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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/59255217?noj=FRM59255217-5DC" width="1" height="1"></div>

Ultimate Defense 2.swf

This is the info page for
Flash #47440

(Click the ID number above for more basic data on this flash file.)


Text
CREDITS:

MONEY:

Win bonus money for the next level by matching 3 of the same symbol.
Each treasure you dig up will be worth 1 spin.

<p align="center"><font face="Arial Black" size="70" color="#a2ff00" letterSpacing="-4.000000" kerning="0"><b>WON $2000</b></font></p>

Rain Drop Effect

START GAME

TWICE THE LEVELS!

NEW CHARACTERS!

4 DISTINCT ENVIRONMENTS!

TWICE THE ENEMIES!

4X THE SPELLS!

MINI-GAMES!

Level Up!

LEVEL SCORE:

12548

TOTAL SCORE:

12548

GOLD BONUS:

12548

FINAL SCORE:

12548

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

<p align="center"><font face="Arial Black" size="10" color="#ffffff" letterSpacing="1.000000" kerning="0">50</font></p>

TIP:

<p align="left"><font face="04b21" size="8" color="#ffffff" letterSpacing="0.400000" kerning="0"><b>USE SPELLS TO UNLEASH MAJOR DAMAGE ONE ENEMIES WHEN DEFENDERS NEED HELP.</b></font></p>

<p align="left"><font face="04b21" size="8" color="#ffffff" letterSpacing="0.200000" kerning="0"><b>USE YOUR SHOVEL TO DIG FOR TREASURE. YOU CAN ONLY USE THIS WHILE A WAVE IS IN PROGRESS.</b></font></p>

<p align="left"><font face="04b21" size="8" color="#ffffff" letterSpacing="0.500000" kerning="0"><b>YOU CAN ALSO USE THE ARROW KEYS TO NAVIGATE AROUND THE PLAYING FIELD.</b></font></p>

<p align="left"><font face="04b21" size="8" color="#ffffff" letterSpacing="0.500000" kerning="0"><b>YOU CAN ROTATE EACH CHARACTER ONCE. </b></font></p><p align="left"><font face="04b21" size="8" color="#ffffff" letterSpacing="0.500000" kerning="0"><b>USE THIS TO YOUR ADVANTAGE.</b></font></p>

<p align="left"><font face="04b21" size="8" color="#ffffff" letterSpacing="0.500000" kerning="0"><b>AFTER YOU DIE YOU ARE ABLE TO CONTINUE FROM THE START OF THE CURRENT LEVEL.</b></font></p>

<p align="left"><font face="04b21" size="8" color="#ffffff" letterSpacing="0.400000" kerning="0"><b>USE THE FREEZE SPELL ON AN ENEMY CAUGHT BETWEEN 2 DEFENDERS FOR MAXIMUM DAMAGE!</b></font></p>

<p align="left"><font face="04b21" size="8" color="#ffffff" letterSpacing="0.400000" kerning="0"><b>PLACE DEFENDERS AS YOU EARN MONEY TO MAKE SURE NONE GET AWAY!</b></font></p>

INCOMING

<p align="center"><font face="Arial Black" size="20" color="#000000" letterSpacing="2.000000" kerning="0"><b>30</b></font></p>

BEGIN

FLATTEN TILE? (50 G)

YES

NO

HEALTH:

MANA:

LEVEL

GOLD

ENEMIES LEFT:

<p align="center"></p>

-

PAUSE

MENU

ARCHER

MAGE

KNIGHT

NINJA

<p align="right"></p>

<p align="right"></p>

<p align="right"></p>

<p align="right"></p>

WARRIOR

<p align="right"></p>

DRAGON

<p align="right"></p>

HEALTH:

MANA:

LEVEL

GOLD

ENEMIES LEFT:

<p align="center"></p>

-

PAUSE

MENU

POISON

LIGHTNING

TRAP

FREEZE

<p align="right"></p>

<p align="right"></p>

<p align="right"></p>

<p align="right"></p>

HEALTH:

MANA:

LEVEL

GOLD

ENEMIES LEFT:

<p align="center"></p>

-

PAUSE

MENU

DIG LAND

MANA POTION

<p align="right"></p>

<p align="right"><font face="arial_9pt_st" size="9" color="#ffffff" letterSpacing="1.000000" kerning="0">FREE</font></p>

_

+

<p align="left"><font face="Arial Black" size="26" color="#000000" letterSpacing="2.000000" kerning="0"><b>LEVEL</b></font></p>

<p align="right"><font face="Arial Black" size="26" color="#000000" letterSpacing="2.000000" kerning="0"><b>1</b></font></p>

<p align="right"><font face="Arial Black" size="26" color="#000000" letterSpacing="2.000000" kerning="0"><b>1</b></font></p>

<p align="left"><font face="Arial Black" size="26" color="#000000" letterSpacing="2.000000" kerning="0"><b>-</b></font></p>

LEVEL:

EXP:

DAMAGE:

RANGE:

ROTATE

START GAME

MORE GAMES

HIGHSCORES

<p align="center"><font face="Arial Black" size="22" color="#000000" letterSpacing="0.500000" kerning="0"><b>GAME PAUSED</b></font></p>

RESUME

<p align="center"><font face="Arial Black" size="22" color="#000000" letterSpacing="2.000000" kerning="0"><b>MENU</b></font></p>

RESUME GAME

SOUND ON/OFF

QUIT GAME

INSTRUCTIONS

<p align="center"><font face="Arial Black" size="24" color="#000000" letterSpacing="1.500000" kerning="0"><b>LEVEL COMPLETE</b></font></p>

CONTINUE

COMPLETE TIME:

2

:

34

CONTINUE

<p align="center"><font face="Arial Black" size="23" color="#000000" letterSpacing="1.000000" kerning="0"><b>CONGRATULATIONS!</b></font></p>

MAIN MENU

VIEW HIGHSCORES

MORE GAMES

You have successfully defended the country from the evil invaders. With your great planning and leadership, you have proven that you are the Ultimate in Defense.

YOUR NAME

Error, score not send (no connection?)

<p align="center"><font face="Arial Black" size="23" color="#000000" letterSpacing="1.000000" kerning="0"><b>GAME OVER</b></font></p>

MAIN MENU

VIEW HIGHSCORES

MORE GAMES

<p align="center"><font face="Arial Black" size="23" color="#000000" letterSpacing="1.000000" kerning="0"><b>UNLOCKED!</b></font></p>

You have unlocked the Lightning Spell!

After selecting the spell, choose an enemy
you wish to attack, and it will be zapped by lightning, taking large damage!

CONTINUE

<p align="center"><font face="Arial Black" size="23" color="#000000" letterSpacing="1.000000" kerning="0"><b>UNLOCKED!</b></font></p>

You have unlocked the Knight character!

This character can only attack one square in front of him, but can unleash some great damage to all enemies who cross his path.

CONTINUE

<p align="center"><font face="Arial Black" size="23" color="#000000" letterSpacing="1.000000" kerning="0"><b>UNLOCKED!</b></font></p>

You have unlocked the Trap spell!

Select this spell, and then choose a tile the enemy will step on. After stepping onto the trap, it will explode and the enemy will receive severe damage!

CONTINUE

<p align="center"><font face="Arial Black" size="23" color="#000000" letterSpacing="1.000000" kerning="0"><b>UNLOCKED!</b></font></p>

You have unlocked the Warrior character!

This beast of a character has a low attack range, but an extremely high damage rating. His axe is bound to leave a huge dent in anything that comes near him.

CONTINUE

<p align="center"><font face="Arial Black" size="23" color="#000000" letterSpacing="1.000000" kerning="0"><b>UNLOCKED!</b></font></p>

You have unlocked the Freeze spell!

A very strategic spell. Cast this on any enemy to freeze them in their spot for a short amount of time. Any defenders will continue to attack as long as the enemy is in their range.

CONTINUE

<p align="center"><font face="Arial Black" size="23" color="#000000" letterSpacing="1.000000" kerning="0"><b>UNLOCKED!</b></font></p>

You have unlocked the Dragon character!

The most powerful character in the game. With its huge size, range, and damage, this character is sure to make an impact in any level.

CONTINUE

<p align="center"><font face="Arial Black" size="22" color="#000000" letterSpacing="1.000000" kerning="0"><b>GAME OVER</b></font></p>

CONTINUE

Continue at beginning of level.
Continues Remaining:

