Frame 1
function GlobalParent() {
this._state = "Loading";
this._submitState = false;
this._phpRoutine = "None";
this._username = "Default";
this.Game_ID = 1;
this.Max_x = 480;
this.Max_y = 480;
this.Score = 0;
this.HighScore = 0;
this._theme = 1;
this._level = 1;
this.Depth_Count = 0;
this.Object_Count = 0;
this.ActiveObjects = 0;
this.ExplosionScale = 100;
this.PiCalculation = (Math.PI/180);
this._radius = 15;
this._orbitrotation = 0;
this._orbitspeed = 5;
this.ActiveOrbs = 0;
this.ActiveOrbiters = 0;
this.MaxOrbs = 10;
this.EvolveCount = 10;
this.EvolveFlag = 1;
this._initTime = 0;
this._finalTime = 0;
this._bestTime = 0;
this._orbitersPerLevel = 10;
this._orbiterSpacing = 30;
this._evolve = false;
this.SphereScale = 75;
this.BasePath = "http://games.smallzworld.com/";
this.InitLoadTime = 0;
this.SpecialLinkURL = "";
this.SpecialMessage = "";
this._submitState = false;
this._mute = false;
this._username = "Default";
}
function SpriteParent(id, instanceName) {
Global.Sprite_Count++;
this._id = int(id);
this._spriteid = int(Global.Sprite_Count);
this._state = "Inactive";
this._color = 0;
this._type = 0;
this._xpos = 0;
this._ypos = 0;
this._xs = 0;
this._ys = 0;
this._targetx = 0;
this._targety = 0;
this._scale = 100;
this._rotation = 0;
this._speed = 5;
this._xslot = 0;
this.JumpCounter = 0;
this._shakecounter = 0;
this._bumpcounter = 0;
this._counter = 0;
this._radius = 0;
this._orbitrotation = 0;
this._orbitslot = 0;
this._instance = instanceName;
this._scalestep = 2;
}
function GetDistance(Datastruct_1, Datastruct_2) {
xdist = Datastruct_1._xpos - Datastruct_2._xpos;
ydist = Datastruct_1._ypos - Datastruct_2._ypos;
return(Math.sqrt((xdist * xdist) + (ydist * ydist)));
}
function move_orbitron(Datastruct) {
Datastruct._xpos = _root._xmouse;
Datastruct._ypos = _root._ymouse;
}
function rotate_object(Datastruct) {
Datastruct._rotation = Datastruct._rotation + Datastruct._rotatespeed;
}
function set_angle(Datastruct) {
if (Datastruct._target_id > 0) {
Datastruct._targetx = _root["ObjectInfo_" + Datastruct._target_id]._xpos;
Datastruct._targety = _root["ObjectInfo_" + Datastruct._target_id]._ypos;
} else {
Datastruct._targetx = random(Global.Max_x);
Datastruct._targety = Global.Max_y + 200;
}
xdiff = Math.abs(Datastruct._xpos - Datastruct._targetx);
ydiff = Math.abs(Datastruct._ypos - Datastruct._targety);
x_frames = xdiff / Datastruct._speed;
y_frames = ydiff / Datastruct._speed;
if (x_frames > y_frames) {
Max_Frames = x_frames;
} else {
Max_Frames = y_frames;
}
Datastruct._xs = xdiff / Max_Frames;
Datastruct._ys = ydiff / Max_Frames;
if (Datastruct._xpos > Datastruct._targetx) {
Datastruct._xs = -Datastruct._xs;
}
if (Datastruct._ypos > Datastruct._targety) {
Datastruct._ys = -Datastruct._ys;
}
}
function move_orbiter(Datastruct) {
switch (Datastruct._state) {
case "Active" :
Datastruct._scale = Datastruct._scale + Datastruct._scalestep;
if ((Datastruct._scale > 100) || (Datastruct._scale < 30)) {
Datastruct._scalestep = -Datastruct._scalestep;
}
MC_scale(_root["Orbiter_" + Datastruct._id], Datastruct._scale);
return;
case "Dropping" :
Datastruct._ypos = Datastruct._ypos + Datastruct._speed;
return;
case "Floating" :
float_MovieClip(Datastruct);
return;
case "Evade" :
evade_orbitron(Datastruct);
return;
case "Orbiting" :
Datastruct._scale = Datastruct._scale + Datastruct._scalestep;
if ((Datastruct._scale >= 25) && (Datastruct._scale <= 35)) {
Datastruct._scalestep = 30;
Datastruct._scalestep = 0;
}
if ((Datastruct._scale > 100) || (Datastruct._scale < 30)) {
Datastruct._scalestep = -Datastruct._scalestep;
}
if (Datastruct._radius < Global._radius) {
Datastruct._radius = Datastruct._radius + 3;
}
Datastruct._orbitrotation = Global._orbitrotation + (Datastruct._orbitslot * 36);
Datastruct._xpos = OrbitronInfo_1._xpos + (Datastruct._radius * Math.cos(Datastruct._orbitrotation * _root.Global.PiCalculation));
Datastruct._ypos = OrbitronInfo_1._ypos + (Datastruct._radius * Math.sin(Datastruct._orbitrotation * _root.Global.PiCalculation));
MC_scale(_root["Orbiter_" + Datastruct._id], Datastruct._scale);
_root["Orbiter_" + Datastruct._id].filters = [glow];
return;
case "Shooting" :
with (Datastruct) {
_xpos = _xpos + _xs;
_ypos = _ypos + _ys;
if ((((_xpos > Global.Max_x) || (_xpos < 0)) || (_ypos > Global.Max_y)) || (_ypos < 0)) {
MC_hide("Orbiter_" + _id);
_state = "Inactive";
}
}
return;
case "Nothing" :
Datastruct._radius--;
if (Datastruct._radius < 5) {
Datastruct._state = 0;
_root["Orbiter_" + Datastruct._id].gotoAndStop(8);
release_new_orbiter();
} else {
Datastruct._orbitrotation = Global._orbitrotation + (Datastruct._orbitslot * 36);
Datastruct._xpos = OrbitronInfo_1._xpos + (Datastruct._radius * Math.cos(Datastruct._orbitrotation * _root.Global.PiCalculation));
Datastruct._ypos = OrbitronInfo_1._ypos + (Datastruct._radius * Math.sin(Datastruct._orbitrotation * _root.Global.PiCalculation));
}
}
}
function move_MovieClip(Datastruct) {
Datastruct._xpos = Datastruct._xpos + Datastruct._xs;
Datastruct._ypos = Datastruct._ypos + Datastruct._ys;
if ((Datastruct._xpos > Global.WorldMax_x) || (Datastruct._xpos < 0)) {
Datastruct._xs = -Datastruct._xs;
}
if ((Datastruct._ypos > Global.WorldMax_y) || (Datastruct._ypos < 0)) {
Datastruct._ys = -Datastruct._ys;
}
}
function float_MovieClip(Datastruct) {
Datastruct._xpos = Datastruct._xpos + (random(Datastruct._speed + 1) - (Datastruct._speed / 2));
Datastruct._ypos = Datastruct._ypos + (random(Datastruct._speed + 1) - (Datastruct._speed / 2));
if ((Datastruct._xpos > Global.WorldMax_x) || (Datastruct._xpos < 0)) {
Datastruct._xs = -Datastruct._xs;
}
if ((Datastruct._ypos > Global.WorldMax_y) || (Datastruct._ypos < 0)) {
Datastruct._ys = -Datastruct._ys;
}
}
function evade_orbitron(Datastruct) {
if (Datastruct._xpos > OrbitronInfo_1._xpos) {
Datastruct._xpos = Datastruct._xpos + Datastruct._speed;
} else {
Datastruct._xpos = Datastruct._xpos - Datastruct._speed;
}
if (Datastruct._ypos > OrbitronInfo_1._ypos) {
Datastruct._ypos = Datastruct._ypos + Datastruct._speed;
} else {
Datastruct._ypos = Datastruct._ypos - Datastruct._speed;
}
if ((Datastruct._xpos > Global.WorldMax_x) || (Datastruct._xpos < 0)) {
Datastruct._xs = -Datastruct._xs;
}
if ((Datastruct._ypos > Global.WorldMax_y) || (Datastruct._ypos < 0)) {
Datastruct._ys = -Datastruct._ys;
}
xdiff = Math.abs(Datastruct._xpos - OrbitronInfo_1._xpos);
ydiff = Math.abs(Datastruct._ypos - OrbitronInfo_1._ypos);
if ((xdiff > 150) && (ydiff > 150)) {
Datastruct._state = "Floating";
trace("now floating");
}
}
function find_target() {
target_id = 0;
mindist = 5000;
t_index = 1;
while (t_index <= Global.Object_Count) {
if (_root["ObjectInfo_" + t_index]._state == 1) {
xdiff = Math.abs(_root["ObjectInfo_" + t_index]._xpos - _root.OrbitronInfo_1._xpos);
ydiff = Math.abs(_root["ObjectInfo_" + t_index]._ypos - _root.OrbitronInfo_1._ypos);
dist = xdiff + ydiff;
if (dist < mindist) {
target_id = t_index;
mindist = dist;
}
}
t_index++;
}
if (target_id > 0) {
_root["ObjectInfo_" + target_id]._marked = 1;
}
return(target_id);
}
function fire_orbiter(index) {
with (_root["OrbiterInfo_" + index]) {
_state = "Shooting";
_speed = 25;
FireAngle = (_orbitrotation * (Math.PI/180)) + 90;
_xs = _speed * Math.cos(FireAngle);
_ys = _speed * Math.sin(FireAngle);
Global.ActiveOrbiters--;
}
}
function update_orbitron(index) {
move_orbitron(_root["OrbitronInfo_" + index]);
MC_pos("Orbitron_" + index, _root["OrbitronInfo_" + index]._xpos, _root["OrbitronInfo_" + index]._ypos);
}
function update_orbiter(index) {
move_orbiter(_root["OrbiterInfo_" + index]);
MC_pos(_root["Orbiter_" + index], _root["OrbiterInfo_" + index]._xpos, _root["OrbiterInfo_" + index]._ypos);
}
function orbiter_ai(Datastruct) {
