Section 1
//OAdBanner (ENGINE.AD.OAdBanner)
package ENGINE.AD {
import flash.events.*;
import flash.display.*;
import flash.net.*;
public class OAdBanner {
private var iManager:DisplayObject;
private var iID:String;
private var iBanner:DisplayObject;
private var iPrefix:String;
private var iLoader:Loader;
private static const strURL:String = "http://wellgames.com/ad/";
public function OAdBanner(_arg1:String, _arg2:String){
this.iPrefix = _arg1;
this.iID = _arg2;
this.iLoader = new Loader();
this.iLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, OnIOError);
this.iLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, OnComplete);
this.iLoader.load(new URLRequest(this.prURL));
}
private function OnIOError(_arg1:IOErrorEvent):void{
}
public function DeleteBanner():void{
this.iBanner = null;
}
private function get prURL():String{
return ((((((OAdBanner.strURL + this.iPrefix) + "AdBanner.swf?r=") + this.iPrefix) + this.iID) + "&i=-1"));
}
public function get prBanner():DisplayObject{
return (this.iBanner);
}
public function CreateBanner():void{
if (this.iManager){
this.iBanner = this.iManager["prBanner"];
};
}
private function OnComplete(_arg1:Event):void{
this.iManager = this.iLoader.content;
}
}
}//package ENGINE.AD
Section 2
//OAdBanners (ENGINE.AD.OAdBanners)
package ENGINE.AD {
import flash.display.*;
import ENGINE.CORE.*;
public class OAdBanners {
public static var iBBanner:OAdBanner;
public static var iTBanner:OAdBanner;
public static function InitTBanner(_arg1:String, _arg2:String):void{
OAdBanners.iTBanner = new OAdBanner(_arg1, _arg2);
}
public static function RemoveBBanner(_arg1:DisplayObjectContainer):void{
var _local2:Sprite;
_local2 = (OAdBanners.iBBanner.prBanner as Sprite);
if (((_local2) && (_arg1.contains(_local2)))){
_arg1.removeChild(_local2);
};
OAdBanners.iBBanner.DeleteBanner();
}
public static function AddBBanner(_arg1:DisplayObjectContainer, _arg2:int, _arg3:int, _arg4:int=0, _arg5:int=0):void{
var _local6:Sprite;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
OAdBanners.iBBanner.CreateBanner();
_local6 = (OAdBanners.iBBanner.prBanner as Sprite);
if (!_local6){
return;
};
_local7 = OGlobal.ToGlobal(_arg2);
_local8 = OGlobal.ToGlobal(_arg3);
_local9 = OGlobal.ToGlobal(_arg4);
_local10 = OGlobal.ToGlobal(_arg5);
_local6.x = Math.floor((_local7 + ((_local9 - _local6.width) / 2)));
_local6.y = Math.floor((_local8 + ((_local10 - _local6.height) / 2)));
_arg1.addChild(_local6);
}
public static function RemoveTBanner(_arg1:DisplayObjectContainer):void{
var _local2:Sprite;
_local2 = (OAdBanners.iTBanner.prBanner as Sprite);
if (((_local2) && (_arg1.contains(_local2)))){
_arg1.removeChild(_local2);
};
OAdBanners.iTBanner.DeleteBanner();
}
public static function InitBBanner(_arg1:String, _arg2:String):void{
OAdBanners.iBBanner = new OAdBanner(_arg1, _arg2);
}
public static function AddTBanner(_arg1:DisplayObjectContainer, _arg2:int, _arg3:int, _arg4:int=0, _arg5:int=0):void{
var _local6:Sprite;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
OAdBanners.iTBanner.CreateBanner();
_local6 = (OAdBanners.iTBanner.prBanner as Sprite);
if (!_local6){
return;
};
_local7 = OGlobal.ToGlobal(_arg2);
_local8 = OGlobal.ToGlobal(_arg3);
_local9 = OGlobal.ToGlobal(_arg4);
_local10 = OGlobal.ToGlobal(_arg5);
_local6.x = Math.floor((_local7 + ((_local9 - _local6.width) / 2)));
_local6.y = Math.floor((_local8 + ((_local10 - _local6.height) / 2)));
_arg1.addChild(_local6);
}
}
}//package ENGINE.AD
Section 3
//OCache (ENGINE.CORE.OCache)
package ENGINE.CORE {
import flash.utils.*;
public dynamic class OCache {
public function Pack():ByteArray{
var _local1:ByteArray;
_local1 = new ByteArray();
_local1.writeObject(this);
_local1.compress();
return (_local1);
}
public function AddCategoryArr(_arg1:String, _arg2:String):Array{
var _local3:OCache;
_local3 = ((this[_arg1])==undefined) ? AddCategory(_arg1) : this[_arg1];
return (_local3.AddArr(_arg2));
}
public function GetArrItem(_arg1:String, _arg2:int){
if ((((this[_arg1] == undefined)) || ((this[_arg1][_arg2] == undefined)))){
return (null);
};
return (this[_arg1][_arg2]);
}
public function DeleteArrItem(_arg1:String, _arg2:int):void{
if (this[_arg1] == undefined){
return;
};
this[_arg1].splice(_arg2, 1);
}
public function IsCategoryArrItem(_arg1:String, _arg2:String, _arg3:int):Boolean{
if (this[_arg1] == undefined){
return (false);
};
return (this[_arg1].IsArrItem(_arg2, _arg3));
}
public function GetCategoryItem(_arg1:String, _arg2:String){
if (this[_arg1] == undefined){
return (null);
};
return (this[_arg1].GetItem(_arg2));
}
public function SetCategoryItem(_arg1:String, _arg2:String, _arg3):void{
if (this[_arg1] == undefined){
this[_arg1] = new OCache();
};
this[_arg1].SetItem(_arg2, _arg3);
}
public function SetCategoryArrItem(_arg1:String, _arg2:String, _arg3:int, _arg4):void{
if (this[_arg1] == undefined){
this[_arg1] = new OCache();
};
this[_arg1].SetArrItem(_arg2, _arg3, _arg4);
}
public function IsCategoryItem(_arg1:String, _arg2:String):Boolean{
if (this[_arg1] == undefined){
return (false);
};
return (this[_arg1].IsItem(_arg2));
}
public function DeleteCategoryItem(_arg1:String, _arg2:String):void{
if (this[_arg1] == undefined){
return;
};
this[_arg1].DeleteItem(_arg2);
}
public function AddCategory(_arg1:String):OCache{
this[_arg1] = new OCache();
return (this[_arg1]);
}
public function GetCategoryArrItem(_arg1:String, _arg2:String, _arg3:int){
if (this[_arg1] == undefined){
return (null);
};
return (GetArrItem(_arg2, _arg3));
}
public function GetCategoryNames(_arg1:String):Array{
var _local2:Array;
var _local3:String;
if (this[_arg1] == undefined){
return (null);
};
_local2 = new Array();
for (_local3 in this[_arg1]) {
_local2.push(_local3);
};
return ((_local2.length) ? _local2.sort() : null);
}
public function AddArr(_arg1:String):Array{
this[_arg1] = new Array();
return (this[_arg1]);
}
public function GetItem(_arg1:String){
if (this[_arg1] == undefined){
return (null);
};
return (this[_arg1]);
}
public function IsArrItem(_arg1:String, _arg2:int):Boolean{
return (((!((this[_arg1] == undefined))) && (!((this[_arg1][_arg2] == undefined)))));
}
public function DeleteCategoryArrItem(_arg1:String, _arg2:String, _arg3:int):void{
if (this[_arg1] == undefined){
return;
};
this[_arg1].DeleteArrItem(_arg2, _arg3);
}
public function Clear():void{
var _local1:String;
for (_local1 in this) {
delete this[_local1];
};
}
public function SetArrItem(_arg1:String, _arg2:int, _arg3):void{
if (this[_arg1] == undefined){
this[_arg1] = new Array();
};
this[_arg1][_arg2] = _arg3;
}
public function SetItem(_arg1:String, _arg2):void{
this[_arg1] = _arg2;
}
public function GetNames():Array{
var _local1:Array;
var _local2:String;
_local1 = new Array();
for (_local2 in this) {
_local1.push(_local2);
};
return ((_local1.length) ? _local1.sort() : null);
}
public function IsItem(_arg1:String):Boolean{
return (!((this[_arg1] == undefined)));
}
public function DeleteItem(_arg1:String):void{
if (this[_arg1] == undefined){
return;
};
delete this[_arg1];
}
}
}//package ENGINE.CORE
Section 4
//OGlobal (ENGINE.CORE.OGlobal)
package ENGINE.CORE {
import flash.display.*;
import flash.geom.*;
import flash.net.*;
public class OGlobal {
private static var iFPS:int = 60;
private static var iDomain:String;
private static var iSRect:Rectangle = new Rectangle();
private static var iVRect:Rectangle = new Rectangle(0, 0, 800, 600);
private static var iStage:Stage;
private static var iScale:Number = 1;
private static var iAppName:String;
private static var iOldScale:Number = 1;
public static function get FPS():int{
return (OGlobal.iFPS);
}
public static function CheckDomain(_arg1:String):Boolean{
var _local2:int;
_local2 = OGlobal.iDomain.indexOf(_arg1);
return ((((_local2 >= 0)) && ((_local2 <= 4))));
}
public static function ToLocal(_arg1:Number):Number{
return ((_arg1 / OGlobal.iScale));
}
public static function set FPS(_arg1:int):void{
OGlobal.iFPS = _arg1;
if (OGlobal.iStage){
OGlobal.iStage.frameRate = _arg1;
};
}
public static function Rescale(_arg1:Sprite, _arg2:Boolean=true):void{
var _local3:Number;
_local3 = (((OGlobal.iStage.stageWidth / OGlobal.iStage.stageHeight))<=(800 / 600)) ? (OGlobal.iStage.stageWidth / 800) : (OGlobal.iStage.stageHeight / 600);
OGlobal.iSRect.x = 0;
OGlobal.iSRect.y = 0;
OGlobal.iSRect.width = OGlobal.iStage.stageWidth;
OGlobal.iSRect.height = OGlobal.iStage.stageHeight;
OGlobal.iVRect.width = Math.round((800 * _local3));
OGlobal.iVRect.height = Math.round((600 * _local3));
OGlobal.iVRect.x = Math.floor(((OGlobal.iStage.stageWidth - OGlobal.iVRect.width) / 2));
OGlobal.iVRect.y = Math.floor(((OGlobal.iStage.stageHeight - OGlobal.iVRect.height) / 2));
if (_arg2){
_arg1.x = OGlobal.iVRect.x;
_arg1.y = OGlobal.iVRect.y;
};
OGlobal.iScale = _local3;
}
public static function get prStage():Stage{
return (OGlobal.iStage);
}
public static function ClearScale():void{
OGlobal.iOldScale = OGlobal.iScale;
OGlobal.iScale = 1;
OGlobal.iVRect = OGlobal.iSRect.clone();
}
public static function ToGlobal(_arg1:Number):Number{
return ((_arg1 * OGlobal.iScale));
}
public static function set AppName(_arg1:String):void{
OGlobal.iAppName = ("WellGames_" + _arg1);
}
public static function get Domain():String{
return (OGlobal.iDomain);
}
public static function SetDomain():void{
var _local1:LocalConnection;
_local1 = new LocalConnection();
OGlobal.iDomain = _local1.domain;
}
public static function get StageRect():Rectangle{
return (OGlobal.iSRect);
}
public static function ScaleFloor(_arg1:Number):Number{
return ((Math.floor((_arg1 * OGlobal.iScale)) / OGlobal.iScale));
}
public static function get Scale():Number{
return (OGlobal.iScale);
}
public static function get ViewporRect():Rectangle{
return (OGlobal.iVRect);
}
public static function get AppName():String{
return (OGlobal.iAppName);
}
public static function set prStage(_arg1:Stage):void{
OGlobal.iStage = _arg1;
}
public static function RestoreScale():void{
OGlobal.iScale = OGlobal.iOldScale;
}
public static function ScaleMod(_arg1:Number):Number{
var _local2:Number;
_local2 = (_arg1 * OGlobal.iScale);
return (((_local2 - Math.floor(_local2)) / OGlobal.iScale));
}
}
}//package ENGINE.CORE
Section 5
//ORandomInt (ENGINE.CORE.ORandomInt)
package ENGINE.CORE {
import flash.utils.*;
public class ORandomInt {
private var iNextRandom:int;
public function ORandomInt(){
iNextRandom = getTimer();
}
public function RandNumber():Number{
var _local1:Number;
_local1 = Rand();
return ((_local1 / 32767));
}
public function Rand():int{
iNextRandom = ((iNextRandom * 1103515245) + 12345);
return (((iNextRandom >> 16) & 32767));
}
public function get NextRandom():int{
return (this.iNextRandom);
}
public function RandOnInterval(_arg1:Number=0, _arg2:Number=1):int{
return ((_arg1 + (Rand() % ((1 + _arg2) - _arg1))));
}
public function RandVal(_arg1:int):int{
var _local2:Number;
_local2 = Rand();
return ((_local2 % _arg1));
}
public function SeedRand(_arg1:int=0):void{
if (_arg1 == 0){
iNextRandom = getTimer();
} else {
iNextRandom = _arg1;
};
}
}
}//package ENGINE.CORE
Section 6
//OSound (ENGINE.CORE.OSound)
package ENGINE.CORE {
import flash.events.*;
import flash.utils.*;
import flash.net.*;
import flash.media.*;
public class OSound {
private static var iMusicInd:int = 0;
private static var iSoundsObjects:Array;
private static var iSounds:Dictionary = new Dictionary(true);
private static var iMusicPlayList:Array = new Array();
private static var iSoundVolume:Number = 1;
private static var iMusicChannel:SoundChannel;
private static var iMusicVolume:Number = 1;
private static var iMusic:Sound;
public static function PlaySoundInd(_arg1:int, _arg2:Number=0):Boolean{
if (OSound.iSoundVolume == 0){
return (false);
};
_arg1 = Math.max(_arg1, 0);
_arg1 = Math.min(_arg1, (OSound.iSoundsObjects.length - 1));
return (OSound.PlaySound(OSound.iSoundsObjects[_arg1], _arg2));
}
public static function set MusicVolume(_arg1:Number):void{
var _local2:SoundTransform;
OSound.iMusicVolume = _arg1;
if (OSound.iMusicChannel){
if (_arg1 == 0){
OSound.StopMusic();
} else {
_local2 = OSound.iMusicChannel.soundTransform;
_local2.volume = _arg1;
OSound.iMusicChannel.soundTransform = _local2;
};
} else {
if (OSound.iMusicVolume > 0){
OSound.PlayMusic();
};
};
}
private static function OnMusicLoadComplete(_arg1:Event):void{
if (OSound.iMusicVolume == 0){
return;
};
OSound.iMusicChannel = iMusic.play(0, 0, new SoundTransform(OSound.iMusicVolume, 0));
OSound.RemoveMusic();
OSound.iMusicChannel.addEventListener(Event.SOUND_COMPLETE, OnMusicComplete);
}
public static function set SoundVolume(_arg1:Number):void{
OSound.iSoundVolume = _arg1;
}
private static function OnMusicLoadIOError(_arg1:Event):void{
OSound.RemoveMusic();
OSound.iMusicPlayList.splice(OSound.iMusicInd, 1);
OSound.iMusicInd = ((OSound.iMusicInd > (OSound.iMusicPlayList.length - 1))) ? (OSound.iMusicPlayList.length - 1) : OSound.iMusicInd;
OSound.PlayMusic();
}
private static function OnMusicComplete(_arg1:Event):void{
PlayMusic();
}
public static function PlaySound(_arg1:Class, _arg2:Number=0):Boolean{
var _local3:Sound;
if (OSound.iSoundVolume == 0){
return (false);
};
_local3 = OSound.iSounds[_arg1];
if (_local3 != null){
_local3.play(0, 0, new SoundTransform(OSound.iSoundVolume, _arg2));
};
return (!((_local3 == null)));
}
private static function RemoveMusic():void{
if (OSound.iMusic){
OSound.iMusic.removeEventListener(Event.COMPLETE, OSound.OnMusicLoadComplete);
OSound.iMusic.removeEventListener(IOErrorEvent.IO_ERROR, OSound.OnMusicLoadIOError);
OSound.iMusic = null;
};
}
public static function StopMusic():void{
if (OSound.iMusicChannel){
OSound.iMusicChannel.removeEventListener(Event.SOUND_COMPLETE, OnMusicComplete);
OSound.iMusicChannel.stop();
OSound.iMusicChannel = null;
};
}
public static function get SoundVolume():Number{
return (OSound.iSoundVolume);
}
public static function PlayListClear():void{
OSound.iMusicPlayList = new Array();
}
public static function PlayListAdd(_arg1:String):void{
OSound.iMusicPlayList.push(_arg1);
OSound.iMusicInd = (OSound.iMusicPlayList.length - 1);
}
public static function PlayMusic():void{
var request:URLRequest;
if ((((OSound.iMusicVolume == 0)) || (!(OSound.iMusicPlayList.length)))){
return;
};
OSound.StopMusic();
OSound.iMusicInd = ((OSound.iMusicInd + 1) % OSound.iMusicPlayList.length);
request = new URLRequest(OSound.iMusicPlayList[OSound.iMusicInd]);
OSound.iMusic = new Sound();
OSound.iMusic.addEventListener(Event.COMPLETE, OSound.OnMusicLoadComplete);
OSound.iMusic.addEventListener(IOErrorEvent.IO_ERROR, OSound.OnMusicLoadIOError);
try {
OSound.iMusic.load(request);
} catch(e:Error) {
};
}
public static function RegisterEmbedSounds(_arg1:Array):Boolean{
var _local2:int;
var _local3:Sound;
OSound.iSoundsObjects = _arg1;
_local2 = 0;
while (_local2 < _arg1.length) {
_local3 = (new (_arg1[_local2]) as Sound);
OSound.iSounds[_arg1[_local2]] = _local3;
_local2++;
};
return (true);
}
public static function PlaySoundRandom(_arg1:Number=0, _arg2:int=0, _arg3:int=-1):Boolean{
var _local4:int;
if (OSound.iSoundVolume == 0){
return (false);
};
_arg2 = Math.max(_arg2, 0);
_arg2 = Math.min(_arg2, (OSound.iSoundsObjects.length - 1));
if (_arg3 < 0){
_arg3 = (OSound.iSoundsObjects.length - 1);
};
_arg3 = Math.max(_arg3, 0);
_arg3 = Math.min(_arg3, (OSound.iSoundsObjects.length - 1));
_local4 = OUtils.Random(_arg2, _arg3);
return (OSound.PlaySound(OSound.iSoundsObjects[_local4], _arg1));
}
public static function get MusicVolume():Number{
return (OSound.iMusicVolume);
}
}
}//package ENGINE.CORE
Section 7
//OSystem (ENGINE.CORE.OSystem)
package ENGINE.CORE {
import flash.events.*;
import flash.display.*;
import flash.text.*;
import flash.utils.*;
import flash.system.*;
public class OSystem extends Sprite {
private var iLastTime:int;
private var iCount:int;
private var iText:TextField;
private var iSTimer:String;
public static var iUserText1:String = "";
public static var iUserText:String = "";
public static var iUserText2:String = "";
public function OSystem(){
this.iText = new TextField();
this.iText.autoSize = TextFieldAutoSize.LEFT;
this.iText.mouseEnabled = false;
this.addChild(this.iText);
this.addEventListener(Event.ENTER_FRAME, OnEnterFrame);
this.iLastTime = getTimer();
this.iSTimer = "";
}
public function OnEnterFrame(_arg1:Event):void{
var _local2:uint;
var _local3:int;
_local2 = System.totalMemory;
_local3 = (getTimer() - this.iLastTime);
this.iCount++;
if (_local3 >= 1000){
this.iSTimer = String((Math.round(((_local3 / this.iCount) * 100)) / 100));
this.iLastTime = getTimer();
this.iCount = 0;
};
iText.text = ((((((((((_local2.toString() + " ") + this.iSTimer) + " ") + OGlobal.prStage.frameRate) + " | ") + OSystem.iUserText) + " ") + OSystem.iUserText1) + " ") + OSystem.iUserText2);
}
}
}//package ENGINE.CORE
Section 8
//OUtils (ENGINE.CORE.OUtils)
package ENGINE.CORE {
import ENGINE.DISPLAY.*;
import flash.geom.*;
public class OUtils {
public static function AddZero(_arg1:String, _arg2:int):String{
var _local3:String;
var _local4:int;
_local3 = "";
_local4 = _arg1.length;
while (_local4 < _arg2) {
_local3 = (_local3 + "0");
_local4++;
};
_local3 = (_local3 + _arg1);
return (_local3);
}
public static function Random(_arg1:Number, _arg2:Number):Number{
return ((_arg1 + ((_arg2 - _arg1) * Math.random())));
}
public static function StringToTarget(_arg1:Class, _arg2:int, _arg3:String, _arg4:String, _arg5:int):String{
var _local6:Number;
var _local7:Rectangle;
var _local8:String;
var _local9:String;
var _local10:int;
_local6 = Math.round((1 + (_arg2 / 70)));
_local8 = ((_arg4)==null) ? "" : ((" (" + _arg4) + ")");
_local9 = (_arg3 + _local8);
_local7 = ODisplay.TextRect(_arg1, _arg2, _local6, _local9);
if (_local7.width <= _arg5){
return (_local9);
};
_local8 = ("..." + _local8);
_local10 = (_arg3.length - 1);
while (_local10 > 0) {
_local9 = (_arg3.substr(0, _local10) + _local8);
_local7 = ODisplay.TextRect(_arg1, _arg2, _local6, _local9);
if (_local7.width <= _arg5){
return (_local9);
};
_local10--;
};
return ((_arg3.substr(0, 1) + _local8));
}
public static function ClearString(_arg1:String):String{
var _local2:String;
var _local3:String;
var _local4:int;
_local2 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789 ";
_local3 = "";
_local4 = 0;
while (_local4 < _arg1.length) {
if (_local2.indexOf(_arg1.charAt(_local4)) > -1){
_local3 = (_local3 + _arg1.charAt(_local4));
};
_local4++;
};
return (_local3);
}
}
}//package ENGINE.CORE
Section 9
//OEffect (ENGINE.DISPLAY.EFFECTS.OEffect)
package ENGINE.DISPLAY.EFFECTS {
import ENGINE.DISPLAY.*;
import ENGINE.CORE.*;
public class OEffect {
protected var iColors:OCache;
protected var iFilters:OCache;
public function OEffect(){
this.iColors = new OCache();
this.iFilters = new OCache();
}
public function RegisterColor(_arg1:String, _arg2):void{
this.iColors.SetItem(_arg1, _arg2);
}
public function Init(_arg1:String, _arg2:String, _arg3:Number=1):void{
}
public function RegisterFilter(_arg1:String, _arg2):void{
this.iFilters.SetItem(_arg1, _arg2);
}
public function Apply(_arg1:Array, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0):OBM{
return (null);
}
}
}//package ENGINE.DISPLAY.EFFECTS
Section 10
//OEffects (ENGINE.DISPLAY.EFFECTS.OEffects)
package ENGINE.DISPLAY.EFFECTS {
import ENGINE.DISPLAY.*;
import ENGINE.CORE.*;
public class OEffects {
private static var iEffects:OCache = new OCache();
public static function RegisterColor(_arg1:String, _arg2:String, _arg3):void{
var _local4:OEffect;
_local4 = iEffects.GetItem(_arg1);
if (_local4 == null){
return;
};
_local4.RegisterColor(_arg2, _arg3);
}
public static function RegisterEffect(_arg1:String, _arg2:OEffect):void{
iEffects.SetItem(_arg1, _arg2);
}
public static function Make(_arg1:Array):OBM{
var _local2:OEffect;
_local2 = iEffects.GetItem(_arg1[3]);
if (_local2 == null){
return (null);
};
_local2.Init(_arg1[4], _arg1[5], _arg1[6]);
return (_local2.Apply(_arg1[1], _arg1[2], _arg1[7], _arg1[8]));
}
public static function GetEffect(_arg1:String):OEffect{
return (iEffects.GetItem(_arg1));
}
public static function RegisterFilter(_arg1:String, _arg2:String, _arg3):void{
var _local4:OEffect;
_local4 = iEffects.GetItem(_arg1);
if (_local4 == null){
return;
};
_local4.RegisterFilter(_arg2, _arg3);
}
public static function Apply(_arg1, _arg2:Number, _arg3:String, _arg4:String, _arg5:String, _arg6:Number=1, _arg7:Number=0, _arg8:Number=0):OBM{
var _local9:OEffect;
_local9 = iEffects.GetItem(_arg3);
if (_local9 == null){
return (null);
};
_local9.Init(_arg4, _arg5, _arg6);
return (_local9.Apply([ODisplay.SpriteLib, _arg1], _arg2, _arg7, _arg8));
}
}
}//package ENGINE.DISPLAY.EFFECTS
Section 11
//IDisplayObject (ENGINE.DISPLAY.IDisplayObject)
package ENGINE.DISPLAY {
public interface IDisplayObject {
function set prVisible(_arg1:Boolean):void;
function get prWidth():Number;
function get prHeight():Number;
function set prX(_arg1:Number):void;
function set prY(_arg1:Number):void;
function get prVisible():Boolean;
function Move(_arg1:Number, _arg2:Number):void;
function Pos(_arg1:Number, _arg2:Number):void;
function get prX():Number;
function get prY():Number;
}
}//package ENGINE.DISPLAY
Section 12
//OBitmap (ENGINE.DISPLAY.OBitmap)
package ENGINE.DISPLAY {
import flash.display.*;
import flash.geom.*;
import ENGINE.DISPLAY.EFFECTS.*;
import flash.text.*;
import ENGINE.CORE.*;
public class OBitmap extends Bitmap implements IDisplayObject {
protected var iY:Number;// = 0
protected var iX:Number;// = 0
protected var iOBM:OBM;// = null
public function OBitmap(_arg1:OBM=null, _arg2:Number=0, _arg3:Number=0){
iX = 0;
iY = 0;
iOBM = null;
super();
this.iX = _arg2;
this.iY = _arg3;
Init(_arg1);
}
public function get prVisible():Boolean{
return (this.visible);
}
public function set prX(_arg1:Number):void{
this.iX = _arg1;
Pos(this.iX, this.iY);
}
public function Clear():void{
this.Init(null);
}
public function set prOBM(_arg1:OBM):void{
this.Init(_arg1);
}
public function Pos(_arg1:Number, _arg2:Number):void{
this.iX = _arg1;
this.iY = _arg2;
if (this.iOBM){
this.x = ((this.iX * OGlobal.Scale) + this.iOBM.iX);
this.y = ((this.iY * OGlobal.Scale) + this.iOBM.iY);
} else {
this.x = (this.iX * OGlobal.Scale);
this.y = (this.iY * OGlobal.Scale);
};
}
public function set prY(_arg1:Number):void{
this.iY = _arg1;
Pos(this.iX, this.iY);
}
public function Init(_arg1:OBM):void{
this.iOBM = _arg1;
this.bitmapData = (_arg1) ? _arg1.iBM : null;
this.Pos(this.iX, this.iY);
}
public function set prVisible(_arg1:Boolean):void{
this.visible = _arg1;
}
public function Clone():OBitmap{
return (new OBitmap(this.iOBM.Clone(), this.iX, this.iY));
}
public function get prX():Number{
return (this.iX);
}
public function get prY():Number{
return (this.iY);
}
public function get prOBM():OBM{
return (this.iOBM);
}
public function get prHeight():Number{
return ((this.iOBM) ? (this.iOBM.iHeight / OGlobal.Scale) : 0);
}
public function get prWidth():Number{
return ((this.iOBM) ? (this.iOBM.iWidth / OGlobal.Scale) : 0);
}
public function CopyFrom(_arg1:OBitmap):void{
this.iX = _arg1.iX;
this.iY = _arg1.iY;
this.Init(_arg1.iOBM);
}
public function Move(_arg1:Number, _arg2:Number):void{
Pos((this.iX + _arg1), (this.iY + _arg2));
}
public static function MakeEffectFromListP(_arg1:Array):OBitmap{
var _local2:Sprite;
var _local3:Sprite;
_local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class));
_local3 = (_local2.getChildAt(_arg1[2]) as Sprite);
return (OBitmap.MakeEffect(_local3, _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _local3.x, _local3.y));
}
public static function MakeEffectP(_arg1:Array):OBitmap{
return (OBitmap.MakeEffect(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8]));
}
public static function MakeEffectTextInRectP(_arg1:Array):OBitmap{
var _local2:Sprite;
var _local3:Rectangle;
var _local4:Number;
var _local5:Number;
var _local6:TextField;
var _local7:TextFormat;
_local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class));
if ((_local2.getChildAt(0) is TextField)){
_local6 = (_local2.getChildAt(0) as TextField);
_local6.autoSize = TextFieldAutoSize.LEFT;
_local6.text = _arg1[4];
_local7 = _local6.defaultTextFormat;
_local7.size = _arg1[2];
_local7.letterSpacing = _arg1[3];
_local6.setTextFormat(_local7);
} else {
return (null);
};
_local3 = _local2.getBounds(_local2);
_local4 = ((_arg1[9] - _local3.width) / 2);
_local5 = ((_arg1[10] - _local3.height) / 2);
return (OBitmap.MakeEffect(_local2, 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], (_arg1[11] + _local4), (_arg1[12] + _local5)));
}
public static function MakeEffectTextP(_arg1:Array):OBitmap{
var _local2:Sprite;
var _local3:TextField;
var _local4:TextFormat;
_local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class));
if ((_local2.getChildAt(0) is TextField)){
_local3 = (_local2.getChildAt(0) as TextField);
_local3.autoSize = TextFieldAutoSize.LEFT;
_local3.text = _arg1[4];
_local4 = _local3.defaultTextFormat;
_local4.size = _arg1[2];
_local4.letterSpacing = _arg1[3];
_local3.setTextFormat(_local4);
} else {
return (null);
};
return (OBitmap.MakeEffect(_local2, 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]));
}
public static function MakeRoundRectBorderEffectP(_arg1:Array):OBitmap{
var _local2:Sprite;
_local2 = new Sprite();
_local2.graphics.beginFill(0);
_local2.graphics.drawRoundRect(0, 0, _arg1[1], _arg1[2], _arg1[3]);
_local2.graphics.drawRoundRect(_arg1[4], _arg1[4], (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), (_arg1[3] - _arg1[4]));
return (OBitmap.MakeEffect(_local2, 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]));
}
public static function MakeEffectInRectP(_arg1:Array):OBitmap{
var _local2:Number;
var _local3:Sprite;
var _local4:Rectangle;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
_local2 = Math.min(_arg1[7], _arg1[8]);
_local3 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class));
_local4 = _local3.getBounds(_local3);
_local5 = Math.max(_local4.width, _local4.height);
_local6 = ((_local2 / _local5) * _arg1[2]);
_local7 = ((_arg1[7] - (_local4.width * _local6)) / 2);
_local8 = ((_arg1[8] - (_local4.height * _local6)) / 2);
return (OBitmap.MakeEffect(_local3, _local6, _arg1[3], _arg1[4], _arg1[5], _arg1[6], (_arg1[9] + _local7), (_arg1[10] + _local8)));
}
public static function MakeTmp(_arg1, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0):OBitmap{
var _local6:OBM;
_local6 = OBM.Make([null, [ODisplay.SpriteLib, _arg1], _arg2, _arg3, _arg4, _arg5]);
return (new OBitmap(_local6, _arg3, _arg4));
}
public static function MakeP(_arg1:Array):OBitmap{
return (OBitmap.MakeTmp(_arg1[1], _arg1[2], _arg1[3], _arg1[4]));
}
public static function MakeRoundRectEffectP(_arg1:Array):OBitmap{
var _local2:Sprite;
_local2 = new Sprite();
_local2.graphics.beginFill(0);
_local2.graphics.drawRoundRect(0, 0, _arg1[1], _arg1[2], _arg1[3]);
return (OBitmap.MakeEffect(_local2, 1, _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9]));
}
public static function Make(_arg1:Array):OBitmap{
return (new OBitmap(_arg1[1][0](_arg1[1]), _arg1[2], _arg1[3]));
}
public static function MakeEffect(_arg1, _arg2:Number, _arg3:String, _arg4:String, _arg5:String, _arg6:Number=1, _arg7:Number=0, _arg8:Number=0):OBitmap{
var _local9:OBM;
_local9 = OEffects.Apply(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8);
return (new OBitmap(_local9, _arg7, _arg8));
}
}
}//package ENGINE.DISPLAY
Section 13
//OBM (ENGINE.DISPLAY.OBM)
package ENGINE.DISPLAY {
import flash.display.*;
import flash.geom.*;
import ENGINE.CORE.*;
public class OBM {
public var iX:Number;
public var iHeight:Number;
public var iBM:BitmapData;
public var iY:Number;
public var iWidth:Number;
public function OBM(_arg1:BitmapData=null, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0){
this.iBM = _arg1;
this.iX = _arg2;
this.iY = _arg3;
this.iWidth = _arg4;
this.iHeight = _arg5;
}
public function Clone():OBM{
var _local1:BitmapData;
_local1 = this.iBM.clone();
return (new OBM(_local1, this.iX, this.iY, this.iWidth, this.iHeight));
}
public static function Make(_arg1:Array):OBM{
var _local2:Sprite;
var _local3:Sprite;
var _local4:Number;
var _local5:Number;
var _local6:Number;
var _local7:Rectangle;
var _local8:int;
var _local9:int;
var _local10:Number;
var _local11:Number;
var _local12:BitmapData;
var _local13:Matrix;
_local2 = new Sprite();
_local3 = _arg1[1][0](_arg1[1]);
_local4 = (OGlobal.Scale * _arg1[2]);
_local5 = OGlobal.ToGlobal(_arg1[3]);
_local6 = OGlobal.ToGlobal(_arg1[4]);
_local3.scaleX = _local4;
_local3.scaleY = _local4;
_local3.x = (_local3.x * OGlobal.Scale);
_local3.y = (_local3.y * OGlobal.Scale);
_local3.x = (_local3.x + _local5);
_local3.y = (_local3.y + _local6);
_local2.addChild(_local3);
_local7 = _local3.getBounds(_local2);
_local8 = ((_local7.width + 4) + (_arg1[5] * 2));
_local9 = ((_local7.height + 4) + (_arg1[5] * 2));
_local10 = Math.floor(_local7.x);
_local11 = Math.floor(_local7.y);
_local12 = new BitmapData(_local8, _local9, true, 0);
_local13 = new Matrix(1, 0, 0, 1, ((-(_local10) + 1) + _arg1[5]), ((-(_local11) + 1) + _arg1[5]));
_local12.draw(_local2, _local13);
return (new OBM(_local12, (((_local10 - _local5) - 1) - _arg1[5]), (((_local11 - _local6) - 1) - _arg1[5]), _local7.width, _local7.height));
}
}
}//package ENGINE.DISPLAY
Section 14
//ODisplay (ENGINE.DISPLAY.ODisplay)
package ENGINE.DISPLAY {
import flash.display.*;
import flash.geom.*;
import ENGINE.DISPLAY.EFFECTS.*;
import flash.text.*;
import ENGINE.CORE.*;
public class ODisplay {
public static function HSBToRGB(_arg1:Number, _arg2:Number, _arg3:Number):uint{
var _local4:int;
var _local5:Number;
var _local6:Number;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:int;
var _local11:int;
var _local12:int;
_arg1 = (_arg1 % 360);
if (_arg2 > 1){
_arg2 = 1;
};
if (_arg3 > 1){
_arg3 = 1;
};
if (_arg2 == 0){
_local4 = (_arg3 * 0xFF);
return ((((_local4 << 16) | (_local4 << 8)) | _local4));
};
if (_arg1 == 360){
_arg1 = 0;
} else {
_arg1 = (_arg1 / 60);
};
_local5 = Math.floor(_arg1);
_local6 = (_arg1 - _local5);
_local7 = (_arg3 * (1 - _arg2));
_local8 = (_arg3 * (1 - (_arg2 * _local6)));
_local9 = (_arg3 * (1 - (_arg2 * (1 - _local6))));
switch (_local5){
case 0:
_local10 = (_arg3 * 0xFF);
_local11 = (_local9 * 0xFF);
_local12 = (_local7 * 0xFF);
break;
case 1:
_local10 = (_local8 * 0xFF);
_local11 = (_arg3 * 0xFF);
_local12 = (_local7 * 0xFF);
break;
case 2:
_local10 = (_local7 * 0xFF);
_local11 = (_arg3 * 0xFF);
_local12 = (_local9 * 0xFF);
break;
case 3:
_local10 = (_local7 * 0xFF);
_local11 = (_local8 * 0xFF);
_local12 = (_arg3 * 0xFF);
break;
case 4:
_local10 = (_local9 * 0xFF);
_local11 = (_local7 * 0xFF);
_local12 = (_arg3 * 0xFF);
break;
case 5:
_local10 = (_arg3 * 0xFF);
_local11 = (_local7 * 0xFF);
_local12 = (_local8 * 0xFF);
break;
};
return ((((_local10 << 16) | (_local11 << 8)) | _local12));
}
public static function OBitmapAngleFrameSprite(_arg1:Array):OBitmap{
return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteAngleRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] * (_arg1[1] - (_arg1[4] * 2))) / _arg1[1])], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[18] + _arg1[4]), (_arg1[19] + _arg1[4])], [null, [ODisplay.SpriteAngleBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[18], _arg1[19]], [null, [ODisplay.SpriteInRect, [ODisplay.SpriteLib, _arg1[12]], _arg1[13], _arg1[1], _arg1[2]], _arg1[13], _arg1[14], _arg1[15], _arg1[16], _arg1[17], _arg1[18], _arg1[19]]]]));
}
public static function OBitmapXBorder(_arg1:Array):OBitmap{
return (OBitmapMake([null, [SpriteXBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]]));
}
public static function OBitmapAngleFrameText(_arg1:Array):OBitmap{
return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteAngleRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] * (_arg1[1] - (_arg1[4] * 2))) / _arg1[1])], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[20] + _arg1[4]), (_arg1[21] + _arg1[4])], [null, [ODisplay.SpriteAngleBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[20], _arg1[21]], [null, [ODisplay.SpriteTextInRect, _arg1[12], _arg1[13], _arg1[14], _arg1[15], _arg1[1], _arg1[2]], 1, _arg1[16], _arg1[17], _arg1[18], _arg1[19], _arg1[20], _arg1[21]]]]));
}
public static function OBitmapRoundFrameText(_arg1:Array):OBitmap{
if (_arg1[4]){
return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteRoundBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[20], _arg1[21]], [null, [ODisplay.SpriteRoundRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] - _arg1[4]) - 2)], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[20] + _arg1[4]), (_arg1[21] + _arg1[4])], [null, [ODisplay.SpriteTextInRect, _arg1[12], _arg1[13], _arg1[14], _arg1[15], _arg1[1], _arg1[2]], 1, _arg1[16], _arg1[17], _arg1[18], _arg1[19], _arg1[20], _arg1[21]]]]));
};
return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteRoundRect, _arg1[1], _arg1[2], _arg1[3]], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[20] + _arg1[4]), (_arg1[21] + _arg1[4])], [null, [ODisplay.SpriteTextInRect, _arg1[12], _arg1[13], _arg1[14], _arg1[15], _arg1[1], _arg1[2]], 1, _arg1[16], _arg1[17], _arg1[18], _arg1[19], _arg1[20], _arg1[21]]]]));
}
public static function SpriteFillRect(_arg1:Array):Sprite{
var _local2:Sprite;
var _local3:Sprite;
var _local4:Rectangle;
var _local5:Number;
_local2 = new Sprite();
_local3 = _arg1[1][0](_arg1[1]);
_local2.addChild(_local3);
_local4 = _local3.getBounds(_local2);
_local5 = (Math.max(_arg1[2], _arg1[3]) / Math.max(_local4.width, _local4.height));
_local3.scaleX = _local5;
_local3.scaleY = _local5;
_local4 = _local3.getBounds(_local2);
_local2.removeChild(_local3);
_local3.x = (_local3.x + ((_arg1[2] - _local4.width) / 2));
_local3.y = (_local3.y + ((_arg1[3] - _local4.height) / 2));
return (_local3);
}
public static function TextRect(_arg1, _arg2:Number, _arg3:Number, _arg4:String):Rectangle{
var _local5:Sprite;
var _local6:TextField;
var _local7:TextFormat;
_local5 = ((_arg1 is Sprite)) ? (_arg1 as Sprite) : new ((_arg1 as Class));
if ((_local5.getChildAt(0) is TextField)){
_local6 = (_local5.getChildAt(0) as TextField);
_local6.autoSize = TextFieldAutoSize.LEFT;
_local6.text = _arg4;
_local7 = _local6.defaultTextFormat;
_local7.size = _arg2;
_local7.letterSpacing = _arg3;
_local6.setTextFormat(_local7);
} else {
return (null);
};
return (_local5.getBounds(_local5));
}
public static function OBitmapXBorderText(_arg1:Array):OBitmap{
return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteXBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[17], _arg1[18]], [null, [ODisplay.SpriteTextInRect, _arg1[9], _arg1[10], _arg1[11], _arg1[12], _arg1[1], _arg1[2]], 1, _arg1[13], _arg1[14], _arg1[15], _arg1[16], _arg1[17], _arg1[18]]]]));
}
public static function OBitmapRoundRect(_arg1:Array):OBitmap{
return (OBitmapMake([null, [SpriteRoundRect, _arg1[1], _arg1[2], _arg1[3]], 1, _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9]]));
}
public static function OBitmapAngleFrame(_arg1:Array):OBitmap{
return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteAngleBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[12], _arg1[13]], [null, [ODisplay.SpriteAngleRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] * (_arg1[1] - (_arg1[4] * 2))) / _arg1[1])], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[12] + _arg1[4]), (_arg1[13] + _arg1[4])]]]));
}
public static function HSBAToRGBA(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):uint{
var _local5:uint;
var _local6:uint;
_local5 = HSBToRGB(_arg1, _arg2, _arg3);
_local6 = (0xFF * _arg4);
_local6 = (_local6 << 24);
return ((_local5 + _local6));
}
public static function OBitmapTextAlign(_arg1:Array):OBitmap{
return (OBitmapMake([null, [ODisplay.SpriteTextAlign, _arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[11], _arg1[12]], 1, _arg1[7], _arg1[8], _arg1[9], _arg1[10], _arg1[13], _arg1[14]]));
}
public static function OBitmapList(_arg1:Array):OBitmap{
var _local2:OBM;
var _local3:Number;
var _local4:Number;
var _local5:int;
var _local6:OBM;
var _local7:Matrix;
_local2 = OEffects.Make(_arg1[1][0]);
_local3 = (_local2.iX + (_arg1[1][0][7] * OGlobal.Scale));
_local4 = (_local2.iY + (_arg1[1][0][8] * OGlobal.Scale));
_local5 = 1;
while (_local5 < _arg1[1].length) {
_local6 = OEffects.Make(_arg1[1][_local5]);
_local7 = new Matrix(1, 0, 0, 1, (((_arg1[1][_local5][7] * OGlobal.Scale) + _local6.iX) - _local3), (((_arg1[1][_local5][8] * OGlobal.Scale) + _local6.iY) - _local4));
_local2.iBM.draw(_local6.iBM, _local7);
_local5++;
};
return (new OBitmap(_local2, _arg1[1][0][7], _arg1[1][0][8]));
}
public static function SpriteLibList(_arg1:Array):Sprite{
var _local2:Sprite;
_local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class));
if (_arg1[2] >= _local2.numChildren){
return (null);
};
return ((_local2.getChildAt(_arg1[2]) as Sprite));
}
public static function SpriteXBorder(_arg1:Array):Sprite{
var _local2:Sprite;
_local2 = new Sprite();
_local2.graphics.lineStyle(_arg1[4]);
_local2.graphics.moveTo(0, _arg1[3]);
_local2.graphics.lineTo(_arg1[1], _arg1[3]);
_local2.graphics.moveTo(0, (_arg1[2] - _arg1[3]));
_local2.graphics.lineTo(_arg1[1], (_arg1[2] - _arg1[3]));
_local2.graphics.moveTo(_arg1[3], 0);
_local2.graphics.lineTo(_arg1[3], _arg1[2]);
_local2.graphics.moveTo((_arg1[1] - _arg1[3]), 0);
_local2.graphics.lineTo((_arg1[1] - _arg1[3]), _arg1[2]);
return (_local2);
}
public static function SpriteLib(_arg1:Array):Sprite{
return (((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class)));
}
public static function OBitmapAngleBorder(_arg1:Array):OBitmap{
return (OBitmapMake([null, [SpriteAngleBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]]));
}
public static function OBitmapRoundBorder(_arg1:Array):OBitmap{
return (OBitmapMake([null, [SpriteRoundBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]]));
}
public static function SpriteScale(_arg1:Array):Sprite{
var _local2:Sprite;
_local2 = _arg1[1][0](_arg1[1]);
_local2.scaleX = _arg1[2];
_local2.scaleY = _arg1[2];
return (_local2);
}
public static function IDisplayObjectMake(_arg1:Array){
var _local2:IDisplayObject;
_local2 = _arg1[1][0](_arg1[1]);
_local2.Pos(_arg1[2], _arg1[3]);
return (_local2);
}
public static function SpriteAlign(_arg1:Array):Sprite{
var _local2:Sprite;
var _local3:Sprite;
var _local4:Rectangle;
_local2 = new Sprite();
_local3 = _arg1[1][0](_arg1[1]);
_local3.scaleX = _arg1[2];
_local3.scaleY = _arg1[2];
_local2.addChild(_local3);
_local4 = _local3.getBounds(_local2);
_local2.removeChild(_local3);
switch (_arg1[3]){
case 1:
_local3.x = (_local3.x + ((_arg1[5] - _local4.width) / 2));
break;
case 2:
_local3.x = (_local3.x + (_arg1[5] - _local4.width));
break;
};
switch (_arg1[4]){
case 1:
_local3.y = (_local3.y + ((_arg1[6] - _local4.height) / 2));
break;
case 2:
_local3.y = (_local3.y + (_arg1[6] - _local4.height));
break;
};
return (_local3);
}
public static function OBitmapAngleRect(_arg1:Array):OBitmap{
return (OBitmapMake([null, [SpriteAngleRect, _arg1[1], _arg1[2], _arg1[3]], 1, _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9]]));
}
public static function SpriteRect(_arg1:Array):Sprite{
var _local2:Sprite;
_local2 = new Sprite();
_local2.graphics.beginFill(0);
_local2.graphics.drawRect(0, 0, _arg1[1], _arg1[2]);
return (_local2);
}
public static function OBitmapSpriteFillRect(_arg1:Array):OBitmap{
var _local2:Sprite;
_local2 = ODisplay.SpriteFillRect([null, _arg1[3], _arg1[1], _arg1[2]]);
return (OBitmapMake([null, [ODisplay.SpriteFillRect, _arg1[3], _arg1[1], _arg1[2]], _local2.scaleX, _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9]]));
}
public static function OBitmapText(_arg1:Array):OBitmap{
return (OBitmapMake([null, [ODisplay.SpriteText, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]]));
}
public static function OBitmapMake(_arg1:Array):OBitmap{
return (new OBitmap(OEffects.Make(_arg1), _arg1[7], _arg1[8]));
}
public static function SpriteRoundRect(_arg1:Array):Sprite{
var _local2:Sprite;
_local2 = new Sprite();
_local2.graphics.beginFill(0);
_local2.graphics.drawRoundRect(0, 0, _arg1[1], _arg1[2], _arg1[3]);
return (_local2);
}
public static function SpriteInRect(_arg1:Array):Sprite{
var _local2:Sprite;
var _local3:Sprite;
var _local4:Rectangle;
_local2 = new Sprite();
_local3 = _arg1[1][0](_arg1[1]);
_local3.scaleX = _arg1[2];
_local3.scaleY = _arg1[2];
_local2.addChild(_local3);
_local4 = _local3.getBounds(_local2);
_local2.removeChild(_local3);
_local3.x = (_local3.x + ((_arg1[3] - _local4.width) / 2));
_local3.y = (_local3.y + ((_arg1[4] - _local4.height) / 2));
return (_local3);
}
public static function SpriteScaleRotate(_arg1:Array):Sprite{
var _local2:Sprite;
var _local3:Number;
var _local4:Number;
var _local5:Matrix;
var _local6:Matrix;
var _local7:Sprite;
_local2 = _arg1[1][0](_arg1[1]);
_local3 = (_arg1[4] * _arg1[2]);
_local4 = (_arg1[5] * _arg1[2]);
_local5 = new Matrix();
_local5.scale(_arg1[2], _arg1[2]);
_local5.translate(-(_local3), -(_local4));
_local5.rotate(((Math.PI / 180) * _arg1[3]));
_local6 = new Matrix();
_local6.translate(_local3, _local4);
_local5.concat(_local6);
_local7 = new Sprite();
_local7.addChild(_local2);
_local2.transform.matrix = _local5;
return (_local7);
}
public static function OBitmapRoundFrameSprite(_arg1:Array):OBitmap{
return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteRoundBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[18], _arg1[19]], [null, [ODisplay.SpriteRoundRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] - _arg1[4]) - 2)], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[18] + _arg1[4]), (_arg1[19] + _arg1[4])], [null, [ODisplay.SpriteInRect, [ODisplay.SpriteLib, _arg1[12]], _arg1[13], _arg1[1], _arg1[2]], _arg1[13], _arg1[14], _arg1[15], _arg1[16], _arg1[17], _arg1[18], _arg1[19]]]]));
}
public static function SpriteText(_arg1:Array):Sprite{
var _local2:Sprite;
var _local3:TextField;
var _local4:TextFormat;
_local2 = ((_arg1[1] is Sprite)) ? (_arg1[1] as Sprite) : new ((_arg1[1] as Class));
if ((_local2.getChildAt(0) is TextField)){
_local3 = (_local2.getChildAt(0) as TextField);
_local3.autoSize = TextFieldAutoSize.LEFT;
_local3.text = _arg1[4];
_local4 = _local3.defaultTextFormat;
_local4.size = _arg1[2];
_local4.letterSpacing = _arg1[3];
_local3.setTextFormat(_local4);
} else {
return (null);
};
return (_local2);
}
public static function SpriteTextAlign(_arg1:Array):Sprite{
return (ODisplay.SpriteAlign([null, [ODisplay.SpriteText, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8]]));
}
public static function OBitmapTextInRect(_arg1:Array):OBitmap{
return (OBitmapMake([null, [ODisplay.SpriteTextInRect, _arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[9], _arg1[10]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[11], _arg1[12]]));
}
public static function SpriteRoundBorder(_arg1:Array):Sprite{
var _local2:Sprite;
_local2 = new Sprite();
_local2.graphics.beginFill(0);
_local2.graphics.drawRoundRect(0, 0, _arg1[1], _arg1[2], _arg1[3]);
_local2.graphics.drawRoundRect(_arg1[4], _arg1[4], (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), (_arg1[3] - _arg1[4]));
return (_local2);
}
public static function SpriteAngleRect(_arg1:Array):Sprite{
var _local2:Sprite;
_local2 = new Sprite();
_local2.graphics.beginFill(0);
_local2.graphics.moveTo(_arg1[3], 0);
_local2.graphics.lineTo((_arg1[1] - _arg1[3]), 0);
_local2.graphics.lineTo(_arg1[1], _arg1[3]);
_local2.graphics.lineTo(_arg1[1], (_arg1[2] - _arg1[3]));
_local2.graphics.lineTo((_arg1[1] - _arg1[3]), _arg1[2]);
_local2.graphics.lineTo(_arg1[3], _arg1[2]);
_local2.graphics.lineTo(0, (_arg1[2] - _arg1[3]));
_local2.graphics.lineTo(0, _arg1[3]);
_local2.graphics.endFill();
return (_local2);
}
public static function SpriteAngleBorder(_arg1:Array):Sprite{
var _local2:Sprite;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = new Sprite();
_local2.graphics.beginFill(0);
_local2.graphics.moveTo(_arg1[3], 0);
_local2.graphics.lineTo((_arg1[1] - _arg1[3]), 0);
_local2.graphics.lineTo(_arg1[1], _arg1[3]);
_local2.graphics.lineTo(_arg1[1], (_arg1[2] - _arg1[3]));
_local2.graphics.lineTo((_arg1[1] - _arg1[3]), _arg1[2]);
_local2.graphics.lineTo(_arg1[3], _arg1[2]);
_local2.graphics.lineTo(0, (_arg1[2] - _arg1[3]));
_local2.graphics.lineTo(0, _arg1[3]);
_local3 = (_arg1[1] - (_arg1[4] * 2));
_local4 = (_arg1[2] - (_arg1[4] * 2));
_local5 = ((_arg1[3] * _local3) / _arg1[1]);
_local2.graphics.moveTo((_arg1[4] + _local5), (_arg1[4] + 0));
_local2.graphics.lineTo(((_arg1[4] + _local3) - _local5), (_arg1[4] + 0));
_local2.graphics.lineTo((_arg1[4] + _local3), (_arg1[4] + _local5));
_local2.graphics.lineTo((_arg1[4] + _local3), ((_arg1[4] + _local4) - _local5));
_local2.graphics.lineTo(((_arg1[4] + _local3) - _local5), (_arg1[4] + _local4));
_local2.graphics.lineTo((_arg1[4] + _local5), (_arg1[4] + _local4));
_local2.graphics.lineTo((_arg1[4] + 0), ((_arg1[4] + _local4) - _local5));
_local2.graphics.lineTo((_arg1[4] + 0), (_arg1[4] + _local5));
return (_local2);
}
public static function SpriteTextInRect(_arg1:Array):Sprite{
return (ODisplay.SpriteInRect([null, [ODisplay.SpriteText, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6]]));
}
public static function OBitmapRoundFrame(_arg1:Array):OBitmap{
return (ODisplay.OBitmapList([null, [[null, [ODisplay.SpriteRoundBorder, _arg1[1], _arg1[2], _arg1[3], _arg1[4]], 1, _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[12], _arg1[13]], [null, [ODisplay.SpriteRoundRect, (_arg1[1] - (_arg1[4] * 2)), (_arg1[2] - (_arg1[4] * 2)), ((_arg1[3] - _arg1[4]) - 2)], 1, _arg1[5], _arg1[9], _arg1[10], _arg1[11], (_arg1[12] + _arg1[4]), (_arg1[13] + _arg1[4])]]]));
}
}
}//package ENGINE.DISPLAY
Section 15
//OSprite (ENGINE.DISPLAY.OSprite)
package ENGINE.DISPLAY {
import flash.display.*;
import ENGINE.CORE.*;
public class OSprite extends Sprite implements IDisplayObject {
private var iY:Number;// = 0
private var iX:Number;// = 0
public function OSprite(){
iX = 0;
iY = 0;
super();
}
public function get prVisible():Boolean{
return (this.visible);
}
public function set prX(_arg1:Number):void{
this.iX = _arg1;
this.x = (_arg1 * OGlobal.Scale);
}
public function set prY(_arg1:Number):void{
this.iY = _arg1;
this.y = (_arg1 * OGlobal.Scale);
}
public function Pos(_arg1:Number, _arg2:Number):void{
this.iX = _arg1;
this.iY = _arg2;
this.x = (this.iX * OGlobal.Scale);
this.y = (this.iY * OGlobal.Scale);
}
public function set prVisible(_arg1:Boolean):void{
this.visible = _arg1;
}
public function moveTo(_arg1:Number, _arg2:Number):void{
this.graphics.moveTo((_arg1 * OGlobal.Scale), (_arg2 * OGlobal.Scale));
}
public function get prX():Number{
return (this.iX);
}
public function get prY():Number{
return (this.iY);
}
public function Free():void{
var _local1:DisplayObject;
while (this.numChildren) {
_local1 = this.getChildAt(0);
if ((_local1 is OSprite)){
(_local1 as OSprite).Free();
};
this.removeChildAt(0);
};
}
public function lineTo(_arg1:Number, _arg2:Number):void{
this.graphics.lineTo((_arg1 * OGlobal.Scale), (_arg2 * OGlobal.Scale));
}
public function get prHeight():Number{
return ((this.height / OGlobal.Scale));
}
public function get prWidth():Number{
return ((this.width / OGlobal.Scale));
}
public function Move(_arg1:Number, _arg2:Number):void{
Pos((this.iX + _arg1), (this.iY + _arg2));
}
public static function Make(_arg1:Array):OSprite{
var _local2:OSprite;
var _local3:int;
var _local4:int;
_local2 = new (OSprite);
_local3 = _arg1[1].length;
_local4 = 0;
while (_local4 < _local3) {
_local2.addChild(_arg1[1][_local4][0](_arg1[1][_local4]));
_local4++;
};
_local2.Pos(_arg1[2], _arg1[3]);
return (_local2);
}
}
}//package ENGINE.DISPLAY
Section 16
//OGame (ENGINE.GAME.OGame)
package ENGINE.GAME {
import ENGINE.CORE.*;
import flash.utils.*;
import flash.net.*;
public class OGame {
protected var iSTableSize:int;
protected var iCache:OCache;
protected var iPlayer:OPlayer;
protected var iRNDFactor:int;
protected var iModes:int;
protected var iScores:OScoresTable;
public static const catGlobal:String = "Global";
public static const catTmp:String = "Tmp";
protected static const strgMusicVolume:String = "Music Volume";
protected static const strgResX:String = "ResX";
protected static const strgResY:String = "ResY";
protected static const strgСurPlayer:String = "Current Player";
protected static const strgFullScreen:String = "Full Screen";
protected static const strgSoundVolume:String = "Sound Volume";
protected static const strgLocalScores:String = "Local Scores";
public static const catPlayers:String = "Players";
public function OGame(_arg1:int=1, _arg2:int=10, _arg3:int=10){
var _local4:String;
super();
this.iModes = _arg1;
this.iSTableSize = _arg2;
registerClassAlias("OCacheClass", OCache);
registerClassAlias("OGameParamsClass", OGameParams);
registerClassAlias("OScoreParamsClass", OScoreParams);
registerClassAlias("OScoresTableClass", OScoresTable);
registerClassAlias("OPlayerClass", OPlayer);
this.LoadCache();
_local4 = this.iCache.GetCategoryItem(catGlobal, strgСurPlayer);
if (_local4){
this.iPlayer = this.iCache.GetCategoryItem(catPlayers, _local4);
this.iScores = this.iCache.GetCategoryItem(catGlobal, strgLocalScores);
this.InitAfterLoadCache();
} else {
this.iScores = new OScoresTable(_arg1, this.iSTableSize);
this.DefaultInitLocalScores();
this.iCache.SetCategoryItem(catGlobal, strgLocalScores, this.iScores);
this.iCache.SetCategoryItem(catGlobal, strgSoundVolume, 1);
this.iCache.SetCategoryItem(catGlobal, strgMusicVolume, 1);
this.iCache.SetCategoryItem(catGlobal, strgResX, OGlobal.StageRect.width);
this.iCache.SetCategoryItem(catGlobal, strgResY, OGlobal.StageRect.height);
this.iCache.SetCategoryItem(catGlobal, strgFullScreen, false);
};
OSound.SoundVolume = this.prSoundVolume;
OSound.MusicVolume = this.prMusicVolume;
}
public function set prFullScreen(_arg1:Boolean):void{
this.iCache.SetCategoryItem(catGlobal, strgFullScreen, _arg1);
}
public function set prMode(_arg1:int):void{
this.iPlayer.iMode = _arg1;
}
public function get prGamesStartCount():int{
return (this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesStart);
}
public function get prLevelScore():int{
return (this.iPlayer.iGParams[this.iPlayer.iMode].iLevelScore);
}
public function set prPassword(_arg1:String):void{
this.iPlayer.iPassword = _arg1;
}
public function DeletePlayer(_arg1:String):String{
var _local2:String;
var _local3:Array;
_local2 = (this.iPlayer) ? this.iPlayer.iName : "";
this.iCache.DeleteCategoryItem(catPlayers, _arg1);
if (_arg1 == _local2){
_local3 = this.iCache.GetCategoryNames(catPlayers);
if (!_local3){
this.iPlayer = null;
return (null);
};
this.iPlayer = this.iCache.GetCategoryItem(catPlayers, _local3[0]);
this.iCache.SetCategoryItem(catGlobal, strgСurPlayer, _local3[0]);
};
return ((this.iPlayer) ? this.iPlayer.iName : null);
}
public function get prPlayerNames():Array{
return (this.iCache.GetCategoryNames(catPlayers));
}
public function ClearPersonalScores(_arg1:int):void{
this.iPlayer.iScoreTable.Clear(_arg1);
}
public function GetPersonalRecord(_arg1:int):int{
return (this.iPlayer.iScoreTable.GetRecord(_arg1));
}
public function InitAfterLoadCache():void{
}
public function AddScore(_arg1:int):void{
this.iPlayer.iGParams[this.iPlayer.iMode].iScore = (this.iPlayer.iGParams[this.iPlayer.iMode].iScore + _arg1);
}
public function get prPlayersData(){
var _local1:OCache;
var _local2:ByteArray;
_local1 = this.iCache.GetItem(catPlayers);
_local2 = _local1.Pack();
_local2.uncompress();
_local1 = _local2.readObject();
return (_local1);
}
public function IsPersonalRecord(_arg1:int, _arg2:int):Boolean{
return (this.iPlayer.iScoreTable.IsRecord(_arg1, _arg2));
}
public function LoadCache():void{
var so:SharedObject;
var a:ByteArray;
so = SharedObject.getLocal(OGlobal.AppName);
if (so.data.iData == undefined){
this.iCache = new OCache();
} else {
try {
a = so.data.iData;
a.uncompress();
this.iCache = a.readObject();
} catch(error:Error) {
this.iCache = new OCache();
};
};
so.close();
}
public function NewGame():void{
this.iPlayer.iGParams[this.iPlayer.iMode].iLevel = 0;
this.iPlayer.iGParams[this.iPlayer.iMode].iScore = 0;
this.iPlayer.iGParams[this.iPlayer.iMode].iLevelScore = 0;
this.iPlayer.iGParams[this.iPlayer.iMode].iSavedGame = null;
this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesStart++;
}
public function get prLevel():int{
return (this.iPlayer.iGParams[this.iPlayer.iMode].iLevel);
}
public function get prSoundVolume():Number{
return (this.iCache.GetCategoryItem(catGlobal, strgSoundVolume));
}
public function get prPlayerName():String{
return ((this.iPlayer) ? this.iPlayer.iName : "");
}
public function get prScore():int{
return (this.iPlayer.iGParams[this.iPlayer.iMode].iScore);
}
public function NextLevel():Boolean{
this.iPlayer.iGParams[this.iPlayer.iMode].iLevel++;
return (true);
}
public function set prPlayersData(_arg1):void{