MORE GAMES

CONTINUE

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } fscommand ("showmenu", "false"); Stage.showMenu = false; __com_mochibot__("a0ac3862", this, 10301, true); stop(); var CPMStarPoolID = 2035; var CPMStarSubPoolID = 100; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie((("http://server.cpmstar.com/adviewas2.swf?poolid=" + CPMStarPoolID) + "&subpoolid=") + CPMStarSubPoolID); startButt._visible = false; var domain = _url.substring(7); domain = domain.toLowerCase(); if (domain.substring(0, 3) == "www") { domain = domain.substring(4); } var end = domain.indexOf("/"); domain = domain.substring(0, end); logoMC.alpha = 0; onEnterFrame = function () { _root.percLoaded.text = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"; _root.logoMC._alpha = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (_root._framesloaded == _root._totalframes) { delete onEnterFrame; startButt._visible = true; percLoaded._visible = false; startButt.gotoAndPlay(2); } }; startButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; startButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; MovieClip.prototype.fluxTint = function ($colObj, $amountStart, $amountEnd, $pace, $loop, $limit) { this.$colour = new Color(this); var $loops = 0; var $unlimited = (($limit == undefined) ? true : false); var $way = (($amountStart <= $amountEnd) ? "up" : "down"); var $top = (($amountStart <= $amountEnd) ? ($amountEnd) : ($amountStart)); var $bottom = (($amountStart <= $amountEnd) ? ($amountStart) : ($amountEnd)); var $a_curr = $amountStart; this.onEnterFrame = function () { this.$colour.setTint($colObj.r, $colObj.g, $colObj.b, $a_curr); if ($way == "up") { if ($a_curr >= $top) { $loops = $loops + 0.5; var _local2 = (!$loop) || (((!$unlimited) && ($loop)) && ($loops >= $limit)); if (_local2) { delete this.onEnterFrame; } $way = "down"; } $a_curr = $a_curr + $pace; } else if ($way == "down") { if ($a_curr <= $bottom) { $loops = $loops + 0.5; var _local2 = (!$loop) || (((!$unlimited) && ($loop)) && ($loops >= $limit)); if (_local2) { delete this.onEnterFrame; } $way = "up"; } $a_curr = $a_curr - $pace; } }; }; Color.prototype.setTint = function (r, g, b, amount) { var _local4 = 100 - amount; var _local2 = new Object(); _local2.ra = (_local2.ga = (_local2.ba = _local4)); var _local3 = amount / 100; _local2.rb = r * _local3; _local2.gb = g * _local3; _local2.bb = b * _local3; this.setTransform(_local2); };
Instance of Symbol 164 MovieClip "startButt" in Frame 1
on (release) { _root.gotoAndStop(3); }
Instance of Symbol 176 MovieClip in Frame 1
on (release) { getURL ("http://www.likwidgames.com", "_blank"); }
Instance of Symbol 183 MovieClip in Frame 1
on (release) { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1120&subid=preloader", "_blank"); }
Frame 2
stop();
Frame 3
stop();
Frame 4
MovieClip.prototype.fluxTint = function ($colObj, $amountStart, $amountEnd, $pace, $loop, $limit) { this.$colour = new Color(this); var $loops = 0; var $unlimited = (($limit == undefined) ? true : false); var $way = (($amountStart <= $amountEnd) ? "up" : "down"); var $top = (($amountStart <= $amountEnd) ? ($amountEnd) : ($amountStart)); var $bottom = (($amountStart <= $amountEnd) ? ($amountStart) : ($amountEnd)); var $a_curr = $amountStart; this.onEnterFrame = function () { this.$colour.setTint($colObj.r, $colObj.g, $colObj.b, $a_curr); if ($way == "up") { if ($a_curr >= $top) { $loops = $loops + 0.5; var _local2 = (!$loop) || (((!$unlimited) && ($loop)) && ($loops >= $limit)); if (_local2) { delete this.onEnterFrame; } $way = "down"; } $a_curr = $a_curr + $pace; } else if ($way == "down") { if ($a_curr <= $bottom) { $loops = $loops + 0.5; var _local2 = (!$loop) || (((!$unlimited) && ($loop)) && ($loops >= $limit)); if (_local2) { delete this.onEnterFrame; } $way = "up"; } $a_curr = $a_curr - $pace; } }; }; Color.prototype.setTint = function (r, g, b, amount) { var _local4 = 100 - amount; var _local2 = new Object(); _local2.ra = (_local2.ga = (_local2.ba = _local4)); var _local3 = amount / 100; _local2.rb = r * _local3; _local2.gb = g * _local3; _local2.bb = b * _local3; this.setTransform(_local2); }; MovieClip.prototype.fadeMC = function (fadeOut, rate) { clearInterval(_root.fadeInt); this.fadeIn = true; if (fadeOut == true) { _root.stage++; } this.onEnterFrame = function () { if (fadeOut == "fadeOnce") { if (this.fadeIn == true) { if (this._alpha < 100) { this._alpha = this._alpha + rate; } else { this.fadeIn = false; delete this.onEnterFrame; } } } else if (fadeOut == "fadeMap") { if (this.fadeIn == true) { if (this._alpha > 0) { this._alpha = this._alpha - rate; } else { this.fadeIn = false; trace("SDFDS"); _root.loadMap(_root.level); delete this.onEnterFrame; } } } else if (fadeOut == "fadeTitle") { if (this.fadeIn == true) { if (this._alpha > 0) { this._alpha = this._alpha - rate; } else { this.fadeIn = false; _root.titleMC.removeMovieClip(); _root.attachMovie("menuMC", "menuMC", 10); _root.menuMC.gotoAndStop(4); _root.menuMC._alpha = 0; _root.menuMC.fadeMC("fadeOnce", 10); delete this.onEnterFrame; } } } else if (fadeOut == true) { if (this.fadeIn == true) { if (this._alpha < 150) { this._alpha = this._alpha + rate; } else { this.fadeIn = false; } } else if (this._alpha > 0) { this._alpha = this._alpha - 2; } else { _root.waveTimer(); delete this.onEnterFrame; } } else if (this.fadeIn == true) { if (this._alpha < 100) { this._alpha = this._alpha + rate; } else { this.fadeIn = false; delete this.onEnterFrame; } } }; }; function getRadius(thisTile) { _root.radArray = []; if (!(_root.selectedMC === "mage1")) { } else { _root.radArray = [_root.display.tiles[(("tile_" + [thisTile.y + 1]) + "_") + [thisTile.x]], _root.display.tiles[(("tile_" + [thisTile.y + 2]) + "_") + [thisTile.x]]]; } } function getZone(defender, axis, dirFront) { r = 0; while (r < defender.zoneArray.length) { defender.zoneArray[r].defenderRange._visible = false; r++; } defender.zoneArray = []; if (defender.tileSize == 1) { i = 1; while (i <= defender.range) { if (axis == "y") { if (dirFront == 1) { defender.zoneArray[defender.zoneArray.length] = _root.display.tiles[(("tile_" + [defender.tile.y + i]) + "_") + [defender.tile.x]]; } else { defender.zoneArray[defender.zoneArray.length] = _root.display.tiles[(("tile_" + [defender.tile.y - i]) + "_") + [defender.tile.x]]; } } else if (axis == "x") { if (dirFront == 1) { defender.zoneArray[defender.zoneArray.length] = _root.display.tiles[(("tile_" + [defender.tile.y]) + "_") + [defender.tile.x + i]]; } else { defender.zoneArray[defender.zoneArray.length] = _root.display.tiles[(("tile_" + [defender.tile.y]) + "_") + [defender.tile.x - i]]; } } i++; } } else { i = 1; while (i <= defender.range) { if (axis == "y") { if (dirFront == 1) { defender.zoneArray[defender.zoneArray.length] = _root.display.tiles[(("tile_" + [defender.tile.y + i]) + "_") + [defender.tile.x]]; defender.zoneArray[defender.zoneArray.length] = _root.display.tiles[(("tile_" + [defender.tile.y + i]) + "_") + [defender.tile.x - 1]]; } else { defender.zoneArray[defender.zoneArray.length] = _root.display.tiles[(("tile_" + [defender.tile.y - (i + 1)]) + "_") + [defender.tile.x]]; defender.zoneArray[defender.zoneArray.length] = _root.display.tiles[(("tile_" + [defender.tile.y - (i + 1)]) + "_") + [defender.tile.x - 1]]; } } else if (axis == "x") { if (dirFront == 1) { defender.zoneArray[defender.zoneArray.length] = _root.display.tiles[(("tile_" + [defender.tile.y]) + "_") + [defender.tile.x + i]]; defender.zoneArray[defender.zoneArray.length] = _root.display.tiles[(("tile_" + [defender.tile.y - 1]) + "_") + [defender.tile.x + i]]; } else { defender.zoneArray[defender.zoneArray.length] = _root.display.tiles[(("tile_" + [defender.tile.y]) + "_") + [defender.tile.x - (i + 1)]]; defender.zoneArray[defender.zoneArray.length] = _root.display.tiles[(("tile_" + [defender.tile.y - 1]) + "_") + [defender.tile.x - (i + 1)]]; } } i++; } } r = 0; while (r < defender.zoneArray.length) { defender.zoneArray[r].defenderRange._visible = true; r++; } } function getStats(defender, defenderTile) { switch (defender.type) { case "archer1" : defender.name = "archer"; defender.power = 1; defender.tileSize = 1; defender.range = 2; defender.tile = defenderTile; defender.upgrade = "archer2"; defender.upgradeEXP = 500; defender.weapon = "arrowShot"; break; case "archer2" : defender.name = "archer"; defender.power = 2; defender.tileSize = 1; defender.range = 2; defender.tile = defenderTile; defender.upgrade = "archer3"; defender.upgradeEXP = 1000; defender.weapon = "arrowShot"; break; case "archer3" : defender.name = "archer"; defender.power = 3; defender.tileSize = 1; defender.range = 2; defender.tile = defenderTile; defender.upgrade = null; defender.upgradeEXP = null; defender.weapon = "arrowShot"; break; case "mage1" : defender.name = "mage"; defender.power = 2; defender.tileSize = 1; defender.range = 2; defender.tile = defenderTile; defender.upgrade = "mage2"; defender.upgradeEXP = 600; defender.weapon = "magicShot"; break; case "mage2" : defender.name = "mage"; defender.power = 3; defender.tileSize = 1; defender.range = 2; defender.tile = defenderTile; defender.upgrade = "mage3"; defender.upgradeEXP = 1200; defender.weapon = "magicShot"; break; case "mage3" : defender.name = "mage"; defender.power = 4; defender.tileSize = 1; defender.range = 2; defender.tile = defenderTile; defender.upgrade = null; defender.upgradeEXP = null; defender.weapon = "magicShot"; break; case "ninja1" : defender.name = "ninja"; defender.power = 3; defender.tileSize = 1; defender.range = 3; defender.tile = defenderTile; defender.upgrade = "ninja2"; defender.upgradeEXP = 700; defender.weapon = "ninjaStar"; break; case "ninja2" : defender.name = "ninja"; defender.power = 4; defender.tileSize = 1; defender.range = 3; defender.tile = defenderTile; defender.upgrade = "ninja3"; defender.upgradeEXP = 1300; defender.weapon = "ninjaStar"; break; case "ninja3" : defender.name = "ninja"; defender.power = 5; defender.tileSize = 1; defender.range = 3; defender.tile = defenderTile; defender.upgrade = null; defender.upgradeEXP = null; defender.weapon = "ninjaStar"; break; case "knight1" : defender.name = "knight"; defender.power = 6; defender.tileSize = 1; defender.range = 1; defender.tile = defenderTile; defender.upgrade = "knight2"; defender.upgradeEXP = 900; defender.weapon = null; break; case "knight2" : defender.name = "knight"; defender.power = 7; defender.tileSize = 1; defender.range = 1; defender.tile = defenderTile; defender.upgrade = "knight3"; defender.upgradeEXP = 1600; defender.weapon = null; break; case "knight3" : defender.name = "knight"; defender.power = 8; defender.tileSize = 1; defender.range = 1; defender.tile = defenderTile; defender.upgrade = null; defender.upgradeEXP = null; defender.weapon = null; break; case "warrior1" : defender.name = "warrior"; defender.power = 6; defender.tileSize = 1; defender.range = 2; defender.tile = defenderTile; defender.upgrade = "warrior2"; defender.upgradeEXP = 1200; defender.weapon = null; break; case "warrior2" : defender.name = "warrior"; defender.power = 7; defender.tileSize = 1; defender.range = 2; defender.tile = defenderTile; defender.upgrade = "warrior3"; defender.upgradeEXP = 2000; defender.weapon = null; break; case "warrior3" : defender.name = "warrior"; defender.power = 8; defender.tileSize = 1; defender.range = 2; defender.tile = defenderTile; defender.upgrade = null; defender.upgradeEXP = null; defender.weapon = null; break; case "dragon" : defender.name = "dragon"; defender.power = 4; defender.tileSize = 4; defender.range = 3; defender.tile = defenderTile; defender.tileGroup = _root.tileGroupArr; defender.upgrade = "dragon2"; defender.upgradeEXP = 1400; break; case "dragon2" : defender.name = "dragon"; defender.power = 5; defender.tileSize = 4; defender.range = 3; defender.tile = defenderTile; defender.tileGroup = _root.tileGroupArr; defender.upgrade = "dragon3"; defender.upgradeEXP = 2600; break; case "dragon3" : defender.name = "dragon"; defender.power = 6; defender.tileSize = 4; defender.range = 3; defender.tile = defenderTile; defender.tileGroup = _root.tileGroupArr; defender.upgrade = null; defender.upgradeEXP = null; } } function getMinMax(defender) { if (defender.tileSize == 1) { if (defender.axis == "y") { if (defender.dirFront == 1) { defender.minX = defender.tile.x; defender.maxX = defender.tile.x; defender.minY = defender.tile.y + 1; defender.maxY = defender.tile.y + defender.range; } else if (defender.dirFront == 0) { defender.minX = defender.tile.x; defender.maxX = defender.tile.x; defender.minY = defender.tile.y - defender.range; defender.maxY = defender.tile.y - 1; } } else if (defender.axis == "x") { if (defender.dirFront == 1) { defender.minX = defender.tile.x + 1; defender.maxX = defender.tile.x + defender.range; defender.minY = defender.tile.y; defender.maxY = defender.tile.y; } else if (defender.dirFront == 0) { defender.minX = defender.tile.x - defender.range; defender.maxX = defender.tile.x - 1; defender.minY = defender.tile.y; defender.maxY = defender.tile.y; } } } else if (defender.axis == "y") { if (defender.dirFront == 1) { defender.minX = defender.tile.x - 1; defender.maxX = defender.tile.x; defender.minY = defender.tile.y + 1; defender.maxY = defender.tile.y + defender.range; } else if (defender.dirFront == 0) { defender.minX = defender.tile.x - 1; defender.maxX = defender.tile.x; defender.minY = defender.tile.y - (defender.range + 1); defender.maxY = defender.tile.y - 1; } } else if (defender.axis == "x") { if (defender.dirFront == 1) { defender.minX = defender.tile.x + 1; defender.maxX = defender.tile.x + defender.range; defender.minY = defender.tile.y - 1; defender.maxY = defender.tile.y; } else if (defender.dirFront == 0) { defender.minX = defender.tile.x - (defender.range + 1); defender.maxX = defender.tile.x - 1; defender.minY = defender.tile.y - 1; defender.maxY = defender.tile.y; } } } function defenderIconStatus() { i = 0; while (i < defenderIcons.length) { if (_root.userGold < _root[defenderIcons[i] + "Price"]) { _root.interfaceMC.defenders.icons[defenderIcons[i] + "Icon"].iconGraphic._alpha = 30; } else { _root.interfaceMC.defenders.icons[defenderIcons[i] + "Icon"].iconGraphic._alpha = 100; } i++; } i = 0; while (i < spellIcons.length) { if (_root.mana < _root[spellIcons[i] + "Price"]) { _root.interfaceMC.spells.icons[spellIcons[i] + "Icon"].iconGraphic._alpha = 30; } else { _root.interfaceMC.spells.icons[spellIcons[i] + "Icon"].iconGraphic._alpha = 100; } i++; } _root.interfaceMC.items.icons.manaPriceTxt.text = "x " + _root.manaPotions; if (_root.manaPotions > 0) { _root.interfaceMC.items.icons.manaIcon.iconGraphic._alpha = 100; } else { _root.interfaceMC.items.icons.manaIcon.iconGraphic._alpha = 30; } if (_root.timerOn != true) { _root.interfaceMC.items.icons.digIcon.iconGraphic._alpha = 30; _root.interfaceMC.items.icons.digIcon.enabled = false; } else { _root.interfaceMC.items.icons.digIcon.iconGraphic._alpha = 100; _root.interfaceMC.items.icons.digIcon.enabled = true; } if (isNaN(_root.mana)) { _root.mana = 100; } if (isNaN(_root.userGold)) { _root.userGold = _root.userGoldStart; } } function populateStats(defender, box) { box.defenderName.text = defender.name.toUpperCase(); box.defenderLevel.text = defender.level; box.defenderExp.text = defender.exp; box.defenderDamage.text = defender.power; box.defenderRange.text = defender.range; box.defenderSell.text = ("SELL (" + (defender.price / 2)) + " G)"; box.blankIcon.attachMovie(defender.name + "Icon", "statIcon", 1); box.blankIcon.statIcon.iconLock._visible = false; box.blankIcon.statIcon._width = 60; box.blankIcon.statIcon._height = 60; box.expMeter.expMC._x = ((defender.exp / defender.upgradeEXP) * 130) - 130; if (defender.upgradeEXP == null) { box.expMeter._visible = false; } } function checkLevelUp(defender) { if (defender.upgradeEXP != null) { if (defender.exp >= defender.upgradeEXP) { if (_root.soundOn == true) { _root.levelupSnd.start(); } defender.level++; defender.levelUpMC.gotoAndPlay(2); defender.defenderMC.defenderGraphic.gotoAndStop(defender.level); defender.type = defender.upgrade; getStats(defender, defender.tile); defender.defenderMC.defenderGraphic.defenderAnim.gotoAndPlay(2); defender.attacking = true; } } } function updateDefenderStats(defender) { if (_root.selectedDefender != null) { _root.interfaceMC.statsBox.expMeter.expMC._x = ((_root.selectedDefender.exp / _root.selectedDefender.upgradeEXP) * 130) - 130; _root.interfaceMC.statsBox.defenderLevel.text = _root.selectedDefender.level; _root.interfaceMC.statsBox.defenderExp.text = _root.selectedDefender.exp; _root.interfaceMC.statsBox.defenderDamage.text = _root.selectedDefender.power; } } function shootEnemy(defender, enemy) { if (_root.timerOn != false) { var _local2 = {}; _local2.x = defender.defenderMC._x; _local2.y = defender.defenderMC._y; defender.localToGlobal(_local2); var _local4 = {}; _local4.x = enemy.enemyMC._x + (enemy.enemyMC._width / 2); _local4.y = enemy.enemyMC._y + (enemy.enemyMC._height / 2); enemy.localToGlobal(_local4); var shooter = _root.attachMovie(defender.weapon, "shooter", _root.getNextHighestDepth(), {_x:_local2.x, _y:_local2.y}); if (_root.soundOn == true) { if (defender.name == "archer") { _root.archerSnd.start(); } else if (defender.name == "mage") { _root.mageSnd.start(); } else if (defender.name == "ninja") { _root.ninjaSnd.start(); } else if (defender.name == "knight") { _root.swordSnd.start(); } else if (defender.name == "warrior") { } } defender.exp = defender.exp + 2; checkLevelUp(defender); updateDefenderStats(defender); if ((defender.name == "mage") || (defender.name == "archer")) { switch (defender.dir) { case 1 : _local2.y = _local2.y - 10; _local2.x = _local2.x + 5; shooter._rotation = 15; break; case 2 : _local2.y = _local2.y - 5; _local2.x = _local2.x - 20; shooter._rotation = 155; break; case 3 : _local2.y = _local2.y - 5; _local2.x = _local2.x - 20; shooter._rotation = 145; break; case 4 : _local2.x = _local2.x + 10; shooter._rotation = 30; } } var _local6 = new mx.transitions.Tween(shooter, "_x", mx.transitions.easing.None.easeOut, _local2.x, _local4.x, 0.25, true); var _local7 = new mx.transitions.Tween(shooter, "_y", mx.transitions.easing.None.easeOut, _local2.y, _local4.y + 15, 0.25, true); _local6.onMotionFinished = function () { shooter.removeMovieClip(); }; } } function dragonFire(dragon, num) { if (_root.soundOn == true) { _root.dragonSnd.start(); } if (dragon.dir == 4) { var _local3 = _root.display.attachMovie("fire_f", "fire" + num, _root.display.getNextHighestDepth(), {_x:dragon._x + 80, _y:dragon._y + 33}); dragon.fireMC = _local3; } else if (dragon.dir == 3) { var _local3 = _root.display.attachMovie("fire_f", "fire" + num, _root.display.getNextHighestDepth(), {_x:dragon._x - 32, _y:dragon._y + 32}); _local3._xscale = -100; dragon.fireMC = _local3; } else if (dragon.dir == 2) { var _local3 = _root.display.attachMovie("fire_f", "fire" + num, _root.display.getNextHighestDepth(), {_x:dragon._x - 32, _y:dragon._y + 20}); _local3._yscale = -100; _local3._xscale = -100; _local3._rotation = _local3._rotation - 10; dragon.fireMC = _local3; } else if (dragon.dir == 1) { var _local3 = _root.display.attachMovie("fire_f", "fire" + num, _root.display.getNextHighestDepth(), {_x:dragon._x + 82, _y:dragon._y + 20}); _local3._yscale = -100; _local3._rotation = _local3._rotation + 20; dragon.fireMC = _local3; } } function enemyStats(num, thisEnemy) { switch (num) { case 1 : thisEnemy.health = 80; thisEnemy.speed = 2; thisEnemy.gold = 40; thisEnemy.mana = 5; thisEnemy.exp = 50; break; case 2 : thisEnemy.health = 160; thisEnemy.speed = 2; thisEnemy.gold = 75; thisEnemy.mana = 5; thisEnemy.exp = 100; break; case 3 : thisEnemy.health = 280; thisEnemy.speed = 2; thisEnemy.gold = 125; thisEnemy.mana = 10; thisEnemy.exp = 200; break; case 4 : thisEnemy.health = 800; thisEnemy.speed = 2; thisEnemy.gold = 500; thisEnemy.mana = 50; thisEnemy.exp = 400; break; case 5 : thisEnemy.health = 1200; thisEnemy.speed = 2; thisEnemy.gold = 650; thisEnemy.mana = 50; thisEnemy.exp = 500; break; case 6 : thisEnemy.health = 1600; thisEnemy.speed = 2; thisEnemy.gold = 800; thisEnemy.mana = 50; thisEnemy.exp = 500; break; case 7 : thisEnemy.health = 160; thisEnemy.speed = 3; thisEnemy.gold = 50; thisEnemy.mana = 5; thisEnemy.exp = 75; break; case 8 : thisEnemy.health = 275; thisEnemy.speed = 3; thisEnemy.gold = 75; thisEnemy.mana = 5; thisEnemy.exp = 150; break; case 9 : thisEnemy.health = 400; thisEnemy.speed = 3; thisEnemy.gold = 125; thisEnemy.mana = 10; thisEnemy.exp = 250; break; case 10 : thisEnemy.health = 1000; thisEnemy.speed = 2; thisEnemy.gold = 500; thisEnemy.mana = 5; thisEnemy.exp = 200; break; case 11 : thisEnemy.health = 1400; thisEnemy.speed = 2; thisEnemy.gold = 750; thisEnemy.mana = 5; thisEnemy.exp = 200; break; case 12 : thisEnemy.health = 1800; thisEnemy.speed = 2; thisEnemy.gold = 1000; thisEnemy.mana = 5; thisEnemy.exp = 200; break; case 13 : thisEnemy.health = 75; thisEnemy.speed = 4; thisEnemy.gold = 75; thisEnemy.mana = 5; thisEnemy.exp = 100; break; case 14 : thisEnemy.health = 150; thisEnemy.speed = 4; thisEnemy.gold = 100; thisEnemy.mana = 5; thisEnemy.exp = 150; break; case 15 : thisEnemy.health = 300; thisEnemy.speed = 4; thisEnemy.gold = 150; thisEnemy.mana = 10; thisEnemy.exp = 250; break; case 16 : thisEnemy.health = 2000; thisEnemy.speed = 2; thisEnemy.gold = 500; thisEnemy.mana = 5; thisEnemy.exp = 500; break; case 17 : thisEnemy.health = 2200; thisEnemy.speed = 2; thisEnemy.gold = 600; thisEnemy.mana = 5; thisEnemy.exp = 700; break; case 18 : thisEnemy.health = 2400; thisEnemy.speed = 2; thisEnemy.gold = 1000; thisEnemy.mana = 5; thisEnemy.exp = 1000; break; case 19 : thisEnemy.health = 100; thisEnemy.speed = 3; thisEnemy.gold = 40; thisEnemy.mana = 5; thisEnemy.exp = 50; break; case 20 : thisEnemy.health = 240; thisEnemy.speed = 3; thisEnemy.gold = 75; thisEnemy.mana = 5; thisEnemy.exp = 150; break; case 21 : thisEnemy.health = 440; thisEnemy.speed = 2; thisEnemy.gold = 100; thisEnemy.mana = 10; thisEnemy.exp = 200; break; case 22 : thisEnemy.health = 200; thisEnemy.speed = 2; thisEnemy.gold = 60; thisEnemy.mana = 5; thisEnemy.exp = 120; break; case 23 : thisEnemy.health = 400; thisEnemy.speed = 2; thisEnemy.gold = 100; thisEnemy.mana = 5; thisEnemy.exp = 200; break; case 24 : thisEnemy.health = 550; thisEnemy.speed = 2; thisEnemy.gold = 175; thisEnemy.mana = 10; thisEnemy.exp = 300; break; case 25 : thisEnemy.health = 200; thisEnemy.speed = 2; thisEnemy.gold = 80; thisEnemy.mana = 5; thisEnemy.exp = 100; break; case 26 : thisEnemy.health = 350; thisEnemy.speed = 2; thisEnemy.gold = 150; thisEnemy.mana = 5; thisEnemy.exp = 175; break; case 27 : thisEnemy.health = 600; thisEnemy.speed = 2; thisEnemy.gold = 200; thisEnemy.mana = 10; thisEnemy.exp = 275; break; case 28 : thisEnemy.health = 250; thisEnemy.speed = 2; thisEnemy.gold = 100; thisEnemy.mana = 5; thisEnemy.exp = 100; break; case 29 : thisEnemy.health = 400; thisEnemy.speed = 2; thisEnemy.gold = 175; thisEnemy.mana = 5; thisEnemy.exp = 200; break; case 30 : thisEnemy.health = 750; thisEnemy.speed = 2; thisEnemy.gold = 225; thisEnemy.mana = 10; thisEnemy.exp = 300; break; case 31 : thisEnemy.health = 450; thisEnemy.speed = 2; thisEnemy.gold = 300; thisEnemy.mana = 5; thisEnemy.exp = 250; break; case 32 : thisEnemy.health = 700; thisEnemy.speed = 2; thisEnemy.gold = 500; thisEnemy.mana = 5; thisEnemy.exp = 450; break; case 33 : thisEnemy.health = 900; thisEnemy.speed = 2; thisEnemy.gold = 800; thisEnemy.mana = 10; thisEnemy.exp = 600; } } function killEnemy(enemy) { _root.display.attachMovie("coin", "coin" + _root.display.getNextHighestDepth(), _root.display.getNextHighestDepth(), {_x:enemy._x - 10, _y:enemy._y - 20}); _root.miniMap[(("miniTiles_" + enemy.xTile) + "_") + enemy.yTile].gotoAndStop(2); _root.miniMap[(("miniTiles_" + enemy.xTile) + "_") + enemy.yTile]._alpha = 50; _root.userGold = _root.userGold + enemy.gold; if (isNaN(_root.userGold)) { trace("KILL ENEMY IS NAN!!!!!!!!!"); _root.userGold = 400; } _root.defenderIconStatus(); if ((_root.mana + enemy.mana) > 100) { _root.mana = 100; } else { _root.mana = _root.mana + enemy.mana; } if (_root.soundOn == true) { _root.deathSnd.start(); _root.coinSnd.start(); } var _local3 = {r:255, g:255, b:255}; _root.interfaceMC.manaMeter.manaMC.fluxTint(_local3, 0, 80, 20, true, 1); _root.interfaceMC.enemyMeter.enemyBar.fluxTint(_local3, 0, 80, 20, true, 1); e = 0; while (e < enemy.attackers.length) { enemy.attackers[e].attacking = false; if (enemy.attackers[e].name == "dragon") { enemy.attackers[e].fireMC.removeMovieClip(); } clearInterval(enemy["shootInt" + e]); enemy.attackers[e].defenderMC.defenderGraphic.defenderAnim.gotoAndStop(1); e++; } if (enemy.frozen == true) { enemy.frozen = false; _root.display.tiles["spellFreezeMC" + enemy.num].removeMovieClip(); } e2 = 0; while (e2 < _root.enemyArr.length) { if (_root.enemyArr[e2].num == enemy.num) { _root.enemyArr.splice(e2, 1); } e2++; } enemy.removeMovieClip(); } function enemyFinish(enemy) { _root.miniMap[(("miniTiles_" + enemy.prevX) + "_") + enemy.prevY].gotoAndStop(2); _root.miniMap[(("miniTiles_" + enemy.prevX) + "_") + enemy.prevY]._alpha = 50; e = 0; while (e < enemy.attackers.length) { enemy.attackers[e].attacking = false; if (enemy.attackers[e].name == "dragon") { enemy.attackers[e].fireMC.removeMovieClip(); } clearInterval(enemy["shootInt" + e]); enemy.attackers[e].defenderMC.defenderGraphic.defenderAnim.gotoAndStop(1); e++; } e2 = 0; while (e2 < _root.enemyArr.length) { if (_root.enemyArr[e2].num == enemy.num) { _root.enemyArr.splice(e2, 1); } e2++; } trace("REMOVE FINISHED: " + enemy); enemy.removeMovieClip(); _root.enemiesDead++; _root.health = _root.health - 10; if (_root.soundOn == true) { _root.damageSnd.start(); } if (_root.health <= 0) { _root.continues--; if (_root.continues > 0) { showContinue(); } else { gameOver(); } } else { checkEnemiesDead(); } } function checkEnemiesDead() { trace("ENEMIES DEAD: " + _root.enemiesDead); if (_root.enemiesDead == _root["wave" + _root.curWave].waveArr.length) { _root.interfaceMC.pauseButt._alpha = 30; _root.curWave++; if (_root.curWave <= map.waves) { clearInterval(_root.timerInt); setTimeout(showLevelInfo, 2000); _root.timerOn = false; } else { if (_root.level == 12) { _root.gameComplete(); } else { addScore(); secondsToTime(_root.levelTime); _root.attachMovie("menuMC", "menuMC", 10); _root.menuMC.gotoAndStop(3); _root.menuMC._alpha = 0; _root.interfaceMC.statsBox.removeMovieClip(); _root.menuMC.fadeMC(false, 5); } clearInterval(_root.timerInt); _root.timerOn = false; } } } function flattenPrompt(tile) { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.display.attachMovie("flattenBox", "flattenBox", 5, {_x:tile._x + 50, _y:tile._y - 45}); _root.display.flattenBox._width = _root.display.flattenBox._width * 1.4; _root.display.flattenBox._height = _root.display.flattenBox._height * 1.4; _root.display.flattenBox.tile = tile; } function destroyTile(tile) { _root.userGold = _root.userGold - 50; if (tile._currentframe < 21) { tile.gotoAndStop(1); } else if ((tile._currentframe > 21) && (tile._currentframe < 52)) { tile.gotoAndStop(51); } else if (tile._currentframe > 52) { tile.gotoAndStop(56); } tile.unusableTile = false; tile.destructable = false; tile.fluxTint(colObj, 0, 0, 0, false, 0); } function showLevelInfo() { levelMC.fadeMC(true, 4); } function waveTimer() { displayTime = 30; _root.interfaceMC.attachMovie("countdownBox", "countdownBox", 6, {_x:400, _y:-223}); _root.interfaceMC.countdownBox._alpha = 0; _root.interfaceMC.countdownBox.tipTxt.gotoAndStop(Math.floor((Math.random() * 7) + 1)); _root.interfaceMC.countdownBox.fadeMC(false, 8); countDown = function () { displayTime--; if (displayTime > 0) { if (_root.soundOn == true) { _root.timeSnd.start(); } } if (displayTime < 10) { var _local2 = {r:255, g:50, b:0}; _root.interfaceMC.countdownBox.fluxTint(_local2, 0, 80, 20, true, 1); } if (displayTime == -1) { _root.startWave(); _root.interfaceMC.countdownBox.removeMovieClip(); clearInterval(_root.waveInt); } }; _root.waveInt = setInterval(countDown, 1000); } function gameOver() { _root.interfaceMC.pauseButt._alpha = 30; addScore(true); _root.timerOn = false; clearInterval(enemyInt); e = 0; while (e < _root.enemyArr.length) { trace("REMOVING: " + _root.enemyArr[e]); if (_root.enemyArr[e].attacked == true) { trace("ATTACKED!!!"); } h = 0; while (h < _root.enemyArr[e].attackers.length) { _root.enemyArr[e].attackers[h].defenderMC.defenderGraphic.defenderAnim.gotoAndStop(1); clearInterval(_root.enemyArr[e]["shootInt" + h]); if (_root.enemyArr[e].attackers[h].name == "dragon") { _root.enemyArr[e].attackers[h].fireMC.removeMovieClip(); } h++; } _root.enemyArr[e].attackers = new Array(); _root.enemyArr[e].attacked = false; _root.enemyArr[e].removeMovieClip(); e++; } d = 0; while (d < _root.defenderArr.length) { trace("REMOVING: " + _root.defenderArr[d]); _root.defenderArr[d].removeMovieClip(); d++; } _root.attachMovie("menuMC", "menuMC", 10); _root.menuMC.gotoAndStop(6); _root.menuMC._alpha = 0; _root.menuMC.fadeMC(false, 5); } function showContinue() { clearInterval(enemyInt); e = 0; while (e < _root.enemyArr.length) { trace("REMOVING: " + _root.enemyArr[e]); if (_root.enemyArr[e].attacked == true) { trace("ATTACKED!!!"); } h = 0; while (h < _root.enemyArr[e].attackers.length) { _root.enemyArr[e].attackers[h].defenderMC.defenderGraphic.defenderAnim.gotoAndStop(1); clearInterval(_root.enemyArr[e]["shootInt" + h]); if (_root.enemyArr[e].attackers[h].name == "dragon") { _root.enemyArr[e].attackers[h].fireMC.removeMovieClip(); } h++; } _root.enemyArr[e].attackers = new Array(); _root.enemyArr[e].attacked = false; _root.enemyArr[e].removeMovieClip(); e++; } d = 0; while (d < _root.defenderArr.length) { trace("REMOVING: " + _root.defenderArr[d]); _root.defenderArr[d].removeMovieClip(); d++; } _root.attachMovie("menuMC", "menuMC", 10); _root.menuMC.gotoAndStop(15); _root.menuMC._alpha = 0; _root.menuMC.fadeMC(false, 5); _root.timerOn = false; _root.submitted = false; _root.magicPoison = false; _root.magicLightning = false; _root.magicTrap = false; _root.magicFreeze = false; _root.digging = false; _root.itemDig = false; clearInterval(_root.waveInt); _root.selectedIcon = null; _root.defenderArr = new Array(); _root.enemyArr = new Array(); _root.curWave = undefined; _root.selectedDefender = null; _root.selectedMC = null; _root.placingEnemy = false; } function gameComplete() { _root.interfaceMC.pauseButt._alpha = 30; addScore(); _root.timerOn = false; clearInterval(enemyInt); e = 0; while (e < _root.enemyArr.length) { trace("REMOVING: " + _root.enemyArr[e]); if (_root.enemyArr[e].attacked == true) { trace("ATTACKED!!!"); } h = 0; while (h < _root.enemyArr[e].attackers.length) { _root.enemyArr[e].attackers[h].defenderMC.defenderGraphic.defenderAnim.gotoAndStop(1); clearInterval(_root.enemyArr[e]["shootInt" + h]); if (_root.enemyArr[e].attackers[h].name == "dragon") { _root.enemyArr[e].attackers[h].fireMC.removeMovieClip(); } h++; } _root.enemyArr[e].attackers = new Array(); _root.enemyArr[e].attacked = false; _root.enemyArr[e].removeMovieClip(); e++; } d = 0; while (d < _root.defenderArr.length) { trace("REMOVING: " + _root.defenderArr[d]); _root.defenderArr[d].removeMovieClip(); d++; } _root.attachMovie("menuMC", "menuMC", 10); _root.menuMC.gotoAndStop(5); _root.menuMC._alpha = 0; _root.menuMC.fadeMC(false, 5); } function increaseTime() { levelTime = levelTime + 1; } function pauseGame() { clearInterval(enemyInt); e = 0; while (e < _root.enemyArr.length) { _root.enemyArr[e].enemyMC.viewMC.stop(); a = 0; while (a < _root.enemyArr[e].attackers.length) { _root.enemyArr[e].attackers[a].defenderMC.defenderGraphic.defenderAnim.stop(); clearInterval(_root.enemyArr[e]["shootInt" + a]); if (_root.enemyArr[e].attackers[a].name == "dragon") { _root.enemyArr[e].attackers[a].fireMC.removeMovieClip(); } a++; } _root.enemyArr[e]._visible = false; e++; } d = 0; while (d < _root.defenderArr.length) { _root.defenderArr[d]._visible = false; d++; } _root.miniMap._visible = false; } function unpauseGame() { if (_root.enemyCount > 0) { if (_root.enemyCount < _root.enemyNum) { enemyInt = setInterval(createEnemy, _root["wave" + _root.curWave].interval); } e = 0; while (e < _root.enemyArr.length) { _root.enemyArr[e].enemyMC.viewMC.play(); a = 0; while (a < _root.enemyArr[e].attackers.length) { _root.enemyArr[e].attackers[a].defenderMC.defenderGraphic.defenderAnim.gotoAndPlay(2); intNum = _root.enemyArr[e].attackers.length - 1; _root.enemyArr[e]["shootInt" + a] = setInterval(shootEnemy, 200, _root.enemyArr[e].attackers[a], _root.enemyArr[e]); if (_root.enemyArr[e].attackers[a].name == "dragon") { dragonFire(_root.enemyArr[e].attackers[a], a); } a++; } _root.enemyArr[e]._visible = true; e++; } } d = 0; while (d < _root.defenderArr.length) { _root.defenderArr[d]._visible = true; d++; } _root.miniMap._visible = true; } function quitGame() { _root.interfaceMC.removeMovieClip(); _root.levelMC.removeMovieClip(); _root.display.removeMovieClip(); _root.menuMC.removeMovieClip(); _root.miniMap.removeMovieClip(); _root.submitted = false; _root.magicPoison = false; _root.magicLightning = false; _root.magicTrap = false; _root.magicFreeze = false; _root.digging = false; _root.itemDig = false; clearInterval(_root.waveInt); _root.interfaceMC._visible = false; _root.attachMovie("interfaceMC", "interfaceMC", 3, {_x:61, _y:223}); _root.attachMovie("levelMC", "levelMC", 4); _root.interfaceMC._alpha = 0; _root.treasureCount = 0; _root.archerPrice = 100; _root.magePrice = 250; _root.ninjaPrice = 750; _root.knightPrice = 600; _root.warriorPrice = 1000; _root.dragonPrice = 1500; _root.poisonPrice = 40; _root.lightningPrice = 50; _root.trapPrice = 60; _root.freezePrice = 60; _root.manaPotions = 0; _root.continues = 4; _root.defenderIcons = new Array(); _root.defenderIcons = ["archer", "mage", "ninja", "knight", "warrior", "dragon"]; _root.archerUnlocked = true; _root.mageUnlocked = true; _root.ninjaUnlocked = true; _root.knightUnlocked = false; _root.warriorUnlocked = false; _root.dragonUnlocked = false; _root.spellIcons = new Array(); _root.spellIcons = ["poison", "lightning", "trap", "freeze"]; _root.poisonUnlocked = true; _root.lightningUnlocked = false; _root.trapUnlocked = false; _root.freezeUnlocked = false; _root.selectedIcon = null; _root.defenderArr = new Array(); _root.enemyArr = new Array(); _root.levelMC._alpha = 0; _root.score = 0; _root.health = 100; _root.mana = 50; _root.enemiesRemaining = 0; _root.enemyNum = 0; _root.interfaceMC.manaMeter.manaMC._x = (_root.mana * 1.3) - 133; _root.interfaceMC.healthMeter.healthMC._x = (100 - _root.health) * 1.3; _root.display._x = 250; _root.display._y = 100; _root.level = 1; _root.curWave = undefined; _root.selectedDefender = null; _root.selectedMC = null; _root.placingEnemy = false; _root.userGold = 500; _root.timerOn = false; _root.levelTime = 0; _root.soundOn = true; _root.attachMovie("titleMC", "titleMC", 11); _root.levelMusic.stop(); _root.titleMusic.start(0, 999); } function showWorldMap(level) { _root.selectedDefender = null; _root.interfaceMC.statsBox.removeMovieClip(); _root.titleMusic.stop(); if (_root.soundOn == true) { _root.mapMusic.start(0, 999); } _root.display.removeMovieClip(); _root.menuMC.removeMovieClip(); _root.miniMap.removeMovieClip(); _root.interfaceMC._visible = false; _root.attachMovie("worldMap", "worldMap", 9); _root.worldMap.gotoAndStop(level); _root.worldMap._alpha = 0; _root.worldMap.fadeMC("fadeOnce", 10); d = 0; while (d < defenderArr.length) { defenderArr[d].removeMovieClip(); d++; } defenderArr = []; enemyArr = []; } function addScore(isGameover) { if (isGameover == true) { _root.levelScore = _root.userGold; } else { _root.levelScore = Math.floor((1 / _root.levelTime) * 100000) + _root.userGold; } e = 0; while (e < _root.defenderArr.length) { _root.levelScore = _root.levelScore + (_root.defenderArr[e].level * 100); e++; } if (_root.health > 0) { if (_root.soundOn == true) { _root.endLevelSnd.start(); } } _root.score = _root.score + _root.levelScore; _root.userGold = _root.userGold + map.bonus; } function secondsToTime(intSecondsToConvert) { var _local2 = getRemainingMinutes(intSecondsToConvert); _root.timeMinutes = ((_local2 == 60) ? "00" : (_local2)); _root.timeSeconds = getRemainingSeconds(intSecondsToConvert); if (_root.timeSeconds < 10) { _root.timeSeconds = "0" + _root.timeSeconds; } } function convertMinutes(intSeconds) { return(Math.floor(intSeconds / 60)); } function getRemainingSeconds(intTotalSeconds) { return(intTotalSeconds % 60); } function getRemainingMinutes(intSeconds) { var _local1 = convertMinutes(intSeconds); return(_local1 % 60); } function hideHealth(enemy) { enemy._parent.healthMeter._visible = false; enemy._parent.healthTxt._visible = false; enemy._parent.showHealth = false; } function makeMiniMap() { h = 0; while (h < mapTiles.length) { w = 0; while (w < mapTiles[0].length) { var _local2 = _root.miniMap.attachMovie("miniTiles", (("miniTiles_" + h) + "_") + w, _root.miniMap.getNextHighestDepth(), {_x:h * 3, _y:w * 3}); if (mapDir[h][w] != 0) { _local2.gotoAndStop(2); } else { _local2.gotoAndStop(1); } _local2._alpha = 50; w++; } h++; } _root.miniMap._xscale = -100; _root.miniMap._x = 690; _root.miniMap._y = 10; } function updateMiniMap(enemy) { _root.miniMap[(("miniTiles_" + enemy.xTile) + "_") + enemy.yTile].gotoAndStop(3); _root.miniMap[(("miniTiles_" + enemy.xTile) + "_") + enemy.yTile]._alpha = 100; _root.miniMap[(("miniTiles_" + enemy.prevX) + "_") + enemy.prevY].gotoAndStop(2); _root.miniMap[(("miniTiles_" + enemy.prevX) + "_") + enemy.prevY]._alpha = 50; } function poisonFunc(enemy) { if (_root.soundOn == true) { _root.poisonSnd.start(); } _root.magicPoison = false; _root.mana = _root.mana - _root.poisonPrice; _root.defenderIconStatus(); _root.selectedMC = null; _root.selectedIcon = null; _root.display.tileOutline.blank.outlineMC.removeMovieClip(); _root.display.tileOutline._visible = false; _root.interfaceMC.spells.icons.poisonIcon.fluxTint(colObj, 0, 0, 10, false); enemy._parent.poisoned = true; var colObj = {r:150, g:255, b:0}; enemy.fluxTint(colObj, 0, 60, 20, true); setTimeout(stopPoison, 4000, enemy); } function stopPoison(enemy) { enemy.fluxTint($colObj, 0, 0, 10, true, 0); enemy._parent.poisoned = false; } function lightningFunc(enemy) { if (_root.soundOn == true) { trace("PLAY LIGHTNING SOUND"); _root.lightningSnd.start(); } _root.display.tiles.attachMovie("spellLightningMC", "spellLightningMC", enemy._parent.getDepth() + 10, {_x:enemy._parent._x - 335, _y:enemy._parent._y - 575}); setTimeout(lightningColor, 300, enemy); _root.magicLightning = false; _root.mana = _root.mana - _root.lightningPrice; _root.defenderIconStatus(); _root.selectedMC = null; _root.selectedIcon = null; _root.display.tileOutline.blank.outlineMC.removeMovieClip(); _root.display.tileOutline._visible = false; _root.interfaceMC.spells.icons.lightningIcon.fluxTint(colObj, 0, 0, 10, false); enemy._parent.health = enemy._parent.health - 150; if (enemy._parent.health < 0) { enemy._parent.health = 0; } enemy._parent.healthMeter._visible = true; enemy._parent.healthTxt._visible = true; enemy._parent.showHealth = true; setTimeout(_root.hideHealth, 1500, enemy); enemy._parent.healthTxt.text = enemy._parent.health; enemy._parent.healthMeter.red._width = 36 * (enemy._parent.health / enemy._parent.fullHealth); setTimeout(_root.checkForDeath, 500, enemy._parent); } function lightningColor(enemy) { var _local1 = {r:178, g:232, b:255}; enemy.fluxTint(_local1, 0, 90, 100, true); } function trapFunc(tile) { if (_root.soundOn == true) { _root.trapSnd.start(); } _root.display.tileOutline._x = -20000; _root.display.tileOutline._y = 0; tile.trapMC.gotoAndPlay(2); tile.trap = true; _root.magicTrap = false; _root.mana = _root.mana - _root.trapPrice; _root.defenderIconStatus(); _root.selectedMC = null; _root.selectedIcon = null; _root.display.tileOutline.blank.outlineMC.removeMovieClip(); _root.display.tileOutline._visible = false; _root.interfaceMC.spells.icons.trapIcon.fluxTint(colObj, 0, 0, 10, false); } function trapHit(enemy, tile) { enemy.health = enemy.health - 200; if (enemy.health < 0) { enemy.health = 0; } enemy.healthMeter._visible = true; enemy.healthTxt._visible = true; enemy.showHealth = true; setTimeout(_root.hideHealth, 1500, enemy); enemy.healthTxt.text = enemy.health; enemy.healthMeter.red._width = 36 * (enemy.health / enemy.fullHealth); tile.trap = false; tile.trapMC.gotoAndStop(1); _root.display.attachMovie("trapExplosionMC", "trapExplosionMC", 100000, {_x:enemy._x - 20, _y:enemy._y - 20}); if (_root.soundOn == true) { _root.trapExplodeSnd.start(); } _root.display.trapExplosionMC._width = _root.display.trapExplosionMC._width / 1.8; _root.display.trapExplosionMC._height = _root.display.trapExplosionMC._height / 1.8; setTimeout(_root.checkForDeath, 100, enemy); } function freezeFunc(enemy) { if (_root.soundOn == true) { _root.poisonSnd.start(); } _root.magicFreeze = false; _root.mana = _root.mana - _root.freezePrice; _root.defenderIconStatus(); _root.selectedMC = null; _root.selectedIcon = null; _root.display.tileOutline.blank.outlineMC.removeMovieClip(); _root.display.tileOutline._visible = false; _root.interfaceMC.spells.icons.freezeIcon.fluxTint(colObj, 0, 0, 10, false); enemy._parent.frozen = true; enemy._parent.enemyMC.viewMC.stop(); var colObj = {r:178, g:232, b:255}; enemy.fluxTint(colObj, 0, 90, 30, false); _root.display.tiles.attachMovie("spellFreezeMC", "spellFreezeMC" + enemy._parent.num, enemy._parent.getDepth() + 1, {_x:enemy._parent._x - 40, _y:enemy._parent._y - 70}); setTimeout(unfreezeFunc, 6000, enemy); } function unfreezeFunc(enemy) { enemy._parent.frozen = false; enemy._parent.enemyMC.viewMC.play(); _root.display.tiles["spellFreezeMC" + enemy._parent.num].removeMovieClip(); enemy.fluxTint(colObj, 0, 0, 10, false); } function useManaPotion() { if (_root.soundOn == true) { _root.potionSnd.start(); } _root.mana = 100; _root.manaPotions--; var _local2 = {r:255, g:255, b:255}; _root.interfaceMC.manaMeter.fluxTint(_local2, 0, 100, 40, true); setTimeout(manaMeterColor, 1000); _root.defenderIconStatus(); _root.selectedMC = null; _root.selectedIcon = null; _root.display.tileOutline.blank.outlineMC.removeMovieClip(); _root.display.tileOutline._visible = false; _root.interfaceMC.items.icons.manaIcon.fluxTint(_local2, 0, 0, 10, false); } function manaMeterColor() { _root.interfaceMC.manaMeter.fluxTint(colObj, 0, 0, 5, false); } function digFunc(tile) { if (_root.soundOn == true) { _root.shovelSnd.start(); } _root.digging = true; tile.shovelMC.gotoAndPlay(2); tile.shovelMC._visible = true; tile.digHoleMC.gotoAndStop(2); tile.unusableTile = true; _root.selectedMC = null; _root.selectedIcon = null; _root.itemDig = false; _root.display.tileOutline.blank.outlineMC.removeMovieClip(); _root.display.tileOutline._visible = false; _root.interfaceMC.items.icons.digIcon.fluxTint(colObj, 0, 0, 10, false); setTimeout(stopDig, 2700, tile); _root.interfaceMC.icons._alpha = 30; disableInterface(true); } function stopDig(tile) { _root.digging = false; randDigNum = Math.ceil(Math.random() * 12); if ((((randDigNum == 5) || (randDigNum == 4)) || (randDigNum == 3)) || (randDigNum == 2)) { tile.treasureMC.gotoAndStop(3); } else if (randDigNum == 10) { tile.treasureMC.gotoAndStop(2); } tile.shovelMC.gotoAndStop(1); tile.shovelMC._visible = false; trace("SHOVEL FRAME: " + tile.shovelMC._currentframe); disableInterface(false); } function disableInterface(disable) { if (disable == true) { _root.interfaceMC.iconCover.gotoAndStop(2); _root.interfaceMC.defenders.icons._alpha = 30; _root.interfaceMC.spells.icons._alpha = 30; _root.interfaceMC.items.icons._alpha = 30; } else { _root.interfaceMC.iconCover.gotoAndStop(1); _root.interfaceMC.defenders.icons._alpha = 100; _root.interfaceMC.spells.icons._alpha = 100; _root.interfaceMC.items.icons._alpha = 100; } } function addTreasure() { if (_root.soundOn == true) { _root.getItemSnd.start(); } _root.treasureCount++; } function addPotion() { if (_root.soundOn == true) { _root.getItemSnd.start(); } _root.manaPotions++; _root.defenderIconStatus(); } function loadMap(num) { _root.worldMap.removeMovieClip(); map = new Object(); mapTiles = new Array(); tileHeight = new Array(); mapDir = new Array(); switch (num) { case 1 : map1(); break; case 2 : map2(); break; case 3 : map3(); break; case 4 : map4(); break; case 5 : map5(); break; case 6 : map6(); break; case 7 : map7(); break; case 8 : map8(); break; case 9 : map9(); break; case 10 : map10(); break; case 11 : map11(); break; case 12 : map12(); } _root.bonusGoldTxt = "$" + map.bonus; buildMap(); makeMiniMap(); } function map1() { map.rows = 15; map.xtile = 0; map.ytile = 3; map.startPos = "top"; map.waves = 3; map.bonus = 300; map.mapx = 320; map.mapy = 80; mapTiles = [[6, 3, 1, 18, 17, 18, 1, 1, 3, 1, 6, 4, 1, 2, 1], [1, 1, 5, 19, 18, 18, 1, 7, 6, 10, 1, 1, 3, 6, 3], [1, 3, 6, 18, 17, 18, 18, 17, 18, 20, 19, 18, 1, 3, 1], [3, 4, 2, 20, 18, 17, 20, 18, 18, 17, 18, 18, 5, 1, 4], [5, 3, 9, 18, 18, 18, 18, 18, 18, 18, 18, 18, 1, 1, 1], [1, 1, 8, 1, 3, 1, 1, 1, 1, 17, 18, 18, 9, 3, 3], [1, 3, 6, 2, 1, 6, 1, 1, 1, 18, 18, 17, 10, 6, 1], [1, 4, 1, 5, 23, 22, 5, 3, 9, 18, 17, 18, 1, 1, 1], [1, 2, 1, 1, 24, 26, 1, 1, 1, 18, 18, 18, 2, 1, 3], [1, 9, 1, 6, 25, 22, 3, 1, 7, 17, 20, 18, 1, 4, 1], [12, 10, 3, 5, 1, 3, 1, 6, 1, 18, 18, 17, 1, 3, 1], [12, 1, 1, 1, 2, 1, 1, 2, 1, 18, 17, 18, 1, 1, 7], [12, 12, 4, 3, 6, 1, 4, 1, 10, 18, 18, 18, 3, 5, 6], [9, 3, 1, 7, 3, 1, 1, 2, 1, 19, 18, 18, 1, 1, 2], [12, 12, 12, 12, 8, 5, 3, 1, 1, 17, 18, 18, 1, 3, 4]]; tileHeight = [[2, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 2, 2], [2, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 2], [2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [2, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1], [2, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1], [2, 2, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1], [2, 2, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1], [2, 2, 2, 1, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1], [2, 2, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1], [2, 2, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1], [2, 2, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1], [2, 2, 2, 2, 2, 2, 1, 1, 1, 0, 0, 0, 1, 1, 1], [2, 2, 2, 2, 2, 2, 2, 2, 1, 0, 0, 0, 1, 1, 1]]; mapDir = [[0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 3, 3, 4, 4, 4, 4, 4, 4, 3, 0, 0, 0], [0, 0, 0, 3, 4, 4, 4, 4, 4, 4, 3, 3, 0, 0, 0], [0, 0, 0, 4, 4, 4, 4, 4, 4, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0]]; wave1 = new Object(); wave1.waveArr = [1, 1, 1, 1, 2, 1, 1, 1, 1]; wave1.interval = 3000; wave2 = new Object(); wave2.waveArr = [2, 1, 2, 1, 2, 2, 1, 2, 1]; wave2.interval = 3000; wave3 = new Object(); wave3.waveArr = [3, 2, 3, 2, 3, 2, 2, 3, 3]; wave3.interval = 3000; } function map2() { map.rows = 15; map.xtile = 0; map.ytile = 14; map.startPos = "top"; map.waves = 3; map.bonus = 600; map.mapx = 150; map.mapy = 80; mapTiles = [[1, 12, 1, 12, 2, 6, 1, 6, 1, 2, 6, 7, 1, 1, 17, 18, 18, 1, 1, 1], [1, 1, 6, 2, 1, 1, 2, 5, 4, 5, 3, 1, 1, 1, 18, 17, 19, 1, 1, 1], [1, 12, 5, 1, 3, 1, 2, 10, 9, 1, 1, 3, 11, 2, 20, 17, 18, 2, 1, 1], [12, 6, 1, 2, 1, 18, 20, 18, 20, 18, 19, 18, 18, 17, 18, 18, 18, 12, 3, 3], [1, 8, 11, 6, 9, 18, 17, 18, 18, 18, 18, 17, 18, 20, 18, 17, 17, 1, 1, 12], [1, 12, 1, 3, 12, 18, 17, 18, 19, 17, 20, 18, 18, 17, 18, 18, 20, 1, 12, 1], [1, 1, 1, 1, 1, 18, 18, 20, 1, 1, 1, 12, 1, 1, 9, 11, 1, 2, 1, 1], [12, 1, 12, 2, 9, 17, 19, 18, 11, 12, 2, 1, 2, 1, 1, 1, 3, 1, 1, 1], [1, 1, 1, 8, 1, 20, 18, 17, 3, 1, 1, 1, 12, 1, 12, 3, 1, 1, 2, 12], [1, 12, 12, 6, 1, 18, 17, 18, 18, 18, 18, 18, 19, 1, 1, 1, 1, 12, 3, 1], [12, 1, 1, 2, 1, 18, 18, 18, 17, 18, 18, 17, 18, 1, 3, 12, 1, 1, 1, 12], [1, 1, 1, 1, 1, 17, 18, 19, 18, 20, 18, 18, 17, 1, 1, 1, 1, 12, 2, 1], [1, 12, 1, 12, 12, 1, 1, 1, 1, 1, 18, 17, 18, 1, 12, 2, 1, 3, 1, 12], [12, 1, 1, 12, 1, 1, 1, 12, 1, 12, 18, 20, 18, 1, 2, 1, 3, 12, 1, 1], [1, 1, 12, 6, 1, 12, 1, 12, 6, 1, 19, 17, 18, 1, 12, 1, 12, 3, 1, 12]]; tileHeight = [[3, 2, 2, 2, 2, 2, 3, 3, 2, 3, 3, 2, 2, 1, 0, 0, 0, 1, 2, 2], [2, 2, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 1, 1, 0, 0, 0, 1, 1, 2], [3, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 2], [3, 2, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [3, 2, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [3, 2, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [2, 2, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [2, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [2, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1]]; mapDir = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 4, 4, 4, 4, 4, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 4, 4, 4, 4, 4, 3, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0]]; wave1 = new Object(); wave1.waveArr = [2, 2, 7, 1, 2, 1, 7, 7, 1]; wave1.interval = 3000; wave2 = new Object(); wave2.waveArr = [8, 7, 3, 3, 8, 8, 2, 2, 3]; wave2.interval = 3000; wave3 = new Object(); wave3.waveArr = [9, 8, 3, 8, 9, 9, 9, 3, 3]; wave3.interval = 3000; } function map3() { map.rows = 15; map.xtile = 0; map.ytile = 3; map.startPos = "top"; map.waves = 3; map.bonus = 600; map.mapx = 300; map.mapy = 100; mapTiles = [[12, 7, 9, 20, 18, 18, 12, 8, 2, 12, 5, 1, 12, 1, 12], [7, 7, 9, 17, 17, 18, 1, 1, 1, 5, 11, 11, 1, 1, 1], [7, 7, 1, 19, 18, 18, 7, 1, 11, 24, 23, 23, 26, 1, 1], [12, 8, 1, 18, 17, 18, 17, 18, 18, 24, 22, 22, 26, 4, 12], [4, 1, 2, 19, 17, 18, 18, 19, 18, 25, 25, 25, 26, 3, 1], [1, 2, 3, 18, 18, 18, 18, 18, 18, 17, 19, 18, 18, 1, 7], [1, 3, 1, 6, 1, 1, 18, 18, 18, 18, 17, 18, 18, 1, 1], [12, 6, 6, 1, 1, 6, 18, 18, 18, 18, 18, 18, 18, 1, 12], [1, 1, 1, 7, 5, 1, 1, 8, 1, 12, 18, 18, 18, 2, 4], [4, 2, 4, 3, 1, 6, 1, 6, 12, 1, 17, 18, 18, 1, 2], [1, 1, 9, 1, 19, 18, 18, 18, 19, 17, 18, 17, 18, 1, 1], [1, 6, 1, 5, 18, 18, 18, 18, 18, 17, 18, 19, 18, 1, 12], [12, 1, 5, 1, 19, 17, 18, 18, 18, 18, 18, 18, 18, 1, 12], [1, 1, 1, 1, 18, 18, 18, 1, 1, 1, 1, 1, 4, 1, 5], [9, 8, 11, 11, 17, 17, 18, 1, 12, 5, 8, 12, 3, 1, 10]]; tileHeight = [[2, 2, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1], [2, 2, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1], [2, 2, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 1, 1], [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1], [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1], [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1], [2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1], [3, 3, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1], [3, 3, 2, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1], [3, 2, 2, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1], [2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1], [1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1], [2, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1], [2, 2, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1]]; mapDir = [[0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 3, 3, 4, 4, 4, 3, 0, 0, 0, 0, 0, 0], [0, 0, 0, 3, 4, 4, 4, 3, 3, 0, 0, 0, 0, 0, 0], [0, 0, 0, 4, 4, 4, 3, 3, 4, 4, 4, 4, 3, 0, 0], [0, 0, 0, 0, 0, 0, 3, 4, 4, 4, 4, 3, 3, 0, 0], [0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 3, 3, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0], [0, 0, 0, 0, 3, 2, 2, 2, 2, 2, 2, 3, 3, 0, 0], [0, 0, 0, 0, 3, 3, 2, 2, 2, 2, 2, 2, 3, 0, 0], [0, 0, 0, 0, 3, 3, 3, 2, 2, 2, 2, 2, 2, 0, 0], [0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0]]; wave1 = new Object(); wave1.waveArr = [13, 7, 7, 2, 2, 13, 7, 7, 13]; wave1.interval = 3000; wave2 = new Object(); wave2.waveArr = [14, 8, 2, 14, 14, 8, 8, 14, 3]; wave2.interval = 3000; wave3 = new Object(); wave3.waveArr = [15, 15, 9, 9, 3, 9, 9, 15, 3]; wave3.interval = 3000; } function map4() { map.rows = 15; map.xtile = 0; map.ytile = 2; map.startPos = "top"; map.waves = 3; map.bonus = 500; map.mapx = 300; map.mapy = 80; mapTiles = [[59, 56, 18, 18, 18, 56, 64, 55, 63, 55, 56, 57, 55, 61, 59], [55, 60, 18, 17, 18, 55, 56, 56, 59, 56, 55, 60, 56, 57, 55], [55, 62, 17, 18, 18, 18, 18, 18, 55, 55, 62, 55, 55, 58, 55], [56, 55, 18, 17, 18, 18, 18, 17, 55, 56, 59, 55, 57, 63, 55], [58, 55, 18, 18, 18, 17, 17, 18, 59, 63, 55, 63, 55, 56, 60], [55, 56, 57, 55, 55, 18, 18, 18, 64, 55, 55, 60, 56, 55, 64], [55, 61, 57, 60, 55, 18, 18, 18, 59, 60, 58, 55, 59, 58, 55], [55, 58, 56, 55, 63, 18, 17, 18, 55, 57, 57, 56, 55, 56, 63], [55, 56, 55, 57, 63, 18, 17, 18, 18, 18, 18, 17, 55, 62, 56], [60, 59, 63, 55, 55, 18, 18, 18, 18, 18, 18, 18, 55, 55, 57], [55, 60, 58, 57, 55, 18, 18, 18, 18, 17, 18, 18, 55, 56, 56], [55, 56, 56, 56, 55, 62, 55, 55, 57, 18, 18, 18, 55, 63, 55], [60, 58, 55, 63, 59, 55, 56, 63, 55, 18, 17, 18, 57, 56, 55], [56, 55, 61, 55, 56, 60, 56, 58, 57, 18, 18, 18, 55, 58, 55], [59, 62, 55, 58, 62, 55, 64, 55, 55, 17, 18, 17, 55, 63, 58]]; tileHeight = [[1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2], [2, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2], [2, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 2], [2, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1], [2, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1], [2, 2, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1], [2, 2, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1], [2, 2, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1], [2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1], [2, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1], [2, 2, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1], [2, 2, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1]]; mapDir = [[0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 3, 3, 4, 4, 4, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 3, 4, 4, 4, 3, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 4, 4, 4, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 4, 4, 4, 4, 3, 0, 0, 0], [0, 0, 0, 0, 0, 3, 4, 4, 4, 4, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 4, 4, 4, 4, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0]]; wave1 = new Object(); wave1.waveArr = [19, 1, 1, 19, 19, 19, 1, 2, 1]; wave1.interval = 3000; wave2 = new Object(); wave2.waveArr = [20, 19, 2, 19, 20, 20, 19, 2, 3]; wave2.interval = 3000; wave3 = new Object(); wave3.waveArr = [20, 21, 21, 20, 3, 2, 20, 3, 21]; wave3.interval = 3000; } function map5() { map.rows = 15; map.xtile = 3; map.ytile = 14; map.startPos = "side"; map.waves = 3; map.bonus = 500; map.mapx = 300; map.mapy = 80; mapTiles = [[64, 60, 64, 64, 57, 59, 57, 62, 57, 57, 57, 55, 58, 59, 57], [57, 57, 63, 57, 55, 57, 57, 56, 55, 60, 56, 57, 57, 56, 60], [64, 57, 64, 59, 63, 57, 60, 56, 64, 63, 58, 59, 60, 62, 57], [58, 60, 56, 57, 18, 17, 18, 18, 18, 18, 18, 18, 18, 18, 17], [64, 57, 55, 58, 18, 17, 18, 18, 17, 18, 18, 17, 18, 18, 18], [57, 60, 63, 62, 18, 18, 18, 18, 18, 17, 18, 18, 17, 18, 18], [57, 57, 55, 59, 18, 18, 18, 60, 57, 60, 64, 56, 57, 62, 57], [57, 59, 55, 55, 18, 17, 17, 63, 55, 57, 62, 60, 57, 56, 60], [57, 55, 60, 57, 18, 18, 18, 18, 18, 18, 18, 18, 57, 57, 56], [57, 56, 63, 56, 18, 17, 17, 18, 17, 18, 18, 17, 57, 58, 60], [57, 57, 57, 62, 17, 18, 18, 18, 18, 18, 18, 18, 60, 55, 55], [62, 58, 56, 59, 57, 55, 60, 55, 55, 18, 18, 18, 57, 57, 59], [57, 60, 55, 58, 63, 57, 55, 55, 63, 17, 18, 17, 55, 60, 56], [57, 59, 63, 57, 56, 60, 62, 59, 64, 18, 18, 18, 64, 56, 60], [17, 18, 18, 18, 18, 17, 18, 18, 17, 18, 17, 18, 57, 57, 57], [18, 17, 18, 18, 17, 18, 18, 18, 18, 18, 17, 18, 55, 56, 60], [18, 17, 18, 17, 18, 18, 17, 18, 17, 18, 18, 17, 57, 60, 57], [64, 56, 63, 63, 64, 60, 57, 62, 57, 56, 58, 55, 57, 56, 59], [57, 57, 56, 57, 60, 56, 57, 60, 57, 55, 57, 55, 57, 56, 57], [57, 59, 60, 57, 57, 55, 59, 57, 58, 56, 57, 60, 55, 55, 62]]; tileHeight = [[4, 3, 3, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1], [3, 3, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [3, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1], [1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2], [2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2], [3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2], [3, 2, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 2], [2, 2, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2], [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2], [2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2], [2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]]; mapDir = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 3, 3, 4, 4, 4, 4, 4, 3, 0, 0, 0], [0, 0, 0, 0, 3, 4, 4, 4, 4, 4, 3, 3, 0, 0, 0], [0, 0, 0, 0, 4, 4, 4, 4, 4, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 0, 0, 0], [2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; wave1 = new Object(); wave1.waveArr = [20, 22, 22, 22, 20, 20, 21, 22, 3]; wave1.interval = 3000; wave2 = new Object(); wave2.waveArr = [22, 20, 20, 23, 22, 23, 20, 3, 23]; wave2.interval = 3000; wave3 = new Object(); wave3.waveArr = [23, 21, 21, 23, 23, 3, 21, 3, 21]; wave3.interval = 3000; } function map6() { map.rows = 20; map.xtile = 0; map.ytile = 15; map.startPos = "top"; map.waves = 3; map.bonus = 500; map.mapx = 0; map.mapy = 0; mapTiles = [[58, 57, 57, 64, 57, 55, 56, 59, 57, 63, 58, 57, 57, 59, 57, 18, 18, 17, 57, 60], [60, 57, 63, 61, 58, 58, 57, 60, 59, 57, 57, 63, 60, 57, 56, 17, 17, 18, 61, 56], [62, 56, 57, 58, 57, 57, 59, 62, 57, 59, 60, 56, 57, 57, 58, 18, 18, 18, 58, 59], [58, 57, 60, 60, 57, 58, 57, 57, 63, 57, 62, 57, 55, 56, 57, 17, 18, 18, 57, 55], [57, 64, 57, 57, 57, 57, 63, 60, 57, 63, 56, 61, 58, 57, 55, 17, 18, 18, 58, 56], [56, 60, 57, 63, 63, 57, 59, 56, 57, 18, 18, 17, 18, 17, 18, 18, 17, 17, 57, 60], [57, 59, 57, 59, 57, 62, 57, 57, 57, 17, 18, 18, 17, 18, 18, 17, 18, 18, 63, 55], [64, 58, 61, 59, 57, 60, 57, 57, 56, 18, 18, 18, 18, 18, 17, 18, 18, 17, 57, 58], [56, 60, 57, 63, 57, 64, 57, 57, 63, 17, 18, 18, 62, 56, 57, 56, 55, 57, 57, 59], [57, 62, 57, 56, 57, 57, 58, 57, 56, 18, 17, 18, 57, 60, 55, 58, 60, 56, 60, 59], [57, 57, 59, 57, 57, 57, 55, 57, 61, 18, 18, 18, 56, 56, 59, 55, 55, 56, 57, 57], [58, 57, 63, 57, 57, 60, 57, 57, 57, 18, 18, 17, 64, 58, 56, 56, 58, 56, 57, 58], [64, 60, 57, 59, 56, 57, 55, 56, 60, 18, 17, 18, 57, 56, 60, 57, 63, 56, 57, 55], [57, 57, 57, 56, 57, 64, 56, 57, 63, 18, 18, 18, 18, 18, 17, 18, 17, 17, 18, 56], [57, 57, 57, 56, 55, 60, 57, 57, 63, 18, 18, 18, 17, 18, 18, 18, 18, 18, 18, 58], [57, 63, 57, 57, 60, 57, 55, 57, 60, 17, 18, 17, 17, 18, 17, 18, 18, 17, 18, 56], [56, 60, 55, 60, 57, 57, 56, 60, 57, 62, 57, 55, 61, 55, 57, 57, 18, 18, 18, 63], [56, 57, 57, 56, 56, 59, 57, 57, 59, 57, 57, 23, 56, 55, 58, 57, 17, 18, 18, 56], [56, 59, 57, 55, 64, 57, 57, 55, 60, 55, 55, 24, 22, 57, 57, 57, 18, 18, 17, 60], [57, 57, 57, 60, 57, 55, 55, 61, 55, 63, 55, 24, 22, 55, 56, 58, 18, 18, 18, 55], [57, 64, 56, 57, 57, 56, 55, 59, 56, 57, 56, 24, 22, 55, 57, 62, 18, 17, 18, 64], [57, 55, 57, 60, 57, 56, 57, 60, 57, 56, 57, 57, 56, 59, 56, 57, 18, 18, 18, 58], [57, 63, 57, 56, 57, 57, 56, 56, 56, 56, 56, 58, 60, 55, 64, 57, 18, 18, 17, 57], [57, 60, 57, 59, 63, 60, 63, 57, 57, 56, 64, 56, 55, 56, 57, 57, 18, 17, 18, 56], [57, 57, 57, 55, 55, 57, 55, 57, 63, 57, 57, 55, 59, 55, 57, 62, 17, 18, 18, 56]]; tileHeight = [[5, 5, 6, 5, 5, 6, 6, 5, 5, 5, 4, 3, 2, 2, 1, 0, 0, 0, 1, 1], [5, 5, 5, 4, 4, 5, 5, 5, 4, 4, 3, 2, 2, 1, 1, 0, 0, 0, 1, 1], [6, 5, 4, 3, 3, 4, 5, 4, 4, 3, 2, 2, 2, 1, 1, 0, 0, 0, 1, 1], [6, 5, 4, 3, 3, 4, 4, 3, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 1, 1], [5, 5, 4, 3, 3, 4, 4, 3, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1], [6, 5, 4, 4, 4, 4, 3, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1], [5, 5, 5, 4, 4, 4, 3, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1], [5, 5, 4, 4, 3, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1], [5, 4, 4, 3, 3, 2, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1], [4, 4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 2, 2, 2, 1, 1], [4, 3, 2, 2, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 2, 3, 3, 2, 2, 1], [3, 2, 2, 1, 1, 2, 2, 1, 1, 0, 0, 0, 1, 1, 1, 2, 2, 2, 1, 1], [2, 2, 1, 1, 1, 2, 2, 2, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1], [2, 2, 1, 1, 1, 2, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [2, 1, 1, 1, 2, 2, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1], [2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 1], [4, 3, 3, 2, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 1], [4, 3, 2, 2, 1, 1, 2, 2, 2, 2, 1, 0, 0, 1, 1, 1, 0, 0, 0, 1], [3, 2, 2, 1, 1, 1, 2, 2, 2, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 1], [2, 2, 2, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1], [2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 0, 0, 0, 1], [2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 0, 0, 0, 1], [1, 1, 1, 1, 1, 1, 1, 1, 2, 3, 3, 2, 1, 1, 1, 1, 0, 0, 0, 1]]; mapDir = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 2, 2, 2, 2, 2, 3, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 2, 2, 2, 2, 2, 2, 3, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 2, 2, 2, 2, 2, 2, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 4, 4, 4, 4, 4, 4, 4, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 4, 4, 4, 4, 4, 4, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0]]; wave1 = new Object(); wave1.waveArr = [21, 22, 23, 22, 14, 14, 21, 23, 3]; wave1.interval = 3000; wave2 = new Object(); wave2.waveArr = [8, 14, 20, 3, 23, 23, 9, 23, 23]; wave2.interval = 3000; wave3 = new Object(); wave3.waveArr = [24, 15, 24, 24, 23, 15, 21, 21, 24]; wave3.interval = 3000; } function map7() { map.rows = 20; map.xtile = 0; map.ytile = 2; map.startPos = "top"; map.waves = 3; map.bonus = 500; map.mapx = 250; map.mapy = 50; mapTiles = [[22, 26, 27, 27, 27, 24, 22, 22, 22, 1, 1, 3, 1, 13, 13], [22, 26, 27, 27, 27, 24, 22, 22, 22, 23, 1, 6, 3, 13, 3], [22, 26, 27, 27, 27, 24, 22, 22, 22, 22, 23, 23, 23, 23, 23], [22, 26, 27, 27, 27, 22, 25, 22, 22, 22, 22, 22, 22, 22, 22], [1, 1, 19, 17, 18, 2, 13, 24, 22, 22, 22, 22, 22, 22, 25], [6, 2, 17, 18, 18, 11, 2, 24, 22, 22, 1, 3, 6, 1, 1], [1, 13, 18, 20, 17, 1, 9, 24, 25, 25, 1, 2, 1, 13, 6], [2, 6, 18, 17, 18, 18, 17, 27, 27, 27, 20, 17, 17, 18, 2], [3, 1, 20, 18, 17, 17, 20, 27, 27, 27, 18, 17, 20, 18, 3], [1, 2, 18, 18, 18, 18, 18, 27, 27, 27, 18, 19, 17, 18, 2], [1, 1, 1, 1, 1, 6, 1, 24, 23, 23, 1, 18, 18, 18, 1], [13, 6, 2, 13, 3, 1, 23, 22, 22, 22, 1, 19, 17, 18, 13], [6, 3, 13, 1, 1, 23, 22, 22, 22, 1, 6, 17, 17, 18, 1], [1, 6, 1, 6, 23, 22, 22, 22, 1, 3, 2, 20, 18, 18, 1], [23, 24, 23, 23, 22, 22, 22, 22, 2, 1, 1, 17, 18, 17, 1], [22, 24, 22, 22, 22, 22, 22, 22, 23, 23, 26, 27, 27, 27, 24], [22, 24, 22, 22, 22, 22, 22, 22, 22, 22, 26, 27, 27, 27, 24], [22, 24, 22, 22, 22, 1, 6, 1, 1, 2, 1, 19, 17, 18, 1], [1, 1, 24, 22, 22, 1, 2, 1, 13, 6, 1, 18, 18, 18, 2], [2, 1, 24, 22, 22, 1, 6, 13, 2, 3, 1, 17, 20, 18, 3]]; tileHeight = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1], [1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1], [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1], [2, 2, 2, 2, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 1], [2, 2, 2, 1, 1, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1], [2, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1], [2, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1], [2, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1]]; mapDir = [[0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 3, 0], [0, 0, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 0], [0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0]]; wave1 = new Object(); wave1.waveArr = [3, 3, 8, 8, 14, 14, 15, 19, 19]; wave1.interval = 3000; wave2 = new Object(); wave2.waveArr = [20, 21, 23, 3, 3, 9, 9, 15, 23]; wave2.interval = 3000; wave3 = new Object(); wave3.waveArr = [15, 15, 3, 4, 3, 24, 21, 21, 24]; wave3.interval = 3000; } function map8() { map.rows = 20; map.xtile = 0; map.ytile = 8; map.startPos = "top"; map.waves = 3; map.bonus = 700; map.mapx = 150; map.mapy = 50; mapTiles = [[22, 22, 22, 22, 22, 22, 22, 22, 27, 27, 27, 24, 22, 