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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/30487763?noj=FRM30487763-23DC" width="1" height="1"></div>

Kimblis the Blue.swf

This is the info page for
Flash #47773

(Click the ID number above for more basic data on this flash file.)


Text
loading...

This game requires the latest version of the
flash player to run corectly.

You can download it

here

here

percent loaded: 0

Jacob Grahn

.com

.com

infinite magic is: ON

infinite magic is: ON

infinite magic is: Off

infinite magic is: Off

new game

level select

options

instructions

play more games

back to menu

The Nearly Empty City

Little Girl

Into the Frying Pan

Dark Cries

Credits

Never-Ending Path

Showdown

difficulty

hard

normal

easy

controls

press

press

press

press

high

medium

low

auto

forward:

backward:

left:

right:

100%

75%

50%

100%

75%

50%

press

press

magic potion:

health potion:

high

medium

low

auto

easy

normal

hard

The current key controls are:

w

a

s

d

e

q

forward:

left:

backward:

right:

health potion:

magic potion:

(you can define your own controls by clicking
options from the main menu)

continue

instructions

These are your in game
controls.

back

1

2

3

4

5

6

7

100/100

options

100/100

Click these buttons or press 1-7
to switch between different
attacks.

This bar shows how much
health you have remaining.

This bar shows how much magic
you have remaining.

This bar shows the life of the
little girl you are protecting.

Health potions are stored here.
You can use a potion by clicking
on it, or by pressing the shortcut
key.

Magic potions are stored here.
You can use a potion by clicking
on it, or by pressing the shortcut
key.

Click on the options button to
access in game options such as
volume and quality.

This mini map shows your
location with a blue dot.

Helpful information will
appear here.

Change the direction you are facing by moving the
mouse. Use an attack by clicking the mouse.

Move the little girl around by clicking and dragging
the mouse.

increase max life by 25

increase max magic by 25

level up!

begin next level

Attack lv. 1

cost:  no magic used

damage:  normal damage

description:  Kimblis attacks with his sword.

Chapter One:

The Nearly Empty City

You are Kimblis the Blue, a wizard with power over the
winds. Things have been largely peaceful as of late; but
you still have a troubling feeling that something is not
quite right...

Chapter Two:

Little Girl

Just great, now it looks like you have a stranded little girl
on your hands. At least until you can find somewhere safe
to put her. She has not said anything, but she seems to
know what happened here.
***IMPORTANT***
You must make sure that the girl does not die. You can
carry her with you by clicking and dragging the mouse.

Chapter Three:

Into the Frying Pan

It seems as if someone or something is trying to prevent
you from progressing any further. Maybe that would be
bearable if you actually know where you were going or
why it is that you want to get there. All you have is a
little girl leading the way... she still has not said a word,
but stranger still, she has begun to take on a purple glow...

Chapter Four:

Dark Cries

You are about to pass through a city inhabited by the
dead. They do not usually bother the living...

Chapter Five:

Never Ending Path

You awake to find yourself  lying on a path that
stretches out to the horizon. Escape from this strange
place and save the little girl!

Chapter Six:

Showdown

After escaping from the never-ending path, you find
yourself standing right in front of the creature that sent
you there. There are signs that it and the little girl have
been battling in your absence, though you do not think she
can win alone.

music volume

sound volume

restart level

return to menu

quality

detail

resolution

sustain cost:

sword

initial cost:

W

W

mission info here

mission info here

mission info here

You Are Dead

replay level

menu

play more games

The Girl Is Dead

skip

Kimblis:   Strange... All of this rubble and
destruction, yet there are no bodies.

Prisoner:   A wizard!

Kimblis:   Why were you taken here?

Prisoner:   He... he came for her... she can DO
things.

Kimblis:   Who is she?

Prisoner:   We do not know, she just showed up
one day.

Prisoner:   She has never spoken in all the time
she has been with us.

Kimblis:   Who is looking for her?

Prisoner:   ...Him!

Unknown:   You know Kimblis the Blue...

Unknown:   there is only one person in this world
with the power to defeat me.

Unknown:   And it is not you.

To enable this cheat in the
future, hold down the keys:
"W" "O" "N"
on the main menu.

Infinite magic cheat unlocked!

to be continued...

game produced by:

Jacob Grahn

music by:

the Omunai

Justin R. Durbin

Chris Bouchard

Jared Hudson

Michael"Niftykoala"Phillips

Andy Dennis

voice acting by:

special thanks to:

My Family

Adam Phillips

Armor Grames

Beta Testers

programming, animation, and game design by:

game sponsorship by:

music by:

voice acting by:

ActionScript [AS1/AS2]

