STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229672 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2596 · P5191 |
This is the info page for Flash #47451 |
Sound f/x |
www.playzi.com |
Lightning Bugs |
presents |
Playzi |
loading.. |
loading.. |
CLEAR! |
Game Over! |
Score |
0 |
Level |
0 |
Music |
main menu |
pause |
more games |
START |
Game Paused |
Resume Game |
Instructions |
Clear each Level by casting your magic spell to capture the lightning bugs. |
next.. |
Cast your magic spell on groups of the same color to clear them quickly. |
prev.. |
Capturing a single ligntning bug requires the usage of a crystal ball. |
Beware, you must clear the level before the timer runs out! |
by |
main menu |
Play Again |
9,999,999 |
Game Over |
1 |
Level: |
Score: |
ActionScript [AS1/AS2]
Frame 1var countDownTime = 5; var lastTime = getTimer(); splashButton._alpha = 0; stop(); onEnterFrame = function () { if ((countDownTime > 0) && (splashButton._alpha < 100)) { splashButton._alpha = splashButton._alpha + 2; } if (getTimer() >= (lastTime + 1000)) { lastTime = lastTime + 1000; countDownTime--; } splashButton.onRelease = function () { getURL ("http://www.playzi.com/default.aspx?lnkid=110343", "_blank"); }; if (countDownTime <= 0) { splashButton._alpha = splashButton._alpha - 2; if (splashButton._alpha < 0) { splashButton._alpha = 0; } } if ((countDownTime <= 0) && (splashButton._alpha == 0)) { delete onEnterFrame; gotoAndStop (2); } };Frame 2function LoadGame() { movieLoaded = this.getBytesLoaded(); percentage = Math.floor((movieLoaded / movieTotal) * 100); _root.objLoadPill._width = percentage * 2.64; if (_root.objLoadPill._width >= 264) { _root.objLoadPill._width = 264; clearInterval(myTimers); myTimers = setInterval(this, "Wait", 4000); _root.txtLoadingStatus = "Initializing.."; } } function Wait() { _root.txtLoadingStatus = "Ready.."; clearInterval(myTimers); myTimers = setInterval(this, "Play", 3000); } function Play() { clearInterval(myTimers); gotoAndStop (5); } movieLoaded = this.getBytesLoaded(); movieTotal = this.getBytesTotal(); percentage = Math.floor((movieLoaded / movieTotal) * 100); btnFrameRestartGo.enabled = false; btnFrameMainMenuGo.enabled = false; var muteSound = false; var pauseGame = false; var backgroundMusic = null; var pauseTime = 0; stop(); _root.objLoadPill._width = 1; myTimers = setInterval(this, "LoadGame", 50);Frame 3gotoAndPlay (3);Frame 5com.novelgames.flashgames.common.MainDevelopment.initialize(this); Mouse.show(); btnFramePause.enabled = false; btnFrameMainMenuGo.enabled = false; pauseScreen._visible = false; if (!backgroundMusic) { backgroundMusic = new Sound(); backgroundMusic.attachSound("backgroundMusic"); backgroundMusic.start(0, 1000); backgroundMusic.setVolume(50); }Frame 10Mouse.show(); btnFramePause.enabled = false; btnFrameMainMenuGo.enabled = true;Frame 20btnFramePause.enabled = true; pauseScreen._visible = false;Frame 29function FormatStringAsNumber(strNumber) { var _local2; var _local1; var _local3; _local2 = strNumber.toString(); _local1 = _local2.lastIndexOf("."); if (_local2.length <= 3) { return(_local2); } if (_local1 == -1) { _local1 = _local2.length - 4; } else { _local1 = _local1 - 4; } _local3 = _local2.length % 3; if (_local3 > 0) { _local2 = (_local2.substr(0, _local3) + ",") + _local2.substr(_local3); _local1 = _local1 + 1; } while (_local1 > _local3) { _local2 = (_local2.substr(0, _local1 + 1) + ",") + _local2.substr(_local1 + 1); _local1 = _local1 - 3; } return(_local2); } stop(); Mouse.show(); txtScore.text = FormatStringAsNumber(String(_root.score));Symbol 4 MovieClip [muteButton2] Frame 1#initclip 10 Object.registerClass("muteButton2", com.novelgames.flashgames.common.MuteButton); #endinitclipSymbol 11 MovieClip [muteButton] Frame 1#initclip 9 Object.registerClass("muteButton", com.novelgames.flashgames.common.MuteButton); #endinitclip stop();Symbol 11 MovieClip [muteButton] Frame 2stop();Symbol 11 MovieClip [muteButton] Frame 3stop();Symbol 623 MovieClip [__Packages.com.novelgames.flashgames.common.MuteButton] Frame 0class com.novelgames.flashgames.common.MuteButton extends MovieClip { var gotoAndStop; function MuteButton () { super(); if (com.novelgames.flashgames.common.NewSound.getIsMuteAll()) { showOff(); } else { showOn(); } } function onMouseUp() { if (com.novelgames.flashgames.common.NewSound.getIsMuteAll()) { com.novelgames.flashgames.common.NewSound.unmuteAll(); showOn(); } else { com.novelgames.flashgames.common.NewSound.muteAll(); showOff(); } } function showOff() { (gotoAndStop("still"));// not popped } function showOn() { (gotoAndStop("still"));// not popped } }Symbol 624 MovieClip [__Packages.com.novelgames.flashgames.common.NewSound] Frame 0class com.novelgames.flashgames.common.NewSound extends Sound { var attachSound, setVolume, target, symbolName; function NewSound (target, symbolName) { super(target); var _local3; attachSound(symbolName); setVolume(volumeAll); this.target = target; this.symbolName = symbolName; sounds.push(this); _local3 = 0; while (_local3 < sounds.length) { if (sounds[_local3] == this) { } else if ((sounds[_local3].target == target) && (sounds[_local3].symbolName == symbolName)) { sounds.splice(_local3, 1); _local3--; } _local3++; } } static function setVolumeAll(volume) { var _local1; volumeAll = volume; _local1 = 0; while (_local1 < sounds.length) { sounds[_local1].setVolume(volume); _local1++; } } static function muteAll() { setVolumeAll(0); } static function unmuteAll() { setVolumeAll(100); } static function getIsMuteAll() { return(volumeAll == 0); } static var sounds = new Array(); static var volumeAll = 100; }Symbol 625 MovieClip [__Packages.com.novelgames.flashgames.bricks.Block] Frame 0class com.novelgames.flashgames.bricks.Block extends MovieClip { var destroying, dropping, stop, x, y, _x, _y, _width, _height, type, gotoAndPlay, targetY, moving, targetX, _parent; function Block () { super(); destroying = false; dropping = false; (stop());// not popped } function initialize(x, y, types) { this.x = x; this.y = y; _x = (com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH / 2) + (x * com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH); _y = (com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT / 2) + (y * com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT); if (_root.intLevel == 1) { _y = _y + 25; } _width = com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH; _height = com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT; type = types; } function startDestroying() { destroying = true; (gotoAndPlay("destroy"));// not popped } function startDropping(noOfSteps) { dropping = true; targetY = y + noOfSteps; } function doDrop(time) { _y = ((com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT / 2) + (y * com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT)) + (((com.novelgames.flashgames.bricks.Config.BLOCK_DROPACCELERATION * time) * time) / 2); if (_root.intLevel == 1) { _y = _y + 25; } if ((_y >= (((com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT / 2) + (targetY * com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT)) + 25)) && (_root.intLevel == 1)) { _y = (com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT / 2) + (targetY * com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT); _y = _y + 25; y = targetY; return(true); } if ((_y >= ((com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT / 2) + (targetY * com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT))) && (_root.intLevel >= 2)) { _y = (com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT / 2) + (targetY * com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT); y = targetY; return(true); } return(false); } function startMoving(noOfSteps) { moving = true; targetX = x + noOfSteps; } function doMove(time) { _x = ((com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH / 2) + (x * com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH)) + ((((com.novelgames.flashgames.bricks.Config.BLOCK_MOVECOLUMNACCELERATION * time) * time) / 2) * ((targetX > x) ? 