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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/21908090?noj=FRM21908090-22DC" width="1" height="1"></div>

World Wars.swf

This is the info page for
Flash #47516

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"></p>

Debugger's MESSAGE!

+99

0
1
2
3
4
5
6
7
8
9

PLEASE WAIT

88

SKIP

SKIP

8

1

2

3

4

5

6

7

8

RUBBISH

99

HELP

3

1

The target of World Wars is gaining control over all
territories on the map. In the beginning you can choose
how your troops will look and how many players take part
in a game (they are computer controlled). Game starts with
a randomly created map on which all units are located.
Your units are always blue.
Choice of map
Pay attention when choosing a map to play. Remember
that you receive reinforcements only from the biggest area
of connected countries you have. If your units are next to
each other on the map, it is easier to win.

Attack/defense
Choose a territory of yours with two or more units on it to
attack a neighbouring enemy territory. The game compares
results of dice rolling (numer of rolls is equal to number of
units). If the attacker's result is better, he obtains the
attacked territory and all his units apart from one are
moved from the attacking to the attacked territory. There is
no limit of attacks per turn.
Combat animation
If the you want to skip the attack animations, you can
always skip it for a particular player, by pressing the 'skip'
button.

Reinforcements
After each successful attack, a number appears indicating
the amount of reinforcements you will receive after your
turn is over. Reinforcements are placed in random spots
occupied by your units, in the number equal to biggest
number of combined territories you control.

Do you want to play this one?

Click your troops and select enemy to attack

GAME OVER

EXIT

EXIT

PLAY AGAIN

PLAY AGAIN

YOU WIN!

SURPLUS UNITS:

ARE YOU SURE
YOU WANT TO QUIT THIS GAME?

