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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/11437470?noj=FRM11437470-23DC" width="1" height="1"></div>

Skeet Shooter.swf

This is the info page for
Flash #47532

(Click the ID number above for more basic data on this flash file.)


Text
00000

sound off

sound off

sound on

sound on

RELOAD

RELOAD

RELOAD

OUT OF BULLETS

0

Time Bonus

BULLET Bonus

Shoot 10 targets to advance

Shoot 10 targets to advance

Shoot 15 targets to advance

Shoot 15 targets to advance

Shoot 20 targets to advance

Shoot 20 targets to advance

Shoot 30 targets to advance

Shoot 30 targets to advance

Shoot 40 targets to advance

Shoot 40 targets to advance

5

5

4

4

3

3

2

2

1

1

GO

GO

You Beat Skeet Shooter

You Beat Skeet Shooter

FINAL SCORE:

ActionScript [AS1/AS2]

Frame 1
this._lockroot = true; stop(); firstpass = "ok";
Frame 8
stop(); allhits = 0; level = 0; sndbck.bgm.start(0, 5); sndbck.bgm.setVolume(80); totalshots = 0; totalhits = 0;
Instance of Symbol 314 MovieClip "chair" in Frame 11
onClipEvent (enterFrame) { _y = _root._ymouse; _x = _root._xmouse; }
Frame 13
stop(); gun._visible = 0; overlay._visible = 0; clock._visible = 0; map.gotoAndStop(_root.level + 2); scenery.gotoAndStop(_root.level + 1);
Frame 15
function fade() { sndbck.bgm.setVolume(sndbck.bgm.getVolume() - 2); if (sndbck.bgm.getVolume() < 2) { clearInterval(dofade); } } stop(); ddd.bgenn.start(); ddd.bgenn.setVolume(90); _root.dhits = "0/" + _root.levelmin; _root.dhitss = _root.dhits; dofade = setInterval(fade, 100); gun._visible = 1; gunstart = 180; overlay._visible = 1; clock._visible = 1; if (_root.level < 3) { arsenal = 30; aup = 0; inter = 3000 - (level * 200); } else { arsenal = 50; aup = 0; inter = 2000 - (level * 100); } _root.pidgfir = 0; shots = 0; inter = 3000 - (level * 200); _root.shot = 0; _root.bullets = arsenal; _root.dbullets = (arsenal + "/") + arsenal; _root.dbulletss = dbullets; _root.hits = 0; _root.hitss = 0; var shootingstuff = new Object(); shootingstuff.onMouseDown = function () { if ((shot < 2) and (bullets != 0)) { if (_root._currentframe == 15) { sfx.shot.start(); gun.flash.gotoAndPlay(2); } _root.shot++; _root.shots++; _root.bullets--; } else { sfx.gotoAndPlay(3); chair.gotoAndStop(2); } }; shootingstuff.onMouseMove = function () { gun.gotoAndStop(int(7 + ((315 - _xmouse) / 46))); gun._yscale = 100 - ((_ymouse - 0) / 20); gun._y = gunstart + ((_ymouse - 0) / 2); }; var keyload = new Object(); keyload.onKeyDown = function () { _root.shot = 0; chair.gotoAndStop(1); sfx.reload.start(); }; clock.gotoAndPlay(2); launch = function () { if (level == 0) { if (_root.clock.time > 30) { go = random(2) + 1; _root["skeet" + go].gotoAndPlay(2); } else { _root.skeet1.gotoAndPlay(2); _root.skeet2.gotoAndPlay(2); } } else if (level == 1) { if (_root.clock.time > 30) { go = random(2) + 2; _root["skeet" + go].gotoAndPlay(2); _root["skeet" + (go - 1)].gotoAndPlay(2); } else { go = random(2) + 3; _root["skeet" + go].gotoAndPlay(2); } } else if (level == 2) { go = random(4) + 1; goo = random(2) + 1; _root["skeet" + go].gotoAndPlay(2); _root["skeet" + (go + goo)].gotoAndPlay(2); } else if (_root.clock.time < 40) { go = random(6) + 1; _root["skeet" + go].gotoAndPlay(2); } else { go = random(4) + 1; goo = random(2) + 1; _root["skeet" + go].gotoAndPlay(2); _root["skeet" + (go + goo)].gotoAndPlay(2); } }; ok = setInterval(launch, inter); if (firstpass == "ok") { Mouse.addListener(shootingstuff); Key.addListener(keyload); }
Instance of Symbol 444 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.clip) and (this._currentframe == 1)) { this.gotoAndPlay(2); } this._x = this._x + b; this._y = this._y + c; b = 5; c = random(3) * f; a = random(2); d = random(2); if (a == 1) { z = 1; } else { z = 1; } if (d == 1) { f = -1; } else { f = 1; } if (this._x > 3500) { this._x = -3; this._y = 17; this.gotoAndStop(1); } }
Frame 20
ftime = clock.time; sndbck.bgm.stop();
Frame 21
ddd.bgenn.stop(); sndbck.bgm.start(0, 4); sndbck.bgm.setVolume(80);
Frame 27
ftime = ftime; ftimes = ftime; fhits = hits; fhitss = hits; fshots = shots; fshotss = shots; totalshots = (totalshots = totalshots + fshots); totalhits = (totalhits = totalhits + fhits); fpct = Math.round((hits / shots) * 100) + "%"; fpcts = fpct; clearInterval(ok); firstpass = "oknot";
Frame 44
if (fhits >= levelmin) { pass = 1; level++; } else { pass = 0; shs.gotoAndStop(2); } allhits = allhits + fhits;
Frame 180
if (level < 5) { if (pass == 1) { gotoAndPlay (12); } else { gotoAndPlay (181); } } else { gotoAndPlay (181); shs.gotoAndPlay(3); fhits = totalhits; fhitss = totalhits; fpct = Math.round((totalhits / totalshots) * 100) + "%"; fpcts = fpct; stop(); }
Frame 184
sscored = fhitss;
Frame 196
stop(); sscored = allhits; gotoAndPlay (199);
Frame 197
stop();
Frame 204
stop(); sscored = allhits;
Symbol 6 Button
on (release) { getURL ("http://www.sportsfly.com?cmpid=dst_skeet", "_self"); }
Symbol 7 MovieClip Frame 175
stop(); _root.sfintro = 1;
Symbol 10 MovieClip Frame 1
t = _root.getBytesTotal(); l = _root.getBytesLoaded(); pct = (l / t) * 100; pctp = Math.round((l / t) * 100) + " %";
Symbol 10 MovieClip Frame 2
t = _root.getBytesTotal(); l = _root.getBytesLoaded(); pct = (l / t) * 100; pctp = Math.round((l / t) * 100) + " %"; gotoAndPlay (1);
Symbol 199 MovieClip Frame 81
gotoAndPlay (1);
Symbol 200 MovieClip Frame 12
if ((pctp.pct == 100) and (_root.sfintro == 1)) { gotoAndPlay (13); } else { gotoAndPlay (1); }
Symbol 200 MovieClip Frame 14
stop(); _root.gotoAndPlay(5);
Symbol 203 MovieClip Frame 1
stop(); bgm = new Sound(this); bgm.attachSound("bgmusic");
Symbol 203 MovieClip Frame 9
gotoAndStop (1);
Symbol 207 Button
