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Time Assault.swf

This is the info page for
Flash #47603

(Click the ID number above for more basic data on this flash file.)


Text
Time Assault

Ninja's are trying to destroy the Clock Tower!
Use the clock hand to stop them from
reaching the door and destroying the precious innards!

Move the mouse to control the minute hand.
Left click when it's 12 o'clock to ring the tower bell.
The bell will dislodge any ninjas that grab the hand.

START

MORE GAMES

Credits

Shinki

Coded by:

Artwork by:

CrazyChihuahua

Door

Ninja

Clock

Back

Credits

Programming: Shinki

Artwork: CrazyChihuahua

Original Concept: CrazyChihuahua

Sound Effects sampled from sounds by

Freed (Bell)

UncleSigmund (Male scream 1)

thanvannispen (Male scream 2)

analogchill (Female scream)

Music

Adventurous Journey by wolf-tech

Testing

Shinjin

edit-undo

batchku (Click)
pauliep83 (Explosion)

http://freesound.iua.upf.edu

hallpass

Brought to you by

KILLED

INSIDE

<p align="center"><font face="Arial" size="18" color="#4b73af" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="center"><font face="Arial" size="18" color="#4b73af" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="center"><font face="Trebuchet MS" size="71" color="#000000" letterSpacing="0.000000" kerning="1">!</font></p><p align="center"><font face="Trebuchet MS" size="71" color="#000000" letterSpacing="0.000000" kerning="1">!</font></p><p align="center"><font face="Trebuchet MS" size="71" color="#000000" letterSpacing="0.000000" kerning="1">!</font></p>

M
U
S
I
C

S
F
X

READY?

EVALUATION VERSION - NOT FOR DISTRIBUTION

Owned by ninjas!

Ninjas killed:

MENU

PLAY AGAIN

<p align="left"></p>

Stealing evaluation swf files is wrong.
:p
Contact me if you require a local
enabled version.

<p align="right"><font face="Trebuchet MS" size="12" color="#000000" letterSpacing="0.000000" kerning="1"><b>9.99Mb</b></font></p>

Please wait...

Enjoy!

Shinki Productions

From the bedrooms of

CrazyChihuahua

and

Sponsored by

ActionScript [AS3]

