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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/72915343?noj=FRM72915343-23DC" width="1" height="1"></div>

Iron Crusade.swf

This is the info page for
Flash #47356

(Click the ID number above for more basic data on this flash file.)


Text
Start

Start

I

a

m

s

t

r

i

n

g

y

f

e

o

c

p

u

h

b

U

v

B

C

l

.

d

,

j

w

Soundfx: Marathon
Music: Contra

Music:ON

Music:OFF

INSTRUCTIONS

INSTRUCTIONS

DONATE

LEVEL SELECT

LEVEL SELECT

Hull:

Wealth:

Lives:

SHIPYARD

SHIPYARD

2005 Russell Kramer

Take a weapon!

--Exit--

Exit

sell

Drag items to your ship to purchase and equip.

Wealth:

--Cancel--

---Cancel---

6

1

6

1

5

5

4

4

3

3

2

2

0

0

9

9

8

8

7

7

12

$

12

$

8

4

Thank You for your generosity!
Select amount (in Canadian dollars) to donate:

Score:

Replay?

Lives =

Repeat previous levels
to gain wealth and
upgrade your ship.

Shift key cycles
through weapons.

A level is completed once all
ground turret type enemies are
destroyed. Fighting aditional
enemies isn't required to
complete the level, but
destroying any enemy will
yield wealth that can be used
in the shipyard for upgrades.

00

ActionScript [AS1/AS2]

