STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #47776 |
Sponsored by: |
Loading |
Wave: |
Kills: |
Total Score: |
Game by: Eric |
Towers by: Rushvision |
Music by: Diabolo-ical |
<p align="center"><font face="Tempus Sans ITC" size="23" color="#000000" letterSpacing="0.000000" kerning="1">Choose a difficulty</font></p> |
Easy |
Easy |
Medium |
Medium |
Hard |
Hard |
<p align="center"><font face="Tempus Sans ITC" size="23" color="#000000" letterSpacing="0.000000" kerning="1">Free Play Edit Mode</font></p> |
(1-10) |
(50-20000) |
Wave: |
Kills: |
Quality: |
Quality: |
Quality: |
Main Menu |
Weak tower but is pretty cheap and is a good barrier. |
Decent tower that shoots burning fire at your enemies. |
This tower has the second highest damage of all towers and shoots mini uber- men. |
Good enough to be in the tower class. It is the combination of the two best fighters in the world. |
8000 |
A simple solider armed with only a dagger, but they are very cheap. |
50 |
Soldier |
A solider armed with a very heavy, yet deadly, spear. |
150 |
Spear man |
A skilled soldier mounted on a horse with a spear. He is very fast, weak and have lots of life. |
Calvery |
The powerful 2d figure that slaughters anyone in his way. He is fast, has quite a bit of life, and is strong. |
1200 |
Uber-man |
Welcome to Flash Empires, if you have never played this game or perhaps you would like a refresher on the basics then you should read this tutorial. |
The basic theme is simple, you must protect your castle from the invading forces. They come up from the bottom of the screen then head to your castle and try to destroy it... |
There are 3 different menus, the Tower menu, the Infantry menu, and the Upgrade menus. Access these by clicking on the castle, and the surrounding buildings. |
If you open one of the unit building menus then you will see several buttons and a description under it. To create a unit simply click on the button in the menu and drag it onto the screen. |
You can sell your towers by holding the "s" key on your keyboard then click on the tower. It will go away and you will recieve some of your money back. |
The units will automatically choose a target and attack it. Towers are also very useful because they can be used like walls to block oncoming enemies. But like real towers, they can be destroyed. |
The top panel displays the amount of enemies killed, the wave your on, a pause/play button, how much gold you have, what difficulty your on etc. Pretty self explanatory. |
700 |
300 |
Level: |
One time buy |
400 |
450 |
Vision Upgrade |
420 |
Castle Dmg |
Castle Rate |
Fire Arrow |
Add fire to all of your castle's arrows. |
The Upgrade menu is very simple. Just click the upgrade you wish to buy. Some are one time buys, and others are ones that can be bought multiple times. Though some may be expensive, they are very useful. |
Well, now that you have read this tutorial, it's time to play. Go ahead and set up your towers and infantry now. Then click the play button in the lower right hand side of the screen. |
Build your army now. |
You have won the battle! But I have no doubt that they will recruit more soldiers so be ready for more. |
You have delayed them for now..But they won't give up that easy. |
Pause |
Play |
ActionScript [AS1/AS2]
Frame 1_root.kongregateServices.connect(); shot = new Sound(); shot.loadSound("shot.mp3", false); pop = new Sound(); pop.loadSound("pop.mp3", false);Frame 2stop(); Mouse.show(); Stage.showMenu = false;Frame 3Mouse.hide(); _root.mouse.gotoAndStop(1); _root.scroll._x = 2000; _root.total_score = Math.round(_root.kill_txt + (_root.wave / 2)); _root.bub._x = 2000;Frame 4_root.attachMovie("fake_mouse", "mouse", getNextHighestDepth()); _root.mouse._width = 19.2; _root.mouse._height = 30.6; stopAllSounds(); stop(); function moveBullet() { if ((((this._x > 780) || (this._x < -20)) || (this._y < -20)) || (this._y > 680)) { this.removeMovieClip(); } else { var _local4 = ((this._rotation > 180) ? -1 : 1); this._y = this._y + ((this.spd * Math.cos((mPI / 180) * this._rotation)) * _local4); this._x = this._x - ((this.spd * Math.sin((mPI / 180) * this._rotation)) * _local4); var _local2 = 1; while (_local2 <= numofEnemies) { var _local3 = this._parent["k" + _local2]; if (this.hitTest(_local3)) { _local3.health = _local3.health - (zunn.damage + steel); this.removeMovieClip(); break; } _local2++; } } } function badguystuff() { if (this._x < 138.9) { this._x = 139; } _root.again.onRelease = function () { gotoAndStop (1); _root.mainm.gotoAndStop(1); removeMovieClip(this); }; if (!pause) { if (_root.modis == "reg") { if (level_timer > 2000) { if (ekills >= 7) { this._y = (Math.random() * 200) + 3000; this._x = (Math.random() * 500) + 100; } else if (ekills < 7) { level_timer = 2001; } } if ((((level == 4) or (level == 8)) or (level == 12)) or (level == 16)) { _root.scroll.gotoAndStop(1); } else { _root.scroll.gotoAndStop(2); } _root.scroll.send_wave_btn.onRelease = function () { level_timer = 2750; }; if (level_timer == 2005) { _root.scroll.swapDepths(_root.getNextHighestDepth() - 2); } if (level_timer >= 2004) { if (level_timer <= 2750) { _root.scroll._x = 450; } } } if (level_timer > 2750) { _root.scroll._x = 2000; level++; level_timer = 0; bad_type = bad_type + 3; if (_root.wave >= 10) { _global.badh = _global.badh + (20 + modes); } else if (_root.wave >= 20) { _global.badh = _global.badh + (30 + modes); } else if (_root.wave >= 30) { _global.badh = _global.badh + (60 + modes); } else if (_root.wave >= 50) { _global.badh = _global.badh + (200 + modes); } else { _global.badh = _global.badh + (5 + modes); } _global.g_money = _global.g_money + 1; _global.dmg = _global.dmg + 0.1; _root.wave++; } } if ((level_timer > 0) & (level_timer < 10)) { ekills = 0; this._y = (Math.random() * 200) + 600; if (_root.modis == "reg") { if (_root.wave == 1) { this._y = (Math.random() * 200) + 600; } } } bad_type = level * 3; this.target = _root.castle; if (!pause) { d = 0; while (d <= numofGuns) { if (this.hitTest(_root["gun" + d].thit2)) { this.target = _root["gun" + d]; } d++; } t = 0; while (t <= numofGunsb) { if (this.hitTest(_root["gunb" + t].thit2)) { this.target = _root["gunb" + t]; } t++; } e = 0; while (e <= numofGunsc) { if (this.hitTest(_root["gunc" + e].thit2)) { this.target = _root["gunc" + e]; } e++; } mm = 0; while (mm <= numofMen) { if (this.hitTest(_root["good" + mm])) { this.target = _root["good" + mm]; } mm++; } } if (_root._currentframe == 6) { if (!pause) { if (!this.dead) { if (!this.hitTest(this.target)) { this.gotoAndStop(3 + bad_type); var _local6 = this.target._x - this._x; var _local5 = this.target._y - this._y; var _local4 = (180 * Math.atan2(_local5, _local6)) / Math.PI; this._rotation = 90 + _local4; this._x = this._x + (_global.sped * Math.sin((this._rotation * Math.PI) / 180)); this._y = this._y + ((-_global.sped) * Math.cos((this._rotation * Math.PI) / 180)); } } } if (!pause) { if (!this.dead) { if (this.hitTest(this.target)) { if (!this.target.dead) { this.gotoAndStop(4 + bad_type); this.target.health = this.target.health - _global.dmg; if (this.target.health <= 0) { this.target.removeMovieClip(); if (this.target != _root.castle) { this.target.gotoAndPlay("dead"); this.target.dead = true; } else { d = 0; while (d <= numofGuns) { removeMovieClip(_root["gun" + d]); d++; } t = 0; while (t <= numofGunsb) { removeMovieClip(_root["gunb" + t]); t++; } e = 0; while (e <= numofGunsc) { removeMovieClip(_root["gunc" + e]); e++; } mm = 0; while (mm <= numofMen) { removeMovieClip(_root["good" + mm]); mm++; } _global.level = 0; bad_type = bad_type - 1; _global.sped = 3.5; _global.badh = 5; _global.dmg = 0.5; _global.g_money = 5; _global.cdmg = 0; _global.blood_num = 0; if (_root.modis == "reg") { _root.diff_menu.gotoAndStop(1); money = 1500; } else if (_root.modis == "fp") { _root.diff_menu.gotoAndStop(2); } _root.status_menu.def_lvl = 0; _root.status_menu.rate_lvl = 0; _root.status_menu.life_lvl = 0; _root.status_menu.dmg_lvl = 0; _root.status_menu.cdmg_lvl = 0; _root.status_menu.crate_lvl = 0; _root.status_menu.vis_lvl = 0; _root.status_menu.steel_btn.gotoAndStop(1); _root.status_menu.crate_btn.gotoAndStop(1); if (_root.modis == "fp") { gotoAndStop (7); } else { gotoAndStop (3); } } } } } } } if (pause) { if (!this.dead) { this.gotoAndStop(2 + bad_type); } } if ((this.health <= 0) || (_root.mbullet.hitTest(this))) { this.dead = true; this.gotoAndStop("done"); this._alpha = this._alpha - 10; } if (this._alpha <= 10) { if (_root.modis == "reg") { if (level_timer <= 2000) { this._y = (Math.random() * 50) + 600; } if (level_timer > 2000) { if (ekills < 7) { this._y = 9500; ekills++; } } } else { this._y = (Math.random() * 50) + 600; } this._x = (Math.random() * 475) + 145; this.health = _global.badh; money = money + _global.g_money; this._alpha = 100; kills++; this.dead = false; } } } _quality = "medium"; Mouse.hide(); var chuckl = 0; var nume = 0; var cshoot_timer = 10; var cfiring = false; var zudo = 0; _global.level = 0; _global.sped = 3.5; _global.badh = 5; _global.dmg = 0.5; _global.g_money = 5; maxmousemove = 3; _global.cdmg = 0; var ekills = 0; var mousethreshold = 2; var blah = null; var timer = 0; var speed = 7; var range = 150; var numofGuns = 0; var numofGunsb = 0; var numofGunsc = 0; var numofEnemies = 7; var numofMen = 2; var bc = 1000; var mPI = Math.PI; var cbad = null; var gunn = null; var zunn = null; _global.blood_num = 0; var delay = 7; var enemyspd = 5; var select = false; var sguna = null; var hit = false; var level_timer = 0; if (_root.modis == "reg") { _root.diff_menu.gotoAndStop(1); money = 1500; } else if (_root.modis == "fp") { _root.diff_menu.gotoAndStop(2); money >= 0; } var pause = false; var steel = 0; var iron = 0; var kills = 0; _root.wave = 1; var fire_mode = false; var modes = -3; _root.medal_one._visible = false; _root.status_menu.steel_btn.gotoAndStop(1); _root.status_menu.crate_btn.gotoAndStop(1); _root.onEnterFrame = function () { function cshoot() { if ((((this._x > 780) || (this._x < -20)) || (this._y < -20)) || (this._y > 680)) { this.removeMovieClip(this); } else { this._x = this._x + (this.spd * Math.sin((this._rotation * Math.PI) / 180)); this._y = this._y + ((-this.spd) * Math.cos((this._rotation * Math.PI) / 180)); } var _local4 = 1; while (_local4 <= numofEnemies) { var _local3 = this._parent["k" + _local4]; if (this.hitTest(_local3)) { if (fire_mode) { _local3.health = _local3.health - (this.damage + _global.cdmg); this.gotoAndStop(3); this.spd = 0; } else { _local3.health = _local3.health - (this.damage + _global.cdmg); this.removeMovieClip(); } break; } _local4++; } } _root.billy.onRelease = function () { d = 0; while (d <= numofGuns) { removeMovieClip(_root["gun" + d]); d++; } t = 0; while (t <= numofGunsb) { removeMovieClip(_root["gunb" + t]); t++; } e = 0; while (e <= numofGunsc) { removeMovieClip(_root["gunc" + e]); e++; } mm = 0; while (mm <= numofMen) { removeMovieClip(_root["good" + mm]); mm++; } _global.level = 0; bad_type = bad_type - 1; _global.sped = 3.5; _global.badh = 5; _global.dmg = 0.5; _global.g_money = 5; _global.cdmg = 0; _global.blood_num = 0; if (_root.modis == "reg") { _root.diff_menu.gotoAndStop(1); money = 1500; } else if (_root.modis == "fp") { _root.diff_menu.gotoAndStop(2); } _root.status_menu.def_lvl = 0; _root.status_menu.rate_lvl = 0; _root.status_menu.life_lvl = 0; _root.status_menu.dmg_lvl = 0; _root.status_menu.cdmg_lvl = 0; _root.status_menu.crate_lvl = 0; _root.status_menu.vis_lvl = 0; _root.status_menu.steel_btn.gotoAndStop(1); _root.status_menu.crate_btn.gotoAndStop(1); if (_root.modis == "fp") { gotoAndStop (7); } else { gotoAndStop (3); } }; _root.mouse.swapDepths(getNextHighestDepth()); _root.diff_menu.nextup.onRelease = function () { if (_root.modis == "fp") { sped = _root.diff_menu.textInput.emyspd; money = _root.diff_menu.textInput2.money_amount - 1; money = money + 1; nextFrame(); } }; if (_root.wave >= 30) { if (modes == 5) { _root.kongregateStats.submit("Level30hard"); } _root.medal_one._visible = true; if (_root.medal_one._currentframe != 36) { _root.medal_one.play(); } } _root.diff_menu.easy_btn.onRelease = function () { _root.kongregateScores.setMode("Easy"); modes = 0; nextFrame(); }; _root.diff_menu.medium_btn.onRelease = function () { _root.kongregateScores.setMode("Medium"); modes = 1; nextFrame(); }; _root.diff_menu.hard_btn.onRelease = function () { _root.kongregateScores.setMode("Hard"); modes = 5; nextFrame(); }; if (_root.modis == "reg") { if (modes == 0) { _root.diff_show.gotoAndStop(1); } else if (modes == 1) { _root.diff_show.gotoAndStop(2); } else if (modes == 5) { _root.diff_show.gotoAndStop(3); } } else