Section 1
//credits_44 (clock_fla.credits_44) package clock_fla { import flash.display.*; public dynamic class credits_44 extends MovieClip { public var backButt:SimpleButton; } }//package clock_fla
Section 2
//dump_6 (clock_fla.dump_6) package clock_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.ui.*; public dynamic class dump_6 extends MovieClip { public function dump_6(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6); } function frame3(){ stop(); } function frame6(){ stop(); } function frame1(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame2(){ stop(); } } }//package clock_fla
Section 3
//face_22 (clock_fla.face_22) package clock_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.ui.*; public dynamic class face_22 extends MovieClip { public var ran:int; public var rings:MovieClip; public var s:String; public var speech:TextField; public function face_22(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 64, frame65, 135, frame136, 141, frame142, 0xFF, frame256); } function frame65(){ parent.setChildIndex(this, (parent.numChildren - 1)); } function frame3(){ stop(); } function frame6(){ stop(); } function frame1(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame2(){ stop(); } function frame256(){ stop(); Game(parent).removeGame(); } function frame136(){ stage.quality = "HIGH"; } function frame142(){ ran = (Math.random() * 13); switch (ran){ case 0: s = "Oh noes! Hope I can claim this back on insurance!"; break; case 1: s = "There goes this weeks paycheck..."; break; case 2: s = "Damn ninjas, that's the third time this week!"; break; case 3: s = "I bet this is all just a game to you isn't it?"; break; case 4: s = "Is it just me or is there no way to win this game?"; break; case 5: s = "Don't look at me, I just work here."; break; case 6: s = "My hand is glued to my head! What's your excuse eh?"; break; case 7: s = "Hands up everyone who saw that coming."; break; case 8: s = "Ninjas... ninjas... NINJAS! AAAAAAAAH!"; break; case 9: s = "I hope you're satisfied, those guys are probably gonna come in here and do nasty things to me."; break; case 10: s = "There's a world outside the clock!?"; break; case 11: s = "Aw, what a pain in the glass..."; break; case 12: s = "It's amazing I manage to turn this huge clock with my physical stature."; break; case 13: s = "Ever heard of a little thing called PRIVACY?"; break; case 14: s = "Just... don't ask"; break; default: break; }; speech.wordWrap = true; speech.text = s; } } }//package clock_fla
Section 4
//hitBox_29 (clock_fla.hitBox_29) package clock_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.ui.*; public dynamic class hitBox_29 extends MovieClip { public function hitBox_29(){ addFrameScript(0, frame1); } function frame1(){ visible = false; } } }//package clock_fla
Section 5
//loaderCont_1 (clock_fla.loaderCont_1) package clock_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.ui.*; public dynamic class loaderCont_1 extends MovieClip { public var loaderBar:MovieClip; public var textTotal:TextField; public var loaderLoading:MovieClip; public var totalSize:int; public var loadedAmount:int; public var parentMC:MovieClip; public var blah:Boolean; public function loaderCont_1(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame2(){ gotoAndPlay(1); } function frame3(){ if (((blah) && ((loadedAmount >= totalSize)))){ stop(); parentMC = null; } else { gotoAndPlay(1); }; } function frame1(){ parentMC = MovieClip(parent); parentMC.stop(); blah = true; loadedAmount = root.loaderInfo.bytesLoaded; totalSize = root.loaderInfo.bytesTotal; textTotal.text = ((Math.round(((100 * totalSize) / 0x100000)) / 100) + "Mb"); if (totalSize == 0){ gotoAndStop(3); loaderLoading.gotoAndPlay("done"); } else { loaderBar.scaleX = (Math.round(((loadedAmount / totalSize) * 1000)) / 1000); loaderLoading.x = (loaderBar.x + loaderBar.width); if (loadedAmount == totalSize){ gotoAndStop(3); loaderLoading.gotoAndPlay("done"); }; }; } } }//package clock_fla
Section 6
//loaderLoading_3 (clock_fla.loaderLoading_3) package clock_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.ui.*; public dynamic class loaderLoading_3 extends MovieClip { public function loaderLoading_3(){ addFrameScript(27, frame28, 54, frame55); } function frame28(){ gotoAndPlay(1); } function frame55(){ stop(); MovieClip(root).play(); MovieClip(parent.parent).removeChild(MovieClip(parent)); } } }//package clock_fla
Section 7
//Menuclockface_10 (clock_fla.Menuclockface_10) package clock_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.ui.*; public dynamic class Menuclockface_10 extends MovieClip { public function Menuclockface_10(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package clock_fla
Section 8
//minHand_28 (clock_fla.minHand_28) package clock_fla { import flash.display.*; public dynamic class minHand_28 extends MovieClip { public var hit:MovieClip; public var hit2:MovieClip; } }//package clock_fla
Section 9
//NinjaEnter_47 (clock_fla.NinjaEnter_47) package clock_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.ui.*; public dynamic class NinjaEnter_47 extends MovieClip { public function NinjaEnter_47(){ addFrameScript(21, frame22); } function frame22(){ MovieClip(parent).gotoAndStop(2); } } }//package clock_fla
Section 10
