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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/11437470?noj=FRM11437470-23DC" width="1" height="1"></div>

chronotron.swf

This is the info page for
Flash #47533

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

0 percent

by
Scarybug Games

Start

Start

www.kongregate.com

DEUS EX MACHINA

Oops! You've managed to destroy yourself by trying to
pass through solid matter. Remember -  you're a time
traveling robot, not a magical ghost.
Your Time Pod's emergency Deus Ex protocols have
been activated, thus undoing your death. Please be
more observant of Asimov's Third Law of Robotics in
the future.
Click here or press space to restart, or press "R" to
rewind your last instance.

Play more Games

Play More Games

Walkthrough

Walkthrough

restart

restart

rewind

rewind

PARADOX!

!

Something you did has caused a past self to not return
to the time pod. This means that you could not
possibly travel to the future, which means you could
not have prevented your past self from returning to the
time pod, which means that you could possibly travel
to the future, which means you could prevent your
past self from returning to the time pod...
Your timeline has been reset to prevent this paradox.
Please be more careful with causality in the future (and
the past). Click here or press space to restart, or press
"R" to rewind your last instance.

Oh no! You've fallen too far off the bottom of the
screen. Unfortunately your rocket-pack isn't
scheduled to be installed until your next upgrade.
Your Time Pod's emergency Deus Ex protocols have
been activated, thus undoing your death. Please be
more observant of Asimov's Third Law of Robotics in
the future.
Click here or press space to restart, or press "R" to
rewind your last instance.

99

99

v 1.0

© 2008 ScarybugGames.com

© 2008 ScarybugGames.com

Instructions

instructions

Level select

Level Select

LVL 20

Options

Options

Credits

Credits

Bonus Levels

Bonus levels

This is your TIME POD! Press SPACE while touching it to travel
back to the beginning of the level. You need to use time travel
and work together with past versions of yourself in order to solve
each level.

This is the SKIP circuit-board. You need to collect it, then return to your Time Pod
to beat each level. It is the key that allows your Time Pod to skip through time.

Crates can be picked up and dropped by using the space bar.
Crates can be used as steps or to hold down pressure buttons and balance lifts.

Click RESTART or press the "T" key to restart a level.

Click EJECT or press the "J" key to quit to the level select screen.

Click REWIND or press the "R" key to rewind to the last time loop.

W

S

A

D

or

to move.

Main Menu

Main Menu

Game by Joe Rheaume
[ScarybugGames.com]
Art: Bogdan Ene
Music: "Signal" by  Helge Krabye
Sounds Effects obtained via the Freesound Project
Beta Testers:
Abby Rheaume, Michael Zenke, Brian De Smet, Alan De Smet, Eva Schiffer,
Sean Lawler, Aaron Jordan, Ben Davenport, Jenni Beetem, William Meyer,
Eric Bjella, Adam Schroeder
Make Games? Buy Them? Interested in licensing Chronotron?

E

F

music

no music

High

Medium

LoW

QUALITY

Music

Control Scheme
(Arrows work too)

OPTIONS

Clear saved data

Clear Saved data

40

5

click to
play on

level name
highscore

Easy

Basic

medium

hard

impossible

BONUS LEVELS

BONUS LEVELS!

Click here to play these
levels on                       .

level name
highscore

medium

hard

impossible

three
crates

crushing
walls

balance with
crate conveyor

launch
button

balance and
crate management

Press SPACE
to continue

Continue

Continue

00:00

00:00

000

0000

Level Time:

PlaYer time:

LEvEL highSCOrE:

TOtAL HighScORE:

level

0

000

SCOrE:

level

0

0

rewind uses:

00:00

level 00

DANGER!
Your TIME POD has sustained heavy damage!
Most circuits have been disabled. You are
currently locked in LOOP MODE. Luckily, you
are landing in a time and place near one of
your missing TIME CIRCUITS...

CONGRATULATIONS!
You've succesfully repaired your TIME POD by
reinstalling the FLUX CAPACITOR. Now you
can have all kinds of wacky adventures in
time and space and cheat at gambling!
YOU WIN!

to move.

or

You need to collect this
SKIP circuit board to
escape the level.

This ledge is too high to
jump up to. Even if you
try super super hard.

Jump on top of this button
to call the elevator. Wait
for it to go all the way up.

Of course, you can't stay
on the button and take the
elevator at the same time.

You're going
to have to use
TIME TRAVEL!

Stand in front of your TIME
POD and press SPACE to
travel back in time!

That other robot moving around
without the green triangle over his
head is you from several seconds ago.
Look how cute you were back then!

Wait on top of the elevator
until your past self lands
on top of the button.

When you get high enough,
move right and grab the SKIP
circuit I told you about before.

Notice that your Time Pod's light
is now green. That means that
you can skip through time to the
next level! Just walk in front of
it again and press SPACE.
You'll warp out just as soon as
ALL instances of yourself make
it back to the Time Pod.

If you mess up,
click the  [lll icon
below or press R
to rewind time.

If you really get stuck,
click the  [lll icon
below or press T
to restart the level

Press SPACE
to pick up or
drop crates

DANGER!

Altering the past
may cause a paradox!

Try
trapping a
past self in
this pit to
see a
paradox
happen.

Weigh
Station

DANGER!
Explosive
Material

Easter Egg!
This level was
deleted from the
game because it
sucked.

It's possible
to alter the past
without causing
a paradox

FUN FACT: Because of
SPECIAL RELATIVITY,
It is impossible for lasers
to become frozen in time.

If you can escape
without using the
pause circuit,
you can use it in
a different level!

Easter Egg!
This level was deleted from
the game because it sucked

FUN FACT:
Frozen time
is immune to
CAUSALITY!

FLUX CAPACITOR.
DO NOT STEAL!

DANGER!
Auto-Smasher

Easter Egg!
This level was deleted from
the game because it sucked.

Press SPACE
to pick up or
drop the BOMB

After getting a PAUSE circuit,
you can press the "P" key or
click the [ll] icon to stop time
WARNING: ONE USE ONLY!

WARNING! If you are
forced between two
solid objects, you will
EXPLODE!