22, 22, 22, 22, 22, 22, 22], [22, 22, 22, 22, 22, 22, 22, 22, 27, 27, 27, 24, 22, 22, 22, 22, 22, 22, 22, 22], [22, 22, 22, 22, 22, 22, 22, 22, 27, 27, 27, 24, 22, 22, 22, 22, 22, 22, 22, 22], [22, 22, 22, 22, 22, 22, 22, 22, 27, 27, 27, 24, 22, 22, 22, 22, 22, 22, 22, 22], [22, 22, 22, 22, 22, 22, 22, 22, 27, 27, 27, 1, 25, 22, 22, 22, 22, 22, 22, 22], [22, 22, 22, 22, 22, 22, 22, 22, 27, 27, 27, 6, 13, 25, 22, 22, 22, 22, 22, 22], [22, 22, 22, 22, 22, 22, 22, 22, 27, 27, 27, 7, 1, 6, 22, 22, 22, 22, 22, 25], [9, 24, 22, 22, 22, 22, 22, 22, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 1], [9, 22, 22, 22, 22, 22, 22, 22, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 4], [24, 22, 22, 22, 22, 22, 22, 22, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 6], [24, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 1, 4, 1, 6, 1, 27, 27, 27, 1], [24, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 1, 6, 1, 23, 27, 27, 27, 24], [9, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 25, 23, 23, 23, 22, 27, 27, 27, 24], [9, 24, 22, 22, 22, 22, 22, 26, 1, 6, 7, 1, 22, 22, 22, 22, 27, 27, 27, 1], [23, 22, 22, 22, 22, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 7], [22, 22, 22, 22, 22, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 6], [22, 22, 22, 22, 22, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 27, 1], [22, 22, 22, 22, 22, 27, 27, 27, 1, 6, 7, 23, 23, 23, 1, 6, 1, 1, 6, 1], [22, 22, 22, 22, 22, 27, 27, 27, 6, 4, 23, 22, 22, 22, 26, 1, 13, 4, 23, 23], [22, 22, 22, 22, 22, 27, 27, 27, 1, 23, 22, 22, 22, 22, 22, 26, 1, 23, 22, 22]]; tileHeight = [[3, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0], [2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0], [2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [3, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [3, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1], [3, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0], [3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1], [1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1], [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0]]; mapDir = [[0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 0], [0, 0, 0, 0, 0, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 0], [0, 0, 0, 0, 0, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0], [0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; wave1 = new Object(); wave1.waveArr = [9, 3, 3, 14, 15, 3, 3, 20, 20]; wave1.interval = 3000; wave2 = new Object(); wave2.waveArr = [2, 3, 8, 4, 14, 15, 14, 15, 9]; wave2.interval = 3000; wave3 = new Object(); wave3.waveArr = [21, 21, 24, 24, 15, 15, 9, 5, 24]; wave3.interval = 3000; } function map9() { map.rows = 20; map.xtile = 0; map.ytile = 3; map.startPos = "top"; map.waves = 3; map.bonus = 700; map.mapx = 150; map.mapy = 50; mapTiles = [[22, 22, 26, 18, 18, 18, 56, 56, 56, 19, 1, 13, 20, 2, 6, 1, 1, 19, 19, 1, 13, 1, 1, 1, 13], [22, 22, 26, 18, 18, 18, 56, 58, 55, 56, 57, 3, 19, 1, 1, 1, 2, 1, 1, 2, 1, 13, 1, 6, 19], [22, 22, 26, 18, 18, 18, 57, 57, 55, 57, 55, 56, 56, 57, 19, 20, 9, 19, 57, 6, 19, 1, 19, 1, 1], [22, 22, 26, 18, 18, 18, 56, 62, 55, 56, 63, 57, 55, 56, 57, 1, 13, 6, 19, 3, 3, 20, 1, 3, 3], [22, 22, 26, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 56, 56, 19, 3, 1, 2, 20, 1, 3, 19, 2, 1], [22, 22, 26, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 56, 60, 56, 19, 19, 19, 1, 13, 1, 1, 1, 13], [22, 22, 26, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 56, 58, 57, 57, 55, 57, 1, 19, 1, 19, 19, 20], [22, 22, 22, 23, 23, 23, 23, 23, 9, 9, 18, 18, 18, 60, 55, 55, 55, 57, 55, 55, 58, 55, 55, 3, 20], [22, 22, 22, 22, 22, 22, 22, 22, 22, 9, 18, 18, 18, 57, 57, 58, 63, 55, 63, 55, 57, 56, 55, 55, 19], [22, 22, 22, 22, 22, 22, 22, 22, 22, 26, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 56, 55, 1], [22, 22, 22, 22, 22, 22, 22, 22, 22, 26, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 62, 57, 19], [22, 22, 22, 22, 22, 22, 22, 22, 22, 26, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 57, 55, 1], [22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 9, 9, 9, 23, 23, 26, 18, 18, 18, 56, 55, 56], [22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 23, 23, 23, 22, 22, 26, 18, 18, 18, 57, 58, 56], [22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 26, 18, 18, 18, 56, 55, 55], [22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 26, 18, 18, 18, 63, 57, 56], [22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 26, 18, 18, 18, 56, 55, 60], [22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 26, 18, 18, 18, 55, 55, 56], [22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 26, 18, 18, 18, 61, 58, 55], [22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 26, 18, 18, 18, 55, 56, 55]]; tileHeight = [[0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3], [0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 2, 3, 2, 2, 2, 3], [0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 3], [0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1]]; mapDir = [[0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 3, 3, 4, 4, 4, 4, 4, 4, 4, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 3, 4, 4, 4, 4, 4, 4, 4, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0]]; wave1 = new Object(); wave1.waveArr = [2, 3, 3, 23, 2, 23, 3, 8, 14]; wave1.interval = 3000; wave2 = new Object(); wave2.waveArr = [3, 8, 4, 14, 20, 21, 21, 15, 9]; wave2.interval = 3000; wave3 = new Object(); wave3.waveArr = [21, 3, 3, 3, 24, 15, 9, 5, 24]; wave3.interval = 3000; } function map10() { map.rows = 20; map.xtile = 2; map.ytile = 19; map.startPos = "side"; map.waves = 3; map.bonus = 800; map.mapx = 100; map.mapy = 0; mapTiles = [[51, 51, 47, 51, 50, 51, 44, 49, 48, 48, 45, 50, 50, 50, 48, 47, 49, 51, 44, 51], [51, 46, 51, 51, 47, 46, 50, 51, 47, 50, 49, 49, 46, 51, 44, 51, 50, 47, 50, 47], [51, 51, 50, 49, 51, 50, 47, 51, 49, 50, 47, 48, 51, 38, 41, 38, 38, 39, 41, 39], [49, 44, 51, 47, 50, 45, 51, 51, 51, 47, 47, 51, 49, 39, 38, 39, 38, 41, 41, 41], [50, 51, 47, 51, 51, 48, 47, 50, 48, 46, 50, 46, 46, 38, 41, 38, 38, 39, 38, 41], [51, 50, 50, 48, 50, 51, 49, 51, 45, 49, 51, 50, 51, 41, 39, 38, 34, 35, 34, 33], [51, 51, 45, 50, 50, 49, 44, 50, 51, 50, 51, 51, 51, 41, 38, 41, 43, 34, 35, 34], [51, 49, 47, 50, 48, 50, 50, 49, 48, 49, 47, 44, 49, 38, 38, 38, 42, 42, 34, 33], [49, 50, 51, 44, 51, 47, 51, 51, 49, 46, 51, 49, 51, 41, 38, 38, 43, 42, 33, 35], [44, 51, 47, 50, 49, 46, 38, 38, 41, 39, 38, 41, 38, 38, 41, 38, 42, 35, 34, 34], [48, 51, 47, 50, 51, 51, 38, 41, 38, 41, 41, 38, 39, 41, 39, 38, 43, 34, 37, 34], [51, 51, 50, 49, 45, 50, 41, 41, 41, 38, 41, 41, 41, 41, 38, 41, 34, 34, 34, 33], [49, 44, 48, 50, 49, 48, 41, 38, 38, 34, 42, 43, 43, 42, 42, 35, 34, 33, 34, 35], [51, 51, 48, 51, 51, 44, 38, 41, 39, 35, 34, 43, 42, 43, 34, 35, 35, 34, 34, 35], [51, 50, 51, 47, 50, 47, 38, 38, 38, 35, 33, 34, 34, 35, 34, 33, 33, 34, 36, 34], [47, 49, 50, 47, 50, 50, 41, 41, 41, 34, 34, 35, 33, 34, 34, 34, 37, 34, 34, 34], [50, 51, 45, 50, 50, 45, 38, 39, 38, 35, 34, 36, 34, 35, 37, 33, 34, 33, 34, 33], [49, 50, 49, 50, 47, 48, 41, 41, 38, 33, 34, 35, 33, 34, 33, 34, 34, 34, 35, 34], [51, 45, 47, 46, 50, 51, 38, 38, 39, 37, 33, 35, 35, 34, 34, 34, 36, 34, 35, 34], [51, 51, 49, 51, 48, 46, 38, 39, 41, 34, 34, 34, 33, 34, 34, 35, 34, 34, 35, 33]]; tileHeight = [[2, 3, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1], [3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [3, 3, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], [3, 3, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], [3, 2, 2, 2, 2, 1, 1, 1, 1, 1, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0], [3, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0], [2, 2, 2, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 0, 0, 0, 1, 0, 0, 0], [2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0], [2, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0], [1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0], [1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0], [1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0], [2, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [2, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0], [2, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0], [2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 2, 2, 1, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [3, 3, 2, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; mapDir = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 2, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 2, 2, 2, 2], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 2, 2, 2, 2, 2, 2, 2, 3, 3, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 3, 2, 2, 2, 2, 2, 2, 2, 3, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; wave1 = new Object(); wave1.waveArr = [25, 25, 25, 25, 26, 25, 26, 25, 25]; wave1.interval = 3000; wave2 = new Object(); wave2.waveArr = [26, 28, 26, 25, 25, 26, 28, 26, 26]; wave2.interval = 3000; wave3 = new Object(); wave3.waveArr = [27, 27, 26, 28, 28, 25, 28, 27, 28]; wave3.interval = 3000; } function map11() { map.rows = 20; map.xtile = 0; map.ytile = 2; map.startPos = "top"; map.waves = 3; map.bonus = 1000; map.mapx = 250; map.mapy = 100; mapTiles = [[33, 35, 40, 41, 41, 35, 34, 34, 36, 33, 34, 33, 34, 33, 36, 34, 34, 33, 35, 34], [35, 34, 40, 40, 40, 35, 36, 35, 33, 37, 35, 35, 35, 35, 35, 37, 35, 35, 35, 35], [35, 34, 40, 41, 39, 38, 38, 38, 38, 40, 39, 38, 48, 47, 49, 33, 35, 35, 36, 35], [37, 34, 38, 39, 41, 40, 40, 38, 40, 41, 40, 38, 47, 45, 48, 45, 35, 35, 37, 35], [34, 35, 38, 38, 38, 38, 38, 38, 38, 38, 38, 38, 44, 50, 47, 51, 35, 35, 33, 33], [34, 35, 34, 34, 34, 49, 47, 51, 47, 38, 41, 38, 47, 47, 46, 50, 35, 35, 36, 35], [35, 36, 34, 33, 34, 47, 50, 46, 48, 39, 41, 38, 51, 48, 44, 47, 36, 35, 33, 33], [35, 34, 33, 34, 34, 48, 49, 47, 51, 41, 40, 38, 34, 35, 35, 34, 37, 34, 35, 34], [35, 35, 37, 35, 34, 51, 44, 45, 50, 38, 39, 41, 34, 34, 34, 34, 35, 34, 33, 34], [34, 35, 35, 34, 34, 50, 48, 48, 49, 38, 39, 41, 38, 40, 38, 40, 35, 35, 35, 35], [35, 36, 35, 34, 34, 47, 44, 47, 46, 40, 41, 38, 41, 38, 41, 38, 34, 33, 37, 34], [34, 33, 33, 36, 34, 50, 48, 49, 50, 40, 38, 39, 38, 41, 40, 41, 34, 35, 37, 35], [35, 34, 37, 35, 34, 47, 45, 51, 48, 46, 47, 50, 49, 40, 39, 38, 34, 34, 35, 33], [35, 34, 35, 35, 33, 51, 48, 46, 47, 44, 50, 48, 49, 38, 41, 38, 49, 50, 35, 35], [34, 34, 33, 34, 34, 45, 50, 47, 49, 48, 51, 47, 46, 39, 41, 38, 48, 50, 49, 35], [35, 33, 37, 35, 33, 48, 44, 39, 38, 40, 38, 40, 41, 40, 39, 38, 44, 46, 47, 35], [36, 35, 35, 35, 34, 51, 46, 39, 40, 41, 39, 40, 41, 39, 38, 38, 48, 45, 48, 35], [35, 37, 35, 34, 34, 34, 47, 41, 38, 38, 40, 41, 40, 38, 41, 38, 51, 47, 51, 34], [33, 35, 34, 36, 34, 34, 34, 38, 39, 41, 34, 34, 37, 34, 34, 34, 36, 34, 35, 34], [34, 34, 34, 35, 33, 35, 35, 40, 38, 39, 34, 35, 35, 36, 35, 34, 34, 35, 35, 35]]; tileHeight = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0], [1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 1, 0, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 1, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 2, 1, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0], [0, 0, 1, 0, 0, 1, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0], [0, 0, 0, 0, 0, 1, 2, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0], [0, 0, 1, 0, 0, 1, 2, 2, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 1, 2, 2, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0], [0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0], [0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0], [0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0], [0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; mapDir = [[0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 3, 3, 4, 4, 4, 4, 4, 4, 4, 3, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 3, 4, 4, 4, 4, 4, 4, 4, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 4, 4, 4, 4, 3, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 4, 4, 4, 4, 3, 3, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 3, 3, 3, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 3, 2, 2, 2, 2, 2, 2, 3, 3, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 3, 3, 2, 2, 2, 2, 2, 2, 3, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; wave1 = new Object(); wave1.waveArr = [28, 28, 25, 25, 29, 28, 29, 25, 25]; wave1.interval = 3000; wave2 = new Object(); wave2.waveArr = [29, 26, 26, 24, 28, 29, 29, 24, 26]; wave2.interval = 3000; wave3 = new Object(); wave3.waveArr = [30, 29, 31, 30, 30, 27, 31, 27, 30]; wave3.interval = 3000; } function map12() { map.rows = 20; map.xtile = 0; map.ytile = 17; map.startPos = "top"; map.waves = 3; map.bonus = 0; map.mapx = 0; map.mapy = 0; mapTiles = [[33, 35, 33, 33, 34, 33, 33, 37, 34, 34, 33, 33, 33, 34, 33, 33, 33, 39, 38, 40, 34, 33, 33, 35, 33], [34, 33, 34, 34, 36, 34, 34, 34, 34, 34, 33, 34, 37, 35, 34, 33, 33, 38, 40, 39, 33, 33, 33, 34, 35], [33, 34, 37, 34, 35, 33, 34, 33, 33, 34, 36, 33, 33, 33, 33, 33, 43, 40, 41, 38, 34, 35, 37, 33, 33], [33, 34, 33, 33, 37, 33, 33, 33, 33, 33, 33, 33, 33, 33, 43, 33, 33, 39, 38, 41, 33, 36, 33, 34, 33], [34, 33, 33, 33, 33, 33, 33, 42, 43, 42, 42, 33, 33, 43, 42, 42, 33, 41, 39, 39, 33, 35, 34, 35, 33], [36, 33, 37, 37, 40, 38, 39, 40, 38, 38, 41, 40, 39, 38, 38, 41, 38, 38, 40, 41, 35, 33, 34, 33, 34], [33, 34, 33, 37, 38, 39, 40, 38, 41, 39, 40, 38, 40, 38, 40, 38, 39, 38, 41, 38, 33, 35, 34, 34, 35], [33, 37, 33, 33, 38, 40, 38, 39, 40, 40, 38, 39, 41, 38, 38, 40, 38, 39, 39, 41, 35, 34, 33, 37, 33], [35, 33, 33, 33, 38, 40, 41, 34, 33, 33, 33, 43, 43, 43, 33, 33, 33, 35, 33, 34, 33, 36, 34, 34, 33], [35, 33, 33, 43, 39, 39, 38, 34, 35, 36, 33, 34, 43, 43, 33, 34, 36, 34, 33, 34, 37, 35, 34, 33, 35], [33, 33, 43, 42, 38, 40, 40, 33, 37, 35, 34, 33, 33, 33, 35, 36, 33, 33, 33, 33, 33, 33, 33, 36, 35], [37, 33, 42, 43, 39, 41, 38, 34, 33, 35, 35, 33, 33, 33, 33, 34, 33, 33, 43, 42, 33, 34, 35, 33, 33], [34, 33, 33, 42, 41, 38, 39, 33, 33, 33, 33, 33, 42, 43, 34, 33, 33, 33, 43, 43, 42, 33, 34, 33, 34], [33, 33, 33, 33, 38, 40, 39, 33, 33, 43, 33, 33, 43, 42, 43, 33, 33, 42, 42, 42, 43, 33, 33, 33, 33], [33, 35, 34, 33, 40, 38, 41, 38, 40, 38, 38, 41, 38, 40, 38, 38, 39, 38, 41, 38, 40, 38, 40, 38, 33], [34, 33, 33, 33, 40, 39, 40, 39, 41, 40, 38, 41, 39, 38, 40, 39, 38, 39, 38, 39, 38, 40, 39, 41, 33], [33, 35, 37, 35, 38, 38, 41, 41, 38, 39, 38, 40, 38, 41, 39, 38, 38, 40, 39, 38, 38, 39, 38, 38, 34], [33, 34, 33, 33, 33, 33, 33, 33, 33, 34, 33, 35, 34, 33, 34, 33, 33, 33, 33, 33, 33, 38, 41, 38, 33], [33, 34, 36, 33, 33, 43, 33, 33, 43, 33, 33, 34, 36, 34, 36, 34, 33, 33, 42, 43, 42, 38, 39, 38, 34], [33, 33, 34, 35, 33, 33, 35, 33, 33, 34, 34, 37, 35, 35, 35, 34, 37, 34, 33, 42, 43, 39, 41, 40, 33], [35, 34, 33, 35, 34, 34, 34, 34, 33, 33, 33, 35, 33, 33, 33, 33, 33, 33, 35, 33, 43, 38, 38, 38, 34], [33, 35, 33, 35, 33, 36, 33, 33, 33, 43, 42, 33, 33, 33, 43, 42, 43, 34, 33, 36, 33, 41, 40, 40, 36], [33, 33, 37, 35, 34, 33, 34, 33, 42, 33, 33, 33, 33, 42, 43, 42, 43, 33, 33, 33, 33, 40, 38, 38, 33], [33, 35, 33, 34, 35, 37, 34, 33, 43, 33, 38, 40, 38, 39, 41, 38, 40, 38, 41, 39, 38, 39, 41, 39, 34], [33, 33, 34, 34, 33, 33, 33, 33, 33, 33, 39, 38, 40, 38, 40, 38, 39, 40, 39, 38, 40, 38, 40, 38, 35], [34, 37, 34, 34, 36, 34, 35, 33, 43, 42, 40, 41, 38, 41, 38, 39, 38, 41, 38, 40, 38, 41, 38, 38, 33], [33, 33, 36, 35, 35, 34, 33, 33, 42, 43, 38, 39, 38, 33, 43, 34, 33, 33, 35, 33, 35, 33, 34, 33, 34], [35, 34, 34, 33, 34, 37, 33, 35, 33, 42, 39, 38, 40, 43, 42, 33, 35, 36, 37, 34, 34, 34, 33, 34, 33], [33, 34, 34, 35, 33, 35, 35, 33, 33, 43, 38, 40, 38, 42, 33, 33, 33, 34, 34, 33, 35, 33, 37, 35, 33], [33, 33, 33, 35, 35, 33, 35, 34, 34, 33, 40, 41, 39, 33, 34, 34, 35, 33, 33, 35, 35, 33, 36, 34, 33]]; tileHeight = [[0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0], [0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0], [0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0], [0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1, 1, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 1, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; mapDir = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 0, 0, 0, 0, 0], [0, 0, 0, 0, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0], [0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 3, 0], [0, 0, 0, 0, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 0], [0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 3, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]]; wave1 = new Object(); wave1.waveArr = [31, 28, 25, 25, 31, 28, 29, 31, 25]; wave1.interval = 3000; wave2 = new Object(); wave2.waveArr = [32, 26, 26, 29, 32, 29, 30, 21, 26]; wave2.interval = 3000; wave3 = new Object(); wave3.waveArr = [33, 30, 27, 24, 33, 33, 30, 27, 33]; wave3.interval = 3000; } function buildMap() { _root.mapMusic.stop(); if (_root.soundOn == true) { _root.levelMusic.start(0, 999); } _root.interfaceMC._visible = true; _root.createEmptyMovieClip("miniMap", 100); _root.createEmptyMovieClip("display", 2); _root.display.createEmptyMovieClip("tiles", 0); _root.display.createEmptyMovieClip("enemyHolder", 1); enemyCount = 0; curWave = 1; _root.manaStart = _root.mana; _root.userGoldStart = _root.userGold; _root.healthStart = _root.health; _root.levelTimeStart = _root.levelTime; _root.scoreStart = _root.score; _root.potionsStart = _root.manaPotions; _root.display.attachMovie("tileOutline", "tileOutline", _root.display.getNextHighestDepth()); _root.display.tileOutline._x = -20000; _root.display.tileOutline._y = 0; h = 0; while (h < mapTiles.length) { w = 0; while (w < mapTiles[0].length) { mapTiles[h][w] = int(mapTiles[h][w]); mapDir[h][w] = int(mapDir[h][w]); tileHeight[h][w] = int(tileHeight[h][w]); d = (((((w + h) * tileSize) / 2) * 300) + ((w - h) * tileSize)) + 1; var _local3 = _root.display.tiles.attachMovie("tiles", (("tile_" + w) + "_") + h, d); _local3.cacheAsBitmap = true; _local3._x = (w - h) * tileSize; _local3._y = ((w + h) * tileSize) / 2; _local3.defenderRange._visible = false; _local3.x = h; _local3.y = w; _local3.tileCoord.text = (w + ",") + h; _local3.tileHit.useHandCursor = false; _local3.gotoAndStop(mapTiles[h][w]); if (mapDir[h][w] != 0) { _local3.unusableTile = true; _local3.path = true; } if (((((((((((((mapTiles[h][w] == 7) || (mapTiles[h][w] == 8)) || (mapTiles[h][w] == 9)) || (mapTiles[h][w] == 10)) || (mapTiles[h][w] == 11)) || (mapTiles[h][w] == 12)) || (mapTiles[h][w] == 44)) || (mapTiles[h][w] == 45)) || (mapTiles[h][w] == 46)) || (mapTiles[h][w] == 61)) || (mapTiles[h][w] == 62)) || (mapTiles[h][w] == 63)) || (mapTiles[h][w] == 64)) { _local3.unusableTile = true; _local3.destructable = true; } if ((((((((((((mapTiles[h][w] == 16) || (mapTiles[h][w] == 22)) || (mapTiles[h][w] == 23)) || (mapTiles[h][w] == 24)) || (mapTiles[h][w] == 25)) || (mapTiles[h][w] == 26)) || (mapTiles[h][w] == 27)) || (mapTiles[h][w] == 33)) || (mapTiles[h][w] == 34)) || (mapTiles[h][w] == 35)) || (mapTiles[h][w] == 36)) || (mapTiles[h][w] == 37)) { _local3.unusableTile = true; _local3.destructable = false; } d++; if (tileHeight[h][w] != 0) { _local3.hasHeight = true; _local3._y = _local3._y - (30 * tileHeight[h][w]); } _local3.tileHit.onRollOver = function () { makeOutline(this._parent); }; _local3.tileHit.onRollOut = function () { if (this._parent.destructable == true) { this._parent.fluxTint(colObj, 0, 0, 0, false, 0); } }; _local3.tileHit.onRelease = function () { if ((this._parent.destructable == true) && (_root.selectedMC == null)) { _root.flattenPrompt(this._parent); } else if ((this._parent.path == true) && (_root.magicTrap == true)) { trapFunc(this._parent); } else if ((this._parent.unusableTile != true) && (_root.itemDig == true)) { digFunc(this._parent); } else if ((((((_root.selectedMC != null) && (this._parent.unusableTile != true)) && (_root.selectedMC != "poison")) && (_root.selectedMC != "lightning")) && (_root.selectedMC != "trap")) && (_root.selectedMC != "freeze")) { if (_root.selectedMC == "dragon") { if (flatTiles == true) { addDefender(this._parent); } } else { addDefender(this._parent); } } }; w++; } h++; } _root.display.cacheAsBitmap = true; _root.display.tiles.cacheAsBitmap = true; _root.display._width = _root.display._width * 0.7; _root.display._height = _root.display._height * 0.7; _root.display._x = map.mapx; _root.display._y = map.mapy; _root.stage = 0; _root.interfaceMC.pauseButt._alpha = 30; _root.fadeInt = setInterval(showLevelInfo, 800); _root.levelScore = 0; _root.defenderIconStatus(); _root.interfaceMC._alpha = 100; } function makeOutline(selectedTile) { if (_root.magicTrap == true) { _root.display.tileOutline._visible = true; _root.display.tileOutline._x = selectedTile._x; _root.display.tileOutline._y = selectedTile._y - 13; if (selectedTile.path == true) { _root.display.tileOutline.gotoAndStop(5); } else { _root.display.tileOutline.gotoAndStop(6); } } else if (_root.itemDig == true) { _root.display.tileOutline._visible = true; _root.display.tileOutline._x = selectedTile._x; _root.display.tileOutline._y = selectedTile._y - 13; if ((selectedTile.unusableTile != true) && (selectedTile.path != true)) { _root.display.tileOutline.gotoAndStop(7); } else { _root.display.tileOutline.gotoAndStop(8); } } else if (((((_root.selectedMC != null) && (_root.magicPoison != true)) && (_root.magicLightning != true)) && (_root.magicTrap != true)) && (_root.magicFreeze != true)) { _root.display.tileOutline._visible = true; hideDefenderStats(); if (_root.placingEnemy == false) { if (_root.selectedMC != "dragon") { _root.display.tileOutline._x = selectedTile._x; _root.display.tileOutline._y = selectedTile._y - 13; if (selectedTile.unusableTile == true) { _root.display.tileOutline.gotoAndStop(2); } else { _root.display.tileOutline.gotoAndStop(1); } } else { flatTiles = true; tileGroupArr = [_root.display.tiles[(("tile_" + selectedTile.y) + "_") + selectedTile.x], _root.display.tiles[(("tile_" + selectedTile.y) + "_") + (selectedTile.x - 1)], _root.display.tiles[(("tile_" + (selectedTile.y - 1)) + "_") + selectedTile.x], _root.display.tiles[(("tile_" + (selectedTile.y - 1)) + "_") + (selectedTile.x - 1)]]; _root.display.tileOutline._x = selectedTile._x; _root.display.tileOutline._y = selectedTile._y - 40; tg = 0; while (tg < tileGroupArr.length) { if (tileGroupArr[tg].unusableTile == true) { flatTiles = false; } else { if (tg > 0) { if (tileHeight[tileGroupArr[tg].x][tileGroupArr[tg].y] != prevHeight) { flatTiles = false; } } prevHeight = tileHeight[tileGroupArr[tg].x][tileGroupArr[tg].y]; } tg++; } if (flatTiles == true) { _root.display.tileOutline.gotoAndStop(3); } else { _root.display.tileOutline.gotoAndStop(4); } } } } else if (selectedTile.destructable == true) { var _local3 = {r:255, g:50, b:0}; selectedTile.fluxTint(_local3, 0, 60, 10, false); } } function addDefender(defenderTile) { _root.placingEnemy = true; var defenderMC = _root.display.tiles.attachMovie("defenders", (_root.selectedMC + "_") + defenderArr.length, defenderTile.getDepth() + 1, {_x:defenderTile._x + 20, _y:defenderTile._y - 52}); defenderMC.gotoAndStop(_root.selectedMC); defenderMC.type = _root.selectedMC; defenderMC.cacheAsBitmap = true; getStats(defenderMC, defenderTile); defenderMC._alpha = 50; defenderMC._width = defenderMC._width * 1.4; defenderMC._height = defenderMC._height * 1.4; if (_root.selectedMC != null) { getZone(defenderMC, "y", 1); } _root.selectedMC = null; _root.display.tileOutline.blank.outlineMC.removeMovieClip(); defenderMC.dir = 4; defenderMC.axis = "y"; defenderMC.dirFront = 1; getZone(defenderMC, defenderMC.axis, defenderMC.dirFront); getMinMax(defenderMC, defenderMC.axis, defenderMC.dirFront); prevDir = 0; defenderMC.placed = false; defenderMC.onMouseMove = function () { adjside = this._xmouse - this.origin._x; oppside = -1 * (this._ymouse - this.origin._y); angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); if (angle > 0) { this.defenderMC.gotoAndStop(2); if (angle < 90) { this.dir = 1; this.axis = "x"; this.dirFront = 0; this.defenderMC._xscale = -100; } else { this.dir = 2; this.axis = "y"; this.dirFront = 0; this.defenderMC._xscale = 100; } } else { this.defenderMC.gotoAndStop(1); if (angle < -90) { this.dir = 3; this.axis = "x"; this.dirFront = 1; this.defenderMC._xscale = -100; } else { this.dir = 4; this.axis = "y"; this.dirFront = 1; this.defenderMC._xscale = 100; } } if (this.dir != prevDir) { prevDir = this.dir; getZone(this, this.axis, this.dirFront); getMinMax(this, this.axis, this.dirFront); } }; defenderMC.onMouseUp = function () { this._alpha = 100; this.level = 1; this.exp = 0; _root.userGold = _root.userGold - _root.selectedIcon.price; r = 0; while (r < this.zoneArray.length) { this.zoneArray[r].defenderRange._visible = false; r++; } _root.placingEnemy = false; defenderArr[defenderArr.length] = this; if (this.tileSize > 1) { t = 0; while (t < tileGroupArr.length) { tileGroupArr[t].unusableTile = true; t++; } } else { defenderTile.unusableTile = true; } _root.selectedIcon.fluxTint(colObj, 0, 0, 20, false); _root.selectedIcon = null; var colObj = {r:255, g:255, b:255}; this.fluxTint(colObj, 0, 70, 20, true, 1); if (_root.soundOn == true) { _root.placeDefSnd.start(); } _root.display.tileOutline._visible = false; _root.defenderIconStatus(); delete this.onMouseMove; delete this.onMouseUp; }; defenderMC.hit.onRelease = function () { if (_root.selectedIcon == null) { if (_root.soundOn == true) { _root.buttonSnd.start(); } if (this._parent.viewStats != true) { hideDefenderStats(); var _local4 = {r:255, g:255, b:255}; this._parent.fluxTint(_local4, 0, 60, 5, true); this._parent.viewStats = true; _root.interfaceMC.attachMovie("statsBox", "statsBox", 1, {_x:-58, _y:-220}); populateStats(this._parent, _root.interfaceMC.statsBox); if (this._parent.disableRotate == true) { _root.interfaceMC.statsBox.rotateTxt._alpha = 50; _root.interfaceMC.statsBox.rotateButton._alpha = 50; } _root.selectedDefender = this._parent; r = 0; while (r < this._parent.zoneArray.length) { this._parent.zoneArray[r].defenderRange._visible = true; r++; } } else { this._parent.fluxTint(_local4, 0, 0, 3, true, 0); this._parent.viewStats = false; _root.interfaceMC.statsBox.removeMovieClip(); _root.selectedDefender = null; r = 0; while (r < this._parent.zoneArray.length) { this._parent.zoneArray[r].defenderRange._visible = false; r++; } } } }; defenderMC.hit.onRollOver = function () { if (this._parent.viewStats != true) { if (_root.selectedIcon == null) { var _local3 = {r:255, g:255, b:255}; this._parent.fluxTint(_local3, 0, 30, 10, true, 1); } } }; } function hideDefenderStats() { _root.selectedDefender.fluxTint(colObj, 0, 0, 3, true, 0); _root.selectedDefender.viewStats = false; r = 0; while (r < _root.selectedDefender.zoneArray.length) { _root.selectedDefender.zoneArray[r].defenderRange._visible = false; r++; } } function startWave() { clearInterval(_root.startWaveInt); enemyArr = new Array(); _root.interfaceMC.pauseButt._alpha = 100; timerOn = true; _root.timerInt = setInterval(increaseTime, 1000); enemyMeter.red._width = 0; enemiesDead = 0; enemyCount = 0; defenderIconStatus(); enemyNum = _root["wave" + _root.curWave].waveArr.length; enemiesRemaining = enemyNum - enemyCount; createEnemy(); if (enemyNum > 1) { enemyInt = setInterval(createEnemy, _root["wave" + _root.curWave].interval); } } function createEnemy() { enemyCount++; if (enemyCount >= enemyNum) { clearInterval(enemyInt); } var _local3 = _root.display.tiles.attachMovie("enemies", "enemy" + enemyCount, _root.display.tiles.getNextHighestDepth()); _local3.gotoAndStop(_root["wave" + _root.curWave].waveArr[enemyCount - 1]); enemyArr[enemyArr.length] = _local3; _local3.num = enemyCount; _local3.cacheAsBitmap = true; _local3.arrNum = enemyArr.length; if (map.startPos == "side") { _local3.xTile = Math.floor(Math.random() * 3) + map.xtile; _local3.yTile = map.ytile; _local3._x = _root.display.tiles[(("tile_" + _local3.yTile) + "_") + _local3.xTile]._x + 60; _local3._y = _root.display.tiles[(("tile_" + _local3.yTile) + "_") + _local3.xTile]._y + 15; setProperty(_local3.enemyMC.viewMC, _xscale , -140); _local3.enemyMC.gotoAndStop(2); } else { _local3.xTile = map.xtile; if (_root["wave" + _root.curWave].boss == true) { _local3.yTile = map.ytile + 1; } else { _local3.yTile = Math.floor(Math.random() * 3) + map.ytile; } _local3._x = _root.display.tiles[(("tile_" + _local3.yTile) + "_") + _local3.xTile]._x + 40; _local3._y = _root.display.tiles[(("tile_" + _local3.yTile) + "_") + _local3.xTile]._y + 25; } _local3.coords.text = (_local3.xTile + ",") + _local3.yTile; _local3.swapDepths(_root.display.tiles[(("tile_" + _local3.yTile) + "_") + (_local3.xTile + 1)].getDepth() + 1); enemyStats(int(_root["wave" + _root.curWave].waveArr[enemyCount - 1]), _local3); _local3.healthTxt.text = _local3.health; _local3.fullHealth = _local3.health; _local3.healthTxt._visible = false; _local3.healthMeter._visible = false; var _local5 = {x:_local3.hitMC._x, y:_local3.hitMC._y}; _local3.hitMC.localToGlobal(_local5); var _local6 = {x:_local3._x, y:_local3._y}; _local3.localToGlobal(_local6); _local3.hitMC._x = _local3._x; _local3.enemyMC.onRollOver = function () { this._parent.viewingHealth = true; this._parent.healthMeter._visible = true; this._parent.healthTxt._visible = true; }; _local3.enemyMC.onRollOut = function () { if (this._parent.showHealth != true) { this._parent.viewingHealth = false; this._parent.healthMeter._visible = false; this._parent.healthTxt._visible = false; } }; _local3.enemyMC.onRelease = function () { if (_root.magicPoison == true) { poisonFunc(this); } else if (_root.magicLightning == true) { lightningFunc(this); } else if (_root.magicFreeze == true) { freezeFunc(this); } }; _local3.onEnterFrame = function () { if (this.dir == "upR") { var _local3 = ((2 * (this._y + 34)) - this._x) / 2; var _local4 = this._x + _local3; this.yTile = Math.round(_local4 / tileSize) - 2; this.xTile = Math.round(_local3 / tileSize); } else if (this.dir == "upL") { var _local3 = ((2 * (this._y - 5)) - this._x) / 2; var _local4 = (this._x - 20) + _local3; this.yTile = Math.round(_local4 / tileSize); this.xTile = Math.round(_local3 / tileSize); } else if (this.dir == "downR") { var _local3 = ((2 * (this._y - 5)) - this._x) / 2; var _local4 = (this._x - 20) + _local3; this.yTile = Math.round(_local4 / tileSize) - 1; this.xTile = Math.round(_local3 / tileSize); } else { var _local3 = ((2 * (this._y - 5)) - this._x) / 2; var _local4 = (this._x - 15) + _local3; this.yTile = Math.round(_local4 / tileSize) - 1; this.xTile = Math.round(_local3 / tileSize); } this.curTile = _root.mapDir[this.xTile][this.yTile]; if (_root.display.tiles[(("tile_" + this.yTile) + "_") + this.xTile].trap == true) { trapHit(this, _root.display.tiles[(("tile_" + this.yTile) + "_") + this.xTile]); } if (this.dir == "upR") { newDepth = _root.display.tiles[(("tile_" + this.yTile) + "_") + this.xTile].getDepth() + 1; } else if (this.dir == "upL") { newDepth = _root.display.tiles[(("tile_" + this.yTile) + "_") + this.xTile].getDepth() + 1; } else if (this.dir == "downR") { newDepth = _root.display.tiles[(("tile_" + (this.yTile + 1)) + "_") + this.xTile].getDepth() + 1; } else if (this.dir == "downL") { newDepth = _root.display.tiles[(("tile_" + this.yTile) + "_") + (this.xTile + 1)].getDepth() + 1; } else { newDepth = _root.display.tiles[(("tile_" + (this.yTile + 1)) + "_") + this.xTile].getDepth() + 1; } if (newDepth > 0) { this.swapDepths(newDepth); } if ((this.xTile >= mapTiles.length) || (this.xTile < 0)) { enemyFinish(this); } else if ((this.yTile >= mapTiles[0].length) || (this.yTile < 0)) { enemyFinish(this); } if ((this.prevX != this.xTile) || (this.prevY != this.yTile)) { updateMiniMap(this); h = 0; while (h < this.attackers.length) { clearInterval(this["shootInt" + h]); this.attackers[h].defenderMC.defenderGraphic.defenderAnim.gotoAndStop(1); if (this.attackers[h].name == "dragon") { this.attackers[h].fireMC.removeMovieClip(); } h++; } this.towersHit = 0; this.attackers = new