//rings_23 (clock_fla.rings_23) package clock_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.ui.*; public dynamic class rings_23 extends MovieClip { public function rings_23(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package clock_fla
Section 11
//towerDoor_15 (clock_fla.towerDoor_15) package clock_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.ui.*; public dynamic class towerDoor_15 extends MovieClip { public function towerDoor_15(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame3(){ stop(); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package clock_fla
Section 12
//towerDoorClose_20 (clock_fla.towerDoorClose_20) package clock_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.ui.*; public dynamic class towerDoorClose_20 extends MovieClip { public function towerDoorClose_20(){ addFrameScript(7, frame8); } function frame8(){ stop(); MovieClip(parent).gotoAndStop(1); } } }//package clock_fla
Section 13
//towerDoorOpen_19 (clock_fla.towerDoorOpen_19) package clock_fla { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.ui.*; public dynamic class towerDoorOpen_19 extends MovieClip { public function towerDoorOpen_19(){ addFrameScript(7, frame8); } function frame8(){ stop(); MovieClip(parent).gotoAndStop(3); stop(); } } }//package clock_fla
Section 14
//Baku (Baku) package { import flash.media.*; public dynamic class Baku extends Sound { } }//package
Section 15
//Bell (Bell) package { import flash.media.*; public dynamic class Bell extends Sound { } }//package
Section 16
//Click (Click) package { import flash.media.*; public dynamic class Click extends Sound { } }//package
Section 17
//Document (Document) package { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.net.*; public dynamic class Document extends MovieClip { public var gameMC:Game; private var fpsModify:Boolean;// = true private var midX:int; private var midY:int; public var menuMC:MovieClip; private var startTime:Number; public var urlString:String; public var errorMC:MovieClip; private var endMC:MovieClip; private var fpsText:TextField; private var interval:Number;// = 20 private var numFrames:Number;// = 0 public function Document():void{ fpsModify = true; interval = 20; numFrames = 0; super(); addFrameScript(0, frame1, 2, frame3); stage.showDefaultContextMenu = false; midX = (stage.stageWidth / 2); midY = (stage.stageHeight / 2); } public function addFramerateDisplay():void{ startTime = getTimer(); if (fpsModify){ stage.addEventListener("enterFrame", fpsMod); } else { stage.addEventListener("enterFrame", fpsUpdate); }; } private function startButtClick(_arg1:Event):void{ disableMenu(); removeChild(menuMC); menuMC = null; loadGame(); } private function backButtClick(_arg1:Event):void{ menuMC.credits.visible = false; menuMC.credits.backButt.removeEventListener("click", backButtClick); enableMenu(); } public function loadEnd(_arg1:int):void{ stage.quality = "HIGH"; endMC = new End(); endMC.score = _arg1; endMC.scoreText.text = String(_arg1); addChild(endMC); enableEnd(); } public function loadIntro():void{ var _local1:MovieClip; _local1 = new Intro(); _local1.x = midX; _local1.y = midY; addChild(_local1); } public function qualityCycle():void{ switch (stage.quality){ case "LOW": stage.quality = "BEST"; break; case "MEDIUM": stage.quality = "LOW"; break; case "HIGH": case "BEST": stage.quality = "MEDIUM"; break; default: break; }; } private function sponsorButtClick(_arg1:Event):void{ goURL("http://www.hallpass.com"); } private function fpsUpdate(_arg1:Object):void{ var _local2:Number; var _local3:Number; var _local4:Number; if ((++numFrames % interval) == 0){ _local2 = getTimer(); _local3 = ((_local2 - startTime) / 1000); _local4 = (interval / _local3); fpsText.text = ("FPS=" + _local4.toFixed(2)); startTime = _local2; }; } private function enableEnd():void{ endMC.againButt.addEventListener("click", againButtClick); endMC.sponsorButt.addEventListener("click", sponsorButtClick); endMC.menuButt.addEventListener("click", menuButtClick); } function frame3(){ stop(); urlString = this.loaderInfo.url; loadIntro(); } function frame1(){ stop(); } public function disableMenu():void{ menuMC.startButt.removeEventListener("click", startButtClick); menuMC.sponsorButt.removeEventListener("click", sponsorButtClick); menuMC.creditsButt.removeEventListener("click", creditsButtClick); menuMC.shinkiButt.removeEventListener("click", shinkiButtClick); menuMC.ccButt.removeEventListener("click", ccButtClick); } public function goURL(_arg1:String):void{ var _local2:URLRequest; _local2 = new URLRequest(_arg1); navigateToURL(_local2, "_blank"); } public function loadMenu():void{ menuMC = new Menu(); menuMC.credits.visible = false; menuMC.pic.cacheAsBitmap = true; addChild(menuMC); enableMenu(); } public function enableMenu():void{ menuMC.startButt.addEventListener("click", startButtClick); menuMC.sponsorButt.addEventListener("click", sponsorButtClick); menuMC.creditsButt.addEventListener("click", creditsButtClick); menuMC.shinkiButt.addEventListener("click", shinkiButtClick); menuMC.ccButt.addEventListener("click", ccButtClick); } private function menuButtClick(_arg1:Event):void{ disableEnd(); removeChild(endMC); endMC = null; loadMenu(); } private function fpsMod(_arg1:Object):void{ var _local2:Number; var _local3:Number; var _local4:Number; if ((++numFrames % interval) == 0){ _local2 = getTimer(); _local3 = ((_local2 - startTime) / 1000); _local4 = (interval / _local3); startTime = _local2; if (_local4 > 50){ stage.frameRate--; } else { if (_local4 < 28){ if (stage.quality != "LOW"){ qualityCycle(); }; }; }; }; } private function ccButtClick(_arg1:Event):void{ goURL("http://crazychihuahua.newgrounds.com"); } private function creditsButtClick(_arg1:Event):void{ menuMC.credits.visible = true; disableMenu(); menuMC.credits.backButt.addEventListener("click", backButtClick); } private function againButtClick(_arg1:Event):void{ disableEnd(); removeChild(endMC); endMC = null; loadGame(); } private function disableEnd():void{ endMC.againButt.removeEventListener("click", againButtClick); endMC.sponsorButt.removeEventListener("click", sponsorButtClick); endMC.menuButt.removeEventListener("click", menuButtClick); } private function shinkiButtClick(_arg1:Event):void{ goURL("http://www.shinki.co.uk"); } public function loadGame():void{ gameMC = new Game(); addChild(gameMC); addFramerateDisplay(); } } }//package
Section 18
//End (End) package { import flash.display.*; import flash.text.*; public dynamic class End extends MovieClip { public var menuButt:SimpleButton; public var sponsorButt:SimpleButton; public var againButt:SimpleButton; public var scoreText:TextField; } }//package
Section 19
//errorDisplay (errorDisplay) package { import flash.display.*; public dynamic class errorDisplay extends MovieClip { } }//package
Section 20
//Game (Game) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.utils.*; public dynamic class Game extends Sprite { private var hitAngle:int; private var ninArray:Array; private var maxHandNinjas:int;// = 13 public var ninjasKilled:int;// = 0 private var midX:int;// = 200 private var bellAvailable:Boolean;// = false private var bellKnockChance:Number;// = 0.5 private var midY:int;// = 300 private var leftSpawnX:int;// = 66 public var sky2:Sprite; private var music:Sound; public var sky1:Sprite; private var spawnY:int;// = 605 private var hourTravelRan:Number; private var hitStrength:int; private var ninHandArray:Array; public var face:MovieClip; public var hh:Sprite; private var screams:int;// = 0 private var clickSound:Boolean;// = false private var damage:int;// = 0 public var doorX:int;// = 200 private var ninjaSpawnSideNum:Number;// = 0.1 public var doorY:int;// = 55 private var effectsOn:Boolean;// = true private var musicChannel:SoundChannel; private var RadToDeg:Number;// = 57.2957795130823 private var started:Boolean;// = false private var rightSpawnX:int;// = 334 public var mh:MovieClip; private var ninjaSpawnNum:Number;// = 0.03 public var ninTower:int;// = 0 private var bellCount:int;// = 0 private var musicOn:Boolean;// = true private var maxDamage:int;// = 10000 public function Game():void{ maxHandNinjas = 13; ninjaSpawnNum = 0.03; ninjaSpawnSideNum = 0.1; bellKnockChance = 0.5; maxDamage = 10000; RadToDeg = (180 / Math.PI); midX = 200; midY = 300; damage = 0; ninArray = new Array(); ninHandArray = new Array(); ninTower = 0; ninjasKilled = 0; bellAvailable = false; musicOn = true; effectsOn = true; screams = 0; clickSound = false; started = false; bellCount = 0; leftSpawnX = 66; rightSpawnX = 334; spawnY = 605; doorX = 200; doorY = 55; super(); this.tower.cacheAsBitmap = (face.cacheAsBitmap = (sky1.cacheAsBitmap = (sky2.cacheAsBitmap = true))); face.gotoAndStop(1); face.rings.gotoAndStop(1); this.door.gotoAndStop(1); this.musicButt.addEventListener("click", musicButtClick); this.sfxButt.addEventListener("click", sfxButtClick); this.musicCross.visible = false; this.sfxCross.visible = false; this.readyButt.addEventListener("click", setup); } private function startMusic():void{ music = new musicLoop(); musicChannel = music.play(); musicChannel.addEventListener("soundComplete", musicComplete); } private function sfxButtClick(_arg1:Event):void{ this.sfxCross.visible = effectsOn; effectsOn = !(effectsOn); } private function mhUpdate(_arg1:Event):void{ var _local2:Number; var _local3:int; var _local4:Ninja; var _local5:int; _local2 = (Math.atan2((mouseY - mh.y), (mouseX - mh.x)) * RadToDeg); _local3 = Math.abs((mh.rotation - _local2)); if (_local3 > 180){ _local3 = (360 - _local3); }; if (mh.rotation < _local2){ if ((_local2 - mh.rotation) > 180){ rotate((-(_local3) / 5)); } else { rotate((_local3 / 5)); }; } else { if ((mh.rotation - _local2) > 180){ rotate((_local3 / 5)); } else { rotate((-(_local3) / 5)); }; }; _local5 = 0; while (_local5 < ninArray.length) { _local4 = ninArray[_local5]; if (mh.hit.hitTestObject(_local4.hit)){ if ((((hitStrength > 3)) && ((Math.random() < 0.97)))){ _local4.knock((hitAngle / RadToDeg), hitStrength); } else { if (ninHandArray.length < maxHandNinjas){ _local4.grab(1); }; }; } else { if (mh.hit2.hitTestObject(_local4.hit)){ if (ninHandArray.length < maxHandNinjas){ _local4.grab(-1); }; }; }; _local5++; }; if (Math.random() < ninjaSpawnNum){ createNinja(); if ((((ninjaSpawnNum >= 1)) && ((Math.random() < (ninjaSpawnNum - 1))))){ createNinja(); }; }; if (ninTower > 0){ damage = (damage + ninTower); if (damage >= maxDamage){ endGame(); } else { face.gotoAndStop(Math.floor((damage / (maxDamage / 7)))); }; }; } private function bellClick(_arg1:Event):void{ var _local2:int; var _local3:Sound; if (bellAvailable){ stage.removeEventListener("click", bellClick); addEventListener("enterFrame", bellUpdate); hourTravelRan = (((Math.ceil((Math.random() * 11)) * 30) * ((int((Math.random() < 0.5)) * 2) - 1)) * 0.05); if (effectsOn){ _local3 = new Bell(); _local3.play(); }; _local2 = (ninHandArray.length - 1); while (_local2 > -1) { ninHandArray[_local2].knock2(); _local2--; }; _local2 = (ninArray.length - 1); while (_local2 > -1) { if (Math.random() > bellKnockChance){ ninArray[_local2].knock(); }; _local2--; }; }; } private function stopMusic():void{ musicChannel.removeEventListener("soundComplete", musicComplete); musicChannel.stop(); music = null; musicChannel = null; } private function rotate(_arg1:Number):void{ var _local2:int; var _local3:Sound; var _local4:SoundChannel; _local2 = (30 - (2 * ninHandArray.length)); if (_arg1 > _local2){ _arg1 = _local2; } else { if (_arg1 < -(_local2)){ _arg1 = -(_local2); }; }; mh.rotation = (mh.rotation + _arg1); hh.rotation = (hh.rotation + (_arg1 / 12)); moveSky((_arg1 / 3)); if (effectsOn){ if (Math.abs(_arg1) >= 4){ if (!clickSound){ clickSound = true; _local3 = new Click(); _local4 = _local3.play(); _local4.addEventListener("soundComplete", clickComplete); }; }; }; if ((((((((hh.rotation > -98)) && ((hh.rotation < -82)))) && ((mh.rotation > -98)))) && ((mh.rotation < -82)))){ face.rings.gotoAndStop(2); bellAvailable = true; } else { face.rings.gotoAndStop(1); bellAvailable = false; }; if (_arg1 > 0){ hitAngle = (mh.rotation + 90); } else { if (_arg1 < 0){ hitAngle = (mh.rotation - 90); }; }; hitStrength = Math.abs(_arg1); } private function endGame():void{ var _local1:Sound; if (musicOn){ stopMusic(); }; _local1 = new Baku(); _local1.play(); this.musicButt.removeEventListener("click", musicButtClick); this.sfxButt.removeEventListener("click", sfxButtClick); removeEventListener("enterFrame", mhUpdate); stage.removeEventListener("click", bellClick); removeEventListener("enterFrame", bellUpdate); addEventListener("enterFrame", mhFall); face.gotoAndPlay(7); } public function setup(_arg1:Event):void{ this.readyButt.removeEventListener("click", setup); removeChild(this.readyButt); if (musicOn){ startMusic(); }; started = true; addEventListener("enterFrame", mhUpdate); stage.addEventListener("click", bellClick); } private function moveSky(_arg1:Number):void{ var _local2:Number; sky1.x = (sky1.x + _arg1); if (sky1.x < midX){ sky2.x = (sky1.x + 2880); } else { sky2.x = (sky1.x - 2880); }; if ((((sky1.x > ((sky1.width / 2) + midX))) || ((sky1.x < ((-(sky1.width) / 2) - midX))))){ _local2 = sky1.x; sky1.x = sky2.x; sky2.x = _local2; }; } public function ninAdd(_arg1:Ninja, _arg2:int):void{ var _local3:Array; switch (_arg2){ case 0: _local3 = ninArray; break; case 1: _local3 = ninHandArray; break; }; _arg1.idx = _local3.length; _local3.push(_arg1); } private function musicButtClick(_arg1:Event):void{ this.musicCross.visible = musicOn; musicOn = !(musicOn); if (started){ if (musicOn){ startMusic(); } else { stopMusic(); }; }; } public function ninRemove(_arg1:int, _arg2:int):void{ var _local3:Array; var _local4:int; switch (_arg2){ case 0: _local3 = ninArray; break; case 1: _local3 = ninHandArray; break; }; _local3.splice(_arg1, 1); _local4 = _arg1; while (_local4 < _local3.length) { _local3[_local4].idx--; _local4++; }; } private function bellUpdate(_arg1:Event):void{ bellCount++; if (bellCount < 21){ hh.rotation = (hh.rotation + hourTravelRan); moveSky((4 * hourTravelRan)); }; x = ((20 * Math.sin((bellCount * 0.7))) / bellCount); if (bellCount > 60){ bellCount = 0; stage.addEventListener("click", bellClick); removeEventListener("enterFrame", bellUpdate); }; } public function removeGame():void{ var _local1:int; var _local2:Document; _local1 = (ninHandArray.length - 1); while (_local1 > -1) { ninHandArray[_local1].destroy(this, 1); _local1--; }; _local1 = (ninArray.length - 1); while (_local1 > -1) { ninArray[_local1].destroy(this); _local1--; }; ninArray = null; ninHandArray = null; _local2 = Document(parent); _local2.removeChild(this); _local2.gameMC = null; _local2.loadEnd(ninjasKilled); } private function musicComplete(_arg1:Event):void{ musicChannel = music.play(); musicChannel.addEventListener("soundComplete", musicComplete); } private function screamComplete(_arg1:Event):void{ screams--; } public function killNinja():void{ var _local1:Class; var _local2:Sound; var _local3:SoundChannel; if (effectsOn){ if (screams < 6){ _local1 = (getDefinitionByName(("Scream" + Math.ceil((Math.random() * 3)))) as Class); _local2 = new (_local1); _local3 = _local2.play(); _local3.addEventListener("soundComplete", screamComplete); screams++; }; }; ninjasKilled++; this.killedText.text = String(ninjasKilled); ninjaSpawnNum = ((ninjasKilled / 1000) + 0.01); ninjaSpawnSideNum = ((ninjasKilled / 1000) + 0.1); if (ninjaSpawnSideNum > 0.6){ ninjaSpawnSideNum = 0.6; }; } private function clickComplete(_arg1:Event):void{ clickSound = false; } private function createNinja():void{ var _local1:Ninja; var _local2:Number; _local1 = new Ninja(); _local2 = Math.random(); if (_local2 < ninjaSpawnSideNum){ if (_local2 < (ninjaSpawnSideNum / 2)){ _local1.x = leftSpawnX; } else { _local1.x = rightSpawnX; }; _local1.y = (Math.floor((Math.random() * 200)) + 200); } else { _local1.y = spawnY; _local1.x = (Math.floor((Math.random() * (rightSpawnX - leftSpawnX))) + leftSpawnX); }; ninAdd(_local1, 0); addChild(_local1); _local1.setup(); } private function mhFall(_arg1:Event):void{ mh.y = (mh.y + ((mh.y - 199) / 4)); hh.y = mh.y; if (mh.y > 1000){ removeEventListener("enterFrame", mhFall); }; } } }//package