this.iCache.SetItem(catPlayers, _arg1);
}
public function Read(_arg1:String, _arg2:String){
return (this.iCache.GetCategoryItem(_arg1, _arg2));
}
public function get prSavedGame():String{
return (this.iPlayer.iGParams[this.iPlayer.iMode].iSavedGame);
}
public function set prResX(_arg1:int):void{
this.iCache.SetCategoryItem(catGlobal, strgResX, _arg1);
}
public function get prRNDFactor():int{
return (this.iPlayer.iRNDFactor);
}
public function get prMusicVolume():Number{
return (this.iCache.GetCategoryItem(catGlobal, strgMusicVolume));
}
public function Write(_arg1:String, _arg2:String, _arg3):void{
this.iCache.SetCategoryItem(_arg1, _arg2, _arg3);
}
public function Start():void{
this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesStart++;
}
public function get prPassword():String{
return ((this.iPlayer.iPassword) ? this.iPlayer.iPassword : "");
}
public function get prMode():int{
return (this.iPlayer.iMode);
}
public function End():void{
this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesEnd++;
}
public function set prSoundVolume(_arg1:Number):void{
OSound.SoundVolume = _arg1;
this.iCache.SetCategoryItem(catGlobal, strgSoundVolume, _arg1);
}
public function SetLevelScore(_arg1:int):void{
this.iPlayer.iGParams[this.iPlayer.iMode].iLevelScore = _arg1;
}
public function GetLocalScores(_arg1:int, _arg2:int):OScoreParams{
return (this.iScores.GetScore(_arg1, _arg2));
}
public function GetPersonalScores(_arg1:int, _arg2:int):OScoreParams{
return (this.iPlayer.iScoreTable.GetScore(_arg1, _arg2));
}
public function AddScoreInTable(_arg1:int):Boolean{
var _local2:Boolean;
_local2 = false;
if (this.iScores.AddScore(this.prPlayerName, _arg1, this.prMode, this.prLevel)){
this.iCache.SetCategoryItem(OGame.catGlobal, OGame.strgLocalScores, this.iScores);
_local2 = true;
};
if (this.iPlayer.iScoreTable.AddScore(this.prPlayerName, _arg1, this.prMode, this.prLevel, true)){
this.iCache.SetCategoryItem(OGame.catPlayers, this.prPlayerName, this.iPlayer);
_local2 = true;
};
return (_local2);
}
public function get prResX():int{
return (this.iCache.GetCategoryItem(catGlobal, strgResX));
}
public function get prResY():int{
return (this.iCache.GetCategoryItem(catGlobal, strgResY));
}
public function set prPlayerName(_arg1:String):void{
var _local2:OPlayer;
_local2 = this.iCache.GetCategoryItem(catPlayers, _arg1);
if (!_local2){
_local2 = new OPlayer(_arg1, "", this.iModes, this.iSTableSize);
this.iCache.SetCategoryItem(catPlayers, _arg1, _local2);
};
this.iPlayer = _local2;
this.iCache.SetCategoryItem(catGlobal, strgСurPlayer, _arg1);
}
public function DefaultInitLocalScores():void{
this.iScores.Clear(0);
this.iScores.AddScore("Emily", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3)));
this.iScores.AddScore("Michael", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3)));
this.iScores.AddScore("Jacob", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3)));
this.iScores.AddScore("Isabella", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3)));
this.iScores.AddScore("Madison", (int(((Math.random() * 100) + 50)) * 50), 0, int(((Math.random() * 5) + 3)));
this.iScores.SortOn(0);
}
public function SaveCache():Boolean{
var _local1:SharedObject;
var _local2:String;
_local1 = SharedObject.getLocal(OGlobal.AppName);
_local1.data.iData = this.iCache.Pack();
_local2 = _local1.flush();
_local1.close();
return ((_local2 == SharedObjectFlushStatus.FLUSHED));
}
public function set prResY(_arg1:int):void{
this.iCache.SetCategoryItem(catGlobal, strgResY, _arg1);
}
public function SetSaveGame(_arg1:String):void{
this.iPlayer.iGParams[this.iPlayer.iMode].iSavedGame = _arg1;
}
public function get prGamesEndCount():int{
return (this.iPlayer.iGParams[this.iPlayer.iMode].iCGamesEnd);
}
public function set prMusicVolume(_arg1:Number):void{
OSound.MusicVolume = _arg1;
this.iCache.SetCategoryItem(catGlobal, strgMusicVolume, _arg1);
}
public function get prFullScreen():Boolean{
return (this.iCache.GetCategoryItem(catGlobal, strgFullScreen));
}
public function ClearLocalScores(_arg1:int):void{
this.iScores.Clear(_arg1);
}
}
}//package ENGINE.GAME
Section 17
//OGameParams (ENGINE.GAME.OGameParams)
package ENGINE.GAME {
public class OGameParams {
public var iLevel:int;
public var iScore:int;
public var iSavedGame:String;
public var iCGamesEnd:int;
public var iLevelScore:int;
public var iCGamesStart:int;
}
}//package ENGINE.GAME
Section 18
//OPlayer (ENGINE.GAME.OPlayer)
package ENGINE.GAME {
public class OPlayer {
public var iPassword:String;
public var iScoreTable:OScoresTable;
public var iGParams:Array;
public var iMode:int;
public var iRNDFactor:int;
public var iName:String;
public function OPlayer(_arg1:String=null, _arg2:String=null, _arg3:int=1, _arg4:int=10, _arg5:int=10){
var _local6:int;
super();
this.iName = _arg1;
this.iPassword = _arg2;
this.iGParams = new Array(_arg3);
this.iRNDFactor = Math.round((Math.random() * (_arg5 - 1)));
_local6 = 0;
while (_local6 < _arg3) {
this.iGParams[_local6] = new OGameParams();
_local6++;
};
this.iScoreTable = new OScoresTable(_arg3, _arg4);
}
}
}//package ENGINE.GAME
Section 19
//OScoreParams (ENGINE.GAME.OScoreParams)
package ENGINE.GAME {
public class OScoreParams {
public var iScore:int;
public var iName:String;
public var iLevel:int;
public var iTime:Number;
public function OScoreParams(_arg1:String=null, _arg2:int=0, _arg3:int=0){
var _local4:Date;
super();
this.iName = _arg1;
this.iScore = _arg2;
_local4 = new Date();
this.iTime = _local4.time;
}
}
}//package ENGINE.GAME
Section 20
//OScoresTable (ENGINE.GAME.OScoresTable)
package ENGINE.GAME {
public class OScoresTable {
public var iTable:Array;
public var iMaxElements:int;
public function OScoresTable(_arg1:int=1, _arg2:int=10){
var _local3:int;
super();
this.iMaxElements = _arg2;
this.iTable = new Array();
_local3 = 0;
while (_local3 < _arg1) {
this.iTable[_local3] = new Array();
_local3++;
};
}
public function FindByName(_arg1:int, _arg2:String):int{
var _local3:int;
_local3 = 0;
while (_local3 < this.iTable[_arg1].length) {
if (this.iTable[_arg1][_local3].iName == _arg2){
return (_local3);
};
_local3++;
};
return (-1);
}
public function Clear(_arg1:int):void{
this.iTable[_arg1] = new Array();
}
public function GetRecord(_arg1:int):int{
if (!this.iTable[_arg1].length){
return (0);
};
return (this.iTable[_arg1][0].iScore);
}
public function AddScore(_arg1:String, _arg2:int, _arg3:int, _arg4:int, _arg5:Boolean=false):Boolean{
var _local6:Array;
var _local7:int;
_local6 = this.iTable[_arg3];
if ((((_local6.length < this.iMaxElements)) || ((_local6[(_local6.length - 1)].iScore < _arg2)))){
_local7 = (_arg5) ? -1 : this.FindByName(_arg3, _arg1);
if (_local7 >= 0){
if (_arg2 < _local6[_local7].iScore){
return (false);
};
_local6[_local7] = new OScoreParams(_arg1, _arg2, _arg4);
this.SortOn(_arg3);
return (true);
};
if (_local6.length < this.iMaxElements){
_local6[_local6.length] = new OScoreParams(_arg1, _arg2, _arg4);
this.SortOn(_arg3);
return (true);
};
if (_local6[(_local6.length - 1)].iScore > _arg2){
return (false);
};
_local6[(_local6.length - 1)] = new OScoreParams(_arg1, _arg2, _arg4);
this.SortOn(_arg3);
return (true);
};
return (false);
}
public function IsRecord(_arg1:int, _arg2:int):Boolean{
if (!this.iTable[_arg1].length){
return (true);
};
return ((_arg2 >= this.iTable[_arg1][0].iScore));
}
public function GetScore(_arg1:int, _arg2:int):OScoreParams{
return (this.iTable[_arg1][_arg2]);
}
public function SortOn(_arg1:int):void{
this.iTable[_arg1] = this.iTable[_arg1].sortOn("iScore", (Array.DESCENDING | Array.NUMERIC));
}
}
}//package ENGINE.GAME
Section 21
//OA_Alpha (ENGINE.INTERFACE.ANIMATORS.OA_Alpha)
package ENGINE.INTERFACE.ANIMATORS {
import ENGINE.INTERFACE.*;
public class OA_Alpha extends OAnimator {
public var iEAlpha:Number;
private var iDAlpha:Number;
public var iSAlpha:Number;
private var iEndAlpha:Number;
public var iPIter:int;
public function OA_Alpha(_arg1:Object, _arg2:OIObject=null){
super(_arg1, _arg2);
}
override protected function Start():int{
var _local1:Number;
_local1 = ((this.iSAlpha)>=0) ? this.iSAlpha : this.iTarget.alpha;
this.iEndAlpha = ((this.iEAlpha)>=0) ? this.iEAlpha : this.iTarget.alpha;
this.iDAlpha = ((this.iEndAlpha - _local1) / iPIter);
this.iTarget.visible = true;
this.iTarget.alpha = _local1;
return (((Math.abs(this.iDAlpha) > 0.001)) ? stPlay : stEnd);
}
override public function Play():void{
var _local1:Number;
_local1 = (this.iTarget.alpha + this.iDAlpha);
if ((((((this.iDAlpha > 0)) && ((_local1 >= this.iEndAlpha)))) || ((((this.iDAlpha <= 0)) && ((_local1 <= this.iEndAlpha)))))){
this.iTarget.alpha = this.iEndAlpha;
if (this.iTarget.alpha == 0){
this.iTarget.visible = false;
};
this.State = OAnimator.stEnd;
} else {
this.iTarget.alpha = _local1;
};
}
public static function Make(_arg1:Object, _arg2:OIObject=null):OA_Alpha{
return (new OA_Alpha(_arg1, _arg2));
}
}
}//package ENGINE.INTERFACE.ANIMATORS
Section 22
//OA_AlphaFade (ENGINE.INTERFACE.ANIMATORS.OA_AlphaFade)
package ENGINE.INTERFACE.ANIMATORS {
import flash.display.*;
import ENGINE.INTERFACE.*;
public class OA_AlphaFade extends OAnimator {
public var iEAlpha:Number;
public var iEInd:Array;
private var iEndAlpha:Array;
private var iCurAlpha:Number;
private var iDAlpha:Array;
private var iStartAlpha:Array;
public var iSInd:Array;
public var iSAlpha:Number;
public var iPIter:int;
public function OA_AlphaFade(_arg1:Object, _arg2:OIObject=null){
super(_arg1, _arg2);
}
override protected function Start():int{
var _local1:int;
var _local2:int;
var _local3:DisplayObject;
var _local4:DisplayObject;
if ((((this.iSInd == null)) && ((this.iEInd == null)))){
return (OAnimator.stEnd);
};
if (this.iSInd.length != this.iEInd.length){
return (OAnimator.stEnd);
};
_local1 = this.iSInd.length;
this.iStartAlpha = new Array(_local1);
this.iEndAlpha = new Array(_local1);
this.iDAlpha = new Array(_local1);
_local2 = 0;
while (_local2 < _local1) {
_local3 = this.iTarget.getChildAt(this.iSInd[_local2]);
_local4 = this.iTarget.getChildAt(this.iEInd[_local2]);
this.iStartAlpha[_local2] = ((this.iSAlpha)>=0) ? this.iSAlpha : _local3.alpha;
this.iEndAlpha[_local2] = ((this.iEAlpha)>=0) ? this.iEAlpha : _local4.alpha;
this.iDAlpha[_local2] = ((this.iEndAlpha[_local2] - this.iStartAlpha[_local2]) / iPIter);
_local3.alpha = this.iStartAlpha[_local2];
_local3.visible = true;
_local4.alpha = this.iEndAlpha[_local2];
_local4.visible = true;
_local2++;
};
this.iCurAlpha = this.iStartAlpha[0];
return (OAnimator.stPlay);
}
override public function Play():void{
var _local1:DisplayObject;
var _local2:DisplayObject;
var _local3:int;
var _local4:int;
this.iCurAlpha = (this.iCurAlpha + this.iDAlpha[0]);
_local3 = this.iSInd.length;
if ((((((this.iDAlpha[0] > 0)) && ((this.iCurAlpha >= this.iEndAlpha[0])))) || ((((this.iDAlpha[0] <= 0)) && ((this.iCurAlpha <= this.iEndAlpha[0])))))){
_local4 = 0;
while (_local4 < _local3) {
_local1 = this.iTarget.getChildAt(this.iSInd[_local4]);
_local2 = this.iTarget.getChildAt(this.iEInd[_local4]);
_local1.alpha = this.iEndAlpha[_local4];
if (_local1.alpha == 0){
_local1.visible = false;
};
_local2.alpha = this.iStartAlpha[_local4];
if (_local2.alpha == 0){
_local2.visible = false;
};
_local4++;
};
this.State = OAnimator.stEnd;
} else {
_local4 = 0;
while (_local4 < _local3) {
_local1 = this.iTarget.getChildAt(this.iSInd[_local4]);
_local2 = this.iTarget.getChildAt(this.iEInd[_local4]);
_local1.alpha = (_local1.alpha + this.iDAlpha[_local4]);
_local2.alpha = (_local2.alpha - this.iDAlpha[_local4]);
_local4++;
};
};
}
public static function Make(_arg1:Object, _arg2:OIObject=null):OA_AlphaFade{
return (new OA_AlphaFade(_arg1, _arg2));
}
}
}//package ENGINE.INTERFACE.ANIMATORS
Section 23
//OA_AlphaInd (ENGINE.INTERFACE.ANIMATORS.OA_AlphaInd)
package ENGINE.INTERFACE.ANIMATORS {
import flash.display.*;
import ENGINE.INTERFACE.*;
public class OA_AlphaInd extends OAnimator {
public var iEAlpha:Number;
private var iCurAlpha:Number;
private var iEndAlpha:Array;
private var iDAlpha:Array;
public var iInd:Array;
public var iSAlpha:Number;
public var iPIter:int;
public function OA_AlphaInd(_arg1:Object, _arg2:OIObject=null){
super(_arg1, _arg2);
}
override protected function Start():int{
var _local1:int;
var _local2:int;
var _local3:DisplayObject;
var _local4:Number;
if (((!(this.iInd)) || ((this.iInd.length == 0)))){
return (stEnd);
};
_local1 = this.iInd.length;
this.iEndAlpha = new Array(_local1);
this.iDAlpha = new Array(_local1);
_local2 = 0;
while (_local2 < _local1) {
_local3 = this.iTarget.getChildAt(this.iInd[_local2]);
_local4 = ((this.iSAlpha)>=0) ? this.iSAlpha : _local3.alpha;
this.iEndAlpha[_local2] = ((this.iEAlpha)>=0) ? this.iEAlpha : _local3.alpha;
this.iDAlpha[_local2] = ((this.iEndAlpha[_local2] - _local4) / iPIter);
_local3.visible = true;
_local3.alpha = _local4;
_local2++;
};
this.iCurAlpha = this.iTarget.getChildAt(this.iInd[0]).alpha;
return (((Math.abs(this.iDAlpha[0]) > 0.001)) ? stPlay : stEnd);
}
override public function Play():void{
var _local1:int;
var _local2:int;
var _local3:DisplayObject;
this.iCurAlpha = (this.iCurAlpha + this.iDAlpha[0]);
_local1 = this.iInd.length;
if ((((((this.iDAlpha[0] > 0)) && ((this.iCurAlpha >= this.iEndAlpha[0])))) || ((((this.iDAlpha[0] <= 0)) && ((this.iCurAlpha <= this.iEndAlpha[0])))))){
_local2 = 0;
while (_local2 < _local1) {
_local3 = this.iTarget.getChildAt(this.iInd[_local2]);
_local3.alpha = this.iEndAlpha[_local2];
_local3.visible = (_local3.alpha > 0);
_local2++;
};
this.State = stEnd;
} else {
_local2 = 0;
while (_local2 < _local1) {
_local3 = this.iTarget.getChildAt(this.iInd[_local2]);
_local3.alpha = (_local3.alpha + this.iDAlpha[_local2]);
_local2++;
};
};
}
public static function Make(_arg1:Object, _arg2:OIObject=null):OA_AlphaInd{
return (new OA_AlphaInd(_arg1, _arg2));
}
}
}//package ENGINE.INTERFACE.ANIMATORS
Section 24
//OA_Scale (ENGINE.INTERFACE.ANIMATORS.OA_Scale)
package ENGINE.INTERFACE.ANIMATORS {
import ENGINE.INTERFACE.*;
public class OA_Scale extends OAnimator {
public var iSScale:Number;
private var iEndScale:Number;
public var iEScale:Number;
private var iDScale:Number;
public var iPIter:int;
public function OA_Scale(_arg1:Object, _arg2:OIObject=null){
super(_arg1, _arg2);
}
override protected function Start():int{
var _local1:Number;
var _local2:Number;
var _local3:Number;
_local1 = ((this.iSScale)>=0) ? this.iSScale : this.iTarget.scaleX;
this.iEndScale = ((this.iEScale)>=0) ? this.iEScale : this.iTarget.scaleX;
this.iDScale = ((this.iEndScale - _local1) / iPIter);
_local2 = this.iTarget.prWidth;
_local3 = this.iTarget.prHeight;
this.iTarget.scaleX = _local1;
this.iTarget.scaleY = _local1;
this.iTarget.Move(((_local2 - this.iTarget.prWidth) / 2), ((_local3 - this.iTarget.prHeight) / 2));
return (((Math.abs(this.iDScale) > 1E-5)) ? stPlay : stEnd);
}
override public function Play():void{
var _local1:Number;
var _local2:Number;
var _local3:Number;
_local1 = this.iTarget.prWidth;
_local2 = this.iTarget.prHeight;
_local3 = (this.iTarget.scaleX + this.iDScale);
if ((((((this.iDScale > 0)) && ((_local3 >= this.iEndScale)))) || ((((this.iDScale <= 0)) && ((_local3 <= this.iEndScale)))))){
this.iTarget.scaleX = this.iEndScale;
this.iTarget.scaleY = this.iEndScale;
this.State = OAnimator.stEnd;
} else {
this.iTarget.scaleX = (this.iTarget.scaleX + this.iDScale);
this.iTarget.scaleY = (this.iTarget.scaleY + this.iDScale);
};
this.iTarget.Move(((_local1 - this.iTarget.prWidth) / 2), ((_local2 - this.iTarget.prHeight) / 2));
}
public static function Make(_arg1:Object, _arg2:OIObject=null):OA_Scale{
return (new OA_Scale(_arg1, _arg2));
}
}
}//package ENGINE.INTERFACE.ANIMATORS
Section 25
//OAnimator (ENGINE.INTERFACE.ANIMATORS.OAnimator)
package ENGINE.INTERFACE.ANIMATORS {
import ENGINE.INTERFACE.*;
public class OAnimator {
private var iState:int;
protected var iTarget:OIObject;
public static const stStart:int = 1;
public static const stEnd:int = 3;
public static const stPause:int = 0;
public static const stReturn:int = 4;
public static const stPlay:int = 2;
public function OAnimator(_arg1:Object, _arg2:OIObject=null){
var _local3:String;
super();
for (_local3 in _arg1) {
if (this.hasOwnProperty(_local3)){
this[_local3] = _arg1[_local3];
};
};
this.iTarget = _arg2;
this.State = stPause;
}
public function set State(_arg1:int):void{
this.iState = _arg1;
switch (this.iState){
case stStart:
this.State = this.Start();
break;
case stReturn:
this.State = Return();
break;
};
}
public function Play():void{
this.State = stEnd;
}
public function set prTarget(_arg1:OIObject):void{
this.iTarget = _arg1;
}
protected function Start():int{
return (stPlay);
}
public function get State():int{
return (this.iState);
}
public function Return():int{
return (stPlay);
}
public function OnEnterFrame():void{
if (this.iState == stPlay){
Play();
};
}
}
}//package ENGINE.INTERFACE.ANIMATORS
Section 26
//OAnimatorManager (ENGINE.INTERFACE.ANIMATORS.OAnimatorManager)
package ENGINE.INTERFACE.ANIMATORS {
import ENGINE.INTERFACE.*;
public class OAnimatorManager {
private var iPlaying:Array;
private var iTarget:OIObject;
public static const anActivate:int = 2;
public static const anDeactivate:int = 3;
public static const anShow:int = 0;
public static const iAnimatorsCount:int = 10;
public static const anHide:int = 1;
public static const anPress:int = 8;
public static const anRoolOver:int = 6;
public static const anUnpress:int = 9;
public static const anFocusOut:int = 5;
public static const anRoolOut:int = 7;
public static const anUncheck:int = 10;
public static const anCheck:int = 9;
public static const anFocusIn:int = 4;
public static const iNullAnimators:Array = [null, null, null, null, null, null, null, null, null, null];
public function OAnimatorManager(_arg1:OIObject){
this.iTarget = _arg1;
this.iPlaying = new Array();
}
public function get prAnimation():Boolean{
return ((iPlaying.length > 0));
}
public function AddAnimator(_arg1:Object):void{
var _local2:*;
if (_arg1 == null){
return;
};
if (this.iPlaying.length > 0){
this.iPlaying[0].Return();
};
_local2 = _arg1.F(_arg1);
_local2.prTarget = this.iTarget;
this.iPlaying.push(_local2);
}
public function OnEnterFrame():void{
if (this.iPlaying.length == 0){
return;
};
switch (this.iPlaying[0].State){
case OAnimator.stEnd:
this.iPlaying[0] = null;
this.iPlaying.splice(0, 1);
break;
case OAnimator.stPause:
this.iPlaying[0].State = OAnimator.stStart;
break;
case OAnimator.stPlay:
this.iPlaying[0].Play();
break;
};
}
public function Free():void{
this.iTarget = null;
this.iPlaying = null;
}
}
}//package ENGINE.INTERFACE.ANIMATORS
Section 27
//OHtmlTextField (ENGINE.INTERFACE.ELEMENTS.OHtmlTextField)
package ENGINE.INTERFACE.ELEMENTS {
import ENGINE.DISPLAY.*;
import flash.display.*;
import flash.text.*;
import ENGINE.CORE.*;
public class OHtmlTextField extends TextField {
private var iTextFormat:TextFormat;
public function OHtmlTextField(_arg1:Number, _arg2:Number, _arg3, _arg4:Number, _arg5:Number, _arg6:Boolean, _arg7:Array, _arg8:String, _arg9:Number, _arg10:Number, _arg11:Boolean=true){
var _local12:Number;
var _local13:Sprite;
super();
_local12 = (_arg11) ? OGlobal.Scale : 1;
this.type = TextFieldType.DYNAMIC;
this.autoSize = TextFieldAutoSize.NONE;
this.multiline = true;
this.wordWrap = true;
this.selectable = false;
if (_arg3){
_local13 = ((_arg3 is Sprite)) ? (_arg3 as Sprite) : new ((_arg3 as Class));
if ((_local13.getChildAt(0) is TextField)){
this.iTextFormat = (_local13.getChildAt(0) as TextField).getTextFormat();
} else {
this.iTextFormat = this.defaultTextFormat;
};
} else {
this.iTextFormat = this.defaultTextFormat;
};
this.iTextFormat.size = (_arg4 * _local12);
this.iTextFormat.letterSpacing = (_arg5 * _local12);
this.iTextFormat.color = ODisplay.HSBToRGB(_arg7[0], _arg7[1], _arg7[2]);
this.iTextFormat.align = TextFormatAlign.LEFT;
this.defaultTextFormat = this.iTextFormat;
this.prText = _arg8;
this.width = (_arg1 * _local12);
this.height = (_arg2 * _local12);
this.x = (_arg9 * _local12);
this.y = (_arg10 * _local12);
this.border = _arg6;
}
public function set prText(_arg1:String):void{
this.htmlText = _arg1;
}
public function set prFormat(_arg1:TextFormat):void{
this.iTextFormat = _arg1;
this.defaultTextFormat = _arg1;
this.setTextFormat(this.iTextFormat);
}
public function get prText():String{
return (this.htmlText);
}
public function get prFormat():TextFormat{
return (this.iTextFormat);
}
}
}//package ENGINE.INTERFACE.ELEMENTS
Section 28
//OInputTextField (ENGINE.INTERFACE.ELEMENTS.OInputTextField)
package ENGINE.INTERFACE.ELEMENTS {
import ENGINE.DISPLAY.*;
import flash.events.*;
import flash.display.*;
import flash.text.*;
import ENGINE.CORE.*;
public class OInputTextField extends TextField {
private var iTextFormat:TextFormat;
public function OInputTextField(_arg1:Number, _arg2:Number, _arg3, _arg4:Number, _arg5:Number, _arg6:Boolean, _arg7:Array, _arg8:String, _arg9:int, _arg10:Number, _arg11:Number){
var _local12:Number;
var _local13:Sprite;
super();
_local12 = OGlobal.Scale;
this.type = TextFieldType.INPUT;
this.autoSize = TextFieldAutoSize.NONE;
this.embedFonts = true;
_local13 = ((_arg3 is Sprite)) ? (_arg3 as Sprite) : new ((_arg3 as Class));
if ((_local13.getChildAt(0) is TextField)){
this.iTextFormat = (_local13.getChildAt(0) as TextField).getTextFormat();
} else {
this.iTextFormat = this.defaultTextFormat;
};
this.iTextFormat.size = (_arg4 * _local12);
this.iTextFormat.letterSpacing = (_arg5 * _local12);
this.iTextFormat.color = ODisplay.HSBToRGB(_arg7[0], _arg7[1], _arg7[2]);
this.defaultTextFormat = this.iTextFormat;
this.prText = _arg8;
this.width = (_arg1 * _local12);
this.height = (_arg2 * _local12);
this.x = (_arg10 * _local12);
this.y = (_arg11 * _local12);
this.border = _arg6;
this.maxChars = _arg9;
this.restrict = "A-Za-z0-9 @._\\-";
this.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, OnFocusIn);
}
public function set prText(_arg1:String):void{
this.text = (((!(_arg1)) || ((_arg1 == "")))) ? " " : _arg1;
}
protected function OnFocusIn(_arg1:FocusEvent):void{
this.setTextFormat(this.iTextFormat);
}
public function set prFormat(_arg1:TextFormat):void{
this.iTextFormat = _arg1;
this.defaultTextFormat = _arg1;
this.setTextFormat(this.iTextFormat);
}
public function get prText():String{
var _local1:String;
_local1 = this.text;
while (_local1.charAt() == " ") {
_local1 = _local1.substr(1);
};
while (_local1.charAt((_local1.length - 1)) == " ") {
_local1 = _local1.substr(0, (_local1.length - 1));
};
return (_local1);
}
public function get prFormat():TextFormat{
return (this.iTextFormat);
}
}
}//package ENGINE.INTERFACE.ELEMENTS
Section 29
//OListBoxElement (ENGINE.INTERFACE.ELEMENTS.OListBoxElement)
package ENGINE.INTERFACE.ELEMENTS {
import flash.events.*;
import ENGINE.INTERFACE.*;
import ENGINE.INTERFACE.ANIMATORS.*;
public class OListBoxElement extends OButton {
public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:3}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:3}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:3}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:3}, null, null, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:0.6, iInd:[1], iPIter:3}, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:1, iInd:[1], iPIter:3}, {F:OA_AlphaInd.Make, iSAlpha:0, iEAlpha:1, iInd:[0], iPIter:9}, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:0, iInd:[0], iPIter:9}];
public function OListBoxElement(_arg1:Array, _arg2:Array=null){
var _local3:Array;
_local3 = (_arg2) ? _arg2 : iDefAnimators;
super(_arg1, _local3);
}
override public function OnMouseUp(_arg1:MouseEvent):void{
}
override public function OnRollOut(_arg1:MouseEvent):void{
this.prRool = false;
}
override public function OnMouseDown(_arg1:MouseEvent):void{
if (((this.prPress) && ((this.parent is OIObject)))){
(this.parent as OIObject).OnPress(_arg1, this);
return;
};
super.OnMouseDown(_arg1);
}
}
}//package ENGINE.INTERFACE.ELEMENTS
Section 30
//OAlert (ENGINE.INTERFACE.OAlert)
package ENGINE.INTERFACE {
import flash.events.*;
public class OAlert extends ODialog {
protected var iMessages:Array;
public var iButtons:Array;
public function OAlert(_arg1:Array, _arg2:Array, _arg3:Array=null){
var _local4:Array;
this.iMessages = _arg2;
_local4 = (_arg3) ? _arg3 : ODialog.iDefAnimators;
super(_arg1, _local4);
}
override public function Init():void{
this.iButtons = new Array();
super.Init();
}
override public function OnPress(_arg1:Event, _arg2):void{
var _local3:int;
var _local4:int;
if (((!(this.iMessages)) || (!(this.iButtons)))){
this.prVisible = false;
return;
};
_local3 = 0;
_local4 = 0;
while (_local4 < this.iButtons.length) {
if ((((_arg2 == this.iButtons[_local4])) && ((_local4 < this.iMessages.length)))){
if ((this.parent is OIObject)){
(this.parent as OIObject).OnPress(null, iMessages[_local4]);
};
this.prVisible = false;
return;
};
_local4++;
};
}
override public function Free():void{
this.iButtons = null;
super.Free();
}
}
}//package ENGINE.INTERFACE
Section 31
//OApplication (ENGINE.INTERFACE.OApplication)
package ENGINE.INTERFACE {
import flash.events.*;
import flash.display.*;
import ENGINE.CORE.*;
import flash.external.*;
public class OApplication extends OWindow {
private var iStaged:Boolean;// = false
protected var iBackground:OBackground;
protected var iMenuItem:Array;
public function OApplication(_arg1:String){
iStaged = false;
OGlobal.AppName = _arg1;
if (this.stage){
OGlobal.SetDomain();
this.InitStage();
};
super(null);
if (!this.iStaged){
this.addEventListener(Event.ENTER_FRAME, NotStagedEnterFrame);
};
}
private function NotStagedEnterFrame(_arg1:Event):void{
if (!iStaged){
if (!this.stage){
return;
};
OGlobal.SetDomain();
this.InitStage();
this.Init();
this.removeEventListener(Event.ENTER_FRAME, NotStagedEnterFrame);
this.iStaged = true;
};
}
override public function Init():void{
if (!this.stage){
return;
};
super.Init();
this.iMenuItem = new Array();
this.iStaged = true;
this.visible = true;
}
protected function OnMenuItem():void{
}
public function get prMenuItem():int{
return ((this.iMenuItem.length) ? this.iMenuItem.pop() : -1);
}
public function set prMenuItem(_arg1:int):void{
this.iMenuItem.push(_arg1);
}
public function OnResize(_arg1:Event):void{
this.Free();
this.InitStage();
this.Init();
}
override public function Free():void{
OGlobal.prStage.removeEventListener(Event.DEACTIVATE, OnDeactivate);
OGlobal.prStage.removeEventListener(Event.RESIZE, OnResize);
this.iMenuItem = null;
super.Free();
}
public function InitBackground(_arg1:Array, _arg2:int=0):void{
this.iBackground = new OBackground(_arg1, _arg2);
this.addChildAt(this.iBackground, 0);
}
protected function OnDeactivate(_arg1:Event):void{
}
public function InitStage(_arg1:Stage=null):void{
var _local2:String;
var _local3:int;
if (((_arg1) || (this.stage))){
OGlobal.prStage = (_arg1) ? _arg1 : this.stage;
};
if (!OGlobal.prStage){
return;
};
OGlobal.prStage.scaleMode = StageScaleMode.NO_SCALE;
OGlobal.prStage.align = StageAlign.TOP_LEFT;
OGlobal.prStage.quality = StageQuality.BEST;
OGlobal.prStage.stageFocusRect = false;
OGlobal.Rescale(this);
OGlobal.FPS = 60;
if (ExternalInterface.available){
_local2 = ("function getInternetExplorerVersion() { var rv = -1; if (navigator.appName == \"Microsoft Internet Explorer\") { var ua = navigator.userAgent;" + "var re = new RegExp(\"MSIE ([0-9]{1,}[.0-9]{0,})\"); if (re.exec(ua) != null) rv = parseFloat( RegExp.$1 ); } return rv; }");
_local3 = ExternalInterface.call(_local2);
if (_local3 > 0){
OGlobal.FPS = (OGlobal.FPS * 2);
};
};
OGlobal.prStage.frameRate = OGlobal.FPS;
OGlobal.prStage.addEventListener(Event.RESIZE, OnResize);
OGlobal.prStage.addEventListener(Event.DEACTIVATE, OnDeactivate);
}
}
}//package ENGINE.INTERFACE
Section 32
//OBackground (ENGINE.INTERFACE.OBackground)
package ENGINE.INTERFACE {
import ENGINE.DISPLAY.*;
import flash.display.*;
import flash.geom.*;
import ENGINE.CORE.*;
public class OBackground extends OSprite {
protected var iImages:Array;
protected var iIInd:int;// = 0
public function OBackground(_arg1:Array, _arg2:int=0){
iIInd = 0;
super();
this.iImages = _arg1;
this.prIInd = _arg2;
}
public function Make():void{
var _local1:Sprite;
var _local2:BitmapData;
var _local3:OBM;
var _local4:Rectangle;
var _local5:Rectangle;
var _local6:int;
var _local7:int;
var _local8:Number;
var _local9:int;
var _local10:Bitmap;
var _local11:int;
var _local12:OBitmap;
if (this.iImages == null){
return;
};
this.Free();
if ((this.iImages[this.iIInd] is Class)){
_local1 = new (this.iImages[this.iIInd]);
_local2 = new BitmapData(_local1.width, _local1.height, false, 4294967295);
_local2.draw(_local1);
};
if ((this.iImages[this.iIInd] is BitmapData)){
_local2 = this.iImages[this.iIInd];
_local1 = new Sprite();
_local10 = new Bitmap(_local2);
_local1.addChild(_local10);
};
_local3 = new OBM(_local2, 0, 0, _local1.width, _local1.height);
_local4 = OGlobal.ViewporRect;
_local5 = OGlobal.StageRect;
this.x = -(_local4.x);
this.y = -(_local4.y);
_local6 = Math.floor((_local5.width / _local1.width));
if (_local6 == 0){
return;
};
_local7 = Math.floor((_local5.height / _local1.height));
if (_local7 == 0){
return;
};
if ((_local5.width - (_local6 * _local1.width)) > 0){
_local6++;
};
if ((_local5.height - (_local7 * _local1.height)) > 0){
_local7++;
};
_local8 = OGlobal.Scale;
_local9 = 0;
while (_local9 < _local7) {
_local11 = 0;
while (_local11 < _local6) {
_local12 = new OBitmap(_local3, ((_local11 * _local1.width) / _local8), ((_local9 * _local1.height) / _local8));
this.addChild(_local12);
_local11++;
};
_local9++;
};
}
override public function Free():void{
super.Free();
}
public function set prIInd(_arg1:int):void{
this.iIInd = _arg1;
if (this.iImages == null){
this.iIInd = -1;
return;
};
if (this.iIInd >= (this.iImages.length - 1)){
this.iIInd = (this.iImages.length - 1);
};
Make();
}
public function get prIInd():int{
return (this.iIInd);
}
}
}//package ENGINE.INTERFACE
Section 33
//OButton (ENGINE.INTERFACE.OButton)
package ENGINE.INTERFACE {
import ENGINE.DISPLAY.*;
import flash.events.*;
import ENGINE.INTERFACE.ANIMATORS.*;
public class OButton extends OIObject {
public var iHit:OSprite;
public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.6, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Scale.Make, iSScale:1, iEScale:0.8, iPIter:6}, {F:OA_Scale.Make, iSScale:0.8, iEScale:1, iPIter:6}];
public function OButton(_arg1:Array, _arg2:Array=null){
var _local3:Array;
_local3 = ((_arg2)==null) ? OButton.iDefAnimators : _arg2;
super(_arg1, _local3);
}
override public function OnMouseUp(_arg1:MouseEvent):void{
this.prPress = false;
}
override public function OnRollOver(_arg1:MouseEvent):void{
this.prRool = true;
}
override public function Init():void{
this.useHandCursor = true;
this.buttonMode = true;
super.Init();
if (this.iHit){
this.iHit.visible = false;
this.hitArea = this.iHit;
};
}
override public function OnRollOut(_arg1:MouseEvent):void{
if (this.prPress){
this.prPress = false;
};
this.prRool = false;
}
override public function Free():void{
this.iHit = null;
super.Free();
}
override public function OnMouseDown(_arg1:MouseEvent):void{
this.prPress = true;
if ((this.parent is OIObject)){
(this.parent as OIObject).OnPress(_arg1, this);
};
}
}
}//package ENGINE.INTERFACE
Section 34
//OCounter (ENGINE.INTERFACE.OCounter)
package ENGINE.INTERFACE {
import ENGINE.INTERFACE.ANIMATORS.*;
public class OCounter extends OIObject {
public var iSeparator:OIObject;
public var iDigits0:Array;
public var iDigits:Array;
protected var iValue:int;
protected var iValue0:int;
protected var iWidth:Number;
protected var iHeight:Number;
public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, null, null, null, null];
public function OCounter(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Array=null){
var _local5:Array;
this.iWidth = _arg2;
this.iHeight = _arg3;
_local5 = (_arg4) ? _arg4 : iDefAnimators;
super(_arg1, _local5);
}
public function set prValue0(_arg1:int):void{
this.iValue0 = Math.max(_arg1, 0);
if (!this.iDigits0){
return;
};
this.iValue0 = Math.min(this.iValue0, (Math.pow(10, this.iDigits0.length) - 1));
Draw();
}
public function set prValue(_arg1:int):void{
this.iValue = Math.max(_arg1, 0);
if (!this.iDigits){
return;
};
this.iValue = Math.min(this.iValue, (Math.pow(10, this.iDigits.length) - 1));
Draw();
}
override public function Init():void{
this.iDigits = new Array();
this.iDigits0 = new Array();
super.Init();
}
private function Draw():void{
var _local1:Number;
var _local2:String;
var _local3:String;
var _local4:int;
var _local5:Number;
var _local6:int;
_local1 = 0;
_local2 = this.iValue0.toString();
_local3 = this.iValue.toString();
_local4 = 0;
while (_local4 < this.iDigits0.length) {
this.iDigits0[_local4].prAnimationEnabled = this.iAEnabled;
_local4++;
};
_local4 = 0;
while (_local4 < this.iDigits.length) {
this.iDigits[_local4].prAnimationEnabled = this.iAEnabled;
_local4++;
};
if (this.iDigits0.length){
_local4 = (_local2.length - 1);
while (_local4 >= 0) {
this.iDigits0[_local4].prValue = (_local2.charCodeAt(_local4) - 47);
_local4--;
};
_local6 = (this.iDigits0.length - _local2.length);
_local4 = 0;
while (_local4 < _local6) {
if (this.iDigits0[_local4].prValue){
this.iDigits0[_local4].prValue = 0;
};
_local4++;
};
};
if (this.iDigits.length){
_local4 = 0;
while (_local4 < _local3.length) {
this.iDigits[_local4].prValue = (_local3.charCodeAt(_local4) - 47);
_local4++;
};
_local6 = this.iDigits.length;
_local4 = _local3.length;
while (_local4 < _local6) {
if (this.iDigits[_local4].prValue){
this.iDigits[_local4].prValue = 0;
};
_local4++;
};
};
if (this.iDigits0.length){
_local4 = (_local2.length - 1);
while (_local4 >= 0) {
_local1 = (_local1 + this.iDigits0[_local4].prWidth);
_local4--;
};
};
if (this.iSeparator){
_local1 = (_local1 + this.iSeparator.prWidth);
};
if (this.iDigits.length){
_local4 = 0;
while (_local4 < _local3.length) {
_local1 = (_local1 + this.iDigits[_local4].prWidth);
_local4++;
};
};
_local5 = ((this.iWidth - _local1) / 2);
if (this.iDigits0.length){
_local4 = 0;
while (_local4 < this.iDigits0.length) {
if (this.iDigits0[_local4].prValue){
this.iDigits0[_local4].PosValue(_local5, ((this.iWidth - this.iDigits0[_local4].prHeight) / 2));
_local5 = (_local5 + this.iDigits0[_local4].prWidth);
};
_local4++;
};
};
if (this.iSeparator){
this.iSeparator.Pos(_local5, ((this.iHeight - this.iSeparator.prHeight) / 2));
_local5 = (_local5 + this.iSeparator.prWidth);
};
if (this.iDigits.length){
_local4 = 0;
while (_local4 < this.iDigits.length) {
if (this.iDigits[_local4].prValue){
this.iDigits[_local4].PosValue(_local5, ((this.iHeight - this.iDigits[_local4].prHeight) / 2));
_local5 = (_local5 + this.iDigits[_local4].prWidth);
};
_local4++;
};
};
}
public function get prValue0():int{
return (this.iValue0);
}
override public function Free():void{
this.iDigits = null;
this.iDigits0 = null;
this.iSeparator = null;
super.Free();
}
public function get prValue():int{
return (this.iValue);
}
}
}//package ENGINE.INTERFACE
Section 35
//ODialog (ENGINE.INTERFACE.ODialog)
package ENGINE.INTERFACE {
import ENGINE.INTERFACE.ANIMATORS.*;
public class ODialog extends OWindow {
public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:12}, null, null, null, null, null, null];
public function ODialog(_arg1:Array, _arg2:Array=null){
var _local3:Array;
_local3 = (_arg2) ? _arg2 : ODialog.iDefAnimators;
super(_arg1, _local3);
}
override public function Init():void{
super.Init();
this.SetVisible(false);
this.PosCenter();
this.prVisible = true;
}
}
}//package ENGINE.INTERFACE
Section 36
//OInput (ENGINE.INTERFACE.OInput)
package ENGINE.INTERFACE {
import flash.events.*;
import ENGINE.INTERFACE.ANIMATORS.*;
import ENGINE.INTERFACE.ELEMENTS.*;
public class OInput extends OIObject {
public var iText:OInputTextField;
public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.5, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, null, null];
public function OInput(_arg1:Array, _arg2:Array=null){
var _local3:Array;
_local3 = ((_arg2)==null) ? OInput.iDefAnimators : _arg2;
super(_arg1, _local3);
}
public function set prText(_arg1:String):void{
this.iText.prText = _arg1;
}
override public function Init():void{
super.Init();
this.addEventListener(KeyboardEvent.KEY_UP, OnKeyUp);
}
public function get prText():String{
return (this.iText.prText);
}
protected function OnKeyUp(_arg1:KeyboardEvent):void{
if ((((_arg1.keyCode == 13)) && ((this.parent is OWindow)))){
(this.parent as OWindow).OnPress(null, this);
};
}
}
}//package ENGINE.INTERFACE
Section 37
//OInterface (ENGINE.INTERFACE.OInterface)
package ENGINE.INTERFACE {
import ENGINE.INTERFACE.ANIMATORS.*;
import ENGINE.INTERFACE.ELEMENTS.*;
public class OInterface {
public static const iDefLBButtonAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.6, iPIter:4}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:4}, {F:OA_Scale.Make, iSScale:1, iEScale:0.8, iPIter:4}, {F:OA_Scale.Make, iSScale:0.8, iEScale:1, iPIter:4}];
public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:12}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:12}, null, null, null, null, null, null];
public static const iDefSlowAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:30}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:30}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:30}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:30}, null, null, null, null, null, null];
public static function OHtmlTextFieldMake(_arg1:Array):OHtmlTextField{
return (new OHtmlTextField(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10]));
}
public static function OIObjectMake(_arg1:Array):OIObject{
var _local2:OIObject;
_local2 = new OIObject(_arg1[1], _arg1[2]);
_local2.Pos(_arg1[3], _arg1[4]);
return (_local2);
}
public static function OProgressMake(_arg1:Array):OProgress{
return (new OProgress(_arg1[1], _arg1[2]));
}
public static function OInputTextFieldMake(_arg1:Array):OInputTextField{
return (new OInputTextField(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5], _arg1[6], _arg1[7], _arg1[8], _arg1[9], _arg1[10], _arg1[11]));
}
public static function OTabMake(_arg1:Array):OTab{
return (new OTab(_arg1[1], _arg1[2], _arg1[3], _arg1[4], _arg1[5]));
}
public static function OCounterMake(_arg1:Array):OCounter{
return (new OCounter(_arg1[1], _arg1[2], _arg1[3], _arg1[4]));
}
}
}//package ENGINE.INTERFACE
Section 38
//OIObject (ENGINE.INTERFACE.OIObject)
package ENGINE.INTERFACE {
import ENGINE.DISPLAY.*;
import flash.events.*;
import flash.display.*;
import flash.geom.*;
import ENGINE.INTERFACE.ANIMATORS.*;
import ENGINE.CORE.*;
public class OIObject extends OSprite {
protected var iTrigger:uint;
protected var iAEnabled:Boolean;// = true
protected var iAManager:OAnimatorManager;
protected var iState:int;
protected var iAParams:Array;
protected var iParam:Array;
public static var trActive:uint = 2;
public static var trPress:uint = 16;
public static var trRool:uint = 8;
public static var trFocus:uint = 3;
public static var trVisible:uint = 1;
public function OIObject(_arg1:Array, _arg2:Array=null){
iTrigger = (trVisible | trActive);
iAEnabled = true;
super();
this.iParam = _arg1;
this.iAParams = _arg2;
this.Init();
}
public function get prMouseEnabled():Boolean{
return (((this.prVisible) && (this.prActive)));
}
public function get prRool():Boolean{
return (((this.iTrigger & trRool) > 0));
}
public function set prFocus(_arg1:Boolean):void{
if (_arg1){
this.iTrigger = (this.iTrigger | trFocus);
if (this.iAManager){
this.AddAnimator(this.iAParams[OAnimatorManager.anFocusIn]);
};
} else {
this.iTrigger = (this.iTrigger & ~(trFocus));
if (this.iAManager){
this.AddAnimator(this.iAParams[OAnimatorManager.anFocusOut]);
};
};
}
override public function get prVisible():Boolean{
return (((this.iTrigger & trVisible) > 0));
}
public function set prRool(_arg1:Boolean):void{
if (_arg1){
this.iTrigger = (this.iTrigger | trRool);
if (this.iAManager){
this.AddAnimator(this.iAParams[OAnimatorManager.anRoolOver]);
};
} else {
this.iTrigger = (this.iTrigger & ~(trRool));
if (this.iAManager){
this.AddAnimator(this.iAParams[OAnimatorManager.anRoolOut]);
};
};
}
override public function set prVisible(_arg1:Boolean):void{
if (_arg1){
this.iTrigger = (this.iTrigger | trVisible);
if (this.iAManager){
this.AddAnimator(this.iAParams[OAnimatorManager.anShow], false);
};
} else {
this.iTrigger = (this.iTrigger & ~(trVisible));
if (this.iAManager){
this.AddAnimator(this.iAParams[OAnimatorManager.anHide], false);
};
};
if (((!(this.iAManager)) || (!(this.iAEnabled)))){
this.visible = _arg1;
};
this.mouseEnabled = this.prMouseEnabled;
this.mouseChildren = this.mouseEnabled;
}
public function OnRollOver(_arg1:MouseEvent):void{
this.prRool = true;
}
public function Init():void{
var _local1:int;
var _local2:int;
var _local3:int;
var _local4:DisplayObject;
var _local5:String;
if (this.iParam){
_local1 = this.iParam.length;
_local2 = 0;
while (_local2 < _local1) {
_local3 = this.iParam[_local2].length;
_local4 = this.iParam[_local2][0](this.iParam[_local2]);
_local5 = this.iParam[_local2][(_local3 - 3)];
if (_local5){
if ((this[_local5] is Array)){
this[_local5][this.iParam[_local2][(_local3 - 2)]] = _local4;
} else {
this[_local5] = _local4;
};
};
if ((_local4 is OIObject)){
(_local4 as OIObject).SetVisible(this.iParam[_local2][(_local3 - 1)]);
} else {
if ((_local4 is IDisplayObject)){
(_local4 as IDisplayObject).prVisible = this.iParam[_local2][(_local3 - 1)];
} else {
_local4.visible = this.iParam[_local2][(_local3 - 1)];
};
};
this.addChild(_local4);
_local2++;
};
};
this.iAManager = (this.iAParams) ? new OAnimatorManager(this) : null;
this.tabEnabled = false;
this.addEventListener(Event.ENTER_FRAME, OnEnterFrame);
this.addEventListener(MouseEvent.ROLL_OVER, OnRollOver);
this.addEventListener(MouseEvent.ROLL_OUT, OnRollOut);
this.addEventListener(MouseEvent.MOUSE_DOWN, OnMouseDown);
this.addEventListener(MouseEvent.MOUSE_UP, OnMouseUp);
}
public function get prAnimationEnabled():Boolean{
return (this.iAEnabled);
}
public function OnMouseUp(_arg1:MouseEvent):void{
this.prPress = false;
}
public function set prActive(_arg1:Boolean):void{
if (_arg1){
this.iTrigger = (this.iTrigger | trActive);
if (this.iAManager){
this.AddAnimator(this.iAParams[OAnimatorManager.anActivate]);
};
} else {
this.iTrigger = (this.iTrigger & ~(trActive));
if (this.iAManager){
this.AddAnimator(this.iAParams[OAnimatorManager.anDeactivate]);
};
};
this.mouseEnabled = this.prMouseEnabled;
this.mouseChildren = this.mouseEnabled;
}
public function get prPress():Boolean{
return (((this.iTrigger & trPress) > 0));
}
public function get State():int{
return (this.iState);
}
public function OnPress(_arg1:Event, _arg2):void{
}
public function OnRollOut(_arg1:MouseEvent):void{
this.prRool = false;
}
override public function Free():void{
this.removeEventListener(MouseEvent.MOUSE_UP, OnMouseUp);
this.removeEventListener(MouseEvent.MOUSE_DOWN, OnMouseDown);
this.removeEventListener(MouseEvent.ROLL_OUT, OnRollOut);
this.removeEventListener(MouseEvent.ROLL_OVER, OnRollOver);
this.removeEventListener(Event.ENTER_FRAME, OnEnterFrame);
super.Free();
if (this.iAManager){
this.iAManager.Free();
};
this.iAManager = null;
}
public function get prAnimation():Boolean{
var _local1:int;
if (((this.iAManager) && (this.iAManager.prAnimation))){
return (true);
};
_local1 = 0;
while (_local1 < this.numChildren) {
if (!(this.getChildAt(_local1) is OIObject)){
} else {
if ((this.getChildAt(_local1) as OIObject).prAnimation){
return (true);
};
};
_local1++;
};
return (false);
}
public function get prActive():Boolean{
return (((this.iTrigger & trActive) > 0));
}
public function PosCenter(_arg1:Number=800, _arg2:Number=600):void{
var _local3:Rectangle;
_local3 = this.getBounds(this);
this.Pos(OGlobal.ScaleFloor((((_arg1 - this.prWidth) - (OGlobal.ToLocal(_local3.x) * 2)) / 2)), OGlobal.ScaleFloor((((_arg2 - this.prHeight) - (OGlobal.ToLocal(_local3.y) * 2)) / 2)));
}
public function AddAnimator(_arg1:Object, _arg2:Boolean=true):void{
var _local3:Boolean;
_local3 = (_arg2) ? ((((this.iAManager) && (this.prVisible))) && (this.iAEnabled)) : ((this.iAManager) && (this.iAEnabled));
if (_local3){
this.iAManager.AddAnimator(_arg1);
};
}
public function set prAnimationEnabled(_arg1:Boolean):void{
this.iAEnabled = _arg1;
}
public function set prPress(_arg1:Boolean):void{
if (_arg1){
this.iTrigger = (this.iTrigger | trPress);
if (this.iAManager){
this.AddAnimator(this.iAParams[OAnimatorManager.anPress]);
};
} else {
this.iTrigger = (this.iTrigger & ~(trPress));
if (this.iAManager){
this.AddAnimator(this.iAParams[OAnimatorManager.anUnpress]);
};
};
}
public function OnMouseDown(_arg1:MouseEvent):void{
this.prPress = true;
}
public function OnEnterFrame(_arg1:Event):void{
if (this.iAManager){
this.iAManager.OnEnterFrame();
};
}
public function SetVisible(_arg1:Boolean):void{
this.prAnimationEnabled = false;
this.prVisible = _arg1;
this.prAnimationEnabled = true;
}
public function set prAnimatorParams(_arg1:Array):void{
this.iAParams = _arg1;
if (!this.iAManager){
this.iAManager = new OAnimatorManager(this);
};
}
public function set State(_arg1:int):void{
this.iState = _arg1;
}
public function get prAnimatorParams():Array{
return (this.iAParams);
}
public function get prFocus():Boolean{
return (((this.iTrigger & trFocus) > 0));
}
}
}//package ENGINE.INTERFACE
Section 39
//OListBox (ENGINE.INTERFACE.OListBox)
package ENGINE.INTERFACE {
import flash.events.*;
import ENGINE.INTERFACE.ANIMATORS.*;
import ENGINE.INTERFACE.ELEMENTS.*;
import ENGINE.CORE.*;
public class OListBox extends OIObject {
private var iLBParams:Array;
private var iEGenP:Function;
private var iElements:Array;
public var iDown:OButton;
private var iEGen:Array;
public var iUp:OButton;
private var iEShowInd:int;
private var iSelection:Boolean;// = true
private var iECoord:Array;
private var iECount:int;
private var iCycling:Boolean;
private var iECurInd:int;
private var iPageScrool:Boolean;
public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:0.6, iInd:[0], iPIter:6}, {F:OA_AlphaInd.Make, iSAlpha:-1, iEAlpha:1, iInd:[0], iPIter:6}, null, null];
public function OListBox(_arg1:Array, _arg2:Array, _arg3:Function, _arg4:Array, _arg5:Array, _arg6:Array=null){
var _local7:Array;
iSelection = true;
_local7 = (_arg6) ? _arg6 : iDefAnimators;
this.iEGen = _arg2;
this.iEGenP = _arg3;
this.iECoord = _arg4;
this.iLBParams = _arg5;
this.iECount = this.iECoord.length;
super(_arg1, _local7);
}
public function SetCurrentElement(_arg1, _arg2:Array=null):void{
var _local3:int;
if (((!(_arg1)) && (!(_arg2)))){
this.FreeElements();
this.iLBParams = null;
this.iECurInd = 0;
this.iEShowInd = 0;
return;
};
if (_arg2){
this.iLBParams = _arg2;
};
if (!this.iLBParams){
return;
};
this.iECurInd = 0;
_local3 = 0;
while (_local3 < this.iLBParams.length) {
if (_arg1 == this.iLBParams[_local3]){
this.iECurInd = _local3;
break;
};
_local3++;
};
this.iEShowInd = this.iECurInd;
if ((this.iEShowInd + this.iECount) >= this.iLBParams.length){
this.iEShowInd = (this.iLBParams.length - this.iECount);
};
if (this.iEShowInd < 0){
this.iEShowInd = 0;
};
InitElements();
}
protected function UnpressElements(_arg1:OListBoxElement):void{
var _local2:int;
_local2 = 0;
while (_local2 < this.iElements.length) {
if (!this.iElements[_local2]){
} else {
if (this.iElements[_local2] == _arg1){
this.iECurInd = (this.iEShowInd + _local2);
} else {
if (this.iElements[_local2].prPress){
this.iElements[_local2].prPress = false;
};
};
};
_local2++;
};
}
public function get prPageScrool():Boolean{
return (this.iPageScrool);
}
protected function InitElements():void{
var _local1:int;
var _local2:int;
var _local3:int;
var _local4:Boolean;
this.FreeElements();
if (this.iLBParams == null){
return;
};
_local1 = 0;
_local2 = (((this.iEShowInd + this.iECount) <= this.iLBParams.length)) ? (this.iEShowInd + this.iECount) : this.iLBParams.length;
_local3 = this.iEShowInd;
while (_local3 < _local2) {
this.iEGenP(this.iEGen, this.iLBParams[_local3]);
this.iElements[_local1] = this.iEGen[0](this.iEGen);
this.iElements[_local1].Pos(OGlobal.ScaleFloor(this.iECoord[_local1][0]), OGlobal.ScaleFloor(this.iECoord[_local1][1]));
this.iElements[_local1].mouseEnabled = this.iSelection;
this.addChild(this.iElements[_local1]);
if ((((this.iECurInd == _local3)) && (this.iSelection))){
this.iElements[_local1].prPress = true;
};
_local1++;
_local3++;
};
if (((this.iUp) && (this.iDown))){
if (this.iCycling){
_local4 = (this.iLBParams) ? (this.iLBParams.length > this.iECount) : false;
if (this.iUp.prVisible != _local4){
this.iUp.prVisible = _local4;
};
if (this.iDown.prVisible != _local4){
this.iDown.prVisible = _local4;
};
} else {
if ((((this.iEShowInd == 0)) && (this.iUp.prVisible))){
if (this.iUp.prPress){
this.iUp.prPress = false;
};
this.iUp.prVisible = false;
};
if ((((this.iEShowInd > 0)) && (!(this.iUp.prVisible)))){
this.iUp.prVisible = true;
};
if (((((this.iEShowInd + this.iECount) >= this.iLBParams.length)) && (this.iDown.prVisible))){
if (this.iDown.prPress){
this.iDown.prPress = false;
};
this.iDown.prVisible = false;
};
if (((((this.iEShowInd + this.iECount) < this.iLBParams.length)) && (!(this.iDown.prVisible)))){
this.iDown.prVisible = true;
};
};
};
}
public function set prPageScrool(_arg1:Boolean):void{
this.iPageScrool = _arg1;
}
override public function Free():void{
this.iUp = null;
this.iDown = null;
this.iElements = null;
super.Free();
}
public function set prCurrentInd(_arg1:int):void{
if (!this.iLBParams){
return;
};
this.SetCurrentElement(this.iLBParams[_arg1]);
}
override public function Init():void{
super.Init();
this.iElements = new Array();
this.InitElements();
}
public function set prLBParams(_arg1:Array):void{
this.iLBParams = _arg1;
this.iECurInd = 0;
this.iEShowInd = 0;
this.InitElements();
}
public function get prCurrentInd():int{
return (this.iECurInd);
}
public function set prSelection(_arg1:Boolean):void{
this.iSelection = _arg1;
InitElements();
}
public function set prCycling(_arg1:Boolean):void{
this.iCycling = _arg1;
InitElements();
}
override public function OnPress(_arg1:Event, _arg2):void{
if ((_arg2 is OListBoxElement)){
this.UnpressElements((_arg2 as OListBoxElement));
};
if ((((_arg2 == this.iUp)) && (this.SkipElements((this.iPageScrool) ? -(this.iECount) : -1)))){
this.InitElements();
};
if ((((_arg2 == this.iDown)) && (this.SkipElements((this.iPageScrool) ? this.iECount : 1)))){
this.InitElements();
};
if ((this.parent is OIObject)){
(this.parent as OIObject).OnPress(_arg1, this);
};
}
public function get prSelection():Boolean{
return (this.iSelection);
}
protected function FreeElements():void{
var _local1:int;
_local1 = 0;
while (_local1 < this.iElements.length) {
if (!this.iElements[_local1]){
} else {
this.removeChild(this.iElements[_local1]);
this.iElements[_local1].Free();
this.iElements[_local1] = null;
};
_local1++;
};
}
protected function SkipElements(_arg1:int):Boolean{
var _local2:int;
if (!this.iLBParams){
return (false);
};
_local2 = (this.iEShowInd + _arg1);
if ((_local2 + this.iECount) >= this.iLBParams.length){
_local2 = (this.iCycling) ? (_local2 - this.iLBParams.length) : (this.iLBParams.length - this.iECount);
};
if (_local2 < 0){
_local2 = (this.iCycling) ? (this.iLBParams.length + _local2) : 0;
};
if (this.iEShowInd == _local2){
return (false);
};
this.iEShowInd = _local2;
if (!this.iSelection){
this.iECurInd = this.iEShowInd;
};
return (true);
}
public function get prCurrentLBParam(){
return ((this.iLBParams) ? this.iLBParams[this.iECurInd] : null);
}
public function get prCycling():Boolean{
return (this.iCycling);
}
}
}//package ENGINE.INTERFACE
Section 40
//OProgress (ENGINE.INTERFACE.OProgress)
package ENGINE.INTERFACE {
import ENGINE.DISPLAY.*;
import flash.geom.*;
public class OProgress extends OIObject {
public var iProgressBG:OBitmap;
private var iPBG:OBitmap;
public var iProgress:OBitmap;
private var iValue:Number;
public function OProgress(_arg1:Array, _arg2:Array=null){
super(_arg1, _arg2);
}
public function set prValue(_arg1:Number):void{
var _local2:int;
var _local3:Rectangle;
var _local4:Rectangle;
if (_arg1 < 0){
_arg1 = 0;
} else {
if (_arg1 > 100){
_arg1 = 100;
};
};
if (this.iValue != _arg1){
_local2 = Math.round(((iProgressBG.prOBM.iBM.width * _arg1) / 100));
_local3 = new Rectangle(0, 0, _local2, this.iProgressBG.prOBM.iBM.height);
_local4 = new Rectangle(_local2, 0, (iProgressBG.prOBM.iBM.width - _local2), this.iProgressBG.prOBM.iBM.height);
this.iProgressBG.prOBM.iBM.fillRect(this.iPBG.prOBM.iBM.rect, 0);
this.iProgressBG.prOBM.iBM.copyPixels(this.iProgress.prOBM.iBM, _local3, new Point(0, 0));
this.iProgressBG.prOBM.iBM.copyPixels(this.iPBG.prOBM.iBM, _local4, new Point(_local2, 0));
};
this.iValue = _arg1;
}
override public function Init():void{
super.Init();
if (this.iProgressBG){
this.iPBG = this.iProgressBG.Clone();
};
}