1 : -1)); if (((targetX > x) && (_x >= ((com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH / 2) + (targetX * com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH)))) || ((targetX < x) && (_x <= ((com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH / 2) + (targetX * com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH))))) { _x = (com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH / 2) + (targetX * com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH); x = targetX; return(true); } return(false); } function onPress() { _parent._parent.blockPressed(this); } }Symbol 626 MovieClip [__Packages.com.novelgames.flashgames.bricks.Config] Frame 0class com.novelgames.flashgames.bricks.Config { function Config () { } static var DIMENSION_X = 7; static var DIMENSION_Y = 4; static var BLOCK_WIDTH = 60; static var BLOCK_HEIGHT = 60; static var BLOCK_COLOURS = [16711680, 65280, 16776960]; static var BLOCK_DESTROYTIME = 1000; static var BLOCK_DESTROYROTATIONS = 0; static var BLOCK_DROPACCELERATION = 1000; static var BLOCK_MOVECOLUMNACCELERATION = 500; static var NOOFWANDS = 8; static var SCORE_PERBLOCK = 150; static var SCORE_PEREXTRABLOCK = 10; static var SCORE_CLEAR = 2500; }Symbol 627 MovieClip [__Packages.com.novelgames.flashgames.bricks.Message] Frame 0class com.novelgames.flashgames.bricks.Message extends MovieClip { var stop, gotoAndStop, myTimers2, gotoAndPlay, myTimers, _parent, playAgainButton; function Message () { super(); (stop());// not popped } function showClear() { (gotoAndStop("clear"));// not popped myTimers2 = setInterval(this, "ClearFinished", 2500); } function ClearFinished() { clearInterval(myTimers2); showClearFinished(); } function showGameOver() { (gotoAndPlay("gameOver"));// not popped myTimers = setInterval(this, "GameOverScene", 5000); } function GameOverScene() { clearInterval(myTimers); _root.gotoAndStop("GameFinal"); } function showClearFinished() { (gotoAndStop("hide"));// not popped _parent.showNextStage(); } function showGameOverFinished() { (stop());// not popped playAgainButton.onRelease = function () { this._parent._parent._parent.gotoTitlePage(); }; _parent.showEnterHighScore(); } }Symbol 628 MovieClip [__Packages.com.novelgames.flashgames.bricks.Game] Frame 0class com.novelgames.flashgames.bricks.Game extends MovieClip { var isDestroyingBlocks, isDroppingBlocks, isMovingBlocks, intLevel, beginTime, gameStarted, timeWarning, noOfWands, score, soundDestroy, soundWand, soundClear, soundGameOver, soundWarning, timePaused, destroyingBlocks, _parent, blocks, blocksHolder, startDestroyBlocksTime, intervalID, droppingBlocks, startDropBlocksTime, movingBlocks, startMoveBlocksTime, message; function Game () { super(); isDestroyingBlocks = false; isDroppingBlocks = false; isMovingBlocks = false; intLevel = 1; _root.intLevel = 1; beginTime = 0; _root.score = 0; _root.txtScore.text = 0; gameStarted = true; _root.objTimerProgress._y = 99.5; _root.objTimerProgress._height = 224.2; _root.timeSpeed = 0.6; _root.objTimerProgress.gotoAndStop("Still"); timeWarning = 0; _root.objBackBoard._height = 298.9; _root.objBackFrame._height = 294.9; noOfWands = 3; _root.wandsDisplay.updateWands(noOfWands); _root.wandsDisplay.gotoAndStop(6); score = 0; com.novelgames.flashgames.bricks.Config.BLOCK_COLOURS = [16711680, 65280, 16776960]; com.novelgames.flashgames.bricks.Config.DIMENSION_X = 7; com.novelgames.flashgames.bricks.Config.DIMENSION_Y = 4; com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH = 60; com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT = 60; soundDestroy = new com.novelgames.flashgames.common.NewSound(this, "soundDestroy"); soundWand = new com.novelgames.flashgames.common.NewSound(this, "soundWand"); soundClear = new com.novelgames.flashgames.common.NewSound(this, "soundClear"); soundGameOver = new com.novelgames.flashgames.common.NewSound(this, "soundGameOver"); soundWarning = new com.novelgames.flashgames.common.NewSound(this, "soundWarning"); createBlocks(); timePaused = false; } function onEnterFrame() { if (!_root.pauseGame) { updateTime(); } } function updateTime() { if (!gameStarted) { return(undefined); } if (timePaused == true) { return(undefined); } beginTime = beginTime + 1; if ((beginTime % 5) == 0) { if (_root.objTimerProgress._height <= _root.timeSpeed) { GameOver(); } else { _root.objTimerProgress._height = _root.objTimerProgress._height - _root.timeSpeed; _root.objTimerProgress._y = _root.objTimerProgress._y + _root.timeSpeed; if ((_root.objTimerProgress._height <= 75) && (timeWarning == 0)) { timeWarning = 1; _root.objTimerProgress.gotoAndPlay("Warning"); if (!_root.muteSound) { soundWarning.start(0, 2); } } } } } function blockPressed(block) { var _local4; var _local10; var _local9; var _local8; var _local6; var _local7; var _local3; if (_root.pauseGame) { return(undefined); } if (isDestroyingBlocks) { return(undefined); } if (isDroppingBlocks) { return(undefined); } if (isMovingBlocks) { return(undefined); } if ((noOfWands == 0) && (!getSameTypesAreAdjacent(block))) { return(undefined); } if (gameStarted == false) { return(undefined); } _local4 = block.type; block.startDestroying(); destroyingBlocks = [block]; _local3 = 0; while (_local3 < destroyingBlocks.length) { addToDestroyingBlocks(destroyingBlocks[_local3].x - 1, destroyingBlocks[_local3].y, _local4); addToDestroyingBlocks(destroyingBlocks[_local3].x + 1, destroyingBlocks[_local3].y, _local4); addToDestroyingBlocks(destroyingBlocks[_local3].x, destroyingBlocks[_local3].y - 1, _local4); addToDestroyingBlocks(destroyingBlocks[_local3].x, destroyingBlocks[_local3].y + 1, _local4); _local3++; } if (destroyingBlocks.length == 1) { noOfWands--; _root.wandsDisplay.updateWands(noOfWands); if (!_root.muteSound) { soundWand.start(); } } else if (!_root.muteSound) { soundDestroy.start(); } _local6 = com.novelgames.flashgames.bricks.Config.SCORE_PERBLOCK + (destroyingBlocks.length * com.novelgames.flashgames.bricks.Config.SCORE_PEREXTRABLOCK); _local7 = destroyingBlocks.length * _local6; score = score + _local7; _root.score = score; _root.txtScore.text = FormatStringAsNumber(String(_root.score)).toString(); startDestroyingBlocks(); } function showEnterHighScore() { _parent.showEnterHighScore(score); } function createBlocks() { var _local2; var _local4; var _local7; var _local6; var _local5; blocks = new Array(); _local6 = 0; while (_local6 < com.novelgames.flashgames.bricks.Config.DIMENSION_X) { blocks[_local6] = new Array(); _local5 = 0; while (_local5 < com.novelgames.flashgames.bricks.Config.DIMENSION_Y) { var _local3 = Math.floor(Math.random() * com.novelgames.flashgames.bricks.Config.BLOCK_COLOURS.length); _local2 = blocksHolder.getNextHighestDepth(); if (_local3 == 0) { _local4 = blocksHolder.attachMovie("block", "block" + _local2, _local2); } if (_local3 == 1) { _local4 = blocksHolder.attachMovie("block1", "block" + _local2, _local2); } if (_local3 == 2) { _local4 = blocksHolder.attachMovie("block2", "block" + _local2, _local2); } if (_local3 == 3) { _local4 = blocksHolder.attachMovie("block3", "block" + _local2, _local2); } if (_local3 == 4) { _local4 = blocksHolder.attachMovie("block4", "block" + _local2, _local2); } if (_local3 == 5) { _local4 = blocksHolder.attachMovie("block5", "block" + _local2, _local2); } _local7 = _local4; _local7.initialize(_local6, _local5, _local3); blocks[_local6][_local5] = _local7; _local5++; } _local6++; } } function addToDestroyingBlocks(x, y, type) { var _local2; if ((((x < 0) || (x >= com.novelgames.flashgames.bricks.Config.DIMENSION_X)) || (y < 0)) || (y >= com.novelgames.flashgames.bricks.Config.DIMENSION_Y)) { return(undefined); } _local2 = blocks[x][y]; if (_local2.destroying) { return(undefined); } if (_local2.type != type) { return(undefined); } _local2.startDestroying(); destroyingBlocks.push(_local2); } function startDestroyingBlocks() { isDestroyingBlocks = true; startDestroyBlocksTime = getTimer(); intervalID = setInterval(this, "doDestroyBlocks", 1); } function doDestroyBlocks() { var _local3 = getTimer() - startDestroyBlocksTime; var _local4; var _local5; var _local2; if (_local3 < com.novelgames.flashgames.bricks.Config.BLOCK_DESTROYTIME) { } else { isDestroyingBlocks = false; clearInterval(intervalID); _local2 = 0; while (_local2 < destroyingBlocks.length) { blocks[destroyingBlocks[_local2].x][destroyingBlocks[_local2].y] = null; destroyingBlocks[_local2].removeMovieClip(); _local2++; } startDroppingBlocks(); } updateAfterEvent(); } function startDroppingBlocks() { var _local4; var _local3; var _local2; droppingBlocks = new Array(); _local3 = 0; while (_local3 < com.novelgames.flashgames.bricks.Config.DIMENSION_X) { _local4 = 0; _local2 = com.novelgames.flashgames.bricks.Config.DIMENSION_Y - 1; while (_local2 >= 0) { if (blocks[_local3][_local2] == null) { _local4++; } else if (_local4 > 0) { blocks[_local3][_local2].startDropping(_local4); droppingBlocks.push(blocks[_local3][_local2]); blocks[_local3][_local2] = null; } _local2--; } _local3++; } isDroppingBlocks = true; startDropBlocksTime = getTimer(); intervalID = setInterval(this, "doDropBlocks", 1); } function doDropBlocks() { var _local3 = (getTimer() - startDropBlocksTime) / 1000; var _local2; _local2 = 0; while (_local2 < droppingBlocks.length) { if (droppingBlocks[_local2].doDrop(_local3)) { blocks[droppingBlocks[_local2].x][droppingBlocks[_local2].y] = droppingBlocks[_local2]; droppingBlocks.splice(_local2, 1); _local2--; } _local2++; } if (droppingBlocks.length == 0) { clearInterval(intervalID); isDroppingBlocks = false; if (!checkWin()) { if (!checkMoveColumns()) { checkGameOver(); } } } updateAfterEvent(); } function checkMoveColumns() { var _local4 = getEmptyColumns(); var _local6 = 0; var _local7 = 0; var _local9 = 0; var _local10; var _local5; var _local8; var _local2; var _local3; if (_local4.length == 0) { return(false); } _local2 = 0; while (_local2 < _local4.length) { if (_local4[_local2] == _local2) { _local6++; } if (_local4[(_local4.length - _local2) - 1] == ((com.novelgames.flashgames.bricks.Config.DIMENSION_X - _local2) - 1)) { _local7++; } _local2++; } if ((_local6 + _local7) == _local4.length) { return(false); } _local9 = Math.floor(_local4.length / 2); _local10 = _local4.length - _local9; if (_local9 < _local6) { _local9 = _local6; _local10 = _local4.length - _local9; } else if (_local10 < _local7) { _local10 = _local7; _local9 = _local4.length - _local10; } movingBlocks = new Array(); _local5 = _local9 - _local6; _local8 = _local6; _local2 = _local6; while (_local2 < (com.novelgames.flashgames.bricks.Config.DIMENSION_X - _local7)) { if (_local2 == _local4[_local8]) { _local5--; _local8++; } else if (_local5 != 0) { _local3 = com.novelgames.flashgames.bricks.Config.DIMENSION_Y - 1; while (_local3 >= 0) { if (blocks[_local2][_local3] == null) { break; } blocks[_local2][_local3].startMoving(_local5); movingBlocks.push(blocks[_local2][_local3]); blocks[_local2][_local3] = null; _local3--; } } _local2++; } isMovingBlocks = true; startMoveBlocksTime = getTimer(); intervalID = setInterval(this, "doMoveBlocks", 1); return(true); } function getEmptyColumns() { var _local3 = new Array(); var _local2; var _local4; _local2 = 0; while (_local2 < com.novelgames.flashgames.bricks.Config.DIMENSION_X) { if (blocks[_local2][com.novelgames.flashgames.bricks.Config.DIMENSION_Y - 1] == null) { _local3.push(_local2); } _local2++; } return(_local3); } function doMoveBlocks() { var _local3 = (getTimer() - startMoveBlocksTime) / 1000; var _local2; _local2 = 0; while (_local2 < movingBlocks.length) { if (movingBlocks[_local2].doMove(_local3)) { blocks[movingBlocks[_local2].x][movingBlocks[_local2].y] = movingBlocks[_local2]; movingBlocks.splice(_local2, 1); _local2--; } _local2++; } if (movingBlocks.length == 0) { clearInterval(intervalID); isMovingBlocks = false; checkGameOver(); } updateAfterEvent(); } function getSameTypesAreAdjacent(block) { if ((block.x > 0) && (blocks[block.x - 1][block.y].type == block.type)) { return(true); } if ((block.x < (com.novelgames.flashgames.bricks.Config.DIMENSION_X - 1)) && (blocks[block.x + 1][block.y].type == block.type)) { return(true); } if ((block.y > 0) && (blocks[block.x][block.y - 1].type == block.type)) { return(true); } if ((block.y < (com.novelgames.flashgames.bricks.Config.DIMENSION_Y - 1)) && (blocks[block.x][block.y + 1].type == block.type)) { return(true); } return(false); } function checkWin() { var _local3; _local3 = 0; while (_local3 < com.novelgames.flashgames.bricks.Config.DIMENSION_X) { if (blocks[_local3][com.novelgames.flashgames.bricks.Config.DIMENSION_Y - 1] != null) { return(false); } _local3++; } message.showClear(); timePaused = true; score = score + com.novelgames.flashgames.bricks.Config.SCORE_CLEAR; _root.score = score; _root.txtScore.text = FormatStringAsNumber(String(_root.score)).toString(); if (!_root.muteSound) { soundWarning.stop("soundWarning"); soundClear.start(); } return(true); } function checkGameOver() { var _local4; var _local3; if (noOfWands > 0) { return(undefined); } _local4 = 0; while (_local4 < com.novelgames.flashgames.bricks.Config.DIMENSION_X) { _local3 = 0; while (_local3 < com.novelgames.flashgames.bricks.Config.DIMENSION_Y) { if (blocks[_local4][_local3] == null) { } else if (getSameTypesAreAdjacent(blocks[_local4][_local3])) { return(undefined); } _local3++; } _local4++; } message.showGameOver(); gameStarted = false; if (!_root.muteSound) { soundWarning.stop("soundWarning"); soundGameOver.start(); } } function GameOver() { message.showGameOver(); gameStarted = false; if (!_root.muteSound) { soundGameOver.start(); } } function FormatStringAsNumber(strNumber) { var _local2; var _local1; var _local3; _local2 = strNumber.toString(); _local1 = _local2.lastIndexOf("."); if (_local2.length <= 3) { return(_local2); } if (_local1 == -1) { _local1 = _local2.length - 4; } else { _local1 = _local1 - 4; } _local3 = _local2.length % 3; if (_local3 > 0) { _local2 = (_local2.substr(0, _local3) + ",") + _local2.substr(_local3); _local1 = _local1 + 1; } while (_local1 > _local3) { _local2 = (_local2.substr(0, _local1 + 1) + ",") + _local2.substr(_local1 + 1); _local1 = _local1 - 3; } return(_local2); } function showNextStage() { intLevel = intLevel + 1; _root.intLevel = intLevel; noOfWands = 2; if ((intLevel >= 4) && (intLevel <= 6)) { com.novelgames.flashgames.bricks.Config.BLOCK_COLOURS = [16711680, 65280, 16776960, 65280]; com.novelgames.flashgames.bricks.Config.DIMENSION_X = 8; com.novelgames.flashgames.bricks.Config.DIMENSION_Y = 5; com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH = 55; com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT = 55; noOfWands = 3; if (intLevel == 4) { _root.objBackBoard._height = _root.objBackBoard._height + 10; _root.objBackFrame._height = _root.objBackFrame._height + 10; _root.timeSpeed = _root.timeSpeed - 0.1; } } if ((intLevel >= 7) && (intLevel <= 9)) { com.novelgames.flashgames.bricks.Config.BLOCK_COLOURS = [16711680, 65280, 16776960, 65280, 65280]; com.novelgames.flashgames.bricks.Config.DIMENSION_X = 9; com.novelgames.flashgames.bricks.Config.DIMENSION_Y = 6; com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH = 50; com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT = 50; noOfWands = 6; if (intLevel == 7) { _root.objBackBoard._height = _root.objBackBoard._height + 20; _root.objBackFrame._height = _root.objBackFrame._height + 20; _root.timeSpeed = _root.timeSpeed - 0.1; } } if (intLevel == 10) { com.novelgames.flashgames.bricks.Config.BLOCK_COLOURS = [16711680, 65280, 16776960]; com.novelgames.flashgames.bricks.Config.DIMENSION_X = 10; com.novelgames.flashgames.bricks.Config.DIMENSION_Y = 7; com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH = 45; com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT = 45; noOfWands = 4; _root.objBackBoard._height = _root.objBackBoard._height + 5; _root.objBackFrame._height = _root.objBackFrame._height + 5; } if ((intLevel >= 11) && (intLevel <= 12)) { com.novelgames.flashgames.bricks.Config.BLOCK_COLOURS = [16711680, 65280, 16776960, 65280, 65280, 65280]; com.novelgames.flashgames.bricks.Config.DIMENSION_X = 10; com.novelgames.flashgames.bricks.Config.DIMENSION_Y = 7; com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH = 45; com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT = 45; noOfWands = 7; if (intLevel == 11) { _root.timeSpeed = _root.timeSpeed - 0.1; } } if ((intLevel >= 13) && (intLevel <= 15)) { com.novelgames.flashgames.bricks.Config.BLOCK_COLOURS = [16711680, 65280, 16776960, 65280, 65280, 65280]; com.novelgames.flashgames.bricks.Config.DIMENSION_X = 11; com.novelgames.flashgames.bricks.Config.DIMENSION_Y = 8; com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH = 40; com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT = 40; noOfWands = 8; if (intLevel == 13) { _root.timeSpeed = _root.timeSpeed - 0.1; } } if ((intLevel >= 16) && (intLevel <= 18)) { com.novelgames.flashgames.bricks.Config.BLOCK_COLOURS = [16711680, 65280, 16776960, 65280, 65280, 65280]; com.novelgames.flashgames.bricks.Config.DIMENSION_X = 12; com.novelgames.flashgames.bricks.Config.DIMENSION_Y = 9; com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH = 35; com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT = 35; noOfWands = 8; if (intLevel == 16) { _root.timeSpeed = _root.timeSpeed - 0.1; } } if ((intLevel >= 19) && (intLevel <= 255)) { com.novelgames.flashgames.bricks.Config.BLOCK_COLOURS = [16711680, 65280, 16776960, 65280, 65280, 65280]; com.novelgames.flashgames.bricks.Config.DIMENSION_X = 14; com.novelgames.flashgames.bricks.Config.DIMENSION_Y = 10; com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH = 32; com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT = 32; noOfWands = 8; } _root.wandsDisplay.updateWands(noOfWands); _root.txtScore.text = String(FormatStringAsNumber(String(_root.score))); timeWarning = 0; _root.objTimerProgress.gotoAndStop("Still"); if (_root.timeSpeed <= 0.1) { _root.timeSpeed = 0.1; } _root.objTimerProgress._y = 99.5; _root.objTimerProgress._height = 224.2; createBlocks(); beginTime = 0; gameStarted = true; timePaused = false; } }Symbol 629 MovieClip [__Packages.com.novelgames.flashgames.bricks.WandsDisplay] Frame 0class com.novelgames.flashgames.bricks.WandsDisplay extends MovieClip { var stop, gotoAndStop; function WandsDisplay () { super(); (stop());// not popped } function updateWands(noOfWands) { (gotoAndStop((8 - noOfWands) + 1));// not popped } }Symbol 630 MovieClip [__Packages.com.novelgames.flashgames.common.MainDevelopment] Frame 0class com.novelgames.flashgames.common.MainDevelopment extends MovieClip { var gotoAndStop, startButton, highScoresButton, moreGamesButton, _parent; function MainDevelopment () { super(); } static function initialize(movieClip) { movieClip.__proto__ = com.novelgames.flashgames.common.MainDevelopment.prototype; movieClip.gotoTitlePage(); } function gotoTitlePage() { (gotoAndStop("title"));// not popped startButton.onRelease = function () { this._parent.gotoInstructionsPage(); }; highScoresButton.onRelease = function () { this._parent.getURL("http://www.whackgames.com/games/HighScores.aspx?GID=752", "_blank"); }; moreGamesButton.onRelease = function () { this._parent.getURL("http://www.whackgames.com/games/whackgames.aspx", "_blank"); }; } function gotoInstructionsPage() { (gotoAndStop("instructions"));// not popped startButton.onRelease = function () { this._parent.gotoGamePage(); }; } function gotoGamePage() { (gotoAndStop("game"));// not popped } function showHighScores() { _parent.getURL("http://www.whackgames.com/games/HighScores.aspx?GID=752", "_blank"); } function showEnterHighScore(score) { _parent.getURL("http://www.whackgames.com/games/HighScores.aspx?GID=752", "_blank"); } }Symbol 45 MovieClip Frame 1stop();Symbol 129 MovieClip [block] Frame 1#initclip 19 Object.registerClass("block", com.novelgames.flashgames.bricks.Block); #endinitclipSymbol 204 MovieClip [block1] Frame 1#initclip 11 Object.registerClass("block1", com.novelgames.flashgames.bricks.Block); #endinitclipSymbol 287 MovieClip [Block2] Frame 1#initclip 12 Object.registerClass("Block2", com.novelgames.flashgames.bricks.Block); #endinitclipSymbol 370 MovieClip [block3] Frame 1#initclip 13 Object.registerClass("block3", com.novelgames.flashgames.bricks.Block); #endinitclipSymbol 450 MovieClip [block4] Frame 1#initclip 14 Object.registerClass("block4", com.novelgames.flashgames.bricks.Block); #endinitclipSymbol 533 MovieClip [block5] Frame 1#initclip 15 Object.registerClass("block5", com.novelgames.flashgames.bricks.Block); #endinitclipSymbol 539 MovieClip [message] Frame 1#initclip 16 Object.registerClass("message", com.novelgames.flashgames.bricks.Message); #endinitclip stop();Symbol 539 MovieClip [message] Frame 6stop();Symbol 539 MovieClip [message] Frame 72showGameOver(); stop();Symbol 540 MovieClip [game] Frame 1#initclip 17 Object.registerClass("game", com.novelgames.flashgames.bricks.Game); #endinitclipSymbol 541 MovieClip [objTimer] Frame 1stop();Symbol 541 MovieClip [objTimer] Frame 26this.gotoAndPlay("Warning");Symbol 545 MovieClip [wandsDisplay] Frame 1#initclip 18 Object.registerClass("wandsDisplay", com.novelgames.flashgames.bricks.WandsDisplay); #endinitclip stop();Symbol 545 MovieClip [wandsDisplay] Frame 2stop();Symbol 545 MovieClip [wandsDisplay] Frame 3stop();Symbol 545 MovieClip [wandsDisplay] Frame 4stop();Symbol 545 MovieClip [wandsDisplay] Frame 5stop();Symbol 545 MovieClip [wandsDisplay] Frame 6stop();Symbol 545 MovieClip [wandsDisplay] Frame 7stop();Symbol 545 MovieClip [wandsDisplay] Frame 8stop();Symbol 545 MovieClip [wandsDisplay] Frame 9stop();Symbol 564 Buttonon (release) { if (!pauseTime) { pauseTime = backgroundMusic.position; backgroundMusic.stop(); } else { backgroundMusic.start(pauseTime / 1000, 9000); backgroundMusic.setVolume(50); pauseTime = 0; } }Symbol 569 Buttonon (release) { com.novelgames.flashgames.common.MainDevelopment.initialize(this); gotoAndStop (6); }Symbol 573 Buttonon (release) { getURL ("http://www.playzi.com/default.aspx?lnkid=110343", "_blank"); }Symbol 578 Buttonon (release) { if (pauseGame) { pauseScreen._visible = false; pauseGame = false; } else { pauseScreen._visible = true; pauseGame = true; } }Symbol 579 Buttonon (release) { if (!muteSound) { muteSound = true; } else { muteSound = false; } }Symbol 589 Buttonon (release) { _root.pauseGame = false; _root.pauseScreen._visible = false; }Symbol 596 Buttonon (release) { gotoAndStop (11); }Symbol 601 Buttonon (release) { gotoAndStop (12); }Symbol 603 Buttonon (release) { gotoAndStop (10); }Symbol 605 Buttonon (release) { gotoAndStop (13); }Symbol 609 Buttonon (release) { gotoAndStop (11); }Symbol 611 Buttonon (release) { gotoAndStop (12); }Symbol 615 Buttonon (release) { com.novelgames.flashgames.common.MainDevelopment.initialize(this); gotoAndStop (6); }Symbol 617 Buttonon (release) { com.novelgames.flashgames.common.MainDevelopment.initialize(this); gotoAndStop (21); }
Library Items
Symbol 1 Graphic | Used by:4 | |
Symbol 2 Graphic | Used by:4 | |
Symbol 3 Graphic | Used by:4 | |
Symbol 4 MovieClip [muteButton2] | Uses:1 2 3 | |
Symbol 5 Font | Used by:6 21 23 24 37 38 535 537 552 560 565 576 582 587 588 593 594 595 597 602 604 610 613 616 618 619 620 621 622 | |
Symbol 6 Text | Uses:5 | Used by:9 10 579 |
Symbol 7 Bitmap | Used by:8 | |
Symbol 8 Graphic | Uses:7 | Used by:9 10 579 |
Symbol 9 Button [muteButton3] | Uses:6 8 | |
Symbol 10 MovieClip | Uses:6 8 | Used by:11 579 |
Symbol 11 MovieClip [muteButton] | Uses:10 | |
Symbol 12 Bitmap | Used by:13 | |
Symbol 13 Graphic | Uses:12 | Used by:16 |
Symbol 14 Font | Used by:15 | |
Symbol 15 Text | Uses:14 | Used by:16 |
Symbol 16 Button [SplashButton] | Uses:13 15 | Used by:Timeline |
Symbol 623 MovieClip [__Packages.com.novelgames.flashgames.common.MuteButton] | ||
Symbol 624 MovieClip [__Packages.com.novelgames.flashgames.common.NewSound] | ||
Symbol 625 MovieClip [__Packages.com.novelgames.flashgames.bricks.Block] | ||
Symbol 626 MovieClip [__Packages.com.novelgames.flashgames.bricks.Config] | ||
Symbol 627 MovieClip [__Packages.com.novelgames.flashgames.bricks.Message] | ||
Symbol 628 MovieClip [__Packages.com.novelgames.flashgames.bricks.Game] | ||
Symbol 629 MovieClip [__Packages.com.novelgames.flashgames.bricks.WandsDisplay] | ||
Symbol 630 MovieClip [__Packages.com.novelgames.flashgames.common.MainDevelopment] | ||
Symbol 17 Graphic | Used by:18 | |
Symbol 18 MovieClip | Uses:17 | Used by:590 Timeline |