if ((GetDistance(Datastruct, OrbitronInfo_1) < 70) && (Datastruct._state != "Orbiting")) {
}
}
function update_planet(index) {
new_xpos = _root["PlanetInfo_" + index]._xpos - Global.Viewport_x;
new_ypos = _root["PlanetInfo_" + index]._ypos - Global.Viewport_y;
MC_pos(_root["Planet_" + index], new_xpos, new_ypos);
}
function update_object(index) {
switch (_root["ObjectInfo_" + index]._state) {
case 1 :
move_MovieClip(_root["ObjectInfo_" + index]);
setProperty(_root["Object_" + index], _x , _root["ObjectInfo_" + index]._xpos);
setProperty(_root["Object_" + index], _y , _root["ObjectInfo_" + index]._ypos);
rotate_object(_root["ObjectInfo_" + index]);
break;
case 2 :
rotate_object(_root["ObjectInfo_" + index]);
}
setProperty(_root["Object_" + index], _rotation , _root["ObjectInfo_" + index]._rotation);
}
function orbiter_handler() {
Global._orbitrotation = Global._orbitrotation + Global._orbitspeed;
index = 1;
while (index <= Global.Orbiter_Count) {
update_orbiter(index);
index++;
}
}
function planet_handler() {
index = 1;
while (index <= Global.Planet_Count) {
update_planet(index);
index++;
}
}
function update_objects() {
index = 1;
while (index <= Global.Object_Count) {
update_object(index);
index++;
}
}
function update_orbitrons() {
index = 1;
while (index <= Global.Orbitron_Count) {
update_orbitron(index);
index++;
}
}
function check_collision_orbitron() {
o_index = 1;
while (o_index <= Global.Object_Count) {
with (_root["ObjectInfo_" + o_index]) {
if (((_state == "Active") && (_type)) && (OrbitronInfo_1._type)) {
if (Orbitron_1.hitTest(_root["Object_" + o_index], true) == true) {
start_explosion(_root.OrbitronInfo_1._xpos, _root.OrbitronInfo_1._ypos);
}
}
}
o_index++;
}
}
function check_collision_orbiter() {
index = 1;
while (index <= Global.Orbiter_Count) {
with (_root["OrbiterInfo_" + index]) {
if (_state == "Active") {
if (Orbitron_1.hitTest(_root["Orbiter_" + index])) {
if (_type == OrbitronInfo_1._type) {
if (_scale <= _root.OrbitronInfo_1._scale) {
_state = "Orbiting";
_radius = 1;
Global.ActiveOrbiters++;
_orbitslot = Global.ActiveOrbiters;
Global.Score = Global.Score + 100;
SFX_Blip.start();
}
} else if (check_sphere_collision(index)) {
SFX_Explosion.start();
start_explosion(_root.OrbitronInfo_1._xpos, _root.OrbitronInfo_1._ypos);
Global._state = "GameOver";
}
}
}
}
index++;
}
}
function remaining_shooters() {
orbiter_count = 0;
index = 1;
while (index <= Global.Orbiter_Count) {
with (_root["OrbiterInfo_" + index]) {
if (_state == "Shooting") {
orbiter_count++;
}
}
index++;
}
return(orbiter_count);
}
function remaining_orbiters(sphereType) {
orbiter_count = 0;
index = 1;
while (index <= Global.Orbiter_Count) {
with (_root["OrbiterInfo_" + index]) {
if ((((_type == sphereType) && (_state == "Active")) || ((sphereType == 0) && (_state == "Active"))) || ((sphereType == 0) && (_state == "Shooting"))) {
orbiter_count++;
}
}
index++;
}
return(orbiter_count);
}
function check_collision_objects(Datastruct) {
Orbiter = "Orbiter_" + Datastruct._id;
c_index = 1;
while (c_index <= Global.Object_Count) {
if ((_root["ObjectInfo_" + c_index]._state == 1) && (Global.ActiveOrbiters < Global.EvolveCount)) {
if (_root[Orbiter].hitTest(_root["Object_" + c_index]) == true) {
_root["ObjectInfo_" + c_index]._state = 0;
setProperty(_root["Object_" + c_index], _visible , 0);
start_explosion(_root["ObjectInfo_" + c_index]._xpos, _root["ObjectInfo_" + c_index]._ypos);
Global.Score = Global.Score + 50;
Datastruct._state = 0;
Datastruct._xpos = -200;
Datastruct._ypos = -200;
_root[Orbiter].gotoAndPlay(8);
}
}
c_index++;
}
}
function start_explosion(xpos, ypos) {
c_exp = 1;
while (c_exp <= Global.Explosion_Count) {
if (_root["Explosion_" + c_exp]._visible == 0) {
_root["ExplosionInfo_" + c_exp]._state = "Active";
_root["Explosion_" + c_exp]._x = xpos;
_root["Explosion_" + c_exp]._y = ypos;
tellTarget ("_level0/Explosion_" + c_exp) {
gotoAndPlay (1);
};
setProperty("Explosion_" + c_exp, _visible , 1);
break;
}
c_exp++;
}
}
function start_evolution() {
o = 1;
while (o <= Global.Orbiter_Count) {
if (_root["OrbiterInfo_" + o]._state == "Orbiting") {
fire_orbiter(o);
}
o++;
}
}
function release_new_orbiter() {
o = 1;
while (o <= Global.Orbiter_Count) {
if (_root["OrbiterInfo_" + o]._state == "Inactive") {
_root["OrbiterInfo_" + o]._state = "Dropping";
_root["OrbiterInfo_" + o]._type = Global._level;
_root["OrbiterInfo_" + o]._xpos = random(Global.Max_x - 20) + 10;
_root["OrbiterInfo_" + o]._ypos = 0;
_root["OrbiterInfo_" + o]._speed = Global._level;
_root["OrbiterInfo_" + o]._xs = 0;
_root["OrbiterInfo_" + o]._ys = _root["OrbiterInfo_" + o]._speed;
_root["Orbiter_" + o].gotoAndStop(_root["OrbiterInfo_" + o]._type);
_root["Orbiter_" + o].filters = [];
Global.ActiveOrbs++;
break;
}
o++;
}
}
function reset_game() {
Global.ActiveOrbiters = 0;
Global.ActiveOrbitrons = 0;
Global.Score = 0;
Global._level = 1;
Init_Orbitron(Global._level);
}
function set_up_level(cur_level) {
Init_Orbitron(cur_level);
Init_Orbiters(cur_level);
}
function update_score_UI() {
_root.ScorePanel.ScoreText.text = int(_root.Global.Score);
if (Global.Score > Global.HighScore) {
Global.HighScore = Global.Score;
}
_root.HighScorePanel.ScoreText.text = int(_root.Global.HighScore);
_root.BonusPanel.ScoreText.text = int(_root.Global.Cur_Bonus);
_root.LevelPanel.ScoreText.text = _root.Global._level;
}
function level_window_check() {
if (LevelPanel._x < (Global.Max_x - (LevelPanel._width + 10))) {
LevelPanel._x = LevelPanel._x + 11;
} else {
LevelPanel._x = Global.Max_x - (LevelPanel._width + 10);
}
}
function increment_level() {
Global._level++;
Global.ActiveGhoulTypes++;
if (Global.ActiveGhoulTypes > Global.ActiveGhoulTypes) {
Global.ActiveGhoulTypes = Global.GhoulTypes;
}
Global._levelCounter = Global.GhoulsPerLevel;
Global.RotationSpeed = Global.RotationSpeed + 0.25;
if (Global.RotationSpeed > Global.MaxRotationSpeed) {
Global.RotatationSpeed = Global.MaxRotationSpeed;
}
switch (Global._level) {
case 2 :
break;
case 3 :
}
display_new_level();
new_background();
update_background();
}
function check_distance(id, loc_x, loc_y) {
outcome = true;
b = 1;
while (b <= Global.Orbiter_Count) {
with (_root["OrbiterInfo_" + b]) {
if ((_state == "Active") && (b != id)) {
xdiff = Math.abs(_xpos - loc_x);
ydiff = Math.abs(_ypos - loc_y);
if ((xdiff < Global._orbiterSpacing) && (ydiff < Global._orbiterSpacing)) {
outcome = false;
break;
}
}
}
b++;
}
return(outcome);
}
function check_sphere_collision(id) {
collision_status = false;
with (OrbitronInfo_1) {
Radius = Orbitron_1._width / 2;
angle = 90.7853981633974;
x1 = (Radius * Math.cos(angle)) + _xpos;
y1 = (Radius * Math.sin(angle)) + _ypos;
angle = 92.3561944901924;
x2 = (Radius * Math.cos(angle)) + _xpos;
y2 = (Radius * Math.sin(angle)) + _ypos;
angle = 93.9269908169872;
x3 = (Radius * Math.cos(angle)) + _xpos;
y3 = (Radius * Math.sin(angle)) + _ypos;
angle = 95.4977871437821;
x4 = (Radius * Math.cos(angle)) + _xpos;
y4 = (Radius * Math.sin(angle)) + _ypos;
if (_root["Orbiter_" + id].hitTest(x1, y1, true)) {
collision_status = true;
}
if (_root["Orbiter_" + id].hitTest(x2, y2, true)) {
collision_status = true;
}
if (_root["Orbiter_" + id].hitTest(x3, y3, true)) {
collision_status = true;
}
if (_root["Orbiter_" + id].hitTest(x4, y4, true)) {
collision_status = true;
}
}
return(collision_status);
}
function hide_spheres() {
b = 1;
while (b <= Global.Orbiter_Count) {
MC_hide("Orbiter_" + b);
b++;
}
MC_hide(Orbitron_1);
}
function Preloader_Status() {
myLoaded = Math.round(getBytesLoaded());
myTotal = Math.round(getBytesTotal());
myPercent = myLoaded / myTotal;
return(myPercent * 100);
}
function Create_MovieClip(ObjectName, Instance, NewLevel) {
if (isNaN(Global[Instance + "_Count"])) {
Global[Instance + "_Count"] = 0;
}
Global[Instance + "_Count"]++;
