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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/30487763?noj=FRM30487763-23DC" width="1" height="1"></div>

Sonic in Mario world 2.swf

This is the info page for
Flash #47765

(Click the ID number above for more basic data on this flash file.)


Text
Level 1

9999

9999

loading..

GAME
PAUSED

9999

9999

9999

coin_num

9999

PLAY

[Controls]
[A] - Jump
[S] - Run
[Arrow Keys] - Move
[Space] - Pause Game

Sounds

Backgrounds

M

Music


MARIO
WORLD
II

sonic

sonic

in

Click Anywhere!

This is just the beta...Im still
working on the full version.

Level Select

Newgrounds.com

Newgrounds.com

SonicSpriter117 2008

SonicSpriter117 2008

ActionScript [AS1/AS2]

Frame 1
Frame 2
function tileEngine() { this.map = null; this.tile_w = null; this.tile_h = null; this.tile_rect = null; this.map_w = null; this.map_h = null; this.map_pw = null; this.map_ph = null; this.vis_x = null; this.vis_y = null; this.window_w = null; this.window_h = null; this.tileset = null; this.hard_tile = null; this.min_tile = null; this.cont = null; this.cont_x = null; this.cont_y = null; this.start_x = null; this.start_y = null; this.map_bmp = null; this.hmap_bmp = null; this.bmp_transparent = null; this.bmp_color = null; this.c_map_bmp = null; this.c_hmap_bmp = null; this.map_mc = null; this.hmap_mc = null; this.tmp_tileset = null; this.tmp_tileset_bmp = null; this.tmp_tileset_w = null; this.tmp_tileset_h = null; this.tmp_tileset_x = null; this.tmp_tileset_y = null; this.tile_num = null; this.tmp_tile_bmp = null; this.tmp_tile_x = null; this.tmp_tile_y = null; this.tmp_tile_px = null; this.tmp_tile_py = null; this.tmp_tile_rect = null; this.tmp_tile_num = null; this.scroll_function = null; this.map_x = null; this.map_y = null; this.hit_test = null; this.tile_object = null; this.upd_rect = null; this.upd_point = null; this.upd_tilenum = null; this.hit_row = null; this.hit_array = null; } function init() { _quality = "LOW"; fscommand ("allowscale", false); _global.engine = new tileEngine(); engine.init(game); init_objects(); init_effects(); init_combosys(); } function init_sounds() { sc = createEmptyMovieClip("Sound_Container", 5000); var _local1 = 0; } function init_effects() { fx_num = 0; fx_c = createEmptyMovieClip("Effects_Container", 30); } function init_objects() { obj_map = createEmptyMovieClip("obj_map", 12); _global.objects = new Array(); _global.enemies = new Array(); var _local2 = 0; flip = 0; } function scroll_objects(offx, offy) { obj_map._x = (fx_c._x = Math.ceil(engine.map_x)); obj_map._y = (fx_c._y = Math.ceil(engine.map_y)); } function active_objects() { flip++; if (flip > 10) { var _local4; for (_local4 in objects) { var _local1 = objects[_local4]; var _local2 = engine.map_x + _local1._x; var _local3 = engine.map_y + _local1._y; if ((((_local2 > -64) && (_local2 < 384)) && (_local3 > -64)) && (_local3 < 320)) { _local1.active = (_local1._visible = true); continue; } _local1.active = (_local1._visible = false); } flip = 0; } } function scrollbg(x, y) { bg._x = bg._x + x; bg._y = bg._y + y; if (bg._x > 0) { bg._x = -512; } if (bg._x < -512) { bg._x = 0; } if (bg._y > 0) { bg._y = 0; } if (bg._y < -176) { bg._y = -176; } } function set_objects(cond) { var _local3; for (_local3 in objects) { var _local1 = objects[_local3]; if (_local1) { _local1.active = cond; } } } function start_position(map_object, warp) { var _local1 = 0; var _local2 = 0; if (warp) { sx = (warp.x * 16) + 8; sy = (warp.y * 16) + 8; } else { sx = (map_object.start_x * 16) + 8; sy = (map_object.start_y * 16) + 8; } var _local4 = engine.get_w_w(); var _local3 = engine.get_w_h(); var _local6 = engine.get_w(); var _local5 = engine.get_h(); sx = sx - (_local4 / 2); sy = sy - (_local3 / 2); if (sx < 0) { _local1 = sx; } if (sx > (_local6 - _local4)) { _local1 = sx - (_local6 - _local4); } if (sy < 0) { _local2 = sy; } if (sy > (_local5 - _local3)) { _local2 = sy - (_local5 - _local3); } engine.set_position((-sx) + _local1, (-sy) + _local2); scrollbg((-sx) / 4, (-sy) / 4); add_player("player"); player._x = player._x + _local1; player._y = player._y + _local2; } function init_combosys() { _root.combos = 0; _root.combo_score = 0; _root.coins = 0; } function combo(s) { combos++; combo_score = combo_score + s; } function reset_combo() { if (combo_score) { c_game.score = c_game.score + (combo_score * combos); } combos = 0; combo_score = 0; } function reset_cgame() { c_game.score = c_game.old_score; c_game.powerup = 0; c_game.green_tiles = false; c_game.red_tiles = false; c_game.blue_tiles = false; c_game.purple_tiles = false; } function check_pause() { if (Key.isDown(32) && (!s_pressed)) { s_pressed = true; if (game_paused) { trace("RETURN_TO_GAME"); game_paused = false; removeMovieClip(pause_window); } else { trace("PAUSE"); game_paused = true; pause_window = display_hud("display_pausegame"); } } if (!Key.isDown(32)) { s_pressed = false; } if (game_paused) { _root.set_objects(false); } } function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } stop(); var game = new Object(); game.depth = 10; game.tile_w = 16; game.tile_h = 16; game.window_w = 320; game.window_h = 256; game.cont_x = 0; game.cont_y = 0; game.bmp_transparent = true; game.bmp_color = 16777215 /* 0xFFFFFF */; _global.c_game = new Object(); c_game.score = 0; c_game.old_score = 0; c_game.lifes = 3; c_game.powerup = 0; c_game.immortal = true; c_game.map = "level1"; c_game.green_tiles = false; c_game.red_tiles = false; c_game.blue_tiles = false; c_game.purple_tiles = false; c_game.minimap = null; _global.controlls = new Object(); controlls.up = 38; controlls.down = 40; controlls.left = 37; controlls.right = 39; controlls.jump = 65; controlls.run = 83; controlls.pause = 32; tileEngine.prototype.init = function (game_object) { this.tile_w = game_object.tile_w; this.tile_h = game_object.tile_h; this.tile_rect = new flash.geom.Rectangle(0, 0, this.tile_w, this.tile_h); this.window_w = game_object.window_w; this.window_h = game_object.window_h; this.vis_x = game_object.window_w / game_object.tile_w; this.vis_y = game_object.window_h / game_object.tile_h; this.cont = createEmptyMovieClip("container", game_object.depth); this.cont_x = game_object.cont_x; this.cont_y = game_object.cont_x; this.cont._x = this.cont_x; this.cont._y = this.cont_y; this.bmp_transparent = game_object.bmp_transparent; this.bmp_color = game_object.bmp_color; this.map_bmp = new flash.display.BitmapData(this.window_w, this.window_h, true, 0); this.cont.createEmptyMovieClip("map", 2); this.cont.createEmptyMovieClip("hmap", 1); this.cont.map.attachBitmap(this.map_bmp, 1, "never", 0); }; tileEngine.prototype.build_map = function (map_object) { this.map = map_object.map; this.map_w = map_object.map[0].length; this.map_h = map_object.map.length; this.map_pw = this.map_w * this.tile_h; this.map_ph = this.map_h * this.tile_h; this.map_x = 0; this.map_y = 0; this.tileset = map_object.tileset; this.hard_tile = map_object.hard_tile; this.min_tile = map_object.min_tile; this.tmp_tileset = attachMovie(this.tileset, "tileset_mc", 1000); this.tmp_tileset_w = this.tmp_tileset._width; this.tmp_tileset_h = this.tmp_tileset._height; this.tmp_tileset_x = this.tmp_tileset_w / this.tile_w; this.tmp_tileset_y = this.tmp_tileset_h / this.tile_h; this.tmp_tileset_bmp = new flash.display.BitmapData(this.tmp_tileset_w, this.tmp_tileset_h, true, 0); this.tmp_tileset_bmp.draw(this.tmp_tileset, new flash.geom.Matrix(), new flash.geom.ColorTransform(1, 1, 1, 1, 0, 0, 0, 0), "normal", new flash.geom.Rectangle(0, 0, this.tmp_tileset_w, this.tmp_tileset_h), false); this.tmp_tileset._visible = false; this.c_map_bmp = new flash.display.BitmapData(this.map_pw, this.map_ph, true, 16777215); var _local3; var _local2; _local3 = 0; while (_local3 < this.map_w) { _local2 = 0; while (_local2 < this.map_h) { this.tile_num = this.map[_local2][_local3] - 1; this.tmp_tile_num = this.tile_num; this.tmp_tile_y = 0; while (this.tmp_tile_num >= this.tmp_tileset_x) { this.tmp_tile_num = this.tmp_tile_num - this.tmp_tileset_x; this.tmp_tile_y++; } this.tmp_tile_x = this.tmp_tile_num; this.tmp_tile_px = this.tmp_tile_x * this.tile_w; this.tmp_tile_py = this.tmp_tile_y * this.tile_h; if (this.tile_num > (this.min_tile - 1)) { this.tmp_tile_rect = new flash.geom.Rectangle(this.tmp_tile_px, this.tmp_tile_py, this.tmp_tile_px + this.tile_w, this.tmp_tile_py + this.tile_h); this.tmp_tile_bmp = new flash.display.BitmapData(this.tile_w, this.tile_h, true, 0); this.tmp_tile_bmp.copyPixels(this.tmp_tileset_bmp, this.tmp_tile_rect, new flash.geom.Point(0, 0)); this.c_map_bmp.copyPixels(this.tmp_tile_bmp, this.tile_rect, new flash.geom.Point(_local3 * this.tile_w, _local2 * this.tile_h)); } _local2++; } _local3++; } this.map_bmp.copyPixels(this.c_map_bmp, new flash.geom.Rectangle(0, 0, this.window_w, this.window_h), new flash.geom.Point(0, 0)); removeMovieClip(this.tmp_tileset); this.tmp_tileset = null; }; tileEngine.prototype.build_hitmap = function (map_object, clouds, walkable) { this.map = map_object.map; this.map_w = map_object.map[0].length; this.map_h = map_object.map.length; this.hard_tile = map_object.hard_tile; this.min_tile = map_object.min_tile; this.hit_map = new Array(); var _local5; var _local7; _local7 = 0; while (_local7 < this.map_h) { this.hit_row = new Array(); _local5 = 0; while (_local5 < this.map_w) { this.tile_num = this.map[_local7][_local5]; if (this.tile_num > this.hard_tile) { for (n in clouds) { var _local2 = clouds[n]; if (_local2 == this.tile_num) { var _local4 = false; this.hit_row.push(2); break; } var _local4 = true; } for (n in walkable) { var _local2 = walkable[n]; if (_local2 == this.tile_num) { var _local3 = false; this.hit_row.push(0); break; } var _local3 = true; } if (_local4 && (_local3)) { this.hit_row.push(1); } } else { this.hit_row.push(0); } _local5++; } this.hit_map.push(this.hit_row); _local7++; } }; tileEngine.prototype.update_hitmap = function (tile_object) { this.upd_tilenum = tile_object.tilenum; this.x = Math.floor(tile_object.x / 16); this.y = Math.floor(tile_object.y / 16); this.hit_map[this.y][this.x] = this.upd_tilenum; }; tileEngine.prototype.scrollmap = function (vx, vy) { tileEngine.clear_screen(this.map_bmp, this.window_w, this.window_h); this.map_x = this.map_x + vx; this.map_y = this.map_y + vy; this.map_bmp.copyPixels(this.c_map_bmp, new flash.geom.Rectangle(0, 0, this.map_pw, this.map_ph), new flash.geom.Point(this.map_x, this.map_y)); }; tileEngine.prototype.set_position = function (posx, posy) { tileEngine.clear_screen(this.map_bmp, this.window_w, this.window_h); this.map_x = posx; this.map_y = posy; this.map_bmp.copyPixels(this.c_map_bmp, new flash.geom.Rectangle(0, 0, this.map_pw, this.map_ph), new flash.geom.Point(this.map_x, this.map_y)); }; tileEngine.prototype.clear_screen = function (bmp, w, h) { bmp.fillRect(new flash.geom.Rectangle(0, 0, w, h), 0); }; tileEngine.prototype.hittest = function (bmp_obj, x, y) { this.hit_test = bmp_obj.getPixel(x - this.map_x, y - this.map_y); if (this.hit_test == 0) { return(true); } return(false); }; tileEngine.prototype.hittest2 = function (bmp_obj, x, y) { this.hit_test = bmp_obj.getPixel(x, y); if (this.hit_test == 0) { return(true); } return(false); }; tileEngine.prototype.get_x = function () { return(this.map_x); }; tileEngine.prototype.get_y = function () { return(this.map_y); }; tileEngine.prototype.get_w = function () { return(this.map_pw); }; tileEngine.prototype.get_h = function () { return(this.map_ph); }; tileEngine.prototype.get_vis_x = function () { return(this.vis_x); }; tileEngine.prototype.get_vis_y = function () { return(this.vis_y); }; tileEngine.prototype.get_w_w = function () { return(this.window_w); }; tileEngine.prototype.get_w_h = function () { return(this.window_h); }; MovieClip.prototype.reset_map = function () { engine.init(game); init_objects(); reset_cgame(); trace(_root.c_map_n); run_map(_root.c_map_n, true); }; MovieClip.prototype.build_map = function (map_object, warp) { display._visible = true; init_objects(); init_effects(); c_map = map_object; attachMovie("display_loadingscreen", "display", 2000); engine.build_map(map_object); engine.build_hitmap(map_object, clouds, walkable); build_objmap(map_object); _root.attachMovie("bg", "bg", 1); bg.clip1.gotoAndStop(map_object.background); bg.clip2.gotoAndStop(map_object.background); set_music(map_object.music); start_position(map_object, warp); create_minimap(engine.hit_map); map_object.init(); removeMovieClip("display"); display_screen("display_fadein", true); }; MovieClip.prototype.build_objmap = function (map_object) { trace("Building Object_Map"); var _local8 = 0; var _local11 = map_object.map; var _local13 = _local11[0].length; var _local12 = _local11.length; var _local3; var _local2; _local3 = 0; while (_local3 < _local13) { _local2 = 0; while (_local2 < _local12) { var _local1 = _local11[_local2][_local3]; if ((_local1 <= 32) && (_local1 > 0)) { var _local6 = obj_lu[_local1 - 2][0]; var _local4 = _local3 * game.tile_w; var _local5 = _local2 * game.tile_h; var _local9 = obj_lu[_local1 - 2][1]; var _local10 = obj_lu[_local1 - 2][2]; var _local7 = obj_lu[_local1 - 2][3]; if (_local6) { _local8++; tmp_obj = obj_map.attachMovie(_local6, "obj_" + _local8, _local8); tmp_obj._x = _local4; tmp_obj._y = _local5; tmp_obj.xpos = _local3; tmp_obj.ypos = _local2; objects.push(tmp_obj); tmp_obj.num = objects.length; if (_local7 != undefined) { tmp_obj.skin = _local7; } if (_local10) { enemies.push(tmp_obj); } update_hitmap(_local4, _local5, _local9); } } _local2++; } _local3++; } o = _local8; }; MovieClip.prototype.update_hitmap = function (x, y, num) { var _local1 = new Object(); _local1.x = x; _local1.y = y; _local1.tilenum = num; engine.update_hitmap(_local1); }; MovieClip.prototype.update_map = function (x, y, num) { trace((((((("[" + x) + "|") + y) + "] change from ") + _root.c_gm[_root.c_map_n].map[y][x]) + " to ") + num); _root.gm[_root.c_map_n].map[y][x] = num; }; MovieClip.prototype.scrollmap = function (x, y) { engine.scrollmap(x, y); _root.scrollbg(x / 4, y / 4); if (((-engine.map_x) + 320) > engine.map_pw) { engine.set_position(-(engine.map_pw - 320), engine.map_y); } if ((-engine.map_x) < 0) { engine.set_position(0, engine.map_y); } if (((-engine.map_y) + 256) > engine.map_ph) { engine.set_position(engine.map_x, -(engine.map_ph - 256)); } if ((-engine.map_y) < 0) { engine.set_position(engine.map_x, 0); } }; MovieClip.prototype.add_object = function (id, x, y, d, enemy, skin) { o++; tmp_obj = obj_map.attachMovie(id, "obj_" + o, o); tmp_obj._x = x; tmp_obj._y = y; tmp_obj.brain.d = d; tmp_obj.d = d; objects.push(tmp_obj); if (enemy) { enemies.push(tmp_obj); } if (skin != undefined) { tmp_obj.skin = skin; } tmp_obj.num = objects.length; return(tmp_obj); }; MovieClip.prototype.effect = function (type, x, y) { fx_num++; fx = fx_c.attachMovie(type, "fx_" + fx_num, fx_num); fx._x = x; fx._y = y; }; MovieClip.prototype.add_warp = function (type, x, y, map, lx, ly) { warp = add_object("warp_tile", x * 16, y * 16, 1, false); warp.warp_map = map; warp.lx = lx; warp.ly = ly; warp.type = type; }; MovieClip.prototype.snd = function (type) { sound_num++; sn = sc.createEmptyMovieClip("s_" + sound_num, sound_num); new_snd = new Sound(sn); new_snd.attachSound(type); new_snd.start(0, 0); }; MovieClip.prototype.set_music = function (type) { music.stop(); music = new Sound(_root); music.attachSound(type); music.start(0, 999); }; MovieClip.prototype.add_player = function (mc, pos) { if (player) { tmp_x = player._x; tmp_y = player._y; removeMovieClip(player); } player = attachMovie(mc, "player", 9999); if ((tmp_x && (tmp_y)) && (pos)) { player._x = tmp_x; player._y = tmp_y; } else { player._x = game.window_w / 2; player._y = game.window_h / 2; } }; MovieClip.prototype.display_screen = function (type, mask) { mc = attachMovie(type, "screen", 10000); if (mask) { mc.setMask(_root); } }; MovieClip.prototype.display_hud = function (type) { if (!hud) { createEmptyMovieClip("hud", 10001); } return(hud.attachMovie(type, "hud_" + hud.getNextHighestDepth(), hud.getNextHighestDepth())); }; MovieClip.prototype.kick_enemy = function (x, y, d, t) { o++; tmp_obj = obj_map.attachMovie("obj_kicked", "obj_" + o, o); tmp_obj._x = x; tmp_obj._y = y; tmp_obj.d = d; tmp_obj.type = t; }; MovieClip.prototype.score_hint = function (x, y, s) { o++; tmp_obj = obj_map.attachMovie("scorehint", "obj_" + o, o); tmp_obj._x = x; tmp_obj._y = y; tmp_obj.score = s; _root.combo(s); }; __com_mochibot__("f635a27d", this, 10301, true); _root.scrollRect = new flash.geom.Rectangle(0, 0, 320, 256); attachMovie("gameobj_mc", "gm_mc1", _root.getNextHighestDepth()); attachMovie("gameobj_mc", "gm_mc2", _root.getNextHighestDepth()); up = "Updated 07.01.08";
Frame 4
stop(); MovieClip.prototype.duplicateObject = function (ob) { var _local2 = new Object(); for (x in ob) { _local2[x] = ob[x]; } return(_local2); };
Frame 5
stop();
Frame 6
trace(gm_mc1.gm.name); c_gm = gm_mc1.gm; gm = gm_mc2.gm;
Frame 7