Symbol 19 Graphic | Used by:20 | |
Symbol 20 MovieClip | Uses:19 | Used by:585 Timeline |
Symbol 21 Text | Uses:5 | Used by:22 |
Symbol 22 MovieClip | Uses:21 | Used by:590 Timeline |
Symbol 23 Text | Uses:5 | Used by:Timeline |
Symbol 24 Text | Uses:5 | Used by:Timeline |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip | Uses:25 | Used by:28 |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:26 27 | Used by:31 130 586 |
Symbol 29 Bitmap | Used by:30 | |
Symbol 30 Graphic | Uses:29 | Used by:31 130 208 291 375 454 586 |
Symbol 31 MovieClip | Uses:28 30 | Used by:Timeline |
Symbol 32 Bitmap | Used by:33 | |
Symbol 33 Graphic | Uses:32 | Used by:34 557 592 |
Symbol 34 MovieClip | Uses:33 | Used by:Timeline |
Symbol 35 Graphic | Used by:36 541 612 | |
Symbol 36 MovieClip | Uses:35 | Used by:Timeline |
Symbol 37 EditableText | Uses:5 | Used by:Timeline |
Symbol 38 EditableText | Uses:5 | Used by:Timeline |
Symbol 39 Sound [backgroundMusic] | Used by:45 | |
Symbol 40 Sound [soundClear] | Used by:45 | |
Symbol 41 Sound [soundDestroy] | Used by:45 | |
Symbol 42 Sound [soundGameOver] | Used by:45 | |
Symbol 43 Sound [soundWand] | Used by:45 | |
Symbol 44 Sound [soundWarning] | Used by:45 | |
Symbol 45 MovieClip | Uses:39 40 41 42 43 44 | Used by:Timeline |
Symbol 46 Graphic | Used by:47 | |
Symbol 47 MovieClip | Uses:46 | Used by:49 |
Symbol 48 Graphic | Used by:49 207 290 453 | |
Symbol 49 MovieClip | Uses:47 48 | Used by:52 |
Symbol 50 Bitmap | Used by:51 | |
Symbol 51 Graphic | Uses:50 | Used by:52 |
Symbol 52 MovieClip | Uses:49 51 | Used by:129 600 |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:129 600 |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:129 600 |
Symbol 57 Bitmap | Used by:58 | |
Symbol 58 Graphic | Uses:57 | Used by:129 600 |
Symbol 59 Bitmap | Used by:60 | |
Symbol 60 Graphic | Uses:59 | Used by:129 600 |
Symbol 61 Bitmap | Used by:62 | |
Symbol 62 Graphic | Uses:61 | Used by:129 600 |
Symbol 63 Bitmap | Used by:64 | |
Symbol 64 Graphic | Uses:63 | Used by:129 600 |
Symbol 65 Bitmap | Used by:66 | |
Symbol 66 Graphic | Uses:65 | Used by:129 600 |
Symbol 67 Bitmap | Used by:68 | |
Symbol 68 Graphic | Uses:67 | Used by:129 600 |
Symbol 69 Bitmap | Used by:70 | |
Symbol 70 Graphic | Uses:69 | Used by:129 600 |
Symbol 71 Bitmap | Used by:72 | |
Symbol 72 Graphic | Uses:71 | Used by:129 600 |
Symbol 73 Bitmap | Used by:74 | |
Symbol 74 Graphic | Uses:73 | Used by:129 600 |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:129 600 |
Symbol 77 Bitmap | Used by:78 | |
Symbol 78 Graphic | Uses:77 | Used by:129 600 |
Symbol 79 Bitmap | Used by:80 | |
Symbol 80 Graphic | Uses:79 | Used by:129 600 |
Symbol 81 Bitmap | Used by:82 | |
Symbol 82 Graphic | Uses:81 | Used by:129 600 |
Symbol 83 Bitmap | Used by:84 | |
Symbol 84 Graphic | Uses:83 | Used by:129 600 |
Symbol 85 Bitmap | Used by:86 | |
Symbol 86 Graphic | Uses:85 | Used by:129 600 |
Symbol 87 Bitmap | Used by:88 | |
Symbol 88 Graphic | Uses:87 | Used by:129 600 |
Symbol 89 Bitmap | Used by:90 | |
Symbol 90 Graphic | Uses:89 | Used by:129 600 |
Symbol 91 Bitmap | Used by:92 | |
Symbol 92 Graphic | Uses:91 | Used by:129 600 |
Symbol 93 Bitmap | Used by:94 | |
Symbol 94 Graphic | Uses:93 | Used by:129 600 |
Symbol 95 Bitmap | Used by:96 | |
Symbol 96 Graphic | Uses:95 | Used by:129 600 |
Symbol 97 Bitmap | Used by:98 | |
Symbol 98 Graphic | Uses:97 | Used by:129 600 |
Symbol 99 Bitmap | Used by:100 | |
Symbol 100 Graphic | Uses:99 | Used by:129 600 |
Symbol 101 Bitmap | Used by:102 | |
Symbol 102 Graphic | Uses:101 | Used by:129 600 |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:129 600 |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:129 600 |
Symbol 107 Bitmap | Used by:108 | |
Symbol 108 Graphic | Uses:107 | Used by:129 600 |
Symbol 109 Bitmap | Used by:110 | |
Symbol 110 Graphic | Uses:109 | Used by:129 600 |
Symbol 111 Bitmap | Used by:112 | |
Symbol 112 Graphic | Uses:111 | Used by:129 600 |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:129 600 |
Symbol 115 Bitmap | Used by:116 | |
Symbol 116 Graphic | Uses:115 | Used by:129 600 |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:129 600 |
Symbol 119 Bitmap | Used by:120 | |
Symbol 120 Graphic | Uses:119 | Used by:129 600 |
Symbol 121 Bitmap | Used by:122 | |
Symbol 122 Graphic | Uses:121 | Used by:129 600 |
Symbol 123 Bitmap | Used by:124 | |
Symbol 124 Graphic | Uses:123 | Used by:129 600 |
Symbol 125 Bitmap | Used by:126 | |
Symbol 126 Graphic | Uses:125 | Used by:129 600 |
Symbol 127 Bitmap | Used by:128 | |
Symbol 128 Graphic | Uses:127 | Used by:129 600 |
Symbol 129 MovieClip [block] | Uses:52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98 100 102 104 106 108 110 112 114 116 118 120 122 124 126 128 | Used by:Timeline |
Symbol 130 MovieClip | Uses:28 30 | Used by:204 |
Symbol 131 Bitmap | Used by:132 | |
Symbol 132 Graphic | Uses:131 | Used by:204 |
Symbol 133 Bitmap | Used by:134 | |
Symbol 134 Graphic | Uses:133 | Used by:204 |
Symbol 135 Bitmap | Used by:136 | |
Symbol 136 Graphic | Uses:135 | Used by:204 |
Symbol 137 Bitmap | Used by:138 | |
Symbol 138 Graphic | Uses:137 | Used by:204 |
Symbol 139 Bitmap | Used by:140 | |
Symbol 140 Graphic | Uses:139 | Used by:204 |
Symbol 141 Bitmap | Used by:142 | |
Symbol 142 Graphic | Uses:141 | Used by:204 |
Symbol 143 Bitmap | Used by:144 | |
Symbol 144 Graphic | Uses:143 | Used by:204 |
Symbol 145 Bitmap | Used by:147 | |
Symbol 146 Bitmap | Used by:147 | |
Symbol 147 Graphic | Uses:145 146 | Used by:204 |
Symbol 148 Bitmap | Used by:149 | |
Symbol 149 Graphic | Uses:148 | Used by:204 |
Symbol 150 Bitmap | Used by:151 | |
Symbol 151 Graphic | Uses:150 | Used by:204 |
Symbol 152 Bitmap | Used by:153 | |
Symbol 153 Graphic | Uses:152 | Used by:204 |
Symbol 154 Bitmap | Used by:155 | |
Symbol 155 Graphic | Uses:154 | Used by:204 |
Symbol 156 Bitmap | Used by:157 | |
Symbol 157 Graphic | Uses:156 | Used by:204 |
Symbol 158 Bitmap | Used by:159 | |
Symbol 159 Graphic | Uses:158 | Used by:204 |
Symbol 160 Bitmap | Used by:161 | |
Symbol 161 Graphic | Uses:160 | Used by:204 |
Symbol 162 Bitmap | Used by:163 | |
Symbol 163 Graphic | Uses:162 | Used by:204 |
Symbol 164 Bitmap | Used by:165 | |
Symbol 165 Graphic | Uses:164 | Used by:204 |
Symbol 166 Bitmap | Used by:167 | |
Symbol 167 Graphic | Uses:166 | Used by:204 |
Symbol 168 Bitmap | Used by:169 | |
Symbol 169 Graphic | Uses:168 | Used by:204 |
Symbol 170 Bitmap | Used by:171 | |
Symbol 171 Graphic | Uses:170 | Used by:204 |
Symbol 172 Bitmap | Used by:173 | |
Symbol 173 Graphic | Uses:172 | Used by:204 |
Symbol 174 Bitmap | Used by:175 | |
Symbol 175 Graphic | Uses:174 | Used by:204 |
Symbol 176 Bitmap | Used by:177 | |
Symbol 177 Graphic | Uses:176 | Used by:204 |
Symbol 178 Bitmap | Used by:179 | |
Symbol 179 Graphic | Uses:178 | Used by:204 |
Symbol 180 Bitmap | Used by:181 | |
Symbol 181 Graphic | Uses:180 | Used by:204 |
Symbol 182 Bitmap | Used by:183 | |
Symbol 183 Graphic | Uses:182 | Used by:204 |
Symbol 184 Bitmap | Used by:185 | |
Symbol 185 Graphic | Uses:184 | Used by:204 |
Symbol 186 Bitmap | Used by:187 | |
Symbol 187 Graphic | Uses:186 | Used by:204 |
Symbol 188 Bitmap | Used by:189 | |
Symbol 189 Graphic | Uses:188 | Used by:204 |
Symbol 190 Bitmap | Used by:191 | |
Symbol 191 Graphic | Uses:190 | Used by:204 |
Symbol 192 Bitmap | Used by:193 | |
Symbol 193 Graphic | Uses:192 | Used by:204 |
Symbol 194 Bitmap | Used by:195 | |
Symbol 195 Graphic | Uses:194 | Used by:204 |
Symbol 196 Bitmap | Used by:197 | |
Symbol 197 Graphic | Uses:196 | Used by:204 |
Symbol 198 Bitmap | Used by:199 | |
Symbol 199 Graphic | Uses:198 | Used by:204 |
Symbol 200 Bitmap | Used by:201 | |
Symbol 201 Graphic | Uses:200 | Used by:204 |
Symbol 202 Bitmap | Used by:203 | |
Symbol 203 Graphic | Uses:202 | Used by:204 |
Symbol 204 MovieClip [block1] | Uses:130 132 134 136 138 140 142 144 147 149 151 153 155 157 159 161 163 165 167 169 171 173 175 177 179 181 183 185 187 189 191 193 195 197 199 201 203 | Used by:Timeline |
Symbol 205 Graphic | Used by:206 | |
Symbol 206 MovieClip | Uses:205 | Used by:207 |