on (release) { sound = new Sound(); sound.setVolume(0); gotoAndStop (2); }
Symbol 210 Button
on (release) { sound.setVolume(99); gotoAndStop (1); }
Symbol 211 MovieClip Frame 1
stop();
Symbol 212 MovieClip Frame 1
stop(); bgenn = new Sound(this); bgenn.attachSound("backsound");
Symbol 212 MovieClip Frame 9
gotoAndStop (1);
Symbol 212 MovieClip Frame 10
Symbol 212 MovieClip Frame 11
gotoAndStop (1);
Symbol 212 MovieClip Frame 17
gotoAndStop (1);
Symbol 219 Button
on (release) { _root.gotoAndPlay(11); }
Symbol 302 MovieClip Frame 30
gotoAndPlay (1);
Symbol 302 MovieClip Frame 49
_parent.gotoAndStop(1); gotoAndPlay (1);
Symbol 303 MovieClip Frame 1
stop(); air = 0.99; g = 0.05; d = 0.9; bn = 0.9; pow = 2; _xscale = 100; _yscale = 100; if (_name == "skeet1") { _x = -50; _y = 400; z = 1; pow = pow; ys = -(7 + random(3)); xs = 7 + random(3); } else if (_name == "skeet2") { _x = 700; _y = 400; z = 1; pow = pow; ys = -(7 + random(3)); xs = -(7 + random(3)); } else if (_name == "skeet3") { _x = -50; _y = 300; z = 100; pow = pow / 4; ys = -(6 + random(3)); xs = 11 + random(3); } else if (_name == "skeet4") { _x = 700; _y = 300; z = 100; pow = pow / 4; ys = -(6 + random(3)); xs = -(11 + random(3)); } else if (_name == "skeet5") { _x = -50; _y = 200; z = 190; pow = -pow; ys = -(3 + random(3)); xs = 10 + random(3); } else if (_name == "skeet6") { _x = 700; _y = 200; z = 190; pow = -pow; ys = -(3 + random(3)); xs = -(10 + random(3)); } else if (_name == "skeet7") { _x = -40; _y = 400; z = 1; pow = pow; ys = -(7 + random(4)); xs = 7 + random(3); } onPress = function () { if ((_root.shot < 2) and (this.skeet._currentframe < 31)) { skeet.gotoAndPlay(31); _root.hits = _root.hits + 1; _root.dhits = (_root.hits + "/") + _root.levelmin; _root.dhitss = _root.dhits; pow = pow / 2; ys = ys / 2; xs = xs / 2; if (_name == "skeet7") { _root.ttb.gotoAndPlay(2); _root.ttb._x = _root.skeet7._x; _root.ttb._y = _root.skeet7._y; } } };
Symbol 303 MovieClip Frame 2
air = 0.99; g = 0.05; d = 0.9; bn = 0.9; pow = 2; stb = 500; _xscale = 100; _yscale = 100; if (_name == "skeet1") { _x = -50; _y = 400; z = 1; pow = pow; ys = -(7 + random(3)); xs = 7 + random(3); } else if (_name == "skeet2") { _x = 700; _y = 400; z = 1; pow = pow; ys = -(7 + random(3)); xs = -(7 + random(3)); } else if (_name == "skeet3") { _x = -50; _y = 300; z = 100; pow = pow / 4; ys = -(6 + random(3)); xs = 8 + random(3); } else if (_name == "skeet4") { _x = 700; _y = 300; z = 100; pow = pow / 4; ys = -(6 + random(3)); xs = -(8 + random(3)); } else if (_name == "skeet5") { _x = -50; _y = 200; z = 190; pow = -pow; ys = -(3 + random(3)); xs = 10 + random(3); } else if (_name == "skeet6") { _x = 700; _y = 200; z = 190; pow = -pow; ys = -(3 + random(3)); xs = -(10 + random(3)); } else if (_name == "skeet7") { _x = -40; _y = 400; z = 1; pow = pow; ys = -(7 + random(4)); xs = 7 + random(3); } _root.pidgfir = _root.pidgfir + 1; _root.dhits = (_root.hits + "/") + _root.levelmin; _root.dhitss = _root.dhits;