Index = Global[Instance + "_Count"];
InstanceName = (Instance + "_") + Index;
InstanceInfoName = (Instance + "Info_") + Index;
SymbolName = ObjectName + "Symbol";
_root[InstanceInfoName] = new SpriteParent(Index, InstanceName);
_root.attachMovie(SymbolName, InstanceName, NewLevel);
_root[InstanceName].cacheAsBitmap;
MC_hide(InstanceName);
return(Index);
}
function create_instance(ObjectName, amount, Instance, TargetLevel) {
c_instance = 1;
while (c_instance <= amount) {
New_Index = Create_MovieClip(ObjectName, Instance, (TargetLevel + c_instance) - 1);
c_instance++;
}
}
function MC_alpha(InstanceName, pct) {
setProperty(InstanceName, _alpha , pct);
}
function MC_rotate(InstanceName, angle) {
setProperty(InstanceName, _rotation , angle);
}
function MC_pos(InstanceName, loc_x, loc_y) {
setProperty(InstanceName, _x , loc_x);
setProperty(InstanceName, _y , loc_y);
}
function MC_scale(InstanceName, newscale) {
setProperty(InstanceName, _xscale , newscale);
setProperty(InstanceName, _yscale , newscale);
}
function MC_size(InstanceName, new_width, new_height) {
setProperty(InstanceName, _width , new_width);
setProperty(InstanceName, _height , new_height);
}
function MC_show(InstanceName) {
setProperty(InstanceName, _visible , 1);
}
function MC_hide(InstanceName) {
setProperty(InstanceName, _visible , 0);
}
function set_object_color(ObjectName, ColorCode) {
var _local2 = new Color(_root[ObjectName]);
_local2.setRGB(ColorCode);
}
function display_prompt(PromptText, loc_x, loc_y) {
Prompt.PromptText.text = PromptText;
MC_pos("Prompt", loc_x, loc_y);
MC_show("Prompt");
}
function MC_tween(ObjectName, Property, tweenType, Begin, End, Time) {
switch (tweenType) {
case "Bounce" :
easeType = mx.transitions.easing.Bounce.easeOut;
break;
case "Strong" :
easeType = mx.transitions.easing.Strong.easeOut;
break;
case "Back" :
easeType = mx.transitions.easing.Back.easeOut;
break;
case "Elastic" :
easeType = mx.transitions.easing.Elastic.easeOut;
break;
case "Regular" :
easeType = mx.transitions.easing.Regular.easeOut;
break;
case "None" :
easeType = mx.transitions.easing.None.easeOut;
}
Tween = new mx.transitions.Tween(ObjectName, Property, easeType, Begin, End, Time, true);
}
function Process_Control_Input(KeyCode) {
if (Mute_1.hitTest(_root._xmouse, _root._ymouse)) {
if (Global._mute) {
SFX_Music.setVolume(100);
SFX_Blip.setVolume(100);
SFX_Explosion.setVolume(100);
Mute_1.gotoAndStop(1);
Global._mute = false;
} else {
SFX_Music.setVolume(0);
SFX_Blip.setVolume(0);
SFX_Explosion.setVolume(0);
Mute_1.gotoAndStop(2);
Global._mute = true;
}
}
switch (Global._state) {
case "Loading" :
break;
case "MainMenu" :
if (MainMenu_1.StartGame.hitTest(_root._xmouse, _root._ymouse)) {
MC_tween(MainMenu_1, "_xscale", "Regular", 100, 0, 0.75);
MC_tween(MainMenu_1, "_yscale", "Regular", 100, 0, 0.75);
reset_game();
Global._state = "LevelStart";
}
if (MainMenu_1.Instructions.hitTest(_root._xmouse, _root._ymouse)) {
MC_tween(MainMenu_1, "_xscale", "Regular", 100, 0, 0.75);
MC_tween(MainMenu_1, "_yscale", "Regular", 100, 0, 0.75);
Global._state = "Instructions";
}
if (MainMenu_1.HighScores.hitTest(_root._xmouse, _root._ymouse)) {
MC_tween(MainMenu_1, "_xscale", "Regular", 100, 0, 0.75);
MC_tween(MainMenu_1, "_yscale", "Regular", 100, 0, 0.75);
LoadHighScores(Global.Game_ID);
}
if (MainMenu_1.ADDButton.hitTest(_root._xmouse, _root._ymouse)) {
getURL ("http://myadd.wordpress.com", _blank);
}
break;
case "Core" :
if (KeyCode == 0) {
Global._state = "Paused";
}
break;
case "Paused" :
if (KeyCode == 0) {
if (Orbitron_1.hitTest(_root._xmouse, _root._ymouse)) {
MC_hide(Pause_1);
MC_alpha(Orbitron_1, 100);
Global._state = "Core";
}
}
break;
case "LevelChange" :
break;
case "LevelStart" :
if (LevelChange_1.Continue.hitTest(_root._xmouse, _root._ymouse)) {
MC_hide(LevelChange_1);
show_ui();
set_up_level(Global._level);
level_setup(Global._level);
Global._initTime = getTimer();
Global._state = "Core";
}
break;
case "GameOver" :
if (GameOver_1.Back.hitTest(_root._xmouse, _root._ymouse)) {
hide_spheres();
MC_tween(GameOver_1, "_xscale", "Regular", 100, 0, 0.75);
MC_tween(GameOver_1, "_yscale", "Regular", 100, 0, 0.75);
LoadHighScores(Global.Game_ID);
}
if ((GameOver_1.Submit.hitTest(_root._xmouse, _root._ymouse) && (Global._submitState == false)) && (KeyCode == 0)) {
Global._submitState = true;
Global._username = _root.GameOver_1.UserName.text;
MC_hide(GameOver_1.Submit);
MC_hide(GameOver_1.UserName);
MC_hide(GameOver_1.Label);
SaveHighScore(Global.Game_ID, 0, Global._username, 0, Global.Score, 0, "Test Comment");
}
break;
case "HighScores" :
if (HighScores_1.Back.hitTest(_root._xmouse, _root._ymouse)) {
MC_tween(HighScores_1, "_xscale", "Regular", 100, 0, 0.75);
MC_tween(HighScores_1, "_yscale", "Regular", 100, 0, 0.75);
Global._state = "MainMenu";
}
break;
case "Instructions" :
if (Instructions_1.Back.hitTest(_root._xmouse, _root._ymouse)) {
MC_tween(Instructions_1, "_xscale", "Regular", 100, 0, 0.75);
MC_tween(Instructions_1, "_yscale", "Regular", 100, 0, 0.75);
Global._state = "MainMenu";
}
break;
case "ResetGame" :
Global._state = "Core";
}
}
function Init_Orbitron(cur_level) {
OrbitronInfo_1._xpos = Global.Max_x / 2;
OrbitronInfo_1._ypos = Global.Max_y / 2;
OrbitronInfo_1._type = 1;
Orbitron_1.gotoAndStop(1);
Orbitron_1.filters = [glow];
MC_show(Orbitron_1);
}
function Init_Orbiters(cur_level) {
index = 1;
while (index <= Global.Orbiter_Count) {
with (_root["OrbiterInfo_" + index]) {
if (index <= (cur_level * Global._orbitersPerLevel)) {
_state = "Active";
_xpos = -50;
_ypos = -50;
_speed = 15;
_scalestep = random(2) + 2;
}
}
index++;
}
o_type = 1;
o_count = 1;
index = 1;
while (index <= Global.Orbiter_Count) {
with (_root["OrbiterInfo_" + index]) {
if (o_type <= cur_level) {
GoodLocation = false;
while (GoodLocation == false) {
_xpos = random(Global.Max_x - 50) + 25;
_ypos = random(Global.Max_y - 200) + 50;
GoodLocation = check_distance(index, _xpos, _ypos);
}
_type = o_type;
_speed = random(3) + 2;
_scale = random(65) + 35;
_root["Orbiter_" + index].IndexText.text = index;
_root["Orbiter_" + index].gotoAndStop(_type);
MC_scale(_root["Orbiter_" + index], _scale);
MC_show(_root["Orbiter_" + index]);
} else {
_xpos = -50;
_ypos = -50;
_state = "Inactive";
MC_hide(_root["Orbiter_" + index]);
}
o_count++;
if (o_count > Global._orbitersPerLevel) {
o_count = 1;
o_type++;
}
}
index++;
}
}
function Init_Asteroids() {
index = 1;
while (index <= Global.Asteroid_Count) {
_root["AsteroidInfo_" + index]._xpos = random(Global.Max_x);
_root["AsteroidInfo_" + index]._ypos = random(Global.Max_y);
_root["AsteroidInfo_" + index]._type = random(7);
c_speed = random(5) + 2;
_root["AsteroidInfo_" + index]._xspeed = c_speed;
_root["AsteroidInfo_" + index]._yspeed = c_speed;
_root["Asteroid_" + index].gotoAndStop(_root["AsteroidInfo_" + index]._type);
index++;
}
}
function Init_Planets() {
index = 1;
while (index <= Global.Planet_Count) {
_root["PlanetInfo_" + index]._xpos = random(Global.WorldMax_x);
_root["PlanetInfo_" + index]._ypos = random(Global.WorldMax_y);
_root["PlanetInfo_" + index]._type = random(10);
MC_pos(_root["Planet_" + index], _root["PlanetInfo_" + index]._xpos, _root["PlanetInfo_" + index]._ypos);
_root["Planet_" + index].gotoAndStop(_root["PlanetInfo_" + index]._type);
index++;
}
}
function Init_Explosions() {
index = 1;
while (index <= Global.Explosion_Count) {
_root["ExplosionInfo_" + index]._xpos = -100;
_root["ExplosionInfo_" + index]._ypos = -100;
setProperty(_root["Explosion_" + index], _xscale , Global.ExplosionScale);
setProperty(_root["Explosion_" + index], _yscale , Global.ExplosionScale);
_root["Explosion_" + index].gotoAndStop(_root["ExplosionInfo_" + index]._type);
MC_hide("Explosion_" + index);
index++;
}
}
