STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
229494
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2575 · P5149

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/42142831?noj=FRM42142831-14DC" width="1" height="1"></div>

Blockz.swf

This is the info page for
Flash #47620

(Click the ID number above for more basic data on this flash file.)


Text
Sound On

Sound Off

Control

Loading....

www.avgames.co.uk

<p align="right"><font face="Videophreak" size="34" color="#ff0000" letterSpacing="0.000000" kerning="0"><b>WARNING</b></font></p>

<p align="right"><font face="Videophreak" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Incoming</b></font></p><p align="right"><font face="Videophreak" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Destroy all targets</b></font></p>

<p align="right"><font face="Videophreak" size="24" color="#000000" letterSpacing="0.000000" kerning="0"><b>Prologue </b></font></p>

BlockZ

Movement

Fire

Play

Play

Instructions
Destroy the 'blockz' before they reach the bottom of the
screen. Create chain reactions for huge bonus points and use
your force field to absorb electricity.

0

0

0

<p align="right"><font face="Videophreak" size="12" color="#999999" letterSpacing="0.000000" kerning="0"><b>Chain </b></font></p><p align="right"><font face="Videophreak" size="12" color="#999999" letterSpacing="0.000000" kerning="0"><b>Bonus</b></font></p>

<p align="right"><font face="Videophreak" size="12" color="#999999" letterSpacing="0.000000" kerning="0"><b>Penalty </b></font></p><p align="right"><font face="Videophreak" size="12" color="#999999" letterSpacing="0.000000" kerning="0"><b>Deduction &nbsp;</b></font></p>

<p align="right"><font face="Videophreak" size="12" color="#999999" letterSpacing="0.000000" kerning="0"><b>Total</b></font></p><p align="right"><font face="Videophreak" size="12" color="#999999" letterSpacing="0.000000" kerning="0"><b>Score</b></font></p>

<p align="right"></p>

<p align="right"></p>

Play again?

Play again?

GAME OVER

<p align="right"><font face="Videophreak" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Final score</b></font></p>

<p align="right"><font face="Videophreak" size="25" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>High score</b></font></p>

ActionScript [AS1/AS2]

