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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/44107189?noj=FRM44107189-15DC" width="1" height="1"></div>

BR's Rocket Rush.swf

This is the info page for
Flash #47598

(Click the ID number above for more basic data on this flash file.)


Text
THIS GAME USES ONLY THE KEYBOARD

THIS GAME REQUIRES FLASH PLAYER 8 OR ABOVE TO PLAY

USE SPACE BAR TO SELECT

ARMOR GAMES

AirSpace

Comments

A SUPER FLASH BROS GAME
ARMOR GAMES 2006

BLUE RABBIT'S

PLAY MORE GAMES

PLAY

SUPERFLASHBROS.NET

CONTROLS

ARMORGAMES.COM

CONTROL:

TYPE 1

TYPE 2

MOVE

GUN

MISSILE

X

Z

N

M

W

A

S

D

UP/DOWN:

REVERSE

REGULAR

BACK

THE SUPER FLASH BROS

sponsored by

ARMOR GAMES

A Super Flash Bros Game

SKIP

Created for Armor Games

WARNING

NIGHTMARE 2

FRIENDS
CAPTURED

FIRE

ON BOARD COMPUTER

SWITCH ON

READY TO GO

CONTROLS:

ARROW KEYS TO MOVE

X

MAIN CANNON

Z

MISSILE

(HOLD AND RELEASE)

SPACE

PAUSE MENU

(CONTROL SETTINGS)

(SOUND OPTIONS)

DID YOU GET ALL THAT?

YES, LETS MOVE ON!

REPLAY TUTORIAL

99

HUD

PAUSED

CONTINUE

OPTIONS

OPTIONS

QUALITY:

L

M

H

O

T

U

A

MUSIC:

0

1

2

3

4

5

BACK

SFX:

LETS GO!

ARE YOU READY?

LEVEL 1

Sky Music

Boss Music

REINDEER

RESCUED

YOU RESCUED A FRIEND!!

----LEVEL COMPLETE----

PRESS SPACE TO CONTINUE!

LEVEL 2

CAN YOU HANDLE IT?

Water music

POWERFUL MECHANICAL WHALE

S

A

E

P

D

H

T

F

O

R

N

M

DANCING SEAL

RESCUED

LEVEL 3

OUTER OZONE

LETS FINISH THIS!

Space Music

FINAL FRONTIER FORTRESS

INDESTRUCTABLE ENERGY PLANET

RED RABBIT

RESCUED

CREATED BY
THE SUPER FLASH BROS

CREATED FOR
ARMOR GAMES

ACTIONSCRIPT
TOM VIAN

ART&ANIMATION
DIM VIAN

MUSIC

Swift-Reason

bosa

MaestroSorrow

Skankycat

crapspatula89

pyroguy-37

whome250

VOICES
PRINCESS AURORA

REPLAY

MAIN MENU

PLAY MORE GAMES

ActionScript [AS1/AS2]