function check_mainmenu_rollovers() {
MC_rotate(MainMenu_1.StartGame, random(5) - 2);
MC_rotate(MainMenu_1.Instructions, random(5) - 2);
MC_rotate(MainMenu_1.HighScores, random(5) - 2);
MC_rotate(MainMenu_1.ADDButton, random(5) - 2);
if (MainMenu_1.StartGame.hitTest(_root._xmouse, _root._ymouse)) {
MC_scale(MainMenu_1.StartGame, 150);
} else {
MC_scale(MainMenu_1.StartGame, 100);
}
if (MainMenu_1.Instructions.hitTest(_root._xmouse, _root._ymouse)) {
MC_scale(MainMenu_1.Instructions, 150);
} else {
MC_scale(MainMenu_1.Instructions, 100);
}
if (MainMenu_1.HighScores.hitTest(_root._xmouse, _root._ymouse)) {
MC_scale(MainMenu_1.HighScores, 150);
} else {
MC_scale(MainMenu_1.HighScores, 100);
}
if (MainMenu_1.ADDButton.hitTest(_root._xmouse, _root._ymouse)) {
MC_scale(MainMenu_1.ADDButton, 150);
} else {
MC_scale(MainMenu_1.ADDButton, 100);
}
}
function check_Instructions_rollovers() {
MC_rotate(Instructions_1.Back, random(5) - 2);
if (Instructions_1.Back.hitTest(_root._xmouse, _root._ymouse)) {
MC_scale(Instructions_1.Back, 150);
} else {
MC_scale(Instructions_1.Back, 100);
}
}
function check_highscores_rollovers() {
MC_rotate(HighScores_1.Back, random(5) - 2);
if (HighScores_1.Back.hitTest(_root._xmouse, _root._ymouse)) {
MC_scale(HighScores_1.Back, 150);
} else {
MC_scale(HighScores_1.Back, 100);
}
}
function check_gameover_rollovers() {
MC_rotate(GameOver_1.Back, random(5) - 2);
MC_rotate(GameOver_1.Submit, random(5) - 2);
if (GameOver_1.Back.hitTest(_root._xmouse, _root._ymouse)) {
MC_scale(GameOver_1.Back, 150);
} else {
MC_scale(GameOver_1.Back, 100);
}
if (GameOver_1.Submit.hitTest(_root._xmouse, _root._ymouse)) {
MC_scale(GameOver_1.Submit, 150);
} else {
MC_scale(GameOver_1.Submit, 100);
}
if (GameOver_1.HighScoreList.hitTest(_root._xmouse, _root._ymouse)) {
MC_scale(GameOver_1.HighScoreList, 150);
} else {
MC_scale(GameOver_1.HighScoreList, 100);
}
}
function update_score_UI() {
MainUI_1.Score.text = int(_root.Global.Score);
if (Global.Score > Global.HighScore) {
Global.HighScore = Global.Score;
}
MainUI_1.HighScore.text = int(_root.Global.HighScore);
MainUI_1.Level.text = "Level " + Global._level;
}
function create_ui() {
create_instance("GameOver", 1, "GameOver", 2003);
MC_pos(GameOver_1, 0, 0);
MC_hide(GameOver_1);
create_instance("MainMenu", 1, "MainMenu", 2004);
MC_pos(MainMenu_1, 0, 0);
MC_hide(MainMenu_1);
create_instance("Instructions", 1, "Instructions", 2005);
MC_pos(Instructions_1, 0, 0);
MC_hide(Instructions_1);
create_instance("LevelChange", 1, "LevelChange", 2006);
MC_pos(LevelChange_1, 0, 0);
MC_hide(LevelChange_1);
create_instance("HighScores", 1, "HighScores", 2007);
MC_pos(HighScores_1, 0, 0);
MC_hide(HighScores_1);
create_instance("LoadingData", 1, "LoadingData", 2008);
MC_pos(LoadingData_1, 0, 0);
MC_hide(LoadingData_1);
create_instance("SavingData", 1, "SavingData", 2009);
MC_pos(SavingData_1, 0, 0);
MC_hide(SavingData_1);
MainUI = create_instance("MainUI", 1, "MainUI", 2020);
MC_pos(MainUI_1, 240, 240);
MC_hide(MainUI_1);
create_instance("Mute", 1, "Mute", 2100);
Mute_1.gotoAndStop(1);
MC_pos(Mute_1, 5, 440);
MC_show(Mute_1);
create_instance("Pause", 1, "Pause", 10000);
MC_pos(Pause_1, 0, 0);
MC_hide(Pause_1);
create_instance("FPSCounter", 1, "FPSCounter", 2025);
MC_pos(FPSCounter_1, 300, 400);
}
function main_loop() {
var _local1;
if (((Global._state == "Core") || (Global._state == "LevelStart")) || (Global._state == "LevelChange")) {
Mouse.hide();
MC_show(Orbitron_1);
} else {
Mouse.show();
MC_hide(Orbitron_1);
}
switch (Global._state) {
case "MainMenu" :
update_background();
if ((MainMenu_1._visible == 0) || (MainMenu_1._xscale == 0)) {
MC_show(MainMenu_1);
MC_tween(MainMenu_1, "_xscale", "Regular", 5, 100, 0.75);
MC_tween(MainMenu_1, "_yscale", "Regular", 5, 100, 0.75);
MainMenu_1.Message.MessageText.text = Global.SpecialMessage;
}
check_mainmenu_rollovers();
break;
case "Core" :
update_background();
if ((MainUI_1._visible == 0) || (MainUI_1._xscale == 0)) {
MC_show(MainUI_1);
MC_tween(MainUI_1, "_xscale", "Regular", 5, 100, 0.75);
MC_tween(MainUI_1, "_yscale", "Regular", 5, 100, 0.75);
}
update_orbitrons();
check_collision_orbiter();
orbiter_handler();
if ((remaining_orbiters(OrbitronInfo_1._type) == 0) && (Global._evolve == false)) {
start_evolution();
Global._evolve = true;
OrbitronInfo_1._type++;
Orbitron_1.gotoAndStop(OrbitronInfo_1._type);
}
if (remaining_shooters() == 0) {
Global._evolve = false;
}
if ((remaining_orbiters(0) == 0) && (Global._evolve == false)) {
MC_tween(MainUI_1, "_xscale", "Regular", 100, 0, 0.75);
MC_tween(MainUI_1, "_yscale", "Regular", 100, 0, 0.75);
Global._state = "LevelChange";
if (Global._level == 7) {
Global._state = "GameOver";
}
}
update_score_UI();
break;
case "Paused" :
if (Pause_1._visible == 0) {
MC_show(Pause_1);
}
update_background();
MC_alpha(Orbitron_1, (Math.random() * 70) + 30);
break;
case "LevelChange" :
update_background();
update_orbitrons();
OrbitronInfo_1._type = 1;
Orbitron_1.gotoAndStop(OrbitronInfo_1._type);
update_background();
if ((LevelChange_1._visible == 0) || (LevelChange_1._xscale == 0)) {
MC_show(LevelChange_1);
MC_tween(LevelChange_1, "_xscale", "Regular", 5, 100, 0.75);
MC_tween(LevelChange_1, "_yscale", "Regular", 5, 100, 0.75);
BonusPoints = int(200 - update_timer()) * (5 * Global._level);
NewBonusPoints = BonusPoints;
NewScore = Global.Score;
MC_hide(LevelChange_1.Continue);
MC_show(LevelChange_1.BonusText);
MC_show(LevelChange_1.ScoreText);
LevelChange_1.BonusText.text = "Time Bonus\r" + BonusPoints;
} else if (NewBonusPoints > 0) {
NewScore = NewScore + int(BonusPoints / 50);
NewBonusPoints = NewBonusPoints - int(BonusPoints / 50);
if (NewScore > (Global.Score + BonusPoints)) {
NewScore = Global.Score + BonusPoints;
}
}
if (NewBonusPoints <= 0) {
Global.Score = Global.Score + BonusPoints;
Global._level++;
MC_hide(LevelChange_1);
Global._state = "LevelStart";
}
LevelChange_1.ScoreText.text = "Score\r" + NewScore;
break;
case "LevelStart" :
update_background();
update_orbitrons();
if (LevelChange_1._visible == 0) {
MC_show(LevelChange_1);
MC_show(LevelChange_1.Continue);
MC_hide(LevelChange_1.BonusText);
MC_show(LevelChange_1.ScoreText);
if (Global._level == 1) {
MC_hide(LevelChange_1.ScoreText);
MC_tween(LevelChange_1, "_xscale", "Regular", 5, 100, 0.75);
MC_tween(LevelChange_1, "_yscale", "Regular", 5, 100, 0.75);
}
}
break;
case "GameOver" :
MC_hide(Orbitron_1);
check_gameover_rollovers();
if ((GameOver_1._visible == 0) || (GameOver_1._xscale == 0)) {
MC_tween(MainUI_1, "_xscale", "Regular", 100, 0, 0.75);
MC_tween(MainUI_1, "_yscale", "Regular", 100, 0, 0.75);
MC_tween(GameOver_1, "_xscale", "Regular", 5, 100, 0.75);
MC_tween(GameOver_1, "_yscale", "Regular", 5, 100, 0.75);
Global._submitState = false;
MC_show(GameOver_1);
if (Global.Score > Global.HighScore) {
Global.HighScore = Global.Score;
}
GameOver_1.ScoreText.text = "Score\r" + Global.Score;
GameOver_1.HighScoreText.text = "High Score\r" + Global.HighScore;
GameOver_1.UserName.text = Global._username;
MC_show(GameOver_1.Submit);
MC_show(GameOver_1.UserName);
MC_show(GameOver_1.Label);
}
break;
case "Instructions" :
if ((Instructions_1._visible == 0) || (Instructions_1._xscale == 0)) {
MC_show(Instructions_1);
MC_tween(Instructions_1, "_xscale", "Regular", 5, 100, 0.75);
MC_tween(Instructions_1, "_yscale", "Regular", 5, 100, 0.75);
}
check_Instructions_rollovers();
break;
case "LoadingData" :
if (LoadingData_1._visible == 0) {
Global.InitLoadTime = getTimer();
MC_show(LoadingData_1);
}
elapsedTime = update_timer(Global.InitLoadTime);
if (elapsedTime > 45) {
MC_hide(LoadingData_1);
Global._state = "MainMenu";
}
break;
case "SavingData" :
if (SavingData_1._visible == 0) {
MC_show(SavingData_1);
}
break;
case "HighScores" :
update_background();