Frame 1
bytes_loaded = Math.round(_root.getBytesLoaded()); bytes_total = Math.round(_root.getBytesTotal()); getPercent = bytes_loaded / bytes_total; _root.loadBar._width = getPercent * 100; _root.loadText = Math.round(getPercent * 100) + "%"; if (bytes_loaded == bytes_total) { _root.gotoAndPlay(3); } function deadClick() { } function gotoMySite() { getURL ("http://www.avgames.co.uk", "_blank"); } var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); var copyrightNotice = new ContextMenuItem("\u00A9 2008 avgames.co.uk", deadClick); copyrightNotice.separatorBefore = true; var mySiteLink = new ContextMenuItem("Designed by avgames.co.uk", gotoMySite); myMenu.customItems.push(mySiteLink, copyrightNotice); _root.menu = myMenu;
Frame 2
gotoAndPlay (1);
Frame 3
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("8c8b4153", this, 10301, true);
Frame 5
stop();
Frame 6
function playerMovement() { endX = _root._xmouse; endY = _root._ymouse; player._x = player._x + ((endX - player._x) / speed); player._y = player._y + ((endY - player._y) / speed); dist_x = player._x - _root._xmouse; dist_y = player._y - _root._xmouse; hyp = Math.sqrt(dist_x * dist_x); if ((hyp < 60) && (hyp > 0)) { player.gotoAndStop("standard"); } else { player.gotoAndStop("turn"); } } function bonusPTS() { bonus = chain * 1000; } function finalScore() { allPoints = (bonus + points) - civDeaths; if (allPoints < 0) { allPoints = 0; } } function gameOver() { if (damage > 3) { gameDone = true; scores = allPoints; i = holdLine.length - 1; while (i >= 0) { holdLine[i].removeMovieClip(); holdLine.splice(i, 1); i--; } j = holdMines.length - 1; while (j >= 0) { holdMines[j].removeMovieClip(); holdMines.splice(j, 1); j--; } k = laserFire.length - 1; while (k >= 0) { laserFire[k].removeMovieClip(); laserFire.splice(k, 1); k--; } _root.player.removeMovieClip(); gotoAndPlay ("game_over"); } } function addSmoke() { smoNum++; sm = _root.attachMovie("smoke", "smoke" + smoNum, _root.getNextHighestDepth(), {_x:player._x + 25, _y:player._y - 5}); sm.onEnterFrame = function () { this._y = this._y + smokeSpeed; this._alpha = this._alpha - 5; this._xscale = this._xscale + 10; this._yscale = this._yscale + 10; if (this._alpha < 0) { this.removeMovieClip(); } }; } function addSmoke2() { smo2Num++; sm2 = _root.attachMovie("smoke", "smoke" + smo2Num, _root.getNextHighestDepth(), {_x:player._x - 35, _y:player._y - 5}); sm2.onEnterFrame = function () { this._y = this._y + smokeSpeed; this._alpha = this._alpha - 5; this._xscale = this._xscale + 10; this._yscale = this._yscale + 10; if (this._alpha < 0) { this.removeMovieClip(); } }; } function addSmoke3() { smo3Num++; sm3 = _root.attachMovie("smoke", "smoke" + smo3Num, _root.getNextHighestDepth(), {_x:player._x - 5, _y:player._y + 15}); sm3.onEnterFrame = function () { this._y = this._y + smokeSpeed; this._alpha = this._alpha - 5; this._xscale = this._xscale + 30; this._yscale = this._yscale + 30; if (this._alpha < 0) { this.removeMovieClip(); } }; } function takingDamage() { if (damage == 1) { smoke_interval = smoke_interval - 1; if (smoke_interval == 0) { addSmoke(); smoke_interval = 3; } } } function takingDamage2() { if (damage == 2) { smoke_interval = smoke_interval - 1; if (smoke_interval == 0) { addSmoke2(); addSmoke(); smoke_interval = 3; } } } function takingDamage3() { if (damage == 3) { smoke_interval = smoke_interval - 1; if (smoke_interval == 0) { addSmoke3(); addSmoke2(); addSmoke(); smoke_interval = 3; } } } function fire() { i = laserFire.length - 1; while (i >= 0) { laserFire[i]._y = laserFire[i]._y - laserSpeed; i--; } } function moveMines() { i = holdMines.length - 1; while (i >= 0) { holdMines[i]._y = holdMines[i]._y + mineSpeed; i--; } } function moveBang() { i = holdBang.length - 1; while (i >= 0) { holdBang[i]._y = holdBang[i]._y + mineSpeed; i--; } } function moveRip() { i = holdRip.length - 1; while (i >= 0) { holdRip[i]._y = holdRip[i]._y + mineSpeed; i--; } } function moveLine() { i = holdLine.length - 1; while (i >= 0) { holdLine[i]._y = holdLine[i]._y + mineSpeed; i--; } } function removeLine() { i = holdLine.length - 1; while (i >= 0) { if (holdLine[i]._y > 705) { holdLine[i].removeMovieClip(); holdLine.splice(i, 1); } i--; } } function spliceRip() { i = holdRip.length - 1; while (i >= 0) { holdRip.splice(i, 1); i--; } } function starMovement() { endX = _root.player._x; endY = _root.player._y; star._x = star._x + (endX - star._x); star._y = star._y + ((endY - star._y) - 55); } function shield_absorbMovement() { endX = _root.player._x; endY = _root.player._y; shield_absorb._x = shield_absorb._x + (endX - shield_absorb._x); shield_absorb._y = shield_absorb._y + ((endY - shield_absorb._y) - 55); } function shieldMovement() { endX = _root.player._x; endY = _root.player._y; shield._x = shield._x + ((endX - shield._x) + 10); shield._y = shield._y + ((endY - shield._y) - 30); } function shieldEffects() { i = holdLine.length - 1; while (i >= 0) { if (shield._alpha > 10) { shield._alpha = 100; if (holdLine[i].hitTest(_root.shield)) { shield_absorb._alpha = 100; holdLine[i]._alpha = holdLine[i]._alpha - 10; if (holdLine[i]._alpha < 0) { shield_absorb._alpha = 0; holdLine[i].removeMovieClip(); holdLine.splice(i, 1); } } } i--; } } function playerShieldDown() { i = holdLine.length - 1; while (i >= 0) { if (shield._alpha < 10) { if (holdLine[i].hitTest(_root.player._x, _root.player._y, true)) { shield_absorb._alpha = 0; shield._alpha = 0; bombHit_sound.start(); holdLine[i].removeMovieClip(); holdLine.splice(i, 1); damage++; whNum++; wh = _root.attachMovie("white_explosion", "white_explosion" + whNum, _root.getNextHighestDepth(), {_x:player._x - 95, _y:player._y - 120}); wh.onEnterFrame = function () { wh._y = wh._y + mineSpeed; }; } } i--; } } function maxShieldAlpha() { if (shield._alpha > 100) { shield._alpha = 100; } } function minShieldAlpha() { if (shield._alpha < -30) { shield._alpha = -30; } } function playerBounds() { if (player._x > 440) { player._x = 440; } else if (player._x < 100) { player._x = 100; } } function viewMouse() { if (_root._xmouse > 70) { Mouse.hide(); } else { Mouse.show(); } } function removeMines() { i = holdMines.length - 1; while (i >= 0) { if (holdMines[i]._y > 705) { if (holdMines[i]._xscale == 98) { civDeaths = civDeaths + 500; flNum++; fla = _root.attachMovie("flash", "flash" + flNum, _root.getNextHighestDepth(), {_x:225, _y:295}); holdMines[i].removeMovieClip(); holdMines.splice(i, 1); break; } if (holdMines[i]._xscale == 99) { civDeaths = civDeaths + 1500; flNum++; fla = _root.attachMovie("flash", "flash" + flNum, _root.getNextHighestDepth(), {_x:225, _y:295}); holdMines[i].removeMovieClip(); holdMines.splice(i, 1); break; } if (holdMines[i]._xscale == 100) { civDeaths = civDeaths + 5000; flNum++; fla = _root.attachMovie("flash", "flash" + flNum, _root.getNextHighestDepth(), {_x:225, _y:295}); holdMines[i].removeMovieClip(); holdMines.splice(i, 1); break; } } i--; } } function removeLaser() { i = laserFire.length - 1; while (i >= 0) { if (laserFire[i]._y < -23) { laserFire[i].removeMovieClip(); laserFire.splice(i, 1); } i--; } } function playerHit() { i = holdMines.length - 1; while (i >= 0) { if (holdMines[i].hitTest(player._x, player._y, true)) { if (holdMines[i]._xscale == 98) { bombHit_sound.start(); expNum++; bang = _root.attachMovie("explosion", "explosion" + expNum, _root.getNextHighestDepth()); holdBang.push(bang); bang._x = holdMines[i]._x - 75; bang._y = holdMines[i]._y - 100; holdMines[i].removeMovieClip(); holdMines.splice(i, 1); damage++; break; } if (holdMines[i]._xscale == 99) { bombHit_sound.start(); expNum++; bang = _root.attachMovie("explosion", "explosion" + expNum, _root.getNextHighestDepth()); holdBang.push(bang); bang._x = holdMines[i]._x - 90; bang._y = holdMines[i]._y - 90; bang._xscale = 150; bang._yscale = 