if (_root.modis == "fp") { _root.diff_show.gotoAndStop(4); } if (level >= 5) { level = 1; bad_type = 0; } _root.mouse._x = 2000; _root.kill_txt = kills; _root.money_txt = money; _root.mouse._x = _root._xmouse; _root.mouse._y = _root._ymouse; _root.button2.onRelease = function () { _root.status_menu._x = 426; _root.status_menu._visible = true; }; if (_root.status_menu._x == 426) { pause = true; _root.pb.gotoAndStop("play"); } _root.status_menu.exit.onRelease = function () { _root.status_menu._x = 2000; _root.status_menu._visible = false; pause = false; _root.pb.gotoAndStop("pause"); }; _root.pb.pa.onRelease = function () { _root.pb.gotoAndStop("play"); pause = true; }; _root.pb.pl.onRelease = function () { _root.pb.gotoAndStop("pause"); pause = false; }; _root.status_menu.def_btn.onRelease = function () { if (money >= 300) { _root.castle.health = _root.castle.health + 75; _root.status_menu.def_lvl = _root.status_menu.def_lvl + 1; money = money - 300; } }; _root.status_menu.rate_btn.onRelease = function () { if (money >= 400) { delay = delay / 1.1; _root.status_menu.rate_lvl = _root.status_menu.rate_lvl + 1; money = money - 400; } }; _root.status_menu.life_btn.onRelease = function () { if (money >= 400) { _global.dmg = _global.dmg / 1.03; _root.status_menu.life_lvl = _root.status_menu.life_lvl + 1; money = money - 400; } }; _root.status_menu.vis_btn.onRelease = function () { if (money >= 420) { range = range + 10; _root.status_menu.vis_lvl = _root.status_menu.vis_lvl + 1; money = money - 420; } }; _root.status_menu.dmg_btn.onRelease = function () { if (money >= 450) { _global.badh = _global.badh / 1.02; _root.status_menu.dmg_lvl = _root.status_menu.dmg_lvl + 1; money = money - 450; } }; _root.status_menu.cdmg_btn.onRelease = function () { if (money >= 400) { _global.cdmg = _global.cdmg + 1; _root.status_menu.cdmg_lvl = _root.status_menu.cdmg_lvl + 1; money = money - 400; } }; _root.status_menu.crate_btn.onRelease = function () { if (money >= 400) { cshoot_timer = cshoot_timer / 1.1; _root.status_menu.crate_lvl = _root.status_menu.crate_lvl + 1; money = money - 400; } }; _root.status_menu.steel_btn.onRelease = function () { if (money >= 700) { if (steel != 20) { this.gotoAndStop(2); steel = 20; money = money - 700; } } }; _root.status_menu.fire_btn.onRelease = function () { if (money >= 400) { this.gotoAndStop(2); fire_mode = true; money = money - 400; } }; d = 1; while (d <= numofEnemies) { if (_root._currentframe == 6) { _root["k" + d].onEnterFrame = badguystuff; if (!pause) { level_timer++; } } d++; } _root.menu_b.guna_btn.onRollOver = function () { _root.menu_b.des_txt._visible = true; _root.menu_b.des_txt.gotoAndStop(1); }; _root.menu_b.guna_btn.onRollOut = function () { _root.menu_b.des_txt._visible = false; }; _root.menu_b.guna_btn.onPress = function () { _root.mouse.gotoAndStop("gun1"); }; _root.menu_b.guna_btn.onRelease = (_root.menu_b.guna_btn.onReleaseOutside = function () { _root.mouse.gotoAndStop(1); var _local2 = _root.menu_b._parent; var _local3 = true; p = 0; while (p <= numofGuns) { var _local5 = _local2._xmouse - (_local2["gun" + p]._x + _local2["gun" + p].thit._x); var _local4 = _local2._ymouse - (_local2["gun" + p]._y + _local2["gun" + p].thit._y); var _local6 = Math.floor(Math.sqrt((_local5 * _local5) + (_local4 * _local4))); if (_local2["gun" + p].thit._width > _local6) { _local3 = false; } if (((_root.castle.hitTest(_root._xmouse, _root._ymouse, true) or _root.button.hitTest(_root._xmouse, _root._ymouse, true)) or _root.menu_b.hitTest(_root._xmouse, _root._ymouse, true)) or _root.button2.hitTest(_root._xmouse, _root._ymouse, true)) { _local3 = false; } t = 0; while (t <= numofGunsb) { if (_local2["gunb" + t].thit.hitTest(_local2._xmouse, _local2._ymouse, true)) { _local3 = false; } t++; } e = 0; while (e <= numofGunsc) { if (_local2["gunc" + e].thit.hitTest(_local2._xmouse, _local2._ymouse, true)) { _local3 = false; } e++; } p++; } if (money >= 300) { if (_local3) { _root.menu_b.des_txt._visible = false; var _local7 = _local2.attachMovie("gun", "gun" + (numofGuns++), _local2.getNextHighestDepth()); pop.loadSound("pop.mp3", true); _local7.hp._visible = false; _local7.gotoAndStop(1); _local7._x = _local2._xmouse; _local7._y = _local2._ymouse; _local7.isFiring = false; _local7.shot_timer = 1; _local7.onEnterFrame = dub; money = money - 300; } } }); _root.menu_b.gunb_btn.onRollOver = function () { _root.menu_b.des_txt._visible = true; _root.menu_b.des_txt.gotoAndStop(2); }; _root.menu_b.gunb_btn.onRollOut = function () { _root.menu_b.des_txt._visible = false; }; _root.menu_b.gunb_btn.onPress = function () { _root.mouse.gotoAndStop("gun2"); }; _root.menu_b.gunb_btn.onRelease = (_root.menu_b.gunb_btn.onReleaseOutside = function () { _root.mouse.gotoAndStop(1); var _local2 = _root.menu_b._parent; var _local3 = true; t = 0; while (t <= numofGunsb) { var _local5 = _local2._xmouse - (_local2["gunb" + t]._x + _local2["gunb" + t].thit._x); var _local4 = _local2._ymouse - (_local2["gunb" + t]._y + _local2["gunb" + t].thit._y); var _local6 = Math.floor(Math.sqrt((_local5 * _local5) + (_local4 * _local4))); if (_local2["gunb" + t].thit._width > _local6) { _local3 = false; } if (((_root.castle.hitTest(_root._xmouse, _root._ymouse, true) or _root.button.hitTest(_root._xmouse, _root._ymouse, true)) or _root.menu_b.hitTest(_root._xmouse, _root._ymouse, true)) or _root.button2.hitTest(_root._xmouse, _root._ymouse, true)) { _local3 = false; } p = 0; while (p <= numofGuns) { if (_local2["gun" + p].thit.hitTest(_local2._xmouse, _local2._ymouse, true)) { _local3 = false; } p++; } e = 0; while (e <= numofGunsc) { if (_local2["gunc" + e].thit.hitTest(_local2._xmouse, _local2._ymouse, true)) { _local3 = false; } e++; } t++; } if (money >= 500) { if (_local3) { _root.menu_b.des_txt._visible = false; var _local7 = _local2.attachMovie("gun", "gunb" + (numofGunsb++), _local2.getNextHighestDepth()); pop.loadSound("pop.mp3", false); pop.start(); _local7.hp._visible = false; _local7.gotoAndStop(2); _local7._x = _local2._xmouse; _local7._y = _local2._ymouse; _local7.isFiring = false; _local7.shot_timer = 1; _local7.onEnterFrame = dub; money = money - 500; } } }); _root.menu_b.gunc_btn.onRollOver = function () { _root.menu_b.des_txt._visible = true; _root.menu_b.des_txt.gotoAndStop(3); }; _root.menu_b.gunc_btn.onRollOut = function () { _root.menu_b.des_txt._visible = false; }; _root.menu_b.gunc_btn.onPress = function () { _root.mouse.gotoAndStop("gun3"); }; _root.menu_b.gunc_btn.onRelease = (_root.menu_b.gunc_btn.onReleaseOutside = function () { _root.mouse.gotoAndStop(1); var _local2 = _root.menu_b._parent; var _local3 = true; e = 0; while (e <= numofGunsc) { var _local5 = _local2._xmouse - (_local2["gunc" + e]._x + _local2["gunc" + e].thit._x); var _local4 = _local2._ymouse - (_local2["gunc" + e]._y + _local2["gunc" + e].thit._y); var _local6 = Math.floor(Math.sqrt((_local5 * _local5) + (_local4 * _local4))); if (_local2["gunc" + e].thit._width > _local6) { _local3 = false; } if (((_root.castle.hitTest(_root._xmouse, _root._ymouse, true) or _root.button.hitTest(_root._xmouse, _root._ymouse, true)) or _root.menu_b.hitTest(_root._xmouse, _root._ymouse, true)) or _root.button2.hitTest(_root._xmouse, _root._ymouse, true)) { _local3 = false; } p = 0; while (p <= numofGuns) { if (_local2["gun" + p].thit.hitTest(_local2._xmouse, _local2._ymouse, true)) { _local3 = false; } p++; } t = 0; while (t <= numofGunsb) { if (_local2["gunb" + t].thit.hitTest(_local2._xmouse, _local2._ymouse, true)) { _local3 = false; } t++; } e++; } if (money >= 1000) { if (_local3) { _root.menu_b.des_txt._visible = false; var _local7 = _local2.attachMovie("gun", "gunc" + (numofGunsc++), _local2.getNextHighestDepth()); pop.loadSound("pop.mp3", true); _local7.gotoAndStop(3); _local7.hp._visible = false; _local7._x = _local2._xmouse; _local7._y = _local2._ymouse; _local7.isFiring = false; _local7.shot_timer = 1; _local7.onEnterFrame = dub; money = money - 1000; } } }); _root.button.onRollOver = function () { this.gotoAndStop(2); }; _root.button.onRollOut = function () { this.gotoAndStop(1); }; _root.castle.onRollOver = function () { this.gotoAndStop(3); }; _root.castle.onRollOut = function () { this.gotoAndStop(4); }; _root.button2.onRollOver = function () { this.gotoAndStop(2); }; _root.button2.onRollOut = function () { this.gotoAndStop(1); }; _root.button.onRelease = function () { _root.menu_b.gotoAndStop("man_menu"); }; _root.castle.onRelease = function () { _root.menu_b.gotoAndStop("tower_menu"); }; _root.menu_b.s1_btn.onPress = function () { _root.mouse.gotoAndStop("s1"); }; _root.menu_b.s1_btn.onRollOver = function () { _root.menu_b.des_txt._visible = true; _root.menu_b.des_txt.gotoAndStop(5); }; _root.menu_b.s1_btn.onRollOut = function () { _root.menu_b.des_txt._visible = false; }; _root.menu_b.s1_btn.onRelease = (_root.menu_b.s1_btn.onReleaseOutside = function () { _root.mouse.gotoAndStop(1); if (!