YES

YES

NO

NO

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 58 MovieClip "ag_mouse" in Frame 1
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; }
Frame 2
function link0() { } function link1() { getURL ("http://www.tagemigames.com/index.php?lang=en", "Top"); } function link2() { getURL ("http://www.freakytikiproductions.com", "Top"); } function link3() { getURL ("http://www.addictinggames.com", "Top"); } var TEST_MODE = false; var firstRun = true; var fromGame = false; _global.ARE_SOUNDS = !TEST_MODE; _global.SOUNDS = new classes.Game_sounds(); _global.gameAccess = false; if (!TEST_MODE) { var c = 0; onEnterFrame = function () { var _local2 = Math.round((getBytesLoaded() / getBytesTotal()) * 100); if ((c + 2) <= _local2) { c = c + 2; } if (c < 99) { prel.prec.text = c; } else { prel.prec.text = "99"; } if (c >= 100) { gotoAndPlay(_currentframe + 1); delete this.onEnterFrame; } }; stop(); } var cMenu; cMenu = new ContextMenu(); cMenu.hideBuiltInItems(); this.menu = cMenu; cMenu.customItems[0] = new ContextMenuItem("World Wars", link0, false, true, true); cMenu.customItems[1] = new ContextMenuItem("Created by Tagemi", link1, false, true, true); cMenu.customItems[2] = new ContextMenuItem("Produced by Freaky Tiki Production", link2, false, true, true); cMenu.customItems[3] = new ContextMenuItem("Copyright (C) 2008 AddictingGames", link3, false, true, true);
Frame 4
if (!TEST_MODE) { stop(); } if (!firstRun) { intro.gotoAndPlay(34); } firstRun = false; var PL = 4; var ARMY = 1;
Frame 5
function rollButton(mc) { mc.onRollOver = function () { this.gotoAndStop(2); }; mc.onRollOut = (mc.onReleaseOutside = function () { this.gotoAndStop(1); }); } var fromMenu = true; _global.gameAccess = false; HELP_MC._visible = false; if (!fromGame) { expl_in.stop(); expl_in._visible = false; } else { _global.SOUNDS.menuSoundtrack(); expl_in.gotoAndPlay(1); expl_in._visible = true; } stop();
Frame 6
function init() { GAME.newGame(PL, askQuestion); } function askQuestion() { QUESTION_MC.gotoAndPlay(2); } function mapAgain() { GAME.newGame(PL, askQuestion); } function rollButton(mc) { mc.onRollOver = function () { this.gotoAndStop(2); }; mc.onRollOut = (mc.onReleaseOutside = function () { this.gotoAndStop(1); }); } function kill() { F.kill(); F.removeMovieClip(); GAME.kill(); delete GAME; } Stage.align = "TL"; var DEB = (new classes.Debug(this)); _global.gameAccess = true; var F = fmc.attachMovie("FIGHTBOX", "FIGHT_MC", 0); var GAME = (new classes.GameWW(GAME_MC, UNITS_MC, END_TURN, WAITER_MC, UNITS_LIST_MC, F)); F.registerGame(GAME); _global.GAME_PAUSE = false; if (!fromMenu) { expl.gotoAndPlay(expl._totalframes - 2); } fromMenu = false; fromGame = true; QUESTION_MC.yes.onRelease = function () { if (QUESTION_MC._currentframe == 24) { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); GAME.init(); QUESTION_MC.kill = true; QUESTION_MC.gotoAndPlay(25); } }; QUESTION_MC.no.onRelease = function () { if (QUESTION_MC._currentframe == 24) { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); QUESTION_MC.kill = false; QUESTION_MC.gotoAndPlay(25); } }; END_TURN.END_TURN.onRelease = function () { if ((END_TURN._currentframe == 11) && (F._visible == false)) { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); GAME.MAP.unMarkIfMarked(); GAME.addUnits(); END_TURN.gotoAndPlay(12); } }; EXIT_BTN.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); QUIT_MC._visible = true; if (QUIT_MC._currentframe == 1) { QUIT_MC.gotoAndPlay(2); } }; HELP_BTN.onRelease = function () { if (HELP_MC._currentframe == 1) { HELP_MC.gotoAndPlay(2); HELP_MC._visible = true; _global.SOUNDS.playSound("okno help open.wav"); } }; HELP_BTN.onEnterFrame = function () { POLE.scroll = POLE.maxscroll; }; rollButton(QUESTION_MC.no); rollButton(QUESTION_MC.yes); rollButton(EXIT_BTN); rollButton(MUSIC_BTN_ON); rollButton(MUSIC_BTN_OFF); rollButton(HELP_BTN); rollButton(END_TURN.END_TURN); QUIT_MC._visible = false; GAMEOVER_MC._visible = false; YOUWIN_MC._visible = false; HELP_MC._visible = false; MUSIC_BTN_ON._visible = !_global.ARE_SOUNDS; MUSIC_BTN_OFF.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); this._visible = false; MUSIC_BTN_ON.gotoAndStop(2); MUSIC_BTN_ON._visible = true; _global.ARE_SOUNDS = false; _global.SOUNDS.killSoundtrack(); }; MUSIC_BTN_ON.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); this._visible = false; MUSIC_BTN_OFF.gotoAndStop(2); MUSIC_BTN_OFF._visible = true; _global.ARE_SOUNDS = true; _global.SOUNDS.gameSoundtrack(); }; stop();
Frame 7
gotoAndPlay(_currentframe - 1); _global.SOUNDS.gameSoundtrack();
Symbol 19 MovieClip Frame 401
gotoAndPlay (1);
Symbol 21 Button
on (release) { getURL ("http://www.addictinggames.com", "_blank"); }
Symbol 54 MovieClip Frame 20
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Symbol 56 MovieClip Frame 1
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Symbol 56 MovieClip Frame 25
ag_explode = new Sound(); ag_explode.attachSound("ag_explode"); ag_explode.start();
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Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
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Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
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Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
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Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
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Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
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Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
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Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
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Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
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Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
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Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
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Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
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Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 54 MovieClip in Symbol 56 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Symbol 56 MovieClip Frame 95
_root.play();
Symbol 498 MovieClip [__Packages.classes.Game_sounds] Frame 0
class classes.Game_sounds { var _sndTrack; function Game_sounds () { } function menuSoundtrack() { if (_global.ARE_SOUNDS == true) { _sndTrack.stop(); _sndTrack = new Sound(); _sndTrack.attachSound("menu1"); _sndTrack.start(0, 1); _sndTrack.onSoundComplete = mx.utils.Delegate.create(this, menuSoundtrack2); } } function menuSoundtrack2() { if (_global.ARE_SOUNDS == true) { delete _sndTrack.onSoundComplete; _sndTrack.stop(); _sndTrack = new Sound(); _sndTrack.attachSound("menu2"); _sndTrack.start(0, 99999); } } function gameSoundtrack() { if (_global.ARE_SOUNDS == true) { _sndTrack.stop(); _sndTrack = new Sound(); _sndTrack.attachSound("gra"); _sndTrack.start(0, 99999); } } function killSoundtrack() { _sndTrack.stop(); } function soundsON(track) { } function playSound(snd) { if (_global.ARE_SOUNDS == true) { var _local2 = new Sound(); _local2.attachSound(snd); _local2.start(); } } }
Symbol 499 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 500 MovieClip [__Packages.classes.ww_interface.Waiter] Frame 0
class classes.ww_interface.Waiter extends MovieClip { var _visible, status, onEnterFrame; function Waiter () { super(); _visible = false; status = "ready_off"; } function show() { status = "progress"; _visible = true; cdw = 0; onEnterFrame = mx.utils.Delegate.create(this, makeBig); } function hide() { _visible = false; status = "ready_off"; } function makeBig() { cdw++; if (cdw > countdown) { status = "ready_on"; delete onEnterFrame; } } var countdown = 2; var cdw = 0; }
Symbol 501 MovieClip [__Packages.classes.ww_interface.Units_list] Frame 0
class classes.ww_interface.Units_list extends MovieClip { var _visible, PLAYER_NO, uicon; function Units_list () { super(); selectPlayer(0); _visible = false; } function setList(terrArr, refArr, plNo) { PLAYER_NO = plNo; if (_visible == false) { _visible = true; } uicon._visible = false; var _local2 = 1; while (_local2 <= 8) { if (_local2 <= plNo) { var _local4 = uicon.duplicateMovieClip("uicon_" + _local2, _local2); _local4.no.no.text = refArr[_local2 - 1]; _local4.bg.gotoAndStop(_local2); _local4.bg.border._visible = false; var _local5 = false; var _local3 = 0; while ((!_local5) && (_local3 < 8)) { if (terrArr[_local3].player == _local2) { _local4.u.gotoAndStop(terrArr[_local3].army); _local5 = true; } _local3++; } } _local2++; } centerIcons(); } function refreshList(refArr, territoriesArr) { var _local2 = 1; while (_local2 <= PLAYER_NO) { _local2 = 1; while (_local2 <= PLAYER_NO) { var _local3 = this["uicon_" + _local2]; if (_local3 != undefined) { if (countPlayerUnits(territoriesArr, _local2) <= 0) { _local3.removeMovieClip(); } else { _local3.no.no.text = refArr[_local2 - 1]; } } _local2++; } _local2++; } centerIcons(); } function selectPlayer(p) { var _local2 = 1; while (_local2 <= 8) { if (_local2 != p) { this["uicon_" + _local2].bg.border._visible = false; } else { this["uicon_" + _local2].bg.border._visible = true; } _local2++; } } function centerIcons() { var _local5 = 0; var _local2 = 1; while (_local2 <= PLAYER_NO) { var _local3 = this["uicon_" + _local2]; if (_local3 != undefined) { _local5++; } _local2++; } var _local6 = (-(_local5 * 50)) / 2; var _local4 = 0; _local2 = 1; while (_local2 <= PLAYER_NO) { var _local3 = this["uicon_" + _local2]; if (_local3 != undefined) { _local3._x = _local6 + (49 * _local4); _local4++; } _local2++; } } function countPlayerUnits(terrArr, pl) { var _local3 = 0; var _local1 = 0; while (_local1 < terrArr.length) { if (terrArr[_local1].player == pl) { _local3 = _local3 + terrArr[_local1].unitsNO; } _local1++; } return(_local3); } }
Symbol 502 MovieClip [__Packages.classes.models.Unit] Frame 0
