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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/44107189?noj=FRM44107189-15DC" width="1" height="1"></div>

Pocket Change.swf

This is the info page for
Flash #47554

(Click the ID number above for more basic data on this flash file.)


Text
0.50

0.05

0.25

0.10

0.01

You have lost on

Level 3!

Want to play again or other games?

OH NO!

Play Again

Play More Games

Tubular!

You have gracefully defeated

Level 3!

Ready For the Next Level?

GO!

99

Coins Totalling

$52.25

99

Coins Totalling

$52.25

copyright armor games, 2008

programmed by jmtb02

Play

Play

Pocket Change

A Moment of Edutainment

Developed By

Play More Games

Play More Games

Play

Play

Programmed by jmtb02

Developed by Armor Games

1:00

$0.00

35 Coins

Clear

Clear

Level 1

Solve 8 to Continue

Currency Help Mode

Armor Games

22000

1.  Drag out currency from the bottom of the
screen to match the total value and number
of coins on the left.
2.  Solve at least 8 combinations before time
runs out!

ActionScript [AS1/AS2]

Frame 1
var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; stop();
Instance of Symbol 113 MovieClip in Frame 1
onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); framesLoaded = Math.ceil((loaded / total) * 100); gotoAndStop(framesLoaded); _root.statusThing.text = framesLoaded + " % completed"; if (framesLoaded >= 100) { } }
Frame 2
stop();
Frame 3
stop();
Frame 4
function resetChallenges() { if (cStatus != 100) { cStatus = 1; } seconds = 50 + (20 * level); minutes = Math.floor(seconds / 60); seconds = seconds % 60; nextLevel.removeMovieClip(); level++; levelDisp = "Level " + level; challenges.splice(0, challenges.length); ma = 0; while (ma < 10) { challenges.push(ma); _root["goalBox" + ma].gotoAndStop(1); _root["goalBox" + ma].background.gotoAndStop(1); ma++; } if (cStatus == 100) { minutesDisp = String(minutes); if (seconds < 10) { secondsDisp = "0" + seconds; } else { secondsDisp = String(seconds); } timeDisp = (minutesDisp + ":") + secondsDisp; } generateGoals(); activateGoal(0, false); } function currencySwitch() { if (euroMode == true) { euroMode = false; trace("EURO OFF"); ta = 0; while (ta < coins.length) { _root["coin" + coins[ta]].value._visible = false; ta++; } ta = 0; while (ta < 5) { _root["coinB" + ta].value._visible = false; ta++; } currencyButton.gotoAndStop(1); } else { trace("EURO ON"); euroMode = true; ta = 0; while (ta < coins.length) { _root["coin" + coins[ta]].value._visible = true; ta++; } ta = 0; while (ta < 5) { _root["coinB" + ta].value._visible = true; ta++; } currencyButton.gotoAndStop(2); } } function timer() { frameCounter++; if (frameCounter == frameRate) { seconds--; tickSound.start(0, 1); frameCounter = 0; } if (seconds < 0) { minutes--; seconds = 59; } minutesDisp = String(minutes); if (seconds < 10) { secondsDisp = "0" + seconds; } else { secondsDisp = String(seconds); } timeDisp = (minutesDisp + ":") + secondsDisp; if ((minutes == 0) && (seconds == 0)) { if (challenges.length > 2) { shel = attachMovie("gameOver", "nextLevel", k++); shel._x = 271; shel._y = 85; awesomeMessage2 = ("Level " + level) + "!"; cStatus = 5; } else { shel = attachMovie("nextLevel", "nextLevel", k++); shel._x = 271; shel._y = 125; awesomeMessage = coolMessages[random(10)]; awesomeMessage2 = ("Level " + level) + "!"; cStatus = 5; } } } function generateGoals() { p = 0; while (p < 10) { if (p < 5) { _root["goal" + p][0] = level; } else if (p < 9) { _root["goal" + p][0] = level + 1; } else { _root["goal" + p][0] = level + 2; } tempCoinValue = 0; q = 