Symbol 207 MovieClip | Uses:206 48 | Used by:208 |
Symbol 208 MovieClip | Uses:207 30 | Used by:287 |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:287 |
Symbol 211 Bitmap | Used by:212 | |
Symbol 212 Graphic | Uses:211 | Used by:287 |
Symbol 213 Bitmap | Used by:214 | |
Symbol 214 Graphic | Uses:213 | Used by:287 |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:287 |
Symbol 217 Bitmap | Used by:218 | |
Symbol 218 Graphic | Uses:217 | Used by:287 |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:219 | Used by:287 |
Symbol 221 Bitmap | Used by:222 | |
Symbol 222 Graphic | Uses:221 | Used by:287 |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:287 |
Symbol 225 Bitmap | Used by:226 | |
Symbol 226 Graphic | Uses:225 | Used by:287 |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:287 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:287 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:287 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:287 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:287 |
Symbol 237 Bitmap | Used by:238 | |
Symbol 238 Graphic | Uses:237 | Used by:287 |
Symbol 239 Bitmap | Used by:240 | |
Symbol 240 Graphic | Uses:239 | Used by:287 |
Symbol 241 Bitmap | Used by:242 | |
Symbol 242 Graphic | Uses:241 | Used by:287 |
Symbol 243 Bitmap | Used by:244 | |
Symbol 244 Graphic | Uses:243 | Used by:287 |
Symbol 245 Bitmap | Used by:246 | |
Symbol 246 Graphic | Uses:245 | Used by:287 |
Symbol 247 Bitmap | Used by:248 | |
Symbol 248 Graphic | Uses:247 | Used by:287 |
Symbol 249 Bitmap | Used by:250 | |
Symbol 250 Graphic | Uses:249 | Used by:287 |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:251 | Used by:287 |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:287 |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:287 |
Symbol 257 Bitmap | Used by:258 | |
Symbol 258 Graphic | Uses:257 | Used by:287 |
Symbol 259 Bitmap | Used by:260 | |
Symbol 260 Graphic | Uses:259 | Used by:287 |
Symbol 261 Bitmap | Used by:262 | |
Symbol 262 Graphic | Uses:261 | Used by:287 |
Symbol 263 Bitmap | Used by:264 | |
Symbol 264 Graphic | Uses:263 | Used by:287 |
Symbol 265 Bitmap | Used by:266 | |
Symbol 266 Graphic | Uses:265 | Used by:287 |
Symbol 267 Bitmap | Used by:268 | |
Symbol 268 Graphic | Uses:267 | Used by:287 |
Symbol 269 Bitmap | Used by:270 | |
Symbol 270 Graphic | Uses:269 | Used by:287 |
Symbol 271 Bitmap | Used by:272 | |
Symbol 272 Graphic | Uses:271 | Used by:287 |
Symbol 273 Bitmap | Used by:274 | |
Symbol 274 Graphic | Uses:273 | Used by:287 |
Symbol 275 Bitmap | Used by:276 | |
Symbol 276 Graphic | Uses:275 | Used by:287 |
Symbol 277 Bitmap | Used by:278 | |
Symbol 278 Graphic | Uses:277 | Used by:287 |
Symbol 279 Bitmap | Used by:280 | |
Symbol 280 Graphic | Uses:279 | Used by:287 |
Symbol 281 Bitmap | Used by:282 | |
Symbol 282 Graphic | Uses:281 | Used by:287 |
Symbol 283 Bitmap | Used by:284 | |
Symbol 284 Graphic | Uses:283 | Used by:287 |
Symbol 285 Bitmap | Used by:286 | |
Symbol 286 Graphic | Uses:285 | Used by:287 |
Symbol 287 MovieClip [Block2] | Uses:208 210 212 214 216 218 220 222 224 226 228 230 232 234 236 238 240 242 244 246 248 250 252 254 256 258 260 262 264 266 268 270 272 274 276 278 280 282 284 286 | Used by:Timeline |
Symbol 288 Graphic | Used by:289 | |
Symbol 289 MovieClip | Uses:288 | Used by:290 |
Symbol 290 MovieClip | Uses:289 48 | Used by:291 |
Symbol 291 MovieClip | Uses:290 30 | Used by:370 |
Symbol 292 Bitmap | Used by:293 | |
Symbol 293 Graphic | Uses:292 | Used by:370 |
Symbol 294 Bitmap | Used by:295 | |
Symbol 295 Graphic | Uses:294 | Used by:370 |
Symbol 296 Bitmap | Used by:297 | |
Symbol 297 Graphic | Uses:296 | Used by:370 |
Symbol 298 Bitmap | Used by:299 | |
Symbol 299 Graphic | Uses:298 | Used by:370 |
Symbol 300 Bitmap | Used by:301 | |
Symbol 301 Graphic | Uses:300 | Used by:370 |
Symbol 302 Bitmap | Used by:303 | |
Symbol 303 Graphic | Uses:302 | Used by:370 |
Symbol 304 Bitmap | Used by:305 | |
Symbol 305 Graphic | Uses:304 | Used by:370 |
Symbol 306 Bitmap | Used by:307 | |
Symbol 307 Graphic | Uses:306 | Used by:370 |
Symbol 308 Bitmap | Used by:309 | |
Symbol 309 Graphic | Uses:308 | Used by:370 |
Symbol 310 Bitmap | Used by:311 | |
Symbol 311 Graphic | Uses:310 | Used by:370 |
Symbol 312 Bitmap | Used by:313 | |
Symbol 313 Graphic | Uses:312 | Used by:370 |
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Symbol 315 Graphic | Uses:314 | Used by:370 |
Symbol 316 Bitmap | Used by:317 | |
Symbol 317 Graphic | Uses:316 | Used by:370 |
Symbol 318 Bitmap | Used by:319 | |
Symbol 319 Graphic | Uses:318 | Used by:370 |
Symbol 320 Bitmap | Used by:321 | |
Symbol 321 Graphic | Uses:320 | Used by:370 |
Symbol 322 Bitmap | Used by:323 | |
Symbol 323 Graphic | Uses:322 | Used by:370 |
Symbol 324 Bitmap | Used by:325 | |
Symbol 325 Graphic | Uses:324 | Used by:370 |
Symbol 326 Bitmap | Used by:327 | |
Symbol 327 Graphic | Uses:326 | Used by:370 |
Symbol 328 Bitmap | Used by:329 | |
Symbol 329 Graphic | Uses:328 | Used by:370 |
Symbol 330 Bitmap | Used by:331 | |
Symbol 331 Graphic | Uses:330 | Used by:370 |
Symbol 332 Bitmap | Used by:333 | |
Symbol 333 Graphic | Uses:332 | Used by:370 |
Symbol 334 Bitmap | Used by:335 | |
Symbol 335 Graphic | Uses:334 | Used by:370 |
Symbol 336 Bitmap | Used by:337 | |
Symbol 337 Graphic | Uses:336 | Used by:370 |
Symbol 338 Bitmap | Used by:339 | |
Symbol 339 Graphic | Uses:338 | Used by:370 |
Symbol 340 Bitmap | Used by:341 | |
Symbol 341 Graphic | Uses:340 | Used by:370 |
Symbol 342 Bitmap | Used by:343 | |
Symbol 343 Graphic | Uses:342 | Used by:370 |
Symbol 344 Bitmap | Used by:345 | |
Symbol 345 Graphic | Uses:344 | Used by:370 |
Symbol 346 Bitmap | Used by:347 | |
Symbol 347 Graphic | Uses:346 | Used by:370 |
Symbol 348 Bitmap | Used by:349 | |
Symbol 349 Graphic | Uses:348 | Used by:370 |
Symbol 350 Bitmap | Used by:351 | |
Symbol 351 Graphic | Uses:350 | Used by:370 |
Symbol 352 Bitmap | Used by:353 | |
Symbol 353 Graphic | Uses:352 | Used by:370 |
Symbol 354 Bitmap | Used by:355 | |
Symbol 355 Graphic | Uses:354 | Used by:370 |
Symbol 356 Bitmap | Used by:357 | |
Symbol 357 Graphic | Uses:356 | Used by:370 |
Symbol 358 Bitmap | Used by:359 | |
Symbol 359 Graphic | Uses:358 | Used by:370 |
Symbol 360 Bitmap | Used by:361 | |
Symbol 361 Graphic | Uses:360 | Used by:370 |
Symbol 362 Bitmap | Used by:363 | |
Symbol 363 Graphic | Uses:362 | Used by:370 |
Symbol 364 Bitmap | Used by:365 | |
Symbol 365 Graphic | Uses:364 | Used by:370 |
Symbol 366 Bitmap | Used by:367 | |
Symbol 367 Graphic | Uses:366 | Used by:370 |
Symbol 368 Bitmap | Used by:369 | |
Symbol 369 Graphic | Uses:368 | Used by:370 |
Symbol 370 MovieClip [block3] | Uses:291 293 295 297 299 301 303 305 307 309 311 313 315 317 319 321 323 325 327 329 331 333 335 337 339 341 343 345 347 349 351 353 355 357 359 361 363 365 367 369 | Used by:Timeline |
Symbol 371 Graphic | Used by:372 | |
Symbol 372 MovieClip | Uses:371 | Used by:374 |
Symbol 373 Graphic | Used by:374 | |
Symbol 374 MovieClip | Uses:372 373 | Used by:375 |
Symbol 375 MovieClip | Uses:374 30 | Used by:450 |
Symbol 376 Bitmap | Used by:377 | |
Symbol 377 Graphic | Uses:376 | Used by:450 |
Symbol 378 Bitmap | Used by:379 | |
Symbol 379 Graphic | Uses:378 | Used by:450 |
Symbol 380 Bitmap | Used by:381 | |
Symbol 381 Graphic | Uses:380 | Used by:450 |
Symbol 382 Bitmap | Used by:383 | |
Symbol 383 Graphic | Uses:382 | Used by:450 |
Symbol 384 Bitmap | Used by:385 | |
Symbol 385 Graphic | Uses:384 | Used by:450 |
Symbol 386 Bitmap | Used by:387 | |
Symbol 387 Graphic | Uses:386 | Used by:450 |
Symbol 388 Bitmap | Used by:389 | |
Symbol 389 Graphic | Uses:388 | Used by:450 |
Symbol 390 Bitmap | Used by:391 | |
Symbol 391 Graphic | Uses:390 | Used by:450 |
Symbol 392 Bitmap | Used by:393 | |
Symbol 393 Graphic | Uses:392 | Used by:450 |
Symbol 394 Bitmap | Used by:395 | |
Symbol 395 Graphic | Uses:394 | Used by:450 |
Symbol 396 Bitmap | Used by:397 | |
Symbol 397 Graphic | Uses:396 | Used by:450 |
Symbol 398 Bitmap | Used by:399 | |
Symbol 399 Graphic | Uses:398 | Used by:450 |
Symbol 400 Bitmap | Used by:401 | |
Symbol 401 Graphic | Uses:400 | Used by:450 |