function create_minimap(hitmap) { var _local2; var _local1; var _local5 = hitmap[0].length; var _local3 = hitmap.length; c_game.minimap = new flash.display.BitmapData(_local5, _local3, false, 0); _local2 = 0; while (_local2 < _local5) { _local1 = 0; while (_local1 < _local3) { color = hitmap[_local1][_local2]; if ((color == 1) || (color == 2)) { c_game.minimap.setPixel(_local2, _local1, 16777215); } _local1++; } _local2++; } trace("Minimap created."); } function run_map(mname, orig, warp) { if (orig) { map_to_build = _root.c_gm[mname]; trace("Map loaded from Original"); } else { map_to_build = _root.gm[mname]; trace("Existing Map loaded"); } _root.c_map_n = mname; trace(_root.c_map_n); build_map(map_to_build, warp); display_screen("display_fadein"); } _global.obj_lu = [["obj_en1", 0, true], ["obj_en2", 0, true], ["obj_en5", 0, true], ["obj_en6", 0, true], ["obj_mole_spawner", 0, false], ["obj_en8", 0, true], ["obj_en9", 0, true], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], ["obj_cbox", 1], ["obj_qbox", 1], ["obj_coinbox", 1], ["obj_coin", 0], ["obj_ladder", 0, false], ["obj_colorbox", 1, false, "green"], ["obj_colorbox", 1, false, "red"], ["obj_colorbox", 1, false, "blue"], ["obj_colorbox", 1, false, "purple"], ["obj_colortrigger", 1, false, "green"], ["obj_colortrigger", 1, false, "red"], ["obj_colortrigger", 1, false, "blue"], ["obj_colortrigger", 1, false, "purple"], ["obj_spring", 1, false], ["water1", 0, false], ["water2", 0, false], ["obj_lava", 0, false], [0, 0]]; _global.clouds = [67, 71, 72, 77, 78, 103, 104, 105, 137, 138, 139, 140, 141, 142, 184, 185, 186, 216, 217, 218]; _global.walkable = [83, 93, 94, 153, 154, 155, 156, 157, 158, 169, 170, 171, 200, 201, 202, 232, 233, 234]; init(); display_hud("fps_display"); display_hud("display_combos"); display_hud("display_score"); display_hud("display_combo_score"); run_map(current_map, true); onEnterFrame = function () { active_objects(); scroll_objects(); check_pause(); }; stop(); loading_screen._visible = false;
Symbol 15 MovieClip [obj_lava] Frame 1
function hittest() { ptx = Math.floor((_root.player._x - engine.map_x) / 16); pty = Math.floor((_root.player._y - engine.map_y) / 16); if ((tilex == ptx) && (tiley == pty)) { _root.player.swim(); } } function hittest2() { if (_root.player.hitTest(this)) { _root.player.die(); } } var active = false; tilex = Math.floor(_x / 16); tiley = Math.floor(_y / 16); onEnterFrame = function () { if (active) { hittest2(); } };
Symbol 16 MovieClip [gameobj_mc] Frame 1
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32; gm.w1_1.hard_tile = 64; gm.w1_1.background = "runde_huegel1"; gm.w1_1.start_x = 4; gm.w1_1.start_y = 22; gm.w1_1.init = function () { add_warp("down", 176, 21, "w1_2", 2, 2); add_warp("down", 74, 24, "w1_1_a", 1, 15); }; var map = [[208, 130, 131, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 206], [208, 130, 131, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 206], [208, 130, 131, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 206], [208, 130, 131, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 206], [208, 130, 131, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 206], [208, 130, 131, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 206], [208, 130, 131, 70, 0, 0, 0, 0, 19, 19, 19, 0, 0, 19, 19, 19, 0, 0, 19, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 206], [208, 130, 131, 70, 0, 0, 0, 0, 19, 19, 19, 0, 0, 19, 19, 19, 0, 0, 19, 19, 19, 0, 0, 0, 0, 0, 0, 0, 0, 206], [208, 130, 131, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 206], [208, 130, 131, 70, 0, 0, 0, 0, 18, 18, 18, 0, 0, 18, 17, 18, 0, 0, 18, 18, 18, 0, 0, 0, 0, 0, 0, 0, 0, 206], [208, 130, 131, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 70, 0, 0, 0, 0, 0, 0, 206], [208, 130, 131, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 19, 19, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 206], [208, 130, 131, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 206], [208, 130, 131, 70, 0, 0, 0, 97, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 69, 97, 20, 0, 0, 0, 0, 0, 0, 206], [208, 194, 195, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 206], [208, 0, 0, 0, 0, 0, 0, 0, 18, 16, 18, 16, 18, 16, 18, 16, 18, 16, 18, 16, 18, 0, 20, 0, 0, 0, 0, 0, 0, 206], [208, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 222], [208, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 150, 151, 151, 151], [208, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 166, 167, 167, 167], [208, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70, 70]]; gm.w1_1_a = new Object(); gm.w1_1_a.map = map; gm.w1_1_a.music = "underground"; gm.w1_1_a.tileset = "mario"; gm.w1_1_a.min_tile = 32; gm.w1_1_a.hard_tile = 64; gm.w1_1_a.background = "grotte1"; gm.w1_1_a.start_x = 1; gm.w1_1_a.start_y = 15; gm.w1_1_a.init = function () { add_warp("right", 25, 18, "w1_1", 138, 14); }; var map = [[207, 208, 178, 179, 206, 207, 207, 207, 207, 207, 207, 207, 208, 65, 65, 65, 65, 65, 65, 65, 65, 65, 65, 65, 65, 65, 65, 65, 65, 65, 65, 65, 206, 207, 207, 207, 207, 207, 208, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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Object(); gm.w1_2.map = map; gm.w1_2.music = "underground"; gm.w1_2.tileset = "mario"; gm.w1_2.min_tile = 32; gm.w1_2.hard_tile = 64; gm.w1_2.background = "grotte1"; gm.w1_2.start_x = 2; gm.w1_2.start_y = 2; gm.w1_2.init = function () { add_warp("down", 65, 25, "w1_2_a", 1, 9); add_warp("up", 136, 10, "w1_3", 1, 26); }; var map = [[208, 180, 181, 206, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208, 206], [208, 180, 181, 206, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208, 206], [208, 180, 181, 206, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208, 206], [208, 180, 181, 206, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208, 206], [208, 180, 181, 206, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208, 206], [208, 180, 181, 222, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 224, 206], [208, 180, 181, 65, 65, 65, 65, 65, 65, 65, 65, 65, 65, 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207, 207, 207, 207, 207, 207, 208, 206]]; gm.w1_2_a = new Object(); gm.w1_2_a.map = map; gm.w1_2_a.music = "underground"; gm.w1_2_a.tileset = "mario"; gm.w1_2_a.min_tile = 32; gm.w1_2_a.hard_tile = 64; gm.w1_2_a.background = "grotte1"; gm.w1_2_a.start_x = 1; gm.w1_2_a.start_y = 9; gm.w1_2_a.init = function () { add_warp("right", 16, 16, "w1_2", 109, 32); }; var map = [[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 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83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 101, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 67, 102, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 84, 0, 0, 82, 83, 83, 83, 83, 83, 84, 134, 135, 0, 0, 82, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83, 83]]; gm.w1_4 = new Object(); gm.w1_4.map = map; gm.w1_4.music = "overworld"; gm.w1_4.tileset = "mario"; gm.w1_4.min_tile = 32; gm.w1_4.hard_tile = 64; gm.w1_4.background = "runde_huegel1"; gm.w1_4.start_x = 2; gm.w1_4.start_y = 22; gm.w1_4.init = function () { add_warp("down", 44, 24, "w1_4_A", 0, 36); add_warp("right", 176, 27, "w1_5", 2, 9); }; var map = [[207, 208, 206, 207, 207, 207, 207, 207, 207, 208, 0, 0, 0, 0, 0, 0, 0, 0, 206, 207], [207, 208, 206, 207, 207, 207, 207, 207, 207, 208, 0, 0, 0, 0, 0, 0, 0, 0, 206, 207], [207, 208, 206, 207, 207, 207, 207, 207, 207, 208, 0, 0, 0, 0, 0, 0, 0, 0, 206, 207], [207, 208, 222, 223, 223, 223, 223, 223, 223, 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[224, 97, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129], [191, 191, 192, 0, 0, 3, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129], [207, 207, 208, 70, 72, 72, 72, 72, 72, 72, 72, 72, 70, 0, 0, 0, 0, 0, 0, 129], [223, 223, 224, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 129], [182, 183, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 145], [198, 199, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 190, 191, 191, 191, 191], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 206, 207, 207, 207, 207], [0, 0, 0, 0, 0, 0, 0, 8, 0, 8, 0, 8, 0, 0, 70, 222, 223, 223, 223, 223], [190, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 191, 192], [206, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 207, 208]]; gm.w1_4_A = new Object(); gm.w1_4_A.map = map; gm.w1_4_A.music = "underground"; gm.w1_4_A.tileset = "mario"; gm.w1_4_A.min_tile = 32; gm.w1_4_A.hard_tile = 64; gm.w1_4_A.background = "grotte1"; gm.w1_4_A.start_x = 0; gm.w1_4_A.start_y = 36; gm.w1_4_A.init = function () { add_warp("up", 3, 6, "w1_4", 66, 22); }; var map = [[223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 207, 207, 207, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 223, 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Symbol 23 MovieClip [fx_brickpart] Frame 1
function fly() { _x = (_x + vx); _y = (_y + vy); vy = vy + g; vx = vx * 0.995; } function timer() { t--; if (t <= 0) { removeMovieClip(this); } } t = 10 + random(50); g = 0.3; _rotation = random(360); vx = (Math.random() - Math.random()) * 4; vy = (-Math.random()) * 4; _x = (_x + ((Math.random() - Math.random()) * 4)); _y = (_y + ((Math.random() - Math.random()) * 4)); gotoAndStop(random(_totalframes) + 1); onEnterFrame = function () { fly(); timer(); };
Symbol 24 MovieClip [fx_bricksmash] Frame 1
i = 0; while (i < 5) { effect("fx_brickpart", _x, _y); i++; }
Symbol 24 MovieClip [fx_bricksmash] Frame 2
removeMovieClip(this); stop();
Symbol 36 Button
on (release) { _root.current_map = link; _root.nextFrame(); }
Symbol 50 MovieClip Frame 1
gotoAndStop(_parent._parent.skin);
Symbol 51 MovieClip Frame 1
_root.game_paused = true;
Symbol 51 MovieClip Frame 21
stop();
Symbol 91 MovieClip Frame 1
gotoAndStop(_parent._parent.skin);
Symbol 104 MovieClip Frame 1
gotoAndStop(_parent._parent.skin);
Symbol 105 MovieClip Frame 1
_root.game_paused = true;
Symbol 105 MovieClip Frame 21
stop();
Symbol 106 MovieClip Frame 1
_root.game_paused = true;
Symbol 106 MovieClip Frame 21
stop();
Symbol 107 MovieClip [player_warp] Frame 1
gotoAndStop(type); if ((type == "up") || (type == "down")) { _xscale = (100 * d); } onEnterFrame = function () { mario.mario.gotoAndStop(skin); };
Symbol 109 MovieClip [test_tile] Frame 1
onEnterFrame = function () { _x = (_root.player.tilex * 16); _y = (_root.player.tiley * 16); };
Symbol 111 MovieClip [test_tile2] Frame 1
onEnterFrame = function () { _x = (_root.player.leftX * 16); _y = (_root.player.downY * 16); };
Symbol 112 MovieClip [test_tile3] Frame 1
onEnterFrame = function () { _x = (_root.player.rightX * 16); _y = (_root.player.downY * 16); };
Symbol 118 MovieClip [scorehint] Frame 1
function movement() { _y = (_y - v); } function counter() { c++; if (c > 40) { removeMovieClip(this); } } var c = 0; var v = 1; onEnterFrame = function () { movement(); counter(); };
Symbol 121 MovieClip [reset_map] Frame 34
reset_map(); removeMovieClip(this);
Symbol 124 MovieClip [display_pausegame] Frame 1
this.createEmptyMovieClip("minimap", 10); w = c_game.minimap.width; h = c_game.minimap.height; minimap._x = 160 - (w / 2); minimap._y = 128 - (h / 2); minimap.attachBitmap(c_game.minimap, 10); minimap.attachMovie("minimap_point", "point", 20); px = _root.player._x - engine.map_x; py = _root.player._y - engine.map_y; minimap.point._x = px / 16; minimap.point._y = py / 16;
Symbol 134 MovieClip Frame 5
_parent.gotoAndStop(1);
Symbol 135 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 2
play();
Symbol 135 MovieClip Frame 4
_parent.destroy(); stop();
Symbol 135 MovieClip Frame 5
stop();
Symbol 136 MovieClip [obj_cbox] Frame 1
function hittest() { player = _root.player; if (this.hitTest(player.hitzone.he)) { if (_root.player.jumping == true) { if (c_game.powerup > 0) { idle = false; a.gotoAndPlay("hit"); snd("bricksmash"); effect("fx_bricksmash", _x, _y); _root.combo(s); player._y = player._y + 4; update_map(Math.floor(_x / 16), Math.floor(_y / 16), 0); kill(); } else { a.gotoAndPlay("hit2"); } } } } function kill() { i = 0; while (i < enemies.length) { obj = enemies[i]; if (this.hitTest(obj)) { obj.die2(); } i++; } } function destroy() { _root.update_hitmap(_x, _y, 0); } var idle = true; var active = false; var i; var s = 80; onEnterFrame = function () { if (active) { if (idle) { hittest(); } } };
Symbol 144 MovieClip Frame 11
stop(); _parent._parent.removeMovieClip();
Symbol 145 MovieClip Frame 1
stop();
Symbol 146 MovieClip [obj_en9] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 8) / 16); rightX = Math.floor((x + 8) / 16); next_downY = Math.floor((y + 16) / 16); next_leftX = Math.floor((x - 9) / 16); next_rightX = Math.floor((x + 9) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; next_downleft = hmap[next_downY][next_leftX]; next_downright = hmap[next_downY][next_rightX]; } function enemy() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function get_pos() { x = _x + engine.map_x; y = _y + engine.map_y; } function die() { brain.v = 0; brain.walk = false; if (brain.d == 1) { brain.animation("dr"); } else { brain.animation("dl"); } snd("stomp1"); } function die2() { snd("kick"); kick_enemy(_x, _y, brain.d, type); score_hint(_x, _y, score); removeMovieClip(this); } function animate() { if (brain.d == 1) { brain.animation("wr"); } if (brain.d == -1) { brain.animation("wl"); } } enemy.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; active = true; dead = false; x = null; y = null; remove = function () { removeMovieClip(this.obj); }; }; enemy.prototype.animation = function (ani) { if (ani != this.cani) { a.gotoAndStop(ani); skins.a.gotoAndStop(ani); this.cani = ani; } }; enemy.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = this.d * new_v; } }; enemy.prototype.collision = function (inv, kills) { if (!inv) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.2) { _root.player.jumping = false; _root.player.falling = false; _root.player.jump(9); _root.player._y = _root.player._y - 8; dead = true; _root.score_hint(_x, _y, score); die(); } else { _root.player.power_down(); } } } } if (kills) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { _root.player.power_down(); } } } }; enemy.prototype.coll = function (no_edge, jump) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if (((upleft == 0) && (upright == 0)) || ((upleft == 2) || (upright == 2))) { _y = (_y + this.vy); } else { _y = (tiley * 16); this.vy = 0; } } if (this.vy > 0) { if ((!downleft) && (!downright)) { _y = (_y + this.vy); this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.vy = 0; jumping = false; this.on_ground = true; if (jump) { this.obj.jump(9); } } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if (((upleft == 0) && (downleft == 0)) || ((upleft == 2) || (downleft == 2))) { _x = (_x + this.vx); } else { _x = ((tilex * 16) + 9); this.d = 1; } } if (this.vx > 0) { if (((upright == 0) && (downright == 0)) || ((upright == 2) || (downright == 2))) { _x = (_x + this.vx); } else { _x = (((tilex + 1) * 16) - 9); this.d = -1; } } if ((!no_edge) && (this.on_ground)) { if (this.vx < 0) { if (!next_downleft) { this.d = 1; } } if (this.vx > 0) { if (!next_downright) { this.d = -1; } } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; enemy.prototype.collision2 = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.8) { if ((this.vx * this.vx) > 1) { this.walk = false; snd("stomp1"); } else { this.walk = true; new_dir(); snd("kick"); } _root.player.jumping = false; _root.player.falling = false; _root.player.jump(7); _root.player._y = _root.player._y - 5; } else if ((this.vx * this.vx) > 9) { _root.player.power_down(); } else { dx = _x - (_root.player._x - engine.map_x); snd("stomp1"); _root.player._x = _root.player._x - (_root.player.vx * 1.5); _root.player.vx = 0; if (dx > 0) { this.d = 1; this.walk = true; } if (dx < 0) { this.d = -1; this.walk = true; } } } } }; enemy.prototype.ground_coll = function (v) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + v); if ((!downleft) && (!downright)) { this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.on_ground = true; } }; var active = false; var type = "goomba"; var d = -1; var score = 100; brain = new enemy(); brain.init(this, 0.5, _x, _y, d, 16, 16); onEnterFrame = function () { get_pos(); if (active) { if (brain.walk) { animate(); } brain.collision(); brain.coll(false); brain.movement(); } };
Symbol 147 MovieClip [display_fadeout] Frame 1
_root.game_paused = true;
Symbol 147 MovieClip [display_fadeout] Frame 32
stop(); _root.game_paused = false; removeMovieClip(this);
Symbol 148 MovieClip [display_fadein] Frame 1
_root.game_paused = true;
Symbol 148 MovieClip [display_fadein] Frame 33
_root.game_paused = false; stop(); removeMovieClip(this);
Symbol 160 MovieClip [fps_display] Frame 1
function getFPS(f) { if (oTime == 0) { oTime = getTimer(); return(undefined); } frequency = f; if (counter >= frequency) { fps = Math.ceil(counter / ((time - oTime) / 1000)); oTime = getTimer(); counter = 0; return(fps); } time = getTimer(); counter++; return(fps); } var counter = 0; var time; var oTime = 0; var frequency; var fps = 0; onEnterFrame = function () { txt = getFPS(1) + " fps"; };