0; while (q < _root["goal" + p][0]) { tempCoinValue = tempCoinValue + coinValues[random(5)]; q++; } _root["goal" + p][1] = tempCoinValue; tempGoalBox = _root["goalBox" + p]; tempGoalBoxVal = _root["goal" + p][1]; if (_root["goal" + p][0] == 1) { plural = " Coin"; } else { plural = " Coins"; } tempGoalBox.totalCoins = _root["goal" + p][0]; tempGoalBox.blurb = plural + " Totaling"; if ((tempGoalBoxVal % 100) == 0) { tempGoalBox.totalMoney = ("$" + (tempGoalBoxVal / 100)) + ".00"; } else if ((tempGoalBoxVal % 10) == 0) { tempGoalBox.totalMoney = ("$" + (tempGoalBoxVal / 100)) + "0"; } else { tempGoalBox.totalMoney = "$" + (tempGoalBoxVal / 100); } p++; } } function activateGoal(num, bol) { if (bol) { curGoalBox.background.gotoAndStop(1); curGoalBox.gotoAndStop(1); } popSound.start(0, 1); curGoalBox = _root["goalBox" + num]; curChallenge = num; curGoalBox.background.gotoAndStop(2); curGoalBox.gotoAndStop(2); clearCoins(); ir = 0; while (ir < 10) { tGoalBox = _root["goalBox" + ir]; tGoalBox2 = _root["goalBox" + (ir - 1)]; if (ir == 0) { tGoalBox._y = 60; } else if (ir == num) { tGoalBox._y = (tGoalBox2._y + tGoalBox2._height) + 2; } else { tGoalBox._y = tGoalBox2._y + tGoalBox2._height; } ir++; } } function checkBalance() { if (totalCoins == _root["goal" + curChallenge][0]) { if (boardValue == _root["goal" + curChallenge][1]) { ra = 0; while (ra < challenges.length) { if (challenges[ra] == curChallenge) { pianonoteSound.start(0, 1); _root["goalBox" + curChallenge].gotoAndStop(1); _root["goalBox" + curChallenge].background.gotoAndStop(3); if (ra == (challenges.length - 1)) { activateGoal(challenges[0], false); } else { activateGoal(challenges[ra + 1], false); } challenges.splice(ra, 1); if (challenges.length == 0) { shel = attachMovie("nextLevel", "nextLevel", k++); shel._x = 271; shel._y = 125; awesomeMessage = coolMessages[random(10)]; awesomeMessage2 = ("Level " + level) + "!"; cStatus = 5; } break; } ra++; } } } } function calculateBoard() { boardValue = 0; totalCoins = 0; r = 0; while (r < coins.length) { curCoin = _root["coin" + coins[r]]; totalCoins++; boardValue = boardValue + curCoin.val; r++; } if ((boardValue % 100) == 0) { boardValueDisp = ("$" + (boardValue / 100)) + ".00"; } else if ((boardValue % 10) == 0) { boardValueDisp = ("$" + (boardValue / 100)) + "0"; } else { boardValueDisp = "$" + (boardValue / 100); } if (totalCoins == 0) { totalCoinsDisp = "0 Coins"; } if (totalCoins == 1) { totalCoinsDisp = "1 Coin"; } if (totalCoins > 1) { totalCoinsDisp = totalCoins + " Coins"; } } function clearCoins() { t = 0; while (t < coins.length) { curCoin = _root["coin" + coins[t]]; curCoin.removeMovieClip(); t++; } coins.splice(0, coins.length); calculateBoard(); } stop(); var cStatus = 100; var k = 0; var coinCounter = 0; var coins = new Array(); var leftBorder = 190; var rightBorder = 630; var bottomBorder = 480; var topBorder = 50; var euroMode = false; var activeCoin = false; var boardValue = 0; var boardValueDisp = "$0.00"; var firstRun = true; var totalCoins = 0; var totalCoinsDisp = "0 Coins"; var seconds = 15; var minutes = 1; var secondsDisp; var minutesDisp; var frameRate = 30; var frameCounter = 0; var timeDisp = ((minutes + ":") + seconds); var level = 0; var levelDisp = ("Level " + level); var coinValues = new Array(1, 5, 10, 25, 50); var curChallenge = 0; var challenges = new Array(); var chipSound = new Sound(this); chipSound.attachSound("chip"); var tickSound = new Sound(this); tickSound.attachSound("tick"); var pianonoteSound = new Sound(this); pianonoteSound.attachSound("pianonote"); var popSound = new