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Yantra.swf

This is the info page for
Flash #47653

(Click the ID number above for more basic data on this flash file.)


Text
where?

which place?

which arcade?

which one?

THIS IS WHERE IT'S AT

Easy Mode

Instructions

Credits

Play more Games

Normal Mode

Instructions
--------------------------------------------------------
Controls
Left Arrow Key - Move Left
Right Arrow Key - Move Right
Up Arrow Key - Jump
Down Arrow Key - Teleport (use chakra)
[A] - Throw Shuriken
[S] - Punch (replenish chakra every hit)
[Q] - Heal (You must buy this skill)
[W] - Perform Jutsu (uses alot of chakra)
[1 - 5] - Select Jutsu to perform, purchase
more jutsu using gained skill points from
killing shadows.
Powerups
-  Replenish some Health
-  Replenish some chakra
-  Replenish Shurikens.

Quality:

Low
Medium
High

Boss Life

Shuriken

Score:

Life Points

Chakra

Jutsu

Skills

Get Ready...

0

Skill Points:

0

1

2

4

3

5

Q

Click to Open

Skill
Scroll

With your strength diminished... you slowly closed your eyes
to face death...

-- Play Again --

--Play more Games --

Your Score:

0

Learn New Techniques

Calls upon walls of thorns to ravage the
enemies around you.
Uses 200 chakra points.

Pierce your enemies with spikes conjured
from the heavens. Req. Thorn Wall
Uses 300 chakra points.

Summon's the beholder's eye from the pits
of hell. Req. Spike Rain
Uses 400 chakra points.

Burst's of  energy from the fusion
of chakra and lava.
Req. Beholder's Eye
Uses 500 chakra points.

Summon the shadow dragon to
deal huge amount of damage .
Req.  Plasma Burst
Uses 600 chakra points.

Thorn Wall - LEARNED

Spike Rain - 800 Skill Points

Beholder's Eye - 2000 Skill Points

Plasma Burst - 3500 Skill Points

Shadow Dragon - 5000 Skill Points

Press A at the height of your jump to perform
this skill. Can push back enemies.
Uses 50 chakra points.

A combo finisher that hits enemies multiple
times.

A combo finisher that channels  energy to
the fist to deal huge damage.  Req. Shock
Wave

Converts chakra to 400 hit points. Press Q to
perform this skill. Uses 300 chakra points.

Falcon Dive  -  1000 Skill Points

Ground Breaker - 1500 Skill Points

Plasma Bomb - 2500 Skill Points

Heal Wounds - 2500 Skill Points

A combo finisher that hits enemies from
below. Req. Ground Breaker

Shock Wave - 2000 Skill Points

Automatically Resurrects our hero from death.
You can buy another one after use.
Uses 200 chakra.

Resurrection - 2000 Skill Points

Exit

Strength
Adding points to str will
increase  attack power .
The damage of your attacking
skills like falcon dive, ground
breaker etc will also increase.
5 str points - 1000 skill pts
Current Str:

Defense
A good defense is also a good
offense. Adding points to def will
increase your survivability.
5 def points - 1000 skill pts
Current Defense:

0

0

Learn Skills

Learn Jutsu

Add Stat Points

Along the foot of the northern
mountains, lies a small village. Never
been disturbed by the outside world, the
villagers live at peace for centuries....

Next

Skip

But the village was never left
unstained... Hordes of shadow demons
ruthlessly attacked the village. Killing
everyone in sight

Out training, our hero watched
helplessly as smoke and flames
engulfed the village from all directions

When he reached the village it was
already too late. His wife, children and
friends... all of them... already dead.

Burying the dead, he heads out to
destroy the foul demons who laid
waste of his entire clan. To quench his
thirst for revenge.

~Start Game

Act 1
Town of Sorrow

Act 2 - Dark Forest
After defeating the remaining Shadows in town
our hero heads out to find the shadows colony to avenge
his fallen friends and family...

Act 2
Dark Forest

Act 3- Dead Valley
The dark woods showed no mercy, but as long as shadows
lurks, his thirst will never be quenched. One by one the
shadows fall... beaten and exhausted our hero heads
for the Valley of the dead... may the gods watch over
our hero for the guardian of the valley awaits his arrival.

Act 3
Dead Valley

Act 4 - Shadow's Keep
Standing in front of the Shadow's keep, our hero prepares
for the battle that will mark the end of his journey for revenge.
Destroying hundreds of Shadows is not enough ,
the only way to quench the thirst  is to drown
himself on the spilled blood of the Shadow Leader.

Act 4
Shadow's Keep

With his final strength and spirit,
our hero performs the jutsu of
supreme power and calls upon
the mighty dragon to destroy
his enemy.
A Dragon from the depths of
hell...

The sudden release of chakra
was so immense that it
disintigrates the dying shadows
that surrounds the battle field.

With the shadow demons
destroyed, our hero finally took
revenge of his clan's demise...
Without looking back, he heads
out to start a new life... now that
his village is not the one
burning into ashes...
End --

Play Again

Play More Games

Final Score:

0

<p align="left"><font face="Century Gothic" size="14" color="#000000" letterSpacing="0.000000" kerning="0"><b><i>Developed by:</i></b><i> </i><a href="http://www.ultimateflashgame.com" target = "_blank"><i>Ultimate Flash Games Archive</i></a></font></p>

<p align="left"><font face="Century Gothic" size="14" color="#000000" letterSpacing="0.000000" kerning="0"><a href="http://www.godlygamez.com" target = "_blank"><i>Godly Gamez</i></a></font></p>

Story and Graphics: Ben Joseph Banta
Concept: Ann Lucas Winters

Music: Different authors on the internet
specially www.Flashkit.com

Back to Title

ActionScript [AS1/AS2]

