleCount, circleCount); _root["circle" + circleCount]._x = _local4._x; _root["circle" + circleCount]._y = _local4._y; } } cirInc++; _local10 = _local4.speedX * seconds; _local9 = _local4.speedY * seconds; _local8 = Math.ceil(Math.max(Math.abs(_local10), Math.abs(_local9)) / (com.novelgames.flashgames.marble.Config.BALL_RADIUS * 2)); _local12 = _local10 / _local8; _local11 = _local9 / _local8; _local7 = 0; while (_local7 < _local8) { _local6 = _local6 + _local12; _local5 = _local5 + _local11; _local4.setXY(_local6, _local5); if ((((_local6 < (-com.novelgames.flashgames.marble.Config.BALL_RADIUS)) || (_local6 > 750)) || (_local5 < (-com.novelgames.flashgames.marble.Config.BALL_RADIUS))) || (_local5 > 450)) { _local4.destroy(); shootingBalls.splice(_local3, 1); _local3--; break; } if (landBallOnPath(_local4)) { circleCount = 0; cirInc = 0; shootingBalls[_local3].ant.gotoAndPlay("Walk"); shootingBalls.splice(_local3, 1); _local3--; break; } _local7++; } _local3++; } } function landBallOnPath(ball) { var _local9; var _local6; var _local8; var _local10; var _local2; var _local3; var _local5; _local2 = 0; while (_local2 < ballLines.length) { _local3 = 0; while (_local3 < ballLines[_local2].length) { if (ballLines[_local2][_local3].cannotHit) { } else { _local9 = flash.geom.Point.distance(ball.xyPoint, ballLines[_local2][_local3].xyPoint); if (_local9 > (com.novelgames.flashgames.marble.Config.BALL_RADIUS * 2)) { } else { _local8 = stageBackground.pathInfos[_local2].getXY(ballLines[_local2][_local3].pointIndex - stageBackground.pathInfos[_local2].ballSpacing); _local10 = stageBackground.pathInfos[_local2].getXY(ballLines[_local2][_local3].pointIndex + stageBackground.pathInfos[_local2].ballSpacing); if (flash.geom.Point.distance(ball.xyPoint, _local8) >= flash.geom.Point.distance(ball.xyPoint, _local10)) { ball.pointIndex = ballLines[_local2][_local3].pointIndex + stageBackground.pathInfos[_local2].ballSpacing; _local6 = _local3 + 1; } else { ball.pointIndex = ballLines[_local2][_local3].pointIndex; _local6 = _local3; } ball.insertTime = getTimer(); ball.insertX = ball._x; ball.insertY = ball._y; ballLines[_local2].splice(_local6, 0, ball); if (_local6 > _local3) { _local5 = 0; while (_local5 < dropInfos.length) { if (dropInfos[_local5].ball == ballLines[_local2][_local3]) { dropInfos[_local5].ball = ball; break; } _local5++; } } var _local7 = ball.getDepth(); _local2 = 0; while (_local2 < ballLines.length) { _local3 = _local6; while (_local3 < ballLines[_local2].length) { ballLines[_local2][_local3].swapDepths(_local7++); _local7++; _local3++; } _local2++; } return(true); } } _local3++; } _local2++; } return(false); } function moveBalls(seconds, speed) { var _local5; var _local2; var _local3; var _local6 = speed + moveSpeedAdjust; if (_local6 <= 1) { _local6 = 5; } _local2 = 0; while (_local2 < ballLines.length) { pushBalls(_local2, 0, (_local6 * seconds) / stageBackground.pathInfos[_local2].maxPointSpacing); while ((noOfBallsCreated < maxNoOfBalls) && ((ballLines[_local2].length == 0) || (ballLines[_local2][0].pointIndex >= stageBackground.pathInfos[_local2].ballSpacing))) { createBall(_local2); _local5 = stageBackground.pathInfos[_local2].getXY(ballLines[_local2][0].pointIndex); ballLines[_local2][0].setXY(_local5.x, _local5.y); ballLines[_local2][0].updateMask(stageBackground.pathInfos[_local2].getMask(ballLines[_local2][0].pointIndex)); ballLines[_local2][0].cannotHit = stageBackground.pathInfos[_local2].getCannotHit(ballLines[_local2][0].pointIndex); ballLines[_local2][0].ant.gotoAndPlay("Walk"); } _local2++; } if ((getTimer() - bonusAddTracker) > 1000) { bonusAdd++; bonusAddTracker = getTimer(); if (bonusAdd > 25) { bonusAdd = 0; } } _local2 = 0; while (_local2 < ballLines.length) { _local3 = 0; while (_local3 < ballLines[_local2].length) { if (ballLines[_local2][_local3].bonusType > -1) { if ((getTimer() - ballLines[_local2][_local3].bonusTimeTracker) > 1000) { ballLines[_local2][_local3].bonusTimer--; ballLines[_local2][_local3].bonusTimeTracker = getTimer(); } if (ballLines[_local2][_local3].bonusTimer <= 0) { ballLines[_local2][_local3].bonusType = -1; ballLines[_local2][_local3].bonusTimeTracker = 0; ballLines[_local2][_local3].letterP._visible = false; ballLines[_local2][_local3].letterL._visible = false; ballLines[_local2][_local3].letterA._visible = false; ballLines[_local2][_local3].letterY._visible = false; ballLines[_local2][_local3].letterZ._visible = false; ballLines[_local2][_local3].letterI._visible = false; ballLines[_local2][_local3].slowMove._visible = false; ballLines[_local2][_local3].fastMove._visible = false; ballLines[_local2][_local3].antBomb._visible = false; ballLines[_local2][_local3].slowFire._visible = false; ballLines[_local2][_local3].fastFire._visible = false; ballLines[_local2][_local3].matrixM._visible = false; } } else if ((GetPieceNumberForceNew2(100) > 90) && (!bonusAdd)) { bonusAdd++; var _local4 = GetPieceNumberForceNew2(20); if (_local4 == 0) { ballLines[_local2][_local3].bonusType = _local4; ballLines[_local2][_local3].letterP._visible = true; ballLines[_local2][_local3].bonusTimer = GetPieceNumberForceNew2(15) + 10; ballLines[_local2][_local3].bonusTimeTracker = getTimer(); } else if (_local4 == 1) { ballLines[_local2][_local3].bonusType = _local4; ballLines[_local2][_local3].letterL._visible = true; ballLines[_local2][_local3].bonusTimer = GetPieceNumberForceNew2(15) + 10; ballLines[_local2][_local3].bonusTimeTracker = getTimer(); } else if (_local4 == 2) { ballLines[_local2][_local3].bonusType = _local4; ballLines[_local2][_local3].letterA._visible = true; ballLines[_local2][_local3].bonusTimer = GetPieceNumberForceNew2(15) + 10; ballLines[_local2][_local3].bonusTimeTracker = getTimer(); } else if (_local4 == 3) { ballLines[_local2][_local3].bonusType = _local4; ballLines[_local2][_local3].letterY._visible = true; ballLines[_local2][_local3].bonusTimer = GetPieceNumberForceNew2(15) + 10; ballLines[_local2][_local3].bonusTimeTracker = getTimer(); } else if (_local4 == 4) { ballLines[_local2][_local3].bonusType = _local4; ballLines[_local2][_local3].letterZ._visible = true; ballLines[_local2][_local3].bonusTimer = GetPieceNumberForceNew2(15) + 10; ballLines[_local2][_local3].bonusTimeTracker = getTimer(); } else if (_local4 == 5) { ballLines[_local2][_local3].bonusType = _local4; ballLines[_local2][_local3].letterI._visible = true; ballLines[_local2][_local3].bonusTimer = GetPieceNumberForceNew2(15) + 10; ballLines[_local2][_local3].bonusTimeTracker = getTimer(); } else if (_local4 == 6) { ballLines[_local2][_local3].bonusType = _local4 + 1; ballLines[_local2][_local3].slowFire._visible = true; ballLines[_local2][_local3].bonusTimer = GetPieceNumberForceNew2(15) + 10; ballLines[_local2][_local3].bonusTimeTracker = getTimer(); } else if (_local4 == 7) { ballLines[_local2][_local3].bonusType = _local4 + 1; ballLines[_local2][_local3].fastFire._visible = true; ballLines[_local2][_local3].bonusTimer = GetPieceNumberForceNew2(15) + 10; ballLines[_local2][_local3].bonusTimeTracker = getTimer(); } else if (_local4 == 8) { ballLines[_local2][_local3].bonusType = _local4 + 1; ballLines[_local2][_local3].slowMove._visible = true; ballLines[_local2][_local3].bonusTimer = GetPieceNumberForceNew2(15) + 10; ballLines[_local2][_local3].bonusTimeTracker = getTimer(); } else if (_local4 == 9) { ballLines[_local2][_local3].bonusType = _local4 + 1; ballLines[_local2][_local3].fastMove._visible = true; ballLines[_local2][_local3].bonusTimer = GetPieceNumberForceNew2(15) + 10; ballLines[_local2][_local3].bonusTimeTracker = getTimer(); } else if (_local4 == 10) { ballLines[_local2][_local3].bonusType = _local4 + 1; ballLines[_local2][_local3].matrixM._visible = true; ballLines[_local2][_local3].bonusTimer = GetPieceNumberForceNew2(15) + 10; ballLines[_local2][_local3].bonusTimeTracker = getTimer(); } } _local3++; } _local2++; } if (fireSpeedAdjustTimer) { if ((getTimer() - fireSpeedTimeTracker) > 1000) { fireSpeedAdjustTimer--; fireSpeedTimeTracker = getTimer(); } if (fireSpeedAdjustTimer == 0) { fireSpeedTimeTracker = 0; fireSpeedAdjust = 0; MatrixMode = false; } } if (moveSpeedAdjustTimer) { if ((getTimer() - moveSpeedTimeTracker) > 1000) { moveSpeedAdjustTimer--; moveSpeedTimeTracker = getTimer(); } if (moveSpeedAdjustTimer == 0) { moveSpeedTimeTracker = 0; moveSpeedAdjust = 0; MatrixMode = false; } } } function pushBalls(lineIndex, ballIndex, amount) { var _local9 = stageBackground.pathInfos[lineIndex].ballSpacing; var _local4 = ballLines[lineIndex]; var _local2; var _local6; var _local11; var _local10; var _local15; var _local8; var _local3; var _local14 = moveSpeed + moveSpeedAdjust; if (_local14 <= 1) { _local14 = 30; } _local3 = ballIndex; while (_local3 < _local4.length) { _local2 = _local4[_local3]; _local6 = stageBackground.pathInfos[lineIndex].getXY(_local2.pointIndex); var _local13 = _local6.x - _local4[_local3]._x; var _local12 = _local6.y - _local4[_local3]._y; var _local16 = Math.atan2(_local12, _local13); var _local5 = ((_local16 * 180) / Math.PI) + 190; _local5 = _local5 - _local4[_local3]._rotation; while (_local5 > 180) { _local5 = _local5 - 360; } while (_local5 < -180) { _local5 = _local5 + 360; } if ((!MatrixMode) || (moveSpeedAdjust < 0)) { _local4[_local3]._rotation = _local4[_local3]._rotation + (_local5 / _local14); } _local4[_local3]._x = _local4[_local3]._x + (_local13 / _local14); _local4[_local3]._y = _local4[_local3]._y + (_local12 / _local14); _local2 = _local4[_local3]; _local2.pointIndex = _local2.pointIndex + amount; _local11 = stageBackground.pathInfos[lineIndex].getMask(_local2.pointIndex); _local10 = stageBackground.pathInfos[lineIndex].getCannotHit(_local2.pointIndex); if (_local2.isOnPath) { _local2.setXY(_local6.x, _local6.y); _local2.updateMask(_local11); _local2.cannotHit = _local10; if ((_local3 < (_local4.length - 1)) && (_local4[_local3 + 1].pointIndex > (_local2.pointIndex + _local9))) { pushBalls(lineIndex, _local3 + 1, 0); return(undefined); } } else { _local15 = getTimer(); if ((_local15 - _local2.insertTime) >= com.novelgames.flashgames.marble.Config.BALL_INSERTTIME) { _local2.isOnPath = true; _local2.setXY(_local6.x, _local6.y); _local2.updateMask(_local11); _local2.cannotHit = _local10; if ((_local3 < (_local4.length - 1)) && (_local4[_local3 + 1].pointIndex <= (_local2.pointIndex + _local9))) { pushBalls(lineIndex, _local3 + 1, (_local2.pointIndex + _local9) - _local4[_local3 + 1].pointIndex); } checkDestroy(lineIndex, _local3, 0); return(undefined); } _local8 = (_local15 - _local2.insertTime) / com.novelgames.flashgames.marble.Config.BALL_INSERTTIME; _local2.setXY((_local2.insertX * (1 - _local8)) + (_local6.x * _local8), (_local2.insertY * (1 - _local8)) + (_local6.y * _local8)); _local2.updateMask(_local11); _local2.cannotHit = _local10; if ((_local3 < (_local4.length - 1)) && (_local4[_local3 + 1].pointIndex <= (_local2.pointIndex + (_local9 * _local8)))) { pushBalls(lineIndex, _local3 + 1, (_local2.pointIndex + (_local9 * _local8)) - _local4[_local3 + 1].pointIndex); } return(undefined); } _local3++; } } function createBall(lineIndex) { var _local4 = ballsHolder.getNextHighestDepth(); var _local5 = ballsHolder.attachMovie("ball", "ball" + _local4, _local4); var _local2 = _local5; if (ballLines[lineIndex].length == 0) { _local2.initialize(GetPieceNumberForceNew(noOfBallTypes) + 1, 0); _local2.pointIndex = 0; } else { _local2.initialize(((GetPieceNumberForceNew(250) < com.novelgames.flashgames.marble.Config.BALL_SAMEPOSSIBILITY) ? (ballLines[lineIndex][0].type) : (GetPieceNumberForceNew(noOfBallTypes) + 1)), 0); _local2.pointIndex = ballLines[lineIndex][0].pointIndex - stageBackground.pathInfos[lineIndex].ballSpacing; } _local2.isOnPath = true; ballLines[lineIndex].unshift(_local2); noOfBallsCreated++; } function checkDestroy(lineIndex, ballIndex, combo) { var _local10 = stageBackground.pathInfos[lineIndex].connectedBallSpacing; var _local3 = ballLines[lineIndex]; var _local20 = _local3[ballIndex].type; var _local7 = ballIndex; var _local9 = ballIndex; var _local25 = 0; var _local26 = 0; var _local11 = 0; var _local21; var _local5 = 0; var _local4; var _local24 = false; var _local17 = false; var _local12 = false; var _local16 = false; var _local15 = false; var _local13 = false; var _local14 = false; _local4 = ballIndex - 1; while (_local4 >= 0) { if (_local3[_local4].type != _local20) { break; } if (_local3[_local4].pointIndex < (_local3[_local4 + 1].pointIndex - _local10)) { break; } _local7 = _local4; _local4--; } _local4 = ballIndex + 1; while (_local4 < _local3.length) { if (_local3[_local4].type != _local20) { break; } if (_local3[_local4].pointIndex > (_local3[_local4 - 1].pointIndex + _local10)) { break; } _local9 = _local4; _local4++; } if (_local3[ballIndex].bonusType == 6) { _local24 = true; } else { if (_local20 == 0) { var _local19; var _local22; if (ballIndex == 0) { _local19 = _local3[ballIndex].type; } else { _local19 = _local3[ballIndex - 1].type; } _local22 = _local3[ballIndex + 1].type; if (_local19 == _local22) { _local4 = ballIndex - 1; while (_local4 >= 0) { if ((_local3[_local4].type != _local19) && (_local3[_local4].type != 0)) { break; } if (_local3[_local4].pointIndex < (_local3[_local4 + 1].pointIndex - _local10)) { break; } _local11++; _local7 = _local4; _local4--; } _local4 = ballIndex + 1; while (_local4 < _local3.length) { if ((_local3[_local4].type != _local19) && (_local3[_local4].type != 0)) { break; } if (_local3[_local4].pointIndex > (_local3[_local4 - 1].pointIndex + _local10)) { break; } _local11++; _local9 = _local4; _local4++; } } else { if (ballIndex == 0) { _local7 = 0; } else { _local4 = ballIndex - 1; while (_local4 >= 0) { if ((_local3[_local4].type != _local19) && (_local3[_local4].type != 0)) { break; } if (_local3[_local4].pointIndex < (_local3[_local4 + 1].pointIndex - _local10)) { break; } _local7 = _local4; _local11++; _local4--; } } _local4 = ballIndex + 1; while (_local4 < _local3.length) { if ((_local3[_local4].type != _local22) && (_local3[_local4].type != 0)) { break; } if (_local3[_local4].pointIndex > (_local3[_local4 - 1].pointIndex + _local10)) { break; } _local9 = _local4; _local11++; _local4++; } } } if ((((_local9 - _local7) + 1) < com.novelgames.flashgames.marble.Config.MINGROUPSIZE) && (_local20 != 0)) { return(undefined); } if (_local20 == 0) { if ((_local11 + 2) < com.novelgames.flashgames.marble.Config.MINGROUPSIZE) { return(undefined); } } } _local5 = _local5 + com.novelgames.flashgames.marble.Config.SCORE_DESTROY; if ((_local20 != 0) && (!