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("058bfe7d", this, 10301, true); function musicHandler() { if (_global.music_muted) { _global.music_snd.setVolume(100); _global.music_muted = false; } else { _global.music_snd.setVolume(0); _global.music_muted = true; } } function loadCurrentMovie() { if (((lock_domain && (domain != "scarybug.org")) && (domain != "scarybuggames.com")) && (domain != "flashgamelicense.com")) { _root._x = 50000; _root._y = 40000; } var _local4 = Math.floor((this.getBytesLoaded() / this.getBytesTotal()) * 100); if (_local4 == 100) { preloader.label.text = "100 PERCENT"; preloader.progress_mc.gotoAndStop(_local4); if (_global.logodone) { delete this.onEnterFrame; start_btn._visible = true; preloader._visible = false; start_btn.onRelease = function () { gotoAndStop ("logo"); }; } } else { preloader.label.text = _local4 + " PERCENT"; preloader.progress_mc.gotoAndStop(_local4); } } var chronotronMenu = new ContextMenu(); chronotronMenu.hideBuiltInItems(); chronotronMenu.builtInItems.quality = true; var menuItem_cmi1 = new ContextMenuItem("Sound", mute_func); var menuItem_cmi2 = new ContextMenuItem("Music", musicHandler); chronotronMenu.customItems.push(menuItem_cmi1); chronotronMenu.customItems.push(menuItem_cmi2); start_btn._visible = false; _root.menu = chronotronMenu; _root.kongregateServices.connect(); _global.logodone = true; _global.muted = false; var urlStart = (_url.indexOf("://") + 3); var urlEnd = _url.indexOf("/", urlStart); var domain = _url.substring(urlStart, urlEnd); var LastDot = (domain.lastIndexOf(".") - 1); var domEnd = (domain.lastIndexOf(".", LastDot) + 1); var lock_domain = false; var is_sponsor_site = false; domain = domain.substring(domEnd, domain.length); var CPMStarPoolID = 1429; var CPMStarSubPoolID = 500; _global.logodone = true; if (domain != "kongregate.com") { is_sponsor_site = false; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie((("http://server.cpmstar.com/adviewas2.swf?poolid=" + CPMStarPoolID) + "&subpoolid=") + CPMStarSubPoolID); } else { is_sponsor_site = true; adBox.onRelease = function () { getURL ("http://www.ScarybugGames.com/", "_blank"); }; } this.onEnterFrame = loadCurrentMovie; stop(); kong_banner.onRelease = function () { getURL ("http://www.kongregate.com/?gamereferral=chronotron", "_blank"); __com_mochibot__("bb1b40df", this, 10301, true); };
Frame 2
function clearSavedData() { save_cookie.data.cur_level = 1; cur_level = 1; highest_level = 1; var _local2 = 1; while (_local2 < _global.score_array.length) { save_cookie.data["score" + _local2] = 0; _global.score_array[_local2] = 0; _local2++; } level_number_text.text = "LVL 01"; if (bomb_mc) { bomb_mc.gotoAndPlay("explode"); } } function nextLevel() { cur_level++; if ((!_global.time_attack_mode) && (cur_level > MAX_LEVELS)) { cur_level = 1; } pg.destroy(); if (cur_level > highest_level) { save_cookie.data.cur_level = cur_level; } if (_global.time_attack_mode) { gotoAndStop ("score"); } else { gotoAndStop("level" + cur_level); level_indicator.text = cur_level; } } function randomLevel() { cur_level = random(MAX_LEVELS) + 1; pg.destroy(); flash_mc.play(); gotoAndStop("level" + cur_level); level_indicator.text = cur_level; } function gotoLevel() { pg.destroy(); flash_mc.play(); gotoAndStop(this._name); level_indicator.text = cur_level; } var MAX_LEVELS = 40; var LEVEL_FRAME = 43; pod.stop(); paradox.stop(); _global.score_array = new Array(MAX_LEVELS + 1); _global.level_time = 0; _global.player_time = 0; _global.time_attack_mode = true; _global.pause_snd = new Sound(this); _global.pause_snd.attachSound("pause_snd"); _global.autoInc = 0; var pg; var cur_level = 0; var highest_level = 1; var save_cookie = SharedObject.getLocal("chronotron"); if (save_cookie.data.cur_level != undefined) { cur_level = (highest_level = save_cookie.data.cur_level); var s = 1; while (s < _global.score_array.length) { if (save_cookie.data["score" + s]) { _global.score_array[s] = save_cookie.data["score" + s]; } else { _global.score_array[s] = 0; save_cookie.data["score" + s] = 0; } s++; } } else { clearSavedData(); } fullscreen_btn._visible = false; _quality = "high"; _global.controls = "wasd"; _global.up_key = 87; _global.right_key = 68; _global.down_key = 83; _global.left_key = 65; _global.do_key = 32; _global.pause_key = 80; _global.reset_key = 84; _global.rewind_key = 82; _global.eject_key = 74; _global.mute_key = 77; loop.gotoAndStop("off"); skip.gotoAndStop("off"); var levelNames = new Array(); levelNames[1] = "tutorial"; levelNames[2] = "learn replay"; levelNames[3] = "three gates"; levelNames[4] = "learn crates"; levelNames[5] = "floating bridge"; levelNames[6] = "paradox pit traps"; levelNames[7] = "learn balance"; levelNames[8] = "gate and lift"; levelNames[9] = "drop pod"; levelNames[10] = "time bomb"; levelNames[11] = "learn the see saw"; levelNames[12] = "advanced balancing"; levelNames[13] = "learn to pause"; levelNames[14] = "eureka!"; levelNames[15] = "change the past"; levelNames[16] = "pause tower"; levelNames[17] = "mirrored lifts"; levelNames[18] = "crumbling floor"; levelNames[19] = "special relativity"; levelNames[20] = "timed detonation"; levelNames[21] = "balance and see saw"; levelNames[22] = "the blast doors "; levelNames[23] = "weighted companion bomb"; levelNames[24] = "perpetual smashing machine"; levelNames[25] = "raining crates"; levelNames[26] = "yoink!"; levelNames[27] = "crates are useful"; levelNames[28] = "crate conveyor"; levelNames[29] = "causality and gravity"; levelNames[30] = "advanced see saw tricks"; levelNames[31] = "it's a trap!"; levelNames[32] = "pause pull"; levelNames[33] = "buttons on the seesaw"; levelNames[34] = "build a smasher"; levelNames[35] = "paradox cross"; levelNames[36] = "three crates"; levelNames[37] = "crushing walls"; levelNames[38] = "balance with crate conveyor"; levelNames[39] = "launch button"; levelNames[40] = "balance and crate management"; var music_object = new Object(); _global.music_snd = new Sound(music_loader); _global.music_position = 0; _global.music_muted = false; _global.music_snd.attachSound("music"); _global.music_snd.onSoundComplete = function () { _global.music_snd.start(); }; kong_logo.onRelease = function () { getURL ("http://www.kongregate.com/?gamereferral=chronotron", "_blank"); __com_mochibot__("3ce6b487", this, 10301, true); };
Frame 7
stop(); if (cur_level < 10) { level_number_text.text = "LVL 0" + cur_level; } else if (cur_level > (MAX_LEVELS - 5)) { level_number_text.text = "LVL 01"; } else { level_number_text.text = "LVL " + cur_level; }
Frame 12
function mute_func() { var _local2 = new Sound(); if (_global.muted) { mutesound_btn.gotoAndStop("on"); _local2.setVolume(100); _global.muted = false; sound_selector._visible = true; mute_selector._visible = false; } else { mutesound_btn.gotoAndStop("off"); _local2.setVolume(0); _global.muted = true; sound_selector._visible = false; mute_selector._visible = true; } } stop(); pod.stop(); paradox.stop(); loop.gotoAndStop("off"); skip.gotoAndStop("off"); if (cur_level < 10) { level_number_text.text = "LVL 0" + cur_level; } else if (cur_level > (MAX_LEVELS - 5)) { level_number_text.text = "LVL 01"; } else { level_number_text.text = "LVL " + cur_level; } start_btn.onRelease = function () { if (cur_level == 1) { gotoAndStop ("intro"); } else if (cur_level > (MAX_LEVELS - 5)) { gotoAndStop ("intro"); } else { gotoAndStop("level" + cur_level); } level_indicator.text = cur_level; }; more_games_btn.onRelease = function () { __com_mochibot__("c478404f", this, 10301, true); getURL ("http://www.kongregate.com/?gamereferral=chronotron", "_blank"); }; instructions_btn.onRelease = function () { gotoAndStop ("instructions"); }; level_select_btn.onRelease = function () { gotoAndStop ("menu"); }; bonuslevel_btn.onRelease = function () { gotoAndStop ("bonus"); }; options_btn.onRelease = function () { gotoAndStop ("options"); }; credits_btn.onRelease = function () { gotoAndStop ("credits"); }; clear_btn.onRelease = clearSavedData; paradox.dismiss_btn.onRelease = (death.dismiss_btn.onRelease = (fall.dismiss_btn.onRelease = function () { paradox.gotoAndStop(1); death.gotoAndStop(1); fall.gotoAndStop(1); pg.reset(); })); reset.onRollOut = (rewind.onRollOut = (eject.onRollOut = (pause.onRollOut = (mutesound_btn.onRollOut = function () { if (cur_level <= (MAX_LEVELS - 5)) { level_indicator.text = "level " + cur_level; } else { level_indicator.text = "bonus " + Number(cur_level - 35); } })))); pause.onRollOver = function () { level_indicator.text = "pause [p]"; }; reset.onRelease = function () { paradox.gotoAndStop(1); death.gotoAndStop(1); fall.gotoAndStop(1); _global.player_time = 0; if (_currentframe >= LEVEL_FRAME) { flash_mc.play(); pg.reset(); } }; reset.onRollOver = function () { level_indicator.text = "reset [t]"; }; rewind.onRelease = function () { if (_global.paused) { return(undefined); } paradox.gotoAndStop(1); death.gotoAndStop(1); fall.gotoAndStop(1); if (_currentframe >= LEVEL_FRAME) { flash_mc.play(); pg.rewind(); } }; rewind.onRollOver = function () { level_indicator.text = "rewind [r]"; }; eject.onRelease = function () { if (_currentframe >= LEVEL_FRAME) { stopAllSounds(); paradox.gotoAndStop(1); death.gotoAndStop(1); fall.gotoAndStop(1); pg.destroy(); flash_mc.play(); triangle_mc._visible = false; _global.player_time = 0; gotoAndStop ("menu"); } }; eject.onRollOver = function () { level_indicator.text = "eject [j]"; }; mutesound_btn.onRelease = mute_func; mutesound_btn.onRollOver = function () { level_indicator.text = "mute [m]"; }; link_btn.onRelease = function () { getURL ("http://www.ScarybugGames.com", "_blank"); }; walktrhough_btn.onRelease = function () { getURL ("http://scarybuggames.com/category/walkthroughs/", "_blank"); };
Frame 19
pod.stop(); start_btn.onRelease = function () { if (cur_level == 1) { gotoAndStop ("intro"); } else { gotoAndStop("level" + cur_level); } }; level_select_btn.onRelease = function () { gotoAndStop ("menu"); }; options_btn.onRelease = function () { gotoAndStop ("options"); }; credits_btn.onRelease = function () { gotoAndStop ("credits"); }; main_btn.onRelease = function () { gotoAndStop ("main"); }; if (cur_level < 10) { level_number_text.text = "LVL 0" + cur_level; } else if (cur_level > MAX_LEVELS) { level_number_text.text = "LVL 01"; } else { level_number_text.text = "LVL " + cur_level; }
Frame 28
pod.stop(); start_btn.onRelease = function () { if (cur_level == 1) { gotoAndStop ("intro"); } else { gotoAndStop("level" + cur_level); } }; level_select_btn.onRelease = function () { gotoAndStop ("menu"); }; options_btn.onRelease = function () { gotoAndStop ("options"); }; instructions_btn.onRelease = function () { gotoAndStop ("instructions"); }; main_btn.onRelease = function () { gotoAndStop ("main"); }; if (cur_level < 10) { level_number_text.text = "LVL 0" + cur_level; } else if (cur_level > MAX_LEVELS) { level_number_text.text = "LVL 01"; } else { level_number_text.text = "LVL " + cur_level; } FGL_logo.onRelease = function () { getURL ("http://www.flashgamelicense.com", "_blank"); }; link_btn.onRelease = function () { getURL ("http://www.scarybuggames.com", "_blank"); }; freesound_btn.onRelease = function () { getURL ("http://scarybuggames.com/about/chronotron-sound-effects/", "_blank"); };
Frame 34
stop(); start_btn.onRelease = function () { if (cur_level == 1) { gotoAndStop ("intro"); } else { gotoAndStop("level" + cur_level); } }; level_select_btn.onRelease = function () { gotoAndStop ("menu"); }; if (cur_level < 10) { level_number_text.text = "LVL 0" + cur_level; } else if (cur_level > MAX_LEVELS) { level_number_text.text = "LVL 01"; } else { level_number_text.text = "LVL " + cur_level; } instructions_btn.onRelease = function () { gotoAndStop ("instructions"); }; credits_btn.onRelease = function () { gotoAndStop ("credits"); }; main_btn.onRelease = function () { gotoAndStop ("main"); }; sound_selector._visible = !_global.music_muted; mute_selector._visible = _global.music_muted; trace(_root._quality); highquality_selector._visible = _root._quality == "HIGH"; mediumquality_selector._visible = _root._quality == "MEDIUM"; lowquality_selector._visible = _root._quality == "LOW"; wasd_selector._visible = _global.controls != "wasd"; esdf_selector._visible = _global.controls != "esdf"; wasd_selector.onRelease = function () { _global.controls = "wasd"; _global.up_key = 87; _global.left_key = 65; _global.down_key = 83; _global.right_key = 68; wasd_selector._visible = false; esdf_selector._visible = true; }; esdf_selector.onRelease = function () { _global.controls = "esdf"; _global.up_key = 69; _global.left_key = 83; _global.down_key = 68; _global.right_key = 70; esdf_selector._visible = false; wasd_selector._visible = true; }; highquality_btn.onRelease = function () { highquality_selector._visible = true; mediumquality_selector._visible = false; lowquality_selector._visible = false; _root._quality = "HIGH"; }; mediumquality_btn.onRelease = function () { highquality_selector._visible = false; mediumquality_selector._visible = true; lowquality_selector._visible = false; _root._quality = "MEDIUM"; }; lowquality_btn.onRelease = function () { highquality_selector._visible = false; mediumquality_selector._visible = false; lowquality_selector._visible = true; _root._quality = "LOW"; }; music_btn.onRelease = function () { trace("music on!"); _global.music_snd.setVolume(100); _global.music_muted = false; sound_selector._visible = true; mute_selector._visible = false; }; mute_btn.onRelease = function () { _global.music_snd.setVolume(0); sound_selector._visible = false; mute_selector._visible = true; _global.music_muted = true; }; clear_btn.onRelease = clearSavedData; if (cur_level < 10) { bomb_mc.timer.text = "0" + cur_level; } else { bomb_mc.timer.text = cur_level; }
Frame 42
function setButtons() { var _local3 = 1; while (_local3 <= MAX_LEVELS) { if (((_local3 <= highest_level) && (_local3 <= SPONSOR_MAX_LEVELS)) || (is_sponsor_site && (_local3 > (MAX_LEVELS - 5)))) { this["level" + _local3].index = _local3; this["level" + _local3].gotoAndStop("play"); this["level" + _local3].onRelease = gotoLevel; this["level" + _local3].onRollOver = function () { this.gotoAndStop("over"); level_name.text = levelNames[this.index]; level_name.text = level_name.text + ("\nhighscore: " + _global.score_array[this.index]); }; this["level" + _local3].onRollOut = function () { level_name.text = ""; this.gotoAndStop("play"); }; } else { this["level" + _local3].gotoAndStop("stop"); } if (_local3 <= 35) { this["level" + _local3].level_text.text = "" + Number(_local3); } else { this["level" + _local3].level_text.text = "" + Number(_local3 - 35); } _local3++; } } stop(); var SPONSOR_MAX_LEVELS; cheat_btn.onRelease = function () { highest_level = 40; is_sponsor_site = true; exclusive_banner._visible = false; SPONSOR_MAX_LEVELS = MAX_LEVELS; var _local2 = 36; while (_local2 <= MAX_LEVELS) { this._parent["level" + _local2]._alpha = 100; _local2++; } setButtons(); }; main_btn.onRelease = function () { gotoAndStop ("main"); }; level_name.text = ""; if (is_sponsor_site == true) { exclusive_banner._visible = false; SPONSOR_MAX_LEVELS = MAX_LEVELS; var i = (MAX_LEVELS - 5); while (i <= MAX_LEVELS) { this._parent["level" + i]._alpha = 100; i++; } } else { exclusive_banner._visible = true; exclusive_banner.onRelease = function () { __com_mochibot__("687a0a78", this, 10301, true); getURL ("http://www.kongregate.com/games/scarybug/chronotron?gamereferral=chronotron", "_blank"); }; SPONSOR_MAX_LEVELS = MAX_LEVELS - 5; var i = 36; while (i <= MAX_LEVELS) { this["level" + i]._alpha = 10; i++; } } setButtons();
Frame 48
function setButtons() { var _local3 = 36; while (_local3 <= MAX_LEVELS) { if (is_sponsor_site && (_local3 >= (MAX_LEVELS - 5))) { this["level" + _local3].index = _local3; this["level" + _local3].gotoAndStop("play"); this["level" + _local3].onRelease = gotoLevel; this["level" + _local3].onRollOver = function () { this.gotoAndStop("over"); level_name.text = levelNames[this.index]; level_name.text = level_name.text + ("\nhighscore: " + _global.score_array[this.index]); }; this["level" + _local3].onRollOut = function () { level_name.text = ""; this.gotoAndStop("play"); }; } else { this["level" + _local3].gotoAndStop("stop"); } this["level" + _local3].level_text.text = "" + Number(_local3 - 35); _local3++; } } function secretLevel1() { gotoAndStop ("secret1"); } function secretLevel2() { gotoAndStop ("secret2"); } function secretLevel3() { gotoAndStop ("secret3"); } stop(); var SPONSOR_MAX_LEVELS; main_btn.onRelease = function () { gotoAndStop ("main"); }; level_name.text = ""; if (is_sponsor_site == true) { exclusive_banner._visible = false; SPONSOR_MAX_LEVELS = MAX_LEVELS; var i = (MAX_LEVELS - 5); while (i <= MAX_LEVELS) { this._parent["level" + i]._alpha = 100; i++; } } else { exclusive_banner._visible = true; exclusive_banner.onRelease = function () { __com_mochibot__("5706967c", this, 10301, true); getURL ("http://www.kongregate.com/games/scarybug/chronotron?gamereferral=chronotron", "_blank"); }; SPONSOR_MAX_LEVELS = MAX_LEVELS - 5; var i = 36; while (i <= MAX_LEVELS) { this["level" + i]._alpha = 10; i++; } } setButtons(); var b = 36; while (b <= 40) { var secrets_activated = true; if (_global.score_array[b] > 0) { trace((("bonus " + b) + " ok: ") + _global.score_array[b]); } else { secrets_activated = false; } b++; } if (secrets_activated) { secret1.onRelease = secretLevel1; secret2.onRelease = secretLevel2; secret3.onRelease = secretLevel3; }
Frame 54
function formatTime(time) { var _local1 = ""; var _local3; var _local2; _local2 = time % 60; _local3 = Math.floor(time / 60) % 60; if (_local2 < 10) { _local1 = (_local3 + ":0") + _local2; } else { _local1 = (_local3 + ":") + _local2; } if (_local3 < 10) { _local1 = "0" + _local1; } return(_local1); } pod.stop(); flash_mc.stop(); var score; var total_score = 0; triangle_mc._visible = false; level_time_text.text = formatTime(_global.level_time); player_time_text.text = formatTime(_global.player_time); rewind_uses_text.text = _global.rewind_uses; score = ((120 - _global.level_time) + (600 - _global.player_time)) - (10 * _global.rewind_uses); _global.rewind_uses = 0; if (score < 0) { score = 0; } score_text.text = String(score); if (cur_level <= (MAX_LEVELS - 4)) { trace((cur_level + "<=") + (MAX_LEVELS - 4)); level_bonus_text.text = (level_bonus_text2.text = "level"); level_number_text.text = (level_number_text2.text = cur_level - 1); } else { level_bonus_text.text = (level_bonus_text2.text = "bonus"); level_number_text.text = (level_number_text2.text = cur_level - 36); } if (((cur_level - 1) <= 35) && (highest_level < cur_level)) { highest_level = cur_level; } _global.score_array[cur_level - 1] = score; trace((("score recorded in array[" + (cur_level - 1)) + "]") + _global.score_array[cur_level - 1]); var s = 1; while (s < _global.score_array.length) { trace((("score_array[" + s) + "] = ") + _global.score_array[s]); trace((("save_cookie.data[" + s) + "] = ") + save_cookie.data["score" + s]); if (_global.score_array[s] > save_cookie.data["score" + s]) { save_cookie.data["score" + s] = _global.score_array[s]; trace(("score of " + save_cookie.data["score" + s]) + " saved"); } else { highscore_text.text = (_global.score_array[s] = save_cookie.data["score" + s]); trace(("score of " + save_cookie.data["score" + s]) + " retained"); } total_score = total_score + _global.score_array[s]; s++; } highscore_text.text = _global.score_array[cur_level - 1]; trace("total score: " + total_score); total_score_text.text = String(total_score); _root.kongregateStats.submit("score", total_score); if ((cur_level - 1) <= 35) { _root.kongregateStats.submit("level", cur_level - 1); } else { switch (cur_level - 1) { case 36 : trace("bonus level 1 beaten!"); _root.kongregateStats.submit("bonus1", 1); break; case 37 : trace("bonus level 2 beaten!"); _root.kongregateStats.submit("bonus2", 1); break; case 38 : trace("bonus level 3 beaten!"); _root.kongregateStats.submit("bonus3", 1); break; case 39 : trace("bonus level 4 beaten!"); _root.kongregateStats.submit("bonus4", 1); break; case 40 : trace("bonus level 5 beaten!"); _root.kongregateStats.submit("bonus5", 1); break; case 41 : trace("secret level 1 beaten!"); _root.kongregateStats.submit("secret1", 1); break; case 42 : trace("secret level 2 beaten!"); _root.kongregateStats.submit("secret2", 1); break; case 43 : trace("secret level 3 beaten!"); _root.kongregateStats.submit("secret3", 1); } } _global.player_time = (_global.level_time = 0); Key.addListener(next_btn); next_btn.onKeyUp = function () { if (Key.getAscii() == 32) { next_btn.onKeyUp = null; Key.removeListener(next_btn); next_btn.onRelease(); } }; next_btn.onRelease = function () { if (cur_level > (MAX_LEVELS - 4)) { gotoAndStop ("bonus"); } else if (cur_level > (MAX_LEVELS - 5)) { gotoAndStop ("ending"); } else { gotoAndStop("level" + cur_level); } }; walktrhough_btn.onRelease = function () { getURL ("http://scarybuggames.com/category/walkthroughs/", "_blank"); }; more_games_btn.onRelease = function () { __com_mochibot__("f37c00f6", this, 10301, true); getURL ("http://www.kongregate.com/?gamereferral=chronotron", "_blank"); }; main_btn.onRelease = function () { gotoAndStop ("main"); }; level_name.text = "next level: \n" + levelNames[cur_level]; switch (cur_level) { case 8 : trace("beat easy levels!"); __com_mochibot__("ec17e441", this, 10301, true); break; case 15 : trace("beat basic levels!"); __com_mochibot__("6c036efe", this, 10301, true); break; case 22 : trace("beat medium levels!"); __com_mochibot__("7aca52f9", this, 10301, true); break; case 29 : trace("beat hard levels!"); __com_mochibot__("5267e106", this, 10301, true); break; case 36 : trace("beat impossible levels!"); _root.kongregateStats.submit("game_won", 1); __com_mochibot__("dea42c47", this, 10301, true); break; case 41 : trace("beat hardest bonus level!"); __com_mochibot__("220135fa", this, 10301, true); }
Frame 60
stop(); start_btn.onRelease = function () { gotoAndStop ("level1"); }; instructions_btn.onRelease = function () { gotoAndStop ("instructions"); }; level_select_btn.onRelease = function () { gotoAndStop ("menu"); }; main_btn.onRelease = function () { gotoAndStop ("main"); };
Frame 66
stop(); more_games_btn.onRelease = function () { __com_mochibot__("aa8ccefa", this, 10301, true); getURL ("http://www.kongregate.com/?gamereferral=chronotron", "_blank"); }; level_select_btn.onRelease = function () { gotoAndStop ("menu"); }; main_btn.onRelease = function () { gotoAndStop ("main"); }; bonuslevel_btn.onRelease = function () { gotoAndStop ("bonus"); };
Frame 73
cur_level = 1; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1); pg.addLift(level.platform.lift1, level.platform.button1, -255, 5); pg.addPower(level.skip); flash_mc.stop(); stop();
Frame 79
cur_level = 2; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1); pg.addGate(level.platform.gate1, level.platform.button1, true, -90); pg.addPower(level.skip); stop();
Frame 85
cur_level = 3; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1); pg.addButton(level.platform.button2); pg.addButton(level.platform.button3); pg.addGate(level.platform.gate1, level.platform.button1, true, -90); pg.addGate(level.platform.gate2, level.platform.button2, true, -90); pg.addGate(level.platform.gate3, level.platform.button3, true, -90); pg.addPower(level.skip); stop();
Frame 91
cur_level = 4; pg = new PlatformGame(this, level.platform, level.pod); pg.addCrate(crate1); pg.addPower(level.skip); stop();
Frame 97
cur_level = 6; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1, 0); pg.addGate(level.platform.gate1, level.platform.button1, true, 90); pg.addGate(level.platform.gate2, level.platform.button1, false, 0); pg.addPower(level.skip); stop();
Frame 103
cur_level = 36; pg = new PlatformGame(this, level.platform, level.pod); pg.addCrate(crate4); pg.addCrate(crate2); pg.addCrate(crate3); pg.addPower(level.skip); stop();
Frame 109
cur_level = 7; pg = new PlatformGame(this, level.platform, level.pod); pg.addBalance(level.platform.balance1, level.platform.balance2, 10); pg.addCrate(crate7); pg.addPower(level.skip); stop();
Frame 115
cur_level = 8; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1); pg.addButton(level.platform.button2); pg.addGate(level.platform.gate1, level.platform.button1, true, -90); pg.addLift(level.platform.lift1, level.platform.button2, -255, 5); pg.addPower(level.skip); stop();
Frame 121
cur_level = 12; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1); pg.addBalance(level.platform.balance1, level.platform.balance2, 10); pg.addBridge(level.platform.bridge1, level.platform.button1, 150, 5); pg.addPower(level.skip); stop();
Frame 128
cur_level = 10; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1); pg.addButton(level.platform.button2); pg.addButton(level.platform.button3); pg.addButton(level.platform.button4); pg.addButton(level.platform.button5); pg.addGate(level.platform.gate1, level.platform.button1, true, 180); pg.addGate(level.platform.gate2, level.platform.button2, true, 180); pg.addGate(level.platform.gate3, level.platform.button3, true, 180); pg.addGate(level.platform.gate4, level.platform.button4, true, 180); pg.addGate(level.platform.gate5, level.platform.button5, false, -90); pg.addCrate(crate8); pg.addTimeBomb(crate8, 6); pg.addPower(level.skip); stop();
Frame 135
cur_level = 9; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1); pg.addGate(level.platform.gate1, level.platform.button1, null, 180); pg.addCrate(level.pod); pg.addCrate(crate9); pg.addPower(level.skip); stop();
Frame 142
cur_level = 40; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1); pg.addButton(level.platform.button2, 0); pg.addGate(level.platform.gate1, level.platform.button1, null, 180); pg.addBalance(level.platform.balance1, level.platform.balance2, 10); pg.addDoor(level.platform.fade1, level.platform.button2); pg.addDoor(level.platform.fade2, level.platform.button2); pg.addCrate(crate11); pg.addCrate(crate12); pg.addCrate(crate12a); pg.addPower(level.skip); pg.addPower(level.pause); stop();
Frame 149