class classes.models.Unit extends MovieClip { var filters, gotoAndStop, flag, units; function Unit () { super(); var _local3 = new flash.filters.DropShadowFilter(1, 280, 0, 0.9, 12, 12, 1.5, 3, false, false, false); filters = [_local3]; } function setUnit(army, units, player) { gotoAndStop(army); flag.banner.gotoAndStop(player); flag.no.gotoAndStop(units); this.units.gotoAndStop(units); } }
Symbol 503 MovieClip [__Packages.classes.ww_interface.Fightbox] Frame 0
class classes.ww_interface.Fightbox extends MovieClip { var EXPLOSION_MC, _parent, UNITS_MC, SKIP_MODE, _visible, SKIP, GAME_CLASS, LAST_FIGHT, military2, military1, explosion1, explosion2, ter1, ter2, WINNER, winTemp, winNO, ran1, ran2, onEnterFrame, dieces_limit, dieces_no, rubbish, ultraSkipA, ultraSkipB, ultraSkipP1, ultraSkipP2; function Fightbox () { super(); EXPLOSION_MC = _parent._parent.EXPLOSION_MC; UNITS_MC = _parent._parent.UNITS_MC; var root = this; SKIP_MODE = false; _visible = false; var _local4 = 1; while (_local4 <= 8) { this["d" + _local4]._visible = false; _local4++; } SKIP.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); root.SKIP_MODE = true; root._visible = false; root.ultraSkip(); }; } function registerGame(g) { GAME_CLASS = g; } function fight(A, B) { if (!SKIP_MODE) { LAST_FIGHT = getTimer(); resetDieces(); _visible = true; military1._visible = (military2._visible = true); explosion1.gotoAndStop(1); explosion2.gotoAndStop(1); military1.un.text = A.unitsNO; military2.un.text = B.unitsNO; military1.army_ico.gotoAndStop(A.army); military1.army_ico.filters = []; military1.army_ico.units.gotoAndStop(A.unitsNO); military1.flag.gotoAndStop(A.player); military2.army_ico.gotoAndStop(B.army); military2.army_ico.filters = []; military2.army_ico.units.gotoAndStop(B.unitsNO); military2.flag.gotoAndStop(B.player); ter1.gotoAndStop(A.player); ter2.gotoAndStop(B.player); var _local8 = 0; var _local7 = 0; WINNER = undefined; var _local5 = 0; while (_local5 < A.unitsNO) { var _local6 = random2(5) + 1; _local8 = _local8 + _local6; _local5++; } _local5 = 0; while (_local5 < B.unitsNO) { var _local6 = random2(5) + 1; _local7 = _local7 + _local6; _local5++; } if (_local8 > _local7) { winTemp = A; winNO = 1; } else { winTemp = B; winNO = 2; } setUltraSkip(_local8, _local7, A, B); ran1.setTo(_local8); ran2.setTo(_local7); _global.SOUNDS.playSound("ko\u015Bci.wav"); onEnterFrame = mx.utils.Delegate.create(this, fightFinished); dieces_limit = A.unitsNO + B.unitsNO; dieces_no = 0; rubbish = new Array(); throwDices(A.player, A.unitsNO, 1); throwDices(B.player, B.unitsNO, 2); } else { var _local8 = 0; var _local7 = 0; WINNER = undefined; var _local5 = 0; while (_local5 < A.unitsNO) { var _local6 = random2(5) + 1; _local8 = _local8 + _local6; _local5++; } _local5 = 0; while (_local5 < B.unitsNO) { var _local6 = random2(5) + 1; _local7 = _local7 + _local6; _local5++; } if (_local8 > _local7) { var _local9 = this; EXPLOSION_MC._x = UNITS_MC._x + B.unitsMC._x; EXPLOSION_MC._y = UNITS_MC._y + B.unitsMC._y; EXPLOSION_MC.gotoAndPlay(2); winTemp = A; EXPLOSION_MC.onEnterFrame = mx.utils.Delegate.create(this, fightFinished2); } else { EXPLOSION_MC._x = UNITS_MC._x + A.unitsMC._x; EXPLOSION_MC._y = UNITS_MC._y + A.unitsMC._y; EXPLOSION_MC.gotoAndPlay(2); winTemp = B; EXPLOSION_MC.onEnterFrame = mx.utils.Delegate.create(this, fightFinished2); } } } function setUltraSkip(pow1, pow2, A, B) { ultraSkipA = A; ultraSkipB = B; ultraSkipP1 = pow1; ultraSkipP2 = pow2; } function ultraSkip() { delete onEnterFrame; if (ultraSkipP1 > ultraSkipP2) { var _local2 = this; EXPLOSION_MC._x = UNITS_MC._x + ultraSkipB.unitsMC._x; EXPLOSION_MC._y = UNITS_MC._y + ultraSkipB.unitsMC._y; EXPLOSION_MC.gotoAndPlay(2); winTemp = ultraSkipA; EXPLOSION_MC.onEnterFrame = mx.utils.Delegate.create(this, fightFinished2); } else { EXPLOSION_MC._x = UNITS_MC._x + ultraSkipA.unitsMC._x; EXPLOSION_MC._y = UNITS_MC._y + ultraSkipA.unitsMC._y; EXPLOSION_MC.gotoAndPlay(2); winTemp = ultraSkipB; EXPLOSION_MC.onEnterFrame = mx.utils.Delegate.create(this, fightFinished2); } } function initCountdowns() { ran1.countTo(); ran2.countTo(); } function fightFinished() { if (SKIP_MODE == false) { if (((ran1.finished() && (ran2.finished())) && (explosion1._currentframe == 1)) && (explosion2._currentframe == 1)) { if (winNO == 1) { explosion2.gotoAndPlay(2); } else { explosion1.gotoAndPlay(2); } } if (explosion1._currentframe == 7) { military1._visible = false; } if (explosion2._currentframe == 7) { military2._visible = false; } if ((explosion1._currentframe == explosion1._totalframes) || (explosion2._currentframe == explosion2._totalframes)) { WINNER = winTemp; GAME_CLASS.fightFinished(); _visible = false; delete onEnterFrame; } } } function fightFinished2() { if (EXPLOSION_MC._currentframe == 7) { WINNER = winTemp; GAME_CLASS.fightFinished(); } if (EXPLOSION_MC._currentframe == EXPLOSION_MC._totalframes) { delete EXPLOSION_MC.onEnterFrame; } } function random2(z) { return(Math.round(Math.random() * z)); } function throwDices(player, units, terr) { var root = this; var i = 0; while (i < units) { var _local2 = this["d" + player].duplicateMovieClip((("dice" + player) + "_") + i, (terr * 10) + i); rubbish.push(_local2); _local2._x = this["gen" + terr]._x; _local2._xscale = (_local2._yscale = 70); if (terr == 1) { _local2.docX = _local2._x + 15; } if (terr == 2) { _local2.docX = (_local2._x - 15) - _local2._width; } _local2._y = this["gen" + terr]._y + (i * 25); _local2.i = (i + 2) / 2; _local2.onEnterFrame = function () { this._x = this._x + ((this.docX - this._x) / this.i); if (Math.abs(this._x - this.docX) < 1) { root.dieces_no++; if (root.dieces_no == root.dieces_limit) { root.initCountdowns(); } this._x = this.docX; delete this.onEnterFrame; } }; i++; } } function resetWinner() { WINNER = undefined; } function resetSkipMode() { SKIP._visible = true; SKIP_MODE = false; } function resetDieces() { var _local2 = 0; while (_local2 < rubbish.length) { rubbish[_local2].removeMovieClip(); _local2++; } } function kill() { delete EXPLOSION_MC.onEnterFrame; } }
Symbol 504 MovieClip [__Packages.classes.GameWW] Frame 0
class classes.GameWW { var GAME_MC, UNITS_MC, WAITER, UNITS_LIST, END_TURN_MC, FIGHTBOX, AUTOPLAYER, MAP, AI, counter, TRACER, PLAYER_MOVE, PLAYERS_NO, PLAYERS_CACHES, rubbish_arr, maxArea; function GameWW (gmc, umc, etmc, wt, ul, fb) { GAME_MC = gmc; UNITS_MC = umc; WAITER = wt; UNITS_LIST = ul; END_TURN_MC = etmc; FIGHTBOX = fb; AUTOPLAYER = false; MAP = new classes.Map(GAME_MC, this); AI = new classes.GameAI(this); counter = 0; TRACER = _root.createEmptyMovieClip("tracer", 1); PLAYER_MOVE = 1; } function newGame(players, callBack) { if (WAITER.status == "ready_off") { var root = this; PLAYERS_NO = players; PLAYERS_CACHES = new Array(); var i = 0; while (i < PLAYERS_NO) { PLAYERS_CACHES.push(0); i++; } WAITER.show(); GAME_MC.onEnterFrame = function () { with (root) { if (WAITER.status == "ready_on") { MAP.createMap(PLAYERS_NO); counter = MAP.TERRITORIES_ARR.length + 10; arrangeUnits(); WAITER.hide(); var refArr = new Array(); var i = 1; while (i <= PLAYERS_NO) { refArr.push(unitsToAdd(i)); i++; } UNITS_LIST.setList(MAP.TERRITORIES_ARR, refArr, PLAYERS_NO); } } if (root.WAITER.status == "ready_off") { callBack(); delete this.onEnterFrame; } }; } } function init() { UNITS_LIST.selectPlayer(PLAYER_MOVE); if ((PLAYER_MOVE != 1) || (AUTOPLAYER)) { AI.cleverMove(PLAYER_MOVE); } else { END_TURN_MC.gotoAndPlay(2); MAP.startInterface(); } } function nextPlayer() { PLAYER_MOVE++; if (PLAYER_MOVE > PLAYERS_NO) { PLAYER_MOVE = 1; } if ((PLAYER_MOVE != 1) || (AUTOPLAYER)) { AI.cleverMove(PLAYER_MOVE); } else { END_TURN_MC.gotoAndPlay(2); MAP.startInterface(); } if (PLAYER_MOVE == 1) { FIGHTBOX.resetSkipMode(); } UNITS_LIST.selectPlayer(PLAYER_MOVE); } function isGameFinished() { var _local3 = 0; var _local2 = 0; while (_local2 < MAP.TERRITORIES_ARR.length) { if (MAP.TERRITORIES_ARR[_local2].player == 1) { _local3++; } _local2++; } if (_local3 == MAP.TERRITORIES_ARR.length) { PLAYER_WIN(); return(true); } if (_local3 == 0) { GAME_OVER(); return(true); } return(false); } function PLAYER_WIN() { _root.YOUWIN_MC._visible = true; _root.YOUWIN_MC.gotoAndPlay(2); } function GAME_OVER() { _root.GAMEOVER_MC._visible = true; _root.GAMEOVER_MC.gotoAndPlay(2); } function arrangeUnits() { var _local9 = [0, 0, 0, 0, 0, 0, 0, 0]; var _local8 = new Array(); clearAll(); rubbish_arr = new Array(); var _local3 = 0; while (_local3 < MAP.TERRITORIES_ARR.length) { var _local4 = MAP.TERRITORIES_ARR[_local3].arr; var _local7 = 0; var _local6 = 0; var _local2 = 0; while (_local2 < _local4.length) { _local7 = _local7 + _local4[_local2]._x; _local6 = _local6 + _local4[_local2]._y; _local2++; } _local7 = _local7 / _local4.length; _local6 = _local6 / _local4.length; counter = _local3; var _local5 = UNITS_MC.attachMovie("UNIT", "unit_" + counter, 2 + (counter * 2)); counter++; _local5._x = _local7; _local5._y = _local6; _local5.setUnit(MAP.TERRITORIES_ARR[_local3].army, MAP.TERRITORIES_ARR[_local3].unitsNO, MAP.TERRITORIES_ARR[_local3].player); MAP.TERRITORIES_ARR[_local3].unitsMC = _local5; _local8.push(_local5); rubbish_arr.push(_local5); _local3++; } unitsSmartDepths(_local8); } function unitsSmartDepths(unitsArr) { var _local5 = 0; while (_local5 < unitsArr.length) { var _local2 = unitsArr.length - 1; while (_local2 > _local5) { if (unitsArr[_local2 - 1]._y > unitsArr[_local2]._y) { var _local4 = unitsArr[_local2]; unitsArr[_local2] = unitsArr[_local2 - 1]; unitsArr[_local2 - 1] = _local4; } _local2--; } _local5++; } _local5 = 0; while (_local5 < unitsArr.length) { unitsArr[_local5].swapDepths(2 + (counter * 2)); counter++; _local5++; } } function showBiggestArea() { var _local7 = new Array(); var _local3 = 0; while (_local3 < MAP.TERRITORIES_ARR.length) { if (MAP.TERRITORIES_ARR[_local3].player == PLAYER_MOVE) { _local7.push(MAP.TERRITORIES_ARR[_local3]); } _local3++; } var _local4 = new Array(); _local3 = 0; while (_local3 < _local7.length) { var _local6 = _local7[_local3]; if (isThere(_local6, _local4) == false) { var _local5 = new Array(); generate(_local6, _local5); _local4.push(_local5); } _local3++; } maxArea = new Array(); _local3 = 0; while (_local3 < _local4.length) { if (_local4[_local3].length > maxArea.length) { maxArea = _local4[_local3]; } _local3++; } _local3 = 0; while (_local3 < maxArea.length) { MAP.lightOnTerritory(maxArea[_local3]); _local3++; } var _local9 = 0; var _local8 = 0; _local3 = 0; while (_local3 < maxArea.length) { _local9 = _local9 + maxArea[_local3].unitsMC._x; _local8 = _local8 + maxArea[_local3].unitsMC._y; _local3++; } _local9 = _local9 / maxArea.length; _local8 = _local8 / maxArea.length; var _local10 = UNITS_MC.attachMovie("CLOUD", "CLOUD", UNITS_MC.getNextHighestDepth()); _local10.toAdd = maxArea.length; _local10._x = _local9; _local10._y = _local8; _global.setTimeout(mx.utils.Delegate.create(this, hideBiggestArea), 1200); } function hideBiggestArea() { var _local2 = 0; while (_local2 < maxArea.length) { MAP.lightOffTerritory(maxArea[_local2]); _local2++; } } function addUnits() { var _local12 = unitsToAdd(PLAYER_MOVE) + PLAYERS_CACHES[PLAYER_MOVE - 1]; var _local5 = new Array(); var _local6 = 0; while (_local6 < MAP.TERRITORIES_ARR.length) { if (MAP.TERRITORIES_ARR[_local6].player == PLAYER_MOVE) { _local5.push(MAP.TERRITORIES_ARR[_local6]); } _local6++; } var _local4 = new Array(); _local6 = 0; while (_local6 < _local5.length) { _local4.push(0); _local6++; } var _local11 = _local5.length; while ((_local12 > 0) && (_local11 > 0)) { _local11 = _local5.length; _local6 = 0; while (_local6 < _local4.length) { if ((_local4[_local6] + _local5[_local6].unitsNO) >= 8) { _local11--; } _local6++; } var _local7 = random2(_local5.length - 1); var _local9 = false; _local6 = 0; while ((_local6 < _local4.length) && (!