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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/97505491?noj=FRM97505491-22DC" width="1" height="1"></div>

Swoopa.swf

This is the info page for
Flash #47635

(Click the ID number above for more basic data on this flash file.)


Text
GAME PAUSED

CONTINUE

QUIT

more games

10

10

AdsB4.com Component v1.5.1
1. Place this component in your game where you want the AdsB4 ad to appear.
2. Scale this clip if required (keep the clip proportions the same).
3. Change the gameID parameter.
Optional Parameters:
bgcolor: match your movie color (default: black)
mochi_ID:  if no paying ad available you can show a mochiad instead (leave blank to skip)
mochi_RES: the resolution for the mochiad (default 640x480)
(note: the AdsB4 ad is not shown in authoring or 'Test Movie')

PLAY!

PLAY!

CREDITS

bonus game

CLICK HERE TO ADD THIS GAME TO YOUR SITE

CLICK HERE TO ADD THIS GAME TO YOUR SITE

CLICK HERE for more free games!

CLICK HERE for more free games!

ezone.com

ezone.com

0000

SCORE:

-

45

GO!

GO!

Level 1: catch 40 fish

hint: you don't need to click to move

move your mouse to collect all
the fish before time runs out.
collect green powerups from above,
and avoid the red mine from below!

hint: use smooth mouse movements with the turbo!

collect these turbo icons
to get a burst of speed

hint: if you collect more than 5, they will auto-explode

collect green bombs.
left-click to explode: grabs 10 fish
and removes any mines.

hint: go for these fish after the mine has passed above you

these fish are worth 50 points - but
watch out - they are hard to catch
without being hit by a mine!

hint: try not to collect other powerups when you have this!

this power-up will slow the clock
and everything else except swoopa

hint: you don't have to collect every powerup

this power-up will make all the fish
larger for a period of time.

hint: try to swoop up and around the mines

this power-up will attract fish to
swoopa - but watch out - it also
attracts mines!

hint: make sure you save some bombs for the higher levels

You've made it through the 'easy' levels -
but can you finish the next three levels
and unlock the bonus game?!

hint: you'll need to master the magnet to beat this level

that's the way! you're doing great,
keep up the good work!

hint: turbo the far sides and mow the fish down!

This is it!
complete this level to unlock
the bonus game!

ran out of time

try again

reset score & CONTINUE

reset score & CONTINUE

end the game

end the game

No swoopas left. WOULD YOU LIKE TO:
-or-

GAME OVER

MENU

play again

YOU DID IT!

bonus game password: 'unsealed'

Level 1: Score over 200 to advance!

NEXT LEVEL

BONUS game

you've unlocked the bonus game!
see how high you can score
before getting exploded!

type the password, or COMPLETE
LEVEL 10 TO UNLOCK THE BONUS game.

back to menu

back to menu

0000

Your best score today!

Credits
Jamie Edis
Simon Edis
For more free games, visit our website:

Credits
Jamie Edis
Simon Edis
to play this game, visit our website:

ActionScript [AS1/AS2]