Symbol 162 MovieClip [display_combos] Frame 1
var combo; onEnterFrame = function () { combo = _root.combos; };
Symbol 168 MovieClip [display_score] Frame 1
var score; onEnterFrame = function () { score = c_game.score; if (_root.coins > 99) { _root.coins = 0; snd("1up"); } };
Symbol 175 MovieClip Frame 8
stop();
Symbol 178 MovieClip Frame 8
stop();
Symbol 181 MovieClip Frame 9
stop();
Symbol 185 MovieClip Frame 10
stop();
Symbol 189 MovieClip Frame 10
stop();
Symbol 193 MovieClip Frame 10
stop();
Symbol 197 MovieClip Frame 10
stop();
Symbol 201 MovieClip Frame 10
stop();
Symbol 202 MovieClip [display_combo_score] Frame 1
stop(); var score; onEnterFrame = function () { score = ""; if (_root.combos > 1) { gotoAndStop(_root.combos + 1); _alpha = 100; } else { _alpha = (_alpha-1); _alpha = (_alpha-1); } };
Symbol 204 MovieClip [warp_tile] Frame 1
function check_warp() { if (idle) { if ((type == "left") || (type == "right")) { var _local4 = Math.floor((_root.player._x - engine.map_x) / 16); var _local5 = Math.floor((_root.player._y - engine.map_y) / 16); if ((tile1.x == _local4) && (tile1.y == _local5)) { if (Key.isDown(key)) { init_warp(); idle = false; } } } else if (type == "up") { var _local2 = (_x + 16) + engine.map_x; var _local3 = (_y + 2) + engine.map_y; if (_root.player.hitTest(_local2, _local3, true)) { if (Key.isDown(key)) { init_warp(); idle = false; } } } else if (type == "down") { var _local2 = (_x + 16) + engine.map_x; var _local3 = (_y + 14) + engine.map_y; if (_root.player.hitTest(_local2, _local3, true)) { if (Key.isDown(key)) { init_warp(); idle = false; } } } else if (type == "door") { if (Key.isDown(key)) { init_warp(); idle = false; } } } } function init_warp() { skin = _root.player.skin_type; d = _root.player.d; add_player("player_warp", true); _root.player.skin = skin; _root.player.type = type; _root.player.d = d; _root.player._x = pos.x + engine.map_x; _root.player._y = pos.y + engine.map_y; timer = true; snd("power_down"); } function warp() { var _local2 = new Object(); _local2.x = lx; _local2.y = ly; _root.run_map(warp_map, false, _local2); } function time() { if (timer) { if (t > 50) { _root.game_paused = false; warp(); } else { t++; } if (t == 21) { display_screen("display_fadeout"); } } } function run() { if (active) { check_warp(); } time(); } gotoAndStop(type);
Symbol 204 MovieClip [warp_tile] Frame 2
var active = false; var idle = true; var t = 0; var tile1 = new Object(); tile1.x = Math.floor(_x / 16); tile1.y = Math.floor(_y / 16); var tile2 = new Object(); tile2.x = Math.floor((_x + 16) / 16); tile2.y = Math.floor(_y / 16); var pos = new Object(); pos.x = _x + 16; pos.y = _y + 16; key = controlls.down; onEnterFrame = function () { run(); };
Symbol 204 MovieClip [warp_tile] Frame 3
var active = false; var idle = true; var t = 0; var tile1 = new Object(); tile1.x = Math.floor(_x / 16); tile1.y = Math.floor(_y / 16); var tile2 = new Object(); tile2.x = Math.floor((_x + 16) / 16); tile2.y = Math.floor(_y / 16); var pos = new Object(); pos.x = _x + 16; pos.y = _y + 32; key = controlls.up; onEnterFrame = function () { run(); };
Symbol 204 MovieClip [warp_tile] Frame 4
var active = false; var idle = true; var t = 0; var tile1 = new Object(); tile1.x = Math.floor(_x / 16); tile1.y = Math.floor(_y / 16); var tile2 = new Object(); tile2.x = Math.floor(_x / 16); tile2.y = Math.floor(_y / 16); var pos = new Object(); pos.x = _x + 8; pos.y = _y + 16; key = controlls.right; onEnterFrame = function () { run(); };
Symbol 204 MovieClip [warp_tile] Frame 5
var active = false; var idle = true; var t = 0; var tile1 = new Object(); tile1.x = Math.floor(_x / 16); tile1.y = Math.floor(_y / 16); var tile2 = new Object(); tile2.x = Math.floor(_x / 16); tile2.y = Math.floor(_y / 16); var pos = new Object(); pos.x = _x + 8; pos.y = _y + 16; key = controlls.left; onEnterFrame = function () { run(); };
Symbol 204 MovieClip [warp_tile] Frame 6
var active = false; var idle = true; var t = 0; var tile1 = new Object(); tile1.x = Math.floor(_x / 16); tile1.y = Math.floor(_y / 16); var tile2 = new Object(); tile2.x = Math.floor(_x / 16); tile2.y = Math.floor(_y / 16); var pos = new Object(); pos.x = _x + 16; pos.y = _y + 32; key = controlls.up; onEnterFrame = function () { run(); };
Symbol 207 MovieClip Frame 5
stop();
Symbol 208 MovieClip Frame 1
stop();
Symbol 209 MovieClip [obj_qbox] Frame 1
function hittest() { if (this.hitTest(_root.player.hitzone.he)) { if (_root.player.jumping == true) { idle = false; a.gotoAndStop("hit"); _root.player._y++; snd("item_appear"); _root.combo(s); if (c_game.powerup == 0) { mushroom = add_object("obj_mushroom", _x + 8, _y - 1, 1); } else if (c_game.powerup == 1) { fireflower = add_object("obj_fireflower", _x + 8, _y - 1, 1); } kill(); update_map(xpos, ypos, 87); } } } function kill() { i = 0; while (i < enemies.length) { obj = enemies[i]; if (this.hitTest(obj)) { obj.die2(); } i++; } } var idle = true; var active = false; var s = 100; onEnterFrame = function () { if (active) { if (idle) { hittest(); } } };
Symbol 917 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.1"); } static function showPreGameAd(options) { var _local19 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { clip.stop(); }, ad_finished:function () { clip.play(); }}; options = _parseOptions(options, _local19); var clip = options.clip; var _local12 = 11000; var _local20 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local8 = _getRes(options); var _local6 = _local8[0]; var _local4 = _local8[1]; mc._x = _local6 * 0.5; mc._y = _local4 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local6 * -0.5; chk._y = _local4 * -0.5; var _local10 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local10._x = 10; _local10._y = _local4 - 20; var _local13 = options.color; delete options.color; var _local18 = options.background; delete options.background; var _local21 = options.outline; delete options.outline; var _local5 = _local10.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local18); _local5.moveTo(0, 0); _local5.lineTo(_local6 - 20, 0); _local5.lineTo(_local6 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local7 = _local10.createEmptyMovieClip("_inside", 2); _local7.beginFill(_local13); _local7.moveTo(0, 0); _local7.lineTo(_local6 - 20, 0); _local7.lineTo(_local6 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); _local7.endFill(); _local7._xscale = 0; var _local11 = _local10.createEmptyMovieClip("_outline", 3); _local11.lineStyle(0, _local21, 100); _local11.moveTo(0, 0); _local11.lineTo(_local6 - 20, 0); _local11.lineTo(_local6 - 20, 10); _local11.lineTo(0, 10); _local11.lineTo(0, 0); chk.ad_msec = _local12; chk.ad_timeout = _local20; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local1 = mc._mochiad_wait; _local1.server_control = true; _local1.started = getTimer(); _local1.ad_msec = msec; }; chk.onEnterFrame = function () { var _local8 = this._parent._parent; var _local9 = this._parent._mochiad_ctr; var _local3 = getTimer() - this.started; var _local5 = false; var _local4 = _local8.getBytesTotal(); var _local6 = _local8.getBytesLoaded(); var _local11 = (100 * _local6) / _local4; var _local10 = (100 * _local3) / chk.ad_msec; var _local12 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local11 || 0, _local10)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local12._xscale = _local2; if (!chk.showing) { var _local7 = _local9.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local3 > chk.ad_timeout) { _local5 = true; } } if (_local3 > chk.ad_msec) { _local5 = true; } if (((_local4 > 0) && (_local6 >= _local4)) && (_local5)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local7 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { clip.stop(); }, ad_finished:function () { clip.play(); }}; options = _parseOptions(options, _local7); var clip = options.clip; var _local10 = 11000; var _local8 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local11 = _getRes(options); var _local6 = _local11[0]; var _local9 = _local11[1]; mc._x = _local6 * 0.5; mc._y = _local9 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local1 = mc._mochiad_wait; _local1.server_control = true; _local1.started = getTimer(); _local1.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local3 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local4 = _local5.getBytesTotal(); if ((_local4 > 0) || (typeof(_local4) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local3 > chk.ad_timeout) { _local2 = true; } } if (_local3 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local19 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local19); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local12 = options.clip; var _local11 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local12[_local11]) { return(_local12[_local11].lc); } var _local15 = options.com_server + options.id; _allowDomains(_local15); delete options.id; delete options.com_server; var _local20 = options.depth; delete options.depth; var _local13 = _local12.createEmptyMovieClip(_local11, _local20); var _local8 = _local13.createEmptyMovieClip("_mochiad_com", 1); for (var _local10 in options) { _local8[_local10] = options[_local10]; } var _local7 = new LocalConnection(); var _local14 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local7.mc = _local13; _local7.name = _local14; _local7.allowDomain = function (d) { return(true); }; _local7.allowInsecureDomain = _local7.allowDomain; _local7.connect(_local14); _local13.lc = _local7; _local8.lc = _local14; _local7._id = 0; _local7._queue = []; _local7.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local7._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local7.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local8 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local7._callbacks = {}; _local7._callbacks[0] = [_local7, "_didConnect"]; _local8.st = getTimer(); _local8.loadMovie(_local15 + ".swf", "POST"); return(_local7); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local8 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local8._mochiad_loaded) { return(null); } var _local14 = options.depth; delete options.depth; var _local6 = _local8.createEmptyMovieClip("_mochiad", _local14); var _local10 = _getRes(options); options.res = (_local10[0] + "x") + _local10[1]; options.server = options.server + options.id; delete options.id; _local8._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local11 = _local4.server; delete _local4.server; var _local12 = _allowDomains(_local11); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { } }; var _local5 = new LocalConnection(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local12; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local11 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local1 = 0; var _local2 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local1 = parseFloat(_local4[0]); _local2 = parseFloat(_local4[1]); } else { _local1 = _local3.xMax - _local3.xMin; _local2 = _local3.yMax - _local3.yMin; } if ((_local1 == 0) || (_local2 == 0)) { _local1 = Stage.width; _local2 = Stage.height; } return([_local1, _local2]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 214 MovieClip Frame 1
stop();
Symbol 214 MovieClip Frame 15
_parent.i++;
Symbol 214 MovieClip Frame 17
gotoAndPlay (16);
Symbol 216 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 217 MovieClip Frame 1
stop(); i = 0; total = _root.getBytesTotal(); onEnterFrame = function () { loaded = _root.getBytesLoaded(); p = loaded / total; if (p >= 0.2) { m1.play(); } if (p >= 0.4) { m2.play(); } if (p >= 0.6) { m3.play(); } if (p >= 0.8) { m4.play(); } if (p >= 1) { m5.play(); } if (i == 5) { nextFrame(); } };
Symbol 217 MovieClip Frame 2
stop();
Symbol 224 Button
on (press) { getURL ("http://nonoba.com/?ref=marioTracking", "_blank"); }
Symbol 246 MovieClip Frame 1
stop();
Symbol 368 MovieClip Frame 1
stop();
Symbol 378 MovieClip Frame 13
_parent.removeMovieClip(this);
Symbol 385 MovieClip Frame 11
stop(); _parent._parent.removeMovieClip();
Symbol 386 MovieClip Frame 1
stop();
Symbol 387 MovieClip [obj_en1] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 8) / 16); rightX = Math.floor((x + 8) / 16); next_downY = Math.floor((y + 16) / 16); next_leftX = Math.floor((x - 9) / 16); next_rightX = Math.floor((x + 9) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; next_downleft = hmap[next_downY][next_leftX]; next_downright = hmap[next_downY][next_rightX]; } function enemy() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function get_pos() { x = _x + engine.map_x; y = _y + engine.map_y; } function die() { brain.v = 0; brain.walk = false; if (brain.d == 1) { brain.animation("dr"); } else { brain.animation("dl"); } snd("stomp1"); } function die2() { snd("kick"); kick_enemy(_x, _y, brain.d, type); score_hint(_x, _y, score); removeMovieClip(this); } function animate() { if (brain.d == 1) { brain.animation("wr"); } if (brain.d == -1) { brain.animation("wl"); } } enemy.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; active = true; dead = false; x = null; y = null; remove = function () { removeMovieClip(this.obj); }; }; enemy.prototype.animation = function (ani) { if (ani != this.cani) { a.gotoAndStop(ani); skins.a.gotoAndStop(ani); this.cani = ani; } }; enemy.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = this.d * new_v; } }; enemy.prototype.collision = function (inv, kills) { if (!inv) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.2) { _root.player.jumping = false; _root.player.falling = false; _root.player.jump(9); _root.player._y = _root.player._y - 8; dead = true; _root.score_hint(_x, _y, score); die(); } else { _root.player.power_down(); } } } } if (kills) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { _root.player.power_down(); } } } }; enemy.prototype.coll = function (no_edge, jump) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if (((upleft == 0) && (upright == 0)) || ((upleft == 2) || (upright == 2))) { _y = (_y + this.vy); } else { _y = (tiley * 16); this.vy = 0; } } if (this.vy > 0) { if ((!downleft) && (!downright)) { _y = (_y + this.vy); this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.vy = 0; jumping = false; this.on_ground = true; if (jump) { this.obj.jump(9); } } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if (((upleft == 0) && (downleft == 0)) || ((upleft == 2) || (downleft == 2))) { _x = (_x + this.vx); } else { _x = ((tilex * 16) + 9); this.d = 1; } } if (this.vx > 0) { if (((upright == 0) && (downright == 0)) || ((upright == 2) || (downright == 2))) { _x = (_x + this.vx); } else { _x = (((tilex + 1) * 16) - 9); this.d = -1; } } if ((!no_edge) && (this.on_ground)) { if (this.vx < 0) { if (!next_downleft) { this.d = 1; } } if (this.vx > 0) { if (!next_downright) { this.d = -1; } } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; enemy.prototype.collision2 = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.8) { if ((this.vx * this.vx) > 1) { this.walk = false; snd("stomp1"); } else { this.walk = true; new_dir(); snd("kick"); } _root.player.jumping = false; _root.player.falling = false; _root.player.jump(7); _root.player._y = _root.player._y - 5; } else if ((this.vx * this.vx) > 9) { _root.player.power_down(); } else { dx = _x - (_root.player._x - engine.map_x); snd("stomp1"); _root.player._x = _root.player._x - (_root.player.vx * 1.5); _root.player.vx = 0; if (dx > 0) { this.d = 1; this.walk = true; } if (dx < 0) { this.d = -1; this.walk = true; } } } } }; enemy.prototype.ground_coll = function (v) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + v); if ((!downleft) && (!downright)) { this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.on_ground = true; } }; var active = false; var type = "goomba"; var d = -1; var score = 100; brain = new enemy(); brain.init(this, 1, _x, _y, d, 16, 16); onEnterFrame = function () { get_pos(); if (active) { if (brain.walk) { animate(); } brain.collision(); brain.coll(false); brain.movement(); } };
Symbol 395 MovieClip Frame 18
gotoAndPlay ("loop");
Symbol 404 MovieClip Frame 18
gotoAndPlay ("loop");
Symbol 413 MovieClip Frame 18
gotoAndPlay ("loop");
Symbol 422 MovieClip Frame 18
gotoAndPlay ("loop");