Frame 1
MochiAd.showPreGameAd({id:"5ffbeb9a7910d6b3", res:"550x400", background:986891, color:16711680, outline:5263440, no_bg:false});
Frame 3
_global.difficulty = "EASY"; stop();
Frame 4
_quality = "MEDIUM"; stopAllSounds(); _global.combo = 0; _global.herojumping = 0; _global.teleporting = 0; _global.performingjutsu = 0; _global.throwshuriken = 0; _global.shotCount = 1; _global.moveto = "left"; _global.act = 1; _global.hurt = 0; _global.shurikens = 100; _global.kunai = 100; _global.attackstr = 0; _global.defense = 0; _global.glevel = 1; _global.jutsutype = 1; _global.score = 0; _global.herodead = 0; _global.timer = 0; _global.monsterkill = 0; _global.gamepaused = 1; _global.thornwall = 1; _global.spikerain = 0; _global.beholdereye = 0; _global.plasmaburst = 0; _global.summondragon = 0; _global.falcondive = 1; _global.groundbreaker = 0; _global.shockwave = 0; _global.plasmabomb = 0; appear = new Sound(); appear.attachSound("appear"); bg = new Sound(); bg.attachSound("bg"); death = new Sound(); death.attachSound("death"); woff = new Sound(); woff.attachSound("woff"); growl = new Sound(); growl.attachSound("growl"); grumble = new Sound(); grumble.attachSound("grumble"); punch1 = new Sound(); punch1.attachSound("punch1"); punch2 = new Sound(); punch2.attachSound("punch2"); punch3 = new Sound(); punch3.attachSound("punch3"); stab = new Sound(); stab.attachSound("stab"); sword1 = new Sound(); sword1.attachSound("sword1"); step = new Sound(); step.attachSound("step"); whish = new Sound(); whish.attachSound("whish"); jump = new Sound(); jump.attachSound("jump"); blast = new Sound(); blast.attachSound("blast"); roar1 = new Sound(); roar1.attachSound("roar1"); roar2 = new Sound(); roar2.attachSound("roar2"); thud = new Sound(); thud.attachSound("thud"); plasma = new Sound(); plasma.attachSound("plasma"); heal = new Sound(); heal.attachSound("heal"); shockwave = new Sound(); shockwave.attachSound("shockwave"); hit = new Sound(); hit.attachSound("hit"); j3 = new Sound(); j3.attachSound("j3"); j4 = new Sound(); j4.attachSound("j4"); jstart = new Sound(); jstart.attachSound("jstart"); boss = new Sound(); boss.attachSound("boss"); boss = new Sound(); boss.attachSound("boss"); axewoosh = new Sound(); axewoosh.attachSound("axewoosh"); axehit = new Sound(); axehit.attachSound("axehit"); monsterdead = new Sound(); monsterdead.attachSound("monsterdead"); doghit = new Sound(); doghit.attachSound("doghit"); dogattack = new Sound(); dogattack.attachSound("dogattack"); dogdie = new Sound(); dogdie.attachSound("dogdie"); bosswalk = new Sound(); bosswalk.attachSound("bosswalk"); bossattacksound = new Sound(); bossattacksound.attachSound("bossattacksound"); bossattack2 = new Sound(); bossattack2.attachSound("bossattack2"); bossattack3 = new Sound(); bossattack3.attachSound("bossattack3"); bossattack = new Sound(); bossattack.attachSound("bossattack"); bossattacksound2 = new Sound(); bossattacksound2.attachSound("bossattacksound2"); scrollopen = new Sound(); scrollopen.attachSound("scrollopen"); scrollclose = new Sound(); scrollclose.attachSound("scrollclose"); pickstone = new Sound(); pickstone.attachSound("pickstone"); bossdead = new Sound(); bossdead.attachSound("bossdead"); boss1dead = new Sound(); boss1dead.attachSound("boss1dead"); spider = new Sound(); spider.attachSound("spider"); birdmandie = new Sound(); birdmandie.attachSound("birdmandie"); birdmanattack = new Sound(); birdmanattack.attachSound("birdmanattack"); betweenlevels = new Sound(); betweenlevels.attachSound("betweenlevels"); despair = new Sound(); despair.attachSound("despair"); darkforest = new Sound(); darkforest.attachSound("darkforest"); screams = new Sound(); screams.attachSound("screams"); afraid = new Sound(); afraid.attachSound("afraid"); clickbutton = new Sound(); clickbutton.attachSound("clickbutton"); finalbosslaugh = new Sound(); finalbosslaugh.attachSound("finalbosslaugh"); upperexplode = new Sound(); upperexplode.attachSound("upperexplode"); snakedead = new Sound(); snakedead.attachSound("snakedead"); snakeattack = new Sound(); snakeattack.attachSound("snakeattack"); shootarrow = new Sound(); shootarrow.attachSound("shootarrow"); thunder1 = new Sound(); thunder1.attachSound("thunder1"); thunder2 = new Sound(); thunder2.attachSound("thunder2"); thunder3 = new Sound(); thunder3.attachSound("thunder3"); bell = new Sound(); bell.attachSound("bell"); creepy = new Sound(); creepy.attachSound("creepy"); deadvalley = new Sound(); deadvalley.attachSound("deadvalley"); finalstage = new Sound(); finalstage.attachSound("finalstage"); stop();
Frame 5
stop();
Frame 6
stop(); _quality = "MEDIUM"; stopAllSounds(); _global.combo = 0; _global.herojumping = 0; _global.teleporting = 0; _global.performingjutsu = 0; _global.throwshuriken = 0; _global.shotCount = 1; _global.moveto = "left"; _global.act = 1; _global.hurt = 0; _global.herolife = 1000; _global.herochakra = 200; _global.shurikens = 100; _global.kunai = 100; _global.attackstr = 0; _global.defense = 0; _global.glevel = 1; _global.jutsutype = 1; _global.score = 0; _global.herodead = 0; _global.timer = 0; _global.monsterkill = 0; _global.skillpoints = 0; _global.gamepaused = 1; _global.thornwall = 1; _global.spikerain = 0; _global.beholdereye = 0; _global.plasmaburst = 0; _global.summondragon = 0; _global.falcondive = 1; _global.groundbreaker = 0; _global.shockwave = 0; _global.plasmabomb = 0; _global.healwounds = 0; _global.resurrect = 0;
Symbol 21 MovieClip Frame 85
stop();
Symbol 23 Button
on (release) { getURL ("http://www.thisarcade.com", "_blank"); }
Symbol 27 MovieClip Frame 10
stop();
Symbol 29 MovieClip Frame 9
stop();
Symbol 33 MovieClip Frame 20
stop();
Symbol 36 MovieClip Frame 15
stop();
Symbol 39 MovieClip Frame 10
stop();
Symbol 40 MovieClip Frame 10
stop();
Symbol 42 MovieClip Frame 1
_root.stop();
Symbol 42 MovieClip Frame 95
function startGame() { _root.play(); } stop(); var funcdelay = setTimeout(startGame, 3800);
Symbol 46 Button
on (release) { _quality = "LOW"; }
Symbol 48 Button
on (release) { _global.difficulty = "EASY"; _global.herolife = 2000; _global.herochakra = 1000; _global.skillpoints = 5000; _global.healwounds = 1; _global.resurrect = 1; gotoAndStop ("game"); }
Symbol 51 Button
on (release) { _root.instruction._x = 8; }
Symbol 53 Button
on (release) { gotoAndStop ("credits"); }
Symbol 55 Button
on (release) { getURL ("http://www.thisarcade.com", "_parent"); }
Symbol 57 Button
on (release) { _global.difficulty = "NORMAL"; _global.herolife = 1000; _global.herochakra = 200; _global.skillpoints = 0; _global.healwounds = 0; _global.resurrect = 0; gotoAndStop ("game"); }
Symbol 74 Button
on (release) { this._x = -288; }
Symbol 81 Button
on (release) { _quality = "MEDIUM"; }
Symbol 82 Button
on (release) { _quality = "HIGH"; }
Symbol 149 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 15
removeMovieClip("");
Symbol 156 MovieClip Frame 1
setProperty("mcFlame", _visible , 0); index = 0;
Symbol 156 MovieClip Frame 2
duplicateMovieClip ("mcFlame", "Flame" + index, index); xcoord = Math.random() * 10; xStretch = Math.random() * 50; yStretch = Math.random() * 100; opacity = Math.random() * 60; setProperty("Flame" + index, _x , xcoord); setProperty("Flame" + index, _xscale , xStretch); setProperty("Flame" + index, _yscale , yStretch); setProperty("Flame" + index, _alpha , opacity); index++;
Symbol 156 MovieClip Frame 3
gotoAndPlay (2);
Symbol 186 MovieClip Frame 1
stop();
Symbol 189 MovieClip Frame 1
stop();
Symbol 192 MovieClip Frame 1
stop();
Symbol 195 MovieClip Frame 1
stop();
Symbol 196 MovieClip Frame 1
function RandomGen(x, y) { return(Math.round((Math.random() * (Number(y) - Number(x))) + Number(x))); } flash = RandomGen(1, 30); tellTarget (flash) { play(); };
Symbol 204 MovieClip Frame 1
stop();
Symbol 204 MovieClip Frame 2
stop();
Symbol 204 MovieClip Frame 3
stop();
Symbol 204 MovieClip Frame 4
stop(); stop();
Symbol 216 MovieClip Frame 25
this._parent.firstappear = 0; stop();
Symbol 221 MovieClip Frame 1
stop();
Symbol 250 MovieClip Frame 1
stop();
Symbol 254 MovieClip Frame 1
_parent["punchfect" + random(4)].gotoAndPlay(2);
Symbol 254 MovieClip Frame 10
_parent.gotoAndStop("steady");
Instance of Symbol 255 MovieClip "hitpart" in Symbol 257 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto.hitpart)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 50; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 257 MovieClip Frame 13
_parent.gotoAndStop("steady");
Symbol 260 MovieClip Frame 1
_global.score = _global.score + 100; _global.skillpoints = _global.skillpoints + 100; _global.monsterkill = _global.monsterkill + 1; _root.monsterdead.start();
Symbol 260 MovieClip Frame 20
stop(); removeMovieClip(this.parent);
Symbol 261 MovieClip Frame 1
_parent.stopping = 1; trace(_parent.stopping);
Symbol 261 MovieClip Frame 20
_root.growl.start();
Symbol 261 MovieClip Frame 42
_parent.stopping = 0; trace(_parent.stopping); _parent.gotoAndStop("steady");
Symbol 266 MovieClip Frame 1
_global.score = _global.score + 100; _global.skillpoints = _global.skillpoints + 100; _global.monsterkill = _global.monsterkill + 1; _root.monsterdead.start();
Symbol 266 MovieClip Frame 9
stop(); removeMovieClip(this.parent);
Symbol 267 MovieClip Frame 1
stop();
Symbol 267 MovieClip Frame 2
stop();
Symbol 267 MovieClip Frame 3
stop();
Symbol 267 MovieClip Frame 4
stop();
Symbol 267 MovieClip Frame 5
stop();
Symbol 267 MovieClip Frame 6
stop();
Symbol 267 MovieClip Frame 7
stop();
Symbol 278 MovieClip Frame 39
this._parent.firstappear = 0; stop();
Symbol 282 MovieClip Frame 9
_parent.gotoAndStop("steady");
Symbol 284 MovieClip Frame 1
_parent.stopping = 1;
Symbol 284 MovieClip Frame 6
_root.spider.start();
Instance of Symbol 255 MovieClip "hitpart" in Symbol 284 MovieClip Frame 8
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 30; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 284 MovieClip Frame 9
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 287 MovieClip Frame 1
_global.score = _global.score + 150; _global.skillpoints = _global.skillpoints + 100; _global.monsterkill = _global.monsterkill + 1;
Symbol 287 MovieClip Frame 20
stop(); removeMovieClip(this.parent);
Symbol 292 MovieClip Frame 1
_global.score = _global.score + 150; _global.skillpoints = _global.skillpoints + 100; _global.monsterkill = _global.monsterkill + 1;
Symbol 292 MovieClip Frame 5
stop(); removeMovieClip(this.parent);
Symbol 293 MovieClip Frame 1
stop();
Symbol 293 MovieClip Frame 2
stop();
Symbol 293 MovieClip Frame 3
stop();
Symbol 293 MovieClip Frame 4
stop();
Symbol 293 MovieClip Frame 5
stop();
Symbol 293 MovieClip Frame 6
stop();
Symbol 317 MovieClip Frame 5
stop();
Symbol 326 MovieClip Frame 6
_root.axewoosh.start();
Instance of Symbol 255 MovieClip "hitpart" in Symbol 326 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 50; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _root.sword1.start(0, 1); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 326 MovieClip Frame 9
_root.axehit.start();
Symbol 326 MovieClip Frame 12
_parent.gotoAndStop("steady");
Symbol 331 MovieClip Frame 1
_parent.stopping = 1;
Instance of Symbol 255 MovieClip "hitpart" in Symbol 331 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 40; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 331 MovieClip Frame 8
_root.sword1.start(0, 1);
Symbol 331 MovieClip Frame 11
_root.sword1.start(0, 1);
Symbol 331 MovieClip Frame 14
_root.sword1.start(0, 1);
Symbol 331 MovieClip Frame 17
_root.sword1.start(0, 1);
Symbol 331 MovieClip Frame 20
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 341 MovieClip Frame 1
_parent.stopping = 1;
Instance of Symbol 255 MovieClip "hitpart" in Symbol 341 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 10; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 341 MovieClip Frame 25
_parent.stopping = 0; _parent.gotoAndStop("steady");
Instance of Symbol 255 MovieClip "hitpart" in Symbol 341 MovieClip Frame 25
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 50; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 355 MovieClip Frame 1
_parent.stopping = 1;
Instance of Symbol 255 MovieClip "hitpart" in Symbol 355 MovieClip Frame 11
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 60; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _root.sword1.start(0, 1); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 355 MovieClip Frame 22
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 358 MovieClip Frame 3
_parent.gotoAndStop("steady");
Symbol 359 MovieClip Frame 1
_global.score = _global.score + 1000; _global.skillpoints = _global.skillpoints + 1000; _global.monsterkill = _global.monsterkill + 1; _root.boss1dead.start();
Symbol 359 MovieClip Frame 25
stop(); removeMovieClip(this.parent); if (_global.act == 1) { _root.game.intro.gotoAndPlay("stage2"); }
Symbol 360 MovieClip Frame 2
stop();
Symbol 360 MovieClip Frame 3
stop();
Symbol 360 MovieClip Frame 4
stop();
Symbol 360 MovieClip Frame 5
stop();
Symbol 360 MovieClip Frame 6
stop();
Symbol 360 MovieClip Frame 7
stop();
Symbol 360 MovieClip Frame 8
stop();
Symbol 381 MovieClip Frame 1
_parent.stopping = 1;
Symbol 381 MovieClip Frame 2
_root.bossattack1.start(); _root.bossattacksound.start();
Instance of Symbol 255 MovieClip "hitpart" in Symbol 381 MovieClip Frame 3
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 50; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 255 MovieClip "hitpart" in Symbol 381 MovieClip Frame 9
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 60; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 381 MovieClip Frame 10
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 389 MovieClip Frame 1
_parent.stopping = 1;
Instance of Symbol 255 MovieClip "hitpart" in Symbol 389 MovieClip Frame 5
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 80; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 389 MovieClip Frame 8
_root.bossattack2.start();
Instance of Symbol 255 MovieClip "hitpart" in Symbol 389 MovieClip Frame 8
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 80; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 389 MovieClip Frame 14
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 407 MovieClip Frame 1
_parent.stopping = 1;
Symbol 407 MovieClip Frame 7
_root.bossattack3.start(); _root.pickstone.start();
Instance of Symbol 255 MovieClip "hitpart" in Symbol 407 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 80; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 407 MovieClip Frame 13
_root.bossattacksound2.start();
Symbol 407 MovieClip Frame 24
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 409 MovieClip Frame 4
_parent.gotoAndStop("steady");
Symbol 410 MovieClip Frame 1
_global.score = _global.score + 2400; _global.skillpoints = _global.skillpoints + 3000; _global.monsterkill = _global.monsterkill + 1; _root.bossdead.start();
Symbol 410 MovieClip Frame 26
stop(); removeMovieClip(this.parent); if (_global.act == 2) { _root.game.intro.gotoAndPlay("stage3"); }
Symbol 411 MovieClip Frame 1
stop();
Symbol 411 MovieClip Frame 2
stop();
Symbol 411 MovieClip Frame 3
stop();
Symbol 411 MovieClip Frame 4
stop();
Symbol 411 MovieClip Frame 5
stop();
Symbol 411 MovieClip Frame 6
stop();
Symbol 424 MovieClip Frame 35
this._parent.firstappear = 0; stop();
Symbol 429 MovieClip Frame 1
_parent.stopping = 1;
Symbol 429 MovieClip Frame 3
_root.dogattack.start();
Instance of Symbol 255 MovieClip "hitpart" in Symbol 429 MovieClip Frame 3
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 40; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 429 MovieClip Frame 5
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 431 MovieClip Frame 1
_root.doghit.start();
Symbol 431 MovieClip Frame 3
_parent.gotoAndStop("steady");
Symbol 434 MovieClip Frame 1
_global.score = _global.score + 300; _global.skillpoints = _global.skillpoints + 150; _global.monsterkill = _global.monsterkill + 1; _root.dogdie.start();
Symbol 434 MovieClip Frame 19
stop(); removeMovieClip(this.parent);
Symbol 439 MovieClip Frame 1
_global.score = _global.score + 300; _global.skillpoints = _global.skillpoints + 150; _global.monsterkill = _global.monsterkill + 1; _root.dogdie.start();
Symbol 439 MovieClip Frame 5
stop(); removeMovieClip(this.parent);
Symbol 440 MovieClip Frame 1
_parent.stopping = 1;
Symbol 440 MovieClip Frame 27
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 441 MovieClip Frame 1
stop();
Symbol 441 MovieClip Frame 2
stop();
Symbol 441 MovieClip Frame 3
stop();
Symbol 441 MovieClip Frame 4
stop();
Symbol 441 MovieClip Frame 5
stop();
Symbol 441 MovieClip Frame 6
stop();
Symbol 441 MovieClip Frame 7
stop();
Symbol 461 MovieClip Frame 1
_parent.stopping = 1;
Symbol 461 MovieClip Frame 10
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 470 MovieClip Frame 1
_parent.stopping = 1;
Symbol 470 MovieClip Frame 5
_root.axewoosh.start();
Instance of Symbol 255 MovieClip "hitpart" in Symbol 470 MovieClip Frame 5
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 70; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 255 MovieClip "hitpart" in Symbol 470 MovieClip Frame 8
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 100; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 470 MovieClip Frame 9
_root.axewoosh.start();
Instance of Symbol 255 MovieClip "hitpart" in Symbol 470 MovieClip Frame 9
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 70; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 255 MovieClip "hitpart" in Symbol 470 MovieClip Frame 12