_root.castle.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.button.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.button2.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.menu_b.hitTest(_root._xmouse, _root._ymouse, true)) { if (money >= 50) { _root.good.duplicateMovieClip("good" + numofMen, getNextHighestDepth()); _root.menu_b.des_txt._visible = false; pop.loadSound("pop.mp3", true); _root["good" + numofMen]._x = _root._xmouse; _root["good" + numofMen]._y = _root._ymouse; _root.bob = 0; numofMen = numofMen + 1; money = money - 50; } } } } } }); _root.menu_b.s2_btn.onPress = function () { _root.mouse.gotoAndStop("s2"); }; _root.menu_b.s2_btn.onRollOver = function () { _root.menu_b.des_txt._visible = true; _root.menu_b.des_txt.gotoAndStop(6); }; _root.menu_b.s2_btn.onRollOut = function () { _root.menu_b.des_txt._visible = false; }; _root.menu_b.s2_btn.onRelease = (_root.menu_b.s2_btn.onReleaseOutside = function () { _root.mouse.gotoAndStop(1); if (!_root.castle.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.button.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.button2.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.menu_b.hitTest(_root._xmouse, _root._ymouse, true)) { if (money >= 150) { _root.good.duplicateMovieClip("good" + numofMen, getNextHighestDepth()); _root.menu_b.des_txt._visible = false; pop.loadSound("pop.mp3", true); _root["good" + numofMen]._x = _root._xmouse; _root["good" + numofMen]._y = _root._ymouse; _root.bob = 3; numofMen = numofMen + 1; money = money - 150; } } } } } }); _root.menu_b.s3_btn.onRollOver = function () { _root.menu_b.des_txt._visible = true; _root.menu_b.des_txt.gotoAndStop(8); }; _root.menu_b.s3_btn.onRollOut = function () { _root.menu_b.des_txt._visible = false; }; _root.menu_b.s3_btn.onPress = function () { _root.mouse.gotoAndStop("s3"); }; _root.menu_b.s3_btn.onRelease = (_root.menu_b.s3_btn.onReleaseOutside = function () { _root.mouse.gotoAndStop(1); if (!_root.castle.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.button.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.button2.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.menu_b.hitTest(_root._xmouse, _root._ymouse, true)) { if (money >= 1200) { _root.good.duplicateMovieClip("good" + numofMen, getNextHighestDepth()); _root.menu_b.des_txt._visible = false; pop.loadSound("pop.mp3", true); _root["good" + numofMen]._x = _root._xmouse; _root["good" + numofMen]._y = _root._ymouse; _root.bob = 6; numofMen = numofMen + 1; money = money - 1200; } } } } } }); _root.menu_b.s4_btn.onPress = function () { _root.mouse.gotoAndStop("s4"); }; _root.menu_b.s4_btn.onRollOver = function () { _root.menu_b.des_txt._visible = true; _root.menu_b.des_txt.gotoAndStop(7); }; _root.menu_b.s4_btn.onRollOut = function () { _root.menu_b.des_txt._visible = false; }; _root.menu_b.s4_btn.onRelease = (_root.menu_b.s4_btn.onReleaseOutside = function () { _root.mouse.gotoAndStop(1); if (!_root.castle.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.button.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.button2.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.menu_b.hitTest(_root._xmouse, _root._ymouse, true)) { if (money >= 250) { horse = new Sound(); kirupaSound2 = new Sound(this); kirupaSound2.attachSound("horse"); kirupaSound2.start(); _root.menu_b.des_txt._visible = false; _root.good.duplicateMovieClip("good" + numofMen, getNextHighestDepth()); _root["good" + numofMen]._x = _root._xmouse; _root["good" + numofMen]._y = _root._ymouse; _root.bob = 9; numofMen = numofMen + 1; money = money - 250; } } } } } }); _root.menu_b.s5_btn.onPress = function () { _root.mouse.gotoAndStop("s5"); }; _root.menu_b.s5_btn.onRollOver = function () { _root.menu_b.des_txt._visible = true; _root.menu_b.des_txt.gotoAndStop(4); }; _root.menu_b.s5_btn.onRollOut = function () { _root.menu_b.des_txt._visible = false; }; _root.menu_b.s5_btn.onRelease = (_root.menu_b.s5_btn.onReleaseOutside = function () { _root.mouse.gotoAndStop(1); if (!