check_highscores_rollovers();
if ((HighScores_1._visible == 0) || (HighScores_1._xscale == 0)) {
MC_show(HighScores_1);
MC_tween(HighScores_1, "_xscale", "Regular", 5, 100, 0.75);
MC_tween(HighScores_1, "_yscale", "Regular", 5, 100, 0.75);
_local1 = 1;
while (_local1 <= 10) {
MC_hide(HighScores_1["Listing_" + _local1]);
_local1++;
}
output_high_scores();
}
break;
case "LevelChange" :
if (LevelText_1._visible == 0) {
LevelText_1.LevelText.text = "Level " + Global._level;
MC_show(LevelText_1);
}
Global._levelTextTimer--;
if (Global._levelTextTimer < 1) {
MC_hide(LevelText_1);
Global._state = "Core";
}
break;
case "ResetGame" :
reset_game();
show_ui();
Global._state = "MainMenu";
break;
case "Credits" :
}
}
function update_timer() {
elapsedTime = (getTimer() - Global._initTime) / 1000;
elapsedTime = int(elapsedTime * 100) / 100;
return(elapsedTime);
}
function timeString(TimerValue) {
minutes = int(TimerValue / 60);
seconds = int(TimerValue - (minutes * 60));
extra = int((TimerValue - ((minutes * 60) + seconds)) * 100);
if (seconds < 10) {
seconds = "0" + seconds;
}
TimeValueString = (((minutes + ":") + seconds) + ".") + extra;
return(TimeValueString);
}
function LevelDataParent() {
this._balls = 0;
this._targetTime = 0;
}
function update_level_boxes() {
t = 1;
while (t <= Global.Theme_Count) {
l = 1;
while (l <= Global.Level_Count) {
BoxIndex = ((t - 1) * Global.Level_Count) + l;
MainMenu_1.Levels["LevelBox_" + BoxIndex].BoxText.text = (((_root["Theme_" + t] + "\r") + _root["Difficulty_" + l]) + "\r") + timeString(BestTimes[t][l]);
if (Levels[t][l] == true) {
MC_show(MainMenu_1.Levels["LevelBox_" + BoxIndex].Star);
} else {
MC_hide(MainMenu_1.Levels["LevelBox_" + BoxIndex].Star);
}
l++;
}
t++;
}
}
function levelbox_rollovers() {
t = 1;
while (t <= (Global.Theme_Count * Global.Level_Count)) {
MainMenu_1.Levels["LevelBox_" + t].Star._rotation = MainMenu_1.Levels["LevelBox_" + t].Star._rotation + 5;
if (MainMenu_1.Levels["LevelBox_" + t].hitTest(_root._xmouse, _root._ymouse)) {
MC_alpha(MainMenu_1.Levels["LevelBox_" + t].Box, 70);
} else {
MC_alpha(MainMenu_1.Levels["LevelBox_" + t].Box, 35);
}
t++;
}
}
function levelbox_click() {
t = 1;
while (t <= (Global.Theme_Count * Global.Level_Count)) {
if (MainMenu_1.Levels["LevelBox_" + t].hitTest(_root._xmouse, _root._ymouse)) {
Global._theme = Math.floor(((t - 1) / Global.Level_Count) + 1);
Global._level = t - ((Global._theme - 1) * Global.Level_Count);
MC_hide(MainMenu_1);
Global._state = "LevelStart";
}
t++;
}
}
function level_setup(NewLevel) {
init_oribiters(NewLevel);
init_oribitron(NewLevel);
MC_show("Timer_1");
MC_show("TargetTimer_1");
Global._initTime = getTimer();
change_background(ThemeData._background);
}
function set_level_data(NewLevel) {
with (LevelData) {
switch (NewLevel) {
case 1 :
_balls = 5;
break;
case 2 :
_balls = 10;
break;
case 3 :
_balls = 15;
break;
case 4 :
_balls = 20;
break;
case 5 :
_balls = 26;
}
LevelData._targetTime = _balls * 4;
}
}
function ThemeDataParent() {
this._background = 0;
this._ballType = 0;
this._rotate = false;
this._alpha = 0;
this._pulse = false;
this._scale = false;
this._bubbles = false;
this._slide = false;
this._slidestep = 0;
this._scalestep = 0;
}
function set_theme_data(NewTheme) {
with (ThemeData) {
switch (NewTheme) {
case 1 :
_slidestep = 0.25;
_background = 1;
_rotate = false;
_alpha = 100;
_pulse = false;
_scale = false;
_bubbles = false;
_slide = true;
break;
case 2 :
_background = 2;
_ballType = 2;
_rotate = false;
_alpha = 100;
_pulse = false;
_scale = false;
_bubbles = true;
break;
case 3 :
_background = 4;
_ballType = 3;
_rotate = false;
_alpha = 100;
_pulse = false;
_scale = false;
_bubbles = false;
break;
case 4 :
_background = 3;
_ballType = -1;
_rotate = true;
_alpha = 100;
_pulse = false;
_scale = true;
_bubbles = false;
}
change_background(_background);
MC_rotate(Background_1, 0);
MC_scale(Background_1, 100);
MC_alpha(Background_1, _alpha);
if (_pulse) {
MC_show(Pulse_1);
} else {
MC_hide(Pulse_1);
}
if (_bubbles) {
init_bubbles();
}
}
}
function rotate_background() {
Background_1._rotation = Background_1._rotation + 0.05;
}
function slide_background(Min_x, Max_x) {
BackgroundInfo_1._xpos = BackgroundInfo_1._xpos + ThemeData._slidestep;
if ((BackgroundInfo_1._xpos > Max_x) || (BackgroundInfo_1._xpos < Min_x)) {
ThemeData._slidestep = -ThemeData._slidestep;
}
MC_pos(Background_1, BackgroundInfo_1._xpos, BackgroundInfo_1._ypos);
}
function scale_background(Min_scale, Max_scale) {
BackgroundInfo_1._scale = BackgroundInfo_1._scale + ThemeData._scalestep;
if ((BackgroundInfo_1._scale > Max_scale) || (BackgroundInfo_1._scale < Min_scale)) {
ThemeData._scalestep = -ThemeData._scalestep;
}
MC_scale(Background_1, BackgroundInfo_1._scale);
}
function update_pulse(pulseSpeed) {
Pulse_1._xscale = Pulse_1._xscale + pulseSpeed;
Pulse_1._yscale = Pulse_1._yscale + pulseSpeed;
if (Pulse_1._xscale > 400) {
Pulse_1._xscale = 0;
Pulse_1._yscale = 0;
}
}
function change_background(NewIndex) {
Background_1.gotoAndStop(NewIndex);
}
function update_background() {
with (ThemeData) {
if (_pulse) {
update_pulse();
}
if (_rotate) {
rotate_background();
}
if (_scale) {
scale_background();
}
if (_bubbles) {
update_bubbles();
}
if (_slide) {
slide_background(-100, 100);
}
}
}
function FPSParent() {
this._framecount = 0;
this._starttime = 0;
this._slowestframe = 120;
this._frametime = 0;
this._lastframestart = 0;
this._avgframe = 0;
}
function FPS_Update() {
if ((FPS._starttime = 0)) {
FPS._starttime = getTimer();
}
FPS._framecount++;
NewTime = getTimer();
FPS._frametime = NewTime - FPS._lastframestart;
FPS._framerate = (1 / FPS._frametime) * 1000;
if (FPS._framerate < FPS._slowestframe) {
FPS._slowestframe = FPS._framerate;
}
FPS._lastframestart = NewTime;
FPS._avgframe = Math.round(FPS._framecount / ((NewTime - FPS._starttime) / 1000));
}
function LoadSomeText(game_id) {
Global._phpRoutine = "LoadSomeText";
PHPSendData.Routine = "LoadSomeText";
PHPSendData.Game_ID = game_id;
PHPSendData.sendAndLoad(Global.BasePath + "RecordManagement.php", PHPLoadData, "GET");
Global._state = "LoadingData";
Global.InitLoadTime = getTimer();
}
function LoadHighScores(game_id) {
Global._phpRoutine = "LoadHighScores";
PHPSendData.Routine = "LoadHighScores";
PHPSendData.Game_ID = game_id;
PHPSendData.sendAndLoad(Global.BasePath + "RecordManagement.php", PHPLoadData, "GET");
Global.InitLoadTime = getTimer();
Global._state = "LoadingData";
}
function SaveHighScore(game_id, profile_id, user_name, level, score, time_score, comment) {
Global._phpRoutine = "AddHighScore";
PHPSendData.Routine = "AddHighScore";
PHPSendData.Game_ID = game_id;
PHPSendData.Profile_ID = profile_id;
PHPSendData.UserName = user_name;
PHPSendData.Level = level;
PHPSendData.Score = score;
PHPSendData.TimeScore = time_score;
PHPSendData.Comment = comment;
PHPSendData.sendAndLoad(Global.BasePath + "RecordManagement.php", PHPLoadData, "GET");
Global.InitLoadTime = getTimer();
Global._state = "SavingData";
}
function process_php_data(Routine) {
switch (Routine) {
case "AddHighScore" :
MC_hide(SavingData_1);
Global._state = "GameOver";
break;
case "LoadHighScores" :
Global.SpecialMessage = PHPLoadData.SpecialMessage;
Global.SpecialLinkURL = PHPLoadData.SpecialLinkURL;
MC_hide(LoadingData_1);
Global._state = "HighScores";
break;
case "LoadSomeText" :
Global.SpecialMessage = PHPLoadData.SpecialMessage;
Global.SpecialLinkURL = PHPLoadData.SpecialLinkURL;
MC_hide(LoadingData_1);
Global._state = "MainMenu";
}
}
function output_high_scores() {
var _local1;
_local1 = 1;
while (_local1 <= 10) {
if (PHPLoadData["Score_" + _local1]) {
HighScores_1["Listing_" + _local1].Rank.text = _local1;
HighScores_1["Listing_" + _local1].Score.text = PHPLoadData["Score_" + _local1];