Frame 1
Instance of Symbol 203 MovieClip [TMP9ondtrqje4] in Frame 1
//component parameters onClipEvent (initialize) { bgcolor = 3121383 /* 0x2FA0E7 */; gameid = "swoopa"; playads_mochiID = ""; playads_mochiRES = "640x480"; }
Frame 7
stop();
Frame 12
stop();
Frame 13
Frame 17
stop();
Frame 18
Frame 20
stop();
Frame 22
_root.HPScoreService.postScore(_root.gameScore, "normal"); stop();
Frame 25
stop();
Frame 27
_root.HPScoreService.postScore(_root.gameScore, "normal"); stop();
Frame 32
stop();
Frame 37
stop();
Frame 42
stop();
Frame 47
_root.HPScoreService.postScore(_root.gameScore, "bonus"); stop();
Frame 52
stop();
Frame 57
stop();
Symbol 17 MovieClip [white1] Frame 1
#initclip 22 Object.registerClass("white1", Particle); #endinitclip
Symbol 22 Button
on (release) { _root.gameControl.unpauseGame(); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 24 Button
on (release) { _root.gameControl.abortGame(); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 26 Button
on (release) { getURL ("http://www.ezone.com/", "_blank"); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 40 MovieClip [Fish3] Frame 1
#initclip 6 Object.registerClass("Fish3", Fish); #endinitclip
Symbol 40 MovieClip [Fish3] Frame 16
gotoAndPlay (1);
Symbol 41 MovieClip [Fish2] Frame 1
#initclip 7 Object.registerClass("Fish2", Fish); #endinitclip
Symbol 41 MovieClip [Fish2] Frame 16
gotoAndPlay (1);
Symbol 42 MovieClip [Fish] Frame 1
#initclip 8 Object.registerClass("Fish", Fish); #endinitclip
Symbol 42 MovieClip [Fish] Frame 16
gotoAndPlay ("fish1");
Symbol 42 MovieClip [Fish] Frame 32
gotoAndPlay ("fish2");
Symbol 42 MovieClip [Fish] Frame 48
gotoAndPlay ("fish3");
Symbol 46 MovieClip [explosion_score] Frame 1
#initclip 9 Object.registerClass("explosion_score", Explosion); #endinitclip
Symbol 46 MovieClip [explosion_score] Frame 18
removeMovieClip(this);
Symbol 52 MovieClip [bonus_grow] Frame 1
#initclip 10 Object.registerClass("bonus_grow", Fish); #endinitclip
Symbol 55 MovieClip [bonus_points] Frame 1
#initclip 11 Object.registerClass("bonus_points", Fish); #endinitclip
Symbol 61 MovieClip [bonus_time] Frame 1
#initclip 12 Object.registerClass("bonus_time", Fish); #endinitclip
Symbol 66 MovieClip [bonus_magnet] Frame 1
#initclip 13 Object.registerClass("bonus_magnet", Fish); #endinitclip
Symbol 68 MovieClip [bonus_twice] Frame 1
#initclip 14 Object.registerClass("bonus_twice", Fish); #endinitclip
Symbol 75 MovieClip [baddie_bomb] Frame 1
#initclip 15 Object.registerClass("baddie_bomb", Fish); #endinitclip
Symbol 80 MovieClip [bonus_bomb] Frame 1
#initclip 16 Object.registerClass("bonus_bomb", Fish); #endinitclip
Symbol 83 MovieClip [bonus_turbo] Frame 1
#initclip 17 Object.registerClass("bonus_turbo", Fish); #endinitclip
Symbol 84 MovieClip [gameControl] Frame 1
#initclip 18 Object.registerClass("gameControl", GameMaster); #endinitclip
Symbol 87 MovieClip [explosion] Frame 1
#initclip 19 Object.registerClass("explosion", Explosion); #endinitclip
Symbol 87 MovieClip [explosion] Frame 18
removeMovieClip(this);
Symbol 88 MovieClip [explosion] Frame 1
#initclip 20 Object.registerClass("explosion", Explosion); #endinitclip
Symbol 88 MovieClip [explosion] Frame 18
removeMovieClip(this);
Symbol 197 MovieClip [Hero] Frame 1
#initclip 21 Object.registerClass("Hero", Freeswim); #endinitclip
Symbol 197 MovieClip [Hero] Frame 12
if (this.action != "wait") { } else if (this.speed > 25) { gotoAndPlay ("kick"); } else if (this.speed > 10) { gotoAndPlay ("glide"); }
Symbol 197 MovieClip [Hero] Frame 15
if (this.action != "wait") { } else if (this.speed > 10) { gotoAndPlay ("kick"); } else if (Math.abs(this.myLastRot - this._rotation) > 5) { gotoAndPlay ("kick"); } else { gotoAndPlay ("wait"); }
Symbol 197 MovieClip [Hero] Frame 151
gotoAndPlay ("winlevel_loop");
Symbol 197 MovieClip [Hero] Frame 256
gotoAndPlay ("float");
Symbol 197 MovieClip [Hero] Frame 365
gotoAndPlay ("lose_loop");
Symbol 197 MovieClip [Hero] Frame 583
_root.gameControl.startMusic("menu_snd"); _root.play(); this.changeAction("wait");
Symbol 203 MovieClip [TMP9ondtrqje4] Frame 1
function onUpdate() { if (System.capabilities.playerType == "External") { myBackColorMain = new Color(this.myBackground); myBackColorMain.setRGB(this.bgcolor); } } function check_loader() { _level0.checkCount = _level0.checkCount + 1; total_bytes = MyExternallyLoadedSWFMovieHolder.getBytesTotal(); loaded_bytes = MyExternallyLoadedSWFMovieHolder.getBytesLoaded(); remaining_bytes = total_bytes - loaded_bytes; percent_done = int((loaded_bytes / total_bytes) * 100); if ((total_bytes > 0) && (remaining_bytes == 0)) { clearInterval(_level0.check_load); _level0.checkCount = 0; } else if (_level0.checkCount > 100) { clearInterval(_level0.check_load); _level0.checkCount = 0; if ((_level0.playads_noad == "") || (_level0.playads_noad == undefined)) { _level0.play(); } else { _level0.gotoAndPlay(_level0.playads_noad); } } else { trace("no response: " + _level0.checkCount); } } System.security.allowDomain("*"); System.security.allowInsecureDomain("*"); _level0.mygameID = this.gameid; _level0.mybgcolor = this.bgcolor; _level0.playads_mochiID = this.playads_mochiID; _level0.playads_mochiRES = this.playads_mochiRES; myBackColorMain = new Color(this.myBackground); myBackColorMain.setRGB(this.bgcolor); _level0.checkCount = 0; _level0.check_load = setInterval(check_loader, 100); var protocol = _url.substr(0, _url.indexOf(":")); if (System.capabilities.playerType == "External") { clearInterval(_level0.check_load); if ((_level0.playads_noad == "") || (_level0.playads_noad == undefined)) { _level0.play(); } else { _level0.gotoAndPlay(_level0.playads_noad); } } else { _level0.stop(); this.createEmptyMovieClip("MyExternallyLoadedSWFMovieHolder", 0); var MyVariable = "http://www.adsb4.com/swfs/adplayer.swf"; MyExternallyLoadedSWFMovieHolder._x = 0; MyExternallyLoadedSWFMovieHolder._y = 0; loadMovie (MyVariable, MyExternallyLoadedSWFMovieHolder); stop(); }
Symbol 203 MovieClip [TMP9ondtrqje4] Frame 2
this.stop();
Symbol 321 MovieClip [__Packages.Fish] Frame 0
class Fish extends MovieClip { var mysound, getDepth, _y, _x; function Fish () { var _local1 = this; super(); _local1.initialize(); if (_local1.name.indexOf("bonus") != -1) { _root.attachMovie("trail", "bonusTrail", _local1.getDepth() - 1); } if (_local1.name.indexOf("baddie") != -1) { _root.attachMovie("trail", "baddieTrail", _local1.getDepth() - 1); } } function grow() { var _local1 = this; var _local3 = _root; if (_local1.name.indexOf("Fish") == -1) { trace("no fish: " + _local1.name); } else if (_local3.Hero.mypowerup == "grow") { _local1.gotoAndPlay("fish3"); _local1.score = 50; } else if (_local3.gameControl.gameMode == "bonus") { var _local2 = Math.abs(_local1._y - (Stage.height / 2)); if (_local2 < 50) { _local1.gotoAndPlay("fish3"); _local1.score = 50; } else if (_local2 < 100) { _local1.gotoAndPlay("fish2"); _local1.score = 25; } else { _local1.gotoAndPlay("fish1"); _local1.score = 10; } } else if ((_local1._y > (Stage.height * 0.65)) and (_local3.gameControl.level >= 4)) { _local1.gotoAndPlay("fish3"); _local1.score = 50; } else if ((_local1._y > (Stage.height * 0.35)) and (_local3.gameControl.level >= 1)) { _local1.gotoAndPlay("fish2"); _local1.score = 25; } else { _local1.gotoAndPlay("fish1"); _local1.score = 10; } } function onEnterFrame() { var _local1 = this; var _local2 = _root; if (_local2.gameControl.action == "paused") { _local1.stop(); } else { _local1.play(); if (_local2.gameControl.action == "playing") { _local1.animCel = _local1.animCel + 1; if (_local1.yVel == 0) { _local1._y = _local1._y + (1 * Math.sin(_local1.animCel / 20)); } if (_local1.xVel == 0) { _local1._x = _local1._x + (1 * Math.sin(_local1.animCel / 20)); } if (_local1.action == "swim") { _local1._x = _local1._x + (_local1.speed * _local1.xVel); _local1._y = _local1._y + (_local1.speed * _local1.yVel); if (_local2.Hero.powerupcount > 0) { if (_local2.Hero.mypowerup == "magnet") { if (_local1.yVel == 0) { _local1._y = _local1._y + ((_local2.Hero._y - _local1._y) / 100); } else if (_local1.xVel == 0) { _local1._x = _local1._x + ((_local2.Hero._x - _local1._x) / 20); } } if (_local2.Hero.mypowerup == "time") { _local1._x = _local1._x - ((_local1.speed * _local1.xVel) * 0.66); _local1._y = _local1._y - ((_local1.speed * _local1.yVel) * 0.66); } } if (_local1._x > (Stage.width + _local1.offsetEdge)) { _local1.initialize(); } else if (_local1._x < (-_local1.offsetEdge)) { _local1.initialize(); } else if (_local1._y > (Stage.height + _local1.offsetEdge)) { _local1.initialize(); } else if (_local1._y < (-_local1.offsetEdge)) { _local1.initialize(); } if (_local1.name.indexOf("bonus") != -1) { _local2.bonusTrail._x = _local1._x; _local2.bonusTrail._y = _local1._y; if (_local1.hitTest(_local2.Hero) && (_local2.Hero.action == "wait")) { _local1.collide(); } } if (_local1.name.indexOf("baddie") != -1) { if (_local2.gameControl.gameMode == "bonus") { if (_local2.Hero.mypowerup == "magnet") { _local1._x = _local1._x - 2; _local1._y = _local1._y + ((_local2.Hero._y - _local1._y) / 75); } else { _local1._y = _local1._y + (14 * Math.sin(_local1.animCel / _local1.myCycle)); } } _local2.baddieTrail._x = _local1._x; _local2.baddieTrail._y = _local1._y; _local2.baddieTrail._rotation = 180; var diffX = (_local1._x - _local2.Hero._x); var _local3 = _local1._y - _local2.Hero._y; var myDist = Math.sqrt((diffX * diffX) + (_local3 * _local3)); if ((myDist < 70) && (_local2.Hero.action == "wait")) { _local1.collide(); } } } } } } function collide(whichAction, noSound) { if (action != "swim") { return(undefined); } if (name.indexOf("Crab") != -1) { mysound.attachSound("ouch"); mysound.start(); _root.attachMovie("explosion", "explosion" + getDepth(), 20 + getDepth(), {origx:_x, origy:_y}); } else if (name.indexOf("baddie") != -1) { _root.attachMovie("explosion", "explosion" + getDepth(), 20 + getDepth(), {origx:_x, origy:_y}); action = "wait"; if (whichAction != "explode") { _root.Hero.doBaddie(name.substring(7)); } initialize(); } else if (name.indexOf("bonus") != -1) { var adjustedScore = _root.gameControl.updateScore(score); _root.attachMovie("explosion_score", "explosion" + getDepth(), 20 + getDepth(), {origx:_x, origy:_y}); var myExp = eval ("_root.explosion" + getDepth()); myExp.Score.text = adjustedScore; action = "wait"; _root.Hero.doPowerup(name.substring(6)); initialize(); } else { var adjustedScore = _root.gameControl.updateScore(score); _root.attachMovie("explosion_score", "explosion" + getDepth(), 20 + getDepth(), {origx:_x, origy:_y}); var myExp = eval ("_root.explosion" + getDepth()); myExp.Score.text = adjustedScore; _root.gameControl.eatFish(this); if (noSound != true) { _root.gameControl.playSound("pop1"); } } return("surface"); } function remove() { var _local1 = this; _local1._x = -10000; _local1._y = -10000; _local1.action = "wait"; _local1.removeMovieClip(); } function initialize() { var _local1 = this; var _local2 = _root; var _local3 = 60; if ((Math.random() > 0.5) || (_local2.gameControl.gameMode == "bonus")) { _local1._x = Stage.width + _local1.offsetEdge; _local1.xVel = -1; _local1._xscale = -_local3; _local1._yscale = _local3; } else { _local1._x = -_local1.offsetEdge; _local1.xVel = 1; _local1._xscale = _local3; _local1._yscale = _local3; } if (_local1.name.indexOf("Crab") != -1) { _local1.speed = 0.5 + Math.random(); _local1._y = ((Stage.height - (_local1.offsetEdge / 5)) - (10 * Math.random())) - 40; } else if (_local1.name.indexOf("baddie") != -1) { _local1.action = "wait"; if (_local2.gameControl.gameMode == "bonus") { _local1.myCycle = 8 + (7 * Math.random()); _local1.animCel = 0; _local2.gameControl.baddiecount = 20; _local1.xVel = -1; _local1.yVel = 0; _local1.speed = 2 + (6 * Math.random()); _local1._x = (Stage.width + _local1.offsetEdge) - 1; _local1._y = 50; if (_local1._xscale < 0) { _local1._xscale = -_local1._xscale; } } else { _local2.gameControl.baddiecount = 125; _local1.xVel = 0; _local1.yVel = -1; _local1.speed = 4 + (3 * Math.random()); _local1._y = Stage.height + _local1.offsetEdge; _local1._x = 50 + ((Stage.width - 100) * Math.random()); if (_local1._xscale < 0) { _local1._xscale = -_local1._xscale; } } _local2.baddieTrail._x = 10000; } else if (_local1.name.indexOf("bonus") != -1) { _local1.action = "wait"; if (_local2.gameControl.gameMode == "bonus") { _local2.gameControl.powerupcount = 150 + Math.ceil(50 * Math.random()); _local1.xVel = -1; _local1.yVel = 0; _local1.speed = 9 + (3 * Math.random()); _local1._y = 50 + ((Stage.height - 150) * Math.random()); _local1._x = (Stage.width + _local1.offsetEdge) - 1; if (_local1._xscale < 0) { _local1._xscale = -_local1._xscale; } } else { _local2.gameControl.powerupcount = 175; _local1.xVel = 0; _local1.yVel = 1; _local1.speed = 4 + (3 * Math.random()); _local1._y = -_local1.offsetEdge; _local1._x = 50 + ((Stage.width - 100) * Math.random()); if (_local1._xscale < 0) { _local1._xscale = -_local1._xscale; } } _local2.bonusTrail._x = 10000; } else { if (_local2.gameControl.gameMode == "bonus") { _local1.speed = 7 + (4 * Math.random()); } else { _local1.speed = 2 + (4 * Math.random()); } _local1._y = 50 + ((Stage.height - 150) * Math.random()); _local1.grow(); } } var animCel = 1; var action = "swim"; var size = 1; var xVel = 1; var yVel = 0; var speed = 5; var offsetEdge = 50; var score = 10; var name = "fish"; var myCycle = 12; }
Symbol 322 MovieClip [__Packages.Explosion] Frame 0
class Explosion extends MovieClip { var stop, play; function Explosion () { var _local1 = this; super(); _local1._x = _local1.origx; _local1._y = _local1.origy; } function onEnterFrame() { if (_root.gameControl.action == "paused") { stop(); return(undefined); } play(); } }
Symbol 323 MovieClip [__Packages.GameMaster] Frame 0
class GameMaster extends MovieClip { var getURL; function GameMaster () { var _local3 = this; super(); Stage.showMenu = false; if (System.capabilities.os.indexOf("Mac") != -1) { _local3._quality = "MEDIUM"; } else { _local3._quality = "HIGH"; } _root.os_txt.text = _local3._quality; var protocol = _local3._url.substr(0, _local3._url.indexOf(":")); if (protocol == "file") { fscommand ("fullscreen", "true"); } else { var urls = new Array("http://www.ezone.com/", "http://ezone.com/"); var ok = false; var _local1 = 0; while ((_local1 < urls.length) && (!ok)) { var _local2 = urls[_local1]; if (_local3._url.substr(0, _local2.length).toLowerCase() == _local2) { ok = true; } _local1++; } } _local3.mysound = new Sound(); _local3.mymusic = new Sound(); _local3.startMusic("menu_snd"); _local3.myStageWidth = Stage.width; _local3.myStageHeight = Stage.height; _local3.myMouseOffsetX = _local3.myStageWidth / 4; _local3.myMouseOffsetY = _local3.myStageHeight / 4; _root.attachMovie("pauseScreen", "pauseScreen", 2000); _root.pauseScreen._visible = false; } function playSound(whichsound) { var _local1 = this; _local1.mysound.attachSound(whichsound); _local1.mysound.start(); if (_local1.mute) { _local1.mysound.setVolume(0); _local1.mymusic.setVolume(0); } else { _local1.mysound.setVolume(35); _local1.mymusic.setVolume(50); } } function startMusic(whichMusic) { var _local1 = this; var _local2 = whichMusic; if (_local2 == undefined) { _local2 = "music_snd"; } _local1.mymusic.stop(_local1.lastMusic); _local1.mymusic.attachSound(_local2); _local1.lastMusic = _local2; _local1.mymusic.start(0, 99); if (_local1.mute) { _local1.mymusic.setVolume(0); } else { _local1.mymusic.setVolume(50); } } function toggleMute() { var _local1 = this; if (_local1.mute) { _local1.mute = false; _local1.mymusic.setVolume(50); _local1.mysound.setVolume(35); _root.speakerOn._visible = true; _local1.playSound("arf_snd"); } else { _local1.mute = true; _local1.mymusic.setVolume(0); _local1.mysound.setVolume(0); _root.speakerOn._visible = false; } } function pauseGame() { var _local1 = this; _local1.action = "paused"; _local1._parent.pause.swapMovie; _local1.mymusic.stop("music_snd"); _local1._parent.pauseScreen._visible = true; _root.myTime._visible = true; } function abortGame() { var _local1 = this; if (_local1.gameMode == "bonus") { _local1._parent.pauseScreen._visible = false; _local1.endBonus(); } else { _local1.lives = 0; _local1._parent.Hero.explodeAll("endLevel"); _local1._parent.Hero.changeAction("lose"); _local1.action = "enterscore"; _local1._parent.pauseScreen._visible = false; _local1._parent.gotoAndPlay("Lost"); _local1._parent.levelmsg.text = "You got to Level " + _local1.level; } } function togglePause() { var _local1 = this; if (_local1.action == "playing") { _local1.pauseGame(); } else if (_local1.action == "paused") { _local1.unpauseGame(); } } function unpauseGame() { var _local1 = this; var _local2 = _root; _local1.action = "playing"; _local1.startMusic(); _local1.myNewMouseX = _local2._xmouse; _local1.myNewMouseY = _local2._ymouse; _local1.myLastMouseX = _local1.myNewMouseX; _local1.myLastMouseY = _local1.myNewMouseY; _local1._x = _local1.myNewMouseX; _local1._y = _local1.myNewMouseY; _local2.pauseScreen._visible = false; } function changeHero(whichaction) { _root.Hero.gotoAndPlay(whichaction); trace("changeHero to " + whichaction); } function explodeButton() { var _local1 = _root; _local1.attachMovie("explosion", "explosionButton", 30, {origx:_local1._xmouse, origy:_local1._ymouse}); } function playSoundOLD(whichsound) { var _local1 = this; _local1.mysound.setVolume(20); _local1.mysound.attachSound(whichsound); _local1.mysound.start(); } function activatePowerup() { var _local1 = this; if (_local1.myBonuses.length == 0) { } else { _local1.myBonusStep = _local1.myBonusStep + 1; if (_local1.myBonusStep > (_local1.myBonuses.length - 1)) { _local1.myBonusStep = 0; } _root.attachMovie(_local1.myBonuses[_local1.myBonusStep], "powerup", _local1.powerupDepth, {name:_local1.myBonuses[_local1.myBonusStep], score:100}); _root.powerup.action = "swim"; _local1.powerupcount = 100000 /* 0x0186A0 */; } } function activateBaddie() { var _local1 = this; if (_local1.myBaddies.length == 0) { } else { _local1.myBaddieStep = _local1.myBaddieStep + 1; if (_local1.myBaddieStep > (_local1.myBaddies.length - 1)) { _local1.myBaddieStep = 0; } _root.attachMovie(_local1.myBaddies[_local1.myBaddieStep], "baddie", _local1.baddieDepth, {name:_local1.myBaddies[_local1.myBaddieStep], score:0}); _root.baddie.action = "swim"; _local1.baddiecount = 100000 /* 0x0186A0 */; } } function updateScore(thisScore) { var _local1 = thisScore; var _local2 = _root; if (action != "playing") { } else { if ((_local2.Hero.powerupcount > 0) and (_local2.Hero.mypowerup == "twice")) { _local1 = _local1 * 2; } _local2.gameScore = _local2.gameScore + _local1; return(_local1); } return(undefined); } function eatFish(whichFish) { var _local1 = this; var _local2 = whichFish; if (_local1.gameMode == "bonus") { _local1.fishMade = _local1.fishMade + 1; _local2.initialize(); } else { _local1.fishEaten = _local1.fishEaten + 1; if (_local1.fishTarget > _local1.fishMade) { _local1.fishMade = _local1.fishMade + 1; _local2.initialize(); } else { _local2.action = "disabled"; _local2._x = 90000 /* 0x015F90 */; } } } function modifyMouse() { var _local1 = this; var _local2 = _root; if (_local1.action == "playing") { _local1.myNewMouseX = (_local2._xmouse - _local1.myMouseOffsetX) * 2; _local1.myNewMouseY = (_local2._ymouse - _local1.myMouseOffsetY) * 2; } else { _local1.myNewMouseX = _local2._xmouse; _local1.myNewMouseY = _local2._ymouse; } var _local3 = _local1.myNewMouseX; var myRawMouseY = _local1.myNewMouseY; if (_local1.myLastMouseX == _local1.myNewMouseX) { if ((_local1.myLastMouseX + (_local1.myMouseDiffX * 2)) > _local1.myStageWidth) { _local1.myNewMouseX = _local1.myStageWidth; } else if ((_local1.myLastMouseX + (_local1.myMouseDiffX * 2)) < 0) { _local1.myNewMouseX = 0; } } else { _local1.myMouseDiffX = _local1.myNewMouseX - _local1.myLastMouseX; } if (_local1.myNewMouseX > _local1.myStageWidth) { _local1.myNewMouseX = _local1.myStageWidth; } if (_local1.myNewMouseX < 0) { _local1.myNewMouseX = 0; } _local1.myLastMouseX = _local3; if (_local1.myLastMouseY == _local1.myNewMouseY) { if ((_local1.myLastMouseY + (_local1.myMouseDiffY * 2)) > _local1.myStageHeight) { _local1.myNewMouseY = _local1.myStageHeight; } else if ((_local1.myLastMouseY + (_local1.myMouseDiffY * 2)) < 0) { _local1.myNewMouseY = 0; } } else { _local1.myMouseDiffY = _local1.myNewMouseY - _local1.myLastMouseY; } if (_local1.myNewMouseY > _local1.myStageHeight) { _local1.myNewMouseY = _local1.myStageHeight; } if (_local1.myNewMouseY < 0) { _local1.myNewMouseY = 0; } _local1.myLastMouseY = myRawMouseY; } function getParticleDepth() { var _local1 = this; _local1.particleDepth = _local1.particleDepth - 1; if (_local1.particleDepth < 50) { _local1.particleDepth = 299; } return(_local1.particleDepth); } function onEnterFrame() { var _local1 = _root; var _local2 = this; _local2.myNewMouseX = _local1._xmouse; _local2.myNewMouseY = _local1._ymouse; _local2._x = -10000; if (_local2.showSparks) { _local1.attachMovie("white1", "particle", _local2.getParticleDepth(), {origx:(_local1._xmouse + (Math.random() * 80)) - 40, origy:_local1._ymouse + 20, angle:Math.random() * 360, speed:Math.random(), myScale:0.5, dieCel:40}); } if (_local2.action == "playing") { _local2.animCel = _local2.animCel + 1; _local2.baddiecount = _local2.baddiecount - 1; _local2.powerupcount = _local2.powerupcount - 1; _local1.targetscore.text = _local2.fishTarget - _local2.fishEaten; var myMillsecs = 30; if ((_local1.Hero.powerupcount > 0) and (_local1.Hero.mypowerup == "time")) { myMillsecs = 90; } var _local3 = _local2.animCel - _local2.mylasttime; if (_local3 > myMillsecs) { _local3 = 0; _local2.mylasttime = _local2.animCel; _local1.gameTime = _local1.gameTime - 1; _local1.myTime.myTime_txt.text = _local1.gameTime; if ((_local1.gameTime <= 5) && (_local2.gameMode == "normal")) { _local2.playSound("alarm_snd"); } } if (_local1.gameTime <= 5) { if (_local3 == 0) { _local1.myTime._visible = true; _local1.myTime._xscale = 150; _local1.myTime._yscale = 150; } else if (_local3 == 20) { _local1.myTime._visible = false; } else { _local1.myTime._xscale = _local1.myTime._xscale - 2; _local1.myTime._yscale = _local1.myTime._yscale - 2; } } if (_local2.powerupcount == 0) { _local2.activatePowerup(); } if (_local2.baddiecount == 0) { _local2.activateBaddie(); } if (_local2.fishEaten >= _local2.fishTarget) { _local2.action = "won"; _local2.mymusic.stop("music_snd"); _local1.Hero.explodeAll(); _local1.Hero.powerupcount = 0; _local2.addTime = 0; _local1.gameScore = _local1.gameScore + (_local1.gameTime * 200); if (_local2.level >= 10) { _local2.bonusUnlocked = true; _local1.Hero.changeAction("wingame"); _local1.gotoAndPlay("BigWinner"); } else { _local1.Hero.changeAction("winlevel"); _local1.gotoAndPlay("Won"); } _local1.levelmsg.text = "Time Bonus " + (_local1.gameTime * 200); _local1.myTime._visible = true; _local1.myTime._xscale = 100; _local1.myTime._yscale = 100; } else if ((_local1.gameTime <= 0) && (_local2.gameMode == "normal")) { _local2.action = "enterscore"; _local2.lives = _local2.lives - 1; _local2.mymusic.stop("music_snd"); _local1.Hero.explodeAll(); _local1.Hero.powerupcount = 0; _local1.Hero.changeAction("lose"); _local1.gotoAndPlay("Lost"); _local1.levelmsg.text = "Well done! You got to Level " + _local2.level; _local2.addTime = _local2.addTime + 1; _local1.myTime._visible = true; _local1.myTime._xscale = 100; _local1.myTime._yscale = 100; } } else if (_local2.action == "enterscore") { if (Key.isDown(13)) { _local2.action = "scoreboard"; _global.scoreControl.submitscore(); } } else if (_local2.action == "enterbonus") { var myString = _local1.bonusChoice_mc.password_txt.text; if (myString.toLowerCase() == "unsealed") { _local2.bonusUnlocked = true; _local2.playSound("win_snd"); _local1.bonusChoice_mc.gotoAndPlay("unlocked"); } } } function endBonus() { var _local1 = _root; var _local2 = this; _local2.action = "enterscore"; _local2.mymusic.stop("music_snd"); _local1.Hero.explodeAll(); _local1.Hero.powerupcount = 0; _local1.Hero.changeAction("float"); _local1.gotoAndPlay("BonusDone"); if (_local1.gameScore > _local2.bestBonusScore) { _local2.bestBonusScore = _local1.gameScore; _local1.bonusMessage_txt.text = (("Your Score: " + _local1.gameScore) + "\nBest Today: ") + _local2.bestBonusScore; _local1.bonusMessage_txt.text = _local1.bonusMessage_txt.text + "\n\nYou've got the best bonus score today!"; } else { _local1.bonusMessage_txt.text = (("Your Score: " + _local1.gameScore) + "\nBest Today: ") + _local2.bestBonusScore; } } function start() { var _local1 = this; var _local2 = _root; _local1.myLastMouseX = _local2._xmouse; _local1.myLastMouseY = _local2._ymouse; _local1.action = "playing"; _local2.gotoAndPlay("game"); } function nextlevel() { var _local1 = this; var _local2 = _root; _local1.animCel = 1; _local1.mylasttime = 1; _local2.gameTime = (23 + ((_local1.level + 4) * 1)) + 6; _local1.fishTarget = 60 + ((_local1.level + 4) * 10); _local1.action = "ready"; _local1.level = _local1.level + 1; _local1.levelscore = _local2.gameScore + 300; _local1.fishMade = 0; _local1.fishEaten = 0; if (_local1.level == 1) { _local2.gameTime = _local2.gameTime + 12; _local1.myBonuses = ["bonus_twice"]; _local1.myBaddies = ["baddie_bomb"]; } else if (_local1.level == 2) { _local2.gameTime = _local2.gameTime; _local1.myBonuses = ["bonus_turbo", "bonus_twice"]; _local1.myBaddies = ["baddie_bomb"]; } else if (_local1.level == 3) { _local2.gameTime = _local2.gameTime; _local1.myBonuses = ["bonus_bomb", "bonus_turbo", "bonus_bomb", "bonus_twice"]; _local1.myBaddies = ["baddie_bomb"]; _local2.Hero.myBombs = 2; _local2.bombs_mc.gotoAndStop(3); } else if (_local1.level == 4) { _local2.gameTime = _local2.gameTime; _local1.myBonuses = ["bonus_turbo", "bonus_bomb", "bonus_twice"]; _local1.myBaddies = ["baddie_bomb"]; } else if (_local1.level == 5) { _local2.gameTime = _local2.gameTime - 2; _local1.myBonuses = ["bonus_time", "bonus_bomb", "bonus_twice", "bonus_time", "bonus_turbo"]; _local1.myBaddies = ["baddie_bomb"]; } else if (_local1.level == 6) { _local2.gameTime = _local2.gameTime - 3; _local1.myBonuses = ["bonus_grow", "bonus_time", "bonus_turbo", "bonus_bomb", "bonus_grow", "bonus_time", "bonus_twice"]; _local1.myBaddies = ["baddie_bomb"]; } else if (_local1.level == 7) { _local2.gameTime = _local2.gameTime - 3; _local1.myBonuses = ["bonus_magnet", "bonus_twice", "bonus_time", "bonus_turbo", "bonus_magnet", "bonus_bomb", "bonus_time"]; _local1.myBaddies = ["baddie_bomb"]; } else if (_local1.level == 8) { _local2.gameTime = _local2.gameTime - 4; _local1.myBonuses = ["bonus_twice", "bonus_time", "bonus_bomb", "bonus_turbo", "bonus_grow", "bonus_time", "bonus_magnet"]; _local1.myBaddies = ["baddie_bomb"]; } else if (_local1.level == 9) { _local2.gameTime = _local2.gameTime - 3; _local1.myBonuses = ["bonus_magnet", "bonus_turbo", "bonus_twice", "bonus_magnet", "bonus_bomb", "bonus_magnet", "bonus_grow", "bonus_time"]; _local1.myBaddies = ["baddie_bomb"]; } else if (_local1.level == 10) { _local2.gameTime = _local2.gameTime - 7; _local1.myBonuses = ["bonus_turbo", "bonus_bomb", "bonus_twice", "bonus_time", "bonus_grow", "bonus_turbo", "bonus_time", "bonus_magnet"]; _local1.myBaddies = ["baddie_bomb"]; } else if (_local1.level == 15) { _local2.gameTime = _local2.gameTime - 3; _local1.myBonuses = ["bonus_turbo", "bonus_grow", "bonus_bomb", "bonus_time", "bonus_turbo", "bonus_bomb"]; _local1.myBaddies = ["baddie_bomb"]; } else if (_local1.level == 16) { _local2.gameTime = _local2.gameTime + 5; _local1.myBonuses = ["bonus_twice", "bonus_time", "bonus_bomb", "bonus_turbo", "bonus_grow", "bonus_time", "bonus_magnet"]; _local1.myBaddies = ["baddie_bomb"]; } else if (_local1.level == 17) { _local2.gameTime = _local2.gameTime; _local1.myBonuses = ["bonus_time", "bonus_grow", "bonus_turbo", "bonus_bomb", "bonus_twice", "bonus_time", "bonus_magnet"]; _local1.myBaddies = ["baddie_bomb"]; } else if (_local1.level == 18) { _local2.gameTime = _local2.gameTime - 3; _local1.myBonuses = ["bonus_magnet", "bonus_turbo", "bonus_bomb", "bonus_grow", "bonus_time", "bonus_turbo", "bonus_twice", "bonus_time"]; _local1.myBaddies = ["baddie_bomb"]; } else if (_local1.level == 19) { _local2.gameTime = _local2.gameTime - 6; _local1.myBonuses = ["bonus_time", "bonus_bomb", "bonus_turbo", "bonus_magnet"]; _local1.myBaddies = ["baddie_bomb"]; } else if (_local1.level == 20) { _local2.gameTime = _local2.gameTime - 3; _local1.myBonuses = ["bonus_turbo", "bonus_twice", "bonus_bomb", "bonus_time", "bonus_magnet"]; _local1.myBaddies = ["baddie_bomb"]; } else { _local1.myBonuses = ["bonus_turbo", "bonus_twice", "bonus_points", "bonus_bomb", "bonus_grow", "bonus_magnet"]; _local1.myBaddies = ["baddie_bomb"]; } if (_local2.gameTime < 50) { _local2.gameTime = _local2.gameTime + _local1.addTime; } else { _local2.gameTime = 50; } _local1.myChoices = ["Fish"]; _local1.myObstacles = []; var _local3 = 1; while (_local3 <= 10) { var fishType = _local1.myChoices[Math.floor(_local1.myChoices.length * Math.random())]; _local2.attachMovie(fishType, "fish" + _local3, _local3, {name:fishType}); _local1.myObstacles.push("_root.fish" + _local3); _local1.fishMade = _local1.fishMade + 1; _local3++; } _local1.myBonusStep = -1; _local1.myBaddieStep = -1; if (_local1.gameMode == "bonus") { _local2.gotoAndPlay("BonusGame"); _local1.action = "playing"; } else { _local2.gotoAndPlay("Ready"); } _local2.levelmsg.text = ((("Level " + _local1.level) + ": Catch ") + _local1.fishTarget) + " fish"; _local2.targetscore.text = _local1.fishTarget - _local1.fishEaten; _local2.Hero.changeAction("wait"); _local2.hintMessage.gotoAndPlay("level" + _local1.level); _local1.scoreLevelStart = _local2.gameScore; _local1.powerupcount = 20; _local1.baddiecount = 100; _local1.startMusic("music_snd"); _local2.myTime.myTime_txt.text = _local2.gameTime; } function resetScore() { var _local1 = this; _local1.level = _local1.level - 1; _root.gameScore = 0; _local1.lives = 3; _local1.nextlevel(); } function restartLevel() { var _local1 = this; _local1.level = _local1.level - 1; _root.gameScore = _local1.scoreLevelStart; _local1.nextlevel(); } function initialize() { var _local1 = this; var _local2 = _root; _local2.gameScore = 0; _local2.gameTime = 30; _local1.addTime = 0; _local1.action = "ready"; _local1.mylasttime = 1; _local1.gameMode = "normal"; _local1.level = 0; _local1.lives = 3; _local1.nextlevel(); _local2.Hero.initialize(); } function startBonusGame() { var _local1 = this; var _local2 = _root; _local1.gameMode = "bonus"; _local2.gameScore = 0; _local2.gameTime = 30; _local1.level = 20; _local1.nextlevel(); _local2.Hero.initialize(); } function showscores() { getURL("http://www.ezone.com/login2/scores.php?game=" + gameName, "scoreboard"); } function postscore() { var myGamescore = _root.gameScore; var myString = (gameName + String(myGamescore)); var _local3 = ""; var _local1 = 0; while (_local1 < myString.length) { var _local2 = myString.charCodeAt(_local1) % myGamescore; _local3 = _local3 + String(_local2); _local1++; } var hs_submitURL = ((((((("http://www.ezone.com/login2/scores.php?action=submit&game=" + gameName) + "&score=") + myGamescore) + "&check=") + _local3) + "&") + String(Math.round(Math.random() * 10000))); if (gameMode == "bonus") { hs_submitURL = hs_submitURL + "&mission=bonus"; } getURL(hs_submitURL, "scoreboard"); goTitle(); } function goTitle() { startMusic("menu_snd"); _root.Hero.changeAction("wait"); _root.gotoAndPlay("Credits"); gameMode = "normal"; } var animCel = 1; var action = "ready"; var level = 1; var gems = 4; var mylasttime = 1; var levelscore = 200; var fishMade = 0; var fishTarget = 100; var fishEaten = 0; var powerupDepth = 12; var baddieDepth = 200; var powerupcount = 200; var baddiecount = 300; var myLastMouseX = 0; var myLastMouseY = 0; var myNewMouseX = 0; var myNewMouseY = 0; var myMouseDiffX = 0; var myMouseDiffY = 0; var mute = false; var lastMusic = "music_snd"; var gameName = "swoopa"; var myBonusStep = 0; var myBaddieStep = 0; var bonusUnlocked = false; var gameMode = "normal"; var lives = 3; var scoreLevelStart = 0; var particleDepth = 299; var showSparks = false; var bestBonusScore = 0; var addTime = 0; }
Symbol 324 MovieClip [__Packages.Freeswim] Frame 0
class Freeswim extends MovieClip { var hitTest; function Freeswim (myName, myAge) { var _local1 = this; super(); _local1.name = myName; _local1.age = myAge; _local1.origY = _local1._y; _local1.mysound = new Sound(_local1); _local1.mysound.attachSound("float_snd"); _local1.origScale = _local1._xscale; } function initialize() { var _local1 = this; _local1.myBombs = 0; _root.bombs_mc.gotoAndStop(_local1.myBombs + 1); _local1._yscale = _local1.origScale; _local1._xscale = _local1.origScale; } function onMouseDown() { var _local1 = this; var _local2 = _root; if (((_local1.action == "wait") && (_local2.gameControl.action == "playing")) && (_local1.canClick)) { if (_local1.myBombs > 0) { _local1.myBombs = _local1.myBombs - 1; _local1.explodeAll(); _local2.bombs_mc.gotoAndStop(_local1.myBombs + 1); _local2.gameControl.playSound("bigbomb_snd"); } } } function doPowerup(thisPowerup) { _root.gameControl.playSound(thisPowerup + "_snd"); if (thisPowerup == "bomb") { myBombs = myBombs + 1; if (myBombs > 5) { myBombs = 5; explodeAll(); _root.gameControl.playSound("bigbomb_snd"); } _root.bombs_mc.gotoAndStop(myBombs + 1); } else { mypowerup = thisPowerup; if (thisPowerup == "grow") { var i = 0; while (i < _root.gameControl.myObstacles.length) { var myCollideObstacle = eval (_root.gameControl.myObstacles[i]); myCollideObstacle.grow(); i++; } } powerupcount = 400; } } function doBaddie(thisPowerup) { var _local1 = this; if (_root.gameControl.gameMode == "bonus") { _root.gameControl.endBonus(); } else { _local1.changeAction("float"); _local1.mypowerup = "none"; _local1.powerupcount = 0; _local1.baddiecount = 100; } } function onEnterFrame() { var _local1 = this; if (_root.gameControl.action == "paused") { _root.bonusTrail.stop(); _root.baddieTrail.stop(); _local1.stop(); } else { _root.bonusTrail.play(); _root.baddieTrail.play(); _local1.play(); _local1.animCel = _local1.animCel + 1; _local1.powerupcount = _local1.powerupcount - 1; if (_local1.powerupcount < 0) { _local1.mypowerup = "none"; } _local1.baddiecount = _local1.baddiecount - 1; if (((_local1.action == "winlevel") || (_local1.action == "lose")) || (_local1.action == "wingame")) { _local1._x = _local1._x + (((Stage.width / 2) - _local1._x) / 10); _local1._y = (_local1._y + (((Stage.height * 0.56) - _local1._y) / 10)) + Math.sin(_local1.animCel / 20); } else if (_local1.action == "float") { _local1._yscale = 100; _local1._xscale = 100; _local1._y = _local1._y - 1; _local1._rotation = _local1._rotation - 1; if (_local1.baddiecount == 0) { _local1.changeAction("wait"); } } else if (_local1.action == "wait") { _local1.myLastX = _local1._x; _local1.myLastY = _local1._y; _local1.myLastRot = _local1._rotation; var myLag = 20; if ((_local1.powerupcount > 0) and (_local1.mypowerup == "turbo")) { myLag = 5; } _local1._x = _local1._x + ((_root.gameControl.myNewMouseX - _local1._x) / myLag); _local1._y = _local1._y + ((_root.gameControl.myNewMouseY - _local1._y) / myLag); var diffX = (_local1._x - _local1.myLastX); var _local3 = _local1._y - _local1.myLastY; var _local2 = 57.3248407643312 * Math.atan(diffX / _local3); if (_local3 > 0) { _local2 = 180 - _local2; } else { _local2 = -_local2; } if (_local2 > 180) { _local2 = _local2 - 360; } if ((Math.abs(diffX) < 1) and (Math.abs(_local3) < 1)) { _local1._rotation = _local1._rotation + ((_local2 - _local1._rotation) / 20); } else { _local1._rotation = _local2; } _local1.speed = Math.sqrt((diffX * diffX) + (_local3 * _local3)); if (((_local1.powerupcount > 0) and (_local1.mypowerup == "turbo")) || (_root.gameControl.gameMode == "bonus")) { } else if (_local1.speed > _local1.myMaxSpeed) { var myAdjust = (_local1.myMaxSpeed / _local1.speed); diffX = diffX * myAdjust; _local3 = _local3 * myAdjust; _local1._x = _local1.myLastX + diffX; _local1._y = _local1.myLastY + _local3; } if (_local1._y < _local1.offsetEdge) { _local1._y = _local1.offsetEdge; } if (_local1._y > (Stage.height - _local1.offsetEdge)) { _local1._y = Stage.height - _local1.offsetEdge; } if (_root.gameControl.gameMode == "bonus") { _local1._x = _local1._x - 10; } if (_local1._x > (Stage.width - _local1.offsetEdge)) { _local1._x = Stage.width - _local1.offsetEdge; } if (_local1._x < _local1.offsetEdge) { _local1._x = _local1.offsetEdge; } _local1.checkCollision(); } } } function checkCollision() { if (_root.gameControl.action != "playing") { return(undefined); } var i = 0; while (i < _root.gameControl.myObstacles.length) { var myCollideObstacle = eval (_root.gameControl.myObstacles[i]); if (hitTest(myCollideObstacle)) { myCollideObstacle.collide(); return; } i++; } } function explodeAll() { _root.powerup._y = -100000; _root.powerup.action = "wait"; _root.powerup.initialize(); _root.baddie._y = -10000; _root.baddie.action = "wait"; _root.baddie.initialize(); var i = 0; while (i < _root.gameControl.myObstacles.length) { var myCollideObstacle = eval (_root.gameControl.myObstacles[i]); myCollideObstacle.collide("explode", true); i++; } } function changeAction(myAction) { var _local1 = this; var _local2 = myAction; var _local3 = _root; if (_local1.action == _local2) { } else if (_local2 == "wait") { _local1.animCel = 1; _local1.action = _local2; _local1.speed = 0; _local1.mysound.stop(); _local3.Hero.gotoAndPlay("wait"); _local1._yscale = _local1.origScale; _local1._xscale = _local1.origScale; } else if (_local2 == "float") { _local1.action = _local2; _local3.Hero.gotoAndPlay("explode"); } else if (((_local2 == "winlevel") || (_local2 == "lose")) || (_local2 == "wingame")) { _local1.action = _local2; _local1._rotation = 0; _local1._xscale = 60; _local1._yscale = 60; _local3.Hero.gotoAndPlay(_local2); } } function AutoRotate() { var _local1 = this; _local1._rotation = _local1._rotation + _local1.tilt; if (_local1._rotation > 50) { _local1.tilt = -_local1.tilt; } if (_local1._rotation < -50) { _local1.tilt = -_local1.tilt; } } var tilt = 2; var animCel = 1; var bobHeight = 5; var action = "wait"; var velocity = [0, 0]; var speed = 0; var offsetEdge = 50; var mymotion = "across"; var powerupcount = 0; var mypowerup = "none"; var baddiecount = 0; var myBombs = 0; var canClick = true; var myMaxSpeed = 10; var origScale = 100; }
Symbol 325 MovieClip [__Packages.Particle] Frame 0
class Particle extends MovieClip { function Particle (myName) { var _local1 = this; super(); _local1.name = myName; _local1.velX = _local1.speed * _root.sinQuick(_local1.angle); _local1.velY = _local1.speed * _root.cosQuick(_local1.angle); _local1.accelY = _local1.myGravity; _local1.initialize(); } function initialize() { var _local1 = this; _local1._x = _local1.origX; _local1._y = _local1.origY; _local1._xscale = _local1.myScale * 200; _local1._yscale = _local1.myScale * 200; if (_local1.dieCel == 60) { _local1.gotoAndPlay(Math.round(Math.random() * 30) + 1); _local1.dieCel = 60 + (Math.random() * 20); } } function onEnterFrame() { var _local1 = this; _local1.animCel = _local1.animCel + 1; _local1.velX = (_local1.velX + (_local1.accelX * _local1.deltaT)) * _local1.damping; _local1.velY = (_local1.velY + (_local1.accelY * _local1.deltaT)) * _local1.damping; _local1._x = _local1._x + (_local1.velX * _local1.myScale); _local1._y = _local1._y + (_local1.velY * _local1.myScale); if (_local1.animCel > _local1.dieCel) { _local1.removeMovieClip(); } } var animCel = 1; var action = "alive"; var velX = 0; var velY = 0; var accelX = 0; var accelY = 0; var speed = 10; var angle = 0; var dieCel = 60; var myScale = 0.75; var deltaT = 0.1; var myGravity = -5; var damping = 0.99; }
Symbol 207 Button
on (release) { _root.gameControl.toggleMute(); } on (rollOver) { _root.Hero.canClick = false; } on (rollOut) { _root.Hero.canClick = true; }
Symbol 211 Button
on (release) { _root.gameControl.togglePause(); } on (rollOver) { _root.Hero.canClick = false; } on (rollOut) { _root.Hero.canClick = true; }
Symbol 218 Button
on (release) { _root.gameControl.initialize(); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 229 Button
on (release) { _root.gameControl.goTitle(); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 231 Button
on (release) { _root.gameControl.showSparks = false; gotoAndPlay ("Bonus"); } on (rollOver) { if (_root.gameControl.bonusUnlocked) { _root.gameControl.showSparks = true; } } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 235 Button
on (release) { getURL ("http://www.ezone.com/affiliates/", "_blank"); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 238 Button
on (release) { getURL ("http://www.ezone.com/", "_blank"); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 243 Button
on (release) { getURL ("http://www.ezone.com/", "_blank"); _root.gameControl.pauseGame(); } on (rollOver) { _root.gameControl.explodeButton(); _root.Hero.canClick = false; } on (rollOut) { _root.Hero.canClick = true; }
Symbol 247 MovieClip Frame 1
stop();
Symbol 247 MovieClip Frame 2
stop();
Symbol 247 MovieClip Frame 3
stop();
Symbol 247 MovieClip Frame 4
stop();
Symbol 247 MovieClip Frame 5
stop();
Symbol 247 MovieClip Frame 6
stop();
Symbol 249 MovieClip Frame 1
if (_root.gameControl.gameMode == "bonus") { gotoAndPlay (4); } else if (_root.gameControl.lives == 3) { gotoAndPlay (1); } else if (_root.gameControl.lives == 2) { gotoAndPlay (2); } else if (_root.gameControl.lives == 1) { gotoAndPlay (3); } else { gotoAndPlay (4); }
Symbol 249 MovieClip Frame 2
if (_root.gameControl.gameMode == "bonus") { gotoAndPlay (4); } else if (_root.gameControl.lives == 3) { gotoAndPlay (1); } else if (_root.gameControl.lives == 2) { gotoAndPlay (2); } else if (_root.gameControl.lives == 1) { gotoAndPlay (3); } else { gotoAndPlay (4); }
Symbol 249 MovieClip Frame 3
if (_root.gameControl.gameMode == "bonus") { gotoAndPlay (4); } else if (_root.gameControl.lives == 3) { gotoAndPlay (1); } else if (_root.gameControl.lives == 2) { gotoAndPlay (2); } else if (_root.gameControl.lives == 1) { gotoAndPlay (3); } else { gotoAndPlay (4); }
Symbol 249 MovieClip Frame 4
if (_root.gameControl.gameMode == "bonus") { gotoAndPlay (4); } else if (_root.gameControl.lives == 3) { gotoAndPlay (1); } else if (_root.gameControl.lives == 2) { gotoAndPlay (2); } else if (_root.gameControl.lives == 1) { gotoAndPlay (3); } else { gotoAndPlay (4); }
Symbol 255 Button
on (release) { _root.gameControl.start(); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 277 MovieClip Frame 1
stop();
Symbol 277 MovieClip Frame 2
stop();
Symbol 277 MovieClip Frame 3
stop();
Symbol 277 MovieClip Frame 4
stop();
Symbol 277 MovieClip Frame 5
stop();
Symbol 277 MovieClip Frame 6
stop();
Symbol 277 MovieClip Frame 7
stop();
Symbol 277 MovieClip Frame 8
stop();
Symbol 277 MovieClip Frame 9
stop();
Symbol 277 MovieClip Frame 10
stop();
Symbol 280 Button
on (release) { _root.gameControl.restartLevel(); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 284 Button
on (release) { _root.gameControl.resetScore(); }
Symbol 287 Button
on (release) { _root.play(); }
Symbol 289 MovieClip Frame 1
if (_root.gameControl.lives >= 1) { stop(); } else { gotoAndStop (2); }
Symbol 293 Button
on (release) { _root.gameControl.goTitle(); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 295 Button
on (release) { _root.gameControl.initialize(); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 300 Button
on (release) { _root.gameControl.nextlevel(); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 302 Button
on (release) { _root.gameControl.startBonusGame(); }
Symbol 306 MovieClip Frame 1
if (_root.gameControl.bonusUnlocked) { _root.gameControl.playSound("win_snd"); gotoAndPlay ("unlocked"); } else { gotoAndPlay ("locked"); }
Symbol 306 MovieClip Frame 2
stop();
Symbol 306 MovieClip Frame 3
_root.gameControl.action = "enterbonus"; Selection.setFocus("password_txt");
Symbol 306 MovieClip Frame 4
stop();
Symbol 310 Button
on (release) { gotoAndPlay ("Title"); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 314 Button
on (release) { _root.gameControl.startBonusGame(); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 316 Button
on (release) { gotoAndPlay ("Title"); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 318 Button
on (release) { getURL ("http://www.ezone.com/", "_blank"); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }
Symbol 320 Button
on (release) { getURL ("http://www.ezone.com/games/swoopa/", "_top"); _root.gameControl.showSparks = false; } on (rollOver) { _root.gameControl.showSparks = true; } on (rollOut) { _root.gameControl.showSparks = false; }