Frame 1
men = new ContextMenu(); auto = new ContextMenuItem("Quality: Auto", function () { _global.quality_set = "auto"; }, true); hi = new ContextMenuItem("Quality: High", function () { _global.quality_set = "high"; _quality = "HIGH"; }); med = new ContextMenuItem("Quality: Medium", function () { _global.quality_set = "medium"; _quality = "MEDIUM"; }); lo = new ContextMenuItem("Quality: Low", function () { _global.quality_set = "low"; _quality = "LOW"; }); sfb = new ContextMenuItem("SuperFlashBros.net", function () { getURL ("http://www.superflashbros.net", "_blank", "POST"); }, true); agms = new ContextMenuItem("ArmorGames.com", function () { getURL ("http://www.armorgames.com", "_blank", "POST"); }); agm = new ContextMenuItem("Play More Games!", function () { getURL ("http://www.armorgames.com", "_blank", "POST"); }); men.hideBuiltInItems(); men.customItems.push(auto); men.customItems.push(hi); men.customItems.push(med); men.customItems.push(lo); men.customItems.push(sfb); men.customItems.push(agms); men.customItems.push(agm); _root.menu = men; _root.tabEnabled = false; _global.quality_set = "high"; _global.music_vol = 5; _global.sfx_vol = 5; _global.control_type = 1; _global.updown = "reverse";
Instance of Symbol 21 MovieClip in Frame 1
onClipEvent (load) { this.onRelease = function () { getURL ("http://www.armorgames.com", "_blank"); }; }
Frame 2
per = (100 * _root.getBytesLoaded()) / _root.getBytesTotal(); if (per > 99) { _root.gotoAndStop("menu"); } else { _root.bar.gotoAndStop(Math.round(per)); _root.gotoAndPlay(1); }
Frame 4
stop();
Instance of Symbol 585 MovieClip in Frame 4
onClipEvent (load) { this.onRelease = function () { _root.gotoAndPlay("test_go"); }; }
Instance of Symbol 632 MovieClip in Frame 4
onClipEvent (load) { this.pressed = false; }
Frame 5
_global.quality_set = "high"; _global.music_vol = 5; _global.sfx_vol = 5; _global.control_type = 1; _global.updown = "reverse";
Frame 115
_quality = "MEDIUM";
Instance of Symbol 774 MovieClip in Frame 115
onClipEvent (load) { this.onRelease = function () { _root.gotoAndPlay(740); }; }
Instance of Symbol 778 MovieClip in Frame 115
onClipEvent (load) { this.onRelease = function () { _root.gotoAndPlay("test_go"); }; this.onEnterFrame = function () { if (Key.isDown(32)) { _root.gotoAndPlay("test_go"); } }; }
Frame 1117
sky = new Layout("plane"); sky.addEnemy("tut_target", 280, -160, 300); airspace.particles = false; airspace.addLayout("sky", sky); airspace.setLayout("sky"); airspace.pickups = false; airspace.player.tutorial = true; airspace.enemy0._visible = false;
Instance of Symbol 39 MovieClip [AirSpace] "airspace" in Frame 1117
/* no clip actions */
Frame 1206
airspace.enemy0._visible = true;
Frame 1503
stop();
Frame 1518
stopAllSounds();
Frame 1519
sky = new Layout("plane"); sky.enemy_types = ["sky_bug_1", "sky_bug_2", "sky_bug_3", "sky_bug_3"]; sky.generateEnemies(); airspace.obstacle_types = ["bomb", "big_bomb"]; airspace.addLayout("sky", sky); airspace.setLayout("sky"); stop();
Frame 1520
stopAllSounds();
Frame 1521
sky = new Layout("plane"); sky.addEnemy("blimp", 0, -200, 2000); airspace.addLayout("sky", sky); airspace.setLayout("sky"); airspace.pickups = false; stop();
Frame 1522
stopAllSounds();
Instance of Symbol 1267 MovieClip in Frame 1552
onClipEvent (enterFrame) { if (Key.isDown(32)) { stopAllSounds(); _root.play(); } }
Frame 1562
stop();
Frame 1659
stopAllSounds();
Frame 1660
water = new Layout("sub"); water.enemy_types = ["water_bug_1", "water_bug_2", "water_bug_3", "water_bug_3"]; water.enemy_selection = 2; water.generateEnemies(); airspace.addLayout("water", water); airspace.setLayout("water"); airspace.obstacle_types = ["can", "mine"]; stop();
Frame 1661
stopAllSounds();
Frame 1662
water = new Layout("sub"); water.addEnemy("whale", 0, -200, 2000); airspace.addLayout("water", water); airspace.setLayout("water"); airspace.pickups = false; stop();
Frame 1663
stopAllSounds();
Instance of Symbol 1267 MovieClip in Frame 1693
onClipEvent (enterFrame) { if (Key.isDown(32)) { stopAllSounds(); _root.play(); } }
Frame 1703
stop();
Frame 1809
stopAllSounds();
Frame 1810
space = new Layout("rocket"); space.enemy_types = ["space_bug_1", "space_bug_2", "space_bug_3", "space_bug_3"]; space.enemy_selection = 3; space.generateEnemies(); airspace.addLayout("space", space); airspace.setLayout("space"); stop();
Frame 1811
stopAllSounds();
Frame 1812
space = new Layout("rocket"); space.addEnemy("planet", 0, -200, 2000); airspace.addLayout("space", space); airspace.setLayout("space"); airspace.pickups = false; stop();
Frame 1813
stopAllSounds();
Instance of Symbol 1267 MovieClip in Frame 1843
onClipEvent (enterFrame) { if (Key.isDown(32)) { stopAllSounds(); _root.play(); } }
Frame 1853
stop();
Frame 2255
menu_selected = replay;
Instance of Symbol 1518 MovieClip "replay" in Frame 2255
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; setSelect(); this.onEnterFrame = function () { if (_parent.menu_selected == this) { if (Key.isDown(38)) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.play_more; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40)) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.main; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(32)) { if (!_parent.pressed) { _parent.pressed = true; stopAllSounds(); _root.gotoAndPlay("logos"); } } else { _parent.pressed = false; } } }; }
Instance of Symbol 1520 MovieClip "main" in Frame 2255
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; this.onEnterFrame = function () { if (_parent.menu_selected == this) { if (Key.isDown(38)) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.replay; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40)) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.play_more; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(32)) { if (!_parent.pressed) { _parent.pressed = true; stopAllSounds(); _root.gotoAndPlay("menu"); } } else { _parent.pressed = false; } } }; }
Instance of Symbol 1522 MovieClip "play_more" in Frame 2255
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; this.onEnterFrame = function () { if (_parent.menu_selected == this) { if (Key.isDown(38)) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.main; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40)) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.replay; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(32)) { if (!_parent.pressed) { _parent.pressed = true; getURL ("http://www.armorgames.com", "_blank"); } } else { _parent.pressed = false; } } }; }
Frame 2354
stop();
Symbol 2 MovieClip Frame 1
var bitmapData_1 = (new flash.display.BitmapData(550, 400, true, 16711680)); var mc_1 = this.createEmptyMovieClip("mc", 2); mc_1.attachBitmap(bitmapData_1, 3); var randomNum = Math.floor(Math.random() * 10); bitmapData_1.perlinNoise(550, 400, 6, randomNum, false, true, 8, true, null); stop();
Symbol 9 MovieClip Frame 1
stop();
Symbol 1523 MovieClip [__Packages.Position] Frame 0
class Position extends MovieClip { var removeMovieClip, _x, _y, _xscale, _yscale, swapDepths, filters, _width, _height, _alpha, _parent; function Position () { super(); } function screenPosition() { render_z = pos_z - camera_z; render_scale = camera_depth / (render_z + camera_depth); render_x = center_x + ((pos_x - camera_x) * render_scale); render_y = center_y + (((pos_y - camera_y) + center_y_offset) * render_scale); render_depth = Math.round(render_scale * 1000); if (((pos_x == Number.NaN) || (pos_y == Number.NaN)) || (pos_z == Number.NaN)) { removeMovieClip(); } } function render() { _x = render_x; _y = render_y; _xscale = (_yscale = 100 * render_scale); swapDepths(render_depth); blur(render_z); } function blur(p_y) { var _local2 = (p_y - 200) / 500; var _local3 = new flash.filters.BlurFilter(_local2, _local2, 1); filters = [_local3]; } function offScreen() { _x = -200; _y = -200; _xscale = (_yscale = 5); } function drawToScreen() { screenPosition(); if (((((render_z >= -300) && (render_x > (-50 - _width))) && (render_x < (600 + _width))) && (render_y > (-50 - _height))) && (render_y < (450 + _height))) { if (render_z > draw_distance) { offScreen(); } else { if (render_z > (draw_distance - 200)) { _alpha = 100 - (((render_z - draw_distance) + 200) / 2); } else { _alpha = 100; } render(); } } else { offScreen(); } } function cameraFollow(p_position) { var _local4; if (p_position.boss) { _local4 = true; } else { var _local6 = _parent.current_layout.enemies.length == _parent.enemies.length; var _local3 = true; if (_local6) { var _local2 = _parent.enemies.length; while (_local2 > (_parent.enemies.length - 10)) { if (_parent.enemies[_local2]._name != undefined) { _local3 = false; } _local2--; } } if (((p_position.__get__posZ() > 25000) && (_local6)) && (_local3)) { _local4 = false; } else { _local4 = true; } } if (_local4) { camera_x = camera_x + ((p_position.__get__posX() - camera_x) / 5); camera_y = camera_y + ((p_position.__get__posY() - camera_y) / 5); camera_z = p_position.posZ; } } function distance2D(p_position) { var _local3 = posX - p_position.__get__posX(); var _local2 = posY - p_position.__get__posY(); return(Math.sqrt((_local3 * _local3) + (_local2 * _local2))); } function distance3D(p_position) { var _local4 = posX - p_position.__get__posX(); var _local3 = posY - p_position.__get__posY(); var _local2 = posZ - p_position.__get__posZ(); return(Math.sqrt(((_local4 * _local4) + (_local3 * _local3)) + (_local2 * _local2))); } function angle2D(p_position) { var _local3 = p_position.__get__posX() - pos_x; var _local2 = pos_y - p_position.__get__posY(); return(Math.atan2(_local3, _local2)); } function angleToCamera() { var _local3 = camera_x - pos_x; var _local2 = pos_y - camera_y; return(Math.atan2(_local3, _local2)); } static function get cameraDepth() { return(camera_depth); } static function set cameraDepth(p_depth) { camera_depth = p_depth; //return(cameraDepth); } function get posX() { return(pos_x); } function set posX(p_x) { pos_x = p_x; //return(posX); } function get posY() { return(pos_y); } function set posY(p_y) { pos_y = p_y; //return(posY); } function get posZ() { return(pos_z); } function set posZ(p_z) { pos_z = p_z; //return(posZ); } function get renderX() { return(render_x); } function get renderY() { return(render_y); } function get renderZ() { return(render_y); } function get renderScale() { return(render_scale); } function get renderDepth() { return(render_depth); } function getShot() { } var pos_x = 0; var pos_y = 0; var pos_z = 0; var render_x = 0; var render_y = 0; var render_z = 0; var render_scale = 0; var render_depth = 0; var started = false; var missile = false; var boss = false; static var camera_x = 0; static var camera_y = 0; static var camera_z = 0; static var camera_depth = 300; static var center_x = 275; static var center_y = 200; static var center_y_offset = 100; static var draw_distance = 1500; }
Symbol 1524 MovieClip [__Packages.BlimpAI] Frame 0
class BlimpAI extends Position { var color, target_clip, _parent, onEnterFrame, distance2D, __get__posZ, __get__posX, __get__posY, gotoAndStop, attack_clip, miss, pos_x, pos_y, pos_z; function BlimpAI () { super(); color = new Color(this); target_clip = _parent.player; onEnterFrame = function () { if (!_global.game_paused) { if (this.stop_list != null) { this.startMoving(); this.stop(); } if (this.redded_out) { this.redded_out = null; } else if (this.redded_out == null) { this.unRed(); } this.followTarget(); if (((Math.random() < 0.01) && (this._currentframe == 1)) && (this.render_z < 500)) { this.targs_hit = [false, false, false, false]; this.attack(); } this.moveX(); this.moveY(); this.moveZ(); } else if (this.stop_list == null) { this.stopMoving(); } }; } function stopMoving() { stop_list = []; for (var _local5 in this) { stop_list.push(this[_local5]); this[_local5].stop(); for (var _local4 in this[_local5]) { stop_list.push(this[_local5][_local4]); this[_local5][_local4].stop(); for (var _local3 in this[_local5][_local4]) { stop_list.push(this[_local5][_local4][_local3]); this[_local5][_local4][_local3].stop(); for (var _local2 in this[_local5][_local4][_local3]) { stop_list.push(this[_local5][_local4][_local3][_local2]); this[_local5][_local4][_local3][_local2].stop(); } } } } } function startMoving() { for (var _local2 in stop_list) { stop_list[_local2].play(); } stop_list = null; } function followTarget() { var _local2 = distance2D(target_clip); var _local3 = __get__posZ() - (target_clip.__get__posZ() + 700); var _local4 = 1 - (2 * (__get__posX() > target_clip.__get__posX())); var _local5 = 1 - (2 * (__get__posY() > target_clip.__get__posY())); accelerateX((_local4 * _local2) / 600); accelerateY((_local5 * _local2) / 600); accelerateZ((-_local3) / 70); } function attack() { var _local2 = Math.ceil(Math.random() * 3) + 1; gotoAndStop(_local2); } function fireEnergyBall() { _parent.objects[_parent.objects.length] = _parent.attachMovie("energy_ball", "eball" + _parent.objects.length, _parent.getNextHighestDepth()).launch(this, 80, -10); } function getShot(p_hittest) { var _local2 = 1; while (_local2 < 5) { var _local3 = attack_clip["chainout" + _local2]; if (_local3.targ.hitTest(p_hittest)) { _local3.gotoAndStop(28); targs_hit[_local2 - 1] = true; } else if (_local3.chain.targ.hitTest(p_hittest)) { _local3.chain.gotoAndStop(11); targs_hit[_local2 - 1] = true; } else if (miss._currentframe == 1) { miss.play(); } if (((targs_hit[0] && (targs_hit[1])) && (targs_hit[2])) && (targs_hit[3])) { attack_clip.nose.gotoAndStop(3); } if ((attack_clip.nose._currentframe == 3) && (attack_clip.nose.hitTest(p_hittest))) { targs_hit = [false, false, false, false]; gotoAndStop(1); getHurt(); } _local2++; } } function getHurt() { redOut(); health = health - 20; gotoAndStop(6); if (health <= 0) { die(); } } function die() { gotoAndStop(5); } function redOut() { if (!redded_out) { color.setTransform(red); redded_out = true; } } function unRed() { color.setTransform(normal); redded_out = false; } function moveX() { pos_x = pos_x + speed_x; if (speed_x > 20) { speed_x = 20; } else if (speed_x < -20) { speed_x = -20; } } function moveY() { pos_y = pos_y + speed_y; if (speed_y > 20) { speed_y = 20; } else if (speed_y < -20) { speed_y = -20; } } function moveZ() { pos_z = pos_z + speed_z; } function accelerateX(p_a) { speed_x = speed_x + p_a; speed_x = speed_x - (speed_x * air_resistance_factor_xy); } function accelerateY(p_a) { speed_y = speed_y + p_a; speed_y = speed_y - (speed_y * air_resistance_factor_xy); } function accelerateZ(p_a) { speed_z = speed_z + p_a; speed_z = speed_z - (speed_z * air_resistance_factor); } var speed_x = 0; var speed_y = 0; var speed_z = 0; var air_resistance_factor = 0.4; var air_resistance_factor_xy = 0.05; var stop_list = null; var targs_hit = [false, false, false, false]; var fire_left = true; var has_missiles = false; var health = 100; var redded_out = false; var red = {ra:100, rb:255, ga:100, gb:0, ba:100, bb:0, aa:100, ab:255}; var normal = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; }
Symbol 1525 MovieClip [__Packages.AmmoBox] Frame 0
class AmmoBox extends Position { var target_clip, _parent, onEnterFrame, distance3D; function AmmoBox () { super(); target_clip = _parent.player; onEnterFrame = function () { if (!_global.game_paused) { if (this.render_z < -200) { this.removeMovieClip(); } if (this.checkTarget() && (this._currentframe == 1)) { this._parent.player.increaseAmmo(); this.gotoAndStop(2); } } }; } function checkTarget() { return(distance3D(target_clip) < range); } var range = 80; }
Symbol 1526 MovieClip [__Packages.Barrel] Frame 0
class Barrel extends Position { var accel_y, side_x, __set__posX, __set__posY, __set__posZ, target_clip, _parent, onEnterFrame, drawToScreen, distance3D, pos_x, pos_y, pos_z; function Barrel () { super(); accel_y = Math.random(); speed_y = -15 + (Math.random() * 10); side_x = Math.random() - 0.5; } function launch(p_launcher, p_x_diff) { __set__posX(p_launcher.__get__posX() + p_x_diff); __set__posY(p_launcher.__get__posY() - 100); __set__posZ(p_launcher.posZ); var _local4 = p_launcher._x - 275; speed_x = ((-_local4) / 8) + ((side_x * p_x_diff) / 10); target_clip = _parent.player; onEnterFrame = function () { if (!_global.game_paused) { this.accelerateY(0.5 + this.accel_y); this.moveX(); this.moveY(); this.moveZ(); if (this.checkTarget()) { this.target_clip.getBarreled(); } if (this.render_z < -150) { this.removeMovieClip(); } } }; drawToScreen(); return(this); } function checkTarget() { return(distance3D(target_clip) < range); } function moveX() { pos_x = pos_x + speed_x; } function moveY() { pos_y = pos_y + speed_y; } function moveZ() { pos_z = pos_z + speed_z; } function accelerateX(p_a) { speed_x = speed_x + p_a; speed_x = speed_x - (speed_x * air_resistance_factor); } function accelerateY(p_a) { speed_y = speed_y + p_a; speed_y = speed_y - (speed_y * air_resistance_factor); } function accelerateZ(p_a) { speed_z = speed_z + p_a; } var speed_x = 0; var speed_y = -10; var speed_z = 0; var air_resistance_factor = 0.05; var range = 70; var missile = true; }
Symbol 1527 MovieClip [__Packages.TargetPosition] Frame 0
class TargetPosition extends Position { var color; function TargetPosition () { super(); color = new Color(this); } function getShot() { if (!whited_out) { color.setTransform(white); whited_out = true; } else { color.setTransform(normal); whited_out = false; } } function unWhite() { color.setTransform(normal); whited_out = false; } var whited_out = false; var white = {ra:100, rb:255, ga:100, gb:255, ba:100, bb:255, aa:100, ab:0}; var normal = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; }
Symbol 1528 MovieClip [__Packages.Missile] Frame 0