Frame 1
startbutton.hide(); Stage.showMenu = false; bytes_loaded = Math.round(this.getBytesLoaded()); bytes_total = Math.round(this.getBytesTotal()); getPercent = bytes_loaded / bytes_total; this.loadBar1._height = getPercent * 390; this.loadBar2._height = getPercent * 390; ifFrameLoaded (382) { _global.skiptranny = false; _global.mus = true; _global.wealth = 500; _global.lives = 3; _global.hul = 155; _global.score = 0; _global.available = 1; _global.invX = new Array(18); _global.invY = new Array(18); _global.invX[1] = 1; _global.selected = 0; _global.SHEILDSTRENGTH = 1; _global.ANTIGRAV = 1; _global.HULLSTRENGTH = 1; _global.ENGINESTRENGTH = 1; _global.WEAPONSTRENGTH = 1; _global.GASTANK = 1; _global.FUELREGEN = 1; _global.SHIELDREGEN = 1; _global.WEAPONREGEN = 1; _global.wepo = new Array(3); _global.wepo[1] = 2; _global.wepo[2] = 0; _global.wepo[3] = 0; startbutton.show(); Stage.showMenu = false; stop(); }
Frame 2
gotoAndPlay (1);
Frame 3
if (_global.skiptranny == true) { tranny._visible = false; tranny.stop(); } _global.contra1 = new Sound(); _global.contra1.attachSound("contra1"); _global.contra2 = new Sound(); _global.contra2.attachSound("contra2"); _global.contra3 = new Sound(); _global.contra3.attachSound("contra3"); _global.goodping = new Sound(); _global.goodping.attachSound("goodping"); _global.phoner = new Sound(); _global.phoner.attachSound("phoner"); stopAllSounds(); if (_global.mus == false) { dingo.gotoAndStop(2); } else { dingo.gotoAndStop(1); _global.contra2.start(0, 99); } _quality = "HIGH"; Mouse.show(); stop(); A = _global.lives; B = _global.wealth; C = _global.score; _global.score = 425720 /* 0x067EF8 */; R = Math.round((_global.hul / 155) * 100); _global.lastdragged._alpha = 0; _global.lastdragged._x = -100; _global.lastdragged._y = -100; _global.lastdragged._visible = false;
Instance of Symbol 169 MovieClip "dingo" in Frame 3
on (press) { if (_global.mus == true) { this.gotoAndStop(2); _global.mus = false; stopAllSounds(); } else { this.gotoAndStop(1); _global.mus = true; _global.contra2.start(0, 99); } }
Frame 4
_quality = "LOW"; _global.skiptranny = true; if (_global.invX[1] > 2) { A1._x = _global.invX[1]; A2._x = _global.invX[2]; A3._x = _global.invX[3]; A4._x = _global.invX[4]; A5._x = _global.invX[5]; A6._x = _global.invX[6]; A7._x = _global.invX[7]; A8._x = _global.invX[8]; A9._x = _global.invX[9]; A10._x = _global.invX[10]; A11._x = _global.invX[11]; A12._x = _global.invX[12]; A13._x = _global.invX[13]; A14._x = _global.invX[14]; A15._x = _global.invX[15]; A16._x = _global.invX[16]; A17._x = _global.invX[17]; A18._x = _global.invX[18]; A1._y = _global.invY[1]; A2._y = _global.invY[2]; A3._y = _global.invY[3]; A4._y = _global.invY[4]; A5._y = _global.invY[5]; A6._y = _global.invY[6]; A7._y = _global.invY[7]; A8._y = _global.invY[8]; A9._y = _global.invY[9]; A10._y = _global.invY[10]; A11._y = _global.invY[11]; A12._y = _global.invY[12]; A13._y = _global.invY[13]; A14._y = _global.invY[14]; A15._y = _global.invY[15]; A16._y = _global.invY[16]; A17._y = _global.invY[17]; A18._y = _global.invY[18]; } money = _global.wealth; _global.des = new Array(10); count = 0; while (count < 11) { count = count + 1; des[count] = new Array(3); } des[1].name = _root.wep1; des[2].name = _root.wep2; des[3].name = _root.wep3; des[4].name = _root.eq1; des[5].name = _root.eq2; des[6].name = _root.eq3; des[7].name = _root.eq4; des[8].name = _root.eq5; des[9].name = _root.eq6; des[10].name = _root.sell; des[1].taken = 0; des[2].taken = 0; des[3].taken = 0; des[4].taken = 0; des[5].taken = 0; des[6].taken = 0; des[7].taken = 0; des[8].taken = 0; des[9].taken = 0; des[10].taken = 0; des[1].callout = "/wep1"; des[2].callout = "/wep2"; des[3].callout = "/wep3"; des[4].callout = "/eq1"; des[5].callout = "/eq2"; des[6].callout = "/eq3"; des[7].callout = "/eq4"; des[8].callout = "/eq5"; des[9].callout = "/eq6"; des[10].callout = "/sell"; stop(); hider._visible = false;
Instance of Symbol 260 MovieClip "A10" in Frame 4
on (press) { oriX = 120; oriY = 24; _root.descriptions = "A weak projectile."; cost = 0; count = 0; oripast = 0; paid = 0; while ((count < 11) and (oripast == 0)) { count = count + 1; if ((Math.abs(getProperty(des[count].name, _x) - this._x) < 10) and (Math.abs(getProperty(des[count].name, _y) - this._y) < 10)) { des[count].name.gotoAndPlay(11); des[count].taken = 0; paid = 1; oripast = count; } } if (oripast == 0) { oriX = 250; oriY = 250; } if ((oripast == 11) and (_global.wealth < cost)) { } else { this.swapDepths(1); startDrag (this); _global.lastdragged = this; } } on (release) { stopDrag(); _root.descriptions = ""; count = 0; foundit = 0; while ((count < 11) and (foundit == 0)) { count = count + 1; if (((this._droptarget == des[count].callout) and (count < 4)) or ((this._droptarget == des[count].callout) and (count == 10))) { this._x = getProperty(des[count].name, _x); this._y = getProperty(des[count].name, _y); des[count].taken = 1; des[count].name.gotoAndPlay(2); foundit = 1; } } if (foundit == 0) { this._x = oriX; this._y = oriY; if (oripast > 0) { des[oripast].taken = 1; des[oripast].name.gotoAndPlay(2); this._x = getProperty(des[oripast].name, _x); this._y = getProperty(des[oripast].name, _y); } } if ((count == 10) and (oripast != 11)) { this._x = oriX; this._y = oriY; _global.wealth = _global.wealth + (cost / 2); _root.money = _global.wealth; D = 0; while (D < 4) { D = D + 1; if (_global.wepo[D] == 2) { _global.wepo[D] = 0; } } } if ((count == 10) and (oripast == 11)) { this._x = oriX; this._y = oriY; } if (((foundit == 1) and (count < 10)) and (oripast == 11)) { _global.wealth = _global.wealth - cost; _global.wepo[count] = 2; _root.money = _global.wealth; } }
Instance of Symbol 262 MovieClip "A11" in Frame 4
on (press) { oriX = 120; oriY = 68; _root.descriptions = "With this you are the projectile."; cost = 900; count = 0; oripast = 0; paid = 0; while ((count < 11) and (oripast == 0)) { count = count + 1; if ((getProperty(des[count].name, _x) == this._x) and (getProperty(des[count].name, _y) == this._y)) { des[count].name.gotoAndPlay(11); des[count].taken = 0; paid = 1; oripast = count; } } if (oripast == 0) { oriX = 250; oriY = 250; } if ((oripast == 11) and (_global.wealth < cost)) { } else { this.swapDepths(1); startDrag (this); _global.lastdragged = this; } } on (release) { stopDrag(); _root.descriptions = ""; count = 0; foundit = 0; while ((count < 11) and (foundit == 0)) { count = count + 1; if (((this._droptarget == des[count].callout) and (count < 4)) or ((this._droptarget == des[count].callout) and (count == 10))) { this._x = getProperty(des[count].name, _x); this._y = getProperty(des[count].name, _y); des[count].taken = 1; des[count].name.gotoAndPlay(2); foundit = 1; } } if (foundit == 0) { this._x = oriX; this._y = oriY; if (oripast > 0) { des[oripast].taken = 1; des[oripast].name.gotoAndPlay(2); this._x = getProperty(des[oripast].name, _x); this._y = getProperty(des[oripast].name, _y); } } if ((count == 10) and (oripast != 11)) { this._x = oriX; this._y = oriY; _global.wealth = _global.wealth + (cost / 2); _root.money = _global.wealth; D = 0; while (D < 4) { D = D + 1; if (_global.wepo[D] == 9) { _global.wepo[D] = 0; } } } if ((count == 10) and (oripast == 11)) { this._x = oriX; this._y = oriY; } if (((foundit == 1) and (count < 10)) and (oripast == 11)) { _global.wealth = _global.wealth - cost; _global.wepo[count] = 9; _root.money = _global.wealth; } }
Instance of Symbol 264 MovieClip "A12" in Frame 4
on (press) { oriX = 120; oriY = 112; _root.descriptions = "Cload of pain."; cost = 1000; count = 0; oripast = 0; paid = 0; while ((count < 11) and (oripast == 0)) { count = count + 1; if ((getProperty(des[count].name, _x) == this._x) and (getProperty(des[count].name, _y) == this._y)) { des[count].name.gotoAndPlay(11); des[count].taken = 0; paid = 1; oripast = count; } } if (oripast == 0) { oriX = 250; oriY = 250; } if ((oripast == 11) and (_global.wealth < cost)) { } else { this.swapDepths(1); startDrag (this); _global.lastdragged = this; } } on (release) { stopDrag(); _root.descriptions = ""; count = 0; foundit = 0; while ((count < 11) and (foundit == 0)) { count = count + 1; if (((this._droptarget == des[count].callout) and (count < 4)) or ((this._droptarget == des[count].callout) and (count == 10))) { this._x = getProperty(des[count].name, _x); this._y = getProperty(des[count].name, _y); des[count].taken = 1; des[count].name.gotoAndPlay(2); foundit = 1; } } if (foundit == 0) { this._x = oriX; this._y = oriY; if (oripast > 0) { des[oripast].taken = 1; des[oripast].name.gotoAndPlay(2); this._x = getProperty(des[oripast].name, _x); this._y = getProperty(des[oripast].name, _y); } } if ((count == 10) and (oripast != 11)) { this._x = oriX; this._y = oriY; _global.wealth = _global.wealth + (cost / 2); _root.money = _global.wealth; D = 0; while (D < 4) { D = D + 1; if (_global.wepo[D] == 7) { _global.wepo[D] = 0; } } } if ((count == 10) and (oripast == 11)) { this._x = oriX; this._y = oriY; } if (((foundit == 1) and (count < 10)) and (oripast == 11)) { _global.wealth = _global.wealth - cost; _global.wepo[count] = 7; _root.money = _global.wealth; } }
Instance of Symbol 266 MovieClip "A13" in Frame 4
on (press) { oriX = 120; oriY = 156; _root.descriptions = "Unaffected by gravity; charge time hurts aiming."; cost = 150; count = 0; oripast = 0; paid = 0; while ((count < 11) and (oripast == 0)) { count = count + 1; if ((getProperty(des[count].name, _x) == this._x) and (getProperty(des[count].name, _y) == this._y)) { des[count].name.gotoAndPlay(11); des[count].taken = 0; oripast = count; } } if (oripast == 0) { oriX = 250; oriY = 250; } if ((oripast == 11) and (_global.wealth < cost)) { } else { this.swapDepths(1); startDrag (this); _global.lastdragged = this; } } on (release) { stopDrag(); _root.descriptions = ""; count = 0; foundit = 0; while ((count < 11) and (foundit == 0)) { count = count + 1; if (((this._droptarget == des[count].callout) and (count < 4)) or ((this._droptarget == des[count].callout) and (count == 10))) { this._x = getProperty(des[count].name, _x); this._y = getProperty(des[count].name, _y); des[count].taken = 1; des[count].name.gotoAndPlay(2); foundit = 1; } } if (foundit == 0) { this._x = oriX; this._y = oriY; if (oripast > 0) { des[oripast].taken = 1; des[oripast].name.gotoAndPlay(2); this._x = getProperty(des[oripast].name, _x); this._y = getProperty(des[oripast].name, _y); } } if ((count == 10) and (oripast != 11)) { this._x = oriX; this._y = oriY; _global.wealth = _global.wealth + (cost / 2); _root.money = _global.wealth; D = 0; while (D < 4) { D = D + 1; if (_global.wepo[D] == 5) { _global.wepo[D] = 0; } } } if ((count == 10) and (oripast == 11)) { this._x = oriX; this._y = oriY; } if (((foundit == 1) and (count < 10)) and (oripast == 11)) { _global.wealth = _global.wealth - cost; _global.wepo[count] = 5; _root.money = _global.wealth; } }
Instance of Symbol 268 MovieClip "A14" in Frame 4
on (press) { oriX = 120; oriY = 200; _root.descriptions = "This is a powerful rapid fire beam weapon."; cost = 850; count = 0; oripast = 0; paid = 0; while ((count < 11) and (oripast == 0)) { count = count + 1; if ((getProperty(des[count].name, _x) == this._x) and (getProperty(des[count].name, _y) == this._y)) { des[count].name.gotoAndPlay(11); des[count].taken = 0; paid = 1; oripast = count; } } if (oripast == 0) { oriX = 250; oriY = 250; } if ((oripast == 11) and (_global.wealth < cost)) { } else { this.swapDepths(1); startDrag (this); _global.lastdragged = this; } } on (release) { stopDrag(); _root.descriptions = ""; count = 0; foundit = 0; while ((count < 11) and (foundit == 0)) { count = count + 1; if (((this._droptarget == des[count].callout) and (count < 4)) or ((this._droptarget == des[count].callout) and (count == 10))) { this._x = getProperty(des[count].name, _x); this._y = getProperty(des[count].name, _y); des[count].taken = 1; des[count].name.gotoAndPlay(2); foundit = 1; } } if (foundit == 0) { this._x = oriX; this._y = oriY; if (oripast > 0) { des[oripast].taken = 1; des[oripast].name.gotoAndPlay(2); this._x = getProperty(des[oripast].name, _x); this._y = getProperty(des[oripast].name, _y); } } if ((count == 10) and (oripast != 11)) { this._x = oriX; this._y = oriY; _global.wealth = _global.wealth + (cost / 2); _root.money = _global.wealth; D = 0; while (D < 4) { D = D + 1; if (_global.wepo[D] == 6) { _global.wepo[D] = 0; } } } if ((count == 10) and (oripast == 11)) { this._x = oriX; this._y = oriY; } if (((foundit == 1) and (count < 10)) and (oripast == 11)) { _global.wealth = _global.wealth - cost; _global.wepo[count] = 6; _root.money = _global.wealth; } }
Instance of Symbol 270 MovieClip "A15" in Frame 4
on (press) { oriX = 120; oriY = 244; _root.descriptions = "This is a powerful bomb."; cost = 700; count = 0; oripast = 0; paid = 0; while ((count < 11) and (oripast == 0)) { count = count + 1; if ((getProperty(des[count].name, _x) == this._x) and (getProperty(des[count].name, _y) == this._y)) { des[count].name.gotoAndPlay(11); des[count].taken = 0; paid = 1; oripast = count; } } if (oripast == 0) { oriX = 250; oriY = 250; } if ((oripast == 11) and (_global.wealth < cost)) { } else { this.swapDepths(1); startDrag (this); _global.lastdragged = this; } } on (release) { stopDrag(); _root.descriptions = ""; count = 0; foundit = 0; while ((count < 11) and (foundit == 0)) { count = count + 1; if (((this._droptarget == des[count].callout) and (count < 4)) or ((this._droptarget == des[count].callout) and (count == 10))) { this._x = getProperty(des[count].name, _x); this._y = getProperty(des[count].name, _y); des[count].taken = 1; des[count].name.gotoAndPlay(2); foundit = 1; } } if (foundit == 0) { this._x = oriX; this._y = oriY; if (oripast > 0) { des[oripast].taken = 1; des[oripast].name.gotoAndPlay(2); this._x = getProperty(des[oripast].name, _x); this._y = getProperty(des[oripast].name, _y); } } if ((count == 10) and (oripast != 11)) { this._x = oriX; this._y = oriY; _global.wealth = _global.wealth + (cost / 2); _root.money = _global.wealth; D = 0; while (D < 4) { D = D + 1; if (_global.wepo[D] == 3) { _global.wepo[D] = 0; } } } if ((count == 10) and (oripast == 11)) { this._x = oriX; this._y = oriY; } if (((foundit == 1) and (count < 10)) and (oripast == 11)) { _global.wealth = _global.wealth - cost; _global.wepo[count] = 3; _root.money = _global.wealth; } }
Instance of Symbol 272 MovieClip "A16" in Frame 4
on (press) { oriX = 120; oriY = 288; _root.descriptions = "This is a lesser bomb."; cost = 150; count = 0; oripast = 0; paid = 0; while ((count < 11) and (oripast == 0)) { count = count + 1; if ((getProperty(des[count].name, _x) == this._x) and (getProperty(des[count].name, _y) == this._y)) { des[count].name.gotoAndPlay(11); des[count].taken = 0; paid = 1; oripast = count; } } if (oripast == 0) { oriX = 250; oriY = 250; } if ((oripast == 11) and (_global.wealth < cost)) { } else { this.swapDepths(1); startDrag (this); _global.lastdragged = this; } } on (release) { stopDrag(); _root.descriptions = ""; count = 0; foundit = 0; while ((count < 11) and (foundit == 0)) { count = count + 1; if (((this._droptarget == des[count].callout) and (count < 4)) or ((this._droptarget == des[count].callout) and (count == 10))) { this._x = getProperty(des[count].name, _x); this._y = getProperty(des[count].name, _y); des[count].taken = 1; des[count].name.gotoAndPlay(2); foundit = 1; } } if (foundit == 0) { this._x = oriX; this._y = oriY; if (oripast > 0) { des[oripast].taken = 1; des[oripast].name.gotoAndPlay(2); this._x = getProperty(des[oripast].name, _x); this._y = getProperty(des[oripast].name, _y); } } if ((count == 10) and (oripast != 11)) { this._x = oriX; this._y = oriY; _global.wealth = _global.wealth + (cost / 2); _root.money = _global.wealth; D = 0; while (D < 4) { D = D + 1; if (_global.wepo[D] == 4) { _global.wepo[D] = 0; } } } if ((count == 10) and (oripast == 11)) { this._x = oriX; this._y = oriY; } if (((foundit == 1) and (count < 10)) and (oripast == 11)) { _global.wealth = _global.wealth - cost; _global.wepo[count] = 4; _root.money = _global.wealth; } }
Instance of Symbol 274 MovieClip "A17" in Frame 4
on (press) { oriX = 120; oriY = 332; _root.descriptions = "This is a good well rounded projectile."; cost = 300; count = 0; oripast = 0; while ((count < 11) and (oripast == 0)) { count = count + 1; if ((getProperty(des[count].name, _x) == this._x) and (getProperty(des[count].name, _y) == this._y)) { des[count].name.gotoAndPlay(11); des[count].taken = 0; paid = 1; oripast = count; } } if (oripast == 0) { oriX = 250; oriY = 250; } if ((oripast == 11) and (_global.wealth < cost)) { } else { this.swapDepths(1); startDrag (this); _global.lastdragged = this; } } on (release) { stopDrag(); _root.descriptions = ""; count = 0; foundit = 0; while ((count < 11) and (foundit == 0)) { count = count + 1; if (((this._droptarget == des[count].callout) and (count < 4)) or ((this._droptarget == des[count].callout) and (count == 10))) { this._x = getProperty(des[count].name, _x); this._y = getProperty(des[count].name, _y); des[count].taken = 1; des[count].name.gotoAndPlay(2); foundit = 1; } } if (foundit == 0) { this._x = oriX; this._y = oriY; if (oripast > 0) { des[oripast].taken = 1; des[oripast].name.gotoAndPlay(2); this._x = getProperty(des[oripast].name, _x); this._y = getProperty(des[oripast].name, _y); } } if ((count == 10) and (oripast != 11)) { this._x = oriX; this._y = oriY; _global.wealth = _global.wealth + (cost / 2); _root.money = _global.wealth; D = 0; while (D < 3) { D = D + 1; if (_global.wepo[D] == 8) { _global.wepo[D] = 0; } } } if ((count == 10) and (oripast == 11)) { this._x = oriX; this._y = oriY; } if (((foundit == 1) and (count < 4)) and (oripast == 11)) { _global.wealth = _global.wealth - cost; _global.wepo[count] = 8; _root.money = _global.wealth; } }
Instance of Symbol 276 MovieClip "A18" in Frame 4
on (press) { oriX = 120; oriY = 376; _root.descriptions = "This is a large devastating projectile."; cost = 850; count = 0; oripast = 0; paid = 0; while ((count < 11) and (oripast == 0)) { count = count + 1; if ((getProperty(des[count].name, _x) == this._x) and (getProperty(des[count].name, _y) == this._y)) { des[count].name.gotoAndPlay(11); des[count].taken = 0; paid = 1; oripast = count; } } if (oripast == 0) { oriX = 250; oriY = 250; } if ((oripast == 11) and (_global.wealth < cost)) { } else { this.swapDepths(1); startDrag (this); _global.lastdragged = this; } } on (release) { stopDrag(); _root.descriptions = ""; count = 0; foundit = 0; while ((count < 11) and (foundit == 0)) { count = count + 1; if (((this._droptarget == des[count].callout) and (count < 4)) or ((this._droptarget == des[count].callout) and (count == 10))) { this._x = getProperty(des[count].name, _x); this._y = getProperty(des[count].name, _y); des[count].taken = 1; des[count].name.gotoAndPlay(2); foundit = 1; } } if (foundit == 0) { this._x = oriX; this._y = oriY; if (oripast > 0) { des[oripast].taken = 1; des[oripast].name.gotoAndPlay(2); this._x = getProperty(des[oripast].name, _x); this._y = getProperty(des[oripast].name, _y); } } if ((count == 10) and (oripast != 11)) { this._x = oriX; this._y = oriY; _global.wealth = _global.wealth + (cost / 2); _root.money = _global.wealth; D = 0; while (D < 4) { D = D + 1; if (_global.wepo[D] == 1) { _global.wepo[D] = 0; } } } if ((count == 10) and (oripast == 11)) { this._x = oriX; this._y = oriY; } if (((foundit == 1) and (count < 10)) and (oripast == 11)) { _global.wealth = _global.wealth - cost; _global.wepo[count] = 1; _root.money = _global.wealth; } }
Instance of Symbol 278 MovieClip "A1" in Frame 4
on (press) { oriX = 4; oriY = 24; _root.descriptions = "Shields becomes more durable."; cost = 450; count = 0; oripast = 0; paid = 0; while ((count < 11) and (oripast == 0)) { count = count + 1; if ((getProperty(des[count].name, _x) == this._x) and (getProperty(des[count].name, _y) == this._y)) { des[count].name.gotoAndPlay(11); des[count].taken = 0; paid = 1; oripast = count; } } if (oripast == 0) { oriX = 250; oriY = 250; } if ((oripast == 11) and (_global.wealth < cost)) { } else { this.swapDepths(1); startDrag (this); _global.lastdragged = this; } } on (release) { stopDrag(); _root.descriptions = ""; count = 3; foundit = 0; while ((count < 11) and (foundit == 0)) { count = count + 1; if ((this._droptarget == des[count].callout) and (count < 11)) { this._x = getProperty(des[count].name, _x); this._y = getProperty(des[count].name, _y); des[count].taken = 1; des[count].name.gotoAndPlay(2); foundit = 1; } } if (foundit == 0) { this._x = oriX; this._y = oriY; if (oripast > 0) { des[oripast].taken = 1; des[oripast].name.gotoAndPlay(2); this._x = getProperty(des[oripast].name, _x); this._y = getProperty(des[oripast].name, _y); } } if ((count == 10) and (oripast != 11)) { this._x = oriX; this._y = oriY; _global.wealth = _global.wealth + (cost / 2); _root.money = _global.wealth; _global.SHEILDSTRENGTH = 1; } if ((count == 10) and (oripast == 11)) { this._x = oriX; this._y = oriY; } if (((foundit == 1) and (count < 10)) and (oripast == 11)) { _global.wealth = _global.wealth - cost; _root.money = _global.wealth; _global.SHEILDSTRENGTH = 2; } }
Instance of Symbol 280 MovieClip "A2" in Frame 4
on (press) { oriX = 4; oriY = 68; _root.descriptions = "You ship becomes weightless"; cost = 990; count = 0; oripast = 0; paid = 0; while ((count < 11) and (oripast == 0)) { count = count + 1; if ((getProperty(des[count].name, _x) == this._x) and (getProperty(des[count].name, _y) == this._y)) { des[count].name.gotoAndPlay(11); des[count].taken = 0; paid = 1; oripast = count; } } if (oripast == 0) { oriX = 250; oriY = 250; } if ((oripast == 11) and (_global.wealth < cost)) { } else { this.swapDepths(1); startDrag (this); _global.lastdragged = this; } } on (release) { stopDrag(); _root.descriptions = ""; count = 3; foundit = 0; while ((count < 11) and (foundit == 0)) { count = count + 1; if ((this._droptarget == des[count].callout) and (count < 11)) { this._x = getProperty(des[count].name, _x); this._y = getProperty(des[count].name, _y); des[count].taken = 1; des[count].name.gotoAndPlay(2); foundit = 1; } } if (foundit == 0) { this._x = oriX; this._y = oriY; if (oripast > 0) { des[oripast].taken = 1; des[oripast].name.gotoAndPlay(2); this._x = getProperty(des[oripast].name, _x); this._y = getProperty(des[oripast].name, _y); } } if ((count == 10) and (oripast != 11)) { this._x = oriX; this._y = oriY; _global.wealth = _global.wealth + (cost / 2); _root.money = _global.wealth; _global.ANTIGRAV = 1; } if ((count == 10) and (oripast == 11)) { this._x = oriX; this._y = oriY; } if (((foundit == 1) and (count < 10)) and (oripast == 11)) { _global.wealth = _global.wealth - cost; _root.money = _global.wealth; _global.ANTIGRAV = 0; } }
Instance of Symbol 282 MovieClip "A3" in Frame 4
on (press) { oriX = 4; oriY = 112; _root.descriptions = "The hull will become stronger."; cost = 550; count = 0; oripast = 0; paid = 0; while ((count < 11) and (oripast == 0)) { count = count + 1; if ((getProperty(des[count].name, _x) == this._x) and (getProperty(des[count].name, _y) == this._y)) { des[count].name.gotoAndPlay(11); des[count].taken = 0; paid = 1; oripast = count; } } if (oripast == 0) { oriX = 250; oriY = 250; } if ((oripast == 11) and (_global.wealth < cost)) { } else { this.swapDepths(1); startDrag (this); _global.lastdragged = this; } } on (release) { stopDrag(); _root.descriptions = ""; count = 3; foundit = 0; while ((count < 11) and (foundit == 0)) { count = count + 1; if ((this._droptarget == des[count].callout) and (count < 11)) { this._x = getProperty(des[count].name, _x); this._y = getProperty(des[count].name, _y); des[count].taken = 1; des[count].name.gotoAndPlay(2); foundit = 1; } } if (foundit == 0) { this._x = oriX; this._y = oriY; if (oripast > 0) { des[oripast].taken = 1; des[oripast].name.gotoAndPlay(2); this._x = getProperty(des[oripast].name, _x); this._y = getProperty(des[oripast].name, _y); } } if ((count == 10) and (oripast != 11)) { this._x = oriX; this._y = oriY; _global.wealth = _global.wealth + (cost / 2); _root.money = _global.wealth; _global.HULLSTRENGTH = 1; } if ((count == 10) and (oripast == 11)) { this._x = oriX; this._y = oriY; } if (((foundit == 1) and (count < 10)) and (oripast == 11)) { _global.wealth = _global.wealth - cost; _root.money = _global.wealth; _global.HULLSTRENGTH = 2; } }
Instance of Symbol 284 MovieClip "A4" in Frame 4
on (press) { oriX = 4; oriY = 156; _root.descriptions = "The engines will provide more thrust."; cost = 850; count = 0; oripast = 0; paid = 0; while ((count < 11) and (oripast == 0)) { count = count + 1; if ((getProperty(des[count].name, _x) == this._x) and (getProperty(des[count].name, _y) == this._y)) { des[count].name.gotoAndPlay(11); des[count].taken = 0; paid = 1; oripast = count; } } if (oripast == 0) { oriX = 250; oriY = 250; } if ((oripast == 11) and (_global.wealth < cost)) { } else { this.swapDepths(1); startDrag (this); _global.lastdragged = this; } } on (release) { stopDrag(); _root.descriptions = ""; count = 3; foundit = 0; while ((count < 11) and (foundit == 0)) { count = count + 1; if ((this._droptarget == des[count].callout) and (count < 11)) { this._x = getProperty(des[count].name, _x); this._y = getProperty(des[count].name, _y); des[count].taken = 1; des[count].name.gotoAndPlay(2); foundit = 1; } } if (foundit == 0) { this._x = oriX; this._y = oriY; if (oripast > 0) { des[oripast].taken = 1; des[oripast].name.gotoAndPlay(2); this._x = getProperty(des[oripast].name, _x); this._y = getProperty(des[oripast].name, _y); } } if ((count == 10) and (oripast != 11)) { this._x = oriX; this._y = oriY; _global.wealth = _global.wealth + (cost / 2); _global.ENGINESTRENGTH = 1; _root.money = _global.wealth; } if ((count == 10) and (oripast == 11)) { this._x = oriX; this._y = oriY; } if (((foundit == 1) and (count < 10)) and (oripast == 11)) { _global.ENGINESTRENGTH = 2; _global.wealth = _global.wealth - cost; _root.money = _global.wealth; } }