Symbol 303 MovieClip Frame 3
b = stb - (z * 1); ys = (ys + g) * air; xs = xs * air; _y = (_y + ys); _x = (_x + xs); if (z > 0) { z = z + pow; } pow = pow * air; _yscale = (100 - (z / 2)); _xscale = (100 - (z / 2)); if ((_y + (_height / 2)) > b) { _y = (b - (_height / 2)); ys = (-(ys * bn)) / 2; } if ((_x - (_width / 2)) < l) { xs = ((-xs) / 2) * bn; _x = (l + (_width / 2)); } if ((_x + (_width / 2)) > r) { xs = ((-xs) / 2) * bn; _x = (r - (_width / 2)); }
Symbol 303 MovieClip Frame 4
b = stb - (z * 1); ys = (ys + g) * air; xs = xs * air; _y = (_y + ys); _x = (_x + xs); if (z > 0) { z = z + pow; } pow = pow * air; _yscale = (100 - (z / 2)); _xscale = (100 - (z / 2)); if ((_y + (_height / 2)) > b) { _y = (b - (_height / 2)); ys = (-(ys * bn)) / 2; } if ((_x - (_width / 2)) < l) { xs = ((-xs) / 2) * bn; _x = (l + (_width / 2)); } if ((_x + (_width / 2)) > r) { xs = ((-xs) / 2) * bn; _x = (r - (_width / 2)); } if (_xscale > 0) { gotoAndPlay (3); } else { gotoAndStop (1); } if (z > 300) { gotoAndStop (1); } else if (Math.abs(_x - 315) > 500) { gotoAndStop (1); } else if (_y > 450) { gotoAndStop (1); } else { gotoAndPlay (3); }
Symbol 304 MovieClip Frame 1
reload = new Sound(this); reload.attachSound("load"); shot = new Sound(this); shot.attachSound("gun"); stop();
Symbol 304 MovieClip Frame 4
gotoAndStop (1);
Symbol 306 Button
on (release) { scenery.nextFrame(); }
Symbol 314 MovieClip Frame 1
stop();
Symbol 320 MovieClip Frame 1
stop(); stime = 60; time = stime; ddtime = ":" + time; times = ddtime; timex = 0; _root.expired = 1;
Symbol 320 MovieClip Frame 2
x = getTimer() / 1000; d = getTimer() / 1000; stime = 60; time = stime; ddtime = ":" + time; times = ddtime; scl = 7; _root.expired = 0;
Symbol 320 MovieClip Frame 3
y = getTimer() / 1000; time = stime - int(y - x); ddtime = ":" + time; times = ddtime; if (_root.level == 2) { if ((time == 25) and (bf1 != 1)) { _root.skeet7.gotoAndPlay(2); bf1 = 1; } } else if (_root.level == 3) { if ((time == 39) and (bf3 != 1)) { _root.skeet7.gotoAndPlay(2); bf3 = 1; } else if ((time == 11) and (bf4 != 1)) { _root.skeet7.gotoAndPlay(2); bf4 = 1; } } else if (_root.level == 4) { if ((time == 45) and (bf5 != 1)) { _root.skeet7.gotoAndPlay(2); bf5 = 1; } else if ((time == 30) and (bf6 != 1)) { _root.skeet7.gotoAndPlay(2); bf6 = 1; } else if ((time == 10) and (bf7 != 1)) { _root.skeet7.gotoAndPlay(2); bf7 = 1; } }
Symbol 320 MovieClip Frame 4
y = getTimer() / 1000; time = stime - int(y - x); ddtime = ":" + time; times = ddtime; if (time <= 0) { gotoAndPlay (5); } else if (_root.bullets == 0) { gotoAndPlay (5); } else { gotoAndPlay (3); }
Symbol 320 MovieClip Frame 5
_root.expired = 1; _root.gotoAndPlay(20);
Symbol 320 MovieClip Frame 6
stop();
