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Beam Prison.swf

This is the info page for
Flash #47673

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

LOADED

Play

Play

You

God *2

an inbred leper

Inbred

A giant enemy crab

Grandmother

Average

handicapped

Asian

leper

A robot

that guy from that movie

A freak (in a good way)

Better than most

a child who ate a bear

Lucky

a bear who ate a child

A robotic ninja

King of existance

1

2

3

Health:

Progress

Level

You are free of the
Beam Prison

Select a Level

Beginner’s forest

(Easy)

Unsettled Ocean

(Normal)

Demonic Refuge

(Hard)

Center of Madness

(Godly)

Lunatic's Gauntlet

(Masochistic)

Quality

L

M

H

Made by Bulortio

www.dead-tree.com

www.dead-tree.com

The level
you select

How long till you beat
the level

how many hits
you can take
before you die
(6)

-Move your sheild to absorb the beams
-there can be up to 3 boards (ASDW,
IJKL, TFGH) be ready.
-outlast the stage!
-LEFT HAND on ASDW
-RIGHT HAND on IJKL
-control TFGH with right/left at the
same time.

A charged beam cannon
block it when you see it do this

You

shows which way is UP

HOW TO PLAY

Back

Back

Back

! REMEMBER THIS OR DIE !

BOARD1
W
A       D
S

BOARD3
T
F       H
G

BOARD2
I
J     L
K

LEFT HAND

RIGHT HAND

LEFT/RIGHT HAND

You died        % of the way through

90

mode

You beat

mode

ActionScript [AS1/AS2]