_local24)) { if (((_local9 - _local7) + 1) > com.novelgames.flashgames.marble.Config.MINGROUPSIZE) { _local5 = _local5 + ((((_local9 - _local7) + 1) - com.novelgames.flashgames.marble.Config.MINGROUPSIZE) * com.novelgames.flashgames.marble.Config.SCORE_EXTRABALL); } _local5 = _local5 + (combo * com.novelgames.flashgames.marble.Config.SCORE_COMBO); score = score + _local5; lastDestroyPointIndexes[lineIndex] = _local3[_local9].pointIndex; _local4 = _local7; while (_local4 <= _local9) { if (_local4 == (ballIndex + 1)) { var _local18 = stageBackground.pathInfos[lineIndex].getXY(_local3[_local4].pointIndex - 8); addExplode(_local18.x, _local18.y); } else { addExplode(_local3[_local4]._x, _local3[_local4]._y); } if (_local3[_local4].bonusType > -1) { if (_local3[_local4].bonusType == 0) { _local17 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 1) { _local12 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 2) { _local16 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 3) { _local15 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 4) { _local13 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 5) { _local14 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 7) { if (!MatrixMode) { fireSpeedAdjust = (com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED - (com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED * 0.5)) * -1; fireSpeedAdjustTimer = 10; fireSpeedTimeTracker = getTimer(); if (!_root.muteSound) { soundDecFire.start(); } } _local5 = _local5 + 17; } else if (_local3[_local4].bonusType == 8) { if (!MatrixMode) { fireSpeedAdjust = com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED * 2; fireSpeedAdjustTimer = 10; fireSpeedTimeTracker = getTimer(); if (!_root.muteSound) { soundIncFire.start(); } } _local5 = _local5 + 19; } else if (_local3[_local4].bonusType == 9) { if (!MatrixMode) { moveSpeedAdjust = (moveSpeed - (moveSpeed * 0.5)) * -1; moveSpeedAdjustTimer = 5; moveSpeedTimeTracker = getTimer(); if (!_root.muteSound) { soundDecMove.start(); } _local5 = _local5 + 150; } } else if (_local3[_local4].bonusType == 10) { if (!MatrixMode) { moveSpeedAdjust = moveSpeed * 2; moveSpeedAdjustTimer = 10; moveSpeedTimeTracker = getTimer(); if (!_root.muteSound) { soundIncMove.start(); } } _local5 = _local5 + 24; } else if (_local3[_local4].bonusType == 11) { MatrixMode = true; moveSpeedAdjust = (com.novelgames.flashgames.marble.Config.STAGE_INITIALMOVESPEED - 1) * -1; moveSpeedAdjustTimer = 10; moveSpeedTimeTracker = getTimer(); fireSpeedAdjust = (com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED - 100) * -1; fireSpeedAdjustTimer = 10; fireSpeedTimeTracker = getTimer(); if (!_root.muteSound) { soundMatrixMode.start(); } _local5 = _local5 + 28; } } _local3[_local4].destroy(); _local4++; } _local3.splice(_local7, (_local9 - _local7) + 1); if ((_local7 > 0) && (_local7 < _local3.length)) { _local21 = new com.novelgames.flashgames.marble.DropInfo(lineIndex, _local3[_local7 - 1], combo + 1); _local4 = 0; while (_local4 < dropInfos.length) { if (dropInfos[_local4].lineIndex > lineIndex) { break; } if (dropInfos[_local4].lineIndex < lineIndex) { } else if (getBallIndex(lineIndex, dropInfos[_local4].ball) > (_local7 - 1)) { break; } _local4++; } dropInfos.splice(_local4, 0, _local21); } checkRemainingTypes(); if (!_root.muteSound) { soundExplode.start(); } } else if (_local24) { _local7 = ballIndex - 5; if (_local7 < 0) { _local7 = 0; } _local9 = ballIndex + 5; if (_local9 > _local3.length) { _local9 = _local3.length; } if (!_root.muteSound) { soundBomb.start(); } lastDestroyPointIndexes[lineIndex] = _local3[lineIndex].pointIndex; _local4 = _local7; while (_local4 <= _local9) { if (_local4 == (ballIndex + 1)) { var _local18 = stageBackground.pathInfos[lineIndex].getXY(_local3[_local4].pointIndex - 8); addExplode(_local18.x, _local18.y); } else { addExplode(_local3[_local4]._x, _local3[_local4]._y); } if (_local3[_local4].bonusType > -1) { if (_local3[_local4].bonusType == 0) { _local17 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 1) { _local12 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 2) { _local16 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 3) { _local15 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 4) { _local13 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 5) { _local14 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 7) { if (!MatrixMode) { fireSpeedAdjust = (com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED - (com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED * 0.5)) * -1; fireSpeedAdjustTimer = 10; fireSpeedTimeTracker = getTimer(); if (!_root.muteSound) { soundDecFire.start(); } } _local5 = _local5 + 17; } else if (_local3[_local4].bonusType == 8) { if (!MatrixMode) { fireSpeedAdjust = com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED * 2; fireSpeedAdjustTimer = 10; fireSpeedTimeTracker = getTimer(); if (!_root.muteSound) { soundIncFire.start(); } } _local5 = _local5 + 19; } else if (_local3[_local4].bonusType == 9) { if (!MatrixMode) { moveSpeedAdjust = (moveSpeed - (moveSpeed * 0.5)) * -1; moveSpeedAdjustTimer = 5; moveSpeedTimeTracker = getTimer(); if (!_root.muteSound) { soundDecMove.start(); } _local5 = _local5 + 150; } } else if (_local3[_local4].bonusType == 10) { if (!MatrixMode) { moveSpeedAdjust = moveSpeed * 2; moveSpeedAdjustTimer = 10; moveSpeedTimeTracker = getTimer(); if (!_root.muteSound) { soundIncMove.start(); } } _local5 = _local5 + 24; } else if (_local3[_local4].bonusType == 11) { MatrixMode = true; moveSpeedAdjust = (com.novelgames.flashgames.marble.Config.STAGE_INITIALMOVESPEED - 1) * -1; moveSpeedAdjustTimer = 10; moveSpeedTimeTracker = getTimer(); fireSpeedAdjust = (com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED - 100) * -1; fireSpeedAdjustTimer = 10; fireSpeedTimeTracker = getTimer(); if (!