Instance of Symbol 286 MovieClip "A5" in Frame 4
on (press) { oriX = 4; oriY = 200; _root.descriptions = "All weapons will inflict more damage."; cost = 850; count = 0; oripast = 0; paid = 0; while ((count < 11) and (oripast == 0)) { count = count + 1; if ((getProperty(des[count].name, _x) == this._x) and (getProperty(des[count].name, _y) == this._y)) { des[count].name.gotoAndPlay(11); des[count].taken = 0; paid = 1; oripast = count; } } if (oripast == 0) { oriX = 250; oriY = 250; } if ((oripast == 11) and (_global.wealth < cost)) { } else { this.swapDepths(1); startDrag (this); _global.lastdragged = this; } } on (release) { stopDrag(); _root.descriptions = ""; count = 3; foundit = 0; while ((count < 11) and (foundit == 0)) { count = count + 1; if ((this._droptarget == des[count].callout) and (count < 11)) { this._x = getProperty(des[count].name, _x); this._y = getProperty(des[count].name, _y); des[count].taken = 1; des[count].name.gotoAndPlay(2); foundit = 1; } } if (foundit == 0) { this._x = oriX; this._y = oriY; if (oripast > 0) { des[oripast].taken = 1; des[oripast].name.gotoAndPlay(2); this._x = getProperty(des[oripast].name, _x); this._y = getProperty(des[oripast].name, _y); } } if ((count == 10) and (oripast != 11)) { this._x = oriX; this._y = oriY; _global.wealth = _global.wealth + (cost / 2); _root.money = _global.wealth; _global.WEAPONSTRENGTH = 1; } if ((count == 10) and (oripast == 11)) { this._x = oriX; this._y = oriY; } if (((foundit == 1) and (count < 10)) and (oripast == 11)) { _global.wealth = _global.wealth - cost; _root.money = _global.wealth; _global.WEAPONSTRENGTH = 2; } }
Instance of Symbol 288 MovieClip "A6" in Frame 4
on (press) { oriX = 4; oriY = 244; _root.descriptions = "The ship can go further without refueling."; cost = 850; count = 0; oripast = 0; paid = 0; while ((count < 11) and (oripast == 0)) { count = count + 1; if ((getProperty(des[count].name, _x) == this._x) and (getProperty(des[count].name, _y) == this._y)) { des[count].name.gotoAndPlay(11); des[count].taken = 0; paid = 1; oripast = count; } } if (oripast == 0) { oriX = 250; oriY = 250; } if ((oripast == 11) and (_global.wealth < cost)) { } else { this.swapDepths(1); startDrag (this); _global.lastdragged = this; } } on (release) { stopDrag(); _root.descriptions = ""; count = 3; foundit = 0; while ((count < 11) and (foundit == 0)) { count = count + 1; if ((this._droptarget == des[count].callout) and (count < 11)) { this._x = getProperty(des[count].name, _x); this._y = getProperty(des[count].name, _y); des[count].taken = 1; des[count].name.gotoAndPlay(2); foundit = 1; } } if (foundit == 0) { this._x = oriX; this._y = oriY; if (oripast > 0) { des[oripast].taken = 1; des[oripast].name.gotoAndPlay(2); this._x = getProperty(des[oripast].name, _x); this._y = getProperty(des[oripast].name, _y); } } if ((count == 10) and (oripast != 11)) { this._x = oriX; this._y = oriY; _global.wealth = _global.wealth + (cost / 2); _root.money = _global.wealth; _global.GASTANK = 1; } if ((count == 10) and (oripast == 11)) { this._x = oriX; this._y = oriY; } if (((foundit == 1) and (count < 10)) and (oripast == 11)) { _global.wealth = _global.wealth - cost; _root.money = _global.wealth; _global.GASTANK = 2; } }
Instance of Symbol 290 MovieClip "A7" in Frame 4
on (press) { oriX = 4; oriY = 288; _root.descriptions = "Fuel will replenish faster."; cost = 550; count = 0; oripast = 0; paid = 0; while ((count < 11) and (oripast == 0)) { count = count + 1; if ((getProperty(des[count].name, _x) == this._x) and (getProperty(des[count].name, _y) == this._y)) { des[count].name.gotoAndPlay(11); des[count].taken = 0; paid = 1; oripast = count; } } if (oripast == 0) { oriX = 250; oriY = 250; } if ((oripast == 11) and (_global.wealth < cost)) { } else { this.swapDepths(1); startDrag (this); _global.lastdragged = this; } } on (release) { stopDrag(); _root.descriptions = ""; count = 3; foundit = 0; while ((count < 11) and (foundit == 0)) { count = count + 1; if ((this._droptarget == des[count].callout) and (count < 11)) { this._x = getProperty(des[count].name, _x); this._y = getProperty(des[count].name, _y); des[count].taken = 1; des[count].name.gotoAndPlay(2); foundit = 1; } } if (foundit == 0) { this._x = oriX; this._y = oriY; if (oripast > 0) { des[oripast].taken = 1; des[oripast].name.gotoAndPlay(2); this._x = getProperty(des[oripast].name, _x); this._y = getProperty(des[oripast].name, _y); } } if ((count == 10) and (oripast != 11)) { this._x = oriX; this._y = oriY; _global.wealth = _global.wealth + (cost / 2); _root.money = _global.wealth; _global.FUELREGEN = 1; } if ((count == 10) and (oripast == 11)) { this._x = oriX; this._y = oriY; } if (((foundit == 1) and (count < 10)) and (oripast == 11)) { _global.wealth = _global.wealth - cost; _root.money = _global.wealth; _global.FUELREGEN = 2; } }
Instance of Symbol 292 MovieClip "A8" in Frame 4
on (press) { oriX = 4; oriY = 332; _root.descriptions = "Weapon energy will charge up faster."; cost = 850; count = 0; oripast = 0; paid = 0; while ((count < 11) and (oripast == 0)) { count = count + 1; if ((getProperty(des[count].name, _x) == this._x) and (getProperty(des[count].name, _y) == this._y)) { des[count].name.gotoAndPlay(11); des[count].taken = 0; paid = 1; oripast = count; } } if (oripast == 0) { oriX = 250; oriY = 250; } if ((oripast == 11) and (_global.wealth < cost)) { } else { this.swapDepths(1); startDrag (this); _global.lastdragged = this; } } on (release) { stopDrag(); _root.descriptions = ""; count = 3; foundit = 0; while ((count < 11) and (foundit == 0)) { count = count + 1; if ((this._droptarget == des[count].callout) and (count < 11)) { this._x = getProperty(des[count].name, _x); this._y = getProperty(des[count].name, _y); des[count].taken = 1; des[count].name.gotoAndPlay(2); foundit = 1; } } if (foundit == 0) { this._x = oriX; this._y = oriY; if (oripast > 0) { des[oripast].taken = 1; des[oripast].name.gotoAndPlay(2); this._x = getProperty(des[oripast].name, _x); this._y = getProperty(des[oripast].name, _y); } } if ((count == 10) and (oripast != 11)) { this._x = oriX; this._y = oriY; _global.wealth = _global.wealth + (cost / 2); _root.money = _global.wealth; _global.WEAPREGEN = 1; } if ((count == 10) and (oripast == 11)) { this._x = oriX; this._y = oriY; } if (((foundit == 1) and (count < 10)) and (oripast == 11)) { _global.wealth = _global.wealth - cost; _root.money = _global.wealth; _global.WEAPREGEN = 2; } }
Instance of Symbol 294 MovieClip "A9" in Frame 4
on (press) { oriX = 4; oriY = 376; _root.descriptions = "Shields will recharge faster."; cost = 850; count = 0; oripast = 0; paid = 0; while ((count < 11) and (oripast == 0)) { count = count + 1; if ((getProperty(des[count].name, _x) == this._x) and (getProperty(des[count].name, _y) == this._y)) { des[count].name.gotoAndPlay(11); des[count].taken = 0; paid = 1; oripast = count; } } if (oripast == 0) { oriX = 250; oriY = 250; } if ((oripast == 11) and (_global.wealth < cost)) { } else { this.swapDepths(1); startDrag (this); _global.lastdragged = this; } } on (release) { stopDrag(); _root.descriptions = ""; count = 3; foundit = 0; while ((count < 11) and (foundit == 0)) { count = count + 1; if ((this._droptarget == des[count].callout) and (count < 11)) { this._x = getProperty(des[count].name, _x); this._y = getProperty(des[count].name, _y); des[count].taken = 1; des[count].name.gotoAndPlay(2); foundit = 1; } } if (foundit == 0) { this._x = oriX; this._y = oriY; if (oripast > 0) { des[oripast].taken = 1; des[oripast].name.gotoAndPlay(2); this._x = getProperty(des[oripast].name, _x); this._y = getProperty(des[oripast].name, _y); } } if ((count == 10) and (oripast != 11)) { this._x = oriX; this._y = oriY; _global.wealth = _global.wealth + (cost / 2); _root.money = _global.wealth; _global.SHIELDREGEN = 1; } if ((count == 10) and (oripast == 11)) { this._x = oriX; this._y = oriY; } if (((foundit == 1) and (count < 10)) and (oripast == 11)) { _global.wealth = _global.wealth - cost; _root.money = _global.wealth; _global.SHIELDREGEN = 2; } }
Instance of Symbol 299 MovieClip in Frame 4
on (press) { if (_global.wealth >= 50) { _global.wealth = _global.wealth - 50; _root.money = _global.wealth; _global.hul = 155; this.gotoAndPlay(2); } }
Instance of Symbol 317 MovieClip in Frame 4
on (press) { if (_global.wealth >= 550) { _global.wealth = _global.wealth - 550; _root.money = _global.wealth; _global.lives = _global.lives + 1; this.gotoAndPlay(2); } }
Frame 5
_global.skiptranny = true; _global.gl = new Sound(); _global.gl.attachSound("gl"); _global.ptkn = 0; _quality = "HIGH"; if (_global.mus == false) { dingo.gotoAndStop(2); } else { dingo.gotoAndStop(1); } _quality = "HIGH"; stop(); A = _global.lives; B = _global.wealth; C = _global.score; R = Math.round((_global.hul / 155) * 100); _global.lastdragged._alpha = 0; _global.lastdragged._x = -100; _global.lastdragged._y = -100; _global.lastdragged._visible = false; _quality = "HIGH"; stop(); A = _global.lives; B = _global.wealth; C = _global.score; R = Math.round((_global.hul / 155) * 100); _global.lastdragged._alpha = 0; _global.lastdragged._x = -100; _global.lastdragged._y = -100; _global.lastdragged._visible = false; if (lives < 1) { _global.wealth = 0; _global.lives = 3; _global.hul = 155; _global.score = 0; _global.available = 1; _global.invX = new Array(18); _global.invY = new Array(18); _global.invX[1] = 1; _global.selected = 2; _global.SHEILDSTRENGTH = 1; _global.ANTIGRAV = 1; _global.HULLSTRENGTH = 1; _global.ENGINESTRENGTH = 1; _global.WEAPONSTRENGTH = 1; _global.GASTANK = 1; _global.FUELREGEN = 1; _global.SHIELDREGEN = 1; _global.WEAPONREGEN = 1; _global.wepo = new Array(3); }
Frame 6
_global.skiptranny = true; stop(); if (_global.mus == false) { dingo.gotoAndStop(2); } else { dingo.gotoAndStop(1); } A = _global.lives; B = _global.wealth; C = _global.score; _global.score = 425720 /* 0x067EF8 */; R = Math.round((_global.hul / 155) * 100);
Frame 7
Mouse.show(); stop();
Frame 8
stopAllSounds();
Frame 107
_global.skiptranny = false; gotoAndStop (3);
Frame 148
stopAllSounds(); _quality = "medium"; lve = _global.lives; _global.skiptranny = true;
Frame 260
_global.skiptranny = false; gotoAndStop (3);
Frame 261
lve = _global.lives; _global.skiptranny = true;
Frame 316
_quality = "HIGH"; stop(); A = _global.lives; B = _global.wealth; C = _global.score; R = Math.round((_global.hul / 155) * 100); _global.lastdragged._alpha = 0; _global.lastdragged._x = -100; _global.lastdragged._y = -100; _global.lastdragged._visible = false; if (_global.mus == false) { dingo.gotoAndStop(2); } _quality = "HIGH"; Mouse.show(); stop(); A = _global.lives; B = _global.wealth; C = _global.score; _global.score = 425720 /* 0x067EF8 */; R = Math.round((_global.hul / 155) * 100); _global.lastdragged._alpha = 0; _global.lastdragged._x = -100; _global.lastdragged._y = -100; _global.lastdragged._visible = false; stop();
Frame 351
gotoAndStop (3);
Frame 352
_global.skiptranny = false; oncepressed = false; _quality = "LOW"; stopAllSounds(); firstrun = true; lifted = true; Mouse.hide(); _global.hul = _global.IlikeBoobs; bombershootingsound = new Sound(); bombershootingsound.attachSound("bombershootingsound"); enginecontinue = new Sound(); enginecontinue.attachSound("enginecontinue"); engineenter = new Sound(); engineenter.attachSound("engineenter"); warningbeep = new Sound(); warningbeep.attachSound("warningbeep"); hyperspeed = new Sound(); hyperspeed.attachSound("hyperspeed"); engineexit = new Sound(); engineexit.attachSound("engineexit"); cannondead = new Sound(); cannondead.attachSound("cannondead"); airE1 = new Sound(); airE1.attachSound("airE1"); airE2 = new Sound(); airE2.attachSound("airE2"); airE3 = new Sound(); airE3.attachSound("airE3"); airE4 = new Sound(); airE4.attachSound("airE4"); wepchangesound = new Sound(); wepchangesound.attachSound("wepchangesound"); somethingdies = new Sound(); somethingdies.attachSound("somethingdies"); cannon3shoots = new Sound(); cannon3shoots.attachSound("cannon3shoots"); unideath = new Sound(); unideath.attachSound("unideath"); walkershoots = new Sound(); walkershoots.attachSound("walkershoots"); bigCshoots = new Sound(); bigCshoots.attachSound("bigCshoots"); unishoot = new Sound(); unishoot.attachSound("unishoot"); cannon4shoots = new Sound(); cannon4shoots.attachSound("cannon4shoots"); wep2sound = new Sound(); wep2sound.attachSound("wep2sound"); noammosound = new Sound(); noammosound.attachSound("noammosound"); miasmasound = new Sound(); miasmasound.attachSound("miasmasound"); yelp1 = new Sound(); yelp1.attachSound("yelp1"); yelp2 = new Sound(); yelp2.attachSound("yelp2"); cannon2shoots = new Sound(); cannon2shoots.attachSound("cannon2shoots"); smallbombdrop = new Sound(); smallbombdrop.attachSound("smallbombdrop"); cannon1sound = new Sound(); cannon1sound.attachSound("cannon1sound"); liftoffsound = new Sound(); liftoffsound.attachSound("liftoffsound"); setdownsound = new Sound(); setdownsound.attachSound("setdownsound"); yel1 = new Sound(); yel1.attachSound("yel1"); shieldsound = new Sound(); shieldsound.attachSound("shieldsound"); yel2 = new Sound(); yel2.attachSound("yel2"); yel3 = new Sound(); yel3.attachSound("yel3"); smallGhit = new Sound(); smallGhit.attachSound("smallGhit"); bigGhit = new Sound(); bigGhit.attachSound("bigGhit"); bigbombdrop = new Sound(); bigbombdrop.attachSound("bigbombdrop"); zappersound = new Sound(); zappersound.attachSound("zappersound"); jumperdies = new Sound(); jumperdies.attachSound("jumperdies"); speedjumpsound = new Sound(); speedjumpsound.attachSound("speedjumpsound"); weaklasersound = new Sound(); weaklasersound.attachSound("weaklasersound"); wepsound6 = new Sound(); wepsound6.attachSound("wepsound6"); wepsound1 = new Sound(); wepsound1.attachSound("wepsound1"); walkerdies = new Sound(); walkerdies.attachSound("walkerdies"); wepsound8 = new Sound(); wepsound8.attachSound("wepsound8"); bigcannondies = new Sound(); bigcannondies.attachSound("bigcannondies"); can4dies = new Sound(); can4dies.attachSound("can4dies"); groundE1 = new Sound(); groundE1.attachSound("groundE1"); groundE2 = new Sound(); groundE2.attachSound("groundE2"); cannonishit = new Sound(); cannonishit.attachSound("cannonishit"); jumping = new Sound(); jumping.attachSound("jumping"); dammage = new Array(10); RGRAV = _global.ANTIGRAV * 0.3; ENGINESTRENGTH = _global.ENGINESTRENGTH * 0.6; GASTANK = 0.8 / _global.GASTANK; FUELREGEN = _global.FUELREGEN * 0.1; WEAPONREGEN = _global.WEAPONREGEN * 0.5; SHIELDREGEN = _global.SHIELDREGEN * 0.1; count = 0; while (count < 4) { count = count + 1; if (_global.wepo[count] > 0) { _global.selected = _global.wepo[count]; wepict.gotoAndStop(_global.selected); } } firstrun = true; hulldisplay._width = _global.hul; money = _global.wealth; shield._visible = false; shield.stop(); engineson = 1; crosshair._visible = false; crosshair.stop(); energy = 155; fuel = 155; enginejammer = 0; angle = 0; speed = 1; roll = 0; Xgo = 1; Ygo = -10; groundnum = 7; mountainnum = 450; overcount = 0; plusangle = 0; weapontimer = 0; beamcharger = 0; covertimer = 0; coverobject = 0; coverspeed = 0; hp = 154; deathcount = 0; shieldcounter = 0; maxheight = 0; tooheigh = 0; verto = 0; enrect = new Array(13); count = 0; while (count < 14) { count = count + 1; enrect[count] = new Array(4); } enrect[1].left = -13; enrect[1].top = -6; enrect[1].right = 13; enrect[1].bottom = 30; enrect[2].left = -20; enrect[2].top = -12; enrect[2].right = 20; enrect[2].bottom = 30; enrect[3].left = -12; enrect[3].top = -8; enrect[3].right = 12; enrect[3].bottom = 30; enrect[4].left = -30; enrect[4].top = -9; enrect[4].right = 32; enrect[4].bottom = 25; enrect[5].left = -8; enrect[5].top = -7; enrect[5].right = 8; enrect[5].bottom = 210; enrect[6].left = -20; enrect[6].top = -20; enrect[6].right = 20; enrect[6].bottom = 20; enrect[7].left = -17; enrect[7].top = -17; enrect[7].right = 17; enrect[7].bottom = 17; enrect[8].left = -17; enrect[8].top = -17; enrect[8].right = 17; enrect[8].bottom = 17; enrect[9].left = -19; enrect[9].top = -19; enrect[9].right = 19; enrect[9].bottom = 19; enrect[10].left = -14; enrect[10].top = -14; enrect[10].right = 14; enrect[10].bottom = 14; enrect[11].left = -10; enrect[11].top = -16; enrect[11].right = 10; enrect[11].bottom = 0; enrect[12].left = -35; enrect[12].top = -60; enrect[12].right = 35; enrect[12].bottom = 0; enrect[13].left = -20; enrect[13].top = -26; enrect[13].right = 20; enrect[13].bottom = 0; sor = new Array(10); en = new Array(20); count = 0; while (count < 21) { count = count + 1; en[count] = new Array(12); en[count].firing = 0; en[count].killedbycrash = 100; en[count].holder = 0; en[count].angle = 1; en[count].Xgo = 0; en[count].Ygo = 0; en[count].inrange = 0; en[count].act = 0; en[count].kind = 1; en[count].HP = 20; en[count].deathcount = 0; } en[1].name = enemy1; en[2].name = enemy2; en[3].name = enemy3; en[4].name = enemy4; en[5].name = enemy5; en[6].name = enemy6; en[7].name = enemy7; en[8].name = enemy8; en[9].name = enemy9; en[10].name = enemy10; en[11].name = enemy11; en[12].name = enemy12; en[13].name = enemy13; en[14].name = enemy14; en[15].name = enemy15; en[16].name = enemy16; en[17].name = enemy17; en[18].name = enemy18; en[19].name = enemy19; en[20].name = enemy20; count = 0; while (count < 21) { count = count + 1; en[count].name._visible = false; } wep = new Array(10); count = 0; while (count < 9) { count = count + 1; wep[count] = new Array(); } wep[1].velocity = 25; wep[1].explodes = "YES"; wep[1].beam = "NO"; wep[1].explosion = new Array(3); wep[1].explosion[1] = 2; wep[1].explosion[2] = 15; wep[1].explosion[3] = 28; wep[1].airexplosion = new Array(3); wep[1].airexplosion[1] = 392; wep[1].airexplosion[2] = 405; wep[1].airexplosion[3] = 418; wep[1].force = 60; wep[1].cost = 25; wep[1].initframe = 1; wep[1].explosionlength = 12; wep[1].orient = "YES"; wep[1].intermission = 9; wep[2].velocity = 20; wep[2].explodes = "YES"; wep[2].beam = "NO"; wep[2].explosion = new array(3); wep[2].explosion[1] = 72; wep[2].explosion[2] = 79; wep[2].explosion[3] = 86; wep[2].airexplosion = new array(3); wep[2].airexplosion[1] = 72; wep[2].airexplosion[2] = 79; wep[2].airexplosion[3] = 86; wep[2].initframe = 71; wep[2].explosionlength = 6; wep[2].orient = "YES"; wep[2].intermission = 5; wep[2].force = 7; wep[2].cost = 15; wep[3].velocity = -2; wep[3].explodes = "YES"; wep[3].beam = "NO"; wep[3].explosion = new Array(3); wep[3].explosion[1] = 2; wep[3].explosion[2] = 15; wep[3].explosion[3] = 28; wep[3].airexplosion = new Array(3); wep[3].airexplosion[1] = 392; wep[3].airexplosion[2] = 405; wep[3].airexplosion[3] = 418; wep[3].force = 55; wep[3].cost = 55; wep[3].initframe = 92; wep[3].explosionlength = 12; wep[3].orient = "NO"; wep[3].intermission = 8; wep[4].velocity = 0; wep[4].explodes = "YES"; wep[4].beam = "NO"; wep[4].explosion = new array(3); wep[4].explosion[1] = 72; wep[4].explosion[2] = 79; wep[4].explosion[3] = 86; wep[4].airexplosion = new array(3); wep[4].airexplosion[1] = 72; wep[4].airexplosion[2] = 79; wep[4].airexplosion[3] = 86; wep[4].airexplosion = new array(3); wep[4].airexplosion[1] = 72; wep[4].airexplosion[2] = 79; wep[4].airexplosion[3] = 86; wep[4].initframe = 93; wep[4].explosionlength = 6; wep[4].orient = "YES"; wep[4].intermission = 7; wep[4].force = 15; wep[4].cost = 15; wep[5].beam = "YES"; wep[5].initframe = 40; wep[5].explosionlength = 8; wep[5].intermission = 8; wep[5].force = 10; wep[5].cost = 14; wep[6].beam = "YES"; wep[6].initframe = new Array(4); wep[6].initframe[1] = 50; wep[6].initframe[2] = 94; wep[6].initframe[3] = 108; wep[6].initframe[4] = 121; wep[6].explosionlength = 8; wep[6].intermission = 8; wep[6].force = 20; wep[6].cost = 13; wep[7].beam = "SEMI"; wep[7].explosionlength = "18"; wep[7].velocity = "20"; wep[7].intermission = 25; wep[7].force = 3; wep[7].cost = 45; wep[8].velocity = 30; wep[8].explodes = "YES"; wep[8].beam = "NO"; wep[8].explosion = new Array(3); wep[8].explosion[1] = 195; wep[8].explosion[2] = 205; wep[8].explosion[3] = 215; wep[8].airexplosion = new Array(3); wep[8].airexplosion[1] = 359; wep[8].airexplosion[2] = 370; wep[8].airexplosion[3] = 381; wep[8].initframe = 194; wep[8].explosionlength = 10; wep[8].orient = "YES"; wep[8].intermission = 7; wep[8].force = 20; wep[8].cost = 20; wep[9].beam = "COVER"; wep[9].intermission = 70; wep[10].velocity = 35; wep[10].explodes = "YES"; wep[10].beam = "NO"; wep[10].explosion = new Array(3); wep[10].explosion[1] = 330; wep[10].explosion[2] = 330; wep[10].explosion[3] = 330; wep[10].initframe = 194; wep[10].explosionlength = 21; wep[10].orient = "YES"; wep[10].intermission = 15; pro = new Array(11); count = 0; while (count < 11) { pro[count] = new Array(13); count = count + 1; pro[count].Xloc = 0; pro[count].Yloc = 0; pro[count].Xgo = 0; pro[count].Ygo = 0; pro[count].act = 0; pro[count].overcount = 0; pro[count].ko = 0; } pro[1].name = p1; pro[2].name = p2; pro[3].name = p3; pro[4].name = p4; pro[5].name = p5; pro[6].name = p6; pro[7].name = p7; pro[8].name = p8; pro[9].name = p9; pro[10].name = p10; count = 0; while (count < 11) { count = count + 1; pro[count].name._visible = false; } Xter = new Array(); Yter = new Array(); XRNL = 0; prize = new Array(13); prize[1] = 10; prize[2] = 20; prize[3] = 30; prize[4] = 40; prize[5] = 50; prize[6] = 300; prize[7] = 25; prize[8] = 20; prize[9] = 15; prize[10] = 20; prize[11] = 5; prize[12] = 400; pize[13] = 25; gotoAndPlay(_global.levelselect + 1 +351);
Frame 353
en[11].kind = 6; en[11].act = 1; Xter[1] = 0; Yter[1] = 0; Xter[2] = 3; Yter[2] = 0; Xter[3] = 8; Yter[3] = 5; Xter[4] = 10; Yter[4] = 5; Xter[5] = 12; Yter[5] = 3; Xter[6] = 16; Yter[6] = 3; Xter[7] = 26; Yter[7] = -7; Xter[8] = 29; Yter[8] = -7; Xter[9] = 31; Yter[9] = -5; Xter[10] = 32; Yter[10] = -5; Xter[11] = 38; Yter[11] = 1; Xter[12] = 40; Yter[12] = 1; Xter[13] = 45; Yter[13] = 6; Xter[14] = 52; Yter[14] = 6; Xter[15] = 56; Yter[15] = 2; Xter[16] = 60; Yter[16] = 6; Xter[17] = 65; Yter[17] = 1; Xter[18] = 70; Yter[18] = 6; Xter[19] = 73; Yter[19] = 6; Xter[20] = 80; Yter[20] = -1; Xter[21] = 86; Yter[21] = -1; Xter[22] = 88; Yter[22] = 1; maxter = 22; Xloc = -20; Yloc = -150; en[1].act = 1; en[1].X = 200; en[1].overcount = 4; en[1].kind = 13; en[2].act = 1; en[2].X = 276; en[2].kind = 1; en[3].act = 1; en[3].X = 1132; en[3].Y = -70; en[3].kind = 10; gotoAndPlay (378);
Frame 354
en[11].kind = 6; en[11].act = 1; Xter[1] = 0; Yter[1] = 0; Xter[2] = 4; Yter[2] = -4; Xter[3] = 5; Yter[3] = -4; Xter[4] = 6; Yter[4] = -3; Xter[5] = 8; Yter[5] = -3; Xter[6] = 14; Yter[6] = -9; Xter[7] = 15; Yter[7] = -9; Xter[8] = 16; Yter[8] = -8; Xter[9] = 18; Yter[9] = -8; Xter[10] = 24; Yter[10] = -14; Xter[11] = 25; Yter[11] = -14; Xter[12] = 26; Yter[12] = -13; Xter[13] = 27; Yter[13] = -13; Xter[14] = 31; Yter[14] = -9; Xter[15] = 33; Yter[15] = -9; Xter[16] = 37; Yter[16] = -13; Xter[17] = 38; Yter[17] = -13; Xter[18] = 42; Yter[18] = -17; Xter[19] = 46; Yter[19] = -13; Xter[20] = 49; Yter[20] = -13; Xter[21] = 56; Yter[21] = -6; Xter[22] = 59; Yter[22] = -6; Xter[23] = 61; Yter[23] = -4; Xter[24] = 64; Yter[24] = -4; Xter[25] = 69; Yter[25] = -9; Xter[26] = 74; Yter[26] = -9; Xter[27] = 78; Yter[27] = -13; Xter[28] = 82; Yter[28] = -13; Xter[29] = 89; Yter[29] = -6; Xter[30] = 91; Yter[30] = -6; Xter[31] = 96; Yter[31] = -1; Xter[32] = 101; Yter[32] = -1; Xter[33] = 103; Yter[33] = -3; Xter[34] = 108; Yter[34] = -3; Xter[35] = 119; Yter[35] = -14; Xter[36] = 125; Yter[36] = -14; Xter[37] = 128; Yter[37] = -11; Xter[38] = 131; Yter[38] = -11; Xter[39] = 140; Yter[39] = -20; Xter[40] = 144; maxter = 40; Xloc = 100; Yloc = -350; en[1].act = 1; en[1].kind = 11; en[1].X = 63; en[1].Y = -362; en[2].act = 1; en[2].kind = 11; en[2].X = 253; en[2].Y = -461; en[3].act = 1; en[3].kind = 11; en[3].X = 471; en[3].Y = -461; en[4].act = 1; en[4].kind = 11; en[4].X = 2160; en[4].Y = -481; en[5].act = 1; en[5].kind = 1; en[5].X = 1315; en[5].Y = -481; en[6].act = 1; en[6].kind = 1; en[6].X = 1795; en[6].Y = -481; en[7].act = 1; en[7].kind = 10; en[7].Y = -500; en[7].X = 1315; en[7].Y = -481; Xloc = 0; Yloc = -400; gotoAndPlay (378);
Frame 355
en[11].kind = 6; en[11].act = 1; Xter[1] = 0; Yter[1] = 0; Xter[2] = 3; Yter[2] = 0; Xter[3] = 6; Yter[3] = 3; Xter[4] = 9; Yter[4] = 3; Xter[5] = 10; Yter[5] = 2; Xter[6] = 14; Yter[6] = 2; Xter[7] = 15; Yter[7] = 3; Xter[8] = 17; Yter[8] = 3; Xter[9] = 20; Yter[9] = 0; Xter[10] = 25; Yter[10] = 0; Xter[11] = 32; Yter[11] = -7; Xter[12] = 36; Yter[12] = -3; Xter[13] = 39; Yter[13] = -3; Xter[14] = 40; Yter[14] = -2; Xter[15] = 43; Yter[15] = -2; Xter[16] = 46; Yter[16] = -5; Xter[17] = 48; Yter[17] = -5; Xter[18] = 51; Yter[18] = -2; Xter[19] = 53; Yter[19] = -2; Xter[20] = 54; Yter[20] = -3; Xter[21] = 57; Yter[21] = -3; Xter[22] = 67; Yter[22] = -13; Xter[23] = 69; Yter[23] = -11; Xter[24] = 73; Yter[24] = -15; Xter[25] = 75; Yter[25] = -15; Xter[26] = 78; Yter[26] = -12; Xter[27] = 80; Yter[27] = -12; Xter[28] = 83; Yter[28] = -9; Xter[29] = 84; Yter[29] = -9; Xter[30] = 86; Yter[30] = -7; Xter[31] = 87; Yter[31] = -7; Xter[32] = 89; Yter[32] = -5; Xter[33] = 90; Yter[33] = -5; Xter[34] = 92; Yter[34] = -7; Xter[35] = 97; Yter[35] = -2; Xter[36] = 99; Yter[36] = -2; Xter[37] = 100; Yter[37] = -1; Xter[38] = 101; Yter[38] = -1; Xter[39] = 102; Yter[39] = 0; Xter[40] = 103; Yter[40] = 0; Xter[41] = 104; Yter[41] = -1; Xter[42] = 105; Yter[42] = 0; Xter[43] = 106; Yter[43] = 0; Xter[44] = 108; Yter[44] = -2; Xter[45] = 110; Yter[45] = -2; Xter[46] = 112; Yter[46] = 0; maxter = 46; Xloc = 200; Yloc = -400; en[1].act = 1; en[1].kind = 2; en[1].X = 663; en[2].act = 1; en[2].kind = 1; en[2].X = 1205; en[3].act = 1; en[3].kind = 8; en[3].X = 270; wn[3].Y = 0; en[3].overcount = 20; en[4].act = 1; en[4].kind = 13; en[4].X = 49; en[4].Y = 0; en[5].act = 1; en[5].kind = 11; en[5].X = 1452; en[5].Y = -300; gotoAndPlay (378);