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 100; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 470 MovieClip Frame 13
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 477 MovieClip Frame 1
_parent.stopping = 1;
Symbol 477 MovieClip Frame 12
_root.blast.start();
Instance of Symbol 255 MovieClip "hitpart" in Symbol 477 MovieClip Frame 13
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 100; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 477 MovieClip Frame 18
_parent.stopping = 0; _parent.gotoAndStop("steady");
Instance of Symbol 255 MovieClip "hitpart" in Symbol 477 MovieClip Frame 18
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 80; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 486 MovieClip Frame 1
_parent.stopping = 1;
Symbol 486 MovieClip Frame 7
_root.punch3.start();
Instance of Symbol 255 MovieClip "hitpart" in Symbol 486 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 150; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 486 MovieClip Frame 11
_root.upperexplode.start();
Instance of Symbol 255 MovieClip "hitpart" in Symbol 486 MovieClip Frame 11
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 90; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 255 MovieClip "hitpart" in Symbol 486 MovieClip Frame 14
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 100; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 486 MovieClip Frame 16
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 487 MovieClip Frame 3
_parent.gotoAndStop("steady");
Symbol 488 MovieClip Frame 1
_global.score = _global.score + 3500; _global.skillpoints = _global.skillpoints + 3500; _global.monsterkill = _global.monsterkill + 1; _root.bossdead.start();
Symbol 488 MovieClip Frame 35
stop(); removeMovieClip(this.parent); if (_global.act == 3) { _root.game.intro.gotoAndPlay("stage4"); }
Symbol 489 MovieClip Frame 1
stop();
Symbol 489 MovieClip Frame 2
stop();
Symbol 489 MovieClip Frame 3
stop();
Symbol 489 MovieClip Frame 4
stop();
Symbol 489 MovieClip Frame 5
stop();
Symbol 489 MovieClip Frame 6
stop();
Symbol 489 MovieClip Frame 7
stop();
Symbol 572 MovieClip Frame 1
_parent.stopping = 1; _root.finalbosslaugh.start();
Symbol 572 MovieClip Frame 14
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 588 MovieClip Frame 1
_parent.stopping = 1;
Symbol 588 MovieClip Frame 4
_root.shootarrow.start();
Instance of Symbol 255 MovieClip "hitpart" in Symbol 588 MovieClip Frame 14
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { chance = random(500); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else if (this.hitTest(_root.game.baruto)) { atkpow = 200; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 255 MovieClip "hitpart" in Symbol 588 MovieClip Frame 14
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 200; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 255 MovieClip "hitpart" in Symbol 588 MovieClip Frame 19
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { chance = random(500); if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 200; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 588 MovieClip Frame 21
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 596 MovieClip Frame 1
_parent.stopping = 1;
Symbol 596 MovieClip Frame 9
_root.upperexplode.start();
Instance of Symbol 255 MovieClip "hitpart" in Symbol 596 MovieClip Frame 9
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 150; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 596 MovieClip Frame 12
_root.upperexplode.start();
Symbol 596 MovieClip Frame 17
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 597 MovieClip Frame 1
_parent.stopping = 1;
Symbol 597 MovieClip Frame 7
_root.thunder1.start();
Instance of Symbol 255 MovieClip "hitpart" in Symbol 597 MovieClip Frame 7
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 70; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 597 MovieClip Frame 9
_root.thunder2.start();
Symbol 597 MovieClip Frame 12
_parent.stopping = 0; _parent.gotoAndStop("steady"); _root.thunder3.start();
Symbol 606 MovieClip Frame 1
_parent.stopping = 1;
Symbol 606 MovieClip Frame 3
_root.bossattack.start();
Instance of Symbol 255 MovieClip "hitpart" in Symbol 606 MovieClip Frame 3
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 150; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 606 MovieClip Frame 12
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 610 MovieClip Frame 1
_parent.stopping = 1;
Symbol 610 MovieClip Frame 14
_parent.stopping = 0; _parent.gotoAndStop("steady");
Symbol 611 MovieClip Frame 1
_global.score = _global.score + 5300; _global.skillpoints = _global.skillpoints + 5000; _global.monsterkill = _global.monsterkill + 1; _root.bossdead.start(); _global.gamepaused = 1;
Symbol 611 MovieClip Frame 42
_root.thunder1.start();
Symbol 611 MovieClip Frame 44
_root.thunder2.start();
Symbol 611 MovieClip Frame 46
_root.thunder3.start();
Symbol 611 MovieClip Frame 50
_root.boss1dead.start();
Symbol 611 MovieClip Frame 90
stop(); removeMovieClip(this.parent); _root.game.intro.gotoAndPlay("finish");
Symbol 612 MovieClip Frame 1
stop();
Symbol 612 MovieClip Frame 2
stop();
Symbol 612 MovieClip Frame 3
stop();
Symbol 612 MovieClip Frame 4
stop();
Symbol 612 MovieClip Frame 5
stop();
Symbol 612 MovieClip Frame 6
stop();
Symbol 612 MovieClip Frame 7
stop();
Symbol 612 MovieClip Frame 8
stop();
Symbol 635 MovieClip Frame 39
this._parent.firstappear = 0; stop();
Symbol 643 MovieClip Frame 6
_root.snakeattack.start();
Instance of Symbol 255 MovieClip "hitpart" in Symbol 643 MovieClip Frame 6
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 70; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Instance of Symbol 255 MovieClip "hitpart" in Symbol 643 MovieClip Frame 9
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 70; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 643 MovieClip Frame 10
_parent.gotoAndStop("steady");
Symbol 647 MovieClip Frame 1
_parent["punchfect" + random(4)].gotoAndPlay(2);
Symbol 647 MovieClip Frame 4
_parent.gotoAndStop("steady");
Symbol 653 MovieClip Frame 1
_global.score = _global.score + 500; _global.skillpoints = _global.skillpoints + 90; _global.monsterkill = _global.monsterkill + 1; _root.snakedead.start();
Symbol 653 MovieClip Frame 17
stop(); removeMovieClip(this.parent);
Symbol 659 MovieClip Frame 1
_global.score = _global.score + 500; _global.skillpoints = _global.skillpoints + 90; _global.monsterkill = _global.monsterkill + 1; _root.snakedead.start();
Symbol 659 MovieClip Frame 6
stop(); removeMovieClip(this.parent);
Symbol 660 MovieClip Frame 1
stop();
Symbol 660 MovieClip Frame 2
stop();
Symbol 660 MovieClip Frame 3
stop();
Symbol 660 MovieClip Frame 4
stop();
Symbol 660 MovieClip Frame 5
stop();
Symbol 660 MovieClip Frame 6
stop();
Symbol 681 MovieClip Frame 26
this._parent.firstappear = 0; stop();
Symbol 695 MovieClip Frame 5
_root.birdmanattack.start();
Instance of Symbol 255 MovieClip "hitpart" in Symbol 695 MovieClip Frame 5
onClipEvent (enterFrame) { if (_global.herolife > 0) { if ((_global.teleporting == 0) && (_global.performingjutsu == 0)) { if (this.hitTest(_root.game.baruto)) { chance = random(300); if (chance == 100) { _global.teleporting = 1; _root.game.baruto.gotoAndStop("teleport2"); } else { atkpow = 90; _global.hurt = 1; _root.game.baruto.gotoAndStop("hurt"); _global.herolife = _global.herolife - atkpow; } } } } else { _global.hurt = 1; _root.game.baruto.gotoAndStop("dead"); } }
Symbol 695 MovieClip Frame 12
_parent.gotoAndStop("steady");
Symbol 699 MovieClip Frame 1
_parent["punchfect" + random(4)].gotoAndPlay(2);
Symbol 699 MovieClip Frame 2
_parent.gotoAndStop("steady");
Symbol 708 MovieClip Frame 1
_global.score = _global.score + 450; _global.skillpoints = _global.skillpoints + 100; _global.monsterkill = _global.monsterkill + 1; _root.birdmandie.start();
Symbol 708 MovieClip Frame 9
stop(); removeMovieClip(this.parent);
Symbol 709 MovieClip Frame 1
stop();
Symbol 709 MovieClip Frame 2
stop();
Symbol 709 MovieClip Frame 3
stop();
Symbol 709 MovieClip Frame 4
stop();
Symbol 709 MovieClip Frame 5
stop();
Instance of Symbol 267 MovieClip "enemy" in Symbol 712 MovieClip Frame 1
onClipEvent (load) { life = 300 + (_global.act * 100); myname = _name; stopping = 0; firstappear = 1; explodeme = 0; } onClipEvent (enterFrame) { if (_name != "enemy") { if (_global.gamepaused == 0) { if (firstappear == 1) { this.gotoAndStop("appear"); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._xscale = 100; } if (g > m) { this._xscale = -100; } } else if (life > 0) { explodeme = 0; if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 6; } if (g > m) { this._x = this._x + 6; } } st++; } } if (this.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } atkpow = 10 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } explodeme = 1; } else if (this.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } else if (this.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(150); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("stopping"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 3; this._xscale = 100; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 3; this._xscale = -100; } } } } else { if (explodeme == 1) { this.gotoAndStop("dead2"); } else { this.gotoAndStop("dead"); } this.stop(); } } } }
Instance of Symbol 293 MovieClip "enemy2" in Symbol 712 MovieClip Frame 1
onClipEvent (load) { life = 300 + (_global.act * 100); myname = _name; stopping = 0; firstappear = 1; explodeme = 0; } onClipEvent (enterFrame) { if (_name != "enemy2") { if (_global.gamepaused == 0) { if (firstappear == 1) { this.gotoAndStop("appear"); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._xscale = 100; } if (g > m) { this._xscale = -100; } } else if (life > 0) { explodeme = 0; if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } st++; } } if (this.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } trace("ouch"); atkpow = 10 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 25; } if (g > m) { this._x = this._x + 25; } explodeme = 1; } else if (this.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 40; } if (g > m) { this._x = this._x + 40; } } else if (this.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(50); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("attack"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 15; this._xscale = 100; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 15; this._xscale = -100; } } } } else { if (explodeme == 1) { this.gotoAndStop("dead2"); } else { this.gotoAndStop("dead"); } this.stop(); } } } }
Instance of Symbol 267 MovieClip "enemy3" in Symbol 712 MovieClip Frame 1
onClipEvent (load) { life = 900; myname = _name; stopping = 0; firstappear = 1; explodeme = 0; } onClipEvent (enterFrame) { if (_name != "enemy3") { if (_global.gamepaused == 0) { if (firstappear == 1) { this.gotoAndStop("appear"); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._xscale = 131.477355957031; } if (g > m) { this._xscale = -131.477355957031; } } else if (life > 0) { explodeme = 0; if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 6; } if (g > m) { this._x = this._x + 6; } } st++; } } if (this.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } trace("ouch"); atkpow = 10 + _global.attackstr; stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 3; } if (g > m) { this._x = this._x + 3; } } else if (this.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } explodeme = 1; } else if (this.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } else if (this.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(150); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("stopping"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 3; this._xscale = 131.477355957031; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 3; this._xscale = -131.477355957031; } } } } else { if (explodeme == 1) { this.gotoAndStop("dead2"); } else { this.gotoAndStop("dead"); } this.stop(); } } } }
Instance of Symbol 293 MovieClip "enemy4" in Symbol 712 MovieClip Frame 1
onClipEvent (load) { life = 400 + (_global.act * 100); myname = _name; stopping = 0; } onClipEvent (enterFrame) { if (_name != "enemy4") { if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } st++; } } if (_global.shotCount2 < 100) { st = 0; while (st <= 100) { if (this.hitTest(_root.game["sparo2" + st])) { atkpow = 60 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo2" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } st++; } } if (this.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } trace("ouch"); atkpow = 10 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 25; } if (g > m) { this._x = this._x + 25; } } else if (this.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 40; } if (g > m) { this._x = this._x + 40; } } else if (this.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(100); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("attack"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 20; this._xscale = 100; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 20; this._xscale = -100; } } } } else { this.gotoAndStop("dead"); this.stop(); } } }
Instance of Symbol 360 MovieClip "enemy5" in Symbol 712 MovieClip Frame 1
onClipEvent (load) { life = 10000; myname = _name; stopping = 0; } onClipEvent (enterFrame) { if (_name != "enemy5") { if (_global.gamepaused == 0) { _global.bosslife = life; _root.game.bossbar._alpha = 100; if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo" + st])) { atkpow = 30 + _global.attackstr; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); } st++; } } if (_global.shotCount2 < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo2" + st])) { atkpow = 40 + _global.attackstr; life = life - atkpow; _root.game["sparo2" + st].removeMovieClip(); } st++; } } if (this.hitpart.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitpart.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 2; } atkpow = 20 + _global.attackstr; this.gotoAndStop("attack3"); life = life - atkpow; _root.punch1.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 40 + _global.attackstr; this.gotoAndStop("attack3"); life = life - atkpow; _root.punch3.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 20 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } } else if (this.hitpart.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 50; } if (_global.jutsutype == 2) { atkpow = 75; } if (_global.jutsutype == 3) { atkpow = 90; } if (_global.jutsutype == 4) { atkpow = 100; } if (_global.jutsutype == 5) { atkpow = 120; } life = life - atkpow; stopping = 0; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.hitpart)) { if (stopping == 0) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } } else { rr = random(100); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("attack2"); } else if ((rr == 30) && (stopping == 0)) { this.gotoAndStop("attack4"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 10; this._xscale = 100; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 10; this._xscale = -100; } } } } else { this.gotoAndStop("dead"); _root.game.bossbar._alpha = 0; this.stop(); } } } }
Instance of Symbol 411 MovieClip "enemy7" in Symbol 712 MovieClip Frame 1
onClipEvent (load) { life = 15000; myname = _name; stopping = 0; } onClipEvent (enterFrame) { if (_name != "enemy7") { if (_global.gamepaused == 0) { _global.bosslife = life; _root.game.bossbar._alpha = 100; if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo" + st])) { atkpow = 30 + _global.attackstr; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); } st++; } } if (_global.shotCount2 < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo2" + st])) { atkpow = 40 + _global.attackstr; life = life - atkpow; _root.game["sparo2" + st].removeMovieClip(); } st++; } } if (this.hitpart.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitpart.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 2; } atkpow = 20 + _global.attackstr; life = life - atkpow; _root.punch1.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 40 + _global.attackstr; life = life - atkpow; _root.punch3.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 20 + _global.attackstr; _root.punch3.start(0, 1); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } } else if (this.hitpart.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 50; } if (_global.jutsutype == 2) { atkpow = 65; } if (_global.jutsutype == 3) { atkpow = 75; } if (_global.jutsutype == 4) { atkpow = 85; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.hitpart)) { if (stopping == 0) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } } else { rr = random(100); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("attack2"); } else if ((rr == 30) && (stopping == 0)) { this.gotoAndStop("attack3"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 5; this._xscale = 50.30517578125; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 5; this._xscale = -50.30517578125; } } } } else { this.gotoAndStop("dead"); _root.game.bossbar._alpha = 0; this.stop(); } } } }
Instance of Symbol 441 MovieClip "enemy6" in Symbol 712 MovieClip Frame 1