Library Items

Symbol 1 Sound [twice_snd]
Symbol 2 Sound [turbo_snd]
Symbol 3 Sound [time_snd]
Symbol 4 Sound [pop1]
Symbol 5 Sound [points_snd]
Symbol 6 Sound [music_snd]
Symbol 7 Sound [menu_snd]
Symbol 8 Sound [magnet_snd]
Symbol 9 Sound [grow_snd]
Symbol 10 Sound [explode_snd]
Symbol 11 Sound [bomb_snd]
Symbol 12 Sound [alarm_snd]
Symbol 13 Sound [win_snd]Used by:Timeline
Symbol 14 Sound [arf_snd]Used by:197 221
Symbol 15 Sound [bigbomb_snd]Used by:197
Symbol 16 GraphicUsed by:17 43
Symbol 17 MovieClip [white1]Uses:16
Symbol 18 FontUsed by:19 21 23 25 44 45 216 217 230 232 233 236 237 244 245 246 251 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 282 283 285 286 288 292 294 297 298 301 303 304 305 307 308 313 315
Symbol 19 TextUses:18Used by:27
Symbol 20 GraphicUsed by:22 24 26 229 231 280 293 295 300 314 316
Symbol 21 TextUses:18Used by:22
Symbol 22 ButtonUses:20 21Used by:27
Symbol 23 TextUses:18Used by:24
Symbol 24 ButtonUses:20 23Used by:27
Symbol 25 TextUses:18Used by:26
Symbol 26 ButtonUses:20 25Used by:27  Timeline
Symbol 27 MovieClip [pauseScreen]Uses:19 22 24 26
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:40 41 42
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:40 41 42  Timeline
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:40 41 42 277
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:40 41 42 277
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:40 41 42
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:40 41 42
Symbol 40 MovieClip [Fish3]Uses:29 31 33 35 37 39
Symbol 41 MovieClip [Fish2]Uses:29 31 33 35 37 39
Symbol 42 MovieClip [Fish]Uses:29 31 33 35 37 39
Symbol 43 MovieClipUses:16Used by:46 47 88
Symbol 44 EditableTextUses:18Used by:46
Symbol 45 EditableTextUses:18Used by:46
Symbol 46 MovieClip [explosion_score]Uses:43 44 45
Symbol 47 MovieClip [trail]Uses:43
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:52 55 61 66 68 83 277
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:52 277
Symbol 52 MovieClip [bonus_grow]Uses:49 51
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:55
Symbol 55 MovieClip [bonus_points]Uses:49 54
Symbol 56 GraphicUsed by:61 277
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:61 277
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:61 277
Symbol 61 MovieClip [bonus_time]Uses:49 56 58 60
Symbol 62 GraphicUsed by:66 277
Symbol 63 GraphicUsed by:66 277
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClip [bonus_magnet]Uses:49 62 63 64 65
Symbol 67 GraphicUsed by:68 277
Symbol 68 MovieClip [bonus_twice]Uses:49 67
Symbol 69 GraphicUsed by:74
Symbol 70 GraphicUsed by:74
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:74
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:69 70 72 73Used by:75 277
Symbol 75 MovieClip [baddie_bomb]Uses:74
Symbol 76 GraphicUsed by:80 247 277
Symbol 77 GraphicUsed by:80 247 277
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClip [bonus_bomb]Uses:76 77 78 79
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:83 277
Symbol 83 MovieClip [bonus_turbo]Uses:49 82
Symbol 84 MovieClip [gameControl]Used by:Timeline
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:87 104
Symbol 87 MovieClip [explosion]Uses:86Used by:197 221
Symbol 88 MovieClip [explosion]Uses:43Used by:197
Symbol 89 GraphicUsed by:197
Symbol 90 GraphicUsed by:197
Symbol 91 GraphicUsed by:197
Symbol 92 GraphicUsed by:197
Symbol 93 GraphicUsed by:197
Symbol 94 GraphicUsed by:197
Symbol 95 GraphicUsed by:197
Symbol 96 GraphicUsed by:197
Symbol 97 GraphicUsed by:197
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:197
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:197
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:197
Symbol 104 MovieClipUses:86Used by:197
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:197
Symbol 107 SoundUsed by:197
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:197
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:197
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:197
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:197
Symbol 116 SoundUsed by:197
Symbol 117 GraphicUsed by:197
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:197
Symbol 120 SoundUsed by:197
Symbol 121 GraphicUsed by:197
Symbol 122 GraphicUsed by:197
Symbol 123 GraphicUsed by:197
Symbol 124 GraphicUsed by:197
Symbol 125 GraphicUsed by:197
Symbol 126 GraphicUsed by:197
Symbol 127 GraphicUsed by:197
Symbol 128 GraphicUsed by:197
Symbol 129 GraphicUsed by:197
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:197
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:197
Symbol 134 SoundUsed by:197
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:197
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:197
Symbol 139 GraphicUsed by:144
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:144
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:144
Symbol 144 MovieClipUses:139 141 143Used by:197
Symbol 145 GraphicUsed by:197
Symbol 146 GraphicUsed by:197
Symbol 147 GraphicUsed by:197
Symbol 148 GraphicUsed by:157
Symbol 149 GraphicUsed by:157
Symbol 150 GraphicUsed by:157
Symbol 151 GraphicUsed by:157
Symbol 152 GraphicUsed by:157
Symbol 153 GraphicUsed by:157
Symbol 154 GraphicUsed by:157
Symbol 155 GraphicUsed by:157
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:148 149 150 151 152 153 154 155 156Used by:197
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:197
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:197
Symbol 162 SoundUsed by:197
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:197
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:165Used by:197
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:197
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:169Used by:197 221
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171Used by:197
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:197 221
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:197 221
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:177Used by:197 221
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:197 221
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:197 221
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClipUses:183Used by:197 221
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:197 221
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187Used by:197 221
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:197 221
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:197 221
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:193Used by:197 221
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:195Used by:197
Symbol 197 MovieClip [Hero]Uses:89 90 91 92 93 94 95 96 97 99 101 103 104 106 107 109 111 88 113 115 116 117 119 120 15 121 122 123 124 125 126 127 128 129 131 133 134 136 138 144 145 146 87 147 157 14 159 161 162 164 166 168 170 172 174 176 178 180 182 184 186 188 190 192 194 196Used by:Timeline
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:203
Symbol 200 FontUsed by:202
Symbol 201 FontUsed by:202
Symbol 202 TextUses:200 201Used by:203
Symbol 203 MovieClip [TMP9ondtrqje4]Uses:199 202Used by:Timeline
Symbol 321 MovieClip [__Packages.Fish]
Symbol 322 MovieClip [__Packages.Explosion]
Symbol 323 MovieClip [__Packages.GameMaster]
Symbol 324 MovieClip [__Packages.Freeswim]
Symbol 325 MovieClip [__Packages.Particle]
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:Timeline
Symbol 206 GraphicUsed by:207
Symbol 207 ButtonUses:206Used by:Timeline
Symbol 208 GraphicUsed by:209 211
Symbol 209 MovieClipUses:208Used by:211
Symbol 210 GraphicUsed by:211
Symbol 211 ButtonUses:209 210 208Used by:Timeline
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:Timeline
Symbol 214 GraphicUsed by:215 218 255 302
Symbol 215 MovieClipUses:214Used by:218 255 302
Symbol 216 TextUses:18Used by:218 302
Symbol 217 TextUses:18Used by:218 302
Symbol 218 ButtonUses:215 216 217 214Used by:Timeline
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219Used by:221
Symbol 221 MovieClipUses:182 220 174 186 194 190 188 14 87 170 192 178 176 180 184Used by:226  Timeline
Symbol 222 GraphicUsed by:226  Timeline
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:226  Timeline
Symbol 225 GraphicUsed by:226  Timeline
Symbol 226 MovieClipUses:221 222 224 225Used by:Timeline
Symbol 227 FontUsed by:228 253 254 278 279 291 296 299 317 319
Symbol 228 TextUses:227Used by:229
Symbol 229 ButtonUses:20 228Used by:Timeline
Symbol 230 TextUses:18Used by:231
Symbol 231 ButtonUses:20 230Used by:Timeline
Symbol 232 TextUses:18Used by:235
Symbol 233 TextUses:18Used by:235
Symbol 234 GraphicUsed by:235 238
Symbol 235 ButtonUses:232 233 234Used by:Timeline
Symbol 236 TextUses:18Used by:238
Symbol 237 TextUses:18Used by:238
Symbol 238 ButtonUses:236 237 234Used by:Timeline
Symbol 239 GraphicUsed by:243 318 320
Symbol 240 FontUsed by:241 242
Symbol 241 TextUses:240Used by:243 318 320
Symbol 242 TextUses:240Used by:243 318 320
Symbol 243 ButtonUses:239 241 242Used by:Timeline
Symbol 244 EditableTextUses:18Used by:Timeline
Symbol 245 TextUses:18Used by:Timeline
Symbol 246 EditableTextUses:18Used by:Timeline
Symbol 247 MovieClipUses:76 77Used by:Timeline
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:Timeline
Symbol 250 GraphicUsed by:252
Symbol 251 EditableTextUses:18Used by:252
Symbol 252 MovieClipUses:250 251Used by:Timeline
Symbol 253 TextUses:227Used by:255
Symbol 254 TextUses:227Used by:255
Symbol 255 ButtonUses:215 253 254 214Used by:Timeline
Symbol 256 EditableTextUses:18Used by:Timeline
Symbol 257 TextUses:18Used by:277
Symbol 258 TextUses:18Used by:277
Symbol 259 TextUses:18Used by:277
Symbol 260 TextUses:18Used by:277
Symbol 261 TextUses:18Used by:277
Symbol 262 TextUses:18Used by:277
Symbol 263 TextUses:18Used by:277
Symbol 264 TextUses:18Used by:277
Symbol 265 TextUses:18Used by:277
Symbol 266 TextUses:18Used by:277
Symbol 267 TextUses:18Used by:277
Symbol 268 TextUses:18Used by:277
Symbol 269 TextUses:18Used by:277
Symbol 270 TextUses:18Used by:277
Symbol 271 TextUses:18Used by:277
Symbol 272 TextUses:18Used by:277
Symbol 273 TextUses:18Used by:277
Symbol 274 TextUses:18Used by:277
Symbol 275 TextUses:18Used by:277
Symbol 276 TextUses:18Used by:277
Symbol 277 MovieClipUses:257 258 74 49 67 259 260 82 261 262 76 77 263 264 33 35 265 266 56 58 60 267 268 51 269 270 62 63 271 272 273 274 275 276Used by:Timeline
Symbol 278 TextUses:227Used by:Timeline
Symbol 279 TextUses:227Used by:280
Symbol 280 ButtonUses:20 279Used by:289
Symbol 281 GraphicUsed by:284 287
Symbol 282 TextUses:18Used by:284
Symbol 283 TextUses:18Used by:284
Symbol 284 ButtonUses:281 282 283Used by:289
Symbol 285 TextUses:18Used by:287
Symbol 286 TextUses:18Used by:287
Symbol 287 ButtonUses:281 285 286Used by:289
Symbol 288 TextUses:18Used by:289
Symbol 289 MovieClipUses:280 284 287 288Used by:Timeline
Symbol 290 SoundUsed by:Timeline
Symbol 291 TextUses:227Used by:Timeline
Symbol 292 TextUses:18Used by:293 316
Symbol 293 ButtonUses:20 292Used by:Timeline
Symbol 294 TextUses:18Used by:295 314
Symbol 295 ButtonUses:20 294Used by:Timeline
Symbol 296 TextUses:227Used by:Timeline
Symbol 297 TextUses:18Used by:Timeline
Symbol 298 EditableTextUses:18Used by:Timeline
Symbol 299 TextUses:227Used by:300
Symbol 300 ButtonUses:20 299Used by:Timeline
Symbol 301 TextUses:18Used by:Timeline
Symbol 302 ButtonUses:215 216 217 214Used by:306
Symbol 303 TextUses:18Used by:306
Symbol 304 TextUses:18Used by:306
Symbol 305 EditableTextUses:18Used by:306
Symbol 306 MovieClipUses:302 303 304 305Used by:Timeline
Symbol 307 TextUses:18Used by:310
Symbol 308 TextUses:18Used by:310
Symbol 309 GraphicUsed by:310
Symbol 310 ButtonUses:307 308 309Used by:Timeline
Symbol 311 BitmapUsed by:312
Symbol 312 GraphicUses:311Used by:Timeline
Symbol 313 EditableTextUses:18Used by:Timeline
Symbol 314 ButtonUses:20 294Used by:Timeline
Symbol 315 EditableTextUses:18Used by:Timeline
Symbol 316 ButtonUses:20 292Used by:Timeline
Symbol 317 TextUses:227Used by:Timeline
Symbol 318 ButtonUses:239 241 242Used by:Timeline
Symbol 319 TextUses:227Used by:Timeline
Symbol 320 ButtonUses:239 241 242Used by:Timeline