class Missile extends TargetPosition { var __set__posX, __set__posY, __set__posZ, target_clip, _parent, onEnterFrame, drawToScreen, distance2D, __get__posX, __get__posY, distance3D, pos_x, pos_y, pos_z; function Missile () { super(); } function launch(p_launcher, p_target_clip, p_range, p_speed, p_air_resistance_factor) { __set__posX(p_launcher.posX); __set__posY(p_launcher.__get__posY() + 60); __set__posZ(p_launcher.__get__posZ() + 30); target_clip = p_target_clip; range = p_range; if (p_speed != undefined) { speed_z = p_speed; } if (p_air_resistance_factor != undefined) { air_resistance_factor = p_air_resistance_factor; } if (target_clip == _parent.player) { speed_direction = -1; } else { home_ratio = 20; } onEnterFrame = function () { if (!_global.game_paused) { if (!this.exploded) { this.accelerateZ(0.2 * this.speed_direction); this.homeIn(); this.moveX(); this.moveY(); this.moveZ(); if ((this.render_z < -200) || (this.render_z > Position.draw_distance)) { EnemyAI.missiles_out--; this.removeMovieClip(); } var _local3 = this._x - 275; var _local4 = this._y - 200; var _local5 = Math.ceil(Math.sqrt((_local3 * _local3) + (_local4 * _local4)) / 50); this.gotoAndStop(_local5); this._rotation = (180 * this.angleToCamera()) / Math.PI; if (this.checkTarget()) { this.target_clip.getMissiled(); this.exploded = true; if (this.target_clip == this._parent.player) { EnemyAI.missiles_out--; } this._rotation = 0; this.gotoAndStop(11); } } } }; drawToScreen(); } function homeIn() { var _local2 = distance2D(target_clip); var _local3 = 1 - (2 * (__get__posX() > target_clip.__get__posX())); var _local4 = 1 - (2 * (__get__posY() > target_clip.__get__posY())); accelerateX((_local3 * _local2) / home_ratio); accelerateY((_local4 * _local2) / home_ratio); } function checkTarget() { return(distance3D(target_clip) < range); } function moveX() { pos_x = pos_x + speed_x; } function moveY() { pos_y = pos_y + speed_y; } function moveZ() { pos_z = pos_z + speed_z; } function accelerateX(p_a) { speed_x = speed_x + p_a; speed_x = speed_x - (speed_x * air_resistance_factor); } function accelerateY(p_a) { speed_y = speed_y + p_a; speed_y = speed_y - (speed_y * air_resistance_factor); } function accelerateZ(p_a) { speed_z = speed_z + p_a; } var range = 40; var exploded = false; var speed_x = 0; var speed_y = 0; var speed_z = 0; var speed_direction = 1; var air_resistance_factor = 0.05; var home_ratio = 70; var missile = true; }
Symbol 1529 MovieClip [__Packages.EnemyAI] Frame 0
class EnemyAI extends TargetPosition { var fire_count, extra_z, extra_x, extra_y, target_clip, _parent, onEnterFrame, blast_left, blast_right, distance2D, __get__posZ, __get__posX, __get__posY, whited_out, color, white, unWhite, gotoAndStop, pos_x, pos_y, pos_z; function EnemyAI () { super(); fire_count = Math.random() * 5; extra_z = Math.random() * 200; extra_x = (Math.random() * 600) - 300; extra_y = (Math.random() * 600) - 300; target_clip = _parent.player; onEnterFrame = function () { if ((!_global.game_paused) && (this._parent == _root.airspace)) { if ((this._x > 0) && (this._x < 550)) { if (this.whited_out) { this.unWhite(); this.whited_out = null; } else if (this.whited_out == null) { this.whited_out = false; } this.fireCannon(); if ((Math.random() < 0.015) && (this.has_missiles)) { this.fireMissile(); } this.followTarget(); this.keepApart(); this.moveX(); this.moveY(); this.moveZ(); } } }; } function fireCannon() { if ((fire_count++) > 5) { fire_count = 0; if (fire_left) { blast_left._visible = true; blast_left.gotoAndPlay(2); } else { blast_right._visible = true; blast_right.gotoAndPlay(2); } fire_left = !fire_left; shootCannon(); } else { blast_left.gotoAndStop(1); blast_right.gotoAndStop(1); } } function shootCannon() { var _local5 = distance2D(target_clip); var _local2 = __get__posZ() - target_clip.__get__posZ(); var _local3 = (60 / _local5) * (600 / _local2); var _local4 = Math.random() * _local3; if (_local4 > 0.3) { target_clip.getShot(); } } function fireMissile() { if (missiles_out < 4) { missiles_out++; var _local2 = _parent.attachMovie("enemy_missile", "missile" + _parent.objects.length, -1000 + _parent.objects.length); _local2.launch(this, target_clip, 50, speed_z); _parent.addObject(_local2); } } function followTarget() { var _local2 = distance2D(target_clip); var _local3 = __get__posZ() - ((target_clip.__get__posZ() + 800) + extra_z); var _local4 = 1 - (2 * (__get__posX() > target_clip.__get__posX())); var _local5 = 1 - (2 * (__get__posY() > target_clip.__get__posY())); accelerateX((_local4 * (_local2 + extra_x)) / 200); accelerateY((_local5 * (_local2 + extra_y)) / 200); accelerateZ((-_local3) / 70); } function keepApart() { for (var _local7 in _parent.enemies) { if (((_parent.enemies[_local7] != this) && (_parent.enemies[_local7]._x > 0)) && (_parent.enemies[_local7]._x < 550)) { var _local4 = distance2D(_parent.enemies[_local7]); var _local5 = 1 - (2 * (__get__posX() < _parent.enemies[_local7].posX)); var _local6 = 1 - (2 * (__get__posY() < _parent.enemies[_local7].posY)); var _local3 = (_local5 * 150) / _local4; var _local2 = (_local6 * 150) / _local4; accelerateX((_local3 * _local3) * _local3); accelerateY((_local2 * _local2) * _local2); } } } function getMissiled() { whiteOut(); reduceHealth(70); } function whiteOut() { if (whited_out == false) { color.setTransform(white); whited_out = true; } } function getShot() { whiteOut(); reduceHealth(5.5); } function reduceHealth(p_ammount) { health = health - p_ammount; if (health <= 0) { die(); } } function die() { _parent.goodComment(); _parent.enemies_killed++; unWhite(); getShot = function () { }; getMissiled = function () { }; onEnterFrame = function () { if (!_global.game_paused) { if ((this._x > 0) && (this._x < 550)) { this.moveX(); this.moveY(); this.moveZ(); } } }; gotoAndStop(2); } function moveX() { pos_x = pos_x + speed_x; if (speed_x > 20) { speed_x = 20; } else if (speed_x < -20) { speed_x = -20; } } function moveY() { pos_y = pos_y + speed_y; if (speed_y > 20) { speed_y = 20; } else if (speed_y < -20) { speed_y = -20; } } function moveZ() { pos_z = pos_z + speed_z; } function accelerateX(p_a) { speed_x = speed_x + p_a; speed_x = speed_x - (speed_x * air_resistance_factor_xy); } function accelerateY(p_a) { speed_y = speed_y + p_a; speed_y = speed_y - (speed_y * air_resistance_factor_xy); } function accelerateZ(p_a) { speed_z = speed_z + p_a; speed_z = speed_z - (speed_z * air_resistance_factor); } var speed_x = 0; var speed_y = 0; var speed_z = 0; var air_resistance_factor = 0.4; var air_resistance_factor_xy = 0.05; var fire_left = true; var has_missiles = false; static var missiles_out = 0; var health = 100; }
Symbol 1530 MovieClip [__Packages.EnergyBall] Frame 0
class EnergyBall extends Position { var target_clip, _parent, __set__posX, __set__posY, __set__posZ, onEnterFrame, distance3D, pos_z; function EnergyBall () { super(); target_clip = _parent.player; } function launch(p_launcher, p_range, p_speed) { __set__posX(p_launcher.posX); __set__posY(p_launcher.__get__posY() - 50); __set__posZ(p_launcher.__get__posZ() + 20); range = p_range; speed_z = p_speed; onEnterFrame = function () { if (!_global.game_paused) { this.moveZ(); if (this.checkTarget()) { this.target_clip.getEnergyBalled(); } if (this.render_z < -200) { this.removeMovieClip(); } } }; return(this); } function checkTarget() { return(distance3D(target_clip) < range); } function moveZ() { pos_z = pos_z + speed_z; } var speed_z = 0; var range = 40; var missile = true; }
Symbol 1531 MovieClip [__Packages.HealthBox] Frame 0
class HealthBox extends Position { var target_clip, _parent, onEnterFrame, distance3D; function HealthBox () { super(); target_clip = _parent.player; onEnterFrame = function () { if (!_global.game_paused) { if (this.render_z < -200) { this.removeMovieClip(); } if (this.checkTarget() && (this._currentframe == 1)) { this._parent.player.increaseHealth(50); this.gotoAndStop(2); } } }; } function checkTarget() { return(distance3D(target_clip) < range); } var range = 80; }
Symbol 1532 MovieClip [__Packages.Particle] Frame 0
class Particle extends Position { var screenPosition, render, render_z, posZ, __set__posX, __set__posY, __get__posX, posX, __get__posY, posY; function Particle () { super(); } function drawToScreen() { screenPosition(); render(); if (render_z < -200) { posZ = posZ + 200; __set__posX((Position.camera_x + Math.round(Math.random() * 250)) - 125); __set__posY((Position.camera_y + Math.round(Math.random() * 250)) - 175); } if (__get__posX() < (Position.camera_x - 125)) { posX = posX + 250; } else if (__get__posX() > (Position.camera_x + 125)) { posX = posX - 250; } if (__get__posY() < (Position.camera_y - 175)) { posY = posY + 250; } else if (__get__posY() > (Position.camera_y + 75)) { posY = posY - 250; } } }
Symbol 1533 MovieClip [__Packages.Player] Frame 0
class Player extends Position { static var crosshair; var color, _parent, _x, _y, drawToScreen, cameraFollow, current_target, render_z, _rotation, _currentframe, gotoAndStop, bubble, getDepth, pos_y, pos_x, pos_z; function Player () { super(); Position.camera_x = 0; Position.camera_y = 0; Position.camera_z = 0; _global.game_paused = false; _global.control_type = 1; color = new Color(this); crosshair = _parent.attachMovie("crosshair", "crosshair", _parent.getNextHighestDepth()); _x = Position.center_x; _y = Position.center_y + Position.center_y_offset; } function usePlayer() { if (health > 0) { useControls(); } else { dying(); } drawToScreen(); cameraFollow(this); if (health <= 0) { Position.camera_y = dead_y; } var _local5 = false; var _local4 = 0; while (_local4 < _parent.enemies.length) { if (_parent.enemies[_local4].hitTest(crosshair.fill)) { _local5 = true; current_target = _parent.enemies[_local4]; if (_parent.enemies[_local4].attack_clip.tonsil.hitTest(crosshair.fill)) { current_target = _parent.enemies[_local4].tonsil_target; } } _local4++; } if (zed) { if (_local5) { target_count++; crosshair.gotoAndStop(2); } else { target_count = 0; crosshair.gotoAndStop(1); } } else if (_local5 && (target_count > 5)) { fireMissile(current_target); target_count = 0; crosshair.gotoAndStop(1); } else { target_count = 0; crosshair.gotoAndStop(1); } moveCrosshair(); fireCannon(); if (whited_out) { whited_out = null; } else if (whited_out == null) { unWhite(); } if (space) { if (!space_down) { _global.game_paused = true; _root.hud.play(); } } else { space_down = false; } if (render_z > 500) { _root.play(); } } function checkInput() { if (!tutorial) { if (_global.control_type == 1) { left = Key.isDown(37); right = Key.isDown(39); if (_global.updown == "reverse") { up = Key.isDown(38); down = Key.isDown(40); } else { up = Key.isDown(40); down = Key.isDown(38); } ex = Key.isDown(88); zed = Key.isDown(90); } else if (_global.control_type == 2) { left = Key.isDown(65); right = Key.isDown(68); if (_global.updown == "reverse") { up = Key.isDown(87); down = Key.isDown(83); } else { up = Key.isDown(83); down = Key.isDown(87); } ex = Key.isDown(78); zed = Key.isDown(77); } space = Key.isDown(32); } else { speed_z = 0; } } function useControls() { checkInput(); if (left) { accelerateX(-acceleration); } else if (right) { accelerateX(acceleration); } else { accelerateX(speed_x * (air_resistance_factor * 0.6)); } if (up) { accelerateY(acceleration); } else if (down) { accelerateY(-acceleration); } else { accelerateY(speed_y * (air_resistance_factor * 0.6)); } if (left) { if ((_rotation - 8) > -50) { _rotation = _rotation - 8; } else { _rotation = -50; } } else if (right) { if ((_rotation + 8) < 50) { _rotation = _rotation + 8; } else { _rotation = 50; } } else { _rotation = _rotation - (_rotation / 6); } if (up) { if (_currentframe > 1) { gotoAndStop(_currentframe - 1); } } else if (down) { if (_currentframe < 20) { gotoAndStop(_currentframe + 1); } } else { if (_currentframe > 10) { gotoAndStop(_currentframe - 1); } else if (_currentframe < 10) { gotoAndStop(_currentframe + 1); } bubble.blue.gotoAndStop(2); } if (left) { bubble.blue.gotoAndStop(3); } else if (right) { bubble.blue.gotoAndStop(4); } else if (up) { bubble.blue.gotoAndStop(6); } else if (down) { bubble.blue.gotoAndStop(5); } else { bubble.blue.gotoAndStop(2); } bubble.gotoAndStop(_currentframe); moveX(); moveY(); moveZ(); } function moveCrosshair() { crosshair._x = _x + _rotation; crosshair._y = (_y - 70) - (3 * (_currentframe - 10)); crosshair.swapDepths(getDepth() - 1); var _local3 = crosshair._x - _x; var _local2 = _y - crosshair._y; crosshair.gunfire._rotation = (180 * Math.atan2(_local3, _local2)) / Math.PI; crosshair.gunfire._yscale = _local2; } function fireCannon() { if (ex) { crosshair.gunfire.gotoAndPlay(2); for (var _local2 in _parent.enemies) { if (_parent.enemies[_local2].hitTest(crosshair.fill)) { _parent.enemies[_local2].getShot(crosshair.fill); } else { _parent.enemies[_local2].unWhite(); } } } else if (crosshair.gunfire._currentframe != 1) { for (var _local2 in _parent.enemies) { _parent.enemies[_local2].unWhite(); } crosshair.gunfire.gotoAndStop(1); } } function fireMissile(p_target) { if (missiles_left > 0) { missiles_left--; var _local2 = _parent.attachMovie("player_missile", "missile" + _parent.objects.length, -1000 + _parent.objects.length); _local2.launch(this, p_target, 70, speed_z + 10); _parent.addObject(_local2); } } function getShot() { whiteOut(); reduceHealth(1); } function getMissiled() { _parent.badComment(); whiteOut(); reduceHealth(4); } function getEnergyBalled() { _parent.badComment(); whiteOut(); reduceHealth(3); } function getObstacled() { _parent.badComment(); whiteOut(); reduceHealth(1); } function getBitten() { _parent.badComment(); whiteOut(); reduceHealth(10); } function getBarreled() { _parent.badComment(); whiteOut(); reduceHealth(1); } function getRocked() { _parent.badComment(); whiteOut(); reduceHealth(1); } function getLasered() { _parent.badComment(); whiteOut(); reduceHealth(8); } function whiteOut() { if (!whited_out) { color.setTransform(white); whited_out = true; } } function increaseHealth(p_ammount) { health = health + p_ammount; if (health > 100) { health = 100; } updateHealthBar(); } function increaseAmmo() { missiles_left = missiles_left + 5; if (missiles_left > 99) { missiles_left = 99; } } function reduceHealth(p_ammount) { health = health - p_ammount; if (health <= 0) { die(); } updateHealthBar(); } function updateHealthBar() { var _local3 = 101 - Math.ceil(health); _root.hud.elements.health_bar.gotoAndStop(_local3); } function unWhite() { color.setTransform(normal); whited_out = false; } function die() { bubble.gotoAndStop(10); bubble.blue.gotoAndStop(2); gotoAndStop(21); _rotation = 0; speed_x = 0; speed_y = 5; dead_y = pos_y; die = function () { }; } function dying() { moveY(); moveZ(); if (_y > 500) { _root.fadeo.gotoAndPlay(1); _root.gotoAndPlay(_root._currentframe - 1); } } function moveX() { pos_x = pos_x + speed_x; if (pos_x > 10000) { _parent.shiftToX(-10000); } else if (pos_x < -10000) { _parent.shiftToX(-10000); } } function moveY() { pos_y = pos_y + speed_y; if (pos_y > 10000) { _parent.shiftToY(-10000); } else if (pos_y < -10000) { _parent.shiftToY(10000); } } function moveZ() { pos_z = pos_z + speed_z; } function accelerateX(p_a) { speed_x = speed_x + p_a; speed_x = speed_x - (speed_x * air_resistance_factor); } function accelerateY(p_a) { speed_y = speed_y + p_a; speed_y = speed_y - (speed_y * air_resistance_factor); } function accelerateZ(p_a) { speed_z = speed_z + p_a; } var left = false; var right = false; var up = false; var down = false; var space = false; var ex = false; var zed = false; var space_down = false; var target_count = 0; var tutorial = false; var speed_x = 0; var speed_y = 0; var speed_z = 10; static var air_resistance_factor = 0.12; static var acceleration = 2.5; static var missiles_left = 5; var health = 100; var whited_out = false; var white = {ra:100, rb:255, ga:100, gb:255, ba:100, bb:255, aa:100, ab:255}; var normal = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; var dead_y = 0; }
Symbol 1534 MovieClip [__Packages.Ground] Frame 0
class Ground extends MovieClip { function Ground (p_ground, p_mc, p_y) { super(); p_mc.createEmptyMovieClip("ground_clip", -10); var _local4 = 0; while (_local4 < 5) { clips[_local4] = p_mc.ground_clip.attachMovie(p_ground, "ground" + _local4, p_mc.ground_clip.getNextHighestDepth()); clips[_local4].angle = _local4 * 20; clips[_local4]._x = 275; clips[_local4].y = p_y; clips[_local4].cloud._x = (Math.random() * 200) - 100; clips[_local4].onEnterFrame = function () { if (!_global.game_paused) { var _local3 = ((this._y + this._parent._y) + this._parent._parent._y) + this._parent._parent._parent._y; if (_local3 > 400) { this._visible = false; } else { this._visible = true; } this.angle = this.angle + Ground.speed; if (this.angle > 90) { this.angle = this.angle - 100; } this._y = this.y - (100 * Math.cos((Math.PI * this.angle) / 180)); this._xscale = 100 + (this._y - (this.y - 80)); this.swapDepths((10 * this.angle) + 50); if (this.angle < 60) { this._alpha = (this.angle + 10) * 1.43; } } }; _local4++; } } var clips = []; static var speed = 2; }
Symbol 1535 MovieClip [__Packages.PlanetAI] Frame 0