Frame 356
en[11].kind = 6; en[11].act = 1; Xter[1] = 0; Yter[1] = 0; Xter[2] = 4; Yter[2] = -4; Xter[3] = 5; Yter[3] = -4; Xter[4] = 6; Yter[4] = -3; Xter[5] = 10; Yter[5] = -3; Xter[6] = 17; Yter[6] = -10; Xter[7] = 18; Yter[7] = -10; Xter[8] = 19; Yter[8] = -9; Xter[9] = 21; Yter[9] = -9; Xter[10] = 27; Yter[10] = -15; Xter[11] = 29; Yter[11] = -15; Xter[12] = 30; Yter[12] = -14; Xter[13] = 34; Yter[13] = -14; Xter[14] = 42; Yter[14] = -22; Xter[15] = 43; Yter[15] = -22; Xter[16] = 44; Yter[16] = -21; Xter[17] = 45; Yter[17] = -21; Xter[18] = 48; Yter[18] = -18; Xter[19] = 50; Yter[19] = -18; Xter[20] = 54; Yter[20] = -14; Xter[21] = 55; Yter[21] = -14; Xter[22] = 58; Yter[22] = -11; Xter[23] = 60; Yter[23] = -11; Xter[24] = 63; Yter[24] = -8; Xter[25] = 65; Yter[25] = -8; Xter[26] = 66; Yter[26] = -9; Xter[27] = 68; Yter[27] = -9; Xter[28] = 71; Yter[28] = -6; Xter[29] = 73; Yter[29] = -6; Xter[30] = 75; Yter[30] = -8; Xter[31] = 77; Yter[31] = -8; Xter[32] = 82; Yter[32] = -3; Xter[33] = 84; Yter[33] = -3; Xter[34] = 88; Yter[34] = 1; Xter[35] = 94; Yter[35] = 1; Xter[36] = 96; Yter[36] = 3; Xter[37] = 100; Yter[37] = 3; Xter[38] = 106; Yter[38] = -3; Xter[39] = 108; Yter[39] = -3; Xter[40] = 110; Yter[40] = -1; Xter[41] = 112; Yter[41] = -1; Xter[42] = 113; Yter[42] = 0; Xter[43] = 115; Yter[43] = 0; Xter[44] = 119; Yter[44] = 4; Xter[45] = 121; Yter[45] = 4; Xter[46] = 123; Yter[46] = 2; maxter = 46; Xloc = 200; Yloc = -500; en[1].act = 1; en[2].act = 1; en[3].act = 1; en[4].act = 1; en[5].act = 1; en[6].act = 1; en[7].act = 1; en[1].kind = 2; en[1].X = 1858; en[2].kind = 2; en[2].X = 1243; en[3].kind = 11; en[4].kind = 11; en[5].kind = 11; en[6].kind = 13; en[3].X = 575; en[4].X = 703; en[5].X = 814; en[6].X = 69; en[7].X = 276; en[7].kind = 1; en[8].act = 1; en[8].kind = 6; en[11].kind = 6; en[11].act = 1; gotoAndPlay (378);
Frame 357
en[11].kind = 6; en[11].act = 1; Xter[1] = 0; Yter[1] = 0; Xter[2] = 4; Yter[2] = 0; Xter[3] = 9; Yter[3] = 5; Xter[4] = 11; Yter[4] = 5; Xter[5] = 13; Yter[5] = 3; Xter[6] = 15; Yter[6] = 3; Xter[7] = 23; Yter[7] = -5; Xter[8] = 26; Yter[8] = -5; Xter[9] = 34; Yter[9] = -13; Xter[10] = 40; Yter[10] = -13; Xter[11] = 44; Yter[11] = -9; Xter[12] = 47; Yter[12] = -9; Xter[13] = 53; Yter[13] = -3; Xter[14] = 62; Yter[14] = -3; Xter[15] = 67; Yter[15] = 2; Xter[16] = 83; Yter[16] = 2; Xter[17] = 92; Yter[17] = 11; Xter[18] = 94; Yter[18] = 11; Xter[19] = 97; Yter[19] = 8; Xter[20] = 100; Yter[20] = 8; Xter[21] = 101; Yter[21] = 9; Xter[22] = 106; Yter[22] = 9; Xter[23] = 115; Yter[23] = 0; Xter[24] = 119; Yter[24] = 0; Xter[25] = 126; Yter[25] = -7; Xter[26] = 131; Yter[26] = -7; Xter[27] = 140; Yter[27] = 2; Xter[28] = 147; Yter[28] = 2; Xter[29] = 154; Yter[29] = 9; Xter[30] = 164; Yter[30] = 9; Xter[31] = 167; Yter[31] = 12; Xter[32] = 172; Yter[32] = 12; Xter[33] = 180; Yter[33] = 4; en[1].act = 1; en[2].act = 1; en[3].act = 1; en[4].act = 1; en[5].act = 1; en[6].act = 1; en[7].act = 1; en[8].act = 1; en[1].kind = 2; en[2].kind = 2; en[3].kind = 8; en[4].kind = 11; en[5].kind = 11; en[6].kind = 10; en[7].kind = 7; en[8].kind = 2; en[1].X = 221; en[2].X = 430; en[3].X = 634; en[3].Y = -160; en[4].x = 945; en[5].x = 1086; en[6].x = 1355; en[6].y = 162; en[7].x = 2055; en[7].y = 201; en[8].X = 2632; en[9].act = 1; en[9].kind = 6; en[9].Y = 460; en[9].X = 462; maxter = 33; Xloc = 300; Yloc = -400; gotoAndPlay (378);
Frame 358
en[11].kind = 6; en[11].act = 1; Xter[1] = 0; Yter[1] = 0; Xter[2] = 4; Yter[2] = 4; Xter[3] = 5; Yter[3] = 4; Xter[4] = 8; Yter[4] = 1; Xter[5] = 10; Yter[5] = 1; Xter[6] = 17; Yter[6] = 8; Xter[7] = 18; Yter[7] = 7; Xter[8] = 21; Yter[8] = 7; Xter[9] = 23; Yter[9] = 5; Xter[10] = 28; Yter[10] = 5; Xter[11] = 30; Yter[11] = 7; Xter[12] = 35; Yter[12] = 7; Xter[13] = 42; Yter[13] = 0; Xter[14] = 44; Yter[14] = 0; Xter[15] = 46; Yter[15] = 2; Xter[16] = 48; Yter[16] = 2; Xter[17] = 58; Yter[17] = -8; Xter[18] = 61; Yter[18] = -8; Xter[19] = 63; Yter[19] = -6; Xter[20] = 67; Yter[20] = -6; Xter[21] = 70; Yter[21] = -3; Xter[22] = 74; Yter[22] = -3; Xter[23] = 92; Yter[23] = -21; Xter[24] = 103; Yter[24] = -10; Xter[25] = 108; Yter[25] = -10; Xter[26] = 114; Yter[26] = -4; Xter[27] = 116; Yter[27] = -6; Xter[28] = 122; Yter[28] = 0; Xter[29] = 127; Yter[29] = 0; Xter[30] = 129; Yter[30] = 2; Xter[31] = 136; Yter[31] = 2; Xter[32] = 140; Yter[32] = -2; Xter[33] = 143; Yter[33] = -2; Xter[34] = 146; Yter[34] = 1; Xter[35] = 150; Yter[35] = 1; Xter[36] = 152; Yter[36] = 3; Xter[37] = 155; Yter[37] = 3; Xter[38] = 162; Yter[38] = -4; maxter = 38; en[1].kind = 2; en[1].X = 2550; en[2].kind = 13; en[2].X = 2172; en[3].kind = 11; en[3].X = 2000; en[4].kind = 13; en[4].X = 1200; en[5].kind = 2; en[5].X = 903; en[6].kind = 13; en[6].X = 200; en[9].kind = 13; en[9].X = 660; en[10].kind = 13; en[10].X = 1600; en[6].kind = 13; en[6].X = 200; en[7].kind = 2; en[7].X = 213; en[8].kind = 11; en[8].X = 60; en[1].act = 1; en[2].act = 1; en[3].act = 1; en[4].act = 1; en[5].act = 1; en[6].act = 1; en[7].act = 1; en[8].act = 1; en[9].act = 1; en[10].act = 1; Yloc = -200; Xloc = 200; gotoAndPlay (378);
Frame 359
Xter[1] = 0; Yter[1] = 0; Xter[2] = 4; Yter[2] = 4; Xter[3] = 8; Yter[3] = 4; Xter[4] = 11; Yter[4] = 1; Xter[5] = 14; Yter[5] = 1; Xter[6] = 17; Yter[6] = 4; Xter[7] = 21; Yter[7] = 4; Xter[8] = 28; Yter[8] = 11; Xter[9] = 31; Yter[9] = 8; Xter[10] = 33; Yter[10] = 8; Xter[11] = 35; Yter[11] = 10; Xter[12] = 44; Yter[12] = 1; Xter[13] = 47; Yter[13] = 1; Xter[14] = 49; Yter[14] = 3; Xter[15] = 51; Yter[15] = 3; Xter[16] = 57; Yter[16] = -3; Xter[17] = 58; Yter[17] = -3; Xter[18] = 65; Yter[18] = 4; Xter[19] = 66; Yter[19] = 3; Xter[20] = 70; Yter[20] = 7; Xter[21] = 72; Yter[21] = 5; Xter[22] = 79; Yter[22] = 5; Xter[23] = 84; Yter[23] = 10; Xter[24] = 89; Yter[24] = 10; Xter[25] = 100; Yter[25] = -1; Xter[26] = 103; Yter[26] = -1; Xter[27] = 107; Yter[27] = 3; Xter[28] = 110; Yter[28] = 3; Xter[29] = 112; Yter[29] = 5; Xter[30] = 116; Yter[30] = 5; Xter[31] = 118; Yter[31] = 3; Xter[32] = 121; Yter[32] = 3; Xter[33] = 131; Yter[33] = 13; Xter[34] = 137; Yter[34] = 13; Xter[35] = 140; Yter[35] = 10; Xter[36] = 142; Yter[36] = 12; Xter[37] = 151; Yter[37] = 3; Xter[38] = 153; Yter[38] = 3; Xter[39] = 154; Yter[39] = 2; Xter[40] = 155; Yter[40] = 2; Xter[41] = 156; Yter[41] = 1; Xter[42] = 157; Yter[42] = 1; Xter[43] = 159; Yter[43] = -1; maxter = 43; en[1].kind = 1; en[1].X = 640; en[2].kind = 2; en[2].X = 1270; en[3].kind = 3; en[3].X = 1740; en[4].kind = 7; en[4].X = 110; en[4].Y = 120; en[5].kind = 10; en[5].X = 2770; en[5].Y = 143; en[6].kind = 13; en[6].X = 2090; en[7].kind = 6; en[7].X = 660; en[8].kind = 8; en[8].X = 874; en[8].Y = 255; en[9].kind = 11; en[9].X = 420; en[10].kind = 11; en[10].X = 1020; en[1].act = 1; en[2].act = 1; en[3].act = 1; en[4].act = 1; en[5].act = 1; en[6].act = 1; en[7].act = 1; en[8].act = 1; en[9].act = 1; en[10].act = 1; Yloc = -200; Xloc = 200; gotoAndPlay (378);
Frame 360
en[11].kind = 6; en[11].act = 1; Xter[1] = 0; Yter[1] = 0; Xter[2] = 4; Yter[2] = -4; Xter[3] = 7; Yter[3] = -1; Xter[4] = 11; Yter[4] = -5; Xter[5] = 15; Yter[5] = -1; Xter[6] = 20; Yter[6] = -6; Xter[7] = 21; Yter[7] = -5; Xter[8] = 23; Yter[8] = -5; Xter[9] = 27; Yter[9] = -9; Xter[10] = 29; Yter[10] = -9; Xter[11] = 33; Yter[11] = -5; Xter[12] = 34; Yter[12] = -5; Xter[13] = 36; Yter[13] = -7; Xter[14] = 40; Yter[14] = -7; Xter[15] = 44; Yter[15] = -3; Xter[16] = 47; Yter[16] = -3; Xter[17] = 52; Yter[17] = 2; Xter[18] = 54; Yter[18] = 2; Xter[19] = 56; Yter[19] = 0; Xter[20] = 58; Yter[20] = 0; Xter[21] = 68; Yter[21] = 10; Xter[22] = 69; Yter[22] = 10; Xter[23] = 74; Yter[23] = 15; Xter[24] = 76; Yter[24] = 13; Xter[25] = 79; Yter[25] = 16; Xter[26] = 81; Yter[26] = 14; Xter[27] = 83; Yter[27] = 16; Xter[28] = 84; Yter[28] = 15; Xter[29] = 86; Yter[29] = 17; Xter[30] = 89; Yter[30] = 14; Xter[31] = 90; Yter[31] = 14; Xter[32] = 95; Yter[32] = 9; Xter[33] = 97; Yter[33] = 9; Xter[34] = 102; Yter[34] = 4; Xter[35] = 108; Yter[35] = 4; Xter[36] = 116; Yter[36] = -4; Xter[37] = 117; Yter[37] = -4; Xter[38] = 121; Yter[38] = 0; Xter[39] = 124; Yter[39] = 0; Xter[40] = 125; Yter[40] = -1; Xter[41] = 127; Yter[41] = 1; Xter[42] = 131; Yter[42] = -3; Xter[43] = 134; Yter[43] = -3; Xter[44] = 137; Yter[44] = 0; maxter = 44; en[1].kind = 10; en[1].X = 2195; en[1].Y = 202; en[2].kind = 13; en[2].X = 2153; en[3].kind = 1; en[3].X = 2051; en[4].kind = 8; en[4].X = 1643; en[4].Y = 10; en[5].kind = 11; en[5].X = 144; en[6].kind = 13; en[6].X = 2090; en[7].kind = 11; en[7].X = 1300; en[8].kind = 2; en[8].X = 636; en[9].kind = 11; en[9].X = 420; en[10].kind = 1; en[10].X = 283; en[11].kind = 7; en[11].X = 900; en[11].Y = 500; en[1].act = 1; en[2].act = 1; en[3].act = 1; en[4].act = 1; en[5].act = 1; en[6].act = 1; en[7].act = 1; en[8].act = 1; en[9].act = 1; en[10].act = 1; en[11].act = 1; Yloc = -350; Xloc = 200; gotoAndPlay (378);
Frame 361
en[11].kind = 6; en[11].act = 1; Xter[1] = 0; Yter[1] = 0; Xter[2] = 3; Yter[2] = 0; Xter[3] = 7; Yter[3] = -4; Xter[4] = 9; Yter[4] = -4; Xter[5] = 10; Yter[5] = -3; Xter[6] = 13; Yter[6] = -3; Xter[7] = 18; Yter[7] = -8; Xter[8] = 19; Yter[8] = -8; Xter[9] = 22; Yter[9] = -5; Xter[10] = 25; Yter[10] = -5; Xter[11] = 27; Yter[11] = -3; Xter[12] = 29; Yter[12] = -3; Xter[13] = 31; Yter[13] = -1; Xter[14] = 33; Yter[14] = -1; Xter[15] = 37; Yter[15] = 3; Xter[16] = 39; Yter[16] = 3; Xter[17] = 43; Yter[17] = 7; Xter[18] = 46; Yter[18] = 7; Xter[19] = 50; Yter[19] = 3; Xter[20] = 51; Yter[20] = 3; Xter[21] = 55; Yter[21] = -1; Xter[22] = 57; Yter[22] = -1; Xter[23] = 59; Yter[23] = 1; Xter[24] = 61; Yter[24] = 1; Xter[25] = 64; Yter[25] = -2; Xter[26] = 68; Yter[26] = -2; Xter[27] = 77; Yter[27] = -11; Xter[28] = 78; Yter[28] = -11; Xter[29] = 83; Yter[29] = -6; Xter[30] = 85; Yter[30] = -6; Xter[31] = 95; Yter[31] = 4; Xter[32] = 97; Yter[32] = 4; Xter[33] = 100; Yter[33] = 1; maxter = 33; gotoAndPlay (378); en[1].kind = 12; en[1].X = 833; en[2].kind = 8; en[3].kind = 8; en[2].X = 265; en[2].Y = 250; en[3].X = 480; en[3].Y = 130; en[5].kind = 3; en[5].X = 1070; en[6].kind = 1; en[6].X = 1275; en[7].kind = 10; en[7].X = 1396; en[7].Y = 320; en[1].act = 1; en[2].act = 1; en[3].act = 1; en[4].act = 0; en[5].act = 1; en[6].act = 1; en[7].act = 1; Xloc = 100; Yloc = -350;
Frame 362
en[11].kind = 6; en[11].act = 1; Xter[1] = 0; Yter[1] = 0; Xter[2] = 3; Yter[2] = 0; Xter[3] = 4; Yter[3] = -1; Xter[4] = 5; Yter[4] = 0; Xter[5] = 10; Yter[5] = 0; Xter[6] = 11; Yter[6] = -1; Xter[7] = 12; Yter[7] = 0; Xter[8] = 16; Yter[8] = 0; Xter[9] = 17; Yter[9] = -1; Xter[10] = 18; Yter[10] = 0; Xter[11] = 24; Yter[11] = 0; Xter[12] = 25; Yter[12] = -1; Xter[13] = 26; Yter[13] = 0; Xter[14] = 29; Yter[14] = 0; Xter[15] = 31; Yter[15] = 2; Xter[16] = 38; Yter[16] = -5; Xter[17] = 39; Yter[17] = -5; Xter[18] = 45; Yter[18] = 1; Xter[19] = 46; Yter[19] = 0; Xter[20] = 49; Yter[20] = 0; Xter[21] = 53; Yter[21] = 4; Xter[22] = 55; Yter[22] = 4; Xter[23] = 62; Yter[23] = -3; Xter[24] = 64; Yter[24] = -3; Xter[25] = 73; Yter[25] = -12; Xter[26] = 75; Yter[26] = -12; Xter[27] = 83; Yter[27] = -20; Xter[28] = 85; Yter[28] = -20; Xter[29] = 88; Yter[29] = -17; Xter[30] = 89; Yter[30] = -17; Xter[31] = 93; Yter[31] = -13; Xter[32] = 94; Yter[32] = -13; Xter[33] = 97; Yter[33] = -10; Xter[34] = 98; Yter[34] = -10; Xter[35] = 101; Yter[35] = -7; Xter[36] = 103; Yter[36] = -7; Xter[37] = 111; Yter[37] = 1; Xter[38] = 114; Yter[38] = -2; Xter[39] = 115; Yter[39] = -1; Xter[40] = 117; Yter[40] = -1; Xter[41] = 127; Yter[41] = 9; Xter[42] = 131; Yter[42] = 9; Xter[43] = 143; Yter[43] = -3; Xter[44] = 145; Yter[44] = -1; Xter[45] = 146; Yter[45] = -1; Xter[46] = 147; Yter[46] = 0; Xter[47] = 150; Yter[47] = 0; Xter[48] = 151; Yter[48] = 1; Xter[49] = 155; Yter[49] = 1; Xter[50] = 156; Yter[50] = 2; Xter[51] = 161; Yter[51] = 2; Xter[52] = 162; Yter[52] = 3; en[1].kind = 2; en[1].X = 1400; en[1].act = 1; en[2].kind = 3; en[2].X = 1200; en[2].act = 1; en[3].kind = 11; en[3].X = 1590; en[3].act = 1; en[4].kind = 8; en[4].X = 1753; en[4].Y = 335; en[4].act = 1; en[5].kind = 4; en[5].X = 2290; en[5].act = 1; en[6].kind = 8; en[6].X = 2630; en[6].Y = 190; en[6].act = 1; en[7].kind = 6; en[7].act = 1; en[8].kind = 11; en[8].X = 1660; en[8].act = 1; en[9].kind = 7; en[9].X = 2000; en[9].Y = 500; en[9].act = 1; en[10].kind = 13; en[10].X = 153; en[10].act = 1; en[11].kind = 13; en[11].X = 21; en[11].act = 1; maxter = 52; Xloc = 200; Yloc = -300; gotoAndPlay (378);
Frame 363
en[11].kind = 6; en[11].act = 1; Xter[1] = 0; Yter[1] = 0; Xter[2] = 3; Yter[2] = 3; Xter[3] = 7; Yter[3] = -1; Xter[4] = 8; Yter[4] = -1; Xter[5] = 10; Yter[5] = 1; Xter[6] = 11; Yter[6] = 1; Xter[7] = 17; Yter[7] = -5; Xter[8] = 19; Yter[8] = -5; Xter[9] = 21; Yter[9] = -3; Xter[10] = 24; Yter[10] = -3; Xter[11] = 25; Yter[11] = -2; Xter[12] = 28; Yter[12] = -5; Xter[13] = 31; Yter[13] = -5; Xter[14] = 33; Yter[14] = -3; Xter[15] = 36; Yter[15] = -3; Xter[16] = 40; Yter[16] = -7; Xter[17] = 45; Yter[17] = -7; Xter[18] = 46; Yter[18] = -6; Xter[19] = 52; Yter[19] = -6; Xter[20] = 56; Yter[20] = -10; Xter[21] = 58; Yter[21] = -10; Xter[22] = 59; Yter[22] = -11; Xter[23] = 60; Yter[23] = -11; Xter[24] = 62; Yter[24] = -9; Xter[25] = 64; Yter[25] = -9; Xter[26] = 68; Yter[26] = -5; Xter[27] = 71; Yter[27] = -5; Xter[28] = 77; Yter[28] = 1; Xter[29] = 78; Yter[29] = 1; Xter[30] = 81; Yter[30] = 4; Xter[31] = 83; Yter[31] = 4; Xter[32] = 85; Yter[32] = 2; Xter[33] = 89; Yter[33] = 2; Xter[34] = 93; Yter[34] = 6; Xter[35] = 95; Yter[35] = 6; Xter[36] = 96; Yter[36] = 5; Xter[37] = 98; Yter[37] = 5; Xter[38] = 100; Yter[38] = 7; Xter[39] = 101; Yter[39] = 7; Xter[40] = 103; Yter[40] = 5; maxter = 40; Xloc = 200; Yloc = -300; en[1].act = 1; en[2].act = 1; en[3].act = 1; en[4].act = 1; en[5].act = 1; en[6].act = 1; en[7].act = 1; en[1].kind = 4; en[2].kind = 4; en[3].kind = 4; en[4].kind = 13; en[5].kind = 12; en[6].kind = 8; en[7].kind = 6; en[1].X = 563; en[2].X = 1093; en[3].X = 1458; en[4].X = 863; en[5].X = 95; en[6].X = 907; en[6].Y = 410; en[7].act = 1; en[7].kind = 6; en[7].X = 1400; en[7].Y = 400; gotoAndPlay (378);
Frame 364
en[11].kind = 6; en[11].act = 1; Xter[1] = 0; Yter[1] = 0; Xter[2] = 1; Yter[2] = -1; Xter[3] = 2; Yter[3] = -1; Xter[4] = 3; Yter[4] = -2; Xter[5] = 4; Yter[5] = -2; Xter[6] = 5; Yter[6] = -3; Xter[7] = 6; Yter[7] = -3; Xter[8] = 7; Yter[8] = -4; Xter[9] = 8; Yter[9] = -4; Xter[10] = 9; Yter[10] = -5; Xter[11] = 10; Yter[11] = -5; Xter[12] = 11; Yter[12] = -6; Xter[13] = 13; Yter[13] = -6; Xter[14] = 14; Yter[14] = -7; Xter[15] = 15; Yter[15] = -7; Xter[16] = 16; Yter[16] = -8; Xter[17] = 17; Yter[17] = -8; Xter[18] = 18; Yter[18] = -9; Xter[19] = 19; Yter[19] = -9; Xter[20] = 20; Yter[20] = -10; Xter[21] = 21; Yter[21] = -10; Xter[22] = 22; Yter[22] = -11; Xter[23] = 23; Yter[23] = -11; Xter[24] = 24; Yter[24] = -12; Xter[25] = 25; Yter[25] = -12; Xter[26] = 26; Yter[26] = -13; Xter[27] = 27; Yter[27] = -13; Xter[28] = 28; Yter[28] = -14; Xter[29] = 29; Yter[29] = -14; Xter[30] = 30; Yter[30] = -15; Xter[31] = 31; Yter[31] = -15; Xter[32] = 32; Yter[32] = -16; Xter[33] = 33; Yter[33] = -16; Xter[34] = 39; Yter[34] = -10; Xter[35] = 40; Yter[35] = -11; Xter[36] = 48; Yter[36] = -3; Xter[37] = 49; Yter[37] = -4; Xter[38] = 59; Yter[38] = 6; Xter[39] = 60; Yter[39] = 5; Xter[40] = 66; Yter[40] = 11; Xter[41] = 67; Yter[41] = 10; Xter[42] = 69; Yter[42] = 12; Xter[43] = 73; Yter[43] = 12; Xter[44] = 79; Yter[44] = 6; Xter[45] = 81; Yter[45] = 6; Xter[46] = 83; Yter[46] = 8; Xter[47] = 85; Yter[47] = 6; Xter[48] = 90; Yter[48] = 11; Xter[49] = 92; Yter[49] = 11; Xter[50] = 94; Yter[50] = 9; Xter[51] = 97; Yter[51] = 9; Xter[52] = 104; Yter[52] = 2; Xter[53] = 106; Yter[53] = 2; Xter[54] = 108; Yter[54] = 4; Xter[55] = 118; Yter[55] = -6; Xter[56] = 119; Yter[56] = -5; Xter[57] = 126; Yter[57] = -12; Xter[58] = 127; Yter[58] = -11; Xter[59] = 134; Yter[59] = -18; Xter[60] = 135; Yter[60] = -17; Xter[61] = 141; Yter[61] = -23; Xter[62] = 145; Yter[62] = -19; Xter[63] = 148; Yter[63] = -19; Xter[64] = 153; Yter[64] = -14; Xter[65] = 155; Yter[65] = -14; Xter[66] = 160; Yter[66] = -9; Xter[67] = 161; Yter[67] = -9; Xter[68] = 162; Yter[68] = -8; Xter[69] = 163; Yter[69] = -8; Xter[70] = 165; Yter[70] = -6; Xter[71] = 166; Yter[71] = -6; Xter[72] = 167; Yter[72] = -5; Xter[73] = 168; Yter[73] = -5; Xter[74] = 169; Yter[74] = -4; Xter[75] = 170; Yter[75] = -4; Xter[76] = 171; Yter[76] = -3; Xter[77] = 172; Yter[77] = -3; Xter[78] = 173; Yter[78] = -2; Xter[79] = 174; Yter[79] = -2; Xter[80] = 175; Yter[80] = -1; Xter[81] = 177; Yter[81] = -1; maxter = 52; Xloc = 200; Yloc = -500; en[1].act = 1; en[2].act = 1; en[3].act = 1; en[4].act = 1; en[5].act = 1; en[6].act = 1; en[1].kind = 3; en[2].kind = 10; en[3].kind = 11; en[4].kind = 13; en[5].kind = 13; en[6].kind = 10; en[1].X = 1320; en[2].X = 900; en[2].Y = 150; en[3].X = 620; en[4].X = 375; en[5].X = 300; en[6].X = 600; en[6].Y = 600; gotoAndPlay (378);
Frame 365
en[11].kind = 6; en[11].act = 1; Xter[1] = 0; Yter[1] = 0; Xter[2] = 3; Yter[2] = 0; Xter[3] = 7; Yter[3] = 4; Xter[4] = 9; Yter[4] = 4; Xter[5] = 13; Yter[5] = 0; Xter[6] = 15; Yter[6] = 0; Xter[7] = 18; Yter[7] = -3; Xter[8] = 20; Yter[8] = -3; Xter[9] = 29; Yter[9] = -12; Xter[10] = 31; Yter[10] = -10; Xter[11] = 37; Yter[11] = -16; Xter[12] = 38; Yter[12] = -16; Xter[13] = 41; Yter[13] = -13; Xter[14] = 42; Yter[14] = -13; Xter[15] = 44; Yter[15] = -11; Xter[16] = 48; Yter[16] = -11; Xter[17] = 56; Yter[17] = -3; Xter[18] = 57; Yter[18] = -3; Xter[19] = 67; Yter[19] = 7; Xter[20] = 68; Yter[20] = 6; Xter[21] = 69; Yter[21] = 6; Xter[22] = 71; Yter[22] = 8; Xter[23] = 72; Yter[23] = 7; Xter[24] = 73; Yter[24] = 7; Xter[25] = 75; Yter[25] = 9; Xter[26] = 76; Yter[26] = 8; Xter[27] = 77; Yter[27] = 8; Xter[28] = 80; Yter[28] = 11; Xter[29] = 82; Yter[29] = 11; Xter[30] = 83; Yter[30] = 10; Xter[31] = 86; Yter[31] = 10; Xter[32] = 91; Yter[32] = 15; Xter[33] = 92; Yter[33] = 15; Xter[34] = 93; Yter[34] = 14; Xter[35] = 96; Yter[35] = 14; Xter[36] = 100; Yter[36] = 18; Xter[37] = 104; Yter[37] = 14; Xter[38] = 105; Yter[38] = 14; Xter[39] = 110; Yter[39] = 9; Xter[40] = 111; Yter[40] = 9; Xter[41] = 112; Yter[41] = 10; Xter[42] = 119; Yter[42] = 3; Xter[43] = 121; Yter[43] = 3; Xter[44] = 125; Yter[44] = -1; Xter[45] = 130; Yter[45] = -1; Xter[46] = 132; Yter[46] = 1; Xter[47] = 136; Yter[47] = 1; Xter[48] = 142; Yter[48] = 7; Xter[49] = 151; Yter[49] = 7; Xter[50] = 153; Yter[50] = 5; Xter[51] = 155; Yter[51] = 5; Xter[52] = 158; Yter[52] = 8; en[1].act = 1; en[2].act = 1; en[3].act = 1; en[4].act = 1; en[5].act = 1; en[6].act = 1; en[7].act = 1; en[8].act = 1; en[9].act = 1; en[10].act = 1; en[1].X = 465; en[2].X = 629; en[3].X = 2265; en[4].X = 2665; en[5].X = 1933; en[6].X = 1417; en[7].X = 1089; en[8].X = 700; en[9].X = 800; en[10].X = 350; en[5].Y = 10; en[6].Y = 150; en[7].Y = 70; en[1].kind = 13; en[2].kind = 4; en[3].kind = 4; en[4].kind = 12; en[5].kind = 10; en[6].kind = 7; en[7].kind = 8; en[8].kind = 11; en[9].kind = 11; en[10].kind = 11; Maxter = 52; Xloc = 200; Yloc = -400; gotoAndPlay (378);
Frame 366
en[11].kind = 6; en[11].act = 1; Xter[1] = 0; Yter[1] = 0; Xter[2] = 4; Yter[2] = 0; Xter[3] = 11; Yter[3] = -7; Xter[4] = 12; Yter[4] = -7; Xter[5] = 19; Yter[5] = -14; Xter[6] = 20; Yter[6] = -13; Xter[7] = 27; Yter[7] = -20; Xter[8] = 30; Yter[8] = -20; Xter[9] = 36; Yter[9] = -14; Xter[10] = 37; Yter[10] = -15; Xter[11] = 44; Yter[11] = -8; Xter[12] = 45; Yter[12] = -8; Xter[13] = 51; Yter[13] = -2; Xter[14] = 52; Yter[14] = -2; Xter[15] = 61; Yter[15] = 7; Xter[16] = 62; Yter[16] = 6; Xter[17] = 64; Yter[17] = 8; Xter[18] = 67; Yter[18] = 5; Xter[19] = 68; Yter[19] = 6; Xter[20] = 74; Yter[20] = 0; Xter[21] = 75; Yter[21] = 0; Xter[22] = 81; Yter[22] = -6; Xter[23] = 82; Yter[23] = -5; Xter[24] = 92; Yter[24] = -15; Xter[25] = 93; Yter[25] = -15; Xter[26] = 94; Yter[26] = -14; Xter[27] = 95; Yter[27] = -14; Xter[28] = 100; Yter[28] = -19; Xter[29] = 104; Yter[29] = -19; Xter[30] = 109; Yter[30] = -14; Xter[31] = 110; Yter[31] = -14; maxter = 31; Xloc = 1000; Yloc = -80; en[1].act = 1; en[2].act = 1; en[3].act = 1; en[4].act = 1; en[5].act = 1; en[6].act = 1; en[7].act = 1; en[8].act = 1; en[1].kind = 13; en[2].kind = 11; en[3].kind = 5; en[4].kind = 10; en[5].kind = 8; en[6].kind = 13; en[7].kind = 2; en[8].kind = 5; en[1].X = 760; en[2].X = 600; en[3].X = 280; en[4].X = 750; en[4].Y = 700; en[5].X = 1080; en[5].Y = 80; en[6].X = 6; en[7].X = 1610; en[8].X = 1765; gotoAndPlay (378);
Frame 367
en[11].kind = 6; en[11].act = 1; Xter[1] = 0; Yter[1] = 0; Xter[2] = 5; Yter[2] = 0; Xter[3] = 9; Yter[3] = 4; Xter[4] = 11; Yter[4] = 4; Xter[5] = 16; Yter[5] = 9; Xter[6] = 18; Yter[6] = 9; Xter[7] = 21; Yter[7] = 12; Xter[8] = 25; Yter[8] = 12; Xter[9] = 26; Yter[9] = 11; Xter[10] = 29; Yter[10] = 11; Xter[11] = 33; Yter[11] = 7; Xter[12] = 39; Yter[12] = 7; Xter[13] = 43; Yter[13] = 11; Xter[14] = 46; Yter[14] = 11; Xter[15] = 47; Yter[15] = 12; Xter[16] = 50; Yter[16] = 12; Xter[17] = 53; Yter[17] = 9; Xter[18] = 55; Yter[18] = 9; Xter[19] = 64; Yter[19] = 18; Xter[20] = 67; Yter[20] = 18; Xter[21] = 70; Yter[21] = 15; Xter[22] = 78; Yter[22] = 15; Xter[23] = 79; Yter[23] = 16; Xter[24] = 81; Yter[24] = 16; Xter[25] = 83; Yter[25] = 18; Xter[26] = 87; Yter[26] = 18; Xter[27] = 96; Yter[27] = 9; Xter[28] = 98; Yter[28] = 9; Xter[29] = 101; Yter[29] = 6; maxter = 29; Yloc = -200; Xloc = 100; en[1].kind = 5; en[1].act = 1; en[1].X = 432; en[2].kind = 2; en[2].X = 800; en[2].act = 1; en[3].act = 1; en[3].kind = 4; en[3].X = 1214; en[4].act = 1; en[4].kind = 6; gotoAndPlay (378);
Frame 368
en[11].kind = 6; en[11].act = 1; Xter[1] = 0; Yter[1] = 0; Xter[2] = 12; Yter[2] = -12; Xter[3] = 14; Yter[3] = -12; Xter[4] = 27; Yter[4] = 1; Xter[5] = 40; Yter[5] = -12; Xter[6] = 42; Yter[6] = -12; Xter[7] = 54; Yter[7] = 0; Xter[8] = 56; Yter[8] = -2; Xter[9] = 58; Yter[9] = 0; Xter[10] = 60; Yter[10] = -2; Xter[11] = 62; Yter[11] = 0; Xter[12] = 76; Yter[12] = -14; Xter[13] = 77; Yter[13] = -13; Xter[14] = 84; Yter[14] = -20; Xter[15] = 89; Yter[15] = -20; Xter[16] = 101; Yter[16] = -8; Xter[17] = 103; Yter[17] = -10; Xter[18] = 109; Yter[18] = -4; Xter[19] = 110; Yter[19] = -5; Xter[20] = 117; Yter[20] = 2; Xter[21] = 118; Yter[21] = 1; Xter[22] = 126; Yter[22] = 9; Xter[23] = 127; Yter[23] = 8; Xter[24] = 134; Yter[24] = 15; Xter[25] = 136; Yter[25] = 15; Xter[26] = 137; Yter[26] = 14; Xter[27] = 143; Yter[27] = 14; Xter[28] = 144; Yter[28] = 15; maxter = 28; en[1].act = 1; en[2].act = 1; en[3].act = 1; en[4].act = 1; en[5].act = 1; en[6].act = 1; en[7].act = 1; en[8].act = 1; en[9].act = 1; en[10].act = 1; en[1].X = -23; en[1].kind = 1; en[2].kind = 1; en[2].X = 545; en[3].kind = 9; en[4].kind = 9; en[3].X = -23; en[4].X = 545; en[3].Y = -50; en[4].Y = -50; en[5].X = 1437.7; en[5].kind = 2; en[6].kind = 7; en[7].kind = 7; en[6].X = 260; en[6].Y = 300; en[7].X = 940; en[7].Y = 400; en[8].kind = 10; en[8].X = 850; en[8].Y = 600; en[9].kind = 11; en[10].kind = 11; en[9].X = 1260; en[10].Y = 1899; Xloc = 100; Yloc = -400; gotoAndPlay (378);
Frame 378
Xter[1] = Xter[2] - 100; Yter[1] = Yter[2]; Xter[maxter] = Xter[maxter - 1] + 100; Yter[maxter] = Yter[maxter - 1]; count = 0; while (count < 12) { count = count + 1; if (en[count].act == 1) { if (en[count].kind == 1) { en[count].hp = 60; } if (en[count].kind == 2) { en[count].hp = 70; } if (en[count].kind == 3) { en[count].hp = 120; } if (en[count].kind == 4) { en[count].hp = 140; } if (en[count].kind == 5) { en[count].hp = 500; } if (en[count].kind == 6) { en[count].hp = 320; } if (en[count].kind == 7) { en[count].hp = 85; } if (en[count].kind == 8) { en[count].hp = 10; } if (en[count].kind == 9) { en[count].hp = 1; } if (en[count].kind == 10) { en[count].hp = 25; } if (en[count].kind == 11) { en[count].hp = 10; } if (en[count].kind == 12) { en[count].hp = 250; } if (en[count].kind == 13) { en[count].hp = 40; } } } with (_root.foreground) { if (_global.levelselect == 1) { beginFill(13107, 100); } else if (_global.levelselect == 2) { beginFill(51, 100); } else if (_global.levelselect == 3) { beginFill(1184274, 100); } else if (_global.levelselect == 4) { beginFill(13107, 100); } else if (_global.levelselect == 5) { beginFill(1184274, 100); } else if (_global.levelselect == 6) { beginFill(51, 100); } else if (_global.levelselect == 7) { beginFill(13107, 100); } else if (_global.levelselect == 8) { beginFill(13107, 100); } else if (_global.levelselect == 9) { beginFill(51, 100); } else if (_global.levelselect == 10) { beginFill(13107, 100); } else if (_global.levelselect == 11) { beginFill(51, 100); } else if (_global.levelselect == 12) { beginFill(13107, 100); } else if (_global.levelselect == 13) { beginFill(13107, 100); } else if (_global.levelselect == 14) { beginFill(51, 100); } else if (_global.levelselect == 15) { beginFill(13107, 100); } else if (_global.levelselect == 16) { beginFill(0, 100); } lineStyle(0.3, 0, 100); count = 1; moveto(Xter[1], Yter[1] + 0.3); while (count < maxter) { count = count + 1; lineto(Xter[count], Yter[count]); } lineto(Xter[count], Yter[count] + 100); lineto(Xter[1], Yter[1] + 100); endFill(); } count = 0; while (count < maxter) { count = count + 1; Xter[count] = (Xter[count] * 20) - 278; Yter[count] = (Yter[count] * 20) - 185; if (Yter[count] < maxheight) { maxheight = Yter[count]; } } maxheight = maxheight - 200; count = 0; while (count < 11) { count = count + 1; en[count].overcount = 1; en[count].name._visible = true; if (en[count].X > 1) { en[count].hp = en[count].hp * 1.7; while (en[count].X > Xter[en[count].overcount]) { en[count].overcount = en[count].overcount + 1; } } }