_root.muteSound) { soundMatrixMode.start(); } _local5 = _local5 + 28; } } _local3[_local4].destroy(); _local4++; } _local3.splice(_local7, (_local9 - _local7) + 1); if ((_local7 > 0) && (_local7 < _local3.length)) { _local21 = new com.novelgames.flashgames.marble.DropInfo(lineIndex, _local3[_local7 - 1], combo + 1); _local4 = 0; while (_local4 < dropInfos.length) { if (dropInfos[_local4].lineIndex > lineIndex) { break; } if (dropInfos[_local4].lineIndex < lineIndex) { } else if (getBallIndex(lineIndex, dropInfos[_local4].ball) > (_local7 - 1)) { break; } _local4++; } dropInfos.splice(_local4, 0, _local21); } checkRemainingTypes(); } else { if ((_local11 + 2) >= com.novelgames.flashgames.marble.Config.MINGROUPSIZE) { lastDestroyPointIndexes[lineIndex] = _local3[_local9].pointIndex; _local4 = _local7; while (_local4 <= _local9) { if (_local4 == (ballIndex + 1)) { var _local18 = stageBackground.pathInfos[lineIndex].getXY(_local3[_local4].pointIndex - 8); addExplode(_local18.x, _local18.y); } else { addExplode(_local3[_local4]._x, _local3[_local4]._y); } if (_local3[_local4].bonusType > -1) { if (_local3[_local4].bonusType == 0) { _local17 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 1) { _local12 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 2) { _local16 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 3) { _local15 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 4) { _local13 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 5) { _local14 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 7) { if (!MatrixMode) { fireSpeedAdjust = (com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED - (com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED * 0.5)) * -1; fireSpeedAdjustTimer = 10; fireSpeedTimeTracker = getTimer(); if (!_root.muteSound) { soundDecFire.start(); } } _local5 = _local5 + 17; } else if (_local3[_local4].bonusType == 8) { if (!MatrixMode) { fireSpeedAdjust = com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED * 2; fireSpeedAdjustTimer = 10; fireSpeedTimeTracker = getTimer(); if (!_root.muteSound) { soundIncFire.start(); } } _local5 = _local5 + 19; } else if (_local3[_local4].bonusType == 9) { if (!MatrixMode) { moveSpeedAdjust = (moveSpeed - (moveSpeed * 0.5)) * -1; moveSpeedAdjustTimer = 5; moveSpeedTimeTracker = getTimer(); if (!_root.muteSound) { soundDecMove.start(); } _local5 = _local5 + 150; } } else if (_local3[_local4].bonusType == 10) { if (!MatrixMode) { moveSpeedAdjust = moveSpeed * 2; moveSpeedAdjustTimer = 10; moveSpeedTimeTracker = getTimer(); if (!_root.muteSound) { soundIncMove.start(); } } _local5 = _local5 + 24; } else if (_local3[_local4].bonusType == 11) { MatrixMode = true; moveSpeedAdjust = (com.novelgames.flashgames.marble.Config.STAGE_INITIALMOVESPEED - 1) * -1; moveSpeedAdjustTimer = 10; moveSpeedTimeTracker = getTimer(); fireSpeedAdjust = (com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED - 100) * -1; fireSpeedAdjustTimer = 10; fireSpeedTimeTracker = getTimer(); if (!_root.muteSound) { soundMatrixMode.start(); } _local5 = _local5 + 28; } } _local3[_local4].destroy(); _local4++; } _local3.splice(_local7, (_local9 - _local7) + 1); if ((_local7 > 0) && (_local7 < _local3.length)) { _local21 = new com.novelgames.flashgames.marble.DropInfo(lineIndex, _local3[_local7 - 1], combo + 1); _local4 = 0; while (_local4 < dropInfos.length) { if (dropInfos[_local4].lineIndex > lineIndex) { break; } if (dropInfos[_local4].lineIndex < lineIndex) { } else if (getBallIndex(lineIndex, dropInfos[_local4].ball) > (_local7 - 1)) { break; } _local4++; } dropInfos.splice(_local4, 0, _local21); } _local5 = _local5 + 200; score = score + _local5; } else { lastDestroyPointIndexes[lineIndex] = _local3[_local9].pointIndex; _local4 = _local7; while (_local4 <= _local9) { if (_local4 == (ballIndex + 1)) { var _local18 = stageBackground.pathInfos[lineIndex].getXY(_local3[_local4].pointIndex - 8); addExplode(_local18.x, _local18.y); } else { addExplode(_local3[_local4]._x, _local3[_local4]._y); } if (_local3[_local4].bonusType > -1) { if (_local3[_local4].bonusType == 0) { _local17 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 1) { _local12 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 2) { _local16 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 3) { _local15 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 4) { _local13 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 5) { _local14 = true; _local5 = _local5 + 13; } else if (_local3[_local4].bonusType == 7) { if (!MatrixMode) { fireSpeedAdjust = (com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED - (com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED * 0.5)) * -1; fireSpeedAdjustTimer = 10; fireSpeedTimeTracker = getTimer(); if (!_root.muteSound) { soundDecFire.start(); } } _local5 = _local5 + 17; } else if (_local3[_local4].bonusType == 8) { if (!MatrixMode) { fireSpeedAdjust = com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED * 2; fireSpeedAdjustTimer = 10; fireSpeedTimeTracker = getTimer(); if (!_root.muteSound) { soundIncFire.start(); } } _local5 = _local5 + 19; } else if (_local3[_local4].bonusType == 9) { if (!MatrixMode) { moveSpeedAdjust = (moveSpeed - (moveSpeed * 0.5)) * -1; moveSpeedAdjustTimer = 5; moveSpeedTimeTracker = getTimer(); if (!_root.muteSound) { soundDecMove.start(); } _local5 = _local5 + 150; } } else if (_local3[_local4].bonusType == 10) { if (!MatrixMode) { moveSpeedAdjust = moveSpeed * 2; moveSpeedAdjustTimer = 10; moveSpeedTimeTracker = getTimer(); if (!_root.muteSound) { soundIncMove.start(); } } _local5 = _local5 + 24; } else if (_local3[_local4].bonusType == 11) { MatrixMode = true; moveSpeedAdjust = (com.novelgames.flashgames.marble.Config.STAGE_INITIALMOVESPEED - 1) * -1; moveSpeedAdjustTimer = 10; moveSpeedTimeTracker = getTimer(); fireSpeedAdjust = (com.novelgames.flashgames.marble.Config.BALL_SHOOTSPEED - 100) * -1; fireSpeedAdjustTimer = 10; fireSpeedTimeTracker = getTimer(); if (!_root.muteSound) { soundMatrixMode.start(); } _local5 = _local5 + 28; } } _local3[_local4].destroy(); _local4++; } _local3.splice(ballIndex, (_local9 - ballIndex) + 1); if ((ballIndex > 0) && (ballIndex < _local3.length)) { _local21 = new com.novelgames.flashgames.marble.DropInfo(lineIndex, _local3[ballIndex - 1], combo + 1); _local4 = 0; while (_local4 < dropInfos.length) { if (dropInfos[_local4].lineIndex > lineIndex) { break; } if (dropInfos[_local4].lineIndex < lineIndex) { } else if (getBallIndex(lineIndex, dropInfos[_local4].ball) > (ballIndex - 1)) { break; } _local4++; } dropInfos.splice(_local4, 0, _local21); } _local5 = _local5 + 500; score = score + _local5; } checkRemainingTypes(); if (!