Frame 2
function someFunction() { getURL ("http://jacobgrahn.com/", _blank); } newMenu = new ContextMenu(); newMenu.hideBuiltInItems(); menuButton = new ContextMenuItem("Jacob Grahn", someFunction); newMenu.customItems.push(menuButton); _root.menu = newMenu; compInfo = getVersion(); spaceChar = compInfo.indexOf(" "); versionNum = compInfo.charAt(spaceChar + 1); if (((versionNum == "8") || (versionNum == "9")) || (versionNum == "1")) { play(); } else { bCover._visible = false; lText._visible = false; stop(); }
Frame 3
stop();
Frame 5
function inforceWalls(xPos, yPos, path) { tempDist = bounceDist; xTemp = xPos; yTemp = yPos; while (_root.cam.walls.hitTest(xPos + _root.cam._x, yPos + _root.cam._y, true)) { xPos = xTemp; yPos = yTemp; if (tempDist > 30) { break; } xPos = xPos + ((Math.random() * tempDist) - (tempDist / 2)); yPos = yPos + ((Math.random() * tempDist) - (tempDist / 2)); tempDist = tempDist + 10; } path._x = xPos; path._y = yPos; } function detectGAttack(xPos, yPos, path) { isHit = false; if (_root.cam.gAttack.hitTest(xPos + _root.cam._x, yPos + _root.cam._y, true)) { isHit = true; tempDist = bounceDist; xTemp = xPos; yTemp = yPos; while (_root.cam.gAttack.hitTest(xPos + _root.cam._x, yPos + _root.cam._y, true) || (_root.cam.walls.hitTest(xPos + _root.cam._x, yPos + _root.cam._y, true))) { xPos = xTemp; yPos = yTemp; if (tempDist > 40) { break; } xPos = xPos + ((Math.random() * tempDist) - (tempDist / 2)); yPos = yPos + ((Math.random() * tempDist) - (tempDist / 2)); tempDist = tempDist + 10; } path._x = xPos; path._y = yPos; } return(isHit); } function detectBAttack(xPos, yPos, path) { isHit = false; if (_root.cam.bAttack.hitTest(xPos + _root.cam._x, yPos + _root.cam._y, true)) { isHit = true; tempDist = bounceDist; xTemp = xPos; yTemp = yPos; while (_root.cam.bAttack.hitTest(xPos + _root.cam._x, yPos + _root.cam._y, true) || (_root.cam.walls.hitTest(xPos + _root.cam._x, yPos + _root.cam._y, true))) { xPos = xTemp; yPos = yTemp; if (tempDist > 40) { break; } xPos = xPos + ((Math.random() * tempDist) - (tempDist / 2)); yPos = yPos + ((Math.random() * tempDist) - (tempDist / 2)); tempDist = tempDist + 10; } path._x = xPos; path._y = yPos; } return(isHit); } function findAngle(xDis, yDis) { radians = Math.atan2(yDis, xDis); degrees = Math.round((radians * 180) / Math.PI); return(degrees + 90); } function magicLevel() { if (currentMagicLevel > 601) { currentMagicLevel = 500; } return(currentMagicLevel++); } function nextTest(target) { if (target.hitTest(_root.cam.kimblis)) { clearInterval(target.timer); target.play(); } else { clearInterval(target.timer); xDist = Math.abs(target._x - _root.cam.kimblis._x); yDist = Math.abs(target._y - _root.cam.kimblis._y); if (xDist > yDist) { dist = xDist; } else { dist = yDist; } target.timer = setInterval(_root.nextTest, (dist / 0.25) + 56, target); } } function changeMusic(song) { if ((_root.musicVolume >= 5) && (song != "mute")) { song.stop(); song.start(0, 1000); song.setVolume(0); inc = _root.musicVolume / _root.musicFade; vol = _root.musicVolume; this.onEnterFrame = function () { vol = vol - inc; menuLoop.setVolume(vol); victoryLoop.setVolume(vol); exciteLoop.setVolume(vol); spookyLoop.setVolume(vol); darkLoop.setVolume(vol); song.setVolume(musicVolume - vol); if (vol <= 0) { song.setVolume(musicVolume); if (song != menuLoop) { menuLoop.stop(); } if (song != victoryLoop) { victoryLoop.stop(); } if (song != exciteLoop) { exciteLoop.stop(); } if (song != spookyLoop) { spookyLoop.stop(); } if (song != darkLoop) { darkLoop.stop(); } delete this.onEnterFrame; } }; } else { menuLoop.stop(); victoryLoop.stop(); exciteLoop.stop(); spookyLoop.stop(); darkLoop.stop(); } } function changeMusicHalf(song) { if ((_root.musicVolume >= 5) && (song != "mute")) { song.stop(); song.start(0, 1000); song.setVolume(0); inc = (_root.musicVolume / _root.musicFade) / 2; vol = _root.musicVolume / 2; this.onEnterFrame = function () { vol = vol - inc; menuLoop.setVolume(vol); victoryLoop.setVolume(vol); exciteLoop.setVolume(vol); spookyLoop.setVolume(vol); darkLoop.setVolume(vol); song.setVolume((musicVolume / 2) - vol); if (vol <= 0) { song.setVolume(musicVolume / 2); if (song != menuLoop) { menuLoop.stop(); } if (song != victoryLoop) { victoryLoop.stop(); } if (song != exciteLoop) { exciteLoop.stop(); } if (song != spookyLoop) { spookyLoop.stop(); } if (song != darkLoop) { darkLoop.stop(); } delete this.onEnterFrame; } }; } else { menuLoop.stop(); victoryLoop.stop(); exciteLoop.stop(); spookyLoop.stop(); darkLoop.stop(); } } function chooseTarget(path) { if (path.victim == _root.cam.kimblis) { if (_root.cam.girl != undefined) { path.victim = _root.cam.girl; } else { path.victim = _root.cam.kimblis; } } else { path.victim = _root.cam.kimblis; } if (path.stillHere != true) { clearInterval(path.timer); } else { clearInterval(path.timer); path.timer = setInterval(_root.chooseTarget, Math.random() * 30000, path); } } function clearText() { if (_root.missionText != _root.lastMissionText) { _root.lastMissionText = _root.missionText; } else { _root.missionText = ""; } } function endLevel() { _root.kimblisLevelB = _root.kimblisLevel; _root.swordLevelB = _root.swordLevel; _root.airBlastLevelB = _root.airBlastLevel; _root.healLevelB = _root.healLevel; _root.windSwordLevelB = _root.windSwordLevel; _root.windLevelB = _root.windLevel; _root.twisterLevelB = _root.twisterLevel; _root.shockwaveLevelB = _root.shockwaveLevel; _root.maxLifeB = _root.maxLife; _root.maxMagicB = _root.maxMagic; _root.upgradePointsB = _root.upgradePoints; _root.lifePotionCountB = _root.lifePotionCount; _root.magicPotionCountB = _root.magicPotionCount; } function restartLevel() { _root.kimblisLevel = _root.kimblisLevelB; _root.swordLevel = _root.swordLevelB; _root.airBlastLevel = _root.airBlastLevelB; _root.healLevel = _root.healLevelB; _root.windSwordLevel = _root.windSwordLevelB; _root.windLevel = _root.windLevelB; _root.twisterLevel = _root.twisterLevelB; _root.shockwaveLevel = _root.shockwaveLevelB; _root.maxLife = _root.maxLifeB; _root.maxMagic = _root.maxMagicB; _root.upgradePoints = _root.upgradePointsB; _root.lifePotionCount = _root.lifePotionCountB; _root.magicPotionCount = _root.magicPotionCountB; _root.gotoAndPlay("levelUp"); } function switchToSword() { _root.attackPower = 0.5 + (0.5 * _root.swordLevel); _root.magicSword = false; _root.attackMethod = "sword"; _root.sideMenu.attackButtons.shine._x = _root.sideMenu.attackButtons.sword._x; _root.sideMenu.attackButtons.shine._width = _root.sideMenu.attackButtons.sword._width; } function switchToMagicSword() { _root.attackPower = 0.5 + (0.5 * _root.swordLevel); _root.magicSword = true; _root.attackMethod = "sword"; _root.sideMenu.attackButtons.shine._x = _root.sideMenu.attackButtons.magicSword._x; _root.sideMenu.attackButtons.shine._width = _root.sideMenu.attackButtons.magicSword._width; } function switchToAirBlast() { _root.attackPower = (0.5 * _root.airBlastLevel) / 2; _root.attackMethod = "airBlast"; _root.sideMenu.attackButtons.shine._x = _root.sideMenu.attackButtons.airBlast._x; _root.sideMenu.attackButtons.shine._width = _root.sideMenu.attackButtons.airBlast._width; } function switchToTwister() { _root.attackPower = 0.25 * _root.twisterLevel; _root.attackMethod = "twister"; _root.sideMenu.attackButtons.shine._x = _root.sideMenu.attackButtons.twister._x; _root.sideMenu.attackButtons.shine._width = _root.sideMenu.attackButtons.twister._width; } function switchToWind() { _root.attackPower = 0.25; _root.attackMethod = "wind"; _root.sideMenu.attackButtons.shine._x = _root.sideMenu.attackButtons.wind._x; _root.sideMenu.attackButtons.shine._width = _root.sideMenu.attackButtons.wind._width; } function switchToHeal() { _root.attackMethod = "heal"; _root.sideMenu.attackButtons.shine._x = _root.sideMenu.attackButtons.heal._x; _root.sideMenu.attackButtons.shine._width = _root.sideMenu.attackButtons.heal._width; } function switchToShockwave() { _root.attackPower = 0.5 * _root.shockwaveLevel; _root.attackMethod = "shockwave"; _root.sideMenu.attackButtons.shine._x = _root.sideMenu.attackButtons.shockwave._x; _root.sideMenu.attackButtons.shine._width = _root.sideMenu.attackButtons.shockwave._width; } function callMoreBaddies() { if (_root.cam.kimblis._x < 50) { if (_root.orcCount < 2) { w = _root.cam.baddies.attachMovie("orc", "orc" + _root.cam.baddies.getNextHighestDepth(), _root.cam.baddies.getNextHighestDepth()); w._x = _root.cam.kimblis._x + 300; w._y = (_root.cam.kimblis._y + (Math.random() * 600)) - 300; if (_root.cam.walls.hitTest(w._x, w._y, true)) { w._x = 366; w._y = 373; } } if (_root.batCount < 2) { f = _root.cam.baddies.attachMovie("bat", "bat" + _root.cam.baddies.getNextHighestDepth(), _root.cam.baddies.getNextHighestDepth()); if (Math.random() > 0.7) { f._x = 366; f._y = 373; } else if (Math.random() > 0.7) { f._x = 429; f._y = 210; } else { f._x = 386; f._y = 373; } } } } function setDifficulty() { if (difficulty == "hard") { maxMagic = 50; maxLife = 50; girlLife = 50; maxGirlLife = 50; batLife = 3; batAttackDist = 150; batFlySpeed = 15; batAttackSpeed = 18; orcLife = 10; mageAttackDist = 200; } else if (difficulty == "normal") { maxMagic = 75; maxLife = 75; girlLife = 75; maxGirlLife = 75; batLife = 2; batAttackDist = 150; batFlySpeed = 14; batAttackSpeed = 17; orcLife = 8; mageAttackDist = 175; } else if (difficulty == "easy") { maxMagic = 100; maxLife = 100; girlLife = 100; maxGirlLife = 100; batLife = 1; batAttackDist = 150; batFlySpeed = 13; batAttackSpeed = 16; orcLife = 6; mageAttackDist = 125; } } function heal() { if (_root.lifePotionCount > 0) { if ((_root.life < _root.maxLife) || (_root.girlLife < _root.maxGirlLife)) { _root.lifePotionCount--; _root.life = _root.life + 50; _root.girlLife = _root.girlLife + 50; if (_root.life > _root.maxLife) { _root.life = _root.maxLife; } if (_root.girlLife > _root.maxGirlLife) { _root.girlLife = _root.maxGirlLife; } this.sideMenu.lifePotion.sLoop.setVolume(_root.soundVolume); this.sideMenu.lifePotion.sLoop.start(0, 1); this.sideMenu.lifePotion.prevFrame(); } } } function healMagic() { if (_root.magicPotionCount > 0) { if (_root.magic < _root.maxMagic) { _root.magicPotionCount--; _root.magic = _root.magic + 50; if (_root.magic > _root.maxMagic) { _root.magic = _root.maxMagic; } this.sideMenu.magicPotion.sLoop.setVolume(_root.soundVolume); this.sideMenu.magicPotion.sLoop.start(0, 1); this.sideMenu.magicPotion.prevFrame(); } } } function buttonClick() { clickSound.setVolume(_root.soundVolume); clickSound.start(0, 1); } function buttonRoll() { rollSound.setVolume(_root.soundVolume / 8); rollSound.start(0, 1); } stop(); qualityLevel = "AUTOHIGH"; detail = "high"; res = 100; difficulty = "normal"; musicVolume = 100; soundVolume = 100; upKey = 87; downKey = 83; rightKey = 68; leftKey = 65; healthPKey = 69; magicPKey = 81; frameRate = 15; bounceDist = 5; cheatEnabled = false; cheatOn = true; cheated = false; musicFade = 15; this.createEmptyMovieClip("menuHolder", this.getNextHighestDepth()); this.createEmptyMovieClip("bgHolder", this.getNextHighestDepth()); this.createEmptyMovieClip("spookyHolder", this.getNextHighestDepth()); this.createEmptyMovieClip("victoryHolder", this.getNextHighestDepth()); this.createEmptyMovieClip("exciteHolder", this.getNextHighestDepth()); this.createEmptyMovieClip("levelUpHolder", this.getNextHighestDepth()); this.createEmptyMovieClip("darkHolder", this.getNextHighestDepth()); menuLoop = new Sound(this.menuHolder); bgLoop = new Sound(this.bgHolder); exciteLoop = new Sound(this.exciteHolder); spookyLoop = new Sound(this.spookyHolder); victoryLoop = new Sound(this.victoryHolder); levelUpMusic = new Sound(this.levelUpHolder); darkLoop = new Sound(this.darkHolder); menuLoop.attachSound("menuMusic"); bgLoop.attachSound("bgMusic"); exciteLoop.attachSound("exciteMusic"); spookyLoop.attachSound("spookyMusic"); victoryLoop.attachSound("victoryMusic"); levelUpMusic.attachSound("levelUpMusic"); darkLoop.attachSound("darkMusic"); currentSong = _root.victoryLoop; this.createEmptyMovieClip("clickHolder", this.getNextHighestDepth()); this.createEmptyMovieClip("rollHolder", this.getNextHighestDepth()); clickSound = new Sound(_root.clickHolder); clickSound.attachSound("beepSound"); rollSound = new Sound(_root.rollHolder); rollSound.attachSound("buttonRollOverSound"); currentMagicLevel = 500; textTimer = setInterval(clearText, 10000);
Frame 6
_root._quality = "HIGH"; _root._xscale = 100; _root._yscale = 100; _root._x = 0; _root._y = 0; changeMusic(menuLoop); setDifficulty(); magicPotionCount = 1; lifePotionCount = 1; upgradePoints = 2; kimblisLevel = 1; swordLevel = 1; airBlastLevel = 0; healLevel = 0; windSwordLevel = 0; windLevel = 0; twisterLevel = 0; shockwaveLevel = 0; upgradePointsB = upgradePoints; kimblisLevelB = kimblisLevel; swordLevelB = swordLevel; airBlastLevelB = airBlastLevel; healLevelB = healLevel; windSwordLevelB = windSwordLevel; windLevelB = windLevel; twisterLevelB = twisterLevel; shockwaveLevelB = shockwaveLevel; maxLifeB = maxLife; maxMagicB = maxMagic; lifePotionCountB = lifePotionCount; magicPotionCountB = magicPotionCount; levelUpExtra = 0; magic = maxMagic; magicRecover = 0.2; life = maxLife; attackPower = 1; weopon = "oldSword"; usingMagic = false; ready = true; attack = true; attackMethod = "sword"; carryCost = 0.15; windBlastCost = 30; twisterCost = 1; twisterInitCost = 30; magicSwordCost = 30; magicSword = false; maxWindDist = 10; windSpread = 1.1; windGrow = 0.1; windBend = 4; windHold = 30; windCost = 2; healSpeed = 0.5; healStartCost = 15; healCost = 2; orcMoveSpeed = 9; orcRotateSpeed = 5; orcJumpSpeed = 25; orcSeeDist = 1000; orcAttackDist = 85; mageSpeed = 4; mageAreaW = 1954; mageAreaH = 2700; mageAreaX = -857; mageAreaY = -2163; golemRotateSpeed = 10; golemAttackDist = 200;
Frame 7
stop();
Frame 8
stop();
Frame 9
stop();
Frame 10
stop();
Frame 11
stop(); _root._quality = "HIGH"; _root._xscale = 100; _root._yscale = 100; _root._x = 0; _root._y = 0; _root.changeMusic(dud); _root.levelUpMusic.start(0, 1); _root.levelUpMusic.setVolume(_root.musicVolume); _root.levelUpMusic.onSoundComplete = function () { _root.changeMusic(_root.spookyLoop); delete _root.levelUpMusic.onSoundComplete; };
Frame 12
stop(); _root._quality = "HIGH"; _root._xscale = 100; _root._yscale = 100; _root._x = 0; _root._y = 0; if (_root.currentSong != _root.spookyLoop) { _root.changeMusic(_root.spookyLoop); }
Frame 13
stop(); delete _root.levelUpMusic.onSoundComplete; if (res == 75) { _root._xscale = 75; _root._yscale = 75; _root._x = 81.3; _root._y = 68.8; smallTextBox._visible = false; medTextBox._visible = true; bigTextBox._visible = false; } else if (res == 50) { _root._xscale = 50; _root._yscale = 50; _root._x = 162.5; _root._y = 137.5; smallTextBox._visible = false; medTextBox._visible = false; bigTextBox._visible = true; } else { smallTextBox._visible = true; medTextBox._visible = false; bigTextBox._visible = false; } missionText = ""; lastMissionText = ""; _root._quality = qualityLevel; _root.magic = _root.maxMagic; _root.life = _root.maxLife; _root.girlLife = _root.maxGirlLife; _root.ready = true; _root.attack = true; _root.usingMagic = false; batCount = 0; orcCount = 0; mageCount = 0;
Frame 14
stop();
Frame 15
stop();
Frame 16
stop(); _root.currentSong = _root.spookyLoop; _root.changeMusicHalf(_root.spookyLoop); _root._quality = "AUTOHIGH"; _root._xscale = 75; _root._yscale = 75; _root._x = 81.3; _root._y = 68.8;
Frame 17
stop(); _root.currentSong = _root.spookyLoop; _root.changeMusicHalf(_root.spookyLoop); _root._quality = "AUTOHIGH"; _root._xscale = 75; _root._yscale = 75; _root._x = 81.3; _root._y = 68.8;
Frame 18
stop(); _root.currentSong = _root.spookyLoop; _root.changeMusicHalf(_root.spookyLoop); _root._quality = "AUTOHIGH"; _root._xscale = 75; _root._yscale = 75; _root._x = 81.3; _root._y = 68.8;
Frame 19
stop(); _root._quality = "HIGH"; _root._xscale = 100; _root._yscale = 100; _root._x = 0; _root._y = 0; _root.changeMusic(dud); _root.cheatEnabled = true;
Frame 20
stop(); _root._quality = "HIGH"; _root._xscale = 100; _root._yscale = 100; _root._x = 0; _root._y = 0; _root.changeMusic(dud);
Frame 21
stop();
Symbol 8 Button
on (release) { getURL ("http://macromedia.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash&promoid=BIOX", _blank); }
Symbol 27 Button
on (release) { getURL ("http://armorgames.com/", _blank); }
Symbol 33 Button
on (release) { getURL ("http://jacobgrahn.com/", _blank); }
Symbol 34 MovieClip Frame 1
loadingBox = 0; stop(); this.onEnterFrame = function () { loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); dec = loaded / total; percent = dec * 100; this.black._alpha = 100 - percent; loadingBox = "percent loaded: " + Math.round(percent); if (loaded == total) { this.play(); delete this.onEnterFrame; } };
Symbol 34 MovieClip Frame 21
stop(); _root.gotoAndStop("intro");
Symbol 43 MovieClip Frame 1
moveSpeed = _root.batFlySpeed; this.onEnterFrame = function () { xDist = this._parent._x - this._parent.victim._x; yDist = this._parent._y - this._parent.victim._y; this._parent._rotation = _root.findAngle(xDist, yDist) + 180; if ((Math.abs(this._parent._x - this._parent.victim._x) > _root.batAttackDist) || (Math.abs(this._parent._y - this._parent.victim._y) > _root.batAttackDist)) { radians = (this._parent._rotation * Math.PI) / 180; radians = radians + 4.71238898038469; xSpeed = moveSpeed * Math.cos(radians); ySpeed = moveSpeed * Math.sin(radians); if (!_root.cam.walls.hitTest((this._parent._x + xSpeed) + _root.cam._x, (this._parent._y + ySpeed) + _root.cam._y, true)) { this._parent._x = this._parent._x + xSpeed; this._parent._y = this._parent._y + ySpeed; } else { this._parent.gotoAndStop("free"); } } };
Symbol 43 MovieClip Frame 6
if (!((Math.abs(this._parent._x - this._parent.victim._x) > _root.batAttackDist) || (Math.abs(this._parent._y - this._parent.victim._y) > _root.batAttackDist))) { this._parent.gotoAndStop("attack"); } if (Math.random() > 0.9) { this._parent.gotoAndStop("attack"); }
Symbol 50 MovieClip Frame 1
if (Math.random() > 0.5) { this.gotoAndStop(7); }
Symbol 50 MovieClip Frame 7
stop(); moveSpeed = _root.batAttackSpeed; radians = (this._parent._rotation * Math.PI) / 180; radians = radians + 4.71238898038469; xSpeed = moveSpeed * Math.cos(radians); ySpeed = moveSpeed * Math.sin(radians); counter = Math.random() * 75; this.onEnterFrame = function () { counter--; if (_root.cam.walls.hitTest((this._parent._x + xSpeed) + _root.cam._x, (this._parent._y + ySpeed) + _root.cam._y, true) || (counter < 0)) { this._parent.gotoAndStop("back"); } else { this._parent._x = this._parent._x + xSpeed; this._parent._y = this._parent._y + ySpeed; s = _root.cam.bAttack.attachMovie("batAttackHitArea_mc", "bat" + _root.cam.bAttack.getNextHighestDepth(), _root.cam.bAttack.getNextHighestDepth()); s._x = this._parent._x; s._y = this._parent._y; s._rotation = this._parent._rotation; } };
Symbol 51 MovieClip Frame 1
moveSpeed = _root.batFlySpeed; this.onEnterFrame = function () { xDist = this._parent._x - _root.cam.kimblis._x; yDist = this._parent._y - _root.cam.kimblis._y; this._parent._rotation = _root.findAngle(xDist, yDist) + 180; radians = (this._parent._rotation * Math.PI) / 180; radians = radians + 4.71238898038469; xSpeed = moveSpeed * Math.cos(radians); ySpeed = moveSpeed * Math.sin(radians); if (_root.cam.walls.hitTest((this._parent._x - xSpeed) + _root.cam._x, (this._parent._y - ySpeed) + _root.cam._y, true)) { this._parent.gotoAndStop("fly"); } else { this._parent._x = this._parent._x - xSpeed; this._parent._y = this._parent._y - ySpeed; } };
Symbol 51 MovieClip Frame 6
if (Math.random() > 0.5) { this._parent.gotoAndStop("fly"); }
Symbol 56 MovieClip Frame 1
sLoop = new Sound(this); sLoop.attachSound(("batHurt" + Math.ceil(Math.random() * 3)) + "Sound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1); this._parent.victim = _root.cam.kimblis; b = _root.cam.bg.attachMovie("greenBloodSplatter", "blood" + _root.cam.bg.getNextHighestDepth(), _root.cam.bg.getNextHighestDepth()); b._x = this._parent._x; b._y = this._parent._y; b._rotation = (Math.random() * 360) - 180; b._xscale = 50; b._yscale = 50;
Symbol 56 MovieClip Frame 5
if (this._parent.life < 0) { delete this._parent.onEnterFrame; this._parent.gotoAndStop("dead"); } else if (Math.random() > 0.5) { this._parent.gotoAndStop("fly"); } else { this._parent.gotoAndStop("back"); }
Symbol 57 MovieClip Frame 1
moveSpeed = _root.batFlySpeed; this._parent._rotation = (Math.random() * 360) - 180; radians = (this._parent._rotation * Math.PI) / 180; radians = radians + 4.71238898038469; xSpeed = moveSpeed * Math.cos(radians); ySpeed = moveSpeed * Math.sin(radians); this.onEnterFrame = function () { if (!_root.cam.walls.hitTest((this._parent._x + xSpeed) + _root.cam._x, this._parent._y + _root.cam._y, true)) { this._parent._x = this._parent._x + xSpeed; } else if (!_root.cam.walls.hitTest(this._parent._x + _root.cam._x, (this._parent._y + ySpeed) + _root.cam._y, true)) { this._parent._y = this._parent._y + ySpeed; } else { this._rotation = (Math.random() * 360) - 180; } };
Symbol 57 MovieClip Frame 6
if (!((Math.abs(this._parent._x - this._parent.victim._x) > _root.batAttackDist) || (Math.abs(this._parent._y - this._parent.victim._y) > _root.batAttackDist))) { this._parent.gotoAndStop("attack"); } else { this._parent.gotoAndStop("fly"); }
Symbol 58 MovieClip [bat] Frame 1
life = _root.batLife; _root.batCount++; victim = _root.cam.kimblis; stillHere = true; this.onEnterFrame = function () { if (_root.detectGAttack(this._x, this._y, this)) { this.life = this.life - _root.attackPower; this.gotoAndStop("hurt"); } }; timer = setInterval(_root.chooseTarget, Math.random() * 20000, this); this.onUnload = function () { clearInterval(timer); };
Symbol 58 MovieClip [bat] Frame 2
stop();
Symbol 58 MovieClip [bat] Frame 3
stop();
Symbol 58 MovieClip [bat] Frame 4
stop();
Symbol 58 MovieClip [bat] Frame 5
stop();
Symbol 58 MovieClip [bat] Frame 6
stop(); _root.inforceWalls(this._x, this._y, this);
Symbol 58 MovieClip [bat] Frame 7
stop(); _root.batCount--; victim = _root.cam.kimblis; xDist = this._x - this.victim._x; yDist = this._y - this.victim._y; this._rotation = ((Math.random() * 40) + _root.findAngle(xDist, yDist)) + 160; m = _root.cam.bg.attachMovie("batDead_mc", "body" + _root.cam.bg.getNextHighestDepth(), _root.cam.bg.getNextHighestDepth()); m._x = this._x; m._y = this._y; m._rotation = this._rotation; clearInterval(timer); this.removeMovieClip();
Symbol 59 MovieClip [batAttackHitArea_mc] Frame 2
this.removeMovieClip();
Symbol 88 MovieClip [batDead_mc] Frame 1
sLoop = new Sound(this); sLoop.attachSound("batDieSound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1); moveSpeed = 10; radians = (this._rotation * Math.PI) / 180; radians = radians + 4.71238898038469; this.onEnterFrame = function () { this._x = this._x - (moveSpeed * Math.cos(radians)); this._y = this._y - (moveSpeed * Math.sin(radians)); moveSpeed--; if (moveSpeed <= 0) { delete this.onEnterFrame; } };
Symbol 88 MovieClip [batDead_mc] Frame 36
stop();
Symbol 109 MovieClip Frame 1
range = _root.orcSeeDist; this.onEnterFrame = function () { if ((Math.abs(this._parent._x - this._parent.victim._x) < range) && (Math.abs(this._parent._y - this._parent.victim._y) < range)) { this._parent.gotoAndStop("startled"); } else if (Math.random() > 0.9) { this._parent.gotoAndStop("mosey"); } };
Symbol 110 MovieClip Frame 1
moveSpeed = _root.orcMoveSpeed; moveDist = 45; radians = (this._parent._rotation * Math.PI) / 180; radians = radians - (Math.PI/2); xDist = moveDist * Math.cos(radians); yDist = moveDist * Math.sin(radians); if (!_root.cam.walls.hitTest((this._parent._x + _root.cam._x) - xDist, (this._parent._y + _root.cam._y) - yDist, true)) { this.onEnterFrame = function () { radians = (this._parent._rotation * Math.PI) / 180; radians = radians - (Math.PI/2); this._parent._x = this._parent._x - (moveSpeed * Math.cos(radians)); this._parent._y = this._parent._y - (moveSpeed * Math.sin(radians)); }; }
Symbol 110 MovieClip Frame 6
delete this.onEnterFrame; rotSpeed = 20; moveSpeed = 3; randNum = 0; decay = 1.1; range = _root.orcSeeDist; this.onEnterFrame = function () { randNum = randNum + ((Math.random() * rotSpeed) - (rotSpeed / 2)); this._parent._rotation = this._parent._rotation + randNum; randNum = randNum / decay; };
Symbol 110 MovieClip Frame 13
delete this.onEnterFrame; this._parent.gotoAndStop("stand");
Symbol 111 MovieClip Frame 1
moveSpeed = _root.orcMoveSpeed; moveDist = 45; radians = (this._parent._rotation * Math.PI) / 180; radians = radians - (Math.PI/2); xDist = moveDist * Math.cos(radians); yDist = moveDist * Math.sin(radians); if ((!_root.cam.walls.hitTest((this._parent._x + _root.cam._x) - xDist, (this._parent._y + _root.cam._y) - yDist, true)) && ((Math.abs(this._parent._x - this._parent.victim._x) > _root.orcAttackDist) || (Math.abs(this._parent._y - this._parent.victim._y) > _root.orcAttackDist))) { this.onEnterFrame = function () { this._parent._x = this._parent._x - (moveSpeed * Math.cos(radians)); this._parent._y = this._parent._y - (moveSpeed * Math.sin(radians)); }; } else { rotateSpeed = _root.orcRotateSpeed; this.onEnterFrame = function () { xDist = this._parent._x - this._parent.victim._x; yDist = this._parent._y - this._parent.victim._y; gotoAngle = _root.findAngle(xDist, yDist); if (gotoAngle > 180) { gotoAngle = gotoAngle - 360; } angleDist = this._parent._rotation - gotoAngle; if (Math.abs(angleDist) > 180) { angleDist = 180 - angleDist; } this._parent._rotation = this._parent._rotation - (angleDist / rotateSpeed); }; this.gotoAndPlay(13); }
Symbol 111 MovieClip Frame 6
delete this.onEnterFrame; rotateSpeed = _root.orcRotateSpeed; this.onEnterFrame = function () { xDist = this._parent._x - this._parent.victim._x; yDist = this._parent._y - this._parent.victim._y; gotoAngle = _root.findAngle(xDist, yDist); if (gotoAngle > 180) { gotoAngle = gotoAngle - 360; } angleDist = this._parent._rotation - gotoAngle; if (Math.abs(angleDist) > 180) { angleDist = 180 - angleDist; } this._parent._rotation = this._parent._rotation - (angleDist / rotateSpeed); };
Symbol 111 MovieClip Frame 19
delete this.onEnterFrame; if ((Math.abs(this._parent._x - this._parent.victim._x) > _root.orcSeeDist) || (Math.abs(this._parent._y - this._parent.victim._y) > _root.orcSeeDist)) { this._parent.gotoAndStop("stand"); } else if ((Math.abs(this._parent._x - this._parent.victim._x) < _root.orcAttackDist) && (Math.abs(this._parent._y - this._parent.victim._y) < _root.orcAttackDist)) { this._parent.gotoAndStop("attack"); } else if (Math.random() > 0.8) { this._parent.gotoAndStop("leap"); } else if (Math.random() > 0.9) { this._parent.gotoAndStop("stepRight"); } else if (Math.random() > 0.9) { this._parent.gotoAndStop("stepLeft"); }
Symbol 112 MovieClip Frame 1
this.onEnterFrame = function () { xDist = this._parent._x - this._parent.victim._x; yDist = this._parent._y - this._parent.victim._y; this._parent._rotation = _root.findAngle(xDist, yDist); };
Symbol 112 MovieClip Frame 12
delete this.onEnterFrame; if (Math.random() > 0.5) { this._parent.gotoAndStop("walk"); } else { this._parent.gotoAndStop("leap"); }
Symbol 113 MovieClip Frame 1
moveSpeed = _root.orcJumpSpeed; distTot = 225; radians = (this._parent._rotation * Math.PI) / 180; radians = radians - (Math.PI/2); xTot = distTot * Math.cos(radians); yTot = distTot * Math.sin(radians); p = _root.cam.bAttack.attachMovie("orcLeapArea", "damage" + _root.cam.bAttack.getNextHighestDepth(), _root.cam.bAttack.getNextHighestDepth()); p._x = this._parent._x; p._y = this._parent._y; p._rotation = this._parent._rotation; if (!_root.cam.walls.hitTest((this._parent._x + _root.cam._x) - xTot, (this._parent._y + _root.cam._y) - yTot, true)) { this.onEnterFrame = function () { xSpeed = moveSpeed * Math.cos(radians); ySpeed = moveSpeed * Math.sin(radians); if (!_root.cam.walls.hitTest((this._parent._x + _root.cam._x) - xSpeed, (this._parent._y + _root.cam._y) - ySpeed, true)) { this._parent._x = this._parent._x - xSpeed; this._parent._y = this._parent._y - ySpeed; p._x = this._parent._x; p._y = this._parent._y; p._rotation = this._parent._rotation; } else { removeMovieClip(p); this._parent.gotoAndStop("walk"); } }; } else { removeMovieClip(p); this._parent.gotoAndStop("walk"); } this.onUnload = function () { removeMovieClip(p); };
Symbol 113 MovieClip Frame 10
delete this.onEnterFrame; removeMovieClip(p); this._parent.gotoAndStop("walk");
Symbol 115 MovieClip Frame 1
if (Math.random() > 0.7) { this.gotoAndPlay(5); }
Symbol 115 MovieClip Frame 8
c = _root.cam.bAttack.attachMovie("orcAttackArea", "damage" + _root.cam.bAttack.getNextHighestDepth(), _root.cam.bAttack.getNextHighestDepth()); c._x = this._parent._x; c._y = this._parent._y; c._rotation = this._parent._rotation;
Symbol 115 MovieClip Frame 16
delete this.onEnterFrame; if (Math.random() > 0.8) { this._parent.gotoAndStop("stepLeft"); } else if (Math.random() > 0.8) { this._parent.gotoAndStop("stepRight"); } else if (Math.random() > 0.4) { this._parent.gotoAndStop("walk"); } else { this._parent.gotoAndStop("leap"); }
Symbol 116 MovieClip Frame 1
sLoop = new Sound(this); sLoop.attachSound(("orcHurt" + Math.ceil(Math.random() * 3)) + "Sound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1); m = _root.cam.bg.attachMovie("bloodSplatter", "splatter" + _root.cam.bg.getNextHighestDepth(), _root.cam.bg.getNextHighestDepth()); m._x = this._parent._x; m._y = this._parent._y; m._rotation = (Math.random() * 360) - 180; this._parent.victim = _root.cam.kimblis;
Symbol 116 MovieClip Frame 5
if (this._parent.life <= 0) { delete this._parent.onEnterFrame; this._parent.gotoAndStop("die"); } else if (Math.random() > 0.5) { this._parent.gotoAndStop("walk"); } else { this._parent.gotoAndStop("leap"); }
Symbol 117 MovieClip Frame 1
moveSpeed = 10; xDist = this._parent._x - this._parent.victim._x; yDist = this._parent._y - this._parent.victim._y; radians = Math.atan2(yDist, xDist); angle = radians * 57.2957795130823; this._parent._rotation = angle + 90; xSpeed = moveSpeed * Math.cos(radians + (Math.PI/2)); ySpeed = moveSpeed * Math.sin(radians + (Math.PI/2)); this.onEnterFrame = function () { if (!_root.cam.walls.hitTest((this._parent._x + _root.cam._x) - xSpeed, (this._parent._y + _root.cam._y) - ySpeed, true)) { this._parent._x = this._parent._x - xSpeed; this._parent._y = this._parent._y - ySpeed; } };
Symbol 117 MovieClip Frame 9
delete this.onEnterFrame; xDist = this._parent._x - this._parent.victim._x; yDist = this._parent._y - this._parent.victim._y; radians = Math.atan2(yDist, xDist); angle = radians * 57.2957795130823; this._parent._rotation = angle + 90; if (Math.random() > 0.5) { this._parent.gotoAndPlay("walk"); }
Symbol 118 MovieClip Frame 1
moveSpeed = 10; xDist = this._parent._x - this._parent.victim._x; yDist = this._parent._y - this._parent.victim._y; radians = Math.atan2(yDist, xDist); angle = radians * 57.2957795130823; this._parent._rotation = angle + 90; xSpeed = moveSpeed * Math.cos(radians + (Math.PI/2)); ySpeed = moveSpeed * Math.sin(radians + (Math.PI/2)); this.onEnterFrame = function () { if (!_root.cam.walls.hitTest((this._parent._x + _root.cam._x) + xSpeed, (this._parent._y + _root.cam._y) + ySpeed, true)) { this._parent._x = this._parent._x + xSpeed; this._parent._y = this._parent._y + ySpeed; } };
Symbol 118 MovieClip Frame 9
delete this.onEnterFrame; xDist = this._parent._x - this._parent.victim._x; yDist = this._parent._y - this._parent.victim._y; radians = Math.atan2(yDist, xDist); angle = radians * 57.2957795130823; this._parent._rotation = angle + 90; if (Math.random() > 0.5) { this._parent.gotoAndPlay("stepLeft"); } if (Math.random() > 0.5) { this._parent.gotoAndPlay("walk"); }
Symbol 119 MovieClip [orc] Frame 1
life = _root.orcLife; _root.orcCount++; victim = _root.cam.kimblis; stillHere = true; this.onEnterFrame = function () { if (_root.detectGAttack(this._x, this._y, this)) { this.life = this.life - _root.attackPower; this.gotoAndStop("hurt"); } }; timer = setInterval(_root.chooseTarget, Math.random() * 20000, this); this.onUnload = function () { clearInterval(timer); };
Symbol 119 MovieClip [orc] Frame 2
stop();
Symbol 119 MovieClip [orc] Frame 3
stop();
Symbol 119 MovieClip [orc] Frame 4
stop();
Symbol 119 MovieClip [orc] Frame 5
stop();
Symbol 119 MovieClip [orc] Frame 6
stop();
Symbol 119 MovieClip [orc] Frame 7
stop();
Symbol 119 MovieClip [orc] Frame 8
stop();
Symbol 119 MovieClip [orc] Frame 9
stop();
Symbol 119 MovieClip [orc] Frame 10
stop();
Symbol 119 MovieClip [orc] Frame 11
stop(); g = _root.cam.bg.attachMovie("orcDie", "deadOrc" + _root.cam.bg.getNextHighestDepth(), _root.cam.bg.getNextHighestDepth()); g._x = this._x; g._y = this._y; g._rotation = this._rotation; clearInterval(timer); _root.orcCount--; this.removeMovieClip();
Symbol 121 MovieClip [orcAttackArea] Frame 4
this.removeMovieClip();
Symbol 126 MovieClip [orcDie] Frame 1
sLoop = new Sound(this); sLoop.attachSound("orcDieSound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 126 MovieClip [orcDie] Frame 11
stop();
Symbol 127 MovieClip [orcLeapArea] Frame 16
this.removeMovieClip();
Symbol 129 MovieClip [kimblisSwordDamage] Frame 2
this.removeMovieClip();
Symbol 135 MovieClip [grassBit_mc] Frame 1
this._rotation = (Math.random() * 360) - 180; this.gotoAndStop(Math.ceil(Math.random() * 5));
Symbol 142 MovieClip [airBlast] Frame 1