Frame 379
function sqr(D) { return(D * D); } function loseHP(D) { if (covertimer < 1) { uthp = HP - D; HP = HP - (D / _global.SHEILDSTRENGTH); if (HP < 0) { _global.hul = _global.hul + (uthp / _global.HULLSTRENGTH); HP = 0; if (random(2) == 1) { yelp1.start(); } else { yelp2.start(); } hulldisplay._width = _global.hul; } else { shield.gotoAndPlay(1); shieldcounter = 2; shield._visible = true; } } } function groundlevel(H) { count = 0; while (H >= Xter[count + 1]) { count = count + 1; } if (Yter[count] > Yter[count + 1]) { terslope = -1; } else if (Yter[count] < Yter[count + 1]) { terslope = 1; } else { terslope = 0; } return((-Yter[count]) - ((H - Xter[count]) * terslope)); } function jumper(I) { if (en[i].inrange == 0) { en[i].name.gotoAndStop(257); en[i].inrange = 2; } if ((Math.abs(en[i].X - Xloc) < 320) and (en[i].hp > 0)) { if (en[i].inrange == 1) { en[i].name._visible = true; en[i].inrange = 2; } if (((random(40) == 2) and (Math.abs(en[i].X - Xloc) < 320)) and ((en[i].Y + Yloc) > -270)) { count = 0; enangle = Math.atan(((-en[i].Y) - Yloc) / (en[i].X - Xloc)); if ((en[i].X - Xloc) >= 0) { enangle = enangle + 3.14; } while (count < 11) { count = count + 1; if (pro[count].act < 1) { unishoot.start(); sor[count] = 2; pro[count].Xloc = en[i].X; pro[count].Yloc = (-en[i].Y) - 4; pro[count].Ygo = -10; pro[count].Xgo = Math.cos(enangle) * 20; pro[count].Ygo = Math.sin(enangle) * 20; if (Math.abs(pro[count].Ygo) < 0) { pro[count].Ygo = -20; } pro[count].grav = "YES"; pro[count].overcount = overcount; pro[count].act = 1; pro[count].name._visible = true; pro[count].name.gotoAndStop(328); pro[count].name._rotation = (enangle * 57.3) + 90; pro[count].name._x = -100; pro[count].name._y = -100; pro[count].style = 4; pro[count].explodes = "YES"; pro[count].name.gotoAndStop(328); dammage[count] = 15; count = 12; } } } if (en[i].X > Xter[en[i].overcount + 1]) { en[i].overcount = en[i].overcount + 1; } else if (en[i].X < Xter[en[i].overcount]) { en[i].overcount = en[i].overcount - 1; } else if (((random(50) == 1) and (en[i].holder < 1)) or ((Math.abs(en[i].X - Xloc) < 30) and (en[i].holder < 1))) { en[i].Xgo = 2 + random(6); en[i].Ygo = -7 - random(6); jumping.start(); if (en[i].X > Xloc) { en[i].Xgo = -en[i].Xgo; } en[i].holder = 1; en[i].name._rotation = 0; } if (Yter[en[i].overcount] > Yter[en[i].overcount + 1]) { terslope = -1; } else if (Yter[en[i].overcount] < Yter[en[i].overcount + 1]) { terslope = 1; } else { terslope = 0; } if (en[i].holder < 1) { if (en[i].X < Xloc) { en[i].Xgo = 1; } else { en[i].Xgo = -1; } en[i].firing = en[i].firing + en[i].Xgo; if (en[i].firing > 20) { en[i].firing = 0; } if (en[i].firing < 0) { en[i].firing = 20; } if (terslope == 0) { en[i].X = en[i].X + (2.8 * en[i].Xgo); } else { en[i].X = en[i].X + (1.7 * en[i].Xgo); } en[i].name._rotation = 45 * terslope; en[i].name.gotoAndStop(288 + en[i].firing); en[i].Y = (-Yter[en[i].overcount]) - ((en[i].X - Xter[en[i].overcount]) * terslope); } else { en[i].Ygo = en[i].Ygo + 0.5; en[i].X = en[i].X + en[i].Xgo; en[i].Y = en[i].Y - en[i].Ygo; if (en[i].Y < ((-Yter[en[i].overcount]) - ((en[i].X - Xter[en[i].overcount]) * terslope))) { en[i].holder = 0; } } en[i].name._x = (en[i].X - Xloc) + 278; en[i].name._y = ((-en[i].Y) - Yloc) + 187; } else if ((en[i].inrange == 2) and (en[i].hp > 0)) { en[i].name._visible = false; en[i].inrange = 1; } else if (en[i].hp < 1) { if (en[i].deathcount < 1) { en[i].name.gotoAndPlay(497); _global.wealth = _global.wealth + 30; money = _global.wealth; jumperdies.start(); } en[i].deathcount = en[i].deathcount + 1; en[i].name._x = (en[i].X - Xloc) + 278; en[i].name._y = ((-en[i].Y) - Yloc) + 185; if (en[i].deathcount > 10) { en[i].act = 0; en[i].inrange = 0; en[i].name._visible = false; } } } function cannon5(I) { if (en[i].inrange == 0) { en[i].name.gotoAndStop(257); en[i].inrange = 2; en[i].Y = groundlevel(en[i].X) + 54; } if (((Math.abs(en[i].X - Xloc) < 320) and ((en[i].Y + Yloc) > -270)) and (en[i].hp > 0)) { if (en[i].inrange == 1) { en[i].name._visible = true; en[i].inrange = 2; } en[i].name._x = (en[i].X - Xloc) + 278; en[i].name._y = ((-en[i].Y) - Yloc) + 185; dx = en[i].X - Xloc; dy = en[i].Y + Yloc; enangle = Math.atan((-dy) / dx); if ((en[i].X - Xloc) >= 0) { enangle = enangle + 3.14; } en[i].name.gun._rotation = 57.3 * enangle; en[i].name.gun._rotation = 57.3 * enangle; if (random(10) == 3) { count = 0; while (count < 11) { if (count < 11) { count = count + 1; if (pro[count].act < 1) { dammage[count] = 50; sor[count] = 2; pro[count].Xloc = en[i].X; pro[count].Yloc = -en[i].Y; bigCshoots.start(); pro[count].Xgo = Math.cos(enangle) * 15; t = dx / pro[count].Xgo; pro[count].Ygo = (0.5 * t) - (dy / t); pro[count].overcount = overcount; pro[count].act = 1; pro[count].ko = 0; pro[count].name._visible = true; pro[count].name.gotoAndStop(351); pro[count].name._x = -100; pro[count].name._y = -100; pro[count].style = 3; count = 30; } } } } } else if ((en[i].inrange == 2) and (en[i].hp > 0)) { en[i].name._visible = false; en[i].inrange = 1; } else if (en[i].hp < 1) { if (en[i].deathcount < 1) { _global.wealth = _global.wealth + 75; money = _global.wealth; en[i].name.gotoAndPlay(375); bigcannondies.start(); } en[i].deathcount = en[i].deathcount + 1; en[i].name._x = (en[i].X - Xloc) + 278; en[i].name._y = ((-en[i].Y) - Yloc) + 185; if (en[i].deathcount > 10) { en[i].act = 0; en[i].inrange = 0; en[i].name._visible = false; } } } function cannon4(I) { if (en[i].inrange == 0) { en[i].name.gotoAndStop(256); en[i].inrange = 2; en[i].Y = groundlevel(en[i].X) + 22; } if (((Math.abs(en[i].X - Xloc) < 320) and ((en[i].Y + Yloc) > -270)) and (en[i].hp > 0)) { if (en[i].inrange == 1) { en[i].name._visible = true; en[i].inrange = 2; } en[i].name._x = (en[i].X - Xloc) + 278; en[i].name._y = ((-en[i].Y) - Yloc) + 185; en[i].holder = en[i].holder - 1; dx = en[i].X - Xloc; dy = en[i].Y + Yloc; enangle = Math.atan((-dy) / dx); if ((en[i].X - Xloc) >= 0) { enangle = enangle + 3.14; } en[i].name.gun._rotation = 57.3 * enangle; if (en[i].holder < 0) { en[i].holder = 15 + random(10); count = 0; while (count < 11) { if (count < 11) { count = count + 1; if (pro[count].act < 1) { dammage[count] = 40; cannon4shoots.start(); sor[count] = 2; pro[count].Xloc = en[i].X + (Math.cos(enangle) * 30); pro[count].Yloc = (-en[i].Y) + (Math.sin(enangle) * 30); pro[count].Xgo = Math.cos(enangle) * 37; t = dx / pro[count].Xgo; pro[count].Ygo = (0.5 * t) - (dy / t); pro[count].overcount = overcount; pro[count].act = 1; pro[count].ko = 0; pro[count].name._visible = true; pro[count].name.gotoAndStop(326); pro[count].name._x = -100; pro[count].name._y = -100; pro[count].style = 8; count = 30; } } } } } else if ((en[i].inrange == 2) and (en[i].hp > 0)) { en[i].name._visible = false; en[i].inrange = 1; } else if (en[i].hp < 1) { if (en[i].deathcount < 1) { en[i].name.gotoAndPlay(360); _global.wealth = _global.wealth + 35; money = _global.wealth; can4dies.start(); } en[i].deathcount = en[i].deathcount + 1; en[i].name._x = (en[i].X - Xloc) + 278; en[i].name._y = ((-en[i].Y) - Yloc) + 185; if (en[i].deathcount > 10) { en[i].act = 0; en[i].inrange = 0; en[i].name._visible = false; } } } function cannon3(I) { if (en[i].inrange == 0) { en[i].name.gotoAndStop(254); en[i].inrange = 2; en[i].Y = groundlevel(en[i].X) + 32; } if (((Math.abs(en[i].X - Xloc) < 320) and ((en[i].Y + Yloc) > -270)) and (en[i].hp > 0)) { if (en[i].inrange == 1) { en[i].name._visible = true; en[i].inrange = 2; } en[i].name._x = (en[i].X - Xloc) + 278; en[i].name._y = ((-en[i].Y) - Yloc) + 185; enangle = Math.atan(((-en[i].Y) - Yloc) / (en[i].X - Xloc)); if ((en[i].X - Xloc) >= 0) { enangle = enangle + 3.14; } dx = Xloc - en[i].X; dy = Yloc + en[i].Y; en[i].name.gun._rotation = 57.3 * enangle; en[i].holder = en[i].holder - 1; if (en[i].holder < 1) { en[i].holder = 70; count = 0; while (count < 11) { if (count < 11) { count = count + 1; if (pro[count].act < 1) { pro[count].Xgo = Math.cos(enangle) * 15; t = dx / pro[count].Xgo; pro[count].Ygo = -((0.5 * t) - (dy / t)); pro[count].Xloc = (en[i].X - pro[count].Xgo) + (Math.cos(enangle) * 50); pro[count].Yloc = ((-en[i].Y) - pro[count].Ygo) + (Math.sin(enangle) * 50); pro[count].overcount = overcount; pro[count].act = 1; pro[count].ko = 0; dammage[count] = 80; cannon3shoots.start(); pro[count].name._visible = true; pro[count].name.gotoAndStop(329); pro[count].name._x = -100; pro[count].name._y = -100; pro[count].style = 1; pro[count].grav = "YES"; pro[count].name._rotation = 57.3 * enangle; sor[count] = 2; count = 30; } } } } } else if ((en[i].inrange == 2) and (en[i].hp > 0)) { en[i].name._visible = false; en[i].inrange = 1; } else if (en[i].hp < 1) { if (en[i].deathcount < 1) { en[i].name.gotoAndPlay(345); _global.wealth = _global.wealth + 40; money = _global.wealth; unideath.start(); } en[i].deathcount = en[i].deathcount + 1; en[i].name._x = (en[i].X - Xloc) + 278; en[i].name._y = ((-en[i].Y) - Yloc) + 185; if (en[i].deathcount > 12) { en[i].act = 0; en[i].inrange = 0; en[i].name._visible = false; } } } function cannon2(I) { if (en[i].inrange == 0) { en[i].name.gotoAndStop(253); en[i].inrange = 2; en[i].Y = groundlevel(en[i].X) + 28; } if (((Math.abs(en[i].X - Xloc) < 320) and ((en[i].Y + Yloc) > -270)) and (en[i].hp > 0)) { if (en[i].inrange == 1) { en[i].name._visible = true; en[i].inrange = 2; } en[i].name._x = (en[i].X - Xloc) + 278; en[i].name._y = ((-en[i].Y) - Yloc) + 185; enangle = Math.atan(((-en[i].Y) - Yloc) / (en[i].X - Xloc)); if ((en[i].X - Xloc) >= 0) { enangle = enangle + 3.14; } dx = Xloc - en[i].X; dy = Yloc + en[i].Y; en[i].name.gun._rotation = 57.3 * enangle; en[i].holder = en[i].holder - 1; if (en[i].holder < 0) { en[i].holder = 30; count = 0; while (count < 11) { if (count < 11) { count = count + 1; if (pro[count].act < 1) { cannon1sound.start(); pro[count].Xgo = Math.cos(enangle) * 20; t = dx / pro[count].Xgo; pro[count].Ygo = ((-((0.5 * t) - (dy / t))) + Math.random(5)) - Math.random(5); pro[count].Xloc = (en[i].X - pro[count].Xgo) + (Math.cos(enangle) * 35); pro[count].Yloc = ((-en[i].Y) - pro[count].Ygo) + (Math.sin(enangle) * 35); pro[count].overcount = overcount; pro[count].act = 1; pro[count].ko = 0; dammage[count] = 15; pro[count].name._visible = true; pro[count].name.gotoAndStop(328); sor[count] = 2; pro[count].name._x = -100; pro[count].name._y = -100; pro[count].style = 2; count = 30; } } } } } else if ((en[i].inrange == 2) and (en[i].hp > 0)) { en[i].name._visible = false; en[i].inrange = 1; } else if (en[i].hp < 1) { if (en[i].deathcount < 1) { en[i].name.gotoAndPlay(330); unideath.start(); _global.wealth = _global.wealth + 30; money = _global.wealth; bigGhit.start(); } en[i].deathcount = en[i].deathcount + 1; en[i].name._x = (en[i].X - Xloc) + 278; en[i].name._y = ((-en[i].Y) - Yloc) + 185; if (en[i].deathcount > 10) { en[i].act = 0; en[i].inrange = 0; en[i].name._visible = false; } } } function flyer1(I) { if (en[i].inrange == 0) { en[i].inrange = 2; } if (((Math.abs(en[i].X - Xloc) < 320) and ((en[i].Y + Yloc) > -270)) and (en[i].hp > 0)) { if (en[i].inrange == 1) { en[i].name._visible = true; en[i].inrange = 2; } en[i].name._x = (en[i].X - Xloc) + 274; en[i].name._y = ((-en[i].Y) - Yloc) + 190; enangle = Math.atan(((-en[i].Y) - Yloc) / (en[i].X - Xloc)); if ((en[i].X - Xloc) >= 0) { enangle = enangle + 3.14; } if (random(14) == 2) { count = 0; while (count < 11) { count = count + 1; if (pro[count].act < 1) { unishoot.start(); pro[count].Xloc = en[i].X; pro[count].Yloc = -en[i].Y; pro[count].Xgo = (Math.cos(enangle) * 20) + en[i].Xgo; pro[count].Ygo = (Math.sin(enangle) * 20) + en[i].Ygo; pro[count].grav = "NO"; pro[count].overcount = overcount; pro[count].act = 1; pro[count].name._visible = true; pro[count].name.gotoAndStop(327); pro[count].name._rotation = enangle * 57.3; pro[count].name._x = -100; pro[count].name._y = -100; pro[count].style = 4; dammage[count] = 18; pro[count].explodes = "NO"; sor[count] = 2; count = 12; } } } if ((Math.abs(en[i].X - Xloc) > 40) and (Math.abs(en[i].Y + Yloc) > 40)) { if (Math.abs(en[i].holder < 0.2)) { if (Xgo < 0) { en[i].holder = en[i].holder + 0.1; } else { en[i].holder = en[i].holder - 0.1; } } enangle = enangle + en[i].holder; en[i].Xgo = (en[i].Xgo * 0.9) + (Math.cos(enangle) * 2); en[i].Ygo = (en[i].Ygo * 0.9) + (Math.sin(enangle) * 2); offer = 198; } else { offer = 166; if (en[i].holder > 0) { en[i].holder = en[i].holder - 0.1; } else if (en[i].holder < 0) { en[i].holder = en[i].holder + 0.1; } } en[i].X = en[i].X + en[i].Xgo; en[i].Y = en[i].Y - en[i].Ygo; en[i].Xgo = en[i].Xgo * 0.9; en[i].Ygo = en[i].Ygo * 0.9; en[i].Ygo = en[i].Ygo + 0.3; en[i].name.gotoAndStop(offer + Math.round((enangle + 1.57) * 4.77)); if (en[i].X > Xter[en[i].overcount + 1]) { en[i].overcount = en[i].overcount + 1; } else if (en[i].X < Xter[en[i].overcount]) { en[i].overcount = en[i].overcount - 1; } if (en[i].Y > min(Yter[en[i].overcount], Yter[en[i].overcount + 1])) { if (Yter[en[i].overcount] > Yter[en[i].overcount + 1]) { terslope = -1; } else if (Yter[en[i].overcount] < Yter[en[i].overcount + 1]) { terslope = 1; } else { terslope = 0; } if ((en[i].Y - 60) < ((-Yter[en[i].overcount]) - (((en[i].X - Xter[en[i].overcount]) - 30) * terslope))) { en[i].Y = en[i].Y + 4; if (en[i].Ygo < 0) { en[i].Ygo = en[i].Ygo - 1; } else { en[i].Ygo = 0; } en[i].Xgo = 0; } } } else if ((en[i].inrange == 2) and (en[i].hp > 0)) { en[i].name._visible = false; en[i].inrange = 1; } else if (en[i].hp < 1) { if (en[i].deathcount < 1) { rotocount = en[i].name._rotation; en[i].deathcount = 2; } else if (en[i].deathcount == 2) { rotocount = rotocount - 1; en[i].name._rotation = rotocount; if (rotocount < 10) { en[i].deathcount = 3; en[i].name.gotoAndPlay(525); _global.wealth = _global.wealth + 35; somethingdies.start(); money = _global.wealth; } } if (en[i].deathcount > 1) { if (en[i].deathcount > 2) { en[i].deathcount = en[i].deathcount + 1; } en[i].Y = en[I].Y + 3; en[i].name._x = (en[i].X - Xloc) + 278; en[i].name._y = ((-en[i].Y) - Yloc) + 185; } if (en[i].deathcount > 13) { en[i].act = 0; en[i].inrange = 0; en[i].name._visible = false; } } } function gravityball(I) { if (en[i].inrange == 0) { en[i].inrange = 2; } if ((Math.abs(en[i].X - Xloc) < 320) and (en[i].hp > 0)) { if (en[i].inrange == 1) { en[i].name._visible = true; en[i].inrange = 2; } en[i].name._x = (en[i].X - Xloc) + 274; en[i].name._y = ((-en[i].Y) - Yloc) + 190; enangle = Math.atan(((-en[i].Y) - Yloc) / (en[i].X - Xloc)); if ((en[i].X - Xloc) >= 0) { enangle = enangle + 3.14; } en[i].Xgo = (en[i].Xgo * 0.99) + (Math.cos(enangle) * 1); en[i].Ygo = (en[i].Ygo * 0.99) + (Math.sin(enangle) * 1); en[i].X = en[i].X + en[i].Xgo; en[i].Y = en[i].Y - en[i].Ygo; enangle = Math.atan(en[i].Ygo / en[i].Xgo) + 1.57; if (en[i].Xgo < 0) { enangle = enangle + 3.14; } en[i].name.gotoAndStop(135 + Math.round(enangle * 4.77)); if (en[i].X > Xter[en[i].overcount + 1]) { en[i].overcount = en[i].overcount + 1; } else if (en[i].X < Xter[en[i].overcount]) { en[i].overcount = en[i].overcount - 1; } if (Yter[en[i].overcount] > Yter[en[i].overcount + 1]) { terslope = -1; } else if (Yter[en[i].overcount] < Yter[en[i].overcount + 1]) { terslope = 1; } else { terslope = 0; } if ((en[i].Y - 20) < ((-Yter[en[i].overcount]) - ((en[i].X - Xter[en[i].overcount]) * terslope))) { en[i].Y = en[i].Y + 4; en[i].Ygo = 0; en[i].Xgo = 0; } } else if ((en[i].inrange == 2) and (en[i].hp > 0)) { en[i].name._visible = false; en[i].inrange = 1; } else if (en[i].hp < 1) { if (en[i].deathcount < 1) { en[i].name.gotoAndPlay(480); _global.wealth = _global.wealth + 30; money = _global.wealth; cannondead.start(); } en[i].deathcount = en[i].deathcount + 1; en[i].name._x = (en[i].X - Xloc) + 278; en[i].name._y = ((-en[i].Y) - Yloc) + 185; if (en[i].deathcount > 10) { en[i].act = 0; en[i].inrange = 0; en[i].name._visible = false; } } } function dumbhomer(I) { if (en[i].inrange == 0) { en[i].inrange = 2; } if ((Math.abs(en[i].X - Xloc) < 320) and (en[i].hp > 0)) { if (en[i].inrange == 1) { en[i].name._visible = true; en[i].inrange = 2; } en[i].name._x = (en[i].X - Xloc) + 274; en[i].name._y = ((-en[i].Y) - Yloc) + 190; if (en[i].firing < 12) { en[i].firing = en[i].firing + 0.3; } enangle = Math.atan(((-en[i].Y) - Yloc) / (en[i].X - Xloc)); if ((en[i].X - Xloc) >= 0) { enangle = enangle + 3.14; } en[i].name.gotoAndStop(102 + Math.round((enangle + 1.57) * 4.77)); en[i].X = en[i].X + (Math.cos(enangle) * en[i].firing); en[i].Y = en[i].Y - (Math.sin(enangle) * en[i].firing); if (en[i].X > Xter[en[i].overcount + 1]) { en[i].overcount = en[i].overcount + 1; } else if (en[i].X < Xter[en[i].overcount]) { en[i].overcount = en[i].overcount - 1; } if (Yter[en[i].overcount] > Yter[en[i].overcount + 1]) { terslope = -1; } else if (Yter[en[i].overcount] < Yter[en[i].overcount + 1]) { terslope = 1; } else { terslope = 0; } if ((en[i].Y - 20) < ((-Yter[en[i].overcount]) - ((en[i].X - Xter[en[i].overcount]) * terslope))) { en[i].Y = en[i].Y + 4; en[i].Ygo = 0; en[i].Xgo = 0; } } else if ((en[i].inrange == 2) and (en[i].hp > 0)) { en[i].name._visible = false; en[i].inrange = 1; } else if (en[i].hp < 1) { if (en[i].deathcount < 1) { en[i].name.gotoAndPlay(405); _global.wealth = _global.wealth + 15; money = _global.wealth; cannondead.start(); } en[i].deathcount = en[i].deathcount + 1; en[i].name._x = (en[i].X - Xloc) + 278; en[i].name._y = ((-en[i].Y) - Yloc) + 185; if (en[i].deathcount > 20) { en[i].act = 0; en[i].inrange = 0; en[i].name._visible = false; } } } function homer(I) { if (en[i].inrange == 0) { en[i].inrange = 2; } if ((Math.abs(en[i].X - Xloc) < 320) and (en[i].hp > 0)) { if (en[i].inrange == 1) { en[i].name._visible = true; en[i].inrange = 2; } en[i].name._x = (en[i].X - Xloc) + 274; en[i].name._y = ((-en[i].Y) - Yloc) + 190; if (en[i].firing > 0) { enangle = Math.atan(((-en[i].Y) - Yloc) / (en[i].X - Xloc)); if ((en[i].X - Xloc) >= 0) { enangle = enangle + 3.14; } en[i].name.gotoAndStop(68 + Math.round((enangle + 1.57) * 4.77)); en[i].X = en[i].X + (Math.cos(enangle) * 5); en[i].Y = en[i].Y - (Math.sin(enangle) * 5); if (en[i].X > Xter[en[i].overcount + 1]) { en[i].overcount = en[i].overcount + 1; } else if (en[i].X < Xter[en[i].overcount]) { en[i].overcount = en[i].overcount - 1; } if (Yter[en[i].overcount] > Yter[en[i].overcount + 1]) { terslope = -1; } else if (Yter[en[i].overcount] < Yter[en[i].overcount + 1]) { terslope = 1; } else { terslope = 0; } if ((en[i].Y - 30) < ((-Yter[en[i].overcount]) - (((en[i].X - Xter[en[i].overcount]) - 30) * terslope))) { en[i].Y = en[i].Y + 4; } if ((Math.abs(en[i].X - Xloc) > 300) or ((en[i].Y + Yloc) < -210)) { en[i].firing = 0; en[i].Y = ((-Yter[en[i].overcount]) + (((en[i].X - Xter[en[i].overcount]) - 5) * (-terslope))) + 2; } } else { en[i].name.gotoAndStop(101); if (Math.abs(en[i].X - Xloc) < 100) { en[i].firing = 1; } } } else if ((en[i].inrange == 2) and (en[i].hp > 0)) { en[i].name._visible = false; en[i].inrange = 1; } else if (en[i].hp < 1) { if (en[i].deathcount < 1) { en[i].name.gotoAndPlay(430 + (random(2) * 15)); _global.wealth = _global.wealth + 25; money = _global.wealth; cannondead.start(); } en[i].deathcount = en[i].deathcount + 1; en[i].name._x = (en[i].X - Xloc) + 278; en[i].name._y = ((-en[i].Y) - Yloc) + 185; if (en[i].deathcount > 12) { en[i].act = 0; en[i].inrange = 0; en[i].name._visible = false; } } } function walker(I) { if (en[i].inrange == 0) { en[i].inrange = 2; } if ((Math.abs(en[i].X - Xloc) < 320) and (en[i].hp > 0)) { if (en[i].inrange == 1) { en[i].name._visible = true; en[i].inrange = 2; } if ((en[9].act == 0) and (random(40) == 1)) { en[9].act = 1; en[9].kind = 9; en[9].X = en[i].X; en[9].Y = en[i].Y + 35; en[9].hp = 1; en[9].inrange = 0; en[9].deathcount = 0; en[9].firing = 0; en[9].ko = 0; en[9].name._visible = true; walkershoots.start(); } if (en[i].X > Xloc) { en[i].Xgo = 1; } else { en[i].Xgo = -1; } en[i].firing = en[i].firing + en[i].Xgo; if (en[i].firing > 19) { en[i].firing = 1; } if (en[i].firing < 1) { en[i].firing = 20; } if (en[i].X > Xter[en[i].overcount + 1]) { en[i].overcount = en[i].overcount + 1; } else if (en[i].X < Xter[en[i].overcount]) { en[i].overcount = en[i].overcount - 1; } if (Yter[en[i].overcount] > Yter[en[i].overcount + 1]) { terslope = -1; en[i].X = en[i].X + (1 * en[i].Xgo); } else if (Yter[en[i].overcount] < Yter[en[i].overcount + 1]) { terslope = 1; en[i].X = en[i].X + (1 * en[i].Xgo); } else { terslope = 0; en[i].X = en[i].X + (1.2 * en[i].Xgo); } en[i].name.gotoAndStop((25 + en[i].firing) + (21 * terslope)); en[i].Y = (-Yter[en[i].overcount]) - ((en[i].X - Xter[en[i].overcount]) * terslope); en[i].name._x = (en[i].X - Xloc) + 274; en[i].name._y = ((-en[i].Y) - Yloc) + 190; } else if ((en[i].inrange == 2) and (en[i].hp > 0)) { en[i].name._visible = false; en[i].inrange = 1; } else if (en[i].hp < 1) { if (en[i].deathcount == 0) { en[i].name.gotoAndPlay(540); _global.wealth = _global.wealth + 135; money = _global.wealth; walkerdies.start(); } if (en[i].deathcount < 1) { } en[i].deathcount = en[i].deathcount + 1; en[i].name._x = (en[i].X - Xloc) + 278; en[i].name._y = ((-en[i].Y) - Yloc) + 185; if (en[i].deathcount > 10) { en[i].act = 0; en[i].inrange = 0; en[i].name._visible = false; } } } function bomber(I) { if (en[i].hp < 1) { if (en[i].deathcount < 1) { en[i].name.gotoAndPlay(394); en[i].act = 0; en[i].inrange = 0; en[i].name._visible = false; } en[i].deathcount = en[i].deathcount + 1; en[i].name._x = (en[i].X - Xloc) + 278; en[i].name._y = ((-en[i].Y) - Yloc) + 185; if (en[i].deathcount > 30) { en[i].act = 0; _global.wealth = _global.wealth + 75; somethingdies.start(); money = _global.wealth; en[i].inrange = 0; en[i].name._visible = false; } } if (en[i].Xgo == 0) { en[i].name.gotoAndPlay(230); } en[i].angle = en[i].angle - 1; if ((en[i].angle < 0) and (en[i].firing > 1)) { if (((en[i].Xgo > 0) and (en[i].X < Xloc)) or ((en[i].Xgo < 0) and (en[i].X > Xloc))) { count = 0; en[i].angle = 40; while (count < 11) { if (count < 11) { count = count + 1; if (pro[count].act < 1) { bombershootingsound.start(); sor[count] = 2; pro[count].Xgo = en[i].Xgo; pro[count].Ygo = 0; pro[count].Xloc = en[i].X; pro[count].Yloc = (-en[i].Y) + 30; pro[count].overcount = overcount; pro[count].act = 1; pro[count].ko = 0; pro[count].name._visible = true; pro[count].name.gotoAndStop(328); pro[count].name._x = -100; pro[count].name._y = -100; pro[count].style = 2; dammage[count] = 15; count = 30; } } } } } if (((((en[i].firing < 1) and (Math.abs(Ygo) < 2)) and (Math.abs(Xgo) < 2)) and (random(20) == 1)) and (en[i].holder > 70)) { en[i].firing = 1; en[i].Y = (-Yloc) + 230; dx = 50 + random(50); if (random(2) == 1) { dx = -dx; } dy = 180; en[i].inrange = 2; en[i].X = Xloc + dx; en[i].Ygo = -7; en[i].Xgo = (Math.abs(dx) / (en[i].Ygo / 0.3)) + Xgo; if (dx < 0) { en[i].Xgo = -en[i].Xgo; } } else { en[i].holder = en[i].holder + 1; } if (en[i].firing > 0) { en[i].X = en[i].X + en[i].Xgo; en[i].Y = en[i].Y + en[i].Ygo; en[i].Ygo = en[i].Ygo + 0.3; en[i].name._x = (en[i].X - Xloc) + 280; en[i].name._y = ((-en[i].Y) - Yloc) + 200; if (((((-en[i].Y) - Yloc) + 182) > 0) and (en[i].firing == 1)) { en[i].firing = 2; } en[i].name._visible = true; if ((((((-en[i].Y) - Yloc) + 182) < -60) and (en[i].firing == 2)) or ((((-en[i].Y) - Yloc) + 182) < -150)) { en[i].firing = 0; en[i].holder = 0; en[i].inrange = 1; } } } function zapper(i) { if (en[i].inrange == 0) { en[i].name.gotoAndStop(2); en[i].inrange = 2; en[i].Y = groundlevel(en[i].X) + 0; } if (((Math.abs(en[i].X - Xloc) < 300) and ((en[i].Y + Yloc) > -220)) and (en[i].hp > 0)) { if (en[i].inrange == 1) { en[i].name._visible = true; en[i].inrange = 2; } en[i].name._x = (en[i].X - Xloc) + 274; en[i].name._y = ((-en[i].Y) - Yloc) + 190; en[i].name._visible = true; en[i].name._rotation = 0; if (((en[i].firing == 0) and (Math.abs((Xloc - en[i].X) + (Xgo * 11)) < 6)) and (enginejammer < 1)) { en[i].firing = 1; count = 0; while (count < 11) { count = count + 1; if (pro[count].act < 1) { pro[count].act = 100; en[i].holder = count; pro[count].beam = "MINE"; pro[count].name.gotoAndPlay(50); pro[count].name._visible = true; pro[en[i].holder].name._rotation = 0; count = 12; } } } if (en[i].firing > 0) { pro[en[i].holder].name._y = en[i].name._y - 6; pro[en[i].holder].name._x = en[i].name._x; en[i].firing = en[i].firing + 1; if (en[i].firing == 11) { zappersound.start(); } if ((en[i].firing == 13) and (Math.abs(Xloc - en[i].X) < 30)) { enginejammer = 100; } if (en[i].firing > 13) { pro[en[i].holder].name._visible = false; pro[en[i].holder].name.stop(); pro[en[i].holder].act = 0; en[i].firing = 0; } } } else if ((en[i].inrange == 2) and (en[i].hp > 0)) { en[i].name._visible = false; en[i].inrange = 1; if (en[i].firing > 0) { pro[en[i].holder].name._visible = false; pro[en[i].holder].name.stop(); pro[en[i].holder].act = 0; } } else if (en[i].hp < 1) { if (en[i].deathcount < 1) { en[i].name.gotoAndPlay(509); if (en[i].firing > 0) { pro[en[i].holder].name._visible = false; pro[en[i].holder].name.stop(); pro[en[i].holder].act = 0; en[i].firing = 0; } _global.wealth = _global.wealth + 20; money = _global.wealth; smallGhit.start(); } en[i].deathcount = en[i].deathcount + 1; en[i].name._x = (en[i].X - Xloc) + 278; en[i].name._y = ((-en[i].Y) - Yloc) + 185; if (en[i].deathcount > 10) { en[i].act = 0; en[i].inrange = 0; en[i].name._visible = false; if (en[i].firing > 0) { pro[en[i].holder].name._visible = false; pro[en[i].holder].name.stop(); pro[en[i].holder].act = 0; } } } } function cannon1(I) { if (en[i].inrange == 0) { en[i].name.gotoAndStop(1); en[i].inrange = 2; en[i].Y = groundlevel(en[i].X) + 31; } if (((Math.abs(en[i].X - Xloc) < 320) and ((en[i].Y + Yloc) > -270)) and (en[i].hp > 0)) { if (en[i].inrange == 1) { en[i].name._visible = true; en[i].inrange = 2; } en[i].name._x = (en[i].X - Xloc) + 278; en[i].name._y = ((-en[i].Y) - Yloc) + 185; enangle = Math.atan(((-en[i].Y) - Yloc) / (en[i].X - Xloc)); if ((en[i].X - Xloc) >= 0) { enangle = enangle + 3.14; } dx = Xloc - en[i].X; dy = Yloc + en[i].Y; en[i].name.gun._rotation = 57.3 * enangle; if (((random(30) == 3) and (Math.abs(Xloc - en[i].X) < 280)) and (Math.abs(dy) < 200)) { count = 0; while (count < 11) { if (count < 11) { count = count + 1; if (pro[count].act < 1) { cannon2shoots.start(); sor[count] = 2; dammage[count] = 25; pro[count].Xloc = en[i].X + (Math.cos(enangle) * 40); pro[count].Yloc = (-en[i].Y) + (Math.sin(enangle) * 40); pro[count].Xgo = Math.cos(enangle) * 25; t = dx / pro[count].Xgo; pro[count].Ygo = -((0.5 * t) - (dy / t)); pro[count].overcount = overcount; pro[count].act = 1; pro[count].ko = 0; pro[count].name._visible = true; pro[count].name.gotoAndStop(326); pro[count].name._x = -100; pro[count].name._y = -100; pro[count].style = 8; count = 30; sor[count] = 2; } } } } } else if ((en[i].inrange == 2) and (en[i].hp > 0)) { en[i].name._visible = false; en[i].inrange = 1; } else if (en[i].hp < 1) { if (en[i].deathcount < 1) { en[i].name.gotoAndPlay(315); _global.wealth = _global.wealth + 30; money = _global.wealth; unideath.start(); } en[i].deathcount = en[i].deathcount + 1; en[i].name._x = (en[i].X - Xloc) + 278; en[i].name._y = ((-en[i].Y) - Yloc) + 185; if (en[i].deathcount > 10) { en[i].act = 0; en[i].inrange = 0; en[i].name._visible = false; } } } function bulletstuff() { count = 0; while (count < 11) { count = count + 1; if (pro[count].act == 1) { if (pro[count].style == 7) { J = 0; while (J < 11) { J = J + 1; if (en[j].inrange == 2) { H = (en[J].X - pro[count].Xloc) + 278; V = (pro[count].Yloc + en[J].Y) - 185; if ((((V > (enrect[en[J].kind].top - 60)) and (V < (enrect[en[J].kind].bottom + 60))) and (H < (enrect[en[J].kind].right + 60))) and (H > (enrect[en[J].kind].left - 60))) { en[J].HP = en[J].HP - 5; if (en[J].HP < 1) { en[J].killedbycrash = 0; } } } } pro[count].ko = pro[count].ko + 1; pro[count].Xloc = pro[count].Xloc + pro[count].Xgo; pro[count].Yloc = pro[count].Yloc + pro[count].Ygo; pro[count].Xgo = pro[count].Xgo * 0.95; pro[count].Ygo = pro[count].Ygo * 0.95; pro[count].name._x = pro[count].Xloc - Xloc; pro[count].name._y = pro[count].Yloc - Yloc; if (pro[count].ko > wep[pro[count].style].explosionlength) { pro[count].name._rotation = 0; pro[count].name._visible = false; pro[count].act = 0; pro[count].name.stop(); } } else if (wep[pro[count].style].beam == "NO") { if (pro[count].ko == 0) { if (((((pro[count].Xloc - Xloc) < -285) or ((pro[count].Xloc - Xloc) > 285)) or ((Yloc - pro[count].Yloc) < -230)) or (((Yloc - pro[count].Yloc) > 230) and (pro[count].grav == "NO"))) { pro[count].act = 0; pro[count].name._visible = false; pro[count].ko = 0; } else if (sor[count] == 2) { if ((Math.abs(pro[count].Yloc - Yloc) < 20) and (Math.abs(pro[count].Xloc - Xloc) < 20)) { pro[count].ko = 1; loseHP(dammage[count]); pro[count].name.gotoAndPlay(wep[pro[count].style].airexplosion[1 + random(wep[pro[count].style].explosion.length - 1)]); if (dammage[count] > 40) { airE1.start(); } else if (dammage[count] > 30) { airE2.start(); } else if (dammage[count] > 20) { airE3.start(); } else { airE4.start(); } cannonishit.start(); pro[count].name._rotation = 0; if ((XRNL == 0) and (HP < 1)) { Xgo = Xgo + (pro[count].Xgo / 4); Ygo = Ygo + (pro[count].Ygo / 4); } } } else if (sor[count] == 1) { J = 0; while (J < 11) { J = J + 1; if (en[j].inrange == 2) { H = (en[J].X - pro[count].Xloc) - pro[count].Xgo; V = (pro[count].Yloc + en[J].Y) + pro[count].Ygo; if ((((V > (enrect[en[J].kind].top - 10)) and (V < (enrect[en[J].kind].bottom + 10))) and (H < (enrect[en[J].kind].right + 10))) and (H > (enrect[en[J].kind].left - 10))) { pro[count].name.gotoAndPlay(wep[pro[count].style].airexplosion[1 + random(wep[pro[count].style].explosion.length - 1)]); if (dammage[count] > 40) { airE1.start(); } else if (dammage[count] > 30) { airE2.start(); } else if (dammage[count] > 20) { airE3.start(); } else { airE4.start(); } pro[count].ko = 1; pro[count].name._rotation = 0; en[J].HP = en[J].HP - dammage[count]; if (en[J].HP < 0) { en[J].HP = 0; } if (en[J].HP < 1) { en[J].killedbycrash = 0; } else { en[J].Xgo = en[J].Xgo + ((pro[count].Xgo / 130) * dammage[count]); if ((J != 6) and (J != 13)) { en[J].Ygo = en[J].Ygo - ((pro[count].Ygo / 130) * dammage[count]); } else if (J != 7) { en[J].Ygo = en[J].Ygo + ((pro[count].Ygo / 130) * dammage[count]); } } } } } } pro[count].Xloc = pro[count].Xloc + pro[count].Xgo; pro[count].Yloc = pro[count].Yloc + pro[count].Ygo; if (pro[count].grav != "NO") { pro[count].Ygo = pro[count].Ygo + 1; } if (damage[count] == 80) { pro[count].Ygo = pro[count].Ygo + 0.5; } pro[count].name._x = (pro[count].Xloc - Xloc) + 278; pro[count].name._y = (pro[count].Yloc - Yloc) + 185; if ((wep[pro[count].style].orient == "YES") and (pro[count].ko == 0)) { bangle = Math.atan(pro[count].Ygo / pro[count].Xgo) + 1.57; if (pro[count].Xgo < 0) { bangle = bangle + 3.14; } pro[count].name._rotation = bangle * 57.3; } if (pro[count].Xloc > Xter[pro[count].overcount + 1]) { pro[count].overcount = pro[count].overcount + 1; } else if (pro[count].Xloc < Xter[pro[count].overcount]) { pro[count].overcount = pro[count].overcount - 1; } if (wep[pro[count].style].explodes == "YES") { if (pro[count].Yloc > Math.min(Yter[pro[count].overcount], Yter[pro[count].overcount + 1])) { if (Yter[pro[count].overcount] > Yter[pro[count].overcount + 1]) { terslope = -1; } else { terslope = 1; } if ((Yter[pro[count].overcount] == Yter[pro[count].overcount + 1]) or (((pro[count].Yloc - Yter[pro[count].overcount]) / (pro[count].Xloc - Xter[pro[count].overcount])) > terslope)) { pro[count].name.gotoAndPlay(wep[pro[count].style].explosion[1 + random(wep[pro[count].style].explosion.length - 1)]); if (random(2) == 1) { groundE1.start(); } else { groundE2.start(); } pro[count].ko = 1; pro[count].name._rotation = 0; if (Yter[pro[count].overcount] == Yter[pro[count].overcount + 1]) { pro[count].Yloc = Yter[pro[count].overcount]; } else { pro[count].Yloc = Yter[pro[count].overcount] + ((pro[count].Xloc - Xter[pro[count].overcount]) * terslope); } } } } else if (pro[count].Yloc > Math.max(Yter[pro[count].overcount], Yter[pro[count].overcount + 1])) { pro[count].act = 0; pro[count].name._visible = false; pro[count].ko = 0; pro[count].grav = "YES"; } } else if (wep[pro[count].style].explodes == "YES") { pro[count].name._x = (pro[count].Xloc - Xloc) + 278; pro[count].name._y = (pro[count].Yloc - Yloc) + 185; pro[count].ko = pro[count].ko + 1; if ((pro[count].ko > wep[pro[count].style].explosionlength) and (pro[count].grav != "SPECIAL")) { pro[count].act = 0; pro[count].name._visible = false; pro[count].ko = 0; pro[count].grav = "YES"; } } } else if (wep[pro[count].style].beam == "YES") { if (pro[count].ko < 11) { pro[count].ko = pro[count].ko + 1; pro[count].name._x = 278 + (Math.cos(angle - 1.57) * 20); pro[count].name._y = (185 + (Math.sin(angle - 1.57) * 20)) - verto; pro[count].name._visible = true; if (pro[count].ko == wep[pro[count].style].explosionlength) { pro[count].name._rotation = angle * 57.3; J = 0; while (J < 11) { J = J + 1; if ((Math.abs(en[j].X - Xloc) < 260) and (Math.abs(en[j].Y + Yloc) > -200)) { enangle = Math.atan((185 - en[j].name._y) / (278 - en[j].name._x)); if (en[j].name._x >= 278) { enangle = enangle + 1.57; } if (en[j].name._x < 278) { enangle = enangle + 3.14; } while ((enangle > 6.28) or (enangle < 0)) { if (enangle > 6.28) { enangle = enangle - 6.28; } if (enangle < 0) { enangle = enangle + 6.28; } } if (en[j].name._x <= 278) { enangle = enangle + 1.57; } if (Math.abs(angle - enangle) < 0.25) { en[J].HP = en[J].hp - dammage[count]; if (en[J].HP < 0) { en[J].HP = 0; } if (en[J].HP < 1) { en[J].killedbycrash = 0; } else if (en[J].kind != 6) { en[J].Xgo = en[J].Xgo + (Math.cos(enangle + 1.57) * 5); en[J].Ygo = en[J].Ygo - (Math.sin(enangle + 1.57) * 5); } else { en[J].Xgo = en[J].Xgo - (Math.cos(enangle + 1.57) * 5); en[J].Ygo = en[J].Ygo + (Math.sin(enangle + 1.57) * 5); } enangle = Math.atan((185 - en[j].name._y) / (278 - en[j].name._x)); shieldsound.start(); if (en[j].name._x < 278) { enangle = enangle + 3.14; } pro[count].name._rotation = (enangle + 1.57) * 57.3; if (pro[count].kind == 5) { weaklasersound.start(); } } } } } } else if (pro[count].ko > 9) { pro[count].name._rotation = 0; pro[count].name._visible = false; pro[count].act = 0; pro[count].name.stop(); } } } } } function groundpop() { with (_root.foreground) { pop._x = (Xloc + 278) / 20; pop._y = ((Yloc + 185) + 18) / 20; pop.gotoAndPlay(1); } } if (covertimer > 0) { covertimer = covertimer + 1; pro[coverobject].name._rotation = (pro[count].name._rotation = angle * 57.3); if (covertimer == 30) { Xgo = Math.cos(angle - 1.57) * 20; Ygo = Math.sin(angle - 1.57) * 20; hyperspeed.start(); } if ((covertimer > 60) and (covertimer < 80)) { Xgo = Xgo * 0.91; Ygo = Ygo * 0.91; } if (covertimer == 98) { covertimer = -10; pro[coverobject].name._rotation = 0; pro[coverobject].name._visible = 0; pro[coverobject].act = 0; plusangle = Math.random(0.05) - Math.random(0.05); } } if ((Key.isDown(39) and (covertimer < 12)) and (_global.hul > 0)) { angle = angle + 0.25; } if ((Key.isDown(37) and (covertimer < 12)) and (_global.hul > 0)) { angle = angle - 0.25; } bulletstuff(); weapontimer = weapontimer - 1; if (key.isDown(32) and (weapontimer < 0)) { if (energy >= wep[_global.selected].cost) { if (_global.selected == 2) { wep2sound.start(); } else if (_global.selected == 3) { bigbombdrop.start(); } else if (_global.selected == 4) { smallbombdrop.start(); } else if (_global.selected == 8) { wepsound8.start(); } else if (_global.selected == 6) { wepsound6.start(); } else if (_global.selected == 1) { wepsound1.start(); } else if (_global.selected == 7) { miasmasound.start(); } weapontimer = wep[_global.selected].intermission; energy = energy - wep[_global.selected].cost; count = 0; while (count < 11) { count = count + 1; if (pro[count].act < 1) { pro[count].style = _global.selected; if (_global.hul > 0) { sor[count] = 1; } else { sor[count] = 2; } dammage[count] = wep[_global.selected].force * _global.WEAPONSTRENGTH; energy = energy - wep[_global.selected].cost; if (wep[_global.selected].beam == "SEMI") { pro[count].Ygo = (Math.sin(angle - 1.57) * 10) + Ygo; pro[count].Xgo = (Math.cos(angle - 1.57) * 10) + Xgo; offX = 278 + (Math.cos(angle - 1.57) * 20); offY = 185 + (Math.sin(angle - 1.57) * 20); pro[count].name._x = offX; pro[count].name._y = offY; pro[count].Xloc = Xloc + offX; pro[count].Yloc = (Yloc + offY) - verto; pro[count].name._visible = true; pro[count].name._rotation = 0; R = random(2) + 1; if (R == 1) { pro[count].name.gotoAndPlay(134); } else if (R == 2) { pro[count].name.gotoAndPlay(154); } else if (R == 3) { pro[count].name.gotoAndPlay(174); } pro[count].act = 1; pro[count].ko = 0; } else if (wep[_global.selected].beam == "COVER") { pro[count].name._x = 278; pro[count].name._y = 185 - verto; pro[count].name._rotation = angle * 57.3; pro[count].name.gotoAndPlay(225); pro[count].name._visible = true; pro[count].act = 1; energy = 0; coverobject = count; covertimer = 1; } else if (wep[_global.selected].BEAM == "NO") { pro[count].Xloc = Xloc; pro[count].Yloc = Yloc - verto; pro[count].Ygo = (Math.sin(angle - 1.57) * wep[_global.selected].velocity) + Ygo; pro[count].Xgo = (Math.cos(angle - 1.57) * wep[_global.selected].velocity) + Xgo; pro[count].overcount = overcount; pro[count].act = 1; pro[count].ko = 0; pro[count].name._visible = true; pro[count].name.gotoAndStop(wep[_global.selected].initframe); pro[count].name._x = -20; pro[count].name._y = -20 - verto; pro[count].grav = "YES"; } else if (wep[_global.selected].BEAM == "YES") { pro[count].name._x = 278 + (Math.cos(angle - 1.57) * 20); pro[count].name._y = (185 + (Math.sin(angle - 1.57) * 20)) - verto; pro[count].ko = 1; pro[count].act = 1; pro[count].name._visible = true; if (_global.selected == 5) { pro[count].name.gotoAndPlay(41); } else { RN = random(3); if (RN == 1) { pro[count].name.gotoAndPlay(54); } else if (RN == 2) { pro[count].name.gotoAndPlay(98); } else if (RN == 3) { pro[count].name.gotoAndPlay(112); } else { pro[count].name.gotoAndPlay(125); } } } pro[count].name._rotation = 0; count = 12; } } } else { noammosound.start; } } if (XRNL == 0) { if ((Math.abs(plusangle) > 0.05) and (covertimer < 5)) { plusangle = plusangle * 0.95; angle = angle + plusangle; } speed = Math.sqrt((Xgo * Xgo) + (Ygo * Ygo)) / 8; if (covertimer < 10) { Ygo = Ygo + (Rgrav * 0.9); } if (Xgo > 15) { Xgo = Xgo - 0.1; } if (Xgo < -15) { Xgo = Xgo + 0.1; } if (Xgo > 0) { Xgo = Xgo - 0.05; } if (Xgo < 0) { Xgo = Xgo + 0.05; } if (angle > 6.2831) { angle = angle - 6.2831; } if (angle < 0) { angle = angle + 6.2831; } roll = roll + speed; if (roll > 9) { roll = 0; } ship.gotoAndStop(Math.round(angle * 4.77) + (Math.round(roll) * 30)); while ((Xloc > Xter[overcount + 1]) or (Xloc < Xter[overcount])) { if (Xloc > Xter[overcount + 1]) { overcount = overcount + 1; } if (Xloc < Xter[overcount]) { overcount = overcount - 1; } } if (min(Yter[overcount + 1], Yter[overcount]) < (Math.abs(Yloc) + 18)) { if ((Yter[overcount] == Yter[overcount + 1]) and ((Yloc + 18) > Yter[overcount])) { if (covertimer > 0) { covertimer = 96; } if (Ygo > 0) { if (((Ygo > 3) or (Math.abs(Xgo) > 0.5)) or ((angle > 0.2) and (angle < 6.08))) { Yloc = Yloc - 3; Ygo = (-Ygo) * 0.5; losehp(speed * 20); groundE1.start(); } else { XRNL = 1; setdownsound.start(); enginejammer = 10; flames._visible = false; flames.stop(); Xgo = 0; Ygo = 0; landingprogress = 320; } } } else { if (Yter[overcount] > Yter[overcount + 1]) { terslope = -1; } else { terslope = 1; } if ((((Yloc + 18) - Yter[overcount]) / (Xloc - Xter[overcount])) > terSlope) { groundangle = Math.atan((Yter[overcount] - Yter[overcount + 1]) / (Xter[overcount] - Xter[overcount + 1])) + 1.57; if (((Yter[overcount] < Yter[overcount + 1]) and (Xgo > 0)) or ((Yter[overcount] > Yter[overcount + 1]) and (Xgo < 0))) { groundangle = groundangle + 1.57; } shipangle = Math.atan(Ygo / Xgo); outangle = groundangle - (Shipangle - Groundangle); if (covertimer > 0) { covertimer = 96; } if (Yter[overcount] > Yter[overcount + 1]) { outangle = outangle + 3.14; } if (random(2) == 1) { plusangle = plusangle + ((0.4 * speed) / 2); } else { plusangle = plusangle - ((0.4 * speed) / 2); } groundE1.start(); Xloc = Xloc - Xgo; Yloc = Yloc - Ygo; losehp(speed * 10); Ygo = (Math.sin(outangle) * speed) * 7; Xgo = (Math.cos(outangle) * speed) * 7; } } } if (((Key.isDown(38) and (_global.hul > 0)) and (enginejammer < 1)) and (fuel > 0)) { Ygo = Ygo + ((Math.sin(angle - 1.57) * ENGINESTRENGTH) * 0.8); Xgo = Xgo + ((Math.cos(angle - 1.57) * ENGINESTRENGTH) * 0.8); if (engineson == 0) { flames._visible = true; engineson = 1; if (hurtme != 2) { hurtme = 1; } if (_global.mus == false) { engineenter.start(); } } fuel = fuel - (GASTANK * 0.8); if (Math.round(fuel) == 30) { warningbeep.start(); } flames.gotoAndStop(Math.round(angle * 4.77) + (Math.round(roll) * 30)); if ((engineenter.duration <= engineenter.position) and (hurtme == 1)) { engineenter.stop(); enginecontinue.start(0, 99); hurtme = 2; } } else if (engineson > 0) { flames._visible = false; engineson = 0; if (_global.mus == false) { enginecontinue.stop(); engineexit.start(); hurtme = 0; } engineson = 0; } Xloc = Xloc + Xgo; Yloc = Yloc + Ygo; foreground._y = -Yloc; foreground._x = -Xloc; groundnum = groundnum + (Xgo / 10); mountainnum = mountainnum + (Xgo / 10); if (groundnum < 0) { groundnum = groundnum + 15; } if (groundnum > 14) { groundnum = groundnum - 15; } if (mountainnum < 0) { mountainnum = mountainnum + 838; } if (mountainnum > 838) { mountainnum = mountainnum - 839; } ground.gotoAndStop(Math.round(groundnum)); ground._y = 450 - (Yloc / 10); mountain.gotoAndStop(Math.round(mountainnum)); mountain._y = 200 - (Yloc / 13); } else if (landingprogress < 337) { ship.gotoAndStop(landingprogress); landingprogress = landingprogress + 1; angle = 0; verto = 14; } else { if (fuel < 155) { fuel = fuel + 1; } if (Key.isDown(39)) { angle = angle + 0.03; } else if (Key.isDown(37)) { angle = angle - 0.03; } if (angle > 1.57) { angle = 1.57; } else if (angle < -1.57) { angle = -1.57; } ship.gun._rotation = 57.3 * angle; if (hp < 155) { hp = hp + 0.4; } else if (hp > 155) { hp = 155; } if (energy < 155) { energy = energy + 1; } if (Key.isDown(38) or (_global.hul <= 0)) { Ygo = -7; Xgo = 0; XRNL = 0; angle = 0; enginejammer = 0; verto = 0; liftoffsound.start(); if (Key.isDown(39)) { Xgo = 7; } else if (Key.isDown(37)) { Xgo = -7; } } } count = 0; while (count < 11) { count = count + 1; if (en[count].act == 1) { if (en[count].inrange == 2) { if ((((-Xloc) + en[count].X) > (enrect[en[count].kind].left - 20)) and (((-Xloc) + en[count].X) < (enrect[en[count].kind].right + 20))) { if (((Yloc + en[count].Y) > (enrect[en[count].kind].top - 20)) and ((Yloc + en[count].Y) < (enrect[en[count].kind].bottom + 20))) { if (en[count].kind == 9) { losehp(3); } if (en[count].kind == 6) { losehp(1); } else { losehp(en[count].hp); en[count].hp = 0; } if (en[count].killedbycrash > 0) { S = 0; while (S < 11) { S = S + 1; if (pro[S].act < 1) { sor[S] = 2; dammage[S] = 10; pro[S].Xloc = Xloc; pro[S].Yloc = Yloc; pro[S].Xgo = 1; pro[S].Ygo = 1; pro[S].overcount = overcount; pro[S].act = 1; pro[S].ko = 0; pro[S].name._visible = true; pro[S].name.gotoAndStop(550); pro[S].style = 3; S = 30; } } } } } } if (en[count].kind == 1) { cannon2(count); } else if (en[count].kind == 2) { cannon1(count); } else if (en[count].kind == 3) { cannon3(count); } else if (en[count].kind == 4) { cannon4(count); } else if (en[count].kind == 5) { cannon5(count); } else if (en[count].kind == 6) { bomber(count); } else if (en[count].kind == 7) { flyer1(count); } else if (en[count].kind == 8) { homer(count); } else if (en[count].kind == 9) { dumbhomer(count); } else if (en[count].kind == 10) { gravityball(count); } else if (en[count].kind == 11) { zapper(count); } else if (en[count].kind == 12) { walker(count); } else if (en[count].kind == 13) { jumper(count); } } } if (_global.hul < 1) { hulldisplay._width = 0; deathcount = (deathcount + 1) + random(2); angle = angle + 0.3; R = random(36); if (deathcount == 6) { yel1.start(); } else if (deathcount == 35) { yel2.start(); } else if (deathcount == 70) { yel3.start(); } } else { deathcount = 0; } if (shieldcount > 0) { shieldcounter = shieldcounter + 1; if (shieldcounter > 9) { shield._visible = false; } } if (((Yloc < maxheight) or (Xloc < Xter[3])) or (Xloc > Xter[maxter - 2])) { if (toohigh < 1) { crosshair._visible = true; if (Yloc < maxheight) { crosshair.gotoAndPlay(1); } else if (Xloc > Xter[maxter - 2]) { crosshair.gotoAndPlay(210); } else { crosshair.gotoAndPlay(420); } } toohigh = toohigh + 1; if (toohigh > 120) { farrange = 1; deathcount = 200; } } else if (toohigh > 0) { crosshair._visible = false; toohigh = 0; crosshair.stop(); } if (enginejammer > 0) { enginejammer = enginejammer - 2; } if (hp < 155) { hp = hp + SHIELDREGEN; } shielddisplay._width = hp; if (fuel < 155) { fuel = fuel + FUELREGEN; fueldisplay._width = fuel; } if (energy < 155) { energy = energy + (WEAPONREGEN * 2); } weapondisplay._width = energy; if ((((((((((((en[1].kind <= 5) and (en[1].act == 1)) or ((en[2].kind <= 5) and (en[2].act == 1))) or ((en[3].kind <= 5) and (en[3].act == 1))) or ((en[4].kind <= 5) and (en[4].act == 1))) or ((en[5].kind <= 5) and (en[5].act == 1))) or ((en[6].kind <= 5) and (en[6].act == 1))) or ((en[7].kind <= 5) and (en[7].act == 1))) or ((en[8].kind <= 5) and (en[8].act == 1))) or ((en[9].kind <= 5) and (en[9].act == 1))) or ((en[10].kind <= 5) and (en[10].act == 1))) or ((en[11].kind <= 5) and (en[11].act == 1))) { } else { deathcount = 100; } if ((Key.isDown(49) and (_global.wepo[1] > 0)) and (_global.selected != _global.wepo[1])) { _global.selected = _global.wepo[1]; weapontimer = 0; wepchangesound.start(); wepict.gotoAndStop(_global.selected); } else if ((Key.isDown(50) and (_global.wepo[2] > 0)) and (_global.selected != _global.wepo[2])) { _global.selected = _global.wepo[2]; wepchangesound.start(); weapontimer = 0; wepict.gotoAndStop(_global.selected); } else if ((Key.isDown(51) and (_global.wepo[3] > 0)) and (_global.selected != _global.wepo[3])) { _global.selected = _global.wepo[3]; wepchangesound.start(); weapontimer = 0; wepict.gotoAndStop(_global.selected); } if (oncepressed and (Key.isDown(16) == false)) { oncepressed = false; } if (Key.isDown(16) and (oncepressed == false)) { oncepressed = true; oldtimer = _global.selected; _global.selected = _global.selected + 1; while (((_global.selected != wepo[1]) and (_global.selected != wepo[2])) and (_global.selected != wepo[3])) { _global.selected = _global.selected + 1; if (_global.selected > 9) { _global.selected = 1; } } if (oldtimer != _global.selected) { wepchangesound.start(); weapontimer = 0; wepict.gotoAndStop(_global.selected); } } if ((_global.mus == true) and (firstrun == true)) { firstrun = false; if ((((((((_global.levelselect == 1) or (_global.levelselect == 3)) or (_global.levelselect == 5)) or (_global.levelselect == 7)) or (_global.levelselect == 9)) or (_global.levelselect == 11)) or (_global.levelselect == 13)) or (_global.levelselect == 15)) { _global.contra1.start(0, 99); } else { _global.contra3.start(0, 99); } } if ((((Xloc + Xgo) > Xter[maxter]) and (Xgo > 0)) or (((Xloc + Xgo) < Xter[1]) and (Xgo < 0))) { Xgo = -Xgo; }
Frame 380
if (deathcount < 100) { gotoAndPlay (379); }
Frame 381
if ((_global.hul > 1) and (farrange != 1)) { _global.goodping.start(); }
Frame 392
if (farrange > 0) { _global.hul = 155; farrange = 0; _global.lives = _global.lives - 1; if (_global.lives == 0) { gotoAndStop (7); } else { gotoAndPlay (8); } } else if (_global.hul < 1) { _global.hul = 155; farrange = 0; _global.lives = _global.lives - 1; if (_global.lives == 0) { gotoAndStop (7); } else { gotoAndPlay (148); } } else { farrange = 0; if (_global.levelselect == _global.available) { _global.available = _global.available + 1; } gotoAndPlay (3); }
Symbol 75 MovieClip [dif] Frame 17
stop();
Symbol 91 MovieClip [exo] Frame 17
stop();
Symbol 102 MovieClip [swirl1] Frame 11
stop();
Symbol 113 MovieClip [swirl2] Frame 11
stop();
Symbol 124 MovieClip [swirl3] Frame 11
stop(); stop();
Symbol 129 Button
on (release) { Stage.showMenu = false; gotoAndStop (3); }
Symbol 163 MovieClip Frame 7
stop();
Symbol 169 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 2
stop();
Symbol 170 Button
on (release) { gotoAndStop (6); }
Symbol 186 MovieClip Frame 15
stop();
Symbol 187 MovieClip Frame 15
stop();
Symbol 192 Button
on (rollOver) { _global.phoner.start(); } on (release) { gotoAndStop (316); }
Symbol 195 MovieClip Frame 25
gotoAndPlay (16);
Symbol 199 Button
on (rollOver) { _global.phoner.start(); } on (release) { gotoAndStop (5); }
Symbol 209 Button
on (rollOver) { _global.phoner.start(); } on (release) { gotoAndStop (4); }
Symbol 251 MovieClip Frame 1
stop();
Symbol 251 MovieClip Frame 60
gotoAndStop (1);
Symbol 255 Button
on (press) { _global.invX[1] = getProperty(_root.A1, _x); _global.invX[2] = getProperty(_root.A2, _x); _global.invX[3] = getProperty(_root.A3, _x); _global.invX[4] = getProperty(_root.A4, _x); _global.invX[5] = getProperty(_root.A5, _x); _global.invX[6] = getProperty(_root.A6, _x); _global.invX[7] = getProperty(_root.A7, _x); _global.invX[8] = getProperty(_root.A8, _x); _global.invX[9] = getProperty(_root.A9, _x); _global.invX[10] = getProperty(_root.A10, _x); _global.invX[11] = getProperty(_root.A11, _x); _global.invX[12] = getProperty(_root.A12, _x); _global.invX[13] = getProperty(_root.A13, _x); _global.invX[14] = getProperty(_root.A14, _x); _global.invX[15] = getProperty(_root.A15, _x); _global.invX[16] = getProperty(_root.A16, _x); _global.invX[17] = getProperty(_root.A17, _x); _global.invX[18] = getProperty(_root.A18, _x); _global.invY[1] = getProperty(_root.A1, _y); _global.invY[2] = getProperty(_root.A2, _y); _global.invY[3] = getProperty(_root.A3, _y); _global.invY[4] = getProperty(_root.A4, _y); _global.invY[5] = getProperty(_root.A5, _y); _global.invY[6] = getProperty(_root.A6, _y); _global.invY[7] = getProperty(_root.A7, _y); _global.invY[8] = getProperty(_root.A8, _y); _global.invY[9] = getProperty(_root.A9, _y); _global.invY[10] = getProperty(_root.A10, _y); _global.invY[11] = getProperty(_root.A11, _y); _global.invY[12] = getProperty(_root.A12, _y); _global.invY[13] = getProperty(_root.A13, _y); _global.invY[14] = getProperty(_root.A14, _y); _global.invY[15] = getProperty(_root.A15, _y); _global.invY[16] = getProperty(_root.A16, _y); _global.invY[17] = getProperty(_root.A17, _y); _global.invY[18] = getProperty(_root.A18, _y); if (((_global.wepo[1] > 0) or (_global.wepo[2] > 0)) or (_global.wepo[3] > 0)) { gotoAndStop (3); } else { _root.error.play(); } }