Symbol 320 MovieClip Frame 9
_root.expired = 1; if (_root._currentframe < 19) { tellTarget ("_root") { gotoAndPlay (20); }; }
Symbol 320 MovieClip Frame 10
gotoAndPlay (9);
Symbol 320 MovieClip Frame 16
if (_root.player._currentframe < 7) { tellTarget ("pregame") { gotoAndPlay (21); }; gotoAndPlay (18); } _root.expired = 0;
Symbol 320 MovieClip Frame 17
gotoAndPlay (15);
Symbol 320 MovieClip Frame 19
stop();
Symbol 327 MovieClip Frame 1
stop();
Symbol 327 MovieClip Frame 2
got = random(2); if (got == 0) { gotoAndPlay (3); } else { gotoAndPlay (63); }
Symbol 327 MovieClip Frame 3
_root.clock.stime = _root.clock.stime + 7;
Symbol 327 MovieClip Frame 61
gotoAndStop (1);
Symbol 327 MovieClip Frame 63
_root.bullets = _root.bullets + 5; _root.aup = _root.aup + 5;
Symbol 327 MovieClip Frame 119
Symbol 327 MovieClip Frame 120
gotoAndStop (1);
Symbol 349 MovieClip Frame 1
stop();
Symbol 374 MovieClip Frame 7
stop();
Symbol 385 MovieClip Frame 1
stop();
Symbol 385 MovieClip Frame 6
gotoAndStop (1);
Symbol 389 MovieClip Frame 1
stop();
Symbol 389 MovieClip Frame 108
stop(); _root.countdown.gotoAndPlay(2);
Symbol 389 MovieClip Frame 262
stop(); _root.countdown.gotoAndPlay(2);
Symbol 389 MovieClip Frame 412
stop(); _root.countdown.gotoAndPlay(2);
Symbol 389 MovieClip Frame 562
stop(); _root.countdown.gotoAndPlay(2);
Symbol 389 MovieClip Frame 717
stop(); _root.countdown.gotoAndPlay(2);
Symbol 412 MovieClip Frame 2
stop(); _root.levelmin = 10; mp.gotoAndPlay(2); _root.pidgfir = 0; _root.dhits = "0/0"; _root.dhitss = _root.dhits;
Symbol 412 MovieClip Frame 3
stop(); _root.levelmin = 15; mp.gotoAndPlay(109); _root.pidgfir = 0; _root.dhits = "0/0"; _root.dhitss = _root.dhits;
Symbol 412 MovieClip Frame 4
stop(); _root.levelmin = 20; mp.gotoAndPlay(263); _root.pidgfir = 0; _root.dhits = "0/0"; _root.dhitss = _root.dhits;
Symbol 412 MovieClip Frame 5
stop(); _root.levelmin = 30; mp.gotoAndPlay(413); _root.pidgfir = 0; _root.dhits = "0/0"; _root.dhitss = _root.dhits;
Symbol 412 MovieClip Frame 6
stop(); _root.levelmin = 40; mp.gotoAndPlay(564); _root.pidgfir = 0; _root.dhits = "0/0"; _root.dhitss = _root.dhits;
Symbol 426 MovieClip Frame 1
stop();
Symbol 426 MovieClip Frame 101
_root.gotoAndPlay(13);
Symbol 444 MovieClip Frame 1
stop(); dead = 0; onPress = function () { if ((_root.shot < 2) and (dead != 1)) { gotoAndPlay (2); dead = 1; } };
Symbol 444 MovieClip Frame 10
stop(); _root.clock.stime = _root.clock.stime - 10;
Symbol 463 MovieClip Frame 1
stop();
Symbol 463 MovieClip Frame 175
_root.play();
Symbol 474 Button
on (release) { gotoAndPlay (124); }
Symbol 475 Button
on (release) { gotoAndPlay (124); }
Symbol 478 Button
on (release) { totalshots = 0; totalhits = 0; level = 0; allhits = 0; _root.gotoAndPlay(10); }
Symbol 481 Button
on (release) { getURL ("http://www.sportsfly.com?cmpid=dst_skeet", "_self"); }