150; holdMines[i].removeMovieClip(); holdMines.splice(i, 1); damage++; break; } if (holdMines[i]._xscale == 100) { bombHit_sound.start(); expNum++; bang = _root.attachMovie("explosion", "explosion" + expNum, _root.getNextHighestDepth()); holdBang.push(bang); bang._x = holdMines[i]._x - 130; bang._y = holdMines[i]._y - 130; bang._xscale = 210; bang._yscale = 210; holdMines[i].removeMovieClip(); holdMines.splice(i, 1); damage++; break; } } i--; } } function ripHit() { i = holdMines.length - 1; while (i >= 0) { j = holdRip.length - 1; while (j >= 0) { if (holdMines[i].hitTest(holdRip[j])) { if (holdMines[i]._xscale == 98) { boom_sound.start(); points = points + 500; chain++; expNum++; bang = _root.attachMovie("explosion", "explosion" + expNum, _root.getNextHighestDepth()); holdBang.push(bang); bang._x = holdMines[i]._x - 75; bang._y = holdMines[i]._y - 100; ripNum++; iripple = _root.attachMovie("ripple", "ripple" + ripNum, _root.getNextHighestDepth()); holdRip.push(iripple); iripple._x = holdMines[i]._x; iripple._y = holdMines[i]._y - 25; iripple._xscale = 30; iripple._yscale = 30; chainNum++; chani_text = _root.attachMovie("chain_bonus", "chain_bonus" + chainNum, _root.getNextHighestDepth(), {_x:holdMines[i]._x, _y:holdMines[i]._y}); holdMines[i].removeMovieClip(); holdMines.splice(i, 1); break; } if (holdMines[i]._xscale == 99) { chain++; points = points + 200; boom_sound.start(); expNum++; bang = _root.attachMovie("explosion", "explosion" + expNum, _root.getNextHighestDepth()); holdBang.push(bang); bang._x = holdMines[i]._x - 90; bang._y = holdMines[i]._y - 90; bang._xscale = 150; bang._yscale = 150; ripNum++; iripple = _root.attachMovie("ripple", "ripple" + ripNum, _root.getNextHighestDepth()); holdRip.push(iripple); iripple._x = holdMines[i]._x - 20; iripple._y = holdMines[i]._y - 25; iripple._xscale = 80; iripple._yscale = 80; chainNum++; chani_text = _root.attachMovie("chain_bonus", "chain_bonus" + chainNum, _root.getNextHighestDepth(), {_x:holdMines[i]._x, _y:holdMines[i]._y}); holdMines[i].removeMovieClip(); holdMines.splice(i, 1); break; } if (holdMines[i]._xscale == 100) { boom_sound.start(); chain++; points = points + 100; expNum++; bang = _root.attachMovie("explosion", "explosion" + expNum, _root.getNextHighestDepth()); holdBang.push(bang); bang._x = holdMines[i]._x - 130; bang._y = holdMines[i]._y - 130; ripNum++; iripple = _root.attachMovie("ripple", "ripple" + ripNum, _root.getNextHighestDepth()); holdRip.push(iripple); iripple._x = holdMines[i]._x; iripple._y = holdMines[i]._y; iripple._xscale = 125; iripple._yscale = 125; bang._xscale = 210; bang._yscale = 210; chainNum++; chani_text = _root.attachMovie("chain_bonus", "chain_bonus" + chainNum, _root.getNextHighestDepth(), {_x:holdMines[i]._x, _y:holdMines[i]._y}); holdMines[i].removeMovieClip(); holdMines.splice(i, 1); break; } } j--; } i--; } } function mineShot() { i = holdMines.length - 1; while (i >= 0) { j = laserFire.length - 1; while (j >= 0) { if (holdMines[i].hitTest(laserFire[j]._x, laserFire[j]._y, true)) { if (holdMines[i]._xscale == 98) { boom_sound.start(); points = points + 500; expNum++; bang = _root.attachMovie("explosion", "explosion" + expNum, _root.getNextHighestDepth()); holdBang.push(bang); bang._x = holdMines[i]._x - 75; bang._y = holdMines[i]._y - 100; ripNum++; iripple = _root.attachMovie("ripple", "ripple" + ripNum, _root.getNextHighestDepth()); holdRip.push(iripple); iripple._x = holdMines[i]._x; iripple._y = holdMines[i]._y - 25; iripple._xscale = 30; iripple._yscale = 30; laserFire[j].removeMovieClip(); laserFire.splice(j, 1); holdMines[i].removeMovieClip(); holdMines.splice(i, 1); break; } if (holdMines[i]._xscale == 99) { points = points + 200; boom_sound.start(); expNum++; bang = _root.attachMovie("explosion", "explosion" + expNum, _root.getNextHighestDepth()); holdBang.push(bang); bang._x = holdMines[i]._x - 90; bang._y = holdMines[i]._y - 90; bang._xscale = 150; bang._yscale = 