HighScores_1["Listing_" + _local1].User.text = PHPLoadData["User_" + _local1];
MC_show(HighScores_1["Listing_" + _local1]);
}
_local1++;
}
}
System.security.loadPolicyFile("http://games.smallzworld.com/crossdomain.xml");
Global = new GlobalParent();
Controls = new ControlsParent();
ThemeData = new ThemeDataParent();
LevelData = new LevelDataParent();
FPS = new FPSParent();
var blur = (new flash.filters.BlurFilter(10, 10, 3));
var drop = (new flash.filters.DropShadowFilter(40, 45, 0, 0.3, 10, 10, 2, Quality.HIGH));
var glow = (new flash.filters.GlowFilter(16777215, 0.5, 5, 5, 2, 3));
create_instance("LoadBar", 1, "LoadBar", 60);
MC_pos(LoadBar_1, 0, 0);
MC_show(LoadBar_1);
userKey = new Object();
Key.addListener(userKey);
userKey.onKeyDown = function () {
KeyCode = Number(Key.getCode());
};
mouseObj = new Object();
Mouse.addListener(mouseObj);
mouseObj.onMouseDown = function () {
Process_Control_Input(0);
};
var PHPSendData = new LoadVars();
var PHPLoadData = new LoadVars();
PHPLoadData.onLoad = function (success) {
if (success) {
process_php_data(Global._phpRoutine);
}
};
create_instance("Background", 1, "Background", 50);
BackgroundInfo_1._xpos = 0;
BackgroundInfo_1._ypos = 0;
MC_pos(Background_1, BackgroundInfo_1._xpos, BackgroundInfo_1._ypos);
MC_show(Background_1);
Frame 2
MochiAd.showPreloaderAd({id:"de51311457e53e43", res:"480x480"});
Frame 3
LoadBar_1.LoadText.text = ("Loading : " + int(Preloader_Status())) + "%";
if (Preloader_Status() < 100) {
gotoAndPlay (2);
}
Frame 5
MC_hide(LoadBar_1);
set_theme_data(Global._theme);
SFX_Music = new Sound();
SFX_Music.attachSound("MysticalLake");
SFX_Music.start();
SFX_Blip = new Sound();
SFX_Blip.attachSound("Click");
SFX_Explosion = new Sound();
SFX_Explosion.attachSound("Explosion");
SFX_Music.onSoundComplete = function () {
SFX_Music.start();
};
create_instance("ColoredSphere", 100, "Orbiter", 300);
create_instance("ColoredSphere", 1, "Orbitron", 2500);
create_instance("Explosion", 30, "Explosion", 2600);
create_ui();
hide_ui();
Global._state = "MainMenu";
Frame 6
main_loop();
Frame 7
FPS_Update();
FPSCounter_1.FramerateText.text = (((((("Current Frame : " + int(FPS._framerate)) + "\r") + "Average : ") + FPS._avgframe) + "\r") + "Slowest Frame : ") + int(FPS._slowestframe);
gotoAndPlay (6);
Symbol 159 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon
{
function OnEnterFrameBeacon () {
}
static function init() {
var _local4 = _global.MovieClip;
if (!_root.__OnEnterFrameBeacon) {
mx.transitions.BroadcasterMX.initialize(_local4);
var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876);
_local3.onEnterFrame = function () {
_global.MovieClip.broadcastMessage("onEnterFrame");
};
}
}
static var version = "1.1.0.52";
}
Symbol 160 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX
{
var _listeners;
function BroadcasterMX () {
}
static function initialize(o, dontCreateArray) {
if (o.broadcastMessage != undefined) {
delete o.broadcastMessage;
}
o.addListener = mx.transitions.BroadcasterMX.prototype.addListener;
o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener;
if (!dontCreateArray) {
o._listeners = new Array();
}
}
function addListener(o) {
removeListener(o);
if (broadcastMessage == undefined) {
broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage;
}
return(_listeners.push(o));
}
function removeListener(o) {
var _local2 = _listeners;
var _local3 = _local2.length;
while (_local3--) {
if (_local2[_local3] == o) {
_local2.splice(_local3, 1);
if (!_local2.length) {
broadcastMessage = undefined;
}
return(true);
}
}
return(false);
}
function broadcastMessage() {
var _local5 = String(arguments.shift());
var _local4 = _listeners.concat();
var _local6 = _local4.length;
var _local3 = 0;
while (_local3 < _local6) {
_local4[_local3][_local5].apply(_local4[_local3], arguments);
_local3++;
}
}
static var version = "1.1.0.52";
}
Symbol 161 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween
{
var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime;
function Tween (obj, prop, func, begin, finish, duration, useSeconds) {
mx.transitions.OnEnterFrameBeacon.init();
if (!arguments.length) {
return;
}
this.obj = obj;
this.prop = prop;
this.begin = begin;
position = (begin);
this.duration = (duration);
this.useSeconds = useSeconds;
if (func) {
this.func = func;
}
this.finish = (finish);
_listeners = [];
addListener(this);
start();
}
function set time(t) {
prevTime = _time;
if (t > duration) {
if (looping) {
rewind(t - _duration);
update();
broadcastMessage("onMotionLooped", this);
} else {
if (useSeconds) {
_time = _duration;
update();
}
stop();
broadcastMessage("onMotionFinished", this);
}
} else if (t < 0) {
rewind();
update();
} else {
_time = t;
update();
}
//return(time);
}
function get time() {
return(_time);
}
function set duration(d) {
_duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d));
//return(duration);
}
function get duration() {
return(_duration);
}
function set FPS(fps) {
var _local2 = isPlaying;
stopEnterFrame();
_fps = fps;
if (_local2) {
startEnterFrame();
}
//return(FPS);
}
function get FPS() {
return(_fps);
}
function set position(p) {
setPosition(p);
//return(position);
}
function setPosition(p) {
prevPos = _pos;
obj[prop] = (_pos = p);
broadcastMessage("onMotionChanged", this, _pos);
updateAfterEvent();
}
function get position() {
return(getPosition());
}
function getPosition(t) {
if (t == undefined) {
t = _time;
}
return(func(t, begin, change, _duration));
}
function set finish(f) {
change = f - begin;
//return(finish);
}
function get finish() {
return(begin + change);
}
function continueTo(finish, duration) {
begin = position;
this.finish = (finish);
if (duration != undefined) {
this.duration = (duration);
}
start();
}
function yoyo() {
continueTo(begin, time);
}
function startEnterFrame() {
if (_fps == undefined) {
_global.MovieClip.addListener(this);
} else {
_intervalID = setInterval(this, "onEnterFrame", 1000 / _fps);
}
isPlaying = true;
}
function stopEnterFrame() {
if (_fps == undefined) {
_global.MovieClip.removeListener(this);
} else {
clearInterval(_intervalID);
}
isPlaying = false;
}
function start() {
rewind();
startEnterFrame();
broadcastMessage("onMotionStarted", this);
}
function stop() {
stopEnterFrame();
broadcastMessage("onMotionStopped", this);
}
function resume() {
fixTime();
startEnterFrame();
broadcastMessage("onMotionResumed", this);
}
function rewind(t) {
_time = ((t == undefined) ? 0 : (t));
fixTime();
update();
}
function fforward() {
time = (_duration);
fixTime();
}
function nextFrame() {
if (useSeconds) {
time = ((getTimer() - _startTime) / 1000);
} else {
time = (_time + 1);
}
}
function onEnterFrame() {
nextFrame();
}
function prevFrame() {
if (!useSeconds) {
time = (_time - 1);
}
}
function toString() {
return("[Tween]");
}
function fixTime() {
if (useSeconds) {
_startTime = getTimer() - (_time * 1000);
}
}
function update() {
position = (getPosition(_time));
}
static var version = "1.1.0.52";
static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init();
static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true);
function func(t, b, c, d) {
return(((c * t) / d) + b);
}
}
Symbol 162 MovieClip [__Packages.mx.transitions.easing.Elastic] Frame 0
class mx.transitions.easing.Elastic
{
function Elastic () {
}
static function easeIn(t, b, c, d, a, p) {
if (t == 0) {
return(b);
}
t = t / d;
if (t == 1) {
return(b + c);
}
if (!p) {
p = d * 0.3;
}
if ((!a) || (a < Math.abs(c))) {
a = c;
var _local7 = p / 4;
} else {
var _local7 = (p / (Math.PI*2)) * Math.asin(c / a);
}
t = t - 1;
return((-((a * Math.pow(2, 10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p))) + b);
}
static function easeOut(t, b, c, d, a, p) {
if (t == 0) {
return(b);
}
t = t / d;
if (t == 1) {