cur_level = 43; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1); pg.addButton(level.platform.button2); pg.addButton(level.platform.button3); pg.addButton(level.platform.button4); pg.addButton(level.platform.button5); pg.addButton(level.platform.button6); pg.addLift(level.platform.lift1, level.platform.button1, -305, 5); pg.addDoor(level.platform.door1, level.platform.button1); pg.addDoor(level.platform.door2, level.platform.button1); pg.addDoor(level.platform.door3, level.platform.button2); pg.addDoor(level.platform.door4, level.platform.button3); pg.addDoor(level.platform.door5, level.platform.button4); pg.addDoor(level.platform.door6, level.platform.button5); pg.addDoor(level.platform.door7, level.platform.button6); pg.addPower(level.skip); pg.addPower(level.pause); stop();
Frame 156
cur_level = 15; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1); pg.addTrip(laser1); pg.addGate(level.platform.gate1, laser1, false, 0); pg.addLift(level.platform.lift1, level.platform.button1, -255, 5); pg.addCrate(crate5); pg.addPower(level.skip); stop();
Frame 163
cur_level = 19; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1); pg.addButton(level.platform.button2); pg.addButton(level.platform.button3); pg.addButton(level.platform.button4); pg.addTrip(laser1); pg.addGate(level.platform.gate1, level.platform.button3, null, 180); pg.addGate(level.platform.gate2, level.platform.button4, false, -90); pg.addLift(level.platform.door1, laser1, -10, 40); pg.addLift(level.platform.lift1, level.platform.button1, -275, 5); pg.addVanishBlock(level.platform.door1, level.platform.button2); pg.addPower(level.skip); pg.addPower(level.pause); pg.addCrate(crate13); pg.addCrate(crate14); stop();
Frame 170
cur_level = 29; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1, 20); pg.addButton(level.platform.button2, 20); pg.addTrip(laser2); pg.addGate(level.platform.gate1, laser2, null, 0); pg.addLift(level.platform.lift1, level.platform.button1, -255, 5); pg.addLift(level.platform.lift2, level.platform.button2, -45, 5); pg.addCrate(crate15); pg.addPower(level.skip); pg.addPower(level.pause); stop();
Frame 177
cur_level = 41; pg = new PlatformGame(this, level.platform, level.pod); pg.addTrip(laser1); pg.addTrip(laser2); pg.addVanishBlock(level.platform.door1, laser2); pg.addLift(level.platform.door1, laser1, -10, 10); pg.addLift(level.platform.door2, laser1, -1000, 40); pg.addLift(level.platform.fade1, level.platform.button2, -250, 5); pg.addButton(level.platform.button3, 0); pg.addButton(level.platform.button4, 0); pg.addGate(level.platform.gate1, level.platform.button3, true, -90); pg.addGate(level.platform.gate2, level.platform.button4, true, -90); pg.addPower(level.skip); pg.addPower(level.pause); stop();
Frame 184
cur_level = 28; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1, 20); pg.addButton(level.platform.button2, 20); pg.addButton(level.platform.button3, 20); pg.addButton(level.platform.button4, 20); pg.addDoor(level.platform.trap1, level.platform.button1); pg.addGate(level.platform.door1, level.platform.button4, false, -90); pg.addBridge(level.platform.bridge1, level.platform.button2, 70, 5); pg.addDoor(level.platform.bridge1, level.platform.button3); pg.addCrate(level.pod); pg.addCrate(crate10); pg.addPower(level.skip); stop();
Frame 191
cur_level = 26; pg = new PlatformGame(this, level.platform, level.pod); pg.addTrip(laser1); pg.addButton(level.platform.button1, 20); pg.addButton(level.platform.button2, 0); pg.addLift(level.platform.lift1, level.platform.button2, -255, 5); pg.addGate(level.platform.door1, level.platform.button1, true, -90); pg.addGate(level.platform.door2, level.platform.button1, null, -90); pg.addBridge(level.platform.bridge1, laser1, 660, 20); pg.addBridge(level.platform.button1, laser1, 669, 20); pg.addPower(level.skip); stop();
Frame 198
cur_level = 35; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1, 20); pg.addButton(level.platform.button2, 20); pg.addTrip(laser2); pg.addDoor(level.platform.gate1, level.platform.button1); pg.addDoor(level.platform.gate2, level.platform.button2); pg.addLift(level.platform.lift1, laser2, -255, 5); pg.addCrate(crate6); pg.addPower(level.skip); pg.addPower(level.pause); stop();
Frame 206
cur_level = 24; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1, 0); pg.addButton(level.platform.button2, 0); pg.addButton(level.platform.button3, 0); pg.addButton(level.platform.button4, 0); pg.addLift(level.platform.crush1, level.platform.button3, -500, 40); pg.addLift(level.platform.crush2, level.platform.button1, -500, 40); pg.addLift(level.platform.crush3, level.platform.button2, -500, 40); pg.addVanishBlock(level.platform.disk1, level.platform.button2); pg.addVanishBlock(level.platform.disk2, level.platform.button3); pg.addVanishBlock(level.platform.disk3, level.platform.button1); pg.addVanishBlock(level.platform.vanish, level.platform.button4); pg.addCrate(box1); pg.addCrate(box2); pg.addCrate(box3); pg.addPower(level.skip); stop();
Frame 213
cur_level = 37; pg = new PlatformGame(this, level.platform, level.pod); pg.addTrip(laser1); pg.addButton(level.platform.button1, 20); pg.addButton(level.platform.gate1, 5); pg.addButton(level.platform.gate2, 5); pg.addGate(level.platform.gate1, level.platform.button1, null, 90); pg.addGate(level.platform.gate2, level.platform.gate1, null, -90); pg.addGate(level.platform.gate3, level.platform.gate2, null, 90); pg.addBridge(level.platform.left_block, laser1, 8, 1); pg.addBridge(level.platform.gate2, laser1, 420, 1); pg.addBridge(level.platform.right_block, laser1, 420, 1); pg.addBridge(level.platform.gate1, laser1, 420, 1); pg.addBridge(level.platform.gate3, laser1, 420, 1); pg.addPower(level.skip); stop();
Frame 220
cur_level = 11; pg = new PlatformGame(this, level.platform, level.pod); pg.addSeesaw(level.platform.lever, true); pg.addButton(level.platform.button1, 20); pg.addLift(level.platform.autolift, level.platform.button1, -440, 5); pg.addCrate(box5); pg.addPower(level.skip); stop();
Frame 227
cur_level = 21; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1); pg.addGate(level.platform.gate1, level.platform.button1, false, 180); pg.addBalance(level.platform.balance1, level.platform.balance2, 10); pg.addSeesaw(level.platform.lever, true); pg.addPower(level.skip); stop();
Frame 234
cur_level = 30; pg = new PlatformGame(this, level.platform, level.pod); pg.addSeesaw(level.platform.lever, true); pg.addCrate(box5); pg.addPower(level.skip); stop();
Frame 241
cur_level = 39; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1); pg.addButton(level.platform.button2); pg.addDoor(level.platform.vanish, level.platform.button1); pg.addGate(level.platform.gate1, level.platform.button2, true, -90); pg.addSeesaw(level.platform.lever, true); pg.addCrate(multibox); pg.addPower(level.skip); stop();
Frame 248
cur_level = 20; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1); pg.addButton(level.platform.button2); pg.addButton(level.platform.button3); pg.addButton(level.platform.button4); pg.addGate(level.platform.gate1, level.platform.button3, false, 90); pg.addGate(level.platform.trap1, level.platform.button2, null, -90); pg.addGate(level.platform.trap2, level.platform.button4, null, 90); pg.addLift(level.platform.lift1, level.platform.button1, -155, 5); pg.addCrate(bomb1); pg.addCrate(level.pod); pg.addTimeBomb(bomb1, 15); pg.addPower(level.skip); stop();
Frame 255
cur_level = 14; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1, 0); pg.addGate(level.platform.gate1, level.platform.button1, true, 90); pg.addGate(level.platform.gate2, level.platform.button1, false, 0); pg.addCrate(box27a); pg.addCrate(box27b); pg.addCrate(box27c); pg.addPower(level.skip); stop();
Frame 262
cur_level = 17; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.elevator1, 0); pg.addButton(level.platform.lift2, 0); pg.addButton(level.platform.pad, 0); pg.addLift(level.platform.lift1, level.platform.lift2, -184, 5); pg.addLift(level.platform.lift2, level.platform.lift2, -184, 5); pg.addLift(level.platform.elevator1, level.platform.elevator1, -397, 5); pg.addLift(level.platform.elevator2, level.platform.elevator1, -397, 5); pg.addDoor(level.platform.door, level.platform.pad); pg.addPower(level.skip); stop();
Frame 269
cur_level = 16; pg = new PlatformGame(this, level.platform, level.pod); pg.addCrate(box29a); pg.addButton(level.platform.lift, 0); pg.addButton(level.platform.button1); pg.addButton(level.platform.button2); pg.addLift(level.platform.lift, level.platform.lift, -448, 40); pg.addLift(level.platform.crusher, level.platform.button1, -1500, 40); pg.addDoor(level.platform.door1, level.platform.button2); pg.addDoor(level.platform.door2, level.platform.button2); pg.addDoor(level.platform.door3, level.platform.button2); pg.addPower(level.skip); pg.addPower(level.pause); stop();
Frame 276
cur_level = 25; pg = new PlatformGame(this, level.platform, level.pod); pg.addCrate(box30a); pg.addCrate(box30b); pg.addCrate(box30c); pg.addButton(level.platform.button); pg.addVanishBlock(level.platform.disc1, level.platform.button); pg.addVanishBlock(level.platform.disc2, level.platform.button); pg.addVanishBlock(level.platform.disc3, level.platform.button); pg.addDoor(level.platform.door1, level.platform.button); pg.addDoor(level.platform.door2, level.platform.button); pg.addDoor(level.platform.door3, level.platform.button); pg.addPower(level.skip); pg.addPower(level.pause); stop();
Frame 283
cur_level = 27; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1); pg.addButton(level.platform.button2); pg.addGate(level.platform.gate1, level.platform.button1, null, 180); pg.addGate(level.platform.gate2, level.platform.button2, null, -90); pg.addCrate(crate31a); pg.addCrate(crate31b); pg.addCrate(crate31c); pg.addCrate(crate31d); pg.addCrate(crate31e); pg.addCrate(crate31f); pg.addCrate(bomb); pg.addTimeBomb(bomb, 30); pg.addPower(level.skip); stop();
Frame 290
cur_level = 42; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.pad1, 0); pg.addButton(level.platform.pad3, 0); pg.addButton(level.platform.pad4, 0); pg.addButton(level.platform.pad6, 0); pg.addButton(level.platform.pad7, 0); pg.addLift(level.platform.door1, level.platform.pad1, -315, 10); pg.addLift(level.platform.door2, level.platform.pad7, -270, 10); pg.addLift(level.platform.door3, level.platform.pad6, -440, 10); pg.addLift(level.platform.door4, level.platform.pad1, 90, 10); pg.addLift(level.platform.door5, level.platform.pad4, 90, 10); pg.addVanishBlock(level.platform.vanish, level.platform.pad3); pg.addPower(level.skip); pg.addCrate(level.pod); stop();
Frame 297
cur_level = 18; pg = new PlatformGame(this, level.platform, level.pod); pg.addTrip(trip1); pg.addTrip(trip2); pg.addTrip(trip3); pg.addTrip(trip4); pg.addTrip(trip5); pg.addTrip(trip6); pg.addTrip(trip7); pg.addTrip(trip8); pg.addButton(level.platform.button1); pg.addButton(level.platform.pad1, 0); pg.addButton(level.platform.pad2, 0); pg.addVanishBlock(level.platform.crumble1, trip1); pg.addVanishBlock(level.platform.crumble2, trip2); pg.addVanishBlock(level.platform.crumble3, trip3); pg.addVanishBlock(level.platform.crumble4, trip4); pg.addVanishBlock(level.platform.crumble5, trip5); pg.addVanishBlock(level.platform.crumble6, trip6); pg.addVanishBlock(level.platform.crumble7, trip7); pg.addVanishBlock(level.platform.crumble8, trip8); pg.addLift(level.platform.lift, level.platform.button1, -457, 5); pg.addDoor(level.platform.door1, level.platform.pad1); pg.addDoor(level.platform.door2, level.platform.pad2); pg.addPower(level.skip); stop();
Frame 304
cur_level = 31; pg = new PlatformGame(this, level.platform, level.pod); pg.addCrate(box35_1); pg.addCrate(box35_2); pg.addButton(level.platform.pad1, 0); pg.addButton(level.platform.pad2, 0); pg.addButton(level.platform.pad3, 0); pg.addButton(level.platform.pad4, 0); pg.addButton(level.platform.pad5, 0); pg.addGate(level.platform.gate1, level.platform.pad1, false, -180); pg.addGate(level.platform.gate2, level.platform.pad1, true, -90); pg.addGate(level.platform.gate3, level.platform.pad3, false, -180); pg.addBridge(level.platform.platform1, level.platform.pad2, 121, 5); pg.addVanishBlock(level.platform.platform1, level.platform.pad3); pg.addVanishBlock(level.platform.platform2, level.platform.pad3); pg.addTrip(trip); pg.addVanishBlock(level.platform.crumble, trip); pg.addBridge(level.platform.left_block, level.platform.pad5, 0, 1); pg.addBridge(level.platform.right_block, level.platform.pad5, 420, 1); pg.addLift(level.platform.mangler, level.platform.pad4, 100, 40); pg.addPower(level.skip); stop();
Frame 311
cur_level = 33; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.pad, 0); pg.addSeesaw(level.platform.lever, true); pg.addButton(level.platform.lever.right, 0); pg.addButton(level.platform.lever.left, 0); pg.addLift(level.platform.lift, level.platform.lever.left, -355, 20); pg.addBridge(level.platform.bridge, level.platform.lever.right, 500, 20); pg.addCrate(box36_1); pg.addPower(level.skip); pg.addGate(level.platform.gate1, level.platform.pad, true, 90); pg.addGate(level.platform.gate2, level.platform.pad, true, 90); stop();
Frame 318
cur_level = 38; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1); pg.addButton(level.platform.button2); pg.addButton(level.platform.button3); pg.addButton(level.platform.button4); pg.addLift(level.platform.lift, level.platform.button1, -450, 30); pg.addBridge(level.platform.gate, level.platform.button2, 610, 5); pg.addGate(level.platform.gate, level.platform.button3, null, 180); pg.addCrate(crate37_1); pg.addCrate(crate37_2); pg.addBalance(level.platform.balance1, level.platform.balance2, 10); pg.addPower(level.skip); stop();
Frame 325
cur_level = 23; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.pad, 0); pg.addButton(level.platform.button1); pg.addButton(level.platform.button2); pg.addButton(level.platform.button3); pg.addButton(level.platform.lift2, 0); pg.addGate(level.platform.gate1, level.platform.button1, null, 180); pg.addGate(level.platform.gate2, level.platform.pad, true, 90); pg.addBridge(level.platform.bridge, level.platform.button2, 478, 5); pg.addLift(level.platform.lift1, level.platform.button3, -399, 5); pg.addLift(level.platform.door, level.platform.button3, -600, 40); pg.addLift(level.platform.lift2, level.platform.lift2, -83, 10); pg.addCrate(bomb); pg.addTimeBomb(bomb, 20); pg.addPower(level.skip); stop();
Frame 332
cur_level = 32; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.pad, 0); pg.addButton(level.platform.button1, 0); pg.addButton(level.platform.button2, 0); pg.addButton(level.platform.seesaw.left, 0); pg.addButton(level.platform.seesaw.right, 0); pg.addButton(level.platform.lift1, 0); pg.addButton(level.platform.lift2, 0); pg.addButton(level.platform.bridge, 0); pg.addSeesaw(level.platform.seesaw, true); pg.addBridge(level.platform.bridge, level.platform.button2, 659, 35); pg.addLift(level.platform.spike_block, level.platform.pad, -110, 10); pg.addLift(level.platform.lift1, level.platform.lift1, -405, 5); pg.addLift(level.platform.lift2, level.platform.lift2, -33, 5); pg.addLift(level.platform.spike_block2, level.platform.button1, -170, 10); pg.addLift(level.platform.crush1, level.platform.seesaw.left, -712, 30); pg.addLift(level.platform.crush2, level.platform.seesaw.left, -712, 30); pg.addLift(level.platform.crush3, level.platform.seesaw.left, -712, 30); pg.addLift(level.platform.crush4, level.platform.seesaw.left, -712, 30); pg.addLift(level.platform.crush5, level.platform.seesaw.left, -712, 30); pg.addLift(level.platform.crush6, level.platform.seesaw.left, -712, 30); pg.addLift(level.platform.crush7, level.platform.seesaw.left, -712, 30); pg.addBridge(level.pod, level.platform.button2, 659, 35); pg.addCrate(crate39_1); pg.addCrate(crate39_2); pg.addPower(level.skip); pg.addPower(level.pause); level.pod.object = pg; stop();
Frame 339
cur_level = 34; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1, 0); pg.addButton(level.platform.button2, 0); pg.addButton(level.platform.seesaw.left, 0); pg.addButton(level.platform.seesaw.right, 0); pg.addTrip(laser); pg.addDoor(level.platform.door, level.platform.button1); pg.addSeesaw(level.platform.seesaw, true); pg.addLift(level.platform.lift, level.platform.button2, -350, 5); pg.addLift(level.platform.crush1, level.platform.seesaw.left, -800, 30); pg.addLift(level.platform.crush2, level.platform.seesaw.right, -800, 30); pg.addLift(level.platform.crush3, laser, -650, 30); pg.addCrate(bomb1); pg.addCrate(bomb2); pg.addPower(level.skip); stop();
Frame 346
cur_level = 13; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1, 20); pg.addButton(level.platform.button2, 20); pg.addDoor(level.platform.door1, level.platform.button1); pg.addDoor(level.platform.door2, level.platform.button2); pg.addCrate(bomb); pg.addTimeBomb(bomb, 5); pg.addPower(level.skip); pg.addPower(level.pause); stop();
Frame 353
cur_level = 5; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1, 20); pg.addButton(level.platform.button2, 20); pg.addLift(level.platform.lift, level.platform.button2, -345, 10); pg.addBridge(level.platform.bridge, level.platform.button1, 620, 10); pg.addPower(level.skip); stop();
Frame 360
cur_level = 22; pg = new PlatformGame(this, level.platform, level.pod); pg.addButton(level.platform.button1); pg.addButton(level.platform.button2); pg.addButton(level.platform.button3); pg.addButton(level.platform.button4); pg.addButton(level.platform.button5); pg.addLift(level.platform.lift1, level.platform.button3, -305, 5); pg.addDoor(level.platform.door1, level.platform.button1); pg.addDoor(level.platform.door2, level.platform.button2); pg.addDoor(level.platform.door3, level.platform.button4); pg.addDoor(level.platform.door4, level.platform.button5); pg.addCrate(level.pod); pg.addPower(level.skip); stop();
Symbol 8 MovieClip [skip] Frame 1
stop();
Symbol 17 MovieClip Frame 25
stop();
Symbol 19 MovieClip [explosion_mc] Frame 26
stop();
Symbol 23 MovieClip Frame 1
stop();
Symbol 23 MovieClip Frame 20
gotoAndStop ("main");
Symbol 23 MovieClip Frame 31
gotoAndStop ("main");
Symbol 46 MovieClip [player_mc] Frame 1
carry_arm_mc._visible = false; var override_count = 0;
Symbol 46 MovieClip [player_mc] Frame 2
stop();
Symbol 46 MovieClip [player_mc] Frame 29
gotoAndPlay ("walk");
Symbol 46 MovieClip [player_mc] Frame 31
stop();
Symbol 46 MovieClip [player_mc] Frame 40
stop();
Symbol 46 MovieClip [player_mc] Frame 50
stop();
Symbol 46 MovieClip [player_mc] Frame 60
this.onEnterFrame = function () { if (_currentframe < 60) { this.gotoAndPlay(61); } override_count++; if (override_count >= 27) { gotoAndStop ("end"); } };
Symbol 46 MovieClip [player_mc] Frame 86
stop(); this.onEnterFrame = null; trace("an explosion just occured"); this.object.afterExplode(); _root.death.play(); _root.pg.destroy();
Symbol 67 MovieClip Frame 33
stop();
Symbol 80 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 1
stop();
Symbol 1006 MovieClip [__Packages.PlatformGame] Frame 0
class PlatformGame { var platform, pod, startX, startY, parent, targetArea_mc, player, desatMatrix, desatFilter, actors, can_spawn, can_spawn_soon, can_rewind, buttons, crates, gates, powerups, lifts, tripwires, has_skip, has_shuffle, used_pause, keyListener, timeInterval, time, pastself, has_pause, has_abandoned; function PlatformGame (parent, platform, pod) { this.platform = platform; this.pod = pod; this.pod._object = this; startX = pod._x; startY = pod._y; this.parent = parent; parent.flash_mc.stop(); _global.rewind_uses = 0; _global.new_pause = false; targetArea_mc = parent.createEmptyMovieClip("targetArea_mc", parent.getNextHighestDepth()); player = new Player(targetArea_mc, platform, targetArea_mc.getNextHighestDepth(), this); player.setPosition(startX, startY); desatMatrix = new com.quasimondo.geom.ColorMatrix(); desatFilter = new flash.filters.ColorMatrixFilter(desatMatrix.matrix); if (parent.cur_level <= (parent.MAX_LEVELS - 5)) { parent.level_indicator.text = "level " + parent.cur_level; } else { parent.level_indicator.text = "bonus " + Number(parent.cur_level - 35); } actors = new Array(); actors.push(player); can_spawn = true; can_spawn_soon = true; can_rewind = true; buttons = new Array(); crates = new Array(); gates = new Array(); powerups = new Array(); lifts = new Array(); tripwires = new Array(); parent.loop.gotoAndStop("on"); parent.skip.gotoAndStop("off"); parent.shuffle.gotoAndStop("off"); has_skip = false; has_shuffle = false; used_pause = false; if (!_global.has_pause) { parent.pause.gotoAndStop("off"); } stopClock(); this.pod.gotoAndPlay("entrance"); keyListener = new Object(); keyListener.game = this; keyListener.onKeyDown = getKeyInput; Key.addListener(keyListener); _global.music_position = _global.music_snd.position / 1000; } function getKeyInput() { if (Key.isDown(_global.reset_key)) { trace("reset key"); _root.reset.onRelease(); } else if (Key.isDown(_global.rewind_key)) { trace("rewind key"); _root.rewind.onRelease(); } else if (Key.isDown(_global.eject_key)) { trace("eject key"); _root.eject.onRelease(); } else if (Key.isDown(_global.mute_key)) { trace("mute key"); _root.mutesound_btn.onRelease(); } } function desaturate() { parent.background._visible = false; desatMatrix.desaturate(); applyFilters(); } function resaturate() { parent.background._visible = true; desatMatrix.reset(); applyFilters(); } function applyFilters() { desatFilter = new flash.filters.ColorMatrixFilter(desatMatrix.matrix); for (var _local4 in actors) { if (actors[_local4] != player) { actors[_local4].getMovieClip().filters = new Array(desatFilter); } } for (var _local2 in crates) { crates[_local2].getMovieClip().filters = new Array(desatFilter); } for (var _local5 in powerups) { powerups[_local5].getMovieClip().filters = new Array(desatFilter); } for (var _local3 in buttons) { buttons[_local3].getMovieClip().filters = new Array(desatFilter); } for (var _local6 in gates) { gates[_local6].getMovieClip().filters = new Array(desatFilter); } for (var _local6 in lifts) { lifts[_local6].getMovieClip().filters = new Array(desatFilter); } parent.sign_mc.filters = new Array(desatFilter); parent.bg.filters = new Array(desatFilter); platform.filters = new Array(desatFilter); pod.filters = new Array(desatFilter); } function resetClock() { stopClock(); timeInterval = setInterval(this, "clock", 990); } function stopClock() { time = 0; parent.clock.text = "00:00"; clearInterval(timeInterval); } function clock() { if (_global.paused) { return(undefined); } var _local3 = ""; var _local5; var _local4; time++; _local4 = time % 60; _local5 = Math.floor(time / 60) % 60; if (_local4 < 10) { _local3 = (_local5 + ":0") + _local4; } else { _local3 = (_local5 + ":") + _local4; } if (_local5 < 10) { _local3 = "0" + _local3; } parent.clock.text = _local3; } function addButton(btn_mc, dep_num) { var _local2 = new PressureButton(btn_mc, dep_num, this); buttons.push(_local2); } function addSeesaw(lvr_mc, dep_num) { var _local2 = new Seesaw(lvr_mc, dep_num, this); lifts.push(_local2); } function addTrip(btn_mc) { var _local2 = new TripWire(btn_mc, this); tripwires.push(_local2); } function addCrate(crate_mc) { var _local2 = new Crate(crate_mc, this); crates.push(_local2); } function addTimeBomb(bomb_mc, start_time) { var _local2 = new TimeBomb(bomb_mc, start_time, this); crates.push(_local2); } function addGate(gate_mc, btn_mc, push_h, openRotation) { var _local2 = new SwingGate(gate_mc, btn_mc, openRotation, push_h, this); gates.push(_local2); } function addDoor(gate_mc, btn_mc) { var _local2 = new BlastDoor(gate_mc, btn_mc, this); gates.push(_local2); } function addVanishBlock(gate_mc, btn_mc) { var _local2 = new VanishBlock(gate_mc, btn_mc, this); gates.push(_local2); } function addLift(lift_mc, btn_mc, raisedLevel, speed) { var _local2 = new Lift(lift_mc, btn_mc, raisedLevel, speed, this); lifts.push(_local2); } function addBridge(bridge_mc, btn_mc, targetLocation, speed) { var _local2 = new Bridge(bridge_mc, btn_mc, targetLocation, speed, this); lifts.push(_local2); } function addBalance(balance1_mc, balance2_mc, bottomLevel) { var _local2 = new Balance(balance1_mc, balance2_mc, bottomLevel, this); lifts.push(_local2); } function addPower(power_mc) { var _local3; _local3 = String(power_mc._name.split(".").pop()); var _local2 = new PowerUp(_local3, power_mc, this); powerups.push(_local2); } function onMidLoop() { if (parent.cur_level == 1) { parent.sign_mc.time_looped = true; } for (var _local2 in actors) { actors[_local2].reset(); actors[_local2].setPosition(startX, startY); } parent.triangle_mc._visible = false; for (var _local2 in powerups) { powerups[_local2].reset(); } for (var _local2 in gates) { gates[_local2].reset(); } for (var _local2 in crates) { crates[_local2].reset(); } for (var _local2 in lifts) { lifts[_local2].reset(); } for (var _local2 in tripwires) { tripwires[_local2].reset(); } for (var _local2 in buttons) { buttons[_local2].reset(); } } function onTimeLoop() { can_spawn = true; can_spawn_soon = true; can_rewind = true; _global.new_pause = false; resetClock(); player.setTriangle(); parent.triangle_mc._visible = true; for (var _local3 in actors) { actors[_local3].setVisible(true); actors[_local3].activate(); } activateAll(); } function activateAll() { for (var _local2 in crates) { crates[_local2].activate(); } for (var _local3 in buttons) { buttons[_local3].activate(); } for (var _local5 in gates) { gates[_local5].activate(); } for (var _local4 in powerups) { powerups[_local4].activate(); } for (var _local4 in lifts) { lifts[_local4].activate(); } for (var _local4 in tripwires) { tripwires[_local4].activate(); } } function onEntranceComplete() { resetClock(); player.activate(); player.setTriangle(); parent.triangle_mc._visible = true; activateAll(); } function spawnPast(recAct) { if (can_spawn) { can_spawn = false; can_spawn_soon = false; } else { return(undefined); } parent.triangle_mc._visible = false; stopClock(); pastself = new PastSelf(recAct, targetArea_mc, platform, targetArea_mc.getNextHighestDepth(), this); actors.push(pastself); player.reset(); player.setPosition(startX, startY); player.setVisible(false); pod.gotoAndPlay("timeloop"); } function nextLevel() { can_spawn = false; can_spawn_soon = false; _global.level_time = time; trace("level time: " + _global.level_time); pod.gotoAndPlay("win"); player.reset(); player.setVisible(false); parent.triangle_mc._visible = false; _global.stole_pause = _global.has_pause; } function onWarpOut() { for (var _local2 in actors) { actors[_local2].destroy(); if (actors[_local2] != player) { delete actors[_local2]; actors[_local2] = null; } } if (has_shuffle) { parent.randomLevel(); } else if (has_skip) { parent.nextLevel(); } can_spawn = true; can_spawn_soon = true; } function toString() { return("PlatformGame"); } function destroy() { _global.paused = false; _global.music_snd.stop("music"); parent.level.platform._alpha = 100; time = 0; parent.clock.text = "00:00"; can_spawn = true; can_spawn_soon = true; clearInterval(timeInterval); for (var _local3 in actors) { actors[_local3].reset(); } for (var _local3 in powerups) { powerups[_local3].reset(); } for (var _local3 in gates) { gates[_local3].reset(); } for (var _local3 in crates) { crates[_local3].reset(); } for (var _local3 in lifts) { lifts[_local3].reset(); } for (var _local3 in tripwires) { tripwires[_local3].reset(); } for (var _local3 in buttons) { buttons[_local3].reset(); } has_skip = false; has_shuffle = false; has_pause = false; has_abandoned = false; used_pause = false; } function rewind() { if ((!can_rewind) || (_global.paused)) { return(undefined); } can_rewind = false; can_spawn = false; can_spawn_soon = false; _global.rewind_uses++; trace("_global.rewind_uses: " + _global.rewind_uses); parent.flash_mc.play(); used_pause = false; player.my_crate = null; player.velocity = 0; parent.triangle_mc._visible = false; stopClock(); player.recordedActions = []; player.reset(); player.setPosition(startX, startY); player.setVisible(false); pod.gotoAndPlay("rewind"); has_skip = false; has_shuffle = false; if (_global.new_pause) { _global.has_pause = false; parent.pause.gotoAndStop("off"); } else if (_global.has_pause) { parent.pause.gotoAndStop("on"); } if (parent.cur_level == 1) { parent.sign_mc.gotoAndStop(1); } has_abandoned = false; used_pause = false; } function reset() { var _local4 = new Player(targetArea_mc, platform, targetArea_mc.getNextHighestDepth(), this); _global.music_snd.stop("music"); can_spawn = true; can_spawn_soon = true; can_rewind = true; _global.rewind_uses = 0; player.velocity = 0; for (var _local3 in actors) { actors[_local3].destroy(); if (actors[_local3] != player) { delete actors[_local3]; actors[_local3] = null; } } for (var _local3 in powerups) { powerups[_local3].reset(); } for (var _local3 in gates) { gates[_local3].reset(); } for (var _local3 in crates) { crates[_local3].reset(); } for (var _local3 in lifts) { lifts[_local3].reset(); } for (var _local3 in tripwires) { tripwires[_local3].reset(); } for (var _local3 in buttons) { buttons[_local3].reset(); } player = _local4; player.setPosition(startX, startY); actors = new Array(); actors.push(player); parent.loop.gotoAndStop("on"); parent.pause.gotoAndStop("off"); parent.skip.gotoAndStop("off"); parent.shuffle.gotoAndStop("off"); _global.paused = false; parent.level.platform._alpha = 100; stopClock(); resaturate(); has_skip = false; has_shuffle = false; _global.has_pause = _global.stole_pause; if (_global.has_pause) { parent.pause.gotoAndStop("on"); } has_abandoned = false; used_pause = false; pod.gotoAndPlay("entrance"); if (parent.cur_level == 1) { parent.sign_mc.gotoAndStop(1); } } }