Frame 1
function doSomething() { } function doSomething2() { getURL ("http://www.dead-tree.com", "blank"); } function doSomething3() { _quality = "LOW"; } function doSomething4() { _quality = "MEDIUM"; } function doSomething5() { _quality = "HIGH"; } NewgroundsAPI.connectMovie(933); MENU = new ContextMenu(); MENU.hideBuiltInItems(); Functioned = new ContextMenuItem("Made by Bulortio", doSomething); MENU.customItems.push(Functioned); Functioned2 = new ContextMenuItem("www.dead-tree.com", doSomething2); MENU.customItems.push(Functioned2); Functioned3 = new ContextMenuItem("Quality: Low", doSomething3); MENU.customItems.push(Functioned3); Functioned4 = new ContextMenuItem("Quality: Medium", doSomething4); MENU.customItems.push(Functioned4); Functioned5 = new ContextMenuItem("Quality: High", doSomething5); MENU.customItems.push(Functioned5); _root.menu = MENU;
Frame 83
stop();
Frame 84
stop();
Frame 85
stop();
Instance of Symbol 104 MovieClip [matprac] "mast" in Frame 85
onClipEvent (load) { _root.mast.st1.ontopofit.gotoAndStop(1); _root.mast.st2.ontopofit.gotoAndStop(2); _root.mast.st3.ontopofit.gotoAndStop(3); } onClipEvent (enterFrame) { if (Key.isDown(87)) { _root.mast.st1.guarded = 1; _root.mast.st1.guy.gotoAndStop(1); } else if (Key.isDown(68)) { _root.mast.st1.guarded = 2; _root.mast.st1.guy.gotoAndStop(2); } else if (Key.isDown(83)) { _root.mast.st1.guarded = 3; _root.mast.st1.guy.gotoAndStop(3); } else if (Key.isDown(65)) { _root.mast.st1.guarded = 4; _root.mast.st1.guy.gotoAndStop(4); } if (Key.isDown(73)) { _root.mast.st2.guarded = 1; _root.mast.st2.guy.gotoAndStop(1); } else if (Key.isDown(76)) { _root.mast.st2.guarded = 2; _root.mast.st2.guy.gotoAndStop(2); } else if (Key.isDown(75)) { _root.mast.st2.guarded = 3; _root.mast.st2.guy.gotoAndStop(3); } else if (Key.isDown(74)) { _root.mast.st2.guarded = 4; _root.mast.st2.guy.gotoAndStop(4); } if (Key.isDown(84)) { _root.mast.st3.guarded = 1; _root.mast.st3.guy.gotoAndStop(1); } else if (Key.isDown(72)) { _root.mast.st3.guarded = 2; _root.mast.st3.guy.gotoAndStop(2); } else if (Key.isDown(71)) { _root.mast.st3.guarded = 3; _root.mast.st3.guy.gotoAndStop(3); } else if (Key.isDown(70)) { _root.mast.st3.guarded = 4; _root.mast.st3.guy.gotoAndStop(4); } }
Frame 86
function shoot(wgun, wcool) { if (wgun._currentframe == 1) { wgun.coold = wcool; wgun.gotoAndStop(2); } } function initGame() { _root.setVolume(110); _global.curprog = 0; if (_global.lvl == 1) { _root.attachMovie("mast1", "mast", -1000); _root.mast._x = 270; _root.mast._y = 200; _global.progmax = 2840; _root.UI.modetell = "Easy"; _root.mast.swapDepths(_root.UI); } else if (_global.lvl == 2) { _root.attachMovie("mast2", "mast", -1000); _root.mast._x = 240; _root.mast._y = 160; _global.progmax = 3500; _root.UI.modetell = "Normal"; _root.mast.swapDepths(_root.UI); } else if (_global.lvl == 3) { _root.attachMovie("mast3", "mast", -1000); _root.mast._x = 235; _root.mast._y = 190; _global.progmax = 3820; _root.UI.modetell = "Hard"; _root.mast.swapDepths(_root.UI); } else if (_global.lvl == 4) { _root.attachMovie("mast4", "mast", -1000); _root.mast._x = -160; _root.mast._y = 210; _global.progmax = 3780; _root.UI.modetell = "Godly"; _root.mast.swapDepths(_root.UI); } else if (_global.lvl == 5) { _root.attachMovie("mast5", "mast", -1000); _root.mast._x = 270; _root.mast._y = 200; _global.progmax = 6768; _root.UI.modetell = "Final"; _root.mast.swapDepths(_root.UI); } shootnsound = new Sound(); shootnsound.attachSound("shound"); _global.hp = 6; _global.death = 0; qued = new Object(); guarded = new Object(); coold = new Object(); keys = 1; while (keys <= 4) { ke = 1; while (ke <= 3) { _root.mast["st" + ke]["gun" + keys].coold = 0; ke++; } keys++; } _root.mast.st1.guarded = 1; _root.mast.st2.guarded = 1; _root.mast.st3.guarded = 1; _root.mast.st1.ontopofit.gotoAndStop(1); _root.mast.st2.ontopofit.gotoAndStop(2); _root.mast.st3.ontopofit.gotoAndStop(3); grunter = new Sound(); grunter.attachSound("grunt"); grunter.setVolume(110); } function game() { if (_global.lvl == 3) { if (_root.mast._currentframe == 2722) { _root.mast._y = _root.mast._y + 95; _root.mast._x = _root.mast._x + 30; } } _root.UI.hpbar._xscale = ((_global.hp / 6) * 100) + 1; _root.UI.pbar._xscale = ((_root.mast._currentframe / _global.progmax) * 100) + 1; _global.curprog = _root.mast._currentframe; if (_root.mast._currentframe >= _global.progmax) { _global.death = 2; gotoAndPlay (87); } if (Key.isDown(87)) { _root.mast.st1.guarded = 1; _root.mast.st1.guy.gotoAndStop(1); } else if (Key.isDown(68)) { _root.mast.st1.guarded = 2; _root.mast.st1.guy.gotoAndStop(2); } else if (Key.isDown(83)) { _root.mast.st1.guarded = 3; _root.mast.st1.guy.gotoAndStop(3); } else if (Key.isDown(65)) { _root.mast.st1.guarded = 4; _root.mast.st1.guy.gotoAndStop(4); } if (Key.isDown(73)) { _root.mast.st2.guarded = 1; _root.mast.st2.guy.gotoAndStop(1); } else if (Key.isDown(76)) { _root.mast.st2.guarded = 2; _root.mast.st2.guy.gotoAndStop(2); } else if (Key.isDown(75)) { _root.mast.st2.guarded = 3; _root.mast.st2.guy.gotoAndStop(3); } else if (Key.isDown(74)) { _root.mast.st2.guarded = 4; _root.mast.st2.guy.gotoAndStop(4); } if (Key.isDown(84)) { _root.mast.st3.guarded = 1; _root.mast.st3.guy.gotoAndStop(1); } else if (Key.isDown(72)) { _root.mast.st3.guarded = 2; _root.mast.st3.guy.gotoAndStop(2); } else if (Key.isDown(71)) { _root.mast.st3.guarded = 3; _root.mast.st3.guy.gotoAndStop(3); } else if (Key.isDown(70)) { _root.mast.st3.guarded = 4; _root.mast.st3.guy.gotoAndStop(4); } keys = 1; while (keys <= 4) { ke = 1; while (ke <= 3) { if (_root.mast["st" + ke]["gun" + keys].coold > 0) { _root.mast["st" + ke]["gun" + keys].coold--; } if (_root.mast["st" + ke]["gun" + keys].coold == 1) { shootnsound.start(); _root.mast["st" + ke]["gun" + keys].gotoAndPlay(3); if (_root.mast["st" + ke].guarded != keys) { _global.hp--; grunter.start(); if (_global.hp < 0) { _global.death = 1; gotoAndPlay (87); } } } ke++; } keys++; } } stop();
Instance of Symbol 285 MovieClip in Frame 86
onClipEvent (load) { _root.initGame(); } onClipEvent (enterFrame) { _root.game(); }
Frame 87
if (_global.death == 1) { gotoAndStop (88); } else if (_global.death == 2) { gotoAndStop (89); }
Frame 88
_root.deathperc = Math.floor((_global.curprog / _global.progmax) * 100); points = 0; pointmod = 0; if (_global.lvl == 1) { _root.deadmode = "Easy"; pointmod = 70; } else if (_global.lvl == 2) { _root.deadmode = "Normal"; pointmod = 110; } else if (_global.lvl == 3) { _root.deadmode = "Hard"; pointmod = 170; } else if (_global.lvl == 4) { _root.deadmode = "Godly"; pointmod = 240; } else if (_global.lvl == 5) { _root.deadmode = "Final"; pointmod = 300; } points = Math.floor(pointmod * (_root.deathperc / 100)); _root.failmovie.failarrow._y = _root.failmovie.failarrow._y - points;
Frame 89