Sound(this); popSound.attachSound("pop"); i = 0; while (i < 10) { _root["goal" + i] = new Array(2, 175, false); i++; } ta = 0; while (ta < 5) { _root["coinB" + ta].value._visible = false; ta++; } onEnterFrame = function () { if (cStatus == 1) { timer(); } }; currencyButton.gotoAndStop(1); onMouseDown = function () { activeCoin = false; if (currencyButton.hitTest(_xmouse, _ymouse)) { currencySwitch(); } if (cStatus == 1) { r = 0; while (r < 5) { curCoinB = _root["coinB" + r]; if (curCoinB.hitTest(_xmouse, _ymouse)) { coinCounter++; coins.push(coinCounter); switch (r) { case 0 : shel = attachMovie("penny", "coin" + coinCounter, k++); shel.val = 1; break; case 1 : shel = attachMovie("nickel", "coin" + coinCounter, k++); shel.val = 5; break; case 2 : shel = attachMovie("dime", "coin" + coinCounter, k++); shel.val = 10; break; case 3 : shel = attachMovie("quarter", "coin" + coinCounter, k++); shel.val = 25; break; case 4 : shel = attachMovie("halfDollar", "coin" + coinCounter, k++); shel.val = 50; } shel.num = coinCounter; shel._x = curCoinB._x; shel._y = curCoinB._y; shel.startDrag(false, leftBorder, topBorder, rightBorder, bottomBorder); shel.coin.gotoAndStop(1); if (!euroMode) { shel.value._visible = false; } activeCoin = true; break; } r++; } r = 0; while (r < coins.length) { curCoinB = _root["coin" + coins[r]]; if (curCoinB.hitTest(_xmouse, _ymouse)) { curCoinB.startDrag(false, leftBorder, topBorder, rightBorder, bottomBorder); curCoinB.swapDepths(k++); activeCoin = true; break; } r++; } r = 0; while (r < 10) { curGoalB = _root["goalBox" + r]; if (curGoalB.hitTest(_xmouse, _ymouse) && (curGoalB.background._currentframe != 3)) { activateGoal(r, true); break; } r++; } } }; onMouseUp = function () { if (cStatus == 1) { if (activeCoin) { chipSound.start(0, 1); curCoinB.stopDrag(true); if (curCoinB._y > 360) { s = 0; while (s < coins.length) { if (coins[s] == curCoinB.num) { coins.splice(s, 1); curCoinB.removeMovieClip(); break; } s++; } } } calculateBoard(); checkBalance(); } }; awesomeMessage2 = ("Level " + level) + "!"; var coolMessages = new Array("Awesome!", "Tubular!", "Neat!", "Great!", "Amazing!", "Bodacious!", "Fantastic!", "Rockin!", "Oh Yeah!", "Nice!"); resetChallenges();
Symbol 60 Button
on (release) { _root.resetChallenges(); }
Symbol 62 Button
on (release) { _root.resetChallenges(); }
Symbol 67 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 69 Button
on (release) { _root.level = 0; _root.resetChallenges(); }
Symbol 70 Button
on (release) { getURL ("http://armorgames.com/", "_blank"); }
Symbol 71 MovieClip [gameOver] Frame 30
stop();
Symbol 81 Button
on (release) { _root.resetChallenges(); }
Symbol 82 MovieClip [nextLevel] Frame 30
stop();
Symbol 87 MovieClip Frame 10
stop();
Symbol 91 MovieClip Frame 11
stop();
Symbol 92 MovieClip Frame 1
stop();
Symbol 101 MovieClip [goalBox] Frame 1
stop();
Symbol 112 Button
on (release) { _root.killAd(); _root.play(); }
Symbol 113 MovieClip Frame 100
stop();
Symbol 129 Button
on (press) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 134 MovieClip Frame 1
_root.stop(); gotoAndPlay (2);
Symbol 134 MovieClip Frame 161
_root.nextFrame();
Symbol 140 Button
on (release) { getURL ("http://www.armorgames.com/", "_blank"); }
Symbol 144 Button
on (release) { fader.play(); }
Symbol 148 MovieClip Frame 10
stop();
Symbol 148 MovieClip Frame 20
_root.nextFrame();
Symbol 159 Button
on (release) { clearCoins(); }
Symbol 177 Button
on (release) { this.play(); }
Symbol 178 MovieClip Frame 1
stop();
Symbol 178 MovieClip Frame 21
_root.cStatus = 1; this.swapDepths(_root.k++); this.removeMovieClip();