Symbol 425 MovieClip [obj_en2] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 8) / 16); rightX = Math.floor((x + 8) / 16); next_downY = Math.floor((y + 16) / 16); next_leftX = Math.floor((x - 9) / 16); next_rightX = Math.floor((x + 9) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; next_downleft = hmap[next_downY][next_leftX]; next_downright = hmap[next_downY][next_rightX]; } function enemy() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function get_pos() { x = _x + engine.map_x; y = _y + engine.map_y; } function set_skin() { skins.gotoAndStop(skin); } function die() { brain.v = 0; brain.walk = false; if (brain.d == 1) { } snd("stomp1"); koopa_small = add_object("obj_en3", _x, _y, brain.d, true, skin); koopa_shell = add_object("obj_en4", _x, _y, brain.d, true, skin); removeMovieClip(this); } function die2() { snd("kick"); kick_enemy(_x, _y, brain.d, type); score_hint(_x, _y, score); removeMovieClip(this); } function animate() { if (brain.d == 1) { brain.animation("wr"); } if (brain.d == -1) { brain.animation("wl"); } } enemy.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; active = true; dead = false; x = null; y = null; remove = function () { removeMovieClip(this.obj); }; }; enemy.prototype.animation = function (ani) { if (ani != this.cani) { a.gotoAndStop(ani); skins.a.gotoAndStop(ani); this.cani = ani; } }; enemy.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = this.d * new_v; } }; enemy.prototype.collision = function (inv, kills) { if (!inv) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.2) { _root.player.jumping = false; _root.player.falling = false; _root.player.jump(9); _root.player._y = _root.player._y - 8; dead = true; _root.score_hint(_x, _y, score); die(); } else { _root.player.power_down(); } } } } if (kills) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { _root.player.power_down(); } } } }; enemy.prototype.coll = function (no_edge, jump) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if (((upleft == 0) && (upright == 0)) || ((upleft == 2) || (upright == 2))) { _y = (_y + this.vy); } else { _y = (tiley * 16); this.vy = 0; } } if (this.vy > 0) { if ((!downleft) && (!downright)) { _y = (_y + this.vy); this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.vy = 0; jumping = false; this.on_ground = true; if (jump) { this.obj.jump(9); } } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if (((upleft == 0) && (downleft == 0)) || ((upleft == 2) || (downleft == 2))) { _x = (_x + this.vx); } else { _x = ((tilex * 16) + 9); this.d = 1; } } if (this.vx > 0) { if (((upright == 0) && (downright == 0)) || ((upright == 2) || (downright == 2))) { _x = (_x + this.vx); } else { _x = (((tilex + 1) * 16) - 9); this.d = -1; } } if ((!no_edge) && (this.on_ground)) { if (this.vx < 0) { if (!next_downleft) { this.d = 1; } } if (this.vx > 0) { if (!next_downright) { this.d = -1; } } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; enemy.prototype.collision2 = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.8) { if ((this.vx * this.vx) > 1) { this.walk = false; snd("stomp1"); } else { this.walk = true; new_dir(); snd("kick"); } _root.player.jumping = false; _root.player.falling = false; _root.player.jump(7); _root.player._y = _root.player._y - 5; } else if ((this.vx * this.vx) > 9) { _root.player.power_down(); } else { dx = _x - (_root.player._x - engine.map_x); snd("stomp1"); _root.player._x = _root.player._x - (_root.player.vx * 1.5); _root.player.vx = 0; if (dx > 0) { this.d = 1; this.walk = true; } if (dx < 0) { this.d = -1; this.walk = true; } } } } }; enemy.prototype.ground_coll = function (v) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + v); if ((!downleft) && (!downright)) { this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.on_ground = true; } }; var i = 0; if (skin == undefined) { sk = ["green", "red", "blue", "yellow"]; skin = sk[random(4)]; } var type = ("koopa_" + skin); var score = 150; var active = false; if (d == undefined) { var d = -1; } brain = new enemy(); brain.init(this, 1, _x, _y, d, 16, 32); if ((no_edge = undefined)) { var no_edge = false; } set_skin(); onEnterFrame = function () { get_pos(); if (active) { animate(); brain.coll(no_edge); brain.movement(); if (i > 25) { brain.collision(); } else { i++; } } };
Symbol 436 MovieClip Frame 11
stop(); _parent._parent.removeMovieClip();
Symbol 448 MovieClip Frame 11
stop(); _parent._parent.removeMovieClip();
Symbol 460 MovieClip Frame 11
stop(); _parent._parent.removeMovieClip();
Symbol 472 MovieClip Frame 11
stop(); _parent._parent.removeMovieClip();
Symbol 475 MovieClip [obj_en3] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 8) / 16); rightX = Math.floor((x + 8) / 16); next_downY = Math.floor((y + 16) / 16); next_leftX = Math.floor((x - 9) / 16); next_rightX = Math.floor((x + 9) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; next_downleft = hmap[next_downY][next_leftX]; next_downright = hmap[next_downY][next_rightX]; } function enemy() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function get_pos() { x = _x + engine.map_x; y = _y + engine.map_y; } function set_skin() { skins.gotoAndStop(skin); } function die() { brain.v = 0; brain.walk = false; brain.dead = true; if (brain.d == 1) { brain.animation("dr"); } else { brain.animation("dl"); } snd("stomp1"); } function die2() { snd("kick"); kick_enemy(_x, _y, brain.d, type); score_hint(_x, _y, score); removeMovieClip(this); } function animate() { if (brain.d == 1) { brain.animation("wr"); } if (brain.d == -1) { brain.animation("wl"); } } function animate2() { if (!brain.dead) { if (brain.d == 1) { brain.animation("sr"); } if (brain.d == -1) { brain.animation("sl"); } } } function movement() { if (!brain.dead) { brain.cx = brain.cx - ((-brain.d) * 1.5); _x = (_x - ((-brain.d) * 1.5)); } } enemy.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; active = true; dead = false; x = null; y = null; remove = function () { removeMovieClip(this.obj); }; }; enemy.prototype.animation = function (ani) { if (ani != this.cani) { a.gotoAndStop(ani); skins.a.gotoAndStop(ani); this.cani = ani; } }; enemy.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = this.d * new_v; } }; enemy.prototype.collision = function (inv, kills) { if (!inv) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.2) { _root.player.jumping = false; _root.player.falling = false; _root.player.jump(9); _root.player._y = _root.player._y - 8; dead = true; _root.score_hint(_x, _y, score); die(); } else { _root.player.power_down(); } } } } if (kills) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { _root.player.power_down(); } } } }; enemy.prototype.coll = function (no_edge, jump) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if (((upleft == 0) && (upright == 0)) || ((upleft == 2) || (upright == 2))) { _y = (_y + this.vy); } else { _y = (tiley * 16); this.vy = 0; } } if (this.vy > 0) { if ((!downleft) && (!downright)) { _y = (_y + this.vy); this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.vy = 0; jumping = false; this.on_ground = true; if (jump) { this.obj.jump(9); } } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if (((upleft == 0) && (downleft == 0)) || ((upleft == 2) || (downleft == 2))) { _x = (_x + this.vx); } else { _x = ((tilex * 16) + 9); this.d = 1; } } if (this.vx > 0) { if (((upright == 0) && (downright == 0)) || ((upright == 2) || (downright == 2))) { _x = (_x + this.vx); } else { _x = (((tilex + 1) * 16) - 9); this.d = -1; } } if ((!no_edge) && (this.on_ground)) { if (this.vx < 0) { if (!next_downleft) { this.d = 1; } } if (this.vx > 0) { if (!next_downright) { this.d = -1; } } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; enemy.prototype.collision2 = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.8) { if ((this.vx * this.vx) > 1) { this.walk = false; snd("stomp1"); } else { this.walk = true; new_dir(); snd("kick"); } _root.player.jumping = false; _root.player.falling = false; _root.player.jump(7); _root.player._y = _root.player._y - 5; } else if ((this.vx * this.vx) > 9) { _root.player.power_down(); } else { dx = _x - (_root.player._x - engine.map_x); snd("stomp1"); _root.player._x = _root.player._x - (_root.player.vx * 1.5); _root.player.vx = 0; if (dx > 0) { this.d = 1; this.walk = true; } if (dx < 0) { this.d = -1; this.walk = true; } } } } }; enemy.prototype.ground_coll = function (v) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + v); if ((!downleft) && (!downright)) { this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.on_ground = true; } }; var type = ("koopa_s_" + skin); var score = 75; if (d == undefined) { d = -1; } brain = new enemy(); brain.init(this, 1, _x, _y, d, 16, 32); var c = 0; var nv = 2; var inv = true; var edge = true; var active = false; set_skin(); onEnterFrame = function () { get_pos(); if (active) { if (c > 30) { if (brain.walk) { animate(); } inv = false; brain.movement(); } else { if (!brain.dead) { brain.movement(nv); } nv = nv * 0.95; animate2(); c++; if ((c >= 4) && (c <= 30)) { inv = false; } } brain.collision(); brain.coll(no_edge, inv); } };
Symbol 517 MovieClip [obj_en4] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 8) / 16); rightX = Math.floor((x + 8) / 16); next_downY = Math.floor((y + 16) / 16); next_leftX = Math.floor((x - 9) / 16); next_rightX = Math.floor((x + 9) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; next_downleft = hmap[next_downY][next_leftX]; next_downright = hmap[next_downY][next_rightX]; } function enemy() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function get_pos() { x = _x + engine.map_x; y = _y + engine.map_y; } function set_skin() { skins.gotoAndStop(skin); } function new_dir() { dx = (_x + engine.map_x) - _root.player._x; if (dx > 0) { brain.d = 1; } else { brain.d = -1; } } function check_active() { if (!_visible) { dx = _x - (_root.player._x - engine.map_x); dx = Math.floor(Math.sqrt(dx * dx) / 16); if (dx > 18) { removeMovieClip(this); } } } function die() { brain.v = 0; brain.walk = false; brain.dead = true; if (brain.d == 1) { brain.animation("dr"); } else { brain.animation("dl"); } snd("stomp1"); } function die2() { snd("kick"); kick_enemy(_x, _y, brain.d, type); score_hint(_x, _y, score); removeMovieClip(this); } function animate() { if (brain.walk) { brain.animation("w"); } else { brain.animation("s"); } } function movement() { if (brain.walk) { brain.cx = brain.cx - ((-brain.d) * v); _x = (_x - ((-brain.d) * v)); } brain.vy = brain.vy * brain.f; brain.cy = brain.cy - (-brain.vy); _y = (_y - (-brain.vy)); } function kill() { i = 0; while (i < enemies.length) { obj = enemies[i]; if (this.hitTest(obj)) { if (!obj.brain.dead) { if (!obj.shell) { obj.die2(); break; } if (obj != this) { if (obj.shell) { obj.die2(); break; } } } } i++; } } enemy.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; active = true; dead = false; x = null; y = null; remove = function () { removeMovieClip(this.obj); }; }; enemy.prototype.animation = function (ani) { if (ani != this.cani) { a.gotoAndStop(ani); skins.a.gotoAndStop(ani); this.cani = ani; } }; enemy.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = this.d * new_v; } }; enemy.prototype.collision = function (inv, kills) { if (!inv) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.2) { _root.player.jumping = false; _root.player.falling = false; _root.player.jump(9); _root.player._y = _root.player._y - 8; dead = true; _root.score_hint(_x, _y, score); die(); } else { _root.player.power_down(); } } } } if (kills) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { _root.player.power_down(); } } } }; enemy.prototype.coll = function (no_edge, jump) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if (((upleft == 0) && (upright == 0)) || ((upleft == 2) || (upright == 2))) { _y = (_y + this.vy); } else { _y = (tiley * 16); this.vy = 0; } } if (this.vy > 0) { if ((!downleft) && (!downright)) { _y = (_y + this.vy); this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.vy = 0; jumping = false; this.on_ground = true; if (jump) { this.obj.jump(9); } } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if (((upleft == 0) && (downleft == 0)) || ((upleft == 2) || (downleft == 2))) { _x = (_x + this.vx); } else { _x = ((tilex * 16) + 9); this.d = 1; } } if (this.vx > 0) { if (((upright == 0) && (downright == 0)) || ((upright == 2) || (downright == 2))) { _x = (_x + this.vx); } else { _x = (((tilex + 1) * 16) - 9); this.d = -1; } } if ((!no_edge) && (this.on_ground)) { if (this.vx < 0) { if (!next_downleft) { this.d = 1; } } if (this.vx > 0) { if (!next_downright) { this.d = -1; } } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; enemy.prototype.collision2 = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.8) { if ((this.vx * this.vx) > 1) { this.walk = false; snd("stomp1"); } else { this.walk = true; new_dir(); snd("kick"); } _root.player.jumping = false; _root.player.falling = false; _root.player.jump(7); _root.player._y = _root.player._y - 5; } else if ((this.vx * this.vx) > 9) { _root.player.power_down(); } else { dx = _x - (_root.player._x - engine.map_x); snd("stomp1"); _root.player._x = _root.player._x - (_root.player.vx * 1.5); _root.player.vx = 0; if (dx > 0) { this.d = 1; this.walk = true; } if (dx < 0) { this.d = -1; this.walk = true; } } } } }; enemy.prototype.ground_coll = function (v) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + v); if ((!downleft) && (!downright)) { this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.on_ground = true; } }; var active = false; var type = ("shell_" + skin); var score = 250; var dx; if (d == undefined) { d = -1; } var v = 3; brain = new enemy(); brain.init(this, 1, _x, _y, d, 16, 32); brain.walk = false; var c = 0; var nv = 2; var i; var shell = true; var inv = true; var edge = true; set_skin(); onEnterFrame = function () { get_pos(); if (active) { brain.coll(true); if (brain.walk) { brain.movement(3.2); } animate(); brain.collision2(); if (brain.walk) { kill(); } } else { check_active(); } };
Symbol 525 MovieClip Frame 18
gotoAndPlay ("loop");
Symbol 534 MovieClip Frame 18
gotoAndPlay ("loop");
Symbol 543 MovieClip Frame 18
gotoAndPlay ("loop");
Symbol 552 MovieClip Frame 18
gotoAndPlay ("loop");
Symbol 555 MovieClip [obj_en5] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 8) / 16); rightX = Math.floor((x + 8) / 16); next_downY = Math.floor((y + 16) / 16); next_leftX = Math.floor((x - 9) / 16); next_rightX = Math.floor((x + 9) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; next_downleft = hmap[next_downY][next_leftX]; next_downright = hmap[next_downY][next_rightX]; } function enemy() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function get_pos() { x = _x + engine.map_x; y = _y + engine.map_y; } function jump(j) { brain.vy = -j; } function set_skin() { skins.gotoAndStop(skin); } function die() { _root.player._y = _root.player._y - 4; koopa = add_object("obj_en2", _x, _y, brain.d, true, skin); koopa.vy = 3; koopa.no_edge = true; snd("stomp1"); removeMovieClip(this); } function die2() { snd("kick"); kick_enemy(_x, _y, brain.d, type); score_hint(_x, _y, score); removeMovieClip(this); } function animate() { if (brain.d == 1) { brain.animation("wr"); } if (brain.d == -1) { brain.animation("wl"); } } function jump_func() { if (brain.on_ground) { jump(5); } } enemy.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; active = true; dead = false; x = null; y = null; remove = function () { removeMovieClip(this.obj); }; }; enemy.prototype.animation = function (ani) { if (ani != this.cani) { a.gotoAndStop(ani); skins.a.gotoAndStop(ani); this.cani = ani; } }; enemy.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = this.d * new_v; } }; enemy.prototype.collision = function (inv, kills) { if (!inv) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.2) { _root.player.jumping = false; _root.player.falling = false; _root.player.jump(9); _root.player._y = _root.player._y - 8; dead = true; _root.score_hint(_x, _y, score); die(); } else { _root.player.power_down(); } } } } if (kills) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { _root.player.power_down(); } } } }; enemy.prototype.coll = function (no_edge, jump) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if (((upleft == 0) && (upright == 0)) || ((upleft == 2) || (upright == 2))) { _y = (_y + this.vy); } else { _y = (tiley * 16); this.vy = 0; } } if (this.vy > 0) { if ((!downleft) && (!downright)) { _y = (_y + this.vy); this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.vy = 0; jumping = false; this.on_ground = true; if (jump) { this.obj.jump(9); } } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if (((upleft == 0) && (downleft == 0)) || ((upleft == 2) || (downleft == 2))) { _x = (_x + this.vx); } else { _x = ((tilex * 16) + 9); this.d = 1; } } if (this.vx > 0) { if (((upright == 0) && (downright == 0)) || ((upright == 2) || (downright == 2))) { _x = (_x + this.vx); } else { _x = (((tilex + 1) * 16) - 9); this.d = -1; } } if ((!no_edge) && (this.on_ground)) { if (this.vx < 0) { if (!next_downleft) { this.d = 1; } } if (this.vx > 0) { if (!next_downright) { this.d = -1; } } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; enemy.prototype.collision2 = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.8) { if ((this.vx * this.vx) > 1) { this.walk = false; snd("stomp1"); } else { this.walk = true; new_dir(); snd("kick"); } _root.player.jumping = false; _root.player.falling = false; _root.player.jump(7); _root.player._y = _root.player._y - 5; } else if ((this.vx * this.vx) > 9) { _root.player.power_down(); } else { dx = _x - (_root.player._x - engine.map_x); snd("stomp1"); _root.player._x = _root.player._x - (_root.player.vx * 1.5); _root.player.vx = 0; if (dx > 0) { this.d = 1; this.walk = true; } if (dx < 0) { this.d = -1; this.walk = true; } } } } }; enemy.prototype.ground_coll = function (v) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + v); if ((!downleft) && (!downright)) { this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.on_ground = true; } }; if (skin == undefined) { sk = ["green", "red", "blue", "yellow"]; skin = sk[random(4)]; } var type = ("koopa_f_" + skin); var d = ((random(2) * 2) - 1); var score = 200; var active = false; brain = new enemy(); brain.init(this, 1, _x, _y, d, 16, 16); set_skin(); onEnterFrame = function () { get_pos(); if (active) { if (brain.walk) { animate(); } brain.collision(); brain.coll(true, true); brain.movement(); } };