moveSpeed = 20; life = 25; accel = 0.2; beginMove = 40; maxSpeed = 20; degrees = this._rotation; radians = (degrees * Math.PI) / 180; radians = radians + 4.71238898038469; xSpeed = moveSpeed * Math.cos(radians); ySpeed = moveSpeed * Math.sin(radians); this._x = this._x + (beginMove * Math.cos(radians)); this._y = this._y + (beginMove * Math.sin(radians)); this._rotation = Math.random(360) - 180;
Symbol 142 MovieClip [airBlast] Frame 9
stop(); s = _root.cam.gAttack.attachMovie("airBlastDamage", "damage" + _root.cam.gAttack.getNextHighestDepth(), _root.cam.gAttack.getNextHighestDepth()); s._x = this._x; s._y = this._y; this.onEnterFrame = function () { life--; this._y = this._y + ySpeed; this._x = this._x + xSpeed; s._x = this._x; s._y = this._y; if ((_root.cam.walls.hitTest((this._x + xSpeed) + _root.cam._x, (this._y + ySpeed) + _root.cam._y, true) || (_root.cam.baddies.hitTest((this._x + xSpeed) + _root.cam._x, (this._y + ySpeed) + _root.cam._y, true))) || (life <= 0)) { s.play(); play(); delete this.onEnterFrame; } };
Symbol 142 MovieClip [airBlast] Frame 16
removeMovieClip(s); this.removeMovieClip();
Symbol 144 MovieClip [airBlastDamage] Frame 1
stop();
Symbol 144 MovieClip [airBlastDamage] Frame 9
this.removeMovieClip();
Symbol 151 MovieClip [healAnim_mc] Frame 1
sLoop = new Sound(this); sLoop.attachSound("healSound"); sLoop.setVolume(0); sLoop.start(0, 999); currentVol = 0; volInc = _root.soundVolume / 25; this.onEnterFrame = function () { currentVol = currentVol + volInc; if (currentVol > _root.soundVolume) { currentVol = _root.soundVolume; } sLoop.setVolume(currentVol); this._rotation = this._rotation + 11; if (_root.life < _root.maxLife) { _root.life = _root.life + _root.healSpeed; if (_root.life > _root.maxLife) { _root.life = _root.maxLife; } } if (this.hitTest(_root.cam.girl)) { if (_root.girlLife < _root.maxGirlLife) { _root.girlLife = _root.girlLife + _root.healSpeed; if (_root.girlLife > _root.maxGirlLife) { _root.girlLife = _root.maxGirlLife; } } } };
Symbol 151 MovieClip [healAnim_mc] Frame 55
stop();
Symbol 151 MovieClip [healAnim_mc] Frame 56
stop(); delete this.onEnterFrame; decSpeed = this._alpha / 10; volInc = currentVolume / 10; this.onEnterFrame = function () { currentVol = currentVol - volInc; sLoop.setVolume(currentVol); this._alpha = this._alpha - decSpeed; if (this._alpha <= 0) { sLoop.stop(); this.removeMovieClip(); } };
Symbol 154 MovieClip [shockwave] Frame 1
temp = _root.attackPower * 100; if (temp > 100) { temp = 100; } this._alpha = temp; sLoop = new Sound(this); sLoop.attachSound("sonicBoomSound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0.25, 1);
Symbol 154 MovieClip [shockwave] Frame 19
this.removeMovieClip();
Symbol 156 MovieClip [shockwaveArea] Frame 19
this.removeMovieClip();
Symbol 159 MovieClip [streak] Frame 9
this.removeMovieClip();
Symbol 162 MovieClip [swordWind] Frame 11
this.removeMovieClip();
Symbol 166 MovieClip Frame 2
this._parent.removeMovieClip();
Symbol 170 MovieClip Frame 2
this._parent.removeMovieClip();
Symbol 171 MovieClip [dirt] Frame 1
this.onEnterFrame = function () { if (_root.frameRate < 15) { this.removeMovieClip(); } }; this.stop(); this.gotoAndStop(Math.ceil(Math.random() * 2));
Symbol 171 MovieClip [dirt] Frame 2
this.stop();
Symbol 175 MovieClip Frame 7
stop();
Symbol 176 MovieClip [twister] Frame 1
sLoop = new Sound(this); sLoop.attachSound("twisterSound"); sLoop.start(0, 10); sLoop.setVolume(0); volumeInc = _root.soundVolume / 20; currentVolume = 0; lag = 15; hold = 1.5; buffer = 20; this.t1._rotation = (Math.random() * 360) - 180; xLast = this.t1._x; yLast = this.t1._y; force = 0; eye = _root.cam.gAttack.attachMovie("twisterCenter", "twisterCenter" + _root.cam.gAttack.getNextHighestDepth(), _root.cam.gAttack.getNextHighestDepth()); this.onEnterFrame = function () { currentVolume = currentVolume + volumeInc; if (currentVolume > _root.soundVolume) { currentVolume = _root.soundVolume; } sLoop.setVolume(currentVolume); force = force + 5; if (force > 100) { force = 100; } this.t1._rotation = this.t1._rotation + 51; xSpeed = (this.t1._x - (_root._xmouse - _root.cam._x)) / lag; ySpeed = (this.t1._y - (_root._ymouse - _root.cam._y)) / lag; if ((!_root.cam.walls.hitTest(((this.t1._x + _root.cam._x) - xSpeed) + buffer, this.t1._y + _root.cam._y, true)) && (!_root.cam.walls.hitTest(((this.t1._x + _root.cam._x) - xSpeed) - buffer, this.t1._y + _root.cam._y, true))) { if ((!_root.cam.baddies.hitTest(((this.t1._x + _root.cam._x) - xSpeed) + buffer, this.t1._y + _root.cam._y, true)) && (!_root.cam.baddies.hitTest(((this.t1._x + _root.cam._x) - xSpeed) - buffer, this.t1._y + _root.cam._y, true))) { this.t1._x = this.t1._x - xSpeed; } } if ((!_root.cam.walls.hitTest(this.t1._x + _root.cam._x, ((this.t1._y + _root.cam._y) - ySpeed) + buffer, true)) && (!_root.cam.walls.hitTest(this.t1._x + _root.cam._x, ((this.t1._y + _root.cam._y) - ySpeed) - buffer, true))) { if ((!_root.cam.baddies.hitTest(this.t1._x + _root.cam._x, ((this.t1._y + _root.cam._y) - ySpeed) + buffer, true)) && (!_root.cam.baddies.hitTest(this.t1._x + _root.cam._x, ((this.t1._y + _root.cam._y) - ySpeed) - buffer, true))) { this.t1._y = this.t1._y - ySpeed; } } this.t2._rotation = this.t2._rotation + 48; this.t2._x = this.t2._x - ((this.t2._x - this.t1._x) / hold); this.t2._y = this.t2._y - ((this.t2._y - this.t1._y) / hold); this.t3._rotation = this.t3._rotation + 45; this.t3._x = this.t3._x - ((this.t3._x - this.t2._x) / hold); this.t3._y = this.t3._y - ((this.t3._y - this.t2._y) / hold); this.t4._rotation = this.t4._rotation + 42; this.t4._x = this.t4._x - ((this.t4._x - this.t3._x) / hold); this.t4._y = this.t4._y - ((this.t4._y - this.t3._y) / hold); this.t5._rotation = this.t5._rotation + 39; this.t5._x = this.t5._x - ((this.t5._x - this.t4._x) / hold); this.t5._y = this.t5._y - ((this.t5._y - this.t4._y) / hold); this.t6._rotation = this.t6._rotation + 36; this.t6._x = this.t6._x - ((this.t6._x - this.t5._x) / hold); this.t6._y = this.t6._y - ((this.t6._y - this.t5._y) / hold); this.t7._rotation = this.t7._rotation + 33; this.t7._x = this.t7._x - ((this.t7._x - this.t6._x) / hold); this.t7._y = this.t7._y - ((this.t7._y - this.t6._y) / hold); this.t8._rotation = this.t8._rotation + 30; this.t8._x = this.t8._x - ((this.t8._x - this.t7._x) / hold); this.t8._y = this.t8._y - ((this.t8._y - this.t7._y) / hold); this.t9._rotation = this.t9._rotation + 27; this.t9._x = this.t9._x - ((this.t9._x - this.t8._x) / hold); this.t9._y = this.t9._y - ((this.t9._y - this.t8._y) / hold); this.t10._rotation = this.t10._rotation + 24; this.t10._x = this.t10._x - ((this.t10._x - this.t9._x) / hold); this.t10._y = this.t10._y - ((this.t10._y - this.t9._y) / hold); eye._x = this.t1._x; eye._y = this.t1._y; eye._rotation = eye._rotation + 9; e = _root.cam.magic.attachMovie("dirt", "dirt" + _root.cam.magic.getNextHighestDepth(), _root.cam.magic.getNextHighestDepth()); e._x = this.t1._x; e._y = this.t1._y; e._rotation = (Math.random() * 360) - 180; e._alpha = force; }; this.onUnload = function () { sLoop.stop(); removeMovieClip(eye); };
Symbol 176 MovieClip [twister] Frame 3
this.t2._rotation = (Math.random() * 360) - 180; this.t2._x = this.t1._x; this.t2._y = this.t1._y;
Symbol 176 MovieClip [twister] Frame 5
this.t3._rotation = (Math.random() * 360) - 180; this.t3._x = this.t1._x; this.t3._y = this.t1._y;
Symbol 176 MovieClip [twister] Frame 7
this.t4._rotation = (Math.random() * 360) - 180; this.t4._x = this.t1._x; this.t4._y = this.t1._y;
Symbol 176 MovieClip [twister] Frame 9
this.t5._rotation = (Math.random() * 360) - 180; this.t5._x = this.t1._x; this.t5._y = this.t1._y;
Symbol 176 MovieClip [twister] Frame 11
this.t6._rotation = (Math.random() * 360) - 180; this.t6._x = this.t1._x; this.t6._y = this.t1._y;
Symbol 176 MovieClip [twister] Frame 13
this.t7._rotation = (Math.random() * 360) - 180; this.t7._x = this.t1._x; this.t7._y = this.t1._y;
Symbol 176 MovieClip [twister] Frame 15
this.t8._rotation = (Math.random() * 360) - 180; this.t8._x = this.t1._x; this.t8._y = this.t1._y;
Symbol 176 MovieClip [twister] Frame 18
this.t9._rotation = (Math.random() * 360) - 180; this.t9._x = this.t1._x; this.t9._y = this.t1._y;
Symbol 176 MovieClip [twister] Frame 21
this.t10._rotation = (Math.random() * 360) - 180; this.t10._x = this.t1._x; this.t10._y = this.t1._y; stop();
Symbol 176 MovieClip [twister] Frame 22
delete this.onEnterFrame; currentVolume = _root.soundVolume; volumeDec = _root.soundVolume / 10; this.onEnterFrame = function () { currentVolume = currentVolume - volumeDec; sLoop.setVolume(currentVolume); force = force - 10; this.t1._rotation = this.t1._rotation + 51; xSpeed = (this.t1._x - (_root._xmouse - _root.cam._x)) / lag; ySpeed = (this.t1._y - (_root._ymouse - _root.cam._y)) / lag; if ((!_root.cam.walls.hitTest(((this.t1._x + _root.cam._x) - xSpeed) + buffer, this.t1._y + _root.cam._y, true)) && (!_root.cam.walls.hitTest(((this.t1._x + _root.cam._x) - xSpeed) - buffer, this.t1._y + _root.cam._y, true))) { if ((!_root.cam.baddies.hitTest(((this.t1._x + _root.cam._x) - xSpeed) + buffer, this.t1._y + _root.cam._y, true)) && (!_root.cam.baddies.hitTest(((this.t1._x + _root.cam._x) - xSpeed) - buffer, this.t1._y + _root.cam._y, true))) { this.t1._x = this.t1._x - xSpeed; } } if ((!_root.cam.walls.hitTest(this.t1._x + _root.cam._x, ((this.t1._y + _root.cam._y) - ySpeed) + buffer, true)) && (!_root.cam.walls.hitTest(this.t1._x + _root.cam._x, ((this.t1._y + _root.cam._y) - ySpeed) - buffer, true))) { if ((!_root.cam.baddies.hitTest(this.t1._x + _root.cam._x, ((this.t1._y + _root.cam._y) - ySpeed) + buffer, true)) && (!_root.cam.baddies.hitTest(this.t1._x + _root.cam._x, ((this.t1._y + _root.cam._y) - ySpeed) - buffer, true))) { this.t1._y = this.t1._y - ySpeed; } } this.t2._rotation = this.t2._rotation + 48; this.t2._x = this.t2._x - ((this.t2._x - this.t1._x) / hold); this.t2._y = this.t2._y - ((this.t2._y - this.t1._y) / hold); this.t3._rotation = this.t3._rotation + 45; this.t3._x = this.t3._x - ((this.t3._x - this.t2._x) / hold); this.t3._y = this.t3._y - ((this.t3._y - this.t2._y) / hold); this.t4._rotation = this.t4._rotation + 42; this.t4._x = this.t4._x - ((this.t4._x - this.t3._x) / hold); this.t4._y = this.t4._y - ((this.t4._y - this.t3._y) / hold); this.t5._rotation = this.t5._rotation + 39; this.t5._x = this.t5._x - ((this.t5._x - this.t4._x) / hold); this.t5._y = this.t5._y - ((this.t5._y - this.t4._y) / hold); this.t6._rotation = this.t6._rotation + 36; this.t6._x = this.t6._x - ((this.t6._x - this.t5._x) / hold); this.t6._y = this.t6._y - ((this.t6._y - this.t5._y) / hold); this.t7._rotation = this.t7._rotation + 33; this.t7._x = this.t7._x - ((this.t7._x - this.t6._x) / hold); this.t7._y = this.t7._y - ((this.t7._y - this.t6._y) / hold); this.t8._rotation = this.t8._rotation + 30; this.t8._x = this.t8._x - ((this.t8._x - this.t7._x) / hold); this.t8._y = this.t8._y - ((this.t8._y - this.t7._y) / hold); this.t9._rotation = this.t9._rotation + 27; this.t9._x = this.t9._x - ((this.t9._x - this.t8._x) / hold); this.t9._y = this.t9._y - ((this.t9._y - this.t8._y) / hold); this.t10._rotation = this.t10._rotation + 24; this.t10._x = this.t10._x - ((this.t10._x - this.t9._x) / hold); this.t10._y = this.t10._y - ((this.t10._y - this.t9._y) / hold); eye._x = this.t1._x; eye._y = this.t1._y; eye._rotation = eye._rotation + 9; e = _root.cam.magic.attachMovie("dirt", "dirt" + _root.cam.magic.getNextHighestDepth(), _root.cam.magic.getNextHighestDepth()); e._x = this.t1._x; e._y = this.t1._y; e._rotation = (Math.random() * 360) - 180; e._alpha = force; };
Symbol 176 MovieClip [twister] Frame 30
sLoop.stop(); removeMovieClip(eye); removeMovieClip(this);
Symbol 181 MovieClip [wind] Frame 2
stop(); hold = (this._yscale * _root.windHold) / 100; xLast = this._x; if (this._parent.segCount < this._parent.maxCount) { this._parent.segCount++; dist = (20 * this._yscale) / 95; w = _parent.path.attachMovie("wind", "wind" + _parent.path.getNextHighestDepth(), _parent.path.getNextHighestDepth()); w._rotation = this._rotation; w._y = this._y + dist; w._xscale = this._xscale * (_root.windSpread + _root.windGrow); w._yscale = this._yscale * _root.windSpread; w._alpha = this._alpha - (100 / _root.maxWindDist); this.onEnterFrame = function () { moved = this._x - xLast; bend = (Math.random() * _root.windBend) - (_root.windBend / 2); w._x = w._x + (moved + bend); w._x = (this._x + w._x) / 2; if ((this._x - w._x) > hold) { w._x = this._x + hold; } if ((this._x - w._x) < (-hold)) { w._x = this._x - hold; } xLast = this._x; }; } else { this.onUnload = function () { removeMovieClip(this._parent); }; }
Symbol 181 MovieClip [wind] Frame 4
stop(); w.gotoAndPlay("unload"); this.removeMovieClip();
Symbol 184 MovieClip [windHolder] Frame 1
stop(); wind._xscale = 40; wind._yscale = 40; segCount = 0; maxCount = _root.maxWindDist; path = this;
Symbol 194 MovieClip Frame 46
this._parent.removeMovieClip();
Symbol 206 MovieClip Frame 1
rightArm.gotoAndPlay(14);
Symbol 212 MovieClip Frame 1
stop(); leftThigh.gotoAndPlay(14);
Symbol 217 MovieClip [mage] Frame 1
_root.mageCount++;
Symbol 217 MovieClip [mage] Frame 2
stop(); delete this.onEnterFrame; rotSpeed = 5; moveSpeed = 4; randNum = 0; decay = 0.75; alphaChange = 15; targetDist = 800; attackDist = _root.mageAttackDist; target = _root.cam.kimblis; segNum = 0; maxSegs = 50; segX = new Array(); segY = new Array(); segLag = new Array(); segAlpha = new Array(); curAlpha = 50; lineHolder = _root.cam.magic.createEmptyMovieClip("lineHolder" + _root.cam.magic.getNextHighestDepth(), _root.cam.magic.getNextHighestDepth()); this.onEnterFrame = function () { this._alpha = this._alpha + ((Math.random() * alphaChange) - (alphaChange / 2)); if (this._alpha > 100) { this._alpha = 100; } else if (this._alpha <= 0) { this._alpha = 10; this._x = (target._x + (Math.random() * targetDist)) - (targetDist / 2); this._y = (target._y + (Math.random() * targetDist)) - (targetDist / 2); } randNum = randNum + ((Math.random() * rotSpeed) - (rotSpeed / 2)); this._rotation = this._rotation + randNum; randNum = randNum * decay; radians = (this._rotation * Math.PI) / 180; radians = radians + Math.PI; this._x = this._x + (moveSpeed * Math.cos(radians)); this._y = this._y + (moveSpeed * Math.sin(radians)); if ((Math.abs(this._x - target._x) < attackDist) && (Math.abs(this._y - target._y) < attackDist)) { segX[segNum] = this._x; segY[segNum] = this._y; segLag[segNum] = 50; segAlpha[segNum] = this._alpha; segNum++; if (segNum >= 50) { segNum = 0; } startLife++; if (startLife > maxLife) { startLife = maxLife; } } lineHolder.clear(); i = 49; while (i >= 0) { if (segAlpha[i] > 5) { segAlpha[i]--; segX[i] = segX[i] - ((segX[i] - _root.cam.kimblis._x) / segLag[i]); segY[i] = segY[i] - ((segY[i] - _root.cam.kimblis._y) / segLag[i]); m = _root.cam.bAttack.attachMovie("mageAttack", "orb" + _root.cam.bAttack.getNextHighestDepth(), _root.cam.bAttack.getNextHighestDepth()); m._x = segX[i]; m._y = segY[i]; lineHolder.lineStyle(10, "0x000000", segAlpha[i]); lineHolder.moveTo(segX[i], segY[i]); lineHolder.lineTo(segX[i] + 0.1, segY[i]); segLag[i] = segLag[i] * 0.95; } i--; } if (_root.cam.gAttack.hitTest(this._x + _root.cam._x, this._y + _root.cam._y, true)) { if ((_root.attackMethod == "sword") && (_root.weopon == "magSword")) { this.gotoAndPlay("die"); } else { _root.missionText = "Your attacks pass right through them..."; if (_root.cam.orcSpoken == false) { _root.cam.orcSpoken = true; sLoop = new Sound(this); sLoop.attachSound("myAttacksPassSpeech"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1); } } } };
Symbol 217 MovieClip [mage] Frame 3
delete this.onEnterFrame; lineHolder.clear(); ammount = 3; num = 0; sLoop = new Sound(this); sLoop.attachSound("ghostDieSound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1); this.onEnterFrame = function () { num = num + ammount; while (num >= 1) { num--; w = _root.cam.bg.attachMovie("streak", "streak" + _root.cam.bg.getNextHighestDepth(), _root.cam.bg.getNextHighestDepth()); w._x = this._x; w._y = this._y; w._rotation = (Math.random() * 360) - 180; } };
Symbol 217 MovieClip [mage] Frame 13
delete this.onEnterFrame;
Symbol 217 MovieClip [mage] Frame 22
_root.mageCount--; removeMovieClip(this); stop();
Symbol 218 MovieClip [mageAttack] Frame 1
removeMovieClip(this);
Symbol 221 MovieClip [girlMagic] Frame 1
this.onEnterFrame = function () { this._x = _root.cam.girl._x; this._y = _root.cam.girl._y; m1._rotation = (Math.random() * 360) - 180; m2._rotation = (Math.random() * 360) - 180; randNum = Math.random() * 100; m1._xscale = randNum; m1._yscale = randNum; randNum = Math.random() * 100; m2._xscale = randNum; m2._yscale = randNum; m1._alpha = Math.random() * 100; m2._alpha = Math.random() * 100; };
Symbol 221 MovieClip [girlMagic] Frame 41
removeMovieClip(this);
Symbol 225 MovieClip [magicRock] Frame 1
stop(); this.anim.gotoAndPlay(Math.ceil(Math.random() * 12)); _root.nextTest(this); this.onUnload = function () { clearInterval(timer); };
Symbol 225 MovieClip [magicRock] Frame 2
clearInterval(timer); _root.cam.magicRock++; _root.missionText = ("You picked up a white orb, you have " + _root.cam.magicRock) + " remaining"; sLoop = new Sound(this); sLoop.attachSound("ballPickUpSound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 225 MovieClip [magicRock] Frame 9
stop();
Symbol 254 MovieClip Frame 1
sLoop = new Sound(this); sLoop.attachSound(("golemAttack" + Math.ceil(Math.random() * 4)) + "Sound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 254 MovieClip Frame 7
f = _root.cam.bAttack.attachMovie("golemFastAttackArea1", "ouch" + _root.cam.bAttack.getNextHighestDepth(), _root.cam.bAttack.getNextHighestDepth()); f._x = this._parent._x; f._y = this._parent._y; f._rotation = this._parent._rotation; f._xscale = 150; f._yscale = 150; sLoop = new Sound(this); sLoop.attachSound(("golemSwish" + Math.ceil(Math.random() * 5)) + "Sound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 254 MovieClip Frame 11
f = _root.cam.bAttack.attachMovie("golemFastAttackArea2", "ouch" + _root.cam.bAttack.getNextHighestDepth(), _root.cam.bAttack.getNextHighestDepth()); f._x = this._parent._x; f._y = this._parent._y; f._rotation = this._parent._rotation; f._xscale = 150; f._yscale = 150; sLoop = new Sound(this); sLoop.attachSound(("golemSwish" + Math.ceil(Math.random() * 5)) + "Sound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 254 MovieClip Frame 17
this._parent.gotoAndStop("stand");
Symbol 257 MovieClip Frame 2
xDist = this._parent._x - this._parent.victim._x; yDist = this._parent._y - this._parent.victim._y; this._parent._rotation = _root.findAngle(xDist, yDist); this._parent.gotoAndStop("stand");
Symbol 258 MovieClip Frame 2
xDist = this._parent._x - this._parent.victim._x; yDist = this._parent._y - this._parent.victim._y; this._parent._rotation = _root.findAngle(xDist, yDist); this._parent.gotoAndStop("stand");
Symbol 259 MovieClip Frame 1
sLoop = new Sound(this); sLoop.attachSound("earthquakeSound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 259 MovieClip Frame 2
rockCount = (Math.random() * 3) + 3; while (rockCount > 0) { rockCount--; m = _root.cam.bg.attachMovie("evilRockBegin", "rock" + _root.cam.bg.getNextHighestDepth(), _root.cam.bg.getNextHighestDepth()); m._x = (this._parent._x + (Math.random() * 400)) - 200; m._y = (this._parent._y + (Math.random() * 400)) - 200; if (_root.cam.walls.hitTest(m._x + _root.cam._x, m._y + _root.cam._y, true)) { removeMovieClip(m); } }
Symbol 259 MovieClip Frame 36
this._parent.gotoAndStop("stand");
Symbol 260 MovieClip Frame 3
randNum = Math.random(); if (randNum > 0.7) { this._parent.gotoAndStop("fastAttack"); } else { this._parent.gotoAndStop("stand"); }
Symbol 261 MovieClip Frame 1
repeat = Math.ceil(Math.random() * 3) + 3; m = _root.cam.bg.attachMovie("girlSignal", "signal" + _root.cam.bg.getNextHighestDepth(), _root.cam.bg.getNextHighestDepth()); if ((Math.random() > 0.5) && (_root.cam.walls.hitTest((this._parent._x + _root.cam._x) + 50, this._parent._y + _root.cam._y, true) == false)) { m._x = this._parent._x + 50; } else { m._x = this._parent._x - 50; } if ((Math.random() > 0.5) && (_root.cam.walls.hitTest(this._parent._x + _root.cam._x, (this._parent._y + _root.cam._y) + 50, true) == false)) { m._y = this._parent._y + 50; } else { m._y = this._parent._y - 50; } m.onEnterFrame = function () { if (this.hitTest(_root.cam.girl)) { play(); _root.cam.baddies.golem.gotoAndStop("hurt"); removeMovieClip(this); } };
Symbol 261 MovieClip Frame 6
repeat--; if (repeat <= 0) { this.gotoAndPlay("end"); } sLoop = new Sound(this); sLoop.attachSound(("golemOut" + Math.ceil(Math.random() * 5)) + "Sound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 261 MovieClip Frame 14
sLoop = new Sound(this); sLoop.attachSound("golemIn" + Math.ceil(Math.random() * 5)); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 261 MovieClip Frame 21
this.gotoAndPlay("begin");
Symbol 261 MovieClip Frame 27
removeMovieClip(m); _parent.hitPoints = _parent.hitPointHold / 2; this._parent.gotoAndPlay("fastAttack");
Symbol 262 MovieClip Frame 1
this._parent.life--; sLoop = new Sound(this); sLoop.attachSound(("golemHurt" + Math.ceil(Math.random() * 3)) + "Sound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1); m = _root.cam.attachMovie("girlMagic", "magic" + _root.cam.getNextHighestDepth(), _root.cam.getNextHighestDepth()); m._x = this._parent._x; m._y = this._parent._y; m._rotation = (Math.random() * 360) - 180; h = _root.cam.attachMovie("girlMagic", "magic" + _root.cam.getNextHighestDepth(), _root.cam.getNextHighestDepth()); h._x = this._parent._x; h._y = this._parent._y; h._rotation = (Math.random() * 360) - 180; k = _root.cam.attachMovie("girlMagic", "magic" + _root.cam.getNextHighestDepth(), _root.cam.getNextHighestDepth()); k._x = this._parent._x; k._y = this._parent._y; k._rotation = (Math.random() * 360) - 180; this.onEnterFrame = function () { m._x = ((Math.random() * 150) - 75) + this._parent._x; m._y = ((Math.random() * 150) - 75) + this._parent._y; h._x = ((Math.random() * 150) - 75) + this._parent._x; h._y = ((Math.random() * 150) - 75) + this._parent._y; k._x = ((Math.random() * 150) - 75) + this._parent._x; k._y = ((Math.random() * 150) - 75) + this._parent._y; }; this.onUnload = function () { removeMovieClip(m); removeMovieClip(h); removeMovieClip(k); };
Symbol 262 MovieClip Frame 24
removeMovieClip(m); removeMovieClip(h); removeMovieClip(k); if (this._parent.life <= 0) { _root.gotoAndStop("mov3"); } _parent.hitPoints = _parent.hitPointHold; this._parent.gotoAndStop("stand");
Symbol 263 MovieClip [golem] Frame 1
function testHit() { radians = (this._rotation * Math.PI) / 180; radians = radians - (Math.PI/2); xDist = 50 * Math.cos(radians); yDist = 50 * Math.sin(radians); xPos = this._x + _root.cam._x; yPos = this._y + _root.cam._y; if (_root.cam.gAttack.hitTest(xPos, yPos)) { this.gotoAndStop("stun"); } else if (_root.cam.gAttack.hitTest(xPos + xDist, yPos + xDist)) { this.gotoAndStop("stun"); } else if (_root.cam.gAttack.hitTest(xPos - xDist, yPos - yDist)) { this.gotoAndStop("stun"); } } life = 5; hitPointHold = 25; hitPoints = hitPointHold;
Symbol 263 MovieClip [golem] Frame 2
stop(); delete this.onEnterFrame; testHit(); victim = _root.cam.kimblis; waitTime = Math.random() * 20; this.onEnterFrame = function () { testHit(); waitTime--; if (waitTime < 0) { randNum = Math.random(); if (randNum > 0.8) { this.gotoAndStop("right"); } else if (randNum > 0.6) { this.gotoAndStop("left"); } else if (randNum > 0.4) { this.gotoAndStop("summon"); } else { this.gotoAndStop("startWalk"); } } };
Symbol 263 MovieClip [golem] Frame 3
stop(); delete this.onEnterFrame; counter = 4; this.onEnterFrame = function () { counter--; if (counter <= 0) { this.gotoAndStop("walk"); } };
Symbol 263 MovieClip [golem] Frame 4
stop(); delete this.onEnterFrame; victim = _root.cam.kimblis; rotateSpeed = 10; moveSpeed = 5; attackDist = 100; moveDist = moveSpeed * 20; this.onEnterFrame = function () { testHit(); xDist = this._x - victim._x; yDist = this._y - victim._y; gotoAngle = _root.findAngle(xDist, yDist); if (gotoAngle > 180) { gotoAngle = gotoAngle - 360; } angleDist = _rotation - gotoAngle; if (Math.abs(angleDist) > 180) { if (angleDist > 0) { angleDist = 180 - angleDist; } else { angleDist = -180 - angleDist; } } this._rotation = this._rotation - (angleDist / rotateSpeed); radians = (this._rotation * Math.PI) / 180; radians = radians - (Math.PI/2); xDist = moveSpeed * Math.cos(radians); yDist = moveSpeed * Math.sin(radians); if ((Math.abs(this._x - victim._x) > attackDist) || (Math.abs(this._y - victim._y) > attackDist)) { if (!_root.cam.walls.hitTest((this._x + _root.cam._x) - xDist, (this._y + _root.cam._y) - yDist, true)) { this._x = this._x - xDist; this._y = this._y - yDist; } } else { randNum = Math.random(); if (randNum > 0.5) { this.gotoAndStop("fastAttack"); } else { this.gotoAndStop("endWalk"); } } };
Symbol 263 MovieClip [golem] Frame 5
stop(); delete this.onEnterFrame; counter = 4; this.onEnterFrame = function () { testHit(); counter--; if (counter <= 0) { this.gotoAndStop("stand"); } };
Symbol 263 MovieClip [golem] Frame 6
stop(); delete this.onEnterFrame; this._x = _root.cam.kimblis._x; this._y = _root.cam.kimblis._y; pullDist = 150; radians = (this._rotation * Math.PI) / 180; radians = radians - (Math.PI/2); xDist = pullDist * Math.cos(radians); yDist = pullDist * Math.sin(radians); if (!_root.cam.walls.hitTest((this._x + xDist) + _root.cam._x, (this._y + yDist) + _root.cam._y, true)) { this._x = this._x + xDist; this._y = this._y + yDist; } this.onEnterFrame = function () { testHit(); };
Symbol 263 MovieClip [golem] Frame 7
stop(); delete this.onEnterFrame; moveDist = 100; radians = (this._rotation * Math.PI) / 180; radians = radians - (Math.PI*2); xDist = moveDist * Math.cos(radians); yDist = moveDist * Math.sin(radians); if (!_root.cam.walls.hitTest((this._x + xDist) + _root.cam._x, (this._y + yDist) + _root.cam._y, true)) { this._x = this._x + xDist; this._y = this._y + yDist; } this.onEnterFrame = function () { testHit(); };
Symbol 263 MovieClip [golem] Frame 8
stop(); delete this.onEnterFrame; moveDist = 100; radians = (this._rotation * Math.PI) / 180; radians = radians - Math.PI; xDist = moveDist * Math.cos(radians); yDist = moveDist * Math.sin(radians); if (!_root.cam.walls.hitTest((this._x + xDist) + _root.cam._x, (this._y + yDist) + _root.cam._y, true)) { this._x = this._x + xDist; this._y = this._y + yDist; } this.onEnterFrame = function () { testHit(); };
Symbol 263 MovieClip [golem] Frame 9
stop(); delete this.onEnterFrame; this.onEnterFrame = function () { testHit(); };
Symbol 263 MovieClip [golem] Frame 10
stop(); delete this.onEnterFrame; hitPoints = hitPoints - _root.attackPower; if (hitPoints <= 0) { this.gotoAndStop("weak"); }
Symbol 263 MovieClip [golem] Frame 11
stop(); delete this.onEnterFrame;
Symbol 263 MovieClip [golem] Frame 12
stop(); delete this.onEnterFrame;
Symbol 265 MovieClip [golemFastAttackArea1] Frame 2
removeMovieClip(this);
Symbol 267 MovieClip [golemFastAttackArea2] Frame 2
removeMovieClip(this);
Symbol 270 MovieClip [evilRock] Frame 1
randRot = (Math.random() * 50) - 25; d = _root.cam.bAttack.attachMovie("evilRockArea", "hitArea" + _root.cam.bAttack.getNextHighestDepth(), _root.cam.bAttack.getNextHighestDepth()); d._x = this._x; d._y = this._y; this.onEnterFrame = function () { this._rotation = this._rotation + randRot; }; this.onUnload = function () { removeMovieClip(d); };
Symbol 270 MovieClip [evilRock] Frame 11
stop(); delete this.onEnterFrame; moveSpeed = 23; xDist = this._x - _root.cam.kimblis._x; yDist = this._y - _root.cam.kimblis._y; angle = _root.findAngle(xDist, yDist); radians = (angle * Math.PI) / 180; radians = radians + (Math.PI/2); xSpeed = moveSpeed * Math.cos(radians); ySpeed = moveSpeed * Math.sin(radians); counter = Math.random() * 40; this.onEnterFrame = function () { counter--; d._x = this._x; d._y = this._y; this._rotation = this._rotation + randRot; this._x = this._x + xSpeed; this._y = this._y + ySpeed; if (_root.cam.walls.hitTest(this._x + _root.cam._x, this._y + _root.cam._y, true) || (_root.cam.gAttack.hitTest(this._x + _root.cam._x, this._y + _root.cam._y, true))) { m = _root.cam.bg.attachMovie("evilRockDie", "rocks" + _root.cam.bg.getNextHighestDepth(), _root.cam.bg.getNextHighestDepth()); m._x = this._x; m._y = this._y; m._rotation = (Math.random() * 360) - 180; delete this.onEnterFrame; removeMovieClip(this); } if (counter <= 0) { xDist = this._x - _root.cam.kimblis._x; yDist = this._y - _root.cam.kimblis._y; angle = _root.findAngle(xDist, yDist); radians = (angle * Math.PI) / 180; radians = radians + (Math.PI/2); xSpeed = moveSpeed * Math.cos(radians); ySpeed = moveSpeed * Math.sin(radians); counter = Math.random() * 50; } };
Symbol 275 MovieClip [evilRockDie] Frame 293
this.onEnterFrame = function () { this._alpha = this._alpha - 10; };
Symbol 275 MovieClip [evilRockDie] Frame 304
removeMovieClip(this); stop();
Symbol 279 MovieClip [evilRockBegin] Frame 1
rockNum = Math.ceil(Math.random() * 4); this.rocks.gotoAndStop(rockNum); this._rotation = (Math.random() * 360) - 180;
Symbol 279 MovieClip [evilRockBegin] Frame 10
stop(); counter = Math.random() * 40; this.onEnterFrame = function () { counter--; if (counter <= 0) { m = _root.cam.magic.attachMovie("evilRock", "evilRock" + _root.cam.magic.getNextHighestDepth(), _root.cam.magic.getNextHighestDepth()); m._x = this._x; m._y = this._y; m._rotation = this._rotation; m.rocks.gotoAndStop(rockNum); removeMovieClip(this); } };
Symbol 283 MovieClip [girlSignal] Frame 1
stop();
Symbol 283 MovieClip [girlSignal] Frame 12
stop();
Symbol 366 Button
on (release) { _root.play(); }
Symbol 409 MovieClip Frame 102
_root.gotoAndStop("initialize"); stop();
Symbol 412 Button
on (rollOver) { _root.buttonRoll(); } on (release) { _root.buttonClick(); this.gotoAndStop("off"); }
Symbol 415 Button
on (rollOver) { _root.buttonRoll(); } on (release) { _root.buttonClick(); this.gotoAndStop("on"); }
Symbol 416 MovieClip Frame 1
stop(); if (_root.cheatEnabled == true) { if (_root.cheatOn == true) { this.gotoAndStop("on"); } else { this.gotoAndStop("off"); } }
Symbol 416 MovieClip Frame 2
stop(); _root.cheatOn = true; _root.magicRecover = 100; _root.upgradePoints = 50;
Symbol 416 MovieClip Frame 3
stop(); _root.cheatOn = false; _root.magicRecover = 0.2; _root.upgradePoints = 2;
Symbol 430 Button
on (release) { _root.buttonClick(); _root.gotoAndPlay("story"); } on (rollOver) { _root.buttonRoll(); }
Symbol 433 Button
on (release) { _root.buttonClick(); _root.gotoAndPlay("levelSelect"); } on (rollOver) { _root.buttonRoll(); }
Symbol 436 Button
on (release) { _root.buttonClick(); _root.gotoAndPlay("options"); } on (rollOver) { _root.buttonRoll(); }
Symbol 440 Button
on (release) { _root.buttonClick(); _root.gotoAndStop("instructions"); } on (rollOver) { _root.buttonRoll(); }
Symbol 444 Button
on (release) { _root.buttonClick(); getURL ("http://armorgames.com/", _blank); } on (rollOver) { _root.buttonRoll(); }
Symbol 445 Button
on (release) { _root.buttonClick(); _root.cheated = false; _root.gotoAndPlay("story"); } on (rollOver) { _root.buttonRoll(); }
Symbol 446 Button
on (release) { _root.buttonClick(); _root.cheated = true; _root.gotoAndPlay("levelSelect"); } on (rollOver) { _root.buttonRoll(); }
Symbol 447 MovieClip Frame 1
this.onEnterFrame = function () { tot = 0; if (Key.isDown(87)) { tot++; } if (Key.isDown(79)) { tot++; } if (Key.isDown(78)) { tot++; } if (tot == 3) { _root.cheatEnabled = true; cButton.gotoAndStop("on"); } };
Symbol 447 MovieClip Frame 27
stop();
Symbol 451 Button
on (release) { _root.buttonClick(); _root.gotoAndPlay("menu"); } on (rollOver) { _root.buttonRoll(); }
Symbol 454 Button
on (release) { _root.buttonClick(); _root.levelUpExtra = 0; _root.gotoAndStop("levelUp"); } on (rollOver) { _root.buttonRoll(); }
Symbol 457 Button
on (release) { _root.buttonClick(); _root.levelUpExtra = 1; _root.gotoAndStop("levelUp"); } on (rollOver) { _root.buttonRoll(); }
Symbol 460 Button
on (release) { _root.buttonClick(); _root.levelUpExtra = 2; _root.gotoAndStop("levelUp"); } on (rollOver) { _root.buttonRoll(); }
Symbol 463 Button
on (release) { _root.buttonClick(); _root.levelUpExtra = 3; _root.gotoAndStop("levelUp"); } on (rollOver) { _root.buttonRoll(); }
Symbol 467 Button
on (release) { _root.buttonClick(); _root.gotoAndStop("credits"); } on (rollOver) { _root.buttonRoll(); }
Symbol 471 Button
on (release) { _root.buttonClick(); _root.levelUpExtra = 4; _root.gotoAndStop("levelUp"); } on (rollOver) { _root.buttonRoll(); }
Symbol 474 Button
on (release) { _root.buttonClick(); _root.levelUpExtra = 5; _root.gotoAndStop("levelUp"); } on (rollOver) { _root.buttonRoll(); }
Symbol 530 MovieClip Frame 1
stop();
Symbol 542 MovieClip Frame 1
stop();
Symbol 547 MovieClip Frame 1
stop();
Symbol 547 MovieClip Frame 2
stop();
Symbol 547 MovieClip Frame 3
stop();
Symbol 547 MovieClip Frame 4
stop();
Symbol 551 MovieClip Frame 1
stop();
Symbol 552 MovieClip Frame 1