_local9)) { if ((_local4[(_local7 + _local6) % _local4.length] + _local5[(_local7 + _local6) % _local4.length].unitsNO) < 8) { _local4[(_local7 + _local6) % _local4.length]++; _local12--; _local9 = true; } _local6++; } } if (_local12 > 32) { _local12 = 32; } if ((_local12 > 0) && (PLAYER_MOVE == 1)) { _root.EXTRA_UNITS.showExtra = _local12; _root.EXTRA_UNITS.gotoAndPlay(2); } PLAYERS_CACHES[PLAYER_MOVE - 1] = _local12; var _local14 = 0; _local6 = 0; while (_local6 < _local5.length) { if (_local4[_local6] > 0) { var _local8 = UNITS_MC.attachMovie("UNITS_ADDER", "adder_to_" + _local5[_local6].unitsMC._name, _local5[_local6].unitsMC.getDepth() - 1); _local5[_local6].unitsNO = _local5[_local6].unitsNO + _local4[_local6]; _local8._x = _local5[_local6].unitsMC._x + 10; _local8._y = _local5[_local6].unitsMC._y; _local8.unitsMC = _local5[_local6].unitsMC; _local8.army = _local5[_local6].army; _local8.newUnitsNO = _local5[_local6].unitsNO; _local8.player = _local5[_local6].player; } _local6++; } _global.SOUNDS.playSound("przemarsz - do uzupe\u0142niania jednostek.wav"); var _local13 = false; while (!_local13) { var _local10 = PLAYER_MOVE + 1; if (_local10 > PLAYERS_NO) { _local10 = 1; } if (countPlayerUnits(MAP.TERRITORIES_ARR, _local10) > 0) { _global.setTimeout(mx.utils.Delegate.create(this, nextPlayer), 2000); _local13 = true; } else { PLAYER_MOVE++; } } } function unitsToAdd(player) { var _local6 = new Array(); var _local2 = 0; while (_local2 < MAP.TERRITORIES_ARR.length) { if (MAP.TERRITORIES_ARR[_local2].player == player) { _local6.push(MAP.TERRITORIES_ARR[_local2]); } _local2++; } var _local3 = new Array(); _local2 = 0; while (_local2 < _local6.length) { var _local5 = _local6[_local2]; if (isThere(_local5, _local3) == false) { var _local4 = new Array(); generate(_local5, _local4); _local3.push(_local4); } _local2++; } var _local7 = 0; _local2 = 0; while (_local2 < _local3.length) { if (_local3[_local2].length > _local7) { _local7 = _local3[_local2].length; } _local2++; } return(_local7); } function generate(terr, arrToFill) { if (isThere2(terr, arrToFill) == false) { arrToFill.push(terr); var _local3 = neighboursAreasArr(terr.arr); var _local2 = 0; while (_local2 < _local3.length) { generate(_local3[_local2], arrToFill); _local2++; } } } function isThere2(terr, arr) { var _local1 = 0; while (_local1 < arr.length) { if (arr[_local1] == terr) { return(true); } _local1++; } return(false); } function isThere(terr, arr) { var _local2 = 0; while (_local2 < arr.length) { var _local1 = 0; while (_local1 < arr[_local2].length) { if (arr[_local2][_local1] == terr) { return(true); } _local1++; } _local2++; } return(false); } function neighboursAreasArr(terrArr) { var _local6 = new Array(); var _local7 = 0; while (_local7 < terrArr.length) { var _local4 = terrArr[_local7]; var _local3 = [_local4.TL, _local4.L, _local4.TR, _local4.BR, _local4.R, _local4.BL]; var _local1 = 0; while (_local1 < _local3.length) { if ((_local3[_local1]._territory != _local4._territory) && (_local3[_local1]._territory.player == _local4._territory.player)) { var _local5 = false; var _local2 = 0; while ((_local2 < _local6.length) && (!_local5)) { if (_local6[_local2] == _local3[_local1]._territory) { _local5 = true; } _local2++; } if (!_local5) { _local6.push(_local3[_local1]._territory); } } _local1++; } _local7++; } return(_local6); } function fightFinished() { MAP.winnerFound(); if (PLAYER_MOVE == 1) { MAP.selectA(); } else { var root = this; TRACER.ct = 0; TRACER.onEnterFrame = function () { this.ct++; if (this.ct > 15) { root.nextAImove(); delete this.onEnterFrame; } }; } FIGHTBOX.resetWinner(); } function nextAImove(oldID) { AI.cleverMove(); } function kill() { delete TRACER.onEnterFrame; } function clearAll() { var _local2 = 0; while (_local2 < rubbish_arr.length) { rubbish_arr[_local2].removeMovieClip(); _local2++; } } function random2(z) { return(Math.round(Math.random() * z)); } function random3(z) { var _local4 = new Array(); var _local3 = 0; while (_local3 <= z) { var _local2 = 0; while (_local2 <= _local3) { _local4.push(_local3); _local2++; } _local3++; } return(_local4[random2(_local4.length - 1)]); } function shuffledArray(arr) { var _local5 = 0; while (_local5 < 20) { var _local4 = random2(arr.length - 1); var _local3 = random2(arr.length - 1); var _local6 = arr[_local4]; arr[_local4] = arr[_local3]; arr[_local3] = _local6; _local5++; } return(arr); } function countPlayerUnits(terrArr, pl) { var _local3 = 0; var _local1 = 0; while (_local1 < terrArr.length) { if (terrArr[_local1].player == pl) { _local3 = _local3 + terrArr[_local1].unitsNO; } _local1++; } return(_local3); } }
Symbol 505 MovieClip [__Packages.classes.Map] Frame 0
class classes.Map { var ROOT_MC, GAME_CLASS, HEX, cos30, cos60, sin60, rubbish_arr, CHOSEN_TERR_A, CHOSEN_TERR_B, TERRITORIES_ARR, MAP_ARR, counter, TERR_A_NArr; function Map (rmc, gc) { ROOT_MC = rmc; GAME_CLASS = gc; HEX = new classes.models.Hex(); cos30 = Math.cos(deg2rad(30)); cos60 = Math.cos(deg2rad(60)); sin60 = Math.sin(deg2rad(60)); } function createMap(players) { var _local23 = 34; var _local24 = 29; var _local27 = 30; var _local28 = 34; var _local26 = random2(_local28 - _local27) + _local27; if (rubbish_arr.length > 0) { clearAll(); } rubbish_arr = new Array(); CHOSEN_TERR_A = (CHOSEN_TERR_B = undefined); TERRITORIES_ARR = new Array(); MAP_ARR = new Array(); counter = 0; drawGrid(_local23, _local24); while (TERRITORIES_ARR.length < _local26) { var _local10; var _local9; if (TERRITORIES_ARR.length == 0) { var _local13 = Math.round((_local23 - 1) / 2); var _local12 = Math.round((_local24 - 1) / 2); _local10 = Math.round((0.25 * _local13) + random2(0.5 * _local13)); _local9 = Math.round((0.25 * _local12) + random2(0.5 * _local12)); } else { var _local8 = false; while (!_local8) { var _local5 = random2(TERRITORIES_ARR.length - 1); var _local6 = TERRITORIES_ARR[_local5].arr.length - 1; while (_local6 >= 0) { var _local3 = freeNeighboursArr2(TERRITORIES_ARR[_local5].arr[_local6]); if (_local3.length > 0) { var _local4 = random2(_local3.length - 1); _local10 = _local3[_local4].x; _local9 = _local3[_local4].y; _local8 = true; } _local6--; } } } var _local7 = newTerritory(_local10, _local9); if (_local7.length > 0) { var _local11 = {status:0, player:0, border:undefined, army:0, unitsMC:undefined, unitsNO:0, arr:_local7}; var _local6 = 0; while (_local6 < _local7.length) { _local7[_local6]._territory = _local11; _local6++; } TERRITORIES_ARR.push(_local11); } } var _local25 = _root.ARMY; var _local15 = new Array(); var _local6 = 0; while (_local6 < players) { _local15.push((((_local6 + _local25) - 1) % 3) + 1); _local6++; } _local6 = 0; while (_local6 < TERRITORIES_ARR.length) { makeBorder(TERRITORIES_ARR[_local6], HEX.__get__HEIGHT() / 2); markTerritory(TERRITORIES_ARR[_local6], players - (_local6 % players), 0); TERRITORIES_ARR[_local6].army = _local15[TERRITORIES_ARR[_local6].player - 1]; _local6++; } randomUnits(players); } function startInterface() { selectA(); } function markTerritory(terrObj, pl, stat) { var _local2 = 0; while (_local2 < terrObj.arr.length) { terrObj.arr[_local2]._visible = true; terrObj.arr[_local2].gotoAndStop(pl); _local2++; } colorMC(terrObj.border, BORDER_COLOR); terrObj.status = stat; terrObj.player = pl; } function drawGrid(w, h) { var _local11 = HEX.__get__WIDTH(); var _local7 = 0; while (_local7 < h) { var _local8 = new Array(); var _local6 = 0; while (_local6 < w) { var _local5 = ROOT_MC.attachMovie("HEX", (("hex_" + _local6) + "x") + _local7, counter++); _local5._x = (_local6 * HEX.__get__WIDTH()) + ((_local7 % 2) * (HEX.__get__WIDTH() / 2)); _local5._y = (_local7 * (HEX.__get__HEIGHT() / 2)) * 1.5; _local8.push(_local5); _local5.x = _local6; _local5.y = _local7; _local5._inTerritory = false; _local5._onBorder = false; _local5._visible = false; rubbish_arr.push(_local5); _local6++; } MAP_ARR.push(_local8); _local7++; } var _local3 = 0; while (_local3 < h) { var _local2 = 0; while (_local2 < w) { var _local4 = MAP_ARR[_local3][_local2]; _local4.L = MAP_ARR[_local3][_local2 - 1]; _local4.R = MAP_ARR[_local3][_local2 + 1]; if ((_local3 % 2) == 0) { _local4.TL = MAP_ARR[_local3 - 1][_local2 - 1]; _local4.TR = MAP_ARR[_local3 - 1][_local2]; _local4.BL = MAP_ARR[_local3 + 1][_local2 - 1]; _local4.BR = MAP_ARR[_local3 + 1][_local2]; } else { _local4.TL = MAP_ARR[_local3 - 1][_local2]; _local4.TR = MAP_ARR[_local3 - 1][_local2 + 1]; _local4.BL = MAP_ARR[_local3 + 1][_local2]; _local4.BR = MAP_ARR[_local3 + 1][_local2 + 1]; } _local2++; } _local3++; } } function newTerritory(x, y) { var _local2 = new Array(MAP_ARR[y][x]); MAP_ARR[y][x]._inTerritory = true; var _local8 = random2(Math.round(TERRITORY_SIZE_max - TERRITORY_SIZE_min)) + TERRITORY_SIZE_min; var _local7 = false; while ((_local2.length < _local8) && (!