_root.muteSound) { soundExplode.start(); } } if ((!letterPBool) && (_local17)) { letterP.gotoAndStop(2); letterPBool = true; if (!_root.muteSound) { soundPlayziBall.start(); } } if ((!letterLBool) && (_local12)) { letterL.gotoAndStop(2); letterLBool = true; if (!_root.muteSound) { soundPlayziBall.start(); } } if ((!letterABool) && (_local16)) { letterA.gotoAndStop(2); letterABool = true; if (!_root.muteSound) { soundPlayziBall.start(); } } if ((!letterYBool) && (_local15)) { letterY.gotoAndStop(2); letterYBool = true; if (!_root.muteSound) { soundPlayziBall.start(); } } if ((!letterZBool) && (_local13)) { letterZ.gotoAndStop(2); letterZBool = true; if (!_root.muteSound) { soundPlayziBall.start(); } } if ((!letterIBool) && (_local14)) { letterI.gotoAndStop(2); letterIBool = true; if (!_root.muteSound) { soundPlayziBall.start(); } } if (((((letterPBool && (letterLBool)) && (letterABool)) && (letterYBool)) && (letterZBool)) && (letterIBool)) { if (!_root.muteSound) { soundLifeUp.start(); } lives++; letterP.gotoAndStop(1); letterL.gotoAndStop(1); letterA.gotoAndStop(1); letterY.gotoAndStop(1); letterZ.gotoAndStop(1); letterI.gotoAndStop(1); letterPBool = false; letterLBool = false; letterABool = false; letterYBool = false; letterZBool = false; letterIBool = false; } checkRemainingTypes(); } function getBallIndex(lineIndex, ball) { var _local3 = ballLines[lineIndex]; var _local2; _local2 = 0; while (_local2 < _local3.length) { if (_local3[_local2] == ball) { return(_local2); } _local2++; } return(-1); } function dropBalls(seconds) { var _local4; var _local3; var _local6; var _local11; var _local14; var _local7; var _local10; var _local8; var _local13; var _local12; var _local9; var _local2; var _local5; if (dropInfos.length == 0) { return(undefined); } _local2 = 0; while (_local2 < dropInfos.length) { _local4 = dropInfos[_local2].lineIndex; _local6 = getBallIndex(_local4, dropInfos[_local2].ball); if ((_local6 == -1) || (dropInfos[_local2].ballIndex >= (ballLines[_local4].length - 1))) { dropInfos.splice(_local2, 1); _local2--; } else { dropInfos[_local2].ballIndex = _local6; } _local2++; } _local9 = new Array(); _local2 = 0; while (_local2 < dropInfos.length) { _local14 = false; _local4 = dropInfos[_local2].lineIndex; _local3 = ballLines[_local4]; dropInfos[_local2].speed = dropInfos[_local2].speed + (com.novelgames.flashgames.marble.Config.BALL_DROPACCELERATION * seconds); _local11 = (dropInfos[_local2].speed * seconds) / stageBackground.pathInfos[_local4].ballSpacing; _local7 = dropInfos[_local2].ballIndex + 1; if (_local2 < (dropInfos.length - 1)) { if (dropInfos[_local2 + 1].lineIndex != _local4) { _local10 = _local3.length; } else { _local10 = dropInfos[_local2 + 1].ballIndex + 1; } } else { _local10 = _local3.length; } if ((_local3[_local7].pointIndex - _local11) <= (_local3[_local7 - 1].pointIndex + stageBackground.pathInfos[_local4].ballSpacing)) { _local11 = (_local3[_local7].pointIndex - _local3[_local7 - 1].pointIndex) - stageBackground.pathInfos[_local4].ballSpacing; _local14 = true; } _local5 = _local7; while (_local5 < _local10) { _local3[_local5].pointIndex = _local3[_local5].pointIndex - _local11; _local8 = stageBackground.pathInfos[_local4].getXY(_local3[_local5].pointIndex); _local13 = stageBackground.pathInfos[_local4].getMask(_local3[_local5].pointIndex); _local12 = stageBackground.pathInfos[_local4].getCannotHit(_local3[_local5].pointIndex); _local3[_local5].setXY(_local8.x, _local8.y); _local3[_local5].updateMask(_local13); _local3[_local5].cannotHit = _local12; _local5++; } if (_local14) { _local9.push(dropInfos[_local2]); dropInfos.splice(_local2, 1); _local2--; } _local2++; } _local2 = 0; while (_local2 < _local9.length) { _local4 = _local9[_local2].lineIndex; _local6 = getBallIndex(_local4, _local9[_local2].ball); if (ballLines[_local4][_local6 + 1].type == ballLines[_local4][_local6].type) { checkDestroy(_local4, _local6, _local9[_local2].combo); } _local2++; } } function addExplode(x, y) { var _local3 = explodesHolder.getNextHighestDepth(); var _local4 = explodesHolder.attachMovie("explode", "explode" + _local3, _local3); var _local2 = _local4; _local2._x = x; _local2._y = y; explodes.push(_local2); } function moveExplodes(seconds) { var _local2; _local2 = 0; while (_local2 < explodes.length) { if (explodes[_local2].move(seconds)) { explodes[_local2].removeMovieClip(); explodes[_local2] = null; explodes.splice(_local2, 1); _local2--; } _local2++; } } function checkRemainingTypes() { var _local4; var _local5; var _local2; var _local3; if (noOfBallsCreated < maxNoOfBalls) { return(undefined); } _local4 = new Array(); _local2 = 0; while (_local2 < ballLines.length) { _local3 = 0; while (_local3 < ballLines[_local2].length) { _local4[ballLines[_local2][_local3].type] = true; _local3++; } _local2++; } _local5 = new Array(); _local2 = 0; while (_local2 < _local4.length) { if (_local4[_local2]) { _local5.push(_local2); } _local2++; } if (_local5.length > 0) { cannon.setPossibleBallTypes(_local5); } } function checkWinLose() { var _local4 = true; var _local3; _local3 = 0; while (_local3 < ballLines.length) { if (ballLines[_local3].length == 0) { } else { _local4 = false; if (ballLines[_local3][ballLines[_local3].length - 1].pointIndex >= (stageBackground.pathInfos[_local3].points.length - 1)) { showLose(); return(undefined); } } _local3++; } if (_local4) { _root.btnFramePause.enabled = false; showWin(); } } function showWin() { var _local10; var _local7; var _local9; var _local4; var _local8; var _local5; var _local6; var _local2; var _local3; clearInterval(intervalID); showingWin = true; destroyShootingBalls(); starLines = new Array(); _local2 = 0; while (_local2 < lastDestroyPointIndexes.length) { _local10 = ((stageBackground.pathInfos[_local2].points.length - 1) - lastDestroyPointIndexes[_local2]) * stageBackground.pathInfos[_local2].maxPointSpacing; _local7 = Math.floor(_local10 / com.novelgames.flashgames.marble.Config.STAR_SPACING) + 1; _local9 = com.novelgames.flashgames.marble.Config.STAR_SPACING / stageBackground.pathInfos[_local2].maxPointSpacing; starLines[_local2] = new Array(); _local3 = 0; while (_local3 < _local7) { _local4 = starsHolder.getNextHighestDepth(); _local8 = starsHolder.attachMovie("star", "star" + _local4, _local4); _local5 = _local8; _local6 = stageBackground.pathInfos[_local2].getXY((stageBackground.pathInfos[_local2].points.length - 1) - (_local3 * _local9)); _local5.initialize((_local7 - _local3) - 1, _local6.x, _local6.y); starLines[_local2].push(_local5); _local3++; } _local2++; } lastMoveTime = getTimer(); intervalID = setInterval(this, "doWinMove", 1); } function showLose() { clearInterval(intervalID); showingLose = true; _root.btnFramePause.enabled = false; if (!