override public function Free():void{
this.iProgressBG = null;
this.iProgress = null;
super.Free();
}
public function get prValue():Number{
return (this.iValue);
}
}
}//package ENGINE.INTERFACE
Section 41
//OTab (ENGINE.INTERFACE.OTab)
package ENGINE.INTERFACE {
import ENGINE.DISPLAY.*;
import ENGINE.INTERFACE.ANIMATORS.*;
public class OTab extends OIObject {
private var iVAnimator:Object;
private var iCurInd:int;
protected var iWidth:Number;
protected var iHeight:Number;
public static const iDefAnimators:Array = [{F:OA_Alpha.Make, iSAlpha:0, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:1, iPIter:6}, {F:OA_Alpha.Make, iSAlpha:-1, iEAlpha:0.2, iPIter:6}, null, null, null, null, null, null];
public static const iDefVAnimator:Object = {F:OA_AlphaFade.Make, iSAlpha:-1, iEAlpha:0, iSInd:[0], iEInd:[1], iPIter:3};
public function OTab(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Object=null, _arg5:Array=null){
var _local6:Array;
this.iWidth = _arg2;
this.iHeight = _arg3;
this.iVAnimator = (_arg4) ? _arg4 : iDefVAnimator;
_local6 = (_arg5) ? _arg5 : iDefAnimators;
super(_arg1, _local6);
}
override public function get prWidth():Number{
return (this.iWidth);
}
public function get prElements():int{
return (this.numChildren);
}
public function set prValue(_arg1:int):void{
if (_arg1 < 0){
_arg1 = 0;
} else {
if (_arg1 >= this.numChildren){
_arg1 = (this.numChildren - 1);
};
};
if (((this.iAEnabled) && (this.iVAnimator))){
if (this.iCurInd == _arg1){
return;
};
this.iVAnimator.iSInd = [this.iCurInd];
this.iVAnimator.iEInd = [_arg1];
this.AddAnimator(this.iVAnimator, false);
} else {
if ((this.getChildAt(this.iCurInd) is IDisplayObject)){
(this.getChildAt(this.iCurInd) as IDisplayObject).prVisible = false;
};
if ((this.getChildAt(_arg1) is IDisplayObject)){
(this.getChildAt(_arg1) as IDisplayObject).prVisible = true;
};
};
this.iCurInd = _arg1;
}
override public function Init():void{
super.Init();
(this.getChildAt(0) as IDisplayObject).prVisible = true;
}
public function get prValue():int{
return (this.iCurInd);
}
override public function get prHeight():Number{
return (this.iHeight);
}
public function PosValue(_arg1:Number, _arg2:Number):void{
(this.getChildAt(this.iCurInd) as IDisplayObject).Pos((_arg1 - this.prX), (_arg2 - this.prY));
}
}
}//package ENGINE.INTERFACE
Section 42
//OWindow (ENGINE.INTERFACE.OWindow)
package ENGINE.INTERFACE {
public class OWindow extends OIObject {
public function OWindow(_arg1:Array, _arg2:Array=null){
super(_arg1, _arg2);
}
}
}//package ENGINE.INTERFACE
Section 43
//OEffectGel (ENGINE.SKIN.OEffectGel)
package ENGINE.SKIN {
import ENGINE.DISPLAY.*;
import flash.display.*;
import flash.geom.*;
import ENGINE.DISPLAY.EFFECTS.*;
import ENGINE.CORE.*;
import flash.filters.*;
public class OEffectGel extends OEffect {
private var iColor:uint;// = 0
private var iF2B:BlurFilter;
private var iF2GG1:GradientGlowFilter;
private var iF2GG2:GradientGlowFilter;
private var iF0S:DropShadowFilter;
private var iF1G:GlowFilter;
private var iBorder:Number;// = 0
private var iF1S:DropShadowFilter;
public function OEffectGel(){
iColor = 0;
iBorder = 0;
super();
}
override public function Apply(_arg1:Array, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0):OBM{
var _local5:OBM;
var _local6:Number;
var _local7:Number;
var _local8:Sprite;
var _local9:Sprite;
var _local10:ColorTransform;
var _local11:Bitmap;
var _local12:Bitmap;
var _local13:Bitmap;
var _local14:Sprite;
var _local15:Bitmap;
var _local16:Bitmap;
var _local17:BitmapData;
var _local18:Bitmap;
_local5 = OBM.Make([null, _arg1, _arg2, _arg3, _arg4, 0]);
_local6 = OGlobal.Scale;
_local7 = 0.85;
_local8 = new Sprite();
_local9 = new Sprite();
_local9.x = iBorder;
_local9.y = iBorder;
_local9.alpha = _local7;
_local8.addChild(_local9);
_local10 = new ColorTransform(0, 0, 0);
_local10.color = this.iColor;
_local11 = new Bitmap(_local5.iBM);
_local11.transform.colorTransform = _local10;
_local9.addChild(_local11);
if (this.iF0S.distance > 0){
_local18 = new Bitmap(_local5.iBM);
_local18.blendMode = "multiply";
_local18.filters = [this.iF0S];
_local9.addChild(_local18);
};
_local12 = new Bitmap(_local5.iBM);
_local12.blendMode = "multiply";
_local12.filters = [this.iF1S];
_local9.addChild(_local12);
_local13 = new Bitmap(_local5.iBM);
_local13.blendMode = "multiply";
_local13.filters = [this.iF1G];
_local9.addChild(_local13);
_local14 = new Sprite();
_local14.blendMode = "layer";
_local14.filters = [this.iF2B];
_local9.addChild(_local14);
_local15 = new Bitmap(_local5.iBM);
_local15.blendMode = "screen";
_local15.filters = [this.iF2GG1];
_local14.addChild(_local15);
_local16 = new Bitmap(_local5.iBM);
_local16.blendMode = "erase";
_local16.filters = [this.iF2GG2];
_local14.addChild(_local16);
_local17 = new BitmapData((_local8.width + (this.iBorder * 2)), (_local8.height + (this.iBorder * 2)), true, 0);
_local17.draw(_local8);
return (new OBM(_local17, (-(this.iBorder) + _local5.iX), (-(this.iBorder) + _local5.iY), _local5.iWidth, _local5.iHeight));
}
override public function Init(_arg1:String, _arg2:String, _arg3:Number=1):void{
var _local4:Object;
var _local5:Object;
var _local6:Number;
var _local7:uint;
var _local8:Number;
var _local9:Number;
var _local10:int;
var _local11:int;
var _local12:Array;
var _local13:Array;
_local4 = this.iColors.GetItem(_arg1);
_local5 = this.iFilters.GetItem(_arg2);
if (_local5 == null){
return;
};
_local6 = (OGlobal.Scale * _arg3);
if (_local4 == null){
_local4 = new Object();
if (_arg1.search(/,/) < 0){
_local4.iCH = Number(_arg1);
if (_local4.iCH == undefined){
return;
};
_local4.iCH = (_local4.iCH % 360);
_local10 = Math.floor((_local4.iCH / 30));
_local11 = ((_local10 + 1) % 12);
_local12 = [50, 50, 60, 60, 50, 50, 40, 40, 30, 30, 40, 40];
_local4.iCS = ((_local12[_local10] + ((_local12[_local11] - _local12[_local10]) * ((_local4.iCH / 30) - _local10))) * 0.01);
_local4.iCB = 1;
_local4.iSH = (((_local10 % 2))==0) ? (_local4.iCH - 15) : (_local4.iCH + 15);
if (_local4.iSH < 0){
_local4.iSH = (_local4.iSH + 360);
};
_local4.iSS = 0.9;
_local4.iSB = 0.6;
} else {
_local13 = _arg1.split(/,/);
_local4.iCH = _local13[0];
_local4.iCS = _local13[1];
_local4.iCB = _local13[2];
_local4.iSH = _local13[3];
_local4.iSS = _local13[4];
_local4.iSB = _local13[5];
};
};
_local7 = ODisplay.HSBToRGB(_local4.iSH, _local4.iSS, _local4.iSB);
this.iF0S = new DropShadowFilter((_local5.iF0SD * _local6), _local5.iAngle, ODisplay.HSBToRGB(_local4.iCH, _local4.iCS, (_local4.iCB * 0.5)), 0.75, (_local5.iF0SB * _local6), (_local5.iF0SB * _local6), 1, 2, false, true, true);
this.iF1S = new DropShadowFilter((_local5.iF1SD * _local6), _local5.iAngle, _local7, 0.85, (_local5.iF1SB * _local6), (_local5.iF1SB * _local6), 1.5, 3, true, true, true);
this.iF1G = new GlowFilter(_local7, _local5.iF1GA, (_local5.iF1GB * _local6), (_local5.iF1GB * _local6), 2, 3, true, true);
_local8 = ((_local6)<1) ? (_local5.iF2GGC1 * _local6) : _local5.iF2GGC1;
this.iF2GG1 = new GradientGlowFilter((_local5.iF2GGD1 * _local6), _local5.iAngle, [0xFFFFFF, 0xFFFFFF, 0xFFFFFF], [0, 0, 1], [0, _local8, 0xFF], (_local5.iF2GGB1 * _local6), (_local5.iF2GGB1 * _local6), 1, 1, "inner", true);
_local9 = ((_local6)<1) ? (_local5.iF2GGC2 * _local6) : _local5.iF2GGC2;
this.iF2GG2 = new GradientGlowFilter((_local5.iF2GGD2 * _local6), _local5.iAngle, [0xFFFFFF, 0xFFFFFF, 0xFFFFFF], [0, 0, 1], [0, _local9, 0xFF], (_local5.iF2GGB2 * _local6), (_local5.iF2GGB2 * _local6), 1, 1, "inner", true);
this.iF2B = new BlurFilter((_local5.iF2B * _local6), (_local5.iF2B * _local6));
this.iColor = ODisplay.HSBToRGB(_local4.iCH, _local4.iCS, _local4.iCB);
this.iBorder = Math.ceil((_local5.iBorder * _local6));
}
}
}//package ENGINE.SKIN
Section 44
//OMultiplayer (ENGINE.SMARTFOX.OMultiplayer)
package ENGINE.SMARTFOX {
import it.gotoandplay.smartfoxserver.handlers.*;
import it.gotoandplay.smartfoxserver.data.*;
import it.gotoandplay.smartfoxserver.*;
import it.gotoandplay.smartfoxserver.util.*;
import ENGINE.CORE.*;
import flash.utils.*;
public class OMultiplayer extends SmartFoxClient {
private var iCmd:String;
private var iError:String;
private var iConnection:Boolean;// = false
private var iUsersCount:int;
private var iErrorsCount:int;
private var iPassword:String;
private var iAdress:String;
private var iXTName:String;
private var iTimer:int;
private var iGameParams:Array;
private var iCMessages:Array;
private var iOpponentID:int;
private var iOpponentName:String;
private var iName:String;
private var iTurn:Array;
private var iState:int;
private var iGRoomParams:Array;
private var iZoneName:String;
public static const stInGame:int = 13;
public static const stLogin:int = 3;
public static const cmdJoinGameRoom:String = "jgr";
public static const cmdZoneUsersCount:String = "zuc";
public static const stNone:int = 0;
public static const stMainRoomError:int = 6;
public static const stGameError:int = 12;
public static const cmdJoinGame:String = "jgm";
public static const cmdJoinMainRoom:String = "jmr";
public static const stConnection:int = 1;
public static const stLoginError:int = 4;
public static const cmdMakeTurn:String = "m";
public static const cmdCmd:String = "cmd";
public static const stConnectionError:int = 2;
public static const stInZone:int = 7;
public static const stInGameRoom:int = 10;
public static const cmdChatMessage:String = "c";
public static const stJoinGameRoom:int = 8;
public static const stGameRoomError:int = 9;
public static const stJoinGame:int = 11;
public static const stJoinMainRoom:int = 5;
public function OMultiplayer(_arg1:Boolean=false){
iConnection = false;
super(_arg1);
this.State = stNone;
}
private function OnConnectionLost(_arg1:SFSEvent):void{
this.iConnection = false;
this.State = stNone;
}
public function get prActiveRoomID():int{
return (this.activeRoomId);
}
public function get prErrorsCount():int{
return (this.iErrorsCount);
}
public function get prError():String{
return (this.iError);
}
public function get prChatMessage():String{
return (((this.iCMessages.length)==0) ? null : this.iCMessages.shift());
}
public function ClearChatMessage(_arg1:Boolean=false):void{
if (_arg1){
this.iCMessages = new Array();
} else {
if (this.iCMessages[0]){
this.iCMessages.shift();
};
};
}
public function Init(_arg1:String, _arg2:String, _arg3:String, _arg4:String, _arg5:String, _arg6:String=""):void{
if (((!(OGlobal.CheckDomain(_arg1))) || (!((this.iState == stNone))))){
return;
};
this.iAdress = _arg2;
this.iZoneName = _arg3;
this.iXTName = _arg4;
this.iName = _arg5;
this.iPassword = _arg6;
this.iTurn = new Array();
this.iCMessages = new Array();
addEventListener(SFSEvent.onConnection, OnConnection);
addEventListener(SFSEvent.onConnectionLost, OnConnectionLost);
addEventListener(SFSEvent.onExtensionResponse, OnExtensionResponse);
this.State = stConnection;
}
private function OnConnection(_arg1:SFSEvent):void{
if (!_arg1.params.success){
this.iError = _arg1.params.error;
this.iErrorsCount++;
this.iConnection = false;
};
this.State = (_arg1.params.success) ? stLogin : stConnectionError;
}
public function set prGRoomParams(_arg1:Array):void{
this.iGRoomParams = _arg1;
}
public function ClearOpponentTurn(_arg1:Boolean=false):void{
if (_arg1){
this.iTurn = new Array();
} else {
if (this.iTurn[0]){
this.iTurn.shift();
};
};
}
private function OnExtensionResponse(_arg1:SFSEvent):void{
var _local2:Array;
if (_arg1.params.type != "str"){
return;
};
_local2 = _arg1.params.dataObj;
if (_local2 == null){
return;
};
switch (_local2[0]){
case "logOK":
this.myUserId = int(_local2[2]);
this.myUserName = _local2[3];
this.amIModerator = (Number(_local2[4]) > 0);
this.State = stJoinMainRoom;
break;
case "logKO":
this.iError = _local2[2];
this.State = stLoginError;
this.iErrorsCount++;
break;
case cmdJoinMainRoom:
if (_local2[2]){
this.activeRoomId = _local2[3];
this.State = stInZone;
} else {
this.State = stMainRoomError;
};
break;
case cmdZoneUsersCount:
this.iUsersCount = _local2[2];
break;
case cmdJoinGameRoom:
if (_local2[2] < 0){
this.activeRoomId = -1;
this.State = OMultiplayer.stGameRoomError;
} else {
this.activeRoomId = _local2[2];
this.State = stInGameRoom;
};
break;
case cmdJoinGame:
if (_local2[2] < 0){
this.activeRoomId = -1;
this.playerId = -1;
this.iOpponentID = -1;
this.iOpponentName = null;
this.State = OMultiplayer.stGameError;
} else {
this.activeRoomId = _local2[2];
this.playerId = _local2[3];
this.iOpponentID = _local2[4];
this.iOpponentName = _local2[5];
this.State = OMultiplayer.stInGame;
};
break;
case cmdMakeTurn:
this.iTurn.push(_local2[2]);
break;
case cmdChatMessage:
this.iCMessages.push(_local2[2]);
break;
case cmdCmd:
this.iCmd = _local2[2];
break;
};
}
public function ChatMessage(_arg1:Array=null):void{
this.sendXtMessage(this.iXTName, OMultiplayer.cmdChatMessage, (_arg1) ? [_arg1.toString()] : ["0"], "str");
}
public function get State():int{
return (this.iState);
}
public function set prGameParams(_arg1:Array):void{
this.iGameParams = _arg1;
}
public function get prUsersCount():int{
return (this.iUsersCount);
}
public function Free():void{
if (this.iConnection){
this.disconnect();
};
this.iConnection = false;
this.iCMessages = null;
removeEventListener(SFSEvent.onConnection, OnConnection);
removeEventListener(SFSEvent.onConnectionLost, OnConnectionLost);
removeEventListener(SFSEvent.onExtensionResponse, OnExtensionResponse);
}
public function Turn(_arg1:Array=null):void{
if (this.iState > stLoginError){
this.sendXtMessage(this.iXTName, OMultiplayer.cmdMakeTurn, (_arg1) ? [_arg1.toString(), this.iOpponentID] : ["0", this.iOpponentID], "str");
};
}
public function get prOpponentTurn():String{
return (((this.iTurn.length)>0) ? this.iTurn[0] : null);
}
public function get prGRoomParams():Array{
return (this.iGRoomParams);
}
public function get prOpponentName():String{
return ((this.iOpponentName) ? this.iOpponentName.slice(0, (this.iOpponentName.length - 3)) : "...");
}
public function get prGameParams():Array{
return (this.iGameParams);
}
public function ClearCmd():void{
this.iCmd = null;
}
public function OnEnterFrame():void{
if (((!(this.isConnected)) && ((this.iState > stConnection)))){
this.iState = stNone;
};
switch (this.iState){
case stInZone:
if ((getTimer() - this.iTimer) > 180000){
this.cmdSend(cmdZoneUsersCount);
this.iTimer = getTimer();
};
break;
};
}
public function get prCmd():String{
return (this.iCmd);
}
public function get prFullOpponentName():String{
return ((this.iOpponentName) ? this.iOpponentName : "...");
}
public function get prPlayerID():int{
return (this.playerId);
}
public function set State(_arg1:int):void{
var aState = _arg1;
if ((((aState > stConnectionError)) && (!(this.isConnected)))){
return;
};
this.iState = aState;
switch (aState){
case stNone:
this.iError = null;
this.iUsersCount = 0;
this.myUserId = -1;
this.myUserName = null;
this.amIModerator = false;
this.playerId = -1;
this.activeRoomId = -1;
this.Free();
break;
case stConnection:
try {
this.connect(this.iAdress, 9339);
this.iConnection = true;
} catch(error:Error) {
OSystem.iUserText2 = "connect error";
this.State = stConnectionError;
};
break;
case stLogin:
this.login(this.iZoneName, this.iName, this.iPassword);
break;
case stJoinMainRoom:
this.cmdSend(cmdJoinMainRoom);
break;
case stInZone:
this.playerId = -1;
this.iOpponentID = -1;
this.iOpponentName = null;
this.iTimer = getTimer();
this.cmdSend(cmdZoneUsersCount);
break;
case stJoinGameRoom:
this.cmdSend(cmdJoinGameRoom, this.iGRoomParams);
break;
case stJoinGame:
this.cmdSend(cmdJoinGame, this.iGameParams);
break;
};
}
public function cmdSend(_arg1:String, _arg2:Array=null):void{
if (this.iState > stLoginError){
this.sendXtMessage(this.iXTName, _arg1, (_arg2) ? _arg2 : [], "str");
};
}
}
}//package ENGINE.SMARTFOX
Section 45
//Room (it.gotoandplay.smartfoxserver.data.Room)
package it.gotoandplay.smartfoxserver.data {
public class Room {
private var maxUsers:int;
private var userList:Array;
private var name:String;
private var userCount:int;
private var specCount:int;
private var id:int;
private var myPlayerIndex:int;
private var priv:Boolean;
private var temp:Boolean;
private var limbo:Boolean;
private var maxSpectators:int;
private var game:Boolean;
private var variables:Array;
public function Room(_arg1:int, _arg2:String, _arg3:int, _arg4:int, _arg5:Boolean, _arg6:Boolean, _arg7:Boolean, _arg8:Boolean, _arg9:int=0, _arg10:int=0){
this.id = _arg1;
this.name = _arg2;
this.maxSpectators = _arg4;
this.maxUsers = _arg3;
this.temp = _arg5;
this.game = _arg6;
this.priv = _arg7;
this.limbo = _arg8;
this.userCount = _arg9;
this.specCount = _arg10;
this.userList = [];
this.variables = [];
}
public function getVariable(_arg1:String):Object{
return (variables[_arg1]);
}
public function addUser(_arg1:User, _arg2:int):void{
userList[_arg2] = _arg1;
userCount++;
}
public function getName():String{
return (this.name);
}
public function getId():int{
return (this.id);
}
public function setIsLimbo(_arg1:Boolean):void{
this.limbo = _arg1;
}
public function clearVariables():void{
this.variables = [];
}
public function isTemp():Boolean{
return (this.temp);
}
public function getMaxSpectators():int{
return (this.maxSpectators);
}
public function setVariables(_arg1:Array):void{
this.variables = _arg1;
}
public function isGame():Boolean{
return (this.game);
}
public function getUser(_arg1):User{
var _local2:User;
var _local3:String;
var _local4:User;
_local2 = null;
if (typeof(_arg1) == "number"){
_local2 = userList[_arg1];
} else {
if (typeof(_arg1) == "string"){
for (_local3 in userList) {
_local4 = this.userList[_local3];
if (_local4.getName() == _arg1){
_local2 = _local4;
break;
};
};
};
};
return (_local2);
}
public function setUserCount(_arg1:int):void{
this.userCount = _arg1;
}
public function getVariables():Array{
return (variables);
}
public function getUserCount():int{
return (this.userCount);
}
public function isLimbo():Boolean{
return (this.limbo);
}
public function getSpectatorCount():int{
return (this.specCount);
}
public function setSpectatorCount(_arg1:int):void{
this.specCount = _arg1;
}
public function setMyPlayerIndex(_arg1:int):void{
this.myPlayerIndex = _arg1;
}
public function removeUser(_arg1:int):void{
delete userList[_arg1];
userCount--;
}
public function getMyPlayerIndex():int{
return (this.myPlayerIndex);
}
public function isPrivate():Boolean{
return (this.priv);
}
public function getMaxUsers():int{
return (this.maxUsers);
}
public function getUserList():Array{
return (this.userList);
}
}
}//package it.gotoandplay.smartfoxserver.data
Section 46
//User (it.gotoandplay.smartfoxserver.data.User)
package it.gotoandplay.smartfoxserver.data {
public class User {
private var isSpec:Boolean;
private var name:String;
private var id:int;
private var pId:int;
private var variables:Array;
private var isMod:Boolean;
public function User(_arg1:int, _arg2:String){
this.id = _arg1;
this.name = _arg2;
this.variables = [];
this.isSpec = false;
this.isMod = false;
}
public function setModerator(_arg1:Boolean):void{
this.isMod = _arg1;
}
public function getName():String{
return (this.name);
}
public function getVariables():Array{
return (this.variables);
}
public function getId():int{
return (this.id);
}
public function getPlayerId():int{
return (this.pId);
}
public function setPlayerId(_arg1:int):void{
this.pId = _arg1;
}
public function setIsSpectator(_arg1:Boolean):void{
this.isSpec = _arg1;
}
public function isSpectator():Boolean{
return (this.isSpec);
}
public function clearVariables():void{
this.variables = [];
}
public function getVariable(_arg1:String):Object{
return (this.variables[_arg1]);
}
public function setVariables(_arg1:Array):void{
this.variables = _arg1;
}
public function isModerator():Boolean{
return (this.isMod);
}
}
}//package it.gotoandplay.smartfoxserver.data
Section 47
//ExtHandler (it.gotoandplay.smartfoxserver.handlers.ExtHandler)
package it.gotoandplay.smartfoxserver.handlers {
import it.gotoandplay.smartfoxserver.*;
import it.gotoandplay.smartfoxserver.util.*;
public class ExtHandler implements IMessageHandler {
private var sfs:SmartFoxClient;
public function ExtHandler(_arg1:SmartFoxClient){
this.sfs = _arg1;
}
public function handleMessage(_arg1:Object, _arg2:String):void{
var _local3:Object;
var _local4:SFSEvent;
var _local5:XML;
var _local6:String;
var _local7:int;
var _local8:String;
var _local9:Object;
if (_arg2 == SmartFoxClient.XTMSG_TYPE_XML){
_local5 = (_arg1 as XML);
_local6 = _local5.body.@action;
_local7 = int(_local5.body.@id);
if (_local6 == "xtRes"){
_local8 = _local5.body.toString();
_local9 = ObjectSerializer.getInstance().deserialize(_local8);
_local3 = {};
_local3.dataObj = _local9;
_local3.type = _arg2;
_local4 = new SFSEvent(SFSEvent.onExtensionResponse, _local3);
sfs.dispatchEvent(_local4);
};
} else {
if (_arg2 == SmartFoxClient.XTMSG_TYPE_JSON){
_local3 = {};
_local3.dataObj = _arg1.o;
_local3.type = _arg2;
_local4 = new SFSEvent(SFSEvent.onExtensionResponse, _local3);
sfs.dispatchEvent(_local4);
} else {
if (_arg2 == SmartFoxClient.XTMSG_TYPE_STR){
_local3 = {};
_local3.dataObj = _arg1;
_local3.type = _arg2;
_local4 = new SFSEvent(SFSEvent.onExtensionResponse, _local3);
sfs.dispatchEvent(_local4);
};
};
};
}
}
}//package it.gotoandplay.smartfoxserver.handlers
Section 48
//IMessageHandler (it.gotoandplay.smartfoxserver.handlers.IMessageHandler)
package it.gotoandplay.smartfoxserver.handlers {
public interface IMessageHandler {
function handleMessage(_arg1:Object, _arg2:String):void;
}
}//package it.gotoandplay.smartfoxserver.handlers
Section 49
//SysHandler (it.gotoandplay.smartfoxserver.handlers.SysHandler)
package it.gotoandplay.smartfoxserver.handlers {
import it.gotoandplay.smartfoxserver.data.*;
import it.gotoandplay.smartfoxserver.*;
import it.gotoandplay.smartfoxserver.util.*;
import flash.utils.*;
public class SysHandler implements IMessageHandler {
private var sfs:SmartFoxClient;
private var handlersTable:Array;
public function SysHandler(_arg1:SmartFoxClient){
this.sfs = _arg1;
handlersTable = [];
handlersTable["apiOK"] = this.handleApiOK;
handlersTable["apiKO"] = this.handleApiKO;
handlersTable["logOK"] = this.handleLoginOk;
handlersTable["logKO"] = this.handleLoginKo;
handlersTable["rmList"] = this.handleRoomList;
handlersTable["uCount"] = this.handleUserCountChange;
handlersTable["joinOK"] = this.handleJoinOk;
handlersTable["joinKO"] = this.handleJoinKo;
handlersTable["uER"] = this.handleUserEnterRoom;
handlersTable["userGone"] = this.handleUserLeaverRoom;
handlersTable["pubMsg"] = this.handlePublicMessage;
handlersTable["prvMsg"] = this.handlePrivateMessage;
handlersTable["dmnMsg"] = this.handleAdminMessage;
handlersTable["modMsg"] = this.handleModMessage;
handlersTable["dataObj"] = this.handleASObject;
handlersTable["rVarsUpdate"] = this.handleRoomVarsUpdate;
handlersTable["roomAdd"] = this.handleRoomAdded;
handlersTable["roomDel"] = this.handleRoomDeleted;
handlersTable["rndK"] = this.handleRandomKey;
handlersTable["roundTripRes"] = this.handleRoundTripBench;
handlersTable["uVarsUpdate"] = this.handleUserVarsUpdate;
handlersTable["createRmKO"] = this.handleCreateRoomError;
handlersTable["bList"] = this.handleBuddyList;
handlersTable["bUpd"] = this.handleBuddyListUpdate;
handlersTable["bAdd"] = this.handleBuddyAdded;
handlersTable["roomB"] = this.handleBuddyRoom;
handlersTable["leaveRoom"] = this.handleLeaveRoom;
handlersTable["swSpec"] = this.handleSpectatorSwitched;
}
private function handleRoomDeleted(_arg1:Object):void{
var _local2:int;
var _local3:Array;
var _local4:Object;
var _local5:SFSEvent;
_local2 = int(_arg1.body.rm.@id);
_local3 = sfs.getAllRooms();
_local4 = {};
_local4.room = _local3[_local2];
delete _local3[_local2];
_local5 = new SFSEvent(SFSEvent.onRoomDeleted, _local4);
sfs.dispatchEvent(_local5);
}
public function handleMessage(_arg1:Object, _arg2:String):void{
var _local3:XML;
var _local4:String;
var _local5:Function;
_local3 = (_arg1 as XML);
_local4 = _local3.body.@action;
_local5 = handlersTable[_local4];
if (_local5 != null){
_local5.apply(this, [_arg1]);
} else {
trace(("Unknown sys command: " + _local4));
};
}
public function handleUserEnterRoom(_arg1:Object):void{
var _local2:int;
var _local3:int;
var _local4:String;
var _local5:Boolean;
var _local6:Boolean;
var _local7:int;
var _local8:XMLList;
var _local9:Room;
var _local10:User;
var _local11:Object;
var _local12:SFSEvent;
_local2 = int(_arg1.body.@r);
_local3 = int(_arg1.body.u.@i);
_local4 = _arg1.body.u.n;
_local5 = (_arg1.body.u.@m == "1");
_local6 = (_arg1.body.u.@s == "1");
_local7 = ((_arg1.body.u.@p)!=null) ? int(_arg1.body.u.@p) : -1;
_local8 = _arg1.body.u.vars["var"];
_local9 = sfs.getRoom(_local2);
_local10 = new User(_local3, _local4);
_local10.setModerator(_local5);
_local10.setIsSpectator(_local6);
_local10.setPlayerId(_local7);
_local9.addUser(_local10, _local3);
if (_arg1.body.u.vars.toString().length > 0){
populateVariables(_local10.getVariables(), _arg1.body.u);
};
_local11 = {};
_local11.roomId = _local2;
_local11.user = _local10;
_local12 = new SFSEvent(SFSEvent.onUserEnterRoom, _local11);
sfs.dispatchEvent(_local12);
}
public function handleUserVarsUpdate(_arg1:Object):void{
var _local2:int;
var _local3:int;
var _local4:User;
var _local5:Array;
var _local6:Object;
var _local7:SFSEvent;
_local2 = int(_arg1.body.@r);
_local3 = int(_arg1.body.user.@id);
_local4 = sfs.getRoom(_local2).getUser(_local3);
_local5 = [];
if (_arg1.body.vars.toString().length > 0){
populateVariables(_local4.getVariables(), _arg1.body, _local5);
};
_local6 = {};
_local6.user = _local4;
_local6.changedVars = _local5;
_local7 = new SFSEvent(SFSEvent.onUserVariablesUpdate, _local6);
sfs.dispatchEvent(_local7);
}
public function handleUserLeaverRoom(_arg1:Object):void{
var _local2:int;
var _local3:int;
var _local4:Room;
var _local5:String;
var _local6:Object;
var _local7:SFSEvent;
_local2 = int(_arg1.body.user.@id);
_local3 = int(_arg1.body.@r);
_local4 = sfs.getRoom(_local3);
_local5 = _local4.getUser(_local2).getName();
_local4.removeUser(_local2);
_local6 = {};
_local6.roomId = _local3;
_local6.userId = _local2;
_local6.userName = _local5;
_local7 = new SFSEvent(SFSEvent.onUserLeaveRoom, _local6);
sfs.dispatchEvent(_local7);
}
public function handlePrivateMessage(_arg1:Object):void{
var _local2:int;
var _local3:int;
var _local4:String;
var _local5:User;
var _local6:Object;
var _local7:SFSEvent;
_local2 = int(_arg1.body.@r);
_local3 = int(_arg1.body.user.@id);
_local4 = _arg1.body.txt;
_local5 = sfs.getRoom(_local2).getUser(_local3);
_local6 = {};
_local6.message = Entities.decodeEntities(_local4);
_local6.sender = _local5;
_local6.roomId = _local2;
_local6.userId = _local3;
_local7 = new SFSEvent(SFSEvent.onPrivateMessage, _local6);
sfs.dispatchEvent(_local7);
}
private function handleCreateRoomError(_arg1:Object):void{
var _local2:String;
var _local3:Object;
var _local4:SFSEvent;
_local2 = _arg1.body.room.@e;
_local3 = {};
_local3.error = _local2;
_local4 = new SFSEvent(SFSEvent.onCreateRoomError, _local3);
sfs.dispatchEvent(_local4);
}
private function handleBuddyRoom(_arg1:Object):void{
var _local2:String;
var _local3:Array;
var _local4:int;
var _local5:Object;
var _local6:SFSEvent;
_local2 = _arg1.body.br.@r;
_local3 = _local2.split(",");
_local4 = 0;
while (_local4 < _local3.length) {
_local3[_local4] = int(_local3[_local4]);
_local4++;
};
_local5 = {};
_local5.idList = _local3;
_local6 = new SFSEvent(SFSEvent.onBuddyRoom, _local5);
sfs.dispatchEvent(_local6);
}
private function handleBuddyListUpdate(_arg1:Object):void{
var _local2:Object;
var _local3:SFSEvent;
var _local4:Object;
var _local5:XMLList;
var _local6:Object;
var _local7:Boolean;
var _local8:String;
var _local9:XML;
_local2 = {};
_local3 = null;
if (_arg1.body.b != null){
_local4 = {};
_local4.isOnline = ((_arg1.body.b.@s == "1")) ? true : false;
_local4.name = _arg1.body.b.n.toString();
_local4.id = _arg1.body.b.@i;
_local4.variables = {};
_local5 = _arg1.body.b.vs;
if (_local5.toString().length > 0){
for each (_local9 in _local5.v) {
_local4.variables[_local9.@n.toString()] = _local9.v.toString();
};
};
_local6 = null;
_local7 = false;
for (_local8 in sfs.buddyList) {
_local6 = sfs.buddyList[_local8];
if (_local6.name == _local4.name){
sfs.buddyList[_local8] = _local4;
_local7 = true;
break;
};
};
_local2.buddy = _local4;
_local3 = new SFSEvent(SFSEvent.onBuddyListUpdate, _local2);
sfs.dispatchEvent(_local3);
} else {
_local2.error = _arg1.body.err.toString();
_local3 = new SFSEvent(SFSEvent.onBuddyListError, _local2);
sfs.dispatchEvent(_local3);
};
}
public function handleUserCountChange(_arg1:Object):void{
var _local2:int;
var _local3:int;
var _local4:int;
var _local5:Room;
var _local6:Object;
var _local7:SFSEvent;
_local2 = int(_arg1.body.@u);
_local3 = int(_arg1.body.@s);
_local4 = int(_arg1.body.@r);
_local5 = sfs.getAllRooms()[_local4];
if (_local5 != null){
_local5.setUserCount(_local2);
_local5.setSpectatorCount(_local3);
_local6 = {};
_local6.room = _local5;
_local7 = new SFSEvent(SFSEvent.onUserCountChange, _local6);
sfs.dispatchEvent(_local7);
};
}
private function handleRandomKey(_arg1:Object):void{
var _local2:String;
var _local3:Object;
var _local4:SFSEvent;
_local2 = _arg1.body.k.toString();
_local3 = {};
_local3.key = _local2;
_local4 = new SFSEvent(SFSEvent.onRandomKey, _local3);
sfs.dispatchEvent(_local4);
}
public function handlePublicMessage(_arg1:Object):void{
var _local2:int;
var _local3:int;
var _local4:String;
var _local5:User;
var _local6:Object;
var _local7:SFSEvent;
_local2 = int(_arg1.body.@r);
_local3 = int(_arg1.body.user.@id);
_local4 = _arg1.body.txt;
_local5 = sfs.getRoom(_local2).getUser(_local3);
_local6 = {};
_local6.message = Entities.decodeEntities(_local4);
_local6.sender = _local5;
_local6.roomId = _local2;
_local7 = new SFSEvent(SFSEvent.onPublicMessage, _local6);
sfs.dispatchEvent(_local7);
}
public function handleAdminMessage(_arg1:Object):void{
var _local2:int;
var _local3:int;
var _local4:String;
var _local5:Object;
var _local6:SFSEvent;
_local2 = int(_arg1.body.@r);
_local3 = int(_arg1.body.user.@id);
_local4 = _arg1.body.txt;
_local5 = {};
_local5.message = Entities.decodeEntities(_local4);
_local6 = new SFSEvent(SFSEvent.onAdminMessage, _local5);
sfs.dispatchEvent(_local6);
}
public function dispatchDisconnection():void{
var _local1:SFSEvent;
_local1 = new SFSEvent(SFSEvent.onConnectionLost, null);
sfs.dispatchEvent(_local1);
}
private function handleSpectatorSwitched(_arg1:Object):void{
var _local2:int;
var _local3:Object;
var _local4:SFSEvent;
_local2 = int(_arg1.body.rm.@id);
sfs.playerId = int(_arg1.body.pid.@id);
_local3 = {};
_local3.success = (sfs.playerId > 0);
_local3.newId = sfs.playerId;
_local3.room = sfs.getRoom(_local2);
_local4 = new SFSEvent(SFSEvent.onSpectatorSwitched, _local3);
sfs.dispatchEvent(_local4);
}
public function handleLoginOk(_arg1:Object):void{
var _local2:int;
var _local3:int;
var _local4:String;
var _local5:Object;
var _local6:SFSEvent;
_local2 = int(_arg1.body.login.@id);
_local3 = int(_arg1.body.login.@mod);
_local4 = _arg1.body.login.@n;
sfs.amIModerator = (_local3 == 1);
sfs.myUserId = _local2;
sfs.myUserName = _local4;
sfs.playerId = -1;
_local5 = {};
_local5.success = true;
_local5.name = _local4;
_local5.error = "";
_local6 = new SFSEvent(SFSEvent.onLogin, _local5);
sfs.dispatchEvent(_local6);
sfs.getRoomList();
}
public function handleRoomVarsUpdate(_arg1:Object):void{
var _local2:int;
var _local3:int;
var _local4:Room;
var _local5:Array;
var _local6:Object;
var _local7:SFSEvent;
_local2 = int(_arg1.body.@r);
_local3 = int(_arg1.body.user.@id);
_local4 = sfs.getRoom(_local2);
_local5 = [];
if (_arg1.body.vars.toString().length > 0){
populateVariables(_local4.getVariables(), _arg1.body, _local5);
};
_local6 = {};
_local6.room = _local4;
_local6.changedVars = _local5;
_local7 = new SFSEvent(SFSEvent.onRoomVariablesUpdate, _local6);
sfs.dispatchEvent(_local7);
}
public function handleRoomList(_arg1:Object):void{
var _local2:Array;
var _local3:XML;
var _local4:Object;
var _local5:SFSEvent;
var _local6:int;
var _local7:Room;
_local2 = sfs.getAllRooms();
for each (_local3 in _arg1.body.rmList.rm) {
_local6 = int(_local3.@id);
_local7 = new Room(_local6, _local3.n, int(_local3.@maxu), int(_local3.@maxs), (_local3.@temp == "1"), (_local3.@game == "1"), (_local3.@priv == "1"), (_local3.@lmb == "1"), int(_local3.@ucnt), int(_local3.@scnt));
if (_local3.vars.toString().length > 0){
populateVariables(_local7.getVariables(), _local3);
};
_local2[_local6] = _local7;
};
_local4 = {};
_local4.roomList = _local2;
_local5 = new SFSEvent(SFSEvent.onRoomListUpdate, _local4);
sfs.dispatchEvent(_local5);
}
private function handleBuddyAdded(_arg1:Object):void{
var _local2:Object;
var _local3:XMLList;
var _local4:Object;
var _local5:SFSEvent;
var _local6:XML;
_local2 = {};
_local2.isOnline = ((_arg1.body.b.@s == "1")) ? true : false;
_local2.name = _arg1.body.b.n.toString();
_local2.id = _arg1.body.b.@i;
_local2.variables = {};
_local3 = _arg1.body.b.vs;
if (_local3.toString().length > 0){
for each (_local6 in _local3.v) {
_local2.variables[_local6.@n.toString()] = _local6.v.toString();
};
};
sfs.buddyList.push(_local2);
_local4 = {};
_local4.list = sfs.buddyList;
_local5 = new SFSEvent(SFSEvent.onBuddyList, _local4);
sfs.dispatchEvent(_local5);
}
private function handleRoomAdded(_arg1:Object):void{
var _local2:int;
var _local3:String;
var _local4:int;
var _local5:int;
var _local6:Boolean;
var _local7:Boolean;
var _local8:Boolean;
var _local9:Boolean;
var _local10:Room;
var _local11:Array;
var _local12:Object;
var _local13:SFSEvent;
_local2 = int(_arg1.body.rm.@id);
_local3 = _arg1.body.rm.name;
_local4 = int(_arg1.body.rm.@max);
_local5 = int(_arg1.body.rm.@spec);
_local6 = ((_arg1.body.rm.@temp == "1")) ? true : false;
_local7 = ((_arg1.body.rm.@game == "1")) ? true : false;
_local8 = ((_arg1.body.rm.@priv == "1")) ? true : false;
_local9 = ((_arg1.body.rm.@limbo == "1")) ? true : false;
_local10 = new Room(_local2, _local3, _local4, _local5, _local6, _local7, _local8, _local9);
_local11 = sfs.getAllRooms();
_local11[_local2] = _local10;
if (_arg1.body.rm.vars.toString().length > 0){
populateVariables(_local10.getVariables(), _arg1.body.rm);
};
_local12 = {};
_local12.room = _local10;
_local13 = new SFSEvent(SFSEvent.onRoomAdded, _local12);
sfs.dispatchEvent(_local13);
}
private function populateVariables(_arg1:Array, _arg2:Object, _arg3:Array=null):void{
var _local4:XML;
var _local5:String;
var _local6:String;
var _local7:String;
for each (_local4 in _arg2.vars["var"]) {
_local5 = _local4.@n;
_local6 = _local4.@t;
_local7 = _local4;
if (_arg3 != null){
_arg3.push(_local5);
_arg3[_local5] = true;
};
if (_local6 == "b"){
_arg1[_local5] = Boolean(_local7);
} else {
if (_local6 == "n"){
_arg1[_local5] = Number(_local7);
} else {
if (_local6 == "s"){
_arg1[_local5] = _local7;
} else {
if (_local6 == "x"){
delete _arg1[_local5];
};
};
};
};
};
}
private function handleLeaveRoom(_arg1:Object):void{
var _local2:int;
var _local3:Object;
var _local4:SFSEvent;
_local2 = int(_arg1.body.rm.@id);
_local3 = {};
_local3.roomId = _local2;
_local4 = new SFSEvent(SFSEvent.onRoomLeft, _local3);
sfs.dispatchEvent(_local4);
}
public function handleLoginKo(_arg1:Object):void{
var _local2:Object;
var _local3:SFSEvent;
_local2 = {};
_local2.success = false;
_local2.error = _arg1.body.login.@e;
_local3 = new SFSEvent(SFSEvent.onLogin, _local2);
sfs.dispatchEvent(_local3);
}
public function handleModMessage(_arg1:Object):void{
var _local2:int;
var _local3:int;
var _local4:String;
var _local5:User;
var _local6:Object;
var _local7:SFSEvent;
_local2 = int(_arg1.body.@r);
_local3 = int(_arg1.body.user.@id);
_local4 = _arg1.body.txt;
_local5 = sfs.getRoom(_local2).getUser(_local3);
_local6 = {};
_local6.message = Entities.decodeEntities(_local4);
_local6.sender = _local5;
_local7 = new SFSEvent(SFSEvent.onModeratorMessage, _local6);
sfs.dispatchEvent(_local7);
}
public function handleApiOK(_arg1:Object):void{
var _local2:SFSEvent;
sfs.isConnected = true;
_local2 = new SFSEvent(SFSEvent.onConnection, {success:true});
sfs.dispatchEvent(_local2);
}
private function handleRoundTripBench(_arg1:Object):void{
var _local2:int;
var _local3:int;
var _local4:Object;
var _local5:SFSEvent;
_local2 = getTimer();
_local3 = (_local2 - sfs.getBenchStartTime());
_local4 = {};
_local4.elapsed = _local3;
_local5 = new SFSEvent(SFSEvent.onRoundTripResponse, _local4);
sfs.dispatchEvent(_local5);
}
public function handleJoinOk(_arg1:Object):void{
var _local2:int;
var _local3:XMLList;
var _local4:XMLList;
var _local5:int;
var _local6:Room;
var _local7:XML;
var _local8:Object;
var _local9:SFSEvent;
var _local10:String;
var _local11:int;
var _local12:Boolean;
var _local13:Boolean;
var _local14:int;
var _local15:User;
_local2 = int(_arg1.body.@r);
_local3 = _arg1.body;
_local4 = _arg1.body.uLs.u;
_local5 = int(_arg1.body.pid.@id);
sfs.activeRoomId = _local2;
_local6 = sfs.getRoom(_local2);
sfs.playerId = _local5;
_local6.setMyPlayerIndex(_local5);
if (_local3.vars.toString().length > 0){
_local6.clearVariables();
populateVariables(_local6.getVariables(), _local3);
};
for each (_local7 in _local4) {
_local10 = _local7.n;
_local11 = int(_local7.@i);
_local12 = ((_local7.@m == "1")) ? true : false;
_local13 = ((_local7.@s == "1")) ? true : false;
_local14 = ((_local7.p == undefined)) ? -1 : int(_local7.p);
_local15 = new User(_local11, _local10);
_local15.setModerator(_local12);
_local15.setIsSpectator(_local13);
_local15.setPlayerId(_local14);
if (_local7.vars.toString().length > 0){
populateVariables(_local15.getVariables(), _local7);
};
_local6.addUser(_local15, _local11);
};
sfs.changingRoom = false;
_local8 = {};
_local8.room = _local6;
_local9 = new SFSEvent(SFSEvent.onJoinRoom, _local8);
sfs.dispatchEvent(_local9);
}
public function handleJoinKo(_arg1:Object):void{
var _local2:Object;
var _local3:SFSEvent;
sfs.changingRoom = false;
_local2 = {};
_local2.error = _arg1.body.error.@msg;
_local3 = new SFSEvent(SFSEvent.onJoinRoomError, _local2);
sfs.dispatchEvent(_local3);
}
public function handleASObject(_arg1:Object):void{
var _local2:int;
var _local3:int;
var _local4:String;
var _local5:User;
var _local6:Object;
var _local7:Object;
var _local8:SFSEvent;
_local2 = int(_arg1.body.@r);
_local3 = int(_arg1.body.user.@id);
_local4 = _arg1.body.dataObj;
_local5 = sfs.getRoom(_local2).getUser(_local3);
_local6 = ObjectSerializer.getInstance().deserialize(new XML(_local4));
_local7 = {};
_local7.obj = _local6;
_local7.sender = _local5;
_local8 = new SFSEvent(SFSEvent.onObjectReceived, _local7);
sfs.dispatchEvent(_local8);
}
private function handleBuddyList(_arg1:Object):void{
var _local2:XMLList;
var _local3:Object;
var _local4:Object;
var _local5:SFSEvent;
var _local6:XML;
var _local7:XMLList;
var _local8:XML;
_local2 = _arg1.body.bList;
_local4 = {};
_local5 = null;
if (((!((_local2 == null))) && (!((_local2.b.length == null))))){
if (_local2.toString().length > 0){
for each (_local6 in _local2.b) {
_local3 = {};
_local3.isOnline = ((_local6.@s == "1")) ? true : false;
_local3.name = _local6.n.toString();
_local3.id = _local6.@i;
_local3.variables = {};
_local7 = _local6.vs;
if (_local7.toString().length > 0){
for each (_local8 in _local7.v) {
_local3.variables[_local8.@n.toString()] = _local8.v.toString();
};
};
sfs.buddyList.push(_local3);
};
};
_local4.list = sfs.buddyList;
_local5 = new SFSEvent(SFSEvent.onBuddyList, _local4);
sfs.dispatchEvent(_local5);
} else {
_local4.error = _arg1.body.err.toString();
_local5 = new SFSEvent(SFSEvent.onBuddyListError, _local4);
sfs.dispatchEvent(_local5);
};
}
public function handleApiKO(_arg1:Object):void{
var _local2:Object;
var _local3:SFSEvent;
_local2 = {};
_local2.success = false;
_local2.error = "API are obsolete, please upgrade";
_local3 = new SFSEvent(SFSEvent.onConnection, _local2);
sfs.dispatchEvent(_local3);
}
}
}//package it.gotoandplay.smartfoxserver.handlers
Section 50
//JSON (it.gotoandplay.smartfoxserver.json.JSON)
package it.gotoandplay.smartfoxserver.json {
public class JSON {
public static function decode(_arg1:String):Object{
var _local2:JSONDecoder;
_local2 = new JSONDecoder(_arg1);
return (_local2.getObject());
}
public static function encode(_arg1:Object):String{
var _local2:JSONEncoder;
_local2 = new JSONEncoder(_arg1);
return (_local2.getString());
}
}
}//package it.gotoandplay.smartfoxserver.json
Section 51
//JSONDecoder (it.gotoandplay.smartfoxserver.json.JSONDecoder)
package it.gotoandplay.smartfoxserver.json {
public class JSONDecoder {
private var tokenizer:JSONTokenizer;
private var token:JSONToken;
private var obj:Object;
public function JSONDecoder(_arg1:String){
tokenizer = new JSONTokenizer(_arg1);
nextToken();
obj = parseValue();
}
private function parseValue():Object{
switch (token.type){
case JSONTokenType.LEFT_BRACE:
return (parseObject());
case JSONTokenType.LEFT_BRACKET:
return (parseArray());
case JSONTokenType.STRING:
case JSONTokenType.NUMBER:
case JSONTokenType.TRUE:
case JSONTokenType.FALSE:
case JSONTokenType.NULL:
return (token.value);
default:
tokenizer.parseError(("Unexpected " + token.value));
};
return (null);
}
private function nextToken():JSONToken{
return ((token = tokenizer.getNextToken()));
}
private function parseObject():Object{
var _local1:Object;
var _local2:String;
_local1 = new Object();
nextToken();
if (token.type == JSONTokenType.RIGHT_BRACE){
return (_local1);
};
while (true) {
if (token.type == JSONTokenType.STRING){
_local2 = String(token.value);
nextToken();
if (token.type == JSONTokenType.COLON){
nextToken();
_local1[_local2] = parseValue();
nextToken();
if (token.type == JSONTokenType.RIGHT_BRACE){
return (_local1);
};
if (token.type == JSONTokenType.COMMA){
nextToken();
} else {
tokenizer.parseError(("Expecting } or , but found " + token.value));
};
} else {
tokenizer.parseError(("Expecting : but found " + token.value));
};
} else {
tokenizer.parseError(("Expecting string but found " + token.value));
};
};
return (null);
}
private function parseArray():Array{
var _local1:Array;
_local1 = new Array();
nextToken();
if (token.type == JSONTokenType.RIGHT_BRACKET){
return (_local1);
};
while (true) {
_local1.push(parseValue());
nextToken();
if (token.type == JSONTokenType.RIGHT_BRACKET){
return (_local1);
};
if (token.type == JSONTokenType.COMMA){
nextToken();
} else {
tokenizer.parseError(("Expecting ] or , but found " + token.value));
};
};
return (null);
}
public function getObject():Object{
return (obj);
}
}
}//package it.gotoandplay.smartfoxserver.json
Section 52
//JSONEncoder (it.gotoandplay.smartfoxserver.json.JSONEncoder)
package it.gotoandplay.smartfoxserver.json {
public class JSONEncoder {
private var jsonString:String;
public function JSONEncoder(_arg1:Object){
jsonString = convertToString(_arg1);
}
private function arrayToString(_arg1:Array):String{
var _local2:String;
var _local3:int;
_local2 = "";
_local3 = 0;
while (_local3 < _arg1.length) {
if (_local2.length > 0){
_local2 = (_local2 + ",");
};
_local2 = (_local2 + convertToString(_arg1[_local3]));
_local3++;
};
return ((("[" + _local2) + "]"));
}
private function convertToString(_arg1:Object):String{
if ((_arg1 is String)){
return (escapeString((_arg1 as String)));
};
if ((_arg1 is Number)){
return ((isFinite((_arg1 as Number))) ? _arg1.toString() : "null");
} else {
if ((_arg1 is Boolean)){
return ((_arg1) ? "true" : "false");
} else {
if ((_arg1 is Array)){
return (arrayToString((_arg1 as Array)));
};
if ((((_arg1 is Object)) && (!((_arg1 == null))))){
return (objectToString(_arg1));
};
};
};
return ("null");
}
private function escapeString(_arg1:String):String{
var _local2:String;
var _local3:String;
var _local4:Number;
var _local5:int;
var _local6:String;
var _local7:String;
_local2 = "";
_local4 = _arg1.length;
_local5 = 0;
while (_local5 < _local4) {
_local3 = _arg1.charAt(_local5);
switch (_local3){
case "\"":
_local2 = (_local2 + "\\\"");
break;
case "\\":
_local2 = (_local2 + "\\\\");
break;
case "\b":
_local2 = (_local2 + "\\b");
break;
case "\f":
_local2 = (_local2 + "\\f");
break;
case "\n":
_local2 = (_local2 + "\\n");
break;
case "\r":
_local2 = (_local2 + "\\r");
break;
case "\t":
_local2 = (_local2 + "\\t");
break;
default:
if (_local3 < " "){
_local6 = _local3.charCodeAt(0).toString(16);
_local7 = ((_local6.length == 2)) ? "00" : "000";
_local2 = (_local2 + (("\\u" + _local7) + _local6));
} else {
_local2 = (_local2 + _local3);
};
};
_local5++;
};
return ((("\"" + _local2) + "\""));
}
private function objectToString(_arg1:Object):String{
var _local2:String;
var _local3:Object;
var _local4:String;
_local2 = "";
for (_local4 in _arg1) {
_local3 = _arg1[_local4];
if ((_local3 is Function)){
} else {
if (_local2.length > 0){
_local2 = (_local2 + ",");
};
_local2 = (_local2 + ((escapeString(_local4) + ":") + convertToString(_local3)));
};
};
return ((("{" + _local2) + "}"));
}
public function getString():String{
return (jsonString);
}
}
}//package it.gotoandplay.smartfoxserver.json
Section 53
//JSONParseError (it.gotoandplay.smartfoxserver.json.JSONParseError)
package it.gotoandplay.smartfoxserver.json {
public class JSONParseError extends Error {
private var _text:String;
private var _location:int;
public function JSONParseError(_arg1:String="", _arg2:int=0, _arg3:String=""){
super(_arg1);
_location = _arg2;
_text = _arg3;
}
public function get text():String{
return (_text);
}
public function get location():int{
return (_location);
}
}
}//package it.gotoandplay.smartfoxserver.json
Section 54
//JSONToken (it.gotoandplay.smartfoxserver.json.JSONToken)
package it.gotoandplay.smartfoxserver.json {
public class JSONToken {
private var _value:Object;
private var _type:int;
public function JSONToken(_arg1:int=-1, _arg2:Object=null){
_type = _arg1;
_value = _arg2;
}
public function set value(_arg1:Object):void{
_value = _arg1;
}
public function get value():Object{
return (_value);
}
public function set type(_arg1:int):void{
_type = _arg1;
}
public function get type():int{
return (_type);
}
}
}//package it.gotoandplay.smartfoxserver.json
Section 55
//JSONTokenizer (it.gotoandplay.smartfoxserver.json.JSONTokenizer)
package it.gotoandplay.smartfoxserver.json {
public class JSONTokenizer {
private var loc:int;
private var ch:String;
private var obj:Object;
private var jsonString:String;
public function JSONTokenizer(_arg1:String){
jsonString = _arg1;
loc = 0;
nextChar();
}
private function skipComments():void{
if (ch == "/"){
nextChar();
switch (ch){
case "/":
do {
nextChar();
} while (((!((ch == "\n"))) && (!((ch == "")))));
nextChar();
break;
case "*":
nextChar();
while (true) {
if (ch == "*"){
nextChar();
if (ch == "/"){
nextChar();
break;
};
} else {
nextChar();
};
if (ch == ""){
parseError("Multi-line comment not closed");
};
};
break;
default:
parseError((("Unexpected " + ch) + " encountered (expecting '/' or '*' )"));
};
};
}
private function isDigit(_arg1:String):Boolean{
return ((((_arg1 >= "0")) && ((_arg1 <= "9"))));
}
private function readNumber():JSONToken{
var _local1:JSONToken;
var _local2:String;
var _local3:Number;
_local1 = new JSONToken();
_local1.type = JSONTokenType.NUMBER;
_local2 = "";
if (ch == "-"){
_local2 = (_local2 + "-");
nextChar();
};
while (isDigit(ch)) {
_local2 = (_local2 + ch);
nextChar();
};
if (ch == "."){
_local2 = (_local2 + ".");
nextChar();
while (isDigit(ch)) {
_local2 = (_local2 + ch);
nextChar();
};
};
_local3 = Number(_local2);
if (isFinite(_local3)){
_local1.value = _local3;
return (_local1);
};
parseError((("Number " + _local3) + " is not valid!"));
return (null);
}
private function nextChar():String{
return ((ch = jsonString.charAt(loc++)));
}
private function isHexDigit(_arg1:String):Boolean{
var _local2:String;
_local2 = _arg1.toUpperCase();
return (((isDigit(_arg1)) || ((((_local2 >= "A")) && ((_local2 <= "F"))))));
}
public function getNextToken():JSONToken{
var _local1:JSONToken;
var _local2:String;
var _local3:String;
var _local4:String;
_local1 = new JSONToken();
skipIgnored();
switch (ch){
case "{":
_local1.type = JSONTokenType.LEFT_BRACE;
_local1.value = "{";
nextChar();
break;
case "}":
_local1.type = JSONTokenType.RIGHT_BRACE;
_local1.value = "}";
nextChar();
break;
case "[":
_local1.type = JSONTokenType.LEFT_BRACKET;
_local1.value = "[";
nextChar();
break;
case "]":
_local1.type = JSONTokenType.RIGHT_BRACKET;
_local1.value = "]";
nextChar();
break;
case ",":
_local1.type = JSONTokenType.COMMA;
_local1.value = ",";
nextChar();
break;
case ":":
_local1.type = JSONTokenType.COLON;
_local1.value = ":";
nextChar();
break;
case "t":
_local2 = ((("t" + nextChar()) + nextChar()) + nextChar());
if (_local2 == "true"){
_local1.type = JSONTokenType.TRUE;
_local1.value = true;
nextChar();
} else {
parseError(("Expecting 'true' but found " + _local2));
};
break;
case "f":
_local3 = (((("f" + nextChar()) + nextChar()) + nextChar()) + nextChar());
if (_local3 == "false"){
_local1.type = JSONTokenType.FALSE;
_local1.value = false;
nextChar();
} else {
parseError(("Expecting 'false' but found " + _local3));
};
break;
case "n":
_local4 = ((("n" + nextChar()) + nextChar()) + nextChar());
if (_local4 == "null"){
_local1.type = JSONTokenType.NULL;
_local1.value = null;
nextChar();
} else {
parseError(("Expecting 'null' but found " + _local4));
};
break;
case "\"":
_local1 = readString();
break;
default:
if (((isDigit(ch)) || ((ch == "-")))){
_local1 = readNumber();
} else {
if (ch == ""){
return (null);
};
parseError((("Unexpected " + ch) + " encountered"));
};
};
return (_local1);
}
private function skipWhite():void{
while (isSpace(ch)) {
nextChar();
};
}
public function parseError(_arg1:String):void{
throw (new JSONParseError(_arg1, loc, jsonString));
}
private function skipIgnored():void{
skipWhite();
skipComments();
skipWhite();
}
private function isSpace(_arg1:String):Boolean{
return ((((_arg1 == " ")) || ((_arg1 == "\t"))));
}
private function readString():JSONToken{
var _local1:JSONToken;
var _local2:String;
var _local3:String;
var _local4:int;
_local1 = new JSONToken();
_local1.type = JSONTokenType.STRING;
_local2 = "";
nextChar();
while (((!((ch == "\""))) && (!((ch == ""))))) {
if (ch == "\\"){
nextChar();
switch (ch){
case "\"":
_local2 = (_local2 + "\"");
break;
case "/":
_local2 = (_local2 + "/");
break;
case "\\":
_local2 = (_local2 + "\\");
break;
case "b":
_local2 = (_local2 + "\b");
break;
case "f":
_local2 = (_local2 + "\f");
break;
case "n":
_local2 = (_local2 + "\n");
break;
case "r":
_local2 = (_local2 + "\r");
break;
case "t":
_local2 = (_local2 + "\t");
break;
case "u":
_local3 = "";
_local4 = 0;
while (_local4 < 4) {
if (!isHexDigit(nextChar())){
parseError((" Excepted a hex digit, but found: " + ch));
};
_local3 = (_local3 + ch);
_local4++;
};
_local2 = (_local2 + String.fromCharCode(parseInt(_local3, 16)));
break;
default:
_local2 = (_local2 + ("\\" + ch));
};
} else {
_local2 = (_local2 + ch);
};
nextChar();
};
if (ch == ""){
parseError("Unterminated string literal");
};
nextChar();
_local1.value = _local2;
return (_local1);
}
}
}//package it.gotoandplay.smartfoxserver.json
Section 56
//JSONTokenType (it.gotoandplay.smartfoxserver.json.JSONTokenType)
package it.gotoandplay.smartfoxserver.json {
public class JSONTokenType {
public static const NUMBER:int = 11;
public static const FALSE:int = 8;
public static const RIGHT_BRACKET:int = 4;
public static const NULL:int = 9;
public static const TRUE:int = 7;
public static const RIGHT_BRACE:int = 2;
public static const UNKNOWN:int = -1;
public static const COMMA:int = 0;
public static const LEFT_BRACKET:int = 3;
public static const STRING:int = 10;
public static const LEFT_BRACE:int = 1;
public static const COLON:int = 6;
}
}//package it.gotoandplay.smartfoxserver.json
Section 57
//Entities (it.gotoandplay.smartfoxserver.util.Entities)
package it.gotoandplay.smartfoxserver.util {
public class Entities {
private static var hexTable:Array = new Array();
private static var ascTab:Array = [];
private static var ascTabRev:Array = [];
public static function decodeEntities(_arg1:String):String{
var _local2:String;
var _local3:String;
var _local4:String;
var _local5:String;
var _local6:String;
var _local7:int;
_local7 = 0;
_local2 = "";
while (_local7 < _arg1.length) {
_local3 = _arg1.charAt(_local7);
if (_local3 == "&"){
_local4 = _local3;
do {
_local7++;
_local5 = _arg1.charAt(_local7);
_local4 = (_local4 + _local5);
} while (_local5 != ";");
_local6 = ascTabRev[_local4];
if (_local6 != null){
_local2 = (_local2 + _local6);
} else {
_local2 = (_local2 + String.fromCharCode(getCharCode(_local4)));
};
} else {
_local2 = (_local2 + _local3);
};
_local7++;
};
trace(((("DECODE: " + _arg1) + ", ") + _local2));
return (_local2);
}
public static function encodeEntities(_arg1:String):String{
var _local2:String;
var _local3:int;
var _local4:String;
var _local5:int;
_local2 = "";
_local3 = 0;
while (_local3 < _arg1.length) {