forwardText = String.fromCharCode(_root.upKey); backwardText = String.fromCharCode(_root.downKey); leftText = String.fromCharCode(_root.leftKey); rightText = String.fromCharCode(_root.rightKey); magText = String.fromCharCode(_root.magicPKey); healthText = String.fromCharCode(_root.healthPKey); listener = new Object(); Key.addListener(listener); this.forward.onRelease = function () { _root.buttonClick(); delete listener.onKeyDown; forwardText = "press key"; backwardText = String.fromCharCode(_root.downKey); leftText = String.fromCharCode(_root.leftKey); rightText = String.fromCharCode(_root.rightKey); magText = String.fromCharCode(_root.magicPKey); healthText = String.fromCharCode(_root.healthPKey); listener.onKeyDown = function () { _root.upKey = Key.getCode(); forwardText = String.fromCharCode(_root.upKey); delete listener.onKeyDown; }; }; this.forward.onRollOver = function () { _root.buttonRoll(); }; this.backward.onRelease = function () { _root.buttonClick(); delete listener.onKeyDown; forwardText = String.fromCharCode(_root.upKey); backwardText = "press key"; leftText = String.fromCharCode(_root.leftKey); rightText = String.fromCharCode(_root.rightKey); magText = String.fromCharCode(_root.magicPKey); healthText = String.fromCharCode(_root.healthPKey); listener.onKeyDown = function () { _root.downKey = Key.getCode(); backwardText = String.fromCharCode(_root.downKey); delete listener.onKeyDown; }; }; this.backward.onRollOver = function () { _root.buttonRoll(); }; this.leftB.onRelease = function () { _root.buttonClick(); delete listener.onKeyDown; forwardText = String.fromCharCode(_root.upKey); backwardText = String.fromCharCode(_root.downKey); leftText = "press key"; rightText = String.fromCharCode(_root.rightKey); magText = String.fromCharCode(_root.magicPKey); healthText = String.fromCharCode(_root.healthPKey); listener.onKeyDown = function () { _root.leftKey = Key.getCode(); leftText = String.fromCharCode(_root.leftKey); delete listener.onKeyDown; }; }; this.leftB.onRollOver = function () { _root.buttonRoll(); }; this.rightB.onRelease = function () { _root.buttonClick(); delete listener.onKeyDown; forwardText = String.fromCharCode(_root.upKey); backwardText = String.fromCharCode(_root.downKey); leftText = String.fromCharCode(_root.leftKey); rightText = "press key"; magText = String.fromCharCode(_root.magicPKey); healthText = String.fromCharCode(_root.healthPKey); listener.onKeyDown = function () { _root.rightKey = Key.getCode(); rightText = String.fromCharCode(_root.rightKey); delete listener.onKeyDown; }; }; this.rightB.onRollOver = function () { _root.buttonRoll(); }; this.mPotion.onRelease = function () { _root.buttonClick(); delete listener.onKeyDown; forwardText = String.fromCharCode(_root.upKey); backwardText = String.fromCharCode(_root.downKey); leftText = String.fromCharCode(_root.leftKey); rightText = String.fromCharCode(_root.rightKey); magText = "press key"; healthText = String.fromCharCode(_root.healthPKey); listener.onKeyDown = function () { _root.magicPKey = Key.getCode(); magText = String.fromCharCode(_root.magicPKey); delete listener.onKeyDown; }; }; this.mPotion.onRollOver = function () { _root.buttonRoll(); }; this.hPotion.onRelease = function () { _root.buttonClick(); delete listener.onKeyDown; forwardText = String.fromCharCode(_root.upKey); backwardText = String.fromCharCode(_root.downKey); leftText = String.fromCharCode(_root.leftKey); rightText = String.fromCharCode(_root.rightKey); magText = String.fromCharCode(_root.magicPKey); healthText = "press key"; listener.onKeyDown = function () { _root.healthPKey = Key.getCode(); healthText = String.fromCharCode(_root.healthPKey); delete listener.onKeyDown; }; }; this.hPotion.onRollOver = function () { _root.buttonRoll(); }; if (_root.qualityLevel == "HIGH") { qualSel.gotoAndStop("high"); qualSel._x = highQual._x; } if (_root.qualityLevel == "MEDIUM") { qualSel.gotoAndStop("medium"); qualSel._x = medQual._x; } if (_root.qualityLevel == "LOW") { qualSel.gotoAndStop("low"); qualSel._x = lowQual._x; } if (_root.qualityLevel == "AUTOHIGH") { qualSel.gotoAndStop("auto"); qualSel._x = autoQual._x; } this.highQual.onRelease = function () { _root.buttonClick(); _root.qualityLevel = "HIGH"; qualSel._x = this._x; qualSel.gotoAndStop("high"); }; this.highQual.onRollOver = function () { _root.buttonRoll(); }; this.medQual.onRelease = function () { _root.buttonClick(); _root.qualityLevel = "MEDIUM"; qualSel._x = this._x; qualSel.gotoAndStop("medium"); }; this.medQual.onRollOver = function () { _root.buttonRoll(); }; this.lowQual.onRelease = function () { _root.buttonClick(); _root.qualityLevel = "LOW"; qualSel._x = this._x; qualSel.gotoAndStop("low"); }; this.lowQual.onRollOver = function () { _root.buttonRoll(); }; this.autoQual.onRelease = function () { _root.buttonClick(); _root.qualityLevel = "AUTOHIGH"; qualSel._x = this._x; qualSel.gotoAndStop("auto"); }; this.autoQual.onRollOver = function () { _root.buttonRoll(); }; if (_root.detail == "high") { detSel.gotoAndStop("high"); detSel._x = highDet._x; } if (_root.detail == "low") { detSel.gotoAndStop("low"); detSel._x = lowDet._x; } this.highDet.onRelease = function () { _root.buttonClick(); _root.detail = "high"; detSel._x = this._x; detSel.gotoAndStop("high"); }; this.highDet.onRollOver = function () { _root.buttonRoll(); }; this.lowDet.onRelease = function () { _root.buttonClick(); _root.detail = "low"; detSel._x = this._x; detSel.gotoAndStop("low"); }; this.lowDet.onRollOver = function () { _root.buttonRoll(); }; if (_root.res == 100) { resSel.gotoAndStop(1); resSel._x = res100._x; } if (_root.res == 75) { resSel.gotoAndStop(2); resSel._x = res75._x; } if (_root.res == 50) { resSel.gotoAndStop(3); resSel._x = res50._x; } this.res100.onRelease = function () { _root.buttonClick(); _root.res = 100; resSel.gotoAndStop(1); resSel._x = res100._x; }; this.res100.onRollOver = function () { _root.buttonRoll(); }; this.res75.onRelease = function () { _root.buttonClick(); _root.res = 75; resSel.gotoAndStop(2); resSel._x = res75._x; }; this.res75.onRollOver = function () { _root.buttonRoll(); }; this.res50.onRelease = function () { _root.buttonClick(); _root.res = 50; resSel.gotoAndStop(3); resSel._x = res50._x; }; this.res50.onRollOver = function () { _root.buttonRoll(); }; if (_root.difficulty == "hard") { diffInd.gotoAndStop("hard"); diffInd._x = hard._x; } if (_root.difficulty == "normal") { diffInd.gotoAndStop("normal"); diffInd._x = normal._x; } if (_root.difficulty == "easy") { diffInd.gotoAndStop("easy"); diffInd._x = easy._x; } this.hard.onRelease = function () { _root.buttonClick(); _root.difficulty = "hard"; _root.setDifficulty(); diffInd._x = this._x; diffInd.gotoAndStop("hard"); }; this.hard.onRollOver = function () { _root.buttonRoll(); }; this.normal.onRelease = function () { _root.buttonClick(); _root.difficulty = "normal"; _root.setDifficulty(); diffInd._x = this._x; diffInd.gotoAndStop("normal"); }; this.normal.onRollOver = function () { _root.buttonRoll(); }; this.easy.onRelease = function () { _root.buttonClick(); _root.difficulty = "easy"; _root.setDifficulty(); diffInd._x = this._x; diffInd.gotoAndStop("easy"); }; this.easy.onRollOver = function () { _root.buttonRoll(); }; this.musicSlider._x = (_root.musicVolume * 2) + 380; this.soundSlider._x = (_root.soundVolume * 2) + 380; this.musicSlider.onPress = function () { _root.buttonClick(); this.startDrag(false, 380, 357, 580, 357); onMouseUp = function () { if (((this.musicSlider._x - 380) / 2) < 5) { _root.changeMusic("mute"); } else if ((_root.musicVolume < 5) && (((this.musicSlider._x - 380) / 2) >= 5)) { _root.menuLoop.start(0, 1000); } _root.musicVolume = (this.musicSlider._x - 380) / 2; _root.exciteLoop.setVolume(_root.musicVolume); _root.bgLoop.setVolume(_root.musicVolume); _root.menuLoop.setVolume(_root.musicVolume); _root.spookyLoop.setVolume(_root.musicVolume); _root.victoryLoop.setVolume(_root.musicVoluem); this.stopDrag(); delete onMouseUp; }; }; this.musicSlider.onRollOver = function () { _root.buttonRoll(); }; this.soundSlider.onPress = function () { _root.buttonClick(); this.startDrag(false, 380, 458, 580, 458); onMouseUp = function () { _root.soundVolume = (this.soundSlider._x - 380) / 2; this.stopDrag(); delete onMouseUp; }; }; this.soundSlider.onRollOver = function () { _root.buttonRoll(); };
Symbol 569 Button
on (release) { _root.buttonClick(); this.play(); } on (rollOver) { _root.buttonRoll(); }
Symbol 574 Button
on (release) { _root.buttonClick(); this.prevFrame(); } on (rollOver) { _root.buttonRoll(); }
Symbol 581 MovieClip Frame 1
gotoAndStop(_root.weopon);
Symbol 654 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.usingMagic != temp) { temp = _root.usingMagic; if (_root.usingMagic == true) { this.gotoAndPlay("using"); } else { this.gotoAndPlay("charging"); } } power = (_root.magic / _root.maxMagic) * 100; this.magicCloud._alpha = power; this.magicCloud._xscale = power; this.magicCloud._yscale = power; }; temp = _root.usingMagic; if (_root.usingMagic == true) { this.gotoAndPlay("using"); } else { this.gotoAndPlay("charging"); } power = (_root.magic / _root.maxMagic) * 100; this.magicCloud._alpha = power; this.magicCloud._xscale = power; this.magicCloud._yscale = power;
Symbol 654 MovieClip Frame 2
stop();
Symbol 654 MovieClip Frame 3
stop();
Symbol 755 MovieClip Frame 5
sLoop = new Sound(this); sLoop.attachSound(("swordSwing" + Math.ceil(Math.random() * 6)) + "Sound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 755 MovieClip Frame 6
f = _root.cam.gAttack.attachMovie("kimblisSwordDamage", "damage" + _root.cam.gAttack.getNextHighestDepth(), _root.cam.gAttack.getNextHighestDepth()); f._x = this._parent._x; f._y = this._parent._y; f._rotation = this._parent._rotation; if ((_root.magicSword == true) && (_root.magic >= _root.magicSwordCost)) { _root.magic = _root.magic - _root.magicSwordCost; s = _root.cam.magic.attachMovie("swordWind", "wind" + _root.cam.magic.getNextHighestDepth(), _root.cam.magic.getNextHighestDepth()); s._x = this._parent._x; s._y = this._parent._y; s._rotation = this._parent._rotation; q = _root.cam.gAttack.attachMovie("swordWind", "wind" + _root.cam.gAttack.getNextHighestDepth(), _root.cam.gAttack.getNextHighestDepth()); q._x = this._parent._x; q._y = this._parent._y; q._rotation = this._parent._rotation; }
Symbol 755 MovieClip Frame 14
_root.ready = true;
Symbol 760 MovieClip Frame 1
sLoop = new Sound(this); sLoop.attachSound("windBlastSound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1); _root.usingMagic = true; if (_root.magic >= _root.windBlastCost) { _root.magic = _root.magic - _root.windBlastCost; if (_root.airBlastLevel == 1) { w = _root.cam.magic.attachMovie("airBlast", "magic" + _root.magicLevel(), _root.magicLevel()); w._x = this._parent._x; w._y = this._parent._y; w._rotation = this._parent._rotation; } else if (_root.airBlastLevel == 2) { w = _root.cam.magic.attachMovie("airBlast", "magic" + _root.magicLevel(), _root.magicLevel()); w._x = this._parent._x; w._y = this._parent._y; w._rotation = this._parent._rotation + 5; r = _root.cam.magic.attachMovie("airBlast", "magic" + _root.magicLevel(), _root.magicLevel()); r._x = this._parent._x; r._y = this._parent._y; r._rotation = this._parent._rotation - 5; } else { w = _root.cam.magic.attachMovie("airBlast", "magic" + _root.magicLevel(), _root.magicLevel()); w._x = this._parent._x; w._y = this._parent._y; w._rotation = this._parent._rotation + 10; r = _root.cam.magic.attachMovie("airBlast", "magic" + _root.magicLevel(), _root.magicLevel()); r._x = this._parent._x; r._y = this._parent._y; r._rotation = this._parent._rotation - 10; q = _root.cam.magic.attachMovie("airBlast", "magic" + _root.magicLevel(), _root.magicLevel()); q._x = this._parent._x; q._y = this._parent._y; q._rotation = this._parent._rotation; } }
Symbol 760 MovieClip Frame 15
_root.usingMagic = false; _root.ready = true;
Symbol 761 MovieClip Frame 1
if (_root.magic >= _root.twisterInitCost) { _root.magic = _root.magic - _root.twisterInitCost; mPress = true; _root.usingMagic = true; m = _root.cam.magicAbove.attachMovie("twister", "twister", 10000); m.t1._x = (-_root.cam._x) + _root._xmouse; m.t1._y = (-_root.cam._y) + _root._ymouse; onMouseUp = function () { mPress = false; }; } else { this.gotoAndPlay(24); } this.onUnload = function () { m.sLoop.stop(); removeMovieClip(m); };
Symbol 761 MovieClip Frame 16
stop(); delete this.onEnterFrame; this.onEnterFrame = function () { _root.magic = _root.magic - _root.twisterCost; if ((mPress == false) || (_root.magic <= 0)) { delete onMouseUp; m.gotoAndPlay(22); this.play(); delete this.onEnterFrame; } };
Symbol 761 MovieClip Frame 24
delete onMouseUp; m.gotoAndPlay(22); delete this.onEnterFrame; _root.ready = true; _root.usingMagic = false;
Symbol 762 MovieClip Frame 1
sLoop = new Sound(this); sLoop.attachSound(("kimblisHurt" + Math.ceil(Math.random() * 4)) + "Sound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1); _root.ready = false; _root.cam.kimblis.recover = 7; m = _root.cam.bg.attachMovie("bloodSplatter", "splatter" + _root.cam.bg.getNextHighestDepth(), _root.cam.bg.getNextHighestDepth()); m._x = this._parent._x; m._y = this._parent._y; m._rotation = (Math.random() * 360) - 180;
Symbol 762 MovieClip Frame 4
_root.ready = true;
Symbol 765 MovieClip Frame 1
_root.usingMagic = true; _root.ready = false; mousePressed = true; onMouseUp = function () { mousePressed = false; }; this.onUnload = function () { m.wind.gotoAndPlay("unload"); w.wind.gotoAndPlay("unload"); sLoop.stop(); };
Symbol 765 MovieClip Frame 5
stop(); anim.stop(); removeMovieClip("root.cam.magic.windHolder"); dist = 30; degrees = this._parent._rotation; radians = (degrees * Math.PI) / 180; radians = radians + 4.71238898038469; xDist = dist * Math.cos(radians); yDist = dist * Math.sin(radians); m = _root.cam.magic.attachMovie("windHolder", "windHolder" + _root.cam.magic.getNextHighestDepth(), _root.cam.magic.getNextHighestDepth()); m._x = this._parent._x + xDist; m._y = this._parent._y + yDist; m._rotation = this._parent._rotation + 180; m.path = m; w = _root.cam.gAttack.attachMovie("windHolder", "windHolder" + _root.cam.gAttack.getNextHighestDepth(), _root.cam.gAttack.getNextHighestDepth()); w._x = this._parent._x + xDist; w._y = this._parent._y + yDist; w._rotation = this._parent._rotation + 180; w.path = w; sLoop = new Sound(this); sLoop.attachSound("windSound"); sLoop.setVolume(0); sLoop.start(0, 999); inc = 10; current = 0; this.onEnterFrame = function () { if ((_root.magic > _root.windCost) && (mousePressed == true)) { _root.magic = _root.magic - _root.windCost; current = current + inc; if (current > _root.soundVolume) { current = _root.soundVolume; } sLoop.setVolume(current); } else { m.wind.gotoAndPlay("unload"); w.wind.gotoAndPlay("unload"); mousePressed = true; this.play(); anim.play(); delete this.onEnterFrame; } };
Symbol 765 MovieClip Frame 6
inc = (-_root.soundVolume) / 4; current = current + inc; sLoop.setVolume(current); this.onEnterFrame = function () { current = current + inc; sLoop.setVolume(current); };
Symbol 765 MovieClip Frame 9
sLoop.stop(); _root.usingMagic = false; _root.ready = true;
Symbol 766 MovieClip Frame 1
if (_root.magic > _root.healStartCost) { _root.life = _root.life + 5; if (_root.life > _root.maxLife) { _root.life = _root.maxLife; } _root.magic = _root.magic - _root.healStartCost; _root.usingMagic = true; _root.ready = false; m = _root.cam.magicAbove.attachMovie("healAnim_mc", "cloud" + _root.cam.magicAbove.getNextHighestDepth(), _root.cam.magicAbove.getNextHighestDepth()); m._x = this._parent._x; m._y = this._parent._y; m._rotation = Math.random(); this.onEnterFrame = function () { if (_root.magic > _root.healCost) { _root.magic--; } else { m.gotoAndStop("unload"); this.gotoAndPlay(6); anim.gotoAndPlay(6); delete this.onEnterFrame; } }; } onMouseUp = function () { m.gotoAndStop("unload"); this.gotoAndPlay(6); anim.gotoAndPlay(6); delete this.onEnterFrame; }; this.onUnload = function () { m.gotoAndStop("unload"); this.gotoAndPlay(6); anim.gotoAndPlay(6); };
Symbol 766 MovieClip Frame 5
stop(); anim.stop();
Symbol 766 MovieClip Frame 9
_root.usingMagic = false; _root.ready = true;
Symbol 771 MovieClip Frame 1
_root.usingMagic = true; _root.ready = false; _root.attackPower = 1; ammount = _root.magic / 30; num = 0; if (_root.detail == "high") { this.onEnterFrame = function () { num = num + ammount; while (num >= 1) { num--; w = _root.cam.bg.attachMovie("streak", "streak" + _root.cam.bg.getNextHighestDepth(), _root.cam.bg.getNextHighestDepth()); w._x = this._parent._x; w._y = this._parent._y; w._rotation = (Math.random() * 360) - 180; } }; }
Symbol 771 MovieClip Frame 13
delete this.onEnterFrame;
Symbol 771 MovieClip Frame 18
_root.attackPower = _root.magic / 100; _root.magic = 0; m = _root.cam.magic.attachMovie("shockwave", "shockwave" + _root.cam.magic.getNextHighestDepth(), _root.cam.magic.getNextHighestDepth()); m._x = this._parent._x; m._y = this._parent._y; m._rotation = (Math.random() * 360) - 180; m = _root.cam.gAttack.attachMovie("shockwaveArea", "shockwaveArea" + _root.cam.magic.getNextHighestDepth(), _root.cam.magic.getNextHighestDepth()); m._x = this._parent._x; m._y = this._parent._y; m._rotation = (Math.random() * 360) - 180;
Symbol 771 MovieClip Frame 27
_root.usingMagic = false; _root.ready = true;
Symbol 772 MovieClip Frame 1
stop();
Symbol 772 MovieClip Frame 2
stop();
Symbol 772 MovieClip Frame 3
stop();
Symbol 772 MovieClip Frame 4
stop();
Symbol 772 MovieClip Frame 5
stop();
Symbol 772 MovieClip Frame 6
stop();
Symbol 772 MovieClip Frame 7
stop();
Symbol 772 MovieClip Frame 8
stop();
Symbol 772 MovieClip Frame 9
stop();
Symbol 772 MovieClip Frame 10
stop(); dead.stop();
Symbol 772 MovieClip Frame 11
stop();
Symbol 772 MovieClip Frame 12
stop();
Symbol 772 MovieClip Frame 13
stop();
Symbol 790 MovieClip Frame 1
stop(); forwardText = String.fromCharCode(_root.upKey); backwardText = String.fromCharCode(_root.downKey); leftText = String.fromCharCode(_root.leftKey); rightText = String.fromCharCode(_root.rightKey); magText = String.fromCharCode(_root.magicPKey); healthText = String.fromCharCode(_root.healthPKey);
Symbol 790 MovieClip Frame 2
stop();
Symbol 790 MovieClip Frame 3
stop();
Symbol 790 MovieClip Frame 4
stop();
Symbol 790 MovieClip Frame 5
stop();
Symbol 790 MovieClip Frame 6
stop();
Symbol 790 MovieClip Frame 7
stop();
Symbol 790 MovieClip Frame 8
stop();
Symbol 790 MovieClip Frame 9
stop();
Symbol 790 MovieClip Frame 10
stop();
Symbol 790 MovieClip Frame 11
stop();
Symbol 790 MovieClip Frame 12
stop();
Instance of Symbol 772 MovieClip "kimblis" in Symbol 790 MovieClip Frame 12
onClipEvent (load) { moveSpeed = 13; up = false; down = false; left = false; right = false; mClick = false; initialX = this._x; initialY = this._y; state = "standing"; alive = true; } onClipEvent (enterFrame) { if (alive == true) { if (_root.life <= 0) { alive = false; _root.gotoAndStop("dead"); } if (_root.detectBAttack(this._x, this._y, this)) { this.gotoAndStop("hurt"); _root.life = _root.life - (Math.random() * 5); state = "hurt"; } else { if (_root.ready == true) { xDist = _root._xmouse - this._x; yDist = _root._ymouse - this._y; radians = Math.atan2(yDist, xDist); angle = radians * 57.2957795130823; this._rotation = angle + 90; } if (_root.ready == true) { state = "standing"; if (((mClick == true) && (_root.attack == true)) && (!_root.sideMenu.hitTest(_root._xmouse, _root._ymouse, true))) { state = _root.attackMethod; _root.ready = false; } else if (up == true) { xSpeed = moveSpeed * Math.cos(this.radians); ySpeed = moveSpeed * Math.sin(this.radians); if ((!_root.cam.walls.hitTest((this._x + _root.cam._x) + (xSpeed * 2), (this._y + _root.cam._y) + (ySpeed * 2), true)) && (!_root.cam.baddies.hitTest((this._x + _root.cam._x) + (xSpeed * 2), (this._y + _root.cam._y) + (ySpeed * 2), true))) { } state = "running"; } else if (down == true) { xSpeed = moveSpeed * Math.cos(this.radians); ySpeed = moveSpeed * Math.sin(this.radians); if ((!_root.cam.walls.hitTest((this._x + _root.cam._x) - (xSpeed * 2), (this._y + _root.cam._y) - (ySpeed * 2), true)) && (!_root.cam.baddies.hitTest((this._x + _root.cam._x) - (xSpeed * 2), (this._y + _root.cam._y) - (ySpeed * 2), true))) { } state = "backingUp"; } else if (right == true) { xSpeed = moveSpeed * Math.cos(this.radians + (Math.PI/2)); ySpeed = moveSpeed * Math.sin(this.radians + (Math.PI/2)); if ((!_root.cam.walls.hitTest((this._x + _root.cam._x) + (xSpeed * 2), (this._y + _root.cam._y) + (ySpeed * 2), true)) && (!_root.cam.baddies.hitTest((this._x + _root.cam._x) + (xSpeed * 2), (this._y + _root.cam._y) + (ySpeed * 2), true))) { } state = "straifRight"; } else if (left == true) { xSpeed = moveSpeed * Math.cos(this.radians + (Math.PI/2)); ySpeed = moveSpeed * Math.sin(this.radians + (Math.PI/2)); if ((!_root.cam.walls.hitTest((this._x + _root.cam._x) - (xSpeed * 2), (this._y + _root.cam._y) - (ySpeed * 2), true)) && (!_root.cam.baddies.hitTest((this._x + _root.cam._x) - (xSpeed * 2), (this._y + _root.cam._y) - (ySpeed * 2), true))) { } state = "straifLeft"; } } this.gotoAndStop(state); } _root.cam._x = -(this._x - initialX); _root.cam._y = -(this._y - initialY); } else { this.gotoAndStop("dead"); } } onClipEvent (keyDown) { if (Key.isDown(_root.upKey)) { up = true; } if (Key.isDown(_root.downKey)) { down = true; } if (Key.isDown(_root.rightKey)) { right = true; } if (Key.isDown(_root.leftKey)) { left = true; } } onClipEvent (keyUp) { if (!Key.isDown(_root.upKey)) { up = false; } if (!Key.isDown(_root.downKey)) { down = false; } if (!Key.isDown(_root.rightKey)) { right = false; } if (!Key.isDown(_root.leftKey)) { left = false; } } onClipEvent (mouseDown) { mClick = true; } onClipEvent (mouseUp) { mClick = false; }
Symbol 790 MovieClip Frame 13
stop();
Symbol 793 Button
on (release) { _root.buttonClick(); _root.maxLife = _root.maxLife + 25; play(); } on (rollOver) { _root.buttonRoll(); }
Symbol 796 Button
on (release) { _root.maxMagic = _root.maxMagic + 25; play(); } on (rollOver) { _root.buttonRoll(); }
Symbol 801 Button
on (rollOver) { aTitle = "Attack lv.1"; aCost = "cost: no magic used"; aDamage = "damage: normal damage"; aDescription = "description: Attack with your sword."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 804 Button
on (release) { if ((_root.swordLevel == 1) && (_root.upgradePoints > 0)) { sword2.gotoAndStop("yes"); sword3.gotoAndStop("click"); _root.swordLevel = 2; _root.upgradePoints = _root.upgradePoints - 1; points = "points remaining: " + _root.upgradePoints; _root.buttonClick(); } } on (rollOver) { aTitle = "Attack lv.2"; aCost = "cost: no magic used"; aDamage = "damage: double damage"; aDescription = "description: Attack with your sword."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 807 Button
on (release) { if ((_root.swordLevel == 2) && (_root.upgradePoints > 0)) { sword3.gotoAndStop("yes"); _root.swordLevel = 3; _root.upgradePoints = _root.upgradePoints - 1; points = "points remaining: " + _root.upgradePoints; _root.buttonClick(); } } on (rollOver) { aTitle = "Attack lv.3"; aCost = "cost: no magic used"; aDamage = "damage: triple damage"; aDescription = "description: Attack with your sword."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 811 Button
on (release) { if ((_root.airBlastLevel == 0) && (_root.upgradePoints > 0)) { blast1.gotoAndStop("yes"); blast2.gotoAndStop("click"); heal1.gotoAndStop("click"); _root.airBlastLevel = 1; _root.upgradePoints = _root.upgradePoints - 1; points = "points remaining: " + _root.upgradePoints; _root.buttonClick(); } } on (rollOver) { aTitle = "Wind Blast lv.1"; aCost = "cost: 20 magic"; aDamage = "damage: normal damage"; aDescription = "description: Throw a powerful blast of wind."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 814 Button
on (release) { if ((_root.airBlastLevel == 1) && (_root.upgradePoints > 0)) { blast2.gotoAndStop("yes"); blast3.gotoAndStop("click"); _root.airBlastLevel = 2; _root.upgradePoints = _root.upgradePoints - 1; points = "points remaining: " + _root.upgradePoints; _root.buttonClick(); } } on (rollOver) { aTitle = "Wind Blast lv.2"; aCost = "cost: 20 magic"; aDamage = "damage: double damage"; aDescription = "description: Throw two powerful blasts of wind."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 817 Button
on (release) { if ((_root.airBlastLevel == 2) && (_root.upgradePoints > 0)) { blast3.gotoAndStop("yes"); _root.airBlastLevel = 3; _root.upgradePoints = _root.upgradePoints - 1; points = "points remaining: " + _root.upgradePoints; _root.buttonClick(); } } on (rollOver) { aTitle = "Wind Blast lv.3"; aCost = "cost: 20 magic"; aDamage = "damage: triple damage"; aDescription = "description: Throw three powerful blasts of wind."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 819 Button
on (release) { if (((_root.healLevel == 0) && (_root.upgradePoints > 0)) && (_root.airBlastLevel > 0)) { heal1.gotoAndStop("yes"); heal2.gotoAndStop("click"); windSword1.gotoAndStop("click"); _root.healLevel = 1; _root.upgradePoints = _root.upgradePoints - 1; points = "points remaining: " + _root.upgradePoints; _root.buttonClick(); } } on (rollOver) { aTitle = "Healing Winds lv.1"; aCost = "cost: 15 magic"; aDamage = "damage: none"; aDescription = "description: Hold mouse down to convert 30 magic into 7 life per second."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 820 Button
on (release) { if ((_root.healLevel == 1) && (_root.upgradePoints > 0)) { heal2.gotoAndStop("yes"); heal3.gotoAndStop("click"); _root.healLevel = 2; _root.healSpeed = 1; _root.healStartCost = 10; _root.upgradePoints = _root.upgradePoints - 1; points = "points remaining: " + _root.upgradePoints; _root.buttonClick(); } } on (rollOver) { aTitle = "Healing Winds lv.2"; aCost = "cost: 10 magic"; aDamage = "damage: none"; aDescription = "description: Hold mouse down to convert 30 magic into 15 life per second."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 822 Button
on (release) { if ((_root.healLevel == 2) && (_root.upgradePoints > 0)) { heal3.gotoAndStop("yes"); _root.healLevel = 3; _root.healSpeed = 1.5; _root.healStartCost = 5; _root.upgradePoints = _root.upgradePoints - 1; points = "points remaining: " + _root.upgradePoints; _root.buttonClick(); } } on (rollOver) { aTitle = "Healing Winds lv.3"; aCost = "cost: 5 magic"; aDamage = "damage: none"; aDescription = "description: Hold mouse down to convert 30 magic into 30 life per second."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 825 Button
on (release) { if (((_root.windSwordLevel == 0) && (_root.upgradePoints > 0)) && (_root.healLevel > 0)) { windSword1.gotoAndStop("yes"); windSword2.gotoAndStop("click"); wind1.gotoAndStop("click"); _root.windSwordLevel = 1; _root.upgradePoints = _root.upgradePoints - 1; points = "points remaining: " + _root.upgradePoints; _root.buttonClick(); } } on (rollOver) { aTitle = "Magic Attack lv.1"; aCost = "cost: 40 magic"; aDamage = "damage: normal damage"; aDescription = "description: Add a powerful magic attack to the end of your sword."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 828 Button
on (release) { if ((_root.windSwordLevel == 1) && (_root.upgradePoints > 0)) { windSword2.gotoAndStop("yes"); windSword3.gotoAndStop("click"); _root.windSwordLevel = 2; _root.magicSwordCost = 35; _root.upgradePoints = _root.upgradePoints - 1; points = "points remaining: " + _root.upgradePoints; _root.buttonClick(); } } on (rollOver) { aTitle = "Magic Attack lv.2"; aCost = "cost: 35 magic"; aDamage = "damage: double damage"; aDescription = "description: Add a powerfull magic attack to the end of your sword."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 831 Button
on (release) { if ((_root.windSwordLevel == 2) && (_root.upgradePoints > 0)) { windSword3.gotoAndStop("yes"); _root.windSwordLevel = 3; _root.magicSwordCost = 30; _root.upgradePoints = _root.upgradePoints - 1; points = "points remaining: " + _root.upgradePoints; _root.buttonClick(); } } on (rollOver) { aTitle = "Magic Attack lv.3"; aCost = "cost: 30 magic"; aDamage = "damage: triple damage"; aDescription = "description: Add a powerfull magic attack to the end of your sword."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 834 Button
on (release) { if (((_root.windLevel == 0) && (_root.upgradePoints > 0)) && (_root.windSwordLevel > 0)) { wind1.gotoAndStop("yes"); wind2.gotoAndStop("click"); twister1.gotoAndStop("click"); _root.windLevel = 1; _root.upgradePoints = _root.upgradePoints - 1; points = "points remaining: " + _root.upgradePoints; _root.buttonClick(); } } on (rollOver) { aTitle = "Freezing Wind lv.1"; aCost = "cost: 30 magic per second"; aDamage = "damage: normal damage"; aDescription = "description: Fire artic winds a short distance."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 837 Button
on (release) { if ((_root.windLevel == 1) && (_root.upgradePoints > 0)) { wind2.gotoAndStop("yes"); wind3.gotoAndStop("click"); _root.windLevel = 2; _root.maxWindDist = 13; _root.windCost = 1.6666; _root.upgradePoints = _root.upgradePoints - 1; points = "points remaining: " + _root.upgradePoints; _root.buttonClick(); } } on (rollOver) { aTitle = "Freezing Wind lv.2"; aCost = "cost: 25 magic per second"; aDamage = "damage: normal damage"; aDescription = "description: Fire artic winds a medium distance."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 840 Button
on (release) { if ((_root.windLevel == 2) && (_root.upgradePoints > 0)) { wind3.gotoAndStop("yes"); _root.windLevel = 3; _root.maxWindDist = 16; _root.windCost = 1.3333; _root.upgradePoints = _root.upgradePoints - 1; points = "points remaining: " + _root.upgradePoints; _root.buttonClick(); } } on (rollOver) { aTitle = "Freezing Wind lv.3"; aCost = "cost: 20 magic per second"; aDamage = "damage: normal damage"; aDescription = "description: Fire artic winds a great distance."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 844 Button
on (release) { if (((_root.twisterLevel == 0) && (_root.upgradePoints > 0)) && (_root.windLevel > 0)) { twister1.gotoAndStop("yes"); twister2.gotoAndStop("click"); wave1.gotoAndStop("click"); _root.twisterLevel = 1; _root.upgradePoints = _root.upgradePoints - 1; points = "points remaining: " + _root.upgradePoints; _root.buttonClick(); } } on (rollOver) { aTitle = "Twister lv.1"; aCost = "cost: 30 magic"; aDamage = "damage: normal damage"; aDescription = "description: Call a twister down from the skies. Hold mouse down to sustain it for 15 magic per second."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 845 Button
on (release) { if ((_root.twisterLevel == 1) && (_root.upgradePoints > 0)) { twister2.gotoAndStop("yes"); twister3.gotoAndStop("click"); _root.twisterLevel = 2; _root.upgradePoints = _root.upgradePoints - 1; points = "points remaining: " + _root.upgradePoints; _root.buttonClick(); } } on (rollOver) { aTitle = "Twister lv.2"; aCost = "cost: 30 magic"; aDamage = "damage: double damage"; aDescription = "description: Call a twister down from the skies. Hold mouse down to sustain it for 15 magic per second."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 848 Button
on (release) { if (((_root.shockwaveLevel == 0) && (_root.upgradePoints > 0)) && (_root.twisterLevel > 0)) { wave1.gotoAndStop("yes"); wave2.gotoAndStop("click"); _root.shockwaveLevel = 1; _root.upgradePoints = _root.upgradePoints - 1; points = "points remaining: " + _root.upgradePoints; _root.buttonClick(); } } on (rollOver) { aTitle = "Shockwave lv.1"; aCost = "cost: all magic"; aDamage = "damage: normal damage"; aDescription = "description: Release all available magic in a massive shockwave."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 849 Button
on (release) { if ((_root.shockwaveLevel == 1) && (_root.upgradePoints > 0)) { wave2.gotoAndStop("yes"); wave3.gotoAndStop("click"); _root.shockwaveLevel = 2; _root.upgradePoints = _root.upgradePoints - 1; points = "points remaining: " + _root.upgradePoints; _root.buttonClick(); } } on (rollOver) { aTitle = "Shockwave lv.2"; aCost = "cost: all magic"; aDamage = "damage: double damage"; aDescription = "description: Release all available magic in a massive shockwave."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 850 Button
on (release) { if ((_root.shockwaveLevel == 2) && (_root.upgradePoints > 0)) { wave3.gotoAndStop("yes"); _root.shockwaveLevel = 3; _root.upgradePoints = _root.upgradePoints - 1; points = "points remaining: " + _root.upgradePoints; _root.buttonClick(); } } on (rollOver) { aTitle = "Shockwave lv.3"; aCost = "cost: all magic"; aDamage = "damage: triple damage"; aDescription = "description: Release all available magic in a massive shockwave."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 851 Button
on (release) { if ((_root.twisterLevel == 2) && (_root.upgradePoints > 0)) { twister3.gotoAndStop("yes"); _root.twisterLevel = 3; _root.upgradePoints = _root.upgradePoints - 1; points = "points remaining: " + _root.upgradePoints; _root.buttonClick(); } } on (rollOver) { aTitle = "Twister lv.3"; aCost = "cost: 30 magic"; aDamage = "damage: triple damage"; aDescription = "description: Call a twister down from the skies. Hold mouse down to sustain it for 15 magic per second."; _root.buttonRoll(); } on (rollOut, dragOut) { aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; }
Symbol 856 Button
on (release) { _root.buttonClick(); if (_root.levelUpExtra == 0) { _root.gotoAndStop("game"); } else { _root.kimblisLevel++; _root.upgradePoints = _root.upgradePoints + 2; _root.endLevel(); _root.levelUpExtra--; this.gotoAndStop(1); } } on (rollOver) { _root.buttonRoll(); }
Symbol 864 MovieClip Frame 1
stop();
Symbol 865 MovieClip Frame 1
stop(); levelText = "level " + _root.kimblisLevel;
Symbol 865 MovieClip Frame 2