Library Items

Symbol 1 Sound [pop]
Symbol 2 Sound [pianonote]
Symbol 3 Sound [tick]
Symbol 4 Sound [chip]
Symbol 5 BitmapUsed by:6
Symbol 6 GraphicUses:5Used by:9 166
Symbol 7 BitmapUsed by:8
Symbol 8 GraphicUses:7Used by:9
Symbol 9 MovieClipUses:6 8Used by:14
Symbol 10 GraphicUsed by:13 21 29 37 45
Symbol 11 FontUsed by:12 20 28 36 44 154 155 156 157 160 161 167 171 172
Symbol 12 TextUses:11Used by:13
Symbol 13 MovieClipUses:10 12Used by:14 166
Symbol 14 MovieClip [halfDollar]Uses:9 13
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:19 164
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19
Symbol 19 MovieClipUses:16 18Used by:22
Symbol 20 TextUses:11Used by:21
Symbol 21 MovieClipUses:10 20Used by:22 164
Symbol 22 MovieClip [nickel]Uses:19 21
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:27 165
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:27
Symbol 27 MovieClipUses:24 26Used by:30
Symbol 28 TextUses:11Used by:29
Symbol 29 MovieClipUses:10 28Used by:30 165
Symbol 30 MovieClip [quarter]Uses:27 29
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:35 163
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClipUses:32 34Used by:38
Symbol 36 TextUses:11Used by:37
Symbol 37 MovieClipUses:10 36Used by:38 163
Symbol 38 MovieClip [dime]Uses:35 37
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:43 162  Timeline
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43
Symbol 43 MovieClipUses:40 42Used by:46
Symbol 44 TextUses:11Used by:45
Symbol 45 MovieClipUses:10 44Used by:46 162
Symbol 46 MovieClip [penny]Uses:43 45
Symbol 47 GraphicUsed by:53
Symbol 48 FontUsed by:49 50 51 52 73 74 75 76 116
Symbol 49 TextUses:48Used by:53
Symbol 50 EditableTextUses:48Used by:53
Symbol 51 TextUses:48Used by:53
Symbol 52 TextUses:48Used by:53
Symbol 53 MovieClipUses:47 49 50 51 52Used by:71
Symbol 54 SoundUsed by:71
Symbol 55 GraphicUsed by:60 62 69 70 80 81
Symbol 56 FontUsed by:57 61 79
Symbol 57 TextUses:56Used by:60 69
Symbol 58 GraphicUsed by:60 62 69 70 80 81
Symbol 59 GraphicUsed by:60 62 69 70 80 81
Symbol 60 ButtonUses:55 57 58 59Used by:71
Symbol 61 TextUses:56Used by:62 70
Symbol 62 ButtonUses:55 61 58 59Used by:71 82
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:65
Symbol 65 MovieClipUses:64Used by:67
Symbol 66 GraphicUsed by:67
Symbol 67 ButtonUses:65 66Used by:68  Timeline
Symbol 68 MovieClipUses:67Used by:71
Symbol 69 ButtonUses:55 57 58 59Used by:71
Symbol 70 ButtonUses:55 61 58 59Used by:71 82
Symbol 71 MovieClip [gameOver]Uses:53 54 60 62 68 69 70
Symbol 72 GraphicUsed by:77
Symbol 73 EditableTextUses:48Used by:77
Symbol 74 TextUses:48Used by:77
Symbol 75 EditableTextUses:48Used by:77
Symbol 76 TextUses:48Used by:77
Symbol 77 MovieClipUses:72 73 74 75 76Used by:82
Symbol 78 SoundUsed by:82
Symbol 79 TextUses:56Used by:80 81
Symbol 80 ButtonUses:55 79 58 59Used by:82
Symbol 81 ButtonUses:55 79 58 59Used by:82
Symbol 82 MovieClip [nextLevel]Uses:77 78 80 62 81 70
Symbol 83 GraphicUsed by:92 147  Timeline
Symbol 84 GraphicUsed by:87
Symbol 85 ShapeTweeningUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:84 85 86Used by:92
Symbol 88 ShapeTweeningUsed by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:88 89 90Used by:92
Symbol 92 MovieClipUses:83 87 91Used by:101
Symbol 93 FontUsed by:94 95 98 99