_local4 = _arg1.charAt(_local3);
_local5 = _arg1.charCodeAt(_local3);
if ((((((_local5 == 9)) || ((_local5 == 10)))) || ((_local5 == 13)))){
_local2 = (_local2 + _local4);
} else {
if ((((_local5 >= 32)) && ((_local5 <= 126)))){
if (ascTab[_local4] != null){
_local2 = (_local2 + ascTab[_local4]);
} else {
_local2 = (_local2 + _local4);
};
} else {
_local2 = (_local2 + _local4);
};
};
_local3++;
};
return (_local2);
}
public static function getCharCode(_arg1:String):Number{
var _local2:String;
_local2 = _arg1.substr(3, _arg1.length);
_local2 = _local2.substr(0, (_local2.length - 1));
return (Number(("0x" + _local2)));
}
ascTab[">"] = ">";
ascTab["<"] = "<";
ascTab["&"] = "&";
ascTab["'"] = "'";
ascTab["\""] = """;
ascTabRev[">"] = ">";
ascTabRev["<"] = "<";
ascTabRev["&"] = "&";
ascTabRev["'"] = "'";
ascTabRev["""] = "\"";
hexTable["0"] = 0;
hexTable["1"] = 1;
hexTable["2"] = 2;
hexTable["3"] = 3;
hexTable["4"] = 4;
hexTable["5"] = 5;
hexTable["6"] = 6;
hexTable["7"] = 7;
hexTable["8"] = 8;
hexTable["9"] = 9;
hexTable["A"] = 10;
hexTable["B"] = 11;
hexTable["C"] = 12;
hexTable["D"] = 13;
hexTable["E"] = 14;
hexTable["F"] = 15;
}
}//package it.gotoandplay.smartfoxserver.util
Section 58
//ObjectSerializer (it.gotoandplay.smartfoxserver.util.ObjectSerializer)
package it.gotoandplay.smartfoxserver.util {
public class ObjectSerializer {
private var eof:String;
private var debug:Boolean;
private var tabs:String;
private static var instance:ObjectSerializer;
public function ObjectSerializer(_arg1:Boolean=false){
this.tabs = "\t\t\t\t\t\t\t\t\t\t\t\t\t";
setDebug(_arg1);
}
public function serialize(_arg1:Object):String{
var _local2:Object;
_local2 = {};
obj2xml(_arg1, _local2);
return (_local2.xmlStr);
}
private function obj2xml(_arg1:Object, _arg2:Object, _arg3:int=0, _arg4:String=""):void{
var _local5:String;
var _local6:String;
var _local7:String;
var _local8:*;
if (_arg3 == 0){
_arg2.xmlStr = ("<dataObj>" + this.eof);
} else {
if (this.debug){
_arg2.xmlStr = (_arg2.xmlStr + this.tabs.substr(0, _arg3));
};
_local6 = ((_arg1 is Array)) ? "a" : "o";
_arg2.xmlStr = (_arg2.xmlStr + ((((("<obj t='" + _local6) + "' o='") + _arg4) + "'>") + this.eof));
};
for (_local5 in _arg1) {
_local7 = typeof(_arg1[_local5]);
_local8 = _arg1[_local5];
if ((((((((_local7 == "boolean")) || ((_local7 == "number")))) || ((_local7 == "string")))) || ((_local7 == "null")))){
if (_local7 == "boolean"){
_local8 = Number(_local8);
} else {
if (_local7 == "null"){
_local7 = "x";
_local8 = "";
} else {
if (_local7 == "string"){
_local8 = Entities.encodeEntities(_local8);
};
};
};
if (this.debug){
_arg2.xmlStr = (_arg2.xmlStr + this.tabs.substr(0, (_arg3 + 1)));
};
_arg2.xmlStr = (_arg2.xmlStr + ((((((("<var n='" + _local5) + "' t='") + _local7.substr(0, 1)) + "'>") + _local8) + "</var>") + this.eof));
} else {
if (_local7 == "object"){
obj2xml(_local8, _arg2, (_arg3 + 1), _local5);
if (this.debug){
_arg2.xmlStr = (_arg2.xmlStr + this.tabs.substr(0, (_arg3 + 1)));
};
_arg2.xmlStr = (_arg2.xmlStr + ("</obj>" + this.eof));
};
};
};
if (_arg3 == 0){
_arg2.xmlStr = (_arg2.xmlStr + ("</dataObj>" + this.eof));
};
}
private function setDebug(_arg1:Boolean):void{
this.debug = _arg1;
if (this.debug){
this.eof = "\n";
} else {
this.eof = "";
};
}
private function xml2obj(_arg1:XML, _arg2:Object):void{
var _local3:int;
var _local4:XMLList;
var _local5:String;
var _local6:XML;
var _local7:String;
var _local8:String;
var _local9:String;
var _local10:String;
var _local11:String;
_local3 = 0;
_local4 = _arg1.children();
for each (_local6 in _local4) {
_local5 = _local6.name().toString();
if (_local5 == "obj"){
_local7 = _local6.@o;
_local8 = _local6.@t;
if (_local8 == "a"){
_arg2[_local7] = [];
} else {
if (_local8 == "o"){
_arg2[_local7] = {};
};
};
xml2obj(_local6, _arg2[_local7]);
} else {
if (_local5 == "var"){
_local9 = _local6.@n;
_local10 = _local6.@t;
_local11 = _local6.toString();
if (_local10 == "b"){
_arg2[_local9] = ((_local11 == "0")) ? false : true;
} else {
if (_local10 == "n"){
_arg2[_local9] = Number(_local11);
} else {
if (_local10 == "s"){
_arg2[_local9] = _local11;
} else {
if (_local10 == "x"){
_arg2[_local9] = null;
};
};
};
};
};
};
};
}
private function encodeEntities(_arg1:String):String{
return (_arg1);
}
public function deserialize(_arg1:String):Object{
var _local2:XML;
var _local3:Object;
_local2 = new XML(_arg1);
_local3 = {};
xml2obj(_local2, _local3);
return (_local3);
}
public static function getInstance(_arg1:Boolean=false):ObjectSerializer{
if (instance == null){
instance = new ObjectSerializer(_arg1);
};
return (instance);
}
}
}//package it.gotoandplay.smartfoxserver.util
Section 59
//SFSEvent (it.gotoandplay.smartfoxserver.SFSEvent)
package it.gotoandplay.smartfoxserver {
import flash.events.*;
public class SFSEvent extends Event {
public var params:Object;
public static const onRoomLeft:String = "onRoomLeft";
public static const onBuddyListUpdate:String = "onBuddyListUpdate";
public static const onUserLeaveRoom:String = "onUserLeaveRoom";
public static const onRoomListUpdate:String = "onRoomListUpdate";
public static const onRoundTripResponse:String = "onRoundTripResponse";
public static const onExtensionResponse:String = "onExtensionResponse";
public static const onConnection:String = "onConnection";
public static const onBuddyListError:String = "onBuddyListError";
public static const onJoinRoom:String = "onJoinRoom";
public static const onUserEnterRoom:String = "onUserEnterRoom";
public static const onBuddyRoom:String = "onBuddyRoom";
public static const onAdminMessage:String = "onAdminMessage";
public static const onPublicMessage:String = "onPublicMessage";
public static const onModeratorMessage:String = "onModMessage";
public static const onPrivateMessage:String = "onPrivateMessage";
public static const onJoinRoomError:String = "onJoinRoomError";
public static const onRoomAdded:String = "onRoomAdded";
public static const onLogin:String = "onLogin";
public static const onSpectatorSwitched:String = "onSpectatorSwitched";
public static const onRoomDeleted:String = "onRoomDeleted";
public static const onConnectionLost:String = "onConnectionLost";
public static const onBuddyList:String = "onBuddyList";
public static const onRoomVariablesUpdate:String = "onRoomVariablesUpdate";
public static const onCreateRoomError:String = "onCreateRoomError";
public static const onUserCountChange:String = "onUserCountChange";
public static const onUserVariablesUpdate:String = "onUserVariablesUpdate";
public static const onRandomKey:String = "onRandomKey";
public static const onObjectReceived:String = "onObjectReceived";
public function SFSEvent(_arg1:String, _arg2:Object){
super(_arg1);
this.params = _arg2;
}
override public function toString():String{
return (formatToString("SFSEvent", "type", "bubbles", "cancelable", "eventPhase", "params"));
}
override public function clone():Event{
return (new SFSEvent(this.type, this.params));
}
}
}//package it.gotoandplay.smartfoxserver
Section 60
//SmartFoxClient (it.gotoandplay.smartfoxserver.SmartFoxClient)
package it.gotoandplay.smartfoxserver {
import flash.events.*;
import it.gotoandplay.smartfoxserver.handlers.*;
import it.gotoandplay.smartfoxserver.data.*;
import it.gotoandplay.smartfoxserver.util.*;
import flash.utils.*;
import it.gotoandplay.smartfoxserver.json.*;
import flash.net.*;
public class SmartFoxClient extends EventDispatcher {
private var connected:Boolean;
private var benchStartTime:int;
public var myUserId:int;
private var roomList:Array;
private var minVersion:Number;
public var buddyVars:Array;
public var debug:Boolean;
private var byteBuffer:ByteArray;
private var subVersion:Number;
public var buddyList:Array;
private var messageHandlers:Array;
private var majVersion:Number;
private var socketConnection:Socket;
private var sysHandler:SysHandler;
public var myUserName:String;
public var playerId:int;
public var amIModerator:Boolean;
public var changingRoom:Boolean;
private var extHandler:ExtHandler;
public var activeRoomId:int;
private static const EOM:int = 0;
private static const MSG_JSON:String = "{";
public static const XTMSG_TYPE_STR:String = "str";
public static const MODMSG_TO_USER:String = "u";
public static const MODMSG_TO_ZONE:String = "z";
private static const MSG_STR:String = "%";
private static const MSG_XML:String = "<";
public static const XTMSG_TYPE_JSON:String = "json";
public static const XTMSG_TYPE_XML:String = "xml";
public static const MODMSG_TO_ROOM:String = "r";
public function SmartFoxClient(_arg1:Boolean=false){
this.majVersion = 1;
this.minVersion = 3;
this.subVersion = 4;
this.activeRoomId = -1;
this.debug = _arg1;
this.messageHandlers = [];
setupMessageHandlers();
socketConnection = new Socket();
socketConnection.addEventListener(Event.CONNECT, handleSocketConnection);
socketConnection.addEventListener(Event.CLOSE, handleSocketDisconnection);
socketConnection.addEventListener(ErrorEvent.ERROR, handleSocketError);
socketConnection.addEventListener(IOErrorEvent.IO_ERROR, handleIOError);
socketConnection.addEventListener(ProgressEvent.SOCKET_DATA, handleSocketData);
socketConnection.addEventListener(SecurityErrorEvent.SECURITY_ERROR, handleSecurityError);
byteBuffer = new ByteArray();
}
private function getXmlUserVariable(_arg1:Object):String{
var _local2:String;
var _local3:*;
var _local4:String;
var _local5:String;
var _local6:String;
_local2 = "<vars>";
for (_local6 in _arg1) {
_local3 = _arg1[_local6];
_local5 = typeof(_local3);
if (_local5 == "boolean"){
_local4 = "b";
_local3 = (_local3) ? "1" : "0";
} else {
if (_local5 == "number"){
_local4 = "n";
} else {
if (_local5 == "string"){
_local4 = "s";
} else {
if (_local5 == "null"){
_local4 = "x";
};
};
};
};
if (_local4 != null){
_local2 = (_local2 + (((((("<var n='" + _local6) + "' t='") + _local4) + "'><![CDATA[") + _local3) + "]]></var>"));
};
};
_local2 = (_local2 + "</vars>");
return (_local2);
}
private function checkBuddyDuplicates(_arg1:String):Boolean{
var _local2:Boolean;
var _local3:Object;
_local2 = false;
for each (_local3 in buddyList) {
if (_local3.name == _arg1){
_local2 = true;
break;
};
};
return (_local2);
}
public function getBuddyRoom(_arg1:Object):void{
if (_arg1.id != -1){
send({t:"sys", bid:_arg1.id}, "roomB", -1, (("<b id='" + _arg1.id) + "' />"));
};
}
private function handleSocketData(_arg1:Event):void{
var _local2:int;
var _local3:int;
_local2 = socketConnection.bytesAvailable;
while (--_local2 >= 0) {
_local3 = socketConnection.readByte();
if (_local3 != 0){
byteBuffer.writeByte(_local3);
} else {
handleMessage(byteBuffer.toString());
byteBuffer = new ByteArray();
};
};
}
private function handleSocketError(_arg1:Event):void{
trace("SOCKET ERROR!!!");
}
private function getXmlRoomVariable(_arg1:Object):String{
var _local2:String;
var _local3:*;
var _local4:String;
var _local5:String;
var _local6:String;
_local2 = _arg1.name.toString();
_local3 = _arg1.val.toString();
_local4 = (_arg1.priv) ? "1" : "0";
_local5 = (_arg1.persistent) ? "1" : "0";
_local6 = null;
if (typeof(_local3) == "boolean"){
_local6 = "b";
_local3 = (_local3) ? "1" : "0";
} else {
if (typeof(_local3) == "number"){
_local6 = "n";
} else {
if (typeof(_local3) == "string"){
_local6 = "s";
} else {
if (typeof(_local3) == "null"){
_local6 = "x";
};
};
};
};
if (_local6 != null){
return ((((((((((("<var n='" + _local2) + "' t='") + _local6) + "' pr='") + _local4) + "' pe='") + _local5) + "'><![CDATA[") + _local3) + "]]></var>"));
};
return ("");
}
private function handleSocketDisconnection(_arg1:Event):void{
var _local2:SFSEvent;
initialize();
_local2 = new SFSEvent(SFSEvent.onConnectionLost, {});
dispatchEvent(_local2);
}
private function xmlReceived(_arg1:String):void{
var _local2:XML;
var _local3:String;
var _local4:String;
var _local5:int;
var _local6:IMessageHandler;
_local2 = new XML(_arg1);
_local3 = _local2.@t;
_local4 = _local2.body.@action;
_local5 = _local2.body.@r;
_local6 = messageHandlers[_local3];
if (_local6 != null){
_local6.handleMessage(_local2, XTMSG_TYPE_XML);
};
}
public function switchSpectator(_arg1:int=-1):void{
if (_arg1 == -1){
_arg1 = activeRoomId;
};
send({t:"sys"}, "swSpec", _arg1, "");
}
public function roundTripBench():void{
this.benchStartTime = getTimer();
send({t:"sys"}, "roundTrip", activeRoomId, "");
}
public function joinRoom(_arg1, _arg2:String="", _arg3:Boolean=false, _arg4:Boolean=false, _arg5:int=-1):void{
var _local6:int;
var _local7:int;
var _local8:Room;
var _local9:Object;
var _local10:String;
var _local11:int;
var _local12:String;
_local6 = -1;
_local7 = (_arg3) ? 1 : 0;
if (!this.changingRoom){
if (typeof(_arg1) == "number"){
_local6 = int(_arg1);
} else {
if (typeof(_arg1) == "string"){
for each (_local8 in roomList) {
if (_local8.getName() == _arg1){
_local6 = _local8.getId();
break;
};
};
};
};
if (_local6 != -1){
_local9 = {t:"sys"};
_local10 = (_arg4) ? "0" : "1";
_local11 = ((_arg5 > -1)) ? _arg5 : activeRoomId;
if (activeRoomId == -1){
_local10 = "0";
_local11 = -1;
};
_local12 = (((((((((("<room id='" + _local6) + "' pwd='") + _arg2) + "' spec='") + _local7) + "' leave='") + _local10) + "' old='") + _local11) + "' />");
send(_local9, "joinRoom", activeRoomId, _local12);
changingRoom = true;
} else {
trace("SmartFoxError: requested room to join does not exist!");
};
};
}
public function getActiveRoom():Room{
return (roomList[activeRoomId]);
}
private function makeXmlHeader(_arg1:Object):String{
var _local2:String;
var _local3:String;
_local2 = "<msg";
for (_local3 in _arg1) {
_local2 = (_local2 + ((((" " + _local3) + "='") + _arg1[_local3]) + "'"));
};
_local2 = (_local2 + ">");
return (_local2);
}
private function strReceived(_arg1:String):void{
var _local2:Array;
var _local3:String;
var _local4:IMessageHandler;
_local2 = _arg1.substr(1, (_arg1.length - 2)).split(MSG_STR);
_local3 = _local2[0];
_local4 = messageHandlers[_local3];
if (_local4 != null){
_local4.handleMessage(_local2.splice(1, (_local2.length - 1)), XTMSG_TYPE_STR);
};
}
public function getRoomByName(_arg1:String):Room{
var _local2:Room;
var _local3:Room;
_local2 = null;
for each (_local3 in roomList) {
if (_local3.getName() == _arg1){
_local2 = _local3;
break;
};
};
return (_local2);
}
public function loadBuddyList():void{
send({t:"sys"}, "loadB", -1, "");
}
public function leaveRoom(_arg1:int):void{
var _local2:Object;
var _local3:String;
_local2 = {t:"sys"};
_local3 = (("<rm id='" + _arg1) + "' />");
send(_local2, "leaveRoom", _arg1, _local3);
}
private function addMessageHandler(_arg1:String, _arg2:IMessageHandler):void{
if (this.messageHandlers[_arg1] == null){
this.messageHandlers[_arg1] = _arg2;
} else {
trace((("Warning, message handler called: " + _arg1) + " already exist!"));
};
}
public function getAllRooms():Array{
return (roomList);
}
public function setBuddyVariables(_arg1:Array):void{
var _local2:Object;
var _local3:String;
var _local4:String;
var _local5:String;
_local2 = {t:"sys"};
_local3 = "<vars>";
for (_local4 in _arg1) {
_local5 = _arg1[_local4];
if (buddyVars[_local4] != _local5){
buddyVars[_local4] = _local5;
_local3 = (_local3 + (((("<var n='" + _local4) + "'><![CDATA[") + _local5) + "]]></var>"));
};
};
_local3 = (_local3 + "</vars>");
this.send(_local2, "setBvars", -1, _local3);
}
public function getRoom(_arg1:int):Room{
return (roomList[_arg1]);
}
private function handleSecurityError(_arg1:Event):void{
trace("SECURITY ERROR!!!");
}
private function handleIOError(_arg1:Event):void{
var _local2:SFSEvent;
var _local3:Object;
if (!connected){
_local3 = {};
_local3.success = false;
_local3.error = "I/O Error";
_local2 = new SFSEvent(SFSEvent.onConnection, _local3);
dispatchEvent(_local2);
} else {
trace("I/O Error during connected session");
};
}
private function setupMessageHandlers():void{
sysHandler = new SysHandler(this);
extHandler = new ExtHandler(this);
addMessageHandler("sys", sysHandler);
addMessageHandler("xt", extHandler);
}
public function login(_arg1:String, _arg2:String, _arg3:String):void{
var _local4:Object;
var _local5:String;
_local4 = {t:"sys"};
_local5 = (((((("<login z='" + _arg1) + "'><nick><![CDATA[") + _arg2) + "]]></nick><pword><![CDATA[") + _arg3) + "]]></pword></login>");
send(_local4, "login", 0, _local5);
}
public function autoJoin():void{
var _local1:Object;
_local1 = {t:"sys"};
this.send(_local1, "autoJoin", (this.activeRoomId) ? this.activeRoomId : -1, "");
}
private function send(_arg1:Object, _arg2:String, _arg3:Number, _arg4:String):void{
var _local5:String;
_local5 = makeXmlHeader(_arg1);
_local5 = (_local5 + ((((((("<body action='" + _arg2) + "' r='") + _arg3) + "'>") + _arg4) + "</body>") + closeHeader()));
if (this.debug){
trace((("[Sending]: " + _local5) + "\n"));
};
writeToSocket(_local5);
}
public function getRoomList():void{
var _local1:Object;
_local1 = {t:"sys"};
send(_local1, "getRmList", activeRoomId, "");
}
private function initialize():void{
this.changingRoom = false;
this.amIModerator = false;
this.playerId = -1;
this.connected = false;
this.roomList = [];
this.buddyList = [];
this.buddyVars = [];
}
public function setRoomVariables(_arg1:Array, _arg2:int=-1, _arg3:Boolean=true):void{
var _local4:Object;
var _local5:String;
var _local6:Object;
if (_arg2 == -1){
_arg2 = activeRoomId;
};
_local4 = {t:"sys"};
if (_arg3){
_local5 = "<vars>";
} else {
_local5 = "<vars so='0'>";
};
for each (_local6 in _arg1) {
_local5 = (_local5 + getXmlRoomVariable(_local6));
};
_local5 = (_local5 + "</vars>");
send(_local4, "setRvars", _arg2, _local5);
}
public function disconnect():void{
socketConnection.close();
connected = false;
sysHandler.dispatchDisconnection();
}
public function sendJson(_arg1:String):void{
if (this.debug){
trace((("[Sending - JSON]: " + _arg1) + "\n"));
};
writeToSocket(_arg1);
}
private function closeHeader():String{
return ("</msg>");
}
public function getVersion():String{
return (((((this.majVersion + ".") + this.minVersion) + ".") + this.subVersion));
}
public function setUserVariables(_arg1:Object, _arg2:int=-1):void{
var _local3:Object;
var _local4:Room;
var _local5:User;
var _local6:String;
if (_arg2 == -1){
_arg2 = activeRoomId;
};
_local3 = {t:"sys"};
_local4 = getActiveRoom();
_local5 = _local4.getUser(myUserId);
_local6 = getXmlUserVariable(_arg1);
send(_local3, "setUvars", _arg2, _local6);
}
public function addBuddy(_arg1:String):void{
var _local2:String;
if (((!((_arg1 == myUserName))) && (!(checkBuddyDuplicates(_arg1))))){
_local2 = (("<n>" + _arg1) + "</n>");
send({t:"sys"}, "addB", -1, _local2);
};
}
public function sendPrivateMessage(_arg1:String, _arg2:int, _arg3:int=-1):void{
var _local4:Object;
var _local5:String;
if (_arg3 == -1){
_arg3 = activeRoomId;
};
_local4 = {t:"sys"};
_local5 = (((("<txt rcp='" + _arg2) + "'><![CDATA[") + Entities.encodeEntities(_arg1)) + "]]></txt>");
send(_local4, "prvMsg", _arg3, _local5);
}
public function sendPublicMessage(_arg1:String, _arg2:int=-1):void{
var _local3:Object;
var _local4:String;
if (_arg2 == -1){
_arg2 = activeRoomId;
};
_local3 = {t:"sys"};
_local4 = (("<txt><![CDATA[" + Entities.encodeEntities(_arg1)) + "]]></txt>");
send(_local3, "pubMsg", _arg2, _local4);
}
public function clearBuddyList():void{
var _local1:Object;
var _local2:SFSEvent;
buddyList = [];
send({t:"sys"}, "clearB", -1, "");
_local1 = {};
_local1.list = buddyList;
_local2 = new SFSEvent(SFSEvent.onBuddyList, _local1);
dispatchEvent(_local2);
}
public function sendString(_arg1:String):void{
if (this.debug){
trace((("[Sending - STR]: " + _arg1) + "\n"));
};
writeToSocket(_arg1);
}
public function removeBuddy(_arg1:String):void{
var _local2:Boolean;
var _local3:Object;
var _local4:String;
var _local5:Object;
var _local6:String;
var _local7:Object;
var _local8:SFSEvent;
_local2 = false;
for (_local4 in buddyList) {
_local3 = buddyList[_local4];
if (_local3.name == _arg1){
delete buddyList[_local4];
_local2 = true;
break;
};
};
if (_local2){
_local5 = {t:"sys"};
_local6 = (("<n>" + _arg1) + "</n>");
send(_local5, "remB", -1, _local6);
_local7 = {};
_local7.list = buddyList;
_local8 = new SFSEvent(SFSEvent.onBuddyList, _local7);
dispatchEvent(_local8);
};
}
private function handleMessage(_arg1:String):void{
var _local2:String;
if (this.debug){
trace((((("[ RECEIVED ]: " + _arg1) + ", (len: ") + _arg1.length) + ")"));
};
_local2 = _arg1.charAt(0);
if (_local2 == MSG_XML){
if ((((_arg1.substr(0, 4) == "<msg")) && (!((_arg1.substr(-6) == "</msg>"))))){
_arg1 = (_arg1 + "</body></msg>");
};
xmlReceived(_arg1);
} else {
if (_local2 == MSG_STR){
strReceived(_arg1);
} else {
if (_local2 == MSG_JSON){
jsonReceived(_arg1);
};
};
};
}
public function sendXtMessage(_arg1:String, _arg2:String, _arg3, _arg4:String="xml", _arg5:int=-1):void{
var _local6:Object;
var _local7:Object;
var _local8:String;
var _local9:String;
var _local10:Number;
var _local11:Object;
var _local12:Object;
var _local13:String;
if (_arg5 == -1){
_arg5 = activeRoomId;
};
if (_arg4 == XTMSG_TYPE_XML){
_local6 = {t:"xt"};
_local7 = {name:_arg1, cmd:_arg2, param:_arg3};
_local8 = (("<![CDATA[" + ObjectSerializer.getInstance().serialize(_local7)) + "]]>");
send(_local6, "xtReq", _arg5, _local8);
} else {
if (_arg4 == XTMSG_TYPE_STR){
_local9 = (((((("%xt%" + _arg1) + "%") + _arg2) + "%") + _arg5) + "%");
_local10 = 0;
while (_local10 < _arg3.length) {
_local9 = (_local9 + (_arg3[_local10].toString() + "%"));
_local10++;
};
sendString(_local9);
} else {
if (_arg4 == XTMSG_TYPE_JSON){
_local11 = {};
_local11.x = _arg1;
_local11.c = _arg2;
_local11.r = _arg5;
_local11.p = _arg3;
_local12 = {};
_local12.t = "xt";
_local12.b = _local11;
_local13 = JSON.encode(_local12);
sendJson(_local13);
};
};
};
}
private function writeToSocket(_arg1:String):void{
var _local2:ByteArray;
_local2 = new ByteArray();
_local2.writeMultiByte(_arg1, "utf-8");
_local2.writeByte(0);
socketConnection.writeBytes(_local2);
socketConnection.flush();
}
public function sendObjectToGroup(_arg1:Object, _arg2:Array, _arg3:int):void{
var _local4:String;
var _local5:String;
var _local6:Object;
var _local7:String;
if (_arg3 == -1){
_arg3 = activeRoomId;
};
_local4 = "";
for (_local5 in _arg2) {
if (!isNaN(_arg2[_local5])){
_local4 = (_local4 + (_arg2[_local5] + ","));
};
};
_local4 = _local4.substr(0, (_local4.length - 1));
_arg1._$$_ = _local4;
_local6 = {t:"sys"};
_local7 = (("<![CDATA[" + ObjectSerializer.getInstance().serialize(_arg1)) + "]]>");
send(_local6, "asObjG", _arg3, _local7);
}
public function getRandomKey():void{
send({t:"sys"}, "rndK", -1, "");
}
public function sendObject(_arg1:Object, _arg2:int=-1):void{
var _local3:String;
var _local4:Object;
if (_arg2 == -1){
_arg2 = activeRoomId;
};
_local3 = (("<![CDATA[" + ObjectSerializer.getInstance().serialize(_arg1)) + "]]>");
_local4 = {t:"sys"};
send(_local4, "asObj", _arg2, _local3);
}
private function jsonReceived(_arg1:String):void{
var _local2:Object;
var _local3:String;
var _local4:IMessageHandler;
_local2 = JSON.decode(_arg1);
_local3 = _local2["t"];
_local4 = messageHandlers[_local3];
if (_local4 != null){
_local4.handleMessage(_local2["b"], XTMSG_TYPE_JSON);
};
}
public function connect(_arg1:String, _arg2:int):void{
if (!connected){
initialize();
socketConnection.connect(_arg1, _arg2);
} else {
trace("*** ALREADY CONNECTED ***");
};
}
public function sendModeratorMessage(_arg1:String, _arg2:int, _arg3:int=-1):void{
var _local4:Object;
var _local5:String;
_local4 = {t:"sys"};
_local5 = (((((("<txt t='" + _arg2) + "' id='") + _arg3) + "'><![CDATA[") + Entities.encodeEntities(_arg1)) + "]]></txt>");
send(_local4, "modMsg", activeRoomId, _local5);
}
public function getBenchStartTime():int{
return (this.benchStartTime);
}
public function createRoom(_arg1:Object, _arg2:int=-1):void{
var _local3:Object;
var _local4:String;
var _local5:String;
var _local6:String;
var _local7:String;
var _local8:String;
var _local9:String;
if (_arg2 == -1){
_arg2 = activeRoomId;
};
_local3 = {t:"sys"};
_local4 = (_arg1.isGame) ? "1" : "0";
_local5 = "1";
_local6 = ((_arg1.maxUsers == null)) ? "0" : String(_arg1.maxUsers);
_local7 = ((_arg1.maxSpectators == null)) ? "0" : String(_arg1.maxSpectators);
if (((_arg1.isGame) && (!((_arg1.exitCurrent == null))))){
_local5 = (_arg1.exitCurrent) ? "1" : "0";
};
_local8 = (((((("<room tmp='1' gam='" + _local4) + "' spec='") + _local7) + "' exit='") + _local5) + "'>");
_local8 = (_local8 + (("<name><![CDATA[" + ((_arg1.name == null)) ? "" : _arg1.name) + "]]></name>"));
_local8 = (_local8 + (("<pwd><![CDATA[" + ((_arg1.password == null)) ? "" : _arg1.password) + "]]></pwd>"));
_local8 = (_local8 + (("<max>" + _local6) + "</max>"));
if (_arg1.uCount != null){
_local8 = (_local8 + (("<uCnt>" + (_arg1.uCount) ? "1" : "0") + "</uCnt>"));
};
if (_arg1.extension != null){
_local8 = (_local8 + ("<xt n='" + _arg1.extension.name));
_local8 = (_local8 + (("' s='" + _arg1.extension.script) + "' />"));
};
if (_arg1.vars == null){
_local8 = (_local8 + "<vars></vars>");
} else {
_local8 = (_local8 + "<vars>");
for (_local9 in _arg1.vars) {
_local8 = (_local8 + getXmlRoomVariable(_arg1.vars[_local9]));
};
_local8 = (_local8 + "</vars>");
};
_local8 = (_local8 + "</room>");
send(_local3, "createRoom", _arg2, _local8);
}
private function handleSocketConnection(_arg1:Event):void{
var _local2:Object;
var _local3:String;
_local2 = {t:"sys"};
_local3 = (((("<ver v='" + this.majVersion.toString()) + this.minVersion.toString()) + this.subVersion.toString()) + "' />");
send(_local2, "verChk", 0, _local3);
}
public function set isConnected(_arg1:Boolean):void{
this.connected = _arg1;
}
public function get isConnected():Boolean{
return (this.connected);
}
}
}//package it.gotoandplay.smartfoxserver
Section 61
//BitmapAsset (mx.core.BitmapAsset)
package mx.core {
import flash.display.*;
public class BitmapAsset extends FlexBitmap implements IFlexAsset, IFlexDisplayObject {
mx_internal static const VERSION:String = "2.0.1.0";
public function BitmapAsset(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){
super(_arg1, _arg2, _arg3);
}
public function get measuredWidth():Number{
if (bitmapData){
return (bitmapData.width);
};
return (0);
}
public function get measuredHeight():Number{
if (bitmapData){
return (bitmapData.height);
};
return (0);
}
public function setActualSize(_arg1:Number, _arg2:Number):void{
width = _arg1;
height = _arg2;
}
public function move(_arg1:Number, _arg2:Number):void{
this.x = _arg1;
this.y = _arg2;
}
}
}//package mx.core
Section 62
//FlexBitmap (mx.core.FlexBitmap)
package mx.core {
import flash.display.*;
import mx.utils.*;
public class FlexBitmap extends Bitmap {
mx_internal static const VERSION:String = "2.0.1.0";
public function FlexBitmap(_arg1:BitmapData=null, _arg2:String="auto", _arg3:Boolean=false){
var bitmapData = _arg1;
var pixelSnapping = _arg2;
var smoothing = _arg3;
super(bitmapData, pixelSnapping, smoothing);
try {
name = NameUtil.createUniqueName(this);
} catch(e:Error) {
};
}
override public function toString():String{
return (NameUtil.displayObjectToString(this));
}
}
}//package mx.core
Section 63
//FlexSprite (mx.core.FlexSprite)
package mx.core {
import flash.display.*;
import mx.utils.*;
public class FlexSprite extends Sprite {
mx_internal static const VERSION:String = "2.0.1.0";
public function FlexSprite(){
super();
try {
name = NameUtil.createUniqueName(this);
} catch(e:Error) {
};
}
override public function toString():String{
return (NameUtil.displayObjectToString(this));
}
}
}//package mx.core
Section 64
//IFlexAsset (mx.core.IFlexAsset)
package mx.core {
public interface IFlexAsset {
}
}//package mx.core
Section 65
//IFlexDisplayObject (mx.core.IFlexDisplayObject)
package mx.core {
import flash.events.*;
import flash.display.*;
public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher {
function get name():String;
function set width(_arg1:Number):void;
function get measuredHeight():Number;
function set height(_arg1:Number):void;
function get scaleY():Number;
function move(_arg1:Number, _arg2:Number):void;
function get scaleX():Number;
function set mask(_arg1:DisplayObject):void;
function set scaleX(_arg1:Number):void;
function set name(_arg1:String):void;
function set scaleY(_arg1:Number):void;
function get visible():Boolean;
function get measuredWidth():Number;
function set visible(_arg1:Boolean):void;
function get alpha():Number;
function get height():Number;
function get width():Number;
function get parent():DisplayObjectContainer;
function get mask():DisplayObject;
function set x(_arg1:Number):void;
function setActualSize(_arg1:Number, _arg2:Number):void;
function set y(_arg1:Number):void;
function get x():Number;
function get y():Number;
function set alpha(_arg1:Number):void;
}
}//package mx.core
Section 66
//IRepeaterClient (mx.core.IRepeaterClient)
package mx.core {
public interface IRepeaterClient {
function set instanceIndices(_arg1:Array):void;
function get isDocument():Boolean;
function get repeaters():Array;
function get instanceIndices():Array;
function set repeaters(_arg1:Array):void;
function initializeRepeaterArrays(_arg1:IRepeaterClient):void;
function set repeaterIndices(_arg1:Array):void;
function get repeaterIndices():Array;
}
}//package mx.core
Section 67
//mx_internal (mx.core.mx_internal)
package mx.core {
public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal";
}//package mx.core
Section 68
//SoundAsset (mx.core.SoundAsset)
package mx.core {
import flash.media.*;
public class SoundAsset extends Sound implements IFlexAsset {
mx_internal static const VERSION:String = "2.0.1.0";
}
}//package mx.core
Section 69
//SpriteAsset (mx.core.SpriteAsset)
package mx.core {
public class SpriteAsset extends FlexSprite implements IFlexAsset, IFlexDisplayObject {
private var _measuredWidth:Number;
private var _measuredHeight:Number;
mx_internal static const VERSION:String = "2.0.1.0";
public function SpriteAsset(){
_measuredWidth = width;
_measuredHeight = height;
}
public function get measuredWidth():Number{
return (_measuredWidth);
}
public function get measuredHeight():Number{
return (_measuredHeight);
}
public function setActualSize(_arg1:Number, _arg2:Number):void{
width = _arg1;
height = _arg2;
}
public function move(_arg1:Number, _arg2:Number):void{
this.x = _arg1;
this.y = _arg2;
}
}
}//package mx.core
Section 70
//NameUtil (mx.utils.NameUtil)
package mx.utils {
import flash.display.*;
import flash.utils.*;
import mx.core.*;
public class NameUtil {
mx_internal static const VERSION:String = "2.0.1.0";
private static var counter:int = 0;
public static function displayObjectToString(_arg1:DisplayObject):String{
var _local2:String;
var _local3:DisplayObject;
var _local4:String;
var _local5:Array;
_local3 = _arg1;
while (_local3 != null) {
if (((((_local3.parent) && (_local3.stage))) && ((_local3.parent == _local3.stage)))){
break;
};
_local4 = _local3.name;
if ((_local3 is IRepeaterClient)){
_local5 = IRepeaterClient(_local3).instanceIndices;
if (_local5){
_local4 = (_local4 + (("[" + _local5.join("][")) + "]"));
};
};
_local2 = ((_local2 == null)) ? _local4 : ((_local4 + ".") + _local2);
_local3 = _local3.parent;
};
return (_local2);
}
public static function createUniqueName(_arg1:Object):String{
var _local2:String;
var _local3:int;
var _local4:int;
if (!_arg1){
return (null);
};
_local2 = getQualifiedClassName(_arg1);
_local3 = _local2.indexOf("::");
if (_local3 != -1){
_local2 = _local2.substr((_local3 + 2));
};
_local4 = _local2.charCodeAt((_local2.length - 1));
if ((((_local4 >= 48)) && ((_local4 <= 57)))){
_local2 = (_local2 + "_");
};
return ((_local2 + counter++));
}
}
}//package mx.utils
Section 71
//OCalculationQuadraticEquation (RES.OBJECTS.MATHLIB.LIBALGEBRA.OCalculationQuadraticEquation)
package RES.OBJECTS.MATHLIB.LIBALGEBRA {
import RES.OBJECTS.MATHLIB.LIBCOLLISION.*;
public class OCalculationQuadraticEquation {
private var d:Number;// = 0
private var iResult:Array;
private var iResult1:Array;
private var iResult2:Array;
public function OCalculationQuadraticEquation():void{
d = 0;
iResult = [];
iResult1 = [0];
iResult2 = [0, 0];
super();
}
public function Calculation(_arg1:Number, _arg2:Number, _arg3:Number):Array{
if (_arg1 == 0){
if (_arg2 != 0){
iResult1[0] = (-(_arg3) / _arg2);
iResult1[0] = OLLimits.NumberLimit(iResult1[0]);
iResult1[0] = OLLimits.Zero(iResult1[0]);
iResult1[0] = OLLimits.One(iResult1[0]);
return (iResult1);
};
return (iResult);
//unresolved jump
};
d = ((_arg2 * _arg2) - ((4 * _arg1) * _arg3));
d = OLLimits.NumberLimit(d);
d = OLLimits.Zero(d);
if (d < 0){
return (iResult);
};
if (d == 0){
iResult1[0] = (-(_arg2) / (2 * _arg1));
iResult1[0] = OLLimits.NumberLimit(iResult1[0]);
iResult1[0] = OLLimits.Zero(iResult1[0]);
iResult1[0] = OLLimits.One(iResult1[0]);
return (iResult1);
};
d = Math.sqrt(d);
_arg1 = (2 * _arg1);
_arg2 = -(_arg2);
iResult2[0] = ((_arg2 - d) / _arg1);
iResult2[0] = OLLimits.NumberLimit(iResult2[0]);
iResult2[0] = OLLimits.Zero(iResult2[0]);
iResult2[0] = OLLimits.One(iResult2[0]);
iResult2[1] = ((_arg2 + d) / _arg1);
iResult2[1] = OLLimits.NumberLimit(iResult2[1]);
iResult2[1] = OLLimits.Zero(iResult2[1]);
iResult2[1] = OLLimits.One(iResult2[1]);
return (iResult2);
}
}
}//package RES.OBJECTS.MATHLIB.LIBALGEBRA
Section 72
//OVectorProjection (RES.OBJECTS.MATHLIB.LIBALGEBRA.OVectorProjection)
package RES.OBJECTS.MATHLIB.LIBALGEBRA {
import flash.geom.*;
public class OVectorProjection {
public var iProjectionResult:Point;
public function OVectorProjection(){
iProjectionResult = new Point();
}
public function Calculation(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Point{
iProjectionResult.x = _arg1;
iProjectionResult.y = _arg2;
iProjectionResult.normalize(((_arg1 * _arg3) + (_arg2 * _arg4)));
return (iProjectionResult);
}
}
}//package RES.OBJECTS.MATHLIB.LIBALGEBRA
Section 73
//OLLimits (RES.OBJECTS.MATHLIB.LIBCOLLISION.OLLimits)
package RES.OBJECTS.MATHLIB.LIBCOLLISION {
public class OLLimits {
public static function Zero(_arg1:Number):Number{
var _local2:Number;
var _local3:Number;
_local2 = 1E-8;
_local3 = -1E-8;
if ((((_arg1 <= _local2)) && ((_arg1 >= _local3)))){
return (0);
};
return (_arg1);
}
public static function NumberLimit(_arg1:Number):Number{
var _local2:int;
_local2 = 1000000000;
_arg1 = Math.floor((_arg1 * _local2));
return ((_arg1 / _local2));
}
public static function One(_arg1:Number):Number{
var _local2:Number;
var _local3:Number;
_local2 = 0.99999999;
_local3 = 1;
if ((((_arg1 > _local2)) && ((_arg1 < _local3)))){
return (1);
};
return (_arg1);
}
}
}//package RES.OBJECTS.MATHLIB.LIBCOLLISION
Section 74
//OTimeCollisionPointWithPoint (RES.OBJECTS.MATHLIB.LIBCOLLISION.OTimeCollisionPointWithPoint)
package RES.OBJECTS.MATHLIB.LIBCOLLISION {
import RES.OBJECTS.MATHLIB.LIBALGEBRA.*;
import RES.OBJECTS.MATHLIB.POINTSLIB.*;
public class OTimeCollisionPointWithPoint {
private var iCalculationQuadraticEquation:OCalculationQuadraticEquation;
private var dVx:Number;// = 0
private var dVy:Number;// = 0
private var a:Number;// = 0
private var b:Number;// = 0
private var c:Number;// = 0
private var tret:Array;
private var ret1:Array;
private var ret2:Array;
private var r:Number;// = 0
private var dX:Number;// = 0
private var dY:Number;// = 0
private var ret:Array;
public function OTimeCollisionPointWithPoint(_arg1:OCalculationQuadraticEquation=null):void{
dVx = 0;
dVy = 0;
dX = 0;
dY = 0;
a = 0;
b = 0;
c = 0;
r = 0;
ret = [];
ret1 = [0];
ret2 = [0, 0];
super();
if (_arg1){
iCalculationQuadraticEquation = _arg1;
} else {
iCalculationQuadraticEquation = new OCalculationQuadraticEquation();
};
}
public function Calculation(_arg1:ODinamicPoint, _arg2:ODinamicPoint):Array{
dVx = (_arg1.iSpeedX - _arg2.iSpeedX);
dVx = OLLimits.Zero(dVx);
dVy = (_arg1.iSpeedY - _arg2.iSpeedY);
dVy = OLLimits.Zero(dVy);
dX = (_arg1.x - _arg2.x);
dX = OLLimits.Zero(dX);
dY = (_arg1.y - _arg2.y);
dY = OLLimits.Zero(dY);
r = (_arg1.iRadius + _arg2.iRadius);
if (((dX * -(dVx)) + (dY * -(dVy))) <= 0){
return (ret);
};
if ((((dVx == 0)) && ((dX == 0)))){
ret1[0] = ((Math.abs(dY) - r) / Math.abs(dVy));
ret1[0] = OLLimits.NumberLimit(ret1[0]);
ret1[0] = OLLimits.Zero(ret1[0]);
tret = ret1;
} else {
if ((((dVy == 0)) && ((dY == 0)))){
ret1[0] = ((Math.abs(dX) - r) / Math.abs(dVx));
ret1[0] = OLLimits.NumberLimit(ret1[0]);
ret1[0] = OLLimits.Zero(ret1[0]);
tret = ret1;
} else {
a = ((dVx * dVx) + (dVy * dVy));
b = (2 * ((dX * dVx) + (dY * dVy)));
c = (((dX * dX) + (dY * dY)) - (r * r));
tret = iCalculationQuadraticEquation.Calculation(a, b, c);
};
};
switch (tret.length){
case 2:
if (tret[0] < 0){
if (tret[1] < 0){
return (ret);
};
ret1[0] = tret[1];
return (ret1);
} else {
if (tret[1] < 0){
ret1[0] = tret[0];
return (ret1);
};
return (tret);
};
case 1:
if (tret[0] < 0){
return (ret);
};
return (tret);
case 0:
return (tret);
};
return (ret);
}
}
}//package RES.OBJECTS.MATHLIB.LIBCOLLISION
Section 75
//OTimeCollisionPointWithSegment (RES.OBJECTS.MATHLIB.LIBCOLLISION.OTimeCollisionPointWithSegment)
package RES.OBJECTS.MATHLIB.LIBCOLLISION {
import flash.geom.*;
import RES.OBJECTS.MATHLIB.LIBALGEBRA.*;
import RES.OBJECTS.MATHLIB.POINTSLIB.*;
public class OTimeCollisionPointWithSegment {
private var tdp:ODinamicPoint;
private var tpx:Number;
private var ret:Array;
private var tx1:Number;
private var tx2:Number;
private var ret1:Array;
private var ret2:Array;
private var tymin:Number;
private var p0x:Number;
private var p0y:Number;
private var tymax:Number;
private var tpro:Point;
private var nx:Number;
private var ny:Number;
private var ty1:Number;
private var ty2:Number;
private var txmin:Number;
private var iTimeCollisionPointWithPoint:OTimeCollisionPointWithPoint;
private var tsx:Number;
private var txmax:Number;
private var tsy:Number;
private var ta:Array;
private var iVectorProjection:OVectorProjection;
private var tpy:Number;
public function OTimeCollisionPointWithSegment(_arg1:OTimeCollisionPointWithPoint=null, _arg2:OVectorProjection=null):void{
ret = [];
ret1 = [0];
ret2 = [0, 0];
super();
if (_arg1){
iTimeCollisionPointWithPoint = _arg1;
} else {
iTimeCollisionPointWithPoint = new OTimeCollisionPointWithPoint();
};
if (_arg2){
iVectorProjection = _arg2;
} else {
iVectorProjection = new OVectorProjection();
};
tdp = new ODinamicPoint();
}
public function Calculation(_arg1:ODinamicPoint, _arg2:OSegment):Array{
p0x = _arg2.iPoints[0].x;
p0y = _arg2.iPoints[0].y;
nx = _arg2.nx1_0;
ny = _arg2.ny1_0;
tpro = iVectorProjection.Calculation(nx, ny, (_arg1.x - p0x), (_arg1.y - p0y));
tpx = tpro.x;
tpy = tpro.y;
tdp.x = (p0x + tpx);
tdp.y = (p0y + tpy);
tpro = iVectorProjection.Calculation(nx, ny, _arg1.iSpeedX, _arg1.iSpeedY);
tdp.iSpeedX = tpro.x;
tdp.iSpeedY = tpro.y;
ta = iTimeCollisionPointWithPoint.Calculation(_arg1, tdp);
switch (ta.length){
case 2:
tx1 = (tdp.x + (tdp.iSpeedX * ta[0]));
tx2 = (tdp.x + (tdp.iSpeedX * ta[1]));
ty1 = (tdp.y + (tdp.iSpeedY * ta[0]));
ty2 = (tdp.y + (tdp.iSpeedY * ta[1]));
if ((((((((_arg2.minx > tx1)) || ((_arg2.maxx < tx1)))) || ((_arg2.miny > ty1)))) || ((_arg2.maxy < ty1)))){
if ((((((((_arg2.minx > tx2)) || ((_arg2.maxx < tx2)))) || ((_arg2.miny > ty2)))) || ((_arg2.maxy < ty2)))){
return (ret);
};
ret1[0] = ta[1];
return (ret1);
} else {
if ((((((((_arg2.minx > tx2)) || ((_arg2.maxx < tx2)))) || ((_arg2.miny > ty2)))) || ((_arg2.maxy < ty2)))){
ret1[0] = ta[0];
return (ret1);
};
return (ta);
};
case 1:
tx1 = (tdp.x + (tdp.iSpeedX * ta[0]));
ty1 = (tdp.y + (tdp.iSpeedY * ta[0]));
if ((((((((_arg2.minx > tx1)) || ((_arg2.maxx < tx1)))) || ((_arg2.miny > ty1)))) || ((_arg2.maxy < ty1)))){
return (ret);
};
return (ta);
case 0:
return (ta);
};
return (ta);
}
}
}//package RES.OBJECTS.MATHLIB.LIBCOLLISION
Section 76
//ODinamicPoint (RES.OBJECTS.MATHLIB.POINTSLIB.ODinamicPoint)
package RES.OBJECTS.MATHLIB.POINTSLIB {
import flash.geom.*;
public class ODinamicPoint extends Point {
public var iNSpeedX:Number;
public var iNSpeedY:Number;
public var iRadius:Number;
public var iSpeedX:Number;
public var iSpeedY:Number;
private var tp:Point;
public function ODinamicPoint(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0){
super(_arg1, _arg2);
tp = new Point();
SetSpeed(_arg3, _arg4);
iRadius = _arg5;
}
public function get Radius():Number{
return (iRadius);
}
public function get SpeedX():Number{
return (iSpeedX);
}
public function get SpeedY():Number{
return (iSpeedY);
}
public function SetSpeed(_arg1:Number, _arg2:Number):void{
iSpeedX = _arg1;
iSpeedY = _arg2;
tp.x = iSpeedX;
tp.y = iSpeedY;
tp.normalize(1);
iNSpeedX = tp.x;
iNSpeedY = tp.y;
}
public function Move(_arg1:Number=1):void{
x = (x + (iSpeedX * _arg1));
y = (y + (iSpeedY * _arg1));
}
}
}//package RES.OBJECTS.MATHLIB.POINTSLIB
Section 77
//OSegment (RES.OBJECTS.MATHLIB.POINTSLIB.OSegment)
package RES.OBJECTS.MATHLIB.POINTSLIB {
import flash.geom.*;
public class OSegment {
public var perpendicular90:Point;
public var dx1_0:Number;
public var maxx:Number;
public var maxy:Number;
public var nx1_0:Number;
public var vector1:Point;
public var perpendicular270:Point;
public var minx:Number;
public var miny:Number;
public var iPoints:Array;
public var dy1_0:Number;
public var ny1_0:Number;
public function OSegment(_arg1:Point, _arg2:Point){
Init(_arg1, _arg2);
}
public function Init(_arg1:Point, _arg2:Point):void{
iPoints = [_arg1, _arg2];
dx1_0 = (_arg2.x - _arg1.x);
dy1_0 = (_arg2.y - _arg1.y);
vector1 = new Point(dx1_0, dy1_0);
perpendicular90 = new Point(dy1_0, -(dx1_0));
perpendicular270 = new Point(-(dy1_0), dx1_0);
vector1.normalize(1);
nx1_0 = vector1.x;
ny1_0 = vector1.y;
minx = Math.min(_arg2.x, _arg1.x);
maxx = Math.max(_arg2.x, _arg1.x);
miny = Math.min(_arg2.y, _arg1.y);
maxy = Math.max(_arg2.y, _arg1.y);
}
}
}//package RES.OBJECTS.MATHLIB.POINTSLIB
Section 78
//OBitmapFactory (RES.OBJECTS.OGAME.OGRAPHIC.OBitmapFactory)
package RES.OBJECTS.OGAME.OGRAPHIC {
import ENGINE.DISPLAY.*;
import flash.display.*;
import ENGINE.CORE.*;
public class OBitmapFactory {
private var iScale:Number;
private var iAddCoinsBitmaps:Object;
private var iBaseCoinsBitmaps:Object;
public function OBitmapFactory(_arg1:Array, _arg2:Array, _arg3:Number){
iScale = _arg3;
iBaseCoinsBitmaps = CreateBitmaps(_arg1);
iAddCoinsBitmaps = CreateBitmaps(_arg2);
}
public function GetBitmap(_arg1:int, _arg2:int):OBitmap{
var _local3:OBitmap;
_local3 = new OBitmap();
if (_arg1 == 0){
_local3.CopyFrom(iBaseCoinsBitmaps[_arg2.toString()]);
} else {
_local3.CopyFrom(iAddCoinsBitmaps[_arg2.toString()]);
};
return (_local3);
}
private function CreateBitmaps(_arg1:Array):Object{
var _local2:Object;
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:Number;
var _local7:Number;
var _local8:Bitmap;
var _local9:BitmapData;
var _local10:OBM;
var _local11:OBitmap;
_local2 = new Object();
_local4 = _arg1.length;
_local3 = 0;
while (_local3 < _local4) {
_local6 = ((_arg1[_local3][0] * iScale) * OGlobal.Scale);
_local5 = _arg1[_local3][1];
_local8 = new (_arg1[_local3][3]);
_local7 = (_local8.width / (2 * _local6));
_local9 = Filter(_local8.bitmapData, _local7);
_local10 = new OBM(_local9);
_local11 = new OBitmap(_local10);
_local2[_local5.toString()] = _local11;
_local3++;
};
return (_local2);
}
private function Filter(_arg1:BitmapData, _arg2:Number):BitmapData{
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:int;
var _local7:Number;
var _local8:Number;
var _local9:int;
var _local10:int;
var _local11:BitmapData;
var _local12:Number;
var _local13:int;
var _local14:int;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:uint;
var _local20:int;
var _local21:int;
var _local22:Number;
var _local23:Number;
var _local24:Number;
var _local25:Number;
var _local26:Number;
var _local27:Number;
var _local28:Number;
var _local29:Number;
var _local30:uint;
_local3 = _arg1.width;
_local4 = _arg1.height;
_local5 = (_local3 / _arg2);
_local6 = (_local4 / _arg2);
_local7 = (_local3 - (_local5 * _arg2));
_local8 = (_local4 - (_local6 * _arg2));
_local9 = (_local5 + ((_local7)>0) ? 1 : 0);
_local10 = (_local6 + ((_local8)>0) ? 1 : 0);
_local11 = new BitmapData(_local9, _local10, true);
_local12 = (_arg2 * _arg2);
_local13 = 0;
while (_local13 < _local9) {
_local14 = 0;
while (_local14 < _local10) {
_local15 = 0;
_local16 = 0;
_local17 = 0;
_local18 = 0;
_local19 = 0;
_local20 = 0;
_local21 = 0;
_local22 = 0;
_local23 = (_local14 * _arg2);
_local24 = ((_local14 + 1) * _arg2);
_local25 = (_local13 * _arg2);
_local26 = ((_local13 + 1) * _arg2);
_local27 = 0;
while ((((_local27 < _arg2)) && ((_local20 < (_local3 - 1))))) {
_local21 = 0;
_local28 = 0;
while ((((_local28 < _arg2)) && ((_local21 < (_local4 - 1))))) {
_local20 = int(((_local13 * _arg2) + _local27));
_local21 = int(((_local14 * _arg2) + _local28));
_local29 = 1;
if ((((_local25 < _local20)) && ((_local26 > _local20)))){
_local29 = (_local29 * (_local26 - _local20));
} else {
if (_local25 > _local20){
_local29 = (_local29 * Math.abs(((_local20 + 1) - _local25)));
};
};
if ((((_local23 < _local21)) && ((_local24 > _local21)))){
_local29 = (_local29 * (_local24 - _local21));
} else {
if (_local23 > _local21){
_local29 = (_local29 * Math.abs(((_local21 + 1) - _local23)));
};
};
_local30 = _arg1.getPixel32(_local20, _local21);
_local16 = (_local16 + ((_local30 & 0xFF) * _local29));
_local17 = (_local17 + (((_local30 & 0xFF00) >> 8) * _local29));
_local18 = (_local18 + (((_local30 & 0xFF0000) >> 16) * _local29));
_local15 = (_local15 + ((_local30 & 4278190080) * _local29));
_local22 = (_local22 + _local29);
_local28++;
};
_local27++;
};
_local16 = (_local16 / _local22);
_local17 = ((_local17 / _local22) << 8);
_local18 = ((_local18 / _local22) << 16);
_local15 = (_local15 / _local22);
_local19 = (((_local16 + _local17) + _local18) + _local15);
_local11.setPixel32(_local13, _local14, _local19);
_local14++;
};
_local13++;
};
return (_local11);
}
}
}//package RES.OBJECTS.OGAME.OGRAPHIC
Section 79
//OGCoin (RES.OBJECTS.OGAME.OGRAPHIC.OGCoin)
package RES.OBJECTS.OGAME.OGRAPHIC {
import ENGINE.DISPLAY.*;
import flash.display.*;
import ENGINE.CORE.*;
public class OGCoin extends OSprite {
private var iBorder:OBitmap;
private var iBitmap:OBitmap;
private var iMask:Sprite;
private var iTBorder:int;
private var iA:Number;
private var iRadius:Number;
private var iHit:Sprite;
private var iHint:OGHint;
private var iDA:Number;// = -0.05
private var iState:int;
public var iLIndex:int;
public var iMode:int;
private var iIndex:int;
public static const modSelectHint:int = 0;
public static const modDeselectHint:int = 1;
public static const stNormal:int = 0;
public static const stDeleting:int = 3;
public static const stDeleted:int = 4;
public static const stSelect:int = 1;
public static const stDeselect:int = 2;
public function OGCoin(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:int, _arg5:OBitmap, _arg6:int, _arg7:OGHint, _arg8:int){
iDA = -0.05;
super();
this.prX = _arg1;
this.prY = _arg2;
iRadius = (_arg3 * OGlobal.Scale);
iLIndex = _arg4;
iBitmap = _arg5;
iBitmap.x = (-(iBitmap.width) / 2);
iBitmap.y = (-(iBitmap.height) / 2);
addChild(iBitmap);
iTBorder = _arg8;
iIndex = _arg6;
if (iIndex == 0){
MakeBorder("red");
} else {
MakeBorder("blue");
};
iMask = new Sprite();
iMask.graphics.beginFill(0);
iMask.graphics.drawCircle(0, 0, iRadius);
iMask.graphics.endFill();
addChild(iMask);
iBitmap.mask = iMask;
iHit = new Sprite();
iHit.graphics.beginFill(0);
iHit.graphics.drawCircle(0, 0, iRadius);
iHit.graphics.endFill();
iHit.alpha = 0;
addChild(iHit);
hitArea = iHit;
iHint = _arg7;
iMode = modDeselectHint;
State = stNormal;
}
private function Select():void{
iA = 1;
addChildAt(iBorder, 1);
}
public function MoveCoin(_arg1:Number, _arg2:Number):void{
this.prX = _arg1;
this.prY = _arg2;
}
public function get State():int{
return (iState);
}
public function get Hit():Sprite{
return (iHit);
}
override public function Free():void{
while (numChildren > 0) {
removeChildAt(0);
};
iBitmap = null;
iBorder = null;
iMask = null;
iHit = null;
super.Free();
}
private function MakeBorder(_arg1:String):void{
var _local2:int;
var _local3:Number;
var _local4:Sprite;
_local2 = (iTBorder - (iTBorder * 0.2));
_local3 = (iRadius / OGlobal.Scale);
_local4 = new Sprite();
_local4.graphics.beginFill(0);
_local4.graphics.drawCircle(0, 0, _local3);
_local4.graphics.drawCircle(0, 0, (_local3 - _local2));
_local4.graphics.endFill();
iBorder = ODisplay.OBitmapMake([null, [ODisplay.SpriteLib, _local4], 1, "GEL", _arg1, "border", (_local2 * 0.15), 0, 0, null, 0, false]);
iBorder.x = (-(iBorder.width) / 2);
iBorder.y = (-(iBorder.height) / 2);
}
public function OnEnterFrame():void{
switch (iState){
case stNormal:
break;
case stSelect:
break;
case stDeselect:
break;
case stDeleting:
iA = (iA + iDA);
if (iA >= 1){
iDA = (iDA * -1);
iA = 1;
};
if (iA <= 0){
iDA = (iDA * -1);
iA = 0;
removeChild(iBorder);
};
iBitmap.alpha = iA;
iBorder.alpha = iA;
if (iA == 1){
State = stDeleted;
};
break;
case stDeleted:
break;
};
}
private function Deselect():void{
removeChild(iBorder);
}
public function get Hint():OGHint{
return (iHint);
}
public function set State(_arg1:int):void{
iState = _arg1;
switch (iState){
case stNormal:
break;
case stSelect:
Select();
break;
case stDeselect:
Deselect();
break;
case stDeleting:
break;
case stDeleted:
break;
};
}
}
}//package RES.OBJECTS.OGAME.OGRAPHIC
Section 80
//OGField (RES.OBJECTS.OGAME.OGRAPHIC.OGField)
package RES.OBJECTS.OGAME.OGRAPHIC {
import ENGINE.DISPLAY.*;
import flash.events.*;
import RES.OBJECTS.*;
import RES.OBJECTS.OGAME.*;
import RES.OBJECTS.Particle.*;
public class OGField extends OSprite {
private var iReplyFlag:Boolean;
private var iTBorder:int;
private var iGameManager:OGameManager;
private var iHeigth:int;
private var iDeletingCoins:Array;
private var iBackground:OBitmap;
private var iGCoins:Array;
private var iPCont:CParticleContainer;
private var iWidth:int;
public function OGField(_arg1:int, _arg2:int, _arg3:OGameManager, _arg4:Boolean){
iWidth = _arg1;
iHeigth = _arg2;
iGameManager = _arg3;
iReplyFlag = _arg4;
iGCoins = new Array();
iDeletingCoins = new Array();
iTBorder = (iWidth * 0.016);
if (iTBorder < 5){
iTBorder = 5;
};
iBackground = CoinzS.MyFrame([null, (iWidth + (2 * iTBorder)), (iHeigth + (2 * iTBorder)), (iTBorder * iTBorder), iTBorder, "aqua1", "white", 0.25, -(iTBorder), -(iTBorder), null, 0, true]);
addChild(iBackground);
if (iReplyFlag){
mouseEnabled = false;
mouseChildren = false;
} else {
CPrototypeFactory._createParticleBitmaps(7);
iPCont = new CParticleContainer();
addChild(iPCont);
};
}
public function GetCoin(_arg1:int):OGCoin{
return (iGCoins[_arg1]);
}
public function DeselectCoin(_arg1:int):void{
var _local2:OGCoin;
_local2 = iGCoins[_arg1];
_local2.State = OGCoin.stDeselect;
}
public function DelCoin(_arg1:int):void{
var _local2:OGCoin;
_local2 = iGCoins[_arg1];
_local2.removeEventListener(MouseEvent.CLICK, OnClick);
_local2.State = OGCoin.stDeleting;
if ((((_local2.Hint.State == OGHint.stAppearance)) || ((_local2.Hint.State == OGHint.stShow)))){
_local2.Hint.State = OGHint.stFading;
};
iDeletingCoins.push(_local2);
_local2 = iGCoins.pop();
if (_arg1 < iGCoins.length){
iGCoins[_arg1] = _local2;
iGCoins[_arg1].iLIndex = _arg1;
};
}
public function get CountCoins():int{
return (iGCoins.length);
}
private function OnOver(_arg1:MouseEvent):void{
var _local2:OGCoin;
_local2 = OGCoin(_arg1.currentTarget);
iGameManager.SelectHint(_local2.iLIndex);
}
override public function Free():void{
var _local1:OGCoin;
while (numChildren > 0) {
removeChildAt(0);
};
if (iGCoins){
while (iGCoins.length > 0) {
_local1 = iGCoins.shift();
_local1.Free();
_local1 = null;
};
};
iGCoins = null;
iBackground = null;
iPCont = null;
super.Free();
}
public function AddCoin(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:int, _arg5:int, _arg6:int):void{
var _local7:OBitmap;
var _local8:OGHint;
var _local9:OGCoin;
_local7 = iGameManager.iBitmapFactory.GetBitmap(_arg6, _arg5);
_local8 = new OGHint(iGameManager.iHintFactory.GetHint(_arg6, _arg5), this);
_local9 = new OGCoin(_arg1, _arg2, _arg3, _arg4, _local7, _arg6, _local8, iTBorder);
iGCoins.push(_local9);
_local9.addEventListener(MouseEvent.CLICK, OnClick);
_local9.addEventListener(MouseEvent.ROLL_OVER, OnOver);
_local9.addEventListener(MouseEvent.ROLL_OUT, OnOut);
addChild(_local9);
}
public function SelectCoin(_arg1:int):void{
var _local2:OGCoin;
_local2 = iGCoins[_arg1];
_local2.State = OGCoin.stSelect;
}
private function OnOut(_arg1:MouseEvent):void{
var _local2:OGCoin;
_local2 = OGCoin(_arg1.currentTarget);
iGameManager.DeselectHint(_local2.iLIndex);
}
public function OnEnterFrame():void{
var _local1:OGCoin;
var _local2:int;
_local2 = 0;
while (_local2 < iDeletingCoins.length) {
_local1 = iDeletingCoins[_local2];
_local1.OnEnterFrame();
if (_local1.State == OGCoin.stDeleted){
iDeletingCoins.splice(_local2, 1);
removeChild(_local1);
if (!iReplyFlag){
_local2 = 0;
while (_local2 < 3) {
iPCont.addSimpleParticle(_local2, _local1.prX, _local1.prY);
_local2++;
};
};
_local1.Free();
_local1 = null;
};
_local2++;
};
}