_root.deathperc = Math.floor((_global.curprog / _global.progmax) * 100); if (_global.lvl == 1) { _root.deadmode = "Easy!"; _root.lolmsg = "Why don't you try something harder now?"; _root.failmovie.failarrow._y = _root.failmovie.failarrow._y - 70; } else if (_global.lvl == 2) { _root.deadmode = "Normal!"; _root.lolmsg = "You beat normal... you are normal"; _root.failmovie.failarrow._y = _root.failmovie.failarrow._y - 110; } else if (_global.lvl == 3) { _root.deadmode = "Hard!"; _root.lolmsg = "Wasn't so HARD now was it?"; _root.failmovie.failarrow._y = _root.failmovie.failarrow._y - 170; } else if (_global.lvl == 4) { _root.deadmode = "Godly!"; _root.lolmsg = "You must be 1337 years old!"; _root.failmovie.failarrow._y = _root.failmovie.failarrow._y - 240; } else if (_global.lvl == 5) { _root.deadmode = "Final!"; _root.lolmsg = "God plays my game? hello there God, how are you? please grant me eternal life, thx."; _root.failmovie.failarrow._y = _root.failmovie.failarrow._y - 300; }
Symbol 5 Button
on (release) { getURL ("http://www.newgrounds.com", "blank"); }
Symbol 18 Button
on (release) { _root.play(); }
Symbol 19 MovieClip [loadstarting] Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; percc = Math.floor(PercentLoaded); if (PercentLoaded != 100) { loadbar.gotoAndStop(Math.floor(PercentLoaded)); } else { gotoAndPlay (3); }
Symbol 19 MovieClip [loadstarting] Frame 2
gotoAndPlay (1);
Symbol 19 MovieClip [loadstarting] Frame 16
stop();
Symbol 78 MovieClip [gun] Frame 1
stop();
Symbol 78 MovieClip [gun] Frame 2
stop();
Symbol 85 MovieClip [guy] Frame 1
stop();
Symbol 85 MovieClip [guy] Frame 2
stop();
Symbol 85 MovieClip [guy] Frame 3
stop();
Symbol 85 MovieClip [guy] Frame 4
stop();
Symbol 102 MovieClip [ontopofit] Frame 1
stop();
Symbol 102 MovieClip [ontopofit] Frame 2
stop();
Symbol 102 MovieClip [ontopofit] Frame 3
stop();
Symbol 103 MovieClip [stagee] Frame 1
stop();
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 132 MovieClip [mast1] Frame 322
onClipEvent (load) { } onClipEvent (enterFrame) { doy = random(4) + 1; if ((_parent._currentframe % 30) == 0) { _root.shoot(_root.mast.st1["gun" + doy], 25); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 132 MovieClip [mast1] Frame 613
onClipEvent (load) { } onClipEvent (enterFrame) { doy = random(4) + 1; if ((_parent._currentframe % 25) == 0) { _root.shoot(_root.mast.st1["gun" + doy], 23); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 132 MovieClip [mast1] Frame 977
onClipEvent (load) { } onClipEvent (enterFrame) { doy = random(4) + 1; if ((_parent._currentframe % 40) == 0) { _root.shoot(_root.mast.st1["gun" + doy], 35); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 132 MovieClip [mast1] Frame 1584
onClipEvent (load) { } onClipEvent (enterFrame) { doy = random(4) + 1; if ((_parent._currentframe % 28) == 0) { _root.shoot(_root.mast.st1["gun" + doy], 25); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 132 MovieClip [mast1] Frame 2191
onClipEvent (load) { } onClipEvent (enterFrame) { doy = random(4) + 1; kesh = random(2) + 1; if ((_parent._currentframe % 30) == 0) { _root.shoot(_root.mast["st" + kesh]["gun" + doy], 27); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 132 MovieClip [mast1] Frame 2345
onClipEvent (load) { } onClipEvent (enterFrame) { doy = random(4) + 1; kesh = random(2) + 1; if ((_parent._currentframe % 26) == 0) { _root.shoot(_root.mast["st" + kesh]["gun" + doy], 25); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 132 MovieClip [mast1] Frame 2496
onClipEvent (load) { doy = 1; } onClipEvent (enterFrame) { if ((_parent._currentframe % 15) == 0) { _root.shoot(_root.mast.st1["gun" + doy], 60); doy++; } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 62
onClipEvent (load) { } onClipEvent (enterFrame) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); if ((_parent._currentframe % 21) == 0) { _root.shoot(_root.mast.st1["gun" + doy], 19); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 347
onClipEvent (load) { } onClipEvent (enterFrame) { if ((_parent._currentframe % 21) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 19); } if (_root.mast.st1.gun1._currentframe >= 4) { _root.mast.st1._rotation = _root.mast.st1._rotation + 10; } if (_root.mast.st1.gun2._currentframe >= 4) { _root.mast.st1._rotation = _root.mast.st1._rotation - 10; } if (_root.mast.st1.gun3._currentframe >= 4) { _root.mast.st1._rotation = _root.mast.st1._rotation + 10; } if (_root.mast.st1.gun4._currentframe >= 4) { _root.mast.st1._rotation = _root.mast.st1._rotation - 10; } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 651
onClipEvent (enterFrame) { _root.mast.st1._rotation = 0; }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 662
onClipEvent (load) { } onClipEvent (enterFrame) { if ((_parent._currentframe % 20) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 18); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 999
onClipEvent (load) { only4 = 1; } onClipEvent (enterFrame) { if (((_parent._currentframe % 15) == 0) && (only4 < 5)) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 61); only4++; } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 1126
onClipEvent (load) { only4 = 1; } onClipEvent (enterFrame) { if (((_parent._currentframe % 12) == 0) && (only4 < 5)) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 48); only4++; } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 1221
onClipEvent (load) { only4 = 1; } onClipEvent (enterFrame) { if (((_parent._currentframe % 10) == 0) && (only4 < 5)) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 40); only4++; } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 1320
onClipEvent (load) { only4 = 1; } onClipEvent (enterFrame) { if (((_parent._currentframe % 9) == 0) && (only4 < 5)) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 37); only4++; } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 1419
onClipEvent (load) { only4 = 1; } onClipEvent (enterFrame) { if (((_parent._currentframe % 9) == 0) && (only4 < 5)) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 37); only4++; } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 1492
onClipEvent (load) { only4 = 1; } onClipEvent (enterFrame) { if (((_parent._currentframe % 9) == 0) && (only4 < 5)) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 37); only4++; } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 1651
onClipEvent (load) { } onClipEvent (enterFrame) { do { doy = random(4) + 1; kesh = random(2) + 1; } while (_root.mast["st" + kesh]["gun" + doy]._currentframe != 1); if ((_parent._currentframe % 20) == 0) { _root.shoot(_root.mast["st" + kesh]["gun" + doy], 20); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 1765
onClipEvent (load) { } onClipEvent (enterFrame) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); if ((_parent._currentframe % 22) == 0) { _root.shoot(_root.mast.st1["gun" + doy], 21); _root.shoot(_root.mast.st2["gun" + doy], 21); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 1921
onClipEvent (load) { } onClipEvent (enterFrame) { if ((_parent._currentframe % 26) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 26); do { doy = random(4) + 1; } while (_root.mast.st2["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st2["gun" + doy], 26); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 2254