_local7)) { var _local6 = 0; _local2 = shuffledArray(_local2); var _local3 = 0; while (_local3 < _local2.length) { var _local4 = freeNeighboursArr2(_local2[_local3]); if (_local4.length > 0) { var _local5 = _local4[random2(_local4.length - 1)]; _local2.push(_local5); _local5._inTerritory = true; _local3 = _local2.length + 10; } else { _local6++; } _local3++; } if (_local6 >= _local2.length) { _local7 = true; } } if (_local7) { if (_local2.length >= TERRITORY_SIZE_min) { return(_local2); } burnTerritory(_local2); return(new Array()); } return(_local2); } function neighbourTerritoriesNo(terrArr) { var _local6 = new Array(); var _local7 = 0; while (_local7 < terrArr.length) { var _local5 = terrArr[_local7]; var _local3 = [_local5.TL, _local5.L, _local5.TR, _local5.BR, _local5.R, _local5.BL]; var _local1 = 0; while (_local1 < _local3.length) { if ((_local3[_local1]._territory != _local5._territory) && (_local3[_local1]._territory != undefined)) { var _local4 = false; var _local2 = 0; while ((_local2 < _local6.length) && (!_local4)) { if (_local6[_local2] == _local3[_local1]._territory) { _local4 = true; } _local2++; } if (!_local4) { _local6.push(_local3[_local1]._territory); } } _local1++; } _local7++; } return(_local6.length); } function freeNeighboursArr(mc) { var _local3 = new Array(); var _local2 = [mc.TL, mc.L, mc.TR, mc.BR, mc.R, mc.BL]; var _local1 = 0; while (_local1 < _local2.length) { if ((_local2[_local1] != undefined) && (_local2[_local1]._inTerritory == false)) { _local3.push(_local2[_local1]); } _local1++; } return(_local3); } function freeNeighboursArr2(mc) { var _local4 = new Array(); var _local2 = [mc.TL, mc.L, mc.TR, mc.BR, mc.R, mc.BL, mc.L, mc.R, mc.L, mc.R]; var _local1 = 0; while (_local1 < _local2.length) { if ((_local2[_local1] != undefined) && (_local2[_local1]._inTerritory == false)) { _local4.push(_local2[_local1]); } _local1++; } return(_local4); } function burnTerritory(terrArr) { var _local1 = 0; while (_local1 < terrArr.length) { terrArr[_local1]._inTerritory = true; _local1++; } } function makeBorder(terrObj, r) { var _local7 = BORDER_SIZE; var _local6 = BORDER_COLOR; var _local11 = new Array(); var _local10 = 0; while (_local10 < terrObj.arr.length) { var _local8 = terrObj.arr[_local10]; var _local9 = [_local8.TL, _local8.L, _local8.TR, _local8.BR, _local8.R, _local8.BL]; var _local5 = 0; while (_local5 < _local9.length) { if ((_local9[_local5]._territory != terrObj) && (!_local8._onBorder)) { _local8._onBorder = true; _local11.push(_local8); } _local5++; } _local10++; } var _local2 = ROOT_MC.createEmptyMovieClip("border" + counter, counter++); _local2._x = _local11[0]._x; _local2._y = _local11[0]._y; terrObj.border = _local2; rubbish_arr.push(_local2); _local10 = 0; while (_local10 < _local11.length) { var _local8 = _local11[_local10]; var _local4 = _local8._x - _local2._x; var _local3 = _local8._y - _local2._y; var _local9 = [_local8.TL, _local8.L, _local8.TR, _local8.BR, _local8.R, _local8.BL]; var _local5 = 0; while (_local5 < _local9.length) { if ((_local9[_local5]._territory != _local8._territory) || (_local9[_local5] == undefined)) { switch (_local5) { case 5 : _local2.lineStyle(_local7, _local6, 100); _local2.moveTo(_local4 + HEX.__get__BL().x, _local3 + HEX.__get__BL().y); _local2.lineTo(_local4 + HEX.__get__B().x, _local3 + HEX.__get__B().y); break; case 1 : _local2.lineStyle(_local7, _local6, 100); _local2.moveTo(_local4 + HEX.__get__BL().x, _local3 + HEX.__get__BL().y); _local2.lineTo(_local4 + HEX.__get__TL().x, _local3 + HEX.__get__TL().y); break; case 3 : _local2.lineStyle(_local7, _local6, 100); _local2.moveTo(_local4 + HEX.__get__BR().x, _local3 + HEX.__get__BR().y); _local2.lineTo(_local4 + HEX.__get__B().x, _local3 + HEX.__get__B().y); break; case 2 : _local2.lineStyle(_local7, _local6, 100); _local2.moveTo(_local4 + HEX.__get__TR().x, _local3 + HEX.__get__TR().y); _local2.lineTo(_local4 + HEX.__get__T().x, _local3 + HEX.__get__T().y); break; case 4 : _local2.lineStyle(_local7, _local6, 100); _local2.moveTo(_local4 + HEX.__get__TR().x, _local3 + HEX.__get__TR().y); _local2.lineTo(_local4 + HEX.__get__BR().x, _local3 + HEX.__get__BR().y); break; case 0 : _local2.lineStyle(_local7, _local6, 100); _local2.moveTo(_local4 + HEX.__get__TL().x, _local3 + HEX.__get__TL().y); _local2.lineTo(_local4 + HEX.__get__T().x, _local3 + HEX.__get__T().y); } } _local5++; } _local10++; } } function randomUnits(players) { var _local12 = Math.round(AV_UNITS_PER_TERRITORY * TERRITORIES_ARR.length); var _local9 = new Array(); var _local10 = new Array(); var _local5 = 0; while (_local5 < players) { _local9.push(Math.floor(_local12 / players)); _local5++; } _local5 = 0; while (_local5 < (_local12 - (Math.floor(_local12 / players) * players))) { _local9[(_local9.length - 1) - _local5] = _local9[(_local9.length - 1) - _local5] + 1; _local5++; } var _local15 = Math.floor(TERRITORIES_ARR.length / players); var _local14 = TERRITORIES_ARR.length - (players * Math.floor(TERRITORIES_ARR.length / players)); _local5 = 0; while (_local5 < players) { _local10.push(_local15); _local5++; } _local5 = 0; while (_local5 < _local14) { _local10[(_local10.length - 1) - _local5] = _local10[(_local10.length - 1) - _local5] + 1; _local5++; } var _local13 = new Array(); var _local11 = new Array(); _local5 = 0; while (_local5 < players) { var _local4 = _local9[_local5]; var _local7 = _local10[_local5]; var _local8 = new Array(); var _local3 = 0; while (_local3 < _local7) { var _local2 = 0; while ((_local2 > 8) || (_local2 < 1)) { _local2 = random2(Math.floor(_local4 / 2) - 1) + 1; } if (_local3 == (_local7 - 1)) { _local2 = _local4; if (_local2 < 1) { _local2 = 1; } } _local8.push(_local2); _local4 = _local4 - _local2; _local3++; } _local11.push(0); _local13.push(_local8); _local5++; } _local5 = 0; while (_local5 < TERRITORIES_ARR.length) { TERRITORIES_ARR[_local5].unitsNO = _local13[TERRITORIES_ARR[_local5].player - 1][_local11[TERRITORIES_ARR[_local5].player - 1]]; _local11[TERRITORIES_ARR[_local5].player - 1]++; _local5++; } } function territoryA(terr) { CHOSEN_TERR_A = terr; CHOSEN_TERR_B = undefined; colorMC(CHOSEN_TERR_A.border, BORDER_ACTIVE_COLOR); territoryMaxDepth(CHOSEN_TERR_A); } function territoryB(terr) { CHOSEN_TERR_B = terr; colorMC(CHOSEN_TERR_B.border, BORDER_ACTIVE_COLOR); var _local2 = 0; while (_local2 < TERRITORIES_ARR.length) { if (TERRITORIES_ARR[_local2].border.getDepth() == (CHOSEN_TERR_A.border.getDepth() - 1)) { CHOSEN_TERR_B.border.swapDepths(TERRITORIES_ARR[_local2].border); _local2 = TERRITORIES_ARR.length; } _local2++; } } function territoryMaxDepth(terrObj) { var _local6 = TERRITORIES_ARR[0].border.getDepth(); var _local2 = new Array(); var _local5 = 0; while (_local5 < TERRITORIES_ARR.length) { if (TERRITORIES_ARR[_local5].border.getDepth() < _local6) { _local6 = TERRITORIES_ARR[_local5].border.getDepth(); } _local2.push(TERRITORIES_ARR[_local5].border); TERRITORIES_ARR[_local5].border.swapDepths(((_local6 + 10) + TERRITORIES_ARR.length) + _local5); _local5++; } _local5 = 0; while (_local5 < _local2.length) { var _local3 = _local2.length - 1; while (_local3 > _local5) { if (_local2[_local3 - 1].getDepth() > _local2[_local3].getDepth()) { var _local4 = _local2[_local3]; _local2[_local3] = _local2[_local3 - 1]; _local2[_local3 - 1] = _local4; } _local3--; } _local5++; } _local5 = 0; while (_local5 < _local2.length) { if (_local2[_local5] == terrObj.border) { _local2.splice(_local5, 1); } _local5++; } _local2.push(terrObj.border); _local5 = 0; while (_local5 < _local2.length) { _local2[_local5].swapDepths(_local6 + _local5); _local5++; } } function resetTerritory(terr) { if (CHOSEN_TERR_B == terr) { CHOSEN_TERR_B = undefined; } if (CHOSEN_TERR_A == terr) { CHOSEN_TERR_A = undefined; } markTerritory(terr, terr.player, 0); } function unMarkIfMarked() { colorMC(CHOSEN_TERR_A.border, BORDER_COLOR); deselectAll(); } function selectA() { if (!GAME_CLASS.isGameFinished()) { var root = this; var _local4 = 0; while (_local4 < TERRITORIES_ARR.length) { var _local6 = false; var _local7 = neighboursAreasArr(TERRITORIES_ARR[_local4].arr); var _local5 = 0; while ((_local5 < _local7.length) && (!_local6)) { if (_local7[_local5].player != TERRITORIES_ARR[_local4].player) { _local6 = true; } _local5++; } if (_local6) { _local5 = 0; while (_local5 < TERRITORIES_ARR[_local4].arr.length) { var _local3 = TERRITORIES_ARR[_local4].arr[_local5]; if ((_local3._territory.player == 1) && (_local3._territory.unitsNO > 1)) { _local3.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); if (this._territory == root.CHOSEN_TERR_A) { root.colorMC(root.CHOSEN_TERR_A.border, root.BORDER_COLOR); root.lightOffTerritory(root.CHOSEN_TERR_A); root.deselectB(); root.CHOSEN_TERR_A = undefined; } else { root.colorMC(root.CHOSEN_TERR_A.border, root.BORDER_COLOR); root.lightOffTerritory(root.CHOSEN_TERR_A); root.deselectB(); root.territoryA(this._territory); root.lightOffTerritory(this._territory); root.selectB(); } }; _local3.onRollOver = function () { if (this._territory != root.CHOSEN_TERR_A) { root.lightOnTerritory(this._territory); } }; _local3.onRollOut = (_local3.onReleaseOutside = function () { if (this._territory != root.CHOSEN_TERR_A) { root.lightOffTerritory(this._territory); } }); } _local5++; } } _local4++; } } } function selectB() { findAneighbours(); var root = this; var _local4 = 0; while (_local4 < TERR_A_NArr.length) { if (TERR_A_NArr[_local4].player != 1) { var _local3 = 0; while (_local3 < TERR_A_NArr[_local4].arr.length) { var _local5 = TERR_A_NArr[_local4].arr[_local3]; _local5.