private function OnClick(_arg1:MouseEvent):void{
var _local2:OGCoin;
_local2 = OGCoin(_arg1.currentTarget);
iGameManager.Click(_local2.iLIndex);
}
public function get DeletedAll():Boolean{
if (iDeletingCoins.length == 0){
return (true);
};
return (false);
}
}
}//package RES.OBJECTS.OGAME.OGRAPHIC
Section 81
//OGHint (RES.OBJECTS.OGAME.OGRAPHIC.OGHint)
package RES.OBJECTS.OGAME.OGRAPHIC {
import ENGINE.DISPLAY.*;
import flash.events.*;
import flash.display.*;
public class OGHint extends OSprite {
private var iA:Number;
private var iContainer:DisplayObjectContainer;
private var iHint:OBitmap;
private var iDA:Number;
private var iState:int;
public static const stFading:int = 2;
public static const stHide:int = 3;
public static const stAppearance:int = 0;
public static const stShow:int = 1;
public function OGHint(_arg1:OBitmap, _arg2:DisplayObjectContainer){
var _local3:Sprite;
super();
iHint = _arg1;
addChild(iHint);
iContainer = _arg2;
alpha = 0;
_local3 = new Sprite();
_local3.graphics.beginFill(0);
_local3.graphics.drawCircle(0, 0, 0.01);
_local3.graphics.endFill();
_local3.alpha = 0;
addChild(_local3);
hitArea = _local3;
addEventListener(Event.ENTER_FRAME, OnEnterFrame);
State = stHide;
}
public function get State():int{
return (iState);
}
private function OnEnterFrame(_arg1:Event):void{
switch (iState){
case stAppearance:
iA = (iA + iDA);
if (iA > 1){
iA = 1;
};
alpha = iA;
if (iA == 1){
State = stShow;
};
break;
case stShow:
break;
case stFading:
iA = (iA + iDA);
if (iA < 0){
iA = 0;
};
alpha = iA;
if (iA == 0){
State = stHide;
};
break;
case stHide:
break;
};
}
public function set State(_arg1:int):void{
iState = _arg1;
switch (iState){
case stAppearance:
iA = alpha;
iDA = 0.05;
iContainer.addChild(this);
break;
case stShow:
break;
case stFading:
iA = alpha;
iDA = -0.05;
break;
case stHide:
if (iContainer.contains(this)){
iContainer.removeChild(this);
};
break;
};
}
}
}//package RES.OBJECTS.OGAME.OGRAPHIC
Section 82
//OHintFactory (RES.OBJECTS.OGAME.OGRAPHIC.OHintFactory)
package RES.OBJECTS.OGAME.OGRAPHIC {
import ENGINE.DISPLAY.*;
import RES.OBJECTS.OGAME.*;
public class OHintFactory {
private var iScale:Number;
private var iAddCoinsHints:Object;
private var iBaseCoinsHints:Object;
public function OHintFactory(_arg1:OCurrency, _arg2:OCurrency, _arg3:Number){
iScale = _arg3;
iBaseCoinsHints = CreateHints(_arg1, "red");
iAddCoinsHints = CreateHints(_arg2, "blue");
}
private function CreateHints(_arg1:OCurrency, _arg2:String):Object{
var _local3:Object;
var _local4:int;
var _local5:int;
var _local6:Number;
var _local7:Number;
var _local8:String;
var _local9:OBitmap;
var _local10:int;
var _local11:String;
_local3 = new Object();
_local5 = _arg1.DataCoins.length;
_local4 = 0;
while (_local4 < _local5) {
_local6 = _arg1.DataCoins[_local4][1];
_local8 = (_local6 / 100).toString();
_local10 = _local8.indexOf(".");
if (_local10 != -1){
_local11 = _local8.substr((_local10 + 1));
if (_local11.length == 1){
_local8 = (_local8 + "0");
};
} else {
_local8 = (_local8 + ".00");
};
_local9 = CoinzS.Header([null, 50, 22, _arg2, _local8, 0, 0, null, 0, true]);
_local3[_local6.toString()] = _local9;
_local4++;
};
return (_local3);
}
public function GetHint(_arg1:int, _arg2:int):OBitmap{
var _local3:OBitmap;
_local3 = new OBitmap();
if (_arg1 == 0){
_local3.CopyFrom(iBaseCoinsHints[_arg2.toString()]);
} else {
_local3.CopyFrom(iAddCoinsHints[_arg2.toString()]);
};
return (_local3);
}
public static function GetColorsArray(_arg1:String, _arg2:String, _arg3:String, _arg4:String):Array{
var _local5:Array;
var _local6:int;
var _local7:int;
var _local8:int;
_local5 = new Array();
_local7 = _arg1.indexOf("=");
_local6 = 0;
while (_local6 < _local7) {
if (_arg1.charAt(_local6) != " "){
_local5.push(_arg2);
};
_local6++;
};
_local5.push(_arg3);
_local8 = _arg1.length;
_local6 = (_local7 + 1);
while (_local6 < _local8) {
if (_arg1.charAt(_local6) != " "){
_local5.push(_arg4);
};
_local6++;
};
return (_local5);
}
public static function GenerateColorsArray(_arg1:String, _arg2:Array):Array{
var _local3:Array;
var _local4:int;
var _local5:int;
var _local6:int;
_local3 = new Array();
_local4 = 0;
_local6 = _arg1.length;
_local5 = 0;
while (_local5 < _local6) {
if (_arg1.charAt(_local5) != " "){
_local3.push(_arg2[_local4]);
} else {
if (_local3.length > 0){
_local4++;
};
};
_local5++;
};
return (_local3);
}
}
}//package RES.OBJECTS.OGAME.OGRAPHIC
Section 83
//OCurrency (RES.OBJECTS.OGAME.OCurrency)
package RES.OBJECTS.OGAME {
public class OCurrency {
private var iExchangeValue:Number;
private var iDataCoins:Array;
private var iName:String;
private var iMinNominal:int;
public function OCurrency(_arg1:Array){
iName = _arg1[0];
iExchangeValue = _arg1[1];
iDataCoins = _arg1[2];
iMinNominal = iDataCoins[0][1];
}
public function get NumCoins():uint{
return (iDataCoins.length);
}
public function get Name():String{
return (iName);
}
public function get ExchangeValue():Number{
return (iExchangeValue);
}
public function GetDataCoin(_arg1:int):Array{
if ((((_arg1 >= NumCoins)) || ((_arg1 < 0)))){
return (null);
};
return (iDataCoins[_arg1]);
}
public function get DataCoins():Array{
return (iDataCoins);
}
public function get MinNominal():int{
return (iMinNominal);
}
public function set ExchangeValue(_arg1:Number):void{
iExchangeValue = _arg1;
}
}
}//package RES.OBJECTS.OGAME
Section 84
//OFallCoinsSoundPlay (RES.OBJECTS.OGAME.OFallCoinsSoundPlay)
package RES.OBJECTS.OGAME {
import ENGINE.CORE.*;
import flash.utils.*;
public class OFallCoinsSoundPlay {
private const iFallRepeatDelay:int = 300;
private const iFallBeginDelay:int = 500;
private var iState:int;
private var iT:int;
public static const stFallReapeat:int = 2;
public static const stWait:int = 0;
public static const stFallBegin:int = 1;
public static const stFallEnd:int = 3;
public function OFallCoinsSoundPlay(){
State = stWait;
}
public function set State(_arg1:int):void{
iState = _arg1;
switch (iState){
case stWait:
break;
case stFallBegin:
OSound.PlaySound(CoinzL.OSFallBegin);
iT = getTimer();
break;
case stFallReapeat:
OSound.PlaySound(CoinzL.OSFallRepeat);
iT = getTimer();
break;
case stFallEnd:
OSound.PlaySound(CoinzL.OSFallEnd);
State = stWait;
break;
};
}
public function OnEnterFrame():void{
switch (iState){
case stWait:
break;
case stFallBegin:
if ((getTimer() - iT) > iFallBeginDelay){
State = stFallReapeat;
};
break;
case stFallReapeat:
if ((getTimer() - iT) > iFallRepeatDelay){
OSound.PlaySound(CoinzL.OSFallRepeat);
iT = getTimer();
};
break;
case stFallEnd:
break;
};
}
public function get State():int{
return (iState);
}
}
}//package RES.OBJECTS.OGAME
Section 85
//OGameManager (RES.OBJECTS.OGAME.OGameManager)
package RES.OBJECTS.OGAME {
import RES.OBJECTS.OGAME.OGRAPHIC.*;
import ENGINE.CORE.*;
import RES.OBJECTS.UTILS.*;
public class OGameManager {
private const iSpeed:Number = 10;
private var iBaseCurrency:OCurrency;
private var iReplyFlag:Boolean;
private var iOGlass:OGlass;
private var iSum:Number;
private var iLogicSize:int;
private var iSumMoney0:Number;
public var iCounterEF:int;
private var iMoney0:Array;
private var iSumMoney1:Number;
private var iExchangeValue:Number;
private var iMoney1:Array;
private var iBaseCoins:Array;
public var iHintFactory:OHintFactory;
private var iScale:Number;
private var iAddCoins:Array;
private var iIDString:String;
private var iListCoins:OListCoins;
private var iGField:OGField;
private var iCounterBaseCoins:int;
private var iSumOld:Number;
private var iState:int;
private var iAddCurrency:OCurrency;
private var iFallCoinsSoundPlay:OFallCoinsSoundPlay;
private var iSumBaseCoins:Number;
private var iScore:int;
private var iLevelFailed:Boolean;
private var iHintString:String;
private var iLastSavedEF:int;
private var iRecordString:String;
private var iExchangeString:String;
private var iGraphicSize:int;
public var iBitmapFactory:OBitmapFactory;
private var iEnableHint:Boolean;
public static const stGenerate:int = 1;
public static const stNone:int = 0;
public static const stMove:int = 2;
public static const stDelete:int = 4;
public static const stWait:int = 3;
public function OGameManager(_arg1:int, _arg2:int, _arg3:Array, _arg4:Array, _arg5:Array, _arg6:int, _arg7:Boolean){
var _local8:OCurrency;
var _local9:OCurrency;
var _local10:int;
super();
iLogicSize = _arg1;
iGraphicSize = _arg2;
iScale = (iGraphicSize / iLogicSize);
_local8 = new OCurrency(_arg3);
_local9 = new OCurrency(_arg4);
iIDString = (((((_local8.Name + (_local8.ExchangeValue * 100).toString()) + _local9.Name) + (_local9.ExchangeValue * 100).toString()) + "SIZE") + iLogicSize.toString());
iRecordString = "";
iReplyFlag = _arg7;
_local10 = ((_local8.ExchangeValue > _local9.ExchangeValue)) ? 0 : 1;
if (_local10 == 0){
iBaseCurrency = _local9;
iAddCurrency = _local8;
iExchangeValue = (_local8.ExchangeValue / _local9.ExchangeValue);
} else {
iBaseCurrency = _local8;
iAddCurrency = _local9;
iExchangeValue = (_local9.ExchangeValue / _local8.ExchangeValue);
};
iExchangeValue = Round2(iExchangeValue);
iListCoins = new OListCoins(iBaseCurrency.DataCoins, iAddCurrency.DataCoins, _arg6, _arg5, iLogicSize, iLogicSize, iExchangeValue);
iCounterBaseCoins = iListCoins.NumBaseCoins;
iSumBaseCoins = iListCoins.SumBaseCoins;
iOGlass = new OGlass(iLogicSize, iLogicSize, iListCoins.MinRadius, iListCoins.MaxRadius, 1000, iListCoins);
iBitmapFactory = new OBitmapFactory(iBaseCurrency.DataCoins, iAddCurrency.DataCoins, iScale);
iHintFactory = new OHintFactory(iBaseCurrency, iAddCurrency, iScale);
iMoney0 = new Array();
iMoney1 = new Array();
iSumMoney0 = 0;
iSumMoney1 = 0;
iSum = 0;
iSumOld = 0;
iScore = 0;
iLevelFailed = false;
iExchangeString = (((((" 1 " + iBaseCurrency.Name) + " = ") + iExchangeValue.toString()) + " ") + iAddCurrency.Name);
iCounterEF = 0;
iLastSavedEF = 0;
iGField = new OGField(iGraphicSize, iGraphicSize, this, iReplyFlag);
iEnableHint = true;
if (!iReplyFlag){
iFallCoinsSoundPlay = new OFallCoinsSoundPlay();
};
iBaseCoins = new Array();
iAddCoins = new Array();
State = stNone;
}
public function DeselectHint(_arg1:int):void{
var _local2:OGCoin;
if (iEnableHint){
if (_arg1 < iGField.CountCoins){
_local2 = iGField.GetCoin(_arg1);
if (_local2.iMode == OGCoin.modSelectHint){
_local2.iMode = OGCoin.modDeselectHint;
_local2.Hint.State = OGHint.stFading;
};
};
};
}
public function get IDString():String{
return (iIDString);
}
private function DeselectCoin(_arg1:int, _arg2:Boolean=true):void{
var _local3:int;
var _local4:OLCoin;
_local4 = iOGlass.GetCoin(_arg1);
if (_local4.iIndex == 0){
_local3 = iMoney0.indexOf(_local4);
iMoney0.splice(_local3, 1);
iSumMoney0 = (iSumMoney0 - _local4.iValue);
} else {
_local3 = iMoney1.indexOf(_local4);
iMoney1.splice(_local3, 1);
iSumMoney1 = (iSumMoney1 - _local4.iValue);
};
iGField.DeselectCoin(_arg1);
if (_arg2){
CheckSum();
};
}
public function get BaseCurrency():OCurrency{
return (iBaseCurrency);
}
public function Reset():void{
var _local1:OLCoin;
if (!iReplyFlag){
Record(OLOpponentPlay.RESET);
};
while (iMoney0.length > 0) {
_local1 = iMoney0[0];
DeselectCoin(_local1.iLIndex, false);
};
while (iMoney1.length > 0) {
_local1 = iMoney1[0];
DeselectCoin(_local1.iLIndex, false);
};
iSum = (iSumMoney1 = 0);
}
public function get CounterBaseCoins():int{
return (iCounterBaseCoins);
}
public function get ExchangeString():String{
return (iExchangeString);
}
private function CheckSum():void{
var _local1:Number;
iSum = Math.round((iSumMoney0 * iExchangeValue));
_local1 = (iSum % iAddCurrency.MinNominal);
iSum = (iSum - _local1);
if (_local1 >= (iAddCurrency.MinNominal / 2)){
iSum = (iSum + iAddCurrency.MinNominal);
};
if ((((iSum == iSumMoney1)) && (!((iSum == 0))))){
State = stDelete;
};
}
public function get RateOfExchange():Number{
return (iExchangeValue);
}
private function IsExistCoins(_arg1:int, _arg2:Array):Boolean{
var _local3:Boolean;
var _local4:int;
var _local5:int;
var _local6:int;
var _local7:int;
var _local8:int;
_local3 = false;
_local8 = _arg2.length;
_local5 = 0;
while (_local5 < _local8) {
_local4 = _arg1;
_local6 = _local5;
while (_local6 < _local8) {
_local7 = _arg2[_local6];
if (_local7 > _local4){
} else {
if (_local7 == _local4){
_local3 = true;
break;
};
if (_local7 < _local4){
_local4 = (_local4 - _local7);
};
};
_local6++;
};
if (_local3){
break;
};
_local5++;
};
return (_local3);
}
public function Click(_arg1:int):void{
var _local2:OGCoin;
if (!iReplyFlag){
Record(_arg1);
OSound.PlaySound(CoinzL.OSSelectCoin);
};
_local2 = iGField.GetCoin(_arg1);
if (_local2.State != OGCoin.stSelect){
SelectCoin(_arg1);
} else {
DeselectCoin(_arg1);
};
}
private function Record(_arg1:int):void{
var _local2:int;
_local2 = (iCounterEF - iLastSavedEF);
if (_local2 > 1200){
_local2 = 1200;
};
iRecordString = (iRecordString + (AIConvertChar.ToDoubleChar(_local2) + AIConvertChar.ToDoubleChar(_arg1)));
iLastSavedEF = iCounterEF;
}
public function get Score():int{
return (iScore);
}
public function get ChangeHintString():Boolean{
var _local1:Boolean;
_local1 = false;
if (iSumOld != iSumMoney0){
iSumOld = iSumMoney0;
_local1 = true;
};
return (_local1);
}
public function get State():int{
return (iState);
}
private function Round2(_arg1:Number):Number{
return ((Math.round((_arg1 * 100)) / 100));
}
public function get SumAddMoneySelect():Number{
return (iSumMoney1);
}
private function SummaBaseCoins():int{
var _local1:int;
var _local2:int;
var _local3:int;
_local2 = iBaseCoins.length;
_local3 = 0;
_local1 = 0;
while (_local1 < _local2) {
_local3 = (_local3 + iBaseCoins[_local1]);
_local1++;
};
return (_local3);
}
public function get SumBaseMoney():Number{
return (iSumMoney0);
}
public function Free():void{
iBaseCurrency = null;
iAddCurrency = null;
iListCoins = null;
iOGlass = null;
iBitmapFactory = null;
iMoney0 = null;
iMoney1 = null;
iGField.Free();
iGField = null;
}
private function AddScore(_arg1:int):void{
var _local2:int;
_local2 = 0;
if (_arg1 > 10){
_local2 = ((_arg1 - 10) * 200);
_arg1 = 10;
};
switch (_arg1){
case 2:
_local2 = (_local2 + 100);
break;
case 3:
_local2 = (_local2 + 300);
break;
case 4:
_local2 = (_local2 + 600);
break;
case 5:
_local2 = (_local2 + 900);
break;
case 6:
_local2 = (_local2 + 1200);
break;
case 7:
_local2 = (_local2 + 1400);
break;
case 8:
_local2 = (_local2 + 1600);
break;
case 9:
_local2 = (_local2 + 1800);
break;
case 10:
_local2 = (_local2 + 2000);
break;
};
iScore = (iScore + _local2);
}
public function set EnableHint(_arg1:Boolean):void{
iEnableHint = _arg1;
}
public function get HintString():String{
return ((iHintString = (((((((iSumMoney0 / 100).toString() + " ") + iBaseCurrency.Name) + " = ") + (iSum / 100).toString()) + " ") + iAddCurrency.Name)));
}
public function get AddCurrency():OCurrency{
return (iAddCurrency);
}
public function SelectHint(_arg1:int):void{
var _local2:OGCoin;
if (iEnableHint){
if (_arg1 < iGField.CountCoins){
_local2 = iGField.GetCoin(_arg1);
if (_local2.iMode == OGCoin.modDeselectHint){
_local2.iMode = OGCoin.modSelectHint;
_local2.Hint.Pos(_local2.prX, _local2.prY);
_local2.Hint.State = OGHint.stAppearance;
};
};
};
}
public function get SumBaseCoins():String{
return ((((iSumBaseCoins / 100).toString() + " ") + iBaseCurrency.Name));
}
public function get LevelFailed():Boolean{
return (iLevelFailed);
}
public function get EnableHint():Boolean{
return (iEnableHint);
}
private function SelectCoin(_arg1:int):void{
var _local2:OLCoin;
_local2 = iOGlass.GetCoin(_arg1);
if (_local2.iIndex == 0){
iMoney0.push(_local2);
iSumMoney0 = (iSumMoney0 + _local2.iValue);
} else {
iMoney1.push(_local2);
iSumMoney1 = (iSumMoney1 + _local2.iValue);
};
iGField.SelectCoin(_arg1);
CheckSum();
}
private function IsExistCombination():Boolean{
var _local1:Boolean;
var _local2:int;
var _local3:int;
var _local4:Number;
var _local5:Number;
ScanGlass();
_local1 = false;
_local2 = SummaBaseCoins();
_local3 = 1;
while (_local3 <= _local2) {
if (IsExistCoins(_local3, iBaseCoins)){
_local4 = Math.round((_local3 * iExchangeValue));
_local5 = (_local4 % iAddCurrency.MinNominal);
_local4 = (_local4 - _local5);
if (_local5 >= (iAddCurrency.MinNominal / 2)){
_local4 = (_local4 + iAddCurrency.MinNominal);
};
if (IsExistCoins(_local4, iAddCoins)){
_local1 = true;
break;
};
};
_local3++;
};
return (_local1);
}
private function Delete(_arg1:Array):void{
var _local2:OLCoin;
var _local3:OGCoin;
var _local4:int;
while (_arg1.length > 0) {
_local2 = _arg1.shift();
iOGlass.DelBall(_local2.iLIndex);
_local3 = iGField.GetCoin(_local2.iLIndex);
iGField.DelCoin(_local2.iLIndex);
};
}
private function CheckLevelFailed():void{
var _local1:int;
var _local2:int;
var _local3:int;
var _local4:OLCoin;
var _local5:int;
var _local6:Number;
_local1 = int.MAX_VALUE;
_local2 = 0;
_local3 = iOGlass.Count;
_local5 = 0;
while (_local5 < _local3) {
_local4 = iOGlass.GetCoin(_local5);
if (_local4.iIndex == 0){
if (_local4.iValue < _local1){
_local1 = _local4.iValue;
};
} else {
_local2 = (_local2 + _local4.iValue);
};
_local5++;
};
if (_local3 > 0){
_local6 = Math.round((_local1 * iExchangeValue));
if ((((_local6 > _local2)) && (!((iCounterBaseCoins == 0))))){
iLevelFailed = true;
};
};
if (!IsExistCombination()){
iLevelFailed = true;
};
}
public function get Field():OGField{
return (iGField);
}
public function OnEnterFrame():void{
var _local1:Array;
var _local2:int;
var _local3:OGCoin;
var _local4:OLCoin;
iGField.OnEnterFrame();
if (iFallCoinsSoundPlay){
iFallCoinsSoundPlay.OnEnterFrame();
};
switch (iState){
case stGenerate:
_local1 = iOGlass.Generate();
if (_local1 != null){
_local2 = 0;
while (_local2 < _local1.length) {
iGField.AddCoin((_local1[_local2].iX * iScale), (_local1[_local2].iY * iScale), (_local1[_local2].iRadius * iScale), _local1[_local2].iLIndex, _local1[_local2].iValue, _local1[_local2].iIndex);
_local2++;
};
};
State = stMove;
break;
case stMove:
if (iOGlass.Iterate(iSpeed)){
_local2 = 0;
while (_local2 < iGField.CountCoins) {
_local4 = iOGlass.GetCoin(_local2);
_local3 = iGField.GetCoin(_local2);
_local3.MoveCoin((_local4.iX * iScale), (_local4.iY * iScale));
_local2++;
};
State = stGenerate;
} else {
State = stWait;
};
break;
case stWait:
break;
case stDelete:
if (iGField.DeletedAll){
State = stGenerate;
};
break;
};
}
private function ScanGlass():void{
var _local1:int;
var _local2:int;
var _local3:OLCoin;
iBaseCoins.splice(0, iBaseCoins.length);
iAddCoins.splice(0, iAddCoins.length);
_local2 = iOGlass.Count;
_local1 = 0;
while (_local1 < _local2) {
_local3 = iOGlass.GetCoin(_local1);
if (_local3.iIndex == 0){
iBaseCoins.push(_local3.iValue);
} else {
iAddCoins.push(_local3.iValue);
};
_local1++;
};
iBaseCoins.sort((Array.NUMERIC | Array.DESCENDING));
iAddCoins.sort((Array.NUMERIC | Array.DESCENDING));
}
public function get RecordString():String{
return (iRecordString);
}
public function set State(_arg1:int):void{
iState = _arg1;
switch (iState){
case stGenerate:
break;
case stMove:
if (iFallCoinsSoundPlay){
if (iFallCoinsSoundPlay.State == OFallCoinsSoundPlay.stWait){
iFallCoinsSoundPlay.State = OFallCoinsSoundPlay.stFallBegin;
};
};
break;
case stWait:
CheckLevelFailed();
if (iFallCoinsSoundPlay){
iFallCoinsSoundPlay.State = OFallCoinsSoundPlay.stFallEnd;
};
break;
case stDelete:
iCounterBaseCoins = (iCounterBaseCoins - iMoney0.length);
AddScore((iMoney0.length + iMoney1.length));
Delete(iMoney0);
Delete(iMoney1);
iSumBaseCoins = (iSumBaseCoins - iSumMoney0);
iSumMoney0 = 0;
iSumMoney1 = 0;
iSum = 0;
if (!iReplyFlag){
OSound.PlaySound(CoinzL.OSDeleteCoins);
};
break;
};
}
public function get SumAddMoney():Number{
return (iSum);
}
}
}//package RES.OBJECTS.OGAME
Section 86
//OGGame (RES.OBJECTS.OGAME.OGGame)
package RES.OBJECTS.OGAME {
import RES.OBJECTS.OGAME.OGRAPHIC.*;
import RES.OBJECTS.UTILS.*;
public class OGGame {
private var iLOpponentPlay:OLOpponentPlay;
private var iState:int;
private var iGameManager:OGameManager;
public static const stLevelFailed:int = 2;
public static const stPlay:int = 0;
public static const stLevelComplete:int = 1;
public function OGGame(_arg1:int, _arg2:int, _arg3:Array, _arg4:Array, _arg5:Array, _arg6:int, _arg7:Boolean=false, _arg8:String=null){
iGameManager = new OGameManager(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7);
if (_arg7){
iLOpponentPlay = new OLOpponentPlay(iGameManager, _arg8);
};
State = stPlay;
}
public function Click(_arg1:int):void{
iGameManager.Click(_arg1);
}
public function get SumBaseMoney():Number{
return (iGameManager.SumBaseMoney);
}
public function get RecordString():String{
return (iGameManager.RecordString);
}
public function get SumAddMoneySelect():Number{
return (iGameManager.SumAddMoneySelect);
}
public function get AddCurrency():OCurrency{
return (iGameManager.AddCurrency);
}
public function get IDString():String{
return (iGameManager.IDString);
}
public function get SumBaseCoins():String{
return (iGameManager.SumBaseCoins);
}
public function get EnableHint():Boolean{
return (iGameManager.EnableHint);
}
public function Free():void{
iGameManager.Free();
iGameManager = null;
}
public function get HintString():String{
return (iGameManager.HintString);
}
public function get Field():OGField{
return (iGameManager.Field);
}
public function OnEnterFrame():void{
iGameManager.iCounterEF++;
switch (iState){
case stPlay:
if ((((iGameManager.CounterBaseCoins == 0)) && ((iGameManager.State == OGameManager.stWait)))){
State = stLevelComplete;
} else {
if (iGameManager.LevelFailed){
State = stLevelFailed;
};
};
break;
};
iGameManager.OnEnterFrame();
if (iLOpponentPlay){
iLOpponentPlay.OnTimer();
};
}
public function IsWait():Boolean{
if (iGameManager.State == OGameManager.stWait){
return (true);
};
return (false);
}
public function set State(_arg1:int):void{
iState = _arg1;
switch (iState){
case stPlay:
iGameManager.State = OGameManager.stGenerate;
break;
case stLevelComplete:
break;
};
}
public function set EnableHint(_arg1:Boolean):void{
iGameManager.EnableHint = _arg1;
}
public function OnHint():void{
if (iGameManager.EnableHint){
iGameManager.EnableHint = false;
} else {
iGameManager.EnableHint = true;
};
}
public function get BaseCurrency():OCurrency{
return (iGameManager.BaseCurrency);
}
public function get SumAddMoney():Number{
return (iGameManager.SumAddMoney);
}
public function get State():int{
return (iState);
}
public function get ExchangeString():String{
return (iGameManager.ExchangeString);
}
public function Reset():void{
iGameManager.Reset();
}
public function get ChangeHintString():Boolean{
return (iGameManager.ChangeHintString);
}
public function get Score():int{
return (iGameManager.Score);
}
public function get RateOfExchange():Number{
return (iGameManager.RateOfExchange);
}
}
}//package RES.OBJECTS.OGAME
Section 87
//OGlass (RES.OBJECTS.OGAME.OGlass)
package RES.OBJECTS.OGAME {
import flash.geom.*;
import RES.OBJECTS.MATHLIB.LIBCOLLISION.*;
import RES.OBJECTS.MATHLIB.POINTSLIB.*;
public class OGlass {
private var Rmin:Number;
private var iDX:Number;
private var width:Number;
private var iNumAbscisses:int;
private var iSegmentRight:OSegment;
private var iS:Point;
private var Rmax:Number;
private var iSegmentLeft:OSegment;
private var balls:Array;
private var iSegmentBottom:OSegment;
private var iListCoins:OListCoins;
private var height:Number;
private var balls_length:int;
private var iDP:ODinamicPoint;
private var iTimeCollisionPointWithSegment:OTimeCollisionPointWithSegment;
private var iD:Point;
private var iMinTimeCollision:OMinTimeCollision;
private var iAbscisses:Array;
private var iDY:Number;
public function OGlass(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:int, _arg6:OListCoins){
iD = new Point();
iS = new Point();
iDP = new ODinamicPoint();
super();
width = _arg1;
height = _arg2;
Rmin = _arg3;
Rmax = _arg4;
iListCoins = _arg6;
InitAbscisses();
balls = new Array(_arg5);
balls_length = 0;
iMinTimeCollision = new OMinTimeCollision();
iTimeCollisionPointWithSegment = new OTimeCollisionPointWithSegment();
iSegmentRight = new OSegment(new Point(width, 0), new Point(width, height));
iSegmentBottom = new OSegment(new Point(width, height), new Point(0, height));
iSegmentLeft = new OSegment(new Point(0, height), new Point(0, 0));
}
private function Zero(_arg1:Number, _arg2:Number):Number{
if ((((_arg1 < _arg2)) && ((_arg1 > -(_arg2))))){
return (0);
};
return (_arg1);
}
private function InitAbscisses():void{
var _local1:Number;
var _local2:Number;
var _local3:int;
var _local4:Number;
_local1 = (Rmax * 2);
iNumAbscisses = int((width / _local1));
_local2 = ((width - (iNumAbscisses * _local1)) / (iNumAbscisses + 1));
_local4 = 0;
iAbscisses = new Array(iNumAbscisses);
_local3 = 0;
while (_local3 < iNumAbscisses) {
_local4 = (_local4 + (_local2 + Rmax));
iAbscisses[_local3] = _local4;
_local4 = (_local4 + Rmax);
_local3++;
};
}
public function Iterate(_arg1:Number):Boolean{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:int;
var _local6:int;
var _local7:int;
var _local8:OLCoin;
var _local9:OLCoin;
var _local10:Number;
var _local11:Boolean;
var _local12:Number;
var _local13:Number;
var _local14:Number;
var _local15:Number;
var _local16:Number;
var _local17:Number;
var _local18:Number;
var _local19:Number;
var _local20:Number;
_local5 = 0;
_local6 = 0;
while (_local6 < balls_length) {
_local8 = balls[_local6];
iS.x = 0;
iS.y = _arg1;
iMinTimeCollision.Reset();
_local10 = (((_local8.iRadius + Rmax) + _arg1) + 1);
_local7 = 0;
while (_local7 < balls_length) {
if (_local6 == _local7){
} else {
_local9 = balls[_local7];
iD.x = (_local8.iX - _local9.iX);
iD.y = (_local8.iY - _local9.iY);
if (iD.length <= _local10){
iMinTimeCollision.CalculateTimeCollision(_local8.iX, _local8.iY, iS.x, iS.y, _local8.iRadius, _local9.iX, _local9.iY, 0, 0, _local9.iRadius);
};
};
_local7++;
};
iDP.x = _local8.iX;
iDP.y = _local8.iY;
iDP.iSpeedX = iS.x;
iDP.iSpeedY = iS.y;
iDP.iRadius = _local8.iRadius;
_local3 = Analis(iTimeCollisionPointWithSegment.Calculation(iDP, iSegmentBottom));
_local11 = false;
if (_local3 < iMinTimeCollision.MinTime){
_local12 = _local3;
} else {
_local12 = iMinTimeCollision.MinTime;
_local11 = true;
};
if (_local12 < 1){
iS.normalize((iS.length * _local12));
_local8.iY = (_local8.iY + iS.y);
if (_local11){
_local13 = Math.sqrt(((_arg1 * _arg1) - (iS.y * iS.y)));
_local14 = (_local8.iX - iMinTimeCollision.MinX);
_local15 = (_local8.iY - iMinTimeCollision.MinY);
_local16 = -(_local15);
_local17 = _local14;
_local18 = _local15;
_local19 = -(_local14);
if (_local17 >= 0){
iS.x = _local16;
iS.y = _local17;
} else {
iS.x = _local18;
iS.y = _local19;
};
iS.normalize(_local13);
iMinTimeCollision.Reset();
_local7 = 0;
while (_local7 < balls_length) {
if (_local6 == _local7){
} else {
_local9 = balls[_local7];
iD.x = (_local8.iX - _local9.iX);
iD.y = (_local8.iY - _local9.iY);
if (iD.length <= _local10){
iMinTimeCollision.CalculateTimeCollision(_local8.iX, _local8.iY, iS.x, iS.y, _local8.iRadius, _local9.iX, _local9.iY, 0, 0, _local9.iRadius);
};
};
_local7++;
};
iDP.x = _local8.iX;
iDP.y = _local8.iY;
iDP.iSpeedX = iS.x;
iDP.iSpeedY = iS.y;
iDP.iRadius = _local8.iRadius;
_local2 = Analis(iTimeCollisionPointWithSegment.Calculation(iDP, iSegmentRight));
_local3 = Analis(iTimeCollisionPointWithSegment.Calculation(iDP, iSegmentBottom));
_local4 = Analis(iTimeCollisionPointWithSegment.Calculation(iDP, iSegmentLeft));
_local20 = Math.min(_local2, _local3, _local4);
_local20 = Math.min(_local20, iMinTimeCollision.MinTime);
if (_local20 < 1){
iS.normalize((iS.length * _local20));
};
_local8.iX = (_local8.iX + iS.x);
_local8.iY = (_local8.iY + iS.y);
};
} else {
_local8.iY = (_local8.iY + iS.y);
};
iDX = Zero(iS.x, 1E-8);
iDY = Zero(iS.y, 1E-8);
if ((((iDX == 0)) && ((iDY == 0)))){
_local5++;
};
_local6++;
};
if (_local5 == balls_length){
return (false);
};
return (true);
}
private function Analis(_arg1:Array):Number{
var _local2:Number;
switch (_arg1.length){
case 0:
_local2 = Number.MAX_VALUE;
break;
case 1:
_local2 = _arg1[0];
break;
case 2:
_local2 = Math.min(_arg1[0], _arg1[1]);
break;
};
return (_local2);
}
public function DelBall(_arg1:int):void{
var _local2:int;
var _local3:OLCoin;
_local2 = _arg1;
_local3 = balls[_local2];
if (_local3.iIndex == 0){
iListCoins.iBaseCoinsArea = (iListCoins.iBaseCoinsArea - _local3.iArea);
};
balls_length--;
if (_local2 < balls_length){
balls[_local2] = balls[balls_length];
balls[_local2].iLIndex = _local2;
};
}
public function Generate():Array{
var _local1:Array;
var _local2:int;
var _local3:int;
var _local4:int;
var _local5:OLCoin;
var _local6:OLCoin;
var _local7:Number;
var _local8:Number;
var _local9:Number;
var _local10:Number;
_local1 = new Array();
_local2 = 0;
while (_local2 < iNumAbscisses) {
_local9 = iListCoins.GetFirstCoinRadius();
_local3 = 0;
for (;_local3 < iNumAbscisses;_local3++) {
_local7 = iAbscisses[_local3];
_local8 = _local9;
_local4 = 0;
while (_local4 < balls_length) {
_local6 = balls[_local4];
_local10 = (_local9 + _local6.iRadius);
iD.x = (_local7 - _local6.iX);
iD.y = (_local8 - _local6.iY);
if (iD.length < _local10){
break;
};
_local4++;
};
if (_local4 < balls_length){
continue;
} else {
_local5 = iListCoins.GetCoin();
_local5.iX = _local7;
_local5.iY = _local8;
_local5.iLIndex = balls_length;
balls[balls_length] = _local5;
balls_length++;
_local1.push(_local5);
break;
};
};
if (_local3 == iNumAbscisses){
break;
};
_local2++;
};
return (_local1);
}
public function GetCoin(_arg1:int):OLCoin{
return (balls[_arg1]);
}
public function get Count():int{
return (balls_length);
}
}
}//package RES.OBJECTS.OGAME
Section 88
//OLCoin (RES.OBJECTS.OGAME.OLCoin)
package RES.OBJECTS.OGAME {
public class OLCoin {
public var iValue:int;
public var iIndex:int;
public var iX:Number;
public var iY:Number;
public var iImage:Class;
public var iRadius:Number;
public var iLIndex:int;
public var iArea:Number;
public function OLCoin(_arg1:int, _arg2:Number, _arg3:int, _arg4:Class){
iIndex = _arg1;
iRadius = _arg2;
iValue = _arg3;
iImage = _arg4;
iArea = ((Math.PI * iRadius) * iRadius);
}
}
}//package RES.OBJECTS.OGAME
Section 89
//OListCoins (RES.OBJECTS.OGAME.OListCoins)
package RES.OBJECTS.OGAME {
import ENGINE.CORE.*;
public class OListCoins {
private const iQUOTA:Number = 0.45;
private const iLimitBaseCoinsArea:Number = 0.2;
private var iBaseCoinsValues:Array;
private var iRandom:ORandomInt;
private var iExchangeValue:Number;
private var iList:Array;
private var iSumBaseCoins:Number;
private var iAddCoinsValues:Array;
private var iCoins0:Array;
private var iCoins1:Array;
private var iBaseCoinsCounts:Array;
private var iGlassArea:Number;
private var iBaseCoinsVer:Array;
private var iSizeList:int;
private var iMinR:Number;
private var iSLimit:Number;
private var iNumBaseCoins:int;
private var iAddCoinsCounts:Array;
private var iSTotal:Number;
private var iWidth:int;
private var iSummBaseCoins:Number;
private var iCurCoinInd:int;
public var iBaseCoinsArea:Number;
private var iMaxR:Number;
private var iHeight:int;
public function OListCoins(_arg1:Array, _arg2:Array, _arg3:int, _arg4:Array, _arg5:int, _arg6:int, _arg7:Number){
iCoins0 = _arg1;
iCoins1 = _arg2;
iRandom = new ORandomInt();
iRandom.SeedRand(_arg3);
iBaseCoinsVer = _arg4;
iWidth = _arg5;
iHeight = _arg6;
iExchangeValue = _arg7;
iSTotal = (iWidth * iHeight);
iSLimit = (iSTotal * iQUOTA);
iGlassArea = (iWidth * iHeight);
iBaseCoinsArea = 0;
iList = new Array();
iSummBaseCoins = 0;
Init();
}
public function get MaxRadius():Number{
return (iMaxR);
}
public function GetCoin():OLCoin{
var _local1:OLCoin;
_local1 = iList[iCurCoinInd];
if (_local1.iIndex == 0){
iBaseCoinsArea = (iBaseCoinsArea + _local1.iArea);
};
iList.splice(iCurCoinInd, 1);
return (_local1);
}
private function WhatCoinInd():int{
var _local1:int;
var _local2:int;
var _local3:int;
var _local4:OLCoin;
_local3 = iList.length;
if ((iBaseCoinsArea / iGlassArea) < iLimitBaseCoinsArea){
_local2 = 0;
while (_local2 < _local3) {
_local4 = iList[_local2];
if (_local4.iIndex == 0){
_local1 = _local2;
break;
};
_local2++;
};
} else {
_local2 = 0;
while (_local2 < _local3) {
_local4 = iList[_local2];
if (_local4.iIndex == 1){
_local1 = _local2;
break;
};
_local2++;
};
};
return (_local1);
}
private function CalculateSumBaseCoins():int{
var _local1:int;
var _local2:int;
var _local3:int;
var _local4:int;
var _local5:int;
_local1 = 0;
_local5 = iCoins0.length;
_local3 = 0;
while (_local3 < _local5) {
_local2 = iBaseCoinsVer[_local3];
_local4 = 0;
while (_local4 < _local2) {
_local1 = (_local1 + iCoins0[_local3][1]);
_local4++;
};
_local3++;
};
return (_local1);
}
private function FillAddCoins():void{
var _local1:int;
var _local2:int;
var _local3:int;
var _local4:int;
_local4 = iCoins1.length;
_local2 = 0;
while (_local2 < _local4) {
_local1 = iAddCoinsCounts[_local2];
_local3 = 0;
while (_local3 < _local1) {
iList.push(new OLCoin(1, iCoins1[_local2][0], iCoins1[_local2][1], iCoins1[_local2][3]));
_local3++;
};
_local2++;
};
}
private function CalculateMinValueAddCoins():int{
var _local1:int;
var _local2:int;
var _local3:int;
_local1 = int.MAX_VALUE;
_local3 = iCoins1.length;
_local2 = 0;
while (_local2 < _local3) {
if (iCoins1[_local2][1] < _local1){
_local1 = iCoins1[_local2][1];
};
_local2++;
};
return (_local1);
}
private function Init():void{
var _local1:int;
var _local2:int;
var _local3:Number;
var _local4:OLCoin;
var _local5:Number;
var _local6:int;
iMinR = Number.MAX_VALUE;
iMaxR = 0;
_local2 = iCoins0.length;
_local1 = 0;
while (_local1 < _local2) {
if (iCoins0[_local1][0] < iMinR){
iMinR = iCoins0[_local1][0];
};
if (iCoins0[_local1][0] > iMaxR){
iMaxR = iCoins0[_local1][0];
};
_local1++;
};
_local2 = iCoins1.length;
_local1 = 0;
while (_local1 < _local2) {
if (iCoins1[_local1][0] < iMinR){
iMinR = iCoins1[_local1][0];
};
if (iCoins1[_local1][0] > iMaxR){
iMaxR = iCoins1[_local1][0];
};
_local1++;
};
FillBaseCoins();
iNumBaseCoins = iList.length;
_local3 = 0;
_local1 = 0;
while (_local1 < iNumBaseCoins) {
_local4 = iList[_local1];
_local3 = (_local3 + ((Math.PI * _local4.iRadius) * _local4.iRadius));
_local1++;
};
InitStartArrays();
GenerateAddVer();
FillAddCoins();
Mix(iNumBaseCoins, (iList.length - iNumBaseCoins));
_local5 = (iSTotal - _local3);
_local6 = 0;
_local1 = iNumBaseCoins;
while (_local1 < iList.length) {
_local4 = iList[_local1];
_local5 = (_local5 - ((Math.PI * _local4.iRadius) * _local4.iRadius));
if (_local5 > iSLimit){
_local6++;
} else {
break;
};
_local1++;
};
iSizeList = (iNumBaseCoins + _local6);
Mix(0, iSizeList);
}
private function Mix(_arg1:int, _arg2:int):void{
var _local3:int;
var _local4:int;
var _local5:OLCoin;
var _local6:int;
var _local7:int;
_local3 = (_arg1 + _arg2);
_local6 = 0;
while (_local6 < 3) {
_local7 = _arg1;
while (_local7 < _local3) {
_local4 = (iRandom.RandVal(_arg2) + _arg1);
_local5 = iList[_local7];
iList[_local7] = iList[_local4];
iList[_local4] = _local5;
_local7++;
};
_local6++;
};
}
public function GetFirstCoinRadius():Number{
var _local1:OLCoin;
if (iList.length == 0){
FillAddCoins();
Mix(0, iList.length);
};
iCurCoinInd = WhatCoinInd();
_local1 = iList[iCurCoinInd];
return (_local1.iRadius);
}
private function GenerateAddVer():void{
var _local1:int;
var _local2:int;
var _local3:int;
var _local4:int;
var _local5:int;
_local3 = iCoins0.length;
_local1 = 0;
while (_local1 < _local3) {
_local5 = iBaseCoinsVer[_local1];
_local2 = 0;
while (_local2 < _local5) {
_local4 = iCoins0[_local1][1];
CalculateAddCoinsVer(_local4);
_local2++;
};
_local1++;
};
}
public function get SumBaseCoins():Number{
return (iSummBaseCoins);
}
private function CalculateAddCoinsVer(_arg1:int):void{
var _local2:int;
var _local3:int;
var _local4:int;
_local2 = Math.round((_arg1 * iExchangeValue));
_local4 = iAddCoinsValues.length;
_local3 = (_local4 - 1);
while (_local3 >= 0) {
iAddCoinsCounts[_local3] = (iAddCoinsCounts[_local3] + int((_local2 / iAddCoinsValues[_local3])));
_local2 = (_local2 % iAddCoinsValues[_local3]);
_local3--;
};
}
public function get MinRadius():Number{
return (iMinR);
}
public function get NumBaseCoins():int{
return (iNumBaseCoins);
}
private function InitStartArrays():void{
var _local1:int;
var _local2:int;
iAddCoinsValues = new Array();
iAddCoinsCounts = new Array();
_local1 = iCoins1.length;
_local2 = (_local1 - 1);
while (_local2 >= 0) {
iAddCoinsValues[_local2] = iCoins1[_local2][1];
iAddCoinsCounts[_local2] = 0;
_local2--;
};
}
private function GetAddGenerateSumBaseCoins():int{
var _local1:int;
var _local2:int;
var _local3:int;
var _local4:int;
var _local5:int;
_local1 = 0;
_local2 = CalculateSumBaseCoins();
_local3 = CalculateMinValueAddCoins();
_local4 = Math.round((_local3 / iExchangeValue));
_local5 = int((_local2 % _local3));
if (_local5 > 0){
_local1 = (_local4 - _local5);
};
return (_local1);
}
private function FillBaseCoins():void{
var _local1:int;
var _local2:int;
var _local3:int;
var _local4:OLCoin;
var _local5:int;
_local5 = iCoins0.length;
_local2 = 0;
while (_local2 < _local5) {
_local1 = iBaseCoinsVer[_local2];
_local3 = 0;
while (_local3 < _local1) {
_local4 = new OLCoin(0, iCoins0[_local2][0], iCoins0[_local2][1], iCoins0[_local2][3]);
iSummBaseCoins = (iSummBaseCoins + _local4.iValue);
iList.push(_local4);
_local3++;
};
_local2++;
};
}
}
}//package RES.OBJECTS.OGAME
Section 90
//OListCurrency (RES.OBJECTS.OGAME.OListCurrency)
package RES.OBJECTS.OGAME {
public class OListCurrency {
public static var USD10:Class = OListCurrency_USD10;
public static var USD25:Class = OListCurrency_USD25;
public static var ILS50:Class = OListCurrency_ILS50;
private static var iPGK:Array = ["PGK", 0.35, [[28.2, 1, 25, PGK1], [34.75, 2, 20, PGK2], [31.2, 5, 15, PGK5], [37.95, 10, 15, PGK10], [45.8, 20, 10, PGK20], [48, 50, 10, PGK50], [37.95, 100, 5, PGK100]]];
private static var iUAH:Array = ["UAH", 5.05, [[25.6, 1, 25, UAH1], [27, 2, 20, UAH2], [38, 5, 15, UAH5], [25, 10, 15, UAH10], [33, 25, 10, UAH25], [36, 50, 10, UAH50], [41, 100, 5, UAH100]]];
public static var RUB500:Class = OListCurrency_RUB500;
public static var JPY500:Class = OListCurrency_JPY500;
public static var PGK100:Class = OListCurrency_PGK100;
public static var PGK10:Class = OListCurrency_PGK10;
public static var UAH10:Class = OListCurrency_UAH10;
private static var iUSD:Array = ["USD", 1, [[30.4, 1, 25, USD1], [33.9, 5, 15, USD5], [28.6, 10, 15, USD10], [38.8, 25, 10, USD25], [48.9, 50, 10, USD50], [42.4, 100, 5, USD100]]];
public static var ILS100:Class = OListCurrency_ILS100;
public static var PGK20:Class = OListCurrency_PGK20;
public static var UAH1:Class = OListCurrency_UAH1;
public static var UAH2:Class = OListCurrency_UAH2;
public static var UAH5:Class = OListCurrency_UAH5;
public static var BRL100:Class = OListCurrency_BRL100;
public static var UAH25:Class = OListCurrency_UAH25;
public static var USD50:Class = OListCurrency_USD50;
private static var iILS:Array = ["ILS", 4.05, [[27.2, 1, 25, ILS1], [30.4, 5, 20, ILS5], [35.2, 10, 15, ILS10], [41.6, 50, 10, ILS50], [28.8, 100, 5, ILS100], [38.4, 500, 5, ILS500], [36.8, 1000, 5, ILS1000]]];
public static var SGD10:Class = OListCurrency_SGD10;
public static var XCD100:Class = OListCurrency_XCD100;
private static var iEUR:Array = ["EUR", 0.69, [[25.9, 1, 25, EUR1], [29.9, 2, 20, EUR2], [33.9, 5, 15, EUR5], [31.5, 10, 15, EUR10], [35.5, 20, 10, EUR20], [38.7, 50, 10, EUR50], [37.1, 100, 5, EUR100], [41.1, 200, 5, EUR200]]];
public static var XCD5:Class = OListCurrency_XCD5;
public static var XCD1:Class = OListCurrency_XCD1;
public static var PLN2:Class = OListCurrency_PLN2;
public static var ILS1:Class = OListCurrency_ILS1;
public static var PLN5:Class = OListCurrency_PLN5;
public static var ILS5:Class = OListCurrency_ILS5;
public static var PLN1:Class = OListCurrency_PLN1;
public static var XCD10:Class = OListCurrency_XCD10;
public static var XCD2:Class = OListCurrency_XCD2;
public static var SGD20:Class = OListCurrency_SGD20;
public static var PLN200:Class = OListCurrency_PLN200;
public static var LTL500:Class = OListCurrency_LTL500;
private static var iLTL:Array = ["LTL", 3.04, [[28.8, 1, 25, LTL1], [33.6, 2, 20, LTL2], [38.4, 5, 20, LTL5], [27.2, 10, 15, LTL10], [32, 20, 15, LTL20], [36.8, 50, 10, LTL50], [35.2, 100, 5, LTL100], [40, 200, 5, LTL200], [43.2, 500, 5, LTL500]]];
public static var XCD25:Class = OListCurrency_XCD25;
private static var iList:Array = [iUAH, iUSD, iEUR, iBRL, iPLN, iILS, iLTL, iRUB, iAUD, iSGD, iPGK, iXCD, iJPY];
public static var JPY5:Class = OListCurrency_JPY5;
public static var RUB10:Class = OListCurrency_RUB10;
public static var AUD10:Class = OListCurrency_AUD10;
public static var USD100:Class = OListCurrency_USD100;
public static var JPY1:Class = OListCurrency_JPY1;
public static var AUD20:Class = OListCurrency_AUD20;
public static var EUR1:Class = OListCurrency_EUR1;
private static var iPLN:Array = ["PLN", 2.44, [[24, 1, 25, PLN1], [27.2, 2, 20, PLN2], [30.4, 5, 15, PLN5], [26.6, 10, 15, PLN10], [28.8, 20, 10, PLN20], [32, 50, 10, PLN50], [36.8, 100, 5, PLN100], [33.6, 200, 5, PLN200], [38.4, 500, 5, PLN500]]];
public static var EUR5:Class = OListCurrency_EUR5;
public static var PGK50:Class = OListCurrency_PGK50;
public static var EUR2:Class = OListCurrency_EUR2;
private static var iJPY:Array = ["JPY", 106.59, [[32, 100, 25, JPY1], [35.2, 500, 20, JPY5], [37.6, 1000, 15, JPY10], [33.6, 5000, 15, JPY50], [36.15, 10000, 10, JPY100], [42.4, 50000, 5, JPY500]]];
public static var UAH50:Class = OListCurrency_UAH50;
public static var EUR200:Class = OListCurrency_EUR200;
public static var LTL10:Class = OListCurrency_LTL10;
public static var PLN100:Class = OListCurrency_PLN100;
public static var LTL1:Class = OListCurrency_LTL1;
public static var LTL2:Class = OListCurrency_LTL2;
private static var iBRL:Array = ["BRL", 3.02, [[28.5, 1, 25, BRL1], [37, 5, 15, BRL5], [33, 10, 15, BRL10], [41.5, 25, 10, BRL25], [37.5, 50, 10, BRL50], [45, 100, 5, BRL100]]];
public static var LTL5:Class = OListCurrency_LTL5;
public static var LTL20:Class = OListCurrency_LTL20;
public static var SGD50:Class = OListCurrency_SGD50;
public static var EUR100:Class = OListCurrency_EUR100;
public static var BRL10:Class = OListCurrency_BRL10;
public static var AUD200:Class = OListCurrency_AUD200;
public static var AUD50:Class = OListCurrency_AUD50;
public static var RUB200:Class = OListCurrency_RUB200;
public static var UAH100:Class = OListCurrency_UAH100;
public static var RUB100:Class = OListCurrency_RUB100;
public static var RUB50:Class = OListCurrency_RUB50;
public static var BRL25:Class = OListCurrency_BRL25;
public static var EUR10:Class = OListCurrency_EUR10;
public static var JPY100:Class = OListCurrency_JPY100;
private static var iRUB:Array = ["RUB", 24.72, [[24, 1, 25, RUB1], [30.4, 5, 20, RUB5], [28.8, 10, 15, RUB10], [32, 50, 10, RUB50], [33.6, 100, 10, RUB100], [36.8, 200, 5, RUB200], [40, 500, 5, RUB500]]];
public static var LTL50:Class = OListCurrency_LTL50;
public static var EUR20:Class = OListCurrency_EUR20;
public static var AUD100:Class = OListCurrency_AUD100;
public static var ILS500:Class = OListCurrency_ILS500;
private static var iSGD:Array = ["SGD", 1.42, [[25.4, 1, 25, SGD1], [26.8, 5, 20, SGD5], [29.6, 10, 15, SGD10], [34.15, 20, 15, SGD20], [39.45, 50, 10, SGD50], [35.8, 100, 5, SGD100]]];
public static var JPY10:Class = OListCurrency_JPY10;
public static var LTL200:Class = OListCurrency_LTL200;
public static var PLN10:Class = OListCurrency_PLN10;
public static var PGK1:Class = OListCurrency_PGK1;
public static var PGK2:Class = OListCurrency_PGK2;
public static var PGK5:Class = OListCurrency_PGK5;
private static var iAUD:Array = ["AUD", 0.9, [[27.2, 1, 25, AUD1], [33.6, 2, 20, AUD2], [30.4, 5, 15, AUD5], [36.8, 10, 15, AUD10], [44.8, 20, 10, AUD20], [49.6, 50, 5, AUD50], [40, 100, 5, AUD100], [33.6, 200, 5, AUD200]]];
public static var SGD100:Class = OListCurrency_SGD100;
public static var USD1:Class = OListCurrency_USD1;
public static var USD5:Class = OListCurrency_USD5;
public static var PLN20:Class = OListCurrency_PLN20;
public static var BRL50:Class = OListCurrency_BRL50;
public static var AUD1:Class = OListCurrency_AUD1;
public static var AUD2:Class = OListCurrency_AUD2;
public static var AUD5:Class = OListCurrency_AUD5;
public static var LTL100:Class = OListCurrency_LTL100;
public static var JPY50:Class = OListCurrency_JPY50;
public static var ILS10:Class = OListCurrency_ILS10;
private static var iXCD:Array = ["XCD", 2.72, [[29.45, 1, 25, XCD1], [34.3, 2, 20, XCD2], [36.95, 5, 15, XCD5], [28.85, 10, 10, XCD10], [38.35, 25, 10, XCD25], [42.4, 100, 5, XCD100]]];
public static var RUB1:Class = OListCurrency_RUB1;
public static var RUB5:Class = OListCurrency_RUB5;
public static var BRL5:Class = OListCurrency_BRL5;
public static var BRL1:Class = OListCurrency_BRL1;
public static var EUR50:Class = OListCurrency_EUR50;
public static var SGD1:Class = OListCurrency_SGD1;
public static var SGD5:Class = OListCurrency_SGD5;
public static var PLN500:Class = OListCurrency_PLN500;
public static var PLN50:Class = OListCurrency_PLN50;
public static var ILS1000:Class = OListCurrency_ILS1000;
public static function GetUSD():Array{
return (iUSD);
}
public static function GetEUR():Array{
return (iEUR);
}
public static function get Count():int{
return (iList.length);
}
public static function GetCurrency(_arg1:int):Array{
return (iList[(_arg1 % iList.length)]);
}
}
}//package RES.OBJECTS.OGAME
Section 91
//OListCurrency_AUD1 (RES.OBJECTS.OGAME.OListCurrency_AUD1)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_AUD1 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 92
//OListCurrency_AUD10 (RES.OBJECTS.OGAME.OListCurrency_AUD10)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_AUD10 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 93
//OListCurrency_AUD100 (RES.OBJECTS.OGAME.OListCurrency_AUD100)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_AUD100 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 94
//OListCurrency_AUD2 (RES.OBJECTS.OGAME.OListCurrency_AUD2)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_AUD2 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 95
//OListCurrency_AUD20 (RES.OBJECTS.OGAME.OListCurrency_AUD20)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_AUD20 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 96
//OListCurrency_AUD200 (RES.OBJECTS.OGAME.OListCurrency_AUD200)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_AUD200 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 97
//OListCurrency_AUD5 (RES.OBJECTS.OGAME.OListCurrency_AUD5)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_AUD5 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 98
//OListCurrency_AUD50 (RES.OBJECTS.OGAME.OListCurrency_AUD50)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_AUD50 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 99
//OListCurrency_BRL1 (RES.OBJECTS.OGAME.OListCurrency_BRL1)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_BRL1 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 100
//OListCurrency_BRL10 (RES.OBJECTS.OGAME.OListCurrency_BRL10)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_BRL10 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 101
//OListCurrency_BRL100 (RES.OBJECTS.OGAME.OListCurrency_BRL100)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_BRL100 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 102
//OListCurrency_BRL25 (RES.OBJECTS.OGAME.OListCurrency_BRL25)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_BRL25 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 103
//OListCurrency_BRL5 (RES.OBJECTS.OGAME.OListCurrency_BRL5)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_BRL5 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 104
//OListCurrency_BRL50 (RES.OBJECTS.OGAME.OListCurrency_BRL50)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_BRL50 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 105
//OListCurrency_EUR1 (RES.OBJECTS.OGAME.OListCurrency_EUR1)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_EUR1 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 106
//OListCurrency_EUR10 (RES.OBJECTS.OGAME.OListCurrency_EUR10)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_EUR10 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 107
//OListCurrency_EUR100 (RES.OBJECTS.OGAME.OListCurrency_EUR100)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_EUR100 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 108
//OListCurrency_EUR2 (RES.OBJECTS.OGAME.OListCurrency_EUR2)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_EUR2 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 109
//OListCurrency_EUR20 (RES.OBJECTS.OGAME.OListCurrency_EUR20)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_EUR20 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 110
//OListCurrency_EUR200 (RES.OBJECTS.OGAME.OListCurrency_EUR200)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_EUR200 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 111
//OListCurrency_EUR5 (RES.OBJECTS.OGAME.OListCurrency_EUR5)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_EUR5 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 112
//OListCurrency_EUR50 (RES.OBJECTS.OGAME.OListCurrency_EUR50)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_EUR50 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 113
//OListCurrency_ILS1 (RES.OBJECTS.OGAME.OListCurrency_ILS1)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_ILS1 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 114
//OListCurrency_ILS10 (RES.OBJECTS.OGAME.OListCurrency_ILS10)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_ILS10 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 115
//OListCurrency_ILS100 (RES.OBJECTS.OGAME.OListCurrency_ILS100)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_ILS100 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 116
//OListCurrency_ILS1000 (RES.OBJECTS.OGAME.OListCurrency_ILS1000)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_ILS1000 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 117
//OListCurrency_ILS5 (RES.OBJECTS.OGAME.OListCurrency_ILS5)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_ILS5 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 118
//OListCurrency_ILS50 (RES.OBJECTS.OGAME.OListCurrency_ILS50)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_ILS50 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 119
//OListCurrency_ILS500 (RES.OBJECTS.OGAME.OListCurrency_ILS500)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_ILS500 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 120
//OListCurrency_JPY1 (RES.OBJECTS.OGAME.OListCurrency_JPY1)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_JPY1 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 121
//OListCurrency_JPY10 (RES.OBJECTS.OGAME.OListCurrency_JPY10)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_JPY10 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 122
//OListCurrency_JPY100 (RES.OBJECTS.OGAME.OListCurrency_JPY100)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_JPY100 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 123
//OListCurrency_JPY5 (RES.OBJECTS.OGAME.OListCurrency_JPY5)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_JPY5 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 124
//OListCurrency_JPY50 (RES.OBJECTS.OGAME.OListCurrency_JPY50)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_JPY50 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 125
//OListCurrency_JPY500 (RES.OBJECTS.OGAME.OListCurrency_JPY500)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_JPY500 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 126
//OListCurrency_LTL1 (RES.OBJECTS.OGAME.OListCurrency_LTL1)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_LTL1 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 127
//OListCurrency_LTL10 (RES.OBJECTS.OGAME.OListCurrency_LTL10)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_LTL10 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 128
//OListCurrency_LTL100 (RES.OBJECTS.OGAME.OListCurrency_LTL100)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_LTL100 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 129
//OListCurrency_LTL2 (RES.OBJECTS.OGAME.OListCurrency_LTL2)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_LTL2 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 130
//OListCurrency_LTL20 (RES.OBJECTS.OGAME.OListCurrency_LTL20)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_LTL20 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 131
//OListCurrency_LTL200 (RES.OBJECTS.OGAME.OListCurrency_LTL200)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_LTL200 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 132
//OListCurrency_LTL5 (RES.OBJECTS.OGAME.OListCurrency_LTL5)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_LTL5 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 133
//OListCurrency_LTL50 (RES.OBJECTS.OGAME.OListCurrency_LTL50)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_LTL50 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 134