Symbol 1007 MovieClip [__Packages.Actor] Frame 0
class Actor { var is_player, _name, actor_mc, clock_height, platform, parent, holder, can_get_crate, can_spawn_soon, ducking, weight, force, acceleration, velocity, myMove, halfwidth, halfheight, thud_played, see_sawed, actionInterval, my_crate; function Actor (holder, platform, depth, parent) { is_player = false; _name = "actor" + autoInc; actor_mc = actor_mc.createEmptyMovieClip("actor" + autoInc, holder.getNextHighestDepth()); actor_mc = holder.attachMovie("player_mc", _name, depth); actor_mc.carry_arm_mc._visible = false; actor_mc._visible = false; actor_mc.object = this; clock_height = actor_mc.clock_mc._y; this.platform = platform; this.parent = parent; this.holder = holder; init(); autoInc++; can_get_crate = true; can_spawn_soon = true; ducking = false; weight = 100; force = 0; } function init() { acceleration = 1; velocity = 0; myMove = 0; halfwidth = actor_mc.hit_mc._width / 2; halfheight = actor_mc.hit_mc.height / 2; thud_played = false; see_sawed = false; actor_mc.carry_arm_mc._visible = false; } function activate() { actor_mc._visible = true; actor_mc.carry_arm_mc._visible = false; clearInterval(actionInterval); actionInterval = setInterval(this, "action", 30); } function controls() { if (my_crate) { my_crate.is_walking_left = false; my_crate.is_walking_right = false; } if (downKey()) { myMove = myMove + 4; if (velocity < 0) { velocity = 0; } ducking = true; actor_mc.gotoAndStop("duck"); } else if (upKey()) { myMove = myMove + 1; if ((velocity == 0) && (onGround())) { velocity = jump_velocity; actor_mc.hit_mc.gotoAndPlay("jump"); if (my_crate) { velocity = jump_velocity + 5; my_crate.is_jumping = true; } else { velocity = jump_velocity; } } } else if ((velocity < 0) && (!see_sawed)) { velocity = 0; } if (rightKey()) { myMove = myMove + 2; if (actor_mc._currentframe < WALK_FRAME) { actor_mc.gotoAndPlay("walk"); } if (!platform.hitTest(actor_mc._x + (halfwidth + SPEED), actor_mc._y - STEPUP, true)) { if ((!ducking) || (velocity != 0)) { actor_mc._xscale = 100; actor_mc.clock_mc._xscale = 100; actor_mc._x = actor_mc._x + SPEED; } if (my_crate) { my_crate.is_walking_right = true; } } } else if (leftKey()) { myMove = myMove + 8; if (actor_mc._currentframe < WALK_FRAME) { actor_mc.gotoAndPlay("walk"); } if (!platform.hitTest(actor_mc._x - (halfwidth + SPEED), actor_mc._y - STEPUP, true)) { if ((!ducking) || (velocity != 0)) { actor_mc._xscale = -100; actor_mc.clock_mc._xscale = -100; actor_mc._x = actor_mc._x - SPEED; } if (my_crate) { my_crate.is_walking_left = true; } } } else if (onGround() && (velocity == 0)) { actor_mc.gotoAndStop("stop"); } if (ducking) { actor_mc.gotoAndStop("duck"); actor_mc.clock_mc._y = -15; } return(myMove); } function action() { if (actor_mc._visible) { ducking = false; actor_mc.clock_mc._y = clock_height; gravity(); controls(); } } function downKey() { return(false); } function upKey() { return(false); } function rightKey() { return(false); } function leftKey() { return(false); } function onGround() { if (velocity < 0) { return(false); } for (var _local3 in parent.crates) { if ((((parent.crates[_local3].velocity <= 0) || (_global.paused)) && (parent.crates[_local3].name != "pod")) && (parent.crates[_local3].getMovieClip().hitTest(getX(), getY() + velocity, true))) { if (actor_mc._currentframe > 30) { actor_mc.gotoAndStop("stop"); } return(true); } } if ((platform.hitTest(actor_mc._x, actor_mc._y + velocity, true) || (platform.hitTest(actor_mc._x + (halfwidth - 5), actor_mc._y + velocity, true))) || (platform.hitTest(actor_mc._x - (halfwidth - 5), actor_mc._y + velocity, true))) { if (actor_mc._currentframe > 30) { actor_mc.gotoAndStop("stop"); } return(true); } return(false); } function pushLeft(MOVE_SPEED) { if (!platform.hitTest(actor_mc._x - (halfwidth + MOVE_SPEED), actor_mc._y - 5, true)) { actor_mc._x = actor_mc._x - MOVE_SPEED; if (my_crate) { my_crate.is_walking_left = true; } } } function pushRight(MOVE_SPEED) { if (!platform.hitTest(actor_mc._x + (halfwidth + MOVE_SPEED), actor_mc._y - 5, true)) { actor_mc._x = actor_mc._x + MOVE_SPEED; if (my_crate) { my_crate.is_walking_right = true; } } } function hitHead() { return((platform.hitTest(actor_mc._x, actor_mc._y - actor_mc._height, true) || (platform.hitTest(actor_mc._x + (halfwidth - 5), actor_mc._y - actor_mc._height, true))) || (platform.hitTest(actor_mc._x - (halfwidth - 5), actor_mc._y - actor_mc._height, true))); } function gravity() { if (my_crate) { my_crate.is_carried = true; my_crate.setPosition(getX(), getTopY()); } if (onGround()) { touchGround(); } else if (hitHead()) { if (platform.hitTest(getX(), getY() + velocity, true)) { touchGround(); } else if (velocity < 0) { velocity = -1 * velocity; } accelerate(); } else { accelerate(); } if (velocity > 0) { thud_played = false; actor_mc.gotoAndStop("fall"); } else if (velocity < 0) { actor_mc.gotoAndStop("jump"); } if (actor_mc._y > 800) { fallForever(); } } function accelerate() { velocity = velocity + acceleration; if (velocity > TERMINAL_VELOCITY) { velocity = TERMINAL_VELOCITY; } actor_mc._y = actor_mc._y + velocity; force = velocity; } function setPosition(x, y) { actor_mc._x = x; actor_mc._y = y; } function getWeight() { if (my_crate) { return(weight + my_crate.getWeight()); } return(weight); } function getCrate() { if (_global.paused) { return(undefined); } if (my_crate) { my_crate.getMovieClip().gotoAndPlay("lift"); my_crate.setPosition(getX(), getY()); my_crate.is_carried = false; my_crate.is_jumping = false; my_crate.is_walking_left = false; my_crate.is_walking_right = false; my_crate = null; can_spawn_soon = true; can_get_crate = false; actor_mc.r_arm_mc._visible = true; actor_mc.carry_arm_mc._visible = false; return(undefined); } for (var _local3 in parent.crates) { if ((((!parent.crates[_local3].is_carried) && (parent.crates[_local3].velocity == 0)) && (parent.crates[_local3].name != "pod")) && (checkCrate(parent.crates[_local3].getMovieClip()))) { my_crate = parent.crates[_local3]; my_crate.is_carried = true; my_crate.velocity = 0; parent.can_spawn = false; can_spawn_soon = false; my_crate.just_picked = true; my_crate.is_lifting = false; actor_mc.r_arm_mc._visible = false; actor_mc.carry_arm_mc._visible = true; my_crate.getMovieClip().gotoAndPlay("lift"); break; } } can_get_crate = false; return(undefined); } function checkCrate(tmp_crate) { if ((((tmp_crate.hitTest(getLeftX(), getTopY(), true) || (tmp_crate.hitTest(getLeftX(), getY(), true))) || (tmp_crate.hitTest(getRightX(), getTopY(), true))) || (tmp_crate.hitTest(getRightX(), getY(), true))) || (tmp_crate.hitTest(getX(), getY(), true))) { return(true); } return(false); } function checkHit() { if (((parent.pod.hitTest(getLeftX(), getTopY(), true) || (parent.pod.hitTest(getLeftX(), getY(), true))) || (parent.pod.hitTest(getRightX(), getTopY(), true))) || (parent.pod.hitTest(getRightX(), getY(), true))) { return(true); } return(false); } function touchGround() { var _local2 = 0; velocity = 0; see_sawed = false; if ((platform.hitTest(getX(), getY(), true) && (platform.hitTest(getRightX(), getTopY(), true))) && (platform.hitTest(getLeftX(), getTopY(), true))) { trace("CRUSH CRUSH CRUSH!"); crush(); return(undefined); } if (platform.hitTest(getLeftX(), getTopY(), true) && (platform.hitTest(getRightX(), getTopY(), true))) { trace("CRUSH SMASH CRUSH!"); crush(); return(undefined); } while (!onGround()) { _local2++; if (_local2 >= MAX_ADJUSTMENT) { trace("EXPLOSINATE!"); actor_mc._y = actor_mc._y - _local2; crush(); return(undefined); } actor_mc._y++; } while (platform.hitTest(getX(), getY() - 1, true)) { _local2++; if (_local2 >= MAX_ADJUSTMENT) { trace("EXPLUNDEROUS!"); actor_mc._y = actor_mc._y + _local2; crush(); return(undefined); } actor_mc._y--; } if (!thud_played) { actor_mc.hit_mc.gotoAndPlay("thud"); thud_played = true; } if (my_crate) { my_crate.is_jumping = false; } } function fallForever() { parent.parent.triangle_mc._visible = false; stopActions(); parent.parent.fall.play(); parent.destroy(); } function crush() { parent.parent.triangle_mc._visible = false; stopActions(); actor_mc.gotoAndPlay("explode"); } function afterExplode() { stopAllActions(); parent.parent.death.play(); parent.destroy(); return(true); } function getPos() { var _local2 = new flash.geom.Point(actor_mc._x, actor_mc._y); return(_local2); } function getX() { return(actor_mc._x); } function getLeftX() { return(actor_mc._x - halfwidth); } function getRightX() { return(actor_mc._x + halfwidth); } function getMovieClip() { return(actor_mc); } function getY() { return(actor_mc._y); } function setY(new_y) { actor_mc._y = new_y; } function setX(new_x) { actor_mc._x = new_x; } function getTopY() { return(actor_mc._y - actor_mc.hit_mc._height); } function setPos(point) { actor_mc._x = point.x; actor_mc._y = point.y; trace(((("setPos(" + point.x) + ", ") + point.y) + ")"); } function reset() { velocity = 0; setX(-1000); setY(-1000); actor_mc.gotoAndStop(1); actor_mc.r_arm_mc._visible = true; actor_mc.carry_arm_mc._visible = false; actor_mc._visible = false; my_crate.is_carried = false; my_crate = null; stopActions(); } function setVisible(vis) { actor_mc._visible = vis; } function isVisible() { return(actor_mc._visible); } function stopActions() { clearInterval(actionInterval); } function stopAllActions() { for (var _local2 in parent.actors) { parent.actors[_local2].stopActions(); parent.actors[_local2].actor_mc._visible = false; } } function destroy() { my_crate = null; clearInterval(actionInterval); actor_mc.removeMovieClip(); } static var TERMINAL_VELOCITY = 50; var jump_velocity = -20; var SPEED = 6; var am_player = false; static var autoInc = 0; var STEPUP = 10; var WALK_FRAME = 11; var MAX_ADJUSTMENT = 100; }
Symbol 1008 MovieClip [__Packages.Crate] Frame 0
class Crate extends Object { var crate_mc, startX, startY, parent, is_carried, is_stacked, velocity, acceleration, weight, normal_weight, force, thud_played, is_jumping, is_walking_left, is_walking_right, name, checkInterval, is_lifting, is_unlifting, just_picked; function Crate (crate_mc, parent) { super(); this.crate_mc = crate_mc; startX = crate_mc._x; startY = crate_mc._y; crate_mc.object = this; this.parent = parent; is_carried = false; is_stacked = false; velocity = 0; acceleration = 1; weight = 100; normal_weight = 100; force = 0; thud_played = true; is_jumping = false; is_walking_left = false; is_walking_right = false; name = crate_mc._name; } function activate() { clearInterval(checkInterval); checkInterval = setInterval(this, "gravity", 30); } function gravity() { if (_global.paused) { return(undefined); } weight = normal_weight; checkPressure(); if (is_stacked && (STACK_MODE)) { trace("what?"); is_carried = false; } is_stacked = false; if (is_carried || (is_stacked)) { return(undefined); } if (onGround()) { touchGround(); } else { accelerate(); } is_lifting = (is_unlifting = false); } function accelerate() { velocity = velocity + acceleration; if (velocity > TERMINAL_VELOCITY) { velocity = TERMINAL_VELOCITY; } if (velocity >= 3) { thud_played = false; } crate_mc._y = crate_mc._y + velocity; force = velocity; } function touchGround() { velocity = 0; while (!onGround()) { crate_mc._y++; } if (!thud_played) { crate_mc.gotoAndPlay("thud"); thud_played = true; } } function onGround() { if (velocity < 0) { return(false); } for (var _local2 in parent.crates) { if (((((parent.crates[_local2] != this) && (!parent.crates[_local2].is_carried)) && (parent.crates[_local2].velocity == 0)) && (parent.crates[_local2].getY() != crate_mc._y)) && (parent.crates[_local2].getMovieClip().hitTest(crate_mc._x, crate_mc._y + velocity, true))) { return(true); } } return(parent.platform.hitTest(getX(), getY() + velocity, true)); } function toString() { return("Crate " + crate_mc); } function destroy() { clearInterval(checkInterval); } function setPosition(x, y) { crate_mc._y = y; crate_mc._x = x; } function checkPressure() { for (var _local3 in parent.actors) { if ((is_unlifting && (parent.actors[_local3].getY() < crate_mc._y)) && (crate_mc.hitTest(parent.actors[_local3].getX(), parent.actors[_local3].getY() + 10, false))) { parent.actors[_local3].setY(crate_mc._y - (crate_mc._height - 5)); weight = weight + parent.actors[_local3].getWeight(); } else if (((parent.actors[_local3].my_crate != this) && (parent.actors[_local3].getY() < crate_mc._y)) && (crate_mc.hitTest(parent.actors[_local3].getX(), parent.actors[_local3].getY(), false))) { weight = weight + parent.actors[_local3].getWeight(); if (is_walking_left) { parent.actors[_local3].pushLeft(parent.actors[_local3].SPEED); if (parent.actors[_local3].my_crate) { var _local2 = parent.actors[_local3].my_crate.is_walking_left; parent.actors[_local3].my_crate.is_walking_left = true; parent.actors[_local3].my_crate.checkPressure(); parent.actors[_local3].my_crate.is_walking_left = _local2; } } else if (is_walking_right) { parent.actors[_local3].pushRight(parent.actors[_local3].SPEED); if (parent.actors[_local3].my_crate) { var _local2 = parent.actors[_local3].my_crate.is_walking_right; parent.actors[_local3].my_crate.is_walking_right = true; parent.actors[_local3].my_crate.checkPressure(); parent.actors[_local3].my_crate.is_walking_right = _local2; } } if (is_jumping) { parent.actors[_local3].getMovieClip()._y = (crate_mc._y - crate_mc._height) + 2; if (parent.actors[_local3].my_crate) { var _local2 = parent.actors[_local3].my_crate.is_jumping; parent.actors[_local3].my_crate.is_jumping = is_jumping; parent.actors[_local3].my_crate.checkPressure(); parent.actors[_local3].my_crate.is_jumping = _local2; } } else if (just_picked) { parent.actors[_local3].getMovieClip()._y = (crate_mc._y - crate_mc._height) + 2; } } } just_picked = false; for (var _local3 in parent.crates) { if (((is_unlifting && (parent.crates[_local3] != this)) && (parent.crates[_local3].getY() < crate_mc._y)) && (crate_mc.hitTest(parent.crates[_local3].getX(), parent.crates[_local3].getY() + 20, false))) { parent.crates[_local3].setY(crate_mc._y - (crate_mc._height - 3)); weight = weight + parent.crates[_local3].getWeight(); parent.crates[_local3].is_unlifting = true; } else if (((parent.crates[_local3] != this) && (parent.crates[_local3].getY() < crate_mc._y)) && (crate_mc.hitTest(parent.crates[_local3].getX(), parent.crates[_local3].getY(), false))) { if (is_lifting) { parent.crates[_local3].setY(crate_mc._y - (crate_mc._height - 3)); parent.crates[_local3].is_lifting = true; } else if (STACK_MODE && (is_carried || (is_stacked))) { parent.crates[_local3].is_stacked = true; parent.crates[_local3].setPosition(crate_mc._x, crate_mc._y - (crate_mc._height - 3)); } weight = weight + parent.crates[_local3].getWeight(); } } } function getWeight() { return(weight); } function getTopY() { return(crate_mc._y - (crate_mc._height - 3)); } function getY() { return(crate_mc._y); } function setY(new_y) { crate_mc._y = new_y; } function getX() { return(crate_mc._x); } function getMovieClip() { return(crate_mc); } function reset() { is_carried = false; is_stacked = false; is_walking_left = (is_walking_right = false); velocity = 0; crate_mc._x = startX; crate_mc._y = startY; clearInterval(checkInterval); } static var TERMINAL_VELOCITY = 50; static var STACK_MODE = false; }
Symbol 1009 MovieClip [__Packages.Player] Frame 0
class Player extends Actor { var is_player, recordedActions, can_pause, actor_mc, getTopY, parent, getX, ducking, clock_height, gravity, my_crate, can_get_crate, getCrate, checkHit, reset, actionInterval, velocity, can_spawn_soon, onGround, jump_velocity, see_sawed, WALK_FRAME, platform, SPEED, halfwidth, STEPUP; function Player (holder, platform, depth, parent) { super(holder, platform, depth, parent); is_player = true; recordedActions = new Array(); can_pause = true; parent.used_pause = false; actor_mc.carry_arm_mc._visible = false; parent.parent.pause.onRelease = function () { if (_global.has_pause && (this._parent.pg.used_pause == false)) { if (_global.paused) { this._parent.pg.player.doUnpause(); } else { this._parent.pg.player.doPause(); } } }; } function downKey() { return(Key.isDown(40) || (Key.isDown(_global.down_key))); } function upKey() { return(Key.isDown(38) || (Key.isDown(_global.up_key))); } function rightKey() { return(Key.isDown(39) || (Key.isDown(_global.right_key))); } function leftKey() { return(Key.isDown(37) || (Key.isDown(_global.left_key))); } function setTriangle() { parent.parent.triangle_mc._y = getTopY() - 30; parent.parent.triangle_mc._x = getX(); } function waitForPastSelves() { if (amAlone()) { trace("finally alone"); parent.nextLevel(); } } function action() { if (!actor_mc._visible) { return(undefined); } setTriangle(); ducking = false; actor_mc.clock_mc._y = clock_height; gravity(); var _local3 = 0; if (can_pause && (pauseKey())) { can_pause = false; if ((((!my_crate) && (_global.has_pause)) && (parent.used_pause == false)) || (Key.isDown(27))) { if (_global.paused == true) { doUnpause(); return(undefined); } doPause(); return(undefined); } } else if (!pauseKey()) { can_pause = true; } if (Key.isDown(_global.do_key)) { if (can_get_crate) { _local3 = _local3 + 16; getCrate(); } else if (parent.can_spawn && (checkHit())) { if ((parent.has_skip == true) || (parent.has_shuffle == true)) { _global.player_time = _global.player_time + parent.time; trace("player time: " + _global.player_time); if (amAlone()) { trace("alone"); parent.nextLevel(); } else { if (parent.can_spawn) { parent.pod.gotoAndPlay("exit"); parent.parent.triangle_mc._x = parent.pod._x; parent.parent.triangle_mc._y = parent.pod._y - 135; } reset(); actionInterval = setInterval(this, "waitForPastSelves", 30); } return(undefined); } velocity = 0; spawnPast(recordedActions); recordedActions = []; } } else { can_get_crate = true; if (can_spawn_soon) { parent.can_spawn = true; } } if (my_crate) { my_crate.is_walking_left = false; my_crate.is_walking_right = false; } if (downKey()) { _local3 = _local3 + 4; if (velocity < 0) { velocity = 0; } ducking = true; actor_mc.gotoAndStop("duck"); } else if (upKey()) { _local3 = _local3 + 1; if ((velocity == 0) && (onGround())) { actor_mc.hit_mc.gotoAndPlay("jump"); if (my_crate) { velocity = jump_velocity + 5; my_crate.is_jumping = true; } else { velocity = jump_velocity; if (parent.parent.cur_level == 1) { parent.parent.sign_mc.keys_used = true; } } } } else if ((velocity < 0) && (!see_sawed)) { velocity = 0; } if (rightKey()) { _local3 = _local3 + 2; if (actor_mc._currentframe < WALK_FRAME) { actor_mc.gotoAndPlay("walk"); } if (!platform.hitTest(actor_mc._x + (halfwidth + SPEED), actor_mc._y - STEPUP, true)) { if ((!ducking) || (velocity != 0)) { actor_mc._xscale = 100; actor_mc.clock_mc._xscale = 100; actor_mc._x = actor_mc._x + SPEED; } } if (my_crate) { my_crate.is_walking_right = true; } } else if (leftKey()) { _local3 = _local3 + 8; if (actor_mc._currentframe < WALK_FRAME) { actor_mc.gotoAndPlay("walk"); } if (!platform.hitTest(actor_mc._x - (halfwidth + SPEED), actor_mc._y - STEPUP, true)) { if ((!ducking) || (velocity != 0)) { actor_mc._xscale = -100; actor_mc.clock_mc._xscale = -100; actor_mc._x = actor_mc._x - SPEED; } } if (my_crate) { my_crate.is_walking_left = true; } } else if (onGround() && (velocity == 0)) { actor_mc.gotoAndStop("stop"); } if (ducking) { actor_mc.gotoAndStop("duck"); actor_mc.clock_mc._y = -15; } if (!_global.paused) { recordedActions.push(_local3); } } function doPause() { trace("PAUSE"); _global.paused = true; _global.pause_snd.start(); parent.desaturate(); parent.parent.pause.gotoAndStop("off"); _global.music_position = _global.music_snd.position / 1000; _global.music_snd.stop("music"); } function doUnpause() { trace("UNPAUSE"); _global.paused = false; for (var _local3 in parent.actors) { if ((parent.actors[_local3].actor_mc._currentframe >= WALK_FRAME) && (parent.actors[_local3].actor_mc._currentframe <= (WALK_FRAME + 30))) { parent.actors[_local3].actor_mc.play(); } } var _local4 = new flash.geom.Point(actor_mc._x, actor_mc._y); recordedActions.push(_local4); _global.has_pause = false; _global.pause_snd.start(); parent.used_pause = true; parent.resaturate(); _global.music_snd.start(_global.music_position); } function pauseKey() { return(Key.isDown(80)); } function amAlone() { for (var _local2 in parent.actors) { if ((parent.actors[_local2] != this) && (parent.actors[_local2].isVisible())) { return(false); } } return(true); } function spawnPast(recAct) { _global.player_time = _global.player_time + parent.time; parent.used_pause = false; my_crate = null; parent.spawnPast(recAct); velocity = 0; } function destroy() { parent.parent.triangle_mc._visible = false; my_crate = null; clearInterval(actionInterval); recordedActions = new Array(); actor_mc.removeMovieClip(); } }
Symbol 1010 MovieClip [__Packages.PastSelf] Frame 0
class PastSelf extends Actor { var recordedActions, velocity, cur_action, actor_mc, parent, setPos, getCrate, checkHit, stopAllActions, my_crate, actionInterval; function PastSelf (actionlist, target, platform, depth, parent) { super(target, platform, depth, parent); recordedActions = new Array(); recordedActions = recordedActions.concat(actionlist); velocity = 0; cur_action = 0; } function downKey() { return(down); } function upKey() { return(up); } function rightKey() { return(right); } function leftKey() { return(left); } function action() { if (!actor_mc._visible) { return(undefined); } if (_global.paused) { actor_mc.stop(); return(undefined); } if (cur_action < recordedActions.length) { up = (down = (right = (left = false))); if ((!parent.used_pause) && (recordedActions[cur_action].x != undefined)) { trace("point: " + recordedActions[cur_action]); trace("TELEPORT!"); _global.has_pause = false; parent.used_pause = true; setPos(recordedActions[cur_action]); parent.parent.pause.gotoAndStop("off"); cur_action++; _global.pause_snd.start(); return(undefined); } switch (recordedActions[cur_action]) { case 0 : break; case 1 : up = true; break; case 3 : up = true; right = true; break; case 2 : right = true; break; case 6 : down = true; right = true; break; case 4 : down = true; break; case 12 : down = true; left = true; break; case 8 : left = true; break; case 9 : up = true; left = true; break; default : if ((recordedActions[cur_action] - 16) >= 0) { getCrate(); } else { trace("ERROR. Past self has bad instruction"); } } super.action(); cur_action++; } else { if (!checkHit()) { causeParadox(); } else if (parent.can_spawn) { velocity = 0; parent.pod.gotoAndPlay("exit"); } reset(); } } function causeParadox() { stopAllSounds(); parent.parent.paradox.play(); parent.parent.triangle_mc._visible = false; trace("PARADOX!"); stopAllActions(); parent.destroy(); } function reset() { velocity = 0; cur_action = 0; super.reset(); } function destroy() { my_crate = null; clearInterval(actionInterval); recordedActions = null; actor_mc.removeMovieClip(); } var down = false; var up = false; var right = false; var left = false; }