class PlanetAI extends Position { var orbit_clips, fire_count, color, target_clip, _parent, onEnterFrame, distance2D, __get__posZ, __get__posX, __get__posY, miss, gotoAndPlay, laser_color, pos_x, pos_y, pos_z; function PlanetAI () { super(); orbit_clips = [1, 2, 3, 2, 4, 3, 1, 2]; fire_count = 0; color = new Color(this); target_clip = _parent.player; onEnterFrame = function () { if (!_global.game_paused) { this.play(); var _local3 = 0; while (_local3 < 8) { this["orbit" + (_local3 + 1)].laser.play(); _local3++; } if (this.redded_out) { this.unRed(); this.redded_out = null; } else if (this.redded_out == null) { this.redded_out = false; } if (this.laser_redded_out) { this.lUnRed(); this.laser_redded_out = null; } else if (this.laser_redded_out == null) { this.laser_redded_out = false; } if (((this.fire_count++) > 3) && (this.render_z < 650)) { this.fire_count = 0; this.fireRocks(); } this.followTarget(); this.moveX(); this.moveY(); this.moveZ(); } else { this.stop(); var _local3 = 0; while (_local3 < 8) { this["orbit" + (_local3 + 1)].laser.stop(); _local3++; } } }; } function followTarget() { var _local2 = distance2D(target_clip); var _local3 = __get__posZ() - (target_clip.__get__posZ() + keep_distance); var _local4 = 1 - (2 * (__get__posX() > target_clip.__get__posX())); var _local5 = 1 - (2 * (__get__posY() > target_clip.__get__posY())); accelerateX((_local4 * _local2) / follow_ratio); accelerateY((_local5 * _local2) / follow_ratio); accelerateZ((-_local3) / 70); } function fireRocks() { _parent.objects[_parent.objects.length] = _parent.attachMovie("rock", "rock" + _parent.objects.length, _parent.getNextHighestDepth()).launch(this); } function getShot(p_hittest) { if ((laser_frame > 54) && (laser_out)) { var _local3 = false; var _local2 = 0; while (_local2 < 8) { if (this["orbit" + (_local2 + 1)].laser.laser_target.hitTest(p_hittest)) { _local3 = true; } _local2++; } if (_local3) { lRedOut(); laser_health = laser_health - 3; if (laser_health <= 0) { getHurt(); } } else if (miss._currentframe == 1) { miss.play(); } } else if (miss._currentframe == 1) { miss.play(); } } function getHurt() { redOut(); health = health - 20; var _local2 = 0; while (_local2 < 8) { this["orbit" + (_local2 + 1)].laser.gotoAndPlay(130); _local2++; } if (health <= 0) { die(); } } function die() { gotoAndPlay(27); } function redOut() { if (redded_out == false) { color.setTransform(red); redded_out = true; } } function unRed() { color.setTransform(normal); redded_out = false; } function lRedOut() { if (laser_redded_out == false) { laser_color.setTransform(red); laser_redded_out = true; } } function lUnRed() { laser_color.setTransform(normal); laser_redded_out = false; } function updateOrbits() { lUnRed(); var _local2 = 0; while (_local2 < 8) { this["orbit" + (_local2 + 1)].gotoAndStop(orbit_clips[_local2]); if (orbit_clips[_local2] == 5) { laser_color = new Color(this["orbit" + (_local2 + 1)].laser); } _local2++; } } function nextOrbit() { if (orbit_clips[7] == 5) { laser_out = false; } var _local2 = 7; while (_local2 >= 0) { var _local3 = _local2 + 1; orbit_clips[_local3] = orbit_clips[_local2]; _local2--; } orbit_clips[0] = Math.ceil(Math.random() * 4); if ((Math.random() < 0.3) && (!laser_out)) { laser_out = true; laser_frame = 0; laser_health = 100; orbit_clips[0] = 5; } updateOrbits(); } function moveX() { pos_x = pos_x + speed_x; if (speed_x > 20) { speed_x = 20; } else if (speed_x < -20) { speed_x = -20; } } function moveY() { pos_y = pos_y + speed_y; if (speed_y > 20) { speed_y = 20; } else if (speed_y < -20) { speed_y = -20; } } function moveZ() { pos_z = pos_z + speed_z; } function accelerateX(p_a) { speed_x = speed_x + p_a; speed_x = speed_x - (speed_x * air_resistance_factor_xy); } function accelerateY(p_a) { speed_y = speed_y + p_a; speed_y = speed_y - (speed_y * air_resistance_factor_xy); } function accelerateZ(p_a) { speed_z = speed_z + p_a; speed_z = speed_z - (speed_z * air_resistance_factor); } var speed_x = 0; var speed_y = 0; var speed_z = 0; var air_resistance_factor = 0.4; var air_resistance_factor_xy = 0.05; var keep_distance = 1000; var follow_ratio = 600; var fire_left = true; var laser_frame = 0; var laser_out = false; var health = 100; var redded_out = false; var laser_health = 100; var laser_redded_out = false; var red = {ra:100, rb:255, ga:100, gb:0, ba:100, bb:0, aa:100, ab:255}; var normal = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; }
Symbol 1536 MovieClip [__Packages.Rock] Frame 0
class Rock extends Position { var gotoAndStop, speed_x, speed_y, __set__posX, __set__posY, __set__posZ, target_clip, _parent, onEnterFrame, distance3D, screenPosition, render_z, _width, render_x, _height, render_y, offScreen, _alpha, render, pos_x, pos_y, pos_z; function Rock () { super(); gotoAndStop(Math.ceil(Math.random() * 6)); speed_x = 4 + (Math.random() * 15); speed_y = -8 + (Math.random() * 15); } function launch(p_launcher) { __set__posX(p_launcher.__get__posX() - 400); __set__posY((p_launcher.__get__posY() + (Math.random() * 50)) - 25); __set__posZ(p_launcher.posZ); var _local4 = p_launcher._y - 230; speed_y = speed_y - (_local4 / 5); var _local5 = p_launcher._x - 275; speed_x = speed_x - (_local5 / 5); target_clip = _parent.player; onEnterFrame = function () { if (!_global.game_paused) { this._rotation = this._rotation + 5; this.moveX(); this.moveY(); this.moveZ(); if (this.checkTarget()) { this.target_clip.getRocked(); } if (((((this.render_z < -150) || (this._y < -50)) || (this._y > 450)) || (this._x < -50)) || (this._x > 600)) { this.removeMovieClip(); } } }; drawToScreen(); return(this); } function checkTarget() { return(distance3D(target_clip) < range); } function drawToScreen(p_player) { screenPosition(p_player); if (((((render_z >= -300) && (render_x > (-50 - _width))) && (render_x < (600 + _width))) && (render_y > (-50 - _height))) && (render_y < (450 + _height))) { if (render_z > Position.draw_distance) { offScreen(); } else { if (render_z > (Position.draw_distance - 200)) { _alpha = 100 - (((render_z - Position.draw_distance) + 200) / 2); } render(); } } else { offScreen(); } } function moveX() { pos_x = pos_x + speed_x; } function moveY() { pos_y = pos_y + speed_y; } function moveZ() { pos_z = pos_z + speed_z; } function accelerateX(p_a) { speed_x = speed_x + p_a; speed_x = speed_x - (speed_x * air_resistance_factor); } function accelerateY(p_a) { speed_y = speed_y + p_a; speed_y = speed_y - (speed_y * air_resistance_factor); } function accelerateZ(p_a) { speed_z = speed_z + p_a; } var speed_z = -5; var air_resistance_factor = 0.05; var range = 80; var health = 100; }
Symbol 1537 MovieClip [__Packages.WhaleAI] Frame 0
class WhaleAI extends Position { var _parent, color, target_clip, onEnterFrame, distance2D, __get__posZ, __get__posX, __get__posY, gotoAndStop, attack_clip, miss, tonsil_color, pos_x, pos_y, pos_z; function WhaleAI () { super(); _parent.attachMovie("blank_position", "tonsil_target", _parent.getNextHighestDepth()); _parent.objects.push(_parent.tonsil_target); _parent.tonsil_target.getMissiled = function () { this._parent.enemy0.tonsil_health = this._parent.enemy0.tonsil_health - 30; if (this._parent.enemy0.tonsil_health <= 0) { this._parent.enemy0.killTonsil(); } }; color = new Color(this); target_clip = _parent.player; onEnterFrame = function () { if (!_global.game_paused) { if (this.stop_list != null) { this.startMoving(); this.stop(); } if (this.redded_out) { this.redded_out = null; } else if (this.redded_out == null) { this.unRed(); } if (this.tonsil_redded) { this.tUnRed(); this.tonsil_redded = null; } else if (this.tonsil_redded == null) { this.tonsil_redded = false; } this.followTarget(); if ((((Math.random() < 0.1) && (this._currentframe == 1)) && (this.render_z > 220)) && (this.render_z < 400)) { this.tonsil_health = 100; this.attack(); this.tonsil_color = new Color(this.attack_clip.tonsil); } this.moveX(); this.moveY(); this.moveZ(); this._parent.tonsil_target.posX = this.posX; this._parent.tonsil_target.posY = this.posY + 20; this._parent.tonsil_target.posZ = this.posZ; } else if (this.stop_list == null) { this.stopMoving(); } }; } function stopMoving() { stop_list = []; for (var _local5 in this) { stop_list.push(this[_local5]); this[_local5].stop(); for (var _local4 in this[_local5]) { stop_list.push(this[_local5][_local4]); this[_local5][_local4].stop(); for (var _local3 in this[_local5][_local4]) { stop_list.push(this[_local5][_local4][_local3]); this[_local5][_local4][_local3].stop(); for (var _local2 in this[_local5][_local4][_local3]) { stop_list.push(this[_local5][_local4][_local3][_local2]); this[_local5][_local4][_local3][_local2].stop(); } } } } } function startMoving() { for (var _local2 in stop_list) { stop_list[_local2].play(); } stop_list = null; } function followTarget() { var _local2 = distance2D(target_clip); var _local3 = __get__posZ() - (target_clip.__get__posZ() + keep_distance); var _local4 = 1 - (2 * (__get__posX() > target_clip.__get__posX())); var _local5 = 1 - (2 * (__get__posY() > target_clip.__get__posY())); accelerateX((_local4 * _local2) / follow_ratio); accelerateY((_local5 * _local2) / follow_ratio); accelerateZ((-_local3) / 70); } function attack() { var _local2 = Math.random(); if (_local2 > 0.07) { gotoAndStop(2); } else { gotoAndStop(3); follow_ratio = 200; } } function fireBarrels() { _parent.objects[_parent.objects.length] = _parent.attachMovie("barrel", "barrel" + _parent.objects.length, _parent.getNextHighestDepth()).launch(this, 120); _parent.objects[_parent.objects.length] = _parent.attachMovie("barrel", "barrel" + _parent.objects.length, _parent.getNextHighestDepth()).launch(this, -120); } function getShot(p_hittest) { if (attack_clip.tonsil.hitTest(p_hittest)) { tRedOut(); tonsil_health = tonsil_health - 10; if (tonsil_health <= 0) { killTonsil(); } } else if (miss._currentframe == 1) { miss.play(); } } function killTonsil() { gotoAndStop(4); keep_distance = 700; follow_ratio = 600; getHurt(); } function getHurt() { redOut(); health = health - 20; if (health <= 0) { die(); } } function die() { gotoAndStop(5); } function redOut() { if (redded_out == false) { color.setTransform(red); redded_out = true; } } function unRed() { color.setTransform(normal); redded_out = false; } function tRedOut() { if (tonsil_redded == false) { tonsil_color.setTransform(red); tonsil_redded = true; } } function tUnRed() { tonsil_color.setTransform(normal); tonsil_redded = false; } function moveX() { pos_x = pos_x + speed_x; if (speed_x > 20) { speed_x = 20; } else if (speed_x < -20) { speed_x = -20; } } function moveY() { pos_y = pos_y + speed_y; if (speed_y > 20) { speed_y = 20; } else if (speed_y < -20) { speed_y = -20; } } function moveZ() { pos_z = pos_z + speed_z; } function accelerateX(p_a) { speed_x = speed_x + p_a; speed_x = speed_x - (speed_x * air_resistance_factor_xy); } function accelerateY(p_a) { speed_y = speed_y + p_a; speed_y = speed_y - (speed_y * air_resistance_factor_xy); } function accelerateZ(p_a) { speed_z = speed_z + p_a; speed_z = speed_z - (speed_z * air_resistance_factor); } var speed_x = 0; var speed_y = 0; var speed_z = 0; var air_resistance_factor = 0.4; var air_resistance_factor_xy = 0.05; var stop_list = null; var tonsil_health = 100; var keep_distance = 700; var follow_ratio = 600; var fire_left = true; var has_missiles = false; var health = 100; var redded_out = false; var tonsil_redded = false; var red = {ra:100, rb:255, ga:100, gb:0, ba:100, bb:0, aa:100, ab:255}; var normal = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; }
Symbol 1538 MovieClip [__Packages.Obstacle] Frame 0
class Obstacle extends Position { var target_clip, _parent, onEnterFrame, distance3D, pos_z; function Obstacle () { super(); target_clip = _parent.player; onEnterFrame = function () { if (!_global.game_paused) { this.moveZ(); if (this.render_z < -200) { this.removeMovieClip(); } if (this.checkTarget()) { this._parent.player.getObstacled(); } } }; } function checkTarget() { return(distance3D(target_clip) < range); } function moveZ() { pos_z = pos_z + speed_z; } var range = 70; var speed_z = -10; }
Symbol 1539 MovieClip [__Packages.AirSpace] Frame 0
class AirSpace extends MovieClip { var my_music_vol, my_sfx_vol, master_vol, onEnterFrame, player, current_layout, player_clip, attachMovie, getNextHighestDepth, comments; function AirSpace () { super(); EnemyAI.missiles_out = 0; my_music_vol = new Sound(_root.music); my_sfx_vol = new Sound(this); master_vol = new Sound(_root); onEnterFrame = function () { if (this.count_to_comment >= 0) { this.count_to_comment--; } this.my_music_vol.setVolume(_global.music_vol * 20); this.my_sfx_vol.setVolume(_global.sfx_vol * 20); if (!_global.game_paused) { this.master_vol.setVolume(100); if (_global.quality_set == "auto") { this.timer_num = getTimer() - this.timer; this.timer = getTimer(); if (this.timer_num < 46) { this.time_count++; } else if (this.timer_num > 52) { this.time_count--; } else { this.time_count = 0; } if (this.time_count > 5) { if (this._quality == "MEDIUM") { this._quality = "HIGH"; } else if (this._quality == "LOW") { this._quality = "MEDIUM"; } this.time_count = 0; } else if (this.time_count < -5) { if (this._quality == "HIGH") { this._quality = "MEDIUM"; } else if (this._quality == "MEDIUM") { this._quality = "LOW"; } this.time_count = 0; } } if (this.pickups) { this.addPickups(); this.addObstacles(); } this.addEnemies(); this.drawAirSpace(); } else { this.master_vol.setVolume(30); } }; } function drawAirSpace() { var _local2 = 0; while (_local2 < enemies.length) { if (enemies[_local2]._name != undefined) { enemies[_local2].drawToScreen(); } _local2++; } _local2 = 0; while (_local2 < objects.length) { if (objects[_local2]._name != undefined) { objects[_local2].drawToScreen(); } _local2++; } player.usePlayer(); } function shiftToX(p_x) { var _local2 = 0; while (_local2 < enemies.length) { enemies[_local2].posX = enemies[_local2].posX + p_x; _local2++; } _local2 = 0; while (_local2 < objects.length) { objects[_local2].posX = objects[_local2].posX + p_x; _local2++; } player.posX = player.posX + p_x; Position.camera_x = Position.camera_x + p_x; } function shiftToY(p_y) { var _local2 = 0; while (_local2 < enemies.length) { enemies[_local2].posY = enemies[_local2].posY + p_y; _local2++; } _local2 = 0; while (_local2 < objects.length) { objects[_local2].posY = objects[_local2].posY + p_y; _local2++; } player.posY = player.posY + p_y; Position.camera_y = Position.camera_y + p_y; } function addLayout(p_layout_name, p_layout) { layouts[p_layout_name] = p_layout; } function setLayout(p_layout_name) { current_layout = layouts[p_layout_name]; emptyAirSpace(); populateAirSpace(); drawAirSpace(); } function addObject(p_object) { objects.push(p_object); } function emptyAirSpace() { var _local2 = 0; while (_local2 < enemies.length) { enemies[_local2].removeMovieClip(); _local2++; } enemies = []; } function populateAirSpace() { if (player_clip != current_layout.player_clip) { player_clip = current_layout.player_clip; attachMovie(current_layout.player_clip, "player", getNextHighestDepth()); } var _local2 = 0; while (_local2 < current_layout.enemies.length) { var _local3 = current_layout.enemies[_local2]; if (_local3.pos_z < 3000) { enemy_num++; enemies[_local2] = attachMovie(_local3.enemy_clip, "enemy" + _local2, getNextHighestDepth()); enemies[_local2].posX = _local3.pos_x; enemies[_local2].posY = _local3.pos_y; enemies[_local2].posZ = _local3.pos_z; } _local2++; } if (particles) { addParticles(); } } function addParticles() { var _local3 = 0; while (_local3 < 20) { var _local2 = attachMovie("particle", "particle" + _local3, getNextHighestDepth()); objects.push(_local2); _local2.posX = (player.posX + Math.round(Math.random() * 500)) - 250; _local2.posY = (player.posY + Math.round(Math.random() * 500)) - 250; _local2.posZ = player.posZ + Math.round(Math.random() * 200); _local3++; } } function addPickups() { if (Math.random() < 0.015) { if (Math.random() > 0.4) { var _local2 = attachMovie("health", "health" + objects.length, getNextHighestDepth()); } else { var _local2 = attachMovie("ammo", "ammo" + objects.length, getNextHighestDepth()); } objects.push(_local2); _local2.posX = (player.posX + Math.round(Math.random() * 1000)) - 500; _local2.posY = (player.posY + Math.round(Math.random() * 1000)) - 500; _local2.posZ = player.posZ + 2000; } } function addObstacles() { if (Math.random() < 0.009) { if (obstacle_types.length > 0) { if (Math.random() > 0.5) { var _local2 = attachMovie(obstacle_types[0], "obstacle" + objects.length, getNextHighestDepth()); } else { var _local2 = attachMovie(obstacle_types[1], "obstacle" + objects.length, getNextHighestDepth()); } } else { var _local2 = attachMovie("rock_obstacle", "obstacle" + objects.length, getNextHighestDepth()); _local2.gotoAndStop(Math.ceil(Math.random() * 6)); } objects.push(_local2); _local2.posX = (player.posX + Math.round(Math.random() * 1000)) - 500; _local2.posY = (player.posY + Math.round(Math.random() * 1000)) - 500; _local2.posZ = player.posZ + 2000; } } function addEnemies() { var _local2 = 0; while (_local2 < current_layout.enemies.length) { var _local3 = current_layout.enemies[_local2]; if ((_local3.pos_z <= (player.posZ + 3000)) && (_local3.pos_z > (player.posZ + 2990))) { enemies[_local2] = attachMovie(_local3.enemy_clip, "enemy" + _local2, getNextHighestDepth()); enemies[_local2].posX = player.posX + _local3.pos_x; enemies[_local2].posY = player.posY + _local3.pos_y; enemies[_local2].posZ = _local3.pos_z; enemy_num++; } _local2++; } } function goodComment() { if ((comments._currentframe == 1) && (count_to_comment <= 0)) { if (Math.random() < 0.8) { var _local2 = Math.floor(Math.random() * 6); if (_local2 == last_comment) { _local2++; } comments.gotoAndPlay(good[_local2]); last_comment = _local2; } } } function badComment() { if ((comments._currentframe == 1) && (count_to_comment <= 0)) { if (Math.random() < 0.8) { var _local2 = Math.floor(Math.random() * 6); if (_local2 == last_comment) { _local2++; } comments.gotoAndPlay(bad[_local2]); last_comment = _local2; } } } var enemies = []; var enemy_types = []; var enemy_num = 0; var enemies_killed = 0; var objects = []; var clouds = []; var layouts = {}; var timer = 0; var timer_num = 0; var time_count = 0; var pickups = true; var obstacle_types = []; var particles = true; var good = [2, 40, 80, 120, 160, 200, 2]; var bad = [240, 280, 320, 360, 400, 440, 240]; var last_comment = 0; var count_to_comment = 200; }