Array(); t = 0; while (t < defenderArr.length) { if ((this.xTile >= defenderArr[t].minX) && (this.xTile <= defenderArr[t].maxX)) { if ((this.yTile >= defenderArr[t].minY) && (this.yTile <= defenderArr[t].maxY)) { this.towersHit++; this.attackers[this.attackers.length] = defenderArr[t]; defenderArr[t].defenderMC.defenderGraphic.defenderAnim.gotoAndPlay(2); if (defenderArr[t].name == "dragon") { dragonFire(defenderArr[t], t); } shootEnemy(defenderArr[t], this); defenderArr[t].attacking = true; intNum = this.attackers.length - 1; this["shootInt" + intNum] = setInterval(shootEnemy, 200, defenderArr[t], this); this.attacked = true; var _local5 = {r:255, g:0, b:0}; this.enemyMC.fluxTint(_local5, 0, 60, 20, true); this.healthMeter._visible = true; this.healthTxt._visible = true; this.healthTxt.text = this.health; } } t++; } if (this.towersHit == 0) { if (this.poisoned != true) { this.enemyMC.fluxTint($colObj, 0, 0, 10, true, 0); } else { this.enemyMC.fluxTint($colObj, 0, 0, 10, true, 0); var _local5 = {r:150, g:255, b:0}; this.enemyMC.fluxTint(_local5, 0, 60, 20, true); } h = 0; while (h < this.attackers.length) { this.attackers[h].defenderMC.defenderGraphic.defenderAnim.gotoAndStop(1); clearInterval(this["shootInt" + h]); if (this.attackers[h].name == "dragon") { this.attackers[h].fireMC.removeMovieClip(); } h++; } this.attackers = new Array(); this.attacked = false; if (this.viewingHealth != true) { this.healthMeter._visible = false; this.healthTxt._visible = false; } } } if (_root.timerOn != false) { if (this.poisoned == true) { this.health = this.health - 1; this.healthMeter._visible = true; this.healthTxt._visible = true; this.healthTxt.text = this.health; this.healthMeter.red._width = 36 * (this.health / this.fullHealth); checkForDeath(this); } if (this.attacked == true) { h = 0; while (h < this.attackers.length) { this.health = this.health - this.attackers[h].power; h++; } this.healthTxt.text = this.health; this.healthMeter.red._width = 36 * (this.health / this.fullHealth); checkForDeath(this); } this.prevX = this.xTile; this.prevY = this.yTile; if (this.frozen != true) { moveDir(this); } } }; } function checkForDeath(thisEnemy) { if (thisEnemy.health <= 0) { if (thisEnemy.dying != true) { thisEnemy.dying = true; thisEnemy.coinCount = 0; _root.enemiesDead++; trace((("ENEMY DEAD COUNT: " + _root.enemiesDead) + " ENEMIES ALIVE: ") + enemyNum); enemiesRemaining = enemyNum - _root.enemiesDead; enemyMeter.red._width = (_root.enemiesDead / _root["wave" + _root.curWave].enemyNum) * 36; h = 0; while (h < thisEnemy.attackers.length) { thisEnemy.attackers[h].exp = thisEnemy.attackers[h].exp + thisEnemy.exp; checkLevelUp(thisEnemy.attackers[h]); updateDefenderStats(thisEnemy.attackers[h]); h++; } killEnemy(thisEnemy); checkEnemiesDead(); } } } function moveDir(thisEnemy) { switch (thisEnemy.curTile) { case 1 : thisEnemy._x = thisEnemy._x + (thisEnemy.speed / 2); thisEnemy._y = thisEnemy._y - (thisEnemy.speed / 4); thisEnemy.dir = "upR"; setProperty(thisEnemy.enemyMC.viewMC, _xscale , 140); thisEnemy.enemyMC.gotoAndStop(2); break; case 2 : thisEnemy._x = thisEnemy._x - (thisEnemy.speed / 2); thisEnemy._y = thisEnemy._y - (thisEnemy.speed / 4); thisEnemy.dir = "upL"; setProperty(thisEnemy.enemyMC.viewMC, _xscale , -140); thisEnemy.enemyMC.gotoAndStop(2); break; case 3 : thisEnemy._x = thisEnemy._x - (thisEnemy.speed / 2); thisEnemy._y = thisEnemy._y + (thisEnemy.speed / 4); thisEnemy.dir = "downL"; setProperty(thisEnemy.enemyMC.viewMC, _xscale , 140); thisEnemy.enemyMC.gotoAndStop(1); break; case 4 : thisEnemy._x = thisEnemy._x + (thisEnemy.speed / 2); thisEnemy._y = thisEnemy._y + (thisEnemy.speed / 4); thisEnemy.dir = "downR"; setProperty(thisEnemy.enemyMC.viewMC, _xscale , -140); thisEnemy.enemyMC.gotoAndStop(1); break; case 5 : thisEnemy._x = thisEnemy._x - thisEnemy.speed; thisEnemy._y = thisEnemy._y + (thisEnemy.speed / 2); break; case 6 : thisEnemy._x = thisEnemy._x + thisEnemy.speed; thisEnemy._y = thisEnemy._y - (thisEnemy.speed / 2); } } keylistener = new Object(); keylistener.onKeyDown = function () { if (Key.getCode() == 32) { _root.spaceDown = true; } }; keylistener.onKeyUp = function () { if (Key.getCode() == 32) { _root.spaceDown = false; } }; Key.addListener(keylistener); titleMusic = new Sound(); titleMusic.attachSound("titleSnd"); mapMusic = new Sound(); mapMusic.attachSound("mapSnd"); levelMusic = new Sound(); levelMusic.attachSound("levelSnd"); archerSnd = new Sound(); archerSnd.attachSound("archerSnd"); mageSnd = new Sound(); mageSnd.attachSound("mageSnd"); ninjaSnd = new Sound(); ninjaSnd.attachSound("ninjaSnd"); dragonSnd = new Sound(); dragonSnd.attachSound("dragonSnd"); swordSnd = new Sound(); swordSnd.attachSound("swordSnd"); warriorSnd = new Sound(); warriorSnd.attachSound("warriorSnd"); lightningSnd = new Sound(); lightningSnd.attachSound("lightningSnd3"); trapSnd = new Sound(); trapSnd.attachSound("trapSnd"); trapExplodeSnd = new Sound(); trapExplodeSnd.attachSound("trapExplodeSnd"); potionSnd = new Sound(); potionSnd.attachSound("potionSnd"); damageSnd = new Sound(); damageSnd.attachSound("damageSnd"); deathSnd = new Sound(); deathSnd.attachSound("deathSnd"); coinSnd = new Sound(); coinSnd.attachSound("coinSnd"); poisonSnd = new Sound(); poisonSnd.attachSound("poisonSnd"); levelupSnd = new Sound(); levelupSnd.attachSound("levelupSnd"); endLevelSnd = new Sound(); endLevelSnd.attachSound("endLevelSnd"); timeSnd = new Sound(); timeSnd.attachSound("timeSnd"); placeDefSnd = new Sound(); placeDefSnd.attachSound("placeDefSnd"); buttonSnd = new Sound(); buttonSnd.attachSound("buttonSnd"); shovelSnd = new Sound(); shovelSnd.attachSound("shovelSnd"); getItemSnd = new Sound(); getItemSnd.attachSound("getItemSnd"); foundItemSnd = new Sound(); foundItemSnd.attachSound("foundItemSnd"); var slotStartSnd = new Sound(); slotStartSnd.attachSound("slotStart"); var slotSpinningSnd = new Sound(); slotSpinningSnd.attachSound("slotSpinning"); var slotStoppingSnd = new Sound(); slotStoppingSnd.attachSound("slotStopping"); var slotWinSnd = new Sound(); slotWinSnd.attachSound("slotWin"); tileSize = 41; scrollSpeed = 10; _root.attachMovie("interfaceMC", "interfaceMC", 3, {_x:61, _y:223}); _root.attachMovie("levelMC", "levelMC", 4); _root.interfaceMC._alpha = 0; treasureCount = 0; archerPrice = 100; magePrice = 250; ninjaPrice = 750; knightPrice = 600; warriorPrice = 1000; dragonPrice = 1500; poisonPrice = 40; lightningPrice = 50; trapPrice = 60; freezePrice = 60; manaPotions = 0; defenderIcons = new Array(); defenderIcons = ["archer", "mage", "ninja", "knight", "warrior", "dragon"]; archerUnlocked = true; mageUnlocked = true; ninjaUnlocked = true; knightUnlocked = false; warriorUnlocked = false; dragonUnlocked = false; spellIcons = new Array(); spellIcons = ["poison", "lightning", "trap", "freeze"]; poisonUnlocked = true; lightningUnlocked = false; trapUnlocked = false; freezeUnlocked = false; selectedIcon = null; levelMC._alpha = 0; _root.score = 0; _root.health = 100; _root.enemiesRemaining = 0; _root.enemyNum = 0; _root.interfaceMC.manaMeter.manaMC._x = (_root.mana * 1.3) - 133; _root.interfaceMC.healthMeter.healthMC._x = (100 - _root.health) * 1.3; _root.display._x = 250; _root.display._y = 100; _root.level = 1; _root.mana = 50; _root.userGold = 500; _root.continues = 4; _root.selectedDefender = null; _root.selectedMC = null; _root.placingEnemy = false; _root.digging = false; _root.itemDig = false; _root.timerOn = false; _root.levelTime = 0; _root.onEnterFrame = function () { _root.interfaceMC.healthMeter.healthMC._x = ((100 - _root.health) * 1.3) * -1; _root.interfaceMC.manaMeter.manaMC._x = (_root.mana * 1.3) - 130; _root.interfaceMC.enemyMeter.enemyBar._x = ((100 - ((_root.enemiesRemaining / _root.enemyNum) * 100)) * 1.3) * -1; }; _root.soundOn = true; _root.attachMovie("titleMC", "titleMC", 11); _root.titleMusic.start(0, 999); stop();
Instance of Symbol 251 MovieClip in Frame 4
onClipEvent (mouseDown) { if (_root.spaceDown == true) { _root.display.startDrag(); Key.removeListener(_root.keylistener); } } onClipEvent (mouseUp) { _root.spaceDown = false; _root.display.stopDrag(); Key.addListener(_root.keylistener); }
Symbol 29 MovieClip [spellFreezeMC] Frame 75
gotoAndPlay (30);
Symbol 36 MovieClip [trapExplosionMC] Frame 1
play();
Symbol 36 MovieClip [trapExplosionMC] Frame 25
this.removeMovieClip();
Symbol 46 MovieClip [spellLightningMC] Frame 30
this.removeMovieClip();
Symbol 72 MovieClip Frame 1
stop();
Symbol 72 MovieClip Frame 2
stop();
Symbol 72 MovieClip Frame 3
stop();
Symbol 72 MovieClip Frame 4
stop();
Symbol 78 MovieClip Frame 1
stop();
Symbol 78 MovieClip Frame 2
play();
Symbol 78 MovieClip Frame 17
gotoAndPlay (2);
Symbol 96 MovieClip Frame 1
stop();
Symbol 96 MovieClip Frame 2
play();
Symbol 96 MovieClip Frame 20
gotoAndPlay (2);
Symbol 97 MovieClip [slotsMC] Frame 1
function createSlots() { if (moneyAfter != null) { _root.userGold = moneyAfter; delete _root.onEnterFrame; } if (_root.soundOn == true) { _root.slotWinSnd.stop(); _root.slotStartSnd.start(0, 1); } slots.slotGlow.gotoAndStop(1); slotWinMC.gotoAndStop(1); slotWinMC._visible = false; slot1Num = null; slot2Num = null; slot3Num = null; _root.treasureCount--; creditTxt.text = _root.treasureCount; spinButt.gotoAndStop(1); spinButt.enabled = false; spinButt._alpha = 20; slots.blank.createEmptyMovieClip("display", 1); slots.blank.display._visible = false; slots.blank.display._y = -90; col0 = [1, 2, 3, 4]; col1 = [1, 2, 3, 4]; col2 = [1, 2, 3, 4]; spinning = true; stopNow = false; stopNum = 0; slotDepth = 1; num = 4; makeSpinners(0); setTimeout(makeSpinners, 400, 1); setTimeout(makeSpinners, 800, 2); } function makeSpinners(column) { if (column == 2) { slots.blank.display._visible = true; setTimeout(stopSlots, 2000); if (_root.soundOn == true) { _root.slotSpinningSnd.start(0, 2); } slots.slotDefault._visible = false; } myArr = new Array(); myArr = [1, 2, 3, 4]; i = 0; while (i < num) { randSlot = Math.floor(Math.random() * myArr.length); var _local3 = slots.blank.display.attachMovie(myArr[randSlot], (("slot" + column) + "_") + i, slotDepth, {_x:(column * 175) + 5, _y:200 * i}); slotDepth++; _local3.rowNum = i; _local3.slotNum = myArr[randSlot]; _local3.speed = 150; _local3.blurNum = 0; _local3.blurSpeed = 50; _local3.column = column; myArr.splice(randSlot, 1); _local3.onEnterFrame = function () { this._y = this._y + this.speed; this.blurNum = this.blurSpeed; var _local4 = new flash.filters.BlurFilter(1, this.blurNum, 4); var _local3 = [_local4]; this.filters = _local3; if (this._y >= 600) { if (stopSpin == true) { if (column == 0) { if (_root.soundOn == true) { _root.slotStoppingSnd.start(0, 1); } getSlotNum(this); stopSpinning(column); } if ((column == 1) && (stopNum == 1)) { stopCount++; if (stopCount == 20) { if (_root.soundOn == true) { _root.slotStoppingSnd.start(0, 1); } getSlotNum(this); stopSpinning(column); } } if ((column == 2) && (stopNum == 2)) { stopCount++; stopNow = true; if (stopCount == 20) { getSlotNum(this); stopSpinning(column); spinning = false; stopSpin = false; if (_root.soundOn == true) { _root.slotSpinningSnd.stop(); _root.slotStoppingSnd.start(0, 1); } checkSlotWin(); resetSlots(); } } } this._y = 0; this.blurNum = 0; } }; i++; } } function stopSpinning(col) { c = 0; while (c < 5) { var _local2 = new flash.filters.BlurFilter(0, 0, 4); var _local1 = [_local2]; slots.blank.display[(("slot" + col) + "_") + c].filters = _local1; delete slots.blank.display[(("slot" + col) + "_") + c].onEnterFrame; c++; } stopNum++; stopCount = 0; } function getSlotNum(slot) { if (slot.rowNum >= 3) { this[("slot" + (slot.column + 1)) + "Num"] = slots.blank.display[("slot" + slot.column) + "_1"].slotNum; } else { this[("slot" + (slot.column + 1)) + "Num"] = slots.blank.display[(("slot" + slot.column) + "_") + (slot.rowNum + 1)].slotNum; } } function checkSlotWin() { if ((slot1Num == slot2Num) && (slot2Num == slot3Num)) { slotWinFunc(); } } function slotWinFunc() { slotWin = getWinAmt(slot1Num); slotWinMC._visible = true; if (_root.soundOn == true) { _root.slotWinSnd.start(0, 1000); } slotWinMC.gotoAndPlay(2); slotWinMC.slotWinGFX.slotWinTxt.text = "WON $" + slotWin; moneyAfter = _root.userGold + slotWin; slots.slotGlow.gotoAndPlay(2); this.onEnterFrame = function () { if (_root.userGold < moneyAfter) { _root.userGold++; } else { _root.slotWinSnd.stop(); slots.slotGlow.gotoAndStop(1); slotWinMC.gotoAndStop(1); slotWinMC._visible = false; moneyAfter = null; delete this.onEnterFrame; } }; } function getWinAmt(num) { switch (num) { case 1 : return(500); case 2 : return(300); case 3 : return(100); case 4 : return(250); } } function stopSlots() { stopSpin = true; } function resetSlots() { if (_root.treasureCount > 0) { spinButt.gotoAndStop(1); spinButt.enabled = true; spinButt._alpha = 100; } else { spinButt.gotoAndStop(3); spinButt.enabled = true; spinButt._alpha = 100; } } moneyAfter = null; spinning = false; slotWinTxt._visible = false; slots.slotDefault._visible = true; creditTxt.text = _root.treasureCount; if (_root.treasureCount > 0) { spinButt.gotoAndStop(1); } else { spinButt.gotoAndStop(3); }
Instance of Symbol 61 MovieClip in Symbol 97 MovieClip [slotsMC] Frame 1
on (rollOver) { this.useHandCursor = false; }
Instance of Symbol 72 MovieClip "spinButt" in Symbol 97 MovieClip [slotsMC] Frame 1
on (rollOver) { if (_root.treasureCount > 0) { this.gotoAndStop(2); } else { this.gotoAndStop(4); } } on (rollOut) { if (_root.treasureCount > 0) { this.gotoAndStop(1); } else { this.gotoAndStop(3); } } on (release) { if (_root.treasureCount > 0) { if (_parent.spinning == false) { _parent.slots.blank.display.removeMovieClip(); _parent.createSlots(); } } else { _root.level++; _root.treasureCount = 0; _root.showWorldMap(_root.level); _root.menuMC.removeMovieClip(); _root.slotsMC.removeMovieClip(); } }
Symbol 108 MovieClip Frame 1
stop();
Symbol 112 MovieClip [tileOutline] Frame 1
stop();
Symbol 112 MovieClip [tileOutline] Frame 2
stop();
Symbol 112 MovieClip [tileOutline] Frame 3
stop();
Symbol 112 MovieClip [tileOutline] Frame 4
stop();
Symbol 112 MovieClip [tileOutline] Frame 5
stop();
Symbol 112 MovieClip [tileOutline] Frame 6
stop();
Symbol 112 MovieClip [tileOutline] Frame 7
stop();
Symbol 112 MovieClip [tileOutline] Frame 8
stop();
Symbol 152 MovieClip [RainDropEffectAS2] Frame 1
#initclip 8 Object.registerClass("RainDropEffectAS2", net.flashfilter.effects.E01_raindrop); #endinitclip news = "To purchase this effect visit http://www.flash-filter.net";
Symbol 164 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 2
play();
Instance of Symbol 163 MovieClip in Symbol 164 MovieClip Frame 2
/* no clip actions */
Symbol 164 MovieClip Frame 15
stop();
Symbol 183 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); }; this.onRelease = function () { getURL ("http://www.bubblebox.com/", "_blank"); };
Symbol 1607 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 1608 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 1609 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 1610 MovieClip [__Packages.mx.transitions.easing.None] Frame 0
class mx.transitions.easing.None { function None () { } static function easeNone(t, b, c, d) { return(((c * t) / d) + b); } static function easeIn(t, b, c, d) { return(((c * t) / d) + b); } static function easeOut(t, b, c, d) { return(((c * t) / d) + b); } static function easeInOut(t, b, c, d) { return(((c * t) / d) + b); } static var version = "1.1.0.52"; }
Symbol 144 MovieClip [__Packages.net.flashfilter.effects.SuperEffect] Frame 0
!!!ERROR
Symbol 145 MovieClip [__Packages.net.flashfilter.effects.E01_raindrop] Frame 0
!!!ERROR
Symbol 153 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
!!!ERROR
Symbol 205 MovieClip Frame 1
stop();
Symbol 205 MovieClip Frame 2
play();
Symbol 205 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 210 MovieClip Frame 1
stop();
Symbol 210 MovieClip Frame 2
play();
Symbol 210 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 224 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 2
play();
Symbol 224 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 229 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 2
play();
Symbol 229 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 234 MovieClip Frame 1
stop();
Symbol 234 MovieClip Frame 2
play();
Symbol 234 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 235 MovieClip Frame 1
stop();
Symbol 235 MovieClip Frame 2
stop();
Symbol 235 MovieClip Frame 3
stop();
Symbol 240 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 2
play();
Symbol 240 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 241 MovieClip Frame 1
stop();
Symbol 241 MovieClip Frame 2
stop();
Symbol 241 MovieClip Frame 3
stop();
Symbol 245 MovieClip Frame 1
stop();
Symbol 245 MovieClip Frame 2
stop();
Symbol 249 MovieClip Frame 1
stop();
Symbol 249 MovieClip Frame 2
play();
Symbol 260 MovieClip Frame 1
stop();
Symbol 260 MovieClip Frame 2
play();
Symbol 260 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 269 MovieClip Frame 1
stop();
Symbol 269 MovieClip Frame 2
play();
Symbol 269 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 278 MovieClip Frame 1
stop();
Symbol 278 MovieClip Frame 2
play();
Symbol 278 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 279 MovieClip Frame 1
stop();
Symbol 279 MovieClip Frame 2
stop();
Symbol 279 MovieClip Frame 3
stop();
Symbol 288 MovieClip Frame 1
stop();
Symbol 288 MovieClip Frame 2
play();
Symbol 288 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 297 MovieClip Frame 1
stop();
Symbol 297 MovieClip Frame 2
play();
Symbol 297 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 306 MovieClip Frame 1
stop();
Symbol 306 MovieClip Frame 2
play();
Symbol 306 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 307 MovieClip Frame 1
stop();
Symbol 307 MovieClip Frame 2
stop();
Symbol 307 MovieClip Frame 3
stop();
Symbol 308 MovieClip Frame 1
stop();
Symbol 308 MovieClip Frame 2
stop();
Symbol 318 MovieClip Frame 1
stop();
Symbol 318 MovieClip Frame 2
play();
Symbol 318 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 327 MovieClip Frame 1
stop();
Symbol 327 MovieClip Frame 2
play();
Symbol 327 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 336 MovieClip Frame 1
stop();
Symbol 336 MovieClip Frame 2
play();
Symbol 336 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 337 MovieClip Frame 1
stop();
Symbol 337 MovieClip Frame 2
stop();
Symbol 337 MovieClip Frame 3
stop();
Symbol 346 MovieClip Frame 1
stop();
Symbol 346 MovieClip Frame 2
play();
Symbol 346 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 355 MovieClip Frame 1
stop();
Symbol 355 MovieClip Frame 2
play();
Symbol 355 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 364 MovieClip Frame 1
stop();
Symbol 364 MovieClip Frame 2
play();
Symbol 364 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 365 MovieClip Frame 1
stop();
Symbol 365 MovieClip Frame 2
stop();
Symbol 365 MovieClip Frame 3
stop();
Symbol 366 MovieClip Frame 1
stop();
Symbol 366 MovieClip Frame 2
stop();
Symbol 375 MovieClip Frame 1
stop();
Symbol 375 MovieClip Frame 2
play();
Symbol 375 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 384 MovieClip Frame 1
stop();
Symbol 384 MovieClip Frame 2
play();
Symbol 384 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 393 MovieClip Frame 1
stop();
Symbol 393 MovieClip Frame 2
play();
Symbol 393 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 394 MovieClip Frame 1
stop();
Symbol 394 MovieClip Frame 2
stop();
Symbol 394 MovieClip Frame 3
stop();
Symbol 403 MovieClip Frame 1
stop();
Symbol 403 MovieClip Frame 2
play();
Symbol 403 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 412 MovieClip Frame 1
stop();
Symbol 412 MovieClip Frame 2
play();
Symbol 412 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 421 MovieClip Frame 1
stop();
Symbol 421 MovieClip Frame 2
play();
Symbol 421 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 422 MovieClip Frame 1
stop();
Symbol 422 MovieClip Frame 2
stop();
Symbol 422 MovieClip Frame 3
stop();
Symbol 423 MovieClip Frame 1
stop();
Symbol 423 MovieClip Frame 2
stop();
Symbol 434 MovieClip Frame 1
stop();
Symbol 434 MovieClip Frame 2
play();
Symbol 434 MovieClip Frame 16
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 445 MovieClip Frame 1
stop();
Symbol 445 MovieClip Frame 2
play();
Symbol 445 MovieClip Frame 16
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 456 MovieClip Frame 1
stop();
Symbol 456 MovieClip Frame 2
play();
Symbol 456 MovieClip Frame 16
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 457 MovieClip Frame 1
stop();
Symbol 457 MovieClip Frame 2
stop();
Symbol 457 MovieClip Frame 3
stop();
Symbol 468 MovieClip Frame 1
stop();
Symbol 468 MovieClip Frame 2
play();
Symbol 468 MovieClip Frame 16
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 479 MovieClip Frame 1
stop();
Symbol 479 MovieClip Frame 2
play();
Symbol 479 MovieClip Frame 16
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 490 MovieClip Frame 1
stop();
Symbol 490 MovieClip Frame 2
play();
Symbol 490 MovieClip Frame 13
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 491 MovieClip Frame 1
stop();
Symbol 491 MovieClip Frame 2
stop();
Symbol 491 MovieClip Frame 3
stop();
Symbol 492 MovieClip Frame 1
stop();
Symbol 492 MovieClip Frame 2
stop();
Symbol 500 MovieClip Frame 1
stop();
Symbol 500 MovieClip Frame 2
play();
Symbol 500 MovieClip Frame 40
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 507 MovieClip Frame 1
stop();
Symbol 507 MovieClip Frame 2
play();
Symbol 507 MovieClip Frame 40
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 514 MovieClip Frame 1
stop();
Symbol 514 MovieClip Frame 2
play();
Symbol 514 MovieClip Frame 40
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 515 MovieClip Frame 1
stop();
Symbol 515 MovieClip Frame 2
stop();
Symbol 515 MovieClip Frame 3
stop();
Symbol 522 MovieClip Frame 1
stop();
Symbol 522 MovieClip Frame 2
play();
Symbol 522 MovieClip Frame 40
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 529 MovieClip Frame 1
stop();
Symbol 529 MovieClip Frame 2
play();
Symbol 529 MovieClip Frame 40
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 536 MovieClip Frame 1
stop();
Symbol 536 MovieClip Frame 2
play();
Symbol 536 MovieClip Frame 40
if (this._parent._parent._parent.attacking == true) { gotoAndPlay (2); } else { gotoAndStop (1); }
Symbol 537 MovieClip Frame 1
stop();
Symbol 537 MovieClip Frame 2
stop();
Symbol 537 MovieClip Frame 3
stop();
Symbol 538 MovieClip Frame 1
stop();
Symbol 538 MovieClip Frame 2
stop();
Symbol 539 MovieClip [defenders] Frame 1
stop();
Symbol 539 MovieClip [defenders] Frame 2
stop();
Symbol 539 MovieClip [defenders] Frame 3
stop();
Symbol 539 MovieClip [defenders] Frame 4
stop();
Symbol 539 MovieClip [defenders] Frame 5
stop();
Symbol 539 MovieClip [defenders] Frame 6
stop();
Symbol 556 MovieClip Frame 40
gotoAndPlay (2);
Symbol 568 MovieClip [magicShot] Frame 1
stop();
Symbol 568 MovieClip [magicShot] Frame 2
stop();
Symbol 568 MovieClip [magicShot] Frame 3
stop();
Symbol 568 MovieClip [magicShot] Frame 4
stop();
Symbol 600 MovieClip Frame 1
stop();
Symbol 600 MovieClip Frame 10
stop();
Symbol 601 MovieClip Frame 1
this.link.onRelease = function () { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1120&subid=splash", "_blank"); };
Symbol 601 MovieClip Frame 147
_parent.gotoAndPlay(2);
Symbol 605 MovieClip Frame 1
function drop2() { rainFilter.createDrop(160, 50); } function drop3() { rainFilter.createDrop(460, 50); } var rainFilter = this.attachMovie("RainDropEffectAS2", "RainDropEffectAS2", 1); rainFilter.init(myLogo, 4, 1.5, true, false); rainFilter.createDrop(320, 130); setTimeout(drop2, 800); setTimeout(drop3, 1400);
Instance of Symbol 152 MovieClip [RainDropEffectAS2] in Symbol 605 MovieClip Frame 1
//component parameters onClipEvent (construct) { _targetInstanceName = ""; _dropInterval = 0; _mouseSensetive = true; _refreshEveryFrame = false; _waveHeight = 9; }
Symbol 607 MovieClip Frame 1
stop();
Symbol 607 MovieClip Frame 2
play();
Instance of Symbol 602 MovieClip in Symbol 607 MovieClip Frame 2
on (release) { getURL ("http://www.likwidgames.com", "_blank"); }
Symbol 607 MovieClip Frame 184
_root.nextFrame();
Symbol 642 MovieClip Frame 1
stop();
Symbol 642 MovieClip Frame 2
stop();
Symbol 661 MovieClip Frame 1
stop();
Symbol 661 MovieClip Frame 2
stop();
Symbol 680 MovieClip Frame 1
stop();
Symbol 680 MovieClip Frame 2
stop();
Symbol 708 MovieClip Frame 1
stop();
Symbol 708 MovieClip Frame 2
stop();
Symbol 728 MovieClip Frame 1
stop();
Symbol 728 MovieClip Frame 2
stop();
Symbol 748 MovieClip Frame 1
stop();
Symbol 748 MovieClip Frame 2
stop();
Symbol 771 MovieClip Frame 1
stop();
Symbol 771 MovieClip Frame 2
stop();
Symbol 791 MovieClip Frame 1
stop();
Symbol 791 MovieClip Frame 2
stop();
Symbol 811 MovieClip Frame 1
stop();
Symbol 811 MovieClip Frame 2
stop();
Symbol 813 MovieClip Frame 1
stop();
Symbol 813 MovieClip Frame 2
stop();
Symbol 815 MovieClip Frame 1
stop();
Symbol 815 MovieClip Frame 2
stop();
Symbol 817 MovieClip Frame 1
stop();
Symbol 817 MovieClip Frame 2
stop();
Symbol 837 MovieClip Frame 1
stop();
Symbol 837 MovieClip Frame 2
stop();
Symbol 857 MovieClip Frame 1
stop();
Symbol 857 MovieClip Frame 2
stop();
Symbol 877 MovieClip Frame 1
stop();
Symbol 877 MovieClip Frame 2
stop();
Symbol 897 MovieClip Frame 1
stop();
Symbol 897 MovieClip Frame 2
stop();
Symbol 917 MovieClip Frame 1
stop();
Symbol 917 MovieClip Frame 2
stop();
Symbol 937 MovieClip Frame 1
stop();
Symbol 937 MovieClip Frame 2
stop();
Symbol 953 MovieClip Frame 1
stop();
Symbol 953 MovieClip Frame 2
stop();
Symbol 969 MovieClip Frame 1
stop();
Symbol 969 MovieClip Frame 2
stop();
Symbol 985 MovieClip Frame 1
stop();
Symbol 985 MovieClip Frame 2
stop();
Symbol 1005 MovieClip Frame 1
stop();
Symbol 1005 MovieClip Frame 2
stop();
Symbol 1025 MovieClip Frame 1
stop();
Symbol 1025 MovieClip Frame 2
stop();
Symbol 1045 MovieClip Frame 1
stop();
Symbol 1045 MovieClip Frame 2
stop();
Symbol 1061 MovieClip Frame 1
stop();
Symbol 1061 MovieClip Frame 2
stop();
Symbol 1077 MovieClip Frame 1
stop();
Symbol 1077 MovieClip Frame 2
stop();
Symbol 1093 MovieClip Frame 1
stop();
Symbol 1093 MovieClip Frame 2
stop();
Symbol 1095 MovieClip [enemies] Frame 1
stop();
Symbol 1095 MovieClip [enemies] Frame 2
stop();
Symbol 1095 MovieClip [enemies] Frame 3
stop();
Symbol 1095 MovieClip [enemies] Frame 4
stop();
Symbol 1095 MovieClip [enemies] Frame 5
stop();
Symbol 1095 MovieClip [enemies] Frame 6
stop();
Symbol 1095 MovieClip [enemies] Frame 7
stop();
Symbol 1095 MovieClip [enemies] Frame 8
stop();
Symbol 1095 MovieClip [enemies] Frame 9
stop();
Symbol 1095 MovieClip [enemies] Frame 10
stop();
Symbol 1095 MovieClip [enemies] Frame 11
stop();
Symbol 1095 MovieClip [enemies] Frame 12
stop();
Symbol 1095 MovieClip [enemies] Frame 13
stop();
Symbol 1095 MovieClip [enemies] Frame 14
stop();
Symbol 1095 MovieClip [enemies] Frame 15
stop();
Symbol 1095 MovieClip [enemies] Frame 16
stop();
Symbol 1095 MovieClip [enemies] Frame 17
stop();
Symbol 1095 MovieClip [enemies] Frame 18
stop();
Symbol 1095 MovieClip [enemies] Frame 19
stop();
Symbol 1095 MovieClip [enemies] Frame 20
stop();
Symbol 1095 MovieClip [enemies] Frame 21
stop();
Symbol 1095 MovieClip [enemies] Frame 22
stop();
Symbol 1095 MovieClip [enemies] Frame 23
stop();
Symbol 1095 MovieClip [enemies] Frame 24
stop();
Symbol 1095 MovieClip [enemies] Frame 25
stop();
Symbol 1095 MovieClip [enemies] Frame 26
stop();
Symbol 1095 MovieClip [enemies] Frame 27
stop();
Symbol 1095 MovieClip [enemies] Frame 28
stop();
Symbol 1095 MovieClip [enemies] Frame 29
stop();
Symbol 1095 MovieClip [enemies] Frame 30
stop();
Symbol 1095 MovieClip [enemies] Frame 31
stop();
Symbol 1095 MovieClip [enemies] Frame 32
stop();
Symbol 1095 MovieClip [enemies] Frame 33
stop();
Symbol 1096 MovieClip Frame 1
stop();
Symbol 1096 MovieClip Frame 2
stop();
Symbol 1174 MovieClip Frame 1
stop();
Symbol 1174 MovieClip Frame 2
stop();
Symbol 1174 MovieClip Frame 3
stop();
Symbol 1174 MovieClip Frame 4
stop();
Symbol 1174 MovieClip Frame 5
stop();
Symbol 1174 MovieClip Frame 6
stop();
Symbol 1174 MovieClip Frame 7
stop();
Symbol 1179 MovieClip [countdownBox] Frame 1
beginButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; beginButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; beginButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.displayTime = 1; _root.interfaceMC.countdownBox.removeMovieClip(); };
Symbol 1189 MovieClip [flattenBox] Frame 1
if (_root.userGold < 50) { buttYes._alpha = 30; } buttNo.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; buttNo.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; buttNo.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.display.flattenBox.removeMovieClip(); }; buttYes.onRollOver = function () { if (_root.userGold >= 50) { this.useHandCursor = true; var _local3 = {r:255, g:50, b:0}; this.fluxTint(_local3, 0, 60, 10, false); } else { this.useHandCursor = false; } }; buttYes.onRollOut = function () { if (_root.userGold >= 50) { var _local3 = {r:255, g:50, b:0}; this.fluxTint(_local3, 60, 0, 10, true, 0); } }; buttYes.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } if (_root.userGold >= 50) { _root.destroyTile(_root.display.flattenBox.tile); _root.display.flattenBox.removeMovieClip(); } };
Symbol 1204 Button
on (release) { _root.selectedIcon.fluxTint(colObj, 0, 0, 10, false); r = 0; while (r < _root.radArray.length) { _root.radArray[r].towerRadius._visible = false; r++; } _root.selectedMC = null; _root.selectedIcon = null; _root.display.tileOutline.blank.outlineMC.removeMovieClip(); _root.display.tileOutline._visible = false; _root.magicPoison = false; _root.magicLightning = false; _root.magicTrap = false; _root.magicFreeze = false; _root.itemDig = false; gotoAndStop (2); }
Symbol 1209 Button
on (release) { _root.selectedIcon.fluxTint(colObj, 0, 0, 10, false); r = 0; while (r < _root.radArray.length) { _root.radArray[r].towerRadius._visible = false; r++; } _root.selectedMC = null; _root.selectedIcon = null; _root.display.tileOutline.blank.outlineMC.removeMovieClip(); _root.display.tileOutline._visible = false; _root.magicPoison = false; _root.magicLightning = false; _root.magicTrap = false; _root.magicFreeze = false; gotoAndStop (3); }
Symbol 1246 MovieClip Frame 1