Symbol 561 MovieClip Frame 12
gotoAndPlay ("loop");
Symbol 563 MovieClip [obj_en6] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 8) / 16); rightX = Math.floor((x + 8) / 16); next_downY = Math.floor((y + 16) / 16); next_leftX = Math.floor((x - 9) / 16); next_rightX = Math.floor((x + 9) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; next_downleft = hmap[next_downY][next_leftX]; next_downright = hmap[next_downY][next_rightX]; } function enemy() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function get_pos() { x = _x + engine.map_x; y = _y + engine.map_y; } function die() { brain.v = 0; brain.walk = false; if (brain.d == 1) { brain.animation("dr"); } else { brain.animation("dl"); } snd("stomp1"); } function die2() { snd("kick"); kick_enemy(_x, _y, brain.d, type); score_hint(_x, _y, score); removeMovieClip(this); } function animate() { if (brain.d == 1) { brain.animation("wr"); } if (brain.d == -1) { brain.animation("wl"); } } enemy.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; active = true; dead = false; x = null; y = null; remove = function () { removeMovieClip(this.obj); }; }; enemy.prototype.animation = function (ani) { if (ani != this.cani) { a.gotoAndStop(ani); skins.a.gotoAndStop(ani); this.cani = ani; } }; enemy.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = this.d * new_v; } }; enemy.prototype.collision = function (inv, kills) { if (!inv) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.2) { _root.player.jumping = false; _root.player.falling = false; _root.player.jump(9); _root.player._y = _root.player._y - 8; dead = true; _root.score_hint(_x, _y, score); die(); } else { _root.player.power_down(); } } } } if (kills) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { _root.player.power_down(); } } } }; enemy.prototype.coll = function (no_edge, jump) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if (((upleft == 0) && (upright == 0)) || ((upleft == 2) || (upright == 2))) { _y = (_y + this.vy); } else { _y = (tiley * 16); this.vy = 0; } } if (this.vy > 0) { if ((!downleft) && (!downright)) { _y = (_y + this.vy); this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.vy = 0; jumping = false; this.on_ground = true; if (jump) { this.obj.jump(9); } } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if (((upleft == 0) && (downleft == 0)) || ((upleft == 2) || (downleft == 2))) { _x = (_x + this.vx); } else { _x = ((tilex * 16) + 9); this.d = 1; } } if (this.vx > 0) { if (((upright == 0) && (downright == 0)) || ((upright == 2) || (downright == 2))) { _x = (_x + this.vx); } else { _x = (((tilex + 1) * 16) - 9); this.d = -1; } } if ((!no_edge) && (this.on_ground)) { if (this.vx < 0) { if (!next_downleft) { this.d = 1; } } if (this.vx > 0) { if (!next_downright) { this.d = -1; } } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; enemy.prototype.collision2 = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.8) { if ((this.vx * this.vx) > 1) { this.walk = false; snd("stomp1"); } else { this.walk = true; new_dir(); snd("kick"); } _root.player.jumping = false; _root.player.falling = false; _root.player.jump(7); _root.player._y = _root.player._y - 5; } else if ((this.vx * this.vx) > 9) { _root.player.power_down(); } else { dx = _x - (_root.player._x - engine.map_x); snd("stomp1"); _root.player._x = _root.player._x - (_root.player.vx * 1.5); _root.player.vx = 0; if (dx > 0) { this.d = 1; this.walk = true; } if (dx < 0) { this.d = -1; this.walk = true; } } } } }; enemy.prototype.ground_coll = function (v) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + v); if ((!downleft) && (!downright)) { this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.on_ground = true; } }; var type = "spiny"; var d = ((random(2) * 2) - 1); brain = new enemy(); brain.init(this, 1, _x, _y, d, 16, 16); var active = false; var s = 200; onEnterFrame = function () { get_pos(); if (active) { if (brain.walk) { animate(); } brain.collision(true, true); brain.coll(); brain.movement(); } };
Symbol 568 MovieClip Frame 1
stop();
Symbol 568 MovieClip Frame 3
gotoAndPlay (1);
Symbol 571 MovieClip Frame 1
stop();
Symbol 572 MovieClip [obj_en7] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 8) / 16); rightX = Math.floor((x + 8) / 16); next_downY = Math.floor((y + 16) / 16); next_leftX = Math.floor((x - 9) / 16); next_rightX = Math.floor((x + 9) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; next_downleft = hmap[next_downY][next_leftX]; next_downright = hmap[next_downY][next_rightX]; } function enemy() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function get_pos() { x = _x + engine.map_x; y = _y + engine.map_y; } function die() { snd("stomp1"); kick_enemy(_x, _y, brain.d, type); score_hint(_x, _y, score); removeMovieClip(this); } function die2() { snd("kick"); kick_enemy(_x, _y, brain.d, type); score_hint(_x, _y, score); removeMovieClip(this); } function animate() { if (brain.d == 1) { brain.animation("wr"); } if (brain.d == -1) { brain.animation("wl"); } } function movement1() { vy = vy + 0.4; _y = (_y + vy); if (vy > 0) { brain.ground_coll(vy + 16); } brain.animation("j"); if (brain.on_ground == true) { idle = true; brain.vy = vy; } } function movement2() { dx = _x - (_root.player._x - engine.map_x); if (dx < 0) { brain.d = 1; } if (dx > 0) { brain.d = -1; } if (dx < -8) { brain.vx = brain.vx - -0.17; } if (dx > 8) { brain.vx = brain.vx - 0.17; } m_vx = m_vx + Math.sqrt(brain.vx * brain.vx); if (m_vx >= 6) { a.ani.nextFrame(); m_vx = 0; } } enemy.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; active = true; dead = false; x = null; y = null; remove = function () { removeMovieClip(this.obj); }; }; enemy.prototype.animation = function (ani) { if (ani != this.cani) { a.gotoAndStop(ani); skins.a.gotoAndStop(ani); this.cani = ani; } }; enemy.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = this.d * new_v; } }; enemy.prototype.collision = function (inv, kills) { if (!inv) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.2) { _root.player.jumping = false; _root.player.falling = false; _root.player.jump(9); _root.player._y = _root.player._y - 8; dead = true; _root.score_hint(_x, _y, score); die(); } else { _root.player.power_down(); } } } } if (kills) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { _root.player.power_down(); } } } }; enemy.prototype.coll = function (no_edge, jump) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if (((upleft == 0) && (upright == 0)) || ((upleft == 2) || (upright == 2))) { _y = (_y + this.vy); } else { _y = (tiley * 16); this.vy = 0; } } if (this.vy > 0) { if ((!downleft) && (!downright)) { _y = (_y + this.vy); this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.vy = 0; jumping = false; this.on_ground = true; if (jump) { this.obj.jump(9); } } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if (((upleft == 0) && (downleft == 0)) || ((upleft == 2) || (downleft == 2))) { _x = (_x + this.vx); } else { _x = ((tilex * 16) + 9); this.d = 1; } } if (this.vx > 0) { if (((upright == 0) && (downright == 0)) || ((upright == 2) || (downright == 2))) { _x = (_x + this.vx); } else { _x = (((tilex + 1) * 16) - 9); this.d = -1; } } if ((!no_edge) && (this.on_ground)) { if (this.vx < 0) { if (!next_downleft) { this.d = 1; } } if (this.vx > 0) { if (!next_downright) { this.d = -1; } } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; enemy.prototype.collision2 = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.8) { if ((this.vx * this.vx) > 1) { this.walk = false; snd("stomp1"); } else { this.walk = true; new_dir(); snd("kick"); } _root.player.jumping = false; _root.player.falling = false; _root.player.jump(7); _root.player._y = _root.player._y - 5; } else if ((this.vx * this.vx) > 9) { _root.player.power_down(); } else { dx = _x - (_root.player._x - engine.map_x); snd("stomp1"); _root.player._x = _root.player._x - (_root.player.vx * 1.5); _root.player.vx = 0; if (dx > 0) { this.d = 1; this.walk = true; } if (dx < 0) { this.d = -1; this.walk = true; } } } } }; enemy.prototype.ground_coll = function (v) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + v); if ((!downleft) && (!downright)) { this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.on_ground = true; } }; var active = false; var type = "mole"; var d = ((random(2) * 2) - 1); var score = 100; var d = 1; var idle = false; var vy = -9; var m_vx = 0; brain = new enemy(); brain.init(this, 1, _x, _y, d, 16, 16); onEnterFrame = function () { get_pos(); if (active) { brain.collision(); if (idle) { if (brain.walk) { animate(); } brain.coll(true); movement2(); } else { movement1(); } } };
Symbol 582 MovieClip [obj_mole_spawner] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 8) / 16); rightX = Math.floor((x + 8) / 16); next_downY = Math.floor((y + 16) / 16); next_leftX = Math.floor((x - 9) / 16); next_rightX = Math.floor((x + 9) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; next_downleft = hmap[next_downY][next_leftX]; next_downright = hmap[next_downY][next_rightX]; } function enemy() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function mole_spawn() { dx = _x - (_root.player._x - engine.map_x); d = Math.floor(dx / 16); d = Math.sqrt(d * d); if (d < 4) { spawn = true; } if (spawn) { i++; erde._visible = true; if (i > 40) { mole = add_object("obj_en7", _x + 8, _y + 16, 1, true); hole._visible = true; erde._visible = false; idle = false; } } } enemy.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; active = true; dead = false; x = null; y = null; remove = function () { removeMovieClip(this.obj); }; }; enemy.prototype.animation = function (ani) { if (ani != this.cani) { a.gotoAndStop(ani); skins.a.gotoAndStop(ani); this.cani = ani; } }; enemy.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = this.d * new_v; } }; enemy.prototype.collision = function (inv, kills) { if (!inv) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.2) { _root.player.jumping = false; _root.player.falling = false; _root.player.jump(9); _root.player._y = _root.player._y - 8; dead = true; _root.score_hint(_x, _y, score); die(); } else { _root.player.power_down(); } } } } if (kills) { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { _root.player.power_down(); } } } }; enemy.prototype.coll = function (no_edge, jump) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if (((upleft == 0) && (upright == 0)) || ((upleft == 2) || (upright == 2))) { _y = (_y + this.vy); } else { _y = (tiley * 16); this.vy = 0; } } if (this.vy > 0) { if ((!downleft) && (!downright)) { _y = (_y + this.vy); this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.vy = 0; jumping = false; this.on_ground = true; if (jump) { this.obj.jump(9); } } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if (((upleft == 0) && (downleft == 0)) || ((upleft == 2) || (downleft == 2))) { _x = (_x + this.vx); } else { _x = ((tilex * 16) + 9); this.d = 1; } } if (this.vx > 0) { if (((upright == 0) && (downright == 0)) || ((upright == 2) || (downright == 2))) { _x = (_x + this.vx); } else { _x = (((tilex + 1) * 16) - 9); this.d = -1; } } if ((!no_edge) && (this.on_ground)) { if (this.vx < 0) { if (!next_downleft) { this.d = 1; } } if (this.vx > 0) { if (!next_downright) { this.d = -1; } } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; enemy.prototype.collision2 = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { if (!dead) { if (_root.player.vy > 0.8) { if ((this.vx * this.vx) > 1) { this.walk = false; snd("stomp1"); } else { this.walk = true; new_dir(); snd("kick"); } _root.player.jumping = false; _root.player.falling = false; _root.player.jump(7); _root.player._y = _root.player._y - 5; } else if ((this.vx * this.vx) > 9) { _root.player.power_down(); } else { dx = _x - (_root.player._x - engine.map_x); snd("stomp1"); _root.player._x = _root.player._x - (_root.player.vx * 1.5); _root.player.vx = 0; if (dx > 0) { this.d = 1; this.walk = true; } if (dx < 0) { this.d = -1; this.walk = true; } } } } }; enemy.prototype.ground_coll = function (v) { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + v); if ((!downleft) && (!downright)) { this.on_ground = false; } else { _y = (((tiley + 1) * 16) - 0.1); this.on_ground = true; } }; var active = false; var score = 100; var idle = true; var spawn = false; var dx; var d; var i = 0; erde._visible = false; hole._visible = false; onEnterFrame = function () { if (active) { if (idle) { mole_spawn(); } } };
Symbol 592 MovieClip Frame 1
stop(); _parent.flying = false;
Symbol 595 MovieClip [obj_en8] Frame 1
function pipe_flower() { if (!flying) { i++; if (i > 70) { if (!_root.player.hitTest(this)) { shoot_flower(); } } } if (flying) { flower.play(); } } function shoot_flower() { flower.play(); flying = true; i = 0; } function die2() { if (idle) { snd("kick"); kick_enemy(_x + 8, (_y + flower.flower._y) + 16, 1, type); score_hint(_x + 8, (_y + flower.flower._y) + 16, score); idle = false; } } function collision() { if (_root.player.hitzone.h.hitTest(flower.flower)) { _root.player.power_down(); } } var active = false; var type = "pipe_flower"; var score = 150; idle = true; flying = false; var i = 0; update_hitmap(_x, _y, 1); update_hitmap(_x + 16, _y, 1); onEnterFrame = function () { if (active) { if (idle) { collision(); pipe_flower(); } else { flower._visible = false; } } };
Symbol 597 MovieClip [obj_kicked] Frame 1
function movement() { vy = vy - (-g); vy = vy * f; vx = vx * f; _x = (_x - (-vx)); _y = (_y - (-vy)); } function counter() { c++; if (c > 60) { removeMovieClip(this); } } if (d == undefined) { d = (random(2) * 2) - 1; } if (type == undefined) { type = 1; } a.gotoAndStop(type); var v = 3; var f = 0.95; var g = 0.4; var vx = (v * d); var vy = (-4 - random(4)); var c = 0; onEnterFrame = function () { if (!_root.game_paused) { movement(); counter(); } };
Symbol 642 MovieClip Frame 1
_root.game_paused = true;
Symbol 642 MovieClip Frame 18
_root.game_paused = false;
Symbol 643 MovieClip Frame 1
stop();
Symbol 681 MovieClip Frame 1
_root.game_paused = true;
Symbol 681 MovieClip Frame 22
_root.game_paused = false;
Symbol 682 MovieClip Frame 1
stop();
Symbol 733 MovieClip Frame 1
_root.game_paused = true;
Symbol 733 MovieClip Frame 18
_root.game_paused = false;
Symbol 734 MovieClip Frame 1
stop();
Symbol 739 MovieClip [player] Frame 1