stop(); points = "points remaining: " + _root.upgradePoints; aTitle = ""; aCost = "cost:"; aDamage = "damage:"; aDescription = "description:"; sword1.gotoAndStop("yes"); if (_root.swordLevel >= 3) { sword2.gotoAndStop("yes"); sword3.gotoAndStop("yes"); } else if (_root.swordLevel >= 2) { sword2.gotoAndStop("yes"); sword3.gotoAndStop("click"); } else if (_root.swordLevel >= 1) { sword2.gotoAndStop("click"); sword3.gotoAndStop("no"); } if (_root.airBlastLevel >= 3) { blast1.gotoAndStop("yes"); blast2.gotoAndStop("yes"); blast3.gotoAndStop("yes"); } else if (_root.airBlastLevel >= 2) { blast1.gotoAndStop("yes"); blast2.gotoAndStop("yes"); blast3.gotoAndStop("click"); } else if (_root.airBlastLevel >= 1) { blast1.gotoAndStop("yes"); blast2.gotoAndStop("click"); blast3.gotoAndStop("no"); } else { blast1.gotoAndStop("click"); blast2.gotoAndStop("no"); blast3.gotoAndStop("no"); } if (_root.healLevel >= 3) { heal1.gotoAndStop("yes"); heal2.gotoAndStop("yes"); heal3.gotoAndStop("yes"); } else if (_root.healLevel >= 2) { heal1.gotoAndStop("yes"); heal2.gotoAndStop("yes"); heal3.gotoAndStop("click"); } else if (_root.healLevel >= 1) { heal1.gotoAndStop("yes"); heal2.gotoAndStop("click"); heal3.gotoAndStop("no"); } else if (_root.airBlastLevel >= 1) { heal1.gotoAndStop("click"); heal2.gotoAndStop("no"); heal3.gotoAndStop("no"); } else { heal1.gotoAndStop("no"); heal2.gotoAndStop("no"); heal3.gotoAndStop("no"); } if (_root.windSwordLevel >= 3) { windSword1.gotoAndStop("yes"); windSword2.gotoAndStop("yes"); windSword3.gotoAndStop("yes"); } else if (_root.windSwordLevel >= 2) { windSword1.gotoAndStop("yes"); windSword2.gotoAndStop("yes"); windSword3.gotoAndStop("click"); } else if (_root.windSwordLevel >= 1) { windSword1.gotoAndStop("yes"); windSword2.gotoAndStop("click"); windSword3.gotoAndStop("no"); } else if (_root.healLevel >= 1) { windSword1.gotoAndStop("click"); windSword2.gotoAndStop("no"); windSword3.gotoAndStop("no"); } else { windSword1.gotoAndStop("no"); windSword2.gotoAndStop("no"); windSword3.gotoAndStop("no"); } if (_root.windLevel >= 3) { wind1.gotoAndStop("yes"); wind2.gotoAndStop("yes"); wind3.gotoAndStop("yes"); } else if (_root.windLevel >= 2) { wind1.gotoAndStop("yes"); wind2.gotoAndStop("yes"); wind3.gotoAndStop("click"); } else if (_root.windLevel >= 1) { wind1.gotoAndStop("yes"); wind2.gotoAndStop("click"); wind3.gotoAndStop("no"); } else if (_root.windSwordLevel >= 1) { wind1.gotoAndStop("click"); wind2.gotoAndStop("no"); wind3.gotoAndStop("no"); } else { wind1.gotoAndStop("no"); wind2.gotoAndStop("no"); wind3.gotoAndStop("no"); } if (_root.twisterLevel >= 3) { twister1.gotoAndStop("yes"); twister2.gotoAndStop("yes"); twister3.gotoAndStop("yes"); } else if (_root.twisterLevel >= 2) { twister1.gotoAndStop("yes"); twister2.gotoAndStop("yes"); twister3.gotoAndStop("click"); } else if (_root.twisterLevel >= 1) { twister1.gotoAndStop("yes"); twister2.gotoAndStop("click"); twister3.gotoAndStop("no"); } else if (_root.windLevel >= 1) { twister1.gotoAndStop("click"); twister2.gotoAndStop("no"); twister3.gotoAndStop("no"); } else { twister1.gotoAndStop("no"); twister2.gotoAndStop("no"); twister3.gotoAndStop("no"); } if (_root.shockwaveLevel >= 3) { wave1.gotoAndStop("yes"); wave2.gotoAndStop("yes"); wave3.gotoAndStop("yes"); } else if (_root.shockwaveLevel >= 2) { wave1.gotoAndStop("yes"); wave2.gotoAndStop("yes"); wave3.gotoAndStop("click"); } else if (_root.shockwaveLevel >= 1) { wave1.gotoAndStop("yes"); wave2.gotoAndStop("click"); wave3.gotoAndStop("no"); } else if (_root.twisterLevel >= 1) { wave1.gotoAndStop("click"); wave2.gotoAndStop("no"); wave3.gotoAndStop("no"); } else { wave1.gotoAndStop("no"); wave2.gotoAndStop("no"); wave3.gotoAndStop("no"); }
Instance of Symbol 864 MovieClip "blast1" in Symbol 865 MovieClip Frame 2
onClipEvent (load) { function __f_load(eventObj) { if (_root.airBlastLevel >= 1) { this.gotoAndStop("yes"); } else if (_root.swordLevel >= 1) { this.gotoAndStop("click"); } } this.addEventListener("load", __f_load); }
Instance of Symbol 864 MovieClip "sword2" in Symbol 865 MovieClip Frame 2
onClipEvent (load) { function __f_load(eventObj) { if (_root.swordLevel >= 1) { this.gotoAndStop("click"); } else if (_root.swordLevel >= 2) { this.gotoAndStop("yes"); } } this.addEventListener("load", __f_load); }
Instance of Symbol 864 MovieClip "sword3" in Symbol 865 MovieClip Frame 2
onClipEvent (load) { function __f_load(eventObj) { if (_root.swordLevel >= 2) { this.gotoAndStop("click"); } else if (_root.swordLevel >= 3) { this.gotoAndStop("yes"); } } this.addEventListener("load", __f_load); }
Symbol 869 Button
on (release) { _root.buttonClick(); _root.gotoAndStop("levelUp"); } on (rollOver) { _root.buttonRoll(); }
Symbol 885 MovieClip Frame 1
this.gotoAndStop(_root.kimblisLevel);
Symbol 888 MovieClip Frame 1
stop();
Symbol 890 MovieClip Frame 1
stop();
Symbol 890 MovieClip Frame 2
stop();
Symbol 906 MovieClip Frame 1
stop();
Symbol 906 MovieClip Frame 2
stop();
Symbol 909 MovieClip Frame 1
stop(); _root.nextTest(this); this.onUnload = function () { clearInterval(timer); clearInterval(p); };
Symbol 909 MovieClip Frame 2
sLoop = new Sound(this); sLoop.attachSound("pickUpPotionSound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 909 MovieClip Frame 7
function bats() { duration++; if ((_root.batCount == 0) || (duration >= 19)) { _root.changeMusic(_root.victoryLoop); clearInterval(p); } } stop(); clearInterval(timer); _root.sideMenu.lifePotion.play(); _root.lifePotionCount = _root.lifePotionCount + 1; s = _root.cam.baddies.attachMovie("bat", "bat" + _root.cam.baddies.getNextHighestDepth(), _root.cam.baddies.getNextHighestDepth()); s._x = -19.8; s._y = 40; w = _root.cam.baddies.attachMovie("bat", "bat" + _root.cam.baddies.getNextHighestDepth(), _root.cam.baddies.getNextHighestDepth()); w._x = 50; w._y = 100; l = _root.cam.baddies.attachMovie("bat", "bat" + _root.cam.baddies.getNextHighestDepth(), _root.cam.baddies.getNextHighestDepth()); l._x = 200; l._y = 30; r = _root.cam.baddies.attachMovie("bat", "bat" + _root.cam.baddies.getNextHighestDepth(), _root.cam.baddies.getNextHighestDepth()); r._x = -21; r._y = -1227.6; _root.changeMusic(_root.exciteLoop); p = setInterval(bats, 3000, this); duration = 0;
Symbol 911 MovieClip Frame 1
stop(); this._visible = false; _root.nextTest(this); this.onUnload = function () { clearInterval(timer); clearInterval(p); };
Symbol 911 MovieClip Frame 2
stop(); clearInterval(timer); _root.kimblisLevel = 2; _root.upgradePoints = _root.upgradePoints + 2; _root.endLevel(); _root.gotoAndPlay("mov1");
Symbol 912 MovieClip Frame 1
spoken = false; this._visible = false;
Symbol 912 MovieClip Frame 2
stop(); _root.nextTest(this); this.onUnload = function () { clearInterval(timer); };
Symbol 912 MovieClip Frame 3
clearInterval(timer); _root.missionText = "You just came from there."; if (spoken == false) { spoken = true; sLoop = new Sound(this); sLoop.attachSound("iJustCameFromThereSpeech"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1); }
Symbol 912 MovieClip Frame 201
this.gotoAndPlay("on");
Symbol 913 MovieClip Frame 1
spoken = false; this._visible = false;
Symbol 913 MovieClip Frame 2
stop(); _root.nextTest(this); this.onUnload = function () { clearInterval(timer); };
Symbol 913 MovieClip Frame 3
clearInterval(timer); _root.missionText = "The sword seems to be avoiding motion..."; if (spoken == false) { spoken = true; sLoop = new Sound(this); sLoop.attachSound("theresASwordSpeech"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1); }
Symbol 913 MovieClip Frame 201
this.gotoAndStop("on");
Symbol 921 MovieClip Frame 1
this._rotation = (Math.random() * 360) - 180;
Symbol 928 MovieClip Frame 1
stop();
Symbol 928 MovieClip Frame 2
stop();
Symbol 929 MovieClip Frame 1
stop(); runFrom = _root.cam.kimblis; rotateSpeed = 10; this.onEnterFrame = function () { targetAngle = Math.atan2(runFrom._y - this._y, runFrom._x - this._x); errorAngle = (targetAngle * 57.2957795130823) - this._rotation; if (Math.abs(errorAngle) > rotateSpeed) { if (((errorAngle > 0) && (errorAngle < 180)) || (errorAngle < -180)) { this._rotation = this._rotation + rotateSpeed; } else { this._rotation = this._rotation - rotateSpeed; } } else { this._rotation = this._rotation + errorAngle; } }; _root.nextTest(this); this.onUnload = function () { clearInterval(timer); };
Symbol 929 MovieClip Frame 2
delete this.onEnterFrame; clearInterval(timer); _root.sideMenu.attackButtons.sword.weopon.gotoAndStop("goodSword"); _root.weopon = "goodSword"; _root.missionText = "You have the power sword!"; sLoop = new Sound(this); sLoop.attachSound("swordClangSound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 929 MovieClip Frame 10
stop();
Symbol 944 MovieClip Frame 1
this.gotoAndPlay(Math.ceil(Math.random() * 9));
Symbol 944 MovieClip Frame 9
gotoAndPlay (2);
Symbol 946 MovieClip Frame 1
stop();
Symbol 946 MovieClip Frame 2
stop();
Symbol 949 MovieClip Frame 1
stop(); allreadyCalled = false;
Symbol 949 MovieClip Frame 2
stop(); this.onEnterFrame = function () { if (this.hitTest(_root.cam.gAttack) && (_root.attackMethod == "sword")) { this.gotoAndStop("off"); delete this.onEnterFrame; } };
Symbol 949 MovieClip Frame 3
function bats() { bob++; if ((_root.batCount == 0) || (bob >= 19)) { _root.changeMusic(_root.victoryLoop); clearInterval(p); } } stop(); s = _root.cam.baddies.attachMovie("bat", "bat" + _root.cam.baddies.getNextHighestDepth(), _root.cam.baddies.getNextHighestDepth()); s._x = 75.8; s._y = 2948; w = _root.cam.baddies.attachMovie("bat", "bat" + _root.cam.baddies.getNextHighestDepth(), _root.cam.baddies.getNextHighestDepth()); w._x = 142; w._y = 2955; l = _root.cam.baddies.attachMovie("bat", "bat" + _root.cam.baddies.getNextHighestDepth(), _root.cam.baddies.getNextHighestDepth()); l._x = 170.7; l._y = 3057; r = _root.cam.baddies.attachMovie("bat", "bat" + _root.cam.baddies.getNextHighestDepth(), _root.cam.baddies.getNextHighestDepth()); r._x = 67; r._y = 3158; t = _root.cam.baddies.attachMovie("bat", "bat" + _root.cam.baddies.getNextHighestDepth(), _root.cam.baddies.getNextHighestDepth()); t._x = 132; t._y = 3150; _root.changeMusic(_root.exciteLoop); p = setInterval(bats, 3000, this); bob = 0; _root.cam.caveInTrigger.gotoAndStop(2); _root.cam.topBG.caveInGraphic.play(); _root.cam.keyTrigger.gotoAndStop("on"); _root.cam.gateTrigger.gotoAndStop("on"); this.onUnload = function () { clearInterval(p); };
Symbol 950 MovieClip Frame 1
stop();
Symbol 950 MovieClip Frame 2
stop();
Symbol 952 MovieClip Frame 1
stop(); spoken = false; this._visible = false; hasKey = false;
Symbol 952 MovieClip Frame 2
stop(); _root.nextTest(this); this.onUnload = function () { clearInterval(timer); };
Symbol 952 MovieClip Frame 3
clearInterval(timer); if (hasKey == false) { _root.missionText = "This gate was not locked when I came in..."; if (spoken == false) { spoken = true; sLoop = new Sound(this); sLoop.attachSound("itsLockedSpeech"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1); } } else { _root.cam.topBG.gateGraphic.play(); _root.cam.walls.gateWall.play(); _root.cam.lv2End.gotoAndStop("on"); stop(); }
Symbol 952 MovieClip Frame 201
gotoAndStop ("on");
Symbol 953 MovieClip Frame 1
stop(); _root.nextTest(this); this.onUnload = function () { clearInterval(timer); };
Symbol 953 MovieClip Frame 2
sLoop = new Sound(this); sLoop.attachSound("pickUpPotionSound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 953 MovieClip Frame 7
stop(); clearInterval(timer); _root.sideMenu.lifePotion.play(); _root.lifePotionCount = _root.lifePotionCount + 1;
Symbol 954 MovieClip Frame 1
stop();
Symbol 954 MovieClip Frame 2
stop();
Symbol 955 MovieClip Frame 1
spoken = false; this._visible = false;
Symbol 955 MovieClip Frame 2
stop(); _root.nextTest(this); this.onUnload = function () { clearInterval(timer); };
Symbol 955 MovieClip Frame 3
clearInterval(timer); _root.missionText = "You have already been in the city..."; if (spoken == false) { spoken = true; sLoop = new Sound(this); sLoop.attachSound("iJustCameFromThereSpeech"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1); }
Symbol 955 MovieClip Frame 201
this.gotoAndPlay("on");
Symbol 956 MovieClip Frame 1
spoken = false; spoken2 = false; this._visible = false;
Symbol 956 MovieClip Frame 2
stop(); _root.nextTest(this); this.onUnload = function () { clearInterval(timer); };
Symbol 956 MovieClip Frame 3
clearInterval(timer); if (_root.weopon == "goodSword") { stop(); if (_root.cam.walls.caveInWall.allreadyCalled == false) { _root.cam.walls.caveInWall.allreadyCalled = true; _root.cam.walls.caveInWall.gotoAndStop("active"); } _root.missionText = "Your new sword is powerful enough to clear a path through the debris."; if (spoken2 == false) { spoken2 = true; sLoop = new Sound(this); sLoop.attachSound("iCanCutSpeech"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1); } } else { _root.missionText = "The entrance has collapsed, you need a stronger sword to clear a path."; if (spoken == false) { spoken = true; sLoop = new Sound(this); sLoop.attachSound("theEntranceHasCavedSpeech"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1); } }
Symbol 956 MovieClip Frame 201
this.gotoAndStop("on");
Symbol 957 MovieClip Frame 1
stop(); this._visible = false;
Symbol 957 MovieClip Frame 2
stop(); _root.nextTest(this); this.onUnload = function () { clearInterval(timer); clearInterval(p); };
Symbol 957 MovieClip Frame 3
function bats() { duration++; if ((_root.orcCount == 1) || (duration >= 18)) { _root.changeMusic(_root.victoryLoop); clearInterval(p); } } stop(); clearInterval(timer); sLoop = new Sound(this); sLoop.attachSound("theresAKeySpeech"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1); _root.missionText = "There is a key."; _root.cam.gateKey.gotoAndStop("on"); k = _root.cam.baddies.attachMovie("orc", "orc" + _root.cam.baddies.getNextHighestDepth(), _root.cam.baddies.getNextHighestDepth()); k._x = 1356; k._y = _root.cam.kimblis._y + 300; g = _root.cam.baddies.attachMovie("orc", "orc" + _root.cam.baddies.getNextHighestDepth(), _root.cam.baddies.getNextHighestDepth()); g._x = 1244; g._y = _root.cam.kimblis._y + 300; r = _root.cam.baddies.attachMovie("orc", "orc" + _root.cam.baddies.getNextHighestDepth(), _root.cam.baddies.getNextHighestDepth()); r._x = -830; r._y = 3160; w = _root.cam.baddies.attachMovie("bat", "bat" + _root.cam.baddies.getNextHighestDepth(), _root.cam.baddies.getNextHighestDepth()); w._x = 1071.8; w._y = 2688.8; _root.changeMusic(_root.exciteLoop); p = setInterval(bats, 3000); duration = 0;
Symbol 958 MovieClip Frame 1
stop(); this._visible = false;
Symbol 958 MovieClip Frame 2
stop(); _root.nextTest(this); this.onUnload = function () { clearInterval(timer); };
Symbol 958 MovieClip Frame 3
stop(); clearInterval(timer); _root.kimblisLevel = 3; _root.upgradePoints = _root.upgradePoints + 2; _root.endLevel(); _root.gotoAndPlay("story");
Symbol 961 MovieClip Frame 1
stop(); _root.nextTest(this); this.onUnload = function () { clearInterval(timer); };
Symbol 961 MovieClip Frame 2
sLoop = new Sound(this); sLoop.attachSound("pickUpPotionSound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 961 MovieClip Frame 7
stop(); clearInterval(timer); _root.magicPotionCount = _root.magicPotionCount + 1; _root.sideMenu.magicPotion.play();
Symbol 963 MovieClip Frame 1
stop();
Symbol 963 MovieClip Frame 2
stop(); _root.nextTest(this); this.onUnload = function () { clearInterval(timer); };
Symbol 963 MovieClip Frame 3
stop(); clearInterval(timer); _root.cam.gateTrigger.hasKey = true; _root.missionText = "You found the gate key!"; sLoop = new Sound(this); sLoop.attachSound("ballPickUpSound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 987 MovieClip Frame 1
m = _root.cam.bg.attachMovie("bloodSplatter", "splatter" + _root.cam.bg.getNextHighestDepth(), _root.cam.bg.getNextHighestDepth()); m._x = this._parent._x; m._y = this._parent._y; m._rotation = (Math.random() * 360) - 180; m._xscale = 50; m._yscale = 50;
Symbol 987 MovieClip Frame 4
this._parent.gotoAndPlay("frolicking");
Symbol 988 MovieClip Frame 1
delete this.onEnterFrame; randNum = Math.random(); carry = false; if (randNum < 0.333333333333333) { this.gotoAndStop("frolicking"); } else if (randNum < 0.666666666666667) { this.gotoAndStop("following"); } else { this.gotoAndStop("standing"); }
Symbol 988 MovieClip Frame 2
stop(); delete this.onEnterFrame; rotSpeed = 50; moveSpeed = 3; randNum = 0; decay = 1.4; carry = false; this.onEnterFrame = function () { _root.inforceWalls(this._x, this._y, this); if (_root.detectBAttack(this._x, this._y, this)) { this._parent.girlArrow.play(); _root.girlLife = _root.girlLife - (Math.random() * 5); this.gotoAndStop("hurt"); } randNum = randNum + ((Math.random() * rotSpeed) - (rotSpeed / 2)); this._rotation = this._rotation + randNum; randNum = randNum / decay; radians = (this._rotation * Math.PI) / 180; radians = radians + 4.71238898038469; xSpeed = moveSpeed * Math.cos(radians); ySpeed = moveSpeed * Math.sin(radians); if (!_root.cam.walls.hitTest((this._x + (xSpeed * 3)) + _root.cam._x, (this._y + (ySpeed * 3)) + _root.cam._y, true)) { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } if ((Math.random() * 100) > 98) { this.gotoAndPlay("choosing"); } };
Symbol 988 MovieClip Frame 3
stop(); delete this.onEnterFrame; stopDist = 50; moveSpeed = 4; carry = false; this.onEnterFrame = function () { if (_root.detectBAttack(this._x, this._y, this)) { this._parent.girlArrow.play(); _root.girlLife = _root.girlLife - (Math.random() * 5); this.gotoAndStop("hurt"); } xDist = this._x - _root.cam.kimblis._x; yDist = this._y - _root.cam.kimblis._y; this._rotation = _root.findAngle(xDist, yDist) + 180; if ((((xDist >= stopDist) || (xDist <= (-stopDist))) || (yDist > stopDist)) || (yDist < (-stopDist))) { radians = (this._rotation * Math.PI) / 180; radians = radians + 4.71238898038469; xSpeed = moveSpeed * Math.cos(radians); ySpeed = moveSpeed * Math.sin(radians); if (_root.cam.walls.hitTest((this._x + (xSpeed * 3)) + _root.cam._x, (this._y + (ySpeed * 3)) + _root.cam._y, true)) { this.gotoAndPlay("choosing"); } else { this._x = this._x + xSpeed; this._y = this._y + ySpeed; } } else { this.gotoAndPlay("choosing"); } };
Symbol 988 MovieClip Frame 4
stop(); delete this.onEnterFrame; wait = Math.random() * 50; carry = false; this.onEnterFrame = function () { if (_root.detectBAttack(this._x, this._y, this)) { this._parent.girlArrow.play(); _root.girlLife = _root.girlLife - (Math.random() * 5); this.gotoAndStop("hurt"); } wait--; if (wait < 0) { this.gotoAndPlay("choosing"); } };
Symbol 988 MovieClip Frame 5
stop(); delete this.onEnterFrame; accel = 2; cDist = 10; carry = true; this.onEnterFrame = function () { if (_root.detectBAttack(this._x, this._y, this)) { this._parent.girlArrow.play(); _root.girlLife = _root.girlLife - (Math.random() * 5); m = _root.cam.bg.attachMovie("bloodSplatter", "splatter" + _root.cam.bg.getNextHighestDepth(), _root.cam.bg.getNextHighestDepth()); m._x = this._x; m._y = this._y; } this._rotation = this._rotation + 9; _root.magic = _root.magic - _root.carryCost; xDist = this._x - (_root._xmouse - _root.cam._x); yDist = this._y - (_root._ymouse - _root.cam._y); xVel = xDist / accel; yVel = yDist / accel; if (xVel > 0) { while (xVel > cDist) { if (!_root.cam.walls.hitTest((this._x - cDist) + _root.cam._x, this._y + _root.cam._y, true)) { xVel = xVel - cDist; this._x = this._x - cDist; } else { xVel = 0; break; } } } if (xVel < 0) { while (xVel < (-cDist)) { if (!_root.cam.walls.hitTest((this._x + cDist) + _root.cam._x, this._y + _root.cam._y, true)) { xVel = xVel + cDist; this._x = this._x + cDist; } else { xVel = 0; break; } } } if (yVel > 0) { while (yVel > cDist) { if (!_root.cam.walls.hitTest(this._x + _root.cam._x, (this._y - cDist) + _root.cam._y, true)) { yVel = yVel - cDist; this._y = this._y - cDist; } else { yVel = 0; break; } } } if (yVel < 0) { while (yVel < (-cDist)) { if (!_root.cam.walls.hitTest(this._x + _root.cam._x, (this._y + cDist) + _root.cam._y, true)) { yVel = yVel + cDist; this._y = this._y + cDist; } else { yVel = 0; break; } } } if (!_root.cam.walls.hitTest((this._x - xVel) + _root.cam._x, this._y + _root.cam._y, true)) { this._x = this._x - xVel; } if (!_root.cam.walls.hitTest(this._x + _root.cam._x, (this._y - yVel) + _root.cam._y, true)) { this._y = this._y - yVel; } };
Symbol 988 MovieClip Frame 6
stop(); carry = false; if (_root.girlLife <= 0) { this.gotoAndStop("dead"); _root.gotoAndStop("deadGirl"); } delete this.onEnterFrame; this.onEnterFrame = function () { if (_root.detectBAttack(this._x, this._y, this)) { this._parent.girlArrow.play(); _root.girlLife = _root.girlLife - (Math.random() * 5); this.gotoAndStop("hurt"); } };
Symbol 988 MovieClip Frame 7
stop(); carry = false;
Symbol 995 MovieClip Frame 1
stop();
Symbol 995 MovieClip Frame 9
stop();
Symbol 1000 MovieClip Frame 1
stop();
Symbol 1000 MovieClip Frame 2
sLoop = new Sound(this); sLoop.attachSound("doorOpenSound"); sLoop.setVolume(_root.soundVolume / 2); sLoop.start(0, 1);
Symbol 1000 MovieClip Frame 28
stop();
Symbol 1001 MovieClip Frame 1
stop();
Symbol 1001 MovieClip Frame 2
stop();
Symbol 1005 MovieClip Frame 1
stop(); this._visible = false;
Symbol 1007 MovieClip Frame 1
stop();
Symbol 1007 MovieClip Frame 2
stop();
Symbol 1009 MovieClip Frame 1
stop();
Symbol 1009 MovieClip Frame 2
stop();
Symbol 1016 MovieClip Frame 1
stop();
Symbol 1016 MovieClip Frame 2
stop();
Symbol 1016 MovieClip Frame 3
stop();
Symbol 1016 MovieClip Frame 4
stop();
Symbol 1016 MovieClip Frame 5
stop();
Symbol 1016 MovieClip Frame 6
stop();
Symbol 1016 MovieClip Frame 7
stop();
Symbol 1016 MovieClip Frame 8
stop();
Symbol 1016 MovieClip Frame 9
stop();
Symbol 1016 MovieClip Frame 10
stop();
Symbol 1016 MovieClip Frame 11
stop();
Symbol 1016 MovieClip Frame 12
stop();
Symbol 1016 MovieClip Frame 13
stop();
Symbol 1016 MovieClip Frame 14
stop();
Symbol 1016 MovieClip Frame 15
stop();
Symbol 1016 MovieClip Frame 16
stop();
Symbol 1016 MovieClip Frame 17
stop();
Symbol 1016 MovieClip Frame 18
stop();
Symbol 1016 MovieClip Frame 19
stop();
Symbol 1016 MovieClip Frame 20
stop();
Symbol 1016 MovieClip Frame 21
stop();
Symbol 1016 MovieClip Frame 22
stop();
Symbol 1016 MovieClip Frame 23
stop();
Symbol 1016 MovieClip Frame 24
stop();
Symbol 1016 MovieClip Frame 25
stop();
Symbol 1016 MovieClip Frame 45
stop(); _root.cam.walls.towerWall.gotoAndStop("off");
Symbol 1016 MovieClip Frame 46
prevFrame();
Symbol 1017 MovieClip Frame 1
stop();
Symbol 1020 MovieClip Frame 1
stop(); this._visible = false; _root.nextTest(this); this.onUnload = function () { clearInterval(timer); };
Symbol 1020 MovieClip Frame 2
clearInterval(timer); _root.missionText = "You just came from there...";
Symbol 1021 MovieClip Frame 1
stop(); this._visible = false; _root.nextTest(this); this.onUnload = function () { clearInterval(timer); };
Symbol 1021 MovieClip Frame 2
function newNotifs() { clearInterval(timer); _root.cam.towerNotif.gotoAndStop("on"); _root.cam.riverNotif.gotoAndStop("on"); } stop(); clearInterval(timer); _root.missionText = "The bridge is out... DAMN! This is a trap!"; _root.changeMusic(_root.exciteLoop); sLoop = new Sound(this); sLoop.attachSound("theBridgeIsOutSpeech"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1); baddieTimer = setInterval(_root.callMoreBaddies, 8000); this.onUnload = function () { clearInterval(baddieTimer); }; timer = setInterval(newNotifs, 5000);
Symbol 1022 MovieClip Frame 1
stop(); this._visible = false; _root.nextTest(this); this.onUnload = function () { clearInterval(timer); };
Symbol 1022 MovieClip Frame 2
stop(); clearInterval(timer); _root.kimblisLevel = 4; _root.upgradePoints = _root.upgradePoints + 2; _root.endLevel(); _root.gotoAndPlay("story");
Symbol 1023 MovieClip Frame 1
stop(); spoken = false; this._visible = false;
Symbol 1023 MovieClip Frame 2
stop(); _root.nextTest(this); this.onUnload = function () { clearInterval(timer); };
Symbol 1023 MovieClip Frame 3
clearInterval(timer); _root.missionText = "This tower looks like it is about to fall over..."; if (spoken == false) { spoken = true; sLoop = new Sound(this); sLoop.attachSound("thisTowerLooksSpeech"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1); }
Symbol 1023 MovieClip Frame 101
gotoAndStop ("on");
Symbol 1024 MovieClip Frame 1
stop(); spoken = false; this._visible = false;
Symbol 1024 MovieClip Frame 2
stop(); _root.nextTest(this); this.onUnload = function () { clearInterval(timer); };
Symbol 1024 MovieClip Frame 3
clearInterval(timer); _root.missionText = "You need to find a way across the river."; if (spoken == false) { spoken = true; sLoop = new Sound(this); sLoop.attachSound("iNeedToGetSpeech"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1); }
Symbol 1024 MovieClip Frame 101
gotoAndStop ("on");
Symbol 1033 MovieClip Frame 1
stop();
Symbol 1033 MovieClip Frame 2
stop();
Symbol 1033 MovieClip Frame 3
stop();
Symbol 1033 MovieClip Frame 4
stop();
Symbol 1033 MovieClip Frame 5
stop();
Symbol 1033 MovieClip Frame 6
stop();
Symbol 1033 MovieClip Frame 7
stop();
Symbol 1033 MovieClip Frame 8
stop();
Symbol 1033 MovieClip Frame 9
stop();
Symbol 1033 MovieClip Frame 10
stop();
Symbol 1033 MovieClip Frame 11
stop();
Symbol 1033 MovieClip Frame 12
stop();
Symbol 1033 MovieClip Frame 13
stop();
Symbol 1033 MovieClip Frame 14
stop();
Symbol 1033 MovieClip Frame 15
stop();
Symbol 1033 MovieClip Frame 16
stop();
Symbol 1033 MovieClip Frame 17
stop();
Symbol 1033 MovieClip Frame 18
stop();
Symbol 1033 MovieClip Frame 19
stop();
Symbol 1033 MovieClip Frame 20
stop();
Symbol 1033 MovieClip Frame 21
stop();
Symbol 1033 MovieClip Frame 22
stop();
Symbol 1033 MovieClip Frame 23
stop();
Symbol 1033 MovieClip Frame 24
stop();
Symbol 1033 MovieClip Frame 25
stop();
Symbol 1033 MovieClip Frame 42
stop(); delete this._parent.onEnterFrame; this._parent.gotoAndStop(6);
Symbol 1034 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if ((_root.cam.gAttack.hitTest(-805 + _root.cam._x, 258 + _root.cam._y, true) || (_root.cam.gAttack.hitTest(-777 + _root.cam._x, 335 + _root.cam._y, true))) || (_root.cam.gAttack.hitTest(-841 + _root.cam._x, 375 + _root.cam._y, true))) { _root.cam.bottomBG.leaningBase.baseAnim.play(); _root.cam.bottomBG.leaningBase.play(); anim.play(); play(); delete this.onEnterFrame; } };
Symbol 1034 MovieClip Frame 2
sLoop = new Sound(this); sLoop.attachSound("buildingCrushSound"); sLoop.setVolume(_root.soundVolume * 0.5); sLoop.start(0, 1);
Symbol 1039 MovieClip Frame 1
stop();
Symbol 1039 MovieClip Frame 2
stop();
Symbol 1042 MovieClip Frame 1
stop();
Symbol 1042 MovieClip Frame 2
stop();
Symbol 1043 MovieClip Frame 1
stop();
Symbol 1043 MovieClip Frame 2
stop();
Symbol 1045 MovieClip Frame 1
stop();
Symbol 1045 MovieClip Frame 2
stop();
Symbol 1047 MovieClip Frame 1
stop();
Symbol 1047 MovieClip Frame 2
stop();
Symbol 1048 MovieClip Frame 1
stop();
Symbol 1048 MovieClip Frame 2
stop();
Instance of Symbol 1047 MovieClip "fWall" in Symbol 1049 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 1061 MovieClip Frame 1
stop();
Symbol 1061 MovieClip Frame 2
sLoop = new Sound(this); sLoop.attachSound("earthquakeBuildSound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 1061 MovieClip Frame 35
sLoop = new Sound(this); sLoop.attachSound("doorExplodeSound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 1061 MovieClip Frame 41
stop();
Symbol 1065 MovieClip Frame 1
stop(); this.e2.gotoAndPlay(11); this.e3.gotoAndPlay(21);
Symbol 1065 MovieClip Frame 2
stop();
Symbol 1066 MovieClip Frame 1
stop();
Symbol 1066 MovieClip Frame 2
stop();
Symbol 1067 MovieClip Frame 1
stop(); this._visible = false; _root.nextTest(this); this.onUnload = function () { clearInterval(timer); };
Symbol 1067 MovieClip Frame 2
stop(); clearInterval(timer); _root.kimblisLevel = 5; _root.upgradePoints = _root.upgradePoints + 2; _root.endLevel(); _root.gotoAndPlay("mov2");
Symbol 1068 MovieClip Frame 1
stop(); this._visible = false; this.onEnterFrame = function () { if (this.hitTest(_root.cam.girl)) { gotoAndPlay (2); } };
Symbol 1068 MovieClip Frame 2
delete this.onEnterFrame; _root.missionText = "What the?"; m = _root.cam.attachMovie("girlMagic", "girlMagic" + _root.cam.getNextHighestDepth(), _root.cam.getNextHighestDepth()); m._x = _root.cam.girl._x; m._y = _root.cam.girl._y; _root.cam.topBG.door1.gotoAndStop("off"); _root.cam.bottomBG.door1Death.play(); _root.cam.bg.c1.gotoAndPlay("off"); sLoop = new Sound(this); sLoop.attachSound("whaSpeech"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 1068 MovieClip Frame 42
stop(); _root.missionText = "The little girl blew the door away..."; _root.cam.walls.doorWall1.gotoAndStop("off"); sLoop = new Sound(this); sLoop.attachSound("theLittleGirlSpeech"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 1069 MovieClip Frame 1
stop(); this._visible = false; this.onEnterFrame = function () { if (this.hitTest(_root.cam.girl)) { gotoAndPlay (2); } };
Symbol 1069 MovieClip Frame 2
delete this.onEnterFrame; m = _root.cam.attachMovie("girlMagic", "girlMagic" + _root.cam.getNextHighestDepth(), _root.cam.getNextHighestDepth()); m._x = _root.cam.girl._x; m._y = _root.cam.girl._y; _root.cam.topBG.door2.gotoAndStop("off"); _root.cam.bottomBG.door2Death.play(); _root.cam.bg.c2.gotoAndPlay("off");
Symbol 1069 MovieClip Frame 42
stop(); _root.missionText = "The little girl blew the door away..."; _root.cam.walls.doorWall2.gotoAndStop("off");
Symbol 1070 MovieClip Frame 1
stop();
Symbol 1070 MovieClip Frame 2
stop(); _root.nextTest(this); this.onUnload = function () { clearInterval(timer); };
Symbol 1070 MovieClip Frame 3
clearInterval(timer); _root.weopon = "magSword"; _root.sideMenu.attackButtons.sword.weopon.gotoAndStop("magSword"); _root.missionText = "You have the sword of light."; sLoop = new Sound(this); sLoop.attachSound("swordClangSound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 1070 MovieClip Frame 12
stop(); clearInterval(timer);
Symbol 1071 MovieClip Frame 1
stop(); this._visible = false; this.onEnterFrame = function () { if (this.hitTest(_root.cam.girl)) { gotoAndPlay (2); } };
Symbol 1071 MovieClip Frame 2
delete this.onEnterFrame; m = _root.cam.attachMovie("girlMagic", "girlMagic" + _root.cam.getNextHighestDepth(), _root.cam.getNextHighestDepth()); m._x = _root.cam.girl._x; m._y = _root.cam.girl._y; _root.cam.walls.doorWall3.gotoAndStop("off"); _root.cam.topBG.door3.play(); _root.cam.bg.c3.gotoAndPlay("off");
Symbol 1071 MovieClip Frame 10
stop(); _root.missionText = "The little girl knocked open the doors."; removeMovieClip(m);
Symbol 1072 MovieClip Frame 1
stop(); this._visible = false; this.onEnterFrame = function () { if (_root.cam.gAttack.hitTest(this._x + _root.cam._x, this._y + _root.cam._y, true)) { if ((_root.attackMethod == "sword") && (_root.weopon == "magSword")) { this.gotoAndStop("off"); } else { _root.missionText = "Your attacks pass right through them..."; } } };
Symbol 1072 MovieClip Frame 2
stop(); delete this.onEnterFrame; _root.cam.topBG.darkWall.gotoAndPlay("off");
Symbol 1073 MovieClip Frame 1
stop();
Symbol 1073 MovieClip Frame 2
stop();
Symbol 1084 MovieClip Frame 1
stop(); poof.onEnterFrame = function () { randNum = (Math.random() * 200) - 100; poof._xscale = randNum; poof._yscale = randNum; poof._rotation = (Math.random() * 360) - 180; };
Symbol 1084 MovieClip Frame 2
delete this.onEnterFrame; ammount = 3; num = 0; sLoop = new Sound(this); sLoop.attachSound("ghostDieSound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1); this.onEnterFrame = function () { num = num + ammount; while (num >= 1) { num--; w = _root.cam.bg.attachMovie("streak", "streak" + _root.cam.bg.getNextHighestDepth(), _root.cam.bg.getNextHighestDepth()); w._x = 310.8; w._y = -1642; w._rotation = (Math.random() * 360) - 180; } };
Symbol 1084 MovieClip Frame 8
delete this.onEnterFrame;
Symbol 1084 MovieClip Frame 21
_root.cam.walls.fWall.gotoAndStop("off");
Symbol 1084 MovieClip Frame 31
stop();
Symbol 1085 MovieClip Frame 1
stop();
Symbol 1085 MovieClip Frame 2
stop();
Symbol 1086 MovieClip Frame 2
stop(); _root.nextTest(this); this.onUnload = function () { clearInterval(timer); }; this.e2.gotoAndPlay(11); this.e3.gotoAndPlay(21);
Symbol 1086 MovieClip Frame 3
clearInterval(timer); if (_root.cam.magicRock > 0) { _root.cam.magicRock--; _root.missionText = ("You used an orb to dissipate the dark energy, you have " + _root.cam.magicRock) + " remaining"; this.gotoAndPlay("endAnim"); } else { _root.missionText = "Dark energy is radiating from this point."; }
Symbol 1086 MovieClip Frame 46
gotoAndStop (2);
Symbol 1086 MovieClip Frame 47
sLoop = new Sound(this); sLoop.attachSound("energyCancelSound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 1086 MovieClip Frame 56
stop(); _root.cam.darkEnergy--; if (_root.cam.darkEnergy <= 0) { _root.cam.walls.swordWall.gotoAndStop("off"); _root.cam.bottomBG.swordWallAnim.gotoAndStop("off"); _root.cam.lightSword.gotoAndStop("on"); }
Symbol 1089 MovieClip Frame 1
stop();
Symbol 1094 MovieClip Frame 1
stop();
Symbol 1095 MovieClip Frame 1
stop(); this._visible = false; _root.nextTest(this); this.onUnload = function () { clearInterval(timer); };
Symbol 1095 MovieClip Frame 2
stop(); clearInterval(timer); _root.kimblisLevel = 6; _root.upgradePoints = _root.upgradePoints + 2; _root.endLevel(); _root.gotoAndPlay("story");
Symbol 1096 MovieClip Frame 1
spoken = false; this._visible = false;
Symbol 1096 MovieClip Frame 2
stop(); _root.nextTest(this); this.onUnload = function () { clearInterval(timer); };
Symbol 1096 MovieClip Frame 3