Symbol 1011 MovieClip [__Packages.com.quasimondo.geom.ColorMatrix] Frame 0
class com.quasimondo.geom.ColorMatrix { var matrix; function ColorMatrix (mat) { if (mat instanceof com.quasimondo.geom.ColorMatrix) { matrix = mat.matrix.concat(); } else if (mat instanceof Array) { matrix = mat.concat(); } else { reset(); } } function reset() { matrix = IDENTITY.concat(); } function clone() { return(new com.quasimondo.geom.ColorMatrix(matrix)); } function adjustSaturation(s) { trace("adjustSaturation called"); var _local2 = 1 - s; var _local5 = _local2 * r_lum; var _local3 = _local2 * g_lum; var _local4 = _local2 * b_lum; var _local7 = Array(_local5 + s, _local3, _local4, 0, 0, _local5, _local3 + s, _local4, 0, 0, _local5, _local3, _local4 + s, 0, 0, 0, 0, 0, 1, 0); concat(_local7); } function adjustContrast(r, g, b) { g = g || (r); b = b || (r); r = r + 1; g = g + 1; b = b + 1; var _local5 = Array(r, 0, 0, 0, 128 * (1 - r), 0, g, 0, 0, 128 * (1 - g), 0, 0, b, 0, 128 * (1 - b), 0, 0, 0, 1, 0); concat(_local5); } function adjustBrightness(r, g, b) { g = g || (r); b = b || (r); var _local4 = Array(1, 0, 0, 0, r, 0, 1, 0, 0, g, 0, 0, 1, 0, b, 0, 0, 0, 1, 0); concat(_local4); } function adjustHue(angle) { angle = angle * (Math.PI/180); var _local2 = Math.cos(angle); var _local3 = Math.sin(angle); var _local6 = 0.213; var _local5 = 0.715; var _local4 = 0.072; var _local8 = Array((_local6 + (_local2 * (1 - _local6))) + (_local3 * (-_local6)), (_local5 + (_local2 * (-_local5))) + (_local3 * (-_local5)), (_local4 + (_local2 * (-_local4))) + (_local3 * (1 - _local4)), 0, 0, (_local6 + (_local2 * (-_local6))) + (_local3 * 0.143), (_local5 + (_local2 * (1 - _local5))) + (_local3 * 0.14), (_local4 + (_local2 * (-_local4))) + (_local3 * -0.283), 0, 0, (_local6 + (_local2 * (-_local6))) + (_local3 * (-(1 - _local6))), (_local5 + (_local2 * (-_local5))) + (_local3 * _local5), (_local4 + (_local2 * (1 - _local4))) + (_local3 * _local4), 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1); concat(_local8); } function colorize(rgb, amount) { var _local4 = ((rgb >> 16) & 255) / 255; var _local6 = ((rgb >> 8) & 255) / 255; var _local3 = (rgb & 255) / 255; if (amount == null) { amount = 1; } var _local5 = 1 - amount; var _local8 = Array(_local5 + ((amount * _local4) * r_lum), (amount * _local4) * g_lum, (amount * _local4) * b_lum, 0, 0, (amount * _local6) * r_lum, _local5 + ((amount * _local6) * g_lum), (amount * _local6) * b_lum, 0, 0, (amount * _local3) * r_lum, (amount * _local3) * g_lum, _local5 + ((amount * _local3) * b_lum), 0, 0, 0, 0, 0, 1, 0); concat(_local8); } function setAlpha(alpha) { var _local2 = Array(1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, alpha, 0); concat(_local2); } function desaturate() { var _local2 = Array(r_lum, g_lum, b_lum, 0, 0, r_lum, g_lum, b_lum, 0, 0, r_lum, g_lum, b_lum, 0, 0, 0, 0, 0, 1, 0); concat(_local2); } function invert() { var _local2 = Array(-1, 0, 0, 0, 255, 0, -1, 0, 0, 255, 0, 0, -1, 0, 255, 0, 0, 0, 1, 0); concat(_local2); } function threshold(t) { var _local3 = Array(r_lum * 256, g_lum * 256, b_lum * 256, 0, -256 * t, r_lum * 256, g_lum * 256, b_lum * 256, 0, -256 * t, r_lum * 256, g_lum * 256, b_lum * 256, 0, -256 * t, 0, 0, 0, 1, 0); concat(_local3); } function randomize(amount) { if (amount == null) { amount = 1; } var _local3 = 1 - amount; var _local10 = _local3 + (amount * (Math.random() - Math.random())); var _local15 = amount * (Math.random() - Math.random()); var _local12 = amount * (Math.random() - Math.random()); var _local6 = (amount * 255) * (Math.random() - Math.random()); var _local8 = amount * (Math.random() - Math.random()); var _local14 = _local3 + (amount * (Math.random() - Math.random())); var _local11 = amount * (Math.random() - Math.random()); var _local5 = (amount * 255) * (Math.random() - Math.random()); var _local7 = amount * (Math.random() - Math.random()); var _local13 = amount * (Math.random() - Math.random()); var _local9 = _local3 + (amount * (Math.random() - Math.random())); var _local4 = (amount * 255) * (Math.random() - Math.random()); var _local16 = Array(_local10, _local15, _local12, 0, _local6, _local8, _local14, _local11, 0, _local5, _local7, _local13, _local9, 0, _local4, 0, 0, 0, 1, 0); concat(_local16); } function setChannels(r, g, b, a) { var _local3 = (((((r & 1) == 1) ? 1 : 0) + (((r & 2) == 2) ? 1 : 0)) + (((r & 4) == 4) ? 1 : 0)) + (((r & 8) == 8) ? 1 : 0); if (_local3 > 0) { _local3 = 1 / _local3; } var _local2 = (((((g & 1) == 1) ? 1 : 0) + (((g & 2) == 2) ? 1 : 0)) + (((g & 4) == 4) ? 1 : 0)) + (((g & 8) == 8) ? 1 : 0); if (_local2 > 0) { _local2 = 1 / _local2; } var _local4 = (((((b & 1) == 1) ? 1 : 0) + (((b & 2) == 2) ? 1 : 0)) + (((b & 4) == 4) ? 1 : 0)) + (((b & 8) == 8) ? 1 : 0); if (_local4 > 0) { _local4 = 1 / _local4; } var _local5 = (((((a & 1) == 1) ? 1 : 0) + (((a & 2) == 2) ? 1 : 0)) + (((a & 4) == 4) ? 1 : 0)) + (((a & 8) == 8) ? 1 : 0); if (_local5 > 0) { _local5 = 1 / _local5; } var _local10 = Array((((r & 1) == 1) ? (_local3) : 0), (((r & 2) == 2) ? (_local3) : 0), (((r & 4) == 4) ? (_local3) : 0), (((r & 8) == 8) ? (_local3) : 0), 0, (((g & 1) == 1) ? (_local2) : 0), (((g & 2) == 2) ? (_local2) : 0), (((g & 4) == 4) ? (_local2) : 0), (((g & 8) == 8) ? (_local2) : 0), 0, (((b & 1) == 1) ? (_local4) : 0), (((b & 2) == 2) ? (_local4) : 0), (((b & 4) == 4) ? (_local4) : 0), (((b & 8) == 8) ? (_local4) : 0), 0, (((a & 1) == 1) ? (_local5) : 0), (((a & 2) == 2) ? (_local5) : 0), (((a & 4) == 4) ? (_local5) : 0), (((a & 8) == 8) ? (_local5) : 0), 0); concat(_local10); } function blend(m, amount) { var _local3 = 1 - amount; var _local2 = 0; while (_local2 < 20) { matrix[_local2] = (_local3 * matrix[_local2]) + (amount * m.matrix[_local2]); _local2++; } } function concat(mat) { var _local6 = Array(); var _local3 = 0; var _local5 = 0; while (_local5 < 4) { var _local2 = 0; while (_local2 < 5) { _local6[_local3 + _local2] = ((((mat[_local3] * matrix[_local2]) + (mat[_local3 + 1] * matrix[_local2 + 5])) + (mat[_local3 + 2] * matrix[_local2 + 10])) + (mat[_local3 + 3] * matrix[_local2 + 15])) + ((_local2 == 4) ? (mat[_local3 + 4]) : 0); _local2++; } _local3 = _local3 + 5; _local5++; } matrix = _local6; } function get filter() { return(new flash.filters.ColorMatrixFilter(matrix)); } static var r_lum = 0.212671; static var g_lum = 0.71516; static var b_lum = 0.072169; static var IDENTITY = Array(1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0); }
Symbol 1012 MovieClip [__Packages.PressureButton] Frame 0
class PressureButton extends Object { var button_mc, depression, parent, pressed, checkInterval; function PressureButton (button_mc, depression, parent) { super(); this.button_mc = button_mc; if (depression == null) { this.depression = 20; } else { this.depression = depression; } button_mc.object = this; this.parent = parent; pressed = false; } function activate() { clearInterval(checkInterval); checkInterval = setInterval(this, "checkPressure", 90); } function checkPressure() { if (_global.paused) { return(undefined); } var _local3 = false; for (var _local4 in parent.actors) { if (depression == 0) { if (button_mc.hitTest(parent.actors[_local4].getX(), parent.actors[_local4].getY() + 20, false)) { _local3 = true; } } else if (button_mc.hitTest(parent.actors[_local4].getLeftX(), parent.actors[_local4].getY() + 20, false) || (button_mc.hitTest(parent.actors[_local4].getRightX(), parent.actors[_local4].getY() + 20, false))) { _local3 = true; } } for (var _local4 in parent.crates) { if (button_mc.hitTest(parent.crates[_local4].crate_mc._x, parent.crates[_local4].crate_mc._y + 20, false)) { _local3 = true; } } if (_local3) { if (!pressed) { if (depression != 0) { button_mc._y = button_mc._y + depression; } button_mc.gotoAndStop("beep"); pressed = true; } } else if (pressed) { if (depression != 0) { button_mc._y = button_mc._y - depression; } button_mc.gotoAndStop("main"); pressed = false; } } function getMovieClip() { return(button_mc); } function toString() { return("PressureButton " + button_mc); } function reset() { if (pressed) { if (depression != 0) { button_mc._y = button_mc._y - depression; } pressed = false; } button_mc.gotoAndStop("main"); clearInterval(checkInterval); } function destroy() { button_mc.gotoAndStop("main"); clearInterval(checkInterval); } }
Symbol 1013 MovieClip [__Packages.Seesaw] Frame 0
class Seesaw extends Object { var lever_mc, right_state, start_state, parent, checkInterval; function Seesaw (lever_mc, right_state, parent) { super(); this.lever_mc = lever_mc; if (right_state == null) { this.right_state = false; } else { this.right_state = right_state; } start_state = right_state; if (!this.right_state) { this.lever_mc.gotoAndStop("left"); } lever_mc.object = this; this.parent = parent; activate(); } function activate() { right_state = start_state; clearInterval(checkInterval); checkInterval = setInterval(this, "checkFlip", 90); } function checkFlip() { if (_global.paused) { return(undefined); } var _local4 = false; var _local6 = 0; var _local3 = 0; if (right_state) { for (var _local5 in parent.actors) { if (lever_mc.left.hitTest(parent.actors[_local5].getX(), parent.actors[_local5].getY() + 5, false)) { _local4 = true; _local3 = parent.actors[_local5].force; if (parent.actors[_local5].my_crate) { _local3 = _local3 + (parent.actors[_local5].my_crate.getWeight() / 20); } } } if (_local3 == 0) { for (var _local5 in parent.crates) { if (lever_mc.left.hitTest(parent.crates[_local5].getX(), parent.crates[_local5].getY() + 5, false)) { _local4 = true; _local3 = parent.crates[_local5].force; parent.crates[_local5].getMovieClip()._y = parent.crates[_local5].getMovieClip()._y + 25; } } } if (_local4) { _global.lever_snd.start(); for (var _local5 in parent.actors) { if (lever_mc.right.hitTest(parent.actors[_local5].getX(), parent.actors[_local5].getY() + 5, false)) { parent.actors[_local5].see_sawed = true; parent.actors[_local5].getMovieClip()._y = parent.actors[_local5].getMovieClip()._y - 50; parent.actors[_local5].velocity = _local3 * -1; if (parent.actors[_local5].my_crate) { parent.actors[_local5].velocity = parent.actors[_local5].velocity + (parent.actors[_local5].my_crate.getWeight() / 20); } } } for (var _local5 in parent.crates) { if (lever_mc.right.hitTest(parent.crates[_local5].getX(), parent.crates[_local5].getY() + 5, false)) { parent.crates[_local5].getMovieClip()._y = parent.crates[_local5].getMovieClip()._y - 50; parent.crates[_local5].velocity = _local3 * -1; } } lever_mc.gotoAndStop("left"); right_state = false; } } else { for (var _local5 in parent.actors) { if (lever_mc.right.hitTest(parent.actors[_local5].getX(), parent.actors[_local5].getY() + 5, false)) { _local4 = true; _local3 = parent.actors[_local5].force; if (parent.actors[_local5].my_crate) { _local3 = _local3 + (parent.actors[_local5].my_crate.getWeight() / 20); } } } if (_local3 == 0) { for (var _local5 in parent.crates) { if (lever_mc.right.hitTest(parent.crates[_local5].getX(), parent.crates[_local5].getY() + 5, false)) { _local4 = true; _local3 = parent.crates[_local5].force; parent.crates[_local5].getMovieClip()._y = parent.crates[_local5].getMovieClip()._y + 25; } } } if (_local4) { _global.lever_snd.start(); for (var _local5 in parent.actors) { if (lever_mc.left.hitTest(parent.actors[_local5].getX(), parent.actors[_local5].getY() + 5, false)) { parent.actors[_local5].see_sawed = true; parent.actors[_local5].getMovieClip()._y = parent.actors[_local5].getMovieClip()._y - 50; parent.actors[_local5].velocity = _local3 * -1; if (parent.actors[_local5].my_crate) { parent.actors[_local5].velocity = parent.actors[_local5].velocity + (parent.actors[_local5].my_crate.getWeight() / 20); } } } for (var _local5 in parent.crates) { if (lever_mc.left.hitTest(parent.crates[_local5].getX(), parent.crates[_local5].getY() + 5, false)) { parent.crates[_local5].getMovieClip()._y = parent.crates[_local5].getMovieClip()._y - 50; parent.crates[_local5].velocity = _local3 * -1; } } lever_mc.gotoAndStop("right"); right_state = true; } } } function getMovieClip() { return(lever_mc); } function toString() { return("Seesaw " + lever_mc); } function reset() { right_state = start_state; lever_mc.gotoAndStop("main"); clearInterval(checkInterval); } function destroy() { right_state = start_state; lever_mc.gotoAndStop("main"); clearInterval(checkInterval); } }
Symbol 1014 MovieClip [__Packages.TripWire] Frame 0
class TripWire extends Object { var tripwire_mc, parent, pressed, checkInterval; function TripWire (tripwire_mc, parent) { super(); this.tripwire_mc = tripwire_mc; tripwire_mc._visible = true; tripwire_mc.object = this; this.parent = parent; pressed = false; activate(); } function activate() { clearInterval(checkInterval); checkInterval = setInterval(this, "checkTrip", 90); } function checkTrip() { var _local3 = false; for (var _local2 in parent.actors) { if (((tripwire_mc.hitTest(parent.actors[_local2].getLeftX(), parent.actors[_local2].getY(), true) || (tripwire_mc.hitTest(parent.actors[_local2].getRightX(), parent.actors[_local2].getY(), true))) || (tripwire_mc.hitTest(parent.actors[_local2].getLeftX(), parent.actors[_local2].getTopY(), true))) || (tripwire_mc.hitTest(parent.actors[_local2].getRightX(), parent.actors[_local2].getTopY(), true))) { clearInterval(checkInterval); tripwire_mc.play(); trace("tripped"); tripwire_mc._visible = false; pressed = true; } } } function toString() { return("TripWire " + tripwire_mc); } function reset() { tripwire_mc._visible = true; pressed = false; clearInterval(checkInterval); checkInterval = setInterval(this, "checkTrip", 90); } function destroy() { clearInterval(checkInterval); } }
Symbol 1015 MovieClip [__Packages.TimeBomb] Frame 0
class TimeBomb extends Object { var bomb_mc, START_TIME, time, startX, startY, is_bomb, parent, timerInterval; function TimeBomb (bomb_mc, start_time, parent) { super(); this.bomb_mc = bomb_mc; START_TIME = (time = start_time); if (time < 10) { bomb_mc.timer.text = "0" + time; } else { bomb_mc.timer.text = time; } startX = bomb_mc._x; startY = bomb_mc._y; bomb_mc.object = this; is_bomb = true; this.parent = parent; } function activate() { clearInterval(timerInterval); timerInterval = setInterval(this, "timer", 990); } function explodeActor() { for (var _local2 in parent.actors) { trace("bombs detects " + _local2); if (bomb_mc.hitTest(parent.actors[_local2].getX(), parent.actors[_local2].getY(), false) || (bomb_mc.hitTest(parent.actors[_local2].getX(), parent.actors[_local2].getTopY(), false))) { trace("splash damage"); parent.actors[_local2].crush(); } } } function timer() { if (_global.paused) { return(undefined); } time--; if (time == -1) { clearInterval(timerInterval); trace("KABOOM!"); bomb_mc.gotoAndPlay("explode"); return(undefined); } if (time < 10) { bomb_mc.timer.text = "0" + time; } else { bomb_mc.timer.text = time; } bomb_mc.gotoAndPlay("beep"); } function toString() { return("TimeBomb " + bomb_mc); } function destroy() { clearInterval(timerInterval); } function setPosition(x, y) { bomb_mc._y = y; bomb_mc._x = x; } function getY() { return(bomb_mc._y); } function getX() { return(bomb_mc._x); } function getMovieClip() { return(bomb_mc); } function explode() { clearInterval(timerInterval); bomb_mc._x = (bomb_mc._y = -1000); } function reset() { time = START_TIME; bomb_mc.gotoAndStop(1); if (time < 10) { bomb_mc.timer.text = "0" + time; } else { bomb_mc.timer.text = time; } clearInterval(timerInterval); bomb_mc._x = startX; bomb_mc._y = startY; } }
Symbol 1016 MovieClip [__Packages.SwingGate] Frame 0
class SwingGate { var gate_mc, parent, master, openRotation, push_right, clockwise, closeRotation, closed, checkInterval, openInterval; function SwingGate (gate_mc, master, openRotation, push_right, parent) { this.gate_mc = gate_mc; this.parent = parent; this.master = master.object; this.openRotation = openRotation; this.push_right = push_right; if (openRotation > 0) { clockwise = true; } else { clockwise = false; } closeRotation = gate_mc._rotation; closed = true; activate(); } function activate() { clearInterval(checkInterval); checkInterval = setInterval(this, "checkMaster", 90); } function checkMaster() { if (_global.paused) { return(undefined); } if (master.pressed && (closed)) { open(); } else if ((!master.pressed) && (!closed)) { close(); } } function open() { gate_mc.gotoAndPlay("gate"); clearInterval(openInterval); if (clockwise) { openInterval = setInterval(this, "openGateClockwise", 30); } else { openInterval = setInterval(this, "openGateAnticlockwise", 30); } closed = false; } function close() { gate_mc.gotoAndPlay("gate"); clearInterval(openInterval); if (clockwise) { openInterval = setInterval(this, "closeGateClockwise", 30); } else { openInterval = setInterval(this, "closeGateAnticlockwise", 30); } closed = true; } function openGateAnticlockwise() { if (_global.paused) { return(undefined); } if (gate_mc._rotation > openRotation) { gate_mc._rotation = gate_mc._rotation - ROTATION_SPEED; for (var _local4 in parent.actors) { var _local3 = 0; while ((_local3 < 40) && (gate_mc.hitTest(parent.actors[_local4].getLeftX() - MARGIN, parent.actors[_local4].getY(), true) || (gate_mc.hitTest(parent.actors[_local4].getLeftX() - MARGIN, parent.actors[_local4].getTopY(), true)))) { _local3++; if (push_right) { parent.actors[_local4].actor_mc._x = parent.actors[_local4].actor_mc._x + 6; } else if (push_right == false) { parent.actors[_local4].actor_mc._x = parent.actors[_local4].actor_mc._x - 6; } else { _local3 = 50; } } } } else { gate_mc.gotoAndStop("main"); clearInterval(openInterval); } } function openGateClockwise() { if (_global.paused) { return(undefined); } if (gate_mc._rotation < openRotation) { gate_mc._rotation = gate_mc._rotation + ROTATION_SPEED; for (var _local4 in parent.actors) { var _local3 = 0; while ((_local3 < 40) && (gate_mc.hitTest(parent.actors[_local4].getLeftX() - MARGIN, parent.actors[_local4].getY(), true) || (gate_mc.hitTest(parent.actors[_local4].getLeftX() - MARGIN, parent.actors[_local4].getTopY(), true)))) { _local3++; if (push_right) { parent.actors[_local4].actor_mc._x = parent.actors[_local4].actor_mc._x + 6; } else if (push_right == false) { parent.actors[_local4].actor_mc._x = parent.actors[_local4].actor_mc._x - 6; } else { _local3 = 50; } } } } else { gate_mc.gotoAndStop("main"); clearInterval(openInterval); } } function closeGateAnticlockwise() { if (_global.paused) { return(undefined); } if (gate_mc._rotation < closeRotation) { gate_mc._rotation = gate_mc._rotation + ROTATION_SPEED; for (var _local4 in parent.actors) { var _local3 = 0; while ((_local3 < 40) && (gate_mc.hitTest(parent.actors[_local4].getRightX() + MARGIN, parent.actors[_local4].getY(), true) || (gate_mc.hitTest(parent.actors[_local4].getRightX() + MARGIN, parent.actors[_local4].getTopY(), true)))) { _local3++; if (push_right) { parent.actors[_local4].actor_mc._x = parent.actors[_local4].actor_mc._x - 6; } else if (push_right == false) { parent.actors[_local4].actor_mc._x = parent.actors[_local4].actor_mc._x + 6; } else { _local3 = 50; } } } } else { gate_mc.gotoAndStop("main"); clearInterval(openInterval); } } function closeGateClockwise() { if (_global.paused) { return(undefined); } if (gate_mc._rotation > closeRotation) { gate_mc._rotation = gate_mc._rotation - ROTATION_SPEED; for (var _local4 in parent.actors) { var _local3 = 0; while ((_local3 < 40) && (gate_mc.hitTest(parent.actors[_local4].getRightX() + MARGIN, parent.actors[_local4].getY(), true) || (gate_mc.hitTest(parent.actors[_local4].getRightX() + MARGIN, parent.actors[_local4].getTopY(), true)))) { _local3++; if (push_right) { parent.actors[_local4].actor_mc._x = parent.actors[_local4].actor_mc._x - 6; } else if (push_right == false) { parent.actors[_local4].actor_mc._x = parent.actors[_local4].actor_mc._x + 6; } else { _local3 = 50; } } } } else { gate_mc.gotoAndStop("main"); clearInterval(openInterval); } } function getMovieClip() { return(gate_mc); } function reset() { closed = true; gate_mc.gotoAndStop("main"); clearInterval(openInterval); gate_mc._rotation = closeRotation; clearInterval(checkInterval); } function destroy() { closed = true; gate_mc.gotoAndStop("main"); clearInterval(openInterval); clearInterval(checkInterval); } var ROTATION_SPEED = 5; var MARGIN = 10; }
Symbol 1017 MovieClip [__Packages.BlastDoor] Frame 0
class BlastDoor { var door_mc, parent, master, closed, checkInterval; function BlastDoor (door_mc, master, parent) { this.door_mc = door_mc; this.parent = parent; this.master = master.object; closed = true; activate(); } function activate() { clearInterval(checkInterval); checkInterval = setInterval(this, "checkMaster", 90); } function checkMaster() { if (_global.paused) { return(undefined); } if (master.pressed && (closed)) { closed = false; door_mc.gotoAndPlay("open"); } else if ((!master.pressed) && (!closed)) { closed = true; door_mc.gotoAndPlay("close"); } else if (master.pressed && (door_mc._currentframe == 1)) { closed = false; door_mc.gotoAndPlay("open"); } } function getMovieClip() { return(door_mc); } function reset() { closed = true; door_mc.gotoAndStop("main"); clearInterval(checkInterval); } function destroy() { closed = true; door_mc.gotoAndStop("main"); clearInterval(checkInterval); } }
Symbol 1018 MovieClip [__Packages.VanishBlock] Frame 0
class VanishBlock { var vanish_mc, start_x, start_y, parent, master, is_visible, checkInterval, fadeInterval, save_x, save_y; function VanishBlock (vanish_mc, master, parent) { this.vanish_mc = vanish_mc; this.vanish_mc.blendMode = "layer"; start_x = vanish_mc._x; start_y = vanish_mc._y; this.parent = parent; this.master = master.object; is_visible = true; activate(); } function activate() { clearInterval(checkInterval); checkInterval = setInterval(this, "checkVMaster", 90); } function checkVMaster() { if (_global.paused) { return(undefined); } if (master.pressed && (is_visible)) { is_visible = false; clearInterval(fadeInterval); fadeInterval = setInterval(this, "dissappear", 30); vanish_mc.gotoAndPlay("fadeout"); } else if ((!master.pressed) && (!is_visible)) { is_visible = true; clearInterval(fadeInterval); fadeInterval = setInterval(this, "appear", 30); vanish_mc.gotoAndPlay("fadein"); } } function dissappear() { if (_global.paused) { return(undefined); } save_x = vanish_mc._x; save_y = vanish_mc._y; if (vanish_mc._alpha > 0) { vanish_mc._alpha = vanish_mc._alpha - 2; } else { vanish_mc._x = 50000; vanish_mc._y = 50000; clearInterval(fadeInterval); } } function appear() { if (_global.paused) { return(undefined); } vanish_mc._x = save_x; vanish_mc._y = save_y; if (vanish_mc._alpha < 100) { vanish_mc._alpha = vanish_mc._alpha + 2; } else { clearInterval(fadeInterval); } } function getMovieClip() { return(vanish_mc); } function toString() { return("VanishBlock " + vanish_mc._name); } function reset() { vanish_mc._alpha = 100; is_visible = true; vanish_mc.gotoAndStop("main"); save_x = (vanish_mc._x = start_x); save_y = (vanish_mc._y = start_y); clearInterval(fadeInterval); } function destroy() { vanish_mc._alpha = 100; is_visible = true; vanish_mc.gotoAndStop("main"); save_x = (vanish_mc._x = start_x); save_y = (vanish_mc._y = start_y); clearInterval(fadeInterval); clearInterval(checkInterval); } }
Symbol 1019 MovieClip [__Packages.Lift] Frame 0
class Lift { var lift_mc, parent, master, targetLocation, originLocation, at_origin, checkInterval, moveInterval; function Lift (lift_mc, master, targetLocation, speed, parent) { this.lift_mc = lift_mc; this.parent = parent; this.master = master.object; this.targetLocation = targetLocation; originLocation = lift_mc._y; at_origin = true; LIFT_SPEED = speed; activate(); } function activate() { clearInterval(checkInterval); checkInterval = setInterval(this, "checkMaster", 90); } function checkMaster() { if (_global.paused) { return(undefined); } if (master.pressed && (at_origin)) { startGoTarget(); } else if ((!master.pressed) && (!at_origin)) { startGoOrigin(); } for (var _local3 in parent.crates) { if (parent.crates[_local3].is_bomb) { continue; } while (lift_mc.hitTest(parent.crates[_local3].getX(), parent.crates[_local3].getY() - 1, true)) { parent.crates[_local3].getMovieClip()._y--; } } } function startGoOrigin() { lift_mc.gotoAndPlay("lift"); clearInterval(moveInterval); if (lift_mc._y < originLocation) { moveInterval = setInterval(this, "goLiftDown", 30, originLocation); } else { moveInterval = setInterval(this, "goLiftUp", 30, originLocation); } at_origin = true; } function startGoTarget() { lift_mc.gotoAndPlay("lift"); clearInterval(moveInterval); if (lift_mc._y < targetLocation) { moveInterval = setInterval(this, "goLiftDown", 30, targetLocation); } else { moveInterval = setInterval(this, "goLiftUp", 30, targetLocation); } at_origin = false; } function goLiftUp(my_target) { if (_global.paused) { return(undefined); } if (lift_mc._y > my_target) { lift_mc._y = lift_mc._y - LIFT_SPEED; for (var _local3 in parent.actors) { if (lift_mc.hitTest(parent.actors[_local3].getX(), parent.actors[_local3].getY(), true)) { parent.actors[_local3].actor_mc._y = parent.actors[_local3].actor_mc._y - (LIFT_SPEED - 1); } } for (var _local3 in parent.crates) { if (lift_mc.hitTest(parent.crates[_local3].getX(), parent.crates[_local3].getY(), true)) { parent.crates[_local3].getMovieClip()._y = parent.crates[_local3].getMovieClip()._y - (LIFT_SPEED - 1); parent.crates[_local3].is_lifting = true; } } } else { lift_mc.gotoAndPlay("ding"); clearInterval(moveInterval); if (parent.parent.cur_level == 1) { parent.parent.sign_mc.button_pressed = true; } } } function goLiftDown(my_target) { if (_global.paused) { return(undefined); } for (var _local3 in parent.crates) { if (lift_mc.crusher.hitTest(parent.crates[_local3].getX(), parent.crates[_local3].getTopY() + LIFT_SPEED, false) || (lift_mc.crusher.hitTest(parent.crates[_local3].getX(), parent.crates[_local3].getTopY(), false))) { lift_mc.gotoAndStop("ding"); return(undefined); } } if (lift_mc._y < my_target) { lift_mc._y = lift_mc._y + LIFT_SPEED; if (LIFT_SPEED < 30) { for (var _local3 in parent.actors) { if ((!parent.actors[_local3].is_bomb) && (lift_mc.hitTest(parent.actors[_local3].getX(), parent.actors[_local3].getY() + LIFT_SPEED, true))) { parent.actors[_local3].actor_mc._y = parent.actors[_local3].actor_mc._y + (LIFT_SPEED + 1); } } for (var _local3 in parent.crates) { if ((!parent.actors[_local3].is_bomb) && (lift_mc.hitTest(parent.crates[_local3].getX(), parent.crates[_local3].getY() + LIFT_SPEED, true))) { parent.crates[_local3].getMovieClip()._y = parent.crates[_local3].getMovieClip()._y + (LIFT_SPEED + 1); } } } } else { lift_mc.gotoAndPlay("ding"); clearInterval(moveInterval); } } function getMovieClip() { return(lift_mc); } function toString() { return("Lift " + lift_mc._name); } function reset() { at_origin = true; lift_mc.gotoAndStop("main"); lift_mc._y = originLocation; clearInterval(moveInterval); clearInterval(checkInterval); } function destroy() { at_origin = true; lift_mc.gotoAndStop("main"); lift_mc._y = originLocation; clearInterval(moveInterval); clearInterval(checkInterval); } var LIFT_SPEED = 5; }