Section 21
//Intro (Intro) package { import flash.events.*; import flash.media.*; import flash.display.*; import flash.text.*; import flash.utils.*; import flash.net.*; import flash.accessibility.*; import flash.errors.*; import flash.filters.*; import flash.geom.*; import flash.system.*; import flash.ui.*; public dynamic class Intro extends MovieClip { public var hallpass:SimpleButton; public function Intro(){ addFrameScript(0, frame1, 161, frame162); } function frame162(){ stop(); MovieClip(parent).loadMenu(); MovieClip(parent).removeChild(this); } function frame1(){ hallpass.addEventListener("click", hpClick); } public function hpClick(_arg1:MouseEvent):void{ MovieClip(root).goURL("http://www.hallpass.com"); } } }//package
Section 22
//Menu (Menu) package { import flash.display.*; public dynamic class Menu extends MovieClip { public var shinkiButt:SimpleButton; public var pic:MovieClip; public var startButt:SimpleButton; public var sponsorButt:SimpleButton; public var ccButt:SimpleButton; public var creditsButt:SimpleButton; public var credits:MovieClip; } }//package
Section 23
//musicLoop (musicLoop) package { import flash.media.*; public dynamic class musicLoop extends Sound { } }//package
Section 24
//Ninja (Ninja) package { import flash.events.*; import flash.display.*; public dynamic class Ninja extends MovieClip { private var midX:int;// = 200 private var midY:int;// = 300 private var entered:Boolean;// = false private var RadToDeg:Number;// = 57.2957795130823 public var idx:int; private var vx:Number; private var vy:Number; public function Ninja():void{ RadToDeg = (180 / Math.PI); entered = false; midX = 200; midY = 300; super(); addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } public function destroy(_arg1:Game=null, _arg2:int=0):void{ if (_arg1 == null){ _arg1 = Game(parent); }; removeEventListener("enterFrame", climb); _arg1.ninRemove(idx, _arg2); parent.removeChild(this); } public function grab(_arg1:int):void{ var _local2:Game; var _local3:int; var _local4:int; var _local5:int; var _local6:Number; _local2 = Game(parent); _local3 = (x - _local2.mh.x); _local4 = (y - _local2.mh.y); _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); removeEventListener("enterFrame", climb); _local2.ninRemove(idx, 0); _local2.removeChild(this); x = (_local5 * _arg1); scaleX = _arg1; _local6 = Math.random(); if (_local6 < 0.5){ y = (-(Math.floor((_local6 * 10))) - 5); } else { y = Math.floor((_local6 * 10)); scaleY = -1; }; rotation = 0; gotoAndStop(4); _local2.mh.addChild(this); _local2.ninAdd(this, 1); } function frame3(){ stop(); } function frame1(){ stop(); } private function expandAngle(_arg1:Number):Number{ var _local2:Number; var _local3:Number; _local2 = (Math.PI / 2); _arg1 = (_arg1 + _local2); _local3 = ((Math.abs(_arg1) - (_local2 / 4)) * 7); if (_local3 > 1){ _arg1 = (_arg1 * _local3); }; return ((_arg1 - _local2)); } function frame4(){ stop(); } private function fall(_arg1:Event):void{ x = (x + vx); y = (y + vy); vy = (vy + 0.5); scaleX = (scaleX + 0.01); scaleY = scaleX; if ((((((y > ((midY * 2) + 50))) || ((x < -50)))) || ((x > ((midX * 2) + 50))))){ removeEventListener("enterFrame", fall); Game(parent).removeChild(this); }; } function frame2(){ stop(); } function frame5(){ stop(); } public function setup():void{ addEventListener("enterFrame", climb); } private function climb(_arg1:Event):void{ var _local2:int; var _local3:int; var _local4:Number; if (!entered){ gotoAndStop(1); entered = true; } else { if (currentFrame > 2){ gotoAndStop(2); }; }; _local2 = (Game(parent).doorY - y); _local3 = (Game(parent).doorX - x); if ((((Math.abs(_local3) < 8)) && ((Math.abs(_local2) < 8)))){ Game(parent).door.gotoAndStop(2); Game(parent).ninTower++; Game(parent).insideText.text = String(Game(parent).ninTower); destroy(); } else { _local4 = Math.atan2(_local2, _local3); _local4 = expandAngle(_local4); rotation = (_local4 * RadToDeg); x = (x + (1.5 * Math.cos(_local4))); y = (y + (1.5 * Math.sin(_local4))); }; } public function knock(_arg1:Number=0, _arg2:int=0):void{ removeEventListener("enterFrame", climb); Game(parent).ninRemove(idx, 0); Game(parent).killNinja(); vx = (_arg2 * Math.cos(_arg1)); vy = (_arg2 * Math.sin(_arg1)); addEventListener("enterFrame", fall); rotation = _arg1; gotoAndStop(5); } public function knock2():void{ var _local1:Game; _local1 = Game(parent.parent); _local1.ninRemove(idx, 1); parent.removeChild(this); _local1.killNinja(); y = (_local1.mh.y + (x * Math.sin((_local1.mh.rotation / RadToDeg)))); x = (_local1.mh.x + (x * Math.cos((_local1.mh.rotation / RadToDeg)))); _local1.addChild(this); vx = ((Math.random() - 0.5) * 3); vy = 0; addEventListener("enterFrame", fall); rotation = (Math.random() * 360); gotoAndStop(5); } } }//package
Section 25
//Scream1 (Scream1) package { import flash.media.*; public dynamic class Scream1 extends Sound { } }//package
Section 26
//Scream2 (Scream2) package { import flash.media.*; public dynamic class Scream2 extends Sound { } }//package
Section 27
//Scream3 (Scream3) package { import flash.media.*; public dynamic class Scream3 extends Sound { } }//package