Symbol 402 Bitmap | Used by:403 | |
Symbol 403 Graphic | Uses:402 | Used by:450 |
Symbol 404 Bitmap | Used by:405 | |
Symbol 405 Graphic | Uses:404 | Used by:450 |
Symbol 406 Bitmap | Used by:407 | |
Symbol 407 Graphic | Uses:406 | Used by:450 |
Symbol 408 Bitmap | Used by:409 | |
Symbol 409 Graphic | Uses:408 | Used by:450 |
Symbol 410 Bitmap | Used by:411 | |
Symbol 411 Graphic | Uses:410 | Used by:450 |
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Symbol 413 Graphic | Uses:412 | Used by:450 |
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Symbol 415 Graphic | Uses:414 | Used by:450 |
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Symbol 417 Graphic | Uses:416 | Used by:450 |
Symbol 418 Bitmap | Used by:419 | |
Symbol 419 Graphic | Uses:418 | Used by:450 |
Symbol 420 Bitmap | Used by:421 | |
Symbol 421 Graphic | Uses:420 | Used by:450 |
Symbol 422 Bitmap | Used by:423 | |
Symbol 423 Graphic | Uses:422 | Used by:450 |
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Symbol 425 Graphic | Uses:424 | Used by:450 |
Symbol 426 Bitmap | Used by:427 | |
Symbol 427 Graphic | Uses:426 | Used by:450 |
Symbol 428 Bitmap | Used by:429 | |
Symbol 429 Graphic | Uses:428 | Used by:450 |
Symbol 430 Bitmap | Used by:431 | |
Symbol 431 Graphic | Uses:430 | Used by:450 |
Symbol 432 Bitmap | Used by:433 | |
Symbol 433 Graphic | Uses:432 | Used by:450 |
Symbol 434 Bitmap | Used by:435 | |
Symbol 435 Graphic | Uses:434 | Used by:450 |
Symbol 436 Bitmap | Used by:437 | |
Symbol 437 Graphic | Uses:436 | Used by:450 |
Symbol 438 Bitmap | Used by:439 | |
Symbol 439 Graphic | Uses:438 | Used by:450 |
Symbol 440 Bitmap | Used by:441 | |
Symbol 441 Graphic | Uses:440 | Used by:450 |
Symbol 442 Bitmap | Used by:443 | |
Symbol 443 Graphic | Uses:442 | Used by:450 |
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Symbol 445 Graphic | Uses:444 | Used by:450 |
Symbol 446 Bitmap | Used by:447 | |
Symbol 447 Graphic | Uses:446 | Used by:450 |
Symbol 448 Bitmap | Used by:449 | |
Symbol 449 Graphic | Uses:448 | Used by:450 |
Symbol 450 MovieClip [block4] | Uses:375 377 379 381 383 385 387 389 391 393 395 397 399 401 403 405 407 409 411 413 415 417 419 421 423 425 427 429 431 433 435 437 439 441 443 445 447 449 | Used by:Timeline |
Symbol 451 Graphic | Used by:452 | |
Symbol 452 MovieClip | Uses:451 | Used by:453 |
Symbol 453 MovieClip | Uses:452 48 | Used by:454 |
Symbol 454 MovieClip | Uses:453 30 | Used by:533 608 |
Symbol 455 Bitmap | Used by:456 | |
Symbol 456 Graphic | Uses:455 | Used by:533 608 |
Symbol 457 Bitmap | Used by:458 | |
Symbol 458 Graphic | Uses:457 | Used by:533 608 |
Symbol 459 Bitmap | Used by:460 | |
Symbol 460 Graphic | Uses:459 | Used by:533 608 |
Symbol 461 Bitmap | Used by:462 | |
Symbol 462 Graphic | Uses:461 | Used by:533 608 |
Symbol 463 Bitmap | Used by:464 | |
Symbol 464 Graphic | Uses:463 | Used by:533 608 |
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Symbol 466 Graphic | Uses:465 | Used by:533 608 |
Symbol 467 Bitmap | Used by:468 | |
Symbol 468 Graphic | Uses:467 | Used by:533 608 |
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Symbol 470 Graphic | Uses:469 | Used by:533 608 |
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Symbol 472 Graphic | Uses:471 | Used by:533 608 |
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Symbol 474 Graphic | Uses:473 | Used by:533 608 |
Symbol 475 Bitmap | Used by:476 | |
Symbol 476 Graphic | Uses:475 | Used by:533 608 |
Symbol 477 Bitmap | Used by:478 | |
Symbol 478 Graphic | Uses:477 | Used by:533 608 |
Symbol 479 Bitmap | Used by:480 | |
Symbol 480 Graphic | Uses:479 | Used by:533 608 |
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Symbol 482 Graphic | Uses:481 | Used by:533 608 |
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Symbol 484 Graphic | Uses:483 | Used by:533 608 |
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Symbol 486 Graphic | Uses:485 | Used by:533 608 |
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Symbol 488 Graphic | Uses:487 | Used by:533 608 |
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Symbol 490 Graphic | Uses:489 | Used by:533 608 |
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Symbol 492 Graphic | Uses:491 | Used by:533 608 |
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Symbol 494 Graphic | Uses:493 | Used by:533 608 |
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Symbol 496 Graphic | Uses:495 | Used by:533 608 |
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Symbol 498 Graphic | Uses:497 | Used by:533 608 |
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Symbol 500 Graphic | Uses:499 | Used by:533 608 |
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Symbol 502 Graphic | Uses:501 | Used by:533 608 |
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Symbol 504 Graphic | Uses:503 | Used by:533 608 |
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Symbol 506 Graphic | Uses:505 | Used by:533 608 |
Symbol 507 Bitmap | Used by:508 | |
Symbol 508 Graphic | Uses:507 | Used by:533 608 |
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Symbol 510 Graphic | Uses:509 | Used by:533 608 |
Symbol 511 Bitmap | Used by:512 | |
Symbol 512 Graphic | Uses:511 | Used by:533 608 |
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Symbol 514 Graphic | Uses:513 | Used by:533 608 |
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Symbol 516 Graphic | Uses:515 | Used by:533 608 |
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Symbol 518 Graphic | Uses:517 | Used by:533 608 |
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Symbol 520 Graphic | Uses:519 | Used by:533 608 |
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Symbol 526 Graphic | Uses:525 | Used by:533 608 |
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Symbol 528 Graphic | Uses:527 | Used by:533 608 |
Symbol 529 Bitmap | Used by:530 | |
Symbol 530 Graphic | Uses:529 | Used by:533 608 |
Symbol 531 Bitmap | Used by:532 | |
Symbol 532 Graphic | Uses:531 | Used by:533 608 |
Symbol 533 MovieClip [block5] | Uses:454 456 458 460 462 464 466 468 470 472 474 476 478 480 482 484 486 488 490 492 494 496 498 500 502 504 506 508 510 512 514 516 518 520 522 524 526 528 530 532 | Used by:Timeline |
Symbol 534 MovieClip | Used by:540 | |
Symbol 535 Text | Uses:5 | Used by:536 |
Symbol 536 MovieClip | Uses:535 | Used by:539 |
Symbol 537 Text | Uses:5 | Used by:538 |
Symbol 538 MovieClip | Uses:537 | Used by:539 |
Symbol 539 MovieClip [message] | Uses:536 538 | Used by:540 Timeline |
Symbol 540 MovieClip [game] | Uses:534 539 | Used by:Timeline |
Symbol 541 MovieClip [objTimer] | Uses:35 | Used by:Timeline |
Symbol 542 Bitmap | Used by:543 | |
Symbol 543 Graphic | Uses:542 | Used by:544 |
Symbol 544 MovieClip | Uses:543 | Used by:545 Timeline |
Symbol 545 MovieClip [wandsDisplay] | Uses:544 | Used by:Timeline |
Symbol 546 Bitmap | Used by:548 | |
Symbol 547 Bitmap | Used by:548 584 | |
Symbol 548 Graphic | Uses:546 547 | Used by:Timeline |
Symbol 549 Font | Used by:550 553 554 580 614 | |
Symbol 550 Text | Uses:549 | Used by:551 |
Symbol 551 MovieClip | Uses:550 | Used by:Timeline |
Symbol 552 EditableText | Uses:5 | Used by:Timeline |
Symbol 553 Text | Uses:549 | Used by:Timeline |
Symbol 554 EditableText | Uses:549 | Used by:Timeline |
Symbol 555 Bitmap | Used by:556 591 | |
Symbol 556 Graphic | Uses:555 | Used by:Timeline |
Symbol 557 MovieClip | Uses:33 | Used by:Timeline |
Symbol 558 Graphic | Used by:559 | |
Symbol 559 MovieClip | Uses:558 | Used by:Timeline |
Symbol 560 Text | Uses:5 | Used by:563 564 |
Symbol 561 Bitmap | Used by:562 | |
Symbol 562 Graphic | Uses:561 | Used by:563 564 |
Symbol 563 MovieClip | Uses:560 562 | Used by:564 |
Symbol 564 Button | Uses:563 560 562 | Used by:Timeline |
Symbol 565 Text | Uses:5 | Used by:568 569 |
Symbol 566 Bitmap | Used by:567 | |
Symbol 567 Graphic | Uses:566 | Used by:568 569 |
Symbol 568 MovieClip | Uses:565 567 | Used by:569 |
Symbol 569 Button | Uses:568 565 567 | Used by:Timeline |
Symbol 570 Bitmap | Used by:571 | |
Symbol 571 Graphic | Uses:570 | Used by:572 573 590 |