Symbol 1020 MovieClip [__Packages.Bridge] Frame 0
class Bridge { var bridge_mc, parent, master, targetLocation, originLocation, at_origin, checkInterval, moveInterval; function Bridge (bridge_mc, master, targetLocation, speed, parent) { this.bridge_mc = bridge_mc; this.parent = parent; this.master = master.object; this.targetLocation = targetLocation; originLocation = bridge_mc._x; if (bridge_mc == parent.pod) { is_pod = true; } trace("is_pod: " + is_pod); at_origin = true; MOVE_SPEED = speed; activate(); } function activate() { clearInterval(checkInterval); checkInterval = setInterval(this, "checkMaster", 90); } function checkMaster() { if (_global.paused) { return(undefined); } if (master.pressed && (at_origin)) { startGoTarget(); } else if ((!master.pressed) && (!at_origin)) { startGoOrigin(); } } function startGoOrigin() { clearInterval(moveInterval); if (bridge_mc._x < originLocation) { moveInterval = setInterval(this, "goBridgeRight", 30, originLocation); } else { moveInterval = setInterval(this, "goBridgeLeft", 30, originLocation); } if (!is_pod) { bridge_mc.gotoAndPlay("move"); } at_origin = true; } function startGoTarget() { clearInterval(moveInterval); if (bridge_mc._x < targetLocation) { moveInterval = setInterval(this, "goBridgeRight", 30, targetLocation); } else { moveInterval = setInterval(this, "goBridgeLeft", 30, targetLocation); } if (!is_pod) { bridge_mc.gotoAndPlay("move"); } at_origin = false; } function goBridgeLeft(my_target) { if (_global.paused) { return(undefined); } if (bridge_mc._x > my_target) { bridge_mc._x = bridge_mc._x - MOVE_SPEED; if (is_pod) { return(undefined); } for (var _local3 in parent.actors) { if (bridge_mc.hitTest(parent.actors[_local3].getX(), parent.actors[_local3].getY(), true) || (bridge_mc.hitTest(parent.actors[_local3].getRightX(), parent.actors[_local3].getY(), true))) { parent.actors[_local3].pushLeft(MOVE_SPEED); } } for (var _local3 in parent.crates) { if ((!parent.crates[_local3].is_bomb) && (bridge_mc.hitTest(parent.crates[_local3].getX(), parent.crates[_local3].getY(), true))) { parent.crates[_local3].getMovieClip()._x = parent.crates[_local3].getMovieClip()._x - MOVE_SPEED; } } } else { if (!is_pod) { bridge_mc.gotoAndStop(1); } bridge_mc.gotoAndStop(1); clearInterval(moveInterval); } } function goBridgeRight(my_target) { if (_global.paused) { return(undefined); } if (bridge_mc._x < my_target) { bridge_mc._x = bridge_mc._x + MOVE_SPEED; if (is_pod) { return(undefined); } for (var _local3 in parent.actors) { if (bridge_mc.hitTest(parent.actors[_local3].getX(), parent.actors[_local3].getY(), true) || (bridge_mc.hitTest(parent.actors[_local3].getLeftX(), parent.actors[_local3].getY(), true))) { parent.actors[_local3].pushRight(MOVE_SPEED); } } for (var _local3 in parent.crates) { if ((!parent.crates[_local3].is_bomb) && (bridge_mc.hitTest(parent.crates[_local3].getX(), parent.crates[_local3].getY(), true))) { parent.crates[_local3].getMovieClip()._x = parent.crates[_local3].getMovieClip()._x + MOVE_SPEED; } } } else { if (!is_pod) { bridge_mc.gotoAndStop(1); } bridge_mc.gotoAndStop(1); clearInterval(moveInterval); } } function toString() { return("Bridge " + bridge_mc._name); } function getMovieClip() { return(bridge_mc); } function reset() { bridge_mc._x = originLocation; if (!is_pod) { bridge_mc.gotoAndStop(1); } clearInterval(moveInterval); } function destroy() { if (!is_pod) { bridge_mc.gotoAndStop(1); } clearInterval(moveInterval); clearInterval(checkInterval); } var MOVE_SPEED = 5; var is_pod = false; }
Symbol 1021 MovieClip [__Packages.Balance] Frame 0
class Balance { var balance1_mc, balance2_mc, parent, bottomLevel, midLevel, topLevel, grounded, weight1, weight2, checkInterval, raiseInterval; function Balance (balance1_mc, balance2_mc, bottomLevel, parent) { this.balance1_mc = balance1_mc; this.balance2_mc = balance2_mc; this.parent = parent; this.bottomLevel = bottomLevel; midLevel = balance1_mc._y; topLevel = midLevel * 2; grounded = true; weight1 = 0; weight2 = 0; activate(); } function activate() { clearInterval(checkInterval); checkInterval = setInterval(this, "checkBalance", 90); } function checkBalance() { if (_global.paused) { return(undefined); } weight1 = checkWeight(balance1_mc); weight2 = checkWeight(balance2_mc); if ((weight1 == weight2) || (Math.abs(weight1 - weight2) <= (3 * LIFT_SPEED))) { balance1_mc.gotoAndStop("main"); balanceOut(); } else if (weight1 > weight2) { StartLowerLeftBalance(); } else if (weight1 < weight2) { StartLowerRightBalance(); } } function checkWeight(bal_mc) { var _local3 = 0; for (var _local4 in parent.actors) { if (bal_mc.hitTest(parent.actors[_local4].getLeftX(), parent.actors[_local4].getY() + 25, true) || (bal_mc.hitTest(parent.actors[_local4].getRightX(), parent.actors[_local4].getY() + 25, true))) { _local3 = _local3 + parent.actors[_local4].getWeight(); } } for (var _local4 in parent.crates) { if ((!parent.crates[_local4].is_carried) && (bal_mc.hitTest(parent.crates[_local4].crate_mc._x, parent.crates[_local4].crate_mc._y + 10, false))) { _local3 = _local3 + parent.crates[_local4].getWeight(); } } return(_local3 - bal_mc._y); } function balanceOut() { clearInterval(raiseInterval); } function StartLowerLeftBalance() { clearInterval(raiseInterval); raiseInterval = setInterval(this, "lowerLeftBalance", 30); grounded = false; } function StartLowerRightBalance() { clearInterval(raiseInterval); raiseInterval = setInterval(this, "lowerRightBalance", 30); grounded = true; } function lowerLeftBalance() { if (_global.paused) { return(undefined); } if (balance1_mc._y < bottomLevel) { balance1_mc._y = balance1_mc._y + LIFT_SPEED; balance2_mc._y = balance2_mc._y - LIFT_SPEED; if (balance1_mc._currentframe <= 10) { balance1_mc.gotoAndPlay("balance"); } for (var _local3 in parent.actors) { if (balance2_mc.hitTest(parent.actors[_local3].getX(), parent.actors[_local3].getY(), true)) { parent.actors[_local3].actor_mc._y = parent.actors[_local3].actor_mc._y - (LIFT_SPEED - 1); } } for (var _local3 in parent.crates) { if (balance2_mc.hitTest(parent.crates[_local3].getX(), parent.crates[_local3].getY(), true)) { parent.crates[_local3].getMovieClip()._y = parent.crates[_local3].getMovieClip()._y - (LIFT_SPEED + 1); parent.crates[_local3].is_lifting = true; } } for (var _local3 in parent.actors) { if (balance1_mc.hitTest(parent.actors[_local3].getX(), parent.actors[_local3].getY() + LIFT_SPEED, true)) { parent.actors[_local3].actor_mc._y = parent.actors[_local3].actor_mc._y + (LIFT_SPEED + 1); } } for (var _local3 in parent.crates) { if (balance1_mc.hitTest(parent.crates[_local3].getX(), parent.crates[_local3].getY() + LIFT_SPEED, true)) { parent.crates[_local3].getMovieClip()._y = parent.crates[_local3].getMovieClip()._y + (LIFT_SPEED - 1); parent.crates[_local3].is_unlifting = true; } } } else { balance1_mc.gotoAndStop("main"); balanceOut(); } } function lowerRightBalance() { if (_global.paused) { return(undefined); } if (balance2_mc._y < bottomLevel) { balance2_mc._y = balance2_mc._y + LIFT_SPEED; balance1_mc._y = balance1_mc._y - LIFT_SPEED; if (balance1_mc._currentframe <= 10) { balance1_mc.gotoAndPlay("balance"); } for (var _local3 in parent.actors) { if (balance1_mc.hitTest(parent.actors[_local3].getX(), parent.actors[_local3].getY(), true)) { parent.actors[_local3].actor_mc._y = parent.actors[_local3].actor_mc._y - (LIFT_SPEED - 1); } } for (var _local3 in parent.crates) { if (balance1_mc.hitTest(parent.crates[_local3].getX(), parent.crates[_local3].getY(), true)) { parent.crates[_local3].getMovieClip()._y = parent.crates[_local3].getMovieClip()._y - (LIFT_SPEED + 1); parent.crates[_local3].is_lifting = true; } } for (var _local3 in parent.actors) { if (balance2_mc.hitTest(parent.actors[_local3].getX(), parent.actors[_local3].getY() + LIFT_SPEED, true)) { parent.actors[_local3].actor_mc._y = parent.actors[_local3].actor_mc._y + (LIFT_SPEED + 1); } } for (var _local3 in parent.crates) { if (balance2_mc.hitTest(parent.crates[_local3].getX(), parent.crates[_local3].getY() + LIFT_SPEED, true)) { parent.crates[_local3].getMovieClip()._y = parent.crates[_local3].getMovieClip()._y + (LIFT_SPEED - 1); parent.crates[_local3].is_unlifting = true; } } } else { balance1_mc.gotoAndStop("main"); balanceOut(); } } function toString() { return((("Balance " + balance1_mc._name) + " and ") + balance1_mc._name); } function reset() { balanceOut(); balance1_mc._y = midLevel; balance2_mc._y = midLevel; grounded = true; weight1 = 0; weight2 = 0; clearInterval(raiseInterval); clearInterval(checkInterval); } function destroy() { balanceOut(); balance1_mc._y = midLevel; balance2_mc._y = midLevel; grounded = true; weight1 = 0; weight2 = 0; clearInterval(raiseInterval); clearInterval(checkInterval); } var LIFT_SPEED = 3; }
Symbol 1022 MovieClip [__Packages.PowerUp] Frame 0
class PowerUp extends Object { var powerup_mc, parent, type, checkInterval; function PowerUp (type, powerup_mc, parent) { super(); this.powerup_mc = powerup_mc; this.parent = parent; this.type = type; activate(); } function activate() { clearInterval(checkInterval); checkInterval = setInterval(this, "checkGet", 90); } function checkHit() { var _local3 = false; for (var _local2 in parent.actors) { if (((powerup_mc.hitTest(parent.actors[_local2].getLeftX(), parent.actors[_local2].getTopY(), true) || (powerup_mc.hitTest(parent.actors[_local2].getLeftX(), parent.actors[_local2].getY(), true))) || (powerup_mc.hitTest(parent.actors[_local2].getRightX(), parent.actors[_local2].getTopY(), true))) || (powerup_mc.hitTest(parent.actors[_local2].getRightX(), parent.actors[_local2].getY(), true))) { return(true); } } return(false); } function checkGet() { if (_global.paused) { return(undefined); } if (checkHit()) { trace("Got " + type); parent["has_" + type] = true; powerup_mc._visible = false; if (type == "skip") { parent.parent.loop.gotoAndStop("off"); parent.parent.skip.gotoAndStop("on"); parent.parent.shuffle.gotoAndStop("off"); parent.pod.loop._visible = false; powerup_mc.play(); if (parent.parent.cur_level == 1) { parent.parent.sign_mc.skip_gotten = true; } } else if (type == "pause") { if (parent.used_pause) { parent.has_pause = false; _global.has_pause = false; } else { _global.has_pause = true; _global.new_pause = true; parent.parent.pause.gotoAndStop("on"); } powerup_mc.play(); } else if (type == "shuffle") { parent.parent.loop.gotoAndStop("off"); parent.parent.skip.gotoAndStop("off"); parent.parent.shuffle.gotoAndStop("on"); powerup_mc.play(); } clearInterval(checkInterval); } } function getMovieClip() { return(powerup_mc); } function toString() { return(type); } function destroy() { powerup_mc._visible = true; clearInterval(checkInterval); } function reset() { clearInterval(checkInterval); powerup_mc._visible = true; checkInterval = setInterval(this, "checkGet", 90); } }
Symbol 103 Button
on (release) { getURL ("http://kongregate.com/", "_blank"); }
Symbol 130 MovieClip Frame 146
_parent.gotoAndPlay("title");
Symbol 142 MovieClip Frame 30
stop();
Symbol 143 MovieClip Frame 10
stop();
Symbol 157 MovieClip Frame 1
stop(); this.onKeyDown = null;
Symbol 157 MovieClip Frame 2
stop(); this.onKeyDown = function () { if (Key.isDown(_global.do_key)) { trace("space is down"); dismiss_btn.onRelease(); } }; Key.addListener(this); walktrhough_btn.onRelease = function () { getURL ("http://scarybuggames.com/category/walkthroughs/", "_blank"); }; more_games_btn.onRelease = function () { __com_mochibot__("99d3436f", this, 10301, true); getURL ("http://www.kongregate.com/?gamereferrer=chronotron", "_blank"); }; restart_text_btn.onRelease = function () { _parent.paradox.gotoAndStop(1); _parent.death.gotoAndStop(1); _parent.fall.gotoAndStop(1); _global.player_time = 0; if (_parent._currentframe >= _parent.LEVEL_FRAME) { _parent.flash_mc.play(); _parent.pg.reset(); } }; rewind_text_btn.onRelease = function () { if (_global.paused) { return(undefined); } _parent.paradox.gotoAndStop(1); _parent.death.gotoAndStop(1); _parent.fall.gotoAndStop(1); if (_parent._currentframe >= _parent.LEVEL_FRAME) { _parent.flash_mc.play(); _parent.pg.rewind(); } };
Symbol 165 MovieClip Frame 1
stop(); this.onKeyDown = null;
Symbol 165 MovieClip Frame 2
stop(); this.onKeyDown = function () { if (Key.isDown(_global.do_key)) { trace("space is down"); dismiss_btn.onRelease(); } }; Key.addListener(this); walktrhough_btn.onRelease = function () { getURL ("http://scarybuggames.com/category/walkthroughs/", "_blank"); }; more_games_btn.onRelease = function () { __com_mochibot__("99d3436f", this, 10301, true); getURL ("http://www.kongregate.com/?gamereferrer=chronotron", "_blank"); }; restart_text_btn.onRelease = function () { _parent.paradox.gotoAndStop(1); _parent.death.gotoAndStop(1); _parent.fall.gotoAndStop(1); _global.player_time = 0; if (_parent._currentframe >= _parent.LEVEL_FRAME) { _parent.flash_mc.play(); _parent.pg.reset(); } }; rewind_text_btn.onRelease = function () { if (_global.paused) { return(undefined); } _parent.paradox.gotoAndStop(1); _parent.death.gotoAndStop(1); _parent.fall.gotoAndStop(1); if (_parent._currentframe >= _parent.LEVEL_FRAME) { _parent.flash_mc.play(); _parent.pg.rewind(); } };
Symbol 171 MovieClip Frame 1
stop(); this.onKeyDown = null;
Symbol 171 MovieClip Frame 2
stop(); this.onKeyDown = function () { if (Key.isDown(_global.do_key)) { trace("space is down"); dismiss_btn.onRelease(); } }; Key.addListener(this); walktrhough_btn.onRelease = function () { getURL ("http://scarybuggames.com/category/walkthroughs/", "_blank"); }; more_games_btn.onRelease = function () { __com_mochibot__("99d3436f", this, 10301, true); getURL ("http://www.kongregate.com/?gamereferrer=chronotron", "_blank"); }; restart_text_btn.onRelease = function () { _parent.paradox.gotoAndStop(1); _parent.death.gotoAndStop(1); _parent.fall.gotoAndStop(1); _global.player_time = 0; if (_parent._currentframe >= _parent.LEVEL_FRAME) { _parent.flash_mc.play(); _parent.pg.reset(); } }; rewind_text_btn.onRelease = function () { if (_global.paused) { return(undefined); } _parent.paradox.gotoAndStop(1); _parent.death.gotoAndStop(1); _parent.fall.gotoAndStop(1); if (_parent._currentframe >= _parent.LEVEL_FRAME) { _parent.flash_mc.play(); _parent.pg.rewind(); } };
Symbol 175 MovieClip Frame 1
stop();
Symbol 179 MovieClip Frame 1
stop();
Symbol 179 MovieClip Frame 20
stop();
Symbol 184 MovieClip Frame 1
stop();
Symbol 184 MovieClip Frame 10
stop();
Symbol 184 MovieClip Frame 21
gotoAndStop (1);
Symbol 184 MovieClip Frame 22
stop();
Symbol 184 MovieClip Frame 33
gotoAndStop (1);
Symbol 184 MovieClip Frame 44
stop();
Symbol 184 MovieClip Frame 55
gotoAndStop (1);
Symbol 194 MovieClip Frame 1
stop();
Symbol 194 MovieClip Frame 20
stop();
Symbol 194 MovieClip Frame 31
stop();
Symbol 194 MovieClip Frame 42
gotoAndStop ("main");
Symbol 197 MovieClip Frame 1
stop();
Symbol 197 MovieClip Frame 10
stop();
Symbol 197 MovieClip Frame 11
stop();
Symbol 197 MovieClip Frame 22
gotoAndStop (1);
Symbol 197 MovieClip Frame 23
stop();
Symbol 197 MovieClip Frame 34
gotoAndStop (1);
Symbol 197 MovieClip Frame 35
stop();
Symbol 197 MovieClip Frame 46
gotoAndStop (1);
Symbol 197 MovieClip Frame 57
stop();
Symbol 197 MovieClip Frame 68
gotoAndStop ("main");
Symbol 199 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 9
stop();
Symbol 199 MovieClip Frame 18
stop();
Symbol 199 MovieClip Frame 29
gotoAndStop (1);
Symbol 199 MovieClip Frame 30
stop();
Symbol 199 MovieClip Frame 41
gotoAndStop (1);
Symbol 207 MovieClip Frame 1
stop();
Symbol 211 MovieClip Frame 1
stop();
Symbol 211 MovieClip Frame 20
gotoAndStop ("main");
Symbol 211 MovieClip Frame 31
gotoAndStop ("main");
Symbol 213 MovieClip Frame 1
stop();
Symbol 213 MovieClip Frame 20
stop();
Symbol 213 MovieClip Frame 31
stop();
Symbol 213 MovieClip Frame 42
gotoAndStop ("main");
Symbol 213 MovieClip Frame 53
stop();
Symbol 222 MovieClip Frame 1
stop();
Symbol 222 MovieClip Frame 25
gotoAndStop ("main");
Symbol 222 MovieClip Frame 30
this.object.explodeActor();
Symbol 222 MovieClip Frame 50
stop(); trace("stop"); this.object.explode();
Symbol 225 MovieClip Frame 1
stop();
Symbol 227 MovieClip Frame 1
stop();
Symbol 230 MovieClip Frame 1
stop();
Symbol 230 MovieClip Frame 20
stop();
Symbol 230 MovieClip Frame 31
stop();
Symbol 230 MovieClip Frame 42
gotoAndStop ("main");
Symbol 230 MovieClip Frame 53
stop();
Symbol 261 MovieClip Frame 1
stop();
Symbol 267 MovieClip Frame 1
stop();
Symbol 267 MovieClip Frame 6
stop();
Symbol 270 MovieClip Frame 1
stop();
Symbol 272 MovieClip Frame 1
stop();
Symbol 272 MovieClip Frame 6
stop();
Symbol 272 MovieClip Frame 11
stop();
Symbol 276 MovieClip Frame 15
stop(); _parent.gotoAndStop("main");
Symbol 305 MovieClip Frame 40
stop();
Symbol 355 MovieClip Frame 1
stop();
Symbol 355 MovieClip Frame 6
stop();
Symbol 355 MovieClip Frame 11
stop();
Symbol 355 MovieClip Frame 17
stop();
Symbol 362 MovieClip Frame 1
stop();
Symbol 362 MovieClip Frame 6
stop();
Symbol 362 MovieClip Frame 11
stop();
Symbol 362 MovieClip Frame 17
stop();
Symbol 381 MovieClip Frame 1
stop();
Symbol 381 MovieClip Frame 7
stop();
Symbol 381 MovieClip Frame 13
stop();
Symbol 402 MovieClip Frame 12
stop();
Symbol 402 MovieClip Frame 24
stop();
Symbol 402 MovieClip Frame 46
stop();
Symbol 407 MovieClip Frame 2
var r = (random(4) + 1); gotoAndPlay("entrance" + r); _global.music_position.onSoundComplete = function () { _global.music_position.start(_global.music_snd.position); };
Symbol 407 MovieClip Frame 65
door.play(); _global.music_snd.stop("music"); _global.music_snd.start(_global.music_position);
Symbol 407 MovieClip Frame 76
this._object.onEntranceComplete(); gotoAndStop ("main");
Symbol 407 MovieClip Frame 92
door.play(); _global.music_snd.stop("music"); _global.music_snd.start(_global.music_position);
Symbol 407 MovieClip Frame 103
this._object.onEntranceComplete(); gotoAndStop ("main");
Symbol 407 MovieClip Frame 141
door.play(); _global.music_snd.stop("music"); _global.music_snd.start(_global.music_position);
Symbol 407 MovieClip Frame 152
this._object.onEntranceComplete(); gotoAndStop ("main");
Symbol 407 MovieClip Frame 169
door.play(); _global.music_snd.stop("music"); _global.music_snd.start(_global.music_position);
Symbol 407 MovieClip Frame 180
this._object.onEntranceComplete(); gotoAndStop ("main");
Symbol 407 MovieClip Frame 181
stop();
Symbol 407 MovieClip Frame 189
stop();
Symbol 407 MovieClip Frame 190
door.gotoAndPlay("exit");
Symbol 407 MovieClip Frame 200
gotoAndStop ("main");
Symbol 407 MovieClip Frame 201
door.gotoAndPlay("timeloop");
Symbol 407 MovieClip Frame 205
this._object.parent.flash_mc.play();
Symbol 407 MovieClip Frame 210
this._object.onMidLoop();
Symbol 407 MovieClip Frame 220
this._object.onTimeLoop(); gotoAndStop ("main"); _global.music_snd.stop("music"); _global.music_snd.start(_global.music_position);
Symbol 407 MovieClip Frame 221
var r = (random(4) + 1); door.gotoAndPlay("exit"); gotoAndPlay("win" + r);
Symbol 407 MovieClip Frame 268
_parent._parent.flash_mc.play();
Symbol 407 MovieClip Frame 273
gotoAndStop ("main"); this._object.onWarpOut();
Symbol 407 MovieClip Frame 274
door.gotoAndPlay("exit"); play();
Symbol 407 MovieClip Frame 300
_parent._parent.flash_mc.play();
Symbol 407 MovieClip Frame 305
gotoAndStop ("main"); this._object.onWarpOut();
Symbol 407 MovieClip Frame 306
door.gotoAndPlay("exit"); play();
Symbol 407 MovieClip Frame 327
_parent._parent.flash_mc.play();
Symbol 407 MovieClip Frame 332
gotoAndStop ("main"); this._object.onWarpOut();
Symbol 407 MovieClip Frame 333
door.gotoAndPlay("exit"); play();
Symbol 407 MovieClip Frame 381
_parent._parent.flash_mc.play();
Symbol 407 MovieClip Frame 386
gotoAndStop ("main"); this._object.onWarpOut();
Symbol 407 MovieClip Frame 391
this._object.parent.flash_mc.play(); door.stop();
Symbol 407 MovieClip Frame 396
this._object.onMidLoop(); door.gotoAndPlay("entrance"); _global.music_snd.stop("music"); _global.music_snd.start(_global.music_position);
Symbol 407 MovieClip Frame 406
this._object.onTimeLoop(); gotoAndStop ("main");
Symbol 442 MovieClip Frame 88
stop();
Symbol 447 MovieClip Frame 60
_global.music_snd.stop("music"); _global.music_snd.start(0);
Symbol 447 MovieClip Frame 88
stop();
Symbol 477 MovieClip Frame 1
var button_pressed = false; var time_looped = false; var skip_gotten = false; var keys_used = false; stop(); this.onEnterFrame = function () { if (keys_used) { this.play(); this.onEnterFrame = null; } };
Symbol 477 MovieClip Frame 316
stop(); this.onEnterFrame = function () { if (button_pressed) { this.play(); this.onEnterFrame = null; } };
Symbol 477 MovieClip Frame 353
stop(); this.onEnterFrame = function () { if (time_looped) { this.play(); this.onEnterFrame = null; } };
Symbol 477 MovieClip Frame 640
stop(); this.onEnterFrame = function () { if (skip_gotten) { this.play(); this.onEnterFrame = null; } };
Symbol 477 MovieClip Frame 670
stop();
Symbol 489 MovieClip Frame 11
gotoAndStop (1);
Symbol 545 MovieClip Frame 1
stop();
Symbol 545 MovieClip Frame 20
stop();
Symbol 601 MovieClip Frame 1
stop();
Symbol 601 MovieClip Frame 10
play();
Symbol 601 MovieClip Frame 15
stop();
Symbol 601 MovieClip Frame 16
play();
Symbol 601 MovieClip Frame 21
gotoAndStop (1);
Symbol 681 MovieClip Frame 1
stop();
Symbol 681 MovieClip Frame 20
stop();
Symbol 681 MovieClip Frame 31
stop(); stop();
Symbol 681 MovieClip Frame 42
gotoAndStop ("main");
Symbol 681 MovieClip Frame 43
stop();
Symbol 681 MovieClip Frame 54
gotoAndStop (1);
Symbol 681 MovieClip Frame 55
stop();
Symbol 681 MovieClip Frame 66
gotoAndStop (1);
Symbol 682 MovieClip Frame 1
stop();
Symbol 682 MovieClip Frame 9
stop();
Symbol 682 MovieClip Frame 10
play();
Symbol 682 MovieClip Frame 29
stop();
Symbol 682 MovieClip Frame 30
play();
Symbol 682 MovieClip Frame 49
gotoAndStop (1);
Symbol 682 MovieClip Frame 50
stop();
Symbol 710 MovieClip Frame 1
stop();
Symbol 723 MovieClip Frame 1
stop();
Symbol 723 MovieClip Frame 9
stop();
Symbol 723 MovieClip Frame 18
stop();
Symbol 723 MovieClip Frame 29
gotoAndStop (1);
Symbol 723 MovieClip Frame 30
stop();
Symbol 723 MovieClip Frame 41
gotoAndStop (1);
Symbol 728 MovieClip Frame 1
stop();
Symbol 728 MovieClip Frame 20
stop();
Symbol 728 MovieClip Frame 31
stop();
Symbol 728 MovieClip Frame 42
gotoAndStop ("main");
Symbol 738 MovieClip Frame 1
stop();
Symbol 747 MovieClip Frame 1
stop();
Symbol 747 MovieClip Frame 9
stop();
Symbol 747 MovieClip Frame 18
stop();
Symbol 747 MovieClip Frame 29
gotoAndStop (1);
Symbol 747 MovieClip Frame 30
stop();
Symbol 747 MovieClip Frame 41
gotoAndStop (1);
Symbol 856 MovieClip Frame 1
stop();
Symbol 856 MovieClip Frame 9
stop();
Symbol 856 MovieClip Frame 18
stop();
Symbol 856 MovieClip Frame 29
gotoAndStop (1);
Symbol 856 MovieClip Frame 30
stop();
Symbol 856 MovieClip Frame 41
gotoAndStop (1);
Symbol 858 MovieClip Frame 1
stop();
Symbol 858 MovieClip Frame 10
stop();
Symbol 858 MovieClip Frame 21
gotoAndStop (1);
Symbol 858 MovieClip Frame 22
stop();
Symbol 858 MovieClip Frame 33
gotoAndStop (1);
Symbol 859 MovieClip Frame 1
stop();
Symbol 859 MovieClip Frame 10
stop();
Symbol 859 MovieClip Frame 21
gotoAndStop (1);
Symbol 859 MovieClip Frame 22
stop();
Symbol 859 MovieClip Frame 33
gotoAndStop (1);
Symbol 859 MovieClip Frame 44
stop();
Symbol 859 MovieClip Frame 55
gotoAndStop (1);
Symbol 861 MovieClip Frame 1
stop();
Symbol 861 MovieClip Frame 10
stop();
Symbol 861 MovieClip Frame 21
gotoAndStop (1);
Symbol 861 MovieClip Frame 22
stop();
Symbol 861 MovieClip Frame 33
gotoAndStop (1);
Symbol 861 MovieClip Frame 45
stop();
Symbol 861 MovieClip Frame 55
gotoAndStop (1);
Symbol 876 MovieClip Frame 1
stop();
Symbol 876 MovieClip Frame 9
stop();
Symbol 876 MovieClip Frame 18
stop();
Symbol 876 MovieClip Frame 29
gotoAndStop (1);
Symbol 876 MovieClip Frame 30
stop();
Symbol 876 MovieClip Frame 41
gotoAndStop (1);
Symbol 883 MovieClip Frame 1
stop();
Symbol 883 MovieClip Frame 9
stop();
Symbol 883 MovieClip Frame 18
stop();
Symbol 883 MovieClip Frame 29
gotoAndStop (1);
Symbol 883 MovieClip Frame 30
stop();
Symbol 883 MovieClip Frame 41
gotoAndStop (1);
Symbol 890 MovieClip Frame 1
stop();
Symbol 890 MovieClip Frame 20
stop();
Symbol 890 MovieClip Frame 31
stop();
Symbol 890 MovieClip Frame 42
gotoAndStop ("main");
Symbol 895 MovieClip Frame 1
stop();
Symbol 895 MovieClip Frame 9
stop();
Symbol 895 MovieClip Frame 18
stop();
Symbol 895 MovieClip Frame 29
gotoAndStop (1);
Symbol 895 MovieClip Frame 30
stop();
Symbol 895 MovieClip Frame 41
gotoAndStop (1);
Symbol 905 MovieClip Frame 1
stop();
Symbol 905 MovieClip Frame 20
stop();
Symbol 905 MovieClip Frame 31
stop();
Symbol 905 MovieClip Frame 42
gotoAndStop ("main");
Symbol 905 MovieClip Frame 53
stop();
Symbol 943 MovieClip Frame 1
stop();
Symbol 943 MovieClip Frame 20
stop();
Symbol 943 MovieClip Frame 31
stop();
Symbol 943 MovieClip Frame 42
gotoAndStop ("main");
Symbol 947 MovieClip Frame 1
stop();
Symbol 947 MovieClip Frame 20
stop();
Symbol 947 MovieClip Frame 31
stop();
Symbol 947 MovieClip Frame 42
gotoAndStop ("main");
Symbol 950 MovieClip Frame 1
stop();
Symbol 950 MovieClip Frame 20
stop();
Symbol 953 MovieClip Frame 1
stop();
Symbol 953 MovieClip Frame 7
stop();
Symbol 953 MovieClip Frame 13
stop();
Symbol 963 MovieClip Frame 1
stop();
Symbol 963 MovieClip Frame 20
gotoAndStop ("main");
Symbol 963 MovieClip Frame 31
gotoAndStop ("main");