return(b + c);
}
if (!p) {
p = d * 0.3;
}
if ((!a) || (a < Math.abs(c))) {
a = c;
var _local7 = p / 4;
} else {
var _local7 = (p / (Math.PI*2)) * Math.asin(c / a);
}
return((((a * Math.pow(2, -10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p)) + c) + b);
}
static function easeInOut(t, b, c, d, a, p) {
if (t == 0) {
return(b);
}
t = t / (d / 2);
if (t == 2) {
return(b + c);
}
if (!p) {
p = d * 0.45;
}
if ((!a) || (a < Math.abs(c))) {
a = c;
var _local7 = p / 4;
} else {
var _local7 = (p / (Math.PI*2)) * Math.asin(c / a);
}
if (t < 1) {
t = t - 1;
return((-0.5 * ((a * Math.pow(2, 10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p))) + b);
}
t = t - 1;
return(((((a * Math.pow(2, -10 * t)) * Math.sin((((t * d) - _local7) * (Math.PI*2)) / p)) * 0.5) + c) + b);
}
static var version = "1.1.0.52";
}
Symbol 163 MovieClip [__Packages.mx.transitions.easing.Strong] Frame 0
class mx.transitions.easing.Strong
{
function Strong () {
}
static function easeIn(t, b, c, d) {
t = t / d;
return((((((c * t) * t) * t) * t) * t) + b);
}
static function easeOut(t, b, c, d) {
t = (t / d) - 1;
return((c * (((((t * t) * t) * t) * t) + 1)) + b);
}
static function easeInOut(t, b, c, d) {
t = t / (d / 2);
if (t < 1) {
return(((((((c / 2) * t) * t) * t) * t) * t) + b);
}
t = t - 2;
return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b);
}
static var version = "1.1.0.52";
}
Symbol 164 MovieClip [__Packages.mx.transitions.easing.Back] Frame 0
class mx.transitions.easing.Back
{
function Back () {
}
static function easeIn(t, b, c, d, s) {
if (s == undefined) {
s = 1.70158;
}
t = t / d;
return((((c * t) * t) * (((s + 1) * t) - s)) + b);
}
static function easeOut(t, b, c, d, s) {
if (s == undefined) {
s = 1.70158;
}
t = (t / d) - 1;
return((c * (((t * t) * (((s + 1) * t) + s)) + 1)) + b);
}
static function easeInOut(t, b, c, d, s) {
if (s == undefined) {
s = 1.70158;
}
t = t / (d / 2);
if (t < 1) {
s = s * 1.525;
return(((c / 2) * ((t * t) * (((s + 1) * t) - s))) + b);
}
t = t - 2;
s = s * 1.525;
return(((c / 2) * (((t * t) * (((s + 1) * t) + s)) + 2)) + b);
}
static var version = "1.1.0.52";
}
Symbol 165 MovieClip [__Packages.mx.transitions.easing.Bounce] Frame 0
class mx.transitions.easing.Bounce
{
function Bounce () {
}
static function easeOut(t, b, c, d) {
t = t / d;
if (t < 0.363636363636364) {
return((c * ((7.5625 * t) * t)) + b);
}
if (t < 0.727272727272727) {
t = t - 0.545454545454545;
return((c * (((7.5625 * t) * t) + 0.75)) + b);
}
if (t < 0.909090909090909) {
t = t - 0.818181818181818;
return((c * (((7.5625 * t) * t) + 0.9375)) + b);
}
t = t - 0.954545454545455;
return((c * (((7.5625 * t) * t) + 0.984375)) + b);
}
static function easeIn(t, b, c, d) {
return((c - easeOut(d - t, 0, c, d)) + b);
}
static function easeInOut(t, b, c, d) {
if (t < (d / 2)) {
return((easeIn(t * 2, 0, c, d) * 0.5) + b);
}
return(((easeOut((t * 2) - d, 0, c, d) * 0.5) + (c * 0.5)) + b);
}
static var version = "1.1.0.52";
}
Symbol 166 MovieClip [__Packages.mx.transitions.easing.Regular] Frame 0
class mx.transitions.easing.Regular
{
function Regular () {
}
static function easeIn(t, b, c, d) {
t = t / d;
return(((c * t) * t) + b);
}
static function easeOut(t, b, c, d) {
t = t / d;
return((((-c) * t) * (t - 2)) + b);
}
static function easeInOut(t, b, c, d) {
t = t / (d / 2);
if (t < 1) {
return((((c / 2) * t) * t) + b);
}
t--;
return((((-c) / 2) * ((t * (t - 2)) - 1)) + b);
}
static var version = "1.1.0.52";
}
Symbol 167 MovieClip [__Packages.mx.transitions.easing.None] Frame 0
class mx.transitions.easing.None
{
function None () {
}
static function easeNone(t, b, c, d) {
return(((c * t) / d) + b);
}
static function easeIn(t, b, c, d) {
return(((c * t) / d) + b);
}
static function easeOut(t, b, c, d) {
return(((c * t) / d) + b);
}
static function easeInOut(t, b, c, d) {
return(((c * t) / d) + b);
}
static var version = "1.1.0.52";
}
Symbol 168 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd
{
function MochiAd () {
}
static function getVersion() {
return("1.5");
}
static function showPreloaderAd(options) {
var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () {
this.clip.stop();
}, ad_finished:function () {
this.clip.play();
}};
options = _parseOptions(options, _local27);
var clip = options.clip;
var _local23 = 11000;
var _local26 = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!load(options)) {
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local14 = _getRes(options);
var _local4 = _local14[0];
var _local13 = _local14[1];
mc._x = _local4 * 0.5;
mc._y = _local13 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk._x = _local4 * -0.5;
chk._y = _local13 * -0.5;
var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4);
_local7._x = 10;
_local7._y = _local13 - 20;
var _local22 = options.color;
delete options.color;
var _local19 = options.background;
delete options.background;
var _local24 = options.outline;
delete options.outline;
var _local5 = _local7.createEmptyMovieClip("_outline", 1);
_local5.beginFill(_local19);
_local5.moveTo(0, 0);
_local5.lineTo(_local4 - 20, 0);
_local5.lineTo(_local4 - 20, 10);
_local5.lineTo(0, 10);
_local5.lineTo(0, 0);
_local5.endFill();
var _local3 = _local7.createEmptyMovieClip("_inside", 2);
_local3.beginFill(_local22);
_local3.moveTo(0, 0);
_local3.lineTo(_local4 - 20, 0);
_local3.lineTo(_local4 - 20, 10);
_local3.lineTo(0, 10);
_local3.lineTo(0, 0);
_local3.endFill();
_local3._xscale = 0;
var _local6 = _local7.createEmptyMovieClip("_outline", 3);
_local6.lineStyle(0, _local24, 100);
_local6.moveTo(0, 0);
_local6.lineTo(_local4 - 20, 0);
_local6.lineTo(_local4 - 20, 10);
_local6.lineTo(0, 10);
_local6.lineTo(0, 0);
chk.ad_msec = _local23;
chk.ad_timeout = _local26;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time));
if (_local2 > 0) {
this._parent._alpha = _local2;
} else {
var _local3 = this._parent._parent;
MochiAd.unload(_local3);
delete this.onEnterFrame;
}
};
mc.lc.adLoaded = function (width, height) {
};
mc.lc.adjustProgress = function (msec) {
var _local2 = this.mc._mochiad_wait;
_local2.server_control = true;
_local2.started = getTimer();
_local2.ad_msec = msec;
};
chk.onEnterFrame = function () {
var _local6 = this._parent._parent;
var _local12 = this._parent._mochiad_ctr;
var _local5 = getTimer() - this.started;
var _local3 = false;
var _local4 = _local6.getBytesTotal();
var _local8 = _local6.getBytesLoaded();
var _local10 = (100 * _local8) / _local4;
var _local11 = (100 * _local5) / chk.ad_msec;
var _local9 = this._mochiad_bar._inside;
var _local2 = Math.min(100, Math.min(_local10 || 0, _local11));
_local2 = Math.max(this.last_pcnt, _local2);
this.last_pcnt = _local2;
_local9._xscale = _local2;
if (!chk.showing) {
var _local7 = _local12.getBytesTotal();
if ((_local7 > 0) || (typeof(_local7) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if (_local5 > chk.ad_timeout) {
_local3 = true;
}
}
if (_local5 > chk.ad_msec) {
_local3 = true;
}
if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = chk.fadeFunction;
}
}
};
}
static function showTimedAd(options) {
var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () {
this.clip.stop();
}, ad_finished:function () {
this.clip.play();
}};
options = _parseOptions(options, _local13);
var clip = options.clip;
var _local10 = 11000;
var _local12 = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!load(options)) {
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local5 = _getRes(options);
var _local14 = _local5[0];
var _local11 = _local5[1];
mc._x = _local14 * 0.5;
mc._y = _local11 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk.ad_msec = _local10;
chk.ad_timeout = _local12;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time));
if (_local2 > 0) {
this._parent._alpha = _local2;
} else {