Symbol 94 EditableTextUses:93Used by:101
Symbol 95 EditableTextUses:93Used by:101
Symbol 96 FontUsed by:97 100
Symbol 97 EditableTextUses:96Used by:101
Symbol 98 EditableTextUses:93Used by:101
Symbol 99 EditableTextUses:93Used by:101
Symbol 100 EditableTextUses:96Used by:101
Symbol 101 MovieClip [goalBox]Uses:92 94 95 97 98 99 100Used by:Timeline
Symbol 102 FontUsed by:103
Symbol 103 TextUses:102Used by:Timeline
Symbol 104 FontUsed by:105 109 110 130
Symbol 105 TextUses:104Used by:Timeline
Symbol 106 ShapeTweeningUsed by:113
Symbol 107 GraphicUsed by:113
Symbol 108 GraphicUsed by:113
Symbol 109 TextUses:104Used by:112
Symbol 110 TextUses:104Used by:112
Symbol 111 GraphicUsed by:112
Symbol 112 ButtonUses:109 110 111Used by:113
Symbol 113 MovieClipUses:106 107 108 112Used by:Timeline
Symbol 114 FontUsed by:115 137 138 141 142 145 146 175
Symbol 115 TextUses:114Used by:Timeline
Symbol 116 TextUses:48Used by:Timeline
Symbol 117 GraphicUsed by:134
Symbol 118 GraphicUsed by:134
Symbol 119 GraphicUsed by:134
Symbol 120 SoundUsed by:134
Symbol 121 SoundUsed by:134
Symbol 122 GraphicUsed by:134
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:134
Symbol 125 SoundUsed by:134
Symbol 126 SoundUsed by:134
Symbol 127 SoundUsed by:134
Symbol 128 GraphicUsed by:129
Symbol 129 ButtonUses:128Used by:134
Symbol 130 TextUses:104Used by:131
Symbol 131 MovieClipUses:130Used by:134
Symbol 132 SoundUsed by:134
Symbol 133 SoundUsed by:134
Symbol 134 MovieClipUses:117 118 119 120 121 122 124 125 126 127 129 131 132 133Used by:Timeline
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:Timeline
Symbol 137 TextUses:114Used by:140
Symbol 138 TextUses:114Used by:140
Symbol 139 GraphicUsed by:140
Symbol 140 ButtonUses:137 138 139Used by:Timeline
Symbol 141 TextUses:114Used by:144 177
Symbol 142 TextUses:114Used by:144 177
Symbol 143 GraphicUsed by:144 177
Symbol 144 ButtonUses:141 142 143Used by:Timeline
Symbol 145 TextUses:114Used by:Timeline
Symbol 146 TextUses:114Used by:Timeline
Symbol 147 MovieClipUses:83Used by:148
Symbol 148 MovieClipUses:147Used by:Timeline
Symbol 149 FontUsed by:150
Symbol 150 EditableTextUses:149Used by:151
Symbol 151 MovieClipUses:150Used by:152
Symbol 152 MovieClipUses:151Used by:153
Symbol 153 MovieClipUses:152Used by:Timeline
Symbol 154 EditableTextUses:11Used by:Timeline
Symbol 155 EditableTextUses:11Used by:Timeline
Symbol 156 TextUses:11Used by:159
Symbol 157 TextUses:11Used by:159
Symbol 158 GraphicUsed by:159
Symbol 159 ButtonUses:156 157 158Used by:Timeline
Symbol 160 EditableTextUses:11Used by:Timeline
Symbol 161 TextUses:11Used by:Timeline
Symbol 162 MovieClipUses:40 45Used by:Timeline
Symbol 163 MovieClipUses:32 37Used by:Timeline
Symbol 164 MovieClipUses:16 21Used by:Timeline
Symbol 165 MovieClipUses:24 29Used by:Timeline
Symbol 166 MovieClipUses:6 13Used by:Timeline
Symbol 167 TextUses:11Used by:Timeline
Symbol 168 GraphicUsed by:170
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:168 169Used by:Timeline
Symbol 171 TextUses:11Used by:Timeline
Symbol 172 TextUses:11Used by:Timeline
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:178
Symbol 175 TextUses:114Used by:176
Symbol 176 MovieClipUses:175Used by:178
Symbol 177 ButtonUses:141 142 143Used by:178
Symbol 178 MovieClipUses:174 176 177Used by:Timeline