//OListCurrency_LTL500 (RES.OBJECTS.OGAME.OListCurrency_LTL500)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_LTL500 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 135
//OListCurrency_PGK1 (RES.OBJECTS.OGAME.OListCurrency_PGK1)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_PGK1 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 136
//OListCurrency_PGK10 (RES.OBJECTS.OGAME.OListCurrency_PGK10)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_PGK10 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 137
//OListCurrency_PGK100 (RES.OBJECTS.OGAME.OListCurrency_PGK100)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_PGK100 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 138
//OListCurrency_PGK2 (RES.OBJECTS.OGAME.OListCurrency_PGK2)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_PGK2 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 139
//OListCurrency_PGK20 (RES.OBJECTS.OGAME.OListCurrency_PGK20)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_PGK20 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 140
//OListCurrency_PGK5 (RES.OBJECTS.OGAME.OListCurrency_PGK5)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_PGK5 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 141
//OListCurrency_PGK50 (RES.OBJECTS.OGAME.OListCurrency_PGK50)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_PGK50 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 142
//OListCurrency_PLN1 (RES.OBJECTS.OGAME.OListCurrency_PLN1)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_PLN1 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 143
//OListCurrency_PLN10 (RES.OBJECTS.OGAME.OListCurrency_PLN10)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_PLN10 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 144
//OListCurrency_PLN100 (RES.OBJECTS.OGAME.OListCurrency_PLN100)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_PLN100 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 145
//OListCurrency_PLN2 (RES.OBJECTS.OGAME.OListCurrency_PLN2)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_PLN2 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 146
//OListCurrency_PLN20 (RES.OBJECTS.OGAME.OListCurrency_PLN20)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_PLN20 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 147
//OListCurrency_PLN200 (RES.OBJECTS.OGAME.OListCurrency_PLN200)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_PLN200 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 148
//OListCurrency_PLN5 (RES.OBJECTS.OGAME.OListCurrency_PLN5)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_PLN5 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 149
//OListCurrency_PLN50 (RES.OBJECTS.OGAME.OListCurrency_PLN50)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_PLN50 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 150
//OListCurrency_PLN500 (RES.OBJECTS.OGAME.OListCurrency_PLN500)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_PLN500 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 151
//OListCurrency_RUB1 (RES.OBJECTS.OGAME.OListCurrency_RUB1)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_RUB1 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 152
//OListCurrency_RUB10 (RES.OBJECTS.OGAME.OListCurrency_RUB10)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_RUB10 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 153
//OListCurrency_RUB100 (RES.OBJECTS.OGAME.OListCurrency_RUB100)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_RUB100 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 154
//OListCurrency_RUB200 (RES.OBJECTS.OGAME.OListCurrency_RUB200)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_RUB200 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 155
//OListCurrency_RUB5 (RES.OBJECTS.OGAME.OListCurrency_RUB5)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_RUB5 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 156
//OListCurrency_RUB50 (RES.OBJECTS.OGAME.OListCurrency_RUB50)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_RUB50 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 157
//OListCurrency_RUB500 (RES.OBJECTS.OGAME.OListCurrency_RUB500)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_RUB500 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 158
//OListCurrency_SGD1 (RES.OBJECTS.OGAME.OListCurrency_SGD1)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_SGD1 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 159
//OListCurrency_SGD10 (RES.OBJECTS.OGAME.OListCurrency_SGD10)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_SGD10 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 160
//OListCurrency_SGD100 (RES.OBJECTS.OGAME.OListCurrency_SGD100)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_SGD100 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 161
//OListCurrency_SGD20 (RES.OBJECTS.OGAME.OListCurrency_SGD20)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_SGD20 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 162
//OListCurrency_SGD5 (RES.OBJECTS.OGAME.OListCurrency_SGD5)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_SGD5 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 163
//OListCurrency_SGD50 (RES.OBJECTS.OGAME.OListCurrency_SGD50)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_SGD50 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 164
//OListCurrency_UAH1 (RES.OBJECTS.OGAME.OListCurrency_UAH1)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_UAH1 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 165
//OListCurrency_UAH10 (RES.OBJECTS.OGAME.OListCurrency_UAH10)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_UAH10 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 166
//OListCurrency_UAH100 (RES.OBJECTS.OGAME.OListCurrency_UAH100)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_UAH100 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 167
//OListCurrency_UAH2 (RES.OBJECTS.OGAME.OListCurrency_UAH2)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_UAH2 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 168
//OListCurrency_UAH25 (RES.OBJECTS.OGAME.OListCurrency_UAH25)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_UAH25 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 169
//OListCurrency_UAH5 (RES.OBJECTS.OGAME.OListCurrency_UAH5)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_UAH5 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 170
//OListCurrency_UAH50 (RES.OBJECTS.OGAME.OListCurrency_UAH50)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_UAH50 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 171
//OListCurrency_USD1 (RES.OBJECTS.OGAME.OListCurrency_USD1)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_USD1 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 172
//OListCurrency_USD10 (RES.OBJECTS.OGAME.OListCurrency_USD10)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_USD10 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 173
//OListCurrency_USD100 (RES.OBJECTS.OGAME.OListCurrency_USD100)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_USD100 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 174
//OListCurrency_USD25 (RES.OBJECTS.OGAME.OListCurrency_USD25)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_USD25 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 175
//OListCurrency_USD5 (RES.OBJECTS.OGAME.OListCurrency_USD5)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_USD5 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 176
//OListCurrency_USD50 (RES.OBJECTS.OGAME.OListCurrency_USD50)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_USD50 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 177
//OListCurrency_XCD1 (RES.OBJECTS.OGAME.OListCurrency_XCD1)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_XCD1 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 178
//OListCurrency_XCD10 (RES.OBJECTS.OGAME.OListCurrency_XCD10)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_XCD10 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 179
//OListCurrency_XCD100 (RES.OBJECTS.OGAME.OListCurrency_XCD100)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_XCD100 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 180
//OListCurrency_XCD2 (RES.OBJECTS.OGAME.OListCurrency_XCD2)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_XCD2 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 181
//OListCurrency_XCD25 (RES.OBJECTS.OGAME.OListCurrency_XCD25)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_XCD25 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 182
//OListCurrency_XCD5 (RES.OBJECTS.OGAME.OListCurrency_XCD5)
package RES.OBJECTS.OGAME {
import mx.core.*;
public class OListCurrency_XCD5 extends BitmapAsset {
}
}//package RES.OBJECTS.OGAME
Section 183
//OMinTimeCollision (RES.OBJECTS.OGAME.OMinTimeCollision)
package RES.OBJECTS.OGAME {
public class OMinTimeCollision {
private const iZero:Number = 1E-8;
private var iResult1:Array;
private var iResult2:Array;
private var iMinTime:Number;
private var ret:Array;
private var tret:Array;
private var ret1:Array;
private var ret2:Array;
private var dVx:Number;// = 0
private var dVy:Number;// = 0
private var iMinR:Number;
private var iMinX:Number;
private var iMinY:Number;
private var a:Number;// = 0
private var c:Number;// = 0
private var iResult:Array;
private var b:Number;// = 0
private var d:Number;// = 0
private var r:Number;// = 0
private var dX:Number;// = 0
private var dY:Number;// = 0
public function OMinTimeCollision(){
dVx = 0;
dVy = 0;
dX = 0;
dY = 0;
a = 0;
b = 0;
c = 0;
r = 0;
ret = [];
ret1 = [0];
ret2 = [0, 0];
d = 0;
iResult = [];
iResult1 = [0];
iResult2 = [0, 0];
super();
Reset();
}
public function get MinTime():Number{
return (iMinTime);
}
public function Reset():void{
iMinTime = Number.MAX_VALUE;
iMinX = 0;
iMinY = 0;
iMinR = 0;
}
public function CalculateTimeCollision(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Number, _arg8:Number, _arg9:Number, _arg10:Number):void{
dVx = (_arg3 - _arg8);
dVx = Zero(dVx, iZero);
dVy = (_arg4 - _arg9);
dVy = Zero(dVy, iZero);
dX = (_arg1 - _arg6);
dX = Zero(dX, iZero);
dY = (_arg2 - _arg7);
dY = Zero(dY, iZero);
r = (_arg5 + _arg10);
if (((dX * -(dVx)) + (dY * -(dVy))) <= 0){
return;
};
if ((((dVx == 0)) && ((dX == 0)))){
ret1[0] = ((Math.abs(dY) - r) / Math.abs(dVy));
ret1[0] = NumberLimit(ret1[0]);
ret1[0] = Zero(ret1[0], iZero);
tret = ret1;
} else {
if ((((dVy == 0)) && ((dY == 0)))){
ret1[0] = ((Math.abs(dX) - r) / Math.abs(dVx));
ret1[0] = NumberLimit(ret1[0]);
ret1[0] = Zero(ret1[0], iZero);
tret = ret1;
} else {
a = ((dVx * dVx) + (dVy * dVy));
b = (2 * ((dX * dVx) + (dY * dVy)));
c = (((dX * dX) + (dY * dY)) - (r * r));
tret = CalculationQuadraticEquation(a, b, c);
};
};
switch (tret.length){
case 2:
if (tret[0] < 0){
if (tret[1] < 0){
return;
};
ret1[0] = tret[1];
Analis(ret1, _arg6, _arg7, _arg10);
} else {
if (tret[1] < 0){
ret1[0] = tret[0];
Analis(ret1, _arg6, _arg7, _arg10);
} else {
Analis(tret, _arg6, _arg7, _arg10);
};
};
case 1:
if (tret[0] < 0){
return;
};
Analis(tret, _arg6, _arg7, _arg10);
case 0:
return;
};
}
private function NumberLimit(_arg1:Number):Number{
var _local2:int;
_local2 = 1000000000;
_arg1 = Math.floor((_arg1 * _local2));
return ((_arg1 / _local2));
}
private function One(_arg1:Number):Number{
var _local2:Number;
var _local3:Number;
_local2 = 0.99999999;
_local3 = 1;
if ((((_arg1 > _local2)) && ((_arg1 < _local3)))){
return (1);
};
return (_arg1);
}
private function Zero(_arg1:Number, _arg2:Number):Number{
if ((((_arg1 <= _arg2)) && ((_arg1 >= -(_arg2))))){
return (0);
};
return (_arg1);
}
private function CalculationQuadraticEquation(_arg1:Number, _arg2:Number, _arg3:Number):Array{
if (_arg1 == 0){
if (_arg2 != 0){
iResult1[0] = (-(_arg3) / _arg2);
iResult1[0] = NumberLimit(iResult1[0]);
iResult1[0] = Zero(iResult1[0], iZero);
iResult1[0] = One(iResult1[0]);
return (iResult1);
};
return (iResult);
} else {
d = ((_arg2 * _arg2) - ((4 * _arg1) * _arg3));
d = NumberLimit(d);
d = Zero(d, iZero);
if (d < 0){
return (iResult);
};
if (d == 0){
iResult1[0] = (-(_arg2) / (2 * _arg1));
iResult1[0] = NumberLimit(iResult1[0]);
iResult1[0] = Zero(iResult1[0], iZero);
iResult1[0] = One(iResult1[0]);
return (iResult1);
};
d = Math.sqrt(d);
_arg1 = (2 * _arg1);
_arg2 = -(_arg2);
iResult2[0] = ((_arg2 - d) / _arg1);
iResult2[0] = NumberLimit(iResult2[0]);
iResult2[0] = Zero(iResult2[0], iZero);
iResult2[0] = One(iResult2[0]);
iResult2[1] = ((_arg2 + d) / _arg1);
iResult2[1] = NumberLimit(iResult2[1]);
iResult2[1] = Zero(iResult2[1], iZero);
};
1[!NULL!].One(!NULL!)[!NULL!] = !NULL!;
return (iResult2);
}
public function get MinR():Number{
return (iMinR);
}
public function get MinX():Number{
return (iMinX);
}
public function get MinY():Number{
return (iMinY);
}
private function Analis(_arg1:Array, _arg2:Number, _arg3:Number, _arg4:Number):void{
var _local5:Number;
switch (_arg1.length){
case 0:
return;
case 1:
_local5 = _arg1[0];
break;
case 2:
_local5 = Math.min(_arg1[0], _arg1[1]);
break;
};
if (_local5 < iMinTime){
iMinTime = _local5;
iMinX = _arg2;
iMinY = _arg3;
iMinR = _arg4;
} else {
if (_local5 == iMinTime){
if (_arg3 > iMinY){
iMinTime = _local5;
iMinX = _arg2;
iMinY = _arg3;
iMinR = _arg4;
};
};
};
}
}
}//package RES.OBJECTS.OGAME
Section 184
//OLLevels (RES.OBJECTS.OLEVELS.OLLevels)
package RES.OBJECTS.OLEVELS {
public class OLLevels {
private static var iLevelList:Array = [[2, 1, [3, 2, 1, 0, 0, 0, 0, 0, 0], 250], [1, 0, [3, 2, 2, 1, 0, 0, 0, 0, 0], 300], [3, 0, [3, 3, 2, 2, 1, 0, 0, 0, 0], 350], [3, 12, [0, 4, 3, 3, 2, 2, 1, 0, 0], 400], [8, 12, [4, 4, 3, 3, 2, 2, 0, 0, 0], 450], [8, 9, [4, 4, 3, 3, 2, 2, 1, 1, 0], 450], [9, 7, [4, 4, 3, 3, 2, 2, 0, 0, 0], 450], [6, 7, [5, 4, 4, 3, 3, 2, 2, 0, 0], 450], [4, 6, [5, 5, 4, 4, 3, 3, 2, 2, 1], 450], [4, 11, [5, 5, 4, 4, 3, 3, 2, 2, 1], 450], [10, 11, [5, 5, 4, 4, 3, 3, 2, 0, 0], 450], [10, 5, [6, 5, 5, 4, 4, 3, 3, 0, 0], 450], [2, 5, [6, 6, 5, 5, 4, 4, 3, 3, 0], 450], [2, 8, [6, 6, 5, 5, 4, 4, 3, 3, 0], 450], [8, 1, [6, 6, 5, 5, 4, 4, 3, 3, 0], 450], [1, 9, [7, 6, 6, 5, 5, 4, 0, 0, 0], 450], [9, 4, [7, 7, 6, 6, 5, 5, 0, 0, 0], 450], [4, 11, [7, 7, 6, 6, 5, 5, 4, 4, 3], 450], [11, 3, [7, 7, 6, 6, 5, 5, 0, 0, 0], 450], [3, 6, [8, 7, 7, 6, 6, 5, 0, 0, 0], 450], [6, 5, [8, 8, 7, 7, 6, 6, 5, 5, 4], 450], [5, 0, [8, 8, 7, 7, 6, 6, 5, 0, 0], 450], [0, 7, [8, 8, 7, 7, 6, 6, 5, 0, 0], 450], [7, 12, [0, 0, 0, 10, 10, 9, 9, 0, 0], 450], [10, 12, [9, 9, 8, 8, 7, 7, 6, 0, 0], 450], [10, 4, [9, 9, 8, 8, 7, 7, 6, 0, 0], 450], [2, 4, [9, 9, 8, 8, 7, 7, 6, 6, 0], 450], [2, 11, [10, 9, 9, 8, 8, 7, 7, 6, 0], 450], [8, 11, [10, 10, 9, 9, 8, 8, 7, 7, 0], 450], [8, 3, [10, 10, 9, 9, 8, 8, 7, 7, 0], 450], [1, 3, [10, 10, 9, 9, 8, 8, 0, 0, 0], 450], [1, 6, [11, 10, 10, 9, 9, 8, 0, 0, 0], 450], [9, 6, [11, 11, 10, 10, 9, 9, 0, 0, 0], 450], [9, 5, [11, 11, 10, 10, 9, 9, 0, 0, 0], 450], [5, 12, [0, 0, 0, 11, 11, 11, 11, 0, 0], 450]];
public static function _LevelList(_arg1:int):Array{
return (iLevelList[(_arg1 % iLevelList.length)]);
}
public static function get LevelCount():int{
return (iLevelList.length);
}
}
}//package RES.OBJECTS.OLEVELS
Section 185
//CExplodeParticle (RES.OBJECTS.Particle.CExplodeParticle)
package RES.OBJECTS.Particle {
public class CExplodeParticle extends CSimpleFallParticle {
public static const MOVE_DOWN:int = 1;
public static const MOVE_LEFT:int = 2;
public static const MOVE_UP:int = 0;
public static const MOVE_RIGHT:int = 3;
public function CExplodeParticle(_arg1:int, _arg2:CParticleContainer, _arg3:int){
super(_arg1, _arg2);
super.dAlpha = ((Math.random() * 0.2) + 0.02);
switch (_arg3){
case CExplodeParticle.MOVE_UP:
super.dx = ((Math.random() * 2) - 1);
super.dy = ((-(Math.random()) * 4) - 1);
break;
case CExplodeParticle.MOVE_DOWN:
super.dx = ((Math.random() * 2) - 1);
super.dy = ((Math.random() * 4) + 1);
break;
case CExplodeParticle.MOVE_LEFT:
super.dx = ((-(Math.random()) * 4) - 1);
super.dy = ((Math.random() * 2) - 1);
break;
case CExplodeParticle.MOVE_RIGHT:
super.dx = ((Math.random() * 4) + 1);
super.dy = ((Math.random() * 2) - 1);
break;
};
}
}
}//package RES.OBJECTS.Particle
Section 186
//CParticle (RES.OBJECTS.Particle.CParticle)
package RES.OBJECTS.Particle {
public interface CParticle {
function onTimer():void;
}
}//package RES.OBJECTS.Particle
Section 187
//CParticleContainer (RES.OBJECTS.Particle.CParticleContainer)
package RES.OBJECTS.Particle {
import ENGINE.DISPLAY.*;
import flash.events.*;
public class CParticleContainer extends OSprite {
private var aParticlesList:Array;
public function CParticleContainer(){
aParticlesList = new Array();
super();
addEventListener(Event.ENTER_FRAME, onTimer);
}
public function _createExplodeParticles(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int):void{
var _local6:CParticle;
var _local7:int;
var _local8:int;
_local7 = _arg2;
while (_local7 < _arg4) {
_local6 = new CExplodeParticle(_arg1, this, CExplodeParticle.MOVE_UP);
aParticlesList.push(_local6);
(_local6 as CExplodeParticle).prX = _local7;
(_local6 as CExplodeParticle).prY = _arg3;
this.addChild((_local6 as OSprite));
_local6 = new CExplodeParticle(_arg1, this, CExplodeParticle.MOVE_DOWN);
aParticlesList.push(_local6);
(_local6 as CExplodeParticle).prX = _local7;
(_local6 as CExplodeParticle).prY = _arg5;
this.addChild((_local6 as OSprite));
_local7 = (_local7 + 4);
};
_local7 = _arg3;
while (_local7 < _arg5) {
_local6 = new CExplodeParticle(_arg1, this, CExplodeParticle.MOVE_LEFT);
aParticlesList.push(_local6);
(_local6 as CExplodeParticle).prX = _arg2;
(_local6 as CExplodeParticle).prY = _local7;
this.addChild((_local6 as OSprite));
_local6 = new CExplodeParticle(_arg1, this, CExplodeParticle.MOVE_RIGHT);
aParticlesList.push(_local6);
(_local6 as CExplodeParticle).prX = _arg4;
(_local6 as CExplodeParticle).prY = _local7;
this.addChild((_local6 as OSprite));
_local7 = (_local7 + 4);
};
}
public function removeParticle(_arg1:CParticle):void{
var _local2:int;
_local2 = 0;
while (_local2 < aParticlesList.length) {
if (aParticlesList[_local2] == _arg1){
this.removeChild((_arg1 as OSprite));
aParticlesList.splice(_local2, 1);
return;
};
_local2++;
};
}
public function addSimpleParticle(_arg1:int, _arg2:int, _arg3:int):void{
var _local4:CParticle;
_local4 = new CSimpleFallParticle(_arg1, this);
aParticlesList.push(_local4);
(_local4 as CSimpleFallParticle).prX = _arg2;
(_local4 as CSimpleFallParticle).prY = _arg3;
this.addChild((_local4 as OSprite));
}
override public function Free():void{
this.removeEventListener(Event.ENTER_FRAME, onTimer);
super.Free();
}
public function onTimer(_arg1:Event):void{
var _local2:int;
_local2 = 0;
while (_local2 < aParticlesList.length) {
(aParticlesList[_local2] as CParticle).onTimer();
_local2++;
};
}
public function addRunParticle(_arg1:int, _arg2:int, _arg3:int, _arg4:int):void{
var _local5:CParticle;
_local5 = new CSimpleRunParticle(_arg1, this, _arg2, _arg3, _arg4);
aParticlesList.push(_local5);
(_local5 as CSimpleRunParticle).prX = _arg2;
(_local5 as CSimpleRunParticle).prY = _arg3;
this.addChild((_local5 as OSprite));
}
public function addSimpleDigitParticle(_arg1:int, _arg2:int, _arg3:int, _arg4:int):void{
var _local5:CParticle;
_local5 = new CSimpleDigitParticle(_arg2, _arg1, this);
aParticlesList.push(_local5);
(_local5 as CSimpleDigitParticle).prX = _arg3;
(_local5 as CSimpleDigitParticle).prY = _arg4;
this.addChild((_local5 as OSprite));
}
}
}//package RES.OBJECTS.Particle
Section 188
//CSimpleDigitParticle (RES.OBJECTS.Particle.CSimpleDigitParticle)
package RES.OBJECTS.Particle {
import ENGINE.DISPLAY.*;
import flash.geom.*;
import RES.OBJECTS.*;
public class CSimpleDigitParticle extends OSprite implements CParticle {
private var TotalTime:int;// = 100
protected var dAlpha:Number;
private var gBitmap:OBitmap;
private var cParticleContainer:CParticleContainer;
protected var dy:Number;
protected var dr:Number;
protected var dx:Number;
private var iTime:int;
protected var dVelY:Number;
protected var dVelX:Number;
public function CSimpleDigitParticle(_arg1:int, _arg2:int, _arg3:CParticleContainer){
var _local4:Point;
var _local5:Number;
var _local6:Number;
TotalTime = 100;
this.cParticleContainer = _arg3;
super();
gBitmap = new OBitmap();
gBitmap.CopyFrom(CPrototypeFactory.aParticles[(_arg2 - 1)][(_arg1 % CPrototypeFactory.aParticles[0].length)]);
this.addChild(gBitmap);
this.dx = ((Math.random() * 3) - 1.5);
this.dy = ((Math.random() * 3) - 1.5);
_local4 = new Point(dx, dy);
_local5 = (_local4.length * 0.15);
if (Math.random() < 0.5){
_local4.normalize((_local4.length * 1.15));
} else {
_local4.normalize((_local4.length * 0.85));
};
dx = _local4.x;
dy = _local4.y;
dVelX = (dx / 100);
dVelY = (dy / 100);
_local6 = (TotalTime * 0.15);
if (Math.random() < 0.5){
TotalTime = (TotalTime - _local6);
} else {
TotalTime = (TotalTime + _local6);
};
this.dAlpha = (1 / ((2 * TotalTime) / 3));
this.alpha = 1;
iTime = 0;
}
public function onTimer():void{
iTime++;
if (iTime > (TotalTime / 3)){
this.alpha = (this.alpha - this.dAlpha);
};
if ((((iTime > TotalTime)) || ((this.alpha <= 0.2)))){
cParticleContainer.removeParticle(this);
};
this.Move(dx, dy);
dx = (dx - dVelX);
dy = (dy - dVelY);
}
}
}//package RES.OBJECTS.Particle
Section 189
//CSimpleFallParticle (RES.OBJECTS.Particle.CSimpleFallParticle)
package RES.OBJECTS.Particle {
import ENGINE.DISPLAY.*;
import RES.OBJECTS.*;
public class CSimpleFallParticle extends OSprite implements CParticle {
private const TotalTime:int = 50;
protected var dAlpha:Number;
private var gBitmap:OBitmap;
private var cParticleContainer:CParticleContainer;
protected var dy:Number;
protected var dr:Number;
protected var dx:Number;
private var iTime:int;
protected var dVelY:Number;
protected var dVelX:Number;
public function CSimpleFallParticle(_arg1:int, _arg2:CParticleContainer){
this.cParticleContainer = _arg2;
super();
gBitmap = new OBitmap();
gBitmap.CopyFrom(CPrototypeFactory.aParticles[(_arg1 % CPrototypeFactory.aParticles.length)]);
this.addChild(gBitmap);
this.dx = ((Math.random() * 4) - 2);
this.dy = ((Math.random() * 4) - 2);
this.dVelX = (dx / TotalTime);
this.dVelY = (dy / TotalTime);
this.dAlpha = (1 / ((2 * TotalTime) / 3));
this.alpha = 1;
iTime = 0;
}
public function onTimer():void{
iTime++;
if (iTime > (TotalTime / 3)){
this.alpha = (this.alpha - this.dAlpha);
};
if ((((iTime > TotalTime)) || ((this.alpha <= 0.2)))){
cParticleContainer.removeParticle(this);
};
this.Move(dx, dy);
dx = (dx - dVelX);
dy = (dy - dVelY);
}
}
}//package RES.OBJECTS.Particle
Section 190
//CSimpleRunParticle (RES.OBJECTS.Particle.CSimpleRunParticle)
package RES.OBJECTS.Particle {
import ENGINE.DISPLAY.*;
import RES.OBJECTS.*;
public class CSimpleRunParticle extends OSprite implements CParticle {
private const TotalTime:int = 50;
private var iRadius:Number;
protected var dAlpha:Number;
private var gBitmap:OBitmap;
private var cParticleContainer:CParticleContainer;
private var x0:Number;
private var dAngle:Number;
private var iTime:int;
private var y0:Number;
private var iAngle:Number;
public function CSimpleRunParticle(_arg1:int, _arg2:CParticleContainer, _arg3:Number, _arg4:Number, _arg5:Number){
this.cParticleContainer = _arg2;
super();
gBitmap = new OBitmap();
gBitmap.CopyFrom(CPrototypeFactory.aParticles[(_arg1 % CPrototypeFactory.aParticles.length)]);
this.addChild(gBitmap);
iRadius = _arg5;
x0 = _arg3;
y0 = _arg4;
iAngle = ((((2 * Math.PI) / 12) * (_arg1 % 12)) * 2);
dAngle = ((2 * Math.PI) / TotalTime);
this.dAlpha = (1 / (TotalTime / 3));
this.alpha = 1;
iTime = 0;
}
public function onTimer():void{
iTime++;
if (iTime > ((2 * TotalTime) / 3)){
this.alpha = (this.alpha - this.dAlpha);
};
if ((((iTime > TotalTime)) || ((this.alpha <= 0.2)))){
cParticleContainer.removeParticle(this);
};
iAngle = (iAngle + dAngle);
this.Pos((x0 + (iRadius * Math.cos(iAngle))), (y0 - (iRadius * Math.sin(iAngle))));
}
}
}//package RES.OBJECTS.Particle
Section 191
//AIConvertChar (RES.OBJECTS.UTILS.AIConvertChar)
package RES.OBJECTS.UTILS {
public class AIConvertChar {
public static const ABC:String = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789";
public static function ToTriadChar(_arg1:int):String{
var _local2:int;
var _local3:String;
_local2 = _arg1;
_local3 = "";
do {
_local3 = (_local3 + ABC.charAt((_local2 % ABC.length)));
_local2 = (_local2 / ABC.length);
} while (_local2 != 0);
while (_local3.length < 3) {
_local3 = (_local3 + "A");
};
return (_local3);
}
public static function ToChar(_arg1:int):String{
var _local2:int;
var _local3:String;
_local2 = _arg1;
_local3 = "";
do {
_local3 = ABC.charAt((_local2 % ABC.length));
_local2 = (_local2 / ABC.length);
} while (_local2 != 0);
return (_local3);
}
public static function FromChar(_arg1:String):int{
var _local2:String;
var _local3:int;
_local2 = _arg1;
_local3 = 0;
while (_local2 != "") {
_local3 = (_local3 * ABC.length);
_local3 = (_local3 + ABC.indexOf(_local2.substr((_local2.length - 1), 1)));
_local2 = _local2.substr(0, (_local2.length - 1));
};
return (_local3);
}
public static function ToDoubleChar(_arg1:int):String{
var _local2:int;
var _local3:String;
_local2 = _arg1;
_local3 = "";
do {
_local3 = (_local3 + ABC.charAt((_local2 % ABC.length)));
_local2 = (_local2 / ABC.length);
} while (_local2 != 0);
while (_local3.length < 2) {
_local3 = (_local3 + "A");
};
return (_local3);
}
}
}//package RES.OBJECTS.UTILS
Section 192
//OFlairSplash (RES.OBJECTS.UTILS.OFlairSplash)
package RES.OBJECTS.UTILS {
import flash.events.*;
import flash.display.*;
public class OFlairSplash extends Sprite {
private var iMin:Number;
private var iNumSplash:int;
private var d:DisplayObject;
private var iCounterSplash:int;
private var iDA:Number;
private var iDisplayObjects:Array;
private var iSplashMode:Boolean;
private var iA:Number;
public function OFlairSplash(_arg1:Number=1, _arg2:Number=-0.05, _arg3:Number=0.2, _arg4:int=2147483647){
iDisplayObjects = new Array();
iSplashMode = false;
iA = _arg1;
iDA = _arg2;
iMin = _arg3;
iNumSplash = _arg4;
}
public function set Splash(_arg1:Boolean):void{
iSplashMode = _arg1;
if (iSplashMode){
iCounterSplash = 0;
addEventListener(Event.ENTER_FRAME, OnEnterFrame);
};
}
public function set DeltaAlpha(_arg1:Number):void{
if (!iSplashMode){
iDA = _arg1;
};
}
public function set Alpha(_arg1:Number):void{
if (!iSplashMode){
iA = _arg1;
};
}
public function get Splash():Boolean{
return (iSplashMode);
}
public function set MinAlpha(_arg1:Number):void{
if (!iSplashMode){
iMin = _arg1;
};
}
public function Free():void{
iDisplayObjects = null;
removeEventListener(Event.ENTER_FRAME, OnEnterFrame);
}
public function AddDisplayObject(_arg1:DisplayObject):void{
iDisplayObjects.push(_arg1);
}
private function OnEnterFrame(_arg1:Event):void{
if (iSplashMode){
iA = (iA + iDA);
if ((((iA <= iMin)) || ((iA >= 1)))){
iDA = (iDA * -1);
if (iA < iMin){
iA = iMin;
};
if (iA > 1){
iA = 1;
};
if (iNumSplash != int.MAX_VALUE){
iCounterSplash++;
};
};
for each (d in iDisplayObjects) {
d.alpha = iA;
};
if (iCounterSplash == iNumSplash){
iSplashMode = false;
removeEventListener(Event.ENTER_FRAME, OnEnterFrame);
};
};
}
public function set NumSplash(_arg1:Number):void{
if (!iSplashMode){
iNumSplash = _arg1;
};
}
}
}//package RES.OBJECTS.UTILS
Section 193
//OLOpponentPlay (RES.OBJECTS.UTILS.OLOpponentPlay)
package RES.OBJECTS.UTILS {
import RES.OBJECTS.OGAME.*;
public class OLOpponentPlay {
private var iTCount:int;
private var iIndex:int;
private var iState:int;
private var iGameManager:OGameManager;
private var iTDelay:int;
private var iRecord:String;
public static const stPlay:int = 1;
public static const stNone:int = 0;
public static const stEnd:int = 2;
public static const RESET:int = 1000;
public function OLOpponentPlay(_arg1:OGameManager, _arg2:String){
iGameManager = _arg1;
iRecord = _arg2;
this.State = stPlay;
}
private function set State(_arg1:int):void{
iState = _arg1;
switch (iState){
case stNone:
break;
case stPlay:
ParseCommand();
break;
case stEnd:
break;
};
}
public function OnTimer():void{
switch (iState){
case stNone:
break;
case stPlay:
if ((iGameManager.iCounterEF - iTCount) == iTDelay){
Action();
ParseCommand();
};
break;
case stEnd:
break;
};
}
public function AddCommand(_arg1:String):void{
this.iRecord = (this.iRecord + _arg1);
}
public function Free():void{
}
private function get State():int{
return (iState);
}
private function Action():void{
if (iIndex != RESET){
iGameManager.Click(iIndex);
} else {
iGameManager.Reset();
};
}
private function ParseCommand():void{
if (iRecord.length == 0){
this.State = stEnd;
return;
};
iTCount = iGameManager.iCounterEF;
iTDelay = AIConvertChar.FromChar(iRecord.slice(0, 2));
iRecord = iRecord.substr(2);
iIndex = AIConvertChar.FromChar(iRecord.slice(0, 2));
iRecord = iRecord.substr(2);
if (iTDelay == 0){
Action();
ParseCommand();
};
}
}
}//package RES.OBJECTS.UTILS
Section 194
//OLUtils (RES.OBJECTS.UTILS.OLUtils)
package RES.OBJECTS.UTILS {
import flash.geom.*;
public class OLUtils {
public static function CloneArray(_arg1:Array):Array{
var _local2:Array;
var _local3:int;
_local2 = new Array();
_local3 = 0;
while (_local3 < _arg1.length) {
if ((_arg1[_local3] is Array)){
_local2.push(CloneArray(_arg1[_local3]));
} else {
_local2.push(_arg1[_local3]);
};
_local3++;
};
return (_local2);
}
public static function XYtoAB(_arg1:Array):Array{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
_local2 = (_arg1[0][0] - _arg1[1][0]);
_local3 = (_arg1[0][1] - _arg1[1][1]);
_local4 = (_local3 / _local2);
_local5 = (_arg1[0][1] - (_arg1[0][0] * _local4));
return ([_local4, _local5]);
}
public static function Basis(_arg1:Array):Point{
var _local2:Point;
var _local3:Point;
var _local4:Point;
var _local5:Number;
var _local6:Number;
var _local7:Point;
var _local8:Number;
var _local9:Number;
var _local10:Number;
var _local11:Point;
_local2 = _arg1[0];
_local3 = _arg1[1];
_local4 = _arg1[2].clone();
_local4.normalize(1);
_local5 = _arg1[3];
_local6 = (((_local3.x - _local2.x) * _local4.x) + ((_local3.y - _local2.y) * _local4.y));
_local7 = new Point(((_local6 * _local4.x) + _local2.x), ((_local6 * _local4.y) + _local2.y));
_local8 = Math.abs(((-((_local3.x - _local2.x)) * _local4.y) + ((_local3.y - _local2.y) * _local4.x)));
if (_local8 > _local5){
return (null);
};
_local9 = Math.sqrt((Math.pow(_local5, 2) - Math.pow(_local8, 2)));
_local10 = (_local6 - _local9);
if (_local10 <= _arg1[2].length){
_local4.normalize(_local10);
_local11 = new Point((_local2.x + _local4.x), (_local2.y + _local4.y));
};
return (_local11);
}
}
}//package RES.OBJECTS.UTILS
Section 195
//OXML (RES.OBJECTS.XMLLOADER.OXML)
package RES.OBJECTS.XMLLOADER {
import flash.events.*;
import RES.OBJECTS.OGAME.*;
import flash.net.*;
public class OXML {
private var iProcess:int;
private var iLoader:URLLoader;
private var iCurrencyList:Object;
private var iState:int;
private var iXML:XML;
private var iLevelXML:Array;
public static const STATE_NONE:int = 0;
public static const STATE_ON_ERROR:int = 2;
public static const STATE_ON_COMPLETE:int = 1;
public static const STATE_ON_PROGRESS:int = 3;
public function OXML(){
this.iState = STATE_NONE;
this.iLevelXML = null;
this.iCurrencyList = null;
}
private function ONIOError(_arg1:IOErrorEvent):void{
this.iState = STATE_ON_ERROR;
this.iLoader.removeEventListener(Event.COMPLETE, this.OnComplete);
this.iLoader.removeEventListener(ProgressEvent.PROGRESS, this.OnProcess);
this.iLoader.removeEventListener(IOErrorEvent.IO_ERROR, this.ONIOError);
}
public function Load(_arg1:String):void{
var aPath = _arg1;
this.iXML = null;
this.iProcess = 0;
this.iLoader = new URLLoader();
this.iLoader.addEventListener(Event.COMPLETE, this.OnComplete);
this.iLoader.addEventListener(ProgressEvent.PROGRESS, this.OnProcess);
this.iLoader.addEventListener(IOErrorEvent.IO_ERROR, this.ONIOError);
try {
this.iLoader.load(new URLRequest(aPath));
this.iState = STATE_ON_PROGRESS;
} catch(error:Error) {
this.iState = STATE_ON_ERROR;
this.iLoader.removeEventListener(Event.COMPLETE, this.OnComplete);
this.iLoader.removeEventListener(ProgressEvent.PROGRESS, this.OnProcess);
this.iLoader.removeEventListener(IOErrorEvent.IO_ERROR, this.ONIOError);
};
}
public function get Process():int{
return (this.iProcess);
}
private function OnComplete(_arg1:Event):void{
var _local2:URLLoader;
_local2 = URLLoader(_arg1.target);
this.iLoader.removeEventListener(Event.COMPLETE, this.OnComplete);
this.iLoader.removeEventListener(ProgressEvent.PROGRESS, this.OnProcess);
this.iLoader.removeEventListener(IOErrorEvent.IO_ERROR, this.ONIOError);
this.iXML = new XML(_local2.data);
this.iLevelXML = OXML.generateLevels(this.iXML);
this.iCurrencyList = OXML.generateCurrency(this.iXML);
this.iState = STATE_ON_COMPLETE;
}
public function get LevelList():Array{
return (this.iLevelXML);
}
public function get CurrencyList():Object{
return (this.iCurrencyList);
}
private function OnProcess(_arg1:ProgressEvent):void{
this.iProcess = ((_arg1.bytesLoaded * 100) / _arg1.bytesTotal);
}
public function get State():int{
return (this.iState);
}
private static function generateLevels(_arg1:XML):Array{
var _local2:Array;
var _local3:int;
var _local4:int;
var _local5:int;
var _local6:Array;
var _local7:String;
var _local8:String;
var _local9:int;
var _local10:int;
var _local11:int;
_local2 = new Array();
_local5 = _arg1.level.length();
_local3 = 0;
while (_local3 < _local5) {
_local7 = _arg1.level[_local3].@name1;
_local8 = _arg1.level[_local3].@name2;
_local10 = -1;
_local11 = -1;
_local4 = 0;
while (_local4 < OListCurrency.Count) {
if (OListCurrency.GetCurrency(_local4)[0] == _local7){
_local10 = _local4;
};
if (OListCurrency.GetCurrency(_local4)[0] == _local8){
_local11 = _local4;
};
if ((((_local10 >= 0)) && ((_local11 >= 0)))){
break;
};
_local4++;
};
_local6 = splitInt(_arg1.level[_local3].@ver);
_local9 = _arg1.level[_local3].@size;
_local2.push([_local10, _local11, _local6, _local9]);
_local3++;
};
return (_local2);
}
private static function splitInt(_arg1:String):Array{
var _local2:int;
var _local3:Array;
var _local4:String;
_local3 = new Array();
_local4 = "";
_local2 = 0;
while (_local2 < _arg1.length) {
if (_arg1.charAt(_local2) == ","){
_local3.push(int(_local4));
_local4 = "";
} else {
_local4 = (_local4 + _arg1.charAt(_local2));
};
_local2++;
};
_local3.push(int(_local4));
return (_local3);
}
private static function generateCurrency(_arg1:XML):Object{
var _local2:Object;
var _local3:int;
var _local4:int;
var _local5:String;
var _local6:Number;
_local2 = new Object();
_local4 = _arg1.currency.length();
_local3 = 0;
while (_local3 < _local4) {
_local5 = _arg1.currency[_local3].@name;
_local6 = _arg1.currency[_local3].@value;
_local2[_local5] = _local6;
_local3++;
};
return (_local2);
}
}
}//package RES.OBJECTS.XMLLOADER
Section 196
//CPrototypeFactory (RES.OBJECTS.CPrototypeFactory)
package RES.OBJECTS {
import ENGINE.DISPLAY.*;
import flash.display.*;
public class CPrototypeFactory {
public static var aStars:Array;
private static var iCellsIndex:int;
public static var aLetters:Array;
public static var aCells:Array;
public static var aParticles:Array;
private static var aAlphabet:Array;
public static var aSimpleCells:Array;
public static function createSimpleCellsBitmaps(_arg1:int):void{
CPrototypeFactory.createStar(_arg1);
}
public static function _createParticleBitmaps(_arg1:int):void{
var _local2:Array;
var _local3:Array;
var _local4:int;
CPrototypeFactory.aParticles = new Array();
_local2 = [ODisplay.SpriteLib, CoinzL.FallParticle];
_local3 = [ODisplay.SpriteScale, _local2, 1, 0, 0, 0];
_local4 = 0;
while (_local4 < _arg1) {
CPrototypeFactory.aParticles.push(ODisplay.OBitmapMake([null, _local3, 1, "GEL", CoinzL.iGameColor[_local4], "text 30", 1, 0, 0]));
_local4++;
};
}
public static function _createDigitParticleBitmaps(_arg1:int, _arg2:int):void{
var _local3:int;
var _local4:Array;
var _local5:Sprite;
var _local6:Sprite;
var _local7:Array;
var _local8:Array;
var _local9:int;
CPrototypeFactory.aParticles = new Array();
_local3 = 0;
while (_local3 < _arg2) {
_local4 = new Array();
_local5 = ODisplay.SpriteText([ODisplay.SpriteText, CoinzL.OFont, 15, 0, (_local3 + 1).toString()]);
ODisplay.SpriteText([ODisplay.SpriteText, CoinzL.OFont, 15, 0, (_local3 + 1).toString()]).x = (_local5.x - (_local5.width / 2));
_local5.y = (_local5.y - (_local5.height / 2));
_local6 = new Sprite();
_local6.addChild(_local5);
_local7 = [ODisplay.SpriteLib, _local6];
_local8 = [ODisplay.SpriteScale, _local7, 1, 0, 0, 0];
_local9 = 0;
while (_local9 < _arg1) {
_local4.push(ODisplay.OBitmapMake([null, _local8, 1, "GEL", CoinzL.iGameColor[_local9], "text 30", 1, 0, 0]));
_local9++;
};
CPrototypeFactory.aParticles.push(_local4);
_local3++;
};
}
public static function _createBitmaps(_arg1:int):void{
CPrototypeFactory._createParticleBitmaps(_arg1);
}
private static function createStar(_arg1:int):void{
}
}
}//package RES.OBJECTS
Section 197
//OCheckBox (RES.OBJECTS.OCheckBox)
package RES.OBJECTS {
import ENGINE.DISPLAY.*;
import flash.events.*;
import ENGINE.INTERFACE.*;
public class OCheckBox extends OIObject {
public var iCheck:OBitmap;
private var iCheckFlag:Boolean;
public var iHit:OButton;
public var iUnCheck:OBitmap;
public function OCheckBox(_arg1:Array, _arg2:Array=null){
super(_arg1, _arg2);
iCheck.prVisible = true;
iUnCheck.prVisible = false;
iCheckFlag = true;
}
public function set Checked(_arg1:Boolean):void{
iCheckFlag = _arg1;
iCheck.prVisible = _arg1;
iUnCheck.prVisible = !(_arg1);
}
override public function OnPress(_arg1:Event, _arg2):void{
if (_arg2 == iHit){
iCheckFlag = !(iCheckFlag);
iCheck.prVisible = iCheckFlag;
iUnCheck.prVisible = !(iCheckFlag);
};
super.OnPress(_arg1, _arg2);
if (((this.parent) && ((this.parent is OIObject)))){
OIObject(this.parent).OnPress(_arg1, this);
};
}
public function get Checked():Boolean{
return (iCheckFlag);
}
}
}//package RES.OBJECTS
Section 198
//OInfoObject (RES.OBJECTS.OInfoObject)
package RES.OBJECTS {
import flash.events.*;
import ENGINE.INTERFACE.*;
public class OInfoObject extends OIObject {
public function OInfoObject(_arg1:Array, _arg2:Array=null){
super(_arg1, _arg2);
}
override public function OnPress(_arg1:Event, _arg2):void{
(this.parent as OIObject).OnPress(_arg1, _arg2);
}
}
}//package RES.OBJECTS
Section 199
//ORecord (RES.OBJECTS.ORecord)
package RES.OBJECTS {
import flash.geom.*;
public class ORecord {
private var iRecLenAct:int;// = 2
private var sAlphabet:String;
private var iStr:String;
private var iRecLenTime:int;// = 3
private var iCount:int;// = 62
private var iPos:int;
private var iArr:Array;
public static const actDelHint:int = 2700;
public static const actComplete:int = 2900;
public static const actBonus:int = 3000;
public static const actFailed:int = 2800;
public static const actAddHint:int = 2600;
public static const actSetNumber:int = 2000;
public static const FramesPurSecond:int = 12;
public function ORecord(){
iRecLenTime = 3;
iRecLenAct = 2;
iCount = 62;
super();
this.iPos = -1;
iArr = new Array();
}
public function WriteFrames(_arg1:int):void{
if (_arg1 > 0){
this.WriteTime(_arg1);
} else {
this.WriteTime(1);
};
}
public function WriteAddHint():void{
WriteAction(actAddHint);
}
public function get Length():int{
return (iArr.length);
}
public function ReadAction():int{
if (((!(this.iArr)) || ((this.iPos >= this.iArr.length)))){
return (-1);
};
return (this.iArr[this.iPos++].y);
}
private function WriteAction(_arg1:int):void{
iStr = (iStr + ValueToCode(_arg1));
}
public function WriteDeltaScore(_arg1:int):void{
WriteAction(_arg1);
}
public function WriteFailed():void{
WriteAction(actFailed);
}
public function set prStr(_arg1:String):void{
this.iStr = _arg1;
}
public function WriteBonus(_arg1:int):void{
var _local2:int;
_local2 = (_arg1 / 10);
if (_local2 >= (Math.pow(iCount, iRecLenAct) - actBonus)){
_local2 = ((Math.pow(iCount, iRecLenAct) - actBonus) - 1);
};
WriteAction((actBonus + _local2));
}
public function WriteStart():void{
this.iStr = "";
this.iPos = 0;
this.sAlphabet = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
}
public function WriteSetNumber(_arg1:int):void{
WriteAction((actSetNumber + _arg1));
}
public function get prStr():String{
return (this.iStr);
}
private function CodeToValue(_arg1:String):int{
var _local2:int;
var _local3:int;
_local2 = 0;
_local3 = 0;
while (_local3 < _arg1.length) {
_local2 = (_local2 + (sAlphabet.indexOf(_arg1.charAt(_local3)) * Math.pow(iCount, ((_arg1.length - _local3) - 1))));
_local3++;
};
return (_local2);
}
public function ReadTime():int{
if (((!(this.iArr)) || ((this.iPos >= this.iArr.length)))){
return (-1);
};
return (this.iArr[this.iPos].x);
}
public function WriteTime(_arg1:int):void{
var _local2:int;
var _local3:int;
var _local4:int;
var _local5:int;
_local2 = ((_arg1)<Math.pow(iCount, iRecLenTime)) ? _arg1 : (Math.pow(iCount, iRecLenTime) - 1);
_local3 = (_local2 % iCount);
_local4 = (((_local2 - _local3) / iCount) % iCount);
_local5 = ((((_local2 - _local3) - (_local4 * iCount)) / (iCount * iCount)) % iCount);
iStr = (iStr + ((sAlphabet.charAt(_local5) + sAlphabet.charAt(_local4)) + sAlphabet.charAt(_local3)));
}
public function ReadStart():void{
var _local1:int;
var _local2:int;
var _local3:Point;
this.sAlphabet = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz";
this.iPos = 0;
_local1 = (iStr.length / (iRecLenTime + iRecLenAct));
_local2 = 0;
while (_local2 < _local1) {
_local3 = new Point();
_local3.x = CodeToValue(iStr.substr((_local2 * (iRecLenTime + iRecLenAct)), iRecLenTime));
_local3.y = CodeToValue(iStr.substr(((_local2 * (iRecLenAct + iRecLenTime)) + iRecLenTime), iRecLenAct));
iArr.push(_local3);
_local2++;
};
}
public function WriteComplte():void{
WriteAction(actComplete);
}
public function get Over():Boolean{
return ((iPos >= Length));
}
private function ValueToCode(_arg1:int):String{
var _local2:String;
var _local3:int;
var _local4:int;
_local2 = "";
_local3 = (_arg1 % iCount);
_local4 = (((_arg1 - _local3) / iCount) % iCount);
_local2 = (_local2 + (sAlphabet.charAt(_local4) + sAlphabet.charAt(_local3)));
return (_local2);
}
public function WriteDelHint():void{
WriteAction(actDelHint);
}
public function ReadFrames():int{
if (((!(this.iArr)) || ((this.iPos >= this.iArr.length)))){
return (-1);
};
return (this.iArr[this.iPos].x);
}
}
}//package RES.OBJECTS
Section 200
//OWChoosePlayer (RES.WINDOWS.OWChoosePlayer)
package RES.WINDOWS {
import flash.events.*;
import ENGINE.INTERFACE.*;
public class OWChoosePlayer extends ODialog {
public var iCancel:OButton;
public var iDelete:OButton;
public var iNew:OButton;
private var iData;
public var iListBox:OListBox;
public var iAccept:OButton;
private var iCurPlayer:String;
public function OWChoosePlayer(){
super(CoinzL.OWChoosePlayer);
}
override public function Init():void{
super.Init();
this.iData = CoinzL.iGAME.prPlayersData;
this.iCurPlayer = CoinzL.iGAME.prPlayerName;
this.iListBox.SetCurrentElement(CoinzL.iGAME.prPlayerName, CoinzL.iGAME.prPlayerNames);
}
override public function set prActive(_arg1:Boolean):void{
if (_arg1){
this.iListBox.SetCurrentElement(CoinzL.iGAME.prPlayerName, CoinzL.iGAME.prPlayerNames);
};
super.prActive = _arg1;
}
override public function OnPress(_arg1:Event, _arg2):void{
if (!this.prMouseEnabled){
return;
};
if (_arg2 == this.iNew){
(this.parent as OWindow).OnPress(null, CoinzL.miEnterNewName);
this.prActive = false;
return;
};
if (_arg2 == this.iDelete){
(this.parent as OWindow).OnPress(null, CoinzL.miDeletePlayerConfirm);
this.prActive = false;
return;
};
if (_arg2 == this.iCancel){
CoinzL.iGAME.prPlayersData = this.iData;
CoinzL.iGAME.prPlayerName = this.iCurPlayer;
(this.parent as OWindow).OnPress(null, CoinzL.miMenu);
this.prVisible = false;
return;
};
if (_arg2 == this.iAccept){
if (CoinzL.iMP.isConnected){
CoinzL.iMP.disconnect();
};
(this.parent as OWindow).OnPress(null, CoinzL.miMenu);
this.prVisible = false;
return;
};
if ((((_arg2 == this.iListBox)) && (!((CoinzL.iGAME.prPlayerName == this.iListBox.prCurrentLBParam))))){
CoinzL.iGAME.prPlayerName = this.iListBox.prCurrentLBParam;
return;
};
}
override public function Free():void{
this.iListBox = null;
this.iNew = null;
this.iDelete = null;
this.iAccept = null;
this.iCancel = null;
super.Free();
}
}
}//package RES.WINDOWS
Section 201
//OWDemo (RES.WINDOWS.OWDemo)
package RES.WINDOWS {
import ENGINE.DISPLAY.*;
import flash.events.*;
import flash.geom.*;
import ENGINE.INTERFACE.*;
import RES.OBJECTS.OGAME.*;
import RES.OBJECTS.OGAME.OGRAPHIC.*;
import flash.utils.*;
import RES.OBJECTS.UTILS.*;
public class OWDemo extends OIObject {
private const iSpeed:int = 5;
private var iFlairSplash:OFlairSplash;
private var iDPP:Point;
private var iSpeedCursor:Point;
private var iTimer:int;
private var iSPC:Point;
private var iPlayProgram:Array;
private var iHint:OIObject;
private var iDelay:int;
private var iHintLeft:OIObject;
private var iExchangeString:OIObject;
private var iCursor:OBitmap;
private var iGame:OGGame;
public static const stStart:int = 1;
public static const comClick:int = 4;
public static const comMove:int = 2;
public static const stMove:int = 2;
public static const comWait:int = 3;
public static const comEnd:int = 5;
public static const iVer:Array = [4, 2, 0, 0, 0, 0, 0, 0, 0];
public static const stDoubleClick:int = 5;
public static const comStart:int = 1;
public static const stClick:int = 4;
public static const stEndAnimation:int = 6;
public static const stWait:int = 3;
public static const stNone:int = 0;
public static const stEnd:int = 7;
public function OWDemo(){
iSPC = new Point(150, 150);
super([]);
}
private function NextStep():void{
var _local1:Array;
var _local2:OGCoin;
_local1 = iPlayProgram.shift();
if (_local1 == null){
return;
};
switch (_local1[0]){
case comStart:
this.State = stStart;
break;
case comMove:
_local2 = iGame.Field.GetCoin(_local1[1]);
iDPP.x = _local2.prX;
iDPP.y = _local2.prY;
this.State = stMove;
break;
case comClick:
iGame.Click(_local1[1]);
this.State = stClick;
break;
case comWait:
iDelay = _local1[1];
this.State = stWait;
break;
case comEnd:
iDelay = _local1[1];
this.State = stEndAnimation;
break;
};
}
override public function Free():void{
super.Free();
}
public function MoveCursor(_arg1:Point):Boolean{
var _local2:Point;
var _local3:Point;
_local2 = _arg1;
_local3 = new Point((_local2.x - iCursor.prX), (_local2.y - iCursor.prY));
iSpeedCursor.x = (_local3.x * Math.abs((iSpeed / _local3.length)));
iSpeedCursor.y = (_local3.y * Math.abs((iSpeed / _local3.length)));
iCursor.prX = (iCursor.prX + iSpeedCursor.x);
iCursor.prY = (iCursor.prY + iSpeedCursor.y);
return ((((Math.abs((iCursor.prX - _local2.x)) < 4)) && ((Math.abs((iCursor.prY - _local2.y)) < 4))));
}
override public function OnEnterFrame(_arg1:Event):void{
super.OnEnterFrame(_arg1);
iGame.OnEnterFrame();
if (iGame.ChangeHintString){
GetHintString();
GetHintLeftString();
};
switch (this.iState){
case stNone:
break;
case stStart:
if (((iGame.IsWait()) && ((iFlairSplash.Splash == false)))){
iFlairSplash.Free();
iFlairSplash = null;
NextStep();
};
break;
case stMove:
if (MoveCursor(iDPP)){
NextStep();
};
break;
case stWait:
if ((getTimer() - iTimer) > iDelay){
NextStep();
};
break;
case stClick:
NextStep();
break;
case stEndAnimation:
if (((((getTimer() - iTimer) > iDelay)) && ((iFlairSplash.Splash == false)))){
iFlairSplash.Free();
iFlairSplash = null;
State = stEnd;
};
break;
case stEnd:
break;
};
}
override public function set State(_arg1:int):void{
this.iState = _arg1;
switch (this.iState){
case stNone:
break;
case stStart:
iTimer = getTimer();
NewField();
iCursor.Pos(iSPC.x, iSPC.y);
this.addChild(iCursor);
StartSplash(0, 0.05, 0, 1);
break;
case stMove:
break;
case stWait:
iTimer = getTimer();
break;
case stClick:
iTimer = getTimer();
break;
case stEndAnimation:
StartSplash(1, -0.05, 0, 1);
iTimer = getTimer();
break;
case stEnd:
DeleteField();
break;
};
}
override public function Init():void{
super.Init();
iCursor = ODisplay.OBitmapSpriteFillRect([ODisplay.OBitmapSpriteFillRect, 30, 30, [ODisplay.SpriteLib, CoinzL.OCursor], "GEL", "white", "border", 1, 0, 0, null, 0, true]);
iSpeedCursor = new Point();
iDPP = new Point();
}
private function StartSplash(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:int):void{
iFlairSplash = new OFlairSplash(_arg1, _arg2, _arg3, _arg4);
iGame.Field.alpha = _arg1;
iExchangeString.alpha = _arg1;
iHint.alpha = _arg1;
iHintLeft.alpha = _arg1;
iCursor.alpha = _arg1;
iFlairSplash.AddDisplayObject(iGame.Field);
iFlairSplash.AddDisplayObject(iExchangeString);
iFlairSplash.AddDisplayObject(iHint);
iFlairSplash.AddDisplayObject(iHintLeft);
iFlairSplash.AddDisplayObject(iCursor);
iFlairSplash.Splash = true;
}
private function GetHintString():void{
var _local1:String;
var _local2:Array;
if (iHint){
removeChild(iHint);
iHint = null;
};
_local1 = iGame.HintString;
_local2 = OHintFactory.GenerateColorsArray(_local1, ["red", "red", "green", "blue", "blue"]);
iHint = CoinzS.ColorHeader([CoinzS.ColorHeader, 200, 20, _local2, _local1, OInterface.iDefAnimators, 0, 217, null, 0, true]);
addChild(iHint);
}
public function Play(_arg1:Array):void{
iPlayProgram = GeneratePlayProgram(_arg1[0], _arg1[1]);
NextStep();
}
private function NewField():void{
var _local1:String;
var _local2:Array;
iGame = new OGGame(200, 200, OListCurrency.GetUSD(), OListCurrency.GetEUR(), iVer, 30066);
iGame.Field.mouseEnabled = false;
iGame.Field.mouseChildren = false;
iGame.Field.Pos(0, 12);
addChild(iGame.Field);
_local1 = (CoinzL.strExchange + iGame.ExchangeString);
_local2 = OHintFactory.GenerateColorsArray(_local1, ["green", "green", "red", "red", "green", "blue", "blue"]);
iExchangeString = CoinzS.ColorHeader([null, 200, 20, _local2, _local1, OInterface.iDefAnimators, 0, -46, null, 0, false]);
addChild(iExchangeString);
GetHintString();
GetHintLeftString();
}
private function GetHintLeftString():void{
var _local1:String;
var _local2:Array;
if (iHintLeft){
removeChild(iHintLeft);
iHintLeft = null;
};
_local1 = ((iGame.SumBaseCoins + " ") + CoinzL.strLeftToExchange);
_local2 = OHintFactory.GenerateColorsArray(_local1, ["red", "red", "green", "green", "green"]);
iHintLeft = CoinzS.ColorHeader([null, 200, 20, _local2, _local1, OInterface.iDefAnimators, 0, -23, null, 0, true]);
addChild(iHintLeft);
}
private function GeneratePlayProgram(_arg1:Array, _arg2:Array):Array{
var _local3:Array;
var _local4:int;
var _local5:int;
var _local6:int;
var _local7:int;
_local3 = new Array();
_local3.push([comStart]);
_local4 = 0;
_local5 = 0;
_local5 = 0;
while (_local5 < _arg2.length) {
_local6 = _arg2[_local5];
while (_local6 > 0) {
_local7 = _arg1[_local4];
_local3.push([comMove, _local7]);
_local3.push([comWait, 500]);
_local3.push([comClick, _local7]);
_local4++;
_local6--;
};
_local3.push([comWait, 2000]);
_local5++;
};
_local3.push([comEnd, 0]);
return (_local3);
}
private function DeleteField():void{
removeChild(iGame.Field);
iGame.Free();
iGame = null;
removeChild(iExchangeString);
iExchangeString = null;
if (iHint){
removeChild(iHint);
iHint = null;
};
}
}
}//package RES.WINDOWS
Section 202
//OWEnterName (RES.WINDOWS.OWEnterName)
package RES.WINDOWS {
import flash.events.*;
import ENGINE.INTERFACE.*;
import ENGINE.CORE.*;
public class OWEnterName extends ODialog {
public var iCancel:OButton;
private var iHasCancel:Boolean;
public var iName:OInput;
public var iAccept:OButton;
public function OWEnterName(_arg1:Boolean=true){
this.iHasCancel = _arg1;
super(CoinzL.OWEnterName);
}
override public function Init():void{
super.Init();
this.iName.prText = (CoinzL.iGAME.prPlayerName) ? CoinzL.iGAME.prPlayerName : "";
if (!this.iHasCancel){
this.iCancel.visible = false;
this.iAccept.prX = 155;
};
}
public function set prName(_arg1:String):void{
this.iName.prText = _arg1;
}
override public function OnPress(_arg1:Event, _arg2):void{
var _local3:String;
if (!this.prMouseEnabled){
return;
};
if (_arg2 == this.iCancel){
this.prVisible = false;
return;
};
if (_arg2 == this.iAccept){
if (this.iName.prText.length > 0){
_local3 = OUtils.ClearString(this.iName.prText.toUpperCase());
if (_local3.length == 0){
this.iName.prText = "";
return;
};
CoinzL.iGAME.prPlayerName = _local3;
this.prVisible = false;
};
this.iName.prText = "";
};
}
override public function Free():void{
super.Free();
this.iName = null;
this.iAccept = null;
this.iCancel = null;
}
public function get prName():String{
return (this.iName.prText);
}
override public function OnEnterFrame(_arg1:Event):void{
super.OnEnterFrame(_arg1);
SetNameFocus();
}
private function SetNameFocus():void{
if (!this.stage){
return;
};
if (this.stage.focus == this.iName.iText){
return;
};
this.iName.iText.setSelection(this.iName.iText.length, this.iName.iText.length);
this.stage.focus = this.iName.iText;
}
}
}//package RES.WINDOWS
Section 203
//OWGame (RES.WINDOWS.OWGame)
package RES.WINDOWS {
import ENGINE.DISPLAY.*;
import flash.events.*;
import ENGINE.INTERFACE.*;