onClipEvent (enterFrame) { if ((_parent._currentframe % 28) == 0) { do { doy = random(4) + 1; kesh = random(3) + 1; } while (_root.mast["st" + kesh]["gun" + doy]._currentframe != 1); _root.shoot(_root.mast["st" + kesh]["gun" + doy], 27); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 2541
onClipEvent (enterFrame) { if ((_parent._currentframe % 32) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 32); _root.shoot(_root.mast.st2["gun" + doy], 32); _root.shoot(_root.mast.st3["gun" + doy], 32); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 2857
onClipEvent (load) { only4 = 1; } onClipEvent (enterFrame) { if (((_parent._currentframe % 10) == 0) && (only4 < 5)) { do { doy = random(4) + 1; } while (_root.mast.st3["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st3["gun" + doy], 40); only4++; } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 2946
onClipEvent (load) { } onClipEvent (enterFrame) { if ((_parent._currentframe % 24) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 22); _root.shoot(_root.mast.st2["gun" + doy], 22); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 3062
onClipEvent (load) { only4 = 1; } onClipEvent (enterFrame) { if (((_parent._currentframe % 10) == 0) && (only4 < 5)) { do { doy = random(4) + 1; } while (_root.mast.st3["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st3["gun" + doy], 40); only4++; } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 3150
onClipEvent (load) { } onClipEvent (enterFrame) { if ((_parent._currentframe % 24) == 0) { doy = random(4) + 1; _root.shoot(_root.mast.st1["gun" + doy], 22); _root.shoot(_root.mast.st2["gun" + doy], 22); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 3258
onClipEvent (load) { only4 = 1; } onClipEvent (enterFrame) { if (((_parent._currentframe % 10) == 0) && (only4 < 5)) { do { doy = random(4) + 1; } while (_root.mast.st3["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st3["gun" + doy], 40); only4++; } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 152 MovieClip [mast2] Frame 3349
onClipEvent (load) { } onClipEvent (enterFrame) { if ((_parent._currentframe % 24) == 0) { doy = random(4) + 1; _root.shoot(_root.mast.st1["gun" + doy], 23); _root.shoot(_root.mast.st2["gun" + doy], 23); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 173 MovieClip [mast3] Frame 64
onClipEvent (enterFrame) { if ((_parent._currentframe % 18) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 18); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 173 MovieClip [mast3] Frame 173
onClipEvent (enterFrame) { if ((_parent._currentframe % 17) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 16); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 173 MovieClip [mast3] Frame 372
onClipEvent (enterFrame) { if ((_parent._currentframe % 15) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 15); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 173 MovieClip [mast3] Frame 719
onClipEvent (enterFrame) { if ((_parent._currentframe % 21) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 20); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 173 MovieClip [mast3] Frame 982
onClipEvent (enterFrame) { if ((_parent._currentframe % 19) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 18); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 173 MovieClip [mast3] Frame 1312
onClipEvent (enterFrame) { if ((_parent._currentframe % 26) == 0) { do { doy = random(4) + 1; kesh = random(2) + 1; } while (_root.mast["st" + kesh]["gun" + doy]._currentframe != 1); _root.shoot(_root.mast["st" + kesh]["gun" + doy], 26); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 173 MovieClip [mast3] Frame 1813
onClipEvent (enterFrame) { if ((_parent._currentframe % 27) == 0) { do { doy = random(4) + 1; kesh = random(2) + 1; } while (_root.mast["st" + kesh]["gun" + doy]._currentframe != 1); _root.shoot(_root.mast["st" + kesh]["gun" + doy], 27); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 173 MovieClip [mast3] Frame 2291
onClipEvent (enterFrame) { if ((_parent._currentframe % 17) == 0) { do { doy = random(4) + 1; kesh = random(2) + 1; } while (_root.mast["st" + kesh]["gun" + doy]._currentframe != 1); _root.shoot(_root.mast["st" + kesh]["gun" + doy], 17); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 173 MovieClip [mast3] Frame 2426
onClipEvent (enterFrame) { _root.shoot._y = _root.shoot._y + 100; }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 173 MovieClip [mast3] Frame 2427
onClipEvent (enterFrame) { if ((_parent._currentframe % 18) == 0) { do { doy = random(4) + 1; kesh = random(2) + 1; } while (_root.mast["st" + kesh]["gun" + doy]._currentframe != 1); _root.shoot(_root.mast["st" + kesh]["gun" + doy], 18); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 173 MovieClip [mast3] Frame 2723
onClipEvent (enterFrame) { if ((_parent._currentframe % 21) == 0) { do { doy = random(4) + 1; kesh = random(3) + 1; } while (_root.mast["st" + kesh]["gun" + doy]._currentframe != 1); _root.shoot(_root.mast["st" + kesh]["gun" + doy], 21); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 173 MovieClip [mast3] Frame 2980
onClipEvent (enterFrame) { if ((_parent._currentframe % 25) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 25); _root.shoot(_root.mast.st2["gun" + doy], 25); _root.shoot(_root.mast.st3["gun" + doy], 25); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 181 MovieClip [mast4] Frame 75
onClipEvent (enterFrame) { if ((_parent._currentframe % 18) == 0) { do { doy = random(4) + 1; kesh = random(2) + 1; } while (_root.mast["st" + kesh]["gun" + doy]._currentframe != 1); _root.shoot(_root.mast["st" + kesh]["gun" + doy], 16); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 181 MovieClip [mast4] Frame 426
onClipEvent (enterFrame) { if ((_parent._currentframe % 19) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 17); do { doy = random(4) + 1; } while (_root.mast.st2["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st2["gun" + doy], 17); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 181 MovieClip [mast4] Frame 809
onClipEvent (enterFrame) { if ((_parent._currentframe % 17) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 17); do { doy = random(4) + 1; } while (_root.mast.st2["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st2["gun" + doy], 17); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 181 MovieClip [mast4] Frame 1160
onClipEvent (enterFrame) { if ((_parent._currentframe % 20) == 0) { do { doy = random(4) + 1; kesh = random(2) + 1; } while (_root.shoot(_root.mast["st" + kesh]["gun" + doy]._currentframe != 1)); _root.shoot(_root.mast["st" + kesh]["gun" + doy], 20); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 181 MovieClip [mast4] Frame 1835
onClipEvent (enterFrame) { if ((_parent._currentframe % 18) == 0) { do { doy = random(4) + 1; kesh = random(3) + 1; } while (_root.shoot(_root.mast["st" + kesh]["gun" + doy]._currentframe != 1)); _root.shoot(_root.mast["st" + kesh]["gun" + doy], 18); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 181 MovieClip [mast4] Frame 2148