_root.castle.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.button.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.button2.hitTest(_root._xmouse, _root._ymouse, true)) { if (!_root.menu_b.hitTest(_root._xmouse, _root._ymouse, true)) { if (money >= 8000) { _root.good.duplicateMovieClip("good" + numofMen, getNextHighestDepth()); _root.menu_b.des_txt._visible = false; pop.loadSound("pop.mp3", true); _root["good" + numofMen]._x = _root._xmouse; _root["good" + numofMen]._y = _root._ymouse; _root.bob = 12; numofMen = numofMen + 1; money = money - 8000; chuckl = chuckl + 1; _root.kongregateStats.submit("Chuck Lees bought", chuckl); } } } } } }); _root.onMouseDown = function () { if (!cfiring) { if (!pause) { nume++; var _local3 = this.attachMovie("bulletMC2", "bulletMC2" + nume, this.getNextHighestDepth()); _local3._x = _root.castle._x + _root.castle.gund._x; _local3._y = (_root.castle._y + _root.castle.gund._y) + 5; _local3._rotation = _root.castle.gund._rotation + 180; _local3.spd = 30; if (fire_mode) { _local3.gotoAndStop(2); } _local3.onEnterFrame = cshoot; cfiring = true; } } }; if (cfiring) { zudo++; } if (zudo > ((cshoot_timer - (Math.random() * 2)) + 1)) { cfiring = false; zudo = 0; } }; dub = function () { this.onRollOver = function () { this.hp._visible = true; }; this.onRollOut = function () { this.hp._visible = false; }; if ((!bad.currentDistance) < range) { this.isFiring = false; } if (this.shot_timer > 0) { this.isFiring = false; } this.shot_timer++; if (this.shot_timer > delay) { this.shot_timer = 0; } d = 1; while (d <= numofEnemies) { if (Key.isDown(83)) { this.onPress = function () { money = money + this.smon; removeMovieClip(this); }; } var bad = _root["k" + d]; var _local4 = this._x - bad._x; var _local3 = this._y - bad._y; currentDistance = Math.round(Math.sqrt((_local4 * _local4) + (_local3 * _local3))); if (currentDistance < range) { cbad = bad; gunn = this.turret; zunn = this; var _local6 = (this._x + gunn._x) - cbad._x; var _local5 = (this._y + gunn._y) - cbad._y; var _local7 = (180 * Math.atan2(_local5, _local6)) / Math.PI; gunn._rotation = 90 + _local7; if (!pause) { if (this.shot_timer == 0) { this.isFiring = true; } } } d++; } if (this.isFiring) { var _local8 = this._parent; (((++bc) > 1100) ? ((bc = 100)) : ""); this.myBulleta = _local8.attachMovie("bulletMC", "b" + bc, _local8.getNextHighestDepth()); p = 0; while (p <= numofGuns) { t = 0; while (t <= numofGunsb) { e = 0; while (e <= numofGunsc) { if (this == _root["gunb" + t]) { this.myBulleta.gotoAndStop(2); } if (this == _root["gunc" + e]) { this.myBulleta.gotoAndStop(3); } this.myBulleta.spd = 30; this.myBulleta._x = this._x; this.myBulleta._y = this._y - 15; this.myBulleta._rotation = this.turret._rotation; this.myBulleta.onEnterFrame = moveBullet; e++; } t++; } p++; } } };Frame 5stop(); _root.scroll.gotoAndStop(1);Instance of Symbol 284 MovieClip "good" in Frame 5onClipEvent (load) { this.i = Math.round((Math.random() * 6) + 1); var towerHit = false; var maxmousemove = 3; var mousethreshold = 2; var blah = null; var maxmousemoveb = 2; var mousethresholdb = 20; var blahb = null; var maxmousemove3 = 2; var mousethreshold3 = 20; var blah3 = null; var dead = false; var good_type = _root.bob; var range = 700; } onClipEvent (enterFrame) { if (_root._currentframe == 6) { if (good_type == 12) { if (this.health < 900) { this.health = this.health + 0.1; } } if (this._y >= 615) { this._y = 615; } if (this._currentframe >= 17) { dead = true; } if (this._x == 1500) { removeMovieClip(this); } if (!dead) { s = 0; while (s <= _root.numofMen) { if (_root["good" + s] != this) { if (this.hitTest(_root["good" + s])) { blah = _root["good" + s]; var moverate = (maxmousemove - (maxmousemove / mousethreshold)); if (this._x < blah._x) { this._x = this._x - moverate; } else { this._x = this._x + moverate; } if (this._y < blah._y) { this._y = this._y - moverate; } else { this._y = this._y + moverate; } } } s++; } var x_cord = (this._x - _root["k" + this.i]._x); var y_cord = (this._y - _root["k" + this.i]._y); badD = Math.round(Math.sqrt((x_cord * x_cord) + (y_cord * y_cord))); if (!