iconArr = new Array(); iconArr = [["archer", "archer1"], ["mage", "mage1"], ["ninja", "ninja1"], ["knight", "knight1"], ["warrior", "warrior1"], ["dragon", "dragon"]]; i = 0; while (i < iconArr.length) { this.icons[iconArr[i][0] + "Icon"].name = iconArr[i][1]; this.icons[iconArr[i][0] + "Icon"].price = _root[iconArr[i][0] + "Price"]; this.icons[iconArr[i][0] + "PriceTxt"].text = this.icons[iconArr[i][0] + "Icon"].price + " G"; this.icons[iconArr[i][0] + "Icon"].unlocked = _root[iconArr[i][0] + "Unlocked"]; this.icons[iconArr[i][0] + "Icon"].onRollOver = function () { if (this.unlocked == true) { if (_root.userGold >= this.price) { this.useHandCursor = true; if (_root.selectedIcon != this) { var _local3 = {r:255, g:255, b:255}; this.fluxTint(_local3, 0, 60, 10, false); } } else { this.useHandCursor = false; } } else { this.useHandCursor = false; } }; this.icons[iconArr[i][0] + "Icon"].onRollOut = function () { if (this.unlocked == true) { if (_root.userGold >= this.price) { if (_root.selectedIcon != this) { var _local3 = {r:255, g:255, b:255}; this.fluxTint(_local3, 60, 0, 10, true, 0); } } } }; this.icons[iconArr[i][0] + "Icon"].onRelease = function () { if (this.unlocked == true) { if (_root.userGold >= this.price) { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.interfaceMC.statsBox.removeMovieClip(); _root.selectedDefender.fluxTint(colObj, 0, 0, 3, true, 0); _root.selectedDefender.viewStats = false; r = 0; while (r < _root.selectedDefender.zoneArray.length) { _root.selectedDefender.zoneArray[r].defenderRange._visible = false; r++; } _root.selectedDefender = null; _root.magicPoison = false; if ((_root.selectedIcon != null) && (_root.selectedMC != this.name)) { _root.selectedIcon.fluxTint(colObj, 0, 0, 10, false); r = 0; while (r < _root.radArray.length) { _root.radArray[r].towerRadius._visible = false; r++; } _root.selectedMC = null; _root.selectedIcon = null; _root.display.tileOutline.blank.outlineMC.removeMovieClip(); _root.display.tileOutline._visible = false; } if (_root.selectedMC == null) { var colObj = {r:255, g:255, b:255}; this.fluxTint(colObj, 60, 0, 5, true); _root.selectedIcon = this; _root.selectedMC = this.name; var _local3 = _root.display.tileOutline.blank.attachMovie("defenders", "outlineMC", 1); _local3.gotoAndStop(this.name); trace(this.name); _local3._width = _local3._width * 1.4; _local3._height = _local3._height * 1.4; _local3._alpha = 50; } else { r = 0; while (r < _root.radArray.length) { _root.radArray[r].towerRadius._visible = false; r++; } _root.selectedMC = null; _root.selectedIcon = null; _root.magicPoison = false; _root.magicLightning = false; _root.magicTrap = false; _root.magicFreeze = false; _root.itemDig = false; _root.selectedMC = null; _root.selectedIcon = null; _root.display.tileOutline.blank.outlineMC.removeMovieClip(); _root.display.tileOutline._visible = false; this.fluxTint(colObj, 0, 0, 10, false); } } } }; i++; } defPage = 1; arrowLeft.enabled = false; arrowLeft._alpha = 30; arrowLeft.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; arrowLeft.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; arrowLeft.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); if (defPage > 0) { icons._x = icons._x + 60; defPage--; } if (defPage == 1) { this._alpha = 30; this.enabled = false; var _local3 = {r:255, g:50, b:0}; this.fluxTint(_local3, 60, 0, 10, true, 0); } if (defPage < 4) { var _local3 = {r:255, g:50, b:0}; arrowRight._alpha = 100; arrowRight.fluxTint(_local3, 60, 0, 10, true, 0); arrowRight.enabled = true; } } }; arrowRight.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; arrowRight.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; arrowRight.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); if (defPage <= 3) { icons._x = icons._x - 60; defPage++; } if (defPage == 3) { this._alpha = 30; this.enabled = false; var _local3 = {r:255, g:50, b:0}; this.fluxTint(_local3, 60, 0, 10, true, 0); } if (defPage > 1) { var _local3 = {r:255, g:50, b:0}; arrowLeft._alpha = 100; arrowLeft.fluxTint(_local3, 60, 0, 10, true, 0); arrowLeft.enabled = true; } } }; stop();
Symbol 1248 MovieClip Frame 1
stop();
Symbol 1248 MovieClip Frame 2
stop();
Symbol 1251 Button
on (release) { _root.selectedIcon.fluxTint(colObj, 0, 0, 10, false); r = 0; while (r < _root.radArray.length) { _root.radArray[r].towerRadius._visible = false; r++; } _root.selectedMC = null; _root.selectedIcon = null; _root.display.tileOutline.blank.outlineMC.removeMovieClip(); _root.display.tileOutline._visible = false; _root.magicPoison = false; _root.magicLightning = false; _root.magicTrap = false; _root.magicFreeze = false; gotoAndStop (1); }
Symbol 1288 MovieClip Frame 1
iconArr = new Array(); iconArr = ["poison", "lightning", "trap", "freeze"]; i = 0; while (i < iconArr.length) { poisonPrice.text = poisonIcon.price + " M"; this.icons[iconArr[i] + "Icon"].name = iconArr[i]; this.icons[iconArr[i] + "Icon"].price = _root[iconArr[i] + "Price"]; this.icons[iconArr[i] + "PriceTxt"].text = this.icons[iconArr[i] + "Icon"].price + " M"; this.icons[iconArr[i] + "Icon"].unlocked = _root[iconArr[i] + "Unlocked"]; this.icons[iconArr[i] + "Icon"].onRollOver = function () { if (this.unlocked == true) { if (_root.mana >= this.price) { this.useHandCursor = true; if (_root.selectedIcon != this) { var _local3 = {r:255, g:255, b:255}; this.fluxTint(_local3, 0, 60, 10, false); } } else { this.useHandCursor = false; } } else { this.useHandCursor = false; } }; this.icons[iconArr[i] + "Icon"].onRollOut = function () { if (this.unlocked == true) { if (_root.mana >= this.price) { if (_root.selectedIcon != this) { var _local3 = {r:255, g:255, b:255}; this.fluxTint(_local3, 60, 0, 10, true, 0); } } } }; this.icons[iconArr[i] + "Icon"].onRelease = function () { if (this.unlocked == true) { _root.magicTrap = false; if (_root.mana >= this.price) { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.interfaceMC.statsBox.removeMovieClip(); _root.selectedDefender.fluxTint(colObj, 0, 0, 3, true, 0); _root.selectedDefender.viewStats = false; r = 0; while (r < _root.selectedDefender.zoneArray.length) { _root.selectedDefender.zoneArray[r].defenderRange._visible = false; r++; } _root.selectedDefender = null; if ((_root.selectedIcon != null) && (_root.selectedMC != this.name)) { _root.selectedIcon.fluxTint(colObj, 0, 0, 10, false); r = 0; while (r < _root.radArray.length) { _root.radArray[r].towerRadius._visible = false; r++; } _root.selectedMC = null; _root.selectedIcon = null; _root.display.tileOutline.blank.outlineMC.removeMovieClip(); _root.display.tileOutline._visible = false; } if (_root.selectedMC == null) { var colObj = {r:255, g:255, b:255}; this.fluxTint(colObj, 60, 0, 5, true); if (this.name == "poison") { _root.magicPoison = true; } else if (this.name == "lightning") { _root.magicLightning = true; } else if (this.name == "trap") { _root.magicTrap = true; } else if (this.name == "freeze") { _root.magicFreeze = true; } _root.selectedIcon = this; _root.selectedMC = this.name; } else { r = 0; while (r < _root.radArray.length) { _root.radArray[r].towerRadius._visible = false; r++; } _root.selectedMC = null; _root.selectedIcon = null; _root.magicPoison = false; _root.magicLightning = false; _root.magicTrap = false; _root.magicFreeze = false; _root.itemDig = false; _root.display.tileOutline.blank.outlineMC.removeMovieClip(); _root.display.tileOutline._visible = false; this.fluxTint(colObj, 0, 0, 10, false); } } } }; i++; } arrowLeft.enabled = false; arrowLeft._alpha = 30; arrowRight.enabled = false; arrowRight._alpha = 30; stop();
Symbol 1289 Button
on (release) { _root.selectedIcon.fluxTint(colObj, 0, 0, 10, false); r = 0; while (r < _root.radArray.length) { _root.radArray[r].towerRadius._visible = false; r++; } _root.selectedMC = null; _root.selectedIcon = null; _root.display.tileOutline.blank.outlineMC.removeMovieClip(); _root.display.tileOutline._visible = false; _root.magicPoison = false; _root.magicLightning = false; _root.magicTrap = false; _root.magicFreeze = false; _root.itemDig = false; gotoAndStop (1); }
Symbol 1318 MovieClip Frame 1
if (_root.timerOn != true) { icons.digIcon.iconGraphic._alpha = 30; icons.digIcon.enabled = false; } else { icons.digIcon.iconGraphic._alpha = 100; icons.digIcon.enabled = true; } icons.digIcon.onRollOver = function () { if (_root.timerOn == true) { if (_root.digging != true) { this.useHandCursor = true; if (_root.selectedIcon != this) { var _local3 = {r:255, g:255, b:255}; this.fluxTint(_local3, 0, 60, 10, false); } } else { this.useHandCursor = false; } } }; icons.digIcon.onRollOut = function () { if (_root.timerOn == true) { if (_root.digging != true) { if (_root.selectedIcon != this) { var _local3 = {r:255, g:255, b:255}; this.fluxTint(_local3, 60, 0, 10, true, 0); } } } }; icons.digIcon.name = "dig"; icons.digIcon.onRelease = function () { if (_root.timerOn == true) { if (_root.digging != true) { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.interfaceMC.statsBox.removeMovieClip(); _root.selectedDefender.fluxTint(colObj, 0, 0, 3, true, 0); _root.selectedDefender.viewStats = false; r = 0; while (r < _root.selectedDefender.zoneArray.length) { _root.selectedDefender.zoneArray[r].defenderRange._visible = false; r++; } _root.selectedDefender = null; if ((_root.selectedIcon != null) && (_root.selectedMC != this.name)) { _root.selectedIcon.fluxTint(colObj, 0, 0, 10, false); r = 0; while (r < _root.radArray.length) { _root.radArray[r].towerRadius._visible = false; r++; } _root.selectedMC = null; _root.selectedIcon = null; _root.display.tileOutline.blank.outlineMC.removeMovieClip(); _root.display.tileOutline._visible = false; } if (_root.selectedMC == null) { var colObj = {r:255, g:255, b:255}; this.fluxTint(colObj, 60, 0, 5, true); _root.itemDig = true; _root.selectedIcon = this; _root.selectedMC = "dig"; } else { r = 0; while (r < _root.radArray.length) { _root.radArray[r].towerRadius._visible = false; r++; } _root.selectedMC = null; _root.selectedIcon = null; _root.magicPoison = false; _root.magicLightning = false; _root.magicTrap = false; _root.magicFreeze = false; _root.itemDig = false; _root.display.tileOutline.blank.outlineMC.removeMovieClip(); _root.display.tileOutline._visible = false; this.fluxTint(colObj, 0, 0, 10, false); } } } }; icons.manaPriceTxt.text = "x " + _root.manaPotions; icons.manaIcon.onRollOver = function () { if (_root.manaPotions > 0) { this.useHandCursor = true; if (_root.selectedIcon != this) { var _local3 = {r:255, g:255, b:255}; this.fluxTint(_local3, 0, 60, 10, false); } } else { this.useHandCursor = false; } }; icons.manaIcon.onRollOut = function () { if (_root.manaPotions > 0) { if (_root.selectedIcon != this) { var _local3 = {r:255, g:255, b:255}; this.fluxTint(_local3, 60, 0, 10, true, 0); } } }; icons.manaIcon.onRelease = function () { if (_root.manaPotions > 0) { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.interfaceMC.statsBox.removeMovieClip(); _root.selectedDefender.fluxTint(colObj, 0, 0, 3, true, 0); _root.selectedDefender.viewStats = false; r = 0; while (r < _root.selectedDefender.zoneArray.length) { _root.selectedDefender.zoneArray[r].defenderRange._visible = false; r++; } _root.selectedDefender = null; if ((_root.selectedIcon != null) && (_root.selectedMC != this.name)) { _root.selectedIcon.fluxTint(colObj, 0, 0, 10, false); r = 0; while (r < _root.radArray.length) { _root.radArray[r].towerRadius._visible = false; r++; } _root.selectedMC = null; _root.selectedIcon = null; _root.display.tileOutline.blank.outlineMC.removeMovieClip(); _root.display.tileOutline._visible = false; } if (_root.selectedMC == null) { var colObj = {r:255, g:255, b:255}; this.fluxTint(colObj, 60, 0, 5, true); _root.useManaPotion(); } else { r = 0; while (r < _root.radArray.length) { _root.radArray[r].towerRadius._visible = false; r++; } _root.selectedMC = null; _root.selectedIcon = null; _root.magicPoison = false; _root.magicLightning = false; _root.magicTrap = false; _root.magicFreeze = false; _root.itemDig = false; _root.display.tileOutline.blank.outlineMC.removeMovieClip(); _root.display.tileOutline._visible = false; this.fluxTint(colObj, 0, 0, 10, false); } } }; arrowLeft.enabled = false; arrowLeft._alpha = 30; arrowRight.enabled = false; arrowRight._alpha = 30; stop();
Symbol 1319 MovieClip [interfaceMC] Frame 1
stop(); keylistener = new Object(); keylistener.onKeyDown = function () { if (Key.getCode() == 39) { _root.display._x = _root.display._x - _root.scrollSpeed; } if (Key.getCode() == 37) { _root.display._x = _root.display._x + _root.scrollSpeed; } if (Key.getCode() == 38) { _root.display._y = _root.display._y + _root.scrollSpeed; } if (Key.getCode() == 40) { _root.display._y = _root.display._y - _root.scrollSpeed; } }; Key.addListener(keylistener); pauseButt.onRollOver = function () { if (_root.enemyCount <= 0) { this.useHandCursor = false; } else { this.useHandCursor = true; if (_root.timerOn != false) { var _local3 = {r:255, g:50, b:0}; this.fluxTint(_local3, 0, 60, 10, false); } } }; pauseButt.onRollOut = function () { if (_root.enemyCount <= 0) { this.useHandCursor = false; } else { this.useHandCursor = true; if (_root.timerOn != false) { var _local3 = {r:255, g:50, b:0}; this.fluxTint(_local3, 60, 0, 10, true, 0); } } }; pauseButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } if (_root.enemyCount <= 0) { this.useHandCursor = false; } else if (_root.timerOn == true) { clearInterval(_root.timerInt); _root.timerOn = false; _root.pauseGame(); _root.attachMovie("menuMC", "menuMC", 10); } else if (_root.timerOn == false) { _root.timerInt = setInterval(_root.increaseTime, 1000); _root.timerOn = true; _root.unpauseGame(); } }; menuButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; menuButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; menuButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } if (_root.enemyCount <= 0) { clearInterval(_root.waveInt); } else { clearInterval(_root.timerInt); _root.timerOn = false; } _root.pauseGame(); _root.attachMovie("menuMC", "menuMC", 10); _root.menuMC.gotoAndStop(2); }; _root.defenderIconStatus(); if (_root.digging == true) { _root.disableInterface(true); } if (_root.knightUnlocked == true) { defenders.icons.knightIcon.iconLock._visible = false; } if (_root.warriorUnlocked == true) { defenders.icons.warriorIcon.iconLock._visible = false; } if (_root.dragonUnlocked == true) { defenders.icons.dragonIcon.iconLock._visible = false; }
Instance of Symbol 1248 MovieClip "iconCover" in Symbol 1319 MovieClip [interfaceMC] Frame 1
on (rollOver) { this.useHandCursor = false; }
Symbol 1319 MovieClip [interfaceMC] Frame 2
_root.defenderIconStatus(); if (_root.digging == true) { _root.disableInterface(true); } if (_root.lightningUnlocked == true) { spells.icons.lightningIcon.iconLock._visible = false; } if (_root.trapUnlocked == true) { spells.icons.trapIcon.iconLock._visible = false; } if (_root.freezeUnlocked == true) { spells.icons.freezeIcon.iconLock._visible = false; }
Symbol 1319 MovieClip [interfaceMC] Frame 3
_root.defenderIconStatus(); if (_root.digging == true) { _root.disableInterface(true); }
Symbol 1330 MovieClip [levelMC] Frame 1
stop();
Symbol 1343 MovieClip [statsBox] Frame 1
closeButton.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.selectedDefender.fluxTint(colObj, 0, 0, 3, true, 0); _root.selectedDefender.viewStats = false; r = 0; while (r < _root.selectedDefender.zoneArray.length) { _root.selectedDefender.zoneArray[r].defenderRange._visible = false; r++; } _root.selectedDefender = null; _root.interfaceMC.statsBox.removeMovieClip(); }; rotateButton.onRollOver = function () { if (_root.selectedDefender.disableRotate != true) { var _local3 = {r:255, g:50, b:0}; this.fluxTint(_local3, 0, 60, 10, false); } }; rotateButton.onRollOut = function () { if (_root.selectedDefender.disableRotate != true) { var _local3 = {r:255, g:50, b:0}; this.fluxTint(_local3, 60, 0, 10, true, 0); } }; rotateButton.onRelease = function () { if (_root.selectedDefender.disableRotate != true) { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.selectedDefender._alpha = 100; _root.selectedDefender.placed = false; _root.selectedDefender.onMouseMove = function () { adjside = this._xmouse - this.origin._x; oppside = -1 * (this._ymouse - this.origin._y); angle = Math.atan2(oppside, adjside); angle = Math.round((angle / Math.PI) * 180); if (angle > 0) { this.defenderMC.gotoAndStop(2); if (angle < 90) { this.dir = 1; this.axis = "x"; this.dirFront = 0; this.defenderMC._xscale = -100; } else { this.dir = 2; this.axis = "y"; this.dirFront = 0; this.defenderMC._xscale = 100; } } else { this.defenderMC.gotoAndStop(1); if (angle < -90) { this.dir = 3; this.axis = "x"; this.dirFront = 1; this.defenderMC._xscale = -100; } else { this.dir = 4; this.axis = "y"; this.dirFront = 1; this.defenderMC._xscale = 100; } } if (this.dir != prevDir) { _root.prevDir = this.dir; _root.getZone(this, this.axis, this.dirFront); _root.getMinMax(this, this.axis, this.dirFront); } this.defenderMC.defenderGraphic.gotoAndStop(this.level); }; _root.selectedDefender.onMouseUp = function () { r = 0; while (r < this.zoneArray.length) { this.zoneArray[r].defenderRange._visible = false; r++; } _root.placingEnemy = false; _root.defenderArr[defenderArr.length] = this; if (this.tileSize > 1) { t = 0; while (t < _root.tileGroupArr.length) { _root.tileGroupArr[t].unusableTile = true; t++; } } else { _root.defenderTile.unusableTile = true; } _root.selectedIcon.fluxTint(colObj, 0, 0, 20, false); _root.selectedIcon = null; var colObj = {r:255, g:255, b:255}; this.fluxTint(colObj, 0, 70, 20, true, 1); _root.display.tileOutline._visible = false; _root.defenderIconStatus(); _root.selectedDefender.disableRotate = true; _root.interfaceMC.statsBox.rotateButton._alpha = 50; _root.interfaceMC.statsBox.rotateTxt._alpha = 50; delete this.onMouseMove; delete this.onMouseUp; }; } };
Instance of Symbol 251 MovieClip in Symbol 1343 MovieClip [statsBox] Frame 1
on (rollOver) { this.useHandCursor = false; }
Symbol 1352 MovieClip [coin] Frame 1
play();
Symbol 1352 MovieClip [coin] Frame 20
this.removeMovieClip();
Symbol 1355 MovieClip [levelInfo-MC] Frame 1
levelTxt.text = "Level " + _root.level;
Symbol 1358 MovieClip [miniTiles] Frame 1
stop();
Symbol 1358 MovieClip [miniTiles] Frame 2
stop();
Symbol 1358 MovieClip [miniTiles] Frame 3
stop();
Symbol 1361 MovieClip Frame 1
stop();
Symbol 1361 MovieClip Frame 2
play();
Symbol 1361 MovieClip Frame 11
stop();
Symbol 1364 MovieClip Frame 1
stop();
Symbol 1364 MovieClip Frame 2
stop();
Symbol 1365 MovieClip Frame 1
stop();
Symbol 1365 MovieClip Frame 2
play();
Symbol 1365 MovieClip Frame 24
gotoAndPlay (2);
Symbol 1372 MovieClip Frame 1
stop();
Symbol 1372 MovieClip Frame 2
var colObj = {r:255, g:255, b:255}; potionMC.fluxTint(colObj, 0, 90, 10, true); stop();
Instance of Symbol 1368 MovieClip "potionMC" in Symbol 1372 MovieClip Frame 2
on (release) { _root.addPotion(); _parent.gotoAndStop(1); }
Symbol 1372 MovieClip Frame 3
var colObj = {r:255, g:255, b:255}; chestMC.fluxTint(colObj, 0, 90, 10, true); stop();
Instance of Symbol 1371 MovieClip "chestMC" in Symbol 1372 MovieClip Frame 3
on (release) { _root.addTreasure(); _parent.gotoAndStop(1); }
Symbol 1472 MovieClip [tiles] Frame 1
stop();
Instance of Symbol 1487 MovieClip in Symbol 1492 MovieClip [titleMC] Frame 65
on (release) { getURL ("http://www.likwidgames.com", "_blank"); }
Instance of Symbol 183 MovieClip in Symbol 1492 MovieClip [titleMC] Frame 79
on (release) { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1120&subid=preloader", "_blank"); }
Symbol 1492 MovieClip [titleMC] Frame 99
startButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; startButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; startButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.titleMC.fadeMC("fadeTitle", 10); }; moreButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; moreButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; moreButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } getURL ("http://www.crazymonkeygames.com/", "_blank"); }; viewButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; viewButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; viewButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1120&subid=scores&action=viewscores", "_blank"); }; stop();
Instance of Symbol 183 MovieClip in Symbol 1492 MovieClip [titleMC] Frame 99
on (release) { getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1120&subid=titlescreen", "_blank"); }
Symbol 1515 MovieClip [worldMap] Frame 1
var colObj = {r:219, g:25, b:25}; defendButt.fluxTint(colObj, 0, 70, 6, true); defendButt.onRollOver = function () { levInfo = _parent.attachMovie("levelInfo-MC", "levelInfo", 1000, {_x:_root._xmouse, _y:_root._ymouse - 20}); levInfo.onEnterFrame = function () { this._x = _root._xmouse; this._y = _root._ymouse - 20; }; }; defendButt.onRollOut = function () { _parent.levelInfo.removeMovieClip(); }; defendButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.worldMap.fadeMC("fadeMap", 10); _parent.levelInfo.removeMovieClip(); }; stop(); stop();
Symbol 1515 MovieClip [worldMap] Frame 2
stop();
Symbol 1515 MovieClip [worldMap] Frame 3
stop();
Symbol 1515 MovieClip [worldMap] Frame 4
stop();
Symbol 1515 MovieClip [worldMap] Frame 5
stop();
Symbol 1515 MovieClip [worldMap] Frame 6
stop();
Symbol 1515 MovieClip [worldMap] Frame 7
stop();
Symbol 1515 MovieClip [worldMap] Frame 8
stop();
Symbol 1515 MovieClip [worldMap] Frame 9
stop();
Symbol 1515 MovieClip [worldMap] Frame 10
stop();
Symbol 1515 MovieClip [worldMap] Frame 11
stop();
Symbol 1515 MovieClip [worldMap] Frame 12
stop();
Symbol 1548 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 1554 MovieClip Frame 1
stop();
Symbol 1557 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 1560 MovieClip Frame 1
stop(); this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.onReleaseOutside = function () { this.gotoAndStop(1); };
Symbol 1562 MovieClip Frame 1
stop(); this.bubbleboxGameID = 1120; scoreMc = this; sendBubbleBoxScore = function (gameID) { userData = new LoadVars(); userData.name = _root.bubblebox_name; userData.score = _root.score; userData.game = bubbleboxGameID; var _local2 = new LoadVars(); _local2.onLoad = function (success) { if (success) { scoreMc.gotoAndStop("success"); } else { scoreMc.gotoAndStop("tryagain"); } }; userData.sendAndLoad("http://www.bubblebox.com/scripts/insertscore.php", _local2, "POST"); }; this.send_btn.onRelease = function () { if ((_root.bubblebox_name != "YOUR NAME") && (_root.bubblebox_name.length > 0)) { sendBubbleBoxScore(this._parent.bubbleboxGameID); this._parent.gotoAndStop("saving"); } }; Selection.setFocus("instertname");
Symbol 1562 MovieClip Frame 2
stop();
Symbol 1562 MovieClip Frame 3
this.bubblebox_view_score.onRelease = function () { getURL (("http://www.bubblebox.com/highscores/" + this._parent.bubbleboxGameID) + ".htm", "_blank"); };
Symbol 1562 MovieClip Frame 4
this.try_again.onRelease = function () { this._parent.gotoAndStop(1); };
Symbol 1599 MovieClip [menuMC] Frame 1
blackBG.onRollOver = function () { this.useHandCursor = false; }; pauseButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; pauseButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; pauseButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } if (_root.timerOn == false) { _root.timerInt = setInterval(_root.increaseTime, 1000); _root.timerOn = true; _root.unpauseGame(); var _local2 = {r:255, g:50, b:0}; _root.interfaceMC.pauseButt.fluxTint(_local2, 60, 0, 10, true, 0); _root.menuMC.removeMovieClip(); } }; stop();
Instance of Symbol 1154 MovieClip "blackBG" in Symbol 1599 MovieClip [menuMC] Frame 1
on (rollOver) { this.useHandCursor = false; }
Symbol 1599 MovieClip [menuMC] Frame 2
blackBG.onRollOver = function () { this.useHandCursor = false; }; resumeButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; resumeButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; resumeButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } if (_root.enemyCount <= 0) { _root.waveInt = setInterval(_root.countDown, 1000); } else { _root.timerInt = setInterval(_root.increaseTime, 1000); _root.timerOn = true; } _root.unpauseGame(); var _local2 = {r:255, g:50, b:0}; _root.interfaceMC.pauseButt.fluxTint(_local2, 60, 0, 10, true, 0); _root.menuMC.removeMovieClip(); }; helpButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; helpButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; helpButt.onRelease = function () { _root.menuMC.gotoAndStop(4); }; soundButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; soundButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; soundButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } if (_root.soundOn == true) { _root.soundOn = false; _root.levelMusic.stop(); } else { _root.soundOn = true; _root.levelMusic.start(0, 999); } }; quitButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; quitButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; quitButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.quitGame(); }; stop();
Instance of Symbol 1154 MovieClip in Symbol 1599 MovieClip [menuMC] Frame 2
on (release) { getURL ("http://www.likwidgames.com", "_blank"); }
Symbol 1599 MovieClip [menuMC] Frame 3
function fadeStat(statName) { statName.fadeMC(false, 5); } complete1._alpha = 0; setTimeout(fadeStat, 1200, complete1); complete2._alpha = 0; setTimeout(fadeStat, 1600, complete2); complete3._alpha = 0; setTimeout(fadeStat, 2000, complete3); complete4._alpha = 0; setTimeout(fadeStat, 2400, complete4); complete5._alpha = 0; setTimeout(fadeStat, 2800, complete5); continueButt._alpha = 0; setTimeout(fadeStat, 3200, continueButt); continueButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; continueButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; continueButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } if (_root.level == 1) { if (_root.soundOn == true) { _root.levelupSnd.start(); } gotoAndStop (7); } else if (_root.level == 2) { if (_root.soundOn == true) { _root.levelupSnd.start(); } gotoAndStop (8); } else if (_root.level == 3) { if (_root.soundOn == true) { _root.levelupSnd.start(); } gotoAndStop (9); } else if (_root.level == 5) { if (_root.soundOn == true) { _root.levelupSnd.start(); } gotoAndStop (10); } else if (_root.level == 6) { if (_root.soundOn == true) { _root.levelupSnd.start(); } gotoAndStop (11); } else if (_root.level == 7) { if (_root.soundOn == true) { _root.levelupSnd.start(); } gotoAndStop (12); } else if (_root.treasureCount > 0) { _root.attachMovie("slotsMC", "slotsMC", 400); _root.slotsMC._alpha = 0; _root.slotsMC.fadeMC(false, 10); } else { _root.level++; _root.treasureCount = 0; _root.showWorldMap(_root.level); _root.menuMC.removeMovieClip(); } }; stop();
Symbol 1599 MovieClip [menuMC] Frame 4
continueButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; continueButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; continueButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.menuMC.gotoAndStop(16); }; stop();
Symbol 1599 MovieClip [menuMC] Frame 5
continueButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; continueButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; continueButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.quitGame(); }; viewButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; viewButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; viewButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1120&subid=scores&action=viewscores", "_blank"); }; moreButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; moreButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; moreButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1120&subid=gameCompleted", "_blank"); }; stop();
Instance of Symbol 1487 MovieClip in Symbol 1599 MovieClip [menuMC] Frame 5
on (release) { getURL ("http://www.likwidgames.com", "_blank"); }
Symbol 1599 MovieClip [menuMC] Frame 6
continueButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; continueButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; continueButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.quitGame(); }; viewButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; viewButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; viewButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1120&subid=scores&action=viewscores", "_blank"); }; stop();
Symbol 1599 MovieClip [menuMC] Frame 7
continueButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; continueButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; continueButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.lightningUnlocked = true; _root.interfaceMC.spells.icons.lightningIcon.iconLock._visible = false; _root.interfaceMC.gotoAndStop(1); _root.interfaceMC.gotoAndStop(2); _root.defenderIconStatus(); if (_root.treasureCount > 0) { _root.attachMovie("slotsMC", "slotsMC", 400); _root.slotsMC._alpha = 0; _root.slotsMC.fadeMC(false, 10); } else { _root.level++; _root.treasureCount = 0; _root.showWorldMap(_root.level); _root.menuMC.removeMovieClip(); } }; stop();
Symbol 1599 MovieClip [menuMC] Frame 8
continueButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; continueButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; continueButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.knightUnlocked = true; _root.interfaceMC.defenders.icons.knightIcon.iconLock._visible = false; _root.interfaceMC.gotoAndStop(2); _root.interfaceMC.gotoAndStop(1); _root.defenderIconStatus(); if (_root.treasureCount > 0) { _root.attachMovie("slotsMC", "slotsMC", 400); _root.slotsMC._alpha = 0; _root.slotsMC.fadeMC(false, 10); } else { _root.level++; _root.treasureCount = 0; _root.showWorldMap(_root.level); _root.menuMC.removeMovieClip(); } }; stop();
Symbol 1599 MovieClip [menuMC] Frame 9
continueButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; continueButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; continueButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.trapUnlocked = true; _root.interfaceMC.spells.icons.trapIcon.iconLock._visible = false; _root.interfaceMC.gotoAndStop(1); _root.interfaceMC.gotoAndStop(2); _root.defenderIconStatus(); if (_root.treasureCount > 0) { _root.attachMovie("slotsMC", "slotsMC", 400); _root.slotsMC._alpha = 0; _root.slotsMC.fadeMC(false, 10); } else { _root.level++; _root.treasureCount = 0; _root.showWorldMap(_root.level); _root.menuMC.removeMovieClip(); } }; stop();
Symbol 1599 MovieClip [menuMC] Frame 10
continueButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; continueButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; continueButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.warriorUnlocked = true; _root.interfaceMC.defenders.icons.warriorIcon.iconLock._visible = false; _root.interfaceMC.gotoAndStop(2); _root.interfaceMC.gotoAndStop(1); _root.defenderIconStatus(); if (_root.treasureCount > 0) { _root.attachMovie("slotsMC", "slotsMC", 400); _root.slotsMC._alpha = 0; _root.slotsMC.fadeMC(false, 10); } else { _root.level++; _root.treasureCount = 0; _root.showWorldMap(_root.level); _root.menuMC.removeMovieClip(); } }; stop();
Symbol 1599 MovieClip [menuMC] Frame 11
continueButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; continueButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; continueButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.freezeUnlocked = true; _root.interfaceMC.spells.icons.freezeIcon.iconLock._visible = false; _root.interfaceMC.gotoAndStop(1); _root.interfaceMC.gotoAndStop(2); _root.defenderIconStatus(); if (_root.treasureCount > 0) { _root.attachMovie("slotsMC", "slotsMC", 400); _root.slotsMC._alpha = 0; _root.slotsMC.fadeMC(false, 10); } else { _root.level++; _root.treasureCount = 0; _root.showWorldMap(_root.level); _root.menuMC.removeMovieClip(); } }; stop();
Symbol 1599 MovieClip [menuMC] Frame 12
continueButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; continueButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; continueButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.dragonUnlocked = true; _root.interfaceMC.defenders.icons.dragonIcon.iconLock._visible = false; _root.interfaceMC.gotoAndStop(2); _root.interfaceMC.gotoAndStop(1); _root.defenderIconStatus(); if (_root.treasureCount > 0) { _root.attachMovie("slotsMC", "slotsMC", 400); _root.slotsMC._alpha = 0; _root.slotsMC.fadeMC(false, 10); } else { _root.level++; _root.treasureCount = 0; _root.showWorldMap(_root.level); _root.menuMC.removeMovieClip(); } }; stop();
Symbol 1599 MovieClip [menuMC] Frame 15
blackBG.onRollOver = function () { this.useHandCursor = false; }; continueButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; continueButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; continueButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } _root.mana = _root.manaStart; _root.userGold = _root.userGoldStart; _root.health = _root.healthStart; _root.levelTime = _root.levelTimeStart; _root.score = _root.scoreStart; _root.manaPotions = _root.potionsStart; _root.loadMap(_root.level); _root.menuMC.removeMovieClip(); }; moreButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; moreButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; moreButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } getURL ("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1120&subid=continueScreen", "_blank"); }; stop();
Symbol 1599 MovieClip [menuMC] Frame 16
continueButt.onRollOver = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 0, 60, 10, false); }; continueButt.onRollOut = function () { var _local2 = {r:255, g:50, b:0}; this.fluxTint(_local2, 60, 0, 10, true, 0); }; continueButt.onRelease = function () { if (_root.soundOn == true) { _root.buttonSnd.start(); } if (_root.curWave == undefined) { _root.showWorldMap(_root.level); _root.menuMC.removeMovieClip(); } else { _root.menuMC.gotoAndStop(2); } }; stop();