onClipEvent (enterFrame) { if ((_parent._currentframe % 17) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 17); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 181 MovieClip [mast4] Frame 2227
onClipEvent (enterFrame) { if ((_parent._currentframe % 17) == 0) { do { doy = random(4) + 1; } while (_root.mast.st3["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st3["gun" + doy], 17); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 181 MovieClip [mast4] Frame 2323
onClipEvent (enterFrame) { if ((_parent._currentframe % 17) == 0) { do { doy = random(4) + 1; } while (_root.mast.st2["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st2["gun" + doy], 17); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 181 MovieClip [mast4] Frame 2459
onClipEvent (enterFrame) { if ((_parent._currentframe % 23) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 23); _root.shoot(_root.mast.st2["gun" + doy], 23); _root.shoot(_root.mast.st3["gun" + doy], 23); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 181 MovieClip [mast4] Frame 2656
onClipEvent (enterFrame) { if ((_parent._currentframe % 17) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 17); _root.shoot(_root.mast.st2["gun" + doy], 17); _root.shoot(_root.mast.st3["gun" + doy], 17); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 181 MovieClip [mast4] Frame 2774
onClipEvent (enterFrame) { if ((_parent._currentframe % 20) == 0) { do { doy = random(4) + 1; kesh = random(3) + 1; } while (_root.mast["st" + kesh]["gun" + doy]._currentframe != 1); _root.shoot(_root.mast["st" + kesh]["gun" + doy], 20); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 181 MovieClip [mast4] Frame 3107
onClipEvent (enterFrame) { if ((_parent._currentframe % 28) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 28); } if ((_parent._currentframe % 28) == 0) { do { doy = random(4) + 1; } while (_root.mast.st2["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st2["gun" + doy], 28); } if ((_parent._currentframe % 28) == 0) { do { doy = random(4) + 1; } while (_root.mast.st3["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st3["gun" + doy], 28); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 198 MovieClip [mast5] Frame 80
onClipEvent (enterFrame) { if ((_parent._currentframe % 15) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 15); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 198 MovieClip [mast5] Frame 664
onClipEvent (enterFrame) { if ((_parent._currentframe % 12) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 20); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 198 MovieClip [mast5] Frame 982
onClipEvent (enterFrame) { if ((_parent._currentframe % 10) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 34); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 198 MovieClip [mast5] Frame 1319
onClipEvent (enterFrame) { if ((_parent._currentframe % 15) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 14); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 198 MovieClip [mast5] Frame 1659
onClipEvent (enterFrame) { if ((_parent._currentframe % 15) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 12); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 198 MovieClip [mast5] Frame 2008
onClipEvent (enterFrame) { if ((_parent._currentframe % 21) == 0) { do { doy = random(4) + 1; kesh = random(3) + 1; } while (_root.mast["st" + kesh]["gun" + doy]._currentframe != 1); _root.shoot(_root.mast["st" + kesh]["gun" + doy], 22); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 198 MovieClip [mast5] Frame 2611
onClipEvent (enterFrame) { if ((_parent._currentframe % 31) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 32); do { doy = random(4) + 1; } while (_root.mast.st2["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st2["gun" + doy], 32); do { doy = random(4) + 1; } while (_root.mast.st3["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st3["gun" + doy], 32); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 198 MovieClip [mast5] Frame 2959
onClipEvent (enterFrame) { if ((_parent._currentframe % 22) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 22); _root.shoot(_root.mast.st2["gun" + doy], 22); _root.shoot(_root.mast.st3["gun" + doy], 22); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 198 MovieClip [mast5] Frame 3631
onClipEvent (enterFrame) { if ((_parent._currentframe % 18) == 0) { do { doy = random(4) + 1; kesh = random(2) + 1; } while (_root.mast["st" + kesh]["gun" + doy]._currentframe != 1); _root.shoot(_root.mast["st" + kesh]["gun" + doy], 18); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 198 MovieClip [mast5] Frame 3762
onClipEvent (enterFrame) { if ((_parent._currentframe % 22) == 0) { do { doy = random(4) + 1; kesh = random(2) + 1; } while (_root.mast["st" + kesh]["gun" + doy]._currentframe != 1); _root.shoot(_root.mast["st" + kesh]["gun" + doy], 21); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 198 MovieClip [mast5] Frame 3934
onClipEvent (enterFrame) { if ((_parent._currentframe % 17) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 15); } }
Instance of Symbol 106 MovieClip [Symbol 3] in Symbol 198 MovieClip [mast5] Frame 4572
onClipEvent (enterFrame) { if ((_parent._currentframe % 19) == 0) { do { doy = random(4) + 1; } while (_root.mast.st1["gun" + doy]._currentframe != 1); _root.shoot(_root.mast.st1["gun" + doy], 19); } }
Symbol 205 Button
on (release) { NewgroundsAPI.loadNewgrounds(); }
Symbol 210 Button
on (release) { NewgroundsAPI.loadNewgrounds(); }
Symbol 212 MovieClip Frame 1
function startAd(ngad_url) { trace("opening " + ngad_url); System.security.allowDomain("70.87.128.99"); System.security.allowInsecureDomain("70.87.128.99"); System.security.allowDomain("ads.shizmoo.com"); System.security.allowInsecureDomain("ads.shizmoo.com"); System.security.allowDomain("www.cpmstar.com"); System.security.allowInsecureDomain("www.cpmstar.com"); System.security.allowDomain("server.cpmstar.com"); System.security.allowInsecureDomain("server.cpmstar.com"); var ngads_redirect = new XML(); ngads_redirect.ignoreWhite = true; ngads_redirect.onLoad = function (success) { trace("[NEWGROUNDS FLASH ADS] :: You may get a 'Security Sandbox Violation' ... this is normal, do not freak out!"); if (success) { ng_ad.loadMovie(ngads_redirect.toString(), "GET"); } }; ngads_redirect.load(ngad_url); } if (NewgroundsAPI.getAdURL()) { startAd(NewgroundsAPI.getAdURL()); } NewgroundsAPI.onAdsApproved = function (ad_url) { startAd(ad_url); }; stop();
Symbol 218 Button
on (release) { _global.lvl = 1; play(); }
Symbol 229 Button
on (release) { _global.lvl = 2; play(); }
Symbol 230 Button
on (release) { _global.lvl = 3; play(); }
Symbol 231 Button
on (release) { _global.lvl = 4; play(); }
Symbol 232 Button
on (release) { _global.lvl = 5; play(); }
Symbol 240 Button
on (release) { _quality = "LOW"; }
Symbol 241 Button
on (release) { _quality = "MEDIUM"; }
Symbol 242 Button
on (release) { _quality = "HIGH"; }
Symbol 250 Button
on (release) { getURL ("http://www.dead-tree.com", "blank"); }
Symbol 266 Button
on (release) { play(); }
Symbol 274 Button
on (release) { gotoAndPlay (83); }
Symbol 283 Button
on (release) { gotoAndStop (84); }