150; ripNum++; iripple = _root.attachMovie("ripple", "ripple" + ripNum, _root.getNextHighestDepth()); holdRip.push(iripple); iripple._x = holdMines[i]._x - 20; iripple._y = holdMines[i]._y - 25; iripple._xscale = 80; iripple._yscale = 80; laserFire[j].removeMovieClip(); laserFire.splice(j, 1); holdMines[i].removeMovieClip(); holdMines.splice(i, 1); break; } if (holdMines[i]._xscale == 100) { boom_sound.start(); points = points + 100; expNum++; bang = _root.attachMovie("explosion", "explosion" + expNum, _root.getNextHighestDepth()); holdBang.push(bang); bang._x = holdMines[i]._x - 130; bang._y = holdMines[i]._y - 130; ripNum++; iripple = _root.attachMovie("ripple", "ripple" + ripNum, _root.getNextHighestDepth()); holdRip.push(iripple); iripple._x = holdMines[i]._x; iripple._y = holdMines[i]._y; iripple._xscale = 125; iripple._yscale = 125; bang._xscale = 210; bang._yscale = 210; laserFire[j].removeMovieClip(); laserFire.splice(j, 1); holdMines[i].removeMovieClip(); holdMines.splice(i, 1); break; } } j--; } i--; } } function addMines() { iMines = ["ismall", "imedium", "ilarge", "line", "inull"]; rahNum = random(4); setMines = iMines[rahNum]; switch (setMines) { case "ismall" : smallNum++; smallMine = _root.attachMovie("small", "small" + smallNum, _root.getNextHighestDepth(), {_x:Math.round(Math.random() * 330) + 80, _y:-65}); smallMine._xscale = 98; holdMines.push(smallMine); break; case "imedium" : mediumNum++; mediumMine = _root.attachMovie("medium", "medium" + mediumNum, _root.getNextHighestDepth(), {_x:Math.round(Math.random() * 280) + 85, _y:-115}); mediumMine._xscale = 99; holdMines.push(mediumMine); break; case "ilarge" : largeNum++; largeMine = _root.attachMovie("large", "large" + largeNum, _root.getNextHighestDepth(), {_x:Math.round(Math.random() * 195) + 85, _y:-195}); holdMines.push(largeMine); break; case "inull" : break; case "line" : lineNum++; Light_line = _root.attachMovie("lightline", "lightline" + lineNum, _root.getNextHighestDepth(), {_x:68.2, _y:-195}); holdLine.push(Light_line); break; case "inull" : } } stop(); _root.attachMovie("shield_absorb", "shield_absorb", _root.getNextHighestDepth()); _root.attachMovie("player", "player", _root.getNextHighestDepth(), {_x:25, _y:300}); _root.attachMovie("shield", "shield", _root.getNextHighestDepth()); _root.attachMovie("black", "black", _root.getNextHighestDepth(), {_x:70, _y:0}); shield_absorb._alpha = 0; shield._xscale = 35; shield._yscale = 35; var laserFire = new Array(); var holdBang = new Array(); var holdMines = new Array(); var holdRip = new Array(); var holdLine = new Array(); laser_sound = new Sound(); laser_sound.attachSound("ptchow"); boom_sound = new Sound(); boom_sound.attachSound("boom"); bombHit_sound = new Sound(); bombHit_sound.attachSound("bombHit"); gameDone = false; civDeaths = 0; chain = 0; chainNum = 0; points = 0; bonus = 0; allPoints = 0; speed = 10; smallNum = 0; mediumNum = 0; largeNum = 0; laserNum = 0; spiNum = 0; expNum = 0; fl2Num = 0; lineNum = 0; flNum = 0; ripNum = 0; shNum = 0; BuNum = 0; whNum = 0; omNum = 0; moving_timer = 40; mineSpeed = 6; laserSpeed = 25; timeOfLastFire = 0; releaseMine = 25; spliceTimer = 3000; damage = 0; eshNum = 0; smoNum = 0; smo2Num = 0; smo3Num = 0; smokeSpeed = 5; smoke_interval = 3; player.onMouseMove = function () { dist_x = player._x - _root._xmouse; dist_y = player._y - _root._xmouse; if (player._x > (_root._xmouse + 10)) { player._xscale = -100; } else { player._xscale = 100; } }; _root.onMouseDown = function () { if (!gameDone) { if ((timeOfLastFire + 300) < getTimer()) { shield._alpha = -30; laser_sound.start(); timeOfLastFire = getTimer(); _root.attachMovie("star", "star", _root.getNextHighestDepth(), {_x:player._x, _y:player._y - 55}); laserNum++; laser = _root.attachMovie("shot", "shot" + laserNum, _root.getNextHighestDepth(), {_x:player._x, _y:player._y - 40}); laserFire.push(laser); } } }; player.onEnterFrame = function () { shield._alpha = shield._alpha + 1.5; if (shield._alpha > 10) { shield._alpha = 100; } releaseMine = releaseMine - 1; if (releaseMine == 0) { addMines(); releaseMine = 18; } mineSpeed = mineSpeed + 0.005; trace(mineSpeed); gameOver(); bulletShot(); finalScore(); bonusPTS(); takingDamage(); takingDamage2(); takingDamage3(); shield_absorbMovement(); viewMouse(); playerMovement(); shieldMovement(); starMovement(); shieldEffects(); minShieldAlpha(); maxShieldAlpha(); playerBounds(); removeLaser(); moveMines(); fire(); mineShot(); removeMines(); moveBang(); playerHit(); moveRip(); ripHit(); moveLine(); removeLine(); playerShieldDown(); spliceTimer = spliceTimer - 1; if (spliceTimer == 0) { spliceBang(); spliceRip(); spliceTimer = 3000; } };
Frame 7
stop(); Mouse.show(); star.removeMovieClip(); laser.removeMovieClip(); shield_absorb.removeMovieClip(); shield.removeMovieClip(); final_score.text = scores; if (hscore == undefined) { hscore = scores; high_score.text = scores; } else if (scores > hscore) { hscore = scores; high_score.text = hscore; } else { high_score.text = hscore; }
Symbol 16 MovieClip Frame 12
stop();
Symbol 20 Button
on (release) { gotoAndPlay (2); _root.soundstatus = "off"; }
Symbol 21 MovieClip Frame 11
stop();
Symbol 23 Button
on (release) { gotoAndPlay (1); _root.soundstatus = "on"; }
Symbol 24 MovieClip Frame 1
stop();
Symbol 24 MovieClip Frame 2
stop();
Instance of Symbol 28 MovieClip in Symbol 29 MovieClip [sound_contr] Frame 1
onClipEvent (load) { _root.soundstatus = "on"; _root.mySound = new Sound(_level0); _root.mySound2 = new Sound(_level1); _root.mySound3 = new Sound(_level2); _root.mySound4 = new Sound(_level3); _root.mySound5 = new Sound(_level4); maxvolume = 100; minvolume = 0; } onClipEvent (enterFrame) { if (_root.soundstatus == "on") { step = 5; } if (_root.soundstatus == "off") { step = -5; } maxvolume = maxvolume + step; if (maxvolume > 100) { maxvolume = 100; } if (maxvolume < 0) { maxvolume = 0; } _root.mySound.setVolume(maxvolume); _root.mySound2.setVolume(maxvolume); _root.mySound3.setVolume(maxvolume); _root.mySound4.setVolume(maxvolume); _root.mySound5.setVolume(maxvolume); }
Symbol 31 Button
on (press) { getURL ("http://www.avgames.co.uk/", "_blank"); }
Symbol 120 MovieClip Frame 24
stop();
Symbol 121 MovieClip [player] Frame 1
stop();
Symbol 121 MovieClip [player] Frame 2
stop();
Symbol 128 MovieClip [shield] Frame 2
b3.gotoAndPlay(180); b2.gotoAndPlay(300); b1.gotoAndPlay(100); stop();
Symbol 132 MovieClip [star] Frame 6
this.removeMovieClip();
Symbol 199 MovieClip [white_explosion] Frame 29
this.removeMovieClip();
Symbol 200 MovieClip [flash] Frame 60
loudBang_sound = new Sound(); loudBang_sound.attachSound("loudBang"); timeOfLastPlay = 0; this.onEnterFrame = function () { if ((timeOfLastPlay + 3000) < getTimer()) { timeOfLastPlay = getTimer(); loudBang_sound.start(); } };
Symbol 200 MovieClip [flash] Frame 119
this.removeMovieClip();
Symbol 204 MovieClip [explosion] Frame 30
this.removeMovieClip();
Symbol 211 MovieClip [ripple] Frame 15
this.removeMovieClip();
Symbol 265 MovieClip [intro] Frame 30
Symbol 265 MovieClip [intro] Frame 206
this.removeMovieClip();
Symbol 287 MovieClip [bullet] Frame 1
this.onEnterFrame = function () { _rotation = (_rotation - 12); };
Symbol 288 MovieClip [flashTwo] Frame 1
loudBang_sound = new Sound(); loudBang_sound.attachSound("loudBang"); timeOfLastPlay = 0; this.onEnterFrame = function () { if ((timeOfLastPlay + 3000) < getTimer()) { timeOfLastPlay = getTimer(); loudBang_sound.start(); } };
Symbol 288 MovieClip [flashTwo] Frame 60
this.removeMovieClip();
Symbol 289 MovieClip [black] Frame 11
this.removeMovieClip();
Symbol 292 MovieClip [chain_bonus] Frame 19
this.removeMovieClip();
Symbol 300 Button
on (press) { getURL ("http://www.avgames.co.uk/", "_blank"); }
Symbol 313 Button
on (release) { gotoAndPlay ("game"); }
Symbol 329 Button
on (press) { gotoAndPlay ("title"); }