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); root.territoryB(this._territory); root.fightAB(); root.deselectAll(); }; _local3++; } } _local4++; } } function deselectB() { findAneighbours(); var _local5 = this; var _local3 = 0; while (_local3 < TERR_A_NArr.length) { if (TERR_A_NArr[_local3].player != 1) { var _local2 = 0; while (_local2 < TERR_A_NArr[_local3].arr.length) { var _local4 = TERR_A_NArr[_local3].arr[_local2]; delete _local4.onRelease; _local2++; } } _local3++; } } function deselectA() { var _local5 = this; var _local4 = 0; while (_local4 < TERR_A_NArr.length) { if (TERR_A_NArr[_local4].player == 1) { var _local3 = 0; while (_local3 < TERR_A_NArr[_local4].arr.length) { var _local2 = TERR_A_NArr[_local4].arr[_local3]; delete _local2.onRollOut; delete _local2.onReleaseOutside; delete _local2.onRollOver; delete _local2.onRelease; _local3++; } } _local4++; } } function deselectAll() { var _local3 = 0; while (_local3 < TERRITORIES_ARR.length) { var _local2 = 0; while (_local2 < TERRITORIES_ARR[_local3].arr.length) { delete TERRITORIES_ARR[_local3].arr[_local2].onRollOver; delete TERRITORIES_ARR[_local3].arr[_local2].onRollOut; delete TERRITORIES_ARR[_local3].arr[_local2].onReleaseOutside; delete TERRITORIES_ARR[_local3].arr[_local2].onRelease; _local2++; } _local3++; } } function findAneighbours() { TERR_A_NArr = new Array(); var _local8 = CHOSEN_TERR_A.arr; var _local7 = 0; while (_local7 < _local8.length) { var _local6 = _local8[_local7]; var _local4 = [_local6.TL, _local6.L, _local6.TR, _local6.BR, _local6.R, _local6.BL]; var _local2 = 0; while (_local2 < _local4.length) { if ((_local4[_local2]._territory != _local6._territory) && (_local4[_local2]._territory != undefined)) { var _local5 = false; var _local3 = 0; while ((_local3 < TERR_A_NArr.length) && (!_local5)) { if (TERR_A_NArr[_local3] == _local4[_local2]._territory) { _local5 = true; } _local3++; } if (!_local5) { TERR_A_NArr.push(_local4[_local2]._territory); } } _local2++; } _local7++; } } function neighboursAreasArr(terrArr) { var _local6 = new Array(); var _local7 = 0; while (_local7 < terrArr.length) { var _local5 = terrArr[_local7]; var _local3 = [_local5.TL, _local5.L, _local5.TR, _local5.BR, _local5.R, _local5.BL]; var _local1 = 0; while (_local1 < _local3.length) { if ((_local3[_local1]._territory != _local5._territory) && (_local3[_local1]._territory != undefined)) { var _local4 = false; var _local2 = 0; while ((_local2 < _local6.length) && (!_local4)) { if (_local6[_local2] == _local3[_local1]._territory) { _local4 = true; } _local2++; } if (!_local4) { _local6.push(_local3[_local1]._territory); } } _local1++; } _local7++; } return(_local6); } function lightOnTerritory(terrObj) { var _local1 = 0; while (_local1 < terrObj.arr.length) { terrObj.arr[_local1]._alpha = 70; _local1++; } } function lightOffTerritory(terrObj) { var _local1 = 0; while (_local1 < terrObj.arr.length) { terrObj.arr[_local1]._alpha = 100; _local1++; } } function fightAB() { GAME_CLASS.FIGHTBOX.resetWinner(); GAME_CLASS.FIGHTBOX.fight(CHOSEN_TERR_A, CHOSEN_TERR_B); } function winnerFound() { if (GAME_CLASS.FIGHTBOX.WINNER == CHOSEN_TERR_A) { winA(); if ((GAME_CLASS.PLAYER_MOVE == 1) && (!GAME_CLASS.isGameFinished())) { _global.setTimeout(mx.utils.Delegate.create(GAME_CLASS, GAME_CLASS.showBiggestArea), 300); } } if (GAME_CLASS.FIGHTBOX.WINNER == CHOSEN_TERR_B) { winB(); } var _local4 = new Array(); var _local3 = 1; while (_local3 <= GAME_CLASS.PLAYERS_NO) { _local4.push(GAME_CLASS.unitsToAdd(_local3)); _local3++; } GAME_CLASS.UNITS_LIST.refreshList(_local4, TERRITORIES_ARR); } function winA() { markTerritory(CHOSEN_TERR_B, CHOSEN_TERR_A.player, 0); CHOSEN_TERR_B.unitsNO = CHOSEN_TERR_A.unitsNO - 1; CHOSEN_TERR_A.unitsNO = 1; CHOSEN_TERR_B.army = CHOSEN_TERR_A.army; CHOSEN_TERR_A.unitsMC.setUnit(CHOSEN_TERR_A.army, CHOSEN_TERR_A.unitsNO, CHOSEN_TERR_A.player); CHOSEN_TERR_B.unitsMC.setUnit(CHOSEN_TERR_A.army, CHOSEN_TERR_B.unitsNO, CHOSEN_TERR_B.player); resetTerritory(CHOSEN_TERR_A); resetTerritory(CHOSEN_TERR_B); deselectAll(); } function winB() { CHOSEN_TERR_A.unitsNO = 1; CHOSEN_TERR_A.unitsMC.setUnit(CHOSEN_TERR_A.army, CHOSEN_TERR_A.unitsNO, CHOSEN_TERR_A.player); resetTerritory(CHOSEN_TERR_A); resetTerritory(CHOSEN_TERR_B); deselectAll(); } function colorMC(mc, cl) { var _local1 = new Color(mc); _local1.setRGB(cl); } function rad2deg(rad) { return((rad * 180) / Math.PI); } function deg2rad(deg) { return((deg * Math.PI) / 180); } function random2(z) { return(Math.round(Math.random() * z)); } function shuffledArray(arr) { var _local5 = 0; while (_local5 < 30) { var _local4 = random2(arr.length - 1); var _local3 = random2(arr.length - 1); var _local6 = arr[_local4]; arr[_local4] = arr[_local3]; arr[_local3] = _local6; _local5++; } return(arr); } function clearAll() { var _local2 = 0; while (_local2 < rubbish_arr.length) { rubbish_arr[_local2].removeMovieClip(); _local2++; } } var TERRITORY_SIZE_min = 17; var TERRITORY_SIZE_max = 28; var BORDER_COLOR = 4143636; var BORDER_ACTIVE_COLOR = 16777215; var BORDER_OVER_COLOR = 13421772; var BORDER_SIZE = 2; var AV_UNITS_PER_TERRITORY = 3; var COLOR_ARR = [11304249, 7041575, 4541257, 10439479, 5801101, 7419137, 8092812, 4866561]; }
Symbol 506 MovieClip [__Packages.classes.models.Hex] Frame 0
class classes.models.Hex { var _CORNERS; function Hex () { _CORNERS = [{x:-9.5, y:-4.25}, {x:0, y:-8.45}, {x:9.5, y:-4.25}, {x:9.5, y:4.25}, {x:0, y:8.45}, {x:-9.5, y:4.25}]; var _local2 = 0; while (_local2 < _CORNERS.length) { _CORNERS[_local2].x = _CORNERS[_local2].x * 0.89; _CORNERS[_local2].y = _CORNERS[_local2].y * 0.89; _local2++; } } function get TL() { return(_CORNERS[0]); } function get T() { return(_CORNERS[1]); } function get TR() { return(_CORNERS[2]); } function get BR() { return(_CORNERS[3]); } function get B() { return(_CORNERS[4]); } function get BL() { return(_CORNERS[5]); } function get HEIGHT() { return(B.y - T.y); } function get WIDTH() { return(TR.x - TL.x); } }
Symbol 507 MovieClip [__Packages.classes.GameAI] Frame 0
class classes.GameAI { var GAME_CLASS, PLAYER, CHOSEN_TERR_A, CHOSEN_TERR_B; function GameAI (gc) { GAME_CLASS = gc; } function cleverMove(player, oldID) { if ((!GAME_CLASS.isGameFinished()) && (_global.gameAccess == true)) { if (_global.GAME_PAUSE == false) { if (!player) { player = PLAYER; } else { PLAYER = player; } var _local3; var _local10; var _local5 = false; var _local9 = 0; while ((_local9 < GAME_CLASS.MAP.TERRITORIES_ARR.length) && (!_local5)) { if (GAME_CLASS.MAP.TERRITORIES_ARR[_local9].player == player) { _local3 = GAME_CLASS.MAP.TERRITORIES_ARR[_local9]; var _local8 = neighboursArr(_local3); var _local6 = 0; while ((_local6 < _local8.length) && (!_local5)) { if (_local8[_local6].player != _local3.player) { if ((_local3.unitsNO - _local8[_local6].unitsNO) >= 2) { var _local7 = neighboursArr(_local8[_local6]); var _local4 = 0; while ((_local4 < _local7.length) && (!_local5)) { if ((_local7[_local4].player != _local3.player) && (((_local3.unitsNO - 1) - _local7[_local4].unitsNO) >= 2)) { _local10 = _local8[_local6]; _local5 = true; } _local4++; } } } _local6++; } } _local9++; } if (!_local5) { _local9 = 0; while ((_local9 < GAME_CLASS.MAP.TERRITORIES_ARR.length) && (!_local5)) { if (GAME_CLASS.MAP.TERRITORIES_ARR[_local9].player == player) { _local3 = GAME_CLASS.MAP.TERRITORIES_ARR[_local9]; if (_local3.unitsNO > 1) { var _local8 = neighboursArr(_local3); var _local6 = 0; while ((_local6 < _local8.length) && (!_local5)) { if (_local8[_local6].player != _local3.player) { if (_local3.unitsNO >= _local8[_local6].unitsNO) { _local10 = _local8[_local6]; _local5 = true; } } _local6++; } } } _local9++; } } if (!_local5) { GAME_CLASS.addUnits(); } else { CHOSEN_TERR_A = _local3; CHOSEN_TERR_B = _local10; GAME_CLASS.MAP.territoryA(CHOSEN_TERR_A); GAME_CLASS.MAP.territoryB(CHOSEN_TERR_B); _global.setTimeout(mx.utils.Delegate.create(GAME_CLASS.MAP, GAME_CLASS.MAP.fightAB), 700); } } else { _global.setTimeout(mx.utils.Delegate.create(this, cleverMove), 100); } } } function neighboursArr(terr) { var _local6 = new Array(); var _local8 = terr.arr; var _local7 = 0; while (_local7 < _local8.length) { var _local5 = _local8[_local7]; var _local3 = [_local5.TL, _local5.L, _local5.TR, _local5.BR, _local5.R, _local5.BL]; var _local1 = 0; while (_local1 < _local3.length) { if ((_local3[_local1]._territory != _local5._territory) && (_local3[_local1]._territory != undefined)) { var _local4 = false; var _local2 = 0; while ((_local2 < _local6.length) && (!_local4)) { if (_local6[_local2] == _local3[_local1]._territory) { _local4 = true; } _local2++; } if (!_local4) { _local6.push(_local3[_local1]._territory); } } _local1++; } _local7++; } return(_local6); } function markTerr(terr, st) { var _local1 = 0; while (_local1 < terr.arr.length) { terr.arr[_local1]._alpha = 100 - (st * 10); _local1++; } } function colorMC(mc, cl) { var _local1 = new Color(mc); _local1.setRGB(cl); } }
Symbol 508 MovieClip [__Packages.classes.ww_interface.Countdown] Frame 0
class classes.ww_interface.Countdown extends MovieClip { var ready1, ready2, N1, N2, no1, no2; function Countdown () { super(); ready1 = false; ready2 = false; N1 = 0; N2 = 0; } function setTo(no) { no1._y = -no1.no0._y; no2._y = -no2.no0._y; ready1 = false; ready2 = false; if (no < 10) { N1 = 0; } else { N1 = Math.floor(no / 10); } N2 = no - (10 * N1); } function countTo() { no1.onEnterFrame = mx.utils.Delegate.create(this, moveNo1); no2.onEnterFrame = mx.utils.Delegate.create(this, moveNo2); } function moveNo1() { no1._y = no1._y + (((-no1["no" + N1]._y) - no1._y) / 2); if (Math.abs(no1._y + no1["no" + N1]._y) < 1) { ready1 = true; delete no1.onEnterFrame; } } function moveNo2() { no2._y = no2._y + (((-no2["no" + N2]._y) - no2._y) / 4); if (Math.abs(no2._y + no2["no" + N2]._y) < 1) { ready2 = true; delete no2.onEnterFrame; } } function finished() { if (ready1 && (ready2)) { return(true); } return(false); } }
Symbol 509 MovieClip [__Packages.classes.Debug] Frame 0
class classes.Debug { var _stage; function Debug (stage) { _stage = stage; } function showError(com) { _stage.debuger.removeMovieClip(); var _local2 = _stage.attachMovie("debuger", "debuger", _stage.getNextHighestDepth(), {_x:40, _y:40}); _local2.message.autoSize = true; _local2.message.htmlText = ("<b>" + com) + "</b>"; _local2.bg._width = _local2.message._width + 30; _local2.bg._height = _local2.message._height + 8; _local2.onRollOver = function () { this.removeMovieClip(); }; } }
Symbol 67 MovieClip [CLOUD] Frame 1
Symbol 67 MovieClip [CLOUD] Frame 2
no.no.text = "+" + toAdd;
Symbol 67 MovieClip [CLOUD] Frame 7
_global.SOUNDS.playSound("kolko.wav");
Symbol 67 MovieClip [CLOUD] Frame 29
this.removeMovieClip(); stop();
Symbol 72 MovieClip [COUNTDOWN] Frame 1
#initclip 17 Object.registerClass("COUNTDOWN", classes.ww_interface.Countdown); #endinitclip
Symbol 89 MovieClip [HEX] Frame 1
stop();
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stop();
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stop();