onClipEvent (load) { life = 300 + (_global.act * 100); myname = _name; stopping = 0; firstappear = 1; explodeme = 0; } onClipEvent (enterFrame) { if (_name != "enemy6") { if (_global.gamepaused == 0) { if (firstappear == 1) { this.gotoAndStop("appear"); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._xscale = 37.3703002929688; } if (g > m) { this._xscale = -37.3703002929688; } } else if (life > 0) { explodeme = 0; if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } st++; } } if (this.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } trace("ouch"); atkpow = 10 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 25; } if (g > m) { this._x = this._x + 25; } explodeme = 1; } else if (this.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 40; } if (g > m) { this._x = this._x + 40; } } else if (this.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(50); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("stopping"); } if ((rr == 30) && (stopping == 0)) { this.gotoAndStop("stopping"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 15; trace(this._xscale); this._xscale = 37.3703002929688; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 15; this._xscale = -37.3703002929688; } } } } else { if (explodeme == 1) { this.gotoAndStop("dead2"); } else { this.gotoAndStop("dead"); } this.stop(); } } } }
Instance of Symbol 489 MovieClip "enemy10" in Symbol 712 MovieClip Frame 1
onClipEvent (load) { life = 20000; myname = _name; stopping = 0; } onClipEvent (enterFrame) { if (_name != "enemy10") { if (_global.gamepaused == 0) { _global.bosslife = life; _root.game.bossbar._alpha = 100; if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo" + st])) { atkpow = 30 + _global.attackstr; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); } st++; } } if (_global.shotCount2 < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo2" + st])) { atkpow = 40 + _global.attackstr; life = life - atkpow; _root.game["sparo2" + st].removeMovieClip(); } st++; } } if (this.hitpart.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitpart.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 2; } atkpow = 20 + _global.attackstr; this.gotoAndStop("attack3"); life = life - atkpow; _root.punch1.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 40 + _global.attackstr; this.gotoAndStop("attack3"); life = life - atkpow; _root.punch3.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 20 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } } else if (this.hitpart.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 30; } if (_global.jutsutype == 2) { atkpow = 45; } if (_global.jutsutype == 3) { atkpow = 60; } if (_global.jutsutype == 4) { atkpow = 90; } if (_global.jutsutype == 5) { atkpow = 150; } life = life - atkpow; stopping = 0; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.hitpart)) { if (stopping == 0) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack1"); this.stop(); } } else { rr = random(70); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("stopping"); } else if ((rr == 30) && (stopping == 0)) { this.gotoAndStop("attack2"); } else if ((rr == 20) && (stopping == 0)) { this.gotoAndStop("attack2"); } else if ((rr == 10) && (stopping == 0)) { this.gotoAndStop("attack3"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 15; this._xscale = 41.8411254882813; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack1"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 15; this._xscale = -41.8411254882813; } } } } else { this.gotoAndStop("dead"); _root.game.bossbar._alpha = 0; this.stop(); } } } }
Instance of Symbol 612 MovieClip "enemy11" in Symbol 712 MovieClip Frame 1
onClipEvent (load) { life = 25000; myname = _name; stopping = 0; } onClipEvent (enterFrame) { if (_name != "enemy11") { if (_global.gamepaused == 0) { _global.bosslife = life; _root.game.bossbar._alpha = 100; if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo" + st])) { atkpow = 10 + _global.attackstr; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); } st++; } } if (_global.shotCount2 < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo2" + st])) { atkpow = 20 + _global.attackstr; life = life - atkpow; _root.game["sparo2" + st].removeMovieClip(); } st++; } } if (this.hitpart.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitpart.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 2; } atkpow = 20 + _global.attackstr; this.gotoAndStop("attack3"); life = life - atkpow; _root.punch1.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; this.gotoAndStop("attack3"); life = life - atkpow; _root.punch3.start(0, 1); } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack4.hitpart)) { this._alpha = 100; if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack5.hitpart)) { this._alpha = 100; if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 30 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack6.hitpart)) { this._alpha = 100; if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; } else if (this.hitpart.hitTest(_root.game.baruto.airattack.hitpart)) { this._alpha = 100; atkpow = 20 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } } else if (this.hitpart.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { this._alpha = 100; if (_global.jutsutype == 1) { atkpow = 5; } if (_global.jutsutype == 2) { atkpow = 10; } if (_global.jutsutype == 3) { atkpow = 15; } if (_global.jutsutype == 4) { atkpow = 80; } if (_global.jutsutype == 5) { atkpow = 120; } life = life - atkpow; stopping = 0; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.hitpart)) { if (stopping == 0) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack1"); this.stop(); } } else { rr = random(60); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("attack1"); } else if ((rr == 40) && (stopping == 0)) { this.gotoAndStop("attack2"); } else if ((rr == 30) && (stopping == 0)) { this.gotoAndStop("attack3"); } else if ((rr == 20) && (stopping == 0)) { this.gotoAndStop("attack4"); } else if ((rr == 10) && (stopping == 0)) { this.gotoAndStop("stopping"); } else if ((rr == 45) && (stopping == 0)) { _root.finalbosslaugh.start(); } else if ((rr == 55) && (stopping == 0)) { _root.finalbosslaugh.start(); this._alpha = 0; } else if ((rr == 54) && (stopping == 0)) { this._alpha = 100; } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 5; this._xscale = 64.35546875; } if (gamex == monsterx) { this._x = this._x + 5; this.gotoAndStop("attack3"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 5; this._xscale = -64.35546875; } } } } else { _root.game.baruto.gotoAndPlay("jutsu5"); this.gotoAndStop("dead"); _root.game.bossbar._alpha = 0; this.stop(); } } } }
Instance of Symbol 614 MovieClip in Symbol 712 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.timer == 0) { (a = 0); (b = 0); (c = 0); (d = 0); (e = 0); (f = 0); (g = 0); (h = 0); (i = 0); (j = 0); (k = 0); (l = 0); (m = 0); (n = 0); (o = 0); (p = 0); (q = 0); (r = 0); (s = 0); (t = 0); (u = 0); (v = 0); (w = 0); nextbatch = 0; totalenemies = 2000; } if (_global.herodead == 0) { if (_global.gamepaused == 0) { _global.timer = _global.timer + 1; if (_global.act == 1) { if (((_global.monsterkill == 0) && (a == 0)) && (_global.timer > 50)) { a = 1; _root.bg.start(0, 999); _root.game.lvltxt = "Town of Sorrow"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill >= 2) && (b == 0)) { b = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 4) && (c == 0)) { c = 1; _root.game.lvltxt = "Level 2"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 6) && (_global.monsterkill < 10)) && (c == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 10) && (d == 0)) { d = 1; nextbatch = 0; _root.game.lvltxt = "Level 3"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 13) && (_global.monsterkill < 16)) && (d == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 16) && (e == 0)) { e = 1; nextbatch = 0; _root.game.lvltxt = "Level 4"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 20) && (_global.monsterkill < 24)) && (e == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 24) && (f == 0)) { f = 1; nextbatch = 0; _root.game.lvltxt = "Level 5"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 26) && (_global.monsterkill < 32)) && (f == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 32) && (g == 0)) { g = 1; nextbatch = 0; _root.game.lvltxt = "Level 6"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 35) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 37) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 42) && (v == 0)) { v = 1; stopAllSounds(); _root.screams.start(); _root.afraid.start(0, 999); _root.game.lvltxt = "Stage 10 - Boss Battle"; z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy5, "boss" + z, totalenemies); _root.game.bg["boss" + z]._x = -1600; _root.game.bg["boss" + z]._y = 6; z++; } } } else if (_global.act == 2) { if (((_global.monsterkill == 0) && (a == 0)) && (_global.timer > 50)) { a = 1; _root.darkforest.start(0, 999); _root.game.lvltxt = "Town of Sorrow"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill >= 2) && (b == 0)) { b = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 4) && (c == 0)) { c = 1; _root.game.lvltxt = "Level 2"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 6) && (_global.monsterkill < 10)) && (c == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 10) && (d == 0)) { d = 1; nextbatch = 0; _root.game.lvltxt = "Level 3"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 13) && (_global.monsterkill < 16)) && (d == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 16) && (e == 0)) { e = 1; nextbatch = 0; _root.game.lvltxt = "Level 4"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 20) && (_global.monsterkill < 24)) && (e == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 24) && (f == 0)) { f = 1; nextbatch = 0; _root.game.lvltxt = "Level 5"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((((_global.monsterkill > 26) && (_global.monsterkill < 32)) && (f == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 32) && (g == 0)) { g = 1; nextbatch = 0; _root.game.lvltxt = "Level 6"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((((_global.monsterkill > 35) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 37) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 42) && (h == 0)) { h = 1; nextbatch = 0; _root.game.lvltxt = "Level 7"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((((_global.monsterkill > 43) && (_global.monsterkill < 52)) && (h == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((((_global.monsterkill > 48) && (_global.monsterkill < 52)) && (h == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 52) && (v == 0)) { v = 1; stopAllSounds(); _root.screams.start(); _root.afraid.start(0, 999); _root.game.lvltxt = "Stage 10 - Boss Battle"; z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy7, "boss" + z, totalenemies); _root.game.bg["boss" + z]._x = -1600; _root.game.bg["boss" + z]._y = 4; z++; } } } else if (_global.act == 3) { if (((_global.monsterkill == 0) && (a == 0)) && (_global.timer > 50)) { a = 1; _root.deadvalley.start(0, 999); _root.game.lvltxt = "Dead Valley"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill >= 2) && (b == 0)) { b = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 4) && (c == 0)) { c = 1; _root.game.lvltxt = "Level 2"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 6) && (_global.monsterkill < 10)) && (c == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 10) && (d == 0)) { d = 1; nextbatch = 0; _root.game.lvltxt = "Level 3"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 13) && (_global.monsterkill < 16)) && (d == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((_global.monsterkill == 16) && (e == 0)) { e = 1; nextbatch = 0; _root.game.lvltxt = "Level 4"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 20) && (_global.monsterkill < 24)) && (e == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 24) && (f == 0)) { f = 1; nextbatch = 0; _root.game.lvltxt = "Level 5"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((((_global.monsterkill > 26) && (_global.monsterkill < 32)) && (f == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 32) && (g == 0)) { g = 1; nextbatch = 0; _root.game.lvltxt = "Level 6"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 35) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((((_global.monsterkill > 37) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 42) && (h == 0)) { h = 1; nextbatch = 0; _root.game.lvltxt = "Level 7"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 43) && (_global.monsterkill < 52)) && (h == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 48) && (_global.monsterkill < 52)) && (h == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 52) && (v == 0)) { v = 1; stopAllSounds(); _root.screams.start(); _root.afraid.start(0, 999); _root.game.lvltxt = "Stage 10 - Boss Battle"; z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy10, "boss" + z, totalenemies); _root.game.bg["boss" + z]._x = -1600; _root.game.bg["boss" + z]._y = -70; z++; } } } else if (_global.act == 4) { if (((_global.monsterkill == 0) && (a == 0)) && (_global.timer > 50)) { a = 1; _root.finalstage.start(0, 999); _root.game.lvltxt = "Shadow's Keep"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill >= 2) && (b == 0)) { b = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((_global.monsterkill == 4) && (c == 0)) { c = 1; _root.game.lvltxt = "Level 2"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 6) && (_global.monsterkill < 10)) && (c == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 10) && (d == 0)) { d = 1; nextbatch = 0; _root.game.lvltxt = "Level 3"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 13) && (_global.monsterkill < 16)) && (d == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((_global.monsterkill == 16) && (e == 0)) { e = 1; nextbatch = 0; _root.game.lvltxt = "Level 4"; z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 20) && (_global.monsterkill < 24)) && (e == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((_global.monsterkill == 24) && (f == 0)) { f = 1; nextbatch = 0; _root.game.lvltxt = "Level 5"; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } z = 0; while (z < 2) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((((_global.monsterkill > 26) && (_global.monsterkill < 32)) && (f == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 32) && (g == 0)) { g = 1; nextbatch = 0; _root.game.lvltxt = "Level 6"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy2, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 35) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy3, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 6; z++; } } if ((((_global.monsterkill > 37) && (_global.monsterkill < 42)) && (g == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((_global.monsterkill == 42) && (h == 0)) { h = 1; nextbatch = 0; _root.game.lvltxt = "Level 7"; z = 0; while (z < 4) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy6, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 33; z++; } } if ((((_global.monsterkill > 43) && (_global.monsterkill < 52)) && (h == 1)) && (nextbatch == 0)) { nextbatch = 1; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy8, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = 15; z++; } } if ((((_global.monsterkill > 48) && (_global.monsterkill < 52)) && (h == 1)) && (nextbatch == 1)) { nextbatch = 2; z = 0; while (z < 3) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy9, "mons" + totalenemies, totalenemies); _root.game.bg["mons" + totalenemies]._x = -10 - random(1600); _root.game.bg["mons" + totalenemies]._y = -15; z++; } } if ((_global.monsterkill == 52) && (v == 0)) { v = 1; stopAllSounds(); _root.screams.start(); _root.bell.start(0, 999); _root.finalbosslaugh.start(); _root.game.lvltxt = "Final Boss Battle"; z = 0; while (z < 1) { totalenemies = totalenemies - 1; duplicateMovieClip (_root.game.bg.enemy11, "boss" + z, totalenemies); _root.game.bg["boss" + z]._x = -1600; _root.game.bg["boss" + z]._y = -120; z++; } } } } } }
Instance of Symbol 66 MovieClip "health" in Symbol 712 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.gamepaused == 0) { x = random(800); if (x == 50) { this._x = random(500) + -1000; this._y = 4; } if (this.hitTest(_root.game.baruto.barutorun)) { this._y = -353; _global.herolife = _global.herolife + 200; if (_global.difficulty == "EASY") { if (_global.herolife > 2000) { _global.herolife = 2000; } } else if (_global.herolife > 1000) { _global.herolife = 1000; } } } }
Instance of Symbol 72 MovieClip in Symbol 712 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.gamepaused == 0) { x = random(1500); if (x == 50) { this._x = random(500) + -1000; this._y = 4; } if (this.hitTest(_root.game.baruto.barutorun)) { this._y = -353; _global.shurikens = 100; _global.shotCount = 1; } } }
Instance of Symbol 69 MovieClip in Symbol 712 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.gamepaused == 0) { x = random(800); if (x == 50) { this._x = random(500) + -1000; this._y = 4; } if (this.hitTest(_root.game.baruto.barutorun)) { this._y = -353; _global.herochakra = _global.herochakra + 300; if (_global.herochakra > 1000) { _global.herochakra = 1000; } } } }
Instance of Symbol 660 MovieClip "enemy8" in Symbol 712 MovieClip Frame 1