Symbol 299 MovieClip Frame 1
stop();
Symbol 299 MovieClip Frame 15
gotoAndStop (1);
Symbol 317 MovieClip Frame 1
stop();
Symbol 317 MovieClip Frame 17
gotoAndStop (1);
Symbol 322 MovieClip Frame 1
stop();
Symbol 322 MovieClip Frame 10
stop();
Symbol 322 MovieClip Frame 15
gotoAndStop (1);
Symbol 328 Button
on (release) { gotoAndStop (3); }
Symbol 338 Button
on (rollOver) { orgy = this._y; orgx = this._x; i = 1; _global.ptkn = _global.ptkn + 1; if (_global.ptkn > 10) { _global.ptkn = 1; } if (_global.available >= 16) { _root.attachMovie("dif", _global.ptkn, _global.ptkn); _global.gl.start(); } else { _root.attachMovie("exo", _global.ptkn, _global.ptkn); _global.phoner.start(); } _root[_global.ptkn]._x = 363; _root[_global.ptkn]._y = 353.5; _root[_global.ptkn]._width = 5 + random(20); _root[_global.ptkn]._height = 5 + random(10); _root[_global.ptkn]._rotation = random(360); _root[_global.ptkn].gotoAndPlay(1); } on (release) { if (_global.available >= 16) { _global.levelselect = 16; _global.IlikeBoobs = _global.hul; count = 0; while (count < 11) { count = count + 1; _root[count].removeMovieClip(); } gotoAndPlay (352); } else { warn.gotoAndPlay(2); } }
Symbol 342 Button
on (rollOver) { orgy = this._y; orgx = this._x; i = 1; _global.ptkn = _global.ptkn + 1; if (_global.ptkn > 10) { _global.ptkn = 1; } if (_global.available >= 15) { _root.attachMovie("dif", _global.ptkn, _global.ptkn); _global.gl.start(); } else { _root.attachMovie("exo", _global.ptkn, _global.ptkn); _global.phoner.start(); } _root[_global.ptkn]._x = 295; _root[_global.ptkn]._y = 353.5; _root[_global.ptkn]._width = 5 + random(20); _root[_global.ptkn]._height = 5 + random(10); _root[_global.ptkn]._rotation = random(360); _root[_global.ptkn].gotoAndPlay(1); } on (release) { if (_global.available >= 15) { _global.levelselect = 15; _global.IlikeBoobs = _global.hul; count = 0; while (count < 11) { count = count + 1; _root[count].removeMovieClip(); } gotoAndPlay (352); } else { warn.gotoAndPlay(2); } }
Symbol 346 Button
on (rollOver) { orgy = this._y; orgx = this._x; i = 1; _global.ptkn = _global.ptkn + 1; if (_global.ptkn > 10) { _global.ptkn = 1; } if (_global.available >= 14) { _root.attachMovie("dif", _global.ptkn, _global.ptkn); _global.gl.start(); } else { _root.attachMovie("exo", _global.ptkn, _global.ptkn); _global.phoner.start(); } _root[_global.ptkn]._x = 228.6; _root[_global.ptkn]._y = 354.5; _root[_global.ptkn]._width = 5 + random(20); _root[_global.ptkn]._height = 5 + random(10); _root[_global.ptkn]._rotation = random(360); _root[_global.ptkn].gotoAndPlay(1); } on (release) { if (_global.available >= 14) { _global.levelselect = 14; _global.IlikeBoobs = _global.hul; count = 0; while (count < 11) { count = count + 1; _root[count].removeMovieClip(); } gotoAndPlay (352); } else { warn.gotoAndPlay(2); } }
Symbol 350 Button
on (rollOver) { orgy = this._y; orgx = this._x; i = 1; _global.ptkn = _global.ptkn + 1; if (_global.ptkn > 10) { _global.ptkn = 1; } if (_global.available >= 13) { _root.attachMovie("dif", _global.ptkn, _global.ptkn); _global.gl.start(); } else { _root.attachMovie("exo", _global.ptkn, _global.ptkn); _global.phoner.start(); } _root[_global.ptkn]._x = 162; _root[_global.ptkn]._y = 354.5; _root[_global.ptkn]._width = 5 + random(20); _root[_global.ptkn]._height = 5 + random(10); _root[_global.ptkn]._rotation = random(360); _root[_global.ptkn].gotoAndPlay(1); } on (release) { if (_global.available >= 13) { _global.levelselect = 13; _global.IlikeBoobs = _global.hul; count = 0; while (count < 11) { count = count + 1; _root[count].removeMovieClip(); } gotoAndPlay (352); } else { warn.gotoAndPlay(2); } }
Symbol 354 Button
on (rollOver) { orgy = this._y; orgx = this._x; i = 1; _global.ptkn = _global.ptkn + 1; if (_global.ptkn > 10) { _global.ptkn = 1; } if (_global.available >= 12) { _root.attachMovie("dif", _global.ptkn, _global.ptkn); _global.gl.start(); } else { _root.attachMovie("exo", _global.ptkn, _global.ptkn); _global.phoner.start(); } _root[_global.ptkn]._x = 361; _root[_global.ptkn]._y = 301.5; _root[_global.ptkn]._width = 5 + random(20); _root[_global.ptkn]._height = 5 + random(10); _root[_global.ptkn]._rotation = random(360); _root[_global.ptkn].gotoAndPlay(1); } on (release) { if (_global.available >= 12) { _global.levelselect = 12; _global.IlikeBoobs = _global.hul; count = 0; while (count < 11) { count = count + 1; _root[count].removeMovieClip(); } gotoAndPlay (352); } else { warn.gotoAndPlay(2); } }
Symbol 356 Button
on (rollOver) { orgy = this._y; orgx = this._x; i = 1; _global.ptkn = _global.ptkn + 1; if (_global.ptkn > 10) { _global.ptkn = 1; } if (_global.available >= 11) { _root.attachMovie("dif", _global.ptkn, _global.ptkn); _global.gl.start(); } else { _root.attachMovie("exo", _global.ptkn, _global.ptkn); _global.phoner.start(); } _root[_global.ptkn]._x = 295; _root[_global.ptkn]._y = 300.5; _root[_global.ptkn]._width = 5 + random(20); _root[_global.ptkn]._height = 5 + random(10); _root[_global.ptkn]._rotation = random(360); _root[_global.ptkn].gotoAndPlay(1); } on (release) { if (_global.available >= 11) { _global.levelselect = 11; _global.IlikeBoobs = _global.hul; count = 0; while (count < 11) { count = count + 1; _root[count].removeMovieClip(); } gotoAndPlay (352); } else { warn.gotoAndPlay(2); } }
Symbol 360 Button
on (rollOver) { orgy = this._y; orgx = this._x; i = 1; _global.ptkn = _global.ptkn + 1; if (_global.ptkn > 10) { _global.ptkn = 1; } if (_global.available >= 10) { _root.attachMovie("dif", _global.ptkn, _global.ptkn); _global.gl.start(); } else { _root.attachMovie("exo", _global.ptkn, _global.ptkn); _global.phoner.start(); } _root[_global.ptkn]._x = 230; _root[_global.ptkn]._y = 301.5; _root[_global.ptkn]._width = 5 + random(20); _root[_global.ptkn]._height = 5 + random(10); _root[_global.ptkn]._rotation = random(360); _root[_global.ptkn].gotoAndPlay(1); } on (release) { if (_global.available >= 10) { _global.levelselect = 10; _global.IlikeBoobs = _global.hul; count = 0; while (count < 11) { count = count + 1; _root[count].removeMovieClip(); } gotoAndPlay (352); } else { warn.gotoAndPlay(2); } }
Symbol 364 Button
on (rollOver) { orgy = this._y; orgx = this._x; i = 1; _global.ptkn = _global.ptkn + 1; if (_global.ptkn > 10) { _global.ptkn = 1; } if (_global.available >= 9) { _root.attachMovie("dif", _global.ptkn, _global.ptkn); _global.gl.start(); } else { _root.attachMovie("exo", _global.ptkn, _global.ptkn); _global.phoner.start(); } _root[_global.ptkn]._x = 166; _root[_global.ptkn]._y = 302.5; _root[_global.ptkn]._width = 5 + random(20); _root[_global.ptkn]._height = 5 + random(10); _root[_global.ptkn]._rotation = random(360); _root[_global.ptkn].gotoAndPlay(1); } on (release) { if (_global.available >= 9) { _global.levelselect = 9; _global.IlikeBoobs = _global.hul; count = 0; while (count < 11) { count = count + 1; _root[count].removeMovieClip(); } gotoAndPlay (352); } else { warn.gotoAndPlay(2); } }
Symbol 368 Button
on (rollOver) { orgy = this._y; orgx = this._x; i = 1; _global.ptkn = _global.ptkn + 1; if (_global.ptkn > 10) { _global.ptkn = 1; } if (_global.available >= 8) { _root.attachMovie("dif", _global.ptkn, _global.ptkn); _global.gl.start(); } else { _root.attachMovie("exo", _global.ptkn, _global.ptkn); _global.phoner.start(); } _root[_global.ptkn]._x = 362; _root[_global.ptkn]._y = 253.5; _root[_global.ptkn]._width = 5 + random(20); _root[_global.ptkn]._height = 5 + random(10); _root[_global.ptkn]._rotation = random(360); _root[_global.ptkn].gotoAndPlay(1); } on (release) { if (_global.available >= 8) { _global.levelselect = 8; _global.IlikeBoobs = _global.hul; count = 0; while (count < 11) { count = count + 1; _root[count].removeMovieClip(); } gotoAndPlay (352); } else { warn.gotoAndPlay(2); } }
Symbol 372 Button
on (rollOver) { orgy = this._y; orgx = this._x; i = 1; _global.ptkn = _global.ptkn + 1; if (_global.ptkn > 10) { _global.ptkn = 1; } if (_global.available >= 7) { _root.attachMovie("dif", _global.ptkn, _global.ptkn); _global.gl.start(); } else { _root.attachMovie("exo", _global.ptkn, _global.ptkn); _global.phoner.start(); } _root[_global.ptkn]._x = 295; _root[_global.ptkn]._y = 253.5; _root[_global.ptkn]._width = 5 + random(20); _root[_global.ptkn]._height = 5 + random(10); _root[_global.ptkn]._rotation = random(360); _root[_global.ptkn].gotoAndPlay(1); } on (release) { if (_global.available >= 7) { _global.levelselect = 7; _global.IlikeBoobs = _global.hul; count = 0; while (count < 11) { count = count + 1; _root[count].removeMovieClip(); } gotoAndPlay (352); } else { warn.gotoAndPlay(2); } }
Symbol 374 Button
on (rollOver) { orgy = this._y; orgx = this._x; i = 1; _global.ptkn = _global.ptkn + 1; if (_global.ptkn > 10) { _global.ptkn = 1; } if (_global.available >= 6) { _root.attachMovie("dif", _global.ptkn, _global.ptkn); _global.gl.start(); } else { _root.attachMovie("exo", _global.ptkn, _global.ptkn); _global.phoner.start(); } _root[_global.ptkn]._x = 231; _root[_global.ptkn]._y = 253.5; _root[_global.ptkn]._width = 5 + random(20); _root[_global.ptkn]._height = 5 + random(10); _root[_global.ptkn]._rotation = random(360); _root[_global.ptkn].gotoAndPlay(1); } on (release) { if (_global.available >= 6) { _global.levelselect = 6; _global.IlikeBoobs = _global.hul; count = 0; while (count < 11) { count = count + 1; _root[count].removeMovieClip(); } gotoAndPlay (352); } else { warn.gotoAndPlay(2); } }
Symbol 376 Button
on (rollOver) { orgy = this._y; orgx = this._x; i = 1; _global.ptkn = _global.ptkn + 1; if (_global.ptkn > 10) { _global.ptkn = 1; } if (_global.available >= 5) { _root.attachMovie("dif", _global.ptkn, _global.ptkn); _global.gl.start(); } else { _root.attachMovie("exo", _global.ptkn, _global.ptkn); _global.phoner.start(); } _root[_global.ptkn]._x = 165; _root[_global.ptkn]._y = 253.5; _root[_global.ptkn]._width = 5 + random(20); _root[_global.ptkn]._height = 5 + random(10); _root[_global.ptkn]._rotation = random(360); _root[_global.ptkn].gotoAndPlay(1); } on (release) { if (_global.available >= 5) { _global.levelselect = 5; _global.IlikeBoobs = _global.hul; count = 0; while (count < 11) { count = count + 1; _root[count].removeMovieClip(); } gotoAndPlay (352); } else { warn.gotoAndPlay(2); } }
Symbol 378 Button
on (rollOver) { orgy = this._y; orgx = this._x; i = 1; _global.ptkn = _global.ptkn + 1; if (_global.ptkn > 10) { _global.ptkn = 1; } if (_global.available >= 4) { _root.attachMovie("dif", _global.ptkn, _global.ptkn); _global.gl.start(); } else { _root.attachMovie("exo", _global.ptkn, _global.ptkn); _global.phoner.start(); } _root[_global.ptkn]._x = 361; _root[_global.ptkn]._y = 203.5; _root[_global.ptkn]._width = 5 + random(20); _root[_global.ptkn]._height = 5 + random(10); _root[_global.ptkn]._rotation = random(360); _root[_global.ptkn].gotoAndPlay(1); } on (release) { if (_global.available >= 4) { _global.levelselect = 4; _global.IlikeBoobs = _global.hul; count = 0; while (count < 11) { count = count + 1; _root[count].removeMovieClip(); } gotoAndPlay (352); } else { warn.gotoAndPlay(2); } }
Symbol 380 Button
on (rollOver) { orgy = this._y; orgx = this._x; i = 1; _global.ptkn = _global.ptkn + 1; if (_global.ptkn > 10) { _global.ptkn = 1; } if (_global.available >= 3) { _root.attachMovie("dif", _global.ptkn, _global.ptkn); _global.gl.start(); } else { _root.attachMovie("exo", _global.ptkn, _global.ptkn); _global.phoner.start(); } _root[_global.ptkn]._x = 296; _root[_global.ptkn]._y = 204.5; _root[_global.ptkn]._width = 5 + random(20); _root[_global.ptkn]._height = 5 + random(10); _root[_global.ptkn]._rotation = random(360); _root[_global.ptkn].gotoAndPlay(1); } on (release) { if (_global.available >= 3) { _global.levelselect = 3; _global.IlikeBoobs = _global.hul; count = 0; while (count < 11) { count = count + 1; _root[count].removeMovieClip(); } gotoAndPlay (352); } else { warn.gotoAndPlay(2); } }
Symbol 382 Button
on (rollOver) { orgy = this._y; orgx = this._x; i = 1; _global.ptkn = _global.ptkn + 1; if (_global.ptkn > 10) { _global.ptkn = 1; } if (_global.available >= 2) { _root.attachMovie("dif", _global.ptkn, _global.ptkn); _global.gl.start(); } else { _root.attachMovie("exo", _global.ptkn, _global.ptkn); _global.phoner.start(); } _root[_global.ptkn]._x = 230; _root[_global.ptkn]._y = 203.5; _root[_global.ptkn]._width = 5 + random(20); _root[_global.ptkn]._height = 5 + random(10); _root[_global.ptkn]._rotation = random(360); _root[_global.ptkn].gotoAndPlay(1); } on (release) { if (_global.available >= 2) { _global.levelselect = 2; _global.IlikeBoobs = _global.hul; count = 0; while (count < 11) { count = count + 1; _root[count].removeMovieClip(); } gotoAndPlay (352); } else { warn.gotoAndPlay(2); } }
Symbol 384 Button
on (release) { if (_global.available >= 1) { _global.levelselect = 1; _global.IlikeBoobs = _global.hul; count = 0; while (count < 11) { count = count + 1; _root[count].removeMovieClip(); } gotoAndPlay (352); } else { warn.gotoAndPlay(2); } } on (rollOver) { orgy = this._y; orgx = this._x; i = 1; _global.ptkn = _global.ptkn + 1; if (_global.ptkn > 10) { _global.ptkn = 1; } if (_global.available >= 1) { _root.attachMovie("dif", _global.ptkn, _global.ptkn); _global.gl.start(); } else { _root.attachMovie("exo", _global.ptkn, _global.ptkn); _global.phoner.start(); } _root[_global.ptkn]._x = 160; _root[_global.ptkn]._y = 203.5; _root[_global.ptkn]._width = 5 + random(20); _root[_global.ptkn]._height = 5 + random(10); _root[_global.ptkn]._rotation = random(360); _root[_global.ptkn].gotoAndPlay(1); }
Symbol 386 Button
on (release) { gotoAndStop (316); }
Symbol 387 Button
on (release) { gotoAndStop (5); }
Symbol 388 Button
on (release) { gotoAndStop (4); }
Symbol 396 Button
on (release) { getURL ("https://www.paypal.com/row/prq/id=ELTk-5rstfC5pwyXQRfH7HHkh-t2z11cRJl1Fg", "_blank"); gotoAndStop (3); } on (rollOver) { orgy = this._y; orgx = this._x; i = 1; _global.ptkn = _global.ptkn + 1; if (_global.ptkn > 10) { _global.ptkn = 1; } _root.attachMovie("swirl1", _global.ptkn, _global.ptkn); _root[_global.ptkn]._x = 403; _root[_global.ptkn]._y = 210; _root[_global.ptkn]._width = 20 + random(40); _root[_global.ptkn]._height = 20 + random(40); _root[_global.ptkn]._rotation = random(360); _root[_global.ptkn].gotoAndPlay(1); }
Symbol 399 Button
on (release) { getURL ("https://www.paypal.com/row/prq/id=COlx3GBu8TVknyBwctLHsSBoWaw5Z22iHQ2DZQ", "_blank"); gotoAndStop (3); } on (rollOver) { orgy = this._y; orgx = this._x; i = 1; _global.ptkn = _global.ptkn + 1; if (_global.ptkn > 10) { _global.ptkn = 1; } _root.attachMovie("swirl1", _global.ptkn, _global.ptkn); _root[_global.ptkn]._x = 268; _root[_global.ptkn]._y = 210; _root[_global.ptkn]._width = 20 + random(40); _root[_global.ptkn]._height = 20 + random(40); _root[_global.ptkn]._rotation = random(360); _root[_global.ptkn].gotoAndPlay(1); }
Symbol 402 Button
on (release) { getURL ("https://www.paypal.com/row/prq/id=41BvOeP536TX8D2nA.gGHkmdICd2LMubhp1ZWQ", "_blank"); gotoAndStop (3); } on (rollOver) { orgy = this._y; orgx = this._x; i = 1; _global.ptkn = _global.ptkn + 1; if (_global.ptkn > 10) { _global.ptkn = 1; } _root.attachMovie("swirl1", _global.ptkn, _global.ptkn); _root[_global.ptkn]._x = 143; _root[_global.ptkn]._y = 210; _root[_global.ptkn]._width = 20 + random(40); _root[_global.ptkn]._height = 20 + random(40); _root[_global.ptkn]._rotation = random(360); _root[_global.ptkn].gotoAndPlay(1); }
Symbol 411 Button
on (release) { gotoAndStop (1); }
Symbol 418 MovieClip Frame 50
stop();
Symbol 438 MovieClip Frame 17
stop();
Symbol 449 Button
on (release) { _global.skiptranny = true; gotoAndStop (3); }
Symbol 452 Button
on (release) { play(); }
Symbol 468 MovieClip Frame 3
stop();
Symbol 468 MovieClip Frame 7
stop();
Symbol 468 MovieClip Frame 11
stop();
Symbol 468 MovieClip Frame 15
stop();
Symbol 468 MovieClip Frame 19
stop();
Symbol 468 MovieClip Frame 23
stop();
Symbol 468 MovieClip Frame 27
stop();
Symbol 500 MovieClip Frame 1
stop();
Symbol 508 MovieClip Frame 8
stop();
Symbol 817 MovieClip Frame 1
stop();
Symbol 1228 MovieClip Frame 1
stop();
Symbol 1228 MovieClip Frame 250
gotoAndPlay (230);
Symbol 1228 MovieClip Frame 255
stop();
Symbol 1228 MovieClip Frame 325
stop();
Symbol 1228 MovieClip Frame 340
stop();
Symbol 1228 MovieClip Frame 354
stop();
Symbol 1228 MovieClip Frame 370
stop();
Symbol 1228 MovieClip Frame 385
stop();
Symbol 1228 MovieClip Frame 425
stop();
Symbol 1228 MovieClip Frame 442
stop();
Symbol 1228 MovieClip Frame 457
stop();
Symbol 1228 MovieClip Frame 472
stop();
Symbol 1228 MovieClip Frame 492
stop();
Symbol 1228 MovieClip Frame 507
stop();
Symbol 1228 MovieClip Frame 520
stop();
Symbol 1228 MovieClip Frame 550
stop();
Symbol 1588 MovieClip Frame 1
stop();
Symbol 1588 MovieClip Frame 14
stop();
Symbol 1588 MovieClip Frame 27
stop();
Symbol 1588 MovieClip Frame 40
stop();
Symbol 1588 MovieClip Frame 49
stop();
Symbol 1588 MovieClip Frame 62
stop();
Symbol 1588 MovieClip Frame 71
stop();
Symbol 1588 MovieClip Frame 78
stop();
Symbol 1588 MovieClip Frame 85
stop();
Symbol 1588 MovieClip Frame 94
stop();
Symbol 1588 MovieClip Frame 107
stop();
Symbol 1588 MovieClip Frame 120
stop();
Symbol 1588 MovieClip Frame 133
stop();
Symbol 1588 MovieClip Frame 213
stop();
Symbol 1588 MovieClip Frame 324
stop();
Symbol 1588 MovieClip Frame 350
stop();
Symbol 1588 MovieClip Frame 369
stop();
Symbol 1588 MovieClip Frame 380
stop();
Symbol 1588 MovieClip Frame 391
stop();
Symbol 1588 MovieClip Frame 404
stop();
Symbol 1588 MovieClip Frame 417
stop();
Symbol 1588 MovieClip Frame 430
stop();
Symbol 1592 MovieClip Frame 1
stop();
Symbol 1610 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [wep6sound]
Symbol 2 Sound [cannon2shoots]
Symbol 3 Sound [jumperdies]
Symbol 4 Sound [bombershootingsound]
Symbol 5 Sound [wepsound8]
Symbol 6 Sound [bigcannondies]
Symbol 7 Sound [setdownsound]
Symbol 8 Sound [walkerdies]
Symbol 9 Sound [cannon1sound]
Symbol 10 Sound [zappersound]
Symbol 11 Sound [yel1]
Symbol 12 Sound [yelp2]
Symbol 13 Sound [yel2]
Symbol 14 Sound [yel3]
Symbol 15 Sound [yelp1]
Symbol 16 Sound [bigbombdrop]
Symbol 17 Sound [smallbombdrop]
Symbol 18 Sound [wepsound1]
Symbol 19 Sound [wep2sound]
Symbol 20 Sound [can4dies]
Symbol 21 Sound [speedjumpsound]
Symbol 22 Sound [bigGhit]
Symbol 23 Sound [wepsound7]
Symbol 24 Sound [contra3]
Symbol 25 Sound [warningbeep]
Symbol 26 Sound [hyperspeed]
Symbol 27 Sound [gl]
Symbol 28 Sound [jumping]
Symbol 29 Sound [walkershoots]
Symbol 30 Sound [airE4]
Symbol 31 Sound [unishoot]
Symbol 32 Sound [groundE1]
Symbol 33 Sound [miasmasound]
Symbol 34 Sound [airE3]
Symbol 35 Sound [airE2]
Symbol 36 Sound [cannon4shoots]
Symbol 37 Sound [bigCshoots]
Symbol 38 Sound [groundE2]
Symbol 39 Sound [wepchangesound]
Symbol 40 Sound [unideath]
Symbol 41 Sound [goodping]
Symbol 42 Sound [phoner]
Symbol 43 Sound [airE1]
Symbol 44 Sound [smallGhit]
Symbol 45 Sound [wepsound6]
Symbol 46 Sound [engineexit]
Symbol 47 Sound [engineenter]
Symbol 48 Sound [enginecontinue]
Symbol 49 Sound [contra2]
Symbol 50 Sound [contra1]
Symbol 51 Sound [cannonishit]
Symbol 52 Sound [cannon3shoots]
Symbol 53 Sound [somethingdies]
Symbol 54 Sound [cannondead]Used by:Timeline
Symbol 55 Sound [weaklasersound]Used by:Timeline
Symbol 56 Sound [liftoffsound]Used by:Timeline
Symbol 57 Sound [shieldsound]Used by:Timeline
Symbol 58 Sound [noammosound]Used by:Timeline
Symbol 59 GraphicUsed by:75 91
Symbol 60 GraphicUsed by:75
Symbol 61 GraphicUsed by:75
Symbol 62 GraphicUsed by:75
Symbol 63 GraphicUsed by:75
Symbol 64 GraphicUsed by:75
Symbol 65 GraphicUsed by:75
Symbol 66 GraphicUsed by:75
Symbol 67 GraphicUsed by:75
Symbol 68 GraphicUsed by:75
Symbol 69 GraphicUsed by:75
Symbol 70 GraphicUsed by:75
Symbol 71 GraphicUsed by:75
Symbol 72 GraphicUsed by:75
Symbol 73 GraphicUsed by:75
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClip [dif]Uses:59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74
Symbol 76 GraphicUsed by:91
Symbol 77 GraphicUsed by:91
Symbol 78 GraphicUsed by:91
Symbol 79 GraphicUsed by:91
Symbol 80 GraphicUsed by:91
Symbol 81 GraphicUsed by:91
Symbol 82 GraphicUsed by:91
Symbol 83 GraphicUsed by:91
Symbol 84 GraphicUsed by:91
Symbol 85 GraphicUsed by:91
Symbol 86 GraphicUsed by:91
Symbol 87 GraphicUsed by:91
Symbol 88 GraphicUsed by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClip [exo]Uses:59 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90
Symbol 92 GraphicUsed by:102 1588
Symbol 93 GraphicUsed by:102 1588
Symbol 94 GraphicUsed by:102 1588
Symbol 95 GraphicUsed by:102 1588
Symbol 96 GraphicUsed by:102 1588
Symbol 97 GraphicUsed by:102 1588
Symbol 98 GraphicUsed by:102 1588
Symbol 99 GraphicUsed by:102 1588
Symbol 100 GraphicUsed by:102 1588
Symbol 101 GraphicUsed by:102 1588
Symbol 102 MovieClip [swirl1]Uses:92 93 94 95 96 97 98 99 100 101
Symbol 103 GraphicUsed by:113
Symbol 104 GraphicUsed by:113
Symbol 105 GraphicUsed by:113
Symbol 106 GraphicUsed by:113
Symbol 107 GraphicUsed by:113
Symbol 108 GraphicUsed by:113
Symbol 109 GraphicUsed by:113
Symbol 110 GraphicUsed by:113
Symbol 111 GraphicUsed by:113
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClip [swirl2]Uses:103 104 105 106 107 108 109 110 111 112
Symbol 114 GraphicUsed by:124
Symbol 115 GraphicUsed by:124
Symbol 116 GraphicUsed by:124
Symbol 117 GraphicUsed by:124
Symbol 118 GraphicUsed by:124
Symbol 119 GraphicUsed by:124
Symbol 120 GraphicUsed by:124
Symbol 121 GraphicUsed by:124
Symbol 122 GraphicUsed by:124
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClip [swirl3]Uses:114 115 116 117 118 119 120 121 122 123
Symbol 125 FontUsed by:126 127
Symbol 126 TextUses:125Used by:129
Symbol 127 TextUses:125Used by:129
Symbol 128 GraphicUsed by:129
Symbol 129 ButtonUses:126 127 128Used by:Timeline
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:Timeline
Symbol 132 GraphicUsed by:Timeline
Symbol 133 FontUsed by:134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 164 200 201 202 203 204 205 252 253 325 326 329 330 331 403 405 406 407 408 409 442 443 444 447 458 466 469 470 471 496
Symbol 134 TextUses:133Used by:Timeline
Symbol 135 TextUses:133Used by:Timeline
Symbol 136 TextUses:133Used by:Timeline
Symbol 137 TextUses:133Used by:Timeline
Symbol 138 TextUses:133Used by:Timeline
Symbol 139 TextUses:133Used by:Timeline
Symbol 140 TextUses:133Used by:Timeline
Symbol 141 TextUses:133Used by:Timeline
Symbol 142 TextUses:133Used by:Timeline
Symbol 143 TextUses:133Used by:Timeline
Symbol 144 TextUses:133Used by:Timeline
Symbol 145 TextUses:133Used by:Timeline
Symbol 146 TextUses:133Used by:Timeline
Symbol 147 TextUses:133Used by:Timeline
Symbol 148 TextUses:133Used by:Timeline
Symbol 149 TextUses:133Used by:Timeline
Symbol 150 TextUses:133Used by:Timeline
Symbol 151 TextUses:133Used by:Timeline
Symbol 152 TextUses:133Used by:Timeline
Symbol 153 TextUses:133Used by:Timeline
Symbol 154 TextUses:133Used by:Timeline
Symbol 155 TextUses:133Used by:Timeline
Symbol 156 TextUses:133Used by:Timeline
Symbol 157 TextUses:133Used by:Timeline
Symbol 158 TextUses:133Used by:Timeline
Symbol 159 TextUses:133Used by:Timeline
Symbol 160 TextUses:133Used by:Timeline
Symbol 161 TextUses:133Used by:Timeline
Symbol 162 GraphicUsed by:163  Timeline
Symbol 163 MovieClipUses:162Used by:Timeline
Symbol 164 TextUses:133Used by:Timeline
Symbol 165 FontUsed by:166 168 193 249 412
Symbol 166 TextUses:165Used by:169
Symbol 167 GraphicUsed by:169 170 195 468
Symbol 168 TextUses:165Used by:169
Symbol 169 MovieClipUses:166 167 168Used by:Timeline
Symbol 170 ButtonUses:167Used by:Timeline
Symbol 171 GraphicUsed by:186
Symbol 172 GraphicUsed by:186
Symbol 173 GraphicUsed by:186
Symbol 174 GraphicUsed by:186
Symbol 175 GraphicUsed by:186
Symbol 176 GraphicUsed by:186
Symbol 177 GraphicUsed by:186
Symbol 178 GraphicUsed by:186
Symbol 179 GraphicUsed by:186
Symbol 180 GraphicUsed by:186
Symbol 181 GraphicUsed by:186
Symbol 182 GraphicUsed by:186
Symbol 183 GraphicUsed by:186
Symbol 184 GraphicUsed by:186
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:171 172 173 174 175 176 177 178 179 180 181 182 183 184 185Used by:187
Symbol 187 MovieClipUses:186Used by:Timeline
Symbol 188 FontUsed by:189 190 196 197 206 207
Symbol 189 TextUses:188Used by:192 386
Symbol 190 TextUses:188Used by:192 386
Symbol 191 GraphicUsed by:192 386
Symbol 192 ButtonUses:189 190 191Used by:Timeline
Symbol 193 TextUses:165Used by:194
Symbol 194 MovieClipUses:193Used by:195
Symbol 195 MovieClipUses:167 194Used by:Timeline
Symbol 196 TextUses:188Used by:199 387
Symbol 197 TextUses:188Used by:199 387
Symbol 198 GraphicUsed by:199 387
Symbol 199 ButtonUses:196 197 198Used by:Timeline
Symbol 200 TextUses:133Used by:Timeline
Symbol 201 EditableTextUses:133Used by:Timeline
Symbol 202 EditableTextUses:133Used by:Timeline
Symbol 203 EditableTextUses:133Used by:Timeline
Symbol 204 TextUses:133Used by:Timeline
Symbol 205 TextUses:133Used by:Timeline
Symbol 206 TextUses:188Used by:209 388
Symbol 207 TextUses:188Used by:209 388
Symbol 208 GraphicUsed by:209 388
Symbol 209 ButtonUses:206 207 208Used by:Timeline
Symbol 210 GraphicUsed by:Timeline
Symbol 211 FontUsed by:212
Symbol 212 TextUses:211Used by:Timeline
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:Timeline
Symbol 215 GraphicUsed by:244  Timeline
Symbol 216 GraphicUsed by:244
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Symbol 1611 MovieClipUsed by:Timeline
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Instance Names