Library Items

Symbol 1 GraphicUsed by:8
Symbol 2 GraphicUsed by:8
Symbol 3 GraphicUsed by:8
Symbol 4 GraphicUsed by:8
Symbol 5 GraphicUsed by:8
Symbol 6 GraphicUsed by:8
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip {clock_fla.NinjaEnter_47}Uses:1 2 3 4 5 6 7Used by:26
Symbol 9 GraphicUsed by:10
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Symbol 11 GraphicUsed by:19
Symbol 12 GraphicUsed by:19
Symbol 13 GraphicUsed by:19
Symbol 14 GraphicUsed by:19
Symbol 15 GraphicUsed by:19
Symbol 16 GraphicUsed by:19
Symbol 17 GraphicUsed by:19
Symbol 18 GraphicUsed by:19
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Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:26
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:26
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:26
Symbol 26 MovieClip {Ninja}Uses:8 10 19 21 23 25
Symbol 27 GraphicUsed by:85
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip {clock_fla.Menuclockface_10}Uses:28Used by:63 85 182
Symbol 30 FontUsed by:31 35 39 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 113 114 115 116 167 170 173 174 175 178 181 183
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Symbol 37 GraphicUsed by:38 41 44 67 177 180
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Symbol 53 GraphicUsed by:54
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Symbol 56 MovieClipUses:55Used by:63
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Symbol 58 MovieClipUses:57Used by:63
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Symbol 60 TextUses:32Used by:63
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Symbol 63 MovieClipUses:56 29 58 59 60 61 62Used by:85
Symbol 64 GraphicUsed by:84 97 182  Timeline
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Symbol 109 MovieClip {clock_fla.towerDoorClose_20}Uses:100 103 106Used by:110
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Symbol 141 GraphicUsed by:142
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Symbol 156 GraphicUsed by:163
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Symbol 169 ButtonUses:166 167 168Used by:172
Symbol 170 TextUses:30Used by:171
Symbol 171 MovieClipUses:170Used by:172 182  Timeline
Symbol 172 MovieClip {Game}Uses:99 110 112 113 114 115 116 140 142 144 154 163 165 169 171
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Symbol 174 TextUses:30Used by:182
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Symbol 184 MovieClip {errorDisplay}Uses:183
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Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:198
Symbol 188 GraphicUsed by:198
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Symbol 190 TextUses:92Used by:192
Symbol 191 TextUses:92Used by:192
Symbol 192 MovieClip {clock_fla.loaderLoading_3}Uses:190 191Used by:198
Symbol 193 TextUses:92Used by:198
Symbol 194 TextUses:92Used by:198
Symbol 195 TextUses:92Used by:198
Symbol 196 TextUses:92Used by:198
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClip {clock_fla.loaderCont_1}Uses:185 187 188 189 192 193 194 195 196 197Used by:Timeline
Symbol 199 TextUses:92Used by:Timeline
Symbol 200 GraphicUsed by:208
Symbol 201 Sound {Bell}Used by:208
Symbol 202 Sound {Scream3}Used by:208
Symbol 203 Sound {Scream1}Used by:208
Symbol 204 Sound {Scream2}Used by:208
Symbol 205 Sound {musicLoop}Used by:208
Symbol 206 Sound {Click}Used by:208
Symbol 207 Sound {Baku}Used by:208
Symbol 208 MovieClip {clock_fla.dump_6}Uses:200 201 202 203 204 205 206 207Used by:Timeline