Library Items

Symbol 1 GraphicUsed by:4 5
Symbol 2 GraphicUsed by:4 5
Symbol 3 GraphicUsed by:4 5 205
Symbol 4 MovieClipUses:1 2 3Used by:5
Symbol 5 ButtonUses:4 1 2 3Used by:Timeline
Symbol 6 GraphicUsed by:9
Symbol 7 GraphicUsed by:9
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [LOADBAR]Uses:6 7 8Used by:19
Symbol 10 FontUsed by:11 12 14 16 23 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 111 116 118 217 219 220 221 222 223 224 225 226 227 228 257 258 259 261 263 264 265 267 280 281 282 293 295
Symbol 11 TextUses:10Used by:19
Symbol 12 TextUses:10Used by:19
Symbol 13 GraphicUsed by:18 218 229 230 231 232 266
Symbol 14 TextUses:10Used by:18 218 229 230 231 232 266
Symbol 15 GraphicUsed by:18 218 229 230 231 232 266
Symbol 16 TextUses:10Used by:18 218 229 230 231 232 266
Symbol 17 GraphicUsed by:18 218 229 230 231 232 266
Symbol 18 ButtonUses:13 14 15 16 17Used by:19
Symbol 19 MovieClip [loadstarting]Uses:9 11 12 18Used by:Timeline
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClip [deathcode]Uses:20Used by:Timeline
Symbol 22 GraphicUsed by:24
Symbol 23 TextUses:10Used by:24
Symbol 24 MovieClip [failarrow]Uses:22 23Used by:44  Timeline
Symbol 25 GraphicUsed by:44
Symbol 26 TextUses:10Used by:44
Symbol 27 TextUses:10Used by:44
Symbol 28 TextUses:10Used by:44
Symbol 29 TextUses:10Used by:44
Symbol 30 TextUses:10Used by:44
Symbol 31 TextUses:10Used by:44
Symbol 32 TextUses:10Used by:44
Symbol 33 TextUses:10Used by:44
Symbol 34 TextUses:10Used by:44
Symbol 35 TextUses:10Used by:44
Symbol 36 TextUses:10Used by:44
Symbol 37 TextUses:10Used by:44
Symbol 38 TextUses:10Used by:44
Symbol 39 TextUses:10Used by:44
Symbol 40 TextUses:10Used by:44
Symbol 41 TextUses:10Used by:44
Symbol 42 TextUses:10Used by:44
Symbol 43 TextUses:10Used by:44
Symbol 44 MovieClip [failmovie]Uses:25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 24Used by:Timeline
Symbol 45 BitmapUsed by:46 68 213
Symbol 46 GraphicUses:45Used by:78
Symbol 47 GraphicUsed by:66
Symbol 48 GraphicUsed by:66
Symbol 49 GraphicUsed by:66
Symbol 50 GraphicUsed by:66
Symbol 51 GraphicUsed by:66
Symbol 52 GraphicUsed by:66
Symbol 53 GraphicUsed by:66
Symbol 54 GraphicUsed by:66
Symbol 55 GraphicUsed by:66
Symbol 56 GraphicUsed by:66
Symbol 57 GraphicUsed by:66
Symbol 58 GraphicUsed by:66
Symbol 59 GraphicUsed by:66
Symbol 60 GraphicUsed by:66
Symbol 61 GraphicUsed by:66
Symbol 62 GraphicUsed by:66
Symbol 63 GraphicUsed by:66
Symbol 64 GraphicUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65Used by:78 198  Timeline
Symbol 67 GraphicUsed by:78
Symbol 68 GraphicUses:45Used by:69
Symbol 69 MovieClipUses:68Used by:70
Symbol 70 MovieClipUses:69Used by:78
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:73
Symbol 73 MovieClipUses:72Used by:78
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:76
Symbol 76 MovieClipUses:75Used by:78
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClip [gun]Uses:46 66 67 70 73 76 77Used by:103  Timeline
Symbol 79 GraphicUsed by:85
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:85
Symbol 82 GraphicUsed by:85
Symbol 83 GraphicUsed by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClip [guy]Uses:79 81 82 83 84Used by:103  Timeline
Symbol 86 GraphicUsed by:104
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:89
Symbol 89 MovieClipUses:88Used by:103
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:92
Symbol 92 MovieClipUses:91Used by:103
Symbol 93 GraphicUsed by:103
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:96
Symbol 96 MovieClipUses:95Used by:103
Symbol 97 GraphicUsed by:102
Symbol 98 FontUsed by:99 100 101 196 269 271 273 276 277 278 279 288 289 290 294
Symbol 99 TextUses:98Used by:102
Symbol 100 TextUses:98Used by:102
Symbol 101 TextUses:98Used by:102
Symbol 102 MovieClip [ontopofit]Uses:97 99 100 101Used by:103  Timeline
Symbol 103 MovieClip [stagee]Uses:89 92 93 96 85 78 102Used by:104 132 152 173 181 198
Symbol 104 MovieClip [matprac]Uses:86 103Used by:Timeline
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClip [Symbol 3]Uses:105Used by:132 152 173 181 198  Timeline
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:109
Symbol 109 MovieClipUses:108Used by:119
Symbol 110 GraphicUsed by:119
Symbol 111 TextUses:10Used by:119
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:114
Symbol 114 MovieClipUses:113Used by:115 117
Symbol 115 MovieClipUses:114Used by:119
Symbol 116 TextUses:10Used by:119
Symbol 117 MovieClipUses:114Used by:119
Symbol 118 EditableTextUses:10Used by:119
Symbol 119 MovieClip [UI]Uses:109 110 111 115 116 117 118Used by:Timeline
Symbol 120 BitmapUsed by:123 129
Symbol 121 BitmapUsed by:123 127
Symbol 122 BitmapUsed by:123 125
Symbol 123 GraphicUses:120 121 122Used by:132
Symbol 124 GraphicUsed by:132
Symbol 125 GraphicUses:122Used by:126
Symbol 126 MovieClipUses:125Used by:131
Symbol 127 GraphicUses:121Used by:128
Symbol 128 MovieClipUses:127Used by:131
Symbol 129 GraphicUses:120Used by:130
Symbol 130 MovieClipUses:129Used by:131
Symbol 131 MovieClipUses:126 128 130Used by:132
Symbol 132 MovieClip [mast1]Uses:123 103 106 124 131 SS1Used by:Timeline
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:152
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:137
Symbol 137 MovieClipUses:136Used by:152
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:140
Symbol 140 MovieClipUses:139Used by:152
Symbol 141 GraphicUsed by:152
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:152
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:146
Symbol 146 MovieClipUses:145Used by:152
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:152
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:151
Symbol 151 MovieClipUses:150Used by:152
Symbol 152 MovieClip [mast2]Uses:134 137 103 106 140 141 143 146 148 151 SS2Used by:Timeline
Symbol 153 GraphicUsed by:173