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stop();
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stop();
Symbol 94 MovieClip [WAITER] Frame 1
#initclip 13 Object.registerClass("WAITER", classes.ww_interface.Waiter); #endinitclip
Symbol 98 MovieClip Frame 1
stop();
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stop();
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stop();
Symbol 99 MovieClip [UNITS_ADDER] Frame 1
u1.gotoAndStop(army);
Symbol 99 MovieClip [UNITS_ADDER] Frame 7
u2.gotoAndStop(army);
Symbol 99 MovieClip [UNITS_ADDER] Frame 13
u3.gotoAndStop(army);
Symbol 99 MovieClip [UNITS_ADDER] Frame 22
this.unitsMC.setUnit(this.army, this.newUnitsNO, this.player); this.removeMovieClip();
Symbol 110 MovieClip Frame 1
stop();
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Symbol 116 MovieClip [UNITS_LIST] Frame 1
#initclip 14 Object.registerClass("UNITS_LIST", classes.ww_interface.Units_list); #endinitclip
Symbol 117 MovieClip [HEX2] Frame 1
stop();
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stop();
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Symbol 159 MovieClip Frame 1
this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = (this.onReleaseOutside = function () { this.gotoAndStop(1); }); stop();
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stop();
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Symbol 199 MovieClip [UNIT] Frame 1
#initclip 15 Object.registerClass("UNIT", classes.models.Unit); #endinitclip stop();
Symbol 199 MovieClip [UNIT] Frame 2
stop();
Symbol 199 MovieClip [UNIT] Frame 3
stop();
Symbol 200 MovieClip Frame 1
army_ico.flag._visible = false;
Symbol 208 MovieClip Frame 1
stop();
Symbol 208 MovieClip Frame 2
_global.SOUNDS.playSound("kr\u00F3tki wybuch na start.wav");
Symbol 208 MovieClip Frame 25
stop();
Symbol 209 MovieClip [FIGHTBOX] Frame 1
#initclip 16 Object.registerClass("FIGHTBOX", classes.ww_interface.Fightbox); #endinitclip
Symbol 227 MovieClip Frame 1
this._visible = false;
Symbol 309 MovieClip Frame 1
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stop();
Symbol 339 MovieClip Frame 1
function link1() { getURL ("http://www.tagemigames.com/index.php?lang=en", "Top"); } function link2() { getURL ("http://www.freakytikiproductions.com", "Top"); } function link3() { getURL ("http://www.addictinggames.com", "Top"); } tagemi_btn.onRelease = link1; tagemi_btn.onRollOver = function () { this.gotoAndPlay(2); }; tagemi_btn.onRollOut = function () { this.gotoAndPlay(9); }; ft_btn.onRelease = link2; ft_btn.onRollOver = function () { this.gotoAndPlay(2); }; ft_btn.onRollOut = function () { this.gotoAndPlay(9); }; ag_btn.onRelease = link3; ag_btn.onRollOver = function () { this.gotoAndPlay(2); }; ag_btn.onRollOut = function () { this.gotoAndPlay(9); };
Symbol 340 MovieClip Frame 37
_global.SOUNDS.menuSoundtrack();
Symbol 340 MovieClip Frame 139
_parent.gotoAndPlay(_parent._currentframe + 1);
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Symbol 372 MovieClip Frame 1
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Symbol 376 MovieClip Frame 1
function setArmy() { if (army._currentframe == 1) { _parent.ARMY = 1; } if (army._currentframe == 2) { _parent.ARMY = 2; } if (army._currentframe == 3) { _parent.ARMY = 3; } } function resetPlayers() { var _local2 = 2; while (_local2 <= 8) { this["p" + _local2].gotoAndStop(1); _local2++; } } function rollButton(mc) { mc.onRollOver = function () { this.gotoAndStop(2); }; mc.onRollOut = (mc.onReleaseOutside = function () { this.gotoAndStop(1); }); } rollButton(PLAY_BTN); rollButton(MUSIC_BTN_ON); rollButton(MUSIC_BTN_OFF); rollButton(HELP_BTN); PLAY_BTN.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); _parent.OUTRO.gotoAndPlay(2); }; HELP_BTN.onRelease = function () { if (_parent.HELP_MC._currentframe == 1) { _parent.HELP_MC.gotoAndPlay(2); _global.SOUNDS.playSound("okno help open.wav"); _parent.HELP_MC._visible = true; } }; MUSIC_BTN_ON._visible = !_global.ARE_SOUNDS; MUSIC_BTN_OFF.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); this._visible = false; MUSIC_BTN_ON.gotoAndStop(2); MUSIC_BTN_ON._visible = true; _global.ARE_SOUNDS = false; _global.SOUNDS.killSoundtrack(); }; MUSIC_BTN_ON.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); this._visible = false; MUSIC_BTN_OFF.gotoAndStop(2); MUSIC_BTN_OFF._visible = true; _global.ARE_SOUNDS = true; _global.SOUNDS.menuSoundtrack(); }; army.gotoAndStop(_parent.ARMY); nn.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); var _local2 = army._currentframe + 1; if (_local2 > 3) { _local2 = 1; } army.gotoAndStop(_local2); setArmy(); }; pp.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); var _local2 = army._currentframe - 1; if (_local2 < 1) { _local2 = army._totalframes; } army.gotoAndStop(_local2); setArmy(); }; nn.onRollOver = (pp.onRollOver = function () { this.gotoAndStop(2); }); nn.onRollOut = (nn.onReleaseOutside = (pp.onRollOut = (pp.onReleaseOutside = function () { this.gotoAndStop(1); }))); this["p" + _parent.PL].gotoAndStop(2); var CHOSEN = this["p" + _parent.PL]; var i = 2; while (i <= 8) { this["p" + i].i = i; this["p" + i].onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); resetPlayers(); CHOSEN.gotoAndStop(1); CHOSEN = this; this.gotoAndStop(2); _parent.PL = this.i; }; this["p" + i].onRollOver = function () { if (CHOSEN != this) { this.gotoAndStop(2); } }; this["p" + i].onRollOut = (this["p" + i].onReleaseOutside = function () { if (CHOSEN != this) { this.gotoAndStop(1); } }); i++; }
Symbol 378 MovieClip Frame 1
this.onRelease = function () { }; this.useHandCursor = false; this.enabled = false;
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stop();
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mm.gotoAndPlay(1); stop();
Symbol 391 MovieClip Frame 2
mm.gotoAndPlay(1); stop();
Symbol 391 MovieClip Frame 3
mm.gotoAndPlay(1); stop();
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stop();
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Symbol 395 MovieClip Frame 1
var curr = 1; var from = 3; _parent._parent.rollButton(nn); _parent._parent.rollButton(pp); nn.onRelease = function () { if ((curr + 1) <= from) { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); curr++; content.gotoAndStop(curr); f.text = curr; s.text = from; } }; pp.onRelease = function () { if ((curr - 1) >= 1) { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); curr--; content.gotoAndStop(curr); f.text = curr; s.text = from; } };
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this._visible = false; stop();
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inside.content._visible = false;
Symbol 396 MovieClip Frame 7
_parent.rollButton(inside.x); inside.content._visible = true; inside.x.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); _global.SOUNDS.playSound("okno help close.wav"); gotoAndPlay(_currentframe + 1); }; stop();
Symbol 396 MovieClip Frame 8
inside.content._visible = false;
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Symbol 399 MovieClip Frame 2
_global.SOUNDS.killSoundtrack(); _global.SOUNDS.playSound("kr\u00F3tki wybuch na start.wav");
Symbol 399 MovieClip Frame 4
_parent.gotoAndStop(_parent._currentframe + 1);
Symbol 405 MovieClip Frame 6
if (this._name == "expl") { _global.SOUNDS.gameSoundtrack(); }
Symbol 405 MovieClip Frame 18
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Symbol 436 MovieClip Frame 2
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Symbol 436 MovieClip Frame 15
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Symbol 437 MovieClip Frame 1
ag_btn.onRelease = function () { getURL ("http://www.addictinggames.com", "Top"); }; stop();
Symbol 437 MovieClip Frame 10
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Symbol 443 MovieClip Frame 2
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Symbol 446 MovieClip Frame 2
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Symbol 466 MovieClip Frame 2
_global.SOUNDS.playSound("okno help open.wav");
Symbol 466 MovieClip Frame 8
_parent.rollButton(exit); _parent.rollButton(playagain); exit.onRelease = function () { _parent.kill(); _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); _parent.gotoAndPlay(_parent._currentframe - 1); }; playagain.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); gotoAndPlay (82); };
Symbol 466 MovieClip Frame 62
_global.SOUNDS.playSound("\u015Bmiech-poprawiony.wav");
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Symbol 466 MovieClip Frame 82
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Symbol 466 MovieClip Frame 89
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Symbol 475 MovieClip Frame 2
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Symbol 475 MovieClip Frame 8
_parent.rollButton(exit); _parent.rollButton(playagain); exit.onRelease = function () { _parent.kill(); _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); _parent.gotoAndPlay(_parent._currentframe - 1); }; playagain.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); gotoAndPlay (92); };
Symbol 475 MovieClip Frame 24
_global.SOUNDS.playSound("wygrana.wav");
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Symbol 475 MovieClip Frame 98
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Symbol 479 MovieClip Frame 2
su.text = showExtra; this._visible = true;
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Symbol 495 MovieClip Frame 2
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Symbol 495 MovieClip Frame 9
_global.SOUNDS.playSound("kurczak.wav");
Symbol 495 MovieClip Frame 30
_parent.rollButton(no); _parent.rollButton(yes); stop(); no.onRelease = function () { _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); gotoAndPlay(_currentframe + 1); }; yes.onRelease = function () { _parent.kill(); _global.SOUNDS.playSound("Click- g\u0142o\u015Bniejszy.wav"); _parent.gameout.gotoAndPlay(2); };
Symbol 495 MovieClip Frame 31
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Symbol 495 MovieClip Frame 35
_global.GAME_PAUSE = false;
Symbol 497 MovieClip Frame 1
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Symbol 497 MovieClip Frame 2
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Symbol 497 MovieClip Frame 4
_global.GAME_PAUSE = false; _parent.gotoAndStop(_parent._currentframe - 1);