clearInterval(timer); if (_root.cam.giveMessage == true) { _root.missionText = "You are back where you started...?"; if (spoken == false) { spoken = true; sLoop = new Sound(this); sLoop.attachSound("imBackWhereSpeech"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1); } }
Symbol 1096 MovieClip Frame 101
gotoAndStop ("on");
Symbol 1100 MovieClip Frame 1
stop();
Symbol 1105 MovieClip Frame 1
stop();
Symbol 1106 MovieClip Frame 1
stop();
Symbol 1106 MovieClip Frame 2
stop();
Symbol 1107 MovieClip Frame 1
this.gotoAndStop("l" + _root.kimblisLevel);
Symbol 1107 MovieClip Frame 2
this.gAttack._visible = false; this.bAttack._visible = false; _root.weopon = "oldSword"; if (_root.detail == "low") { this.bottomBG.gotoAndStop(2); this.topBG.gotoAndStop(2); } else { this.walls._visible = false; } _root.missionText = "What happened here?"; _root.changeMusic(_root.victoryLoop); _root.currentSong = _root.victoryLoop; sLoop = new Sound(this); sLoop.attachSound("whatHappenedSpeech"); sLopp.setVolume(_root.soundVolume); sLoop.start(0, 1); count = 30; while (count >= 0) { s = _root.cam.bg.attachMovie("grassBit_mc", "grass" + _root.cam.bg.getNextHighestDepth(), _root.cam.bg.getNextHighestDepth()); s._x = (Math.random() * 1466) - 656; s._y = (Math.random() * 2556) - 2140; count--; }
Instance of Symbol 772 MovieClip "kimblis" in Symbol 1107 MovieClip Frame 2
onClipEvent (load) { moveSpeed = 13; up = false; down = false; left = false; right = false; mClick = false; initialX = this._x; initialY = this._y; state = "standing"; alive = true; recover = 0; } onClipEvent (enterFrame) { if (Key.isDown(_root.upKey)) { up = true; } else { up = false; } if (Key.isDown(_root.downKey)) { down = true; } else { down = false; } if (Key.isDown(_root.rightKey)) { right = true; } else { right = false; } if (Key.isDown(_root.leftKey)) { left = true; } else { left = false; } this._parent.girlArrow._visible = false; xDist = _root.cam.girl._x - this._x; yDist = _root.cam.girl._y - this._y; this._parent.girlArrow._rotation = _root.findAngle(xDist, yDist) - 90; this._parent.girlArrow._x = _root.cam.girl._x; this._parent.girlArrow._y = _root.cam.girl._y; if ((this._parent.girlArrow._x - _root.cam.kimblis._x) > 245) { this._parent.girlArrow._x = _root.cam.kimblis._x + 245; this._parent.girlArrow._visible = true; } else if ((this._parent.girlArrow._x - _root.cam.kimblis._x) < -245) { this._parent.girlArrow._x = _root.cam.kimblis._x - 245; this._parent.girlArrow._visible = true; } if ((this._parent.girlArrow._y - _root.cam.kimblis._y) > 230) { this._parent.girlArrow._y = _root.cam.kimblis._y + 230; this._parent.girlArrow._visible = true; } else if ((this._parent.girlArrow._y - _root.cam.kimblis._y) < -230) { this._parent.girlArrow._y = _root.cam.kimblis._y - 230; this._parent.girlArrow._visible = true; } if (alive == true) { if (_root.life <= 0) { alive = false; _root.gotoAndStop("dead"); } recover--; if (_root.detectBAttack(this._x, this._y, this) && (recover < 0)) { this.gotoAndStop("hurt"); _root.life = _root.life - (Math.random() * 5); state = "hurt"; } else { if (_root.ready == true) { xDist = (_root._xmouse - this._x) - _root.cam._x; yDist = (_root._ymouse - this._y) - _root.cam._y; radians = Math.atan2(yDist, xDist); angle = radians * 57.2957795130823; this._rotation = angle + 90; } if (_root.ready == true) { state = "standing"; if (((mClick == true) && (_root.attack == true)) && (!_root.sideMenu.hitTest(_root._xmouse, _root._ymouse, true))) { state = _root.attackMethod; _root.ready = false; } else if (up == true) { xSpeed = moveSpeed * Math.cos(this.radians); ySpeed = moveSpeed * Math.sin(this.radians); if ((!_root.cam.walls.hitTest((this._x + _root.cam._x) + (xSpeed * 2), this._y + _root.cam._y, true)) && (!_root.cam.baddies.hitTest((this._x + _root.cam._x) + (xSpeed * 2), this._y + _root.cam._y, true))) { this._x = this._x + xSpeed; this._parent.girlArrow._x = this._parent.girlArrow._x + xSpeed; } if ((!_root.cam.walls.hitTest(this._x + _root.cam._x, (this._y + _root.cam._y) + (ySpeed * 2), true)) && (!_root.cam.baddies.hitTest(this._x + _root.cam._x, (this._y + _root.cam._y) + (ySpeed * 2), true))) { this._y = this._y + ySpeed; this._parent.girlArrow._y = this._parent.girlArrow._y + ySpeed; } state = "running"; } else if (down == true) { xSpeed = moveSpeed * Math.cos(this.radians); ySpeed = moveSpeed * Math.sin(this.radians); if ((!_root.cam.walls.hitTest((this._x + _root.cam._x) - (xSpeed * 2), this._y + _root.cam._y, true)) && (!_root.cam.baddies.hitTest((this._x + _root.cam._x) - (xSpeed * 2), this._y + _root.cam._y, true))) { this._x = this._x - xSpeed; this._parent.girlArrow._x = this._parent.girlArrow._x - xSpeed; } if ((!_root.cam.walls.hitTest(this._x + _root.cam._x, (this._y + _root.cam._y) - (ySpeed * 2), true)) && (!_root.cam.baddies.hitTest(this._x + _root.cam._x, (this._y + _root.cam._y) - (ySpeed * 2), true))) { this._y = this._y - ySpeed; this._parent.girlArrow._y = this._parent.girlArrow._y - ySpeed; } state = "backingUp"; } else if (right == true) { xSpeed = moveSpeed * Math.cos(this.radians + (Math.PI/2)); ySpeed = moveSpeed * Math.sin(this.radians + (Math.PI/2)); if ((!_root.cam.walls.hitTest((this._x + _root.cam._x) + (xSpeed * 2), this._y + _root.cam._y, true)) && (!_root.cam.baddies.hitTest((this._x + _root.cam._x) + (xSpeed * 2), this._y + _root.cam._y, true))) { this._x = this._x + xSpeed; this._parent.girlArrow._x = this._parent.girlArrow._x + xSpeed; } if ((!_root.cam.walls.hitTest(this._x + _root.cam._x, (this._y + _root.cam._y) + (ySpeed * 2), true)) && (!_root.cam.baddies.hitTest(this._x + _root.cam._x, (this._y + _root.cam._y) + (ySpeed * 2), true))) { this._y = this._y + ySpeed; this._parent.girlArrow._y = this._parent.girlArrow._y + ySpeed; } state = "straifRight"; } else if (left == true) { xSpeed = moveSpeed * Math.cos(this.radians + (Math.PI/2)); ySpeed = moveSpeed * Math.sin(this.radians + (Math.PI/2)); if ((!_root.cam.walls.hitTest((this._x + _root.cam._x) - (xSpeed * 2), this._y + _root.cam._y, true)) && (!_root.cam.baddies.hitTest((this._x + _root.cam._x) - (xSpeed * 2), this._y + _root.cam._y, true))) { this._x = this._x - xSpeed; this._parent.girlArrow._x = this._parent.girlArrow._x - xSpeed; } if ((!_root.cam.walls.hitTest(this._x + _root.cam._x, (this._y + _root.cam._y) - (ySpeed * 2), true)) && (!_root.cam.baddies.hitTest(this._x + _root.cam._x, (this._y + _root.cam._y) - (ySpeed * 2), true))) { this._y = this._y - ySpeed; this._parent.girlArrow._y = this._parent.girlArrow._y - ySpeed; } state = "straifLeft"; } } this.gotoAndStop(state); } _root.cam._x = -(this._x - initialX); _root.cam._y = -(this._y - initialY); } else { this.gotoAndStop("dead"); } } onClipEvent (keyUp) { keyPressed = Key.getCode(); if (keyPressed == _root.magicPKey) { _root.healMagic(); } if (keyPressed == _root.healthPKey) { _root.heal(); } if (keyPressed == 49) { _root.switchToSword(); } if (keyPressed == 50) { if (_root.airBlastLevel >= 1) { _root.switchToAirBlast(); } } if (keyPressed == 51) { if (_root.healLevel >= 1) { _root.switchToHeal(); } } if (keyPressed == 52) { if (_root.windSwordLevel >= 1) { _root.switchToMagicSword(); } } if (keyPressed == 53) { if (_root.windLevel >= 1) { _root.switchToWind(); } } if (keyPressed == 54) { if (_root.twisterLevel >= 1) { _root.switchToTwister(); } } if (keyPressed == 55) { if (_root.shockwaveLevel >= 1) { _root.switchToShockwave(); } } } onClipEvent (mouseDown) { mClick = true; } onClipEvent (mouseUp) { mClick = false; }
Symbol 1107 MovieClip Frame 6
stop(); _root.changeMusic(_root.victoryLoop); _root.currentSong = _root.victoryLoop; this.gAttack._visible = false; this.bAttack._visible = false; _root.weopon = "oldSword"; this.girl.onPress = function () { _root.attack = false; _root.usingMagic = true; _root.cam.girl.gotoAndStop("floating"); _root.cam.bobTheSword.runFrom = _root.cam.girl; onMouseUp = function () { _root.cam.bobTheSword.runFrom = _root.cam.kimblis; _root.usingMagic = false; _root.attack = true; _root.cam.girl.gotoAndPlay("standing"); delete this.onEnterFrame; delete this.onMouseUp; }; }; this.girl.onRollOver = function () { if (_root.cam.girl.carry == false) { _root.cam.girl.gotoAndStop("standing"); } }; if (_root.detail == "low") { this.bottomBG.gotoAndStop(2); this.topBG.gotoAndStop(2); this.bg.gotoAndStop(2); } else { this.walls._visible = false; } count = 75; while (count >= 0) { s = _root.cam.bg.attachMovie("grassBit_mc", "grass" + _root.cam.bg.getNextHighestDepth(), _root.cam.bg.getNextHighestDepth()); s._x = (Math.random() * 2708) - 1185; s._y = (Math.random() * 4150) - 95; count--; }
Symbol 1107 MovieClip Frame 11
stop(); _root.changeMusic(_root.victoryLoop); _root.currentSong = _root.victoryLoop; this.gAttack._visible = false; this.bAttack._visible = false; _root.weopon = "goodSword"; this.girl.onPress = function () { _root.attack = false; _root.usingMagic = true; _root.cam.girl.gotoAndStop("floating"); onMouseUp = function () { _root.usingMagic = false; _root.attack = true; _root.cam.girl.gotoAndPlay("standing"); delete this.onEnterFrame; delete this.onMouseUp; }; }; this.girl.onRollOver = function () { if (_root.cam.girl.carry == false) { _root.cam.girl.gotoAndStop("standing"); } }; if (_root.detail == "low") { this.bottomBG.gotoAndStop(2); this.topBG.gotoAndStop(2); this.bg.gotoAndStop(2); } else { this.walls._visible = false; }
Symbol 1107 MovieClip Frame 16
stop(); _root.bgColor.gotoAndStop(2); _root.changeMusic(_root.darkLoop); _root.currentSong = _root.darkLoop; this.gAttack._visible = false; this.bAttack._visible = false; magicRock = 0; darkEnergy = 4; allreadySpoken = false; orcSpoken = false; _root.weopon = "goodSword"; this.girl.onPress = function () { _root.attack = false; _root.usingMagic = true; _root.cam.girl.gotoAndStop("floating"); onMouseUp = function () { _root.usingMagic = false; _root.attack = true; _root.cam.girl.gotoAndPlay("standing"); delete this.onEnterFrame; delete this.onMouseUp; }; }; this.girl.onRollOver = function () { if (_root.cam.girl.carry == false) { _root.cam.girl.gotoAndStop("standing"); } }; if (_root.detail == "low") { this.bottomBG.gotoAndStop(2); this.topBG.gotoAndStop(2); this.bg.gotoAndStop(2); } else { this.walls._visible = false; } i = 4; while (i > 0) { l = _root.cam.baddies.attachMovie("mage", "mage" + _root.cam.baddies.getNextHighestDepth(), _root.cam.baddies.getNextHighestDepth()); l._x = (Math.random() * _root.mageW) + _root.mageX; l._y = (Math.random() * _root.mageH) + _root.mageY; i--; } w = _root.cam.magicAbove.attachMovie("magicRock", "rock" + _root.cam.magicAbove.getNextHighestDepth(), _root.cam.magicAbove.getNextHighestDepth()); w.onEnterFrame = function () { this._x = l._x; this._y = l._y; this._alpha = l._alpha * 2; };
Instance of Symbol 225 MovieClip [magicRock] in Symbol 1107 MovieClip Frame 16
/* no clip actions */
Symbol 1107 MovieClip Frame 21
function moveKimblis(segs) { _root.cam.giveMessage = true; _root.cam.kimblis._x = _root.cam.kimblis._x + (segs * 520); _root.cam.baddies.orc._x = _root.cam.baddies.orc._x + (segs * 520); _root.cam.baddies.bat._x = _root.cam.baddies.bat._x + (segs * 520); _root.cam.baddies.mage._x = _root.cam.baddies.mage._x + (segs * 520); if (_root.cam.walls.hitTest(_root.cam.baddies.orc._x, _root.cam.baddies.orc._y, true)) { removeMovieClip(_root.cam.baddies.orc); _root.orcCount = 0; } if (_root.cam.walls.hitTest(_root.cam.baddies.bat._x, _root.cam.baddies.bat._y, true)) { removeMovieClip(_root.cam.baddies.bat); _root.batCount = 0; } _root.cam._x = _root.cam._x - (segs * 520); _root.cam.bg2.rocks0.gotoAndStop(segs); } function makeMoreBaddies() { if (_root.orcCount == 0) { k = _root.cam.baddies.attachMovie("orc", "orc", _root.cam.baddies.getNextHighestDepth()); k._y = _root.cam.kimblis._y; k._x = _root.cam.kimblis._x - 500; if (k._x > 500) { unloadMovie (k); _root.orcCount = 0; } } if (_root.batCount == 0) { k = _root.cam.baddies.attachMovie("bat", "bat", _root.cam.baddies.getNextHighestDepth()); k._y = _root.cam.kimblis._y; k._x = _root.cam.kimblis._x - 500; if (k._x > 500) { unloadMovie (k); _root.batCount = 0; } } if (_root.mageCount == 0) { k = _root.cam.baddies.attachMovie("mage", "mage", _root.cam.baddies.getNextHighestDepth()); k._y = _root.cam.kimblis._y; k._x = _root.cam.kimblis._x - 500; if (k._x > 500) { unloadMovie (k); _root.mageCount = 0; } } } stop(); _root.bgColor.gotoAndStop(2); _root.changeMusic(_root.darkLoop); _root.currentSong = _root.darkLoop; this.gAttack._visible = false; this.bAttack._visible = false; _root.weopon = "magSword"; giveMessage = false; if (_root.detail == "low") { this.bottomBG.gotoAndStop(2); this.topBG.gotoAndStop(2); this.bg.gotoAndStop(2); } else { this.walls._visible = false; } _root.cam.bg2.rocks1.gotoAndStop(1); _root.cam.bg2.rocks2.gotoAndStop(2); _root.cam.bg2.rocks3.gotoAndStop(3); _root.cam.bg2.rocks4.gotoAndStop(4); _root.cam.bg2.rocks5.gotoAndStop(5); mBack11._visible = false; mBack12._visible = false; mBack2._visible = false; mBack3._visible = false; mBack4._visible = false; mBack5._visible = false; mBack11.onEnterFrame = function () { if (this.hitTest(_root.cam.kimblis._x + _root.cam._x, _root.cam.kimblis._y + _root.cam._y, true)) { _root.cam.moveKimblis(1); } }; mBack12.onEnterFrame = function () { if (this.hitTest(_root.cam.kimblis._x + _root.cam._x, _root.cam.kimblis._y + _root.cam._y, true)) { _root.cam.moveKimblis(1); } }; mBack2.onEnterFrame = function () { if (this.hitTest(_root.cam.kimblis._x + _root.cam._x, _root.cam.kimblis._y + _root.cam._y, true)) { _root.cam.moveKimblis(2); } }; mBack3.onEnterFrame = function () { if (this.hitTest(_root.cam.kimblis._x + _root.cam._x, _root.cam.kimblis._y + _root.cam._y, true)) { _root.cam.moveKimblis(3); } }; mBack4.onEnterFrame = function () { if (this.hitTest(_root.cam.kimblis._x + _root.cam._x, _root.cam.kimblis._y + _root.cam._y, true)) { _root.cam.moveKimblis(4); } }; mBack5.onEnterFrame = function () { if (this.hitTest(_root.cam.kimblis._x + _root.cam._x, _root.cam.kimblis._y + _root.cam._y, true)) { _root.cam.moveKimblis(5); } }; trace(_root.cam.bg.getNextHighestDepth()); moreBaddieInt = setInterval(_root.cam.makeMoreBaddies, 10000); this.onUnload = function () { clearInterval(moreBaddieInt); delete this.onUnload; };
Symbol 1107 MovieClip Frame 26
stop(); _root.bgColor.gotoAndStop(2); _root.changeMusic(_root.exciteLoop); _root.currentSong = _root.exciteLoop; this.gAttack._visible = false; this.bAttack._visible = false; _root.weopon = "magSword"; h = _root.cam.baddies.attachMovie("golem", "golem", _root.cam.baddies.getNextHighestDepth()); h._xscale = 150; h._yscale = 150; h._x = 200; h._y = 500; this.girl.onPress = function () { _root.attack = false; _root.usingMagic = true; _root.cam.girl.gotoAndStop("floating"); onMouseUp = function () { _root.usingMagic = false; _root.attack = true; _root.cam.girl.gotoAndPlay("standing"); delete this.onEnterFrame; delete this.onMouseUp; }; }; this.girl.onRollOver = function () { if (_root.cam.girl.carry == false) { _root.cam.girl.gotoAndStop("standing"); } }; if (_root.detail == "low") { this.bottomBG.gotoAndStop(2); this.topBG.gotoAndStop(2); this.bg.gotoAndStop(2); } else { this.walls._visible = false; }
Symbol 1107 MovieClip Frame 35
stop();
Symbol 1114 Button
on (release) { _root.buttonClick(); _root.restartLevel(); } on (rollOver) { _root.buttonRoll(); }
Symbol 1117 Button
on (release) { _root.buttonClick(); _root.gotoAndPlay("initialize"); } on (rollOver) { _root.buttonRoll(); }
Symbol 1122 MovieClip Frame 1
this.musicSlider._x = _root.musicVolume + 12; this.soundSlider._x = _root.soundVolume + 12; this.musicSlider.onPress = function () { _root.buttonClick(); _root.attack = false; this.startDrag(false, 12, 24, 112, 24); onMouseUp = function () { if ((this.musicSlider._x - 12) < 5) { _root.changeMusic("mute"); } else if ((_root.musicVolume < 5) && ((this.musicSlider._x - 12) >= 5)) { trace("goin"); _root.currentSong.start(0, 1000); } _root.attack = true; _root.musicVolume = this.musicSlider._x - 12; _root.exciteLoop.setVolume(_root.musicVolume); _root.bgLoop.setVolume(_root.musicVolume); _root.menuLoop.setVolume(_root.musicVolume); _root.spookyLoop.setVolume(_root.musicVolume); _root.victoryLoop.setVolume(_root.musicVolume); this.stopDrag(); delete onMouseUp; }; }; this.musicSlider.onRollOver = function () { _root.buttonRoll(); }; this.soundSlider.onPress = function () { _root.buttonClick(); _root.attack = false; this.startDrag(false, 12, 57, 112, 57); onMouseUp = function () { _root.attack = true; _root.soundVolume = this.soundSlider._x - 12; this.stopDrag(); delete onMouseUp; }; }; this.soundSlider.onRollOver = function () { _root.buttonRoll(); }; if (_root.qualityLevel == "HIGH") { qualSel.gotoAndStop("high"); qualSel._x = highQual._x; } if (_root.qualityLevel == "MEDIUM") { qualSel.gotoAndStop("medium"); qualSel._x = medQual._x; } if (_root.qualityLevel == "LOW") { qualSel.gotoAndStop("low"); qualSel._x = lowQual._x; } if (_root.qualityLevel == "AUTOHIGH") { qualSel.gotoAndStop("auto"); qualSel._x = autoQual._x; } this.highQual.onRelease = function () { _root.buttonClick(); _root._quality = "HIGH"; _root.qualityLevel = "HIGH"; qualSel._x = this._x; qualSel.gotoAndStop("high"); }; this.highQual.onRollOver = function () { _root.buttonRoll(); }; this.medQual.onRelease = function () { _root.buttonClick(); _root._quality = "MEDIUM"; _root.qualityLevel = "MEDIUM"; qualSel._x = this._x; qualSel.gotoAndStop("medium"); }; this.medQual.onRollOver = function () { _root.buttonRoll(); }; this.lowQual.onRelease = function () { _root.buttonClick(); _root._quality = "LOW"; _root.qualityLevel = "LOW"; qualSel._x = this._x; qualSel.gotoAndStop("low"); }; this.lowQual.onRollOver = function () { _root.buttonRoll(); }; this.autoQual.onRelease = function () { _root.buttonClick(); _root._quality = "AUTOHIGH"; _root.qualityLevel = "AUTOHIGH"; qualSel._x = this._x; qualSel.gotoAndStop("auto"); }; this.autoQual.onRollOver = function () { _root.buttonRoll(); }; if (_root.detail == "high") { detSel.gotoAndStop("high"); detSel._x = highDet._x; } if (_root.detail == "low") { detSel.gotoAndStop("low"); detSel._x = lowDet._x; } this.highDet.onRelease = function () { _root.buttonClick(); _root.cam.walls._visible = false; _root.cam.topBG.gotoAndStop(1); _root.cam.bottomBG.gotoAndStop(1); _root.cam.bg.gotoAndStop(1); _root.sideMenu.miniMap.gotoAndStop("l" + _root.kimblisLevel); _root.detail = "high"; detSel._x = this._x; detSel.gotoAndStop("high"); }; this.highDet.onRollOver = function () { _root.buttonRoll(); }; this.lowDet.onRelease = function () { _root.buttonClick(); _root.detail = "low"; _root.cam.walls._visible = true; _root.cam.topBG.gotoAndStop(2); _root.cam.bottomBG.gotoAndStop(2); _root.cam.bg.gotoAndStop(2); _root.sideMenu.miniMap.gotoAndStop(("l" + _root.kimblisLevel) + "l"); detSel._x = this._x; detSel.gotoAndStop("low"); }; this.lowDet.onRollOver = function () { _root.buttonRoll(); }; if (_root.res == 100) { resSel.gotoAndStop(1); resSel._x = res100._x; } if (_root.res == 75) { resSel.gotoAndStop(2); resSel._x = res75._x; } if (_root.res == 50) { resSel.gotoAndStop(3); resSel._x = res50._x; } this.res100.onRelease = function () { _root.buttonClick(); _root.res = 100; resSel.gotoAndStop(1); resSel._x = res100._x; _root._xscale = 100; _root._yscale = 100; _root._x = 0; _root._y = 0; _root.smallTextBox._visible = true; _root.medTextBox._visible = false; _root.bigTextBox._visible = false; }; this.res100.onRollOver = function () { _root.buttonRoll(); }; this.res75.onRelease = function () { _root.buttonClick(); _root.res = 75; resSel.gotoAndStop(2); resSel._x = res75._x; _root._xscale = 75; _root._yscale = 75; _root._x = 81.3; _root._y = 68.8; _root.smallTextBox._visible = false; _root.medTextBox._visible = true; _root.bigTextBox._visible = false; }; this.res75.onRollOver = function () { _root.buttonRoll(); }; this.res50.onRelease = function () { _root.buttonClick(); _root.res = 50; resSel.gotoAndStop(3); resSel._x = res50._x; _root._xscale = 50; _root._yscale = 50; _root._x = 162.5; _root._y = 137.5; _root.smallTextBox._visible = false; _root.medTextBox._visible = false; _root.bigTextBox._visible = true; }; this.res50.onRollOver = function () { _root.buttonRoll(); };
Symbol 1123 MovieClip Frame 1
stop();
Symbol 1123 MovieClip Frame 15
stop(); onMouseDown = function () { if (!_root.sideMenu.hitTest(_root._xmouse, _root._ymouse, true)) { delete onMouseDown; play(); } };
Symbol 1123 MovieClip Frame 29
delete onMouseDown;
Symbol 1132 MovieClip Frame 1
this.onUnload = function () { clearInterval(mapTimer); }; this.gotoAndStop("l" + _root.kimblisLevel);
Symbol 1132 MovieClip Frame 2
function moveDots() { blue._x = (_root.cam.kimblis._x * ratio) + 66; blue._y = (_root.cam.kimblis._y * ratio) + 119; } ratio = 0.05462; clearInterval(mapTimer); mapTimer = setInterval(moveDots, 300); if (_root.detail == "low") { this.gotoAndStop("l1l"); } topBG.clouds._visible = false;
Symbol 1132 MovieClip Frame 3
stop();
Symbol 1132 MovieClip Frame 7
function moveDots() { blue._x = (_root.cam.kimblis._x * ratio) + 72; blue._y = (_root.cam.kimblis._y * ratio) - 4.1; purp._x = (_root.cam.girl._x * ratio) + 70; purp._y = (_root.cam.girl._y * ratio) - 7; } ratio = 0.0435676; clearInterval(mapTimer); mapTimer = setInterval(moveDots, 300); if (_root.detail == "low") { this.gotoAndStop("l2l"); } topBG.clouds._visible = false;
Symbol 1132 MovieClip Frame 8
stop();
Symbol 1132 MovieClip Frame 12
function moveDots() { blue._x = (_root.cam.kimblis._x * ratio) + 91.6; blue._y = (_root.cam.kimblis._y * ratio) + 77; purp._x = (_root.cam.girl._x * ratio) + 89.6; purp._y = (_root.cam.girl._y * ratio) + 74; } ratio = 0.0835; clearInterval(mapTimer); mapTimer = setInterval(moveDots, 300); if (_root.detail == "low") { this.gotoAndStop("l3l"); } topBG.clouds._visible = false;
Symbol 1132 MovieClip Frame 13
stop();
Symbol 1132 MovieClip Frame 17
function moveDots() { blue._x = (_root.cam.kimblis._x * ratio) + 57.1; blue._y = (_root.cam.kimblis._y * ratio) + 125.1; purp._x = (_root.cam.girl._x * ratio) + 54.9; purp._y = (_root.cam.girl._y * ratio) + 122.8; } ratio = 0.05575; clearInterval(mapTimer); mapTimer = setInterval(moveDots, 300); if (_root.detail == "low") { this.gotoAndStop("l4l"); } topBG.clouds._visible = false; topBG.darkWall._visible = false; bottomBG.swordWallAnim._visible = false;
Symbol 1132 MovieClip Frame 18
stop(); walls.swordWall._visible = false;
Symbol 1132 MovieClip Frame 27
function moveDots() { blue._x = (_root.cam.kimblis._x * ratio) + 12.5; blue._y = (_root.cam.kimblis._y * ratio) + 10; purp._x = (_root.cam.girl._x * ratio) + 10.5; purp._y = (_root.cam.girl._y * ratio) + 7; } ratio = 0.086667; clearInterval(mapTimer); mapTimer = setInterval(moveDots, 300); if (_root.detail == "low") { this.gotoAndStop("l5l"); }
Symbol 1132 MovieClip Frame 28
stop();
Symbol 1139 MovieClip Frame 1
if (_root.airBlastLevel == 0) { airBlast._visible = false; } if (_root.healLevel == 0) { heal._visible = false; } if (_root.windSwordLevel == 0) { magicSword._visible = false; } if (_root.windLevel == 0) { wind._visible = false; } if (_root.twisterLevel == 0) { twister._visible = false; } if (_root.shockwaveLevel == 0) { shockwave._visible = false; } _root.attackPower = 0.5 + (0.5 * _root.swordLevel); _root.magicSword = false; _root.attackMethod = "sword"; aName = ""; aInit = ""; aSus = ""; this.sword.onPress = function () { _root.buttonClick(); _root.switchToSword(); }; this.sword.onRollOver = function () { _root.buttonRoll(); this._parent.textBG._x = -2; this._parent.textBG._y = 41; aName = "Attack"; aInit = "initial cost: 0"; aSus = "sustain cost: 0"; }; this.sword.onRollOut = function () { this._parent.textBG._x = -345; this._parent.textBG._y = -100; aName = ""; aInit = ""; aSus = ""; }; this.sword.onDragOut = function () { this._parent.textBG._x = -345; this._parent.textBG._y = -100; aName = ""; aInit = ""; aSus = ""; }; this.magicSword.onPress = function () { _root.buttonClick(); _root.switchToMagicSword(); }; this.magicSword.onRollOver = function () { _root.buttonRoll(); this._parent.textBG._x = -2; this._parent.textBG._y = 41; aName = "Magic Attack"; aInit = "initial cost: " + _root.magicSwordCost; aSus = "sustain cost: 0"; }; this.magicSword.onRollOut = function () { this._parent.textBG._x = -345; this._parent.textBG._y = -100; aName = ""; aInit = ""; aSus = ""; }; this.magicSword.onDragOut = function () { this._parent.textBG._x = -345; this._parent.textBG._y = -100; aName = ""; aInit = ""; aSus = ""; }; this.airBlast.onPress = function () { _root.buttonClick(); _root.switchToAirBlast(); }; this.airBlast.onRollOver = function () { _root.buttonRoll(); this._parent.textBG._x = -2; this._parent.textBG._y = 41; aName = "Wind Blast"; aInit = "initial cost: " + _root.windBlastCost; aSus = "sustain cost: 0"; }; this.airBlast.onRollOut = function () { this._parent.textBG._x = -345; this._parent.textBG._y = -100; aName = ""; aInit = ""; aSus = ""; }; this.airBlast.onDragOut = function () { this._parent.textBG._x = -345; this._parent.textBG._y = -100; aName = ""; aInit = ""; aSus = ""; }; this.twister.onPress = function () { _root.buttonClick(); _root.switchToTwister(); }; this.twister.onRollOver = function () { _root.buttonRoll(); this._parent.textBG._x = -2; this._parent.textBG._y = 41; aName = "Twister"; aInit = "initial cost: " + _root.twisterInitCost; aSus = "sustain cost: " + _root.twisterCost; }; this.twister.onRollOut = function () { this._parent.textBG._x = -345; this._parent.textBG._y = -100; aName = ""; aInit = ""; aSus = ""; }; this.twister.onDragOut = function () { this._parent.textBG._x = -345; this._parent.textBG._y = -100; aName = ""; aInit = ""; aSus = ""; }; this.wind.onPress = function () { _root.buttonClick(); _root.switchToWind(); }; this.wind.onRollOver = function () { _root.buttonRoll(); this._parent.textBG._x = -2; this._parent.textBG._y = 41; aName = "Freezing Wind"; aInit = "initial cost: 0"; aSus = "sustain cost: " + _root.windCost; }; this.wind.onRollOut = function () { this._parent.textBG._x = -345; this._parent.textBG._y = -100; aName = ""; aInit = ""; aSus = ""; }; this.wind.onDragOut = function () { this._parent.textBG._x = -345; this._parent.textBG._y = -100; aName = ""; aInit = ""; aSus = ""; }; this.heal.onPress = function () { _root.buttonClick(); _root.switchToHeal(); }; this.heal.onRollOver = function () { _root.buttonRoll(); this._parent.textBG._x = -2; this._parent.textBG._y = 41; aName = "Healing Winds"; aInit = "initial cost: " + _root.healStartCost; aSus = "sustain cost: " + _root.healCost; }; this.heal.onRollOut = function () { this._parent.textBG._x = -345; this._parent.textBG._y = -100; aName = ""; aInit = ""; aSus = ""; }; this.heal.onDragOut = function () { this._parent.textBG._x = -345; this._parent.textBG._y = -100; aName = ""; aInit = ""; aSus = ""; }; this.shockwave.onPress = function () { _root.buttonClick(); _root.switchToShockwave(); }; this.shockwave.onRollOver = function () { _root.buttonRoll(); this._parent.textBG._x = -2; this._parent.textBG._y = 41; aName = "Shockwave"; aInit = "initial cost: ALL"; aSus = "sustain cost: 0"; }; this.shockwave.onRollOut = function () { this._parent.textBG._x = -345; this._parent.textBG._y = -100; aName = ""; aInit = ""; aSus = ""; }; this.shockwave.onDragOut = function () { this._parent.textBG._x = -345; this._parent.textBG._y = -100; aName = ""; aInit = ""; aSus = ""; _root.attack = true; };
Symbol 1141 MovieClip Frame 1
stop(); hotKey = String.fromCharCode(_root.healthPKey); this.gotoAndStop(_root.lifePotionCount + 1); sLoop = new Sound(this); sLoop.attachSound("usePotionSound");
Symbol 1141 MovieClip Frame 2
stop(); b1.onRelease = function () { _root.heal(); };
Symbol 1141 MovieClip Frame 3
stop(); b1.onRelease = function () { _root.heal(); }; b2.onRelease = function () { _root.heal(); };
Symbol 1141 MovieClip Frame 4
stop(); b1.onRelease = function () { _root.heal(); }; b2.onRelease = function () { _root.heal(); }; b3.onRelease = function () { _root.heal(); };
Symbol 1141 MovieClip Frame 5
stop(); b1.onRelease = function () { _root.heal(); }; b2.onRelease = function () { _root.heal(); }; b3.onRelease = function () { _root.heal(); }; b4.onRelease = function () { _root.heal(); };
Symbol 1141 MovieClip Frame 6
_root.lifePotionCount = 4; this.prevFrame();
Symbol 1143 MovieClip Frame 1
stop(); hotKey = String.fromCharCode(_root.magicPKey); this.gotoAndStop(_root.magicPotionCount + 1); sLoop = new Sound(this); sLoop.attachSound("usePotionSound");
Symbol 1143 MovieClip Frame 2
stop(); b1.onRelease = function () { _root.healMagic(); };
Symbol 1143 MovieClip Frame 3
stop(); b1.onRelease = function () { _root.healMagic(); }; b2.onRelease = function () { _root.healMagic(); };
Symbol 1143 MovieClip Frame 4
stop(); b1.onRelease = function () { _root.healMagic(); }; b2.onRelease = function () { _root.healMagic(); }; b3.onRelease = function () { _root.healMagic(); };
Symbol 1143 MovieClip Frame 5
stop(); b1.onRelease = function () { _root.healMagic(); }; b2.onRelease = function () { _root.healMagic(); }; b3.onRelease = function () { _root.healMagic(); }; b4.onRelease = function () { _root.healMagic(); };
Symbol 1143 MovieClip Frame 6
_root.magicPotionCount = 4; this.prevFrame();
Symbol 1144 MovieClip Frame 1
lag = 10; tempLife = 0; this.lifeBar.lifeAnim.bar._height = 1; tempMagic = 0; tempGirl = 0; this.magicBar.magicAnim.bar._height = 1; this.onEnterFrame = function () { if (tempLife != _root.life) { tempLife = _root.life; lifeHeight = (_root.life / _root.maxLife) * 195; this.lifeBar.lifeTot._height = lifeHeight; this.lifeBar.lifeAnim.lifeText = (Math.round(_root.life) + "/") + Math.round(_root.maxLife); } if (this.lifeBar.lifeAnim.bar._height != lifeHeight) { moveDist = (this.lifeBar.lifeAnim.bar._height - lifeHeight) / lag; this.lifeBar.lifeAnim.bar._height = this.lifeBar.lifeAnim.bar._height - moveDist; if ((moveDist < 0.1) && (moveDist > -0.1)) { this.lifeBar.lifeAnim.bar._height = lifeHeight; } } _root.magic = _root.magic + _root.magicRecover; this.magicBar.magicAnim.magicText = (Math.round(_root.magic) + "/") + Math.round(_root.maxMagic); if (_root.magic > _root.maxMagic) { _root.magic = _root.maxMagic; } magicHeight = (_root.magic / _root.maxMagic) * 195; this.magicBar.magicTot._height = magicHeight; magicMoveDist = (this.magicBar.magicAnim.bar._height - magicHeight) / lag; this.magicBar.magicAnim.bar._height = this.magicBar.magicAnim.bar._height - magicMoveDist; if (tempGirl != _root.girlLife) { tempGirl = _root.girlLife; girlWidth = (_root.girlLife / _root.maxGirlLife) * 120; this.girlBar.lifeTot._width = girlWidth; } if (this.girlBar.bar._width != girlWidth) { moveDist = (this.girlBar.bar._width - girlWidth) / lag; this.girlBar.bar._width = this.girlBar.bar._width - moveDist; if ((moveDist < 0.1) && (moveDist > -0.1)) { this.girlBar.bar._width = girlWidth; } } }; this.options.onRelease = function () { _root.buttonClick(); this._parent.optionsPanel.play(); }; this.options.onRollOver = function () { _root.buttonRoll(); };
Symbol 1152 Button
on (release) { _root.buttonClick(); _root.restartLevel(); } on (rollOver) { _root.buttonRoll(); }
Symbol 1155 Button
on (release) { _root.buttonClick(); _root.gotoAndPlay("initialize"); } on (rollOver) { _root.buttonRoll(); }
Symbol 1158 Button
on (release) { _root.buttonClick(); getURL ("http://armorgames.com/", _blank); } on (rollOver) { _root.buttonRoll(); }
Symbol 1159 MovieClip Frame 1
sLoop = new Sound(this); sLoop.attachSound("kimblisDieSound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 1159 MovieClip Frame 21
stop(); _root._quality = "HIGH"; _root._xscale = 100; _root._yscale = 100; _root._x = 0; _root._y = 0; _root.cam.gotoAndStop("off"); _root.changeMusic(_root.spookyLoop);
Symbol 1161 Button
on (release) { _root.buttonClick(); _root.gotoAndPlay("initialize"); } on (rollOver) { _root.buttonRoll(); }
Symbol 1162 MovieClip Frame 1
sLoop = new Sound(this); sLoop.attachSound("girlDieSound"); sLoop.setVolume(_root.soundVolume); sLoop.start(0, 1);
Symbol 1162 MovieClip Frame 21
stop(); _root._quality = "HIGH"; _root._xscale = 100; _root._yscale = 100; _root._x = 0; _root._y = 0; _root.cam.gotoAndStop("off"); _root.changeMusic(_root.spookyLoop);
Symbol 1176 Button
on (release) { _root.buttonClick(); this.gotoAndPlay("end"); } on (rollOver) { _root.buttonRoll(); }
Symbol 1190 MovieClip Frame 249
_root.gotoAndStop("story");
Symbol 1287 MovieClip Frame 1190
_root.gotoAndPlay("story");
Symbol 1296 MovieClip Frame 190
if (_root.cheated == true) { _root.gotoAndStop("credits"); } else { _root.gotoAndStop("unlocked"); }
Symbol 1300 MovieClip Frame 91
_root.gotoAndStop("credits");
Symbol 1323 MovieClip Frame 513
_root.gotoAndStop("ads");
Symbol 1324 Button
on (release) { getURL ("http://armorgames.com/", _blank); }
Symbol 1327 Button
on (release) { getURL ("http://edgen.com/", _blank); }
Symbol 1330 Button
on (release) { getURL ("http://www.chrisbouchard.co.uk/", _blank); }
Symbol 1333 Button
on (release) { getURL ("http://www.jaredhudson.com/", _blank); }
Symbol 1334 Button
on (release) { _root.gotoAndPlay("initialize"); }
Symbol 1340 Button
on (release) { getURL ("http://members.fortunecity.com/niftykoala/NewGrounds.htm", _blank); }
Symbol 1347 Button
on (release) { getURL ("http://blackgoldfish.com/", _blank); }
Instance of Symbol 1337 MovieClip in Symbol 1348 MovieClip Frame 1
on (release) { getURL ("http://www.the-omunai.cjb.net/", _blank); }
Symbol 1348 MovieClip Frame 12
stop();