onClipEvent (load) { life = 800 + (_global.act * 100); myname = _name; stopping = 0; firstappear = 1; explodeme = 0; } onClipEvent (enterFrame) { if (_name != "enemy8") { if (_global.gamepaused == 0) { if (firstappear == 1) { this.gotoAndStop("appear"); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._xscale = 37.3703002929688; } if (g > m) { this._xscale = -37.3703002929688; } } else if (life > 0) { explodeme = 0; if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } st++; } } if (this.hitpart.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } trace("ouch"); atkpow = 10 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 15; } if (g > m) { this._x = this._x + 15; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 25; } if (g > m) { this._x = this._x + 25; } explodeme = 1; } else if (this.hitpart.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 40; } if (g > m) { this._x = this._x + 40; } } else if (this.hitpart.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(50); if ((rr == 50) && (stopping == 0)) { this.gotoAndStop("attack"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 10; trace(this._xscale); this._xscale = 37.3703002929688; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 10; this._xscale = -37.3703002929688; } } } } else { if (explodeme == 1) { this.gotoAndStop("dead2"); } else { this.gotoAndStop("dead"); } this.stop(); } } } }
Instance of Symbol 709 MovieClip "enemy9" in Symbol 712 MovieClip Frame 1
onClipEvent (load) { life = 700 + (_global.act * 100); myname = _name; stopping = 0; firstappear = 1; } onClipEvent (enterFrame) { if (_name != "enemy9") { if (_global.gamepaused == 0) { if (firstappear == 1) { this.gotoAndStop("appear"); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._xscale = 100; } if (g > m) { this._xscale = -100; } } else if (life > 0) { if (_global.shotCount < 100) { st = 0; while (st <= 100) { if (this.hitpart.hitTest(_root.game["sparo" + st])) { atkpow = 40 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.game["sparo" + st].removeMovieClip(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 30; } if (g > m) { this._x = this._x + 30; } } st++; } } if (this.hitpart.hitTest(_root.game.baruto.barutoattack1.hitpart) || (this.hitTest(_root.game.baruto.barutoattack2.hitpart))) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 1; } trace("ouch"); atkpow = 10 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch1.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 5; } if (g > m) { this._x = this._x + 5; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack3.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 20 + _global.attackstr; this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; _root.punch3.start(0, 1); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 5; } if (g > m) { this._x = this._x + 5; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack4.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 5; } if (g > m) { this._x = this._x + 5; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack5.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 50 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 10; } if (g > m) { this._x = this._x + 10; } } else if (this.hitpart.hitTest(_root.game.baruto.barutoattack6.hitpart)) { if (_global.herochakra < 1001) { _global.herochakra = _global.herochakra + 5; } atkpow = 70 + _global.attackstr; _root.punch1.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 25; } if (g > m) { this._x = this._x + 25; } } else if (this.hitpart.hitTest(_root.game.baruto.airattack.hitpart)) { atkpow = 80 + _global.attackstr; _root.punch3.start(0, 1); this.gotoAndStop("hurt"); stopping = 0; life = life - atkpow; this.stop(); m = this._x * -1; g = _root.game.bg.scaler._x * -1; if (g < m) { this._x = this._x - 40; } if (g > m) { this._x = this._x + 40; } } else if (this.hitpart.hitTest(_root.game.baruto["jutsu" + _global.jutsutype])) { if (_global.jutsutype == 1) { atkpow = 20; } if (_global.jutsutype == 2) { atkpow = 25; } if (_global.jutsutype == 3) { atkpow = 30; } if (_global.jutsutype == 4) { atkpow = 45; } if (_global.jutsutype == 5) { atkpow = 100; } life = life - atkpow; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.resurrect.hitpart)) { life = life - 100; stopping = 0; this.gotoAndStop("hurt"); this.stop(); } else if (this.hitpart.hitTest(_root.game.baruto.hitpart)) { root.growl.start(0, 1); stopping = 0; this.gotoAndStop("attack"); this.stop(); } else { rr = random(20); if ((rr == 20) && (stopping == 0)) { this.gotoAndStop("steady"); } else if (stopping == 0) { monsterx = this._x * -1; gamex = _root.game.bg.scaler._x * -1; if (gamex < monsterx) { this._x = this._x + 5; trace(this._xscale); this._xscale = 100; } if (gamex == monsterx) { this._x = this._x + 10; this.gotoAndStop("attack"); this.stop(); } if (gamex > monsterx) { this._x = this._x - 5; this._xscale = -100; } } } } else { this.gotoAndStop("dead"); this.stop(); } } } }
Instance of Symbol 715 MovieClip in Symbol 717 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = _global.bosslife / 10; }
Symbol 742 MovieClip Frame 1
stop();
Symbol 742 MovieClip Frame 2
stop();
Symbol 745 MovieClip Frame 1
stop();
Symbol 745 MovieClip Frame 2
stop();
Symbol 748 MovieClip Frame 1
stop();
Symbol 748 MovieClip Frame 2
stop();
Symbol 751 MovieClip Frame 1
stop();
Symbol 751 MovieClip Frame 2
stop();
Symbol 754 MovieClip Frame 1
stop();
Symbol 754 MovieClip Frame 2
stop();
Symbol 761 MovieClip Frame 1
stop();
Symbol 761 MovieClip Frame 2
stop();
Symbol 767 MovieClip Frame 1
stop();
Symbol 767 MovieClip Frame 2
stop();
Symbol 774 Button
on (release) { _global.gamepaused = 1; _global.scrollopen = 1; this.skilladvancement._alpha = 100; this.skilladvancement.gotoAndPlay(2); }
Symbol 781 MovieClip Frame 6
stop();
Symbol 782 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 784 Button
on (release) { alarm.stop("alarm"); getURL ("http://www.thisarcade.com", "_parent"); }
Symbol 789 MovieClip Frame 1
stop();
Symbol 789 MovieClip Frame 2
stopAllSounds(); _global.gamepaused = 1;
Symbol 789 MovieClip Frame 12
finalscore = _global.score;
Symbol 789 MovieClip Frame 18
stop(); if (_global.difficulty == "EASY") { ScoreAPI.send(_root.com_mindjolt_api, "submitScore", _global.score, "easy"); } else { ScoreAPI.send(_root.com_mindjolt_api, "submitScore", _global.score, "normal"); }
Instance of Symbol 157 MovieClip in Symbol 806 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_global.attackstr > 30) && (_global.attackstr < 50)) { this._alpha = 10; } else if ((_global.attackstr > 50) && (_global.attackstr < 70)) { this._alpha = 30; } else if ((_global.attackstr > 70) && (_global.attackstr < 90)) { this._alpha = 70; } else if (_global.attackstr > 90) { this._alpha = 100; } }
Instance of Symbol 157 MovieClip in Symbol 807 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_global.attackstr > 30) && (_global.attackstr < 50)) { this._alpha = 10; } else if ((_global.attackstr > 50) && (_global.attackstr < 70)) { this._alpha = 30; } else if ((_global.attackstr > 70) && (_global.attackstr < 90)) { this._alpha = 70; } else if (_global.attackstr > 90) { this._alpha = 100; } }
Symbol 807 MovieClip Frame 2
_root.step.start(0, 1);
Symbol 807 MovieClip Frame 3
_root.step.start(1, 1);
Symbol 819 MovieClip Frame 2
_root.appear.start(0, 1);
Symbol 819 MovieClip Frame 6
var tele = new Array(); tele[0] = 1500; tele[1] = 1140; tele[2] = 780; tele[3] = 360; var tele2 = new Array(); tele2[0] = -1414; tele2[1] = -1050; tele2[2] = -696; tele2[3] = -276; moveto = random(4); _root.game.bg._x = tele[moveto]; _root.game.bg.scaler._x = tele2[moveto];
Symbol 819 MovieClip Frame 9
_root.appear.start(0, 1);
Symbol 819 MovieClip Frame 10
_global.teleporting = 0; _global.hurt = 0;
Symbol 822 MovieClip Frame 1
_root.hit.start(0, 1); _global.herolife = _global.herolife + _global.defense; if (_global.difficulty == "EASY") { if (_global.herolife > 2000) { _global.herolife = 2000; } } else if (_global.herolife > 1000) { _global.herolife = 1000; }
Instance of Symbol 609 MovieClip in Symbol 822 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.defense > 30) { this._alpha = 100; } else { this._alpha = 0; } }
Symbol 822 MovieClip Frame 2
_global.hurt = 0; _global.herojumping = 0;
Symbol 824 MovieClip Frame 1
_root.death.start(0, 1);
Symbol 824 MovieClip Frame 21
_global.herodead = 1; stop();
Symbol 826 MovieClip Frame 3
stop(); _root.game.baruto.gotoAndStop("steady");
Symbol 829 MovieClip Frame 3
stop(); _root.game.baruto.gotoAndStop("steady");
Symbol 831 MovieClip Frame 3
_root.game.baruto.gotoAndStop("steady");
Symbol 861 MovieClip Frame 1
_global.performingjutsu = 1;
Symbol 861 MovieClip Frame 3
_root.blast.start(0, 1);
Symbol 861 MovieClip Frame 10
_global.performingjutsu = 0; if (_global.shockwave == 0) { _global.combo = 0; _global.np = 0; } _root.game.baruto.gotoAndStop("steady");
Symbol 874 MovieClip Frame 1
_root.shockwave.start(0, 1); _global.performingjutsu = 1;
Symbol 874 MovieClip Frame 11
_global.performingjutsu = 0; if (_global.plasmabomb == 0) { _global.combo = 0; _global.np = 0; } _root.game.baruto.gotoAndStop("steady");
Symbol 890 MovieClip Frame 1
_global.performingjutsu = 1; _root.plasma.start(0, 1);
Symbol 890 MovieClip Frame 17
_global.performingjutsu = 0; _global.combo = 0; _global.np = 0; _root.game.baruto.gotoAndStop("steady");
Symbol 910 MovieClip Frame 1
_global.performingjutsu = 1; _root.heal.start(0, 1);
Symbol 910 MovieClip Frame 14
_global.performingjutsu = 0;
Symbol 925 MovieClip Frame 1
_global.herochakra = _global.herochakra - 50;
Symbol 925 MovieClip Frame 4
_root.blast.start(1, 0);
Symbol 925 MovieClip Frame 9
_root.appear.start(0, 0);
Symbol 925 MovieClip Frame 14
_root.appear.start(0, 0);
Symbol 925 MovieClip Frame 18
_root.jump.start(0, 0); _global.herojumping = 0; _global.jumppeak = 0; _global.performingjutsu = 0;
Symbol 928 MovieClip Frame 1
_root.jump.start(0, 1);
Symbol 928 MovieClip Frame 2
_root.jump.start(0, 1);
Symbol 928 MovieClip Frame 4
_global.jumppeak = 1;
Symbol 928 MovieClip Frame 7
_global.jumppeak = 0;
Symbol 928 MovieClip Frame 10
_root.jump.start(0, 0); _global.herojumping = 0;
Symbol 930 MovieClip Frame 1
_root.whish.start(0, 1);
Symbol 930 MovieClip Frame 3
_global.throwshuriken = 0; _root.game.baruto.gotoAndStop("steady");
Symbol 963 MovieClip Frame 4
_root.grumble.start(0, 1);
Symbol 963 MovieClip Frame 13
stop(); _global.performingjutsu = 0;
Symbol 964 MovieClip Frame 1
_root.whish.start(0, 1);
Symbol 964 MovieClip Frame 2
_root.whish.start(0, 1);
Symbol 964 MovieClip Frame 3
_root.whish.start(0, 1);
Symbol 964 MovieClip Frame 4
_root.whish.start(0, 1);
Symbol 964 MovieClip Frame 5
_root.whish.start(0, 1);
Symbol 964 MovieClip Frame 6
_root.whish.start(0, 1);
Symbol 964 MovieClip Frame 7
_root.whish.start(0, 1);
Symbol 964 MovieClip Frame 8
_root.whish.start(0, 1);
Symbol 964 MovieClip Frame 11
_root.jstart.start(0, 1);
Symbol 964 MovieClip Frame 12
stop();
Symbol 980 MovieClip Frame 5
_root.thud.start(0, 1); _root.thud.start(0, 1); _root.thud.start(0, 1);
Symbol 980 MovieClip Frame 6
_root.thud.start(0, 1); _root.thud.start(0, 1); _root.thud.start(0, 1);
Symbol 980 MovieClip Frame 7
_root.thud.start(0, 1); _root.thud.start(0, 1);
Symbol 980 MovieClip Frame 10
_root.thud.start(0, 1); _root.thud.start(0, 1);
Symbol 980 MovieClip Frame 11
_root.thud.start(0, 1); _root.thud.start(0, 1);
Symbol 980 MovieClip Frame 21
_global.performingjutsu = 0; stop();
Symbol 981 MovieClip Frame 1
_root.whish.start(0, 1);
Symbol 981 MovieClip Frame 2
_root.whish.start(0, 1);
Symbol 981 MovieClip Frame 3
_root.whish.start(0, 1);
Symbol 981 MovieClip Frame 4
_root.whish.start(0, 1);
Symbol 981 MovieClip Frame 5
_root.whish.start(0, 1);
Symbol 981 MovieClip Frame 6
_root.whish.start(0, 1);
Symbol 981 MovieClip Frame 7
_root.whish.start(0, 1);
Symbol 981 MovieClip Frame 8
_root.whish.start(0, 1);
Symbol 981 MovieClip Frame 12
_root.jstart.start(0, 1); stop();
Symbol 998 MovieClip Frame 1
_root.j3.start(0, 1);
Symbol 998 MovieClip Frame 50
_global.performingjutsu = 0; stop();
Symbol 999 MovieClip Frame 1
_root.whish.start(0, 1);
Symbol 999 MovieClip Frame 2
_root.whish.start(0, 1);
Symbol 999 MovieClip Frame 3
_root.whish.start(0, 1);
Symbol 999 MovieClip Frame 4
_root.whish.start(0, 1);
Symbol 999 MovieClip Frame 5
_root.whish.start(0, 1);
Symbol 999 MovieClip Frame 6
_root.whish.start(0, 1);
Symbol 999 MovieClip Frame 7
_root.whish.start(0, 1);
Symbol 999 MovieClip Frame 8
_root.whish.start(0, 1);
Symbol 999 MovieClip Frame 11
_root.jstart.start(0, 1);
Symbol 999 MovieClip Frame 13
stop();
Symbol 1013 MovieClip Frame 31
_global.performingjutsu = 0; stop();
Symbol 1019 MovieClip Frame 35
_global.performingjutsu = 0; stop();
Symbol 1021 MovieClip Frame 1
_root.whish.start(0, 1);
Symbol 1021 MovieClip Frame 2
_root.whish.start(0, 1);
Symbol 1021 MovieClip Frame 3
_root.whish.start(0, 1);
Symbol 1021 MovieClip Frame 4
_root.whish.start(0, 1);
Symbol 1021 MovieClip Frame 5
_root.whish.start(0, 1);
Symbol 1021 MovieClip Frame 6
_root.whish.start(0, 1);
Symbol 1021 MovieClip Frame 7
_root.whish.start(0, 1);
Symbol 1021 MovieClip Frame 8
_root.whish.start(0, 1);
Symbol 1021 MovieClip Frame 11
_root.jstart.start(0, 1); _root.j4.start(0, 1); stop();
Symbol 1040 MovieClip Frame 19
_root.roar1.start(0, 1);
Symbol 1040 MovieClip Frame 59
_root.roar2.start(0, 1);
Symbol 1040 MovieClip Frame 100
_global.performingjutsu = 0; stop();
Symbol 1041 MovieClip Frame 1
_root.whish.start(0, 1);
Symbol 1041 MovieClip Frame 2
_root.whish.start(0, 1);
Symbol 1041 MovieClip Frame 3
_root.whish.start(0, 1);
Symbol 1041 MovieClip Frame 4
_root.whish.start(0, 1);
Symbol 1041 MovieClip Frame 5
_root.whish.start(0, 1);
Symbol 1041 MovieClip Frame 6
_root.whish.start(0, 1);
Symbol 1041 MovieClip Frame 7
_root.whish.start(0, 1);
Symbol 1041 MovieClip Frame 8
_root.whish.start(0, 1);
Symbol 1041 MovieClip Frame 11
_root.jstart.start(0, 1);
Symbol 1041 MovieClip Frame 12
_root.j4.start(0, 1); stop();
Symbol 1042 MovieClip Frame 10
_root.heal.start(); _global.resurrect = 0; if (_global.difficulty == "EASY") { _global.herolife = 2000; } else { _global.herolife = 1000; }
Symbol 1042 MovieClip Frame 28
_root.thunder1.start();
Symbol 1042 MovieClip Frame 30
_global.performingjutsu = 0; _global.herojumping = 0; _global.performingjutsu = 0; _global.teleporting = 0; _global.hurt = 0; _global.gamepaused = 0; _global.herodead = 0; _global.resurrect = 0; _root.game.baruto.gotoAndStop("steady");
Symbol 1050 MovieClip Frame 1
_root.appear.start(0, 1);
Symbol 1050 MovieClip Frame 5
var tele = new Array(); tele[0] = 1500; tele[1] = 1140; tele[2] = 780; tele[3] = 360; var tele2 = new Array(); tele2[0] = -1414; tele2[1] = -1050; tele2[2] = -696; tele2[3] = -276; moveto = random(4); _root.game.bg._x = tele[moveto]; _root.game.bg.scaler._x = tele2[moveto];
Symbol 1050 MovieClip Frame 8
_root.appear.start(0, 1);
Symbol 1050 MovieClip Frame 9
_global.teleporting = 0; _global.hurt = 0;
Symbol 1051 MovieClip Frame 1
stop();
Symbol 1051 MovieClip Frame 2
stop();
Symbol 1051 MovieClip Frame 3
stop();
Symbol 1051 MovieClip Frame 4
stop();
Symbol 1051 MovieClip Frame 5
stop();
Symbol 1051 MovieClip Frame 6
stop(); _root.whish.start(0, 1);
Symbol 1051 MovieClip Frame 7
stop(); _root.whish.start(0, 1);
Symbol 1051 MovieClip Frame 8
stop(); _root.whish.start(0, 1);
Symbol 1051 MovieClip Frame 9
stop();
Symbol 1051 MovieClip Frame 10
stop();
Symbol 1051 MovieClip Frame 11
stop();
Symbol 1051 MovieClip Frame 12
stop();
Symbol 1051 MovieClip Frame 13
stop();
Symbol 1051 MovieClip Frame 14
stop();
Symbol 1051 MovieClip Frame 15
stop();
Symbol 1051 MovieClip Frame 16
stop();
Symbol 1051 MovieClip Frame 17
stop();
Symbol 1051 MovieClip Frame 18
stop();
Symbol 1051 MovieClip Frame 19
stop();
Symbol 1051 MovieClip Frame 20
stop();
Symbol 1051 MovieClip Frame 21
stop();
Symbol 1051 MovieClip Frame 22
stop();
Symbol 1080 Button
on (release) { if ((_global.spikerain == 0) && (_global.skillpoints > 799)) { this.x2.gotoAndPlay(2); _global.spikerain = 1; _global.skillpoints = _global.skillpoints - 800; _root.clickbutton.start(); } }
Symbol 1081 Button
on (release) { if (((_global.beholdereye == 0) && (_global.spikerain == 1)) && (_global.skillpoints > 1999)) { this.x3.gotoAndPlay(2); _global.beholdereye = 1; _global.skillpoints = _global.skillpoints - 2000; _root.clickbutton.start(); } }
Symbol 1082 Button
on (release) { if (((_global.plasmaburst == 0) && (_global.beholdereye == 1)) && (_global.skillpoints > 3499)) { this.x4.gotoAndPlay(2); _global.plasmaburst = 1; _global.skillpoints = _global.skillpoints - 3500; _root.clickbutton.start(); } }
Symbol 1083 Button
on (release) { if (((_global.summondragon == 0) && (_global.plasmaburst == 1)) && (_global.skillpoints > 4999)) { this.x5.gotoAndPlay(2); _global.summondragon = 1; _global.skillpoints = _global.skillpoints - 5000; _root.clickbutton.start(); } }
Symbol 1093 MovieClip Frame 1
stop();
Symbol 1093 MovieClip Frame 11
stop();
Symbol 1094 MovieClip Frame 1
if (_global.thornwall == 1) { this.x1.gotoAndPlay(11); } if (_global.spikerain == 1) { this.x2.gotoAndPlay(11); } if (_global.beholdereye == 1) { this.x3.gotoAndPlay(11); } if (_global.plasmaburst == 1) { this.x4.gotoAndPlay(11); } if (_global.summondragon == 1) { this.x5.gotoAndPlay(11); }
Symbol 1106 Button
on (release) { if ((_global.falcondive == 0) && (_global.skillpoints > 999)) { this.x1.gotoAndPlay(2); _global.falcondive = 1; _global.skillpoints = _global.skillpoints - 1000; _root.clickbutton.start(); } }
Symbol 1107 Button
on (release) { if ((_global.groundbreaker == 0) && (_global.skillpoints > 1499)) { this.x2.gotoAndPlay(2); _global.groundbreaker = 1; _global.skillpoints = _global.skillpoints - 1500; _root.clickbutton.start(); } }
Symbol 1108 Button
on (release) { if (((_global.shockwave == 1) && (_global.plasmabomb == 0)) && (_global.skillpoints > 2499)) { this.x4.gotoAndPlay(2); _global.plasmabomb = 1; _global.skillpoints = _global.skillpoints - 2500; _root.clickbutton.start(); } }
Symbol 1109 Button
on (release) { if ((_global.healwounds == 0) && (_global.skillpoints > 2499)) { this.x5.gotoAndPlay(2); _global.healwounds = 1; _global.skillpoints = _global.skillpoints - 2500; _root.clickbutton.start(); } }