Symbol 1540 MovieClip [__Packages.Layout] Frame 0
class Layout extends Object { var player_clip; function Layout (p_player_clip) { super(); enemies = []; player_clip = p_player_clip; } function addEnemy(p_enemy_clip, p_pos_x, p_pos_y, p_pos_z) { enemies.push(new Enemy(p_enemy_clip, p_pos_x, p_pos_y, p_pos_z)); } function generateEnemies() { var _local2 = 1500; while (_local2 < 25000) { _local2 = _local2 + (500 + Math.round(Math.random() * 100)); if ((_local2 > 5000) & (enemy_selection == 1)) { enemy_selection = 2; } if ((_local2 > 14000) & (enemy_selection == 2)) { enemy_selection = 3; } var _local3 = enemy_types[Math.floor(Math.random() * enemy_selection)]; addEnemy(_local3, Math.round((Math.random() * 2000) - 1000), Math.round((Math.random() * 2000) - 1000), _local2); } } var enemies = []; var enemy_types = []; var enemy_selection = 1; }
Symbol 1541 MovieClip [__Packages.Enemy] Frame 0
class Enemy { var enemy_clip; function Enemy (p_enemy_clip, p_pos_x, p_pos_y, p_pos_z) { enemy_clip = p_enemy_clip; pos_x = p_pos_x; pos_y = p_pos_y; pos_z = p_pos_z; } var pos_x = 0; var pos_y = 0; var pos_z = 0; }
Symbol 38 MovieClip Frame 1
stop();
Symbol 38 MovieClip Frame 27
gotoAndStop (1);
Symbol 38 MovieClip Frame 56
gotoAndStop (1);
Symbol 38 MovieClip Frame 95
gotoAndStop (1);
Symbol 38 MovieClip Frame 145
gotoAndStop (1);
Symbol 38 MovieClip Frame 192
gotoAndStop (1);
Symbol 38 MovieClip Frame 219
gotoAndStop (1);
Symbol 38 MovieClip Frame 266
gotoAndStop (1);
Symbol 38 MovieClip Frame 308
gotoAndStop (1);
Symbol 38 MovieClip Frame 341
gotoAndStop (1);
Symbol 38 MovieClip Frame 383
gotoAndStop (1);
Symbol 38 MovieClip Frame 418
gotoAndStop (1);
Symbol 38 MovieClip Frame 458
gotoAndStop (1);
Symbol 39 MovieClip [AirSpace] Frame 1
#initclip 50 Object.registerClass("AirSpace", AirSpace); #endinitclip
Symbol 47 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 48 MovieClip [ammo] Frame 1
#initclip 20 Object.registerClass("ammo", AmmoBox); #endinitclip stop();
Symbol 79 MovieClip Frame 46
gotoAndPlay (27);
Symbol 80 MovieClip [barrel] Frame 1
#initclip 21 Object.registerClass("barrel", Barrel); #endinitclip
Symbol 81 MovieClip [blank_position] Frame 1
#initclip 22 Object.registerClass("blank_position", Position); #endinitclip
Symbol 92 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 2
this.gotoAndStop(1);
Symbol 92 MovieClip Frame 4
this.gotoAndStop(3);
Symbol 109 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 77
_root.airspace.player.getEnergyBalled();
Symbol 120 MovieClip Frame 87
tar = _parent; while (!(tar instanceof BlimpAI)) { tar = tar._parent; } tar.gotoAndStop(1);
Symbol 127 MovieClip Frame 12
stop();
Symbol 127 MovieClip Frame 13
this.gotoAndStop(12);
Symbol 128 MovieClip Frame 26
stop();
Symbol 128 MovieClip Frame 27
this.gotoAndStop(26);
Symbol 128 MovieClip Frame 29
this.gotoAndStop(28);
Symbol 129 MovieClip Frame 19
stop();
Symbol 129 MovieClip Frame 20
this.gotoAndStop(19);
Symbol 130 MovieClip Frame 100
_root.airspace.player.getEnergyBalled();
Symbol 130 MovieClip Frame 110
tar = _parent; while (!(tar instanceof BlimpAI)) { tar = tar._parent; } tar.gotoAndStop(1);
Symbol 131 MovieClip Frame 9
stop();
Symbol 131 MovieClip Frame 10
this.gotoAndStop(9);
Symbol 131 MovieClip Frame 12
this.gotoAndStop(11);
Symbol 138 MovieClip Frame 26
_parent.fireEnergyBall();
Symbol 138 MovieClip Frame 42
_parent.gotoAndStop(1);
Symbol 140 MovieClip Frame 36
_root.play();
Symbol 140 MovieClip Frame 37
this.gotoAndStop(36);
Symbol 143 MovieClip Frame 15
_parent.gotoAndStop(1);
Symbol 144 MovieClip [blimp] Frame 1
#initclip 23 Object.registerClass("blimp", BlimpAI); #endinitclip stop();
Symbol 154 MovieClip Frame 1
stop();
Symbol 154 MovieClip Frame 4
this.gotoAndPlay(2);
Symbol 160 MovieClip Frame 6
stop();
Symbol 161 MovieClip [crosshair] Frame 1
stop();
Symbol 172 MovieClip Frame 2
stop();
Symbol 191 MovieClip Frame 17
_parent.removeMovieClip();
Symbol 192 MovieClip [enemy_missile] Frame 1
#initclip 24 Object.registerClass("enemy_missile", Missile); #endinitclip
Symbol 194 MovieClip [energy_ball] Frame 1
#initclip 25 Object.registerClass("energy_ball", EnergyBall); #endinitclip
Symbol 197 MovieClip [health] Frame 1
#initclip 26 Object.registerClass("health", HealthBox); #endinitclip stop();
Symbol 199 MovieClip [particle] Frame 1
#initclip 27 Object.registerClass("particle", Particle); #endinitclip
Symbol 229 MovieClip Frame 2
stop();
Symbol 267 MovieClip [plane] Frame 1
#initclip 28 Object.registerClass("plane", Player); #endinitclip
Symbol 306 MovieClip Frame 129
_parent._parent._parent.player.getLasered();
Symbol 306 MovieClip Frame 140
stop();
Symbol 307 MovieClip Frame 1
stop();
Instance of Symbol 306 MovieClip "laser" in Symbol 307 MovieClip Frame 5
onClipEvent (load) { if (_parent._parent.laser_frame < 140) { this.gotoAndPlay(_parent._parent.laser_frame + 1); } else { this.gotoAndPlay(140); } } onClipEvent (enterFrame) { if (_currentframe < 140) { _parent._parent.laser_frame = _currentframe; } else { _parent._parent.laser_frame = 140; } }
Symbol 322 MovieClip Frame 12
stop();
Symbol 323 MovieClip [planet] Frame 1
#initclip 29 Object.registerClass("planet", PlanetAI); #endinitclip this.nextOrbit();
Symbol 323 MovieClip [planet] Frame 26
gotoAndPlay (1);
Symbol 323 MovieClip [planet] Frame 40
_root.play();
Symbol 328 MovieClip [player_missile] Frame 1
#initclip 30 Object.registerClass("player_missile", Missile); #endinitclip
Symbol 358 MovieClip Frame 14
stop();
Symbol 359 MovieClip [rock] Frame 1
#initclip 31 Object.registerClass("rock", Rock); #endinitclip stop();
Symbol 380 MovieClip [rocket] Frame 1
#initclip 32 Object.registerClass("rocket", Player); #endinitclip
Symbol 398 MovieClip Frame 1
stop();
Symbol 416 MovieClip Frame 18
stop();
Symbol 418 MovieClip Frame 18
_parent.removeMovieClip();
Symbol 419 MovieClip [sky_bug_1] Frame 1
#initclip 33 Object.registerClass("sky_bug_1", EnemyAI); #endinitclip stop();
Instance of Symbol 398 MovieClip "blast_left" in Symbol 419 MovieClip [sky_bug_1] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 398 MovieClip "blast_right" in Symbol 419 MovieClip [sky_bug_1] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 428 MovieClip [sky_bug_2] Frame 1
#initclip 34 Object.registerClass("sky_bug_2", EnemyAI); #endinitclip this.has_missiles = true; this.health = 180; stop();
Instance of Symbol 398 MovieClip "blast_left" in Symbol 428 MovieClip [sky_bug_2] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 398 MovieClip "blast_right" in Symbol 428 MovieClip [sky_bug_2] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 439 MovieClip [sky_bug_3] Frame 1
#initclip 35 Object.registerClass("sky_bug_3", EnemyAI); #endinitclip this.has_missiles = true; this.health = 250; stop();
Instance of Symbol 398 MovieClip "blast_left" in Symbol 439 MovieClip [sky_bug_3] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 398 MovieClip "blast_right" in Symbol 439 MovieClip [sky_bug_3] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 446 MovieClip [space_bug_1] Frame 1
#initclip 36 Object.registerClass("space_bug_1", EnemyAI); #endinitclip stop();
Instance of Symbol 398 MovieClip "blast_left" in Symbol 446 MovieClip [space_bug_1] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 398 MovieClip "blast_right" in Symbol 446 MovieClip [space_bug_1] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 453 MovieClip [space_bug_2] Frame 1
#initclip 37 Object.registerClass("space_bug_2", EnemyAI); #endinitclip this.has_missiles = true; this.health = 180; stop();
Instance of Symbol 398 MovieClip "blast_left" in Symbol 453 MovieClip [space_bug_2] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 398 MovieClip "blast_right" in Symbol 453 MovieClip [space_bug_2] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 460 MovieClip [space_bug_3] Frame 1
#initclip 38 Object.registerClass("space_bug_3", EnemyAI); #endinitclip this.has_missiles = true; this.health = 250; stop();
Instance of Symbol 398 MovieClip "blast_left" in Symbol 460 MovieClip [space_bug_3] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 398 MovieClip "blast_right" in Symbol 460 MovieClip [space_bug_3] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 479 MovieClip [sub] Frame 1
#initclip 39 Object.registerClass("sub", Player); #endinitclip
Symbol 482 MovieClip [tut_target] Frame 1
#initclip 40 Object.registerClass("tut_target", TargetPosition); #endinitclip
Symbol 491 MovieClip [water_bug_1] Frame 1
#initclip 41 Object.registerClass("water_bug_1", EnemyAI); #endinitclip stop();
Instance of Symbol 398 MovieClip "blast_left" in Symbol 491 MovieClip [water_bug_1] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 398 MovieClip "blast_right" in Symbol 491 MovieClip [water_bug_1] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 500 MovieClip [water_bug_2] Frame 1
#initclip 42 Object.registerClass("water_bug_2", EnemyAI); #endinitclip this.has_missiles = true; this.health = 180; stop();
Instance of Symbol 398 MovieClip "blast_left" in Symbol 500 MovieClip [water_bug_2] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 398 MovieClip "blast_right" in Symbol 500 MovieClip [water_bug_2] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 513 MovieClip [water_bug_3] Frame 1
#initclip 43 Object.registerClass("water_bug_3", EnemyAI); #endinitclip this.has_missiles = true; this.health = 250; stop();
Instance of Symbol 398 MovieClip "blast_left" in Symbol 513 MovieClip [water_bug_3] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 398 MovieClip "blast_right" in Symbol 513 MovieClip [water_bug_3] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 526 MovieClip Frame 8
_parent.fireBarrels();
Symbol 526 MovieClip Frame 11
_parent.gotoAndStop(1);
Symbol 538 MovieClip Frame 214
stop();
Symbol 543 MovieClip Frame 22
_parent.keep_distance = _parent.keep_distance - 10; if (_parent.render_z < 30) { _parent.keep_distance = 700; _parent.follow_ratio = 600; _parent._parent.player.getBitten(); this.gotoAndPlay(23); } else { this.gotoAndPlay(21); }
Symbol 543 MovieClip Frame 26
_parent.gotoAndStop(1);
Symbol 544 MovieClip Frame 19
_parent.gotoAndStop(1);
Symbol 546 MovieClip Frame 34
_root.play();
Symbol 547 MovieClip [whale] Frame 1
#initclip 44 Object.registerClass("whale", WhaleAI); #endinitclip stop();
Symbol 561 MovieClip [big_bomb] Frame 1
#initclip 45 Object.registerClass("big_bomb", Obstacle); #endinitclip
Symbol 563 MovieClip [bomb] Frame 1
#initclip 46 Object.registerClass("bomb", Obstacle); #endinitclip
Symbol 565 MovieClip [can] Frame 1
#initclip 47 Object.registerClass("can", Obstacle); #endinitclip
Symbol 568 MovieClip [mine] Frame 1
#initclip 48 Object.registerClass("mine", Obstacle); #endinitclip
Symbol 569 MovieClip [rock_obstacle] Frame 1
#initclip 49 Object.registerClass("rock_obstacle", Obstacle); #endinitclip stop();
Symbol 592 MovieClip Frame 1
stop();
Symbol 594 MovieClip Frame 1
stop();
Symbol 596 MovieClip Frame 1
stop();
Symbol 598 MovieClip Frame 1
stop();
Symbol 600 MovieClip Frame 1
stop();
Symbol 604 MovieClip Frame 1
stop();
Symbol 606 MovieClip Frame 1
stop();
Symbol 607 MovieClip Frame 1
stop();
Instance of Symbol 604 MovieClip "c1" in Symbol 607 MovieClip Frame 1
onClipEvent (load) { this.RollOver = function () { this.gotoAndStop(2); }; this.RollOut = function () { this.gotoAndStop(1); }; }
Instance of Symbol 606 MovieClip "c2" in Symbol 607 MovieClip Frame 1
onClipEvent (load) { this.RollOver = function () { this.gotoAndStop(2); }; this.RollOut = function () { this.gotoAndStop(1); }; }
Symbol 623 MovieClip Frame 1
stop();
Symbol 626 MovieClip Frame 1
stop();
Symbol 628 MovieClip Frame 1
stop();
Symbol 629 MovieClip Frame 1
stop();
Instance of Symbol 626 MovieClip "reverse" in Symbol 629 MovieClip Frame 1
onClipEvent (load) { this.RollOver = function () { this.gotoAndStop(2); }; this.RollOut = function () { this.gotoAndStop(1); }; }
Instance of Symbol 628 MovieClip "regular" in Symbol 629 MovieClip Frame 1
onClipEvent (load) { this.RollOver = function () { this.gotoAndStop(2); }; this.RollOut = function () { this.gotoAndStop(1); }; }
Symbol 631 MovieClip Frame 1
stop();
Symbol 632 MovieClip Frame 1
menu_selected = this.pla; stop();
Instance of Symbol 592 MovieClip "play_more" in Symbol 632 MovieClip Frame 1
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; this.onEnterFrame = function () { if (_parent.menu_selected == this) { if (Key.isDown(38)) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.contr; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40)) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.sfb; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(32)) { if (!_parent.pressed) { _parent.pressed = true; getURL ("http://www.armorgames.com", "_blank"); } } else { _parent.pressed = false; } } }; }
Instance of Symbol 594 MovieClip "pla" in Symbol 632 MovieClip Frame 1
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; setSelect(); this.onEnterFrame = function () { if (_parent.menu_selected == this) { if (Key.isDown(38)) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.ag; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40)) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.contr; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(32)) { if (!_parent.pressed) { _parent.pressed = true; _root.play(); } } else { _parent.pressed = false; } } }; }
Instance of Symbol 596 MovieClip "sfb" in Symbol 632 MovieClip Frame 1
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; this.onEnterFrame = function () { if (_parent.menu_selected == this) { if (Key.isDown(38)) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.play_more; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40) || (Key.isDown(39))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.ag; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(32)) { if (!_parent.pressed) { _parent.pressed = true; getURL ("http://www.superflashbros.net", "_blank"); } } else { _parent.pressed = false; } } }; }
Instance of Symbol 598 MovieClip "contr" in Symbol 632 MovieClip Frame 1
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; this.onEnterFrame = function () { if (_parent.menu_selected == this) { if (Key.isDown(38)) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.pla; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40)) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.play_more; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(32)) { if (!_parent.pressed) { _parent.pressed = true; _parent.gotoAndStop(2); } } else { _parent.pressed = false; } } }; }
Instance of Symbol 600 MovieClip "ag" in Symbol 632 MovieClip Frame 1
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; this.onEnterFrame = function () { if (_parent.menu_selected == this) { if (Key.isDown(38)) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.play_more; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40)) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.pla; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(37)) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.sfb; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(32)) { if (!_parent.pressed) { _parent.pressed = true; getURL ("http://www.armorgames.com", "_blank"); } } else { _parent.pressed = false; } } }; }
Symbol 632 MovieClip Frame 2
menu_selected = this.cont;
Instance of Symbol 607 MovieClip "cont" in Symbol 632 MovieClip Frame 2
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; setSelect(); this.onEnterFrame = function () { this["c" + _global.control_type].RollOver(); if (_parent.menu_selected == this) { if (Key.isDown(38) || (Key.isDown(87))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.back; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40) || (Key.isDown(83))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.ud; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (((Key.isDown(37) || (Key.isDown(65))) || (Key.isDown(39))) || (Key.isDown(68))) { if (!_parent.pressed) { _parent.pressed = true; this["c" + _global.control_type].RollOut(); if (_global.control_type == 1) { _global.control_type = 2; } else if (_global.control_type == 2) { _global.control_type = 1; } _parent.ico.gotoAndStop(_global.control_type); this["c" + _global.control_type].RollOver(); } } else { _parent.pressed = false; } } }; }
Instance of Symbol 629 MovieClip "ud" in Symbol 632 MovieClip Frame 2
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; this.onEnterFrame = function () { this[_global.updown].RollOver(); if (_parent.menu_selected == this) { if (Key.isDown(38) || (Key.isDown(87))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.cont; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40) || (Key.isDown(83))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.back; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (((Key.isDown(37) || (Key.isDown(65))) || (Key.isDown(39))) || (Key.isDown(68))) { if (!_parent.pressed) { _parent.pressed = true; this[_global.updown].RollOut(); if (_global.updown == "reverse") { _global.updown = "regular"; } else if (_global.updown == "regular") { _global.updown = "reverse"; } this[_global.updown].RollOver(); } } else { _parent.pressed = false; } } }; }
Instance of Symbol 631 MovieClip "back" in Symbol 632 MovieClip Frame 2