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Symbol 438 MovieClipUsed by:Timeline
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Symbol 456 GraphicUsed by:466
Symbol 457 ShapeTweeningUsed by:466
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Symbol 496 GraphicUsed by:497
Symbol 497 MovieClipUses:496 398Used by:Timeline

Instance Names

"ag_mouse"Frame 1Symbol 58 MovieClip
"prel"Frame 2Symbol 62 MovieClip
"rb"Frame 3Symbol 227 MovieClip
"intro"Frame 4Symbol 340 MovieClip
"HELP_MC"Frame 5Symbol 396 MovieClip
"OUTRO"Frame 5Symbol 399 MovieClip
"expl_in"Frame 5Symbol 405 MovieClip
"GAME_MC"Frame 6Symbol 143 MovieClip
"UNITS_MC"Frame 6Symbol 143 MovieClip
"HELP_BTN"Frame 6Symbol 321 MovieClip
"MUSIC_BTN_OFF"Frame 6Symbol 324 MovieClip
"EXIT_BTN"Frame 6Symbol 422 MovieClip
"WAITER_MC"Frame 6Symbol 94 MovieClip [WAITER]
"UNITS_LIST_MC"Frame 6Symbol 116 MovieClip [UNITS_LIST]
"QUESTION_MC"Frame 6Symbol 431 MovieClip
"MUSIC_BTN_ON"Frame 6Symbol 375 MovieClip
"EXPLOSION_MC"Frame 6Symbol 208 MovieClip
"END_TURN"Frame 6Symbol 436 MovieClip
"ag_anim"Frame 6Symbol 437 MovieClip
"fmc"Frame 6Symbol 438 MovieClip
"GAMEOVER_MC"Frame 6Symbol 466 MovieClip
"YOUWIN_MC"Frame 6Symbol 475 MovieClip
"EXTRA_UNITS"Frame 6Symbol 479 MovieClip
"QUIT_MC"Frame 6Symbol 495 MovieClip
"expl"Frame 6Symbol 405 MovieClip
"gameout"Frame 6Symbol 497 MovieClip
"bg"Symbol 9 MovieClip [debuger] Frame 1Symbol 4 MovieClip
"message"Symbol 9 MovieClip [debuger] Frame 1Symbol 6 EditableText
"AGpresented_mc"Symbol 49 MovieClip Frame 1Symbol 48 MovieClip
"AGlogo_mc"Symbol 56 MovieClip Frame 1Symbol 46 MovieClip
"AGlogo_mc"Symbol 56 MovieClip Frame 60Symbol 46 MovieClip
"prec"Symbol 62 MovieClip Frame 1Symbol 61 EditableText
"no"Symbol 66 MovieClip Frame 1Symbol 65 EditableText
"no"Symbol 67 MovieClip [CLOUD] Frame 2Symbol 66 MovieClip
"no0"Symbol 71 MovieClip Frame 1Symbol 70 MovieClip
"no1"Symbol 71 MovieClip Frame 1Symbol 70 MovieClip
"no2"Symbol 71 MovieClip Frame 1Symbol 70 MovieClip
"no3"Symbol 71 MovieClip Frame 1Symbol 70 MovieClip
"no4"Symbol 71 MovieClip Frame 1Symbol 70 MovieClip
"no5"Symbol 71 MovieClip Frame 1Symbol 70 MovieClip
"no6"Symbol 71 MovieClip Frame 1Symbol 70 MovieClip
"no7"Symbol 71 MovieClip Frame 1Symbol 70 MovieClip
"no8"Symbol 71 MovieClip Frame 1Symbol 70 MovieClip
"no9"Symbol 71 MovieClip Frame 1Symbol 70 MovieClip
"no1"Symbol 72 MovieClip [COUNTDOWN] Frame 1Symbol 71 MovieClip
"no2"Symbol 72 MovieClip [COUNTDOWN] Frame 1Symbol 71 MovieClip
"u1"Symbol 99 MovieClip [UNITS_ADDER] Frame 1Symbol 98 MovieClip
"u2"Symbol 99 MovieClip [UNITS_ADDER] Frame 7Symbol 98 MovieClip
"u3"Symbol 99 MovieClip [UNITS_ADDER] Frame 13Symbol 98 MovieClip
"border"Symbol 110 MovieClip Frame 1Symbol 102 MovieClip
"no"Symbol 114 MovieClip Frame 1Symbol 113 EditableText
"bg"Symbol 115 MovieClip Frame 1Symbol 110 MovieClip
"u"Symbol 115 MovieClip Frame 1Symbol 111 MovieClip
"no"Symbol 115 MovieClip Frame 1Symbol 114 MovieClip
"uicon"Symbol 116 MovieClip [UNITS_LIST] Frame 1Symbol 115 MovieClip
"banner"Symbol 192 MovieClip Frame 1Symbol 182 MovieClip
"no"Symbol 192 MovieClip Frame 1Symbol 191 MovieClip
"units"Symbol 199 MovieClip [UNIT] Frame 1Symbol 173 MovieClip
"flag"Symbol 199 MovieClip [UNIT] Frame 1Symbol 192 MovieClip
"units"Symbol 199 MovieClip [UNIT] Frame 2Symbol 195 MovieClip
"units"Symbol 199 MovieClip [UNIT] Frame 3Symbol 198 MovieClip
"flag"Symbol 200 MovieClip Frame 1Symbol 169 MovieClip
"un"Symbol 200 MovieClip Frame 1Symbol 170 EditableText
"army_ico"Symbol 200 MovieClip Frame 1Symbol 199 MovieClip [UNIT]
"d4"Symbol 209 MovieClip [FIGHTBOX] Frame 1Symbol 121 MovieClip
"d5"Symbol 209 MovieClip [FIGHTBOX] Frame 1Symbol 124 MovieClip
"d2"Symbol 209 MovieClip [FIGHTBOX] Frame 1Symbol 127 MovieClip
"d1"Symbol 209 MovieClip [FIGHTBOX] Frame 1Symbol 130 MovieClip
"d6"Symbol 209 MovieClip [FIGHTBOX] Frame 1Symbol 133 MovieClip
"d7"Symbol 209 MovieClip [FIGHTBOX] Frame 1Symbol 136 MovieClip
"d8"Symbol 209 MovieClip [FIGHTBOX] Frame 1Symbol 139 MovieClip
"d3"Symbol 209 MovieClip [FIGHTBOX] Frame 1Symbol 142 MovieClip
"gen1"Symbol 209 MovieClip [FIGHTBOX] Frame 1Symbol 143 MovieClip
"gen2"Symbol 209 MovieClip [FIGHTBOX] Frame 1Symbol 143 MovieClip
"ter1"Symbol 209 MovieClip [FIGHTBOX] Frame 1Symbol 152 MovieClip
"ter2"Symbol 209 MovieClip [FIGHTBOX] Frame 1Symbol 152 MovieClip
"ran2"Symbol 209 MovieClip [FIGHTBOX] Frame 1Symbol 72 MovieClip [COUNTDOWN]
"ran1"Symbol 209 MovieClip [FIGHTBOX] Frame 1Symbol 72 MovieClip [COUNTDOWN]
"SKIP"Symbol 209 MovieClip [FIGHTBOX] Frame 1Symbol 159 MovieClip
"military1"Symbol 209 MovieClip [FIGHTBOX] Frame 1Symbol 200 MovieClip
"military2"Symbol 209 MovieClip [FIGHTBOX] Frame 1Symbol 200 MovieClip
"explosion2"Symbol 209 MovieClip [FIGHTBOX] Frame 1Symbol 208 MovieClip
"explosion1"Symbol 209 MovieClip [FIGHTBOX] Frame 1Symbol 208 MovieClip
"tagemi_btn"Symbol 339 MovieClip Frame 1Symbol 332 MovieClip
"ft_btn"Symbol 339 MovieClip Frame 1Symbol 336 MovieClip
"ag_btn"Symbol 339 MovieClip Frame 1Symbol 338 MovieClip
"army"Symbol 376 MovieClip Frame 1Symbol 309 MovieClip
"nn"Symbol 376 MovieClip Frame 1Symbol 313 MovieClip
"pp"Symbol 376 MovieClip Frame 1Symbol 313 MovieClip
"HELP_BTN"Symbol 376 MovieClip Frame 1Symbol 321 MovieClip
"MUSIC_BTN_OFF"Symbol 376 MovieClip Frame 1Symbol 324 MovieClip
"PLAY_BTN"Symbol 376 MovieClip Frame 1Symbol 327 MovieClip
"p2"Symbol 376 MovieClip Frame 1Symbol 354 MovieClip
"p3"Symbol 376 MovieClip Frame 1Symbol 357 MovieClip
"p4"Symbol 376 MovieClip Frame 1Symbol 360 MovieClip
"p5"Symbol 376 MovieClip Frame 1Symbol 363 MovieClip
"p6"Symbol 376 MovieClip Frame 1Symbol 366 MovieClip
"p7"Symbol 376 MovieClip Frame 1Symbol 369 MovieClip
"p8"Symbol 376 MovieClip Frame 1Symbol 372 MovieClip
"MUSIC_BTN_ON"Symbol 376 MovieClip Frame 1Symbol 375 MovieClip
"mm"Symbol 391 MovieClip Frame 1Symbol 387 MovieClip
"x"Symbol 395 MovieClip Frame 1Symbol 383 MovieClip
"s"Symbol 395 MovieClip Frame 1Symbol 384 EditableText
"f"Symbol 395 MovieClip Frame 1Symbol 385 EditableText
"content"Symbol 395 MovieClip Frame 1Symbol 391 MovieClip
"nn"Symbol 395 MovieClip Frame 1Symbol 394 MovieClip
"pp"Symbol 395 MovieClip Frame 1Symbol 394 MovieClip
"inside"Symbol 396 MovieClip Frame 2Symbol 395 MovieClip
"no"Symbol 431 MovieClip Frame 1Symbol 425 MovieClip
"yes"Symbol 431 MovieClip Frame 1Symbol 428 MovieClip
"END_TURN"Symbol 436 MovieClip Frame 1Symbol 434 MovieClip
"ag_btn"Symbol 437 MovieClip Frame 1Symbol 338 MovieClip
"exit"Symbol 466 MovieClip Frame 2Symbol 443 MovieClip
"playagain"Symbol 466 MovieClip Frame 2Symbol 446 MovieClip
"exit"Symbol 466 MovieClip Frame 8Symbol 443 MovieClip
"playagain"Symbol 466 MovieClip Frame 8Symbol 446 MovieClip
"exit"Symbol 466 MovieClip Frame 82Symbol 443 MovieClip
"playagain"Symbol 466 MovieClip Frame 82Symbol 446 MovieClip
"exit"Symbol 475 MovieClip Frame 2Symbol 469 MovieClip
"playagain"Symbol 475 MovieClip Frame 2Symbol 446 MovieClip
"exit"Symbol 475 MovieClip Frame 8Symbol 469 MovieClip
"playagain"Symbol 475 MovieClip Frame 8Symbol 446 MovieClip
"exit"Symbol 475 MovieClip Frame 92Symbol 469 MovieClip
"playagain"Symbol 475 MovieClip Frame 92Symbol 446 MovieClip
"su"Symbol 479 MovieClip Frame 2Symbol 478 EditableText
"yes"Symbol 495 MovieClip Frame 2Symbol 484 MovieClip
"no"Symbol 495 MovieClip Frame 2Symbol 487 MovieClip
"yes"Symbol 495 MovieClip Frame 8Symbol 484 MovieClip
"no"Symbol 495 MovieClip Frame 8Symbol 487 MovieClip
"yes"Symbol 495 MovieClip Frame 31Symbol 484 MovieClip
"no"Symbol 495 MovieClip Frame 31Symbol 487 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "Smash"
ExportAssets (56)Timeline Frame 1Symbol 9 as "debuger"
ExportAssets (56)Timeline Frame 1Symbol 498 as "__Packages.classes.Game_sounds"
ExportAssets (56)Timeline Frame 1Symbol 499 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 500 as "__Packages.classes.ww_interface.Waiter"
ExportAssets (56)Timeline Frame 1Symbol 501 as "__Packages.classes.ww_interface.Units_list"
ExportAssets (56)Timeline Frame 1Symbol 502 as "__Packages.classes.models.Unit"
ExportAssets (56)Timeline Frame 1Symbol 503 as "__Packages.classes.ww_interface.Fightbox"
ExportAssets (56)Timeline Frame 1Symbol 504 as "__Packages.classes.GameWW"
ExportAssets (56)Timeline Frame 1Symbol 505 as "__Packages.classes.Map"
ExportAssets (56)Timeline Frame 1Symbol 506 as "__Packages.classes.models.Hex"
ExportAssets (56)Timeline Frame 1Symbol 507 as "__Packages.classes.GameAI"
ExportAssets (56)Timeline Frame 1Symbol 508 as "__Packages.classes.ww_interface.Countdown"
ExportAssets (56)Timeline Frame 1Symbol 509 as "__Packages.classes.Debug"
ExportAssets (56)Timeline Frame 3Symbol 67 as "CLOUD"
ExportAssets (56)Timeline Frame 3Symbol 72 as "COUNTDOWN"
ExportAssets (56)Timeline Frame 3Symbol 89 as "HEX"
ExportAssets (56)Timeline Frame 3Symbol 94 as "WAITER"
ExportAssets (56)Timeline Frame 3Symbol 99 as "UNITS_ADDER"
ExportAssets (56)Timeline Frame 3Symbol 116 as "UNITS_LIST"
ExportAssets (56)Timeline Frame 3Symbol 117 as "HEX2"
ExportAssets (56)Timeline Frame 3Symbol 199 as "UNIT"
ExportAssets (56)Timeline Frame 3Symbol 209 as "FIGHTBOX"
ExportAssets (56)Timeline Frame 3Symbol 212 as "explozja"
ExportAssets (56)Timeline Frame 3Symbol 214 as "gra"
ExportAssets (56)Timeline Frame 3Symbol 215 as "kolko.wav"
ExportAssets (56)Timeline Frame 3Symbol 216 as "kości.wav"
ExportAssets (56)Timeline Frame 3Symbol 217 as "krótki wybuch na start.wav"
ExportAssets (56)Timeline Frame 3Symbol 218 as "kurczak.wav"
ExportAssets (56)Timeline Frame 3Symbol 219 as "menu2"
ExportAssets (56)Timeline Frame 3Symbol 220 as "okno help close.wav"
ExportAssets (56)Timeline Frame 3Symbol 221 as "okno help open.wav"
ExportAssets (56)Timeline Frame 3Symbol 222 as "przemarsz - do uzupełniania jednostek.wav"
ExportAssets (56)Timeline Frame 3Symbol 223 as "menu1"
ExportAssets (56)Timeline Frame 3Symbol 224 as "wygrana.wav"
ExportAssets (56)Timeline Frame 3Symbol 225 as "śmiech-poprawiony.wav"
ExportAssets (56)Timeline Frame 3Symbol 226 as "Click- głośniejszy.wav"

Labels

"game"Frame 2
"in"Symbol 437 MovieClip Frame 2
"out"Symbol 437 MovieClip Frame 11




http://swfchan.com/10/47516/info.shtml
Created: 7/5 -2021 19:11:40 Last modified: 7/5 -2021 19:11:40 Server time: 22/12 -2024 19:24:32