Library Items

Symbol 1 Sound [pause_snd]
Symbol 2 Sound [lever_snd]Used by:381
Symbol 3 Sound [paradox_snd]Used by:165
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip [shuffle]Uses:4
Symbol 6 GraphicUsed by:8
Symbol 7 SoundUsed by:8 227 442 710
Symbol 8 MovieClip [skip]Uses:6 7Used by:442  Timeline
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:17
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:17
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:17
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:17
Symbol 17 MovieClipUses:10 12 14 16Used by:19
Symbol 18 SoundUsed by:19
Symbol 19 MovieClip [explosion_mc]Uses:17 18Used by:46 222
Symbol 20 GraphicUsed by:23
Symbol 21 SoundUsed by:23 442 447
Symbol 22 SoundUsed by:23
Symbol 23 MovieClipUses:20 21 22Used by:46  Timeline
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:46  Timeline
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:26Used by:46  Timeline
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:46  Timeline
Symbol 30 GraphicUsed by:46
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:46  Timeline
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:46  Timeline
Symbol 35 GraphicUsed by:46
Symbol 36 GraphicUsed by:46
Symbol 37 SoundUsed by:46
Symbol 38 SoundUsed by:46
Symbol 39 GraphicUsed by:46
Symbol 40 GraphicUsed by:46
Symbol 41 GraphicUsed by:46
Symbol 42 GraphicUsed by:46
Symbol 43 GraphicUsed by:46
Symbol 44 GraphicUsed by:46
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip [player_mc]Uses:23 25 27 29 30 32 34 35 36 37 38 39 40 41 42 43 44 45 19Used by:402  Timeline
Symbol 47 GraphicUsed by:89 100 130 199 402 407 500 515 546 560 566 573 587 619 627 643 678 696 702 716 747 751 772 778 787 798 808 824 830 856 885 901 917 960 988 997 1004  Timeline
Symbol 48 GraphicUsed by:51
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:51
Symbol 51 MovieClipUses:48 50Used by:Timeline
Symbol 52 GraphicUsed by:Timeline
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:483 500 515 525 546 550 560 566 573 587 595 607 619 627 643 659 678 696 702 716 735 747 751 762 772 778 787 798 808 824 830 836 851 856 872 876 883 885 895 901 917 926 938 943 947 960 970 988 997 1004  Timeline
Symbol 55 GraphicUsed by:Timeline
Symbol 56 GraphicUsed by:57 511
Symbol 57 MovieClipUses:56Used by:58 201
Symbol 58 MovieClipUses:57Used by:381 483 500 515 525 546 550 560 566 573 587 595 607 619 627 643 659 678 696 702 716 735 747 751 762 772 778 787 798 808 824 830 836 851 856 872 885 901 917 926 938 943 947 953 960 970 988 997 1004  Timeline
Symbol 59 GraphicUsed by:Timeline
Symbol 60 GraphicUsed by:63 400
Symbol 61 GraphicUsed by:63 400 402 407
Symbol 62 GraphicUsed by:63 400 402 407
Symbol 63 MovieClipUses:60 61 62Used by:407 442 447  Timeline
Symbol 64 GraphicUsed by:Timeline
Symbol 65 GraphicUsed by:Timeline
Symbol 66 GraphicUsed by:80
Symbol 67 MovieClipUsed by:80
Symbol 68 GraphicUsed by:80
Symbol 69 GraphicUsed by:80
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:80
Symbol 72 GraphicUsed by:80
Symbol 73 GraphicUsed by:80
Symbol 74 GraphicUsed by:80
Symbol 75 GraphicUsed by:76 80
Symbol 76 MovieClipUses:75Used by:80
Symbol 77 GraphicUsed by:80
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:66 67 68 69 71 72 73 74 76 77 78 79 75Used by:86
Symbol 81 FontUsed by:82 367 389 435
Symbol 82 TextUses:81Used by:83
Symbol 83 MovieClipUses:82Used by:86
Symbol 84 FontUsed by:85 350 357
Symbol 85 EditableTextUses:84Used by:86
Symbol 86 MovieClipUses:80 83 85Used by:Timeline
Symbol 87 FontUsed by:88 91 92 140 141 146 147 151 152 154 155 240 241 243 244 247 249 250 252 253 256 257 295 296 317 321 326 329 333 344 345 414 415 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 436
Symbol 88 TextUses:87Used by:89
Symbol 89 MovieClipUses:47 88Used by:Timeline
Symbol 90 GraphicUsed by:94
Symbol 91 TextUses:87Used by:94
Symbol 92 TextUses:87Used by:94
Symbol 93 GraphicUsed by:94 144 153 156 242 245 251 254 297 416
Symbol 94 ButtonUses:90 91 92 93Used by:Timeline
Symbol 95 GraphicUsed by:Timeline
Symbol 96 GraphicUsed by:Timeline
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:Timeline
Symbol 99 GraphicUsed by:Timeline
Symbol 1006 MovieClip [__Packages.PlatformGame]
Symbol 1007 MovieClip [__Packages.Actor]
Symbol 1008 MovieClip [__Packages.Crate]
Symbol 1009 MovieClip [__Packages.Player]
Symbol 1010 MovieClip [__Packages.PastSelf]
Symbol 1011 MovieClip [__Packages.com.quasimondo.geom.ColorMatrix]
Symbol 1012 MovieClip [__Packages.PressureButton]
Symbol 1013 MovieClip [__Packages.Seesaw]
Symbol 1014 MovieClip [__Packages.TripWire]
Symbol 1015 MovieClip [__Packages.TimeBomb]
Symbol 1016 MovieClip [__Packages.SwingGate]
Symbol 1017 MovieClip [__Packages.BlastDoor]
Symbol 1018 MovieClip [__Packages.VanishBlock]
Symbol 1019 MovieClip [__Packages.Lift]
Symbol 1020 MovieClip [__Packages.Bridge]
Symbol 1021 MovieClip [__Packages.Balance]
Symbol 1022 MovieClip [__Packages.PowerUp]
Symbol 100 MovieClipUses:47Used by:130
Symbol 101 GraphicUsed by:102 103
Symbol 102 ButtonUses:101Used by:130
Symbol 103 ButtonUses:101Used by:130
Symbol 104 GraphicUsed by:130
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:124 130
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:123 130
Symbol 109 GraphicUsed by:110 144
Symbol 110 MovieClipUses:109Used by:117 123 124 130 142
Symbol 111 GraphicUsed by:112 144
Symbol 112 MovieClipUses:111Used by:117 123 124 130 142
Symbol 113 GraphicUsed by:114 144
Symbol 114 MovieClipUses:113Used by:117 123 124 130 142
Symbol 115 GraphicUsed by:116 144
Symbol 116 MovieClipUses:115Used by:117 123 124 130 142
Symbol 117 MovieClipUses:110 112 114 116Used by:130
Symbol 118 GraphicUsed by:130
Symbol 119 GraphicUsed by:120 130
Symbol 120 MovieClipUses:119Used by:130
Symbol 121 GraphicUsed by:130
Symbol 122 GraphicUsed by:124
Symbol 123 MovieClipUses:108 110 112 114 116Used by:124
Symbol 124 MovieClipUses:122 106 123 110 112 114 116Used by:130
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:130
Symbol 127 FontUsed by:128
Symbol 128 TextUses:127Used by:129
Symbol 129 MovieClipUses:128Used by:130
Symbol 130 MovieClipUses:47 100 102 103 104 106 108 117 118 120 121 110 112 114 116 124 126 119 129Used by:Timeline
Symbol 131 GraphicUsed by:135
Symbol 132 FontUsed by:133 138 159 161 164 169 280 281 282 283 284 286 288 289 290 291 293 298 314 315
Symbol 133 TextUses:132Used by:135
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:131 133 134Used by:157 171
Symbol 136 GraphicUsed by:157 165 171
Symbol 137 GraphicUsed by:157
Symbol 138 TextUses:132Used by:157
Symbol 139 GraphicUsed by:144
Symbol 140 TextUses:87Used by:144
Symbol 141 TextUses:87Used by:144
Symbol 142 MovieClipUses:110 112 114 116Used by:143 388  Timeline
Symbol 143 MovieClipUses:142Used by:144
Symbol 144 ButtonUses:139 140 141 143 93 109 111 113 115Used by:157 165 171  Timeline
Symbol 145 GraphicUsed by:149
Symbol 146 TextUses:87Used by:149
Symbol 147 TextUses:87Used by:149
Symbol 148 GraphicUsed by:149 258
Symbol 149 ButtonUses:145 146 147 148Used by:157 165 171  Timeline
Symbol 150 GraphicUsed by:153 156
Symbol 151 TextUses:87Used by:153
Symbol 152 TextUses:87Used by:153
Symbol 153 ButtonUses:150 151 152 93Used by:157 165 171
Symbol 154 TextUses:87Used by:156
Symbol 155 TextUses:87Used by:156
Symbol 156 ButtonUses:150 154 155 93Used by:157 165 171
Symbol 157 MovieClipUses:135 136 137 138 144 149 153 156Used by:Timeline
Symbol 158 GraphicUsed by:162
Symbol 159 TextUses:132Used by:162
Symbol 160 GraphicUsed by:162
Symbol 161 TextUses:132Used by:162 532
Symbol 162 MovieClipUses:158 159 160 161Used by:165
Symbol 163 GraphicUsed by:165
Symbol 164 TextUses:132Used by:165
Symbol 165 MovieClipUses:162 136 163 164 144 149 153 156 3Used by:Timeline
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:Timeline
Symbol 168 GraphicUsed by:171
Symbol 169 TextUses:132Used by:171
Symbol 170 SoundUsed by:171 184 197 199 681 682 723 747 856 859 861 876 883 895
Symbol 171 MovieClipUses:135 136 168 169 144 149 153 156 170Used by:Timeline
Symbol 172 GraphicUsed by:175
Symbol 173 GraphicUsed by:175
Symbol 174 Sound [music]Used by:175
Symbol 175 MovieClipUses:172 173 174Used by:Timeline
Symbol 176 GraphicUsed by:179
Symbol 177 GraphicUsed by:179
Symbol 178 SoundUsed by:179 545
Symbol 179 MovieClipUses:176 177 178Used by:381 483 500 515 566 573 587 595 607 619 627 643 659 696 702 716 751 762 772 787 798 830 836 851 885 926 938 988 997 1004  Timeline
Symbol 180 GraphicUsed by:184
Symbol 181 SoundUsed by:184 194 213 230 681 682 859 905
Symbol 182 SoundUsed by:184 197 199 681 682 723 747 856 859 861 876 883 895
Symbol 183 SoundUsed by:184 402 601 859 861
Symbol 184 MovieClipUses:180 181 182 170 183Used by:643 678 938  Timeline
Symbol 185 GraphicUsed by:194
Symbol 186 SoundUsed by:194 213 230 477 681 905 943 947
Symbol 187 GraphicUsed by:194
Symbol 188 GraphicUsed by:194
Symbol 189 GraphicUsed by:194
Symbol 190 GraphicUsed by:194
Symbol 191 GraphicUsed by:194
Symbol 192 SoundUsed by:194 197 213 230 681 905 947
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:185 181 186 187 188 189 190 191 192 193Used by:483 560 566 573 607 619 627 643 659 702 762 772 798 830 885 917 926 938 960 970 997 1004  Timeline
Symbol 195 GraphicUsed by:197
Symbol 196 SoundUsed by:197 213 230 905
Symbol 197 MovieClipUses:195 196 182 170 192Used by:573 659 702 735 901 938 960  Timeline
Symbol 198 SoundUsed by:199 723 747 856 876 883 895
Symbol 199 MovieClipUses:47 182 170 198Used by:901  Timeline
Symbol 200 GraphicUsed by:Timeline
Symbol 201 MovieClipUses:57Used by:Timeline
Symbol 202 GraphicUsed by:Timeline
Symbol 203 GraphicUsed by:Timeline
Symbol 204 GraphicUsed by:Timeline
Symbol 205 GraphicUsed by:207
Symbol 206 SoundUsed by:207 738
Symbol 207 MovieClipUses:205 206Used by:Timeline
Symbol 208 GraphicUsed by:211
Symbol 209 SoundUsed by:211 407 442 447 477
Symbol 210 SoundUsed by:211
Symbol 211 MovieClipUses:208 209 210Used by:Timeline
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212 186 196 181 192Used by:500 515 546 566 595 627 702 716 787 798 808 926 938  Timeline
Symbol 214 GraphicUsed by:222
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215Used by:222
Symbol 217 FontUsed by:218 221 228 365 368 369 370 371 372 373 390 391 392 393 394 395 396 397
Symbol 218 EditableTextUses:217Used by:222
Symbol 219 SoundUsed by:222 272
Symbol 220 GraphicUsed by:222
Symbol 221 EditableTextUses:217Used by:222
Symbol 222 MovieClipUses:214 216 218 219 220 221 19Used by:Timeline
Symbol 223 GraphicUsed by:225
Symbol 224 SoundUsed by:225 442
Symbol 225 MovieClipUses:223 224Used by:442 620 646 660 679 717 831 837 961 989  Timeline
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226 7Used by:484 501 516 526 547 551 561 567 574 588 596 608 620 630 646 660 679 697 703 736 752 763 773 779 788 799 809 825 831 837 852 873 886 902 918 927 939 961 971 989 998 1005  Timeline
Symbol 228 TextUses:217Used by:Timeline
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClipUses:229 181 196 186 192Used by:587 607 643 659 678 696 702 751 772 798 851 901 917 938  Timeline
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:231Used by:Timeline
Symbol 233 FontUsed by:234
Symbol 234 TextUses:233Used by:238
Symbol 235 FontUsed by:236
Symbol 236 TextUses:235Used by:238
Symbol 237 GraphicUsed by:238
Symbol 238 ButtonUses:234 236 237Used by:Timeline
Symbol 239 GraphicUsed by:242 245
Symbol 240 TextUses:87Used by:242
Symbol 241 TextUses:87Used by:242
Symbol 242 ButtonUses:239 240 241 93Used by:Timeline
Symbol 243 TextUses:87Used by:245
Symbol 244 TextUses:87Used by:245
Symbol 245 ButtonUses:239 243 244 93Used by:Timeline
Symbol 246 GraphicUsed by:Timeline
Symbol 247 EditableTextUses:87Used by:Timeline
Symbol 248 GraphicUsed by:251 254
Symbol 249 TextUses:87Used by:251
Symbol 250 TextUses:87Used by:251
Symbol 251 ButtonUses:248 249 250 93Used by:Timeline
Symbol 252 TextUses:87Used by:254
Symbol 253 TextUses:87Used by:254
Symbol 254 ButtonUses:248 252 253 93Used by:Timeline
Symbol 255 GraphicUsed by:258
Symbol 256 TextUses:87Used by:258
Symbol 257 TextUses:87Used by:258
Symbol 258 ButtonUses:255 256 257 148Used by:Timeline
Symbol 259 GraphicUsed by:Timeline
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:260Used by:Timeline
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:Timeline
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:264Used by:267
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClipUses:265 266Used by:Timeline
Symbol 268 GraphicUsed by:272
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:272
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClipUses:268 270 219 271Used by:Timeline
Symbol 273 GraphicUsed by:Timeline
Symbol 274 ShapeTweeningUsed by:276
Symbol 275 GraphicUsed by:276 305
Symbol 276 MovieClipUses:274 275Used by:Timeline
Symbol 277 GraphicUsed by:Timeline
Symbol 278 GraphicUsed by:Timeline
Symbol 279 FontUsed by:280 281 282 283 284 286 292
Symbol 280 TextUses:279 132Used by:Timeline
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Symbol 284 TextUses:279 132Used by:Timeline
Symbol 285 GraphicUsed by:Timeline
Symbol 286 TextUses:279 132Used by:Timeline
Symbol 287 GraphicUsed by:Timeline
Symbol 288 TextUses:132Used by:453  Timeline
Symbol 289 TextUses:132Used by:453  Timeline
Symbol 290 TextUses:132Used by:453  Timeline
Symbol 291 TextUses:132Used by:453  Timeline
Symbol 292 TextUses:279Used by:Timeline
Symbol 293 TextUses:132Used by:Timeline
Symbol 294 GraphicUsed by:297
Symbol 295 TextUses:87Used by:297
Symbol 296 TextUses:87Used by:297
Symbol 297 ButtonUses:294 295 296 93Used by:Timeline
Symbol 298 TextUses:132Used by:Timeline
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClipUses:299Used by:305
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:301Used by:305
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:303Used by:305
Symbol 305 MovieClipUses:275 300 302 304Used by:Timeline
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Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:307Used by:Timeline
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Symbol 310 GraphicUsed by:312
Symbol 311 GraphicUsed by:312
Symbol 312 ButtonUses:310 311Used by:Timeline
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Symbol 317 TextUses:87Used by:319
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Symbol 326 TextUses:87Used by:327
Symbol 327 ButtonUses:325 326 318Used by:Timeline
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Symbol 329 TextUses:87Used by:331
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Symbol 334 ButtonUses:332 333 322Used by:Timeline
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Symbol 343 GraphicUsed by:347
Symbol 344 TextUses:87Used by:347
Symbol 345 TextUses:87Used by:347
Symbol 346 GraphicUsed by:347
Symbol 347 ButtonUses:343 344 345 346Used by:Timeline
Symbol 348 GraphicUsed by:Timeline
Symbol 349 GraphicUsed by:355
Symbol 350 EditableTextUses:84Used by:355
Symbol 351 GraphicUsed by:355
Symbol 352 GraphicUsed by:355
Symbol 353 GraphicUsed by:355
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClipUses:349 350 351 352 353 354Used by:Timeline
Symbol 356 GraphicUsed by:362
Symbol 357 EditableTextUses:84Used by:362
Symbol 358 GraphicUsed by:362
Symbol 359 GraphicUsed by:362
Symbol 360 GraphicUsed by:362
Symbol 361 GraphicUsed by:362
Symbol 362 MovieClipUses:356 357 358 359 360 361Used by:Timeline
Symbol 363 GraphicUsed by:Timeline
Symbol 364 GraphicUsed by:366
Symbol 365 TextUses:217Used by:366
Symbol 366 MovieClipUses:364 365Used by:Timeline
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Symbol 947 MovieClipUses:945 54 58 946 186 192Used by:960
Symbol 948 GraphicUsed by:960
Symbol 949 GraphicUsed by:950
Symbol 950 MovieClipUses:949Used by:953
Symbol 951 GraphicUsed by:953
Symbol 952 GraphicUsed by:953
Symbol 953 MovieClipUses:950 376 58 951 952Used by:960 970
Symbol 954 GraphicUsed by:960
Symbol 955 GraphicUsed by:960
Symbol 956 GraphicUsed by:960
Symbol 957 GraphicUsed by:960
Symbol 958 GraphicUsed by:960
Symbol 959 GraphicUsed by:960
Symbol 960 MovieClipUses:728 943 944 947 194 47 54 948 545 953 954 511 58 955 956 957 958 959 197Used by:961
Symbol 961 MovieClipUses:227 225 960 407Used by:Timeline
Symbol 962 GraphicUsed by:963
Symbol 963 MovieClipUses:962Used by:Timeline
Symbol 964 GraphicUsed by:970
Symbol 965 GraphicUsed by:970
Symbol 966 GraphicUsed by:970
Symbol 967 GraphicUsed by:970
Symbol 968 GraphicUsed by:970
Symbol 969 GraphicUsed by:970
Symbol 970 MovieClipUses:728 601 194 953 964 54 965 58 966 545 967 968 969Used by:971
Symbol 971 MovieClipUses:407 970 227Used by:Timeline
Symbol 972 GraphicUsed by:975
Symbol 973 TextUses:336Used by:975
Symbol 974 GraphicUsed by:975
Symbol 975 MovieClipUses:972 973 974Used by:Timeline
Symbol 976 GraphicUsed by:988
Symbol 977 GraphicUsed by:988
Symbol 978 GraphicUsed by:988
Symbol 979 GraphicUsed by:988
Symbol 980 GraphicUsed by:988
Symbol 981 GraphicUsed by:988
Symbol 982 GraphicUsed by:988
Symbol 983 GraphicUsed by:988
Symbol 984 GraphicUsed by:988
Symbol 985 GraphicUsed by:988
Symbol 986 GraphicUsed by:988
Symbol 987 GraphicUsed by:988
Symbol 988 MovieClipUses:179 601 976 58 977 511 978 54 47 979 980 981 982 983 984 985 986 987Used by:989
Symbol 989 MovieClipUses:407 988 225 227Used by:Timeline
Symbol 990 GraphicUsed by:992
Symbol 991 TextUses:336Used by:992
Symbol 992 MovieClipUses:990 991Used by:Timeline
Symbol 993 GraphicUsed by:997
Symbol 994 GraphicUsed by:997
Symbol 995 GraphicUsed by:997
Symbol 996 GraphicUsed by:997
Symbol 997 MovieClipUses:179 194 905 47 58 993 54 994 995 996Used by:998
Symbol 998 MovieClipUses:407 997 227Used by:Timeline
Symbol 999 GraphicUsed by:1004
Symbol 1000 GraphicUsed by:1004
Symbol 1001 GraphicUsed by:1004
Symbol 1002 GraphicUsed by:1004
Symbol 1003 GraphicUsed by:1004
Symbol 1004 MovieClipUses:179 194 601 47 58 999 54 1000 1001 1002 1003Used by:1005
Symbol 1005 MovieClipUses:407 1004 227Used by:Timeline