Symbol 1112 Button
on (release) { if (((_global.groundbreaker == 1) && (_global.shockwave == 0)) && (_global.skillpoints > 1999)) { this.x3.gotoAndPlay(2); _global.shockwave = 1; _global.skillpoints = _global.skillpoints - 2000; _root.clickbutton.start(); } }
Symbol 1115 Button
on (release) { if ((_global.resurrect == 0) && (_global.skillpoints > 1999)) { this.x6.gotoAndPlay(2); _global.resurrect = 1; _global.skillpoints = _global.skillpoints - 2000; _root.clickbutton.start(); } }
Symbol 1116 MovieClip Frame 1
if (_global.falcondive == 1) { this.x1.gotoAndPlay(11); } if (_global.groundbreaker == 1) { this.x2.gotoAndPlay(11); } if (_global.shockwave == 1) { this.x3.gotoAndPlay(11); } if (_global.plasmabomb == 1) { this.x4.gotoAndPlay(11); } if (_global.healwounds == 1) { this.x5.gotoAndPlay(11); } if (_global.resurrect == 1) { this.x6.gotoAndPlay(11); }
Instance of Symbol 1096 MovieClip in Symbol 1116 MovieClip Frame 1
onClipEvent (load) { if (_global.falcondive == 1) { this.x1.gotoAndPlay(2); } if (_global.groundbreaker == 1) { this.x2.gotoAndPlay(2); } if (_global.shockwave == 1) { this.x3.gotoAndPlay(2); } if (_global.plasmabomb == 1) { this.x4.gotoAndPlay(2); } if (_global.healwounds == 1) { this.x5.gotoAndPlay(2); } if (_global.resurrect == 1) { this.x6.gotoAndPlay(2); } }
Symbol 1120 Button
on (release) { if ((_global.attackstr < 100) && (_global.skillpoints > 999)) { _global.attackstr = _global.attackstr + 5; _global.skillpoints = _global.skillpoints - 1000; _root.game.skilladvancement.statlist.currstr = _global.attackstr; _root.game.skilladvancement.statlist.currdef = _global.defense; _root.clickbutton.start(); } }
Symbol 1121 Button
on (release) { if ((_global.defense < 70) && (_global.skillpoints > 999)) { _global.defense = _global.defense + 5; _global.skillpoints = _global.skillpoints - 1000; _root.game.skilladvancement.statlist.currstr = _global.attackstr; _root.game.skilladvancement.statlist.currdef = _global.defense; _root.clickbutton.start(); } }
Symbol 1126 MovieClip Frame 1
_root.game.skilladvancement.statlist.currstr = _global.attackstr; _root.game.skilladvancement.statlist.currdef = _global.defense;
Symbol 1129 Button
on (release) { this.skilllist._x = 73.5; this.jutsulist._x = 680; this.statlist._x = 680; }
Symbol 1130 Button
on (release) { this.skilllist._x = 680; this.statlist._x = 680; this.jutsulist._x = 73.5; }
Symbol 1131 Button
on (release) { gotoAndPlay (6); }
Symbol 1133 Button
on (release) { this.skilllist._x = 680; this.statlist._x = 73.5; this.jutsulist._x = 680; }
Symbol 1138 MovieClip Frame 1
stop(); _root.scrollopen.start();
Symbol 1138 MovieClip Frame 5
stop(); _global.gamepaused = 1; _global.performingjutsu = 1; _root.game.baruto.gotoAndStop("steady");
Symbol 1138 MovieClip Frame 6
_root.scrollclose.start();
Symbol 1138 MovieClip Frame 9
stop(); this._alpha = 0; _global.gamepaused = 0; _global.scrollopen = 0; _global.performingjutsu = 0;
Symbol 1145 Button
on (release) { gotoAndPlay (2); }
Symbol 1147 Button
on (release) { gotoAndPlay (54); }
Symbol 1152 Button
on (release) { gotoAndPlay (14); }
Symbol 1157 Button
on (release) { gotoAndPlay (26); }
Symbol 1162 Button
on (release) { gotoAndPlay (37); }
Symbol 1199 Button
on (release) { gotoAndPlay (523); }
Symbol 1204 Button
on (release) { gotoAndPlay (530); }
Symbol 1209 Button
on (release) { _root.gotoAndPlay("credits"); }
Symbol 1210 Button
on (release) { _root.gotoAndStop("title"); }
Symbol 1212 Button
on (release) { getURL ("http://www.ultimateflashgame.com", "_parent"); }
Symbol 1216 MovieClip Frame 1
stop(); _root.betweenlevels.start(0, 999);
Symbol 1216 MovieClip Frame 13
stop();
Symbol 1216 MovieClip Frame 25
stop();
Symbol 1216 MovieClip Frame 36
stop();
Symbol 1216 MovieClip Frame 48
stop();
Symbol 1216 MovieClip Frame 53
_root.game.bg.backgrounds.gotoAndStop("act1");
Symbol 1216 MovieClip Frame 54
stopAllSounds();
Symbol 1216 MovieClip Frame 65
_root.scrollopen.start();
Symbol 1216 MovieClip Frame 90
_root.scrollclose.start();
Symbol 1216 MovieClip Frame 100
stop(); _root.game.intro._alpha = 0; _global.gamepaused = 0;
Symbol 1216 MovieClip Frame 101
stopAllSounds(); _global.act = 2; _global.timer = 0; _global.monsterkill = 0; _root.boss.stop(); _root.game.intro._alpha = 100; _root.game.lvltxt = "Act 2 - Get Ready...";
Symbol 1216 MovieClip Frame 130
_root.betweenlevels.start(0, 999); _global.gamepaused = 1; _global.herolife = _global.herolife + 400; if (_global.difficulty == "EASY") { if (_global.herolife > 2000) { _global.herolife = 2000; } } else if (_global.herolife > 1000) { _global.herolife = 1000; }
Symbol 1216 MovieClip Frame 170
_root.game.bg.backgrounds.gotoAndStop("act2");
Symbol 1216 MovieClip Frame 176
_root.scrollopen.start();
Symbol 1216 MovieClip Frame 207
stopAllSounds(); _root.scrollclose.start();
Symbol 1216 MovieClip Frame 217
stop(); _root.game.intro._alpha = 0; _global.gamepaused = 0;
Symbol 1216 MovieClip Frame 218
_global.act = 3; _global.timer = 0; _global.monsterkill = 0; _root.boss.stop(); _root.game.intro._alpha = 100; _root.game.lvltxt = "Act 3 - Dead Valley"; _root.betweenlevels.start(0, 999);
Symbol 1216 MovieClip Frame 248
_global.gamepaused = 1; _global.herolife = _global.herolife + 400; if (_global.difficulty == "EASY") { if (_global.herolife > 2000) { _global.herolife = 2000; } } else if (_global.herolife > 1000) { _global.herolife = 1000; }
Symbol 1216 MovieClip Frame 295
_root.game.bg.backgrounds.gotoAndStop("act3");
Symbol 1216 MovieClip Frame 301
_root.scrollopen.start();
Symbol 1216 MovieClip Frame 332
stopAllSounds(); _root.scrollclose.start();
Symbol 1216 MovieClip Frame 342
stop(); _root.game.intro._alpha = 0; _global.gamepaused = 0;
Symbol 1216 MovieClip Frame 343
_global.act = 4; _global.timer = 0; _global.monsterkill = 0; _root.boss.stop(); _root.game.intro._alpha = 100; _root.game.lvltxt = "Act 4 - Shadow's Keep"; _root.betweenlevels.start(0, 999);
Symbol 1216 MovieClip Frame 373
_global.gamepaused = 1; _global.herolife = _global.herolife + 400; if (_global.difficulty == "EASY") { if (_global.herolife > 2000) { _global.herolife = 2000; } } else if (_global.herolife > 1000) { _global.herolife = 1000; }
Symbol 1216 MovieClip Frame 420
_root.game.bg.backgrounds.gotoAndStop("act4");
Symbol 1216 MovieClip Frame 426
_root.scrollopen.start();
Symbol 1216 MovieClip Frame 457
stopAllSounds(); _root.scrollclose.start();
Symbol 1216 MovieClip Frame 467
stop(); _root.game.intro._alpha = 0; _global.gamepaused = 0;
Symbol 1216 MovieClip Frame 468
_global.timer = 0; _global.monsterkill = 0; stopAllSounds(); _root.game.intro._alpha = 100;
Symbol 1216 MovieClip Frame 470
_root.despair.start(0, 9999);
Symbol 1216 MovieClip Frame 498
_global.gamepaused = 1;
Symbol 1216 MovieClip Frame 523
stop();
Symbol 1216 MovieClip Frame 529
stop();
Symbol 1216 MovieClip Frame 535
stop(); finalscore = _global.score; if (_global.difficulty == "EASY") { ScoreAPI.send(_root.com_mindjolt_api, "submitScore", _global.score, "easy"); } else { ScoreAPI.send(_root.com_mindjolt_api, "submitScore", _global.score, "normal"); }
Instance of Symbol 715 MovieClip in Symbol 1220 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.difficulty == "EASY") { this._xscale = _global.herolife / 2; } else { this._xscale = _global.herolife; } }
Instance of Symbol 719 MovieClip in Symbol 1220 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = _global.herochakra; }
Instance of Symbol 722 MovieClip in Symbol 1220 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.shurikens > 0) { this._xscale = _global.shurikens * 4; } }
Instance of Symbol 789 MovieClip "deathcurtain" in Symbol 1220 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.herodead == 1) { if ((_global.resurrect == 1) && (_global.herochakra > 199)) { _global.herodead = 2; _global.gamepaused = 1; _global.performingjutsu = 1; _root.game.baruto.gotoAndPlay("resurrect"); _global.herochakra = _global.herochakra - 200; _global.resurrect = 0; if (_global.difficulty == "EASY") { _global.herolife = 2000; } else { _global.herolife = 1000; } } else { _root.game.deathcurtain.gotoAndPlay("downcurtain"); _global.herodead = 2; stopAllSounds(); } } }
Instance of Symbol 72 MovieClip "shuriken" in Symbol 1220 MovieClip Frame 1
onClipEvent (load) { speed = 30; moveto = _global.moveto; } onClipEvent (enterFrame) { if (moveto == "left") { _x = (_x - speed); if (_x < -200) { removeMovieClip(this); } } else { _x = (_x + speed); if (_x > 400) { removeMovieClip(this); } } }
Instance of Symbol 1053 MovieClip "kunai" in Symbol 1220 MovieClip Frame 1
onClipEvent (load) { speed = 50; moveto = _global.moveto; } onClipEvent (enterFrame) { if (moveto == "left") { _x = (_x - speed); if (_x < -200) { removeMovieClip(this); } } else { _x = (_x + speed); if (_x > 400) { removeMovieClip(this); } } }
Instance of Symbol 1056 MovieClip in Symbol 1220 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.act == 4) { this._alpha = 70; } else { this._alpha = 0; } }
Instance of Symbol 1219 MovieClip in Symbol 1220 MovieClip Frame 1
onClipEvent (enterFrame) { if (_global.gamepaused == 0) { _root.game.lvlscore = _global.score; _root.game.skillpoints = _global.skillpoints; if (_global.herochakra > 1000) { _global.herochakra = 1000; } if (Key.isDown(83)) { if (_global.np == 0) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { if (_global.combo == 0) { this._parent.baruto.gotoAndStop("attack1"); _global.combo = _global.combo + 1; } else { if ((_global.groundbreaker == 0) && (_global.combo == 4)) { _global.combo = 1; } if ((_global.shockwave == 0) && (_global.combo == 5)) { _global.combo = 1; } if ((_global.plasmabomb == 0) && (_global.combo == 6)) { _global.combo = 1; } this._parent.baruto.gotoAndStop("attack" + _global.combo); _global.combo = _global.combo + 1; } _global.np = 1; } if ((_global.herojumping == 1) && (_global.jumppeak == 1)) { if (_global.falcondive == 1) { if (_global.herochakra > 50) { _global.performingjutsu = 1; this._parent.baruto.gotoAndStop("airattack"); } } } } _global.throwshuriken = 0; } else if (Key.isDown(65)) { trace(_global.shurikens); if (_global.shurikens > 1) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { if (_global.throwshuriken == 0) { _global.throwshuriken = 1; this._parent.baruto.gotoAndStop("shuriken"); _global.throwshuriken = 0; if (!a) { if (_global.shotCount < 100) { _global.shotCount = _global.shotCount + 1; depth = (_global.shotCount % 100) + 100; duplicateMovieClip (_root.game.shuriken, "sparo" + _global.shotCount, depth); _root.game["sparo" + _global.shotCount]._x = _root.game.baruto._x; _root.game["sparo" + _global.shotCount]._y = _root.game.baruto._y; _global.shurikens = _global.shurikens - 1; } a = true; } else { a = false; } } } } _global.combo = 0; _global.np = 0; } else if (Key.isDown(37)) { _global.moveto = "left"; if (this._parent.bg._x < 1900) { if (((_global.performingjutsu == 0) && (_global.teleporting == 0)) && (_global.hurt == 0)) { if (_global.herojumping == 0) { this._parent.baruto.gotoAndStop("run"); } this._parent.baruto._xscale = 31.0546875; this._parent.bg._x = this._parent.bg._x + 50; this._parent.bg.scaler._x = this._parent.bg.scaler._x - 50; _global.combo = 0; _global.throwshuriken = 0; _global.np = 0; } } } else if (Key.isDown(39)) { _global.moveto = "right"; if (this._parent.bg._x > 200) { if (((_global.performingjutsu == 0) && (_global.teleporting == 0)) && (_global.hurt == 0)) { if (_global.herojumping == 0) { this._parent.baruto.gotoAndStop("run"); } this._parent.baruto._xscale = -31.0546875; this._parent.bg._x = this._parent.bg._x - 50; this._parent.bg.scaler._x = this._parent.bg.scaler._x + 50; _global.combo = 0; _global.throwshuriken = 0; _global.np = 0; } } } else if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { this._parent.baruto.gotoAndStop("steady"); _global.np = 0; } if (Key.isDown(38)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { _global.herojumping = 1; this._parent.baruto.gotoAndStop("jump"); } _global.combo = 0; _global.throwshuriken = 0; _global.np = 0; } if (Key.isDown(40)) { if (_global.herochakra > 10) { if (((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) { _global.teleporting = 1; this._parent.baruto.gotoAndStop("teleport"); _global.herochakra = _global.herochakra - 10; } } _global.combo = 0; _global.throwshuriken = 0; _global.np = 0; } if (Key.isDown(87)) { if ((_global.herochakra >= 200) && (_global.jutsutype == 1)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { _global.performingjutsu = 1; if (_global.jutsutype != 0) { this._parent.baruto.gotoAndStop("jutsu" + _global.jutsutype); _global.herochakra = _global.herochakra - 200; } else { _global.performingjutsu = 0; } } } if ((_global.herochakra >= 300) && (_global.jutsutype == 2)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { _global.performingjutsu = 1; if (_global.jutsutype != 0) { this._parent.baruto.gotoAndStop("jutsu" + _global.jutsutype); _global.herochakra = _global.herochakra - 300; } else { _global.performingjutsu = 0; } } } if ((_global.herochakra >= 400) && (_global.jutsutype == 3)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { _global.performingjutsu = 1; if (_global.jutsutype != 0) { this._parent.baruto.gotoAndStop("jutsu" + _global.jutsutype); _global.herochakra = _global.herochakra - 400; } else { _global.performingjutsu = 0; } } } if ((_global.herochakra >= 500) && (_global.jutsutype == 4)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { _global.performingjutsu = 1; if (_global.jutsutype != 0) { this._parent.baruto.gotoAndStop("jutsu" + _global.jutsutype); _global.herochakra = _global.herochakra - 500; } else { _global.performingjutsu = 0; } } } if ((_global.herochakra >= 600) && (_global.jutsutype == 5)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { _global.performingjutsu = 1; if (_global.jutsutype != 0) { this._parent.baruto.gotoAndStop("jutsu" + _global.jutsutype); _global.herochakra = _global.herochakra - 700; } else { _global.performingjutsu = 0; } } } _global.combo = 0; _global.throwshuriken = 0; _global.np = 0; } if (_global.herochakra < 200) { this._parent.jbox1._alpha = 50; this._parent.jbox1.gotoAndStop(1); } else { this._parent.jbox1._alpha = 100; } if (_global.spikerain == 1) { if (_global.herochakra < 300) { this._parent.jbox2._alpha = 50; this._parent.jbox2.gotoAndStop(1); } else { this._parent.jbox2._alpha = 100; } } if (_global.beholdereye == 1) { if (_global.herochakra < 400) { this._parent.jbox3._alpha = 50; this._parent.jbox3.gotoAndStop(1); } else { this._parent.jbox3._alpha = 400; } } if (_global.plasmaburst == 1) { if (_global.herochakra < 500) { this._parent.jbox4._alpha = 50; this._parent.jbox4.gotoAndStop(1); } else { this._parent.jbox4._alpha = 100; } } if (_global.summondragon == 1) { if (_global.herochakra < 600) { this._parent.jbox5._alpha = 50; this._parent.jbox5.gotoAndStop(1); } else { this._parent.jbox5._alpha = 100; } } if (Key.isDown(49)) { if (_global.herochakra >= 200) { _global.jutsutype = 1; this._parent.jbox1.gotoAndStop("selected"); this._parent.jbox2.gotoAndStop(1); this._parent.jbox3.gotoAndStop(1); this._parent.jbox4.gotoAndStop(1); this._parent.jbox5.gotoAndStop(1); } } else if (Key.isDown(50)) { if ((_global.herochakra >= 300) && (_global.spikerain == 1)) { _global.jutsutype = 2; this._parent.jbox2.gotoAndStop("selected"); this._parent.jbox1.gotoAndStop(1); this._parent.jbox3.gotoAndStop(1); this._parent.jbox4.gotoAndStop(1); this._parent.jbox5.gotoAndStop(1); } } else if (Key.isDown(51)) { if ((_global.herochakra >= 400) && (_global.beholdereye == 1)) { _global.jutsutype = 3; this._parent.jbox3.gotoAndStop("selected"); this._parent.jbox2.gotoAndStop(1); this._parent.jbox1.gotoAndStop(1); this._parent.jbox4.gotoAndStop(1); this._parent.jbox5.gotoAndStop(1); } } else if (Key.isDown(52)) { if ((_global.herochakra >= 500) && (_global.plasmaburst == 1)) { _global.jutsutype = 4; this._parent.jbox4.gotoAndStop("selected"); this._parent.jbox2.gotoAndStop(1); this._parent.jbox3.gotoAndStop(1); this._parent.jbox1.gotoAndStop(1); this._parent.jbox5.gotoAndStop(1); } } else if (Key.isDown(53)) { if ((_global.herochakra >= 600) && (_global.summondragon == 1)) { _global.jutsutype = 5; this._parent.jbox5.gotoAndStop("selected"); this._parent.jbox2.gotoAndStop(1); this._parent.jbox3.gotoAndStop(1); this._parent.jbox4.gotoAndStop(1); this._parent.jbox1.gotoAndStop(1); } } if (_global.falcondive == 1) { this._parent.sbox1._alpha = 100; } if (_global.groundbreaker == 1) { this._parent.sbox2._alpha = 100; } if (_global.shockwave == 1) { this._parent.sbox3._alpha = 100; } if (_global.plasmabomb == 1) { this._parent.sbox4._alpha = 100; } if (_global.healwounds == 1) { if (_global.herochakra < 299) { this._parent.sbox5._alpha = 50; this._parent.sbox5.gotoAndStop(1); } else { this._parent.sbox5._alpha = 100; } } if (_global.resurrect == 1) { if (_global.herochakra < 199) { this._parent.sbox6._alpha = 50; this._parent.sbox6.gotoAndStop(1); } else { this._parent.sbox6._alpha = 100; } } if (Key.isDown(81)) { if ((((_global.herojumping == 0) && (_global.performingjutsu == 0)) && (_global.teleporting == 0)) && (_global.hurt == 0)) { if ((_global.herochakra >= 300) && (_global.healwounds == 1)) { this._parent.baruto.gotoAndStop("heal"); _global.herolife = _global.herolife + 400; _global.herochakra = _global.herochakra - 300; if (_global.difficulty == "EASY") { if (_global.herolife > 2000) { _global.herolife = 2000; } } else if (_global.herolife > 1000) { _global.herolife = 1000; } } } } } }
Symbol 1227 Button
on (release) { gotoAndStop ("title"); }