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; this.onEnterFrame = function () { if (_parent.menu_selected == this) { if (Key.isDown(38) || (Key.isDown(87))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.ud; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40) || (Key.isDown(83))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.cont; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(32)) { if (!_parent.pressed) { _parent.pressed = true; _parent.gotoAndStop(1); } } else { _parent.pressed = false; } } }; }
Symbol 971 MovieClip Frame 29
stop();
Symbol 999 MovieClip Frame 25
stop();
Symbol 1042 MovieClip Frame 1
g = new Ground("cloud_clip", this, 400);
Symbol 1133 MovieClip Frame 1
stop();
Symbol 1135 MovieClip Frame 1
stop();
Symbol 1136 MovieClip Frame 130
_root.airspace.player.up = true;
Symbol 1136 MovieClip Frame 147
_root.airspace.player.up = false; _root.airspace.player.down = true;
Symbol 1136 MovieClip Frame 163
_root.airspace.player.down = false; _root.airspace.player.left = true;
Symbol 1136 MovieClip Frame 180
_root.airspace.player.left = false; _root.airspace.player.right = true;
Symbol 1136 MovieClip Frame 204
_root.airspace.player.right = false;
Symbol 1136 MovieClip Frame 218
_root.airspace.player.ex = true;
Symbol 1136 MovieClip Frame 251
_root.airspace.player.ex = false;
Symbol 1136 MovieClip Frame 257
_root.airspace.player.zed = true;
Symbol 1136 MovieClip Frame 280
_root.airspace.player.zed = false;
Symbol 1136 MovieClip Frame 300
_root.airspace.enemy0._visible = false;
Symbol 1136 MovieClip Frame 455
menu_selected = this.move_on;
Instance of Symbol 1133 MovieClip "move_on" in Symbol 1136 MovieClip Frame 455
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; setSelect(); this.onEnterFrame = function () { if (_parent.menu_selected == this) { if (Key.isDown(38)) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.replay; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40)) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.replay; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(32)) { if (!_parent.pressed) { _parent.pressed = true; stopAllSounds(); _root.gotoAndPlay("test_go"); } } else { _parent.pressed = false; } } }; }
Instance of Symbol 1135 MovieClip "replay" in Symbol 1136 MovieClip Frame 455
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; this.onEnterFrame = function () { if (_parent.menu_selected == this) { if (Key.isDown(38)) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.move_on; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40)) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.move_on; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(32)) { if (!_parent.pressed) { _parent.pressed = true; stopAllSounds(); _root.gotoAndPlay("tutorial"); } } else { _parent.pressed = false; } } }; }
Symbol 1136 MovieClip Frame 487
stop();
Symbol 1145 MovieClip Frame 1
stop();
Instance of Symbol 1150 MovieClip in Symbol 1152 MovieClip Frame 1
onClipEvent (enterFrame) { var num = Player.missiles_left; if (num < 10) { num = "0" + num; } this.missile_count.text = num; }
Symbol 1159 MovieClip Frame 1
stop();
Symbol 1161 MovieClip Frame 1
stop();
Symbol 1166 MovieClip Frame 1
stop();
Symbol 1168 MovieClip Frame 1
stop();
Symbol 1170 MovieClip Frame 1
stop();
Symbol 1175 MovieClip Frame 1
stop();
Symbol 1176 MovieClip Frame 1
stop();
Instance of Symbol 1166 MovieClip "low" in Symbol 1176 MovieClip Frame 1
onClipEvent (load) { this.RollOver = function () { this.gotoAndStop(2); }; this.RollOut = function () { this.gotoAndStop(1); }; }
Instance of Symbol 1168 MovieClip "medium" in Symbol 1176 MovieClip Frame 1
onClipEvent (load) { this.RollOver = function () { this.gotoAndStop(2); }; this.RollOut = function () { this.gotoAndStop(1); }; }
Instance of Symbol 1170 MovieClip "high" in Symbol 1176 MovieClip Frame 1
onClipEvent (load) { this.RollOver = function () { this.gotoAndStop(2); }; this.RollOut = function () { this.gotoAndStop(1); }; }
Instance of Symbol 1175 MovieClip "auto" in Symbol 1176 MovieClip Frame 1
onClipEvent (load) { this.RollOver = function () { this.gotoAndStop(2); }; this.RollOut = function () { this.gotoAndStop(1); }; }
Symbol 1179 MovieClip Frame 1
stop();
Symbol 1181 MovieClip Frame 1
stop();
Symbol 1183 MovieClip Frame 1
stop();
Symbol 1185 MovieClip Frame 1
stop();
Symbol 1187 MovieClip Frame 1
stop();
Symbol 1189 MovieClip Frame 1
stop();
Symbol 1190 MovieClip Frame 1
stop();
Instance of Symbol 1179 MovieClip "num0" in Symbol 1190 MovieClip Frame 1
onClipEvent (load) { this.RollOver = function () { this.gotoAndStop(2); }; this.RollOut = function () { this.gotoAndStop(1); }; }
Instance of Symbol 1181 MovieClip "num1" in Symbol 1190 MovieClip Frame 1
onClipEvent (load) { this.RollOver = function () { this.gotoAndStop(2); }; this.RollOut = function () { this.gotoAndStop(1); }; }
Instance of Symbol 1183 MovieClip "num2" in Symbol 1190 MovieClip Frame 1
onClipEvent (load) { this.RollOver = function () { this.gotoAndStop(2); }; this.RollOut = function () { this.gotoAndStop(1); }; }
Instance of Symbol 1185 MovieClip "num3" in Symbol 1190 MovieClip Frame 1
onClipEvent (load) { this.RollOver = function () { this.gotoAndStop(2); }; this.RollOut = function () { this.gotoAndStop(1); }; }
Instance of Symbol 1187 MovieClip "num4" in Symbol 1190 MovieClip Frame 1
onClipEvent (load) { this.RollOver = function () { this.gotoAndStop(2); }; this.RollOut = function () { this.gotoAndStop(1); }; }
Instance of Symbol 1189 MovieClip "num5" in Symbol 1190 MovieClip Frame 1
onClipEvent (load) { this.RollOver = function () { this.gotoAndStop(2); }; this.RollOut = function () { this.gotoAndStop(1); }; }
Symbol 1192 MovieClip Frame 1
stop();
Symbol 1194 MovieClip Frame 1
stop();
Instance of Symbol 1179 MovieClip "num0" in Symbol 1194 MovieClip Frame 1
onClipEvent (load) { this.RollOver = function () { this.gotoAndStop(2); }; this.RollOut = function () { this.gotoAndStop(1); }; }
Instance of Symbol 1181 MovieClip "num1" in Symbol 1194 MovieClip Frame 1
onClipEvent (load) { this.RollOver = function () { this.gotoAndStop(2); }; this.RollOut = function () { this.gotoAndStop(1); }; }
Instance of Symbol 1183 MovieClip "num2" in Symbol 1194 MovieClip Frame 1
onClipEvent (load) { this.RollOver = function () { this.gotoAndStop(2); }; this.RollOut = function () { this.gotoAndStop(1); }; }
Instance of Symbol 1185 MovieClip "num3" in Symbol 1194 MovieClip Frame 1
onClipEvent (load) { this.RollOver = function () { this.gotoAndStop(2); }; this.RollOut = function () { this.gotoAndStop(1); }; }
Instance of Symbol 1187 MovieClip "num4" in Symbol 1194 MovieClip Frame 1
onClipEvent (load) { this.RollOver = function () { this.gotoAndStop(2); }; this.RollOut = function () { this.gotoAndStop(1); }; }
Instance of Symbol 1189 MovieClip "num5" in Symbol 1194 MovieClip Frame 1
onClipEvent (load) { this.RollOver = function () { this.gotoAndStop(2); }; this.RollOut = function () { this.gotoAndStop(1); }; }
Symbol 1195 MovieClip Frame 1
this.pressed = false; _root.airspace.player.updateHealthBar(); stop();
Symbol 1195 MovieClip Frame 8
menu_selected = this.cont; stop();
Instance of Symbol 1159 MovieClip "cont" in Symbol 1195 MovieClip Frame 8
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; setSelect(); this.onEnterFrame = function () { if (_parent.menu_selected == this) { if (Key.isDown(38) || (Key.isDown(87))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.play_more; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40) || (Key.isDown(83))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.opt; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(32)) { if (!_parent.pressed) { _parent.pressed = true; _parent.gotoAndPlay(11); } } else { _parent.pressed = false; } } }; }
Instance of Symbol 1161 MovieClip "opt" in Symbol 1195 MovieClip Frame 8
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; this.onEnterFrame = function () { if (_parent.menu_selected == this) { if (Key.isDown(38) || (Key.isDown(87))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.cont; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40) || (Key.isDown(83))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.contr; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(32)) { if (!_parent.pressed) { _parent.pressed = true; _parent.gotoAndStop(9); } } else { _parent.pressed = false; } } }; }
Instance of Symbol 592 MovieClip "play_more" in Symbol 1195 MovieClip Frame 8
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; this.onEnterFrame = function () { if (_parent.menu_selected == this) { if (Key.isDown(38) || (Key.isDown(87))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.contr; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40) || (Key.isDown(83))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.cont; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(32)) { if (!_parent.pressed) { _parent.pressed = true; getURL ("http://www.armorgames.com", "_blank"); } } else { _parent.pressed = false; } } }; }
Instance of Symbol 598 MovieClip "contr" in Symbol 1195 MovieClip Frame 8
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; this.onEnterFrame = function () { if (_parent.menu_selected == this) { if (Key.isDown(38) || (Key.isDown(87))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.opt; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40) || (Key.isDown(83))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.play_more; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(32)) { if (!_parent.pressed) { _parent.pressed = true; _parent.gotoAndStop(10); } } else { _parent.pressed = false; } } }; }
Symbol 1195 MovieClip Frame 9
menu_selected = this.qual;
Instance of Symbol 1176 MovieClip "qual" in Symbol 1195 MovieClip Frame 9
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; this.setSelect(); this.onEnterFrame = function () { this[_global.quality_set].RollOver(); if (_parent.menu_selected == this) { if (Key.isDown(38) || (Key.isDown(87))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.back; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40) || (Key.isDown(83))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.music; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(37) || (Key.isDown(65))) { if (!_parent.pressed) { _parent.pressed = true; this[_global.quality_set].RollOut(); if (_global.quality_set == "low") { _global.quality_set = "auto"; } else if (_global.quality_set == "medium") { _global.quality_set = "low"; } else if (_global.quality_set == "high") { _global.quality_set = "medium"; } else if (_global.quality_set == "auto") { _global.quality_set = "high"; } this[_global.quality_set].RollOver(); if (_global.quality_set != "auto") { _quality = _global.quality_set; } } } else if (Key.isDown(39) || (Key.isDown(68))) { if (!_parent.pressed) { _parent.pressed = true; this[_global.quality_set].RollOut(); if (_global.quality_set == "low") { _global.quality_set = "medium"; } else if (_global.quality_set == "medium") { _global.quality_set = "high"; } else if (_global.quality_set == "high") { _global.quality_set = "auto"; } else if (_global.quality_set == "auto") { _global.quality_set = "low"; } this[_global.quality_set].RollOver(); if (_global.quality_set != "auto") { _quality = _global.quality_set; } } } else { _parent.pressed = false; } } }; }
Instance of Symbol 1190 MovieClip "music" in Symbol 1195 MovieClip Frame 9
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; this.onEnterFrame = function () { this["num" + _global.music_vol].RollOver(); if (_parent.menu_selected == this) { if (Key.isDown(38) || (Key.isDown(87))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.qual; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40) || (Key.isDown(83))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.sfx; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(37) || (Key.isDown(65))) { if (!_parent.pressed) { _parent.pressed = true; this["num" + _global.music_vol].RollOut(); _global.music_vol--; if (_global.music_vol < 0) { _global.music_vol = 5; } this["num" + _global.music_vol].RollOver(); } } else if (Key.isDown(39) || (Key.isDown(68))) { if (!_parent.pressed) { _parent.pressed = true; this["num" + _global.music_vol].RollOut(); _global.music_vol++; if (_global.music_vol > 5) { _global.music_vol = 0; } this["num" + _global.music_vol].RollOver(); } } else { _parent.pressed = false; } } }; }
Instance of Symbol 1192 MovieClip "back" in Symbol 1195 MovieClip Frame 9
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; this.onEnterFrame = function () { if (_parent.menu_selected == this) { if (Key.isDown(38) || (Key.isDown(87))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.sfx; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40) || (Key.isDown(83))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.qual; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(32)) { if (!_parent.pressed) { _parent.pressed = true; _parent.gotoAndStop(8); } } else { _parent.pressed = false; } } }; }
Instance of Symbol 1194 MovieClip "sfx" in Symbol 1195 MovieClip Frame 9
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; this.onEnterFrame = function () { this["num" + _global.sfx_vol].RollOver(); if (_parent.menu_selected == this) { if (Key.isDown(38) || (Key.isDown(87))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.music; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40) || (Key.isDown(83))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.back; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(37) || (Key.isDown(65))) { if (!_parent.pressed) { _parent.pressed = true; this["num" + _global.sfx_vol].RollOut(); _global.sfx_vol--; if (_global.sfx_vol < 0) { _global.sfx_vol = 5; } this["num" + _global.sfx_vol].RollOver(); } } else if (Key.isDown(39) || (Key.isDown(68))) { if (!_parent.pressed) { _parent.pressed = true; this["num" + _global.sfx_vol].RollOut(); _global.sfx_vol++; if (_global.sfx_vol > 5) { _global.sfx_vol = 0; } this["num" + _global.sfx_vol].RollOver(); } } else { _parent.pressed = false; } } }; }
Symbol 1195 MovieClip Frame 10
menu_selected = this.cont;
Instance of Symbol 607 MovieClip "cont" in Symbol 1195 MovieClip Frame 10
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; setSelect(); this.onEnterFrame = function () { this["c" + _global.control_type].RollOver(); if (_parent.menu_selected == this) { if (Key.isDown(38) || (Key.isDown(87))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.back; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40) || (Key.isDown(83))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.ud; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (((Key.isDown(37) || (Key.isDown(65))) || (Key.isDown(39))) || (Key.isDown(68))) { if (!_parent.pressed) { _parent.pressed = true; this["c" + _global.control_type].RollOut(); if (_global.control_type == 1) { _global.control_type = 2; } else if (_global.control_type == 2) { _global.control_type = 1; } _parent.ico.gotoAndStop(_global.control_type); this["c" + _global.control_type].RollOver(); } } else { _parent.pressed = false; } } }; }
Instance of Symbol 629 MovieClip "ud" in Symbol 1195 MovieClip Frame 10
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; this.onEnterFrame = function () { this[_global.updown].RollOver(); if (_parent.menu_selected == this) { if (Key.isDown(38) || (Key.isDown(87))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.cont; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40) || (Key.isDown(83))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.back; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (((Key.isDown(37) || (Key.isDown(65))) || (Key.isDown(39))) || (Key.isDown(68))) { if (!_parent.pressed) { _parent.pressed = true; this[_global.updown].RollOut(); if (_global.updown == "reverse") { _global.updown = "regular"; } else if (_global.updown == "regular") { _global.updown = "reverse"; } this[_global.updown].RollOver(); } } else { _parent.pressed = false; } } }; }
Instance of Symbol 631 MovieClip "back" in Symbol 1195 MovieClip Frame 10
onClipEvent (load) { this.setSelect = function () { this.gotoAndStop(2); }; this.onEnterFrame = function () { if (_parent.menu_selected == this) { if (Key.isDown(38) || (Key.isDown(87))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.ud; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(40) || (Key.isDown(83))) { if (!_parent.pressed) { this.gotoAndStop(1); _parent.menu_selected = _parent.cont; _parent.menu_selected.setSelect(); _parent.pressed = true; } } else if (Key.isDown(32)) { if (!_parent.pressed) { _parent.pressed = true; _parent.gotoAndStop(8); } } else { _parent.pressed = false; } } }; }
Symbol 1195 MovieClip Frame 11
_root.airspace.player.updateHealthBar();
Symbol 1195 MovieClip Frame 15
_root.airspace.player.space_down = true; _global.game_paused = false;
Symbol 1200 MovieClip Frame 6
stop();
Symbol 1209 MovieClip Frame 40
stop();
Symbol 1212 MovieClip Frame 2
stop();
Symbol 1220 MovieClip Frame 60
stop();
Symbol 1222 MovieClip Frame 2
stop();
Symbol 1250 MovieClip Frame 39
stop();
Symbol 1318 MovieClip Frame 1
var bitmapData_1 = (new flash.display.BitmapData(550, 400, true, 16711680)); var mc_1 = this.createEmptyMovieClip("mc", 2); mc_1.attachBitmap(bitmapData_1, 3); var randomNum = Math.floor(Math.random() * 10); bitmapData_1.perlinNoise(550, 400, 6, randomNum, false, true, 8, false, null); stop();
Symbol 1319 MovieClip Frame 1
g = new Ground("sea_bed", this, 400);
Symbol 1329 MovieClip Frame 41
stop();
Symbol 1332 MovieClip Frame 2
stop();
Symbol 1374 MovieClip Frame 60
stop();
Symbol 1404 MovieClip Frame 41
stop();
Symbol 1407 MovieClip Frame 2
stop();
Symbol 1417 MovieClip Frame 55
stop();
Symbol 1425 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1518 MovieClip Frame 1
stop();
Symbol 1520 MovieClip Frame 1
stop();
Symbol 1522 MovieClip Frame 1
stop();