Instance Names

"hallpass"Frame 1Symbol 91 Button
"hit"Symbol 26 MovieClip {Ninja} Frame 1Symbol 10 MovieClip {clock_fla.hitBox_29}
"backButt"Symbol 84 MovieClip {clock_fla.credits_44} Frame 1Symbol 67 Button
"startButt"Symbol 85 MovieClip {Menu} Frame 1Symbol 38 Button
"sponsorButt"Symbol 85 MovieClip {Menu} Frame 1Symbol 41 Button
"creditsButt"Symbol 85 MovieClip {Menu} Frame 1Symbol 44 Button
"shinkiButt"Symbol 85 MovieClip {Menu} Frame 1Symbol 49 Button
"ccButt"Symbol 85 MovieClip {Menu} Frame 1Symbol 54 Button
"pic"Symbol 85 MovieClip {Menu} Frame 1Symbol 63 MovieClip
"credits"Symbol 85 MovieClip {Menu} Frame 1Symbol 84 MovieClip {clock_fla.credits_44}
"hallpass"Symbol 97 MovieClip {Intro} Frame 1Symbol 91 Button
"rings"Symbol 140 MovieClip {clock_fla.face_22} Frame 1Symbol 120 MovieClip {clock_fla.rings_23}
"speech"Symbol 140 MovieClip {clock_fla.face_22} Frame 142Symbol 139 EditableText
"hit"Symbol 142 MovieClip {clock_fla.minHand_28} Frame 1Symbol 10 MovieClip {clock_fla.hitBox_29}
"hit2"Symbol 142 MovieClip {clock_fla.minHand_28} Frame 1Symbol 10 MovieClip {clock_fla.hitBox_29}
"sky1"Symbol 172 MovieClip {Game} Frame 1Symbol 99 MovieClip
"sky2"Symbol 172 MovieClip {Game} Frame 1Symbol 99 MovieClip
"door"Symbol 172 MovieClip {Game} Frame 1Symbol 110 MovieClip {clock_fla.towerDoor_15}
"tower"Symbol 172 MovieClip {Game} Frame 1Symbol 112 MovieClip
"killedText"Symbol 172 MovieClip {Game} Frame 1Symbol 115 EditableText
"insideText"Symbol 172 MovieClip {Game} Frame 1Symbol 116 EditableText
"face"Symbol 172 MovieClip {Game} Frame 1Symbol 140 MovieClip {clock_fla.face_22}
"mh"Symbol 172 MovieClip {Game} Frame 1Symbol 142 MovieClip {clock_fla.minHand_28}
"hh"Symbol 172 MovieClip {Game} Frame 1Symbol 144 MovieClip
"musicButt"Symbol 172 MovieClip {Game} Frame 1Symbol 154 Button
"sfxButt"Symbol 172 MovieClip {Game} Frame 1Symbol 163 Button
"musicCross"Symbol 172 MovieClip {Game} Frame 1Symbol 165 MovieClip
"sfxCross"Symbol 172 MovieClip {Game} Frame 1Symbol 165 MovieClip
"readyButt"Symbol 172 MovieClip {Game} Frame 1Symbol 169 Button
"sponsorButt"Symbol 182 MovieClip {End} Frame 1Symbol 41 Button
"menuButt"Symbol 182 MovieClip {End} Frame 1Symbol 177 Button
"againButt"Symbol 182 MovieClip {End} Frame 1Symbol 180 Button
"scoreText"Symbol 182 MovieClip {End} Frame 1Symbol 181 EditableText
"loaderBar"Symbol 198 MovieClip {clock_fla.loaderCont_1} Frame 1Symbol 187 MovieClip
"textTotal"Symbol 198 MovieClip {clock_fla.loaderCont_1} Frame 1Symbol 189 EditableText
"loaderLoading"Symbol 198 MovieClip {clock_fla.loaderCont_1} Frame 1Symbol 192 MovieClip {clock_fla.loaderLoading_3}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.
Protect (24)Timeline Frame 131 bytes "..$1$U1$2KATKsppwz46jGUSO.B7s/."

Labels

"done"Symbol 192 MovieClip {clock_fla.loaderLoading_3} Frame 30




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Created: 1/5 -2019 12:53:59 Last modified: 1/5 -2019 12:53:59 Server time: 22/12 -2024 18:11:47