import ENGINE.GAME.*;
import RES.OBJECTS.*;
import RES.OBJECTS.OGAME.*;
import RES.OBJECTS.OGAME.OGRAPHIC.*;
import ENGINE.CORE.*;
import flash.utils.*;
import flash.net.*;
import ENGINE.SMARTFOX.*;
import ENGINE.AD.*;
import RES.OBJECTS.XMLLOADER.*;
import RES.OBJECTS.UTILS.*;
import RES.OBJECTS.OLEVELS.*;
public class OWGame extends OWindow {
private var iGame:OGGame;
private var iSize:int;
public var iScoreCounter:OCounter;
public var iAllSpr:OSprite;
private var iITimer:int;
private var iCurrencyData1:Array;
public var iReset:OButton;
private var iNameO:String;
private var iCurrencyData2:Array;
private var iIDString:String;
private var iInfoP:OWInfoPanel;
private var iLevelVal:int;
public var iHint:OIObject;
public var iName:OIObject;
public var iLevel:OIObject;
private var iXMLLoader:OXML;
public var iScoreCounterO:OCounter;
private var iOppScore:int;
private var iVer:Array;
public var iHintLeft:OIObject;
private var iDX:int;
private var iInfo:OIObject;
private var iDY:int;
private var iOpponentRecord:String;
private var iExchangeString:OIObject;
public var iLevelCounter:OCounter;
private var iShowTime:int;
private var iOppEndGame:Boolean;
private var iDAlpha:Number;// = 0.025
public var iGameName:OIObject;
public var iPanelBorder:OBitmap;
private var iMultiPlayer:Boolean;
public var iSite:OIObject;
public var iMenu:OButton;
private var iRecordO:String;
public var iInvisibleButton:OButton;
private var iRNDIndex:int;
public var iScore:OIObject;
private var iSaveKoef:Number;// = 0.5
private var iGameO:OGGame;
private var iRecO:ORecord;
public var iScoreO:OIObject;
public var iHintButton:OButton;
public var iBorder:OBitmap;
public static const stStart:int = 4;
public static const stLevelNotComplete:int = 8;
public static const stGameFieldHide:int = 11;
public static const stPause:int = 10;
public static const stShowResults:int = 9;
public static const stLoadLevel:int = 3;
public static const stGoToPlay:int = 1;
public static const stConnection:int = 2;
public static const stLoadLevelData:int = 12;
public static const stShowGoal:int = 5;
public static const stPlay:int = 6;
public static const stLevelComplete:int = 7;
public static const stShow:int = 0;
private static var iRInd:int = 0;
public function OWGame(){
iDAlpha = 0.025;
iSaveKoef = 0.5;
super(CoinzL.OWGame, ODialog.iDefAnimators);
}
private function get prGameIndex():int{
return (((CoinzL.GameType * 10) + iRNDIndex));
}
private function AddAllSpr():void{
this.iAllSpr = new OSprite();
this.iAllSpr.graphics.beginFill(0);
this.iAllSpr.graphics.drawRect(0, 0, 800, 600);
this.iAllSpr.graphics.endFill();
this.iAllSpr.alpha = 0;
this.iAllSpr.hitArea = this.iAllSpr;
this.addChild(this.iAllSpr);
this.addEventListener(MouseEvent.CLICK, OnClick);
OGlobal.prStage.addEventListener(KeyboardEvent.KEY_DOWN, OnKeyDown);
}
private function SplashInfoMessage():Boolean{
var _local1:Boolean;
_local1 = false;
if (this.iInfo.prAnimation){
return (false);
};
this.iInfo.alpha = (this.iInfo.alpha + this.iDAlpha);
if ((((this.iDAlpha > 0)) && ((this.iInfo.alpha >= 1)))){
this.iInfo.alpha = 1;
this.iDAlpha = (this.iDAlpha * -1);
};
if ((((this.iDAlpha < 0)) && ((this.iInfo.alpha <= 0)))){
this.iInfo.alpha = 0;
this.iDAlpha = (this.iDAlpha * -1);
_local1 = true;
};
return (_local1);
}
override public function Free():void{
super.Free();
}
private function OnKeyDown(_arg1:KeyboardEvent):void{
switch (this.State){
case stLevelComplete:
case stLevelNotComplete:
State = stGameFieldHide;
if (contains(iAllSpr)){
removeChild(iAllSpr);
};
OGlobal.prStage.removeEventListener(KeyboardEvent.KEY_DOWN, OnKeyDown);
break;
};
}
private function InitCurrencyData(_arg1:int):void{
var _local2:Array;
var _local3:String;
var _local4:String;
var _local5:Number;
var _local6:Number;
if (iXMLLoader.LevelList){
_local2 = iXMLLoader.LevelList[(_arg1 % iXMLLoader.LevelList.length)];
} else {
_local2 = OLLevels._LevelList(_arg1);
};
iCurrencyData1 = OLUtils.CloneArray(OListCurrency.GetCurrency(_local2[0]));
iCurrencyData2 = OLUtils.CloneArray(OListCurrency.GetCurrency(_local2[1]));
iVer = _local2[2];
iSize = _local2[3];
_local3 = iCurrencyData1[0];
_local4 = iCurrencyData2[0];
if (iXMLLoader.CurrencyList){
iCurrencyData1[1] = iXMLLoader.CurrencyList[_local3];
iCurrencyData2[1] = iXMLLoader.CurrencyList[_local4];
};
_local5 = (iCurrencyData1[1] * 100);
_local6 = (iCurrencyData2[1] * 100);
iIDString = (((((_local3 + _local5.toString()) + _local4) + _local6.toString()) + "SIZE") + iSize.toString());
}
private function OnClick(_arg1:MouseEvent):void{
switch (this.State){
case stLevelComplete:
case stLevelNotComplete:
State = stGameFieldHide;
if (contains(iAllSpr)){
removeChild(iAllSpr);
};
this.removeEventListener(MouseEvent.CLICK, OnClick);
break;
case stShowGoal:
iInfo.removeEventListener(MouseEvent.CLICK, OnClick);
iInfo.buttonMode = false;
this.AddInfo(null, true);
State = stPlay;
break;
};
}
private function AddInfo(_arg1:OIObject, _arg2:Boolean=true, _arg3:Boolean=false):void{
if (this.iInfo){
this.removeChild(this.iInfo);
this.iInfo.Free();
this.iInfo = null;
};
if (_arg1){
this.iInfo = _arg1;
this.iInfo.Pos(0, 0);
this.iInfo.Pos(0, (300 - (this.iInfo.prHeight / 2)));
if (_arg3){
this.iInfo.Pos(-100, (300 - (this.iInfo.prHeight / 2)));
};
if (_arg2){
this.iInfo.SetVisible(false);
this.iInfo.prVisible = true;
};
this.addChild(this.iInfo);
};
}
private function PlayOpponent():void{
if (((iMultiPlayer) && (!(iOppEndGame)))){
iGameO.OnEnterFrame();
if (((!((iGameO.State == OGGame.stLevelComplete))) && (!((iGameO.State == OGGame.stLevelFailed))))){
iScoreCounterO.prValue = iGameO.Score;
};
if ((((iGameO.State == OGGame.stLevelComplete)) || ((iGameO.State == OGGame.stLevelFailed)))){
iInfoP.prScore = iGameO.Score;
if (iGameO.State == OGGame.stLevelComplete){
iInfoP.State = OWInfoPanel.stCompleteLevel;
} else {
iInfoP.State = OWInfoPanel.stFailedLevel;
};
SetVisibleGameOpponent(false);
iOppEndGame = true;
};
};
}
override public function OnEnterFrame(_arg1:Event):void{
var _local2:int;
var _local3:Boolean;
var _local4:Array;
switch (this.iState){
case stShow:
if (!this.prAnimation){
if (iLevelVal > 0){
this.State = stLoadLevelData;
} else {
this.State = stGoToPlay;
};
};
break;
case stGoToPlay:
if (!this.iInfo.prVisible){
this.AddInfo(null);
this.State = stLoadLevelData;
};
break;
case stLoadLevelData:
_local3 = SplashInfoMessage();
if (((_local3) && ((((iXMLLoader.State == OXML.STATE_ON_COMPLETE)) || (((getTimer() - iITimer) > 5000)))))){
State = stConnection;
};
break;
case stConnection:
_local2 = getTimer();
_local3 = this.SplashInfoMessage();
if (((((_local2 - this.iITimer) > 5000)) && (_local3))){
this.State = stStart;
};
if (((((_local2 - this.iITimer) > 2000)) && ((CoinzL.iMP.State == OMultiplayer.stInZone)))){
this.State = stLoadLevel;
};
break;
case stLoadLevel:
_local3 = this.SplashInfoMessage();
if (((_local3) && (CoinzL.iMP.prOpponentTurn))){
_local4 = CoinzL.iMP.prOpponentTurn.split(",");
if (_local4.length > 2){
this.State = stStart;
break;
};
iMultiPlayer = !((((_local4[0] == "none")) && ((_local4[1] == "none"))));
this.iRecordO = ((((_local4[0] == "none")) && ((_local4[1] == "none")))) ? null : _local4[1];
this.iNameO = (this.iRecordO) ? _local4[0] : null;
this.State = stStart;
break;
};
if ((getTimer() - iITimer) > 10000){
State = stStart;
};
break;
case stStart:
if ((getTimer() - iITimer) > 2000){
this.State = stPlay;
};
break;
case stPlay:
iGame.OnEnterFrame();
PlayOpponent();
iScoreCounter.prValue = iGame.Score;
if (iGame.ChangeHintString){
GetHintString();
GetHintLeftString();
};
if (iGame.State == OGGame.stLevelComplete){
State = stLevelComplete;
};
if (iGame.State == OGGame.stLevelFailed){
State = stLevelNotComplete;
};
break;
case stLevelComplete:
case stLevelNotComplete:
iGame.OnEnterFrame();
iScoreCounter.prValue = iGame.Score;
PlayOpponent();
break;
case stGameFieldHide:
this.State = stShowResults;
break;
case stShowResults:
if (((!(this.iInfo.prVisible)) && (!(this.iInfo.prAnimation)))){
this.State = stConnection;
};
break;
};
super.OnEnterFrame(_arg1);
}
override public function set State(_arg1:int):void{
this.iState = _arg1;
switch (this.iState){
case stShow:
break;
case stGoToPlay:
this.AddInfo(new OWInstruction());
break;
case stLoadLevelData:
iITimer = getTimer();
iXMLLoader = new OXML();
iXMLLoader.Load(CoinzL.PATH_LEVEL);
AddInfo(CoinzS.ColorHeader(CoinzL.OWGameLoadingData));
break;
case stConnection:
this.AddBanner(true, 800, 260);
iLevelVal = CoinzL.iGAME.prLevel;
InitCurrencyData(iLevelVal);
CoinzL.iMP.ClearOpponentTurn(true);
this.iITimer = getTimer();
this.AddInfo(CoinzS.ColorHeader(CoinzL.OWGameConnection), true);
if (CoinzL.iMP.State == OMultiplayer.stInZone){
this.State = stLoadLevel;
} else {
if (CoinzL.iMP.State != OMultiplayer.stConnection){
CoinzL.iMP.State = OMultiplayer.stNone;
CoinzL.iMP.Init(CoinzL.sDomain, CoinzL.sServer, CoinzL.sZone, CoinzL.sXTName, CoinzL.iGAME.prPlayerName);
};
};
break;
case stLoadLevel:
CoinzL.iMP.ClearOpponentTurn(true);
CoinzL.iMP.Turn(["rdl", (CoinzL.iGAME.prLevel % OLLevels.LevelCount), ((((int((CoinzL.iGAME.prLevel / OLLevels.LevelCount)).toString() + "/") + iIDString) + "/") + iRNDIndex.toString()), CoinzL.iGAME.prPlayerName]);
break;
case stStart:
iLevelCounter.prValue = (iLevelVal + 1);
if (!this.iNameO){
CoinzL.OWGameNewLevelWithNoOpponent[0][4] = ((CoinzL.strLevel + " # ") + (iLevelVal + 1).toString());
this.AddInfo(OInterface.OIObjectMake(CoinzL.OWGameNewLevelWithHoutOpponent), true);
if (CoinzL.iMP.State == OMultiplayer.stInZone){
iInfoP.State = OWInfoPanel.stUserNotFound;
} else {
iInfoP.State = OWInfoPanel.stConnect;
};
} else {
CoinzL.OWGameNewLevel[0][4] = ((CoinzL.strLevel + " # ") + (iLevelVal + 1).toString());
CoinzL.OWGameNewLevel[2][4] = this.iNameO;
this.AddInfo(OInterface.OIObjectMake(CoinzL.OWGameNewLevelWithOpponent), true);
iInfoP.prOpponent = this.iNameO;
iInfoP.State = OWInfoPanel.stOpponent;
};
iITimer = getTimer();
break;
case stPlay:
this.AddBanner(false);
this.AddInfo(null);
NewGame();
if (iMultiPlayer){
NewGameOpponent();
SetVisibleGameOpponent(true);
};
SetVisibleGame(true);
OSound.PlaySound(CoinzL.OSStartLevel);
iITimer = getTimer();
break;
case stLevelComplete:
iOppScore = (((iMultiPlayer) && (!((iGameO.State == OGGame.stLevelComplete))))) ? iScoreCounterO.prValue : 0;
CoinzL.iGAME.Write(OGame.catTmp, "Score", iScoreCounter.prValue);
CoinzL.iGAME.Write(OGame.catTmp, "Bonus", iOppScore);
CoinzL.iGAME.Write(OGame.catTmp, "Result", (iScoreCounter.prValue + iOppScore));
CoinzL.OWResults[5][6] = CoinzL.strNextLevel;
CoinzL.iMP.Turn(["wrl", (CoinzL.iGAME.prLevel % OLLevels.LevelCount), ((((int((CoinzL.iGAME.prLevel / OLLevels.LevelCount)).toString() + "/") + iGame.IDString) + "/") + iRNDIndex.toString()), CoinzL.iGAME.prPlayerName, iGame.RecordString]);
iITimer = getTimer();
this.AddInfo(OInterface.OIObjectMake(CoinzL.OWGameCL), true);
CoinzL.iGAME.NextLevel();
AddAllSpr();
OSound.PlaySound(CoinzL.OSLevelComplete);
break;
case stLevelNotComplete:
CoinzL.iGAME.Write(OGame.catTmp, "Score", 0);
CoinzL.iGAME.Write(OGame.catTmp, "Bonus", 0);
CoinzL.iGAME.Write(OGame.catTmp, "Result", 0);
CoinzL.OWResults[5][6] = CoinzL.strPlayAgain;
if (iGame.Score > 0){
CoinzL.iMP.Turn(["wrl", (CoinzL.iGAME.prLevel % OLLevels.LevelCount), ((((int((CoinzL.iGAME.prLevel / OLLevels.LevelCount)).toString() + "/") + iGame.IDString) + "/") + iRNDIndex.toString()), CoinzL.iGAME.prPlayerName, iGame.RecordString]);
};
iITimer = getTimer();
this.AddInfo(OInterface.OIObjectMake(CoinzL.OWGameNCL), true);
AddAllSpr();
OSound.PlaySound(CoinzL.OSBubbleBang04);
break;
case stGameFieldHide:
SetVisibleGame(false);
if (iMultiPlayer){
SetVisibleGameOpponent(false);
};
this.iInfo.prVisible = false;
break;
case stShowResults:
if (iGame){
removeChild(iGame.Field);
iGame.Free();
iGame = null;
};
if (iGameO){
removeChild(iGameO.Field);
iGameO.Free();
iGameO = null;
};
this.AddInfo(new OWResults());
break;
};
}
private function AddBanner(_arg1:Boolean, _arg2:int=0, _arg3:int=0):void{
if (CoinzL.sDebug == true){
return;
};
if (_arg1){
OAdBanners.AddTBanner(this, 0, 0, _arg2, _arg3);
OAdBanners.AddBBanner(this, 0, (600 - _arg3), _arg2, _arg3);
} else {
OAdBanners.RemoveTBanner(this);
OAdBanners.RemoveBBanner(this);
};
}
private function NewGameOpponent():void{
iScoreCounterO.prValue = 0;
iGameO = new OGGame(iSize, 230, iCurrencyData1, iCurrencyData2, iVer, prSeed, true, iRecordO);
iGameO.Field.Pos(550, 152);
addChildAt(iGameO.Field, (numChildren - 3));
iOppEndGame = false;
}
override public function Init():void{
super.Init();
this.iInfoP = new OWInfoPanel();
this.iInfoP.Pos(540, 0);
this.iInfoP.prVisible = false;
this.addChild(this.iInfoP);
this.State = stShow;
this.iRNDIndex = (Math.random() * 10);
CPrototypeFactory._createParticleBitmaps(7);
this.iSite.addEventListener(MouseEvent.CLICK, OnClickSite);
iLevelVal = CoinzL.iGAME.prLevel;
}
private function GetHintString():void{
var _local1:String;
var _local2:Array;
if (iHint){
removeChild(iHint);
iHint = null;
};
_local1 = iGame.HintString;
_local2 = OHintFactory.GenerateColorsArray(_local1, ["red", "red", "green", "blue", "blue"]);
iHint = CoinzS.ColorHeader([null, iSize, 35, _local2, _local1, OInterface.iDefAnimators, iDX, ((iDY + iSize) + 10), null, 0, true]);
addChild(iHint);
}
override public function set prActive(_arg1:Boolean):void{
if (_arg1){
this.State = stShow;
};
super.prActive = _arg1;
}
private function SetVisibleGameOpponent(_arg1:Boolean):void{
if (iScoreO){
iScoreO.prVisible = _arg1;
};
if (iScoreCounterO){
iScoreCounterO.prVisible = _arg1;
};
if (iGameO){
iGameO.Field.prVisible = _arg1;
};
}
private function get prLevelIndex():int{
return ((((iLevelVal + 1) * 10) + iRNDIndex));
}
override public function OnPress(_arg1:Event, _arg2):void{
if (_arg2 == this.iMenu){
(this.parent as OWindow).OnPress(null, CoinzL.miMenu);
this.prVisible = false;
return;
};
if (_arg2 == this.iReset){
iGame.Reset();
OSound.PlaySound(CoinzL.OSReset);
};
if (_arg2 == this.iHintButton){
iGame.OnHint();
OSound.PlaySound(CoinzL.OSCheck);
};
if (_arg2 == this.iInvisibleButton){
navigateToURL(new URLRequest(CoinzL.strConnect2URL));
};
}
private function NewGame():void{
var _local1:String;
var _local2:Array;
iScoreCounter.prValue = 0;
iScoreCounterO.prValue = 0;
iGame = new OGGame(iSize, iSize, iCurrencyData1, iCurrencyData2, iVer, prSeed);
iDX = ((550 - iSize) / 2);
iDY = ((600 - iSize) / 2);
iGame.Field.Pos(iDX, iDY);
addChild(iGame.Field);
_local1 = (CoinzL.strExchange + iGame.ExchangeString);
_local2 = OHintFactory.GenerateColorsArray(_local1, ["green", "green", "red", "red", "green", "blue", "blue"]);
iExchangeString = CoinzS.ColorHeader([null, iSize, 25, _local2, _local1, OInterface.iDefAnimators, iDX, (iDY - 80), null, 0, true]);
addChild(iExchangeString);
GetHintString();
GetHintLeftString();
}
private function GetHintLeftString():void{
var _local1:String;
var _local2:Array;
if (iHintLeft){
removeChild(iHintLeft);
iHintLeft = null;
};
_local1 = ((iGame.SumBaseCoins + " ") + CoinzL.strLeftToExchange);
_local2 = OHintFactory.GenerateColorsArray(_local1, ["red", "red", "red", "red", "red"]);
iHintLeft = CoinzS.ColorHeader([null, iSize, 25, _local2, _local1, OInterface.iDefAnimators, iDX, (iDY - 45), null, 0, true]);
addChild(iHintLeft);
}
private function get prSeed():int{
return ((29989 + (7 * (((CoinzL.iGAME.prLevel + 1) * 10) + iRNDIndex))));
}
private function OnClickSite(_arg1:MouseEvent):void{
navigateToURL(new URLRequest(CoinzL.strConnect2URL));
}
private function ScoreCalc(_arg1:Number):int{
return (_arg1);
}
private function SetVisibleGame(_arg1:Boolean):void{
if (iGame){
iGame.Field.prVisible = _arg1;
};
if (iReset){
iReset.prVisible = _arg1;
};
if (((iExchangeString) && (!(_arg1)))){
iExchangeString.prVisible = _arg1;
};
if (((iHint) && (!(_arg1)))){
iHint.prVisible = _arg1;
};
if (((iHintLeft) && (!(_arg1)))){
iHintLeft.prVisible = _arg1;
};
if (iGameName){
iGameName.prVisible = _arg1;
};
if (iSite){
iSite.prVisible = _arg1;
};
if (iMenu){
iMenu.prVisible = _arg1;
};
if (iLevel){
iLevel.prVisible = _arg1;
};
if (iLevelCounter){
iLevelCounter.prVisible = _arg1;
};
if (iScore){
iScore.prVisible = _arg1;
};
if (iScoreCounter){
iScoreCounter.prVisible = _arg1;
};
if (iInfoP){
iInfoP.prVisible = _arg1;
};
if (iHintButton){
iHintButton.prVisible = _arg1;
};
if (iName){
iName.prVisible = _arg1;
};
if (iPanelBorder){
iPanelBorder.prVisible = _arg1;
};
}
}
}//package RES.WINDOWS
Section 204
//OWHighScores (RES.WINDOWS.OWHighScores)
package RES.WINDOWS {
import ENGINE.DISPLAY.*;
import flash.events.*;
import ENGINE.INTERFACE.*;
import ENGINE.GAME.*;
public class OWHighScores extends ODialog {
public var iType:OListBox;
public var iClose:OButton;
public var iPublish:OButton;
public var iClear:OButton;
public var iGlobal:OButton;
public var iTable:OTab;
public function OWHighScores(){
var _local1:OScoreParams;
var _local2:int;
_local2 = 0;
while (_local2 < 5) {
_local1 = CoinzL.iGAME.GetLocalScores(0, _local2);
CoinzL.OWHighScoreLocal[(0 + (_local2 * 2))][5] = (_local1) ? _local1.iName : "";
CoinzL.OWHighScoreLocal[(1 + (_local2 * 2))][5] = (_local1) ? _local1.iScore.toString() : "";
_local1 = CoinzL.iGAME.GetPersonalScores(0, _local2);
CoinzL.OWHighScorePersonal[(0 + (_local2 * 2))][5] = (_local1) ? _local1.iName : "";
CoinzL.OWHighScorePersonal[(1 + (_local2 * 2))][5] = (_local1) ? _local1.iScore.toString() : "";
_local2++;
};
super(CoinzL.OWHighScores);
}
override public function set prActive(_arg1:Boolean):void{
var _local2:OScoreParams;
if (_arg1){
_local2 = CoinzL.iGAME.GetLocalScores(0, 0);
if (!_local2){
(iTable.getChildAt(0) as OSprite).Free();
};
_local2 = CoinzL.iGAME.GetPersonalScores(0, 0);
if (!_local2){
(iTable.getChildAt(1) as OSprite).Free();
};
};
super.prActive = _arg1;
}
override public function OnPress(_arg1:Event, _arg2):void{
if (_arg2 == this.iClose){
this.prVisible = false;
return;
};
if (_arg2 == this.iType){
this.iTable.prValue = this.iType.prCurrentInd;
return;
};
if (_arg2 == this.iClear){
(this.parent as OWindow).OnPress(null, CoinzL.miDeleteScoresConfirm);
this.prActive = false;
return;
};
(this.parent as OWindow).OnPress(null, CoinzL.miCommingSoon);
this.prActive = false;
}
override public function Free():void{
this.iType = null;
this.iTable = null;
this.iGlobal = null;
this.iPublish = null;
this.iClear = null;
this.iClose = null;
super.Free();
}
}
}//package RES.WINDOWS
Section 205
//OWInfoPanel (RES.WINDOWS.OWInfoPanel)
package RES.WINDOWS {
import flash.events.*;
import ENGINE.INTERFACE.*;
import RES.OBJECTS.*;
import flash.utils.*;
import flash.net.*;
public class OWInfoPanel extends OIObject {
private var iTimer:int;
private var iTDelta:int;
private var iMode:int;
private var iInfo:OInfoObject;
private var iScore:int;
private var iOpponent:String;
public static const stFailedLevel:int = 7;
public static const stConnect:int = 1;
public static const stEndLevel:int = 5;
public static const stCompleteLevel:int = 6;
public static const stInGame:int = 3;
public static const stNone:int = 0;
public static const stUserNotFound:int = 2;
public static const stOpponent:int = 4;
public function OWInfoPanel(){
super(null, OInterface.iDefAnimators);
}
public function set prOpponent(_arg1:String):void{
this.iOpponent = _arg1;
}
private function ShowConnect():void{
var _local1:String;
_local1 = CoinzL.OWColors[((this.iMode + 2) % CoinzL.OWColors.length)];
CoinzL.OWInfoPConnect[0][3] = _local1;
CoinzL.OWInfoPConnect[1][3] = _local1;
CoinzL.OWInfoPConnect[1][4] = _local1;
switch ((this.iMode % 3)){
case 0:
CoinzL.OWInfoPConnect[0][4] = CoinzL.strConnect1;
CoinzL.OWInfoPConnect[1][6] = CoinzL.strPlayOnline1;
break;
case 1:
CoinzL.OWInfoPConnect[0][4] = CoinzL.strConnect2;
CoinzL.OWInfoPConnect[1][6] = CoinzL.strMoreGames1;
break;
case 2:
CoinzL.OWInfoPConnect[0][4] = CoinzL.strConnect3;
CoinzL.OWInfoPConnect[1][6] = CoinzL.strSendMail;
break;
};
this.InitObject(CoinzL.OWInfoPConnect);
}
private function ShowUserNotFound():void{
var _local1:String;
var _local2:String;
var _local3:Array;
var _local4:Array;
_local1 = CoinzL.iMP.prOpponentTurn;
CoinzL.iMP.ClearOpponentTurn(true);
CoinzL.iMP.Turn(["rdr"]);
if (_local1){
_local3 = _local1.split(/,/);
if (_local3.length == 2){
return;
};
};
iTDelta = 30000;
_local2 = CoinzL.OWColors[Math.round((Math.random() * (CoinzL.OWColors.length - 1)))];
CoinzL.OWInfoPUserNotFound[0][3] = _local2;
CoinzL.OWInfoPUserNotFound[1][3] = _local2;
switch ((this.iMode % 5)){
case 0:
CoinzL.OWInfoPUserNotFound[0][4] = CoinzL.iMP.prUsersCount;
CoinzL.OWInfoPUserNotFound[0][6] = 200;
CoinzL.OWInfoPUserNotFound[1][6] = (CoinzL.OWInfoPUserNotFound[0][6] + 70);
CoinzL.OWInfoPUserNotFound[1][4] = CoinzL.strPlayersOnline1;
break;
default:
if (!_local1){
return;
};
_local4 = _local1.split(/,/);
CoinzL.OWInfoPUserNotFound[0][4] = ((int(_local4[0]) + 1).toString() + CoinzL.strPlace);
CoinzL.OWInfoPUserNotFound[0][6] = 180;
CoinzL.OWInfoPUserNotFound[1][6] = (CoinzL.OWInfoPUserNotFound[0][6] + 90);
CoinzL.OWInfoPUserNotFound[1][4] = ((_local4[1] + CoinzL.strHasReiting) + _local4[2]);
break;
};
this.InitObject(CoinzL.OWInfoPUserNotFound);
}
override public function Init():void{
super.Init();
}
public function set prScore(_arg1:int):void{
this.iScore = _arg1;
}
override public function OnPress(_arg1:Event, _arg2):void{
var _local3:String;
var _local4:URLRequest;
switch ((this.iMode % 3)){
case 0:
_local3 = CoinzL.strConnect1URL;
break;
case 1:
_local3 = CoinzL.strConnect2URL;
break;
case 2:
_local3 = CoinzL.strConnect3URL;
break;
};
_local4 = new URLRequest(_local3);
navigateToURL(_local4);
}
override public function Free():void{
this.iInfo = null;
super.Free();
}
private function InitObject(_arg1:Array):void{
if (this.iInfo){
this.removeChild(this.iInfo);
this.iInfo.Free();
this.iInfo = null;
};
if (!_arg1){
return;
};
this.iInfo = new OInfoObject(_arg1, OInterface.iDefSlowAnimators);
this.addChild(this.iInfo);
this.iInfo.SetVisible(false);
this.iInfo.prVisible = true;
}
override public function OnEnterFrame(_arg1:Event):void{
var _local2:int;
super.OnEnterFrame(_arg1);
switch (this.iState){
case stConnect:
_local2 = getTimer();
if ((_local2 - this.iTimer) >= 30000){
this.iMode++;
this.ShowConnect();
this.iTimer = _local2;
};
break;
case stUserNotFound:
_local2 = getTimer();
if ((_local2 - this.iTimer) >= iTDelta){
this.iMode++;
this.ShowUserNotFound();
this.iTimer = _local2;
};
break;
};
}
override public function set State(_arg1:int):void{
this.iState = _arg1;
switch (this.iState){
case stNone:
this.InitObject(null);
break;
case stConnect:
this.iMode = 0;
this.ShowConnect();
this.iTimer = getTimer();
break;
case stUserNotFound:
this.iMode = 0;
iTDelta = 1000;
this.ShowUserNotFound();
this.iTimer = getTimer();
break;
case stInGame:
CoinzL.OWInfoP[0][2] = 27;
CoinzL.OWInfoP[0][3] = "yellow";
CoinzL.OWInfoP[0][6] = 240;
CoinzL.OWInfoP[0][4] = ((((CoinzL.strOpponent1 + "\n") + this.iOpponent) + "\n") + CoinzL.strOpponent2);
this.InitObject(CoinzL.OWInfoP);
this.iTimer = getTimer();
break;
case stOpponent:
CoinzL.OWInfoPPlayer[0][4] = this.iOpponent;
this.InitObject(CoinzL.OWInfoPPlayer);
break;
case stEndLevel:
CoinzL.OWInfoP[0][2] = 27;
CoinzL.OWInfoP[0][3] = "magenta";
CoinzL.OWInfoP[0][6] = 240;
CoinzL.OWInfoP[0][4] = ((this.iOpponent + CoinzL.strLevelScore) + this.iScore);
this.InitObject(CoinzL.OWInfoP);
this.iTimer = getTimer();
break;
case stCompleteLevel:
CoinzL.OWInfoP[0][2] = 27;
CoinzL.OWInfoP[0][3] = "yellow1";
CoinzL.OWInfoP[0][6] = 240;
CoinzL.OWInfoP[0][4] = ((this.iOpponent + CoinzL.strCompleteLevel) + this.iScore);
this.InitObject(CoinzL.OWInfoP);
this.iTimer = getTimer();
break;
case stFailedLevel:
CoinzL.OWInfoP[0][2] = 27;
CoinzL.OWInfoP[0][3] = "red";
CoinzL.OWInfoP[0][6] = 240;
CoinzL.OWInfoP[0][4] = ((this.iOpponent + CoinzL.strFailedLevel) + this.iScore);
this.InitObject(CoinzL.OWInfoP);
this.iTimer = getTimer();
break;
};
}
}
}//package RES.WINDOWS
Section 206
//OWInstruction (RES.WINDOWS.OWInstruction)
package RES.WINDOWS {
import flash.events.*;
import ENGINE.INTERFACE.*;
import RES.OBJECTS.*;
public class OWInstruction extends OWindow {
private const iNumCoins1:Array;
private const iTestPlayProgram1:Array;
private const iIndCoins1:Array;
private var list:Array;
private var iDemo:OWDemo;
public var iClose:OButton;
private var iTimer:int;
public var iInfoText:OIObject;
private var iPlayIndex:int;// = 0
private static const stNone:int = 0;
private static const stPlay:int = 1;
public function OWInstruction(){
iPlayIndex = 0;
iIndCoins1 = [3, 7, 2, 5, 1, 3, 2, 4, 0, 3, 4, 6, 1, 0, 2, 4];
iNumCoins1 = [2, 2, 4, 4, 2, 2];
iTestPlayProgram1 = [iIndCoins1, iNumCoins1];
list = [iTestPlayProgram1];
super(CoinzL.OWInstructions);
}
override public function Init():void{
CPrototypeFactory._createParticleBitmaps(7);
super.Init();
iDemo = new OWDemo();
iDemo.Pos(300, 130);
addChild(iDemo);
iPlayIndex = 0;
State = stNone;
}
override public function OnPress(_arg1:Event, _arg2):void{
if (_arg2 == this.iClose){
(this.parent as OWindow).OnPress(null, CoinzL.miLastWindow);
this.prVisible = false;
};
}
override public function Free():void{
if (iDemo){
iDemo.Free();
iDemo = null;
};
super.Free();
}
override public function OnEnterFrame(_arg1:Event):void{
switch (State){
case stPlay:
if (iDemo.State == OWDemo.stEnd){
State = stPlay;
};
break;
};
}
override public function set State(_arg1:int):void{
iState = _arg1;
switch (iState){
case stNone:
State = stPlay;
break;
case stPlay:
if (iInfoText){
this.removeChild(iInfoText);
};
CoinzL.OWInstructions[2][1] = CoinzL.OWInstructionsInfo[iPlayIndex];
iInfoText = CoinzL.OWInstructions[2][0](CoinzL.OWInstructions[2]);
this.addChild(iInfoText);
iDemo.Play(list[iPlayIndex]);
iPlayIndex++;
if (iPlayIndex > 0){
iPlayIndex = 0;
};
break;
};
}
}
}//package RES.WINDOWS
Section 207
//OWIntro (RES.WINDOWS.OWIntro)
package RES.WINDOWS {
import ENGINE.DISPLAY.*;
import flash.events.*;
import ENGINE.INTERFACE.*;
public class OWIntro extends OWindow {
public var iHeader:OBitmap;
private var iTimer:Number;
public var iHit:OSprite;
public var iFooter:OBitmap;
public var iAlpha:Array;
public var iName:Array;
public static var stShowFooter:int = 2;
public static var stHide:int = 5;
public static var stNormal:int = 4;
public static var stShowName:int = 3;
public static var stShowHeader:int = 1;
public static var stInvisible:int = 6;
public static var stBeforeShow:int = 0;
public function OWIntro(){
super(CoinzL.OWIntroParam);
}
override public function Init():void{
var _local1:int;
var _local2:Number;
var _local3:int;
this.iName = new Array();
super.Init();
this.iHeader.alpha = 0;
this.iFooter.alpha = 0;
_local1 = this.iName.length;
this.iAlpha = new Array(_local1);
_local2 = (300 - (this.iName[0].prHeight / 2));
_local3 = 0;
while (_local3 < (_local1 / 2)) {
this.iName[_local3].prY = _local2;
this.iName[((_local1 - _local3) - 1)].prY = _local2;
this.iAlpha[_local3] = (-(((_local1 / 2) - _local3)) * 0.3);
this.iAlpha[((_local1 - _local3) - 1)] = (-(((_local1 / 2) - _local3)) * 0.3);
this.iName[_local3].alpha = 0;
this.iName[((_local1 - _local3) - 1)].alpha = 0;
_local3++;
};
this.hitArea = this.iHit;
this.State = stBeforeShow;
}
override public function Free():void{
super.Free();
this.iHeader = null;
this.iFooter = null;
this.iName = null;
}
override public function OnMouseDown(_arg1:MouseEvent):void{
if (this.iState < OWIntro.stShowFooter){
return;
};
this.prVisible = false;
super.OnMouseDown(_arg1);
}
override public function OnEnterFrame(_arg1:Event):void{
var _local2:int;
switch (this.iState){
case stBeforeShow:
if (this.iTimer-- <= 0){
this.State = stShowHeader;
};
break;
case stShowHeader:
if (this.iHeader.alpha >= 1){
this.iHeader.alpha = 1;
this.State = stShowFooter;
} else {
this.iHeader.alpha = (this.iHeader.alpha + 0.025);
};
break;
case stShowFooter:
if (this.iFooter.alpha >= 1){
this.iFooter.alpha = 1;
this.State = stShowName;
} else {
this.iFooter.alpha = (this.iFooter.alpha + 0.025);
};
break;
case stShowName:
if (this.iName[0].alpha >= 1){
this.State = stNormal;
} else {
_local2 = 0;
while (_local2 < this.iName.length) {
this.iAlpha[_local2] = (this.iAlpha[_local2] + 0.025);
if (this.iAlpha[_local2] > 1){
this.iAlpha[_local2] = 1;
};
if (this.iAlpha[_local2] >= 0){
this.iName[_local2].alpha = this.iAlpha[_local2];
};
_local2++;
};
};
break;
case stNormal:
if (this.iTimer-- <= 0){
this.State = stHide;
};
break;
case stHide:
if (this.iFooter.alpha <= 0){
this.State = stInvisible;
} else {
this.iHeader.alpha = (this.iHeader.alpha - 0.05);
this.iFooter.alpha = (this.iFooter.alpha - 0.05);
_local2 = 0;
while (_local2 < this.iName.length) {
this.iName[_local2].alpha = (this.iName[_local2].alpha - 0.05);
_local2++;
};
};
break;
};
}
override public function set State(_arg1:int):void{
this.iState = _arg1;
switch (this.iState){
case stBeforeShow:
this.iTimer = 20;
break;
case stNormal:
this.iTimer = 180;
break;
case stInvisible:
this.prVisible = false;
break;
};
}
}
}//package RES.WINDOWS
Section 208
//OWMenu (RES.WINDOWS.OWMenu)
package RES.WINDOWS {
import flash.events.*;
import ENGINE.INTERFACE.*;
import flash.utils.*;
import flash.net.*;
import ENGINE.SMARTFOX.*;
public class OWMenu extends ODialog {
public var iPlayers:OIObject;
public var iMoreGames:OButton;
public var iOptions:OButton;
public var iBName:OButton;
public var iGameName:OIObject;
public var iCPlayers:OCounter;
public var iTimer:int;
public var iPlayOnlineStrategy:OButton;
public var iHighScores:OButton;
public var iInstructions:OButton;
public var iInfo:OIObject;
public var iLevelEditor:OButton;
public function OWMenu(){
super(CoinzL.OWMenu);
}
override public function set prVisible(_arg1:Boolean):void{
super.prVisible = _arg1;
}
override public function Init():void{
CoinzL.OWMenu[0][4] = ((CoinzL.strWelcome + " ") + CoinzL.iGAME.prPlayerName);
super.Init();
if (CoinzL.iMP.prUsersCount == 0){
this.iPlayers.prAnimationEnabled = false;
this.iPlayers.prVisible = false;
this.iPlayers.prAnimationEnabled = true;
this.iCPlayers.prAnimationEnabled = false;
this.iCPlayers.prVisible = false;
this.iPlayers.prAnimationEnabled = true;
};
this.iCPlayers.prAnimationEnabled = false;
this.iCPlayers.prValue = CoinzL.iMP.prUsersCount;
this.iPlayers.prAnimationEnabled = true;
this.iCPlayers.Pos((this.iPlayOnlineStrategy.prX + 20), this.iCPlayers.prY);
this.iPlayers.Pos((this.iCPlayers.prX + 90), this.iPlayers.prY);
this.ShowUserReiting(true);
}
override public function set prActive(_arg1:Boolean):void{
super.prActive = _arg1;
}
override public function OnPress(_arg1:Event, _arg2):void{
if (_arg2 == this.iBName){
(this.parent as OWindow).OnPress(null, CoinzL.miChoosePlayer);
this.prVisible = false;
return;
};
if (_arg2 == this.iPlayOnlineStrategy){
(this.parent as OWindow).OnPress(null, CoinzL.miGameMP);
CoinzL.GameType = CoinzL.STRATEGY;
this.prVisible = false;
return;
};
if (_arg2 == this.iLevelEditor){
(this.parent as OWindow).OnPress(null, CoinzL.miLevelEditor);
CoinzL.GameType = CoinzL.STRATEGY;
this.prVisible = false;
return;
};
if (_arg2 == this.iOptions){
(this.parent as OWindow).OnPress(null, CoinzL.miOptions);
this.prActive = false;
return;
};
if (_arg2 == this.iInstructions){
(this.parent as OWindow).OnPress(null, CoinzL.miInstructions);
this.prActive = false;
return;
};
if (_arg2 == this.iHighScores){
(this.parent as OWindow).OnPress(null, CoinzL.miHighScores);
this.prActive = false;
return;
};
if (_arg2 == this.iMoreGames){
navigateToURL(new URLRequest(CoinzL.sURLSite));
return;
};
(this.parent as OWindow).OnPress(null, CoinzL.miCommingSoon);
this.prActive = false;
}
override public function Free():void{
this.iBName = null;
this.iGameName = null;
this.iCPlayers = null;
this.iPlayers = null;
this.iPlayOnlineStrategy = null;
this.iOptions = null;
this.iInstructions = null;
this.iHighScores = null;
this.iMoreGames = null;
super.Free();
}
private function InitObject(_arg1:Array):void{
if (this.iInfo){
this.removeChild(this.iInfo);
this.iInfo.Free();
this.iInfo = null;
};
if (!_arg1){
return;
};
this.iInfo = new OIObject(_arg1, OInterface.iDefSlowAnimators);
this.addChild(this.iInfo);
this.iInfo.SetVisible(false);
this.iInfo.prVisible = true;
}
override public function OnEnterFrame(_arg1:Event):void{
var _local2:int;
if (this.iCPlayers.prValue != CoinzL.iMP.prUsersCount){
if (CoinzL.iMP.prUsersCount > 0){
if (!this.iPlayers.prVisible){
this.iCPlayers.prVisible = true;
this.iPlayers.prVisible = true;
};
} else {
if (this.iPlayers.prVisible){
this.iCPlayers.prVisible = false;
this.iPlayers.prVisible = false;
};
};
this.iCPlayers.prValue = CoinzL.iMP.prUsersCount;
};
_local2 = getTimer();
if ((_local2 - this.iTimer) > 30000){
ShowUserReiting(false);
};
super.OnEnterFrame(_arg1);
}
private function ShowUserReiting(_arg1:Boolean):void{
var _local2:String;
var _local3:String;
var _local4:Array;
_local2 = CoinzL.OWColors[Math.round((Math.random() * (CoinzL.OWColors.length - 1)))];
CoinzL.OWMenuReiting[0][3] = _local2;
if (_arg1){
CoinzL.iMP.ClearOpponentTurn(true);
CoinzL.OWMenuReiting[0][4] = ((CoinzL.iGAME.prPlayerName + CoinzL.strReiting2) + CoinzL.iGAME.prScore.toString());
this.InitObject(CoinzL.OWMenuReiting);
};
this.iTimer = getTimer();
if (CoinzL.iMP.State != OMultiplayer.stInZone){
return;
};
_local3 = CoinzL.iMP.prOpponentTurn;
CoinzL.iMP.ClearOpponentTurn(true);
CoinzL.iMP.Turn(["rdr"]);
if (!_local3){
return;
};
_local4 = _local3.split(/,/);
CoinzL.OWMenuReiting[0][4] = (((((int(_local4[0]) + 1).toString() + CoinzL.strReiting1) + _local4[1]) + CoinzL.strReiting2) + _local4[2]);
this.InitObject(CoinzL.OWMenuReiting);
}
}
}//package RES.WINDOWS
Section 209
//OWOptions (RES.WINDOWS.OWOptions)
package RES.WINDOWS {
import flash.events.*;
import ENGINE.INTERFACE.*;
import ENGINE.CORE.*;
import flash.system.*;
public class OWOptions extends ODialog {
public var iResolution:OListBox;
public var iFullScreen:OListBox;
public var iSound:OListBox;
private var iSResList:Array;
private var iSRes:Array;
public var iCancel:OButton;
public var iMusic:OListBox;
public var iAccept:OButton;
public function OWOptions(){
super(CoinzL.OWOptions);
}
private function AddResolution(_arg1:int, _arg2:int):void{
if ((((_arg1 <= Capabilities.screenResolutionX)) && ((_arg2 <= Capabilities.screenResolutionY)))){
this.iSRes.push([_arg1, _arg2]);
this.iSResList.push(((_arg1.toString() + " X ") + _arg2.toString()));
};
}
override public function Init():void{
var _local1:int;
var _local2:int;
var _local3:Number;
var _local4:int;
var _local5:int;
var _local6:Number;
CoinzL.OWOptions[0][2] = 340;
CoinzL.OWOptions[5][11] = 190;
CoinzL.OWOptions[6][8] = 260;
CoinzL.OWOptions[7][8] = 260;
super.Init();
this.iResolution.prVisible = false;
this.iSound.prCurrentInd = int((CoinzL.iGAME.prSoundVolume * 10));
this.iMusic.prCurrentInd = int((CoinzL.iGAME.prMusicVolume * 10));
this.InitResolutions();
this.iResolution.prLBParams = this.iSResList;
_local1 = OGlobal.prStage.stageWidth;
_local2 = OGlobal.prStage.stageHeight;
_local3 = 10000;
_local4 = 0;
_local5 = 0;
while (_local5 < this.iSRes.length) {
_local6 = (Math.abs((this.iSRes[_local5][0] - _local1)) + Math.abs((this.iSRes[_local5][1] - _local2)));
if (_local6 < _local3){
_local4 = _local5;
_local3 = _local6;
};
_local5++;
};
this.iResolution.prCurrentInd = _local4;
this.iFullScreen.prCurrentInd = ((((OGlobal.prStage.stageWidth == Capabilities.screenResolutionX)) && ((OGlobal.prStage.stageHeight == Capabilities.screenResolutionY)))) ? 1 : 0;
}
override public function OnPress(_arg1:Event, _arg2):void{
if (_arg2 == this.iCancel){
this.prVisible = false;
return;
};
if (_arg2 == this.iAccept){
this.prVisible = false;
CoinzL.iGAME.prSoundVolume = (this.iSound.prCurrentInd / 10);
CoinzL.iGAME.prMusicVolume = (this.iMusic.prCurrentInd / 10);
CoinzL.iGAME.prResX = this.iSRes[this.iResolution.prCurrentInd][0];
CoinzL.iGAME.prResY = this.iSRes[this.iResolution.prCurrentInd][1];
CoinzL.iGAME.prFullScreen = (this.iFullScreen.prCurrentInd) ? true : false;
fscommand("fullscreen", CoinzL.iGAME.prFullScreen.toString());
return;
};
}
override public function Free():void{
this.iSound = null;
this.iMusic = null;
this.iResolution = null;
this.iFullScreen = null;
this.iAccept = null;
this.iCancel = null;
this.iSRes = null;
this.iSResList = null;
super.Free();
}
private function InitResolutions():void{
this.iSRes = new Array();
this.iSResList = new Array();
AddResolution(640, 480);
AddResolution(800, 600);
AddResolution(0x0400, 600);
AddResolution(0x0400, 0x0300);
AddResolution(0x0500, 0x0300);
AddResolution(0x0500, 0x0400);
AddResolution(Capabilities.screenResolutionX, Capabilities.screenResolutionY);
}
}
}//package RES.WINDOWS
Section 210
//OWResults (RES.WINDOWS.OWResults)
package RES.WINDOWS {
import flash.events.*;
import ENGINE.INTERFACE.*;
import ENGINE.GAME.*;
import ENGINE.CORE.*;
import flash.utils.*;
public class OWResults extends OAlert {
private var iWInd:int;// = 0
private var iTimer:Timer;
private var iDelta:Number;// = 0.025
public static const stScore:int = 3;
public static const stHits:int = 1;
public static const stStart:int = 0;
public static const stMisses:int = 2;
public function OWResults(){
var _local1:int;
var _local2:int;
var _local3:int;
iWInd = 0;
iDelta = 0.025;
_local1 = CoinzL.iGAME.Read(OGame.catTmp, "Score");
CoinzL.OWResultsLevelScore[1][5] = _local1.toString();
_local1 = CoinzL.iGAME.Read(OGame.catTmp, "Bonus");
CoinzL.OWResultsBonusScore[1][5] = _local1.toString();
_local1 = CoinzL.iGAME.Read(OGame.catTmp, "Result");
CoinzL.OWResultsTotalScore[1][5] = _local1.toString();
CoinzL.iGAME.AddScore(_local1);
CoinzL.iGAME.AddScoreInTable(_local1);
_local2 = CoinzL.iGAME.prMode;
CoinzL.iGAME.prMode = 0;
CoinzL.iGAME.AddScore(_local1);
CoinzL.iGAME.AddScoreInTable(_local1);
CoinzL.iGAME.prMode = _local2;
_local3 = CoinzL.iGAME.prScore;
CoinzL.OWResultsRaiting[1][4] = _local3.toString();
CoinzL.iMP.Turn(["wrr", CoinzL.iGAME.prPlayerName, _local3]);
super(CoinzL.OWResults, null);
}
override public function Init():void{
super.Init();
this.Pos(0, 0);
this.iTimer = new Timer(500, 8);
this.iTimer.addEventListener(TimerEvent.TIMER, OnTimer);
this.iTimer.start();
}
override public function Free():void{
this.iTimer.stop();
this.iTimer.removeEventListener(TimerEvent.TIMER, OnTimer);
this.iTimer = null;
super.Free();
}
private function OnKeyDown(_arg1:KeyboardEvent):void{
this.prVisible = false;
OGlobal.prStage.removeEventListener(KeyboardEvent.KEY_DOWN, OnKeyDown);
}
private function OnTimer(_arg1:TimerEvent):void{
switch (this.iTimer.currentCount){
case 1:
(this.getChildAt(0) as OIObject).prVisible = true;
break;
case 2:
(this.getChildAt(1) as OIObject).prVisible = true;
OSound.PlaySound(CoinzL.OSSelectCoin);
break;
case 3:
(this.getChildAt(2) as OIObject).prVisible = true;
OSound.PlaySound(CoinzL.OSSelectCoin);
break;
case 4:
(this.getChildAt(3) as OIObject).prVisible = true;
OSound.PlaySound(CoinzL.OSSelectCoin);
break;
case 5:
(this.getChildAt(4) as OIObject).prVisible = true;
(this.getChildAt(5) as OIObject).prVisible = true;
OSound.PlaySound(CoinzL.OSDeleteCoins);
OGlobal.prStage.addEventListener(KeyboardEvent.KEY_DOWN, OnKeyDown);
break;
};
}
override public function OnEnterFrame(_arg1:Event):void{
super.OnEnterFrame(_arg1);
}
}
}//package RES.WINDOWS
Section 211
//Coinz (Coinz)
package {
import ENGINE.DISPLAY.*;
import flash.events.*;
import flash.display.*;
import ENGINE.INTERFACE.*;
import ENGINE.CORE.*;
import RES.WINDOWS.*;
import ENGINE.SMARTFOX.*;
import ENGINE.AD.*;
public class Coinz extends OApplication {
private var iSystem:OSystem;
public var iField:OSprite;
private var iWindow:OWindow;
public function Coinz(){
super("Coinz");
CoinzL.iGAME;
OSound.PlayListAdd("music.mp3");
OSound.PlayMusic();
OAdBanners.InitTBanner(CoinzL.sTBannerPrefix, CoinzL.sBannerID);
OAdBanners.InitBBanner(CoinzL.sBBannerPrefix, CoinzL.sBannerID);
}
protected function OnResize1(_arg1:Event):void{
var _local2:Stage;
_local2 = Stage(_arg1.target);
}
override protected function OnMenuItem():void{
var _local1:int;
var _local2:DisplayObject;
var _local3:OWHighScores;
_local1 = this.prMenuItem;
switch (_local1){
case CoinzL.miNullWindow:
return;
case CoinzL.miLastWindow:
_local2 = this.getChildAt((this.numChildren - 1));
this.iWindow = ((_local2 is OWindow)) ? (_local2 as OWindow) : null;
if (this.iWindow){
this.iWindow.prActive = true;
return;
};
this.iWindow = new OWMenu();
this.prMenuItem = CoinzL.miNullWindow;
break;
case CoinzL.miIntro:
this.iWindow = new OWIntro();
if (CoinzL.iGAME.prPlayerName == ""){
this.prMenuItem = CoinzL.miEnterNameFirst;
} else {
this.prMenuItem = CoinzL.miMenu;
};
break;
case CoinzL.miEnterNameFirst:
this.iWindow = new OWEnterName(false);
this.prMenuItem = CoinzL.miMenu;
break;
case CoinzL.miEnterNewName:
this.iWindow = new OWEnterName(true);
(this.iWindow as OWEnterName).prName = "";
this.prMenuItem = CoinzL.miLastWindow;
break;
case CoinzL.miMenu:
switch (CoinzL.iMP.State){
case OMultiplayer.stNone:
CoinzL.iMP.Init(CoinzL.sDomain, CoinzL.sServer, CoinzL.sZone, CoinzL.sXTName, CoinzL.iGAME.prPlayerName);
break;
case OMultiplayer.stConnectionError:
if (CoinzL.iMP.prErrorsCount < 5){
CoinzL.iMP.State = OMultiplayer.stNone;
CoinzL.iMP.Init(CoinzL.sDomain, CoinzL.sServer, CoinzL.sZone, CoinzL.sXTName, CoinzL.iGAME.prPlayerName);
};
break;
};
this.iWindow = new OWMenu();
this.prMenuItem = CoinzL.miNullWindow;
break;
case CoinzL.miCommingSoon:
this.iWindow = new OAlert(CoinzL.OWCommingSoon, null);
this.prMenuItem = CoinzL.miLastWindow;
break;
case CoinzL.miChoosePlayer:
this.iWindow = new OWChoosePlayer();
this.prMenuItem = CoinzL.miMenu;
break;
case CoinzL.miDeletePlayerConfirm:
this.iWindow = new OAlert(CoinzL.OWDeletePlayerConfirm, [CoinzL.miDeletePlayer, CoinzL.miLastWindow]);
this.prMenuItem = CoinzL.miLastWindow;
break;
case CoinzL.miDeletePlayer:
CoinzL.iGAME.DeletePlayer(CoinzL.iGAME.prPlayerName);
if (CoinzL.iGAME.prPlayerName != ""){
this.OnMenuItem();
return;
};
this.iWindow = new OWEnterName(false);
this.prMenuItem = CoinzL.miLastWindow;
break;
case CoinzL.miOptions:
this.iWindow = new OWOptions();
this.prMenuItem = CoinzL.miLastWindow;
break;
case CoinzL.miHighScores:
this.iWindow = new OWHighScores();
this.prMenuItem = CoinzL.miLastWindow;
break;
case CoinzL.miDeleteScoresConfirm:
this.iWindow = new OAlert(CoinzL.OWDeleteScoresConfirm, [CoinzL.miDeleteScores, CoinzL.miLastWindow]);
this.prMenuItem = CoinzL.miLastWindow;
break;
case CoinzL.miDeleteScores:
_local3 = (this.getChildAt((this.numChildren - 1)) as OWHighScores);
if (_local3.iTable.prValue == 0){
CoinzL.iGAME.ClearLocalScores(0);
} else {
CoinzL.iGAME.ClearPersonalScores(0);
};
this.OnMenuItem();
return;
case CoinzL.miGameMP:
this.iWindow = new OWGame();
this.prMenuItem = CoinzL.miMenu;
break;
case CoinzL.miResultsMP:
this.iWindow = new OWResults();
this.prMenuItem = CoinzL.miLastWindow;
break;
case CoinzL.miInstructions:
this.iWindow = new OWInstruction();
this.prMenuItem = CoinzL.miLastWindow;
break;
};
this.addChild(this.iWindow);
}
override public function Init():void{
if (((((!(this.stage)) || ((this.stage.stageHeight == 0)))) || ((this.stage.stageWidth == 0)))){
return;
};
this.InitBackground([CoinzL.OBG02], 0);
if (CoinzL.sDebug){
this.iSystem = new OSystem();
this.addChild(this.iSystem);
};
super.Init();
this.prMenuItem = CoinzL.miIntro;
OnMenuItem();
OGlobal.prStage.addEventListener(Event.RESIZE, OnResize1);
}
override public function OnPress(_arg1:Event, _arg2):void{
if (_arg1 == null){
this.prMenuItem = _arg2;
};
}
override protected function OnDeactivate(_arg1:Event):void{
CoinzL.iGAME.SaveCache();
}
override public function OnEnterFrame(_arg1:Event):void{
super.OnEnterFrame(_arg1);
CoinzL.iMP.OnEnterFrame();
if (CoinzL.sDebug){
OSystem.iUserText1 = (((((((" : " + CoinzL.iMP.State.toString()) + " : ") + CoinzL.iMP.prActiveRoomID.toString()) + " ") + CoinzL.iMP.prPlayerID.toString()) + " : ") + CoinzL.iMP.prError);
};
if (this.iWindow){
if (this.iWindow.prAnimation){
return;
};
if (!this.iWindow.prVisible){
this.removeChild(this.iWindow);
this.iWindow.Free();
this.iWindow = null;
this.OnMenuItem();
} else {
if (!this.iWindow.prActive){
this.OnMenuItem();
};
};
};
}
}
}//package
Section 212
//CoinzL (CoinzL)
package {
import ENGINE.DISPLAY.*;
import ENGINE.INTERFACE.*;
import ENGINE.INTERFACE.ANIMATORS.*;
import ENGINE.GAME.*;
import ENGINE.CORE.*;
import ENGINE.SMARTFOX.*;
public class CoinzL {
public static const strCancel:String = "Cancel";
public static const OSSmileSInd:int = 12;
public static const strLoadingData:String = "Loading data...";
public static const miDeletePlayer:int = 9;
public static const iGameColor:Array = ["white", "red", "yellow", "green", "aqua", "blue", "magenta"];
public static const miDeleteScoresConfirm:int = 18;
private static const OWSelectGameGameModeColor:Array = ["60", "30", "180", "70", "190", "220", "280", "100", "40", "150", "170", "250", "50", "260", "140", "330", "300", "350", "80", "120"];
public static const strDefPlayerName:String = "WELL";
public static const strResults1:String = "Results:";
public static const strHint:String = "Hint";
public static const strPresents:String = "presents";
public static const OSBubbleBangSInd:int = 0;
public static const miCommingSoon:int = 6;
public static const strConnect1URL:String = "http://www.wellgames.com/free_online/coinz/?g=coinz";
public static const strLoadingLevel:String = "loading level...";
public static const strResults:String = "Results";
public static const strChoosePlayer:String = "Choose a Player";
public static const sBBannerPrefix:String = "bottom/";
public static const strCommingSoon:String = "Coming Soon...";
public static const strConnect2URL:String = "http://www.wellgames.com/?g=coinz";
public static const miLastWindow:int = 1;
public static const strInputText:String = "Input Text";
public static const strFullScreen:String = "Full Screen";
private static const iWOptionsVolume:Array = [CoinzL.strOff, "10%", "20%", "30%", "40%", "50%", "60%", "70%", "80%", "90%", "100%"];
public static const strClickToCont:String = "click to continue";
public static const ARCADE:int = 2;
public static const strSite:String = "WELLGAMES.COM";
public static const miMenu:int = 5;
public static const SQUARE:int = 0;
public static const strNextLevel:String = "Next Level";
public static const strConnect3URL:String = "http://absolutist.com/cgi-bin/tell_a_friend.pl?url=http://wellgames.com/free_online/coinz/?g=coinz";
public static const strMoreGames:String = "More Games";
public static const strPlace:String = " Place";
public static const strPlayAgain:String = "Play Again";
public static const strSound:String = "Sound Volume";
public static const miOptions:int = 10;
public static const sURLSite:String = "http://www.wellgames.com/?g=coinz";
public static const miDeleteScores:int = 19;
public static const strNewPlayer:String = "NEW PLAYER!";
public static const strHighScores:String = "High Scores";
public static const miDeletePlayerConfirm:int = 8;
public static const miInstructions:int = 24;
public static const strOff:String = "Off";
public static const strReiting2:String = "'s Rating Is ";
public static const strWindow:String = "Window";
public static const strDeleteScoresConfirm:String = "Are you sure you
want to delete
score table?";
public static const strReiting1:String = " Place: ";
public static const strHowToPlay:String = "How To Play";
public static const sServer:String = "www.wellgames.com";
public static const strHasReiting:String = "'s
Rating Is
";
public static const strReset:String = "Reset";
public static const sDebug:Boolean = false;
public static const strNew:String = "New";
public static const strLevelScoreR:String = "Level Score: ";
public static const strLeftToExchange:String = "left to exchange";
public static const sTBannerPrefix:String = "top/";
public static const OWInstrInfo2:Array = [[CoinzS.Header, 550, 23, "yellow1", CoinzL.strInstructionsText2, 0, 0, null, 0, true]];
public static const OWInstrInfo3:Array = [[CoinzS.Header, 550, 23, "yellow1", CoinzL.strInstructionsText3, 50, 0, null, 0, true]];
public static const OWInstrInfo1:Array = [[CoinzS.Header, 550, 20, "yellow1", CoinzL.strInstructionsText1, 0, 0, null, 0, true]];
public static const strFailed:String = "Failed";
public static const miGameMP:int = 21;
public static const strConnect2:String = "Try Other
Multiplayer
Games!";
public static const strConnect3:String = ("Tell A Friend\nAbout\n" + strGameName);
public static const miResultsMP:int = 22;
public static const strConnect1:String = "Play With
Other Gamers
In Multiplayer
Mode!";
public static const sXTName:String = "cz";
public static const strGainedScore:String = "gained score :";
public static const OWInstructionsInfo:Array = [OWInstrInfo1, OWInstrInfo2, OWInstrInfo3];
public static const HEXAGON:int = 1;
public static const DEMO:int = 3;
public static const sURLGame:String = "http://www.wellgames.com/free_online/coinz/?g=coinz";
public static const miEnterNewName:int = 4;
public static const TRIANGLE:int = 2;
public static const miIntro:int = 2;
private static const OWHighScoresType:Array = [CoinzL.strLocal, CoinzL.strPersonal];
public static const strClose:String = "Close";
public static const strPrToCont:String = "press to continue";
public static const strEnterName:String = "please enter your name:";
public static const strFailedLevel:String = "
Has Failed
The Level
With Score
";
public static const strMoreGames1:String = "More Games";
public static const strLevelConfirm1:String = "score";
public static const strLevelConfirm2:String = "to get to the next level you must
beat your opponent";
private static const OWGoalColors:Array = ["60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60", "60"];
public static const strMusic:String = "Music Volume";
public static const strInstructions:String = "Instruction";
public static const strLevelScore:String = "'s
Level Score
Is ";
public static const OWInstructionsText:Array = [strInstructionsText1, strInstructionsText2, strInstructionsText3];
public static const strComplete:String = "complete!";
public static const miResultsSP:int = 15;
public static const strAccept:String = "Accept";
public static const strClear:String = "Clear";
public static const miSSaver:int = 25;
public static const strConnectionToServer:String = "Connecting To Server...";
public static const strSendMail:String = "Send Mail";
public static const strPlayersOnline1:String = "Players
Online";
public static const strLevel1:String = "Level:";
public static const sZone:String = "Coinz";
public static const strDeletePlayerConfirm:String = "Are you sure you
want to delete
this profile?";
public static const strBonusScore:String = "bonus score :";
public static const PATH_LEVEL:String = "levels.xml";
public static const miLevelEditor:int = 26;
public static const OSSmileEInd:int = 14;
public static const sBannerID:String = "coinz";
public static const strGameName:String = "COINZ!";
public static const strScore:String = "Score:";
public static const strYes:String = "Yes";
public static const miNullWindow:int = 0;
public static const sDomain:String = "wellgames.com";
public static const strCompleteLevel:String = "
Has Completed
The Level
With Score
";
public static const miHighScores:int = 17;
public static const strLevelEditor:String = "Level Editor";
public static const strTimeIsUp:String = "Time is up";
public static const strOptions:String = "Options";
public static const strMenu:String = "Menu";
public static const strDelete:String = "Delete";
public static const strOpponent1:String = "Opponent";
public static const strOpponent2:String = "In Game";
private static const iWOptionsOnOff:Array = [CoinzL.strOff, CoinzL.strOn];
public static const OSBubbleBangEInd:int = 10;
public static const strYourRaiting:String = "Your Rating:";
public static const strLevelConfirm:String = "To get to the next level you need more than";
public static const STRATEGY:int = 1;
public static const strPlayOnline1:String = "Play Online!";
public static const strChangePlayer:String = "click to change player";
public static const strExchange:String = "Exchange rate:";
public static const strCommingSoonI:String = "This option is not available
at the moment";
public static const strPersonal:String = "Personal";
public static const miChoosePlayer:int = 7;
public static const miEnterNameFirst:int = 3;
private static const OSoundParams:Array = [CoinzL.OSStartLevel, CoinzL.OSDeleteCoins, CoinzL.OSSelectCoin, CoinzL.OSLevelComplete, CoinzL.OSCheck, CoinzL.OSReset, CoinzL.OSFallCoins, CoinzL.OSBubbleBang04, CoinzL.OSFallBegin, CoinzL.OSFallRepeat, CoinzL.OSFallEnd];
public static const strLocal:String = "Local";
public static const strPlayOnline:String = "Play Online!";
public static const strInstructionsText1:String = "Your goal is clear the field of the more expensive
currency by exchanging it with the less expensive.
Click on a coin and see its exchange rate on the bottom.