Library Items

Symbol 1 Sound [warriorSnd]
Symbol 2 Sound [timeSnd]
Symbol 3 Sound [swordSnd]
Symbol 4 Sound [slotStart]
Symbol 5 Sound [slotWin]
Symbol 6 Sound [slotStopping]
Symbol 7 Sound [slotSpinning]
Symbol 8 Sound [potionSnd]
Symbol 9 Sound [poisonSnd]
Symbol 10 Sound [placeDefSnd]
Symbol 11 Sound [mageSnd]
Symbol 12 Sound [damageSnd]
Symbol 13 Sound [getItemSnd]
Symbol 14 Sound [foundItemSnd]
Symbol 15 Sound [dragonSnd]
Symbol 16 Sound [trapExplodeSnd]
Symbol 17 Sound [deathSnd]
Symbol 18 Sound [coinSnd]
Symbol 19 Sound [buttonSnd]
Symbol 20 Sound [ninjaSnd]
Symbol 21 Sound [archerSnd]
Symbol 22 SoundUsed by:29
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:25
Symbol 25 MovieClipUses:24Used by:29
Symbol 26 GraphicUsed by:29
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClip [spellFreezeMC]Uses:22 25 26 28
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:32
Symbol 32 MovieClipUses:31Used by:36
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClipUses:34Used by:36
Symbol 36 MovieClip [trapExplosionMC]Uses:32 35
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:39
Symbol 39 MovieClipUses:38Used by:46
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:42
Symbol 42 MovieClipUses:41Used by:46
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:45
Symbol 45 MovieClipUses:44Used by:46
Symbol 46 MovieClip [spellLightningMC]Uses:39 42 45
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClip [4]Uses:48Used by:81
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:52
Symbol 52 MovieClip [3]Uses:51Used by:81
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:55
Symbol 55 MovieClip [2]Uses:54Used by:81
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:58
Symbol 58 MovieClip [1]Uses:57Used by:81
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClipUses:60Used by:97
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:97
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:72
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:72
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:72
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:70Used by:72
Symbol 72 MovieClipUses:65 67 69 71Used by:97
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:84
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:77 78
Symbol 77 MovieClipUses:76Used by:78
Symbol 78 MovieClipUses:77 76Used by:84
Symbol 79 GraphicUsed by:84
Symbol 80 MovieClipUsed by:84
Symbol 81 MovieClipUses:58 55 52 49Used by:84
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:84
Symbol 84 MovieClipUses:74 78 79 80 81 83Used by:97
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:97
Symbol 87 FontUsed by:88 89 90 91 92 162
Symbol 88 EditableTextUses:87Used by:97
Symbol 89 EditableTextUses:87Used by:97
Symbol 90 EditableTextUses:87Used by:97
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Symbol 1312 MovieClipUses:1311Used by:1313
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Symbol 1314 GraphicUsed by:1317
Symbol 1315 EditableTextUses:1220Used by:1317
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Symbol 1317 MovieClipUses:1304 1305 1309 1313 1314 1315 1316Used by:1318
Symbol 1318 MovieClipUses:1228 1317 1245Used by:1319
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Symbol 1323 TextUses:1320Used by:1324
Symbol 1324 ButtonUses:1323Used by:Timeline
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Symbol 1326 EditableTextUses:93 246Used by:1330
Symbol 1327 EditableTextUses:93 246Used by:1330
Symbol 1328 EditableTextUses:93 246Used by:1330
Symbol 1329 EditableTextUses:93 246Used by:1330
Symbol 1330 MovieClip [levelMC]Uses:1325 1326 1327 1328 1329Used by:Timeline
Symbol 1331 GraphicUses:1109Used by:1343
Symbol 1332 FontUsed by:1333
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Symbol 1343 MovieClip [statsBox]Uses:251 1331 1162 1333 1334 1335 1336 1337 1338 1339 1340 1341 99 1185 1158 1342Used by:Timeline
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Symbol 1345 GraphicUses:1140Used by:1351
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Symbol 1347 GraphicUses:1145Used by:1351
Symbol 1348 GraphicUses:1144Used by:1351
Symbol 1349 GraphicUses:1143Used by:1351
Symbol 1350 GraphicUses:1142Used by:1351
Symbol 1351 MovieClipUses:1344 1345 1346 1347 1348 1349 1350Used by:1352  Timeline
Symbol 1352 MovieClip [coin]Uses:1351Used by:Timeline
Symbol 1353 MovieClipUses:681Used by:1355  Timeline
Symbol 1354 EditableTextUses:246Used by:1355
Symbol 1355 MovieClip [levelInfo-MC]Uses:1353 1354Used by:Timeline
Symbol 1356 GraphicUsed by:1358
Symbol 1357 GraphicUsed by:1358
Symbol 1358 MovieClip [miniTiles]Uses:1356 681 1357Used by:Timeline
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Symbol 1360 GraphicUses:1126Used by:1472
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Symbol 1362 BitmapUsed by:1363
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Symbol 1364 MovieClipUses:1363Used by:1472
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Symbol 1484 MovieClipUses:1483Used by:1492  Timeline
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Symbol 1488 FontUsed by:1489 1490 1491 1537 1543 1598
Symbol 1489 EditableTextUses:1488Used by:1492
Symbol 1490 EditableTextUses:1488Used by:1492
Symbol 1491 EditableTextUses:1488Used by:1492
Symbol 1492 MovieClip [titleMC]Uses:1482 1484 1487 183 161 1489 1490 1491Used by:Timeline
Symbol 1493 GraphicUses:1474Used by:1515
Symbol 1494 BitmapUsed by:1495
Symbol 1495 GraphicUses:1494Used by:1515
Symbol 1496 GraphicUses:1478Used by:1515
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Symbol 1498 GraphicUses:1478Used by:1515
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Symbol 1500 GraphicUses:1478Used by:1515
Symbol 1501 GraphicUsed by:1515
Symbol 1502 GraphicUses:1478Used by:1515
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Symbol 1504 GraphicUses:1478Used by:1515
Symbol 1505 GraphicUsed by:1515
Symbol 1506 GraphicUses:1478Used by:1515
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Symbol 1508 GraphicUses:1478Used by:1515
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Symbol 1510 GraphicUses:1478Used by:1515
Symbol 1511 GraphicUsed by:1515
Symbol 1512 GraphicUses:1478Used by:1515
Symbol 1513 GraphicUsed by:1515
Symbol 1514 GraphicUses:1478Used by:1515
Symbol 1515 MovieClip [worldMap]Uses:1493 172 1495 1477 1479 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514Used by:Timeline
Symbol 1516 EditableTextUses:93 246Used by:1599
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Symbol 1526 GraphicUses:622Used by:1599
Symbol 1527 EditableTextUses:93 246Used by:1599
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Symbol 1533 MovieClipUses:609 1529 1530 1531 1532Used by:1599
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Symbol 1536 GraphicUses:1535Used by:1599
Symbol 1537 EditableTextUses:1488Used by:1599
Symbol 1538 GraphicUses:622Used by:1599
Symbol 1539 EditableTextUses:93 246Used by:1599
Symbol 1540 EditableTextUses:157Used by:1599
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Symbol 1544 GraphicUsed by:1562
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Symbol 1547 MovieClipUses:1546Used by:1548
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Symbol 1552 GraphicUsed by:1553
Symbol 1553 MovieClipUses:1552Used by:1554
Symbol 1554 MovieClipUses:1551 1553Used by:1562
Symbol 1555 GraphicUsed by:1556 1557
Symbol 1556 MovieClipUses:1555Used by:1557
Symbol 1557 MovieClipUses:1551 1555 1556Used by:1562
Symbol 1558 GraphicUsed by:1559 1560
Symbol 1559 MovieClipUses:1558Used by:1560
Symbol 1560 MovieClipUses:1551 1558 1559Used by:1562
Symbol 1561 EditableTextUses:1549Used by:1562
Symbol 1562 MovieClipUses:1544 1548 681 1550 1554 1557 1560 1561Used by:1599
Symbol 1563 EditableTextUses:93 246Used by:1599
Symbol 1564 EditableTextUses:157Used by:1599
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Symbol 1566 EditableTextUses:157Used by:1599
Symbol 1567 EditableTextUses:93 246Used by:1599
Symbol 1568 EditableTextUses:246Used by:1599
Symbol 1569 EditableTextUses:157Used by:1599
Symbol 1570 GraphicUses:1274Used by:1599
Symbol 1571 EditableTextUses:93 246Used by:1599
Symbol 1572 EditableTextUses:246Used by:1599
Symbol 1573 GraphicUses:120Used by:1599
Symbol 1574 EditableTextUses:157Used by:1599
Symbol 1575 EditableTextUses:93 246Used by:1599
Symbol 1576 EditableTextUses:246Used by:1599
Symbol 1577 GraphicUses:1268Used by:1599
Symbol 1578 EditableTextUses:157Used by:1599
Symbol 1579 EditableTextUses:93 246Used by:1599
Symbol 1580 EditableTextUses:246Used by:1599
Symbol 1581 GraphicUses:113Used by:1599
Symbol 1582 EditableTextUses:157Used by:1599
Symbol 1583 EditableTextUses:93 246Used by:1599
Symbol 1584 EditableTextUses:246Used by:1599
Symbol 1585 GraphicUses:1278Used by:1599
Symbol 1586 EditableTextUses:157Used by:1599
Symbol 1587 EditableTextUses:93 246Used by:1599
Symbol 1588 EditableTextUses:246Used by:1599
Symbol 1589 GraphicUses:132Used by:1599
Symbol 1590 EditableTextUses:157Used by:1599
Symbol 1591 EditableTextUses:93 246Used by:1599
Symbol 1592 EditableTextUses:157Used by:1599
Symbol 1593 EditableTextUses:246Used by:1599
Symbol 1594 EditableTextUses:246Used by:1599
Symbol 1595 EditableTextUses:157Used by:1599
Symbol 1596 BitmapUsed by:1597
Symbol 1597 GraphicUses:1596Used by:1599
Symbol 1598 EditableTextUses:1488Used by:1599
Symbol 1599 MovieClip [menuMC]Uses:1154 1325 1516 1152 1517 1518 1519 1521 1522 1523 1524 1525 1526 1527 1528 612 615 618 1533 152 1534 1536 161 1537 1538 1539 621 1540 1541 1542 1543 1562 1487 623 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1597 1598Used by:Timeline
Symbol 1600 Sound [levelupSnd]Used by:Timeline
Symbol 1601 Sound [lightningSnd3]Used by:Timeline
Symbol 1602 Sound [endLevelSnd]Used by:Timeline
Symbol 1603 Sound [shovelSnd]Used by:Timeline
Symbol 1604 Sound [titleSnd]Used by:Timeline
Symbol 1605 Sound [levelSnd]Used by:Timeline
Symbol 1606 Sound [mapSnd]Used by:Timeline