Library Items

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Symbol 2 GraphicUses:1Used by:3
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClip [mvcFogMaster]Uses:3
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClip [mc.smoke01]Uses:6Used by:158
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:10
Symbol 10 MovieClip [mc.smoke00]Uses:9Used by:158
Symbol 11 GraphicUsed by:42
Symbol 12 FontUsed by:13 15 17 19 785 786
Symbol 13 TextUses:12Used by:14
Symbol 14 MovieClipUses:13Used by:21
Symbol 15 TextUses:12Used by:16
Symbol 16 MovieClipUses:15Used by:21
Symbol 17 TextUses:12Used by:18
Symbol 18 MovieClipUses:17Used by:21
Symbol 19 TextUses:12Used by:20
Symbol 20 MovieClipUses:19Used by:21
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Symbol 22 GraphicUsed by:23 255 717 775 1013 1216
Symbol 23 ButtonUses:22Used by:42
Symbol 24 SoundUsed by:42 149
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:27
Symbol 27 MovieClipUses:26Used by:41
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:40 41
Symbol 30 GraphicUsed by:33
Symbol 31 FontUsed by:32
Symbol 32 TextUses:31Used by:33
Symbol 33 MovieClipUses:30 32Used by:41
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:36
Symbol 36 MovieClipUses:35Used by:41
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:39
Symbol 39 MovieClipUses:38Used by:41
Symbol 40 MovieClipUses:29Used by:41
Symbol 41 MovieClipUses:27 29 33 36 39 40Used by:42
Symbol 42 MovieClipUses:11 21 23 24 41Used by:Timeline
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:Timeline
Symbol 45 GraphicUsed by:46 81 82
Symbol 46 ButtonUses:45Used by:Timeline
Symbol 47 GraphicUsed by:48 51 53 55 57 1129 1130 1131 1133 1145 1147 1152 1157 1162 1199 1204 1209 1210 1212 1227
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Symbol 50 TextUses:49Used by:Timeline
Symbol 51 ButtonUses:47Used by:Timeline
Symbol 52 TextUses:49Used by:Timeline
Symbol 53 ButtonUses:47Used by:Timeline
Symbol 54 TextUses:49Used by:1216  Timeline
Symbol 55 ButtonUses:47Used by:Timeline
Symbol 56 TextUses:49Used by:Timeline
Symbol 57 ButtonUses:47Used by:Timeline
Symbol 58 TextUses:49Used by:Timeline
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Symbol 1143 FontUsed by:1144 1151 1156 1161 1165 1223 1224 1225 1226
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Symbol 1149 BitmapUsed by:1150 1153
Symbol 1150 GraphicUses:1149 1141Used by:1216
Symbol 1151 TextUses:1143Used by:1216
Symbol 1152 ButtonUses:47Used by:1216
Symbol 1153 GraphicUses:1149Used by:1216
Symbol 1154 BitmapUsed by:1155 1158 1160 1164
Symbol 1155 GraphicUses:1154 1141Used by:1216
Symbol 1156 TextUses:1143Used by:1216
Symbol 1157 ButtonUses:47Used by:1216
Symbol 1158 GraphicUses:1154Used by:1216
Symbol 1159 BitmapUsed by:1160 1163
Symbol 1160 GraphicUses:1159 1154 1141Used by:1216
Symbol 1161 TextUses:1143Used by:1216
Symbol 1162 ButtonUses:47Used by:1216
Symbol 1163 GraphicUses:1159Used by:1216
Symbol 1164 GraphicUses:1139 1154 1141Used by:1216
Symbol 1165 TextUses:1143Used by:1216
Symbol 1166 TextUses:49Used by:1216
Symbol 1167 ShapeTweeningUsed by:1216
Symbol 1168 ShapeTweeningUsed by:1216
Symbol 1169 GraphicUses:770Used by:1172
Symbol 1170 TextUses:49Used by:1172
Symbol 1171 MovieClipUses:791 793 795 797 799 805 801Used by:1172 1181 1187 1194
Symbol 1172 MovieClipUses:1169 1170 1171Used by:1216
Symbol 1173 GraphicUsed by:1216
Symbol 1174 GraphicUsed by:1175
Symbol 1175 MovieClipUses:1174Used by:1216
Symbol 1176 TextUses:63 768Used by:1216
Symbol 1177 ShapeTweeningUsed by:1216
Symbol 1178 ShapeTweeningUsed by:1216
Symbol 1179 GraphicUses:770Used by:1181
Symbol 1180 TextUses:49Used by:1181
Symbol 1181 MovieClipUses:1179 1180 1171Used by:1216
Symbol 1182 TextUses:63 768Used by:1216
Symbol 1183 ShapeTweeningUsed by:1216
Symbol 1184 ShapeTweeningUsed by:1216
Symbol 1185 GraphicUses:770Used by:1187
Symbol 1186 TextUses:49Used by:1187
Symbol 1187 MovieClipUses:1185 1186 1171Used by:1216
Symbol 1188 TextUses:63 768Used by:1189
Symbol 1189 MovieClipUses:1188Used by:1216
Symbol 1190 ShapeTweeningUsed by:1216
Symbol 1191 ShapeTweeningUsed by:1216
Symbol 1192 GraphicUses:770Used by:1194
Symbol 1193 TextUses:49Used by:1194
Symbol 1194 MovieClipUses:1192 1193 1171Used by:1216
Symbol 1195 BitmapUsed by:1196
Symbol 1196 GraphicUses:1195Used by:1198
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Symbol 1199 ButtonUses:47Used by:1216
Symbol 1200 BitmapUsed by:1201
Symbol 1201 GraphicUses:1200Used by:1203
Symbol 1202 TextUses:1063Used by:1203
Symbol 1203 MovieClipUses:1201 1202Used by:1216
Symbol 1204 ButtonUses:47Used by:1216
Symbol 1205 BitmapUsed by:1206
Symbol 1206 GraphicUses:1205Used by:1208
Symbol 1207 TextUses:1063Used by:1208
Symbol 1208 MovieClipUses:1206 1207Used by:1216
Symbol 1209 ButtonUses:47Used by:1216
Symbol 1210 ButtonUses:47Used by:1216
Symbol 1211 TextUses:49Used by:1216
Symbol 1212 ButtonUses:47Used by:1216
Symbol 1213 TextUses:49Used by:1216
Symbol 1214 TextUses:49Used by:1216
Symbol 1215 EditableTextUses:49Used by:1216
Symbol 1216 MovieClipUses:22 1140 1142 1144 1145 1146 1147 1148 1150 1151 1152 1153 1155 1156 1157 1158 1160 1161 1162 1163 1164 1165 1166 1167 1168 1172 1173 1175 1176 1177 1178 1181 1182 1183 1184 1187 1189 1190 1191 1194 1198 1199 1203 1204 1208 1209 54 1210 1211 1212 1213 1214 1215Used by:1220
Symbol 1217 GraphicUsed by:1218
Symbol 1218 MovieClipUses:1217Used by:1219
Symbol 1219 MovieClipUses:1218Used by:1220
Symbol 1220 MovieClipUses:712 713 717 715 719 720 722 723 724 725 726 727 728 730 732 733 734 742 745 748 751 754 756 758 761 763 765 767 769 774 789 1051 72 1053 1056 1138 1216 1219Used by:Timeline
Symbol 1221 BitmapUsed by:1222
Symbol 1222 GraphicUses:1221Used by:Timeline
Symbol 1223 EditableTextUses:78 1063 1143Used by:Timeline
Symbol 1224 EditableTextUses:78 1063 1143Used by:Timeline
Symbol 1225 TextUses:1063 1143Used by:Timeline
Symbol 1226 TextUses:1063 1143Used by:Timeline
Symbol 1227 ButtonUses:47Used by:Timeline
Symbol 1228 TextUses:49Used by:Timeline
Symbol 1229 GraphicUsed by:1230
Symbol 1230 MovieClipUses:1229Used by:Timeline