_root.muteSound) { soundLifeLost.start(); } destroyShootingBalls(); lastMoveTime = getTimer(); intervalID = setInterval(this, "doLoseMove", 1); } function destroyShootingBalls() { var _local2; _local2 = 0; while (_local2 < shootingBalls.length) { addExplode(shootingBalls[_local2]._x, shootingBalls[_local2]._y); shootingBalls[_local2].destroy(); _local2++; } shootingBalls = new Array(); } function doLoseMove() { var _local7 = getTimer(); var _local5 = (_local7 - lastMoveTime) / 1000; var _local6 = true; var _local3; var _local4; dialog.gotoAndStop("lifeLost"); moveExplodes(_local5); _local3 = 0; while (_local3 < ballLines.length) { pushBalls(_local3, 0, (com.novelgames.flashgames.marble.Config.BALL_LOSESPEED * _local5) / stageBackground.pathInfos[_local3].maxPointSpacing); _local4 = 0; while (_local4 < ballLines[_local3].length) { if (ballLines[_local3][_local4].pointIndex >= (stageBackground.pathInfos[_local3].points.length - 1)) { ballLines[_local3][_local4].destroy(); ballLines[_local3].splice(_local4, 1); _local4--; } _local4++; } if (ballLines[_local3].length > 0) { _local6 = false; } _local3++; } lastMoveTime = _local7; if (_local6) { if (lives == 0) { clearInterval(intervalID); Key.removeListener(this); dialog.showGameOver(); if (!_root.muteSound) { soundGameOver.start(); } updateAfterEvent(); } else { clearInterval(intervalID); lives--; startLevel(currentLevel, currentBackground); updateAfterEvent(); } } } function doWinMove() { var _local6 = getTimer(); var _local8 = (_local6 - lastMoveTime) / 1000; var _local7 = true; var _local5; var _local4; var _local3; moveExplodes(_local8); _local4 = 0; while (_local4 < starLines.length) { _local3 = 0; while (_local3 < starLines[_local4].length) { _local5 = starLines[_local4][_local3]._visible; if (!starLines[_local4][_local3].move(_local6)) { _local7 = false; if ((!_local5) && (starLines[_local4][_local3]._visible)) { score = score + com.novelgames.flashgames.marble.Config.SCORE_STAR; if (!_root.muteSound) { soundCrumbs.start(); } } } else { starLines[_local4][_local3].removeMovieClip(); starLines[_local4][_local3] = null; starLines[_local4].splice(_local3, 1); _local3--; } _local3++; } _local4++; } lastMoveTime = _local6; if (_local7) { clearInterval(intervalID); dialog.showStageClear(); if (!_root.muteSound) { soundLevelComplete.start(); } intervalID = setInterval(this, "finishedShowingClear", com.novelgames.flashgames.marble.Config.STAGE_CLEARSHOWTIME); } updateAfterEvent(); } function finishedShowingClear() { clearInterval(intervalID); dialog.hide(); if (currentBackground >= com.novelgames.flashgames.marble.Config.STAGE_NOOFBACKGROUNDS) { startLevel(currentLevel + 1, 1); } else { startLevel(currentLevel, currentBackground + 1); } } }
Symbol 685 MovieClip [__Packages.com.novelgames.flashgames.common.NewSound] Frame 0
class com.novelgames.flashgames.common.NewSound extends Sound { var attachSound, setVolume, target, symbolName; function NewSound (target, symbolName) { super(target); var _local3; attachSound(symbolName); setVolume(volumeAll); this.target = target; this.symbolName = symbolName; sounds.push(this); _local3 = 0; while (_local3 < sounds.length) { if (sounds[_local3] == this) { } else if ((sounds[_local3].target == target) && (sounds[_local3].symbolName == symbolName)) { sounds.splice(_local3, 1); _local3--; } _local3++; } } static function setVolumeAll(volume) { var _local1; volumeAll = volume; _local1 = 0; while (_local1 < sounds.length) { sounds[_local1].setVolume(volume); _local1++; } } static function muteAll() { setVolumeAll(0); } static function unmuteAll() { setVolumeAll(100); } static function getIsMuteAll() { return(volumeAll == 0); } static var sounds = new Array(); static var volumeAll = 100; }
Symbol 686 MovieClip [__Packages.com.novelgames.flashgames.marble.DropInfo] Frame 0
class com.novelgames.flashgames.marble.DropInfo { var lineIndex, ball, combo, ballIndex, speed; function DropInfo (lineIndex, ball, combo) { this.lineIndex = lineIndex; this.ball = ball; this.combo = combo; ballIndex = 0; speed = 0; } }
Symbol 687 MovieClip [__Packages.com.novelgames.flashgames.marble.Star] Frame 0
class com.novelgames.flashgames.marble.Star extends MovieClip { var index, _x, _y, startTime, _visible, _alpha; function Star () { super(); } function initialize(index, x, y) { this.index = index; _x = x; _y = y; startTime = getTimer() + (index * com.novelgames.flashgames.marble.Config.STAR_TIMEDIFFERENCE); _visible = false; } function move(time) { if (time < startTime) { return(false); } if (time >= (startTime + com.novelgames.flashgames.marble.Config.STAR_APPEARTIME)) { _visible = false; return(true); } _alpha = 100 - (((time - startTime) * 100) / com.novelgames.flashgames.marble.Config.STAR_APPEARTIME); _visible = true; return(false); } }
Symbol 688 MovieClip [__Packages.com.novelgames.flashgames.common.MainDevelopment] Frame 0
class com.novelgames.flashgames.common.MainDevelopment extends MovieClip { var gotoAndStop, startButton, highScoresButton, moreGamesButton; function MainDevelopment () { super(); } static function initialize(movieClip) { movieClip.__proto__ = com.novelgames.flashgames.common.MainDevelopment.prototype; movieClip.gotoTitlePage(); } function gotoTitlePage() { gotoAndStop("title"); startButton.onRelease = function () { this._parent.gotoInstructionsPage(); }; highScoresButton.onRelease = function () { this._parent.showHighScores(); }; moreGamesButton.onRelease = function () { this._parent.getURL("http://www.playzi.com/default.aspx?lnkid=110342", "_blank"); }; } function gotoInstructionsPage() { gotoAndStop("instructions"); startButton.onRelease = function () { this._parent.gotoGamePage(); }; } function gotoGamePage() { gotoAndStop("game"); } function showHighScores() { trace("showHighScores()"); } function showEnterHighScore(score) { trace(("showEnterHighScore(" + score) + ")"); } }
Symbol 287 MovieClip [newAnt] Frame 46
this.gotoAndPlay("Prelaunch");
Symbol 287 MovieClip [newAnt] Frame 110
this.gotoAndPlay("Walk");
Symbol 287 MovieClip [newAnt] Frame 128
stop();
Symbol 466 MovieClip [ball] Frame 1
#initclip 20 Object.registerClass("ball", com.novelgames.flashgames.marble.Ball); #endinitclip
Symbol 473 MovieClip Frame 6
stop();
Symbol 474 MovieClip [cannon] Frame 1
#initclip 14 Object.registerClass("cannon", com.novelgames.flashgames.marble.Cannon); #endinitclip
Symbol 477 MovieClip [circle] Frame 21
this.removeMovieClip();
Symbol 527 MovieClip [dialog] Frame 1
#initclip 15 Object.registerClass("dialog", com.novelgames.flashgames.marble.Dialog); #endinitclip
Symbol 527 MovieClip [dialog] Frame 55
gameOverFinished();
Symbol 540 MovieClip [explode] Frame 1
#initclip 16 Object.registerClass("explode", com.novelgames.flashgames.marble.Explode); #endinitclip
Symbol 540 MovieClip [explode] Frame 13
stop();
Symbol 544 MovieClip [stageBackground0] Frame 1