Instance Names

"logoMC"Frame 1Symbol 156 MovieClip
"percLoaded"Frame 1Symbol 158 EditableText
"startButt"Frame 1Symbol 164 MovieClip
"adBox"Frame 1Symbol 173 MovieClip
"slotGlow"Symbol 84 MovieClip Frame 1Symbol 78 MovieClip
"blank"Symbol 84 MovieClip Frame 1Symbol 80 MovieClip
"slotDefault"Symbol 84 MovieClip Frame 1Symbol 81 MovieClip
"slotWinTxt"Symbol 95 MovieClip Frame 1Symbol 94 EditableText
"slotWinGFX"Symbol 96 MovieClip Frame 2Symbol 95 MovieClip
"spinButt"Symbol 97 MovieClip [slotsMC] Frame 1Symbol 72 MovieClip
"slots"Symbol 97 MovieClip [slotsMC] Frame 1Symbol 84 MovieClip
"creditTxt"Symbol 97 MovieClip [slotsMC] Frame 1Symbol 89 EditableText
"slotWinMC"Symbol 97 MovieClip [slotsMC] Frame 1Symbol 96 MovieClip
"blank"Symbol 112 MovieClip [tileOutline] Frame 1Symbol 99 MovieClip
"shovelMC"Symbol 112 MovieClip [tileOutline] Frame 7Symbol 108 MovieClip
"iconGraphic"Symbol 119 MovieClip [warriorIcon] Frame 1Symbol 115 MovieClip
"iconLock"Symbol 119 MovieClip [warriorIcon] Frame 1Symbol 118 MovieClip
"iconGraphic"Symbol 123 MovieClip [knightIcon] Frame 1Symbol 122 MovieClip
"iconLock"Symbol 123 MovieClip [knightIcon] Frame 1Symbol 118 MovieClip
"iconGraphic"Symbol 127 MovieClip [ninjaIcon] Frame 1Symbol 126 MovieClip
"iconGraphic"Symbol 131 MovieClip [mageIcon] Frame 1Symbol 130 MovieClip
"iconGraphic"Symbol 135 MovieClip [dragonIcon] Frame 1Symbol 134 MovieClip
"iconLock"Symbol 135 MovieClip [dragonIcon] Frame 1Symbol 118 MovieClip
"iconGraphic"Symbol 139 MovieClip [archerIcon] Frame 1Symbol 138 MovieClip
"_logo_mc"Symbol 152 MovieClip [RainDropEffectAS2] Frame 1Symbol 151 MovieClip
"startButt"Symbol 163 MovieClip Frame 1Symbol 161 MovieClip
"defenderAnim"Symbol 235 MovieClip Frame 1Symbol 234 MovieClip
"defenderAnim"Symbol 235 MovieClip Frame 2Symbol 205 MovieClip
"defenderAnim"Symbol 235 MovieClip Frame 3Symbol 224 MovieClip
"defenderAnim"Symbol 241 MovieClip Frame 1Symbol 240 MovieClip
"defenderAnim"Symbol 241 MovieClip Frame 2Symbol 210 MovieClip
"defenderAnim"Symbol 241 MovieClip Frame 3Symbol 229 MovieClip
"defenderGraphic"Symbol 245 MovieClip Frame 1Symbol 241 MovieClip
"defenderGraphic"Symbol 245 MovieClip Frame 2Symbol 235 MovieClip
"defenderAnim"Symbol 279 MovieClip Frame 1Symbol 260 MovieClip
"defenderAnim"Symbol 279 MovieClip Frame 2Symbol 269 MovieClip
"defenderAnim"Symbol 279 MovieClip Frame 3Symbol 278 MovieClip
"defenderAnim"Symbol 307 MovieClip Frame 1Symbol 288 MovieClip
"defenderAnim"Symbol 307 MovieClip Frame 2Symbol 297 MovieClip
"defenderAnim"Symbol 307 MovieClip Frame 3Symbol 306 MovieClip
"defenderGraphic"Symbol 308 MovieClip Frame 1Symbol 279 MovieClip
"defenderGraphic"Symbol 308 MovieClip Frame 2Symbol 307 MovieClip
"defenderAnim"Symbol 337 MovieClip Frame 1Symbol 318 MovieClip
"defenderAnim"Symbol 337 MovieClip Frame 2Symbol 327 MovieClip
"defenderAnim"Symbol 337 MovieClip Frame 3Symbol 336 MovieClip
"defenderAnim"Symbol 365 MovieClip Frame 1Symbol 346 MovieClip
"defenderAnim"Symbol 365 MovieClip Frame 2Symbol 355 MovieClip
"defenderAnim"Symbol 365 MovieClip Frame 3Symbol 364 MovieClip
"defenderGraphic"Symbol 366 MovieClip Frame 1Symbol 337 MovieClip
"defenderGraphic"Symbol 366 MovieClip Frame 2Symbol 365 MovieClip
"defenderAnim"Symbol 394 MovieClip Frame 1Symbol 375 MovieClip
"defenderAnim"Symbol 394 MovieClip Frame 2Symbol 384 MovieClip
"defenderAnim"Symbol 394 MovieClip Frame 3Symbol 393 MovieClip
"defenderAnim"Symbol 422 MovieClip Frame 1Symbol 403 MovieClip
"defenderAnim"Symbol 422 MovieClip Frame 2Symbol 412 MovieClip
"defenderAnim"Symbol 422 MovieClip Frame 3Symbol 421 MovieClip
"defenderGraphic"Symbol 423 MovieClip Frame 1Symbol 394 MovieClip
"defenderGraphic"Symbol 423 MovieClip Frame 2Symbol 422 MovieClip
"defenderAnim"Symbol 457 MovieClip Frame 1Symbol 434 MovieClip
"defenderAnim"Symbol 457 MovieClip Frame 2Symbol 445 MovieClip
"defenderAnim"Symbol 457 MovieClip Frame 3Symbol 456 MovieClip
"defenderAnim"Symbol 491 MovieClip Frame 1Symbol 468 MovieClip
"defenderAnim"Symbol 491 MovieClip Frame 2Symbol 479 MovieClip
"defenderAnim"Symbol 491 MovieClip Frame 3Symbol 490 MovieClip
"defenderGraphic"Symbol 492 MovieClip Frame 1Symbol 457 MovieClip
"defenderGraphic"Symbol 492 MovieClip Frame 2Symbol 491 MovieClip
"defenderAnim"Symbol 515 MovieClip Frame 1Symbol 500 MovieClip
"defenderAnim"Symbol 515 MovieClip Frame 2Symbol 507 MovieClip
"defenderAnim"Symbol 515 MovieClip Frame 3Symbol 514 MovieClip
"defenderAnim"Symbol 537 MovieClip Frame 1Symbol 522 MovieClip
"defenderAnim"Symbol 537 MovieClip Frame 2Symbol 529 MovieClip
"defenderAnim"Symbol 537 MovieClip Frame 3Symbol 536 MovieClip
"defenderGraphic"Symbol 538 MovieClip Frame 1Symbol 515 MovieClip
"defenderGraphic"Symbol 538 MovieClip Frame 2Symbol 537 MovieClip
"defenderMC"Symbol 539 MovieClip [defenders] Frame 1Symbol 245 MovieClip
"origin"Symbol 539 MovieClip [defenders] Frame 1Symbol 99 MovieClip
"levelUpMC"Symbol 539 MovieClip [defenders] Frame 1Symbol 249 MovieClip
"hit"Symbol 539 MovieClip [defenders] Frame 1Symbol 251 MovieClip
"defenderMC"Symbol 539 MovieClip [defenders] Frame 2Symbol 308 MovieClip
"defenderMC"Symbol 539 MovieClip [defenders] Frame 3Symbol 366 MovieClip
"defenderMC"Symbol 539 MovieClip [defenders] Frame 4Symbol 423 MovieClip
"defenderMC"Symbol 539 MovieClip [defenders] Frame 5Symbol 492 MovieClip
"defenderMC"Symbol 539 MovieClip [defenders] Frame 6Symbol 538 MovieClip
"hit"Symbol 539 MovieClip [defenders] Frame 6Symbol 251 MovieClip
"link"Symbol 601 MovieClip Frame 1Symbol 570 MovieClip
"play_latest_text"Symbol 601 MovieClip Frame 79Symbol 600 MovieClip
"play_latest_text"Symbol 601 MovieClip Frame 117Symbol 600 MovieClip
"myLogo"Symbol 605 MovieClip Frame 1Symbol 604 MovieClip
"logoMC"Symbol 607 MovieClip Frame 2Symbol 605 MovieClip
"viewMC"Symbol 642 MovieClip Frame 1Symbol 632 MovieClip
"viewMC"Symbol 642 MovieClip Frame 2Symbol 641 MovieClip
"viewMC"Symbol 661 MovieClip Frame 1Symbol 651 MovieClip
"viewMC"Symbol 661 MovieClip Frame 2Symbol 660 MovieClip
"viewMC"Symbol 680 MovieClip Frame 1Symbol 670 MovieClip
"viewMC"Symbol 680 MovieClip Frame 2Symbol 679 MovieClip
"red"Symbol 683 MovieClip Frame 1Symbol 251 MovieClip
"viewMC"Symbol 708 MovieClip Frame 1Symbol 698 MovieClip
"viewMC"Symbol 708 MovieClip Frame 2Symbol 707 MovieClip
"viewMC"Symbol 728 MovieClip Frame 1Symbol 718 MovieClip
"viewMC"Symbol 728 MovieClip Frame 2Symbol 727 MovieClip
"viewMC"Symbol 748 MovieClip Frame 1Symbol 738 MovieClip
"viewMC"Symbol 748 MovieClip Frame 2Symbol 747 MovieClip
"viewMC"Symbol 771 MovieClip Frame 1Symbol 761 MovieClip
"viewMC"Symbol 771 MovieClip Frame 2Symbol 770 MovieClip
"viewMC"Symbol 791 MovieClip Frame 1Symbol 781 MovieClip
"viewMC"Symbol 791 MovieClip Frame 2Symbol 790 MovieClip
"viewMC"Symbol 811 MovieClip Frame 1Symbol 801 MovieClip
"viewMC"Symbol 811 MovieClip Frame 2Symbol 810 MovieClip
"viewMC"Symbol 837 MovieClip Frame 1Symbol 827 MovieClip
"viewMC"Symbol 837 MovieClip Frame 2Symbol 836 MovieClip
"viewMC"Symbol 857 MovieClip Frame 1Symbol 847 MovieClip
"viewMC"Symbol 857 MovieClip Frame 2Symbol 856 MovieClip
"viewMC"Symbol 877 MovieClip Frame 1Symbol 867 MovieClip
"viewMC"Symbol 877 MovieClip Frame 2Symbol 876 MovieClip
"viewMC"Symbol 897 MovieClip Frame 1Symbol 887 MovieClip
"viewMC"Symbol 897 MovieClip Frame 2Symbol 896 MovieClip
"viewMC"Symbol 917 MovieClip Frame 1Symbol 907 MovieClip
"viewMC"Symbol 917 MovieClip Frame 2Symbol 916 MovieClip
"viewMC"Symbol 937 MovieClip Frame 1Symbol 927 MovieClip
"viewMC"Symbol 937 MovieClip Frame 2Symbol 936 MovieClip
"viewMC"Symbol 953 MovieClip Frame 1Symbol 945 MovieClip
"viewMC"Symbol 953 MovieClip Frame 2Symbol 952 MovieClip
"viewMC"Symbol 969 MovieClip Frame 1Symbol 961 MovieClip
"viewMC"Symbol 969 MovieClip Frame 2Symbol 968 MovieClip
"viewMC"Symbol 985 MovieClip Frame 1Symbol 977 MovieClip
"viewMC"Symbol 985 MovieClip Frame 2Symbol 984 MovieClip
"viewMC"Symbol 1005 MovieClip Frame 1Symbol 995 MovieClip
"viewMC"Symbol 1005 MovieClip Frame 2Symbol 1004 MovieClip
"viewMC"Symbol 1025 MovieClip Frame 1Symbol 1015 MovieClip
"viewMC"Symbol 1025 MovieClip Frame 2Symbol 1024 MovieClip
"viewMC"Symbol 1045 MovieClip Frame 1Symbol 1035 MovieClip
"viewMC"Symbol 1045 MovieClip Frame 2Symbol 1044 MovieClip
"viewMC"Symbol 1061 MovieClip Frame 1Symbol 1053 MovieClip
"viewMC"Symbol 1061 MovieClip Frame 2Symbol 1060 MovieClip
"viewMC"Symbol 1077 MovieClip Frame 1Symbol 1069 MovieClip
"viewMC"Symbol 1077 MovieClip Frame 2Symbol 1076 MovieClip
"viewMC"Symbol 1093 MovieClip Frame 1Symbol 1085 MovieClip
"viewMC"Symbol 1093 MovieClip Frame 2Symbol 1092 MovieClip
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 1Symbol 642 MovieClip
"healthMeter"Symbol 1095 MovieClip [enemies] Frame 1Symbol 683 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 1Symbol 684 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 2Symbol 661 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 2Symbol 685 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 3Symbol 680 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 3Symbol 686 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 4Symbol 642 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 4Symbol 687 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 5Symbol 661 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 5Symbol 688 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 6Symbol 680 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 6Symbol 689 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 7Symbol 708 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 7Symbol 709 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 8Symbol 728 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 8Symbol 729 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 9Symbol 748 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 9Symbol 749 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 10Symbol 708 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 10Symbol 750 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 11Symbol 728 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 11Symbol 751 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 12Symbol 748 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 12Symbol 752 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 13Symbol 771 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 13Symbol 772 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 14Symbol 791 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 14Symbol 792 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 15Symbol 811 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 15Symbol 812 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 16Symbol 813 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 16Symbol 814 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 17Symbol 815 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 17Symbol 816 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 18Symbol 817 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 18Symbol 818 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 19Symbol 837 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 19Symbol 838 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 20Symbol 857 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 20Symbol 858 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 21Symbol 877 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 21Symbol 878 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 22Symbol 897 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 22Symbol 898 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 23Symbol 917 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 23Symbol 918 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 24Symbol 937 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 24Symbol 938 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 25Symbol 953 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 25Symbol 954 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 26Symbol 969 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 26Symbol 970 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 27Symbol 985 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 27Symbol 986 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 28Symbol 1005 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 28Symbol 1006 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 29Symbol 1025 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 29Symbol 1026 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 30Symbol 1045 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 30Symbol 1046 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 31Symbol 1061 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 31Symbol 1062 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 32Symbol 1077 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 32Symbol 1078 EditableText
"enemyMC"Symbol 1095 MovieClip [enemies] Frame 33Symbol 1093 MovieClip
"healthTxt"Symbol 1095 MovieClip [enemies] Frame 33Symbol 1094 EditableText
"viewMC"Symbol 1096 MovieClip Frame 1Symbol 632 MovieClip
"tipTxt"Symbol 1179 MovieClip [countdownBox] Frame 1Symbol 1174 MovieClip
"beginButt"Symbol 1179 MovieClip [countdownBox] Frame 1Symbol 1152 MovieClip
"enemyBar"Symbol 1184 MovieClip Frame 1Symbol 1183 MovieClip
"expMC"Symbol 1185 MovieClip Frame 1Symbol 1183 MovieClip
"buttYes"Symbol 1189 MovieClip [flattenBox] Frame 1Symbol 1156 MovieClip
"buttNo"Symbol 1189 MovieClip [flattenBox] Frame 1Symbol 1156 MovieClip
"healthMC"Symbol 1190 MovieClip Frame 1Symbol 1183 MovieClip
"iconGraphic"Symbol 1194 MovieClip Frame 1Symbol 1193 MovieClip
"manaMC"Symbol 1219 MovieClip Frame 1Symbol 1183 MovieClip
"knightIcon"Symbol 1242 MovieClip Frame 1Symbol 123 MovieClip [knightIcon]
"mageIcon"Symbol 1242 MovieClip Frame 1Symbol 131 MovieClip [mageIcon]
"ninjaIcon"Symbol 1242 MovieClip Frame 1Symbol 127 MovieClip [ninjaIcon]
"archerIcon"Symbol 1242 MovieClip Frame 1Symbol 139 MovieClip [archerIcon]
"warriorIcon"Symbol 1242 MovieClip Frame 1Symbol 119 MovieClip [warriorIcon]
"dragonIcon"Symbol 1242 MovieClip Frame 1Symbol 135 MovieClip [dragonIcon]
"magePriceTxt"Symbol 1242 MovieClip Frame 1Symbol 1234 EditableText
"ninjaPriceTxt"Symbol 1242 MovieClip Frame 1Symbol 1235 EditableText
"knightPriceTxt"Symbol 1242 MovieClip Frame 1Symbol 1236 EditableText
"archerPriceTxt"Symbol 1242 MovieClip Frame 1Symbol 1237 EditableText
"warriorPriceTxt"Symbol 1242 MovieClip Frame 1Symbol 1239 EditableText
"dragonPriceTxt"Symbol 1242 MovieClip Frame 1Symbol 1241 EditableText
"icons"Symbol 1246 MovieClip Frame 1Symbol 1242 MovieClip
"arrowLeft"Symbol 1246 MovieClip Frame 1Symbol 1245 MovieClip
"arrowRight"Symbol 1246 MovieClip Frame 1Symbol 1245 MovieClip
"iconGraphic"Symbol 1271 MovieClip Frame 1Symbol 1270 MovieClip
"iconLock"Symbol 1271 MovieClip Frame 1Symbol 118 MovieClip
"iconGraphic"Symbol 1277 MovieClip Frame 1Symbol 1276 MovieClip
"iconLock"Symbol 1277 MovieClip Frame 1Symbol 118 MovieClip
"iconGraphic"Symbol 1281 MovieClip Frame 1Symbol 1280 MovieClip
"iconLock"Symbol 1281 MovieClip Frame 1Symbol 118 MovieClip
"trapIcon"Symbol 1287 MovieClip Frame 1Symbol 1271 MovieClip
"lightningIcon"Symbol 1287 MovieClip Frame 1Symbol 1277 MovieClip
"freezeIcon"Symbol 1287 MovieClip Frame 1Symbol 1281 MovieClip
"poisonIcon"Symbol 1287 MovieClip Frame 1Symbol 1194 MovieClip
"lightningPriceTxt"Symbol 1287 MovieClip Frame 1Symbol 1283 EditableText
"freezePriceTxt"Symbol 1287 MovieClip Frame 1Symbol 1284 EditableText
"trapPriceTxt"Symbol 1287 MovieClip Frame 1Symbol 1285 EditableText
"poisonPriceTxt"Symbol 1287 MovieClip Frame 1Symbol 1286 EditableText
"icons"Symbol 1288 MovieClip Frame 1Symbol 1287 MovieClip
"arrowLeft"Symbol 1288 MovieClip Frame 1Symbol 1245 MovieClip
"arrowRight"Symbol 1288 MovieClip Frame 1Symbol 1245 MovieClip
"iconGraphic"Symbol 1309 MovieClip Frame 1Symbol 1308 MovieClip
"iconGraphic"Symbol 1313 MovieClip Frame 1Symbol 1312 MovieClip
"manaIcon"Symbol 1317 MovieClip Frame 1Symbol 1309 MovieClip
"digIcon"Symbol 1317 MovieClip Frame 1Symbol 1313 MovieClip
"manaPriceTxt"Symbol 1317 MovieClip Frame 1Symbol 1315 EditableText
"icons"Symbol 1318 MovieClip Frame 1Symbol 1317 MovieClip
"arrowLeft"Symbol 1318 MovieClip Frame 1Symbol 1245 MovieClip
"arrowRight"Symbol 1318 MovieClip Frame 1Symbol 1245 MovieClip
"healthMeter"Symbol 1319 MovieClip [interfaceMC] Frame 1Symbol 1190 MovieClip
"manaMeter"Symbol 1319 MovieClip [interfaceMC] Frame 1Symbol 1219 MovieClip
"enemyMeter"Symbol 1319 MovieClip [interfaceMC] Frame 1Symbol 1184 MovieClip
"pauseButt"Symbol 1319 MovieClip [interfaceMC] Frame 1Symbol 1152 MovieClip
"menuButt"Symbol 1319 MovieClip [interfaceMC] Frame 1Symbol 1152 MovieClip
"defenders"Symbol 1319 MovieClip [interfaceMC] Frame 1Symbol 1246 MovieClip
"iconCover"Symbol 1319 MovieClip [interfaceMC] Frame 1Symbol 1248 MovieClip
"spells"Symbol 1319 MovieClip [interfaceMC] Frame 2Symbol 1288 MovieClip
"items"Symbol 1319 MovieClip [interfaceMC] Frame 3Symbol 1318 MovieClip
"closeButton"Symbol 1343 MovieClip [statsBox] Frame 1Symbol 1162 Button
"defenderName"Symbol 1343 MovieClip [statsBox] Frame 1Symbol 1333 EditableText
"defenderLevel"Symbol 1343 MovieClip [statsBox] Frame 1Symbol 1335 EditableText
"defenderExp"Symbol 1343 MovieClip [statsBox] Frame 1Symbol 1337 EditableText
"defenderDamage"Symbol 1343 MovieClip [statsBox] Frame 1Symbol 1339 EditableText
"defenderRange"Symbol 1343 MovieClip [statsBox] Frame 1Symbol 1341 EditableText
"blankIcon"Symbol 1343 MovieClip [statsBox] Frame 1Symbol 99 MovieClip
"expMeter"Symbol 1343 MovieClip [statsBox] Frame 1Symbol 1185 MovieClip
"rotateButton"Symbol 1343 MovieClip [statsBox] Frame 1Symbol 1158 MovieClip
"rotateTxt"Symbol 1343 MovieClip [statsBox] Frame 1Symbol 1342 EditableText
"levelTxt"Symbol 1355 MovieClip [levelInfo-MC] Frame 1Symbol 1354 EditableText
"potionMC"Symbol 1372 MovieClip Frame 2Symbol 1368 MovieClip
"chestMC"Symbol 1372 MovieClip Frame 3Symbol 1371 MovieClip
"tileHit"Symbol 1472 MovieClip [tiles] Frame 1Symbol 110 MovieClip
"defenderRange"Symbol 1472 MovieClip [tiles] Frame 1Symbol 110 MovieClip
"trapMC"Symbol 1472 MovieClip [tiles] Frame 1Symbol 1361 MovieClip
"digHoleMC"Symbol 1472 MovieClip [tiles] Frame 1Symbol 1364 MovieClip
"shovelMC"Symbol 1472 MovieClip [tiles] Frame 1Symbol 1365 MovieClip
"treasureMC"Symbol 1472 MovieClip [tiles] Frame 1Symbol 1372 MovieClip
"startButt"Symbol 1492 MovieClip [titleMC] Frame 99Symbol 161 MovieClip
"moreButt"Symbol 1492 MovieClip [titleMC] Frame 99Symbol 161 MovieClip
"viewButt"Symbol 1492 MovieClip [titleMC] Frame 99Symbol 161 MovieClip
"defendButt"Symbol 1515 MovieClip [worldMap] Frame 1Symbol 1477 MovieClip
"send_btn"Symbol 1562 MovieClip Frame 1Symbol 1548 MovieClip
"bubblebox_saving"Symbol 1562 MovieClip Frame 2Symbol 1554 MovieClip
"bubblebox_view_score"Symbol 1562 MovieClip Frame 3Symbol 1557 MovieClip
"try_again"Symbol 1562 MovieClip Frame 4Symbol 1560 MovieClip
"blackBG"Symbol 1599 MovieClip [menuMC] Frame 1Symbol 1154 MovieClip
"pauseButt"Symbol 1599 MovieClip [menuMC] Frame 1Symbol 1152 MovieClip
"resumeButt"Symbol 1599 MovieClip [menuMC] Frame 2Symbol 1521 MovieClip
"soundButt"Symbol 1599 MovieClip [menuMC] Frame 2Symbol 1521 MovieClip
"quitButt"Symbol 1599 MovieClip [menuMC] Frame 2Symbol 1521 MovieClip
"helpButt"Symbol 1599 MovieClip [menuMC] Frame 2Symbol 1521 MovieClip
"continueButt"Symbol 1599 MovieClip [menuMC] Frame 3Symbol 1521 MovieClip
"complete1"Symbol 1599 MovieClip [menuMC] Frame 3Symbol 612 MovieClip
"complete4"Symbol 1599 MovieClip [menuMC] Frame 3Symbol 615 MovieClip
"complete5"Symbol 1599 MovieClip [menuMC] Frame 3Symbol 618 MovieClip
"complete2"Symbol 1599 MovieClip [menuMC] Frame 3Symbol 1533 MovieClip
"complete3"Symbol 1599 MovieClip [menuMC] Frame 3Symbol 152 MovieClip [RainDropEffectAS2]
"continueButt"Symbol 1599 MovieClip [menuMC] Frame 4Symbol 161 MovieClip
"complete4"Symbol 1599 MovieClip [menuMC] Frame 5Symbol 621 MovieClip
"continueButt"Symbol 1599 MovieClip [menuMC] Frame 5Symbol 1521 MovieClip
"viewButt"Symbol 1599 MovieClip [menuMC] Frame 5Symbol 1521 MovieClip
"moreButt"Symbol 1599 MovieClip [menuMC] Frame 5Symbol 1521 MovieClip
"continueButt"Symbol 1599 MovieClip [menuMC] Frame 15Symbol 1521 MovieClip
"moreButt"Symbol 1599 MovieClip [menuMC] Frame 15Symbol 1521 MovieClip
"continueButt"Symbol 1599 MovieClip [menuMC] Frame 16Symbol 161 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "warriorSnd"
ExportAssets (56)Timeline Frame 1Symbol 2 as "timeSnd"
ExportAssets (56)Timeline Frame 1Symbol 3 as "swordSnd"
ExportAssets (56)Timeline Frame 1Symbol 4 as "slotStart"
ExportAssets (56)Timeline Frame 1Symbol 5 as "slotWin"
ExportAssets (56)Timeline Frame 1Symbol 6 as "slotStopping"
ExportAssets (56)Timeline Frame 1Symbol 7 as "slotSpinning"
ExportAssets (56)Timeline Frame 1Symbol 8 as "potionSnd"
ExportAssets (56)Timeline Frame 1Symbol 9 as "poisonSnd"
ExportAssets (56)Timeline Frame 1Symbol 10 as "placeDefSnd"
ExportAssets (56)Timeline Frame 1Symbol 11 as "mageSnd"
ExportAssets (56)Timeline Frame 1Symbol 12 as "damageSnd"
ExportAssets (56)Timeline Frame 1Symbol 13 as "getItemSnd"
ExportAssets (56)Timeline Frame 1Symbol 14 as "foundItemSnd"
ExportAssets (56)Timeline Frame 1Symbol 15 as "dragonSnd"
ExportAssets (56)Timeline Frame 1Symbol 16 as "trapExplodeSnd"
ExportAssets (56)Timeline Frame 1Symbol 17 as "deathSnd"
ExportAssets (56)Timeline Frame 1Symbol 18 as "coinSnd"
ExportAssets (56)Timeline Frame 1Symbol 19 as "buttonSnd"
ExportAssets (56)Timeline Frame 1Symbol 20 as "ninjaSnd"
ExportAssets (56)Timeline Frame 1Symbol 21 as "archerSnd"
ExportAssets (56)Timeline Frame 1Symbol 29 as "spellFreezeMC"
ExportAssets (56)Timeline Frame 1Symbol 36 as "trapExplosionMC"
ExportAssets (56)Timeline Frame 1Symbol 46 as "spellLightningMC"
ExportAssets (56)Timeline Frame 1Symbol 49 as "4"
ExportAssets (56)Timeline Frame 1Symbol 52 as "3"
ExportAssets (56)Timeline Frame 1Symbol 55 as "2"
ExportAssets (56)Timeline Frame 1Symbol 58 as "1"
ExportAssets (56)Timeline Frame 1Symbol 97 as "slotsMC"
ExportAssets (56)Timeline Frame 1Symbol 112 as "tileOutline"
ExportAssets (56)Timeline Frame 1Symbol 119 as "warriorIcon"
ExportAssets (56)Timeline Frame 1Symbol 123 as "knightIcon"
ExportAssets (56)Timeline Frame 1Symbol 127 as "ninjaIcon"
ExportAssets (56)Timeline Frame 1Symbol 131 as "mageIcon"
ExportAssets (56)Timeline Frame 1Symbol 135 as "dragonIcon"
ExportAssets (56)Timeline Frame 1Symbol 139 as "archerIcon"
ExportAssets (56)Timeline Frame 1Symbol 143 as "ninjaStar"
ExportAssets (56)Timeline Frame 1Symbol 152 as "RainDropEffectAS2"
ExportAssets (56)Timeline Frame 1Symbol 1607 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 1608 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 1Symbol 1609 as "__Packages.mx.transitions.Tween"
ExportAssets (56)Timeline Frame 1Symbol 1610 as "__Packages.mx.transitions.easing.None"
ExportAssets (56)Timeline Frame 1Symbol 144 as "__Packages.net.flashfilter.effects.SuperEffect"
ExportAssets (56)Timeline Frame 1Symbol 145 as "__Packages.net.flashfilter.effects.E01_raindrop"
ExportAssets (56)Timeline Frame 1Symbol 153 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 2Symbol 243 as "arrowShot"
ExportAssets (56)Timeline Frame 2Symbol 539 as "defenders"
ExportAssets (56)Timeline Frame 2Symbol 557 as "fire_f"
ExportAssets (56)Timeline Frame 2Symbol 568 as "magicShot"
ExportAssets (56)Timeline Frame 2Symbol 1095 as "enemies"
ExportAssets (56)Timeline Frame 2Symbol 1179 as "countdownBox"
ExportAssets (56)Timeline Frame 2Symbol 1189 as "flattenBox"
ExportAssets (56)Timeline Frame 2Symbol 1319 as "interfaceMC"
ExportAssets (56)Timeline Frame 2Symbol 1330 as "levelMC"
ExportAssets (56)Timeline Frame 2Symbol 1343 as "statsBox"
ExportAssets (56)Timeline Frame 2Symbol 1352 as "coin"
ExportAssets (56)Timeline Frame 2Symbol 1355 as "levelInfo-MC"
ExportAssets (56)Timeline Frame 2Symbol 1358 as "miniTiles"
ExportAssets (56)Timeline Frame 2Symbol 1472 as "tiles"
ExportAssets (56)Timeline Frame 2Symbol 1492 as "titleMC"
ExportAssets (56)Timeline Frame 2Symbol 1515 as "worldMap"
ExportAssets (56)Timeline Frame 2Symbol 1599 as "menuMC"
ExportAssets (56)Timeline Frame 2Symbol 1600 as "levelupSnd"
ExportAssets (56)Timeline Frame 2Symbol 1601 as "lightningSnd3"
ExportAssets (56)Timeline Frame 2Symbol 1602 as "endLevelSnd"
ExportAssets (56)Timeline Frame 2Symbol 1603 as "shovelSnd"
ExportAssets (56)Timeline Frame 2Symbol 1604 as "titleSnd"
ExportAssets (56)Timeline Frame 2Symbol 1605 as "levelSnd"
ExportAssets (56)Timeline Frame 2Symbol 1606 as "mapSnd"

Labels

"archer1"Symbol 539 MovieClip [defenders] Frame 1
"mage1"Symbol 539 MovieClip [defenders] Frame 2
"ninja1"Symbol 539 MovieClip [defenders] Frame 3
"knight1"Symbol 539 MovieClip [defenders] Frame 4
"warrior1"Symbol 539 MovieClip [defenders] Frame 5
"dragon"Symbol 539 MovieClip [defenders] Frame 6
"saving"Symbol 1562 MovieClip Frame 2
"success"Symbol 1562 MovieClip Frame 3
"tryagain"Symbol 1562 MovieClip Frame 4

Dynamic Text Variables

Symbol 89 EditableText""
_root.userGoldSymbol 91 EditableText""
_root.levelScoreSymbol 611 EditableText"12548"
_root.scoreSymbol 614 EditableText"12548"
_root.bonusGoldTxtSymbol 617 EditableText"12548"
_root.scoreSymbol 620 EditableText"12548"
_root.displayTimeSymbol 1177 EditableText"<p align="center"><font face="Arial Black" size="20" color="#000000" letterSpacing="2.000000" kerning="0"><b>30</b></font></p>"
_root.healthSymbol 1212 EditableText""
_root.manaSymbol 1214 EditableText""
_root.enemiesRemainingSymbol 1218 EditableText""
_root.levelSymbol 1221 EditableText""
_root.stageSymbol 1222 EditableText""
_root.userGoldSymbol 1223 EditableText"<p align="center"></p>"
_root.healthSymbol 1253 EditableText""
_root.manaSymbol 1255 EditableText""
_root.enemiesRemainingSymbol 1259 EditableText""
_root.levelSymbol 1260 EditableText""
_root.stageSymbol 1261 EditableText""
_root.userGoldSymbol 1262 EditableText"<p align="center"></p>"
_root.healthSymbol 1291 EditableText""
_root.manaSymbol 1293 EditableText""
_root.enemiesRemainingSymbol 1297 EditableText""
_root.levelSymbol 1298 EditableText""
_root.stageSymbol 1299 EditableText""
_root.userGoldSymbol 1300 EditableText"<p align="center"></p>"
_root.levelSymbol 1327 EditableText"<p align="right"><font face="Arial Black" size="26" color="#000000" letterSpacing="2.000000" kerning="0"><b>1</b></font></p>"
_root.stageSymbol 1328 EditableText"<p align="right"><font face="Arial Black" size="26" color="#000000" letterSpacing="2.000000" kerning="0"><b>1</b></font></p>"
_root.timeMinutesSymbol 1530 EditableText"2"
_root.timeSecondsSymbol 1532 EditableText"34"
_root.bubblebox_nameSymbol 1550 EditableText"YOUR NAME"
_root.continuesSymbol 1594 EditableText""




http://swfchan.com/10/47440/info.shtml
Created: 1/5 -2019 19:56:42 Last modified: 1/5 -2019 19:56:42 Server time: 05/11 -2024 08:40:18