Library Items

Symbol 1 Sound [boom]
Symbol 2 Sound [bombHit]
Symbol 3 Sound [jet]
Symbol 4 Sound [loudBang]
Symbol 5 Sound [al]
Symbol 6 Sound [ptchow]
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip [boarders]Uses:7
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:24
Symbol 11 GraphicUsed by:12 200 288
Symbol 12 MovieClipUses:11Used by:13 14
Symbol 13 MovieClipUses:12Used by:15
Symbol 14 MovieClipUses:12Used by:15
Symbol 15 MovieClipUses:13 14Used by:16 21
Symbol 16 MovieClipUses:15Used by:24
Symbol 17 FontUsed by:18 22 32
Symbol 18 TextUses:17Used by:24
Symbol 19 GraphicUsed by:20 23
Symbol 20 ButtonUses:19Used by:24
Symbol 21 MovieClipUses:15Used by:24
Symbol 22 TextUses:17Used by:24
Symbol 23 ButtonUses:19Used by:24
Symbol 24 MovieClipUses:10 16 18 20 21 22 23Used by:29
Symbol 25 GraphicUsed by:28
Symbol 26 FontUsed by:27
Symbol 27 TextUses:26Used by:28
Symbol 28 MovieClipUses:25 27Used by:29
Symbol 29 MovieClip [sound_contr]Uses:24 28Used by:Timeline
Symbol 30 GraphicUsed by:31 289 298
Symbol 31 ButtonUses:30Used by:Timeline
Symbol 32 EditableTextUses:17Used by:Timeline
Symbol 33 FontUsed by:35
Symbol 34 FontUsed by:35
Symbol 35 TextUses:33 34Used by:300  Timeline
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:Timeline
Symbol 38 GraphicUsed by:Timeline
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:61
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:61
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:61
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:61
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:61
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:61
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:61
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:61
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:61
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:61
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClipUses:40 42 44 46 48 50 52 54 56 58 60Used by:62
Symbol 62 MovieClip [shield_absorb]Uses:61Used by:198  Timeline
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:91
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:91
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:91
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:91
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:91
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:91
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:91
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:91
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:91
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:91
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:91
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:91
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:91
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:91
Symbol 91 MovieClipUses:64 66 68 70 72 74 76 78 80 82 84 86 88 90Used by:120 121
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:120
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:120
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:120
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:120
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:120
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:120
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:120
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:120
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:120
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:120
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:120
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:120
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:120
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:120
Symbol 120 MovieClipUses:93 95 97 99 101 103 105 107 109 111 113 115 117 119 91Used by:121
Symbol 121 MovieClip [player]Uses:91 120Used by:Timeline
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:124 125 126 127
Symbol 124 MovieClipUses:123Used by:128
Symbol 125 MovieClipUses:123Used by:128
Symbol 126 MovieClipUses:123Used by:128
Symbol 127 MovieClipUses:123Used by:128
Symbol 128 MovieClip [shield]Uses:124 125 126 127Used by:Timeline
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:131
Symbol 131 MovieClipUses:130Used by:132
Symbol 132 MovieClip [star]Uses:131Used by:Timeline
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:135
Symbol 135 MovieClip [shot]Uses:134Used by:Timeline
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:138
Symbol 138 MovieClipUses:137Used by:139
Symbol 139 MovieClip [smoke]Uses:138Used by:Timeline
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:198
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:198
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:198
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:198
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:198
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:198
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:198
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:198
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:198
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:198
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:198
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:198
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:198
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:198
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:198
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:198
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:198
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:198
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:198
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:198
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:198
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:198
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:198
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:198
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:198
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:198
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:198
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:198
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:198
Symbol 198 MovieClipUses:62 141 143 145 147 149 151 153 155 157 159 161 163 165 167 169 171 173 175 177 179 181 183 185 187 189 191 193 195 197Used by:199
Symbol 199 MovieClip [white_explosion]Uses:198Used by:Timeline
Symbol 200 MovieClip [flash]Uses:11Used by:Timeline
Symbol 201 GraphicUsed by:202 212 215 218
Symbol 202 MovieClipUses:201Used by:203
Symbol 203 MovieClip [enemy]Uses:202Used by:204
Symbol 204 MovieClip [explosion]Uses:203Used by:Timeline
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:205Used by:211
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:207Used by:211
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:209Used by:211
Symbol 211 MovieClip [ripple]Uses:206 208 210Used by:Timeline
Symbol 212 MovieClipUses:201Used by:213
Symbol 213 MovieClipUses:212Used by:214
Symbol 214 MovieClip [small]Uses:213Used by:Timeline
Symbol 215 MovieClipUses:201Used by:216
Symbol 216 MovieClipUses:215Used by:217
Symbol 217 MovieClip [medium]Uses:216Used by:Timeline
Symbol 218 MovieClipUses:201Used by:219
Symbol 219 MovieClipUses:218Used by:220
Symbol 220 MovieClip [large]Uses:219Used by:Timeline
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:255
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:255
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:255
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:255
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:255
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:255
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:255
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:255
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:237Used by:255
Symbol 239 BitmapUsed by:240
Symbol 240 GraphicUses:239Used by:255
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:255
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:255
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:255
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:255
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:255
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:255
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:255
Symbol 255 MovieClip [lightline]Uses:222 224 226 228 230 232 234 236 238 240 242 244 246 248 250 252 254Used by:Timeline
Symbol 256 GraphicUsed by:265
Symbol 257 FontUsed by:258 261 263 305 306 310 311 314 318 319 320 321 322 323 325 326 327 328 330 331 332
Symbol 258 EditableTextUses:257Used by:259
Symbol 259 MovieClipUses:258Used by:265
Symbol 260 GraphicUsed by:265
Symbol 261 EditableTextUses:257Used by:265
Symbol 262 GraphicUsed by:264
Symbol 263 EditableTextUses:257Used by:264
Symbol 264 MovieClipUses:262 263Used by:265
Symbol 265 MovieClip [intro]Uses:256 259 260 261 264 SS1Used by:Timeline
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:286
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:286
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:286
Symbol 272 BitmapUsed by:273
Symbol 273 GraphicUses:272Used by:286
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:286
Symbol 276 BitmapUsed by:277
Symbol 277 GraphicUses:276Used by:286
Symbol 278 BitmapUsed by:279
Symbol 279 GraphicUses:278Used by:286
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:286
Symbol 282 BitmapUsed by:283
Symbol 283 GraphicUses:282Used by:286
Symbol 284 BitmapUsed by:285
Symbol 285 GraphicUses:284Used by:286
Symbol 286 MovieClipUses:267 269 271 273 275 277 279 281 283 285Used by:287
Symbol 287 MovieClip [bullet]Uses:286Used by:Timeline
Symbol 288 MovieClip [flashTwo]Uses:11Used by:Timeline
Symbol 289 MovieClip [black]Uses:30Used by:Timeline
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:292
Symbol 292 MovieClip [chain_bonus]Uses:291Used by:Timeline
Symbol 293 FontUsed by:294
Symbol 294 TextUses:293Used by:295
Symbol 295 MovieClipUses:294Used by:Timeline
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:Timeline
Symbol 298 MovieClipUses:30Used by:Timeline
Symbol 299 GraphicUsed by:300
Symbol 300 ButtonUses:299 35Used by:Timeline
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:301Used by:Timeline
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:307
Symbol 305 TextUses:257Used by:307
Symbol 306 TextUses:257Used by:307
Symbol 307 MovieClipUses:304 305 306Used by:Timeline
Symbol 308 GraphicUsed by:309 313 329
Symbol 309 MovieClipUses:308Used by:313 329
Symbol 310 TextUses:257Used by:313
Symbol 311 TextUses:257Used by:313
Symbol 312 SoundUsed by:313
Symbol 313 ButtonUses:309 310 311 308 312Used by:Timeline
Symbol 314 TextUses:257Used by:Timeline
Symbol 315 SoundUsed by:Timeline
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:316Used by:Timeline
Symbol 318 EditableTextUses:257Used by:Timeline
Symbol 319 EditableTextUses:257Used by:Timeline
Symbol 320 EditableTextUses:257Used by:Timeline
Symbol 321 EditableTextUses:257Used by:Timeline
Symbol 322 EditableTextUses:257Used by:Timeline
Symbol 323 EditableTextUses:257Used by:Timeline
Symbol 324 SoundUsed by:Timeline
Symbol 325 EditableTextUses:257Used by:Timeline
Symbol 326 EditableTextUses:257Used by:Timeline
Symbol 327 TextUses:257Used by:329
Symbol 328 TextUses:257Used by:329
Symbol 329 ButtonUses:309 327 328 308Used by:Timeline
Symbol 330 TextUses:257Used by:Timeline
Symbol 331 EditableTextUses:257Used by:Timeline
Symbol 332 EditableTextUses:257Used by:Timeline
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClipUses:333Used by:Timeline
Symbol 335 GraphicUsed by:336
Symbol 336 MovieClipUses:335Used by:Timeline
Streaming Sound 1Used by:Symbol 265 MovieClip [intro]