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:156
Symbol 156 MovieClipUses:155Used by:173
Symbol 157 GraphicUsed by:173 211  Timeline
Symbol 158 GraphicUsed by:173
Symbol 159 GraphicUsed by:173 198
Symbol 160 GraphicUsed by:173 198
Symbol 161 GraphicUsed by:173 198
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:164
Symbol 164 MovieClipUses:163Used by:173
Symbol 165 GraphicUsed by:173
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:168
Symbol 168 MovieClipUses:167Used by:173
Symbol 169 GraphicUsed by:172
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:172
Symbol 172 MovieClipUses:169 171Used by:173
Symbol 173 MovieClip [mast3]Uses:153 156 103 106 157 158 159 160 161 164 165 168 172 SS3Used by:Timeline
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:176
Symbol 176 MovieClipUses:175Used by:181
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:179
Symbol 179 MovieClipUses:178Used by:181
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClip [mast4]Uses:176 179 103 106 180 SS4Used by:Timeline
Symbol 182 BitmapUsed by:183 186
Symbol 183 GraphicUses:182Used by:184
Symbol 184 MovieClipUses:183Used by:198
Symbol 185 GraphicUsed by:188 189 198
Symbol 186 GraphicUses:182Used by:187
Symbol 187 MovieClipUses:186Used by:198
Symbol 188 MovieClipUses:185Used by:198
Symbol 189 MovieClipUses:185Used by:198
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:190Used by:198
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:198
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:198
Symbol 196 TextUses:98Used by:197 198
Symbol 197 MovieClipUses:196Used by:198
Symbol 198 MovieClip [mast5]Uses:66 103 106 184 185 187 188 189 191 193 195 159 160 161 196 197 SS5Used by:Timeline
Symbol 199 Sound [grunt]Used by:Timeline
Symbol 200 Sound [shound]Used by:Timeline
Symbol 201 GraphicUsed by:212
Symbol 202 GraphicUsed by:205
Symbol 203 GraphicUsed by:205
Symbol 204 GraphicUsed by:205
Symbol 205 ButtonUses:202 3 203 204Used by:212
Symbol 206 GraphicUsed by:212
Symbol 207 GraphicUsed by:212
Symbol 208 GraphicUsed by:210
Symbol 209 GraphicUsed by:210
Symbol 210 ButtonUses:208 209Used by:211
Symbol 211 MovieClipUses:157 210Used by:212
Symbol 212 MovieClipUses:201 205 206 207 211Used by:Timeline
Symbol 213 GraphicUses:45Used by:214
Symbol 214 MovieClipUses:213Used by:Timeline
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215Used by:Timeline
Symbol 217 TextUses:10Used by:Timeline
Symbol 218 ButtonUses:13 14 15 16 17Used by:Timeline
Symbol 219 TextUses:10Used by:Timeline
Symbol 220 TextUses:10Used by:Timeline
Symbol 221 TextUses:10Used by:Timeline
Symbol 222 TextUses:10Used by:Timeline
Symbol 223 TextUses:10Used by:Timeline
Symbol 224 TextUses:10Used by:Timeline
Symbol 225 TextUses:10Used by:Timeline
Symbol 226 TextUses:10Used by:Timeline
Symbol 227 TextUses:10Used by:Timeline
Symbol 228 TextUses:10Used by:Timeline
Symbol 229 ButtonUses:13 14 15 16 17Used by:Timeline
Symbol 230 ButtonUses:13 14 15 16 17Used by:Timeline
Symbol 231 ButtonUses:13 14 15 16 17Used by:Timeline
Symbol 232 ButtonUses:13 14 15 16 17Used by:Timeline
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClipUses:233Used by:Timeline
Symbol 235 FontUsed by:236 243 244 245 246 247 249
Symbol 236 TextUses:235Used by:Timeline
Symbol 237 GraphicUsed by:240 241 242
Symbol 238 GraphicUsed by:240 241 242
Symbol 239 GraphicUsed by:240 241 242
Symbol 240 ButtonUses:237 238 239Used by:Timeline
Symbol 241 ButtonUses:237 238 239Used by:Timeline
Symbol 242 ButtonUses:237 238 239Used by:Timeline
Symbol 243 TextUses:235Used by:Timeline
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Symbol 245 TextUses:235Used by:Timeline
Symbol 246 TextUses:235Used by:Timeline
Symbol 247 TextUses:235Used by:250
Symbol 248 GraphicUsed by:250
Symbol 249 TextUses:235Used by:250
Symbol 250 ButtonUses:247 248 249Used by:Timeline
Symbol 251 GraphicUsed by:252
Symbol 252 MovieClipUses:251Used by:Timeline
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:Timeline
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:Timeline
Symbol 257 TextUses:10Used by:Timeline
Symbol 258 TextUses:10Used by:Timeline
Symbol 259 TextUses:10Used by:Timeline
Symbol 260 GraphicUsed by:Timeline
Symbol 261 TextUses:10Used by:Timeline
Symbol 262 GraphicUsed by:Timeline
Symbol 263 TextUses:10Used by:Timeline
Symbol 264 TextUses:10Used by:Timeline
Symbol 265 TextUses:10Used by:Timeline
Symbol 266 ButtonUses:13 14 15 16 17Used by:Timeline
Symbol 267 TextUses:10Used by:Timeline
Symbol 268 GraphicUsed by:274 283
Symbol 269 TextUses:98Used by:274 283
Symbol 270 GraphicUsed by:274 283
Symbol 271 TextUses:98Used by:274 283
Symbol 272 GraphicUsed by:274 283
Symbol 273 TextUses:98Used by:274 283
Symbol 274 ButtonUses:268 269 270 271 272 273Used by:Timeline
Symbol 275 GraphicUsed by:Timeline
Symbol 276 TextUses:98Used by:Timeline
Symbol 277 TextUses:98Used by:Timeline
Symbol 278 TextUses:98Used by:Timeline
Symbol 279 TextUses:98Used by:Timeline
Symbol 280 TextUses:10Used by:Timeline
Symbol 281 TextUses:10Used by:Timeline
Symbol 282 TextUses:10Used by:Timeline
Symbol 283 ButtonUses:268 269 270 271 272 273Used by:Timeline
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:284Used by:Timeline
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:286Used by:Timeline
Symbol 288 TextUses:98Used by:Timeline
Symbol 289 EditableTextUses:98Used by:Timeline
Symbol 290 EditableTextUses:98Used by:Timeline
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:291Used by:Timeline
Symbol 293 TextUses:10Used by:Timeline
Symbol 294 EditableTextUses:98Used by:Timeline
Symbol 295 EditableTextUses:10Used by:Timeline
Streaming Sound 1Used by:Symbol 132 MovieClip [mast1]
Streaming Sound 2Used by:Symbol 152 MovieClip [mast2]
Streaming Sound 3Used by:Symbol 173 MovieClip [mast3]
Streaming Sound 4Used by:Symbol 181 MovieClip [mast4]
Streaming Sound 5Used by:Symbol 198 MovieClip [mast5]