Library Items

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Symbol 2 TextUses:1Used by:11  Timeline
Symbol 3 TextUses:1Used by:Timeline
Symbol 4 TextUses:1Used by:Timeline
Symbol 5 TextUses:1Used by:8
Symbol 6 TextUses:1Used by:8
Symbol 7 GraphicUsed by:8
Symbol 8 ButtonUses:5 6 7Used by:Timeline
Symbol 9 GraphicUsed by:10 14 59 127 159 182 376 412 415 447 454 457 460 463 467 475 496 499 502 505 569 607 613 620 625 793 796 801 804 807 811 814 817 819 820 822 825 828 831 834 837 840 844 845 848 849 850 851 869 1001 1041 1061 1078 1107 1114 1117 1132 1148 1152 1155 1158 1161 1207 1323 1348
Symbol 10 MovieClipUses:9Used by:1348  Timeline
Symbol 11 MovieClipUses:2Used by:Timeline
Symbol 12 GraphicUsed by:Timeline
Symbol 13 GraphicUsed by:Timeline
Symbol 14 MovieClipUses:9Used by:34 865
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:21
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:21
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:21
Symbol 21 MovieClipUses:16 18 20Used by:34
Symbol 22 FontUsed by:23 477 488 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 868 872 875 878 881 884
Symbol 23 EditableTextUses:22Used by:34
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26 27 1324
Symbol 26 MovieClipUses:25Used by:27 1324
Symbol 27 ButtonUses:26 25Used by:34
Symbol 28 GraphicUsed by:32 33
Symbol 29 FontUsed by:30
Symbol 30 TextUses:29Used by:32 33
Symbol 31 GraphicUsed by:32 33
Symbol 32 MovieClipUses:28 30 31Used by:33
Symbol 33 ButtonUses:32 28 30 31Used by:34 1348
Symbol 34 MovieClipUses:14 21 23 27 33Used by:Timeline
Symbol 35 GraphicUsed by:Timeline
Symbol 36 GraphicUsed by:42 50 56
Symbol 37 GraphicUsed by:42
Symbol 38 GraphicUsed by:42
Symbol 39 GraphicUsed by:42
Symbol 40 GraphicUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:36 37 38 39 40 41Used by:43 51 57
Symbol 43 MovieClipUses:42Used by:58
Symbol 44 GraphicUsed by:50
Symbol 45 GraphicUsed by:50
Symbol 46 GraphicUsed by:50
Symbol 47 GraphicUsed by:50
Symbol 48 GraphicUsed by:50
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:36 44 45 46 47 48 49Used by:58
Symbol 51 MovieClipUses:42Used by:58
Symbol 52 GraphicUsed by:56
Symbol 53 GraphicUsed by:56
Symbol 54 GraphicUsed by:56
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:36 52 53 54 55Used by:58
Symbol 57 MovieClipUses:42Used by:58
Symbol 58 MovieClip [bat]Uses:43 50 51 56 57Used by:365
Symbol 59 MovieClip [batAttackHitArea_mc]Uses:9Used by:365
Symbol 60 GraphicUsed by:88
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:88
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:88
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:88
Symbol 67 GraphicUsed by:88
Symbol 68 GraphicUsed by:88
Symbol 69 GraphicUsed by:88
Symbol 70 GraphicUsed by:88
Symbol 71 GraphicUsed by:88
Symbol 72 GraphicUsed by:88
Symbol 73 GraphicUsed by:88
Symbol 74 GraphicUsed by:88
Symbol 75 GraphicUsed by:88
Symbol 76 GraphicUsed by:88
Symbol 77 GraphicUsed by:88
Symbol 78 GraphicUsed by:88
Symbol 79 GraphicUsed by:88
Symbol 80 GraphicUsed by:88
Symbol 81 GraphicUsed by:88
Symbol 82 GraphicUsed by:88
Symbol 83 GraphicUsed by:88
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:88
Symbol 86 GraphicUsed by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClip [batDead_mc]Uses:60 62 64 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 85 86 87Used by:365
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:109 110 111 112 113 115 116 117 118 126
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:109 110 111 112 113 115 116 117 118 126
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:109 110 111 112 113 115 116 117 118 126
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:109 110 111 112 113 115 116 117 118 126
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:109 110 111 112 113 115 116 117 118 126
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:99Used by:109 110 111 112 113 115 116 117 118 126
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:109 110 111 112 113 115 116 117 118 126
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:109 110 111 112 113 115 116 117 118 126
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:109 110 111 112 113 115 116 117 118 126
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:109 110 111 112 113 115 116 117 118 126
Symbol 109 MovieClipUses:90 92 94 96 98 100 102 104 106 108Used by:119
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Symbol 111 MovieClipUses:90 92 94 96 98 100 102 104 106 108Used by:119
Symbol 112 MovieClipUses:90 92 94 96 98 100 102 104 106 108Used by:119
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Symbol 117 MovieClipUses:90 92 94 96 98 100 102 104 106 108Used by:119
Symbol 118 MovieClipUses:90 92 94 96 98 100 102 104 106 108Used by:119
Symbol 119 MovieClip [orc]Uses:109 110 111 112 113 115 116 117 118Used by:365
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClip [orcAttackArea]Uses:120Used by:365
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:126
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:126
Symbol 126 MovieClip [orcDie]Uses:90 92 94 96 98 100 102 104 106 108 123 125Used by:365
Symbol 127 MovieClip [orcLeapArea]Uses:9Used by:365
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClip [kimblisSwordDamage]Uses:128Used by:365
Symbol 130 GraphicUsed by:135 269
Symbol 131 GraphicUsed by:135
Symbol 132 GraphicUsed by:135 269
Symbol 133 GraphicUsed by:135 269
Symbol 134 GraphicUsed by:135
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Symbol 137 MovieClipUses:136Used by:142
Symbol 138 BitmapUsed by:139 584
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Symbol 141 MovieClipUses:140Used by:142
Symbol 142 MovieClip [airBlast]Uses:137 141Used by:365
Symbol 143 MovieClipUses:136Used by:144
Symbol 144 MovieClip [airBlastDamage]Uses:143Used by:365
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Symbol 149 GraphicUsed by:151
Symbol 150 GraphicUsed by:151
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Symbol 152 GraphicUsed by:153
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Symbol 154 MovieClip [shockwave]Uses:153Used by:365
Symbol 155 MovieClipUses:136Used by:156
Symbol 156 MovieClip [shockwaveArea]Uses:155Used by:365
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Symbol 158 MovieClipUses:157Used by:159
Symbol 159 MovieClip [streak]Uses:9 158Used by:365
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:162 590
Symbol 162 MovieClip [swordWind]Uses:161Used by:365
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Symbol 169 MovieClipUses:168Used by:170
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Symbol 174 MovieClipUses:173Used by:175
Symbol 175 MovieClipUses:174Used by:176
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Symbol 177 MovieClip [twisterDamage_mc]Uses:136Used by:178 365
Symbol 178 MovieClip [twisterCenter]Uses:177Used by:365
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:181
Symbol 181 MovieClip [wind]Uses:180Used by:184 365
Symbol 182 MovieClip [windHitArea_mc]Uses:9Used by:365
Symbol 183 GraphicUsed by:184 366
Symbol 184 MovieClip [windHolder]Uses:183 181Used by:365
Symbol 185 GraphicUsed by:194
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Symbol 218 MovieClip [mageAttack]Uses:136Used by:365
Symbol 219 GraphicUsed by:220
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Symbol 221 MovieClip [girlMagic]Uses:220Used by:365
Symbol 222 GraphicUsed by:223
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Symbol 224 MovieClipUses:213 223Used by:225
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Symbol 264 GraphicUsed by:265
Symbol 265 MovieClip [golemFastAttackArea1]Uses:264Used by:365
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClip [golemFastAttackArea2]Uses:266Used by:365
Symbol 268 GraphicUsed by:269
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Symbol 270 MovieClip [evilRock]Uses:269Used by:365
Symbol 271 GraphicUsed by:275
Symbol 272 GraphicUsed by:275
Symbol 273 GraphicUsed by:275
Symbol 274 GraphicUsed by:275
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Symbol 276 MovieClip [evilRockArea]Uses:213Used by:365
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:277Used by:279
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Symbol 280 GraphicUsed by:281
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Symbol 282 MovieClipUses:281Used by:283
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Symbol 285 Sound [levelUpMusic]Used by:365
Symbol 286 Sound [darkMusic]Used by:365
Symbol 287 Sound [exciteMusic]Used by:365
Symbol 288 Sound [spookyMusic]Used by:365
Symbol 289 Sound [victoryMusic]Used by:365
Symbol 290 Sound [iCanCutSpeech]Used by:365
Symbol 291 Sound [twisterSound]Used by:365
Symbol 292 Sound [iJustCameFromThereSpeech]Used by:365
Symbol 293 Sound [sonicBoomSound]Used by:365
Symbol 294 Sound [itsLockedSpeech]Used by:365
Symbol 295 Sound [kimblisHurt1Sound]Used by:365
Symbol 296 Sound [theEntranceHasCavedSpeech]Used by:365
Symbol 297 Sound [kimblisHurt2Sound]Used by:365
Symbol 298 Sound [theLittleGirlSpeech]Used by:365
Symbol 299 Sound [kimblisHurt3Sound]Used by:365
Symbol 300 Sound [theresAKeySpeech]Used by:365
Symbol 301 Sound [kimblisHurt4Sound]Used by:365 1287
Symbol 302 Sound [theresASwordSpeech]Used by:365
Symbol 303 Sound [batHurt1Sound]Used by:365
Symbol 304 Sound [whaSpeech]Used by:365
Symbol 305 Sound [batHurt2Sound]Used by:365
Symbol 306 Sound [whatHappenedSpeech]Used by:365
Symbol 307 Sound [batHurt3Sound]Used by:365
Symbol 308 Sound [imBackWhereSpeech]Used by:365
Symbol 309 Sound [orcHurt1Sound]Used by:365
Symbol 310 Sound [iNeedToGetSpeech]Used by:365
Symbol 311 Sound [orcHurt2Sound]Used by:365
Symbol 312 Sound [theBridgeIsOutSpeech]Used by:365
Symbol 313 Sound [orcHurt3Sound]Used by:365
Symbol 314 Sound [thisTowerLooksSpeech]Used by:365
Symbol 315 Sound [windSound]Used by:365
Symbol 316 Sound [myAttacksPassSpeech]Used by:365
Symbol 317 Sound [healSound]Used by:365
Symbol 318 Sound [swordSwing1Sound]Used by:365
Symbol 319 Sound [swordSwing2Sound]Used by:365 1287
Symbol 320 Sound [swordSwing3Sound]Used by:365
Symbol 321 Sound [swordSwing4Sound]Used by:365
Symbol 322 Sound [swordSwing5Sound]Used by:365 1190
Symbol 323 Sound [swordSwing6Sound]Used by:365
Symbol 324 Sound [batDieSound]Used by:365
Symbol 325 Sound [orcDieSound]Used by:365
Symbol 326 Sound [windBlastSound]Used by:365
Symbol 327 Sound [buttonRollOverSound]Used by:365
Symbol 328 Sound [earthquakeSound]Used by:365
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Symbol 330 Sound [swordClangSound]Used by:365
Symbol 331 Sound [pickUpPotionSound]Used by:365
Symbol 332 Sound [doorOpenSound]Used by:365
Symbol 333 Sound [usePotionSound]Used by:365
Symbol 334 Sound [golemSwish1Sound]Used by:365
Symbol 335 Sound [golemSwish2Sound]Used by:365
Symbol 336 Sound [golemSwish3Sound]Used by:365
Symbol 337 Sound [golemSwish4Sound]Used by:365
Symbol 338 Sound [golemSwish5Sound]Used by:365
Symbol 339 Sound [golemAttack1Sound]Used by:365
Symbol 340 Sound [golemAttack2Sound]Used by:365
Symbol 341 Sound [golemAttack3Sound]Used by:365
Symbol 342 Sound [golemAttack4Sound]Used by:365
Symbol 343 Sound [golemHurt1Sound]Used by:365
Symbol 344 Sound [golemHurt2Sound]Used by:365
Symbol 345 Sound [golemHurt3Sound]Used by:365
Symbol 346 Sound [earthquakeBuildSound]Used by:365
Symbol 347 Sound [doorExplodeSound]Used by:365
Symbol 348 Sound [girlDieSound]Used by:365
Symbol 349 Sound [kimblisDieSound]Used by:365
Symbol 350 Sound [ballPickUpSound]Used by:365
Symbol 351 Sound [energyCancelSound]Used by:365
Symbol 352 Sound [golemIn1Sound]Used by:365
Symbol 353 Sound [golemIn2Sound]Used by:365
Symbol 354 Sound [golemIn3Sound]Used by:365
Symbol 355 Sound [golemIn4Sound]Used by:365
Symbol 356 Sound [golemIn5Sound]Used by:365
Symbol 357 Sound [golemOut1Sound]Used by:365
Symbol 358 Sound [golemOut2Sound]Used by:365
Symbol 359 Sound [golemOut3Sound]Used by:365
Symbol 360 Sound [golemOut4Sound]Used by:365
Symbol 361 Sound [golemOut5Sound]Used by:365
Symbol 362 Sound [buildingCrushSound]Used by:365 1287
Symbol 363 Sound [ghostDieSound]Used by:365
Symbol 364 Sound [beepSound]Used by:365
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Symbol 1145 EditableTextUses:1Used by:Timeline
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Symbol 1147 EditableTextUses:1Used by:Timeline
Symbol 1148 MovieClipUses:9Used by:1159 1162
Symbol 1149 TextUses:1Used by:1159
Symbol 1150 TextUses:1Used by:1151
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Symbol 1152 ButtonUses:1151 9Used by:1159 1162
Symbol 1153 TextUses:1Used by:1154
Symbol 1154 MovieClipUses:1153Used by:1155 1161
Symbol 1155 ButtonUses:1154 9Used by:1159
Symbol 1156 TextUses:1Used by:1157
Symbol 1157 MovieClipUses:1156Used by:1158
Symbol 1158 ButtonUses:1157 9Used by:1159 1162
Symbol 1159 MovieClipUses:1148 1149 1152 1155 1158 426Used by:Timeline
Symbol 1160 TextUses:1Used by:1162
Symbol 1161 ButtonUses:1154 9Used by:1162
Symbol 1162 MovieClipUses:1148 1160 1152 1161 1158 426Used by:Timeline
Symbol 1163 GraphicUsed by:1190
Symbol 1164 GraphicUsed by:1165
Symbol 1165 MovieClipUses:1164Used by:1190
Symbol 1166 GraphicUsed by:1167
Symbol 1167 MovieClipUses:1166Used by:1190
Symbol 1168 GraphicUsed by:1169
Symbol 1169 MovieClipUses:1168Used by:1190
Symbol 1170 GraphicUsed by:1190
Symbol 1171 GraphicUsed by:1172
Symbol 1172 MovieClipUses:1171Used by:1190
Symbol 1173 GraphicUsed by:1190 1287
Symbol 1174 TextUses:1Used by:1175
Symbol 1175 MovieClipUses:1174Used by:1176
Symbol 1176 ButtonUses:1175 1108Used by:1190 1287 1296
Symbol 1177 SoundUsed by:1190
Symbol 1178 TextUses:1Used by:1190
Symbol 1179 GraphicUsed by:1190
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Symbol 1183 GraphicUsed by:1184
Symbol 1184 MovieClipUses:1183Used by:1190
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Symbol 1190 MovieClipUses:1163 1165 1167 1169 1170 1172 1173 1176 376 1177 1178 329 1179 1180 1181 322 1182 1184 1185 1187 1189 SS1Used by:Timeline
Symbol 1191 GraphicUsed by:1287
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Symbol 1196 MovieClipUses:1192 1193 1194 1195Used by:1287
Symbol 1197 GraphicUsed by:1198
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Symbol 1199 GraphicUsed by:1200
Symbol 1200 MovieClipUses:1199Used by:1287
Symbol 1201 GraphicUsed by:1202
Symbol 1202 MovieClipUses:1201Used by:1287
Symbol 1203 GraphicUsed by:1204
Symbol 1204 MovieClipUses:1203Used by:1205
Symbol 1205 MovieClipUses:1204Used by:1287
Symbol 1206 MovieClipUses:1099Used by:1287
Symbol 1207 MovieClipUses:9Used by:1287
Symbol 1208 GraphicUsed by:1209
Symbol 1209 MovieClipUses:1208Used by:1287
Symbol 1210 GraphicUsed by:1211
Symbol 1211 MovieClipUses:1210Used by:1212 1217 1233 1287
Symbol 1212 MovieClipUses:1211Used by:1287
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Symbol 1215 MovieClipUses:1214Used by:1287
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Symbol 1222 GraphicUsed by:1223
Symbol 1223 MovieClipUses:1222Used by:1287
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Symbol 1225 TextUses:1Used by:1287
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Symbol 1227 GraphicUsed by:1228
Symbol 1228 MovieClipUses:1227Used by:1287
Symbol 1229 GraphicUsed by:1230
Symbol 1230 MovieClipUses:1229Used by:1287
Symbol 1231 GraphicUsed by:1232
Symbol 1232 MovieClipUses:1231Used by:1287
Symbol 1233 MovieClipUses:1211Used by:1287
Symbol 1234 GraphicUsed by:1235
Symbol 1235 MovieClipUses:1234Used by:1287
Symbol 1236 TextUses:1Used by:1287
Symbol 1237 SoundUsed by:1287
Symbol 1238 TextUses:1Used by:1287
Symbol 1239 SoundUsed by:1287
Symbol 1240 TextUses:1Used by:1287
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Symbol 1242 TextUses:1Used by:1287
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Symbol 1244 GraphicUsed by:1287
Symbol 1245 GraphicUsed by:1287
Symbol 1246 GraphicUsed by:1247
Symbol 1247 MovieClipUses:1246Used by:1287
Symbol 1248 GraphicUsed by:1287
Symbol 1249 GraphicUsed by:1250
Symbol 1250 MovieClipUses:1249Used by:1251
Symbol 1251 MovieClipUses:1250Used by:1287
Symbol 1252 TextUses:1Used by:1287
Symbol 1253 GraphicUsed by:1254
Symbol 1254 MovieClipUses:1253Used by:1287
Symbol 1255 TextUses:1Used by:1287
Symbol 1256 SoundUsed by:1287
Symbol 1257 GraphicUsed by:1258
Symbol 1258 MovieClipUses:1257Used by:1287
Symbol 1259 GraphicUsed by:1260
Symbol 1260 MovieClipUses:1259Used by:1287
Symbol 1261 TextUses:1Used by:1287
Symbol 1262 SoundUsed by:1287
Symbol 1263 GraphicUsed by:1287
Symbol 1264 GraphicUsed by:1265
Symbol 1265 MovieClipUses:1264Used by:1287
Symbol 1266 GraphicUsed by:1267
Symbol 1267 MovieClipUses:1266Used by:1287
Symbol 1268 GraphicUsed by:1271
Symbol 1269 GraphicUsed by:1270
Symbol 1270 MovieClipUses:1269Used by:1271
Symbol 1271 MovieClipUses:1268 1270Used by:1287
Symbol 1272 GraphicUsed by:1273
Symbol 1273 MovieClipUses:1272Used by:1287
Symbol 1274 GraphicUsed by:1287
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Symbol 1276 GraphicUsed by:1277
Symbol 1277 MovieClipUses:1276Used by:1287
Symbol 1278 GraphicUsed by:1287
Symbol 1279 GraphicUsed by:1287
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Symbol 1281 GraphicUsed by:1287
Symbol 1282 SoundUsed by:1287
Symbol 1283 TextUses:1Used by:1287
Symbol 1284 TextUses:1Used by:1287
Symbol 1285 TextUses:1Used by:1287
Symbol 1286 SoundUsed by:1287
Symbol 1287 MovieClipUses:1191 1196 1198 1200 1202 1205 1206 1173 1176 1207 1209 1211 1212 1213 1215 1216 1217 1218 1219 1220 1221 1223 1224 1225 1226 1228 1230 1187 1232 1233 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1247 1248 1251 1252 1254 1255 1256 1258 1260 1261 1262 1263 319 362 1108 1265 1267 1271 1273 1274 579 1275 1277 1278 1279 301 1280 1281 1282 1283 1284 1285 450 1286 SS2Used by:Timeline
Symbol 1288 GraphicUsed by:1296
Symbol 1289 GraphicUsed by:1296
Symbol 1290 SoundUsed by:1296
Symbol 1291 GraphicUsed by:1292
Symbol 1292 MovieClipUses:1291 229Used by:1296
Symbol 1293 GraphicUsed by:1294
Symbol 1294 MovieClipUses:1293Used by:1296
Symbol 1295 SoundUsed by:1296
Symbol 1296 MovieClipUses:1288 1289 1176 376 1290 1292 1294 1295 SS3Used by:Timeline
Symbol 1297 TextUses:1Used by:1299
Symbol 1298 TextUses:1Used by:1299
Symbol 1299 MovieClipUses:1297 1298Used by:1300
Symbol 1300 MovieClipUses:1299 426Used by:Timeline
Symbol 1301 TextUses:1Used by:1302
Symbol 1302 MovieClipUses:1301Used by:1323
Symbol 1303 SoundUsed by:1323
Symbol 1304 TextUses:1Used by:1306
Symbol 1305 TextUses:1Used by:1306
Symbol 1306 MovieClipUses:1304 1305Used by:1323
Symbol 1307 TextUses:1Used by:1312
Symbol 1308 TextUses:1Used by:1312
Symbol 1309 TextUses:1Used by:1312
Symbol 1310 TextUses:1Used by:1312
Symbol 1311 TextUses:1Used by:1312
Symbol 1312 MovieClipUses:1307 1308 1309 1310 1311Used by:1323
Symbol 1313 TextUses:1Used by:1316
Symbol 1314 TextUses:1Used by:1316
Symbol 1315 TextUses:1Used by:1316
Symbol 1316 MovieClipUses:1313 1314 1315Used by:1323
Symbol 1317 TextUses:1Used by:1322
Symbol 1318 TextUses:1Used by:1322
Symbol 1319 TextUses:1Used by:1322
Symbol 1320 TextUses:1Used by:1322
Symbol 1321 TextUses:1Used by:1322
Symbol 1322 MovieClipUses:1317 1318 1319 1320 1321Used by:1323
Symbol 1323 MovieClipUses:9 1302 426 1303 1306 1312 1316 1322 SS4Used by:Timeline
Symbol 1324 ButtonUses:26 25Used by:1348
Symbol 1325 BitmapUsed by:1326
Symbol 1326 GraphicUses:1325Used by:1327
Symbol 1327 ButtonUses:1326Used by:1348
Symbol 1328 BitmapUsed by:1329
Symbol 1329 GraphicUses:1328Used by:1330
Symbol 1330 ButtonUses:1329Used by:1348
Symbol 1331 BitmapUsed by:1332
Symbol 1332 GraphicUses:1331Used by:1333
Symbol 1333 ButtonUses:1332Used by:1348
Symbol 1334 ButtonUses:449 450Used by:1348
Symbol 1335 BitmapUsed by:1336
Symbol 1336 GraphicUses:1335Used by:1337
Symbol 1337 MovieClipUses:1336Used by:1348
Symbol 1338 BitmapUsed by:1339
Symbol 1339 GraphicUses:1338Used by:1340
Symbol 1340 ButtonUses:1339Used by:1348
Symbol 1341 TextUses:1Used by:1348
Symbol 1342 TextUses:1Used by:1348
Symbol 1343 TextUses:1Used by:1348
Symbol 1344 TextUses:1Used by:1348
Symbol 1345 BitmapUsed by:1346
Symbol 1346 GraphicUses:1345Used by:1347
Symbol 1347 ButtonUses:1346Used by:1348
Symbol 1348 MovieClipUses:9 1324 33 1327 1330 1333 1334 1337 1340 1341 1342 1343 1344 1347 10Used by:Timeline
Streaming Sound 1Used by:Symbol 1190 MovieClip
Streaming Sound 2Used by:Symbol 1287 MovieClip
Streaming Sound 3Used by:Symbol 1296 MovieClip
Streaming Sound 4Used by:Symbol 1323 MovieClip