#initclip 17 Object.registerClass("stageBackground0", com.novelgames.flashgames.marble.StageBackground); #endinitclip
Symbol 602 MovieClip [game] Frame 1
#initclip 18 Object.registerClass("game", com.novelgames.flashgames.marble.Game); #endinitclip
Symbol 606 MovieClip [star] Frame 1
#initclip 19 Object.registerClass("star", com.novelgames.flashgames.marble.Star); #endinitclip
Symbol 632 MovieClip Frame 1
stop();
Symbol 635 Button
on (release) { delete onEnterFrame; gotoAndStop ("instructions"); }
Symbol 639 Button
on (release) { _root.pauseGame = false; _root.pauseScreen._visible = false; }
Symbol 643 Button
on (release) { getURL ("http://www.playzi.com/default.aspx?lnkid=110342", "_blank"); }
Symbol 648 Button
on (release) { if (!pauseTime) { pauseTime = backgroundMusic.position; backgroundMusic.stop(); } else { backgroundMusic.start(pauseTime / 1000, 9000); backgroundMusic.setVolume(50); pauseTime = 0; } }
Symbol 650 Button
on (release) { if (!muteSound) { muteSound = true; } else { muteSound = false; } }
Symbol 658 Button
on (release) { gotoAndStop ("title"); }
Symbol 663 Button
on (release) { if (pauseGame) { pauseScreen._visible = false; pauseGame = false; } else { pauseScreen._visible = true; pauseGame = true; } }
Symbol 664 Button
on (release) { delete onEnterFrame; gotoAndStop ("game"); }

Library Items

Symbol 1 FontUsed by:2 644 654 661
Symbol 2 TextUses:1Used by:5 649 650
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:5 649 650
Symbol 5 Button [muteButton3]Uses:2 4
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:8
Symbol 8 MovieClip [antixTitle]Uses:7Used by:527 640  Timeline
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:16
Symbol 11 GraphicUsed by:16
Symbol 12 ShapeTweeningUsed by:16
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:16
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip [Load Pill MC]Uses:10 11 12 14 15Used by:Timeline
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19
Symbol 19 ButtonUses:18Used by:Timeline
Symbol 676 MovieClip [__Packages.MochiAd]
Symbol 677 MovieClip [__Packages.com.novelgames.flashgames.marble.Cannon]
Symbol 678 MovieClip [__Packages.com.novelgames.flashgames.marble.Ball]
Symbol 679 MovieClip [__Packages.com.novelgames.flashgames.marble.Config]
Symbol 680 MovieClip [__Packages.com.novelgames.flashgames.marble.Dialog]
Symbol 681 MovieClip [__Packages.com.novelgames.flashgames.marble.Explode]
Symbol 682 MovieClip [__Packages.com.novelgames.flashgames.marble.StageBackground]
Symbol 683 MovieClip [__Packages.com.novelgames.flashgames.marble.PathInfo]
Symbol 684 MovieClip [__Packages.com.novelgames.flashgames.marble.Game]
Symbol 685 MovieClip [__Packages.com.novelgames.flashgames.common.NewSound]
Symbol 686 MovieClip [__Packages.com.novelgames.flashgames.marble.DropInfo]
Symbol 687 MovieClip [__Packages.com.novelgames.flashgames.marble.Star]
Symbol 688 MovieClip [__Packages.com.novelgames.flashgames.common.MainDevelopment]
Symbol 20 VideoUsed by:21
Symbol 21 MovieClip [antz]Uses:20Used by:Timeline
Symbol 22 BitmapUsed by:23 26
Symbol 23 GraphicUses:22Used by:Timeline
Symbol 24 FontUsed by:25 485 486 487 488 492 504 505 506 549 553 554 555 665 666 667 668 669 670 671 675
Symbol 25 TextUses:24Used by:Timeline
Symbol 26 GraphicUses:22Used by:27
Symbol 27 MovieClipUses:26Used by:Timeline
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:30 638 643
Symbol 30 MovieClipUses:29Used by:Timeline
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:287
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:287
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:287
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:287
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:287
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:287
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:287
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:287
Symbol 47 BitmapUsed by:48
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Symbol 618 Sound [soundCrumbs]Used by:632
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Symbol 675 TextUses:24Used by:Timeline

Instance Names

"splashButton"Frame 1Symbol 19 Button
"antFire"Frame 5Symbol 21 MovieClip [antz]
"loadPill"Frame 5Symbol 16 MovieClip [Load Pill MC]
"startButton"Frame 8Symbol 635 Button
"moreGamesButton"Frame 8Symbol 636 Button
"pauseScreen"Frame 8Symbol 640 MovieClip
"circle"Frame 8Symbol 477 MovieClip [circle]
"cursor"Frame 8Symbol 653 MovieClip
"btnFramePause"Frame 8Symbol 663 Button
"ant"Symbol 466 MovieClip [ball] Frame 1Symbol 287 MovieClip [newAnt]
"antBomb"Symbol 466 MovieClip [ball] Frame 1Symbol 378 MovieClip [bomb]
"letterP"Symbol 466 MovieClip [ball] Frame 1Symbol 381 MovieClip [pball]
"letterL"Symbol 466 MovieClip [ball] Frame 1Symbol 384 MovieClip [lball]
"letterA"Symbol 466 MovieClip [ball] Frame 1Symbol 387 MovieClip [aball]
"letterY"Symbol 466 MovieClip [ball] Frame 1Symbol 390 MovieClip [yball]
"letterZ"Symbol 466 MovieClip [ball] Frame 1Symbol 393 MovieClip [zball]
"letterI"Symbol 466 MovieClip [ball] Frame 1Symbol 396 MovieClip [iball]
"fastFire"Symbol 466 MovieClip [ball] Frame 1Symbol 399 MovieClip [fastFireMC]
"slowFire"Symbol 466 MovieClip [ball] Frame 1Symbol 402 MovieClip [slowFireMC]
"slowMove"Symbol 466 MovieClip [ball] Frame 1Symbol 405 MovieClip [slowball]
"fastMove"Symbol 466 MovieClip [ball] Frame 1Symbol 408 MovieClip [fastMoveMC]
"matrixM"Symbol 466 MovieClip [ball] Frame 1Symbol 465 MovieClip [matrixMode]
"ballFront"Symbol 474 MovieClip [cannon] Frame 1Symbol 466 MovieClip [ball]
"shooting"Symbol 474 MovieClip [cannon] Frame 1Symbol 473 MovieClip
"ballBack"Symbol 474 MovieClip [cannon] Frame 1Symbol 466 MovieClip [ball]
"finalscore"Symbol 527 MovieClip [dialog] Frame 55Symbol 504 EditableText
"finallevel"Symbol 527 MovieClip [dialog] Frame 55Symbol 505 EditableText
"finalbackground"Symbol 527 MovieClip [dialog] Frame 55Symbol 506 EditableText
"mainMenuButton"Symbol 527 MovieClip [dialog] Frame 55Symbol 517 Button
"playAgainButton"Symbol 527 MovieClip [dialog] Frame 55Symbol 521 Button
"playForCharityButton"Symbol 527 MovieClip [dialog] Frame 55Symbol 525 Button
"ball0"Symbol 544 MovieClip [stageBackground0] Frame 1Symbol 466 MovieClip [ball]
"cannon"Symbol 544 MovieClip [stageBackground0] Frame 1Symbol 474 MovieClip [cannon]
"ball0"Symbol 589 MovieClip Frame 1Symbol 466 MovieClip [ball]
"cannon"Symbol 589 MovieClip Frame 1Symbol 474 MovieClip [cannon]
"ball0"Symbol 597 MovieClip Frame 1Symbol 466 MovieClip [ball]
"cannon"Symbol 597 MovieClip Frame 1Symbol 474 MovieClip [cannon]
"ball0"Symbol 601 MovieClip Frame 1Symbol 466 MovieClip [ball]
"cannon"Symbol 601 MovieClip Frame 1Symbol 474 MovieClip [cannon]
"stageBackground"Symbol 602 MovieClip [game] Frame 1Symbol 544 MovieClip [stageBackground0]
