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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/30487763?noj=FRM30487763-23DC" width="1" height="1"></div>

bounce.swf

This is the info page for
Flash #47537

(Click the ID number above for more basic data on this flash file.)


Text
Your Best

limit0.com

ActionScript [AS1/AS2]

Instance of Symbol 9 MovieClip in Frame 1
onClipEvent (load) { _width = (random(50) + 100); _height = (random(15) + 15); _x = (random(150) + 150); _y = (random(30) + (_height / 2)); } onClipEvent (enterFrame) { _x = (_x - 0.2); if (_x < (-_width)) { _width = (random(100) + 50); _height = (random(15) + 15); _x = (300 + _width); _y = (random(30) + (_height / 2)); } }
Instance of Symbol 11 MovieClip in Frame 1
onClipEvent (load) { _width = (random(25) + 75); _height = (random(15) + 15); _x = random(150); _y = ((random(50) + 60) + (_height / 2)); } onClipEvent (enterFrame) { _x = (_x - 0.2); if (_x < (-_width)) { _width = (random(100) + 50); _height = (random(15) + 15); _x = (300 + _width); _y = ((random(50) + 60) + (_height / 2)); } }
Instance of Symbol 13 MovieClip in Frame 1
onClipEvent (enterFrame) { _x = _root.Ball._x; _alpha = (-(_root.Ball._y / 2)); }
Instance of Symbol 20 MovieClip "BallShadow" in Frame 1
onClipEvent (enterFrame) { _x = _root.Ball._x; _alpha = (_root.Ball._y / 4); }
Instance of Symbol 24 MovieClip "Ball" in Frame 1
onClipEvent (load) { accel = 0; deadball = 1; xdir = 0; rot = 1; hitball = false; wallbounce = false; hitcount = 0; besthitcount = 0; bgm = new Sound(); bgm.setVolume(100); bgm.attachSound("BGM"); bgm.start(0, 10000000); kick = new Sound(); kick.setVolume(100); kick.attachSound("KickSound"); } onClipEvent (enterFrame) { if (hitcount > 0) { _root.Score.text = hitcount; } else { _root.Score.text = ""; } if (besthitcount > 0) { _root.BestScore.text = besthitcount; } else { _root.BestScore.text = ""; } if (hitball == true) { _height = (_height - 10); hitball = false; } if (_height < _width) { _height = (_height + 2); hitball = false; } if (_y >= _root.BallShadow._y) { _y = (_root.BallShadow._y + 1); hitcount = 0; if (accel > 0) { bounce = accel; accel = accel / 3; accel = -accel; } if ((rot > 5) && (xdir < 2)) { xdir = xdir + 1; } if ((rot < -5) && (xdir > 2)) { xdir = xdir - 1; } rot = xdir; if ((bounce > -2) && (bounce < 2)) { deadball = 1; } } if (_x <= (0 + (_width / 2))) { _x = ((0 + (_width / 2)) + 1); if (_y < 200) { xdir = -xdir; xdir = xdir - (xdir / 4); wallbounce = true; if (accel < 0) { rot = rot - 10; } if (accel > 0) { rot = rot + 10; } } else { xdir = -xdir; xdir = xdir - (xdir / 4); rot = rot / 2; rot = -rot; } } if (_x >= (300 - (_width / 2))) { _x = ((300 - (_width / 2)) - 1); if (_y < 200) { xdir = -xdir; xdir = xdir - (xdir / 4); wallbounce = true; if (accel > 0) { rot = rot - 10; } if (accel < 0) { rot = rot + 10; } } else { xdir = -xdir; xdir = xdir - (xdir / 4); rot = rot / 2; rot = -rot; } } if (deadball == 0) { if (hitcount > besthitcount) { besthitcount = hitcount; } _root.Ball.BallInside._rotation = _root.Ball.BallInside._rotation + rot; _y = (_y + accel); accel = accel + 2; _x = (_x + xdir); if (xdir > 0) { xdir = xdir - 0.05; } if (xdir < 0) { xdir = xdir + 0.05; } } else { bounce = -100; _y = (_root.BallShadow._y - 1); } } onClipEvent (mouseDown) { if (_root._xmouse <= (_x + (_width / 1.5))) { if (_root._xmouse >= (_x - (_width / 1.5))) { if (_root._ymouse >= (_y - (_width / 1.5))) { if (_root._ymouse <= (_y + (_width / 1.5))) { if (accel >= 0) { kick.start(); deadball = 0; accel = 0; accel = accel + (-((random(3) * 10) + 10)); xdir = random(20) - 10; rot = random(20) - 10; hitball = true; hitcount = hitcount + 1; } if (deadball == 1) { kick.start(); deadball = 0; accel = accel + -30; xdir = random(20) - 10; rot = random(20) - 10; hitball = true; hitcount = 1; } } } } } }
Symbol 28 Button
on (release) { getURL ("http://www.limit0.com/games/affilin.php?id=mlufr6n", "_new"); }

Library Items

Symbol 1 Sound [KickSound]
Symbol 2 Sound [BGM]
Symbol 3 GraphicUsed by:Timeline
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:Timeline
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:Timeline
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:Timeline
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:Timeline
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:Timeline
Symbol 14 FontUsed by:15
Symbol 15 EditableTextUses:14Used by:Timeline
Symbol 16 FontUsed by:17 18
Symbol 17 EditableTextUses:16Used by:Timeline
Symbol 18 TextUses:16Used by:Timeline
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:Timeline
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:22 23Used by:Timeline
Symbol 25 GraphicUsed by:28
Symbol 26 FontUsed by:27
Symbol 27 TextUses:26Used by:28
Symbol 28 ButtonUses:25 27Used by:Timeline

Instance Names

"Score"Frame 1Symbol 15 EditableText
"BestScore"Frame 1Symbol 17 EditableText
"BallShadow"Frame 1Symbol 20 MovieClip
"Ball"Frame 1Symbol 24 MovieClip
"BallInside"Symbol 24 MovieClip Frame 1Symbol 22 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "KickSound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "BGM"




http://swfchan.com/10/47537/info.shtml
Created: 1/5 -2019 15:50:03 Last modified: 1/5 -2019 15:50:03 Server time: 23/12 -2024 00:23:04