function set_skin() { a.gotoAndStop(skin_type); hitzone.gotoAndStop(skin_type); } function getMyCorners(x, y, big) { hmap = engine.hit_map; downY = Math.floor((y + 8) / 16); leftX = Math.floor((x - 6) / 16); rightX = Math.floor((x + 6) / 16); if (!big) { upY = Math.floor((y - 6) / 16); } else { upY = Math.floor((y - 12) / 16); } fleftX = Math.floor((x - 5) / 16); frightX = Math.floor((x + 5) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; fdownleft = hmap[downY][fleftX]; fdownright = hmap[downY][frightX]; fupleft = hmap[upY][fleftX]; fupright = hmap[upY][frightX]; tile = hmap[tiley][tilex]; if (upleft == undefined) { upleft = true; } if (downleft == undefined) { downleft = true; } if (upright == undefined) { upright = true; } if (downright == undefined) { downright = true; } } function check_cloud() { hmap = engine.hit_map; var _local1 = hmap[downY][leftX]; var _local2 = hmap[downY][rightX]; if (((_local1 == 2) || (_local2 == 2)) && (tiley != downY)) { ty = downY * 16; if (ty >= py) { return(true); } return(false); } return(false); } function die() { if (!c_game.immortal) { add_player("mario_dying", true); _root.music.stop(); } } function animation(ani) { if (ani != c_ani) { a.skin.gotoAndStop(ani); c_ani = ani; } } function round() { if (!walk) { if ((vx * vx) < 0.3) { vx = 0; } } } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function map_pos() { mx = -engine.map_x; my = -engine.map_y; } function abyss() { if (_y >= 247) { die(); } } function climb() { climbing = true; jumping = false; _root.reset_combo(); if (Key.isDown(controlls.up)) { animation("climb"); vy = -1.4; } if (Key.isDown(controlls.down)) { animation("climb"); vy = 1.4; } if ((!Key.isDown(controlls.up)) && (!Key.isDown(controlls.down))) { if (walk) { animation("climb"); } else { animation("climb_s"); } vy = 0; } vx = vx * 0.82; vy = vy * 0.82; } function swim() { swimming = true; _root.reset_combo(); off_g = -4; vx = vx * 0.97; vy = vy * 0.97; if (Key.isDown(controlls.jump) && (!up_pressed2)) { vy = -(14 + off_g); snd("swim"); up_pressed2 = true; } if (!Key.isDown(controlls.jump)) { up_pressed2 = false; } if (walk) { if (d == 1) { animation("swr"); } else if (d == -1) { animation("swl"); } } else if (d == 1) { animation("ssr"); } else if (d == -1) { animation("ssl"); } } function spring() { jumping = (air = false); if (Key.isDown(controlls.jump)) { jump(20); } else { jump(7); } } function gravitation() { if (!swimming) { if (vy > 0) { vy = vy + (g * 0.9); } else { vy = vy + (g * 0.5); } } else { vy = vy + (g * 0.3); } } function sqrt_vx() { return(Math.sqrt(vx * vx)); } function collision() { if (!climbing) { gravitation(); } } function jump(j, no_sound) { if (!falling) { if (!jumping) { if (!air) { jumping = true; vy = -j; if (!no_sound) { snd("jump"); } } } } } function animate() { if (!swimming) { if (!climbing) { if (((vy * vy) < 1) && (!jumping)) { if (walk) { if (d == 1) { animation("wr"); } else if (d == -1) { animation("wl"); } } else if (d == 1) { animation("sr"); } else if (d == -1) { animation("sl"); } } else if (d == 1) { animation("fr"); } else if (d == -1) { animation("fl"); } } } } function control() { if ((Key.isDown(controlls.jump) && (!up_pressed)) && (!jumping)) { jump(13 + off_g); up_pressed = true; } if (!Key.isDown(controlls.jump)) { up_pressed = false; } if (Key.isDown(controlls.run)) { off_g = 1.5; off_v = 0.12; } else { off_g = 0; off_v = 0.07; } if ((!Key.isDown(controlls.left)) && (!Key.isDown(controlls.right))) { walk = false; } if (Key.isDown(controlls.left) && (Key.isDown(controlls.right))) { walk = false; } if (Key.isDown(controlls.left)) { vx = vx - (v + off_v); d = -1; walk = true; } if (Key.isDown(controlls.right)) { vx = vx - (-(v + off_v)); d = 1; walk = true; } } function scrolling() { if (vy < 0) { if (_y < 64) { if (my > 0) { scrollmap(0, -vy); _y = 64; } } } if (vy > 0) { if (_y > 192) { if (my < (mh - wh)) { scrollmap(0, -vy); _y = 192; } } } if (vx < 0) { if (_x < 128) { if (mx > 0) { scrollmap(-vx, 0); _x = 128; } } } if (vx > 0) { if (_x > 192) { if (mx < (mw - ww)) { scrollmap(-vx, 0); _x = 192; } } } } function move(big) { px = (-engine.map_x) + _x; py = (-engine.map_y) + _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); vx = vx * 0.900001; vy = vy * 0.9; if (!climbing) { gravitation(); } getMyCorners(px, py + vy, big); if (vy < 0) { if (((fupleft == 0) || (fupleft == 2)) && ((fupright == 0) || (fupright == 2))) { _y = (_y + vy); jumping = true; timer = 0; } else { if (!big) { _y = (((tiley * 16) + 9) + engine.map_y); } else { _y = (((tiley * 16) + 13) + engine.map_y); } vy = 2; if (!climbing) { snd("bump"); } } } if (vy > 0) { if ((((fdownleft == 0) || (fdownleft == 2)) && ((fdownright == 0) || (fdownright == 2))) && (!check_cloud())) { _y = (_y + vy); falling = true; timer = 0; } else { jumping = false; falling = false; vy = 0; _root.reset_combo(); _y = ((((tiley + 1) * 16) - 8.1) + engine.map_y); } } getMyCorners(px + vx, py, big); if (vx < 0) { if (((upleft == 0) || (upleft == 2)) && ((downleft == 0) || (downleft == 2))) { _x = (_x + vx); } else { _x = (((tilex * 16) + 6) + engine.map_x); vx = 0; } } if (vx > 0) { if (((upright == 0) || (upright == 2)) && ((downright == 0) || (downright == 2))) { _x = (_x + vx); } else { _x = ((((tilex + 1) * 16) - 6) + engine.map_x); vx = 0; } } } function power_animation() { if (d == 1) { animation("pr"); } if (d == -1) { animation("pl"); } } function power_up() { if (c_game.powerup < 2) { _root.game_paused = true; c_game.powerup++; skin_type = powerup_array[c_game.powerup]; set_skin(); snd("power_up"); power_animation(); } } function power_down() { if (!c_game.immortal) { if (c_game.powerup > 0) { c_game.powerup = 0; skin_type = powerup_array[c_game.powerup]; set_skin(); set_immortal(80); snd("power_down"); if (!climbing) { _root.game_paused = true; power_animation(); } } else { die(); } } } function set_immortal(i) { im = i; } function immortal() { if (im > 0) { im--; c_game.immortal = true; z++; if (z > 6) { _visible = false; } if (z > 8) { _visible = true; z = 0; } } else { c_game.immortal = false; _visible = true; } } function fireballs() { if (c_game.powerup == 2) { if (Key.isDown(83) && (!run_pressed)) { effect("obj_fireball", _x - engine.map_x, (_y - engine.map_y) - 8); run_pressed = true; } if (!Key.isDown(83)) { run_pressed = false; } } } var air = false; var jumping = false; var climbing = false; var mx = 0; var my = 0; var vx = 0; var vy = 0; var ww = engine.get_w_w(); var wh = engine.get_w_h(); var mw = engine.get_w(); var mh = engine.get_h(); var size = 16; var v = 0.23; var j = 0; var g = 0.65; var d = 1; var i; var z = 0; var im = 0; var c_ani = false; var ani = false; var walk = false; var dvx = 0; var dvy = 0; var c_hit = 0; var up_pressed; var off_g = 0; var off_v = 0; var c = 0; hitzone._visible = false; if (c_game.powerup == 0) { var skin_type = "mario"; } else if (c_game.powerup == 1) { var skin_type = "smario"; } else if (c_game.powerup == 2) { var skin_type = "fmario"; } var powerup_array = ["mario", "smario", "fmario"]; set_skin(); this.onEnterFrame = function () { if (!_root.game_paused) { if (skin_type == "mario") { move(false); } else { move(true); } control(); map_pos(); animate(); scrolling(); abyss(); round(); immortal(); fireballs(); climbing = false; swimming = false; } };
Symbol 744 MovieClip [mario_dying] Frame 1
onEnterFrame = function () { _root.set_objects(false); }; _root.set_music("");
Symbol 744 MovieClip [mario_dying] Frame 134
display_screen("reset_map"); removeMovieClip(this);
Symbol 754 MovieClip [obj_coin] Frame 1
function hittest() { if (this.hitTest(_root.player.hitzone.h)) { _root.objects[num] = null; snd("coin"); effect("fx_spark", _x, _y); _root.coins++; update_map(xpos, ypos, 0); removeMovieClip(this); } } var active = false; onEnterFrame = function () { if (active) { hittest(); } };
Symbol 758 MovieClip Frame 29
stop();
Symbol 759 MovieClip Frame 5
stop();
Symbol 760 MovieClip Frame 1
stop();
Symbol 761 MovieClip [obj_coinbox] Frame 1
function hittest() { player = _root.player; if (this.hitTest(player.hitzone.he)) { if (_root.player.jumping == true) { idle = false; a.gotoAndStop("hit"); snd("coin"); _root.combo(s); player._y = player._y + 4; update_map(xpos, ypos, 87); kill(); } } } function kill() { i = 0; while (i < enemies.length) { obj = enemies[i]; if (this.hitTest(obj)) { obj.die2(); } i++; } } var idle = true; var active = false; var i; var s = 50; onEnterFrame = function () { if (active) { if (idle) { hittest(); } } };
Symbol 783 MovieClip [obj_colorbox] Frame 1
function set_tile(c) { if (c != cc) { if (c) { skins.a.gotoAndStop("empty"); update_hitmap(x, y, 0); } if (!c) { skins.a.gotoAndStop("idle"); update_hitmap(x, y, 1); } cc = c; } } function set_skin() { skins.gotoAndStop(skin); } function colorbox() { tiles = c_game[skin + "_tiles"]; set_tile(tiles); } var x = _x; var y = _y; var c = true; var cc; var active = false; set_skin(); set_tile(false); onEnterFrame = function () { if (active) { colorbox(); } };
Symbol 799 MovieClip [obj_colortrigger] Frame 1
function set_tiles() { tiles = c_game[skin + "_tiles"]; if (tiles) { skins.a.gotoAndStop("empty"); c_game[skin + "_tiles"] = false; } else { skins.a.gotoAndStop("idle"); c_game[skin + "_tiles"] = true; } } function set_skin() { skins.gotoAndStop(skin); skins.a.stop(); } function hittest() { if (this.hitTest(_root.player.hitzone.he)) { if (_root.player.jumping == true) { set_tiles(); snd("item_reserve"); _root.player._y++; i = 0; } } } var active = false; var i = 0; set_skin(); set_tiles(); set_tiles(); trace(skin); onEnterFrame = function () { if (active) { if (i < 10) { i++; } else { hittest(); } } };
Symbol 806 MovieClip [obj_fireball] Frame 1
function remove() { removeMovieClip(this); } function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor((y + 4) / 16); upY = Math.floor((y - 3) / 16); leftX = Math.floor((x - 3) / 16); rightX = Math.floor((x + 3) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; } function check_cloud() { hmap = engine.hit_map; var _local1 = hmap[downY][leftX]; var _local2 = hmap[downY][rightX]; if (((_local1 == 2) || (_local2 == 2)) && (tiley != downY)) { ty = downY * 16; if (ty >= py) { return(true); } return(false); } return(false); } function move() { px = _x; py = _y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + vy); if (vy < 0) { if (((upleft == 0) && (upright == 0)) || ((upleft == 2) || (upright == 2))) { _y = (_y + vy); } else { remove(); } } if (vy > 0) { if ((((downleft == 0) || (downleft == 2)) && ((downright == 0) || (downright == 2))) && (!check_cloud())) { _y = (_y + vy); } else { _y = (((tiley + 1) * 16) - 5); vy = -5; } } getMyCorners(px + vx, py); if (vx < 0) { if (((upleft == 0) && (downleft == 0)) || ((upleft == 2) || (downleft == 2))) { _x = (_x + vx); } else { remove(); } } if (vx > 0) { if (((upright == 0) && (downright == 0)) || ((upright == 2) || (downright == 2))) { _x = (_x + vx); } else { remove(); } } vx = 4 * d; vy = vy * 0.9; vy = vy + g; } function check_active() { px = _x + engine.map_x; py = _y + engine.map_y; trace((px + "-") + py); if ((((px < 0) || (px > 320)) || (py < 0)) || (py > 256)) { removeMovieClip(this); } } function hittest() { for (i in enemies) { enemy = enemies[i]; if (enemy.type == "pipe_flower") { if (this.hitTest(enemy.flower.flower)) { enemy.die2(); remove(); } continue; } if (this.hitTest(enemy)) { enemy.die2(); remove(); } } } var vx = 0; var vy = 0; var d = _root.player.d; var g = 0.6; var i; snd("fireball"); onEnterFrame = function () { if (!_root.game_paused) { move(); check_active(); hittest(); } };
Symbol 811 MovieClip Frame 20
stop();
Symbol 813 MovieClip [obj_fireflower] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 7) / 16); rightX = Math.floor((x + 7) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; } function item() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function get_pos() { x = _x + engine.map_x; y = _y + engine.map_y; } function get_item() { _root.player.power_up(); removeMovieClip(this); } function animate() { brain.animation("idle"); } function movement() { brain.vx = brain.d; } item.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; this.obj.active = true; this.obj.dead = false; this.obj.x = null; this.obj.y = null; this.obj.remove = function () { removeMovieClip(this.obj); }; }; item.prototype.animation = function (ani) { if (ani != this.cani) { this.obj.a.gotoAndStop(ani); this.obj.skins.a.gotoAndStop(ani); this.cani = ani; } }; item.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = new_v; } }; item.prototype.collision = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { this.obj.get_item(); } }; item.prototype.coll = function () { px = this.obj._x; py = this.obj._y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if ((!upleft) && (!upright)) { this.obj._y = this.obj._y + this.vy; } else { this.obj._y = tiley * 16; this.vy = 0; } } if (this.vy > 0) { if ((!downleft) && (!downright)) { this.obj._y = this.obj._y + this.vy; } else { this.obj._y = ((tiley + 1) * 16) - 0.1; this.vy = 0; } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if ((!upleft) && (!downleft)) { this.obj._x = this.obj._x + this.vx; } else { this.obj._x = (tilex * 16) + 7; this.d = 1; } } if (this.vx > 0) { if ((!upright) && (!downright)) { this.obj._x = this.obj._x + this.vx; } else { this.obj._x = ((tilex + 1) * 16) - 7; this.d = -1; } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; var active = false; var d = 1; var i = 0; brain = new item(); brain.init(this, 1, _x, _y, 1, 16, 16); brain.animation("sprout"); onEnterFrame = function () { get_pos(); if (active) { if (i > 20) { animate(); brain.collision(); brain.coll(); } else { i++; } } };
Symbol 816 MovieClip [obj_ladder] Frame 1
function ladder() { if (_root.player.hitzone.h.hitTest(h)) { _root.player.climb(); } } var active = false; h._visible = false; onEnterFrame = function () { if (active) { ladder(); } };
Symbol 817 MovieClip Frame 20
stop();
Symbol 819 MovieClip [obj_mushroom] Frame 1
function getMyCorners(x, y) { hmap = engine.hit_map; downY = Math.floor(y / 16); upY = Math.floor((y - 15) / 16); leftX = Math.floor((x - 7) / 16); rightX = Math.floor((x + 7) / 16); upleft = hmap[upY][leftX]; downleft = hmap[downY][leftX]; upright = hmap[upY][rightX]; downright = hmap[downY][rightX]; } function item() { this.g = 0.4; this.f = 0.9; this.vx = null; this.vy = null; this.v = null; this.cx = null; this.cy = null; this.ani = null; this.cani = null; this.air = null; this.walk = null; this.obj = null; this.h = null; this.w = null; this.dx = null; this.on_ground = false; } function hit(x, y) { return(engine.hittest(engine.c_hmap_bmp, x, y)); } function get_pos() { x = _x + engine.map_x; y = _y + engine.map_y; } function get_item() { _root.player.power_up(); removeMovieClip(this); } function animate() { brain.animation("idle"); } function movement() { brain.vx = brain.d; } item.prototype.init = function (obj, v, x, y, d) { this.obj = obj; this.vx = 0; this.vy = 0; this.v = v; this.d = d; this.air = false; this.walk = true; this.obj.active = true; this.obj.dead = false; this.obj.x = null; this.obj.y = null; this.obj.remove = function () { removeMovieClip(this.obj); }; }; item.prototype.animation = function (ani) { if (ani != this.cani) { this.obj.a.gotoAndStop(ani); this.obj.skins.a.gotoAndStop(ani); this.cani = ani; } }; item.prototype.movement = function (new_v) { if (new_v == undefined) { this.vx = this.d * this.v; } else { this.vx = new_v; } }; item.prototype.collision = function () { if (this.obj.hitTest(_root.player.hitzone.h)) { this.obj.get_item(); } }; item.prototype.coll = function () { px = this.obj._x; py = this.obj._y; tilex = Math.floor(px / 16); tiley = Math.floor(py / 16); getMyCorners(px, py + this.vy); if (this.vy < 0) { if ((!upleft) && (!upright)) { this.obj._y = this.obj._y + this.vy; } else { this.obj._y = tiley * 16; this.vy = 0; } } if (this.vy > 0) { if ((!downleft) && (!downright)) { this.obj._y = this.obj._y + this.vy; } else { this.obj._y = ((tiley + 1) * 16) - 0.1; this.vy = 0; } } getMyCorners(px + this.vx, py); if (this.vx < 0) { if ((!upleft) && (!downleft)) { this.obj._x = this.obj._x + this.vx; } else { this.obj._x = (tilex * 16) + 7; this.d = 1; } } if (this.vx > 0) { if ((!upright) && (!downright)) { this.obj._x = this.obj._x + this.vx; } else { this.obj._x = ((tilex + 1) * 16) - 7; this.d = -1; } } this.vx = this.vx * this.f; this.vy = this.vy * this.f; this.vy = this.vy + this.g; }; var active = false; var d = 1; var i = 0; brain = new item(); brain.init(this, 1, _x, _y, 1, 16, 16); brain.animation("sprout"); onEnterFrame = function () { get_pos(); if (active) { if (i > 20) { animate(); brain.movement(); brain.collision(); brain.coll(); } else { i++; } } };
Symbol 824 MovieClip Frame 1
stop();
Symbol 824 MovieClip Frame 2
play();
Symbol 825 MovieClip [obj_spring] Frame 1
function animation(ani) { if (c_ani != ani) { a.gotoAndStop(ani); c_ani = ani; } } function hittest() { player = _root.player; if (this.hitTest(player._x, player._y + 10)) { _root.player.spring(); animation("jump"); } c_ani = false; } var active = true; var ani; var c_ani; animation("idle"); onEnterFrame = function () { if (active) { hittest(); } };
Symbol 830 MovieClip Frame 76
gotoAndPlay (1);
Symbol 832 MovieClip [water2] Frame 1
function hittest() { ptx = Math.floor((_root.player._x - engine.map_x) / 16); pty = Math.floor((_root.player._y - engine.map_y) / 16); if ((tilex == ptx) && (tiley == pty)) { _root.player.swim(); } } function hittest2() { if (_root.player.hitTest(this)) { _root.player.swim(); } } var active = false; tilex = Math.floor(_x / 16); tiley = Math.floor(_y / 16); onEnterFrame = function () { if (active) { hittest2(); } };
Symbol 833 MovieClip Frame 1
stop();
Symbol 845 MovieClip Frame 1
stop();
Symbol 852 MovieClip Frame 57
snd("coin");
Symbol 852 MovieClip Frame 187
_parent.nextFrame();
Symbol 880 MovieClip Frame 42
stop();
Symbol 890 MovieClip Frame 1
var i = 0; var rad = 0.01745329; onEnterFrame = function () { };
Symbol 892 MovieClip Frame 7
_parent.nextFrame();
Symbol 896 Button
on (release) { nextFrame(); }
Symbol 898 MovieClip Frame 47
_parent.nextFrame(); stop();
Symbol 899 MovieClip Frame 1
stop(); _root._quality = "LOW";
Symbol 899 MovieClip Frame 2
stop(); button.onRelease = function () { nextFrame(); };
Symbol 899 MovieClip Frame 3
stop();
Symbol 899 MovieClip Frame 4
stop(); set_music("main"); button.onRelease = function () { nextFrame(); };
Instance of Symbol 895 MovieClip in Symbol 899 MovieClip Frame 4
on (release) { nextFrame(); }
Symbol 899 MovieClip Frame 5
set_music(""); snd("letsago"); stop();
Instance of Symbol 895 MovieClip in Symbol 899 MovieClip Frame 5
on (release) { nextFrame(); }
Symbol 899 MovieClip Frame 6
_root.gotoAndStop("select");
Symbol 900 MovieClip Frame 25
stop();
Symbol 904 MovieClip Frame 1
buttons = [["World 1-1", "w1_1"], ["World 1-2", "w1_2"], ["World 1-3", "w1_3"], ["World 1-4", "w1_4"], ["World 1-5", "w1_5"], ["World 1-6", "w1_6"]]; max = 5; i = 0; while (i < buttons.length) { button = attachMovie("mc_button", "b_" + i, i); button.n = buttons[i][0]; button.link = buttons[i][1]; x = Math.floor(i / max); y = i - (x * max); button._x = -25 + (x * 80); button._y = 70 + (20 * y); i++; }
Symbol 907 Button
on (release) { getURL ("http://www.Newgrounds.com", "_blank"); }
Symbol 910 Button
on (release) { getURL ("http://sonicspriter117.newgrounds.com/", "_blank"); }
Symbol 911 MovieClip Frame 1
set_music("menu");
Symbol 916 MovieClip Frame 115
_parent.gotoAndStop("Game");