Instance Names

"loadstarting"Frame 1Symbol 19 MovieClip [loadstarting]
"subon"Frame 83Symbol 240 Button
"suboff"Frame 83Symbol 241 Button
"subon"Frame 83Symbol 242 Button
"mast"Frame 85Symbol 104 MovieClip [matprac]
"UI"Frame 86Symbol 119 MovieClip [UI]
"failmovie"Frame 88Symbol 44 MovieClip [failmovie]
"loadbar"Symbol 19 MovieClip [loadstarting] Frame 1Symbol 9 MovieClip [LOADBAR]
"failarrow"Symbol 44 MovieClip [failmovie] Frame 1Symbol 24 MovieClip [failarrow]
"guy"Symbol 103 MovieClip [stagee] Frame 1Symbol 85 MovieClip [guy]
"gun1"Symbol 103 MovieClip [stagee] Frame 1Symbol 78 MovieClip [gun]
"gun4"Symbol 103 MovieClip [stagee] Frame 1Symbol 78 MovieClip [gun]
"gun3"Symbol 103 MovieClip [stagee] Frame 1Symbol 78 MovieClip [gun]
"gun2"Symbol 103 MovieClip [stagee] Frame 1Symbol 78 MovieClip [gun]
"ontopofit"Symbol 103 MovieClip [stagee] Frame 1Symbol 102 MovieClip [ontopofit]
"st1"Symbol 104 MovieClip [matprac] Frame 1Symbol 103 MovieClip [stagee]
"st3"Symbol 104 MovieClip [matprac] Frame 1Symbol 103 MovieClip [stagee]
"st2"Symbol 104 MovieClip [matprac] Frame 1Symbol 103 MovieClip [stagee]
"hpbar"Symbol 119 MovieClip [UI] Frame 1Symbol 115 MovieClip
"pbar"Symbol 119 MovieClip [UI] Frame 1Symbol 117 MovieClip
"st2"Symbol 132 MovieClip [mast1] Frame 1Symbol 103 MovieClip [stagee]
"st1"Symbol 132 MovieClip [mast1] Frame 1Symbol 103 MovieClip [stagee]
"st3"Symbol 132 MovieClip [mast1] Frame 1Symbol 103 MovieClip [stagee]
"st1"Symbol 152 MovieClip [mast2] Frame 1Symbol 103 MovieClip [stagee]
"st2"Symbol 152 MovieClip [mast2] Frame 1Symbol 103 MovieClip [stagee]
"st3"Symbol 152 MovieClip [mast2] Frame 1Symbol 103 MovieClip [stagee]
"st1"Symbol 152 MovieClip [mast2] Frame 652Symbol 103 MovieClip [stagee]
"st1"Symbol 173 MovieClip [mast3] Frame 1Symbol 103 MovieClip [stagee]
"st2"Symbol 173 MovieClip [mast3] Frame 1Symbol 103 MovieClip [stagee]
"st3"Symbol 173 MovieClip [mast3] Frame 1Symbol 103 MovieClip [stagee]
"st1"Symbol 181 MovieClip [mast4] Frame 1Symbol 103 MovieClip [stagee]
"st2"Symbol 181 MovieClip [mast4] Frame 1Symbol 103 MovieClip [stagee]
"st3"Symbol 181 MovieClip [mast4] Frame 1Symbol 103 MovieClip [stagee]
"st1"Symbol 198 MovieClip [mast5] Frame 1Symbol 103 MovieClip [stagee]
"st2"Symbol 198 MovieClip [mast5] Frame 1Symbol 103 MovieClip [stagee]
"st3"Symbol 198 MovieClip [mast5] Frame 1Symbol 103 MovieClip [stagee]
"ng_ad"Symbol 212 MovieClip Frame 1Symbol 211 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$c3$P3SUWT4MWwyw8LQdjs7Xl.."
ExportAssets (56)Timeline Frame 1Symbol 9 as "LOADBAR"
ExportAssets (56)Timeline Frame 1Symbol 19 as "loadstarting"
ExportAssets (56)Timeline Frame 2Symbol 21 as "deathcode"
ExportAssets (56)Timeline Frame 2Symbol 24 as "failarrow"
ExportAssets (56)Timeline Frame 2Symbol 44 as "failmovie"
ExportAssets (56)Timeline Frame 2Symbol 78 as "gun"
ExportAssets (56)Timeline Frame 2Symbol 85 as "guy"
ExportAssets (56)Timeline Frame 2Symbol 102 as "ontopofit"
ExportAssets (56)Timeline Frame 2Symbol 103 as "stagee"
ExportAssets (56)Timeline Frame 2Symbol 104 as "matprac"
ExportAssets (56)Timeline Frame 2Symbol 106 as "Symbol 3"
ExportAssets (56)Timeline Frame 2Symbol 119 as "UI"
ExportAssets (56)Timeline Frame 2Symbol 132 as "mast1"
ExportAssets (56)Timeline Frame 2Symbol 152 as "mast2"
ExportAssets (56)Timeline Frame 2Symbol 173 as "mast3"
ExportAssets (56)Timeline Frame 2Symbol 181 as "mast4"
ExportAssets (56)Timeline Frame 2Symbol 198 as "mast5"
ExportAssets (56)Timeline Frame 2Symbol 199 as "grunt"
ExportAssets (56)Timeline Frame 3Symbol 200 as "shound"

Dynamic Text Variables

modetellSymbol 118 EditableText"Level"
deathpercSymbol 289 EditableText"90"
deadmodeSymbol 290 EditableText"mode"
deadmodeSymbol 294 EditableText"mode"
lolmsgSymbol 295 EditableText""




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Created: 1/5 -2019 09:46:06 Last modified: 1/5 -2019 09:46:06 Server time: 14/11 -2024 17:27:04