var _local3 = this._parent._parent;
MochiAd.unload(_local3);
delete this.onEnterFrame;
}
};
mc.lc.adjustProgress = function (msec) {
var _local2 = this.mc._mochiad_wait;
_local2.server_control = true;
_local2.started = getTimer();
_local2.ad_msec = msec - 250;
};
chk.onEnterFrame = function () {
var _local5 = this._parent._mochiad_ctr;
var _local4 = getTimer() - this.started;
var _local2 = false;
if (!chk.showing) {
var _local3 = _local5.getBytesTotal();
if ((_local3 > 0) || (typeof(_local3) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if (_local4 > chk.ad_timeout) {
_local2 = true;
}
}
if (_local4 > chk.ad_msec) {
_local2 = true;
}
if (_local2) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = this.fadeFunction;
}
}
};
}
static function _allowDomains(server) {
var _local1 = server.split("/")[2].split(":")[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain("*");
System.security.allowDomain(_local1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain("*");
System.security.allowInsecureDomain(_local1);
}
}
return(_local1);
}
static function _loadCommunicator(options) {
var _local25 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"};
options = _parseOptions(options, _local25);
options.swfv = options.clip.getSWFVersion() || 6;
options.mav = getVersion();
var _local18 = options.clip;
var _local20 = "_mochiad_com_" + options.id;
if (!_isNetworkAvailable()) {
return(null);
}
if (_local18[_local20]) {
return(_local18[_local20].lc);
}
var _local21 = options.com_server + options.id;
_allowDomains(_local21);
delete options.id;
delete options.com_server;
var _local24 = options.depth;
delete options.depth;
var _local17 = _local18.createEmptyMovieClip(_local20, _local24);
var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1);
for (var _local15 in options) {
_local11[_local15] = options[_local15];
}
var _local6 = new LocalConnection();
var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_");
_local6.mc = _local17;
_local6.name = _local16;
_local6.allowDomain = function (d) {
return(true);
};
_local6.allowInsecureDomain = _local6.allowDomain;
_local6.connect(_local16);
_local17.lc = _local6;
_local11.lc = _local16;
_local6._id = 0;
_local6._queue = [];
_local6.rpcResult = function (cb) {
cb = parseInt(cb);
var _local4 = this._callbacks[cb];
if (!_local4) {
return(undefined);
}
delete this._callbacks[cb];
var _local5 = [];
var _local3 = 2;
while (_local3 < _local4.length) {
_local5.push(_local4[_local3]);
_local3++;
}
_local3 = 1;
while (_local3 < arguments.length) {
_local5.push(arguments[_local3]);
_local3++;
}
var _local6 = _local4[1];
var _local7 = _local4[0];
if (_local7 && (typeof(_local6) == "string")) {
_local6 = _local7[_local6];
}
if (_local6) {
_local6.apply(_local7, _local5);
}
};
_local6._didConnect = function (endpoint) {
this._endpoint = endpoint;
var _local4 = this._queue;
delete this._queue;
var _local5 = this.doSend;
var _local2 = 0;
while (_local2 < _local4.length) {
var _local3 = _local4[_local2];
_local5.apply(this, _local3);
_local2++;
}
};
_local6.doSend = function (args, cbobj, cbfn) {
if (this._endpoint == null) {
var _local4 = [];
var _local3 = 0;
while (_local3 < arguments.length) {
_local4.push(arguments[_local3]);
_local3++;
}
this._queue.push(_local4);
return(undefined);
}
this._id = this._id + 1;
var _local5 = this._id;
if ((cbfn === undefined) || (cbfn === null)) {
cbfn = cbobj;
}
this._callbacks[_local5] = [cbobj, cbfn];
var _local7 = new LocalConnection();
var _local9 = _local7.send(this._endpoint, "rpc", _local5, args);
};
_local6._callbacks = {};
_local6._callbacks[0] = [_local6, "_didConnect"];
_local11.st = getTimer();
_local11.loadMovie(_local21 + ".swf", "POST");
return(_local6);
}
static function fetchHighScores(options, callbackObj, callbackMethod) {
var _local1 = _loadCommunicator({id:options.id});
if (!_local1) {
return(false);
}
var _local4 = ["fetchHighScores", options];
_local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod);
return(true);
}
static function sendHighScore(options, callbackObj, callbackMethod) {
var _local1 = _loadCommunicator({id:options.id});
if (!_local1) {
return(false);
}
var _local4 = ["sendHighScore", options];
_local1.doSend(["sendHighScore", options], callbackObj, callbackMethod);
return(true);
}
static function load(options) {
var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"};
options = _parseOptions(options, _local13);
options.swfv = options.clip.getSWFVersion() || 6;
options.mav = getVersion();
var _local7 = options.clip;
if (!_isNetworkAvailable()) {
return(null);
}
if (_local7._mochiad_loaded) {
return(null);
}
var _local12 = options.depth;
delete options.depth;
var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12);
var _local11 = _getRes(options);
options.res = (_local11[0] + "x") + _local11[1];
options.server = options.server + options.id;
delete options.id;
_local7._mochiad_loaded = true;
var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1);
for (var _local8 in options) {
_local4[_local8] = options[_local8];
}
if (_local7._url.indexOf("http") != 0) {
options.no_page = true;
}
var _local10 = _local4.server;
delete _local4.server;
var _local14 = _allowDomains(_local10);
_local6.onEnterFrame = function () {
if (this._mochiad_ctr._url != this._url) {
this.onEnterFrame = function () {
if (!this._mochiad_ctr) {
delete this.onEnterFrame;
MochiAd.unload(this._parent);
}
};
}
};
var _local5 = new LocalConnection();
var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_");
_local5.mc = _local6;
_local5.name = _local9;
_local5.hostname = _local14;
_local5.allowDomain = function (d) {
return(true);
};
_local5.allowInsecureDomain = _local5.allowDomain;
_local5.connect(_local9);
_local6.lc = _local5;
_local4.lc = _local9;
_local4.st = getTimer();
_local4.loadMovie(_local10 + ".swf", "POST");
return(_local6);
}
static function unload(clip) {
if (typeof(clip) == "undefined") {
clip = _root;
}
if (clip.clip && (clip.clip._mochiad)) {
clip = clip.clip;
}
if (!clip._mochiad) {
return(false);
}
clip._mochiad.removeMovieClip();
delete clip._mochiad_loaded;
delete clip._mochiad;
return(true);
}
static function _isNetworkAvailable() {
if (System.security) {
var _local1 = System.security;
if (_local1.sandboxType == "localWithFile") {
return(false);
}
}
return(true);
}
static function _getRes(options) {
var _local3 = options.clip.getBounds();
var _local2 = 0;
var _local1 = 0;
if (typeof(options.res) != "undefined") {
var _local4 = options.res.split("x");
_local2 = parseFloat(_local4[0]);
_local1 = parseFloat(_local4[1]);
} else {
_local2 = _local3.xMax - _local3.xMin;
_local1 = _local3.yMax - _local3.yMin;
}
if ((_local2 == 0) || (_local1 == 0)) {
_local2 = Stage.width;
_local1 = Stage.height;
}
return([_local2, _local1]);
}
static function _parseOptions(options, defaults) {
var _local4 = {};
for (var _local8 in defaults) {
_local4[_local8] = defaults[_local8];
}
if (options) {
for (var _local8 in options) {
_local4[_local8] = options[_local8];
}
}
if (_root.mochiad_options) {
var _local5 = _root.mochiad_options.split("&");
var _local2 = 0;
while (_local2 < _local5.length) {
var _local3 = _local5[_local2].split("=");
_local4[unescape(_local3[0])] = unescape(_local3[1]);
_local2++;
}
}
return(_local4);
}
}
Symbol 61 MovieClip [ExplosionSymbol] Frame 15
this._visible = 0;
stop();
Instance of Symbol 110 MovieClip [LinkSymbol] "Message" in Symbol 115 MovieClip [MainMenuSymbol] Frame 1
onClipEvent (enterFrame) {
if (this.hitTest(_root._xmouse, _root._ymouse)) {
this._xscale = 115;
this._yscale = 115;
} else {
this._xscale = 100;
this._yscale = 100;
}
}
on (release) {
if (_root.Global.SpecialLinkURL != "") {
getURL (_root.Global.SpecialLinkURL, _blank);
}
}
Symbol 138 MovieClip [Audio] Frame 1
stop();