Instance Names

"bg"Frame 1Symbol 51 MovieClip
"preloader"Frame 1Symbol 86 MovieClip
"adBox"Frame 1Symbol 89 MovieClip
"start_btn"Frame 1Symbol 94 Button
"hit_mc"Frame 1Symbol 23 MovieClip
"clock_mc"Frame 1Symbol 32 MovieClip
"kong_banner"Frame 1Symbol 98 MovieClip
"carry_arm_mc"Frame 1Symbol 34 MovieClip
"hit_mc"Frame 1Symbol 23 MovieClip
"clock_mc"Frame 1Symbol 32 MovieClip
"carry_arm_mc"Frame 1Symbol 34 MovieClip
"kong_logo"Frame 2Symbol 130 MovieClip
"death"Frame 2Symbol 157 MovieClip
"paradox"Frame 2Symbol 165 MovieClip
"triangle_mc"Frame 2Symbol 167 MovieClip
"fall"Frame 2Symbol 171 MovieClip
"music_loader"Frame 2Symbol 175 MovieClip
"bg"Frame 7Symbol 51 MovieClip
"link_btn"Frame 7Symbol 238 Button
"start_btn"Frame 7Symbol 94 Button
"instructions_btn"Frame 7Symbol 242 Button
"level_select_btn"Frame 7Symbol 245 Button
"level_number_text"Frame 7Symbol 247 EditableText
"options_btn"Frame 7Symbol 251 Button
"credits_btn"Frame 7Symbol 254 Button
"more_games_btn"Frame 7Symbol 144 Button
"walktrhough_btn"Frame 7Symbol 149 Button
"bonuslevel_btn"Frame 7Symbol 258 Button
"reset"Frame 7Symbol 8 MovieClip [skip]
"rewind"Frame 7Symbol 261 MovieClip
"eject"Frame 7Symbol 263 MovieClip
"pause"Frame 7Symbol 267 MovieClip
"mutesound_btn"Frame 7Symbol 272 MovieClip
"main_btn"Frame 19Symbol 297 Button
"FGL_logo"Frame 28Symbol 305 MovieClip
"link_btn"Frame 28Symbol 23 MovieClip
"freesound_btn"Frame 28Symbol 23 MovieClip
"wasd_selector"Frame 34Symbol 312 Button
"esdf_selector"Frame 34Symbol 312 Button
"music_btn"Frame 34Symbol 319 Button
"mute_btn"Frame 34Symbol 323 Button
"mute_selector"Frame 34Symbol 324 MovieClip
"sound_selector"Frame 34Symbol 324 MovieClip
"highquality_btn"Frame 34Symbol 327 Button
"mediumquality_btn"Frame 34Symbol 331 Button
"lowquality_btn"Frame 34Symbol 334 Button
"mediumquality_selector"Frame 34Symbol 324 MovieClip
"lowquality_selector"Frame 34Symbol 324 MovieClip
"highquality_selector"Frame 34Symbol 324 MovieClip
"clear_btn"Frame 34Symbol 347 Button
"bomb_mc"Frame 34Symbol 222 MovieClip
"level2"Frame 42Symbol 355 MovieClip
"level15"Frame 42Symbol 355 MovieClip
"level22"Frame 42Symbol 355 MovieClip
"level8"Frame 42Symbol 355 MovieClip
"level23"Frame 42Symbol 355 MovieClip
"level9"Frame 42Symbol 355 MovieClip
"level16"Frame 42Symbol 355 MovieClip
"level1"Frame 42Symbol 355 MovieClip
"level4"Frame 42Symbol 355 MovieClip
"level17"Frame 42Symbol 355 MovieClip
"level24"Frame 42Symbol 355 MovieClip
"level10"Frame 42Symbol 355 MovieClip
"level25"Frame 42Symbol 355 MovieClip
"level11"Frame 42Symbol 355 MovieClip
"level18"Frame 42Symbol 355 MovieClip
"level3"Frame 42Symbol 355 MovieClip
"level6"Frame 42Symbol 355 MovieClip
"level19"Frame 42Symbol 355 MovieClip
"level26"Frame 42Symbol 355 MovieClip
"level12"Frame 42Symbol 355 MovieClip
"level27"Frame 42Symbol 355 MovieClip
"level13"Frame 42Symbol 355 MovieClip
"level20"Frame 42Symbol 355 MovieClip
"level5"Frame 42Symbol 355 MovieClip
"level36"Frame 42Symbol 362 MovieClip
"level21"Frame 42Symbol 355 MovieClip
"level28"Frame 42Symbol 355 MovieClip
"level14"Frame 42Symbol 355 MovieClip
"level39"Frame 42Symbol 362 MovieClip
"level37"Frame 42Symbol 362 MovieClip
"level38"Frame 42Symbol 362 MovieClip
"level7"Frame 42Symbol 355 MovieClip
"level29"Frame 42Symbol 355 MovieClip
"level30"Frame 42Symbol 355 MovieClip
"level31"Frame 42Symbol 355 MovieClip
"level32"Frame 42Symbol 355 MovieClip
"level33"Frame 42Symbol 355 MovieClip
"level34"Frame 42Symbol 355 MovieClip
"level35"Frame 42Symbol 355 MovieClip
"level40"Frame 42Symbol 362 MovieClip
"exclusive_banner"Frame 42Symbol 366 MovieClip
"level_name"Frame 42Symbol 367 EditableText
"balance2"Frame 48Symbol 194 MovieClip
"balance2"Frame 48Symbol 194 MovieClip
"secret2"Frame 48Symbol 211 MovieClip
"exclusive_banner"Frame 48Symbol 388 MovieClip
"level_name"Frame 48Symbol 389 EditableText
"secret1"Frame 48Symbol 211 MovieClip
"secret3"Frame 48Symbol 211 MovieClip
"level39"Frame 48Symbol 362 MovieClip
"level38"Frame 48Symbol 362 MovieClip
"level37"Frame 48Symbol 362 MovieClip
"pod"Frame 54Symbol 407 MovieClip
"next_btn"Frame 54Symbol 416 Button
"hit_mc"Frame 54Symbol 23 MovieClip
"clock_mc"Frame 54Symbol 32 MovieClip
"r_arm_mc"Frame 54Symbol 25 MovieClip
"level_time_text"Frame 54Symbol 418 EditableText
"player_time_text"Frame 54Symbol 419 EditableText
"highscore_text"Frame 54Symbol 420 EditableText
"total_score_text"Frame 54Symbol 421 EditableText
"level_bonus_text"Frame 54Symbol 426 EditableText
"level_number_text"Frame 54Symbol 427 EditableText
"score_text"Frame 54Symbol 428 EditableText
"level_bonus_text2"Frame 54Symbol 430 EditableText
"level_number_text2"Frame 54Symbol 431 EditableText
"rewind_uses_text"Frame 54Symbol 432 EditableText
"more_games_btn"Frame 54Symbol 144 Button
"walktrhough_btn"Frame 54Symbol 149 Button
"main_btn"Frame 54Symbol 297 Button
"clock"Frame 54Symbol 435 EditableText
"level_indicator"Frame 54Symbol 436 EditableText
"start_btn"Frame 60Symbol 94 Button
"main_btn"Frame 60Symbol 297 Button
"more_games_btn"Frame 66Symbol 144 Button
"level_select_btn"Frame 66Symbol 245 Button
"bonuslevel_btn"Frame 66Symbol 258 Button
"sign_mc"Frame 73Symbol 477 MovieClip
"level"Frame 73Symbol 484 MovieClip
"flash_mc"Frame 73Symbol 489 MovieClip
"sign_mc"Frame 79Symbol 493 MovieClip
"level"Frame 79Symbol 501 MovieClip
"sign_mc"Frame 85Symbol 505 MovieClip
"level"Frame 85Symbol 516 MovieClip
"sign_mc"Frame 91Symbol 519 MovieClip
"level"Frame 91Symbol 526 MovieClip
"crate1"Frame 91Symbol 211 MovieClip
"sign_mc"Frame 97Symbol 532 MovieClip
"level"Frame 97Symbol 547 MovieClip
"level"Frame 103Symbol 551 MovieClip
"crate2"Frame 103Symbol 211 MovieClip
"crate4"Frame 103Symbol 211 MovieClip
"crate3"Frame 103Symbol 211 MovieClip
"sign_mc"Frame 109Symbol 554 MovieClip
"level"Frame 109Symbol 561 MovieClip
"crate7"Frame 109Symbol 211 MovieClip
"level"Frame 115Symbol 567 MovieClip
"level"Frame 121Symbol 574 MovieClip
"sign_mc"Frame 128Symbol 578 MovieClip
"level"Frame 128Symbol 588 MovieClip
"crate8"Frame 128Symbol 222 MovieClip
"level"Frame 135Symbol 596 MovieClip
"crate9"Frame 135Symbol 211 MovieClip
"level"Frame 142Symbol 608 MovieClip
"crate11"Frame 142Symbol 211 MovieClip
"crate12"Frame 142Symbol 211 MovieClip
"crate12a"Frame 142Symbol 211 MovieClip
"sign_mc"Frame 149Symbol 611 MovieClip
"level"Frame 149Symbol 620 MovieClip
"laser1"Frame 156Symbol 207 MovieClip
"level"Frame 156Symbol 630 MovieClip
"crate5"Frame 156Symbol 211 MovieClip
"level"Frame 163Symbol 646 MovieClip
"crate13"Frame 163Symbol 211 MovieClip
"crate14"Frame 163Symbol 211 MovieClip
"laser2"Frame 170Symbol 207 MovieClip
"level"Frame 170Symbol 660 MovieClip
"crate15"Frame 170Symbol 211 MovieClip
"sign_mc"Frame 177Symbol 665 MovieClip
"level"Frame 177Symbol 679 MovieClip
"laser1"Frame 177Symbol 207 MovieClip
"level"Frame 184Symbol 697 MovieClip
"crate10"Frame 184Symbol 211 MovieClip
"level"Frame 191Symbol 703 MovieClip
"laser1"Frame 191Symbol 207 MovieClip
"sign_mc"Frame 198Symbol 708 MovieClip
"level"Frame 198Symbol 717 MovieClip
"laser2"Frame 198Symbol 207 MovieClip
"crate6"Frame 198Symbol 211 MovieClip
"sign_mc"Frame 206Symbol 720 MovieClip
"level"Frame 206Symbol 736 MovieClip
"box2"Frame 206Symbol 211 MovieClip
"box3"Frame 206Symbol 211 MovieClip
"box1"Frame 206Symbol 211 MovieClip
"laser1"Frame 213Symbol 738 MovieClip
"level"Frame 213Symbol 752 MovieClip
"sign_mc"Frame 220Symbol 754 MovieClip
"level"Frame 220Symbol 763 MovieClip
"box5"Frame 220Symbol 211 MovieClip
"level"Frame 227Symbol 773 MovieClip
"level"Frame 234Symbol 779 MovieClip
"box5"Frame 234Symbol 211 MovieClip
"level"Frame 241Symbol 788 MovieClip
"multibox"Frame 241Symbol 211 MovieClip
"level"Frame 248Symbol 799 MovieClip
"bomb1"Frame 248Symbol 222 MovieClip
"level"Frame 255Symbol 809 MovieClip
"box27a"Frame 255Symbol 211 MovieClip
"box27c"Frame 255Symbol 211 MovieClip
"box27b"Frame 255Symbol 211 MovieClip
"level"Frame 262Symbol 825 MovieClip
"level"Frame 269Symbol 831 MovieClip
"box29a"Frame 269Symbol 211 MovieClip
"level"Frame 276Symbol 837 MovieClip
"box30c"Frame 276Symbol 211 MovieClip
"box30b"Frame 276Symbol 211 MovieClip
"box30a"Frame 276Symbol 211 MovieClip
"level"Frame 283Symbol 852 MovieClip
"crate31a"Frame 283Symbol 211 MovieClip
"crate31b"Frame 283Symbol 211 MovieClip
"crate31c"Frame 283Symbol 211 MovieClip
"crate31d"Frame 283Symbol 211 MovieClip
"crate31e"Frame 283Symbol 211 MovieClip
"crate31f"Frame 283Symbol 211 MovieClip
"bomb"Frame 283Symbol 222 MovieClip
"level"Frame 290Symbol 873 MovieClip
"level"Frame 297Symbol 886 MovieClip
"trip1"Frame 297Symbol 738 MovieClip
"trip2"Frame 297Symbol 738 MovieClip
"trip3"Frame 297Symbol 738 MovieClip
"trip4"Frame 297Symbol 738 MovieClip
"trip5"Frame 297Symbol 738 MovieClip
"trip6"Frame 297Symbol 738 MovieClip
"trip7"Frame 297Symbol 738 MovieClip
"trip8"Frame 297Symbol 738 MovieClip
"level"Frame 304Symbol 902 MovieClip
"trip"Frame 304Symbol 738 MovieClip
"box35_1"Frame 304Symbol 211 MovieClip
"box35_2"Frame 304Symbol 211 MovieClip
"level"Frame 311Symbol 918 MovieClip
"box36_1"Frame 311Symbol 211 MovieClip
"level"Frame 318Symbol 927 MovieClip
"crate37_2"Frame 318Symbol 211 MovieClip
"crate37_1"Frame 318Symbol 211 MovieClip
"sign_mc"Frame 325Symbol 930 MovieClip
"level"Frame 325Symbol 939 MovieClip
"bomb"Frame 325Symbol 222 MovieClip
"level"Frame 332Symbol 961 MovieClip
"crate39_2"Frame 332Symbol 963 MovieClip
"crate39_1"Frame 332Symbol 963 MovieClip
"laser"Frame 339Symbol 738 MovieClip
"level"Frame 339Symbol 971 MovieClip
"bomb1"Frame 339Symbol 211 MovieClip
"bomb2"Frame 339Symbol 211 MovieClip
"sign_mc"Frame 346Symbol 975 MovieClip
"level"Frame 346Symbol 989 MovieClip
"bomb"Frame 346Symbol 222 MovieClip
"sign_mc"Frame 353Symbol 992 MovieClip
"level"Frame 353Symbol 998 MovieClip
"level"Frame 360Symbol 1005 MovieClip
"hit_mc"Symbol 46 MovieClip [player_mc] Frame 1Symbol 23 MovieClip
"clock_mc"Symbol 46 MovieClip [player_mc] Frame 1Symbol 32 MovieClip
"r_arm_mc"Symbol 46 MovieClip [player_mc] Frame 1Symbol 25 MovieClip
"carry_arm_mc"Symbol 46 MovieClip [player_mc] Frame 1Symbol 34 MovieClip
"progress"Symbol 80 MovieClip Frame 1Symbol 67 MovieClip
"progress_mc"Symbol 86 MovieClip Frame 1Symbol 80 MovieClip
"label"Symbol 86 MovieClip Frame 1Symbol 85 EditableText
"dismiss_btn"Symbol 157 MovieClip Frame 1Symbol 135 MovieClip
"more_games_btn"Symbol 157 MovieClip Frame 2Symbol 144 Button
"walktrhough_btn"Symbol 157 MovieClip Frame 2Symbol 149 Button
"restart_text_btn"Symbol 157 MovieClip Frame 2Symbol 153 Button
"rewind_text_btn"Symbol 157 MovieClip Frame 2Symbol 156 Button
"dismiss_btn"Symbol 165 MovieClip Frame 1Symbol 162 MovieClip
"more_games_btn"Symbol 165 MovieClip Frame 2Symbol 144 Button
"walktrhough_btn"Symbol 165 MovieClip Frame 2Symbol 149 Button
"restart_text_btn"Symbol 165 MovieClip Frame 2Symbol 153 Button
"rewind_text_btn"Symbol 165 MovieClip Frame 2Symbol 156 Button
"dismiss_btn"Symbol 171 MovieClip Frame 1Symbol 135 MovieClip
"more_games_btn"Symbol 171 MovieClip Frame 2Symbol 144 Button
"walktrhough_btn"Symbol 171 MovieClip Frame 2Symbol 149 Button
"restart_text_btn"Symbol 171 MovieClip Frame 2Symbol 153 Button
"rewind_text_btn"Symbol 171 MovieClip Frame 2Symbol 156 Button
"timer"Symbol 222 MovieClip Frame 1Symbol 218 EditableText
"timer"Symbol 222 MovieClip Frame 26Symbol 221 EditableText
"level_text"Symbol 355 MovieClip Frame 1Symbol 350 EditableText
"level_text"Symbol 362 MovieClip Frame 1Symbol 357 EditableText
"right"Symbol 381 MovieClip Frame 1Symbol 179 MovieClip
"left"Symbol 381 MovieClip Frame 1Symbol 179 MovieClip
"left"Symbol 381 MovieClip Frame 13Symbol 179 MovieClip
"door"Symbol 407 MovieClip Frame 65Symbol 402 MovieClip
"door"Symbol 407 MovieClip Frame 92Symbol 402 MovieClip
"door"Symbol 407 MovieClip Frame 141Symbol 402 MovieClip
"door"Symbol 407 MovieClip Frame 169Symbol 402 MovieClip
"loop"Symbol 407 MovieClip Frame 181Symbol 404 MovieClip
"door"Symbol 407 MovieClip Frame 190Symbol 402 MovieClip
"door"Symbol 407 MovieClip Frame 274Symbol 402 MovieClip
"door"Symbol 407 MovieClip Frame 306Symbol 402 MovieClip
"door"Symbol 407 MovieClip Frame 333Symbol 402 MovieClip
"loop"Symbol 407 MovieClip Frame 387Symbol 404 MovieClip
"door"Symbol 407 MovieClip Frame 387Symbol 402 MovieClip
"lift1"Symbol 483 MovieClip Frame 1Symbol 194 MovieClip
"button1"Symbol 483 MovieClip Frame 1Symbol 179 MovieClip
"pod"Symbol 484 MovieClip Frame 1Symbol 407 MovieClip
"platform"Symbol 484 MovieClip Frame 1Symbol 483 MovieClip
"skip"Symbol 484 MovieClip Frame 1Symbol 227 MovieClip
"button1"Symbol 500 MovieClip Frame 1Symbol 179 MovieClip
"gate1"Symbol 500 MovieClip Frame 1Symbol 213 MovieClip
"pod"Symbol 501 MovieClip Frame 1Symbol 407 MovieClip
"platform"Symbol 501 MovieClip Frame 1Symbol 500 MovieClip
"skip"Symbol 501 MovieClip Frame 1Symbol 227 MovieClip
"button3"Symbol 515 MovieClip Frame 1Symbol 179 MovieClip
"button1"Symbol 515 MovieClip Frame 1Symbol 179 MovieClip
"button2"Symbol 515 MovieClip Frame 1Symbol 179 MovieClip
"gate1"Symbol 515 MovieClip Frame 1Symbol 213 MovieClip
"gate2"Symbol 515 MovieClip Frame 1Symbol 213 MovieClip
"gate3"Symbol 515 MovieClip Frame 1Symbol 213 MovieClip
"pod"Symbol 516 MovieClip Frame 1Symbol 407 MovieClip
"platform"Symbol 516 MovieClip Frame 1Symbol 515 MovieClip
"skip"Symbol 516 MovieClip Frame 1Symbol 227 MovieClip
"pod"Symbol 526 MovieClip Frame 1Symbol 407 MovieClip
"platform"Symbol 526 MovieClip Frame 1Symbol 525 MovieClip
"skip"Symbol 526 MovieClip Frame 1Symbol 227 MovieClip
"gate2"Symbol 546 MovieClip Frame 1Symbol 213 MovieClip
"button1"Symbol 546 MovieClip Frame 1Symbol 545 MovieClip
"gate1"Symbol 546 MovieClip Frame 1Symbol 213 MovieClip
"pod"Symbol 547 MovieClip Frame 1Symbol 407 MovieClip
"platform"Symbol 547 MovieClip Frame 1Symbol 546 MovieClip
"skip"Symbol 547 MovieClip Frame 1Symbol 227 MovieClip
"platform"Symbol 551 MovieClip Frame 1Symbol 550 MovieClip
"skip"Symbol 551 MovieClip Frame 1Symbol 227 MovieClip
"pod"Symbol 551 MovieClip Frame 1Symbol 407 MovieClip
"balance1"Symbol 560 MovieClip Frame 1Symbol 194 MovieClip
"balance2"Symbol 560 MovieClip Frame 1Symbol 194 MovieClip
"pod"Symbol 561 MovieClip Frame 1Symbol 407 MovieClip
"platform"Symbol 561 MovieClip Frame 1Symbol 560 MovieClip
"skip"Symbol 561 MovieClip Frame 1Symbol 227 MovieClip
"button1"Symbol 566 MovieClip Frame 1Symbol 179 MovieClip
"lift1"Symbol 566 MovieClip Frame 1Symbol 194 MovieClip
"button2"Symbol 566 MovieClip Frame 1Symbol 179 MovieClip
"gate1"Symbol 566 MovieClip Frame 1Symbol 213 MovieClip
"platform"Symbol 567 MovieClip Frame 1Symbol 566 MovieClip
"pod"Symbol 567 MovieClip Frame 1Symbol 407 MovieClip
"skip"Symbol 567 MovieClip Frame 1Symbol 227 MovieClip
"button1"Symbol 573 MovieClip Frame 1Symbol 179 MovieClip
"bridge1"Symbol 573 MovieClip Frame 1Symbol 197 MovieClip
"balance1"Symbol 573 MovieClip Frame 1Symbol 194 MovieClip
"balance2"Symbol 573 MovieClip Frame 1Symbol 194 MovieClip
"platform"Symbol 574 MovieClip Frame 1Symbol 573 MovieClip
"pod"Symbol 574 MovieClip Frame 1Symbol 407 MovieClip
"skip"Symbol 574 MovieClip Frame 1Symbol 227 MovieClip
"button1"Symbol 587 MovieClip Frame 1Symbol 179 MovieClip
"button4"Symbol 587 MovieClip Frame 1Symbol 179 MovieClip
"button2"Symbol 587 MovieClip Frame 1Symbol 179 MovieClip
"button3"Symbol 587 MovieClip Frame 1Symbol 179 MovieClip
"button5"Symbol 587 MovieClip Frame 1Symbol 179 MovieClip
"gate4"Symbol 587 MovieClip Frame 1Symbol 230 MovieClip
"gate3"Symbol 587 MovieClip Frame 1Symbol 230 MovieClip
"gate2"Symbol 587 MovieClip Frame 1Symbol 230 MovieClip
"gate5"Symbol 587 MovieClip Frame 1Symbol 230 MovieClip
"gate1"Symbol 587 MovieClip Frame 1Symbol 230 MovieClip
"platform"Symbol 588 MovieClip Frame 1Symbol 587 MovieClip
"pod"Symbol 588 MovieClip Frame 1Symbol 407 MovieClip
"skip"Symbol 588 MovieClip Frame 1Symbol 227 MovieClip
"button1"Symbol 595 MovieClip Frame 1Symbol 179 MovieClip
"gate1"Symbol 595 MovieClip Frame 1Symbol 213 MovieClip
"pod"Symbol 596 MovieClip Frame 1Symbol 407 MovieClip
"platform"Symbol 596 MovieClip Frame 1Symbol 595 MovieClip
"skip"Symbol 596 MovieClip Frame 1Symbol 227 MovieClip
"bottom_mc"Symbol 601 MovieClip Frame 1Symbol 599 MovieClip
"top_mc"Symbol 601 MovieClip Frame 1Symbol 599 MovieClip
"fade1"Symbol 607 MovieClip Frame 1Symbol 601 MovieClip
"button1"Symbol 607 MovieClip Frame 1Symbol 179 MovieClip
"balance1"Symbol 607 MovieClip Frame 1Symbol 194 MovieClip
"balance2"Symbol 607 MovieClip Frame 1Symbol 194 MovieClip
"gate1"Symbol 607 MovieClip Frame 1Symbol 230 MovieClip
"fade2"Symbol 607 MovieClip Frame 1Symbol 601 MovieClip
"button2"Symbol 607 MovieClip Frame 1Symbol 545 MovieClip
"pod"Symbol 608 MovieClip Frame 1Symbol 407 MovieClip
"platform"Symbol 608 MovieClip Frame 1Symbol 607 MovieClip
"skip"Symbol 608 MovieClip Frame 1Symbol 227 MovieClip
"button4"Symbol 619 MovieClip Frame 1Symbol 179 MovieClip
"button5"Symbol 619 MovieClip Frame 1Symbol 179 MovieClip
"button6"Symbol 619 MovieClip Frame 1Symbol 179 MovieClip
"lift1"Symbol 619 MovieClip Frame 1Symbol 194 MovieClip
"door3"Symbol 619 MovieClip Frame 1Symbol 601 MovieClip
"door2"Symbol 619 MovieClip Frame 1Symbol 601 MovieClip
"door5"Symbol 619 MovieClip Frame 1Symbol 601 MovieClip
"door6"Symbol 619 MovieClip Frame 1Symbol 601 MovieClip
"door7"Symbol 619 MovieClip Frame 1Symbol 601 MovieClip
"door4"Symbol 619 MovieClip Frame 1Symbol 601 MovieClip
"button3"Symbol 619 MovieClip Frame 1Symbol 179 MovieClip
"button2"Symbol 619 MovieClip Frame 1Symbol 179 MovieClip
"button1"Symbol 619 MovieClip Frame 1Symbol 179 MovieClip
"pod"Symbol 620 MovieClip Frame 1Symbol 407 MovieClip
"platform"Symbol 620 MovieClip Frame 1Symbol 619 MovieClip
"pause"Symbol 620 MovieClip Frame 1Symbol 225 MovieClip
"skip"Symbol 620 MovieClip Frame 1Symbol 227 MovieClip
"button1"Symbol 627 MovieClip Frame 1Symbol 179 MovieClip
"gate1"Symbol 627 MovieClip Frame 1Symbol 213 MovieClip
"lift1"Symbol 627 MovieClip Frame 1Symbol 194 MovieClip
"pod"Symbol 630 MovieClip Frame 1Symbol 407 MovieClip
"platform"Symbol 630 MovieClip Frame 1Symbol 627 MovieClip
"skip"Symbol 630 MovieClip Frame 1Symbol 227 MovieClip
"button4"Symbol 643 MovieClip Frame 1Symbol 179 MovieClip
"button3"Symbol 643 MovieClip Frame 1Symbol 179 MovieClip
"lift1"Symbol 643 MovieClip Frame 1Symbol 194 MovieClip
"button1"Symbol 643 MovieClip Frame 1Symbol 179 MovieClip
"door1"Symbol 643 MovieClip Frame 1Symbol 184 MovieClip
"button2"Symbol 643 MovieClip Frame 1Symbol 179 MovieClip
"gate1"Symbol 643 MovieClip Frame 1Symbol 230 MovieClip
"gate2"Symbol 643 MovieClip Frame 1Symbol 230 MovieClip
"pod"Symbol 646 MovieClip Frame 1Symbol 407 MovieClip
"platform"Symbol 646 MovieClip Frame 1Symbol 643 MovieClip
"pause"Symbol 646 MovieClip Frame 1Symbol 225 MovieClip
"skip"Symbol 646 MovieClip Frame 1Symbol 227 MovieClip
"lift1"Symbol 659 MovieClip Frame 1Symbol 194 MovieClip
"button2"Symbol 659 MovieClip Frame 1Symbol 179 MovieClip
"lift2"Symbol 659 MovieClip Frame 1Symbol 197 MovieClip
"button1"Symbol 659 MovieClip Frame 1Symbol 179 MovieClip
"gate1"Symbol 659 MovieClip Frame 1Symbol 230 MovieClip
"pod"Symbol 660 MovieClip Frame 1Symbol 407 MovieClip
"platform"Symbol 660 MovieClip Frame 1Symbol 659 MovieClip
"pause"Symbol 660 MovieClip Frame 1Symbol 225 MovieClip
"skip"Symbol 660 MovieClip Frame 1Symbol 227 MovieClip
"door1"Symbol 678 MovieClip Frame 1Symbol 184 MovieClip
"door2"Symbol 678 MovieClip Frame 1Symbol 184 MovieClip
"button4"Symbol 678 MovieClip Frame 1Symbol 545 MovieClip
"button3"Symbol 678 MovieClip Frame 1Symbol 545 MovieClip
"gate1"Symbol 678 MovieClip Frame 1Symbol 230 MovieClip
"gate2"Symbol 678 MovieClip Frame 1Symbol 230 MovieClip
"pod"Symbol 679 MovieClip Frame 1Symbol 407 MovieClip
"platform"Symbol 679 MovieClip Frame 1Symbol 678 MovieClip
"pause"Symbol 679 MovieClip Frame 1Symbol 225 MovieClip
"skip"Symbol 679 MovieClip Frame 1Symbol 227 MovieClip
"bottom_mc"Symbol 682 MovieClip Frame 1Symbol 681 MovieClip
"bottom_mc"Symbol 682 MovieClip Frame 30Symbol 681 MovieClip
"bridge1"Symbol 696 MovieClip Frame 1Symbol 682 MovieClip
"trap1"Symbol 696 MovieClip Frame 1Symbol 601 MovieClip
"button3"Symbol 696 MovieClip Frame 1Symbol 179 MovieClip
"button1"Symbol 696 MovieClip Frame 1Symbol 179 MovieClip
"button2"Symbol 696 MovieClip Frame 1Symbol 179 MovieClip
"button4"Symbol 696 MovieClip Frame 1Symbol 179 MovieClip
"door1"Symbol 696 MovieClip Frame 1Symbol 230 MovieClip
"platform"Symbol 697 MovieClip Frame 1Symbol 696 MovieClip
"skip"Symbol 697 MovieClip Frame 1Symbol 227 MovieClip
"pod"Symbol 697 MovieClip Frame 1Symbol 407 MovieClip
"button1"Symbol 702 MovieClip Frame 1Symbol 179 MovieClip
"lift1"Symbol 702 MovieClip Frame 1Symbol 194 MovieClip
"bridge1"Symbol 702 MovieClip Frame 1Symbol 197 MovieClip
"door2"Symbol 702 MovieClip Frame 1Symbol 213 MovieClip
"button2"Symbol 702 MovieClip Frame 1Symbol 545 MovieClip
"door1"Symbol 702 MovieClip Frame 1Symbol 230 MovieClip
"pod"Symbol 703 MovieClip Frame 1Symbol 407 MovieClip
"platform"Symbol 703 MovieClip Frame 1Symbol 702 MovieClip
"skip"Symbol 703 MovieClip Frame 1Symbol 227 MovieClip
"lift1"Symbol 716 MovieClip Frame 1Symbol 213 MovieClip
"gate1"Symbol 716 MovieClip Frame 1Symbol 601 MovieClip
"gate2"Symbol 716 MovieClip Frame 1Symbol 601 MovieClip
"button1"Symbol 716 MovieClip Frame 1Symbol 179 MovieClip
"button2"Symbol 716 MovieClip Frame 1Symbol 179 MovieClip
"pod"Symbol 717 MovieClip Frame 1Symbol 407 MovieClip
"skip"Symbol 717 MovieClip Frame 1Symbol 710 MovieClip
"pause"Symbol 717 MovieClip Frame 1Symbol 225 MovieClip
"platform"Symbol 717 MovieClip Frame 1Symbol 716 MovieClip
"crusher"Symbol 728 MovieClip Frame 1Symbol 726 MovieClip
"disk1"Symbol 735 MovieClip Frame 1Symbol 197 MovieClip
"disk2"Symbol 735 MovieClip Frame 1Symbol 197 MovieClip
"disk3"Symbol 735 MovieClip Frame 1Symbol 197 MovieClip
"vanish"Symbol 735 MovieClip Frame 1Symbol 723 MovieClip
"crush3"Symbol 735 MovieClip Frame 1Symbol 728 MovieClip
"crush2"Symbol 735 MovieClip Frame 1Symbol 728 MovieClip
"crush1"Symbol 735 MovieClip Frame 1Symbol 728 MovieClip
"button4"Symbol 735 MovieClip Frame 1Symbol 545 MovieClip
"button3"Symbol 735 MovieClip Frame 1Symbol 545 MovieClip
"button2"Symbol 735 MovieClip Frame 1Symbol 545 MovieClip
"button1"Symbol 735 MovieClip Frame 1Symbol 545 MovieClip
"platform"Symbol 736 MovieClip Frame 1Symbol 735 MovieClip
"pod"Symbol 736 MovieClip Frame 1Symbol 407 MovieClip
"skip"Symbol 736 MovieClip Frame 1Symbol 227 MovieClip
"right_block"Symbol 751 MovieClip Frame 1Symbol 747 MovieClip
"left_block"Symbol 751 MovieClip Frame 1Symbol 747 MovieClip
"button1"Symbol 751 MovieClip Frame 1Symbol 179 MovieClip
"gate1"Symbol 751 MovieClip Frame 1Symbol 230 MovieClip
"gate3"Symbol 751 MovieClip Frame 1Symbol 230 MovieClip
"gate2"Symbol 751 MovieClip Frame 1Symbol 230 MovieClip
"platform"Symbol 752 MovieClip Frame 1Symbol 751 MovieClip
"pod"Symbol 752 MovieClip Frame 1Symbol 407 MovieClip
"skip"Symbol 752 MovieClip Frame 1Symbol 227 MovieClip
"button1"Symbol 762 MovieClip Frame 1Symbol 179 MovieClip
"autolift"Symbol 762 MovieClip Frame 1Symbol 194 MovieClip
"lever"Symbol 762 MovieClip Frame 1Symbol 381 MovieClip
"pod"Symbol 763 MovieClip Frame 1Symbol 407 MovieClip
"platform"Symbol 763 MovieClip Frame 1Symbol 762 MovieClip
"skip"Symbol 763 MovieClip Frame 1Symbol 227 MovieClip
"button1"Symbol 772 MovieClip Frame 1Symbol 179 MovieClip
"balance1"Symbol 772 MovieClip Frame 1Symbol 194 MovieClip
"balance2"Symbol 772 MovieClip Frame 1Symbol 194 MovieClip
"lever"Symbol 772 MovieClip Frame 1Symbol 381 MovieClip
"gate1"Symbol 772 MovieClip Frame 1Symbol 230 MovieClip
"pod"Symbol 773 MovieClip Frame 1Symbol 407 MovieClip
"platform"Symbol 773 MovieClip Frame 1Symbol 772 MovieClip
"skip"Symbol 773 MovieClip Frame 1Symbol 227 MovieClip
"lever"Symbol 778 MovieClip Frame 1Symbol 381 MovieClip
"platform"Symbol 779 MovieClip Frame 1Symbol 778 MovieClip
"pod"Symbol 779 MovieClip Frame 1Symbol 407 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "pause_snd"
ExportAssets (56)Timeline Frame 1Symbol 2 as "lever_snd"
ExportAssets (56)Timeline Frame 1Symbol 3 as "paradox_snd"
ExportAssets (56)Timeline Frame 1Symbol 5 as "shuffle"
ExportAssets (56)Timeline Frame 1Symbol 8 as "skip"
ExportAssets (56)Timeline Frame 1Symbol 19 as "explosion_mc"
ExportAssets (56)Timeline Frame 1Symbol 46 as "player_mc"
ExportAssets (56)Timeline Frame 1Symbol 1006 as "__Packages.PlatformGame"
ExportAssets (56)Timeline Frame 1Symbol 1007 as "__Packages.Actor"
ExportAssets (56)Timeline Frame 1Symbol 1008 as "__Packages.Crate"
ExportAssets (56)Timeline Frame 1Symbol 1009 as "__Packages.Player"
ExportAssets (56)Timeline Frame 1Symbol 1010 as "__Packages.PastSelf"
ExportAssets (56)Timeline Frame 1Symbol 1011 as "__Packages.com.quasimondo.geom.ColorMatrix"
ExportAssets (56)Timeline Frame 1Symbol 1012 as "__Packages.PressureButton"
ExportAssets (56)Timeline Frame 1Symbol 1013 as "__Packages.Seesaw"
ExportAssets (56)Timeline Frame 1Symbol 1014 as "__Packages.TripWire"
ExportAssets (56)Timeline Frame 1Symbol 1015 as "__Packages.TimeBomb"
ExportAssets (56)Timeline Frame 1Symbol 1016 as "__Packages.SwingGate"
ExportAssets (56)Timeline Frame 1Symbol 1017 as "__Packages.BlastDoor"
ExportAssets (56)Timeline Frame 1Symbol 1018 as "__Packages.VanishBlock"
ExportAssets (56)Timeline Frame 1Symbol 1019 as "__Packages.Lift"
ExportAssets (56)Timeline Frame 1Symbol 1020 as "__Packages.Bridge"
ExportAssets (56)Timeline Frame 1Symbol 1021 as "__Packages.Balance"
ExportAssets (56)Timeline Frame 1Symbol 1022 as "__Packages.PowerUp"
ExportAssets (56)Timeline Frame 2Symbol 174 as "music"

Labels

"preloader"Frame 1
"logo"Frame 2
"title"Frame 7
"main"Frame 12
"instructions"Frame 19
"credits"Frame 28
"options"Frame 34
"menu"Frame 42
"bonus"Frame 48
"score"Frame 54
"intro"Frame 60
"ending"Frame 66
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"level40"Frame 142
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"level19"Frame 163
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"level14"Frame 255
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"level16"Frame 269
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"level33"Frame 311
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"level23"Frame 325
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"level5"Frame 353
"level22"Frame 360
"sound"Symbol 8 MovieClip [skip] Frame 2
"main"Symbol 23 MovieClip Frame 1
"thud"Symbol 23 MovieClip Frame 10
"jump"Symbol 23 MovieClip Frame 21
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"lift"Symbol 963 MovieClip Frame 21




http://swfchan.com/10/47533/info.shtml
Created: 1/5 -2019 16:01:52 Last modified: 1/5 -2019 16:01:52 Server time: 23/12 -2024 00:46:11