Symbol 572 MovieClip | Uses:571 | Used by:573 |
Symbol 573 Button | Uses:572 571 | Used by:Timeline |
Symbol 574 Bitmap | Used by:575 | |
Symbol 575 Graphic | Uses:574 | Used by:577 578 |
Symbol 576 Text | Uses:5 | Used by:577 578 |
Symbol 577 MovieClip | Uses:575 576 | Used by:578 |
Symbol 578 Button | Uses:577 575 576 | Used by:Timeline |
Symbol 579 Button | Uses:10 6 8 | Used by:Timeline |
Symbol 580 Text | Uses:549 | Used by:581 |
Symbol 581 Button | Uses:580 | Used by:Timeline |
Symbol 582 Text | Uses:5 | Used by:583 |
Symbol 583 Button | Uses:582 | Used by:Timeline |
Symbol 584 Graphic | Uses:547 | Used by:585 |
Symbol 585 MovieClip | Uses:584 20 | Used by:Timeline |
Symbol 586 MovieClip | Uses:28 30 | Used by:Timeline |
Symbol 587 Text | Uses:5 | Used by:590 |
Symbol 588 Text | Uses:5 | Used by:589 |
Symbol 589 Button | Uses:588 | Used by:590 |
Symbol 590 MovieClip | Uses:18 22 571 587 589 | Used by:Timeline |
Symbol 591 Graphic | Uses:555 | Used by:Timeline |
Symbol 592 MovieClip | Uses:33 | Used by:Timeline |
Symbol 593 Text | Uses:5 | Used by:Timeline |
Symbol 594 Text | Uses:5 | Used by:Timeline |
Symbol 595 Text | Uses:5 | Used by:596 601 605 |
Symbol 596 Button | Uses:595 | Used by:Timeline |
Symbol 597 Text | Uses:5 | Used by:Timeline |
Symbol 598 Graphic | Used by:599 | |
Symbol 599 MovieClip | Uses:598 | Used by:Timeline |
Symbol 600 MovieClip | Uses:52 54 56 58 60 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98 100 102 104 106 108 110 112 114 116 118 120 122 124 126 128 | Used by:Timeline |
Symbol 601 Button | Uses:595 | Used by:Timeline |
Symbol 602 Text | Uses:5 | Used by:603 609 611 |
Symbol 603 Button | Uses:602 | Used by:Timeline |
Symbol 604 Text | Uses:5 | Used by:Timeline |
Symbol 605 Button | Uses:595 | Used by:Timeline |
Symbol 606 Graphic | Used by:607 | |
Symbol 607 MovieClip | Uses:606 | Used by:Timeline |
Symbol 608 MovieClip | Uses:454 456 458 460 462 464 466 468 470 472 474 476 478 480 482 484 486 488 490 492 494 496 498 500 502 504 506 508 510 512 514 516 518 520 522 524 526 528 530 532 | Used by:Timeline |
Symbol 609 Button | Uses:602 | Used by:Timeline |
Symbol 610 Text | Uses:5 | Used by:Timeline |
Symbol 611 Button | Uses:602 | Used by:Timeline |
Symbol 612 MovieClip | Uses:35 | Used by:Timeline |
Symbol 613 Text | Uses:5 | Used by:Timeline |
Symbol 614 Text | Uses:549 | Used by:615 |
Symbol 615 Button | Uses:614 | Used by:Timeline |
Symbol 616 Text | Uses:5 | Used by:617 |
Symbol 617 Button | Uses:616 | Used by:Timeline |
Symbol 618 EditableText | Uses:5 | Used by:Timeline |
Symbol 619 Text | Uses:5 | Used by:Timeline |
Symbol 620 EditableText | Uses:5 | Used by:Timeline |
Symbol 621 Text | Uses:5 | Used by:Timeline |
Symbol 622 Text | Uses:5 | Used by:Timeline |
Instance Names
"splashButton" | Frame 1 | Symbol 16 Button [SplashButton] |
"objLoadPill" | Frame 2 | Symbol 36 MovieClip |
"objBackBoard" | Frame 5 | Symbol 18 MovieClip |
"objBackFrame" | Frame 5 | Symbol 20 MovieClip |
"txtScore" | Frame 5 | Symbol 552 EditableText |
"btnFrameMusicGo" | Frame 5 | Symbol 564 Button |
"btnFrameMainMenuGo" | Frame 5 | Symbol 569 Button |
"playziButton" | Frame 5 | Symbol 573 Button |
"btnFramePause" | Frame 5 | Symbol 578 Button |
"moreGamesButton" | Frame 5 | Symbol 581 Button |
"startButton" | Frame 5 | Symbol 583 Button |
"pauseScreen" | Frame 5 | Symbol 590 MovieClip |
"startButton" | Frame 10 | Symbol 583 Button |
"wandsDisplay" | Frame 20 | Symbol 545 MovieClip [wandsDisplay] |
"objTimerProgress" | Frame 20 | Symbol 541 MovieClip [objTimer] |
"moreGamesButton" | Frame 29 | Symbol 615 Button |
"startButton" | Frame 29 | Symbol 617 Button |
"txtScore" | Frame 29 | Symbol 618 EditableText |
"txtGameOverLevel" | Frame 29 | Symbol 620 EditableText |
"still" | Symbol 11 MovieClip [muteButton] Frame 1 | Symbol 10 MovieClip |
"blocksHolder" | Symbol 540 MovieClip [game] Frame 1 | Symbol 534 MovieClip |
"message" | Symbol 540 MovieClip [game] Frame 1 | Symbol 539 MovieClip [message] |
"btnResume" | Symbol 590 MovieClip Frame 1 | Symbol 589 Button |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "muteButton2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "muteButton3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 11 as "muteButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 16 as "SplashButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 623 as "__Packages.com.novelgames.flashgames.common.MuteButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 624 as "__Packages.com.novelgames.flashgames.common.NewSound" |
ExportAssets (56) | Timeline Frame 1 | Symbol 625 as "__Packages.com.novelgames.flashgames.bricks.Block" |
ExportAssets (56) | Timeline Frame 1 | Symbol 626 as "__Packages.com.novelgames.flashgames.bricks.Config" |
ExportAssets (56) | Timeline Frame 1 | Symbol 627 as "__Packages.com.novelgames.flashgames.bricks.Message" |
ExportAssets (56) | Timeline Frame 1 | Symbol 628 as "__Packages.com.novelgames.flashgames.bricks.Game" |
ExportAssets (56) | Timeline Frame 1 | Symbol 629 as "__Packages.com.novelgames.flashgames.bricks.WandsDisplay" |
ExportAssets (56) | Timeline Frame 1 | Symbol 630 as "__Packages.com.novelgames.flashgames.common.MainDevelopment" |
ExportAssets (56) | Timeline Frame 4 | Symbol 39 as "backgroundMusic" |
ExportAssets (56) | Timeline Frame 4 | Symbol 40 as "soundClear" |
ExportAssets (56) | Timeline Frame 4 | Symbol 41 as "soundDestroy" |
ExportAssets (56) | Timeline Frame 4 | Symbol 42 as "soundGameOver" |
ExportAssets (56) | Timeline Frame 4 | Symbol 43 as "soundWand" |
ExportAssets (56) | Timeline Frame 4 | Symbol 44 as "soundWarning" |
ExportAssets (56) | Timeline Frame 4 | Symbol 129 as "block" |
ExportAssets (56) | Timeline Frame 4 | Symbol 204 as "block1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 287 as "Block2" |
ExportAssets (56) | Timeline Frame 4 | Symbol 370 as "block3" |
ExportAssets (56) | Timeline Frame 4 | Symbol 450 as "block4" |
ExportAssets (56) | Timeline Frame 4 | Symbol 533 as "block5" |
ExportAssets (56) | Timeline Frame 4 | Symbol 539 as "message" |
ExportAssets (56) | Timeline Frame 4 | Symbol 540 as "game" |
ExportAssets (56) | Timeline Frame 4 | Symbol 541 as "objTimer" |
ExportAssets (56) | Timeline Frame 4 | Symbol 545 as "wandsDisplay" |
Labels
"title" | Frame 5 |
"instructions" | Frame 10 |
"game" | Frame 20 |
"GameFinal" | Frame 29 |
"on" | Symbol 4 MovieClip [muteButton2] Frame 1 |
"off" | Symbol 4 MovieClip [muteButton2] Frame 6 |
"still" | Symbol 11 MovieClip [muteButton] Frame 1 |
"over" | Symbol 11 MovieClip [muteButton] Frame 2 |
"down" | Symbol 11 MovieClip [muteButton] Frame 3 |
"Blue" | Symbol 52 MovieClip Frame 1 |
"normal" | Symbol 129 MovieClip [block] Frame 1 |
"destroy" | Symbol 129 MovieClip [block] Frame 46 |
"normal" | Symbol 204 MovieClip [block1] Frame 1 |
"destroy" | Symbol 204 MovieClip [block1] Frame 46 |
"Red" | Symbol 208 MovieClip Frame 1 |
"normal" | Symbol 287 MovieClip [Block2] Frame 1 |
"destroy" | Symbol 287 MovieClip [Block2] Frame 46 |
"Yellow" | Symbol 291 MovieClip Frame 1 |
"normal" | Symbol 370 MovieClip [block3] Frame 1 |
"destroy" | Symbol 370 MovieClip [block3] Frame 46 |
"normal" | Symbol 450 MovieClip [block4] Frame 1 |
"destroy" | Symbol 450 MovieClip [block4] Frame 46 |
"normal" | Symbol 533 MovieClip [block5] Frame 1 |
"destroy" | Symbol 533 MovieClip [block5] Frame 45 |
"hide" | Symbol 539 MovieClip [message] Frame 1 |
"clear" | Symbol 539 MovieClip [message] Frame 6 |
"gameOver" | Symbol 539 MovieClip [message] Frame 28 |
"nomoreMoves" | Symbol 539 MovieClip [message] Frame 72 |
"Still" | Symbol 541 MovieClip [objTimer] Frame 1 |
"Warning" | Symbol 541 MovieClip [objTimer] Frame 2 |
"normal" | Symbol 600 MovieClip Frame 1 |
"destroy" | Symbol 600 MovieClip Frame 46 |
"normal" | Symbol 608 MovieClip Frame 1 |
"destroy" | Symbol 608 MovieClip Frame 45 |
Dynamic Text Variables
txtLoadingStatus | Symbol 37 EditableText | "loading.." |
txtLoadingStatus | Symbol 38 EditableText | "loading.." |
intLevel | Symbol 554 EditableText | "0" |
score | Symbol 618 EditableText | "9,999,999" |
intLevel | Symbol 620 EditableText | "1" |
|