"starsHolder"Symbol 602 MovieClip [game] Frame 1Symbol 545 MovieClip
"explodesHolder"Symbol 602 MovieClip [game] Frame 1Symbol 545 MovieClip
"ballsHolder"Symbol 602 MovieClip [game] Frame 1Symbol 545 MovieClip
"letterP"Symbol 602 MovieClip [game] Frame 1Symbol 560 MovieClip [LetterP]
"letterL"Symbol 602 MovieClip [game] Frame 1Symbol 565 MovieClip [LetterL]
"letterA"Symbol 602 MovieClip [game] Frame 1Symbol 570 MovieClip [LetterA]
"letterY"Symbol 602 MovieClip [game] Frame 1Symbol 575 MovieClip [LetterY]
"letterZ"Symbol 602 MovieClip [game] Frame 1Symbol 580 MovieClip [LetterZ]
"letterI"Symbol 602 MovieClip [game] Frame 1Symbol 585 MovieClip [LetterI]
"dialog"Symbol 602 MovieClip [game] Frame 1Symbol 527 MovieClip [dialog]
"stageBackground"Symbol 602 MovieClip [game] Frame 12Symbol 589 MovieClip
"stageBackground"Symbol 602 MovieClip [game] Frame 22Symbol 597 MovieClip
"stageBackground"Symbol 602 MovieClip [game] Frame 32Symbol 601 MovieClip
"btnResume"Symbol 640 MovieClip Frame 1Symbol 639 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 5 as "muteButton3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "antixTitle"
ExportAssets (56)Timeline Frame 1Symbol 16 as "Load Pill MC"
ExportAssets (56)Timeline Frame 1Symbol 676 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 677 as "__Packages.com.novelgames.flashgames.marble.Cannon"
ExportAssets (56)Timeline Frame 1Symbol 678 as "__Packages.com.novelgames.flashgames.marble.Ball"
ExportAssets (56)Timeline Frame 1Symbol 679 as "__Packages.com.novelgames.flashgames.marble.Config"
ExportAssets (56)Timeline Frame 1Symbol 680 as "__Packages.com.novelgames.flashgames.marble.Dialog"
ExportAssets (56)Timeline Frame 1Symbol 681 as "__Packages.com.novelgames.flashgames.marble.Explode"
ExportAssets (56)Timeline Frame 1Symbol 682 as "__Packages.com.novelgames.flashgames.marble.StageBackground"
ExportAssets (56)Timeline Frame 1Symbol 683 as "__Packages.com.novelgames.flashgames.marble.PathInfo"
ExportAssets (56)Timeline Frame 1Symbol 684 as "__Packages.com.novelgames.flashgames.marble.Game"
ExportAssets (56)Timeline Frame 1Symbol 685 as "__Packages.com.novelgames.flashgames.common.NewSound"
ExportAssets (56)Timeline Frame 1Symbol 686 as "__Packages.com.novelgames.flashgames.marble.DropInfo"
ExportAssets (56)Timeline Frame 1Symbol 687 as "__Packages.com.novelgames.flashgames.marble.Star"
ExportAssets (56)Timeline Frame 1Symbol 688 as "__Packages.com.novelgames.flashgames.common.MainDevelopment"
ExportAssets (56)Timeline Frame 4Symbol 21 as "antz"
ExportAssets (56)Timeline Frame 7Symbol 287 as "newAnt"
ExportAssets (56)Timeline Frame 7Symbol 378 as "bomb"
ExportAssets (56)Timeline Frame 7Symbol 381 as "pball"
ExportAssets (56)Timeline Frame 7Symbol 384 as "lball"
ExportAssets (56)Timeline Frame 7Symbol 387 as "aball"
ExportAssets (56)Timeline Frame 7Symbol 390 as "yball"
ExportAssets (56)Timeline Frame 7Symbol 393 as "zball"
ExportAssets (56)Timeline Frame 7Symbol 396 as "iball"
ExportAssets (56)Timeline Frame 7Symbol 399 as "fastFireMC"
ExportAssets (56)Timeline Frame 7Symbol 402 as "slowFireMC"
ExportAssets (56)Timeline Frame 7Symbol 405 as "slowball"
ExportAssets (56)Timeline Frame 7Symbol 408 as "fastMoveMC"
ExportAssets (56)Timeline Frame 7Symbol 465 as "matrixMode"
ExportAssets (56)Timeline Frame 7Symbol 466 as "ball"
ExportAssets (56)Timeline Frame 7Symbol 474 as "cannon"
ExportAssets (56)Timeline Frame 7Symbol 477 as "circle"
ExportAssets (56)Timeline Frame 7Symbol 480 as "Crumbs"
ExportAssets (56)Timeline Frame 7Symbol 489 as "stageText"
ExportAssets (56)Timeline Frame 7Symbol 495 as "stageClearText"
ExportAssets (56)Timeline Frame 7Symbol 498 as "gameOverText"
ExportAssets (56)Timeline Frame 7Symbol 510 as "gameOverPic"
ExportAssets (56)Timeline Frame 7Symbol 516 as "mainMenuText"
ExportAssets (56)Timeline Frame 7Symbol 520 as "playAgainText"
ExportAssets (56)Timeline Frame 7Symbol 527 as "dialog"
ExportAssets (56)Timeline Frame 7Symbol 540 as "explode"
ExportAssets (56)Timeline Frame 7Symbol 544 as "stageBackground0"
ExportAssets (56)Timeline Frame 7Symbol 560 as "LetterP"
ExportAssets (56)Timeline Frame 7Symbol 565 as "LetterL"
ExportAssets (56)Timeline Frame 7Symbol 570 as "LetterA"
ExportAssets (56)Timeline Frame 7Symbol 575 as "LetterY"
ExportAssets (56)Timeline Frame 7Symbol 580 as "LetterZ"
ExportAssets (56)Timeline Frame 7Symbol 585 as "LetterI"
ExportAssets (56)Timeline Frame 7Symbol 602 as "game"
ExportAssets (56)Timeline Frame 7Symbol 605 as "Symbol 1"
ExportAssets (56)Timeline Frame 7Symbol 606 as "star"
ExportAssets (56)Timeline Frame 7Symbol 609 as "moreGamesText"
ExportAssets (56)Timeline Frame 7Symbol 612 as "resumeGameText"
ExportAssets (56)Timeline Frame 7Symbol 615 as "startText"
ExportAssets (56)Timeline Frame 7Symbol 616 as "backgroundMusic"
ExportAssets (56)Timeline Frame 7Symbol 617 as "soundBomb"
ExportAssets (56)Timeline Frame 7Symbol 618 as "soundCrumbs"
ExportAssets (56)Timeline Frame 7Symbol 619 as "soundDecFire"
ExportAssets (56)Timeline Frame 7Symbol 620 as "soundDecMove"
ExportAssets (56)Timeline Frame 7Symbol 621 as "soundExplode"
ExportAssets (56)Timeline Frame 7Symbol 622 as "soundFire"
ExportAssets (56)Timeline Frame 7Symbol 623 as "soundGameOVer"
ExportAssets (56)Timeline Frame 7Symbol 624 as "soundIncFire"
ExportAssets (56)Timeline Frame 7Symbol 625 as "soundIncMove"
ExportAssets (56)Timeline Frame 7Symbol 626 as "soundLevelComplete"
ExportAssets (56)Timeline Frame 7Symbol 627 as "soundlifeLost"
ExportAssets (56)Timeline Frame 7Symbol 628 as "soundlifeUp"
ExportAssets (56)Timeline Frame 7Symbol 629 as "soundMatrixMode"
ExportAssets (56)Timeline Frame 7Symbol 630 as "soundPlayziBall"
ExportAssets (56)Timeline Frame 7Symbol 631 as "soundstartlevel"

Labels

"title"Frame 8
"instructions"Frame 14
"game"Frame 24
"Prelaunch"Symbol 287 MovieClip [newAnt] Frame 1
"Walk"Symbol 287 MovieClip [newAnt] Frame 47
"Launched"Symbol 287 MovieClip [newAnt] Frame 111
"hide"Symbol 527 MovieClip [dialog] Frame 1
"stageBegin"Symbol 527 MovieClip [dialog] Frame 6
"stageClear"Symbol 527 MovieClip [dialog] Frame 16
"gameOver"Symbol 527 MovieClip [dialog] Frame 26
"lifeLost"Symbol 527 MovieClip [dialog] Frame 56
"background1"Symbol 602 MovieClip [game] Frame 1
"background2"Symbol 602 MovieClip [game] Frame 12
"background3"Symbol 602 MovieClip [game] Frame 22
"background4"Symbol 602 MovieClip [game] Frame 32

Dynamic Text Variables

levelSymbol 485 EditableText"1"
backgroundSymbol 487 EditableText"1"
livesSymbol 492 EditableText"3"
scoreSymbol 548 EditableText"999999999999"
livesSymbol 549 EditableText"999"
currentLevelSymbol 550 EditableText"10"
currentBackgroundSymbol 551 EditableText"10"




http://swfchan.com/10/47346/info.shtml
Created: 2/5 -2019 01:06:28 Last modified: 2/5 -2019 01:06:28 Server time: 22/12 -2024 23:25:56