"loadbar2"Frame 1Symbol 131 MovieClip
"loadbar1"Frame 1Symbol 131 MovieClip
"tranny"Frame 3Symbol 163 MovieClip
"dingo"Frame 3Symbol 169 MovieClip
"XXX"Frame 3Symbol 199 Button
"XXX"Frame 3Symbol 201 EditableText
"XXX"Frame 3Symbol 202 EditableText
"XXX"Frame 3Symbol 203 EditableText
"XXX"Frame 3Symbol 209 Button
"hider"Frame 4Symbol 248 MovieClip
"error"Frame 4Symbol 251 MovieClip
"A10"Frame 4Symbol 260 MovieClip
"A11"Frame 4Symbol 262 MovieClip
"A12"Frame 4Symbol 264 MovieClip
"A13"Frame 4Symbol 266 MovieClip
"A14"Frame 4Symbol 268 MovieClip
"A15"Frame 4Symbol 270 MovieClip
"A16"Frame 4Symbol 272 MovieClip
"A17"Frame 4Symbol 274 MovieClip
"A18"Frame 4Symbol 276 MovieClip
"A1"Frame 4Symbol 278 MovieClip
"A2"Frame 4Symbol 280 MovieClip
"A3"Frame 4Symbol 282 MovieClip
"A4"Frame 4Symbol 284 MovieClip
"A5"Frame 4Symbol 286 MovieClip
"A6"Frame 4Symbol 288 MovieClip
"A7"Frame 4Symbol 290 MovieClip
"A8"Frame 4Symbol 292 MovieClip
"A9"Frame 4Symbol 294 MovieClip
"sell"Frame 4Symbol 322 MovieClip
"eq6"Frame 4Symbol 322 MovieClip
"eq5"Frame 4Symbol 322 MovieClip
"eq4"Frame 4Symbol 322 MovieClip
"eq3"Frame 4Symbol 322 MovieClip
"eq2"Frame 4Symbol 322 MovieClip
"eq1"Frame 4Symbol 322 MovieClip
"wep3"Frame 4Symbol 322 MovieClip
"wep2"Frame 4Symbol 322 MovieClip
"wep1"Frame 4Symbol 322 MovieClip
"XXX"Frame 5Symbol 329 EditableText
"XXX"Frame 5Symbol 330 EditableText
"XXX"Frame 5Symbol 331 EditableText
"dingo"Frame 5Symbol 169 MovieClip
"XXX"Frame 5Symbol 387 Button
"XXX"Frame 5Symbol 388 Button
"dingo"Frame 6Symbol 169 MovieClip
"XXX"Frame 6Symbol 387 Button
"XXX"Frame 6Symbol 405 EditableText
"XXX"Frame 6Symbol 406 EditableText
"XXX"Frame 6Symbol 407 EditableText
"XXX"Frame 6Symbol 408 EditableText
"XXX"Frame 6Symbol 388 Button
"dingo"Frame 316Symbol 169 MovieClip
"XXX"Frame 316Symbol 387 Button
"XXX"Frame 316Symbol 469 EditableText
"XXX"Frame 316Symbol 470 EditableText
"XXX"Frame 316Symbol 471 EditableText
"XXX"Frame 316Symbol 388 Button
"wepict"Frame 352Symbol 491 MovieClip
"crosshair"Frame 352Symbol 495 MovieClip
"money"Frame 352Symbol 496 EditableText
"weapondisplay"Frame 352Symbol 497 MovieClip
"fueldisplay"Frame 352Symbol 497 MovieClip
"hulldisplay"Frame 352Symbol 497 MovieClip
"shielddisplay"Frame 352Symbol 497 MovieClip
"foreground"Frame 352Symbol 500 MovieClip
"shield"Frame 352Symbol 508 MovieClip
"ship"Frame 352Symbol 817 MovieClip
"enemy10"Frame 352Symbol 1228 MovieClip
"enemy11"Frame 352Symbol 1228 MovieClip
"enemy9"Frame 352Symbol 1228 MovieClip
"enemy1"Frame 352Symbol 1228 MovieClip
"enemy8"Frame 352Symbol 1228 MovieClip
"enemy7"Frame 352Symbol 1228 MovieClip
"enemy2"Frame 352Symbol 1228 MovieClip
"enemy3"Frame 352Symbol 1228 MovieClip
"enemy6"Frame 352Symbol 1228 MovieClip
"enemy5"Frame 352Symbol 1228 MovieClip
"enemy4"Frame 352Symbol 1228 MovieClip
"p2"Frame 352Symbol 1588 MovieClip
"p3"Frame 352Symbol 1588 MovieClip
"p5"Frame 352Symbol 1588 MovieClip
"p7"Frame 352Symbol 1588 MovieClip
"p9"Frame 352Symbol 1588 MovieClip
"p4"Frame 352Symbol 1588 MovieClip
"p8"Frame 352Symbol 1588 MovieClip
"p6"Frame 352Symbol 1588 MovieClip
"p1"Frame 352Symbol 1588 MovieClip
"flames"Frame 352Symbol 1592 MovieClip
"ground"Frame 352Symbol 1608 MovieClip
"mountain"Frame 352Symbol 1610 MovieClip
"gun"Symbol 817 MovieClip Frame 329Symbol 811 MovieClip
"gun"Symbol 1228 MovieClip Frame 1Symbol 820 MovieClip
"gun"Symbol 1228 MovieClip Frame 253Symbol 1034 MovieClip
"gun"Symbol 1228 MovieClip Frame 254Symbol 820 MovieClip
"gun"Symbol 1228 MovieClip Frame 256Symbol 1038 MovieClip
"gun"Symbol 1228 MovieClip Frame 257Symbol 1041 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "wep6sound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "cannon2shoots"
ExportAssets (56)Timeline Frame 1Symbol 3 as "jumperdies"
ExportAssets (56)Timeline Frame 1Symbol 4 as "bombershootingsound"
ExportAssets (56)Timeline Frame 1Symbol 5 as "wepsound8"
ExportAssets (56)Timeline Frame 1Symbol 6 as "bigcannondies"
ExportAssets (56)Timeline Frame 1Symbol 7 as "setdownsound"
ExportAssets (56)Timeline Frame 1Symbol 8 as "walkerdies"
ExportAssets (56)Timeline Frame 1Symbol 9 as "cannon1sound"
ExportAssets (56)Timeline Frame 1Symbol 10 as "zappersound"
ExportAssets (56)Timeline Frame 1Symbol 11 as "yel1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "yelp2"
ExportAssets (56)Timeline Frame 1Symbol 13 as "yel2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "yel3"
ExportAssets (56)Timeline Frame 1Symbol 15 as "yelp1"
ExportAssets (56)Timeline Frame 1Symbol 16 as "bigbombdrop"
ExportAssets (56)Timeline Frame 1Symbol 17 as "smallbombdrop"
ExportAssets (56)Timeline Frame 1Symbol 18 as "wepsound1"
ExportAssets (56)Timeline Frame 1Symbol 19 as "wep2sound"
ExportAssets (56)Timeline Frame 1Symbol 20 as "can4dies"
ExportAssets (56)Timeline Frame 1Symbol 21 as "speedjumpsound"
ExportAssets (56)Timeline Frame 1Symbol 22 as "bigGhit"
ExportAssets (56)Timeline Frame 1Symbol 23 as "wepsound7"
ExportAssets (56)Timeline Frame 1Symbol 24 as "contra3"
ExportAssets (56)Timeline Frame 1Symbol 25 as "warningbeep"
ExportAssets (56)Timeline Frame 1Symbol 26 as "hyperspeed"
ExportAssets (56)Timeline Frame 1Symbol 27 as "gl"
ExportAssets (56)Timeline Frame 1Symbol 28 as "jumping"
ExportAssets (56)Timeline Frame 1Symbol 29 as "walkershoots"
ExportAssets (56)Timeline Frame 1Symbol 30 as "airE4"
ExportAssets (56)Timeline Frame 1Symbol 31 as "unishoot"
ExportAssets (56)Timeline Frame 1Symbol 32 as "groundE1"
ExportAssets (56)Timeline Frame 1Symbol 33 as "miasmasound"
ExportAssets (56)Timeline Frame 1Symbol 34 as "airE3"
ExportAssets (56)Timeline Frame 1Symbol 35 as "airE2"
ExportAssets (56)Timeline Frame 1Symbol 36 as "cannon4shoots"
ExportAssets (56)Timeline Frame 1Symbol 37 as "bigCshoots"
ExportAssets (56)Timeline Frame 1Symbol 38 as "groundE2"
ExportAssets (56)Timeline Frame 1Symbol 39 as "wepchangesound"
ExportAssets (56)Timeline Frame 1Symbol 40 as "unideath"
ExportAssets (56)Timeline Frame 1Symbol 41 as "goodping"
ExportAssets (56)Timeline Frame 1Symbol 42 as "phoner"
ExportAssets (56)Timeline Frame 1Symbol 43 as "airE1"
ExportAssets (56)Timeline Frame 1Symbol 44 as "smallGhit"
ExportAssets (56)Timeline Frame 1Symbol 45 as "wepsound6"
ExportAssets (56)Timeline Frame 1Symbol 46 as "engineexit"
ExportAssets (56)Timeline Frame 1Symbol 47 as "engineenter"
ExportAssets (56)Timeline Frame 1Symbol 48 as "enginecontinue"
ExportAssets (56)Timeline Frame 1Symbol 49 as "contra2"
ExportAssets (56)Timeline Frame 1Symbol 50 as "contra1"
ExportAssets (56)Timeline Frame 1Symbol 51 as "cannonishit"
ExportAssets (56)Timeline Frame 1Symbol 52 as "cannon3shoots"
ExportAssets (56)Timeline Frame 1Symbol 53 as "somethingdies"
ExportAssets (56)Timeline Frame 1Symbol 54 as "cannondead"
ExportAssets (56)Timeline Frame 1Symbol 55 as "weaklasersound"
ExportAssets (56)Timeline Frame 1Symbol 56 as "liftoffsound"
ExportAssets (56)Timeline Frame 1Symbol 57 as "shieldsound"
ExportAssets (56)Timeline Frame 1Symbol 58 as "noammosound"
ExportAssets (56)Timeline Frame 1Symbol 75 as "dif"
ExportAssets (56)Timeline Frame 1Symbol 91 as "exo"
ExportAssets (56)Timeline Frame 1Symbol 102 as "swirl1"
ExportAssets (56)Timeline Frame 1Symbol 113 as "swirl2"
ExportAssets (56)Timeline Frame 1Symbol 124 as "swirl3"
ExportAssets (56)Timeline Frame 39Symbol 58 as "noammosound"
ExportAssets (56)Timeline Frame 57Symbol 57 as "shieldsound"
ExportAssets (56)Timeline Frame 63Symbol 56 as "liftoffsound"
ExportAssets (56)Timeline Frame 70Symbol 55 as "weaklasersound"
ExportAssets (56)Timeline Frame 73Symbol 54 as "cannondead"

Dynamic Text Variables

RSymbol 201 EditableText""
BSymbol 202 EditableText""
ASymbol 203 EditableText""
descriptionsSymbol 258 EditableText"Drag items to your ship to purchase and equip."
moneySymbol 319 EditableText""
RSymbol 329 EditableText""
BSymbol 330 EditableText""
ASymbol 331 EditableText""
RSymbol 405 EditableText""
CSymbol 406 EditableText""
BSymbol 407 EditableText""
ASymbol 408 EditableText""
lveSymbol 442 EditableText""
lveSymbol 447 EditableText""
RSymbol 469 EditableText""
BSymbol 470 EditableText""
ASymbol 471 EditableText""
moneySymbol 496 EditableText"00"




http://swfchan.com/10/47356/info.shtml
Created: 2/5 -2019 00:34:39 Last modified: 2/5 -2019 00:34:39 Server time: 23/12 -2024 02:07:51