Library Items

Symbol 1 Sound [bricksmash]
Symbol 2 Sound [bump]
Symbol 3 Sound [letsago]
Symbol 4 Sound [swim]
Symbol 5 Sound [coin]Used by:36 246
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:14
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:14
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:14
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14
Symbol 14 MovieClipUses:7 9 11 13Used by:15
Symbol 15 MovieClip [obj_lava]Uses:14
Symbol 16 MovieClip [gameobj_mc]
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:23
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:23
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:23
Symbol 23 MovieClip [fx_brickpart]Uses:18 20 22
Symbol 24 MovieClip [fx_bricksmash]
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:33 36
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:33
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:33
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:33
Symbol 33 MovieClipUses:26 28 30 32Used by:36 208
Symbol 34 GraphicUsed by:36
Symbol 35 GraphicUsed by:36 216 907 910
Symbol 36 ButtonUses:33 34 35 26 5Used by:39
Symbol 37 FontUsed by:38 120 166 167 215 218 894 902 905 906 908 909
Symbol 38 EditableTextUses:37Used by:39
Symbol 39 MovieClip [mc_button]Uses:36 38
Symbol 40 GraphicUsed by:51 105 106 121 203 225 592 811 817 830 831 881 896
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43 666
Symbol 43 MovieClipUses:42Used by:50 626
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:46
Symbol 46 MovieClipUses:45Used by:50
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClipUses:48Used by:50
Symbol 50 MovieClipUses:43 46 49Used by:51
Symbol 51 MovieClipUses:40 50Used by:107
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:54
Symbol 54 MovieClipUses:53Used by:64
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:57
Symbol 57 MovieClipUses:56Used by:64
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:60
Symbol 60 MovieClipUses:59Used by:64
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:63
Symbol 63 MovieClipUses:62Used by:64
Symbol 64 MovieClipUses:54 57 60 63Used by:91 682
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:67
Symbol 67 MovieClipUses:66Used by:77
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:70
Symbol 70 MovieClipUses:69Used by:77
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:73
Symbol 73 MovieClipUses:72Used by:77
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:76
Symbol 76 MovieClipUses:75Used by:77
Symbol 77 MovieClipUses:67 70 73 76Used by:91 734
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:80
Symbol 80 MovieClipUses:79Used by:90
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:83
Symbol 83 MovieClipUses:82Used by:90
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:86
Symbol 86 MovieClipUses:85Used by:90
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:89
Symbol 89 MovieClipUses:88Used by:90
Symbol 90 MovieClipUses:80 83 86 89Used by:91 643
Symbol 91 MovieClipUses:64 77 90Used by:105
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:94
Symbol 94 MovieClipUses:93Used by:95
Symbol 95 MovieClipUses:94Used by:104 682
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:98
Symbol 98 MovieClipUses:97Used by:99
Symbol 99 MovieClipUses:98Used by:104 734
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:102
Symbol 102 MovieClipUses:101Used by:103 642 681
Symbol 103 MovieClipUses:102Used by:104 643
Symbol 104 MovieClipUses:95 99 103Used by:105 106
Symbol 105 MovieClipUses:40 91 104Used by:107
Symbol 106 MovieClipUses:40 104Used by:107
Symbol 107 MovieClip [player_warp]Uses:51 105 106
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClip [test_tile]Uses:108
Symbol 110 GraphicUsed by:111 112
Symbol 111 MovieClip [test_tile2]Uses:110
Symbol 112 MovieClip [test_tile3]Uses:110
Symbol 113 GraphicUsed by:114 899
Symbol 114 MovieClip [minimap_point]Uses:113
Symbol 115 FontUsed by:116 117 123 226 247 369 834 903
Symbol 116 EditableTextUses:115Used by:118
Symbol 117 EditableTextUses:115Used by:118
Symbol 118 MovieClip [scorehint]Uses:116 117
Symbol 119 GraphicUsed by:121 147 148
Symbol 120 TextUses:37Used by:121 203
Symbol 121 MovieClip [reset_map]Uses:119 40 120
Symbol 122 GraphicUsed by:124
Symbol 123 TextUses:115Used by:124
Symbol 124 MovieClip [display_pausegame]Uses:122 123
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:133 134
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:133
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:133
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:133
Symbol 133 MovieClipUses:126 128 130 132Used by:135
Symbol 134 MovieClipUses:126Used by:135
Symbol 135 MovieClipUses:133 134Used by:136
Symbol 136 MovieClip [obj_cbox]Uses:135
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:141
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:141
Symbol 141 MovieClipUses:138 140Used by:145
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:144
Symbol 144 MovieClipUses:143Used by:145
Symbol 145 MovieClipUses:141 144Used by:146
Symbol 146 MovieClip [obj_en9]Uses:145
Symbol 147 MovieClip [display_fadeout]Uses:119
Symbol 148 MovieClip [display_fadein]Uses:119
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:151
Symbol 151 MovieClip [hit_tile]Uses:150
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:154
Symbol 154 MovieClip [zelda]Uses:153
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:157
Symbol 157 MovieClip [mario]Uses:156
Symbol 158 FontUsed by:159 161
Symbol 159 EditableTextUses:158Used by:160
Symbol 160 MovieClip [fps_display]Uses:159
Symbol 161 EditableTextUses:158Used by:162
Symbol 162 MovieClip [display_combos]Uses:161
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:165
Symbol 165 MovieClipUses:164Used by:168
Symbol 166 EditableTextUses:37Used by:168
Symbol 167 EditableTextUses:37Used by:168
Symbol 168 MovieClip [display_score]Uses:165 166 167
Symbol 169 BitmapUsed by:170 173 174 176 177 179 180
Symbol 170 GraphicUses:169Used by:202
Symbol 171 FontUsed by:172
Symbol 172 EditableTextUses:171Used by:202
Symbol 173 GraphicUses:169Used by:175
Symbol 174 GraphicUses:169Used by:175
Symbol 175 MovieClipUses:173 174Used by:202
Symbol 176 GraphicUses:169Used by:178
Symbol 177 GraphicUses:169Used by:178
Symbol 178 MovieClipUses:176 177Used by:202
Symbol 179 GraphicUses:169Used by:181
Symbol 180 GraphicUses:169Used by:181
Symbol 181 MovieClipUses:179 180Used by:202
Symbol 182 BitmapUsed by:183 184
Symbol 183 GraphicUses:182Used by:185
Symbol 184 GraphicUses:182Used by:185
Symbol 185 MovieClipUses:183 184Used by:202
Symbol 186 BitmapUsed by:187 188
Symbol 187 GraphicUses:186Used by:189
Symbol 188 GraphicUses:186Used by:189
Symbol 189 MovieClipUses:187 188Used by:202
Symbol 190 BitmapUsed by:191 192
Symbol 191 GraphicUses:190Used by:193
Symbol 192 GraphicUses:190Used by:193
Symbol 193 MovieClipUses:191 192Used by:202
Symbol 194 BitmapUsed by:195 196
Symbol 195 GraphicUses:194Used by:197
Symbol 196 GraphicUses:194Used by:197
Symbol 197 MovieClipUses:195 196Used by:202
Symbol 198 BitmapUsed by:199 200
Symbol 199 GraphicUses:198Used by:201
Symbol 200 GraphicUses:198Used by:201
Symbol 201 MovieClipUses:199 200Used by:202
Symbol 202 MovieClip [display_combo_score]Uses:170 172 175 178 181 185 189 193 197 201
Symbol 203 MovieClip [display_loadingscreen]Uses:40 120Used by:Timeline
Symbol 204 MovieClip [warp_tile]Used by:833
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:207 759
Symbol 207 MovieClipUses:206Used by:208
Symbol 208 MovieClipUses:33 207Used by:209
Symbol 209 MovieClip [obj_qbox]Uses:208Used by:833
Symbol 917 MovieClip [__Packages.MochiAd]
Symbol 210 GraphicUsed by:217
Symbol 211 GraphicUsed by:214
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:214 817 818
Symbol 214 MovieClipUses:211 213Used by:217
Symbol 215 TextUses:37Used by:216
Symbol 216 ButtonUses:215 35Used by:217
Symbol 217 MovieClipUses:210 214 216Used by:225
Symbol 218 TextUses:37Used by:225
Symbol 219 MovieClipUsed by:225
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:222
Symbol 222 MovieClipUses:221Used by:225
Symbol 223 GraphicUsed by:224
Symbol 224 ButtonUses:223Used by:225 851
Symbol 225 MovieClipUses:40 217 218 219 222 224Used by:Timeline
Symbol 226 TextUses:115Used by:246
Symbol 227 Sound [appear]Used by:246
Symbol 228 Sound [kick]Used by:246
Symbol 229 Sound [stomp1]Used by:246
Symbol 230 Sound [stomp2]Used by:246
Symbol 231 Sound [stun]Used by:246
Symbol 232 Sound [door_open]Used by:246
Symbol 233 Sound [item_reserve]Used by:246
Symbol 234 Sound [item_reserve_get]Used by:246
Symbol 235 Sound [message]Used by:246
Symbol 236 Sound [thunder]Used by:246
Symbol 237 Sound [game_over]Used by:246
Symbol 238 Sound [mario dies]Used by:246 744
Symbol 239 Sound [1up]Used by:246
Symbol 240 Sound [dcoin]Used by:246
Symbol 241 Sound [item_appear]Used by:246
Symbol 242 Sound [fireball]Used by:246
Symbol 243 Sound [jump]Used by:246
Symbol 244 Sound [power_down]Used by:246
Symbol 245 Sound [power_up]Used by:246
Symbol 246 MovieClipUses:226 227 228 229 230 231 232 233 234 235 236 237 238 239 5 240 241 242 243 244 245Used by:Timeline
Symbol 247 TextUses:115Used by:368
Symbol 248 BitmapUsed by:249
Symbol 249 GraphicUses:248Used by:366
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:366
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:366
Symbol 254 BitmapUsed by:255
Symbol 255 GraphicUses:254Used by:366
Symbol 256 BitmapUsed by:257
Symbol 257 GraphicUses:256Used by:366
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:366
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:366
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:366
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264Used by:366
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:366
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:366
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:366
Symbol 272 BitmapUsed by:273
Symbol 273 GraphicUses:272Used by:366
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:366
Symbol 276 BitmapUsed by:277
Symbol 277 GraphicUses:276Used by:366
Symbol 278 BitmapUsed by:279
Symbol 279 GraphicUses:278Used by:366
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:366
Symbol 282 BitmapUsed by:283
Symbol 283 GraphicUses:282Used by:366
Symbol 284 BitmapUsed by:285
Symbol 285 GraphicUses:284Used by:366
Symbol 286 BitmapUsed by:287
Symbol 287 GraphicUses:286Used by:366 891
Symbol 288 BitmapUsed by:289
Symbol 289 GraphicUses:288Used by:366
Symbol 290 BitmapUsed by:291
Symbol 291 GraphicUses:290Used by:366
Symbol 292 BitmapUsed by:293
Symbol 293 GraphicUses:292Used by:366
Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:366
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Symbol 874 MovieClipUses:873Used by:878
Symbol 875 BitmapUsed by:876
Symbol 876 GraphicUses:875Used by:877
Symbol 877 MovieClipUses:876Used by:878
Symbol 878 MovieClipUses:868 871 874 877Used by:879 891
Symbol 879 MovieClipUses:854 325 857 860 865 878Used by:880
Symbol 880 MovieClipUses:879Used by:899
Symbol 881 ButtonUses:40Used by:899
Symbol 882 FontUsed by:884
Symbol 883 FontUsed by:884
Symbol 884 TextUses:882 883Used by:890
Symbol 885 FontUsed by:886 887
Symbol 886 TextUses:885Used by:890
Symbol 887 TextUses:885Used by:890
Symbol 888 FontUsed by:889
Symbol 889 TextUses:888Used by:890
Symbol 890 MovieClipUses:884 886 887 889Used by:891
Symbol 891 MovieClipUses:854 287 857 878 865 859 890Used by:892 899
Symbol 892 MovieClipUses:891Used by:899
Symbol 893 GraphicUsed by:895
Symbol 894 TextUses:37Used by:895
Symbol 895 MovieClipUses:893 894Used by:899
Symbol 896 ButtonUses:40Used by:899
Symbol 897 GraphicUsed by:898 900
Symbol 898 MovieClipUses:897Used by:899
Symbol 899 MovieClipUses:113 852 853 880 881 892 891 895 896 898Used by:Timeline
Symbol 900 MovieClipUses:897Used by:911
Symbol 901 GraphicUses:338Used by:911
Symbol 902 TextUses:37Used by:904
Symbol 903 TextUses:115Used by:904
Symbol 904 MovieClipUses:902 903Used by:911
Symbol 905 TextUses:37Used by:907
Symbol 906 TextUses:37Used by:907
Symbol 907 ButtonUses:905 906 35Used by:911
Symbol 908 TextUses:37Used by:910
Symbol 909 TextUses:37Used by:910
Symbol 910 ButtonUses:908 909 35Used by:911
Symbol 911 MovieClipUses:900 901 904 907 910 853Used by:Timeline
Symbol 912 GraphicUsed by:916
Symbol 913 GraphicUsed by:916
Symbol 914 GraphicUsed by:916
Symbol 915 GraphicUsed by:916
Symbol 916 MovieClipUses:912 913 914 915Used by:Timeline