Library Items

Symbol 1 GraphicUsed by:1042  Timeline
Symbol 2 MovieClipUsed by:1042  Timeline
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:1195  Timeline
Symbol 5 GraphicUsed by:1195  Timeline
Symbol 6 ShapeTweeningUsed by:9
Symbol 7 GraphicUsed by:9
Symbol 8 GraphicUsed by:9 772 1115 1155 1212 1222 1332 1407
Symbol 9 MovieClipUses:6 7 8Used by:Timeline
Symbol 10 FontUsed by:11 12 13 20 25 581 777 1153
Symbol 11 TextUses:10Used by:Timeline
Symbol 12 TextUses:10Used by:Timeline
Symbol 13 TextUses:10Used by:Timeline
Symbol 14 GraphicUsed by:21 778 1200  Timeline
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:19
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:19
Symbol 19 MovieClipUses:16 18Used by:21  Timeline
Symbol 20 TextUses:10Used by:21
Symbol 21 MovieClipUses:14 19 20Used by:Timeline
Symbol 1523 MovieClip [__Packages.Position]
Symbol 1524 MovieClip [__Packages.BlimpAI]
Symbol 1525 MovieClip [__Packages.AmmoBox]
Symbol 1526 MovieClip [__Packages.Barrel]
Symbol 1527 MovieClip [__Packages.TargetPosition]
Symbol 1528 MovieClip [__Packages.Missile]
Symbol 1529 MovieClip [__Packages.EnemyAI]
Symbol 1530 MovieClip [__Packages.EnergyBall]
Symbol 1531 MovieClip [__Packages.HealthBox]
Symbol 1532 MovieClip [__Packages.Particle]
Symbol 1533 MovieClip [__Packages.Player]
Symbol 1534 MovieClip [__Packages.Ground]
Symbol 1535 MovieClip [__Packages.PlanetAI]
Symbol 1536 MovieClip [__Packages.Rock]
Symbol 1537 MovieClip [__Packages.WhaleAI]
Symbol 1538 MovieClip [__Packages.Obstacle]
Symbol 1539 MovieClip [__Packages.AirSpace]
Symbol 1540 MovieClip [__Packages.Layout]
Symbol 1541 MovieClip [__Packages.Enemy]
Symbol 22 FontUsed by:23
Symbol 23 TextUses:22Used by:39
Symbol 24 GraphicUsed by:38
Symbol 25 TextUses:10Used by:38
Symbol 26 SoundUsed by:38
Symbol 27 SoundUsed by:38
Symbol 28 SoundUsed by:38
Symbol 29 SoundUsed by:38
Symbol 30 SoundUsed by:38
Symbol 31 SoundUsed by:38
Symbol 32 SoundUsed by:38
Symbol 33 SoundUsed by:38
Symbol 34 SoundUsed by:38
Symbol 35 SoundUsed by:38
Symbol 36 SoundUsed by:38
Symbol 37 SoundUsed by:38
Symbol 38 MovieClipUses:24 25 26 27 28 29 30 31 32 33 34 35 36 37Used by:39
Symbol 39 MovieClip [AirSpace]Uses:23 38Used by:Timeline
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:42
Symbol 42 MovieClipUses:41Used by:48 165 197 380
Symbol 43 GraphicUsed by:48
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:47
Symbol 46 SoundUsed by:47
Symbol 47 MovieClipUses:45 46Used by:48 197
Symbol 48 MovieClip [ammo]Uses:42 43 47Used by:Timeline
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:79 525
Symbol 51 GraphicUsed by:79
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:75 79 525
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:75 79 525
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:75 79 525
Symbol 58 GraphicUsed by:79
Symbol 59 GraphicUsed by:79
Symbol 60 GraphicUsed by:79
Symbol 61 GraphicUsed by:79
Symbol 62 GraphicUsed by:79
Symbol 63 GraphicUsed by:79
Symbol 64 GraphicUsed by:79
Symbol 65 GraphicUsed by:79
Symbol 66 GraphicUsed by:79
Symbol 67 GraphicUsed by:79
Symbol 68 GraphicUsed by:79
Symbol 69 GraphicUsed by:79
Symbol 70 GraphicUsed by:79
Symbol 71 GraphicUsed by:79
Symbol 72 GraphicUsed by:79
Symbol 73 GraphicUsed by:79
Symbol 74 GraphicUsed by:79
Symbol 75 MovieClipUses:53 55 57Used by:79
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:50 51 53 55 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78Used by:80
Symbol 80 MovieClip [barrel]Uses:79Used by:526  Timeline
Symbol 81 MovieClip [blank_position]Used by:Timeline
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:105 129 133 138 140 143
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:105 129 133 138 140 143
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:105 129 133 138 140 143
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:88Used by:105 129 133 138 140 143
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:92
Symbol 92 MovieClipUses:91Used by:105 129 133 138 140 143
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:97
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:97
Symbol 97 MovieClipUses:94 96Used by:104 110 128 131 139
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:104 110 128 131 132 139
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:104 110 128 131 139
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:104 110 128 131 139
Symbol 104 MovieClipUses:97 99 101 103Used by:105 138
Symbol 105 MovieClipUses:83 85 87 89 92 104Used by:106
Symbol 106 MovieClipUses:105Used by:107
Symbol 107 MovieClipUses:106Used by:144
Symbol 108 SoundUsed by:109
Symbol 109 MovieClipUses:108Used by:144 323 547
Symbol 110 MovieClipUses:97 101 99 103Used by:128
Symbol 111 GraphicUsed by:113 539
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:111 112Used by:120 130
Symbol 114 SoundUsed by:120 130
Symbol 115 GraphicUsed by:116 1460
Symbol 116 MovieClipUses:115Used by:117
Symbol 117 MovieClipUses:116Used by:120 130
Symbol 118 GraphicUsed by:120 130
Symbol 119 SoundUsed by:120 130
Symbol 120 MovieClipUses:113 114 117 118 119Used by:128
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:128 131 161 306
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:127
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:127
Symbol 127 MovieClipUses:124 126Used by:128 131
Symbol 128 MovieClipUses:99 110 97 101 103 120 122 127Used by:129
Symbol 129 MovieClipUses:83 85 87 89 92 128Used by:144
Symbol 130 MovieClipUses:113 117 114 118 119Used by:131
Symbol 131 MovieClipUses:97 101 99 103 130 122 127Used by:132
Symbol 132 MovieClipUses:99 131Used by:133
Symbol 133 MovieClipUses:83 85 87 89 92 132Used by:144
Symbol 134 SoundUsed by:138
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:138
Symbol 137 SoundUsed by:138
Symbol 138 MovieClipUses:83 85 87 89 92 104 134 136 137Used by:144
Symbol 139 MovieClipUses:99 97 101 103Used by:140 143
Symbol 140 MovieClipUses:83 85 87 89 92 139Used by:144
Symbol 141 SoundUsed by:143 544
Symbol 142 SoundUsed by:143 544
Symbol 143 MovieClipUses:83 85 87 89 92 139 141 142Used by:144
Symbol 144 MovieClip [blimp]Uses:107 109 129 133 138 140 143Used by:Timeline
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:147 381
Symbol 147 MovieClip [cloud_clip]Uses:146Used by:Timeline
Symbol 148 GraphicUsed by:152 720 1145
Symbol 149 GraphicUsed by:152
Symbol 150 GraphicUsed by:152
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:148 149 150 151Used by:154
Symbol 153 SoundUsed by:154
Symbol 154 MovieClipUses:152 153Used by:161
Symbol 155 GraphicUsed by:161
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:156Used by:160
Symbol 158 SoundUsed by:160
Symbol 159 SoundUsed by:160
Symbol 160 MovieClipUses:157 158 159Used by:161
Symbol 161 MovieClip [crosshair]Uses:154 155 122 160Used by:Timeline
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:164
Symbol 164 MovieClipUses:163Used by:165 1384
Symbol 165 MovieClipUses:164 42Used by:192 328 1150
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:192
Symbol 168 ShapeTweeningUsed by:192
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:169Used by:192
Symbol 171 SoundUsed by:172
Symbol 172 MovieClipUses:171Used by:192 328
Symbol 173 GraphicUsed by:192
Symbol 174 GraphicUsed by:191
Symbol 175 SoundUsed by:191
Symbol 176 GraphicUsed by:191
Symbol 177 GraphicUsed by:191
Symbol 178 GraphicUsed by:191
Symbol 179 GraphicUsed by:191
Symbol 180 GraphicUsed by:191
Symbol 181 GraphicUsed by:191
Symbol 182 GraphicUsed by:191
Symbol 183 GraphicUsed by:191
Symbol 184 GraphicUsed by:191
Symbol 185 GraphicUsed by:191
Symbol 186 GraphicUsed by:191
Symbol 187 GraphicUsed by:191
Symbol 188 GraphicUsed by:191
Symbol 189 GraphicUsed by:191
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190Used by:192 323 328
Symbol 192 MovieClip [enemy_missile]Uses:165 167 168 170 172 173 191Used by:Timeline
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClip [energy_ball]Uses:193Used by:Timeline
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:195Used by:197
Symbol 197 MovieClip [health]Uses:42 196 47Used by:Timeline
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClip [particle]Uses:198Used by:Timeline
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:267 995
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:243 995
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:210
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206Used by:210
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:208Used by:210
Symbol 210 MovieClipUses:205 207 209Used by:243 995
Symbol 211 GraphicUsed by:229
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:229
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:229
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:229
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:229
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:229
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222Used by:229
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:229
Symbol 226 GraphicUsed by:229
Symbol 227 GraphicUsed by:229
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:211 213 215 217 219 221 223 225 226 227 228Used by:243
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:243 997
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:243 997
Symbol 234 ShapeTweeningUsed by:243
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:235Used by:243 1103
Symbol 237 ShapeTweeningUsed by:243
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:238Used by:243 995 1103 1467
Symbol 240 GraphicUsed by:243
Symbol 241 ShapeTweeningUsed by:243
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:203 210 229 231 233 234 236 237 239 240 241 242Used by:267 380 479
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:267 995
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClipUses:246Used by:267 995
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:267 997
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:267 997
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:266
Symbol 254 BitmapUsed by:255
Symbol 255 GraphicUses:254Used by:266
Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:256Used by:266
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:266
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:266
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:266
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264Used by:266
Symbol 266 MovieClipUses:253 255 257 259 261 263 265Used by:267 380 479 1465
Symbol 267 MovieClip [plane]Uses:201 243 245 247 249 251 266Used by:Timeline
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClipUses:268Used by:307
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:270Used by:307
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:272Used by:307
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:274Used by:307
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:276Used by:306
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:278Used by:306
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:280Used by:306
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:306
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:284Used by:288
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:286Used by:288
Symbol 288 MovieClipUses:285 287Used by:306
Symbol 289 GraphicUsed by:306
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:306
Symbol 292 GraphicUsed by:306
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:293Used by:306
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:295Used by:306
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClipUses:297Used by:306
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClipUses:299Used by:306
Symbol 301 SoundUsed by:306
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClipUses:302Used by:306
Symbol 304 SoundUsed by:306
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:277 279 281 283 288 289 291 292 294 296 298 300 122 301 303 304 305Used by:307
Symbol 307 MovieClipUses:269 271 273 275 306Used by:323
Symbol 308 BitmapUsed by:309
Symbol 309 GraphicUses:308Used by:323
Symbol 310 GraphicUsed by:322
Symbol 311 GraphicUsed by:322
Symbol 312 GraphicUsed by:322
Symbol 313 GraphicUsed by:322
Symbol 314 GraphicUsed by:322
Symbol 315 GraphicUsed by:322
Symbol 316 GraphicUsed by:322
Symbol 317 GraphicUsed by:322
Symbol 318 GraphicUsed by:322
Symbol 319 GraphicUsed by:322
Symbol 320 GraphicUsed by:322
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:310 311 312 313 314 315 316 317 318 319 320 321Used by:323
Symbol 323 MovieClip [planet]Uses:307 109 309 191 322Used by:Timeline
Symbol 324 ShapeTweeningUsed by:328
Symbol 325 GraphicUsed by:326
Symbol 326 MovieClipUses:325Used by:328 1150
Symbol 327 GraphicUsed by:328
Symbol 328 MovieClip [player_missile]Uses:324 326 165 172 327 191Used by:Timeline
Symbol 329 GraphicUsed by:330
Symbol 330 MovieClipUses:329Used by:359 569
Symbol 331 GraphicUsed by:332
Symbol 332 MovieClipUses:331Used by:359 569
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClipUses:333Used by:359 569
Symbol 335 GraphicUsed by:336
Symbol 336 MovieClipUses:335Used by:359 569
Symbol 337 GraphicUsed by:338
Symbol 338 MovieClipUses:337Used by:359 569
Symbol 339 GraphicUsed by:340
Symbol 340 MovieClipUses:339Used by:359 569
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:341Used by:359
Symbol 343 GraphicUsed by:344
Symbol 344 MovieClipUses:343Used by:359
Symbol 345 GraphicUsed by:346
Symbol 346 MovieClipUses:345Used by:359
Symbol 347 GraphicUsed by:348
Symbol 348 MovieClipUses:347Used by:359
Symbol 349 GraphicUsed by:350
Symbol 350 MovieClipUses:349Used by:359
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClipUses:351Used by:359
Symbol 353 GraphicUsed by:354
Symbol 354 MovieClipUses:353Used by:359
Symbol 355 GraphicUsed by:356
Symbol 356 MovieClipUses:355Used by:359
Symbol 357 SoundUsed by:358
Symbol 358 MovieClipUses:357Used by:359
Symbol 359 MovieClip [rock]Uses:330 332 334 336 338 340 342 344 346 348 350 352 354 356 358Used by:Timeline
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:360Used by:380
Symbol 362 GraphicUsed by:363
Symbol 363 MovieClipUses:362Used by:380
Symbol 364 GraphicUsed by:368
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:365Used by:367
Symbol 367 MovieClipUses:366Used by:368
Symbol 368 MovieClipUses:364 367Used by:380
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Symbol 1443 GraphicUsed by:1444
Symbol 1444 MovieClipUses:1443Used by:1445 1463
Symbol 1445 MovieClipUses:1442 1444Used by:1464
Symbol 1446 GraphicUsed by:1447
Symbol 1447 MovieClipUses:1446Used by:1464
Symbol 1448 GraphicUsed by:1449
Symbol 1449 MovieClipUses:1448Used by:1464
Symbol 1450 GraphicUsed by:1451
Symbol 1451 MovieClipUses:1450Used by:1464
Symbol 1452 MovieClipUsed by:1464
Symbol 1453 GraphicUsed by:1454
Symbol 1454 MovieClipUses:1453Used by:1464
Symbol 1455 MovieClipUses:904 906 908 910 912 914 916 918 920 922Used by:1464
Symbol 1456 MovieClipUses:990 992Used by:1457
Symbol 1457 MovieClipUses:1456 990Used by:1459
Symbol 1458 GraphicUsed by:1459
Symbol 1459 MovieClipUses:1457 1458Used by:1464
Symbol 1460 MovieClipUses:115Used by:1464
Symbol 1461 GraphicUsed by:1462
Symbol 1462 MovieClipUses:1461Used by:1463
Symbol 1463 MovieClipUses:1462 1442 1444Used by:1464
Symbol 1464 MovieClipUses:1445 1447 1449 1451 1452 1454 1455 1459 1460 1463Used by:1465
Symbol 1465 MovieClipUses:266 1464Used by:Timeline
Symbol 1466 GraphicUsed by:1467
Symbol 1467 MovieClipUses:1466 239Used by:1502
Symbol 1468 GraphicUsed by:1469
Symbol 1469 MovieClipUses:1468Used by:1501
Symbol 1470 GraphicUsed by:1471
Symbol 1471 MovieClipUses:1470Used by:1501
Symbol 1472 GraphicUsed by:1473
Symbol 1473 MovieClipUses:1472Used by:1501
Symbol 1474 GraphicUsed by:1475
Symbol 1475 MovieClipUses:1474Used by:1479
Symbol 1476 GraphicUsed by:1477
Symbol 1477 MovieClipUses:1476Used by:1479
Symbol 1478 GraphicUsed by:1479
Symbol 1479 MovieClipUses:1475 1477 1478Used by:1501
Symbol 1480 GraphicUsed by:1486
Symbol 1481 GraphicUsed by:1486
Symbol 1482 GraphicUsed by:1486
Symbol 1483 GraphicUsed by:1486
Symbol 1484 GraphicUsed by:1486
Symbol 1485 GraphicUsed by:1486
Symbol 1486 MovieClipUses:1480 1481 1482 1483 1484 1485Used by:1501
Symbol 1487 GraphicUsed by:1488
Symbol 1488 MovieClipUses:1487Used by:1501
Symbol 1489 GraphicUsed by:1490
Symbol 1490 MovieClipUses:1489Used by:1501
Symbol 1491 GraphicUsed by:1492
Symbol 1492 MovieClipUses:1491Used by:1501
Symbol 1493 GraphicUsed by:1494
Symbol 1494 MovieClipUses:1493Used by:1501
Symbol 1495 GraphicUsed by:1496
Symbol 1496 MovieClipUses:1495Used by:1501
Symbol 1497 GraphicUsed by:1498
Symbol 1498 MovieClipUses:1497Used by:1501
Symbol 1499 GraphicUsed by:1500
Symbol 1500 MovieClipUses:1499Used by:1501
Symbol 1501 MovieClipUses:1469 1471 1473 1479 1486 1488 1490 1492 1494 1496 1498 1500Used by:1502
Symbol 1502 MovieClipUses:1107 1467 1501Used by:1503
Symbol 1503 MovieClipUses:1502Used by:Timeline
Symbol 1504 TextUses:1333Used by:Timeline
Symbol 1505 TextUses:1333Used by:Timeline
Symbol 1506 TextUses:1333Used by:Timeline
Symbol 1507 TextUses:1333Used by:Timeline
Symbol 1508 TextUses:1333Used by:Timeline
Symbol 1509 TextUses:1333Used by:Timeline
Symbol 1510 TextUses:1333Used by:Timeline
Symbol 1511 TextUses:1333Used by:Timeline
Symbol 1512 TextUses:1333Used by:Timeline
Symbol 1513 TextUses:1333Used by:Timeline
Symbol 1514 TextUses:1333Used by:Timeline
Symbol 1515 TextUses:1333Used by:Timeline
Symbol 1516 TextUses:1333Used by:Timeline
Symbol 1517 TextUses:587Used by:1518
Symbol 1518 MovieClipUses:1517 591Used by:Timeline
Symbol 1519 TextUses:587Used by:1520
Symbol 1520 MovieClipUses:1519 591Used by:Timeline
Symbol 1521 TextUses:587Used by:1522
Symbol 1522 MovieClipUses:1521 591Used by:Timeline
Streaming Sound 1Used by:Timeline
Streaming Sound 2Used by:Symbol 971 MovieClip
Streaming Sound 3Used by:Symbol 1136 MovieClip