Instance Names

"loadBar"Frame 1Symbol 37 MovieClip
"bonus"Frame 6Symbol 318 EditableText
"civDeaths"Frame 6Symbol 319 EditableText
"allPoints"Frame 6Symbol 320 EditableText
"final_score"Frame 7Symbol 325 EditableText
"high_score"Frame 7Symbol 326 EditableText
"b1"Symbol 128 MovieClip [shield] Frame 1Symbol 124 MovieClip
"b2"Symbol 128 MovieClip [shield] Frame 1Symbol 125 MovieClip
"b3"Symbol 128 MovieClip [shield] Frame 1Symbol 126 MovieClip
"b4"Symbol 128 MovieClip [shield] Frame 1Symbol 127 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 2 as "bombHit"
ExportAssets (56)Timeline Frame 1Symbol 3 as "jet"
ExportAssets (56)Timeline Frame 1Symbol 4 as "loudBang"
ExportAssets (56)Timeline Frame 1Symbol 5 as "al"
ExportAssets (56)Timeline Frame 1Symbol 6 as "ptchow"
ExportAssets (56)Timeline Frame 1Symbol 8 as "boarders"
ExportAssets (56)Timeline Frame 1Symbol 29 as "sound_contr"
ExportAssets (56)Timeline Frame 3Symbol 62 as "shield_absorb"
ExportAssets (56)Timeline Frame 3Symbol 121 as "player"
ExportAssets (56)Timeline Frame 3Symbol 128 as "shield"
ExportAssets (56)Timeline Frame 3Symbol 132 as "star"
ExportAssets (56)Timeline Frame 3Symbol 135 as "shot"
ExportAssets (56)Timeline Frame 3Symbol 139 as "smoke"
ExportAssets (56)Timeline Frame 3Symbol 199 as "white_explosion"
ExportAssets (56)Timeline Frame 3Symbol 200 as "flash"
ExportAssets (56)Timeline Frame 3Symbol 203 as "enemy"
ExportAssets (56)Timeline Frame 3Symbol 204 as "explosion"
ExportAssets (56)Timeline Frame 3Symbol 211 as "ripple"
ExportAssets (56)Timeline Frame 3Symbol 214 as "small"
ExportAssets (56)Timeline Frame 3Symbol 217 as "medium"
ExportAssets (56)Timeline Frame 3Symbol 220 as "large"
ExportAssets (56)Timeline Frame 3Symbol 255 as "lightline"
ExportAssets (56)Timeline Frame 3Symbol 265 as "intro"
ExportAssets (56)Timeline Frame 3Symbol 287 as "bullet"
ExportAssets (56)Timeline Frame 3Symbol 288 as "flashTwo"
ExportAssets (56)Timeline Frame 3Symbol 289 as "black"
ExportAssets (56)Timeline Frame 3Symbol 292 as "chain_bonus"

Labels

"title"Frame 5
"game"Frame 6
"standard"Symbol 121 MovieClip [player] Frame 1
"turn"Symbol 121 MovieClip [player] Frame 2

Dynamic Text Variables

loadTextSymbol 32 EditableText"Loading...."
bonusSymbol 318 EditableText"0"
civDeathsSymbol 319 EditableText"0"
allPointsSymbol 320 EditableText"0"




http://swfchan.com/10/47620/info.shtml
Created: 1/5 -2019 12:13:39 Last modified: 1/5 -2019 12:13:39 Server time: 14/11 -2024 23:05:52