Instance Names

"loading_screen"Frame 7Symbol 203 MovieClip [display_loadingscreen]
"b"Symbol 39 MovieClip [mc_button] Frame 1Symbol 36 Button
"mario"Symbol 51 MovieClip Frame 1Symbol 50 MovieClip
"mario"Symbol 105 MovieClip Frame 1Symbol 91 MovieClip
"mario"Symbol 105 MovieClip Frame 21Symbol 104 MovieClip
"mario"Symbol 106 MovieClip Frame 1Symbol 104 MovieClip
"mario"Symbol 107 MovieClip [player_warp] Frame 1Symbol 51 MovieClip
"mario"Symbol 107 MovieClip [player_warp] Frame 3Symbol 105 MovieClip
"mario"Symbol 107 MovieClip [player_warp] Frame 4Symbol 106 MovieClip
"a"Symbol 136 MovieClip [obj_cbox] Frame 1Symbol 135 MovieClip
"dr"Symbol 145 MovieClip Frame 3Symbol 144 MovieClip
"dl"Symbol 145 MovieClip Frame 4Symbol 144 MovieClip
"a"Symbol 146 MovieClip [obj_en9] Frame 1Symbol 145 MovieClip
"a"Symbol 209 MovieClip [obj_qbox] Frame 1Symbol 208 MovieClip
"m2"Symbol 217 MovieClip Frame 1Symbol 214 MovieClip
"m3"Symbol 217 MovieClip Frame 1Symbol 214 MovieClip
"m4"Symbol 217 MovieClip Frame 1Symbol 214 MovieClip
"m5"Symbol 217 MovieClip Frame 1Symbol 214 MovieClip
"m1"Symbol 217 MovieClip Frame 1Symbol 214 MovieClip
"clip1"Symbol 367 MovieClip [bg] Frame 1Symbol 366 MovieClip
"clip2"Symbol 367 MovieClip [bg] Frame 1Symbol 366 MovieClip
"dr"Symbol 386 MovieClip Frame 3Symbol 385 MovieClip
"dl"Symbol 386 MovieClip Frame 4Symbol 385 MovieClip
"a"Symbol 387 MovieClip [obj_en1] Frame 1Symbol 386 MovieClip
"wl"Symbol 396 MovieClip Frame 3Symbol 395 MovieClip
"wr"Symbol 396 MovieClip Frame 4Symbol 395 MovieClip
"wl"Symbol 405 MovieClip Frame 3Symbol 404 MovieClip
"wr"Symbol 405 MovieClip Frame 4Symbol 404 MovieClip
"wl"Symbol 414 MovieClip Frame 3Symbol 413 MovieClip
"wr"Symbol 414 MovieClip Frame 4Symbol 413 MovieClip
"wl"Symbol 423 MovieClip Frame 3Symbol 422 MovieClip
"wr"Symbol 423 MovieClip Frame 4Symbol 422 MovieClip
"a"Symbol 424 MovieClip Frame 1Symbol 396 MovieClip
"a"Symbol 424 MovieClip Frame 2Symbol 405 MovieClip
"a"Symbol 424 MovieClip Frame 3Symbol 414 MovieClip
"a"Symbol 424 MovieClip Frame 4Symbol 423 MovieClip
"skins"Symbol 425 MovieClip [obj_en2] Frame 1Symbol 424 MovieClip
"dr"Symbol 437 MovieClip Frame 3Symbol 433 MovieClip
"dl"Symbol 437 MovieClip Frame 4Symbol 433 MovieClip
"dr"Symbol 437 MovieClip Frame 5Symbol 436 MovieClip
"dl"Symbol 437 MovieClip Frame 6Symbol 436 MovieClip
"dr"Symbol 449 MovieClip Frame 3Symbol 445 MovieClip
"dl"Symbol 449 MovieClip Frame 4Symbol 445 MovieClip
"dr"Symbol 449 MovieClip Frame 5Symbol 448 MovieClip
"dl"Symbol 449 MovieClip Frame 6Symbol 448 MovieClip
"dr"Symbol 461 MovieClip Frame 3Symbol 457 MovieClip
"dl"Symbol 461 MovieClip Frame 4Symbol 457 MovieClip
"dr"Symbol 461 MovieClip Frame 5Symbol 460 MovieClip
"dl"Symbol 461 MovieClip Frame 6Symbol 460 MovieClip
"dr"Symbol 473 MovieClip Frame 3Symbol 469 MovieClip
"dl"Symbol 473 MovieClip Frame 4Symbol 469 MovieClip
"dr"Symbol 473 MovieClip Frame 5Symbol 472 MovieClip
"dl"Symbol 473 MovieClip Frame 6Symbol 472 MovieClip
"a"Symbol 474 MovieClip Frame 1Symbol 437 MovieClip
"a"Symbol 474 MovieClip Frame 2Symbol 449 MovieClip
"a"Symbol 474 MovieClip Frame 3Symbol 461 MovieClip
"a"Symbol 474 MovieClip Frame 4Symbol 473 MovieClip
"skins"Symbol 475 MovieClip [obj_en3] Frame 1Symbol 474 MovieClip
"a"Symbol 516 MovieClip Frame 1Symbol 485 MovieClip
"a"Symbol 516 MovieClip Frame 2Symbol 495 MovieClip
"a"Symbol 516 MovieClip Frame 3Symbol 505 MovieClip
"a"Symbol 516 MovieClip Frame 4Symbol 515 MovieClip
"skins"Symbol 517 MovieClip [obj_en4] Frame 1Symbol 516 MovieClip
"wl"Symbol 526 MovieClip Frame 3Symbol 525 MovieClip
"wr"Symbol 526 MovieClip Frame 4Symbol 525 MovieClip
"wl"Symbol 535 MovieClip Frame 3Symbol 534 MovieClip
"wr"Symbol 535 MovieClip Frame 4Symbol 534 MovieClip
"wl"Symbol 544 MovieClip Frame 3Symbol 543 MovieClip
"wr"Symbol 544 MovieClip Frame 4Symbol 543 MovieClip
"wl"Symbol 553 MovieClip Frame 3Symbol 552 MovieClip
"wr"Symbol 553 MovieClip Frame 4Symbol 552 MovieClip
"a"Symbol 554 MovieClip Frame 1Symbol 526 MovieClip
"a"Symbol 554 MovieClip Frame 2Symbol 535 MovieClip
"a"Symbol 554 MovieClip Frame 3Symbol 544 MovieClip
"a"Symbol 554 MovieClip Frame 4Symbol 553 MovieClip
"skins"Symbol 555 MovieClip [obj_en5] Frame 1Symbol 554 MovieClip
"wl"Symbol 562 MovieClip Frame 3Symbol 561 MovieClip
"wr"Symbol 562 MovieClip Frame 4Symbol 561 MovieClip
"a"Symbol 563 MovieClip [obj_en6] Frame 1Symbol 562 MovieClip
"ani"Symbol 571 MovieClip Frame 1Symbol 568 MovieClip
"a"Symbol 572 MovieClip [obj_en7] Frame 1Symbol 571 MovieClip
"erde"Symbol 582 MovieClip [obj_mole_spawner] Frame 1Symbol 578 MovieClip
"hole"Symbol 582 MovieClip [obj_mole_spawner] Frame 1Symbol 581 MovieClip
"flower"Symbol 592 MovieClip Frame 1Symbol 591 MovieClip
"flower"Symbol 595 MovieClip [obj_en8] Frame 1Symbol 592 MovieClip
"a"Symbol 597 MovieClip [obj_kicked] Frame 1Symbol 596 MovieClip
"skin"Symbol 735 MovieClip Frame 1Symbol 643 MovieClip
"skin"Symbol 735 MovieClip Frame 2Symbol 682 MovieClip
"skin"Symbol 735 MovieClip Frame 3Symbol 734 MovieClip
"h"Symbol 738 MovieClip Frame 1Symbol 737 MovieClip
"he"Symbol 738 MovieClip Frame 1Symbol 737 MovieClip
"a"Symbol 739 MovieClip [player] Frame 1Symbol 735 MovieClip
"hitzone"Symbol 739 MovieClip [player] Frame 1Symbol 738 MovieClip
"a"Symbol 761 MovieClip [obj_coinbox] Frame 1Symbol 760 MovieClip
"a"Symbol 782 MovieClip Frame 1Symbol 766 MovieClip
"a"Symbol 782 MovieClip Frame 2Symbol 771 MovieClip
"a"Symbol 782 MovieClip Frame 3Symbol 776 MovieClip
"a"Symbol 782 MovieClip Frame 4Symbol 781 MovieClip
"skins"Symbol 783 MovieClip [obj_colorbox] Frame 1Symbol 782 MovieClip
"a"Symbol 798 MovieClip Frame 1Symbol 788 MovieClip
"a"Symbol 798 MovieClip Frame 2Symbol 791 MovieClip
"a"Symbol 798 MovieClip Frame 3Symbol 794 MovieClip
"a"Symbol 798 MovieClip Frame 4Symbol 797 MovieClip
"skins"Symbol 799 MovieClip [obj_colortrigger] Frame 1Symbol 798 MovieClip
"a"Symbol 813 MovieClip [obj_fireflower] Frame 1Symbol 812 MovieClip
"h"Symbol 816 MovieClip [obj_ladder] Frame 1Symbol 737 MovieClip
"a"Symbol 819 MovieClip [obj_mushroom] Frame 1Symbol 818 MovieClip
"a"Symbol 825 MovieClip [obj_spring] Frame 1Symbol 824 MovieClip
"button"Symbol 899 MovieClip Frame 2Symbol 881 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "bricksmash"
ExportAssets (56)Timeline Frame 1Symbol 2 as "bump"
ExportAssets (56)Timeline Frame 1Symbol 3 as "letsago"
ExportAssets (56)Timeline Frame 1Symbol 4 as "swim"
ExportAssets (56)Timeline Frame 1Symbol 5 as "coin"
ExportAssets (56)Timeline Frame 1Symbol 15 as "obj_lava"
ExportAssets (56)Timeline Frame 1Symbol 16 as "gameobj_mc"
ExportAssets (56)Timeline Frame 1Symbol 23 as "fx_brickpart"
ExportAssets (56)Timeline Frame 1Symbol 24 as "fx_bricksmash"
ExportAssets (56)Timeline Frame 1Symbol 39 as "mc_button"
ExportAssets (56)Timeline Frame 1Symbol 107 as "player_warp"
ExportAssets (56)Timeline Frame 1Symbol 109 as "test_tile"
ExportAssets (56)Timeline Frame 1Symbol 111 as "test_tile2"
ExportAssets (56)Timeline Frame 1Symbol 112 as "test_tile3"
ExportAssets (56)Timeline Frame 1Symbol 114 as "minimap_point"
ExportAssets (56)Timeline Frame 1Symbol 118 as "scorehint"
ExportAssets (56)Timeline Frame 1Symbol 121 as "reset_map"
ExportAssets (56)Timeline Frame 1Symbol 124 as "display_pausegame"
ExportAssets (56)Timeline Frame 1Symbol 136 as "obj_cbox"
ExportAssets (56)Timeline Frame 1Symbol 146 as "obj_en9"
ExportAssets (56)Timeline Frame 1Symbol 147 as "display_fadeout"
ExportAssets (56)Timeline Frame 1Symbol 148 as "display_fadein"
ExportAssets (56)Timeline Frame 1Symbol 151 as "hit_tile"
ExportAssets (56)Timeline Frame 1Symbol 154 as "zelda"
ExportAssets (56)Timeline Frame 1Symbol 157 as "mario"
ExportAssets (56)Timeline Frame 1Symbol 160 as "fps_display"
ExportAssets (56)Timeline Frame 1Symbol 162 as "display_combos"
ExportAssets (56)Timeline Frame 1Symbol 168 as "display_score"
ExportAssets (56)Timeline Frame 1Symbol 202 as "display_combo_score"
ExportAssets (56)Timeline Frame 1Symbol 203 as "display_loadingscreen"
ExportAssets (56)Timeline Frame 1Symbol 204 as "warp_tile"
ExportAssets (56)Timeline Frame 1Symbol 209 as "obj_qbox"
ExportAssets (56)Timeline Frame 1Symbol 917 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 3Symbol 227 as "appear"
ExportAssets (56)Timeline Frame 3Symbol 228 as "kick"
ExportAssets (56)Timeline Frame 3Symbol 229 as "stomp1"
ExportAssets (56)Timeline Frame 3Symbol 230 as "stomp2"
ExportAssets (56)Timeline Frame 3Symbol 231 as "stun"
ExportAssets (56)Timeline Frame 3Symbol 232 as "door_open"
ExportAssets (56)Timeline Frame 3Symbol 233 as "item_reserve"
ExportAssets (56)Timeline Frame 3Symbol 234 as "item_reserve_get"
ExportAssets (56)Timeline Frame 3Symbol 235 as "message"
ExportAssets (56)Timeline Frame 3Symbol 236 as "thunder"
ExportAssets (56)Timeline Frame 3Symbol 237 as "game_over"
ExportAssets (56)Timeline Frame 3Symbol 238 as "mario dies"
ExportAssets (56)Timeline Frame 3Symbol 239 as "1up"
ExportAssets (56)Timeline Frame 3Symbol 240 as "dcoin"
ExportAssets (56)Timeline Frame 3Symbol 241 as "item_appear"
ExportAssets (56)Timeline Frame 3Symbol 242 as "fireball"
ExportAssets (56)Timeline Frame 3Symbol 243 as "jump"
ExportAssets (56)Timeline Frame 3Symbol 244 as "power_down"
ExportAssets (56)Timeline Frame 3Symbol 245 as "power_up"
ExportAssets (56)Timeline Frame 3Symbol 367 as "bg"
ExportAssets (56)Timeline Frame 3Symbol 379 as "fx_spark"
ExportAssets (56)Timeline Frame 3Symbol 387 as "obj_en1"
ExportAssets (56)Timeline Frame 3Symbol 425 as "obj_en2"
ExportAssets (56)Timeline Frame 3Symbol 475 as "obj_en3"
ExportAssets (56)Timeline Frame 3Symbol 517 as "obj_en4"
ExportAssets (56)Timeline Frame 3Symbol 555 as "obj_en5"
ExportAssets (56)Timeline Frame 3Symbol 563 as "obj_en6"
ExportAssets (56)Timeline Frame 3Symbol 572 as "obj_en7"
ExportAssets (56)Timeline Frame 3Symbol 582 as "obj_mole_spawner"
ExportAssets (56)Timeline Frame 3Symbol 595 as "obj_en8"
ExportAssets (56)Timeline Frame 3Symbol 597 as "obj_kicked"
ExportAssets (56)Timeline Frame 3Symbol 739 as "player"
ExportAssets (56)Timeline Frame 3Symbol 744 as "mario_dying"
ExportAssets (56)Timeline Frame 3Symbol 754 as "obj_coin"
ExportAssets (56)Timeline Frame 3Symbol 761 as "obj_coinbox"
ExportAssets (56)Timeline Frame 3Symbol 783 as "obj_colorbox"
ExportAssets (56)Timeline Frame 3Symbol 799 as "obj_colortrigger"
ExportAssets (56)Timeline Frame 3Symbol 806 as "obj_fireball"
ExportAssets (56)Timeline Frame 3Symbol 813 as "obj_fireflower"
ExportAssets (56)Timeline Frame 3Symbol 816 as "obj_ladder"
ExportAssets (56)Timeline Frame 3Symbol 819 as "obj_mushroom"
ExportAssets (56)Timeline Frame 3Symbol 825 as "obj_spring"
ExportAssets (56)Timeline Frame 3Symbol 831 as "water1"
ExportAssets (56)Timeline Frame 3Symbol 832 as "water2"
ExportAssets (56)Timeline Frame 3Symbol 835 as "athletic"
ExportAssets (56)Timeline Frame 3Symbol 836 as "bonus"
ExportAssets (56)Timeline Frame 3Symbol 837 as "overworld"
ExportAssets (56)Timeline Frame 3Symbol 838 as "swimming"
ExportAssets (56)Timeline Frame 3Symbol 839 as "underground"
ExportAssets (56)Timeline Frame 3Symbol 840 as "castle"
ExportAssets (56)Timeline Frame 3Symbol 841 as "main"
ExportAssets (56)Timeline Frame 3Symbol 842 as "lava"
ExportAssets (56)Timeline Frame 3Symbol 843 as "castle2"
ExportAssets (56)Timeline Frame 3Symbol 844 as "menu"

Labels

"menu"Frame 4
"select"Frame 5
"Game"Frame 7
"smario"Symbol 50 MovieClip Frame 1
"fmario"Symbol 50 MovieClip Frame 2
"mario"Symbol 50 MovieClip Frame 3
"smario"Symbol 91 MovieClip Frame 1
"fmario"Symbol 91 MovieClip Frame 2
"mario"Symbol 91 MovieClip Frame 3
"smario"Symbol 104 MovieClip Frame 1
"fmario"Symbol 104 MovieClip Frame 2
"mario"Symbol 104 MovieClip Frame 3
"down"Symbol 107 MovieClip [player_warp] Frame 2
"up"Symbol 107 MovieClip [player_warp] Frame 3
"left"Symbol 107 MovieClip [player_warp] Frame 4
"right"Symbol 107 MovieClip [player_warp] Frame 5
"idle"Symbol 135 MovieClip Frame 1
"hit"Symbol 135 MovieClip Frame 2
"hit2"Symbol 135 MovieClip Frame 5
"wr"Symbol 145 MovieClip Frame 1
"wl"Symbol 145 MovieClip Frame 2
"dr"Symbol 145 MovieClip Frame 3
"dl"Symbol 145 MovieClip Frame 4
"down"Symbol 204 MovieClip [warp_tile] Frame 2
"up"Symbol 204 MovieClip [warp_tile] Frame 3
"right"Symbol 204 MovieClip [warp_tile] Frame 4
"left"Symbol 204 MovieClip [warp_tile] Frame 5
"door"Symbol 204 MovieClip [warp_tile] Frame 6
"idle"Symbol 208 MovieClip Frame 1
"hit"Symbol 208 MovieClip Frame 2
"Only for the Preloader"Symbol 246 MovieClip Frame 1
"berg1"Symbol 366 MovieClip Frame 1
"berg2"Symbol 366 MovieClip Frame 2
"berg3"Symbol 366 MovieClip Frame 3
"berg4"Symbol 366 MovieClip Frame 4
"berg5"Symbol 366 MovieClip Frame 5
"berg6"Symbol 366 MovieClip Frame 6
"berg7"Symbol 366 MovieClip Frame 7
"berg8"Symbol 366 MovieClip Frame 8
"berg9"Symbol 366 MovieClip Frame 9
"castle1"Symbol 366 MovieClip Frame 11
"castle2"Symbol 366 MovieClip Frame 12
"castle3"Symbol 366 MovieClip Frame 13
"castle4"Symbol 366 MovieClip Frame 14
"burg1"Symbol 366 MovieClip Frame 16
"burg2"Symbol 366 MovieClip Frame 17
"burg3"Symbol 366 MovieClip Frame 18
"burg4"Symbol 366 MovieClip Frame 19
"huegel_wolken"Symbol 366 MovieClip Frame 21
"huegel1"Symbol 366 MovieClip Frame 23
"huegel2"Symbol 366 MovieClip Frame 24
"huegel3"Symbol 366 MovieClip Frame 25
"huegel4"Symbol 366 MovieClip Frame 26
"huegel5"Symbol 366 MovieClip Frame 27
"huegel6"Symbol 366 MovieClip Frame 28
"grotte1"Symbol 366 MovieClip Frame 30
"grotte2"Symbol 366 MovieClip Frame 31
"gebirge1"Symbol 366 MovieClip Frame 33
"gebirge2"Symbol 366 MovieClip Frame 34
"gebirge3"Symbol 366 MovieClip Frame 35
"hoher_berg1"Symbol 366 MovieClip Frame 37
"hoher_berg2"Symbol 366 MovieClip Frame 38
"mansion1"Symbol 366 MovieClip Frame 40
"mansion2"Symbol 366 MovieClip Frame 41
"mansion3"Symbol 366 MovieClip Frame 42
"mansion4"Symbol 366 MovieClip Frame 43
"mansion5"Symbol 366 MovieClip Frame 44
"mansion6"Symbol 366 MovieClip Frame 45
"nacht1"Symbol 366 MovieClip Frame 47
"nacht2"Symbol 366 MovieClip Frame 48
"runde_huegel1"Symbol 366 MovieClip Frame 50
"runde_huegel2"Symbol 366 MovieClip Frame 51
"runde_huegel3"Symbol 366 MovieClip Frame 52
"runde_huegel4"Symbol 366 MovieClip Frame 53
"schiff1"Symbol 366 MovieClip Frame 55
"bonus1"Symbol 366 MovieClip Frame 57
"bonus2"Symbol 366 MovieClip Frame 58
"wald1"Symbol 366 MovieClip Frame 60
"wald2"Symbol 366 MovieClip Frame 61
"wald3"Symbol 366 MovieClip Frame 62
"wald4"Symbol 366 MovieClip Frame 63
"wald5"Symbol 366 MovieClip Frame 64
"wasser1"Symbol 366 MovieClip Frame 66
"wasser2"Symbol 366 MovieClip Frame 67
"wasser3"Symbol 366 MovieClip Frame 68
"wolken1"Symbol 366 MovieClip Frame 70
"wolken2"Symbol 366 MovieClip Frame 71
"wolken3"Symbol 366 MovieClip Frame 72
"wolken4"Symbol 366 MovieClip Frame 73
"wolken5"Symbol 366 MovieClip Frame 74
"Only for the Preloader"Symbol 368 MovieClip Frame 1
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"dr"Symbol 386 MovieClip Frame 3
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"j"Symbol 571 MovieClip Frame 3
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"koopa_s_blue"Symbol 596 MovieClip Frame 10
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"shell_green"Symbol 596 MovieClip Frame 13
"shell_red"Symbol 596 MovieClip Frame 14
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"shell_yellow"Symbol 596 MovieClip Frame 16
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"koopa_f_blue"Symbol 596 MovieClip Frame 20
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"spiny"Symbol 596 MovieClip Frame 23
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"smario"Symbol 735 MovieClip Frame 2
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"sprout"Symbol 812 MovieClip Frame 2
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"idle"Symbol 824 MovieClip Frame 1
"jump"Symbol 824 MovieClip Frame 2
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"Only for the Preloader"Symbol 845 MovieClip Frame 1

Dynamic Text Variables

nSymbol 38 EditableText"Level 1 "
scoreSymbol 116 EditableText"9999 "
scoreSymbol 117 EditableText"9999 "
txtSymbol 159 EditableText"9999 "
comboSymbol 161 EditableText"9999 "
scoreSymbol 166 EditableText"9999 "
_root.coinsSymbol 167 EditableText"coin_num "
scoreSymbol 172 EditableText"9999 "




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Created: 8/3 -2019 22:49:09 Last modified: 8/3 -2019 22:49:09 Server time: 23/12 -2024 00:10:59