Select required amount of less expensive coins
to make them disappear.";
public static const strInstructionsText2:String = "";
public static const strInstructionsText3:String = "";
public static const strNo:String = "No";
public static const strLevel:String = "Level";
public static const OSOops:int = 15;
public static const strOn:String = "On";
public static const strWelcome:String = "Welcome";
public static const strPlayersOnline:String = "Players Online";
private static var OGNumberCounterO:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OGNumberCounterElementO, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OGNumberCounterElementO, 11, 0, "iDigits", 1, true]], 18, 35];
public static var OGTimer:Array = [[CoinzS.MySmallBorder, 180, 40, "red", 0, 0, "iTimeBorder", 0, false], [CoinzS.SmallFrame, 180, 40, "red", "330", 0, 0, "iTimeFon", 0, false], [ODisplay.OBitmapMake, [ODisplay.SpriteLib, CoinzL.OFreeze], 0.25, "GEL", "blue", "spanel", 0.15, 25, 25, "iFreeze", 0, false], [ODisplay.IDisplayObjectMake, OWGameTimeF, 40, 5, "iMinuteCounter1", 0, false], [ODisplay.IDisplayObjectMake, OWGameTimeF, 57, 5, "iMinuteCounter2", 0, false], [CoinzS.Header, 10, 40, "red", ":", 88, -5, "iTimeDel", 0, false], [ODisplay.IDisplayObjectMake, OWGameTimeF, 108, 5, "iSecondCounter1", 0, false], [ODisplay.IDisplayObjectMake, OWGameTimeF, 125, 5, "iSecondCounter2", 0, false]];
public static var OWInfoP:Array = [[CoinzS.Header, 250, 27, "yellow", CoinzL.strConnect1, 5, 265, null, 0, true]];
public static var OChecked:Class = CoinzL_OChecked;
private static var OWGameSite:Array = [[CoinzS.Header, 250, 27, "blue", strSite, 0, 0, null, 0, true]];
public static var OIRight:Class = CoinzL_OIRight;
public static var OSFallBegin:Class = CoinzL_OSFallBegin;
public static var OWHighScores:Array = [[CoinzS.BigFrame, 600, 440, "yellow", "white", 0, 0, null, 0, true], [CoinzS.Header, 600, 50, "yellow", CoinzL.strHighScores, 0, 20, null, 0, true], [CoinzS.ListBoxTextHSlider, 280, 50, "aqua1", false, 190, 40, "aqua1", "", CoinzL.OWHighScoresType, 160, 75, "iType", 0, true], [CoinzS.SmallBorder, 540, 200, "yellow", 30, 130, null, 0, true], [ODisplay.IDisplayObjectMake, CoinzL.OWHighScoreTabF, 45, 145, "iTable", 0, true], [CoinzS.MakeTextButton, 150, 60, "red", "red", 30, CoinzL.strClear, 110, 350, "iClear", 0, true], [CoinzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, CoinzL.strClose, 340, 350, "iClose", 0, true]];
public static var OWDeleteScoresConfirm:Array = [[CoinzS.BigFrame, 420, 270, "red", "yellow", 0, 0, null, 0, true], [CoinzS.Header, 420, 30, "aqua1", CoinzL.strDeleteScoresConfirm, 0, 85, null, 0, true], [CoinzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, CoinzL.strYes, 50, 190, "iButtons", 0, true], [CoinzS.MakeTextButton, 150, 60, "red", "red", 30, CoinzL.strNo, 220, 190, "iButtons", 1, true]];
public static var OWGameConnection:Array = [CoinzS.ColorHeader, 800, 50, CoinzL.OWColors, CoinzL.strConnectionToServer, OInterface.iDefSlowAnimators];
public static var OWEnterName:Array = [[CoinzS.BigFrame, 460, 290, "aqua1", "white", 0, 0, null, 0, true], [CoinzS.Header, 460, 50, "aqua1", CoinzL.strNewPlayer, 0, 20, null, 0, true], [CoinzS.Header, 460, 30, "yellow", CoinzL.strEnterName, 0, 90, null, 0, true], [CoinzS.InputText, 400, 60, "yellow", "well", [45, 0.9, 0.6], 11, 30, 130, "iName", 0, true], [CoinzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, CoinzL.strAccept, 70, 210, "iAccept", 0, true], [CoinzS.MakeTextButton, 150, 60, "red", "red", 30, CoinzL.strCancel, 240, 210, "iCancel", 0, true]];
private static var OWHighScoreTabF:Array = [OInterface.OTabMake, [[OInterface.OIObjectMake, CoinzL.OWHighScoreLocal, null, 0, 0, null, 0, false], [OInterface.OIObjectMake, CoinzL.OWHighScorePersonal, null, 0, 0, null, 0, false]], 410, 270, CoinzL.OTimerAnimator, null];
public static var OCursor:Class = CoinzL_OCursor;
private static var OWGameCompletedLevel:Array = [[CoinzS.Header, 500, 60, "yellow", strLevel, 23, 0, null, 0, true], [CoinzS.Header, 500, 60, "yellow", strComplete, 23, 60, null, 0, true], [CoinzS.Header, 500, 35, "yellow", strClickToCont, 23, 130, null, 0, true]];
public static var OSDeleteCoins:Class = CoinzL_OSDeleteCoins;
public static var FindColors1:Array = ["0", "30", "60", "90"];
public static var OWCommingSoon:Array = [[CoinzS.BigFrame, 530, 290, "yellow1", "yellow", 0, 0, null, 0, true], [CoinzS.Header, 530, 50, "red", CoinzL.strCommingSoon, 0, 20, null, 0, true], [CoinzS.Header, 530, 30, "magenta", CoinzL.strCommingSoonI, 0, 125, null, 0, true], [CoinzS.MakeTextButton, 150, 60, "aqua1", "aqua1", 30, CoinzL.strClose, 190, 210, null, 0, true]];
public static var OWGameLoadingData:Array = [CoinzS.ColorHeader, 800, 50, CoinzL.OWColors, CoinzL.strLoadingData, OInterface.iDefSlowAnimators];
public static var FindColors2:Array = ["150", "180", "210", "240"];
public static var FindColorsO:Array = ["240", "240", "240", "240"];
public static var recLevel:String;
public static var OSFallEnd:Class = CoinzL_OSFallEnd;
public static var OWResults:Array = [[CoinzS.ColorHeader, 800, 90, OWRecordColor, strResults, OInterface.iDefSlowAnimators, 0, 0, null, 0, false], [OInterface.OIObjectMake, OWResultsLevelScore, OInterface.iDefSlowAnimators, 50, 130, null, 0, false], [OInterface.OIObjectMake, OWResultsBonusScore, OInterface.iDefSlowAnimators, 50, 195, null, 0, false], [OInterface.OIObjectMake, OWResultsTotalScore, OInterface.iDefSlowAnimators, 50, 270, null, 0, false], [OInterface.OIObjectMake, OWResultsRaiting, OInterface.iDefSlowAnimators, 0, 330, null, 0, false], [CoinzS.MakeTextButton, 320, 60, "yellow", "yellow", 30, CoinzL.strNextLevel, 240, 540, "iButtons", 0, false]];
public static var OWGameLoadLevelElement:Array = [OInterface.OTabMake, [[CoinzS.Header, 30, 50, "yellow", " ", 0, 0, null, 0, false], [CoinzS.Header, 30, 50, "yellow", "0", 0, 0, null, 0, false], [CoinzS.Header, 30, 50, "yellow", "1", 0, 0, null, 0, false], [CoinzS.Header, 30, 50, "yellow", "2", 0, 0, null, 0, false], [CoinzS.Header, 30, 50, "yellow", "3", 0, 0, null, 0, false], [CoinzS.Header, 30, 50, "yellow", "4", 0, 0, null, 0, false], [CoinzS.Header, 30, 50, "yellow", "5", 0, 0, null, 0, false], [CoinzS.Header, 30, 50, "yellow", "6", 0, 0, null, 0, false], [CoinzS.Header, 30, 50, "yellow", "7", 0, 0, null, 0, false], [CoinzS.Header, 30, 50, "yellow", "8", 0, 0, null, 0, false], [CoinzS.Header, 30, 50, "yellow", "9", 0, 0, null, 0, false]], 30, 50, CoinzL.OWGameCounterAnimator, null];
public static var OWResultsLevelScore:Array = [[CoinzS.TextAlign, 695, 50, 50, "yellow", strGainedScore, 0, 1, 0, 0, null, 0, true], [CoinzS.TextAlign, 695, 50, 50, "yellow", "9", 2, 1, 0, 0, null, 0, true]];
public static var OWGameNCL:Array = [OInterface.OIObjectMake, OWGameNotCompletedLevel, OInterface.iDefAnimators, 0, 0, null, 0, true];
public static var OILeft:Class = CoinzL_OILeft;
public static var OWGameTimeElement:Array = [OInterface.OTabMake, [[CoinzS.Header, 17, 30, "red", " ", 0, 0, null, 0, false], [CoinzS.Header, 17, 30, "red", "0", 0, 0, null, 0, false], [CoinzS.Header, 17, 30, "red", "1", 0, 0, null, 0, false], [CoinzS.Header, 17, 30, "red", "2", 0, 0, null, 0, false], [CoinzS.Header, 17, 30, "red", "3", 0, 0, null, 0, false], [CoinzS.Header, 17, 30, "red", "4", 0, 0, null, 0, false], [CoinzS.Header, 17, 30, "red", "5", 0, 0, null, 0, false], [CoinzS.Header, 17, 30, "red", "6", 0, 0, null, 0, false], [CoinzS.Header, 17, 30, "red", "7", 0, 0, null, 0, false], [CoinzS.Header, 17, 30, "red", "8", 0, 0, null, 0, false], [CoinzS.Header, 17, 30, "red", "9", 0, 0, null, 0, false]], 17, 30, null, null];
public static var OWGameNewLevelWithNoOpponent:Array = [[CoinzS.ColorHeader, 800, 60, OWSelectGameGameModeColor, strSite, OInterface.iDefAnimators, 0, 0, null, 0, true]];
public static var OWResultsRaiting:Array = [[CoinzS.ColorText, 60, OWPlayersColor, strYourRaiting, OInterface.iDefSlowAnimators, 180, 0, null, 0, true], [CoinzS.Header, 800, 60, "aqua1", "9", 0, 70, null, 0, true]];
private static var OTimerAnimator:Object = {F:OA_AlphaFade.Make, iSAlpha:-1, iEAlpha:0, iSInd:[0], iEInd:[1], iPIter:15};
public static var OFont:Class = CoinzL_OFont;
private static var OWGameTimeF:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWGameTimeElement, 0, 0, "iDigits", 0, true]], 17, 30];
public static var OWResultsBonusScore:Array = [[CoinzS.TextAlign, 695, 50, 50, "red", strBonusScore, 0, 1, 0, 0, null, 0, true], [CoinzS.TextAlign, 695, 50, 50, "red", "9", 2, 1, 0, 0, null, 0, true]];
public static var OWResultsTotalScore:Array = [[CoinzS.TextAlign, 695, 50, 50, "yellow1", strLevelScoreR, 0, 1, 0, 0, null, 0, true], [CoinzS.TextAlign, 695, 50, 50, "yellow1", "9", 2, 1, 0, 0, null, 0, true]];
public static var OSStartLevel:Class = CoinzL_OSStartLevel;
public static var OWGameNewLevelWithOpponent:Array = [OInterface.OIObjectMake, OWGameNewLevel, OInterface.iDefAnimators, 0, 0, null, 0, false];
private static var OGMoneyCounterElement:Array = [OInterface.OTabMake, [[CoinzS.Header, 17, 25, "yellow", " ", 0, 0, null, 0, false], [CoinzS.Header, 17, 25, "yellow", "0", 0, 0, null, 0, false], [CoinzS.Header, 17, 25, "yellow", "1", 0, 0, null, 0, false], [CoinzS.Header, 17, 25, "yellow", "2", 0, 0, null, 0, false], [CoinzS.Header, 17, 25, "yellow", "3", 0, 0, null, 0, false], [CoinzS.Header, 17, 25, "yellow", "4", 0, 0, null, 0, false], [CoinzS.Header, 17, 25, "yellow", "5", 0, 0, null, 0, false], [CoinzS.Header, 17, 25, "yellow", "6", 0, 0, null, 0, false], [CoinzS.Header, 17, 25, "yellow", "7", 0, 0, null, 0, false], [CoinzS.Header, 17, 25, "yellow", "8", 0, 0, null, 0, false], [CoinzS.Header, 17, 25, "yellow", "9", 0, 0, null, 0, false]], 17, 25, CoinzL.OWGameCounterAnimator, null];
private static var iSoundRegistered:Boolean = OSound.RegisterEmbedSounds(OSoundParams);
private static var OWGameLoadLevel:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWGameLoadLevelElement, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OWGameLoadLevelElement, 30, 0, "iDigits", 1, true]], 100, 50];
public static var OGNumberCounterElementO:Array = [OInterface.OTabMake, [[CoinzS.Header, 9, 20, "240", " ", 0, 0, null, 0, false], [CoinzS.Header, 9, 20, "240", "0", 0, 0, null, 0, false], [CoinzS.Header, 9, 20, "240", "1", 0, 0, null, 0, false], [CoinzS.Header, 9, 20, "240", "2", 0, 0, null, 0, false], [CoinzS.Header, 9, 20, "240", "3", 0, 0, null, 0, false], [CoinzS.Header, 9, 20, "240", "4", 0, 0, null, 0, false], [CoinzS.Header, 9, 20, "240", "5", 0, 0, null, 0, false], [CoinzS.Header, 9, 20, "240", "6", 0, 0, null, 0, false], [CoinzS.Header, 9, 20, "240", "7", 0, 0, null, 0, false], [CoinzS.Header, 9, 20, "240", "8", 0, 0, null, 0, false], [CoinzS.Header, 9, 20, "240", "9", 0, 0, null, 0, false]], 9, 35, CoinzL.OWGameCounterAnimator, null];
public static var OSLevelComplete:Class = CoinzL_OSLevelComplete;
public static var OSCheck:Class = CoinzL_OSCheck;
public static var OWColors:Array = ["0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330"];
public static var OWIntroParam:Array = [[OSprite.Make, [[ODisplay.SpriteRect, (800 * OGlobal.Scale), (600 * OGlobal.Scale)]], 0, 0, "iHit", 0, false], [CoinzS.Header, 800, 50, "aqua1", CoinzL.strSite, 0, 160, "iHeader", 0, true], [CoinzS.Header, 800, 40, "aqua1", CoinzL.strPresents, 0, 400, "iFooter", 0, true], [CoinzS.Text, 120, "aqua1", "C", 193, 0, "iName", 0, true], [CoinzS.Text, 120, "yellow", "O", 270, 0, "iName", 1, true], [CoinzS.Text, 120, "green", "I", 360, 0, "iName", 2, true], [CoinzS.Text, 120, "red", "N", 410, 0, "iName", 3, true], [CoinzS.Text, 120, "magenta", "Z", 492, 0, "iName", 4, true], [CoinzS.Text, 120, "green", "!", 568, 0, "iName", 5, true]];
public static var OIDown:Class = CoinzL_OIDown;
public static var OWGameScoreElementO:Array = [OInterface.OTabMake, [[CoinzS.Header, 11, 20, "yellow1", " ", 0, 0, null, 0, false], [CoinzS.Header, 11, 20, "yellow1", "0", 0, 0, null, 0, false], [CoinzS.Header, 11, 20, "yellow1", "1", 0, 0, null, 0, false], [CoinzS.Header, 11, 20, "yellow1", "2", 0, 0, null, 0, false], [CoinzS.Header, 11, 20, "yellow1", "3", 0, 0, null, 0, false], [CoinzS.Header, 11, 20, "yellow1", "4", 0, 0, null, 0, false], [CoinzS.Header, 11, 20, "yellow1", "5", 0, 0, null, 0, false], [CoinzS.Header, 11, 20, "yellow1", "6", 0, 0, null, 0, false], [CoinzS.Header, 11, 20, "yellow1", "7", 0, 0, null, 0, false], [CoinzS.Header, 11, 20, "yellow1", "8", 0, 0, null, 0, false], [CoinzS.Header, 11, 20, "yellow1", "9", 0, 0, null, 0, false]], 11, 20, CoinzL.OWGameCounterAnimator, null];
public static var OWColors1:Array = ["30", "0", "90", "60", "150", "120", "210", "180", "270", "240", "330", "300", "330", "0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330"];
public static var OWColors2:Array = ["330", "270", "240", "210", "180", "150", "120", "90", "60", "30", "0", "330", "270", "240", "210", "180", "150", "120", "90", "60", "30", "0", "330", "270", "240", "210", "180", "150", "120", "90", "60", "30", "0"];
public static var OWColors3:Array = ["0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330"];
public static var OSReset:Class = CoinzL_OSReset;
private static var iGameType:int = 0;
public static var OBG02:Class = CoinzL_OBG02;
public static var OWGameNewLevel:Array = [[CoinzS.ColorHeader, 800, 60, OWSelectGameGameModeColor, strSite, OInterface.iDefAnimators, 0, 0, null, 0, true], [CoinzS.ColorHeader, 800, 50, CoinzL.OWColors, strOpponent1, OInterface.iDefAnimators, 0, 70, null, 0, true], [CoinzS.ColorHeader, 800, 50, CoinzL.OWColors2, strSite, OInterface.iDefAnimators, 0, 130, null, 0, true]];
public static var OWChoosePlayer:Array = [[CoinzS.BigFrame, 500, 500, "aqua1", "white", 0, 0, null, 0, true], [CoinzS.Header, 500, 50, "aqua1", CoinzL.strChoosePlayer, 0, 20, null, 0, true], [CoinzS.ListBoxText, 360, 40, "yellow", "yellow", 5, null, 30, 90, "iListBox", 0, true], [CoinzS.MakeTextButton, 150, 60, "yellow", "yellow", 30, CoinzL.strNew, 30, 340, "iNew", 0, true], [CoinzS.MakeTextButton, 150, 60, "magenta", "magenta", 30, CoinzL.strDelete, 320, 340, "iDelete", 0, true], [CoinzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, CoinzL.strAccept, 90, 420, "iAccept", 0, true], [CoinzS.MakeTextButton, 150, 60, "red", "red", 30, CoinzL.strCancel, 260, 420, "iCancel", 0, true]];
public static var OWDeletePlayerConfirm:Array = [[CoinzS.BigFrame, 420, 270, "red", "yellow", 0, 0, null, 0, true], [CoinzS.Header, 420, 30, "aqua1", CoinzL.strDeletePlayerConfirm, 0, 85, null, 0, true], [CoinzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, CoinzL.strYes, 50, 190, "iButtons", 0, true], [CoinzS.MakeTextButton, 150, 60, "red", "red", 30, CoinzL.strNo, 220, 190, "iButtons", 1, true]];
public static var OSBubbleBang01:Class = CoinzL_OSBubbleBang01;
public static var OWSSaver:Array = [[CoinzS.MakeNFTextButton, 75, 25, "yellow", "yellow", 25, CoinzL.strMenu, 0, 0, "iMenu", 0, true], [CoinzS.MakeNFTextButton, 225, 25, "aqua1", "aqua1", 25, CoinzL.strSite, 0, 0, "iSite", 0, true]];
public static var OSBubbleBang05:Class = CoinzL_OSBubbleBang05;
public static var OSBubbleBang02:Class = CoinzL_OSBubbleBang02;
public static var OWGameLevelElement:Array = [OInterface.OTabMake, [[CoinzS.Header, 14, 22, "yellow", " ", 0, 0, null, 0, false], [CoinzS.Header, 14, 22, "yellow", "0", 0, 0, null, 0, false], [CoinzS.Header, 14, 22, "yellow", "1", 0, 0, null, 0, false], [CoinzS.Header, 14, 22, "yellow", "2", 0, 0, null, 0, false], [CoinzS.Header, 14, 22, "yellow", "3", 0, 0, null, 0, false], [CoinzS.Header, 14, 22, "yellow", "4", 0, 0, null, 0, false], [CoinzS.Header, 14, 22, "yellow", "5", 0, 0, null, 0, false], [CoinzS.Header, 14, 22, "yellow", "6", 0, 0, null, 0, false], [CoinzS.Header, 14, 22, "yellow", "7", 0, 0, null, 0, false], [CoinzS.Header, 14, 22, "yellow", "8", 0, 0, null, 0, false], [CoinzS.Header, 14, 22, "yellow", "9", 0, 0, null, 0, false]], 14, 22, CoinzL.OWGameCounterAnimator, null];
public static var OSBubbleBang04:Class = CoinzL_OSBubbleBang04;
public static var OSBubbleBang06:Class = CoinzL_OSBubbleBang06;
public static var OWGame:Array = [[CoinzS.ColorHeader, 250, 58, OWGameNameColor, strGameName, OInterface.iDefAnimators, 543, -7, "iGameName", 0, false], [CoinzS.MakeTextButton, 230, 40, "white", "white", 25, CoinzL.strMenu, 550, 550, "iMenu", 0, false], [OInterface.OIObjectMake, OWGameSite, OInterface.iDefAnimators, 540, 63, "iSite", 0, false], [CoinzS.ColorHeader, 80, 22, OWColors2, strScore, OInterface.iDefAnimators, 590, 393, "iScore", 0, false], [ODisplay.IDisplayObjectMake, OWGameScoreF, 710, 398, "iScoreCounter", 0, false], [CoinzS.ColorHeader, 80, 22, OWColors3, strLevel1, OInterface.iDefAnimators, 610, 423, "iLevel", 0, false], [ODisplay.IDisplayObjectMake, OWGameLevelF, 710, 428, "iLevelCounter", 0, false], [CoinzS.ColorHeader, 80, 20, OWColors1, strScore, OInterface.iDefAnimators, 595, 115, "iScoreO", 0, false], [ODisplay.IDisplayObjectMake, OWGameScoreFO, 670, 120, "iScoreCounterO", 0, false], [CoinzS.MakeTextButton, 230, 40, "130", "white", 25, CoinzL.strHint, 550, 460, "iHintButton", 0, false], [CoinzS.MakeTextButton, 230, 40, "270", "white", 25, CoinzL.strReset, 550, 505, "iReset", 0, false], [CoinzS.InvisibleButton, 240, 85, 542, 7, "iInvisibleButton", 0, true]];
public static var OIUp:Class = CoinzL_OIUp;
public static var OSFallRepeat:Class = CoinzL_OSFallRepeat;
public static var OWResultsRaitingS:Array = [[CoinzS.Header, 800, 80, "aqua1", "9", 0, 0, null, 0, true]];
public static var OWResultsScoreT:Array = [[CoinzS.Header, 800, 60, "yellow1", ((strLevel + " ") + strScore), 0, 0, null, 0, true]];
public static var OWRecordColor:Array = ["0", "60", "90", "150", "180", "240", "300", "360", "0", "60", "90", "150", "180", "240", "300", "360"];
private static var OWPlayersCounterF:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 17, 0, "iDigits", 1, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 34, 0, "iDigits", 2, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 51, 0, "iDigits", 3, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterElement, 67, 0, "iDigits", 4, true]], 85, 30];
private static var OWGameScoreF:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWGameScoreElement, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 14, 0, "iDigits", 1, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 28, 0, "iDigits", 2, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 42, 0, "iDigits", 3, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 56, 0, "iDigits", 4, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 70, 0, "iDigits", 5, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 84, 0, "iDigits", 6, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 108, 0, "iDigits", 7, true], [ODisplay.IDisplayObjectMake, OWGameScoreElement, 122, 0, "iDigits", 8, true]], 14, 22];
private static var OWPlayersCounterElement:Array = [OInterface.OTabMake, [[CoinzS.Header, 17, 30, "0", " ", 0, 0, null, 0, false], [CoinzS.Header, 17, 30, "0", "0", 0, 0, null, 0, false], [CoinzS.Header, 17, 30, "30", "1", 0, 0, null, 0, false], [CoinzS.Header, 17, 30, "60", "2", 0, 0, null, 0, false], [CoinzS.Header, 17, 30, "90", "3", 0, 0, null, 0, false], [CoinzS.Header, 17, 30, "120", "4", 0, 0, null, 0, false], [CoinzS.Header, 17, 30, "150", "5", 0, 0, null, 0, false], [CoinzS.Header, 17, 30, "180", "6", 0, 0, null, 0, false], [CoinzS.Header, 17, 30, "210", "7", 0, 0, null, 0, false], [CoinzS.Header, 17, 30, "240", "8", 0, 0, null, 0, false], [CoinzS.Header, 17, 30, "270", "9", 0, 0, null, 0, false]], 17, 30, CoinzL.OTimerAnimator, null];
public static var OSSelectCoin:Class = CoinzL_OSSelectCoin;
public static var OWGameNameColor:Array = ["aqua1", "yellow", "aqua", "magenta", "yellow1", "yellow", "magenta1", "aqua1", "red1", "green", "aqua1", "yellow", "green", "red", "magenta", "aqua", "white", "aqua1", "yellow", "green", "red", "magenta", "aqua", "white", "aqua1", "yellow", "green", "red", "magenta", "aqua"];
private static var OWGameNotCompletedLevel:Array = [[CoinzS.Header, 500, 60, "red", strLevel, 23, 0, null, 0, true], [CoinzS.Header, 500, 60, "red", strFailed, 23, 60, null, 0, true], [CoinzS.Header, 500, 35, "red", strClickToCont, 23, 130, null, 0, true]];
public static var OWInfoPUserNotFound:Array = [[CoinzS.Header, 250, 27, "yellow", CoinzL.strConnect1, 5, 200, null, 0, true], [CoinzS.Header, 250, 27, "yellow", CoinzL.strConnect1, 5, 265, null, 0, true]];
public static var OWPlayersColor:Array = ["180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150", "180", "210", "240", "270", "300", "330", "0", "30", "60", "90", "120", "150"];
public static var OWInputParam:Array = [[CoinzS.BigFrame, 600, 400, "yellow1", "yellow", 0, 0, null, 0, true], [CoinzS.Header, 600, 40, "aqua1", CoinzL.strInputText, 0, 30, null, 0, true], [CoinzS.MakeTextButton, 150, 60, "aqua1", "aqua1", 30, CoinzL.strClose, 225, 310, "iClose", 0, true]];
public static var OGNumberCounterElement:Array = [OInterface.OTabMake, [[CoinzS.Header, 15, 28, "120", " ", 0, 0, null, 0, false], [CoinzS.Header, 15, 28, "120", "0", 0, 0, null, 0, false], [CoinzS.Header, 15, 28, "120", "1", 0, 0, null, 0, false], [CoinzS.Header, 15, 28, "120", "2", 0, 0, null, 0, false], [CoinzS.Header, 15, 28, "120", "3", 0, 0, null, 0, false], [CoinzS.Header, 15, 28, "120", "4", 0, 0, null, 0, false], [CoinzS.Header, 15, 28, "120", "5", 0, 0, null, 0, false], [CoinzS.Header, 15, 28, "120", "6", 0, 0, null, 0, false], [CoinzS.Header, 15, 28, "120", "7", 0, 0, null, 0, false], [CoinzS.Header, 15, 28, "120", "8", 0, 0, null, 0, false], [CoinzS.Header, 15, 28, "120", "9", 0, 0, null, 0, false]], 15, 28, CoinzL.OWGameCounterAnimator, null];
public static var OWLevelEditor:Array = [[CoinzS.MakeTextButton, 200, 50, "white", "white", 25, CoinzL.strMenu, 558, 490, "iMenu", 0, false]];
public static var OGMoneyCounter:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OGMoneyCounterElement, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OGMoneyCounterElement, 17, 0, "iDigits", 1, true], [ODisplay.IDisplayObjectMake, OGMoneyCounterElement, 34, 0, "iDigits", 2, true], [ODisplay.IDisplayObjectMake, OGMoneyCounterElement, 51, 0, "iDigits", 3, true]], 51, 25];
public static var OWResultsColor:Array = ["yellow", "yellow", "yellow", "yellow", "yellow", "yellow", "yellow"];
public static var OWMenuReiting:Array = [[CoinzS.Header, 800, 30, "yellow", "W", 0, 375, null, 0, true]];
public static var OWGameScoreElement:Array = [OInterface.OTabMake, [[CoinzS.Header, 14, 22, "yellow1", " ", 0, 0, null, 0, false], [CoinzS.Header, 14, 22, "yellow1", "0", 0, 0, null, 0, false], [CoinzS.Header, 14, 22, "yellow1", "1", 0, 0, null, 0, false], [CoinzS.Header, 14, 22, "yellow1", "2", 0, 0, null, 0, false], [CoinzS.Header, 14, 22, "yellow1", "3", 0, 0, null, 0, false], [CoinzS.Header, 14, 22, "yellow1", "4", 0, 0, null, 0, false], [CoinzS.Header, 14, 22, "yellow1", "5", 0, 0, null, 0, false], [CoinzS.Header, 14, 22, "yellow1", "6", 0, 0, null, 0, false], [CoinzS.Header, 14, 22, "yellow1", "7", 0, 0, null, 0, false], [CoinzS.Header, 14, 22, "yellow1", "8", 0, 0, null, 0, false], [CoinzS.Header, 14, 22, "yellow1", "9", 0, 0, null, 0, false]], 14, 22, CoinzL.OWGameCounterAnimator, null];
public static var OWInfoPConnect:Array = [[CoinzS.Header, 250, 27, "yellow", CoinzL.strConnect1, 5, 200, null, 0, true], [CoinzS.MakeTextButton, 230, 45, "yellow", "yellow", 25, CoinzL.strPlayOnline, 10, 310, null, 0, true]];
public static var OWLoadProgress:Array = [[CoinzS.ColorHeader, 800, 50, OWColors3, strLoadingLevel, OInterface.iDefAnimators, 0, 0, null, 0, true], [ODisplay.IDisplayObjectMake, OWGameLoadLevel, 350, 100, "iProgress", 0, true]];
public static var FallParticle:Class = CoinzL_FallParticle;
public static var OWHighScoreLocal:Array = [[CoinzS.TextAlign, 510, 30, 30, "red", "W", 0, 1, 0, 0, null, 0, true], [CoinzS.TextAlign, 510, 30, 30, "red", "9", 2, 1, 0, 0, null, 0, true], [CoinzS.TextAlign, 510, 30, 30, "red1", "W", 0, 1, 0, 35, null, 0, true], [CoinzS.TextAlign, 510, 30, 30, "red1", "9", 2, 1, 0, 35, null, 0, true], [CoinzS.TextAlign, 510, 30, 30, "yellow", "W", 0, 1, 0, 70, null, 0, true], [CoinzS.TextAlign, 510, 30, 30, "yellow", "9", 2, 1, 0, 70, null, 0, true], [CoinzS.TextAlign, 510, 30, 30, "yellow1", "W", 0, 1, 0, 105, null, 0, true], [CoinzS.TextAlign, 510, 30, 30, "yellow1", "9", 2, 1, 0, 105, null, 0, true], [CoinzS.TextAlign, 510, 30, 30, "green", "W", 0, 1, 0, 140, null, 0, true], [CoinzS.TextAlign, 510, 30, 30, "green", "9", 2, 1, 0, 140, null, 0, true]];
public static var OWGameNewLevelWithHoutOpponent:Array = [OInterface.OIObjectMake, OWGameNewLevelWithNoOpponent, OInterface.iDefAnimators, 0, 0, null, 0, false];
public static var OUnchecked:Class = CoinzL_OUnchecked;
public static var OWMenu:Array = [[CoinzS.Header, 800, 40, "magenta1", CoinzL.strWelcome, 0, 10, null, 0, true], [CoinzS.Header, 800, 30, "white", CoinzL.strChangePlayer, 0, 55, null, 0, true], [CoinzS.ColorHeader, 800, 90, CoinzL.OWGameNameColor, CoinzL.strGameName, null, 0, 80, "iGameName", 0, true], [CoinzS.InvisibleButton, 400, 75, 200, 10, "iBName", 0, true], [ODisplay.IDisplayObjectMake, OWPlayersCounterF, 20, 196, "iCPlayers", 0, true], [CoinzS.ColorText, 30, CoinzL.OWPlayersColor, CoinzL.strPlayersOnline, null, 20, 190, "iPlayers", 0, true], [CoinzS.MakeTextButton, 400, 100, "yellow", "yellow1", 50, CoinzL.strPlayOnline, 200, 250, "iPlayOnlineStrategy", 0, true], [CoinzS.MakeTextButton, 300, 60, "green", "green", 30, CoinzL.strOptions, 70, 440, "iOptions", 0, true], [CoinzS.MakeTextButton, 300, 60, "red1", "red1", 30, CoinzL.strInstructions, 430, 440, "iInstructions", 0, true], [CoinzS.MakeTextButton, 300, 60, "aqua", "aqua", 30, CoinzL.strHighScores, 30, 520, "iHighScores", 0, true], [CoinzS.MakeTextButton, 300, 60, "magenta", "magenta", 30, CoinzL.strMoreGames, 470, 520, "iMoreGames", 0, true]];
public static var OWHighScorePersonal:Array = [[CoinzS.TextAlign, 510, 30, 30, "aqua1", "W", 0, 1, 0, 0, null, 0, true], [CoinzS.TextAlign, 510, 30, 30, "aqua1", "9", 2, 1, 0, 0, null, 0, true], [CoinzS.TextAlign, 510, 30, 30, "blue", "W", 0, 1, 0, 35, null, 0, true], [CoinzS.TextAlign, 510, 30, 30, "blue", "9", 2, 1, 0, 35, null, 0, true], [CoinzS.TextAlign, 510, 30, 30, "blue1", "W", 0, 1, 0, 70, null, 0, true], [CoinzS.TextAlign, 510, 30, 30, "blue1", "9", 2, 1, 0, 70, null, 0, true], [CoinzS.TextAlign, 510, 30, 30, "magenta", "W", 0, 1, 0, 105, null, 0, true], [CoinzS.TextAlign, 510, 30, 30, "magenta", "9", 2, 1, 0, 105, null, 0, true], [CoinzS.TextAlign, 510, 30, 30, "magenta1", "W", 0, 1, 0, 140, null, 0, true], [CoinzS.TextAlign, 510, 30, 30, "magenta1", "9", 2, 1, 0, 140, null, 0, true]];
private static var OGNumberCounter:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OGNumberCounterElement, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OGNumberCounterElement, 15, 0, "iDigits", 1, true]], 30, 28];
private static var OWGameScoreFO:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWGameScoreElementO, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 11, 0, "iDigits", 1, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 22, 0, "iDigits", 2, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 33, 0, "iDigits", 3, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 44, 0, "iDigits", 4, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 55, 0, "iDigits", 5, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 66, 0, "iDigits", 6, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 77, 0, "iDigits", 7, true], [ODisplay.IDisplayObjectMake, OWGameScoreElementO, 88, 0, "iDigits", 8, true]], 88, 20];
public static var OWOptions:Array = [[CoinzS.BigFrame, 540, 390, "aqua1", "white", 0, 0, null, 0, true], [CoinzS.Header, 540, 50, "aqua1", CoinzL.strOptions, 0, 20, null, 0, true], [CoinzS.ListBoxTextHSlider, 520, 50, "magenta", false, 90, 40, "magenta", CoinzL.strSound, CoinzL.iWOptionsVolume, 10, 90, "iSound", 0, true], [CoinzS.ListBoxTextHSlider, 520, 50, "yellow", false, 90, 40, "yellow", CoinzL.strMusic, CoinzL.iWOptionsVolume, 10, 140, "iMusic", 0, true], [CoinzS.ListBoxTextHSlider, 520, 50, "green1", false, 200, 40, "green1", CoinzL.strWindow, null, 10, 190, "iResolution", 0, true], [CoinzS.ListBoxTextHSlider, 520, 50, "red1", false, 90, 40, "red1", CoinzL.strFullScreen, CoinzL.iWOptionsOnOff, 10, 240, "iFullScreen", 0, true], [CoinzS.MakeTextButton, 150, 60, "yellow1", "yellow1", 30, CoinzL.strAccept, 110, 310, "iAccept", 0, true], [CoinzS.MakeTextButton, 150, 60, "red", "red", 30, CoinzL.strCancel, 280, 310, "iCancel", 0, true]];
public static var OWGameHint:Array = [CoinzS.ColorHeader, 500, 25, OWColors1, "", OInterface.iDefAnimators, 17, 560, null, 0, true];
public static var OWInstructions:Array = [[CoinzS.BigFrame, 700, 580, "yellow", "white", 50, 10, null, 0, true], [CoinzS.Header, 600, 60, "yellow", CoinzL.strHowToPlay, 100, 25, null, 0, true], [OInterface.OIObjectMake, [], null, 125, 432, "iInfoText", 0, true], [CoinzS.MakeTextButton, 200, 50, "yellow", "aqua1", 30, CoinzL.strClose, 300, 520, "iClose", 0, true]];
public static var OSFallCoins:Class = CoinzL_OSFallCoins;
public static var OWGameCounterAnimator:Object = {F:OA_AlphaFade.Make, iSAlpha:-1, iEAlpha:0, iSInd:[0], iEInd:[1], iPIter:4};
public static var iMP:OMultiplayer = new OMultiplayer(sDebug);
public static var OFreeze:Class = CoinzL_OFreeze;
public static var OWInfoPPlayer:Array = [[CoinzS.ColorHeader, 250, 20, CoinzL.OWPlayersColor, CoinzL.strLevel, null, 5, 90, null, 0, true]];
private static var OWGameLevelF:Array = [OInterface.OCounterMake, [[ODisplay.IDisplayObjectMake, OWGameLevelElement, 0, 0, "iDigits", 0, true], [ODisplay.IDisplayObjectMake, OWGameLevelElement, 14, 0, "iDigits", 1, true], [ODisplay.IDisplayObjectMake, OWGameLevelElement, 28, 0, "iDigits", 2, true]], 14, 22];
public static var OWGameCL:Array = [OInterface.OIObjectMake, OWGameCompletedLevel, OInterface.iDefAnimators, 0, 0, null, 0, true];
public static var iGAME:OGame = new OCGame();
public static function set GameType(_arg1:int):void{
iGameType = _arg1;
iGAME.prMode = iGameType;
}
public static function get GameType():int{
return (iGameType);
}
}
}//package
Section 213
//CoinzL_FallParticle (CoinzL_FallParticle)
package {
import mx.core.*;
public class CoinzL_FallParticle extends SpriteAsset {
}
}//package
Section 214
//CoinzL_OBG02 (CoinzL_OBG02)
package {
import mx.core.*;
public class CoinzL_OBG02 extends SpriteAsset {
}
}//package
Section 215
//CoinzL_OChecked (CoinzL_OChecked)
package {
import mx.core.*;
public class CoinzL_OChecked extends SpriteAsset {
}
}//package
Section 216
//CoinzL_OCursor (CoinzL_OCursor)
package {
import mx.core.*;
public class CoinzL_OCursor extends SpriteAsset {
}
}//package
Section 217
//CoinzL_OFont (CoinzL_OFont)
package {
import mx.core.*;
public class CoinzL_OFont extends SpriteAsset {
}
}//package
Section 218
//CoinzL_OFreeze (CoinzL_OFreeze)
package {
import mx.core.*;
public class CoinzL_OFreeze extends SpriteAsset {
}
}//package
Section 219
//CoinzL_OIDown (CoinzL_OIDown)
package {
import mx.core.*;
public class CoinzL_OIDown extends SpriteAsset {
}
}//package
Section 220
//CoinzL_OILeft (CoinzL_OILeft)
package {
import mx.core.*;
public class CoinzL_OILeft extends SpriteAsset {
}
}//package
Section 221
//CoinzL_OIRight (CoinzL_OIRight)
package {
import mx.core.*;
public class CoinzL_OIRight extends SpriteAsset {
}
}//package
Section 222
//CoinzL_OIUp (CoinzL_OIUp)
package {
import mx.core.*;
public class CoinzL_OIUp extends SpriteAsset {
}
}//package
Section 223
//CoinzL_OSBubbleBang01 (CoinzL_OSBubbleBang01)
package {
import mx.core.*;
public class CoinzL_OSBubbleBang01 extends SoundAsset {
}
}//package
Section 224
//CoinzL_OSBubbleBang02 (CoinzL_OSBubbleBang02)
package {
import mx.core.*;
public class CoinzL_OSBubbleBang02 extends SoundAsset {
}
}//package
Section 225
//CoinzL_OSBubbleBang04 (CoinzL_OSBubbleBang04)
package {
import mx.core.*;
public class CoinzL_OSBubbleBang04 extends SoundAsset {
}
}//package
Section 226
//CoinzL_OSBubbleBang05 (CoinzL_OSBubbleBang05)
package {
import mx.core.*;
public class CoinzL_OSBubbleBang05 extends SoundAsset {
}
}//package
Section 227
//CoinzL_OSBubbleBang06 (CoinzL_OSBubbleBang06)
package {
import mx.core.*;
public class CoinzL_OSBubbleBang06 extends SoundAsset {
}
}//package
Section 228
//CoinzL_OSCheck (CoinzL_OSCheck)
package {
import mx.core.*;
public class CoinzL_OSCheck extends SoundAsset {
}
}//package
Section 229
//CoinzL_OSDeleteCoins (CoinzL_OSDeleteCoins)
package {
import mx.core.*;
public class CoinzL_OSDeleteCoins extends SoundAsset {
}
}//package
Section 230
//CoinzL_OSFallBegin (CoinzL_OSFallBegin)
package {
import mx.core.*;
public class CoinzL_OSFallBegin extends SoundAsset {
}
}//package
Section 231
//CoinzL_OSFallCoins (CoinzL_OSFallCoins)
package {
import mx.core.*;
public class CoinzL_OSFallCoins extends SoundAsset {
}
}//package
Section 232
//CoinzL_OSFallEnd (CoinzL_OSFallEnd)
package {
import mx.core.*;
public class CoinzL_OSFallEnd extends SoundAsset {
}
}//package
Section 233
//CoinzL_OSFallRepeat (CoinzL_OSFallRepeat)
package {
import mx.core.*;
public class CoinzL_OSFallRepeat extends SoundAsset {
}
}//package
Section 234
//CoinzL_OSLevelComplete (CoinzL_OSLevelComplete)
package {
import mx.core.*;
public class CoinzL_OSLevelComplete extends SoundAsset {
}
}//package
Section 235
//CoinzL_OSReset (CoinzL_OSReset)
package {
import mx.core.*;
public class CoinzL_OSReset extends SoundAsset {
}
}//package
Section 236
//CoinzL_OSSelectCoin (CoinzL_OSSelectCoin)
package {
import mx.core.*;
public class CoinzL_OSSelectCoin extends SoundAsset {
}
}//package
Section 237
//CoinzL_OSStartLevel (CoinzL_OSStartLevel)
package {
import mx.core.*;
public class CoinzL_OSStartLevel extends SoundAsset {
}
}//package
Section 238
//CoinzL_OUnchecked (CoinzL_OUnchecked)
package {
import mx.core.*;
public class CoinzL_OUnchecked extends SpriteAsset {
}
}//package
Section 239
//CoinzS (CoinzS)
package {
import ENGINE.DISPLAY.*;
import flash.display.*;
import flash.geom.*;
import ENGINE.INTERFACE.*;
import ENGINE.INTERFACE.ANIMATORS.*;
import ENGINE.INTERFACE.ELEMENTS.*;
import RES.OBJECTS.*;
import ENGINE.DISPLAY.EFFECTS.*;
import flash.text.*;
import ENGINE.CORE.*;
import ENGINE.SKIN.*;
public class CoinzS {
public static var iRegistered:Boolean = CoinzS.Register();
public static function MyFrame(_arg1:Array):OBitmap{
return (ODisplay.OBitmapRoundFrame([null, _arg1[1], _arg1[2], _arg1[3], _arg1[4], "GEL", _arg1[5], "border", 1, _arg1[6], "spanel ns", _arg1[7], OGlobal.ScaleFloor(_arg1[8]), OGlobal.ScaleFloor(_arg1[9])]));
}
private static function Register():Boolean{
OEffects.RegisterEffect("GEL", new OEffectGel());
OEffects.RegisterColor("GEL", "red", {iCH:0, iCS:0.5, iCB:0.99, iSH:345, iSS:0.9, iSB:0.6});
OEffects.RegisterColor("GEL", "red1", {iCH:30, iCS:0.5, iCB:0.99, iSH:45, iSS:0.9, iSB:0.6});
OEffects.RegisterColor("GEL", "yellow", {iCH:60, iCS:0.6, iCB:0.99, iSH:45, iSS:0.9, iSB:0.6});
OEffects.RegisterColor("GEL", "yellow1", {iCH:90, iCS:0.6, iCB:0.99, iSH:105, iSS:0.9, iSB:0.6});
OEffects.RegisterColor("GEL", "green", {iCH:120, iCS:0.5, iCB:0.99, iSH:105, iSS:0.9, iSB:0.6});
OEffects.RegisterColor("GEL", "green1", {iCH:150, iCS:0.5, iCB:0.99, iSH:165, iSS:0.9, iSB:0.6});
OEffects.RegisterColor("GEL", "aqua", {iCH:180, iCS:0.4, iCB:0.99, iSH:165, iSS:0.9, iSB:0.6});
OEffects.RegisterColor("GEL", "aqua1", {iCH:210, iCS:0.4, iCB:0.99, iSH:225, iSS:0.9, iSB:0.6});
OEffects.RegisterColor("GEL", "blue", {iCH:240, iCS:0.3, iCB:0.99, iSH:225, iSS:0.9, iSB:0.6});
OEffects.RegisterColor("GEL", "blue1", {iCH:270, iCS:0.3, iCB:0.99, iSH:295, iSS:0.9, iSB:0.6});
OEffects.RegisterColor("GEL", "magenta", {iCH:300, iCS:0.4, iCB:0.99, iSH:295, iSS:0.9, iSB:0.6});
OEffects.RegisterColor("GEL", "magenta1", {iCH:330, iCS:0.4, iCB:0.99, iSH:345, iSS:0.9, iSB:0.6});
OEffects.RegisterColor("GEL", "white", {iCH:0, iCS:0, iCB:0.97, iSH:0, iSS:0, iSB:0.7});
OEffects.RegisterFilter("GEL", "bpanel", {iBorder:24, iAngle:90, iF0SD:16, iF0SB:11, iF1SD:16, iF1SB:23, iF1GB:8, iF1GA:0.5, iF2GGD1:-4, iF2GGB1:18, iF2GGC1:230, iF2GGD2:4, iF2GGB2:16, iF2GGC2:170, iF2B:2});
OEffects.RegisterFilter("GEL", "text 20", {iBorder:8, iAngle:90, iF0SD:3, iF0SB:6, iF1SD:5, iF1SB:6, iF1GB:1, iF1GA:1, iF2GGD1:0, iF2GGB1:3, iF2GGC1:240, iF2GGD2:3, iF2GGB2:4, iF2GGC2:130, iF2B:2});
OEffects.RegisterFilter("GEL", "text 30", {iBorder:8, iAngle:90, iF0SD:3, iF0SB:6, iF1SD:5, iF1SB:6, iF1GB:1, iF1GA:1, iF2GGD1:0, iF2GGB1:3, iF2GGC1:240, iF2GGD2:3, iF2GGB2:4, iF2GGC2:130, iF2B:2});
OEffects.RegisterFilter("GEL", "text 40", {iBorder:8, iAngle:90, iF0SD:4, iF0SB:8, iF1SD:6, iF1SB:7, iF1GB:1, iF1GA:1, iF2GGD1:0, iF2GGB1:5, iF2GGC1:230, iF2GGD2:3, iF2GGB2:6, iF2GGC2:170, iF2B:2});
OEffects.RegisterFilter("GEL", "text 50", {iBorder:12, iAngle:90, iF0SD:5, iF0SB:10, iF1SD:7, iF1SB:8, iF1GB:1, iF1GA:1, iF2GGD1:-1, iF2GGB1:6, iF2GGC1:240, iF2GGD2:4, iF2GGB2:6, iF2GGC2:130, iF2B:2});
OEffects.RegisterFilter("GEL", "text 60", {iBorder:14, iAngle:90, iF0SD:6, iF0SB:12, iF1SD:8, iF1SB:10, iF1GB:1, iF1GA:1, iF2GGD1:-1, iF2GGB1:8, iF2GGC1:230, iF2GGD2:4, iF2GGB2:8, iF2GGC2:150, iF2B:2});
OEffects.RegisterFilter("GEL", "text 70", {iBorder:14, iAngle:90, iF0SD:6, iF0SB:12, iF1SD:9, iF1SB:10, iF1GB:1, iF1GA:1, iF2GGD1:-1, iF2GGB1:10, iF2GGC1:230, iF2GGD2:4, iF2GGB2:10, iF2GGC2:155, iF2B:2});
OEffects.RegisterFilter("GEL", "text 80", {iBorder:15, iAngle:90, iF0SD:7, iF0SB:13, iF1SD:11, iF1SB:11, iF1GB:1, iF1GA:1, iF2GGD1:-2, iF2GGB1:12, iF2GGC1:230, iF2GGD2:4, iF2GGB2:12, iF2GGC2:160, iF2B:2});
OEffects.RegisterFilter("GEL", "text 90", {iBorder:16, iAngle:90, iF0SD:8, iF0SB:14, iF1SD:12, iF1SB:12, iF1GB:1, iF1GA:1, iF2GGD1:-2, iF2GGB1:14, iF2GGC1:230, iF2GGD2:4, iF2GGB2:14, iF2GGC2:170, iF2B:2});
OEffects.RegisterFilter("GEL", "spanel", {iBorder:16, iAngle:90, iF0SD:8, iF0SB:14, iF1SD:12, iF1SB:12, iF1GB:6, iF1GA:0.5, iF2GGD1:-2, iF2GGB1:14, iF2GGC1:230, iF2GGD2:4, iF2GGB2:14, iF2GGC2:170, iF2B:2});
OEffects.RegisterFilter("GEL", "border", {iBorder:8, iAngle:60, iF0SD:3, iF0SB:6, iF1SD:6, iF1SB:4, iF1GB:2, iF1GA:0.25, iF2GGD1:0.2, iF2GGB1:3, iF2GGC1:240, iF2GGD2:3, iF2GGB2:4, iF2GGC2:150, iF2B:2});
OEffects.RegisterFilter("GEL", "bpanel ns", {iBorder:8, iAngle:90, iF0SD:0, iF0SB:11, iF1SD:16, iF1SB:23, iF1GB:8, iF1GA:0.5, iF2GGD1:-4, iF2GGB1:18, iF2GGC1:230, iF2GGD2:4, iF2GGB2:16, iF2GGC2:170, iF2B:2});
OEffects.RegisterFilter("GEL", "spanel ns", {iBorder:16, iAngle:90, iF0SD:0, iF0SB:16, iF1SD:12, iF1SB:16, iF1GB:6, iF1GA:0.5, iF2GGD1:-2, iF2GGB1:14, iF2GGC1:230, iF2GGD2:4, iF2GGB2:12, iF2GGC2:180, iF2B:2});
OEffects.RegisterFilter("GEL", "border ns", {iBorder:8, iAngle:60, iF0SD:0, iF0SB:6, iF1SD:6, iF1SB:4, iF1GB:2, iF1GA:0.25, iF2GGD1:0.2, iF2GGB1:3, iF2GGC1:240, iF2GGD2:3, iF2GGB2:4, iF2GGC2:150, iF2B:2});
return (true);
}
public static function TextAlignMy(_arg1:Array):OBitmap{
var _local2:Number;
var _local3:int;
var _local4:String;
_local2 = Math.round((1 + (_arg1[2] / 70)));
_local3 = Math.max(30, Math.min((Math.round((_arg1[2] / 10)) * 10), 90));
_local4 = ("text " + String(_local3));
return (ODisplay.OBitmapTextAlign([null, CoinzL.OFont, _arg1[3], _local2, _arg1[5], _arg1[6], _arg1[7], "GEL", _arg1[4], _local4, _arg1[8], _arg1[1], _arg1[2], OGlobal.ScaleFloor(_arg1[9]), OGlobal.ScaleFloor(_arg1[10])]));
}
public static function MakeSpriteButton(_arg1:Array):OButton{
var _local2:Array;
var _local3:OButton;
_local2 = [[ODisplay.OBitmapSpriteFillRect, _arg1[1], _arg1[2], [ODisplay.SpriteLib, _arg1[5]], "GEL", _arg1[3], _arg1[6], _arg1[7], 0, 0, null, 0, true], [OSprite.Make, [[ODisplay.SpriteRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale)]], 0, 0, "iHit", 0, false]];
_local3 = new OButton(_local2);
_local3.Pos(OGlobal.ScaleFloor(_arg1[8]), OGlobal.ScaleFloor(_arg1[9]));
return (_local3);
}
public static function SmallFrame(_arg1:Array):OBitmap{
return (ODisplay.OBitmapRoundFrame([null, _arg1[1], _arg1[2], 24, 5, "GEL", _arg1[3], "border", 1, _arg1[4], "spanel ns", 1, OGlobal.ScaleFloor(_arg1[5]), OGlobal.ScaleFloor(_arg1[6])]));
}
public static function Text(_arg1:Array):OBitmap{
var _local2:Number;
var _local3:String;
_local2 = Math.round((1 + (_arg1[1] / 70)));
_local3 = ("text " + String(Math.min((Math.round((_arg1[1] / 10)) * 10), 90)));
return (ODisplay.OBitmapText([null, CoinzL.OFont, _arg1[1], _local2, _arg1[3], "GEL", _arg1[2], _local3, 1, OGlobal.ScaleFloor(_arg1[4]), OGlobal.ScaleFloor(_arg1[5])]));
}
public static function ListBoxTextHSlider(_arg1:Array):OListBox{
var _local2:Number;
var _local3:Number;
var _local4:String;
var _local5:Rectangle;
var _local6:Number;
var _local7:Array;
var _local8:Array;
var _local9:Array;
var _local10:Array;
var _local11:OListBox;
_local2 = _arg1[6];
_local3 = Math.round((1 + (_local2 / 70)));
_local4 = ("text " + String((Math.round((_local2 / 10)) * 10)));
_local5 = ODisplay.TextRect(CoinzL.OFont, _local2, _local3, _arg1[8]);
_local6 = (_arg1[6] - 10);
_local7 = (_arg1[4]) ? [[CoinzS.SmallBorder, _arg1[1], _arg1[2], _arg1[3], 0, 0, null, 0, true]] : new Array();
_local8 = [[ODisplay.OBitmapText, CoinzL.OFont, _local2, _local3, _arg1[8], "GEL", _arg1[3], _local4, 1, 15, ((_arg1[2] - _local5.height) * 0.5), null, 0, true], [CoinzS.MakeSpriteButton, _local6, _local6, _arg1[3], _arg1[4], CoinzL.OILeft, "text 60", 1, ((_arg1[1] - _arg1[5]) - 75), ((_arg1[2] - _local6) * 0.5), "iUp", 0, false], [CoinzS.MakeSpriteButton, _local6, _local6, _arg1[3], _arg1[4], CoinzL.OIRight, "text 60", 1, (_arg1[1] - 45), ((_arg1[2] - _local6) * 0.5), "iDown", 0, false]];
_local7 = _local7.concat(_local8);
_local9 = [CoinzS.ListBoxTextElement, _arg1[5], _arg1[6], _arg1[7], "w", _arg1[7], 0, 0];
_local10 = [[((_arg1[1] - 45) - _arg1[5]), ((_arg1[2] - _arg1[6]) * 0.5)]];
_local11 = new OListBox(_local7, _local9, CoinzS.ListBoxTextElementP, _local10, null);
_local11.iUp.prAnimatorParams = OInterface.iDefLBButtonAnimators;
_local11.iDown.prAnimatorParams = OInterface.iDefLBButtonAnimators;
_local11.prSelection = false;
_local11.prCycling = true;
_local11.prLBParams = _arg1[9];
_local11.Pos(OGlobal.ScaleFloor(_arg1[10]), OGlobal.ScaleFloor(_arg1[11]));
return (_local11);
}
public static function ColorText(_arg1:Array):OIObject{
var _local2:Number;
var _local3:String;
var _local4:Sprite;
var _local5:TextField;
var _local6:TextFormat;
var _local7:Array;
var _local8:int;
var _local9:int;
var _local10:OIObject;
var _local11:String;
var _local12:Rectangle;
_local2 = Math.round((1 + (_arg1[1] / 70)));
_local3 = ("text " + String(Math.min((Math.round((_arg1[1] / 10)) * 10), 90)));
_local4 = ((CoinzL.OFont is Sprite)) ? (CoinzL.OFont as Sprite) : new ((CoinzL.OFont as Class));
if (!(_local4.getChildAt(0) is TextField)){
return (null);
};
_local5 = (_local4.getChildAt(0) as TextField);
_local5.autoSize = TextFieldAutoSize.LEFT;
_local5.text = _arg1[3];
_local6 = _local5.defaultTextFormat;
_local6.size = _arg1[1];
_local6.letterSpacing = _local2;
_local5.setTextFormat(_local6);
_local7 = new Array();
_local8 = 0;
_local9 = 0;
while (_local9 < _local5.length) {
_local11 = _arg1[3].substr(_local9, 1);
if (_local11 == " "){
} else {
_local12 = _local5.getCharBoundaries(_local9);
var _temp1 = _local8;
_local8 = (_local8 + 1);
_local7.push([ODisplay.OBitmapMake, [ODisplay.SpriteText, CoinzL.OFont, _arg1[1], _local2, _local11], 1, "GEL", _arg1[2][_temp1], _local3, 1, _local12.x, _local12.y, null, 0, true]);
};
_local9++;
};
_local10 = new OIObject(_local7, _arg1[4]);
_local10.Pos(OGlobal.ScaleFloor(_arg1[5]), OGlobal.ScaleFloor(_arg1[6]));
return (_local10);
}
public static function MakeCheckBox(_arg1:Array):OCheckBox{
var _local2:Number;
var _local3:Number;
var _local4:Number;
var _local5:Number;
var _local6:Sprite;
var _local7:Sprite;
var _local8:Array;
var _local9:OCheckBox;
_local2 = ((_arg1[2] <= 60)) ? 1 : 1.2;
_local3 = Math.min(_arg1[1], _arg1[2]);
_local4 = (_local3 / 150);
_local5 = (100 * _local4);
_local6 = new (_arg1[4]);
_local7 = new (_arg1[5]);
_local8 = [[ODisplay.OBitmapRoundFrame, _arg1[1], _arg1[2], (_arg1[2] / 4), (_arg1[2] / 12), "GEL", _arg1[3], "border", 0.5, _arg1[3], "spanel ns", 0.5, OGlobal.ScaleFloor(0), OGlobal.ScaleFloor(0), null, 0, true], [ODisplay.OBitmapMake, [ODisplay.SpriteLib, _arg1[4]], _local4, "GEL", _arg1[3], "border", 1, ((_arg1[1] - _local5) / 2), ((_arg1[2] - _local5) / 2), "iCheck", 0, true], [ODisplay.OBitmapMake, [ODisplay.SpriteLib, _arg1[5]], _local4, "GEL", _arg1[3], "border", 1, ((_arg1[1] - _local5) / 2), ((_arg1[2] - _local5) / 2), "iUnCheck", 0, true], [InvisibleButton, _arg1[1], _arg1[2], 0, 0, "iHit", 0, true]];
_local9 = new OCheckBox(_local8);
_local9.Pos(OGlobal.ScaleFloor(_arg1[6]), OGlobal.ScaleFloor(_arg1[7]));
return (_local9);
}
public static function Frame(_arg1:Array):OBitmap{
return (ODisplay.OBitmapRoundFrame([null, _arg1[1], _arg1[2], _arg1[3], _arg1[4], "GEL", _arg1[5], "border", 1, _arg1[6], "spanel ns", 1, OGlobal.ScaleFloor(_arg1[7]), OGlobal.ScaleFloor(_arg1[8])]));
}
public static function ListBoxTextVSlider(_arg1:Array):OListBox{
var _local2:Number;
var _local3:Number;
var _local4:String;
var _local5:Rectangle;
var _local6:Array;
var _local7:Number;
var _local8:Number;
var _local9:Array;
var _local10:Array;
var _local11:Array;
var _local12:OListBox;
_local2 = _arg1[6];
_local3 = Math.round((1 + (_local2 / 70)));
_local4 = ("text " + String((Math.round((_local2 / 10)) * 10)));
_local5 = ODisplay.TextRect(CoinzL.OFont, _local2, _local3, _arg1[9]);
_local6 = [[((_arg1[1] - _arg1[5]) * 0.5), _arg1[7]]];
_local7 = (_arg1[6] - 10);
_local8 = (_local6[0][1] + ((_arg1[6] - _local7) * 0.5));
_local9 = (_arg1[4]) ? [[CoinzS.SmallBorder, _arg1[1], _arg1[2], _arg1[3], 0, 0, null, 0, true]] : new Array();
_local10 = [[ODisplay.OBitmapText, CoinzL.OFont, _local2, _local3, _arg1[9], "GEL", _arg1[3], _local4, 1, ((_arg1[1] - _local5.width) * 0.5), _arg1[10], null, 0, true], [CoinzS.MakeSpriteButton, _local7, _local7, _arg1[3], _arg1[4], CoinzL.OILeft, "text 60", 1, (_local6[0][0] - _local7), _local8, "iUp", 0, false], [CoinzS.MakeSpriteButton, _local7, _local7, _arg1[3], _arg1[4], CoinzL.OIRight, "text 60", 1, (_local6[0][0] + _arg1[5]), _local8, "iDown", 0, false]];
_local9 = _local9.concat(_local10);
_local11 = [CoinzS.ListBoxTextElement, _arg1[5], _arg1[6], _arg1[8], "w", _arg1[8], 0, 0];
_local12 = new OListBox(_local9, _local11, CoinzS.ListBoxTextElementP, _local6, null);
_local12.iUp.prAnimatorParams = OInterface.iDefLBButtonAnimators;
_local12.iDown.prAnimatorParams = OInterface.iDefLBButtonAnimators;
_local12.prSelection = false;
_local12.prCycling = true;
_local12.prLBParams = _arg1[11];
_local12.Pos(OGlobal.ScaleFloor(_arg1[12]), OGlobal.ScaleFloor(_arg1[13]));
return (_local12);
}
public static function InvisibleButton(_arg1:Array):OButton{
var _local2:Array;
var _local3:OButton;
_local2 = [[OSprite.Make, [[ODisplay.SpriteRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale)]], 0, 0, "iHit", 0, false]];
_local3 = new OButton(_local2, OAnimatorManager.iNullAnimators);
_local3.Pos(OGlobal.ScaleFloor(_arg1[3]), OGlobal.ScaleFloor(_arg1[4]));
_local3.prVisible = true;
_local3.prActive = true;
return (_local3);
}
public static function MakeNFTextButton(_arg1:Array):OButton{
var _local2:Number;
var _local3:String;
var _local4:Array;
var _local5:OButton;
_local2 = Math.round((1 + (_arg1[5] / 70)));
_local3 = ("text " + String(Math.max((Math.round((_arg1[5] / 10)) * 10), 30)));
_local4 = [[ODisplay.OBitmapTextInRect, CoinzL.OFont, _arg1[5], _local2, _arg1[6], "GEL", _arg1[3], _local3, 1, _arg1[1], _arg1[2], 0, 0, null, 0, true], [OSprite.Make, [[ODisplay.SpriteRoundRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale), (24 * OGlobal.Scale)]], 0, 0, "iHit", 0, false]];
_local5 = new OButton(_local4);
_local5.Pos(OGlobal.ScaleFloor(_arg1[7]), OGlobal.ScaleFloor(_arg1[8]));
return (_local5);
}
public static function ActiveFrame(_arg1:Array):OSprite{
var _local2:OBitmap;
var _local3:OSprite;
_local2 = ODisplay.OBitmapRoundFrame([null, _arg1[1], _arg1[2], 20, 3, "GEL", _arg1[3], "border", 1, _arg1[3], "spanel ns", 1, OGlobal.ScaleFloor(0), OGlobal.ScaleFloor(0)]);
_local3 = new OSprite();
_local3.addChild(_local2);
_local3.Pos(_arg1[4], _arg1[5]);
return (_local3);
}
public static function ListBoxTextElement(_arg1:Array):OListBoxElement{
var _local2:Number;
var _local3:Number;
var _local4:String;
var _local5:Array;
var _local6:OListBoxElement;
_local2 = (_arg1[2] - 10);
if (_local2 < 30){
_local2 = 30;
};
_local3 = Math.round((1 + (_local2 / 70)));
_local4 = ("text " + String((Math.round((_local2 / 10)) * 10)));
_local5 = [[ODisplay.OBitmapMake, [ODisplay.SpriteRoundBorder, _arg1[1], _arg1[2], 12, 6], 1, "GEL", _arg1[3], "border", 1, 0, 0, null, 0, false], [ODisplay.OBitmapMake, [ODisplay.SpriteTextInRect, CoinzL.OFont, _local2, _local3, _arg1[4], _arg1[1], _arg1[2]], 1, "GEL", _arg1[5], _local4, 1, 0, 0, null, 0, true], [OSprite.Make, [[ODisplay.SpriteRoundRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale), (12 * OGlobal.Scale)]], 0, 0, "iHit", 0, false]];
_local6 = new OListBoxElement(_local5);
_local6.Pos(OGlobal.ScaleFloor(_arg1[6]), OGlobal.ScaleFloor(_arg1[7]));
return (_local6);
}
public static function Header(_arg1:Array):OBitmap{
var _local2:Number;
var _local3:String;
_local2 = Math.round((1 + (_arg1[2] / 70)));
_local3 = ("text " + String(Math.min((Math.round((_arg1[2] / 10)) * 10), 90)));
return (ODisplay.OBitmapTextInRect([null, CoinzL.OFont, _arg1[2], _local2, _arg1[4], "GEL", _arg1[3], _local3, 1, _arg1[1], _arg1[2], OGlobal.ScaleFloor(_arg1[5]), OGlobal.ScaleFloor(_arg1[6])]));
}
public static function MySmallBorder(_arg1:Array):OBitmap{
return (ODisplay.OBitmapRoundBorder([null, _arg1[1], _arg1[2], 24, 4, "GEL", _arg1[3], "border", 1, OGlobal.ScaleFloor(_arg1[4]), OGlobal.ScaleFloor(_arg1[5])]));
}
public static function ColorHeader(_arg1:Array):OIObject{
var _local2:Number;
var _local3:String;
var _local4:Sprite;
var _local5:TextField;
var _local6:TextFormat;
var _local7:Rectangle;
var _local8:Number;
var _local9:Array;
var _local10:int;
var _local11:int;
var _local12:OIObject;
var _local13:String;
var _local14:Rectangle;
_local2 = Math.round((1 + (_arg1[2] / 70)));
_local3 = ("text " + String(Math.max(30, Math.min((Math.round((_arg1[2] / 10)) * 10), 90))));
_local4 = ((CoinzL.OFont is Sprite)) ? (CoinzL.OFont as Sprite) : new ((CoinzL.OFont as Class));
if (!(_local4.getChildAt(0) is TextField)){
return (null);
};
_local5 = (_local4.getChildAt(0) as TextField);
_local5.autoSize = TextFieldAutoSize.LEFT;
_local5.text = _arg1[4];
_local6 = _local5.defaultTextFormat;
_local6.size = _arg1[2];
_local6.letterSpacing = _local2;
_local5.setTextFormat(_local6);
_local7 = _local5.getBounds(_local4);
_local8 = ((_arg1[1] - _local7.width) / 2);
_local9 = new Array();
_local10 = 0;
_local11 = 0;
while (_local11 < _local5.length) {
_local13 = _arg1[4].substr(_local11, 1);
if (_local13 == " "){
} else {
_local14 = _local5.getCharBoundaries(_local11);
var _temp1 = _local10;
_local10 = (_local10 + 1);
_local9.push([ODisplay.OBitmapMake, [ODisplay.SpriteText, CoinzL.OFont, _arg1[2], _local2, _local13], 1, "GEL", _arg1[3][_temp1], _local3, 1, (_local14.x + _local8), _local14.y, null, 0, true]);
};
_local11++;
};
_local12 = new OIObject(_local9, _arg1[5]);
_local12.Pos(OGlobal.ScaleFloor(_arg1[6]), OGlobal.ScaleFloor(_arg1[7]));
return (_local12);
}
public static function SmallBorder(_arg1:Array):OBitmap{
return (ODisplay.OBitmapRoundBorder([null, _arg1[1], _arg1[2], 24, 6, "GEL", _arg1[3], "border", 1, OGlobal.ScaleFloor(_arg1[4]), OGlobal.ScaleFloor(_arg1[5])]));
}
public static function BigFrame(_arg1:Array):OBitmap{
return (ODisplay.OBitmapRoundFrame([null, _arg1[1], _arg1[2], 64, 8, "GEL", _arg1[3], "border", 1, _arg1[4], "spanel ns", 1, OGlobal.ScaleFloor(_arg1[5]), OGlobal.ScaleFloor(_arg1[6])]));
}
public static function ListBoxTextElementP(_arg1:Array, _arg2:String):void{
_arg1[4] = _arg2;
}
public static function InputText(_arg1:Array):OInput{
var _local2:Array;
var _local3:OInput;
_local2 = [[CoinzS.SmallBorder, _arg1[1], _arg1[2], _arg1[3], 0, 0, null, 0, true], [OInterface.OInputTextFieldMake, (_arg1[1] - 10), (_arg1[2] - 10), CoinzL.OFont, (_arg1[2] - 30), 1, false, _arg1[5], _arg1[4], _arg1[6], 5, 8, "iText", 0, true]];
_local3 = new OInput(_local2);
_local3.Pos(OGlobal.ScaleFloor(_arg1[7]), OGlobal.ScaleFloor(_arg1[8]));
return (_local3);
}
public static function TextAlign(_arg1:Array):OBitmap{
var _local2:Number;
var _local3:int;
var _local4:String;
_local2 = Math.round((1 + (_arg1[2] / 70)));
_local3 = Math.max(30, Math.min((Math.round((_arg1[2] / 10)) * 10), 90));
_local4 = ("text " + String(_local3));
return (ODisplay.OBitmapTextAlign([null, CoinzL.OFont, _arg1[3], _local2, _arg1[5], _arg1[6], _arg1[7], "GEL", _arg1[4], _local4, 1, _arg1[1], _arg1[2], OGlobal.ScaleFloor(_arg1[8]), OGlobal.ScaleFloor(_arg1[9])]));
}
public static function ListBoxText(_arg1:Array):OListBox{
var _local2:Number;
var _local3:Number;
var _local4:Array;
var _local5:Array;
var _local6:Array;
var _local7:int;
var _local8:OListBox;
_local2 = (_arg1[1] + 80);
_local3 = ((_arg1[2] * _arg1[5]) + 30);
_local4 = [[CoinzS.SmallBorder, _local2, _local3, _arg1[3], 0, 0, null, 0, true], [CoinzS.MakeSpriteButton, 30, 30, _arg1[3], _arg1[4], CoinzL.OIUp, "text 60", 1, (_local2 - 50), 20, "iUp", 0, false], [CoinzS.MakeSpriteButton, 30, 30, _arg1[3], _arg1[4], CoinzL.OIDown, "text 60", 1, (_local2 - 50), (_local3 - 50), "iDown", 0, false]];
_local5 = [CoinzS.ListBoxTextElement, _arg1[1], _arg1[2], _arg1[3], "w", _arg1[4], 0, 0];
_local6 = new Array(_arg1[5]);
_local7 = 0;
while (_local7 < _arg1[5]) {
_local6[_local7] = [15, ((_local7 * _arg1[2]) + 15)];
_local7++;
};
_local8 = new OListBox(_local4, _local5, CoinzS.ListBoxTextElementP, _local6, null);
_local8.iUp.prAnimatorParams = OInterface.iDefLBButtonAnimators;
_local8.iDown.prAnimatorParams = OInterface.iDefLBButtonAnimators;
_local8.prLBParams = _arg1[6];
_local8.Pos(OGlobal.ScaleFloor(_arg1[7]), OGlobal.ScaleFloor(_arg1[8]));
return (_local8);
}
public static function MakeTextButton(_arg1:Array):OButton{
var _local2:Number;
var _local3:String;
var _local4:Array;
var _local5:OButton;
_local2 = Math.round((1 + (_arg1[5] / 70)));
_local3 = ("text " + String((Math.round((_arg1[5] / 10)) * 10)));
_local4 = [[ODisplay.OBitmapRoundFrameText, _arg1[1], _arg1[2], 24, 5, "GEL", _arg1[3], "border", 1, _arg1[3], "spanel ns", 1, CoinzL.OFont, _arg1[5], _local2, _arg1[6], "GEL", _arg1[3], _local3, 1, 0, 0, null, 0, true], [OSprite.Make, [[ODisplay.SpriteRoundRect, (_arg1[1] * OGlobal.Scale), (_arg1[2] * OGlobal.Scale), (24 * OGlobal.Scale)]], 0, 0, "iHit", 0, false]];
_local5 = new OButton(_local4);
_local5.Pos(OGlobal.ScaleFloor(_arg1[7]), OGlobal.ScaleFloor(_arg1[8]));
return (_local5);
}
public static function SmallRectBorder(_arg1:Array):OBitmap{
var _local2:int;
var _local3:OSprite;
var _local4:Number;
_local2 = 5;
_local3 = new OSprite();
_local3.graphics.beginFill(0);
_local3.graphics.drawRect(0, 0, _arg1[1], _arg1[2]);
_local3.graphics.drawRect(_local2, _local2, (_arg1[1] - (2 * _local2)), (_arg1[2] - (2 * _local2)));
_local3.graphics.endFill();
_local4 = 0.5;
return (ODisplay.OBitmapMake([null, [ODisplay.SpriteScaleRotate, [ODisplay.SpriteLib, _local3], 1, 0, 0, 0], 1, "GEL", _arg1[3], "border", _local4, OGlobal.ScaleFloor(_arg1[4]), OGlobal.ScaleFloor(_arg1[5])]));
}
}
}//package
Section 240
//OCGame (OCGame)
package {
import ENGINE.GAME.*;
public class OCGame extends OGame {
public function OCGame(){
super(3, 5);
}
override public function DefaultInitLocalScores():void{
this.iScores.Clear(0);
this.iScores.AddScore("Emily", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3)));
this.iScores.AddScore("Michael", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3)));
this.iScores.AddScore("Jacob", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3)));
this.iScores.AddScore("Isabella", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3)));
this.iScores.AddScore("Madison", (int(((Math.random() * 543) + 200)) * 10), 0, int(((Math.random() * 5) + 3)));
this.iScores.SortOn(0);
}
}
}//package