Instance Names

"instruction"Frame 4Symbol 75 MovieClip
"game"Frame 5Symbol 1220 MovieClip
"mvcFogImg"Symbol 4 MovieClip [mvcFogMaster] Frame 1Symbol 3 MovieClip
"mcFlame"Symbol 156 MovieClip Frame 1Symbol 155 MovieClip
"1"Symbol 196 MovieClip Frame 1Symbol 186 MovieClip
"2"Symbol 196 MovieClip Frame 1Symbol 189 MovieClip
"3"Symbol 196 MovieClip Frame 1Symbol 192 MovieClip
"4"Symbol 196 MovieClip Frame 1Symbol 195 MovieClip
"hitpart"Symbol 257 MovieClip Frame 7Symbol 255 MovieClip
"punchfect1"Symbol 267 MovieClip Frame 2Symbol 221 MovieClip
"punchfect3"Symbol 267 MovieClip Frame 2Symbol 221 MovieClip
"punchfect4"Symbol 267 MovieClip Frame 2Symbol 221 MovieClip
"punchfect0"Symbol 267 MovieClip Frame 2Symbol 250 MovieClip
"punchfect2"Symbol 267 MovieClip Frame 2Symbol 250 MovieClip
"steady"Symbol 278 MovieClip Frame 30Symbol 277 MovieClip
"hitpart"Symbol 284 MovieClip Frame 8Symbol 255 MovieClip
"steady"Symbol 293 MovieClip Frame 2Symbol 277 MovieClip
"steady"Symbol 317 MovieClip Frame 1Symbol 316 MovieClip
"hitpart"Symbol 326 MovieClip Frame 7Symbol 255 MovieClip
"hitpart"Symbol 331 MovieClip Frame 7Symbol 255 MovieClip
"hitpart"Symbol 341 MovieClip Frame 7Symbol 255 MovieClip
"hitpart"Symbol 341 MovieClip Frame 25Symbol 255 MovieClip
"hitpart"Symbol 355 MovieClip Frame 11Symbol 255 MovieClip
"hitpart"Symbol 360 MovieClip Frame 1Symbol 255 MovieClip
"steady"Symbol 360 MovieClip Frame 2Symbol 316 MovieClip
"attack"Symbol 360 MovieClip Frame 3Symbol 326 MovieClip
"attack2"Symbol 360 MovieClip Frame 4Symbol 331 MovieClip
"attack4"Symbol 360 MovieClip Frame 6Symbol 355 MovieClip
"hurt"Symbol 360 MovieClip Frame 7Symbol 358 MovieClip
"dead"Symbol 360 MovieClip Frame 8Symbol 359 MovieClip
"hitpart"Symbol 381 MovieClip Frame 3Symbol 255 MovieClip
"hitpart"Symbol 381 MovieClip Frame 9Symbol 255 MovieClip
"hitpart"Symbol 389 MovieClip Frame 5Symbol 255 MovieClip
"hitpart"Symbol 389 MovieClip Frame 8Symbol 255 MovieClip
"hitpart"Symbol 407 MovieClip Frame 7Symbol 255 MovieClip
"steady"Symbol 411 MovieClip Frame 1Symbol 373 MovieClip
"hitpart"Symbol 411 MovieClip Frame 1Symbol 255 MovieClip
"appear"Symbol 424 MovieClip Frame 30Symbol 423 MovieClip
"hitpart"Symbol 429 MovieClip Frame 3Symbol 255 MovieClip
"hitpart"Symbol 470 MovieClip Frame 5Symbol 255 MovieClip
"hitpart"Symbol 470 MovieClip Frame 8Symbol 255 MovieClip
"hitpart"Symbol 470 MovieClip Frame 9Symbol 255 MovieClip
"hitpart"Symbol 470 MovieClip Frame 12Symbol 255 MovieClip
"hitpart"Symbol 477 MovieClip Frame 13Symbol 255 MovieClip
"hitpart"Symbol 477 MovieClip Frame 18Symbol 255 MovieClip
"hitpart"Symbol 486 MovieClip Frame 7Symbol 255 MovieClip
"hitpart"Symbol 486 MovieClip Frame 11Symbol 255 MovieClip
"hitpart"Symbol 486 MovieClip Frame 14Symbol 255 MovieClip
"hitpart"Symbol 489 MovieClip Frame 1Symbol 255 MovieClip
"hitpart"Symbol 588 MovieClip Frame 14Symbol 255 MovieClip
"hitpart"Symbol 588 MovieClip Frame 14Symbol 255 MovieClip
"hitpart"Symbol 588 MovieClip Frame 19Symbol 255 MovieClip
"hitpart"Symbol 596 MovieClip Frame 9Symbol 255 MovieClip
"hitpart"Symbol 597 MovieClip Frame 7Symbol 255 MovieClip
"hitpart"Symbol 606 MovieClip Frame 3Symbol 255 MovieClip
"hitpart"Symbol 612 MovieClip Frame 1Symbol 255 MovieClip
"hitpart"Symbol 643 MovieClip Frame 6Symbol 255 MovieClip
"hitpart"Symbol 643 MovieClip Frame 9Symbol 255 MovieClip
"hitpart"Symbol 660 MovieClip Frame 1Symbol 255 MovieClip
"punchfect1"Symbol 660 MovieClip Frame 2Symbol 250 MovieClip
"punchfect2"Symbol 660 MovieClip Frame 2Symbol 250 MovieClip
"punchfect3"Symbol 660 MovieClip Frame 2Symbol 250 MovieClip
"punchfect4"Symbol 660 MovieClip Frame 2Symbol 250 MovieClip
"dead"Symbol 660 MovieClip Frame 5Symbol 653 MovieClip
"steady"Symbol 681 MovieClip Frame 20Symbol 680 MovieClip
"hitpart"Symbol 695 MovieClip Frame 5Symbol 255 MovieClip
"hitpart"Symbol 709 MovieClip Frame 1Symbol 255 MovieClip
"steady"Symbol 709 MovieClip Frame 2Symbol 680 MovieClip
"punchfect0"Symbol 709 MovieClip Frame 2Symbol 221 MovieClip
"punchfect1"Symbol 709 MovieClip Frame 2Symbol 221 MovieClip
"punchfect2"Symbol 709 MovieClip Frame 2Symbol 221 MovieClip
"punchfect3"Symbol 709 MovieClip Frame 2Symbol 221 MovieClip
"punchfect4"Symbol 709 MovieClip Frame 2Symbol 221 MovieClip
"bgcolor"Symbol 712 MovieClip Frame 1Symbol 152 MovieClip
"backgrounds"Symbol 712 MovieClip Frame 1Symbol 204 MovieClip
"enemy"Symbol 712 MovieClip Frame 1Symbol 267 MovieClip
"enemy2"Symbol 712 MovieClip Frame 1Symbol 293 MovieClip
"enemy3"Symbol 712 MovieClip Frame 1Symbol 267 MovieClip
"enemy4"Symbol 712 MovieClip Frame 1Symbol 293 MovieClip
"enemy5"Symbol 712 MovieClip Frame 1Symbol 360 MovieClip
"enemy7"Symbol 712 MovieClip Frame 1Symbol 411 MovieClip
"enemy6"Symbol 712 MovieClip Frame 1Symbol 441 MovieClip
"enemy10"Symbol 712 MovieClip Frame 1Symbol 489 MovieClip
"enemy11"Symbol 712 MovieClip Frame 1Symbol 612 MovieClip
"health"Symbol 712 MovieClip Frame 1Symbol 66 MovieClip
"enemy8"Symbol 712 MovieClip Frame 1Symbol 660 MovieClip
"enemy9"Symbol 712 MovieClip Frame 1Symbol 709 MovieClip
"scaler"Symbol 712 MovieClip Frame 1Symbol 711 MovieClip
"hitpart"Symbol 826 MovieClip Frame 1Symbol 255 MovieClip
"hitpart"Symbol 829 MovieClip Frame 1Symbol 255 MovieClip
"hitpart"Symbol 831 MovieClip Frame 1Symbol 255 MovieClip
"hitpart"Symbol 861 MovieClip Frame 1Symbol 255 MovieClip
"hitpart"Symbol 874 MovieClip Frame 2Symbol 255 MovieClip
"hitpart"Symbol 890 MovieClip Frame 2Symbol 255 MovieClip
"hitpart"Symbol 925 MovieClip Frame 3Symbol 255 MovieClip
"jumping"Symbol 928 MovieClip Frame 1Symbol 926 MovieClip
"jumping"Symbol 928 MovieClip Frame 2Symbol 926 MovieClip
"hitpart"Symbol 928 MovieClip Frame 9Symbol 255 MovieClip
"jutsuattack"Symbol 998 MovieClip Frame 21Symbol 997 MovieClip
"jutsuattack"Symbol 998 MovieClip Frame 21Symbol 997 MovieClip
"hitpart"Symbol 1042 MovieClip Frame 28Symbol 255 MovieClip
"steady"Symbol 1051 MovieClip Frame 1Symbol 806 MovieClip
"hitpart"Symbol 1051 MovieClip Frame 1Symbol 255 MovieClip
"barutorun"Symbol 1051 MovieClip Frame 2Symbol 807 MovieClip
"barutoattack1"Symbol 1051 MovieClip Frame 6Symbol 826 MovieClip
"barutoattack2"Symbol 1051 MovieClip Frame 7Symbol 829 MovieClip
"barutoattack3"Symbol 1051 MovieClip Frame 8Symbol 831 MovieClip
"barutoattack4"Symbol 1051 MovieClip Frame 9Symbol 861 MovieClip
"barutoattack5"Symbol 1051 MovieClip Frame 10Symbol 874 MovieClip
"barutoattack6"Symbol 1051 MovieClip Frame 11Symbol 890 MovieClip
"barutoheal"Symbol 1051 MovieClip Frame 12Symbol 910 MovieClip
"airattack"Symbol 1051 MovieClip Frame 13Symbol 925 MovieClip
"jump"Symbol 1051 MovieClip Frame 14Symbol 928 MovieClip
"shuriken"Symbol 1051 MovieClip Frame 15Symbol 930 MovieClip
"hitpart"Symbol 1051 MovieClip Frame 15Symbol 255 MovieClip
"jutsu1"Symbol 1051 MovieClip Frame 16Symbol 964 MovieClip
"jutsu2"Symbol 1051 MovieClip Frame 17Symbol 981 MovieClip
"jutsu3"Symbol 1051 MovieClip Frame 18Symbol 999 MovieClip
"jutsu4"Symbol 1051 MovieClip Frame 19Symbol 1021 MovieClip
"jutsu5"Symbol 1051 MovieClip Frame 20Symbol 1041 MovieClip
"resurrect"Symbol 1051 MovieClip Frame 21Symbol 1042 MovieClip
"x2"Symbol 1094 MovieClip Frame 1Symbol 1093 MovieClip
"x3"Symbol 1094 MovieClip Frame 1Symbol 1093 MovieClip
"x4"Symbol 1094 MovieClip Frame 1Symbol 1093 MovieClip
"x5"Symbol 1094 MovieClip Frame 1Symbol 1093 MovieClip
"x6"Symbol 1116 MovieClip Frame 1Symbol 1093 MovieClip
"x1"Symbol 1116 MovieClip Frame 1Symbol 1093 MovieClip
"x2"Symbol 1116 MovieClip Frame 1Symbol 1093 MovieClip
"x4"Symbol 1116 MovieClip Frame 1Symbol 1093 MovieClip
"x5"Symbol 1116 MovieClip Frame 1Symbol 1093 MovieClip
"x3"Symbol 1116 MovieClip Frame 1Symbol 1093 MovieClip
"jutsulist"Symbol 1138 MovieClip Frame 5Symbol 1094 MovieClip
"skilllist"Symbol 1138 MovieClip Frame 5Symbol 1116 MovieClip
"statlist"Symbol 1138 MovieClip Frame 5Symbol 1126 MovieClip
"bg"Symbol 1220 MovieClip Frame 1Symbol 712 MovieClip
"bossbar"Symbol 1220 MovieClip Frame 1Symbol 717 MovieClip
"jbox1"Symbol 1220 MovieClip Frame 1Symbol 742 MovieClip
"jbox2"Symbol 1220 MovieClip Frame 1Symbol 745 MovieClip
"jbox4"Symbol 1220 MovieClip Frame 1Symbol 748 MovieClip
"jbox3"Symbol 1220 MovieClip Frame 1Symbol 751 MovieClip
"jbox5"Symbol 1220 MovieClip Frame 1Symbol 754 MovieClip
"sbox1"Symbol 1220 MovieClip Frame 1Symbol 756 MovieClip
"sbox2"Symbol 1220 MovieClip Frame 1Symbol 758 MovieClip
"sbox5"Symbol 1220 MovieClip Frame 1Symbol 761 MovieClip
"sbox4"Symbol 1220 MovieClip Frame 1Symbol 763 MovieClip
"sbox3"Symbol 1220 MovieClip Frame 1Symbol 765 MovieClip
"sbox6"Symbol 1220 MovieClip Frame 1Symbol 767 MovieClip
"deathcurtain"Symbol 1220 MovieClip Frame 1Symbol 789 MovieClip
"baruto"Symbol 1220 MovieClip Frame 1Symbol 1051 MovieClip
"shuriken"Symbol 1220 MovieClip Frame 1Symbol 72 MovieClip
"kunai"Symbol 1220 MovieClip Frame 1Symbol 1053 MovieClip
"skilladvancement"Symbol 1220 MovieClip Frame 1Symbol 1138 MovieClip
"intro"Symbol 1220 MovieClip Frame 1Symbol 1216 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 4 as "mvcFogMaster"
ExportAssets (56)Timeline Frame 1Symbol 7 as "mc.smoke01"
ExportAssets (56)Timeline Frame 1Symbol 10 as "mc.smoke00"
ExportAssets (56)Timeline Frame 4Symbol 84 as "afraid"
ExportAssets (56)Timeline Frame 4Symbol 85 as "bg"
ExportAssets (56)Timeline Frame 4Symbol 86 as "appear"
ExportAssets (56)Timeline Frame 4Symbol 87 as "axehit"
ExportAssets (56)Timeline Frame 4Symbol 88 as "axewoosh"
ExportAssets (56)Timeline Frame 4Symbol 89 as "bell"
ExportAssets (56)Timeline Frame 4Symbol 90 as "betweenlevels"
ExportAssets (56)Timeline Frame 4Symbol 91 as "birdmanattack"
ExportAssets (56)Timeline Frame 4Symbol 92 as "birdmandie"
ExportAssets (56)Timeline Frame 4Symbol 93 as "blast"
ExportAssets (56)Timeline Frame 4Symbol 94 as "boss"
ExportAssets (56)Timeline Frame 4Symbol 95 as "boss1dead"
ExportAssets (56)Timeline Frame 4Symbol 96 as "bossattack"
ExportAssets (56)Timeline Frame 4Symbol 97 as "bossattack2"
ExportAssets (56)Timeline Frame 4Symbol 98 as "bossattack3"
ExportAssets (56)Timeline Frame 4Symbol 99 as "bossattacksound"
ExportAssets (56)Timeline Frame 4Symbol 100 as "bossattacksound2"
ExportAssets (56)Timeline Frame 4Symbol 101 as "bossdead"
ExportAssets (56)Timeline Frame 4Symbol 102 as "bosswalk"
ExportAssets (56)Timeline Frame 4Symbol 103 as "clickbutton"
ExportAssets (56)Timeline Frame 4Symbol 104 as "creepy"
ExportAssets (56)Timeline Frame 4Symbol 105 as "darkforest"
ExportAssets (56)Timeline Frame 4Symbol 106 as "deadvalley"
ExportAssets (56)Timeline Frame 4Symbol 107 as "death"
ExportAssets (56)Timeline Frame 4Symbol 108 as "despair"
ExportAssets (56)Timeline Frame 4Symbol 109 as "dogattack"
ExportAssets (56)Timeline Frame 4Symbol 110 as "dogdie"
ExportAssets (56)Timeline Frame 4Symbol 111 as "doghit"
ExportAssets (56)Timeline Frame 4Symbol 112 as "finalbosslaugh"
ExportAssets (56)Timeline Frame 4Symbol 113 as "finalstage"
ExportAssets (56)Timeline Frame 4Symbol 114 as "growl"
ExportAssets (56)Timeline Frame 4Symbol 115 as "grumble"
ExportAssets (56)Timeline Frame 4Symbol 116 as "heal"
ExportAssets (56)Timeline Frame 4Symbol 117 as "hit"
ExportAssets (56)Timeline Frame 4Symbol 118 as "j3"
ExportAssets (56)Timeline Frame 4Symbol 119 as "j4"
ExportAssets (56)Timeline Frame 4Symbol 120 as "jstart"
ExportAssets (56)Timeline Frame 4Symbol 121 as "jump"
ExportAssets (56)Timeline Frame 4Symbol 122 as "monsterdead"
ExportAssets (56)Timeline Frame 4Symbol 123 as "pickstone"
ExportAssets (56)Timeline Frame 4Symbol 124 as "plasma"
ExportAssets (56)Timeline Frame 4Symbol 125 as "punch1"
ExportAssets (56)Timeline Frame 4Symbol 126 as "punch2"
ExportAssets (56)Timeline Frame 4Symbol 127 as "punch3"
ExportAssets (56)Timeline Frame 4Symbol 128 as "roar1"
ExportAssets (56)Timeline Frame 4Symbol 129 as "roar2"
ExportAssets (56)Timeline Frame 4Symbol 130 as "screams"
ExportAssets (56)Timeline Frame 4Symbol 131 as "scrollclose"
ExportAssets (56)Timeline Frame 4Symbol 132 as "scrollopen"
ExportAssets (56)Timeline Frame 4Symbol 133 as "shockwave"
ExportAssets (56)Timeline Frame 4Symbol 134 as "shootarrow"
ExportAssets (56)Timeline Frame 4Symbol 135 as "snakeattack"
ExportAssets (56)Timeline Frame 4Symbol 136 as "snakedead"
ExportAssets (56)Timeline Frame 4Symbol 137 as "spider"
ExportAssets (56)Timeline Frame 4Symbol 138 as "stab"
ExportAssets (56)Timeline Frame 4Symbol 139 as "step"
ExportAssets (56)Timeline Frame 4Symbol 140 as "sword1"
ExportAssets (56)Timeline Frame 4Symbol 141 as "thunder1"
ExportAssets (56)Timeline Frame 4Symbol 142 as "thunder2"
ExportAssets (56)Timeline Frame 4Symbol 143 as "thunder3"
ExportAssets (56)Timeline Frame 4Symbol 144 as "thud"
ExportAssets (56)Timeline Frame 4Symbol 146 as "upperexplode"
ExportAssets (56)Timeline Frame 4Symbol 147 as "whish"
ExportAssets (56)Timeline Frame 4Symbol 148 as "woff"

Labels

"title"Frame 4
"game"Frame 5
"credits"Frame 6
"act1"Symbol 204 MovieClip Frame 1
"act2"Symbol 204 MovieClip Frame 2
"act3"Symbol 204 MovieClip Frame 3
"act4"Symbol 204 MovieClip Frame 4
"appear"Symbol 267 MovieClip Frame 1
"steady"Symbol 267 MovieClip Frame 2
"hurt"Symbol 267 MovieClip Frame 3
"attack"Symbol 267 MovieClip Frame 4
"dead"Symbol 267 MovieClip Frame 5
"stopping"Symbol 267 MovieClip Frame 6
"dead2"Symbol 267 MovieClip Frame 7
"steady"Symbol 293 MovieClip Frame 2
"hurt"Symbol 293 MovieClip Frame 3
"attack"Symbol 293 MovieClip Frame 4
"dead"Symbol 293 MovieClip Frame 5
"dead2"Symbol 293 MovieClip Frame 6
"steady"Symbol 360 MovieClip Frame 2
"attack"Symbol 360 MovieClip Frame 3
"attack2"Symbol 360 MovieClip Frame 4
"attack3"Symbol 360 MovieClip Frame 5
"attack4"Symbol 360 MovieClip Frame 6
"hurt"Symbol 360 MovieClip Frame 7
"dead"Symbol 360 MovieClip Frame 8
"steady"Symbol 411 MovieClip Frame 1
"attack"Symbol 411 MovieClip Frame 2
"attack2"Symbol 411 MovieClip Frame 3
"attack3"Symbol 411 MovieClip Frame 4
"hurt"Symbol 411 MovieClip Frame 5
"dead"Symbol 411 MovieClip Frame 6
"appear"Symbol 441 MovieClip Frame 1
"steady"Symbol 441 MovieClip Frame 2
"attack"Symbol 441 MovieClip Frame 3
"hurt"Symbol 441 MovieClip Frame 4
"dead"Symbol 441 MovieClip Frame 5
"dead2"Symbol 441 MovieClip Frame 6
"stopping"Symbol 441 MovieClip Frame 7
"steady"Symbol 489 MovieClip Frame 1
"stopping"Symbol 489 MovieClip Frame 2
"attack1"Symbol 489 MovieClip Frame 3
"attack2"Symbol 489 MovieClip Frame 4
"attack3"Symbol 489 MovieClip Frame 5
"hurt"Symbol 489 MovieClip Frame 6
"dead"Symbol 489 MovieClip Frame 7
"steady"Symbol 612 MovieClip Frame 1
"stopping"Symbol 612 MovieClip Frame 2
"attack1"Symbol 612 MovieClip Frame 3
"attack2"Symbol 612 MovieClip Frame 4
"attack3"Symbol 612 MovieClip Frame 5
"attack4"Symbol 612 MovieClip Frame 6
"hurt"Symbol 612 MovieClip Frame 7
"dead"Symbol 612 MovieClip Frame 8
"appear"Symbol 660 MovieClip Frame 1
"punchfect0"Symbol 660 MovieClip Frame 2
"steady"Symbol 660 MovieClip Frame 2
"attack"Symbol 660 MovieClip Frame 3
"hurt"Symbol 660 MovieClip Frame 4
"dead"Symbol 660 MovieClip Frame 5
"dead2"Symbol 660 MovieClip Frame 6
"appear"Symbol 709 MovieClip Frame 1
"steady"Symbol 709 MovieClip Frame 2
"attack"Symbol 709 MovieClip Frame 3
"hurt"Symbol 709 MovieClip Frame 4
"dead"Symbol 709 MovieClip Frame 5
"selected"Symbol 742 MovieClip Frame 2
"selected"Symbol 745 MovieClip Frame 2
"selected"Symbol 748 MovieClip Frame 2
"selected"Symbol 751 MovieClip Frame 2
"selected"Symbol 754 MovieClip Frame 2
"upcurtain"Symbol 789 MovieClip Frame 1
"downcurtain"Symbol 789 MovieClip Frame 2
"hitpart"Symbol 925 MovieClip Frame 3
"steady"Symbol 1051 MovieClip Frame 1
"run"Symbol 1051 MovieClip Frame 2
"teleport"Symbol 1051 MovieClip Frame 3
"hurt"Symbol 1051 MovieClip Frame 4
"dead"Symbol 1051 MovieClip Frame 5
"attack1"Symbol 1051 MovieClip Frame 6
"attack2"Symbol 1051 MovieClip Frame 7
"attack3"Symbol 1051 MovieClip Frame 8
"attack4"Symbol 1051 MovieClip Frame 9
"attack5"Symbol 1051 MovieClip Frame 10
"attack6"Symbol 1051 MovieClip Frame 11
"heal"Symbol 1051 MovieClip Frame 12
"airattack"Symbol 1051 MovieClip Frame 13
"jump"Symbol 1051 MovieClip Frame 14
"shuriken"Symbol 1051 MovieClip Frame 15
"jutsu1"Symbol 1051 MovieClip Frame 16
"jutsu2"Symbol 1051 MovieClip Frame 17
"jutsu3"Symbol 1051 MovieClip Frame 18
"jutsu4"Symbol 1051 MovieClip Frame 19
"jutsu5"Symbol 1051 MovieClip Frame 20
"resurrect"Symbol 1051 MovieClip Frame 21
"teleport2"Symbol 1051 MovieClip Frame 22
"stage2"Symbol 1216 MovieClip Frame 101
"stage3"Symbol 1216 MovieClip Frame 218
"stage4"Symbol 1216 MovieClip Frame 343
"finish"Symbol 1216 MovieClip Frame 468

Dynamic Text Variables

lvltxtSymbol 730 EditableText"Get Ready..."
lvlscoreSymbol 732 EditableText"0"
skillpointsSymbol 734 EditableText"0"
finalscoreSymbol 786 EditableText"0"
currdefSymbol 1124 EditableText"0"
currstrSymbol 1125 EditableText"0"
finalscoreSymbol 1215 EditableText"0"




http://swfchan.com/10/47653/info.shtml
Created: 1/5 -2019 10:45:44 Last modified: 1/5 -2019 10:45:44 Server time: 14/11 -2024 17:15:52