Library Items

Symbol 1 Sound [gun]
Symbol 2 Sound [load]Used by:304
Symbol 3 GraphicUsed by:7
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:6
Symbol 6 ButtonUses:5Used by:7
Symbol 7 MovieClipUses:3 6Used by:Timeline
Symbol 8 FontUsed by:9 204 205 208 209
Symbol 9 EditableTextUses:8Used by:10
Symbol 10 MovieClipUses:9Used by:200
Symbol 11 GraphicUsed by:199
Symbol 12 GraphicUsed by:199
Symbol 13 GraphicUsed by:199
Symbol 14 GraphicUsed by:199
Symbol 15 GraphicUsed by:199
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Symbol 193 GraphicUsed by:199
Symbol 194 GraphicUsed by:199
Symbol 195 GraphicUsed by:199
Symbol 196 GraphicUsed by:199
Symbol 197 GraphicUsed by:199
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198Used by:200
Symbol 200 MovieClipUses:10 199Used by:Timeline
Symbol 201 Sound [bgmusic]Used by:203
Symbol 202 Sound [backsound]Used by:203 212
Symbol 203 MovieClipUses:201 202Used by:Timeline
Symbol 204 TextUses:8Used by:207
Symbol 205 TextUses:8Used by:207
Symbol 206 GraphicUsed by:207 210
Symbol 207 ButtonUses:204 205 206Used by:211
Symbol 208 TextUses:8Used by:210
Symbol 209 TextUses:8Used by:210
Symbol 210 ButtonUses:208 209 206Used by:211
Symbol 211 MovieClipUses:207 210Used by:Timeline
Symbol 212 MovieClipUses:202Used by:Timeline
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:220
Symbol 215 BitmapUsed by:216 218
Symbol 216 GraphicUses:215Used by:219 478
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217 215Used by:219 478
Symbol 219 ButtonUses:216 218Used by:220
Symbol 220 MovieClipUses:214 219Used by:Timeline
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Symbol 222 GraphicUses:221Used by:226
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Symbol 436 SoundUsed by:444
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Symbol 440 GraphicUsed by:444
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Symbol 448 EditableTextUses:315Used by:Timeline
Symbol 449 BitmapUsed by:450
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Symbol 459 MovieClipUses:458Used by:463
Symbol 460 TextUses:315Used by:462
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Symbol 478 ButtonUses:216 218Used by:Timeline
Symbol 479 BitmapUsed by:480
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Instance Names

"sndbck"Frame 7Symbol 203 MovieClip
"ddd"Frame 7Symbol 212 MovieClip
"overlay"Frame 11Symbol 226 MovieClip
"skeet5"Frame 11Symbol 303 MovieClip
"skeet6"Frame 11Symbol 303 MovieClip
"skeet3"Frame 11Symbol 303 MovieClip
"skeet4"Frame 11Symbol 303 MovieClip
"skeet1"Frame 11Symbol 303 MovieClip
"skeet2"Frame 11Symbol 303 MovieClip
"skeet7"Frame 11Symbol 303 MovieClip
"sfx"Frame 11Symbol 304 MovieClip
"chair"Frame 11Symbol 314 MovieClip
"clock"Frame 11Symbol 320 MovieClip
"ttb"Frame 11Symbol 327 MovieClip
"gun"Frame 11Symbol 374 MovieClip
"scenery"Frame 12Symbol 385 MovieClip
"map"Frame 12Symbol 412 MovieClip
"countdown"Frame 12Symbol 426 MovieClip
"shs"Frame 21Symbol 463 MovieClip
"pctp"Symbol 200 MovieClip Frame 1Symbol 10 MovieClip
"skeet"Symbol 303 MovieClip Frame 1Symbol 302 MovieClip
"flash"Symbol 374 MovieClip Frame 1Symbol 349 MovieClip
"mp"Symbol 412 MovieClip Frame 1Symbol 389 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "gun"
ExportAssets (56)Timeline Frame 1Symbol 2 as "load"
ExportAssets (56)Timeline Frame 7Symbol 201 as "bgmusic"
ExportAssets (56)Timeline Frame 7Symbol 202 as "backsound"

Dynamic Text Variables

pctpSymbol 9 EditableText"00000"
bulletssSymbol 316 EditableText""
dhitssSymbol 317 EditableText""
timesSymbol 318 EditableText"0"
bulletsSymbol 321 EditableText""
dhitsSymbol 322 EditableText""
fhitssSymbol 445 EditableText""
fpctsSymbol 446 EditableText""
fhitsSymbol 447 EditableText""
fpctSymbol 448 EditableText""
sscoredSymbol 465 EditableText""




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Created: 1/5 -2019 16:19:47 Last modified: 1/5 -2019 16:19:47 Server time: 23/12 -2024 01:05:47