Instance Names

"fader"Frame 3Symbol 148 MovieClip
"goalBox0"Frame 4Symbol 101 MovieClip [goalBox]
"goalBox1"Frame 4Symbol 101 MovieClip [goalBox]
"goalBox2"Frame 4Symbol 101 MovieClip [goalBox]
"goalBox3"Frame 4Symbol 101 MovieClip [goalBox]
"goalBox4"Frame 4Symbol 101 MovieClip [goalBox]
"goalBox5"Frame 4Symbol 101 MovieClip [goalBox]
"goalBox6"Frame 4Symbol 101 MovieClip [goalBox]
"goalBox7"Frame 4Symbol 101 MovieClip [goalBox]
"goalBox8"Frame 4Symbol 101 MovieClip [goalBox]
"goalBox9"Frame 4Symbol 101 MovieClip [goalBox]
"coinB0"Frame 4Symbol 162 MovieClip
"coinB2"Frame 4Symbol 163 MovieClip
"coinB1"Frame 4Symbol 164 MovieClip
"coinB3"Frame 4Symbol 165 MovieClip
"coinB4"Frame 4Symbol 166 MovieClip
"currencyButton"Frame 4Symbol 170 MovieClip
"coin"Symbol 14 MovieClip [halfDollar] Frame 1Symbol 9 MovieClip
"value"Symbol 14 MovieClip [halfDollar] Frame 1Symbol 13 MovieClip
"coin"Symbol 22 MovieClip [nickel] Frame 1Symbol 19 MovieClip
"value"Symbol 22 MovieClip [nickel] Frame 1Symbol 21 MovieClip
"coin"Symbol 30 MovieClip [quarter] Frame 1Symbol 27 MovieClip
"value"Symbol 30 MovieClip [quarter] Frame 1Symbol 29 MovieClip
"coin"Symbol 38 MovieClip [dime] Frame 1Symbol 35 MovieClip
"value"Symbol 38 MovieClip [dime] Frame 1Symbol 37 MovieClip
"coin"Symbol 46 MovieClip [penny] Frame 1Symbol 43 MovieClip
"value"Symbol 46 MovieClip [penny] Frame 1Symbol 45 MovieClip
"goButton"Symbol 71 MovieClip [gameOver] Frame 6Symbol 60 Button
"goButton"Symbol 71 MovieClip [gameOver] Frame 6Symbol 62 Button
"goButton"Symbol 71 MovieClip [gameOver] Frame 20Symbol 69 Button
"goButton"Symbol 71 MovieClip [gameOver] Frame 20Symbol 70 Button
"goButton"Symbol 82 MovieClip [nextLevel] Frame 6Symbol 62 Button
"goButton"Symbol 82 MovieClip [nextLevel] Frame 20Symbol 81 Button
"goButton"Symbol 82 MovieClip [nextLevel] Frame 20Symbol 70 Button
"background"Symbol 101 MovieClip [goalBox] Frame 1Symbol 92 MovieClip
"playThing"Symbol 113 MovieClip Frame 100Symbol 112 Button
"value"Symbol 162 MovieClip Frame 1Symbol 45 MovieClip
"value"Symbol 163 MovieClip Frame 1Symbol 37 MovieClip
"value"Symbol 164 MovieClip Frame 1Symbol 21 MovieClip
"value"Symbol 165 MovieClip Frame 1Symbol 29 MovieClip
"value"Symbol 166 MovieClip Frame 1Symbol 13 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "pop"
ExportAssets (56)Timeline Frame 1Symbol 2 as "pianonote"
ExportAssets (56)Timeline Frame 1Symbol 3 as "tick"
ExportAssets (56)Timeline Frame 1Symbol 4 as "chip"
ExportAssets (56)Timeline Frame 1Symbol 14 as "halfDollar"
ExportAssets (56)Timeline Frame 1Symbol 22 as "nickel"
ExportAssets (56)Timeline Frame 1Symbol 30 as "quarter"
ExportAssets (56)Timeline Frame 1Symbol 38 as "dime"
ExportAssets (56)Timeline Frame 1Symbol 46 as "penny"
ExportAssets (56)Timeline Frame 1Symbol 71 as "gameOver"
ExportAssets (56)Timeline Frame 1Symbol 82 as "nextLevel"
ExportAssets (56)Timeline Frame 1Symbol 101 as "goalBox"

Dynamic Text Variables

_root.awesomeMessage2Symbol 50 EditableText"Level 3!"
_root.awesomeMessageSymbol 73 EditableText"Tubular!"
_root.awesomeMessage2Symbol 75 EditableText"Level 3!"
totalCoinsSymbol 94 EditableText"99 "
blurbSymbol 95 EditableText"Coins Totalling "
totalMoneySymbol 97 EditableText"$52.25"
totalCoinsSymbol 98 EditableText"99 "
blurbSymbol 99 EditableText"Coins Totalling "
totalMoneySymbol 100 EditableText"$52.25"
_root.timeDispSymbol 150 EditableText"1:00"
boardValueDispSymbol 154 EditableText"$0.00"
totalCoinsDispSymbol 155 EditableText"35 Coins"
levelDispSymbol 160 EditableText"Level 1"




http://swfchan.com/10/47554/info.shtml
Created: 1/5 -2019 15:02:35 Last modified: 1/5 -2019 15:02:35 Server time: 15/11 -2024 01:50:36