Instance Names

"bar"Frame 1Symbol 9 MovieClip
"bg"Frame 1016Symbol 1042 MovieClip
"airspace"Frame 1117Symbol 39 MovieClip [AirSpace]
"hud"Frame 1117Symbol 1195 MovieClip
"fadeo"Frame 1518Symbol 1200 MovieClip
"bg"Frame 1519Symbol 1042 MovieClip
"airspace"Frame 1519Symbol 39 MovieClip [AirSpace]
"hud"Frame 1519Symbol 1195 MovieClip
"music"Frame 1519Symbol 1212 MovieClip
"fadeo"Frame 1520Symbol 1200 MovieClip
"bg"Frame 1521Symbol 1042 MovieClip
"airspace"Frame 1521Symbol 39 MovieClip [AirSpace]
"hud"Frame 1521Symbol 1195 MovieClip
"music"Frame 1521Symbol 1222 MovieClip
"fadeo"Frame 1659Symbol 1200 MovieClip
"airspace"Frame 1660Symbol 39 MovieClip [AirSpace]
"hud"Frame 1660Symbol 1195 MovieClip
"music"Frame 1660Symbol 1332 MovieClip
"fadeo"Frame 1661Symbol 1200 MovieClip
"airspace"Frame 1662Symbol 39 MovieClip [AirSpace]
"hud"Frame 1662Symbol 1195 MovieClip
"music"Frame 1662Symbol 1222 MovieClip
"fadeo"Frame 1809Symbol 1200 MovieClip
"airspace"Frame 1810Symbol 39 MovieClip [AirSpace]
"hud"Frame 1810Symbol 1195 MovieClip
"music"Frame 1810Symbol 1407 MovieClip
"fadeo"Frame 1811Symbol 1200 MovieClip
"airspace"Frame 1812Symbol 39 MovieClip [AirSpace]
"hud"Frame 1812Symbol 1195 MovieClip
"music"Frame 1812Symbol 1222 MovieClip
"replay"Frame 2255Symbol 1518 MovieClip
"main"Frame 2255Symbol 1520 MovieClip
"play_more"Frame 2255Symbol 1522 MovieClip
"comments"Symbol 39 MovieClip [AirSpace] Frame 1Symbol 38 MovieClip
"targ"Symbol 128 MovieClip Frame 26Symbol 122 MovieClip
"nose"Symbol 129 MovieClip Frame 1Symbol 92 MovieClip
"chainout4"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"chainout1"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"chainout3"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"chainout2"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"targ"Symbol 131 MovieClip Frame 9Symbol 122 MovieClip
"chain"Symbol 132 MovieClip Frame 1Symbol 131 MovieClip
"nose"Symbol 133 MovieClip Frame 1Symbol 92 MovieClip
"chainout2"Symbol 133 MovieClip Frame 1Symbol 132 MovieClip
"chainout1"Symbol 133 MovieClip Frame 1Symbol 132 MovieClip
"chainout3"Symbol 133 MovieClip Frame 1Symbol 132 MovieClip
"chainout4"Symbol 133 MovieClip Frame 1Symbol 132 MovieClip
"attack_clip"Symbol 144 MovieClip [blimp] Frame 1Symbol 107 MovieClip
"miss"Symbol 144 MovieClip [blimp] Frame 1Symbol 109 MovieClip
"attack_clip"Symbol 144 MovieClip [blimp] Frame 2Symbol 129 MovieClip
"attack_clip"Symbol 144 MovieClip [blimp] Frame 3Symbol 133 MovieClip
"attack_clip"Symbol 144 MovieClip [blimp] Frame 4Symbol 138 MovieClip
"attack_clip"Symbol 144 MovieClip [blimp] Frame 5Symbol 140 MovieClip
"attack_clip"Symbol 144 MovieClip [blimp] Frame 6Symbol 143 MovieClip
"cloud"Symbol 147 MovieClip [cloud_clip] Frame 1Symbol 146 MovieClip
"gunfire"Symbol 161 MovieClip [crosshair] Frame 1Symbol 154 MovieClip
"fill"Symbol 161 MovieClip [crosshair] Frame 1Symbol 122 MovieClip
"blue"Symbol 243 MovieClip Frame 1Symbol 229 MovieClip
"bubble"Symbol 267 MovieClip [plane] Frame 1Symbol 243 MovieClip
"laser_target"Symbol 306 MovieClip Frame 65Symbol 122 MovieClip
"laser"Symbol 307 MovieClip Frame 5Symbol 306 MovieClip
"orbit1"Symbol 323 MovieClip [planet] Frame 1Symbol 307 MovieClip
"miss"Symbol 323 MovieClip [planet] Frame 1Symbol 109 MovieClip
"orbit2"Symbol 323 MovieClip [planet] Frame 1Symbol 307 MovieClip
"orbit8"Symbol 323 MovieClip [planet] Frame 1Symbol 307 MovieClip
"orbit3"Symbol 323 MovieClip [planet] Frame 1Symbol 307 MovieClip
"orbit4"Symbol 323 MovieClip [planet] Frame 1Symbol 307 MovieClip
"orbit5"Symbol 323 MovieClip [planet] Frame 1Symbol 307 MovieClip
"orbit7"Symbol 323 MovieClip [planet] Frame 1Symbol 307 MovieClip
"orbit6"Symbol 323 MovieClip [planet] Frame 1Symbol 307 MovieClip
"bubble"Symbol 380 MovieClip [rocket] Frame 1Symbol 243 MovieClip
"cloud"Symbol 381 MovieClip [sea_bed] Frame 1Symbol 146 MovieClip
"blast_left"Symbol 419 MovieClip [sky_bug_1] Frame 1Symbol 398 MovieClip
"blast_right"Symbol 419 MovieClip [sky_bug_1] Frame 1Symbol 398 MovieClip
"blast_left"Symbol 428 MovieClip [sky_bug_2] Frame 1Symbol 398 MovieClip
"blast_right"Symbol 428 MovieClip [sky_bug_2] Frame 1Symbol 398 MovieClip
"blast_left"Symbol 439 MovieClip [sky_bug_3] Frame 1Symbol 398 MovieClip
"blast_right"Symbol 439 MovieClip [sky_bug_3] Frame 1Symbol 398 MovieClip
"blast_left"Symbol 446 MovieClip [space_bug_1] Frame 1Symbol 398 MovieClip
"blast_right"Symbol 446 MovieClip [space_bug_1] Frame 1Symbol 398 MovieClip
"blast_left"Symbol 453 MovieClip [space_bug_2] Frame 1Symbol 398 MovieClip
"blast_right"Symbol 453 MovieClip [space_bug_2] Frame 1Symbol 398 MovieClip
"blast_left"Symbol 460 MovieClip [space_bug_3] Frame 1Symbol 398 MovieClip
"blast_right"Symbol 460 MovieClip [space_bug_3] Frame 1Symbol 398 MovieClip
"bubble"Symbol 479 MovieClip [sub] Frame 1Symbol 243 MovieClip
"blast_left"Symbol 491 MovieClip [water_bug_1] Frame 1Symbol 398 MovieClip
"blast_right"Symbol 491 MovieClip [water_bug_1] Frame 1Symbol 398 MovieClip
"blast_left"Symbol 500 MovieClip [water_bug_2] Frame 1Symbol 398 MovieClip
"blast_right"Symbol 500 MovieClip [water_bug_2] Frame 1Symbol 398 MovieClip
"blast_left"Symbol 513 MovieClip [water_bug_3] Frame 1Symbol 398 MovieClip
"blast_right"Symbol 513 MovieClip [water_bug_3] Frame 1Symbol 398 MovieClip
"tonsil"Symbol 543 MovieClip Frame 1Symbol 536 MovieClip
"miss"Symbol 547 MovieClip [whale] Frame 1Symbol 109 MovieClip
"attack_clip"Symbol 547 MovieClip [whale] Frame 3Symbol 543 MovieClip
"c1"Symbol 607 MovieClip Frame 1Symbol 604 MovieClip
"c2"Symbol 607 MovieClip Frame 1Symbol 606 MovieClip
"reverse"Symbol 629 MovieClip Frame 1Symbol 626 MovieClip
"regular"Symbol 629 MovieClip Frame 1Symbol 628 MovieClip
"play_more"Symbol 632 MovieClip Frame 1Symbol 592 MovieClip
"pla"Symbol 632 MovieClip Frame 1Symbol 594 MovieClip
"sfb"Symbol 632 MovieClip Frame 1Symbol 596 MovieClip
"contr"Symbol 632 MovieClip Frame 1Symbol 598 MovieClip
"ag"Symbol 632 MovieClip Frame 1Symbol 600 MovieClip
"cont"Symbol 632 MovieClip Frame 2Symbol 607 MovieClip
"ico"Symbol 632 MovieClip Frame 2Symbol 623 MovieClip
"ud"Symbol 632 MovieClip Frame 2Symbol 629 MovieClip
"back"Symbol 632 MovieClip Frame 2Symbol 631 MovieClip
"move_on"Symbol 1136 MovieClip Frame 455Symbol 1133 MovieClip
"replay"Symbol 1136 MovieClip Frame 455Symbol 1135 MovieClip
"missile_count"Symbol 1150 MovieClip Frame 1Symbol 1148 EditableText
"health_bar"Symbol 1154 MovieClip Frame 1Symbol 1145 MovieClip
"low"Symbol 1176 MovieClip Frame 1Symbol 1166 MovieClip
"medium"Symbol 1176 MovieClip Frame 1Symbol 1168 MovieClip
"high"Symbol 1176 MovieClip Frame 1Symbol 1170 MovieClip
"auto"Symbol 1176 MovieClip Frame 1Symbol 1175 MovieClip
"num0"Symbol 1190 MovieClip Frame 1Symbol 1179 MovieClip
"num1"Symbol 1190 MovieClip Frame 1Symbol 1181 MovieClip
"num2"Symbol 1190 MovieClip Frame 1Symbol 1183 MovieClip
"num3"Symbol 1190 MovieClip Frame 1Symbol 1185 MovieClip
"num4"Symbol 1190 MovieClip Frame 1Symbol 1187 MovieClip
"num5"Symbol 1190 MovieClip Frame 1Symbol 1189 MovieClip
"num0"Symbol 1194 MovieClip Frame 1Symbol 1179 MovieClip
"num1"Symbol 1194 MovieClip Frame 1Symbol 1181 MovieClip
"num2"Symbol 1194 MovieClip Frame 1Symbol 1183 MovieClip
"num3"Symbol 1194 MovieClip Frame 1Symbol 1185 MovieClip
"num4"Symbol 1194 MovieClip Frame 1Symbol 1187 MovieClip
"num5"Symbol 1194 MovieClip Frame 1Symbol 1189 MovieClip
"elements"Symbol 1195 MovieClip Frame 1Symbol 1154 MovieClip
"cont"Symbol 1195 MovieClip Frame 8Symbol 1159 MovieClip
"opt"Symbol 1195 MovieClip Frame 8Symbol 1161 MovieClip
"play_more"Symbol 1195 MovieClip Frame 8Symbol 592 MovieClip
"contr"Symbol 1195 MovieClip Frame 8Symbol 598 MovieClip
"qual"Symbol 1195 MovieClip Frame 9Symbol 1176 MovieClip
"music"Symbol 1195 MovieClip Frame 9Symbol 1190 MovieClip
"back"Symbol 1195 MovieClip Frame 9Symbol 1192 MovieClip
"sfx"Symbol 1195 MovieClip Frame 9Symbol 1194 MovieClip
"cont"Symbol 1195 MovieClip Frame 10Symbol 607 MovieClip
"ico"Symbol 1195 MovieClip Frame 10Symbol 623 MovieClip
"ud"Symbol 1195 MovieClip Frame 10Symbol 629 MovieClip
"back"Symbol 1195 MovieClip Frame 10Symbol 631 MovieClip
"elements"Symbol 1195 MovieClip Frame 11Symbol 1154 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1523 as "__Packages.Position"
ExportAssets (56)Timeline Frame 1Symbol 1524 as "__Packages.BlimpAI"
ExportAssets (56)Timeline Frame 1Symbol 1525 as "__Packages.AmmoBox"
ExportAssets (56)Timeline Frame 1Symbol 1526 as "__Packages.Barrel"
ExportAssets (56)Timeline Frame 1Symbol 1527 as "__Packages.TargetPosition"
ExportAssets (56)Timeline Frame 1Symbol 1528 as "__Packages.Missile"
ExportAssets (56)Timeline Frame 1Symbol 1529 as "__Packages.EnemyAI"
ExportAssets (56)Timeline Frame 1Symbol 1530 as "__Packages.EnergyBall"
ExportAssets (56)Timeline Frame 1Symbol 1531 as "__Packages.HealthBox"
ExportAssets (56)Timeline Frame 1Symbol 1532 as "__Packages.Particle"
ExportAssets (56)Timeline Frame 1Symbol 1533 as "__Packages.Player"
ExportAssets (56)Timeline Frame 1Symbol 1534 as "__Packages.Ground"
ExportAssets (56)Timeline Frame 1Symbol 1535 as "__Packages.PlanetAI"
ExportAssets (56)Timeline Frame 1Symbol 1536 as "__Packages.Rock"
ExportAssets (56)Timeline Frame 1Symbol 1537 as "__Packages.WhaleAI"
ExportAssets (56)Timeline Frame 1Symbol 1538 as "__Packages.Obstacle"
ExportAssets (56)Timeline Frame 1Symbol 1539 as "__Packages.AirSpace"
ExportAssets (56)Timeline Frame 1Symbol 1540 as "__Packages.Layout"
ExportAssets (56)Timeline Frame 1Symbol 1541 as "__Packages.Enemy"
ExportAssets (56)Timeline Frame 3Symbol 39 as "AirSpace"
ExportAssets (56)Timeline Frame 3Symbol 48 as "ammo"
ExportAssets (56)Timeline Frame 3Symbol 80 as "barrel"
ExportAssets (56)Timeline Frame 3Symbol 81 as "blank_position"
ExportAssets (56)Timeline Frame 3Symbol 144 as "blimp"
ExportAssets (56)Timeline Frame 3Symbol 147 as "cloud_clip"
ExportAssets (56)Timeline Frame 3Symbol 161 as "crosshair"
ExportAssets (56)Timeline Frame 3Symbol 192 as "enemy_missile"
ExportAssets (56)Timeline Frame 3Symbol 194 as "energy_ball"
ExportAssets (56)Timeline Frame 3Symbol 197 as "health"
ExportAssets (56)Timeline Frame 3Symbol 199 as "particle"
ExportAssets (56)Timeline Frame 3Symbol 267 as "plane"
ExportAssets (56)Timeline Frame 3Symbol 323 as "planet"
ExportAssets (56)Timeline Frame 3Symbol 328 as "player_missile"
ExportAssets (56)Timeline Frame 3Symbol 359 as "rock"
ExportAssets (56)Timeline Frame 3Symbol 380 as "rocket"
ExportAssets (56)Timeline Frame 3Symbol 381 as "sea_bed"
ExportAssets (56)Timeline Frame 3Symbol 419 as "sky_bug_1"
ExportAssets (56)Timeline Frame 3Symbol 428 as "sky_bug_2"
ExportAssets (56)Timeline Frame 3Symbol 439 as "sky_bug_3"
ExportAssets (56)Timeline Frame 3Symbol 446 as "space_bug_1"
ExportAssets (56)Timeline Frame 3Symbol 453 as "space_bug_2"
ExportAssets (56)Timeline Frame 3Symbol 460 as "space_bug_3"
ExportAssets (56)Timeline Frame 3Symbol 479 as "sub"
ExportAssets (56)Timeline Frame 3Symbol 482 as "tut_target"
ExportAssets (56)Timeline Frame 3Symbol 491 as "water_bug_1"
ExportAssets (56)Timeline Frame 3Symbol 500 as "water_bug_2"
ExportAssets (56)Timeline Frame 3Symbol 513 as "water_bug_3"
ExportAssets (56)Timeline Frame 3Symbol 547 as "whale"
ExportAssets (56)Timeline Frame 3Symbol 561 as "big_bomb"
ExportAssets (56)Timeline Frame 3Symbol 563 as "bomb"
ExportAssets (56)Timeline Frame 3Symbol 565 as "can"
ExportAssets (56)Timeline Frame 3Symbol 568 as "mine"
ExportAssets (56)Timeline Frame 3Symbol 569 as "rock_obstacle"

Labels

"menu"Frame 4
"logos"Frame 5
"intro"Frame 115
"tutorial"Frame 863
"test_go"Frame 1504




http://swfchan.com/10/47598/info.shtml
Created: 1/5 -2019 13:09:28 Last modified: 1/5 -2019 13:09:28 Server time: 15/11 -2024 01:26:54