Instance Names

"Hero"Frame 2Symbol 197 MovieClip [Hero]
"gameControl"Frame 2Symbol 84 MovieClip [gameControl]
"speakerOn"Frame 2Symbol 213 MovieClip
"start"Frame 2Symbol 218 Button
"targetscore"Frame 8Symbol 246 EditableText
"bombs_mc"Frame 8Symbol 247 MovieClip
"myTime"Frame 8Symbol 252 MovieClip
"start"Frame 8Symbol 255 Button
"levelmsg"Frame 8Symbol 256 EditableText
"hintMessage"Frame 8Symbol 277 MovieClip
"levelmsg"Frame 28Symbol 298 EditableText
"bonusChoice_mc"Frame 33Symbol 306 MovieClip
"bombs_mc"Frame 38Symbol 247 MovieClip
"bonusMessage_txt"Frame 43Symbol 315 EditableText
"Score"Symbol 46 MovieClip [explosion_score] Frame 1Symbol 44 EditableText
"Score"Symbol 46 MovieClip [explosion_score] Frame 18Symbol 45 EditableText
"myBackground"Symbol 203 MovieClip [TMP9ondtrqje4] Frame 1Symbol 199 MovieClip
"mytime_txt"Symbol 252 MovieClip Frame 1Symbol 251 EditableText
"password_txt"Symbol 306 MovieClip Frame 3Symbol 305 EditableText

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "twice_snd"
ExportAssets (56)Timeline Frame 1Symbol 2 as "turbo_snd"
ExportAssets (56)Timeline Frame 1Symbol 3 as "time_snd"
ExportAssets (56)Timeline Frame 1Symbol 4 as "pop1"
ExportAssets (56)Timeline Frame 1Symbol 5 as "points_snd"
ExportAssets (56)Timeline Frame 1Symbol 6 as "music_snd"
ExportAssets (56)Timeline Frame 1Symbol 7 as "menu_snd"
ExportAssets (56)Timeline Frame 1Symbol 8 as "magnet_snd"
ExportAssets (56)Timeline Frame 1Symbol 9 as "grow_snd"
ExportAssets (56)Timeline Frame 1Symbol 10 as "explode_snd"
ExportAssets (56)Timeline Frame 1Symbol 11 as "bomb_snd"
ExportAssets (56)Timeline Frame 1Symbol 12 as "alarm_snd"
ExportAssets (56)Timeline Frame 1Symbol 13 as "win_snd"
ExportAssets (56)Timeline Frame 1Symbol 14 as "arf_snd"
ExportAssets (56)Timeline Frame 1Symbol 15 as "bigbomb_snd"
ExportAssets (56)Timeline Frame 1Symbol 17 as "white1"
ExportAssets (56)Timeline Frame 1Symbol 27 as "pauseScreen"
ExportAssets (56)Timeline Frame 1Symbol 40 as "Fish3"
ExportAssets (56)Timeline Frame 1Symbol 41 as "Fish2"
ExportAssets (56)Timeline Frame 1Symbol 42 as "Fish"
ExportAssets (56)Timeline Frame 1Symbol 46 as "explosion_score"
ExportAssets (56)Timeline Frame 1Symbol 47 as "trail"
ExportAssets (56)Timeline Frame 1Symbol 52 as "bonus_grow"
ExportAssets (56)Timeline Frame 1Symbol 55 as "bonus_points"
ExportAssets (56)Timeline Frame 1Symbol 61 as "bonus_time"
ExportAssets (56)Timeline Frame 1Symbol 66 as "bonus_magnet"
ExportAssets (56)Timeline Frame 1Symbol 68 as "bonus_twice"
ExportAssets (56)Timeline Frame 1Symbol 75 as "baddie_bomb"
ExportAssets (56)Timeline Frame 1Symbol 80 as "bonus_bomb"
ExportAssets (56)Timeline Frame 1Symbol 83 as "bonus_turbo"
ExportAssets (56)Timeline Frame 1Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 88 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 15 as "bigbomb_snd"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 14 as "arf_snd"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 14 as "arf_snd"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 14 as "arf_snd"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 14 as "arf_snd"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 1Symbol 203 as "TMP9ondtrqje4"
ExportAssets (56)Timeline Frame 1Symbol 321 as "__Packages.Fish"
ExportAssets (56)Timeline Frame 1Symbol 322 as "__Packages.Explosion"
ExportAssets (56)Timeline Frame 1Symbol 323 as "__Packages.GameMaster"
ExportAssets (56)Timeline Frame 1Symbol 324 as "__Packages.Freeswim"
ExportAssets (56)Timeline Frame 1Symbol 325 as "__Packages.Particle"
ExportAssets (56)Timeline Frame 2Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 2Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 2Symbol 14 as "arf_snd"
ExportAssets (56)Timeline Frame 2Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 2Symbol 87 as "explosion"
ExportAssets (56)Timeline Frame 3Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 3Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 4Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 4Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 5Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 5Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 6Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 6Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 7Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 7Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 8Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 8Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 9Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 9Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 10Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 10Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 11Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 11Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 12Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 12Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 13Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 13Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 14Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 14Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 15Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 15Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 16Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 16Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 17Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 17Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 18Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 18Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 19Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 19Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 20Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 20Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 21Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 21Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 22Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 22Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 23Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 23Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 24Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 24Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 25Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 25Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 26Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 26Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 27Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 27Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 28Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 28Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 29Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 29Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 29Symbol 13 as "win_snd"
ExportAssets (56)Timeline Frame 30Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 30Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 31Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 31Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 32Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 32Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 33Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 33Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 34Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 34Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 35Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 35Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 36Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 36Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 37Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 37Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 38Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 38Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 39Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 39Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 40Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 40Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 41Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 41Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 42Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 42Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 43Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 43Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 44Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 44Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 45Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 45Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 46Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 46Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 47Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 47Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 48Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 48Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 49Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 49Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 50Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 50Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 51Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 51Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 52Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 52Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 53Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 53Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 54Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 54Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 55Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 55Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 56Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 56Symbol 84 as "gameControl"
ExportAssets (56)Timeline Frame 57Symbol 197 as "Hero"
ExportAssets (56)Timeline Frame 57Symbol 84 as "gameControl"

Labels

"Title"Frame 3
"Ready"Frame 8
"Game"Frame 13
"Lost"Frame 18
"BigWinner"Frame 23
"Won"Frame 28
"Bonus"Frame 33
"BonusGame"Frame 38
"BonusDone"Frame 43
"Credits"Frame 48
"Splash"Frame 53
"fish1"Symbol 42 MovieClip [Fish] Frame 1
"fish2"Symbol 42 MovieClip [Fish] Frame 17
"fish3"Symbol 42 MovieClip [Fish] Frame 33
"kick"Symbol 197 MovieClip [Hero] Frame 1
"glide"Symbol 197 MovieClip [Hero] Frame 8
"wait"Symbol 197 MovieClip [Hero] Frame 14
"winlevel"Symbol 197 MovieClip [Hero] Frame 16
"winlevel_loop"Symbol 197 MovieClip [Hero] Frame 145
"explode"Symbol 197 MovieClip [Hero] Frame 152
"float"Symbol 197 MovieClip [Hero] Frame 231
"lose"Symbol 197 MovieClip [Hero] Frame 257
"lose_loop"Symbol 197 MovieClip [Hero] Frame 358
"wingame"Symbol 197 MovieClip [Hero] Frame 366
"level1"Symbol 277 MovieClip Frame 1
"level2"Symbol 277 MovieClip Frame 2
"level3"Symbol 277 MovieClip Frame 3
"level4"Symbol 277 MovieClip Frame 4
"level5"Symbol 277 MovieClip Frame 5
"level6"Symbol 277 MovieClip Frame 6
"level7"Symbol 277 MovieClip Frame 7
"level8"Symbol 277 MovieClip Frame 8
"level9"Symbol 277 MovieClip Frame 9
"level10"Symbol 277 MovieClip Frame 10
"unlocked"Symbol 306 MovieClip Frame 2
"locked"Symbol 306 MovieClip Frame 3

Dynamic Text Variables

gameScoreSymbol 244 EditableText"0000"
gameScoreSymbol 313 EditableText"0000"




http://swfchan.com/10/47635/info.shtml
Created: 1/5 -2019 11:34:54 Last modified: 1/5 -2019 11:34:54 Server time: 22/12 -2024 23:15:00