Instance Names

"bCover"Frame 2Symbol 10 MovieClip
"lText"Frame 2Symbol 11 MovieClip
"bgColor"Frame 13Symbol 888 MovieClip
"cam"Frame 13Symbol 1107 MovieClip
"sideMenu"Frame 13Symbol 1144 MovieClip
"smallTextBox"Frame 13Symbol 1145 EditableText
"medTextBox"Frame 13Symbol 1146 EditableText
"bigTextBox"Frame 13Symbol 1147 EditableText
"black"Symbol 34 MovieClip Frame 1Symbol 14 MovieClip
"black"Symbol 34 MovieClip Frame 2Symbol 14 MovieClip
"t1"Symbol 176 MovieClip [twister] Frame 1Symbol 175 MovieClip
"t2"Symbol 176 MovieClip [twister] Frame 3Symbol 175 MovieClip
"t3"Symbol 176 MovieClip [twister] Frame 5Symbol 175 MovieClip
"t4"Symbol 176 MovieClip [twister] Frame 7Symbol 175 MovieClip
"t5"Symbol 176 MovieClip [twister] Frame 9Symbol 175 MovieClip
"t6"Symbol 176 MovieClip [twister] Frame 11Symbol 175 MovieClip
"t7"Symbol 176 MovieClip [twister] Frame 13Symbol 175 MovieClip
"t8"Symbol 176 MovieClip [twister] Frame 15Symbol 175 MovieClip
"t9"Symbol 176 MovieClip [twister] Frame 18Symbol 175 MovieClip
"t10"Symbol 176 MovieClip [twister] Frame 21Symbol 175 MovieClip
"wind"Symbol 184 MovieClip [windHolder] Frame 1Symbol 181 MovieClip [wind]
"leftArm"Symbol 206 MovieClip Frame 1Symbol 204 MovieClip
"rightArm"Symbol 206 MovieClip Frame 1Symbol 204 MovieClip
"leftThigh"Symbol 212 MovieClip Frame 1Symbol 201 MovieClip
"upperBody"Symbol 212 MovieClip Frame 1Symbol 208 MovieClip
"head"Symbol 212 MovieClip Frame 1Symbol 211 MovieClip
"m2"Symbol 221 MovieClip [girlMagic] Frame 1Symbol 220 MovieClip
"m1"Symbol 221 MovieClip [girlMagic] Frame 1Symbol 220 MovieClip
"anim"Symbol 225 MovieClip [magicRock] Frame 1Symbol 224 MovieClip
"tailSeg"Symbol 238 MovieClip Frame 1Symbol 237 MovieClip
"tailSeg"Symbol 238 MovieClip Frame 1Symbol 237 MovieClip
"tailSeg"Symbol 238 MovieClip Frame 1Symbol 237 MovieClip
"tailSeg"Symbol 238 MovieClip Frame 1Symbol 237 MovieClip
"tailSeg"Symbol 238 MovieClip Frame 1Symbol 237 MovieClip
"tailSeg"Symbol 238 MovieClip Frame 1Symbol 237 MovieClip
"tailSeg"Symbol 238 MovieClip Frame 1Symbol 237 MovieClip
"rocks"Symbol 270 MovieClip [evilRock] Frame 1Symbol 269 MovieClip
"rocks"Symbol 279 MovieClip [evilRockBegin] Frame 1Symbol 269 MovieClip
"cButton"Symbol 447 MovieClip Frame 1Symbol 416 MovieClip
"hard"Symbol 552 MovieClip Frame 1Symbol 481 Button
"normal"Symbol 552 MovieClip Frame 1Symbol 484 Button
"easy"Symbol 552 MovieClip Frame 1Symbol 487 Button
"highQual"Symbol 552 MovieClip Frame 1Symbol 496 Button
"medQual"Symbol 552 MovieClip Frame 1Symbol 499 Button
"lowQual"Symbol 552 MovieClip Frame 1Symbol 502 Button
"autoQual"Symbol 552 MovieClip Frame 1Symbol 505 Button
"highDet"Symbol 552 MovieClip Frame 1Symbol 496 Button
"lowDet"Symbol 552 MovieClip Frame 1Symbol 502 Button
"forward"Symbol 552 MovieClip Frame 1Symbol 508 Button
"backward"Symbol 552 MovieClip Frame 1Symbol 511 Button
"leftB"Symbol 552 MovieClip Frame 1Symbol 514 Button
"rightB"Symbol 552 MovieClip Frame 1Symbol 517 Button
"res100"Symbol 552 MovieClip Frame 1Symbol 520 Button
"res75"Symbol 552 MovieClip Frame 1Symbol 523 Button
"res50"Symbol 552 MovieClip Frame 1Symbol 526 Button
"resSel"Symbol 552 MovieClip Frame 1Symbol 530 MovieClip
"mPotion"Symbol 552 MovieClip Frame 1Symbol 535 Button
"hPotion"Symbol 552 MovieClip Frame 1Symbol 538 Button
"musicSlider"Symbol 552 MovieClip Frame 1Symbol 542 MovieClip
"soundSlider"Symbol 552 MovieClip Frame 1Symbol 542 MovieClip
"qualSel"Symbol 552 MovieClip Frame 1Symbol 547 MovieClip
"detSel"Symbol 552 MovieClip Frame 1Symbol 547 MovieClip
"diffInd"Symbol 552 MovieClip Frame 1Symbol 551 MovieClip
"weopon"Symbol 583 MovieClip Frame 1Symbol 581 MovieClip
"bar"Symbol 606 MovieClip Frame 1Symbol 605 MovieClip
"lifeAnim"Symbol 610 MovieClip Frame 1Symbol 606 MovieClip
"lifeTot"Symbol 610 MovieClip Frame 1Symbol 607 MovieClip
"bar"Symbol 612 MovieClip Frame 1Symbol 605 MovieClip
"bar"Symbol 617 MovieClip Frame 1Symbol 612 MovieClip
"lifeTot"Symbol 617 MovieClip Frame 1Symbol 613 MovieClip
"bar"Symbol 624 MovieClip Frame 1Symbol 623 MovieClip
"magicAnim"Symbol 626 MovieClip Frame 1Symbol 624 MovieClip
"magicTot"Symbol 626 MovieClip Frame 1Symbol 625 MovieClip
"magicCloud"Symbol 654 MovieClip Frame 2Symbol 653 MovieClip
"magicBlueCloud"Symbol 654 MovieClip Frame 3Symbol 653 MovieClip
"anim"Symbol 765 MovieClip Frame 1Symbol 764 MovieClip
"anim"Symbol 766 MovieClip Frame 1Symbol 764 MovieClip
"sword"Symbol 790 MovieClip Frame 2Symbol 583 MovieClip
"airBlast"Symbol 790 MovieClip Frame 2Symbol 586 MovieClip
"heal"Symbol 790 MovieClip Frame 2Symbol 588 MovieClip
"magicSword"Symbol 790 MovieClip Frame 2Symbol 590 MovieClip
"wind"Symbol 790 MovieClip Frame 2Symbol 593 MovieClip
"twister"Symbol 790 MovieClip Frame 2Symbol 597 MovieClip
"shockwave"Symbol 790 MovieClip Frame 2Symbol 600 MovieClip
"bg"Symbol 790 MovieClip Frame 2Symbol 601 MovieClip
"lifeBar"Symbol 790 MovieClip Frame 2Symbol 610 MovieClip
"girlBar"Symbol 790 MovieClip Frame 2Symbol 617 MovieClip
"options"Symbol 790 MovieClip Frame 2Symbol 620 Button
"magicBar"Symbol 790 MovieClip Frame 2Symbol 626 MovieClip
"kimblis"Symbol 790 MovieClip Frame 12Symbol 772 MovieClip
"twister1"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"wind1"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"windSword1"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"heal1"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"blast1"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"sword1"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"wave1"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"twister2"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"wind2"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"windSword2"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"blast2"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"sword2"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"wave2"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"twister3"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"wind3"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"windSword3"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"heal3"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"blast3"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"sword3"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"wave3"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"heal2"Symbol 865 MovieClip Frame 2Symbol 864 MovieClip
"clouds"Symbol 928 MovieClip Frame 1Symbol 927 MovieClip
"caveInWall"Symbol 951 MovieClip Frame 1Symbol 949 MovieClip
"gateWall"Symbol 951 MovieClip Frame 1Symbol 950 MovieClip
"b1"Symbol 961 MovieClip Frame 1Symbol 960 MovieClip
"caveInGraphic"Symbol 1001 MovieClip Frame 1Symbol 995 MovieClip
"gateGraphic"Symbol 1001 MovieClip Frame 1Symbol 1000 MovieClip
"clouds"Symbol 1001 MovieClip Frame 1Symbol 927 MovieClip
"towerWall"Symbol 1010 MovieClip Frame 1Symbol 1009 MovieClip
"baseAnim"Symbol 1017 MovieClip Frame 1Symbol 1016 MovieClip
"leaningBase"Symbol 1018 MovieClip Frame 1Symbol 1017 MovieClip
"anim"Symbol 1034 MovieClip Frame 1Symbol 1033 MovieClip
"tower"Symbol 1039 MovieClip Frame 1Symbol 1034 MovieClip
"clouds"Symbol 1039 MovieClip Frame 1Symbol 1038 MovieClip
"c2"Symbol 1042 MovieClip Frame 1Symbol 283 MovieClip [girlSignal]
"c1"Symbol 1042 MovieClip Frame 1Symbol 283 MovieClip [girlSignal]
"c3"Symbol 1042 MovieClip Frame 1Symbol 283 MovieClip [girlSignal]
"doorWall1"Symbol 1049 MovieClip Frame 1Symbol 1043 MovieClip
"doorWall2"Symbol 1049 MovieClip Frame 1Symbol 1043 MovieClip
"doorWall3"Symbol 1049 MovieClip Frame 1Symbol 1045 MovieClip
"fWall"Symbol 1049 MovieClip Frame 1Symbol 1047 MovieClip
"swordWall"Symbol 1049 MovieClip Frame 1Symbol 1048 MovieClip
"e1"Symbol 1065 MovieClip Frame 1Symbol 1064 MovieClip
"e2"Symbol 1065 MovieClip Frame 1Symbol 1064 MovieClip
"e3"Symbol 1065 MovieClip Frame 1Symbol 1064 MovieClip
"door1Death"Symbol 1066 MovieClip Frame 1Symbol 1061 MovieClip
"door2Death"Symbol 1066 MovieClip Frame 1Symbol 1061 MovieClip
"swordWallAnim"Symbol 1066 MovieClip Frame 1Symbol 1065 MovieClip
"poof"Symbol 1084 MovieClip Frame 1Symbol 1080 MovieClip
"poof"Symbol 1084 MovieClip Frame 11Symbol 1080 MovieClip
"poof"Symbol 1084 MovieClip Frame 30Symbol 1080 MovieClip
"door1"Symbol 1085 MovieClip Frame 1Symbol 1073 MovieClip
"door2"Symbol 1085 MovieClip Frame 1Symbol 1073 MovieClip
"door3"Symbol 1085 MovieClip Frame 1Symbol 1000 MovieClip
"darkWall"Symbol 1085 MovieClip Frame 1Symbol 1084 MovieClip
"clouds"Symbol 1085 MovieClip Frame 1Symbol 1038 MovieClip
"e1"Symbol 1086 MovieClip Frame 2Symbol 1064 MovieClip
"e2"Symbol 1086 MovieClip Frame 2Symbol 1064 MovieClip
"e3"Symbol 1086 MovieClip Frame 2Symbol 1064 MovieClip
"rocks0"Symbol 1090 MovieClip Frame 1Symbol 1089 MovieClip
"rocks1"Symbol 1090 MovieClip Frame 1Symbol 1089 MovieClip
"rocks2"Symbol 1090 MovieClip Frame 1Symbol 1089 MovieClip
"rocks3"Symbol 1090 MovieClip Frame 1Symbol 1089 MovieClip
"rocks4"Symbol 1090 MovieClip Frame 1Symbol 1089 MovieClip
"rocks5"Symbol 1090 MovieClip Frame 1Symbol 1089 MovieClip
"bg"Symbol 1107 MovieClip Frame 2Symbol 890 MovieClip
"walls"Symbol 1107 MovieClip Frame 2Symbol 892 MovieClip
"bottomBG"Symbol 1107 MovieClip Frame 2Symbol 906 MovieClip
"gAttack"Symbol 1107 MovieClip Frame 2Symbol 914 MovieClip
"bAttack"Symbol 1107 MovieClip Frame 2Symbol 915 MovieClip
"kimblis"Symbol 1107 MovieClip Frame 2Symbol 772 MovieClip
"baddies"Symbol 1107 MovieClip Frame 2Symbol 916 MovieClip
"magic"Symbol 1107 MovieClip Frame 2Symbol 917 MovieClip
"magicAbove"Symbol 1107 MovieClip Frame 2Symbol 918 MovieClip
"topBG"Symbol 1107 MovieClip Frame 2Symbol 928 MovieClip
"bobTheSword"Symbol 1107 MovieClip Frame 2Symbol 929 MovieClip
"bg"Symbol 1107 MovieClip Frame 6Symbol 946 MovieClip
"walls"Symbol 1107 MovieClip Frame 6Symbol 951 MovieClip
"gateTrigger"Symbol 1107 MovieClip Frame 6Symbol 952 MovieClip
"bottomBG"Symbol 1107 MovieClip Frame 6Symbol 954 MovieClip
"caveInTrigger"Symbol 1107 MovieClip Frame 6Symbol 956 MovieClip
"keyTrigger"Symbol 1107 MovieClip Frame 6Symbol 957 MovieClip
"lv2End"Symbol 1107 MovieClip Frame 6Symbol 958 MovieClip
"bobTheSword"Symbol 1107 MovieClip Frame 6Symbol 929 MovieClip
"gateKey"Symbol 1107 MovieClip Frame 6Symbol 963 MovieClip
"girl"Symbol 1107 MovieClip Frame 6Symbol 988 MovieClip
"topBG"Symbol 1107 MovieClip Frame 6Symbol 1001 MovieClip
"girlArrow"Symbol 1107 MovieClip Frame 6Symbol 1005 MovieClip
"bg"Symbol 1107 MovieClip Frame 11Symbol 1007 MovieClip
"walls"Symbol 1107 MovieClip Frame 11Symbol 1010 MovieClip
"bottomBG"Symbol 1107 MovieClip Frame 11Symbol 1018 MovieClip
"towerNotif"Symbol 1107 MovieClip Frame 11Symbol 1023 MovieClip
"riverNotif"Symbol 1107 MovieClip Frame 11Symbol 1024 MovieClip
"topBG"Symbol 1107 MovieClip Frame 11Symbol 1039 MovieClip
"bg"Symbol 1107 MovieClip Frame 16Symbol 1042 MovieClip
"walls"Symbol 1107 MovieClip Frame 16Symbol 1049 MovieClip
"bottomBG"Symbol 1107 MovieClip Frame 16Symbol 1066 MovieClip
"lightSword"Symbol 1107 MovieClip Frame 16Symbol 1070 MovieClip
"topBG"Symbol 1107 MovieClip Frame 16Symbol 1085 MovieClip
"bg2"Symbol 1107 MovieClip Frame 21Symbol 1090 MovieClip
"mBack3"Symbol 1107 MovieClip Frame 21Symbol 1091 MovieClip
"walls"Symbol 1107 MovieClip Frame 21Symbol 1093 MovieClip
"bottomBG"Symbol 1107 MovieClip Frame 21Symbol 1094 MovieClip
"mBack11"Symbol 1107 MovieClip Frame 21Symbol 1091 MovieClip
"mBack12"Symbol 1107 MovieClip Frame 21Symbol 1091 MovieClip
"mBack2"Symbol 1107 MovieClip Frame 21Symbol 1091 MovieClip
"mBack5"Symbol 1107 MovieClip Frame 21Symbol 1091 MovieClip
"mBack4"Symbol 1107 MovieClip Frame 21Symbol 1091 MovieClip
"topBG"Symbol 1107 MovieClip Frame 21Symbol 1100 MovieClip
"bg"Symbol 1107 MovieClip Frame 26Symbol 1102 MovieClip
"walls"Symbol 1107 MovieClip Frame 26Symbol 1104 MovieClip
"bottomBG"Symbol 1107 MovieClip Frame 26Symbol 1105 MovieClip
"girl"Symbol 1107 MovieClip Frame 26Symbol 988 MovieClip
"topBG"Symbol 1107 MovieClip Frame 26Symbol 1106 MovieClip
"girlArrow"Symbol 1107 MovieClip Frame 26Symbol 1005 MovieClip
"musicSlider"Symbol 1122 MovieClip Frame 1Symbol 542 MovieClip
"soundSlider"Symbol 1122 MovieClip Frame 1Symbol 542 MovieClip
"highQual"Symbol 1122 MovieClip Frame 1Symbol 496 Button
"medQual"Symbol 1122 MovieClip Frame 1Symbol 499 Button
"lowQual"Symbol 1122 MovieClip Frame 1Symbol 502 Button
"autoQual"Symbol 1122 MovieClip Frame 1Symbol 505 Button
"highDet"Symbol 1122 MovieClip Frame 1Symbol 496 Button
"lowDet"Symbol 1122 MovieClip Frame 1Symbol 502 Button
"res100"Symbol 1122 MovieClip Frame 1Symbol 520 Button
"res75"Symbol 1122 MovieClip Frame 1Symbol 523 Button
"res50"Symbol 1122 MovieClip Frame 1Symbol 526 Button
"resSel"Symbol 1122 MovieClip Frame 1Symbol 530 MovieClip
"qualSel"Symbol 1122 MovieClip Frame 1Symbol 547 MovieClip
"detSel"Symbol 1122 MovieClip Frame 1Symbol 547 MovieClip
"topBG"Symbol 1132 MovieClip Frame 2Symbol 928 MovieClip
"blue"Symbol 1132 MovieClip Frame 2Symbol 1126 MovieClip
"purp"Symbol 1132 MovieClip Frame 2Symbol 1128 MovieClip
"walls"Symbol 1132 MovieClip Frame 3Symbol 892 MovieClip
"topBG"Symbol 1132 MovieClip Frame 7Symbol 1001 MovieClip
"topBG"Symbol 1132 MovieClip Frame 12Symbol 1039 MovieClip
"bottomBG"Symbol 1132 MovieClip Frame 17Symbol 1066 MovieClip
"walls"Symbol 1132 MovieClip Frame 18Symbol 1049 MovieClip
"textBG"Symbol 1139 MovieClip Frame 1Symbol 1137 MovieClip
"sword"Symbol 1139 MovieClip Frame 1Symbol 583 MovieClip
"airBlast"Symbol 1139 MovieClip Frame 1Symbol 586 MovieClip
"heal"Symbol 1139 MovieClip Frame 1Symbol 588 MovieClip
"magicSword"Symbol 1139 MovieClip Frame 1Symbol 590 MovieClip
"wind"Symbol 1139 MovieClip Frame 1Symbol 593 MovieClip
"twister"Symbol 1139 MovieClip Frame 1Symbol 597 MovieClip
"shockwave"Symbol 1139 MovieClip Frame 1Symbol 600 MovieClip
"shine"Symbol 1139 MovieClip Frame 1Symbol 1138 MovieClip
"b1"Symbol 1141 MovieClip Frame 2Symbol 908 MovieClip
"b2"Symbol 1141 MovieClip Frame 3Symbol 908 MovieClip
"b3"Symbol 1141 MovieClip Frame 4Symbol 908 MovieClip
"b4"Symbol 1141 MovieClip Frame 5Symbol 908 MovieClip
"b1"Symbol 1143 MovieClip Frame 2Symbol 960 MovieClip
"b2"Symbol 1143 MovieClip Frame 3Symbol 960 MovieClip
"b3"Symbol 1143 MovieClip Frame 4Symbol 960 MovieClip
"b4"Symbol 1143 MovieClip Frame 5Symbol 960 MovieClip
"optionsPanel"Symbol 1144 MovieClip Frame 1Symbol 1123 MovieClip
"bg"Symbol 1144 MovieClip Frame 1Symbol 601 MovieClip
"miniMap"Symbol 1144 MovieClip Frame 1Symbol 1132 MovieClip
"attackButtons"Symbol 1144 MovieClip Frame 1Symbol 1139 MovieClip
"lifeBar"Symbol 1144 MovieClip Frame 1Symbol 610 MovieClip
"girlBar"Symbol 1144 MovieClip Frame 1Symbol 617 MovieClip
"options"Symbol 1144 MovieClip Frame 1Symbol 620 Button
"magicBar"Symbol 1144 MovieClip Frame 1Symbol 626 MovieClip
"lifePotion"Symbol 1144 MovieClip Frame 1Symbol 1141 MovieClip
"magicPotion"Symbol 1144 MovieClip Frame 1Symbol 1143 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "gameFont"
ExportAssets (56)Timeline Frame 4Symbol 58 as "bat"
ExportAssets (56)Timeline Frame 4Symbol 59 as "batAttackHitArea_mc"
ExportAssets (56)Timeline Frame 4Symbol 88 as "batDead_mc"
ExportAssets (56)Timeline Frame 4Symbol 119 as "orc"
ExportAssets (56)Timeline Frame 4Symbol 121 as "orcAttackArea"
ExportAssets (56)Timeline Frame 4Symbol 126 as "orcDie"
ExportAssets (56)Timeline Frame 4Symbol 127 as "orcLeapArea"
ExportAssets (56)Timeline Frame 4Symbol 129 as "kimblisSwordDamage"
ExportAssets (56)Timeline Frame 4Symbol 135 as "grassBit_mc"
ExportAssets (56)Timeline Frame 4Symbol 142 as "airBlast"
ExportAssets (56)Timeline Frame 4Symbol 144 as "airBlastDamage"
ExportAssets (56)Timeline Frame 4Symbol 151 as "healAnim_mc"
ExportAssets (56)Timeline Frame 4Symbol 154 as "shockwave"
ExportAssets (56)Timeline Frame 4Symbol 156 as "shockwaveArea"
ExportAssets (56)Timeline Frame 4Symbol 159 as "streak"
ExportAssets (56)Timeline Frame 4Symbol 162 as "swordWind"
ExportAssets (56)Timeline Frame 4Symbol 171 as "dirt"
ExportAssets (56)Timeline Frame 4Symbol 176 as "twister"
ExportAssets (56)Timeline Frame 4Symbol 177 as "twisterDamage_mc"
ExportAssets (56)Timeline Frame 4Symbol 178 as "twisterCenter"
ExportAssets (56)Timeline Frame 4Symbol 181 as "wind"
ExportAssets (56)Timeline Frame 4Symbol 182 as "windHitArea_mc"
ExportAssets (56)Timeline Frame 4Symbol 184 as "windHolder"
ExportAssets (56)Timeline Frame 4Symbol 195 as "bloodSplatter"
ExportAssets (56)Timeline Frame 4Symbol 196 as "greenBloodSplatter"
ExportAssets (56)Timeline Frame 4Symbol 217 as "mage"
ExportAssets (56)Timeline Frame 4Symbol 218 as "mageAttack"
ExportAssets (56)Timeline Frame 4Symbol 221 as "girlMagic"
ExportAssets (56)Timeline Frame 4Symbol 225 as "magicRock"
ExportAssets (56)Timeline Frame 4Symbol 263 as "golem"
ExportAssets (56)Timeline Frame 4Symbol 265 as "golemFastAttackArea1"
ExportAssets (56)Timeline Frame 4Symbol 267 as "golemFastAttackArea2"
ExportAssets (56)Timeline Frame 4Symbol 270 as "evilRock"
ExportAssets (56)Timeline Frame 4Symbol 275 as "evilRockDie"
ExportAssets (56)Timeline Frame 4Symbol 276 as "evilRockArea"
ExportAssets (56)Timeline Frame 4Symbol 279 as "evilRockBegin"
ExportAssets (56)Timeline Frame 4Symbol 283 as "girlSignal"
ExportAssets (56)Timeline Frame 4Symbol 284 as "menuMusic"
ExportAssets (56)Timeline Frame 4Symbol 285 as "levelUpMusic"
ExportAssets (56)Timeline Frame 4Symbol 286 as "darkMusic"
ExportAssets (56)Timeline Frame 4Symbol 287 as "exciteMusic"
ExportAssets (56)Timeline Frame 4Symbol 288 as "spookyMusic"
ExportAssets (56)Timeline Frame 4Symbol 289 as "victoryMusic"
ExportAssets (56)Timeline Frame 4Symbol 290 as "iCanCutSpeech"
ExportAssets (56)Timeline Frame 4Symbol 291 as "twisterSound"
ExportAssets (56)Timeline Frame 4Symbol 292 as "iJustCameFromThereSpeech"
ExportAssets (56)Timeline Frame 4Symbol 293 as "sonicBoomSound"
ExportAssets (56)Timeline Frame 4Symbol 294 as "itsLockedSpeech"
ExportAssets (56)Timeline Frame 4Symbol 295 as "kimblisHurt1Sound"
ExportAssets (56)Timeline Frame 4Symbol 296 as "theEntranceHasCavedSpeech"
ExportAssets (56)Timeline Frame 4Symbol 297 as "kimblisHurt2Sound"
ExportAssets (56)Timeline Frame 4Symbol 298 as "theLittleGirlSpeech"
ExportAssets (56)Timeline Frame 4Symbol 299 as "kimblisHurt3Sound"
ExportAssets (56)Timeline Frame 4Symbol 300 as "theresAKeySpeech"
ExportAssets (56)Timeline Frame 4Symbol 301 as "kimblisHurt4Sound"
ExportAssets (56)Timeline Frame 4Symbol 302 as "theresASwordSpeech"
ExportAssets (56)Timeline Frame 4Symbol 303 as "batHurt1Sound"
ExportAssets (56)Timeline Frame 4Symbol 304 as "whaSpeech"
ExportAssets (56)Timeline Frame 4Symbol 305 as "batHurt2Sound"
ExportAssets (56)Timeline Frame 4Symbol 306 as "whatHappenedSpeech"
ExportAssets (56)Timeline Frame 4Symbol 307 as "batHurt3Sound"
ExportAssets (56)Timeline Frame 4Symbol 308 as "imBackWhereSpeech"
ExportAssets (56)Timeline Frame 4Symbol 309 as "orcHurt1Sound"
ExportAssets (56)Timeline Frame 4Symbol 310 as "iNeedToGetSpeech"
ExportAssets (56)Timeline Frame 4Symbol 311 as "orcHurt2Sound"
ExportAssets (56)Timeline Frame 4Symbol 312 as "theBridgeIsOutSpeech"
ExportAssets (56)Timeline Frame 4Symbol 313 as "orcHurt3Sound"
ExportAssets (56)Timeline Frame 4Symbol 314 as "thisTowerLooksSpeech"
ExportAssets (56)Timeline Frame 4Symbol 315 as "windSound"
ExportAssets (56)Timeline Frame 4Symbol 316 as "myAttacksPassSpeech"
ExportAssets (56)Timeline Frame 4Symbol 317 as "healSound"
ExportAssets (56)Timeline Frame 4Symbol 318 as "swordSwing1Sound"
ExportAssets (56)Timeline Frame 4Symbol 319 as "swordSwing2Sound"
ExportAssets (56)Timeline Frame 4Symbol 320 as "swordSwing3Sound"
ExportAssets (56)Timeline Frame 4Symbol 321 as "swordSwing4Sound"
ExportAssets (56)Timeline Frame 4Symbol 322 as "swordSwing5Sound"
ExportAssets (56)Timeline Frame 4Symbol 323 as "swordSwing6Sound"
ExportAssets (56)Timeline Frame 4Symbol 324 as "batDieSound"
ExportAssets (56)Timeline Frame 4Symbol 325 as "orcDieSound"
ExportAssets (56)Timeline Frame 4Symbol 326 as "windBlastSound"
ExportAssets (56)Timeline Frame 4Symbol 327 as "buttonRollOverSound"
ExportAssets (56)Timeline Frame 4Symbol 328 as "earthquakeSound"
ExportAssets (56)Timeline Frame 4Symbol 330 as "swordClangSound"
ExportAssets (56)Timeline Frame 4Symbol 331 as "pickUpPotionSound"
ExportAssets (56)Timeline Frame 4Symbol 332 as "doorOpenSound"
ExportAssets (56)Timeline Frame 4Symbol 333 as "usePotionSound"
ExportAssets (56)Timeline Frame 4Symbol 334 as "golemSwish1Sound"
ExportAssets (56)Timeline Frame 4Symbol 335 as "golemSwish2Sound"
ExportAssets (56)Timeline Frame 4Symbol 336 as "golemSwish3Sound"
ExportAssets (56)Timeline Frame 4Symbol 337 as "golemSwish4Sound"
ExportAssets (56)Timeline Frame 4Symbol 338 as "golemSwish5Sound"
ExportAssets (56)Timeline Frame 4Symbol 339 as "golemAttack1Sound"
ExportAssets (56)Timeline Frame 4Symbol 340 as "golemAttack2Sound"
ExportAssets (56)Timeline Frame 4Symbol 341 as "golemAttack3Sound"
ExportAssets (56)Timeline Frame 4Symbol 342 as "golemAttack4Sound"
ExportAssets (56)Timeline Frame 4Symbol 343 as "golemHurt1Sound"
ExportAssets (56)Timeline Frame 4Symbol 344 as "golemHurt2Sound"
ExportAssets (56)Timeline Frame 4Symbol 345 as "golemHurt3Sound"
ExportAssets (56)Timeline Frame 4Symbol 346 as "earthquakeBuildSound"
ExportAssets (56)Timeline Frame 4Symbol 347 as "doorExplodeSound"
ExportAssets (56)Timeline Frame 4Symbol 348 as "girlDieSound"
ExportAssets (56)Timeline Frame 4Symbol 349 as "kimblisDieSound"
ExportAssets (56)Timeline Frame 4Symbol 350 as "ballPickUpSound"
ExportAssets (56)Timeline Frame 4Symbol 351 as "energyCancelSound"
ExportAssets (56)Timeline Frame 4Symbol 352 as "golemIn1Sound"
ExportAssets (56)Timeline Frame 4Symbol 353 as "golemIn2Sound"
ExportAssets (56)Timeline Frame 4Symbol 354 as "golemIn3Sound"
ExportAssets (56)Timeline Frame 4Symbol 355 as "golemIn4Sound"
ExportAssets (56)Timeline Frame 4Symbol 356 as "golemIn5Sound"
ExportAssets (56)Timeline Frame 4Symbol 357 as "golemOut1Sound"
ExportAssets (56)Timeline Frame 4Symbol 358 as "golemOut2Sound"
ExportAssets (56)Timeline Frame 4Symbol 359 as "golemOut3Sound"
ExportAssets (56)Timeline Frame 4Symbol 360 as "golemOut4Sound"
ExportAssets (56)Timeline Frame 4Symbol 361 as "golemOut5Sound"
ExportAssets (56)Timeline Frame 4Symbol 362 as "buildingCrushSound"
ExportAssets (56)Timeline Frame 4Symbol 363 as "ghostDieSound"
ExportAssets (56)Timeline Frame 4Symbol 364 as "beepSound"

Labels

"preloader"Frame 3
"intro"Frame 5
"initialize"Frame 6
"menu"Frame 7
"levelSelect"Frame 8
"options"Frame 9
"instructions"Frame 10
"levelUp"Frame 11
"story"Frame 12
"game"Frame 13
"dead"Frame 14
"deadGirl"Frame 15
"mov1"Frame 16
"mov2"Frame 17
"mov3"Frame 18
"unlocked"Frame 19
"credits"Frame 20
"ads"Frame 21
"fly"Symbol 58 MovieClip [bat] Frame 2
"attack"Symbol 58 MovieClip [bat] Frame 3
"back"Symbol 58 MovieClip [bat] Frame 4
"hurt"Symbol 58 MovieClip [bat] Frame 5
"free"Symbol 58 MovieClip [bat] Frame 6
"dead"Symbol 58 MovieClip [bat] Frame 7
"stand"Symbol 119 MovieClip [orc] Frame 2
"mosey"Symbol 119 MovieClip [orc] Frame 3
"walk"Symbol 119 MovieClip [orc] Frame 4
"startled"Symbol 119 MovieClip [orc] Frame 5
"leap"Symbol 119 MovieClip [orc] Frame 6
"attack"Symbol 119 MovieClip [orc] Frame 7
"hurt"Symbol 119 MovieClip [orc] Frame 8
"stepLeft"Symbol 119 MovieClip [orc] Frame 9
"stepRight"Symbol 119 MovieClip [orc] Frame 10
"die"Symbol 119 MovieClip [orc] Frame 11
"unload"Symbol 151 MovieClip [healAnim_mc] Frame 56
"unload"Symbol 181 MovieClip [wind] Frame 3
"wander"Symbol 217 MovieClip [mage] Frame 2
"die"Symbol 217 MovieClip [mage] Frame 3
"begin"Symbol 261 MovieClip Frame 6
"end"Symbol 261 MovieClip Frame 22
"stand"Symbol 263 MovieClip [golem] Frame 2
"startWalk"Symbol 263 MovieClip [golem] Frame 3
"walk"Symbol 263 MovieClip [golem] Frame 4
"endWalk"Symbol 263 MovieClip [golem] Frame 5
"fastAttack"Symbol 263 MovieClip [golem] Frame 6
"right"Symbol 263 MovieClip [golem] Frame 7
"left"Symbol 263 MovieClip [golem] Frame 8
"summon"Symbol 263 MovieClip [golem] Frame 9
"stun"Symbol 263 MovieClip [golem] Frame 10
"weak"Symbol 263 MovieClip [golem] Frame 11
"hurt"Symbol 263 MovieClip [golem] Frame 12
"on"Symbol 283 MovieClip [girlSignal] Frame 1
"off"Symbol 283 MovieClip [girlSignal] Frame 2
"on"Symbol 416 MovieClip Frame 2
"off"Symbol 416 MovieClip Frame 3
"_up"Symbol 542 MovieClip Frame 1
"_over"Symbol 542 MovieClip Frame 6
"_down"Symbol 542 MovieClip Frame 11
"high"Symbol 547 MovieClip Frame 1
"medium"Symbol 547 MovieClip Frame 2
"low"Symbol 547 MovieClip Frame 3
"auto"Symbol 547 MovieClip Frame 4
"easy"Symbol 551 MovieClip Frame 1
"normal"Symbol 551 MovieClip Frame 2
"hard"Symbol 551 MovieClip Frame 3
"oldSword"Symbol 581 MovieClip Frame 1
"goodSword"Symbol 581 MovieClip Frame 2
"magSword"Symbol 581 MovieClip Frame 3
"charging"Symbol 654 MovieClip Frame 2
"using"Symbol 654 MovieClip Frame 3
"standing"Symbol 772 MovieClip Frame 1
"running"Symbol 772 MovieClip Frame 2
"backingUp"Symbol 772 MovieClip Frame 3
"straifRight"Symbol 772 MovieClip Frame 4
"straifLeft"Symbol 772 MovieClip Frame 5
"sword"Symbol 772 MovieClip Frame 6
"airBlast"Symbol 772 MovieClip Frame 7
"twister"Symbol 772 MovieClip Frame 8
"hurt"Symbol 772 MovieClip Frame 9
"dead"Symbol 772 MovieClip Frame 10
"wind"Symbol 772 MovieClip Frame 11
"heal"Symbol 772 MovieClip Frame 12
"shockwave"Symbol 772 MovieClip Frame 13
"click"Symbol 864 MovieClip Frame 1
"no"Symbol 864 MovieClip Frame 2
"yes"Symbol 864 MovieClip Frame 3
"on"Symbol 912 MovieClip Frame 2
"on"Symbol 913 MovieClip Frame 2
"active"Symbol 949 MovieClip Frame 2
"off"Symbol 949 MovieClip Frame 3
"off"Symbol 950 MovieClip Frame 2
"inactive"Symbol 952 MovieClip Frame 1
"on"Symbol 952 MovieClip Frame 2
"off"Symbol 952 MovieClip Frame 3
"on"Symbol 955 MovieClip Frame 2
"on"Symbol 956 MovieClip Frame 2
"inactive"Symbol 957 MovieClip Frame 1
"on"Symbol 957 MovieClip Frame 2
"off"Symbol 957 MovieClip Frame 3
"inactive"Symbol 958 MovieClip Frame 1
"on"Symbol 958 MovieClip Frame 2
"off"Symbol 958 MovieClip Frame 3
"inactive"Symbol 963 MovieClip Frame 1
"on"Symbol 963 MovieClip Frame 2
"off"Symbol 963 MovieClip Frame 3
"choosing"Symbol 988 MovieClip Frame 1
"frolicking"Symbol 988 MovieClip Frame 2
"following"Symbol 988 MovieClip Frame 3
"standing"Symbol 988 MovieClip Frame 4
"floating"Symbol 988 MovieClip Frame 5
"hurt"Symbol 988 MovieClip Frame 6
"dead"Symbol 988 MovieClip Frame 7
"on"Symbol 1009 MovieClip Frame 1
"off"Symbol 1009 MovieClip Frame 2
"on"Symbol 1023 MovieClip Frame 2
"on"Symbol 1024 MovieClip Frame 2
"on"Symbol 1043 MovieClip Frame 1
"off"Symbol 1043 MovieClip Frame 2
"on"Symbol 1045 MovieClip Frame 1
"off"Symbol 1045 MovieClip Frame 2
"on"Symbol 1047 MovieClip Frame 1
"off"Symbol 1047 MovieClip Frame 2
"on"Symbol 1048 MovieClip Frame 1
"off"Symbol 1048 MovieClip Frame 2
"on"Symbol 1065 MovieClip Frame 1
"off"Symbol 1065 MovieClip Frame 2
"wait"Symbol 1070 MovieClip Frame 1
"on"Symbol 1070 MovieClip Frame 2
"off"Symbol 1070 MovieClip Frame 3
"on"Symbol 1072 MovieClip Frame 1
"off"Symbol 1072 MovieClip Frame 2
"on"Symbol 1073 MovieClip Frame 1
"off"Symbol 1073 MovieClip Frame 2
"on"Symbol 1084 MovieClip Frame 1
"off"Symbol 1084 MovieClip Frame 2
"endAnim"Symbol 1086 MovieClip Frame 47
"on"Symbol 1096 MovieClip Frame 2
"l1"Symbol 1107 MovieClip Frame 2
"l2"Symbol 1107 MovieClip Frame 6
"l3"Symbol 1107 MovieClip Frame 11
"l4"Symbol 1107 MovieClip Frame 16
"l5"Symbol 1107 MovieClip Frame 21
"l6"Symbol 1107 MovieClip Frame 26
"off"Symbol 1107 MovieClip Frame 35
"l1"Symbol 1132 MovieClip Frame 2
"l1l"Symbol 1132 MovieClip Frame 3
"l2"Symbol 1132 MovieClip Frame 7
"l2l"Symbol 1132 MovieClip Frame 8
"l3"Symbol 1132 MovieClip Frame 12
"l3l"Symbol 1132 MovieClip Frame 13
"l4"Symbol 1132 MovieClip Frame 17
"l4l"Symbol 1132 MovieClip Frame 18
"l5"Symbol 1132 MovieClip Frame 22
"l5l"Symbol 1132 MovieClip Frame 23
"l6"Symbol 1132 MovieClip Frame 27
"l6l"Symbol 1132 MovieClip Frame 28
"end"Symbol 1190 MovieClip Frame 249
"end"Symbol 1287 MovieClip Frame 1190
"end"Symbol 1296 MovieClip Frame 190

Dynamic Text Variables

loadingBoxSymbol 23 EditableText"percent loaded: 0"
forwardTextSymbol 490 EditableText"press"
backwardTextSymbol 491 EditableText"press"
leftTextSymbol 492 EditableText"press"
rightTextSymbol 493 EditableText"press"
magTextSymbol 531 EditableText"press"
healthTextSymbol 532 EditableText"press"
forwardTextSymbol 554 EditableText"w"
leftTextSymbol 555 EditableText"a"
backwardTextSymbol 556 EditableText"s"
rightTextSymbol 557 EditableText"d"
healthTextSymbol 558 EditableText"e"
magTextSymbol 559 EditableText"q"
lifeTextSymbol 602 EditableText"100/100"
magicTextSymbol 621 EditableText"100/100"
levelTextSymbol 797 EditableText""
pointsSymbol 852 EditableText""
aTitleSymbol 857 EditableText"Attack lv. 1"
aCostSymbol 858 EditableText"cost:  no magic used"
aDamageSymbol 859 EditableText"damage:  normal damage"
aDescriptionSymbol 860 EditableText"description:  Kimblis attacks with his sword."
_parent.aSusSymbol 1134 EditableText"sustain cost:"
_parent.aNameSymbol 1135 EditableText"sword"
_parent.aInitSymbol 1136 EditableText"initial cost:"
hotKeySymbol 1140 EditableText"W"
hotKeySymbol 1142 EditableText"W"
missionTextSymbol 1145 EditableText"mission info here"
missionTextSymbol 1146 EditableText"mission info here"
missionTextSymbol 1147 EditableText"mission info here"




http://swfchan.com/10/47773/info.shtml
Created: 1/5 -2019 04:31:56 Last modified: 1/5 -2019 04:31:56 Server time: 23/12 -2024 00:39:42