_root.pause) { if (!this.hitTest(_root["k" + this.i])) { if (badD <= range) { gotoAndStop(3 + good_type); var bx = (_root["k" + this.i]._x - this._x); var by = (_root["k" + this.i]._y - this._y); var angleb = ((180 * Math.atan2(by, bx)) / Math.PI); this._rotation = 90 + angleb; this._x = this._x + (this.spd * Math.sin((this._rotation * Math.PI) / 180)); this._y = this._y + ((-this.spd) * Math.cos((this._rotation * Math.PI) / 180)); } else if ((badD > range) or (this.i._y > 605)) { gotoAndStop(2 + good_type); this.i++; if (this.i > _root.numofEnemies) { this.i = Math.round((Math.random() * 6) + 1); } } } else { _root["k" + this.i].health = _root["k" + this.i].health - this.dmg; this._y = this._y - 0.5; _root["k" + this.i].target = this; gotoAndStop(4 + good_type); } } else { gotoAndStop(2 + good_type); } } } else { gotoAndStop(2 + good_type); } }Instance of Symbol 448 MovieClip "bub" in Frame 5onClipEvent (load) { if (_root._currentframe == 5) { this.swapDepths(_root.getNextHighestDepth() - 3); } }Instance of Symbol 445 MovieClip "status_menu" in Frame 5onClipEvent (enterFrame) { this.swapDepths(_root.getNextHighestDepth() - 1); }Frame 6_root.bub._x = 1500; _root.bub.removeMovieClip(); Mouse.hide();Frame 7MochiAd.showInterLevelAd({id:"eec7775a0d8671fb", res:"750x650"}); stop();Frame 8gotoAndStop (2);Symbol 22 MovieClip [gun] Frame 1var damage = (7 + _root.steel); var health = 500; var smon = 250; stop();Instance of Symbol 14 MovieClip "hp" in Symbol 22 MovieClip [gun] Frame 1onClipEvent (load) { var maxWidth = 45; } onClipEvent (enterFrame) { var myPercentage = (this._parent.health / 500); this._width = Math.round(myPercentage * maxWidth); }Symbol 22 MovieClip [gun] Frame 2var damage = (9 + _root.steel); var health = 400; var smon = 400; stop();Symbol 22 MovieClip [gun] Frame 3var damage = (18 + _root.steel); var health = 450; var smon = 800; stop();Symbol 22 MovieClip [gun] Frame 17removeMovieClip(this); this._x = 1500; stop();Symbol 30 MovieClip [bulletMC] Frame 1stop();Symbol 51 MovieClip [fake_mouse] Frame 1stop();Symbol 60 MovieClip Frame 7removeMovieClip(this._parent);Symbol 61 MovieClip [bulletMC2] Frame 1var damage = 4; stop();Symbol 61 MovieClip [bulletMC2] Frame 2var damage = 5;Symbol 66 Buttonon (release) { getURL ("http://www.flashninjaclan.com/"); }Symbol 79 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndPlay ("loaded"); }Symbol 79 MovieClip Frame 2gotoAndPlay (1);Symbol 79 MovieClip Frame 58_root.play();Symbol 558 MovieClip [__Packages.MochiAd] Frame 0class MochiAd { function MochiAd () { } static function getVersion() { return("2.1"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }Symbol 87 MovieClip Frame 10stop();Symbol 87 MovieClip Frame 33if (_root._currentframe == 2) { _root.gotoAndStop("start"); this._parent.gotoAndStop(1); }Symbol 103 Buttonon (release) { play(); scroll.play(); _root.modis = "reg"; }Symbol 104 Buttonon (release) { play(); scroll.play(); _root.modis = "fp"; }Symbol 105 Buttonon (release) { getURL ("http://www.flashninjaclan.com/"); }Symbol 106 Buttonon (release) { play(); }Symbol 107 MovieClip Frame 30stop();Instance of Symbol 102 MovieClip in Symbol 107 MovieClip Frame 30on (release) { getURL ("http://www.flashninjaclan.com/games/flashempires/topscores.php"); }Symbol 107 MovieClip Frame 50stop();Symbol 118 Buttonon (release) { removeMovieClip(_root.mouse); gotoAndStop (7); }Symbol 125 MovieClip Frame 1stop();Symbol 139 Buttonon (release) { _root.kongregateScores.submit(_root.total_score); removeMovieClip(_root.mouse); gotoAndStop (7); }Symbol 147 MovieClip Frame 1stop();Symbol 147 MovieClip Frame 36stop();Symbol 181 MovieClip Frame 1emyspd = 3; onEnterFrame = function () { if (emyspd < 1) { emyspd = 1; } if (emyspd > 10) { emyspd = 10; } if (emyspd == "") { emyspd = 3; } };Symbol 183 MovieClip Frame 1money_amount = 1500; onEnterFrame = function () { if (money_amount > 20000) { money_amount = 20000; } if (money_amount == "") { money_amount = 1500; } };Symbol 189 MovieClip Frame 1stop();Instance of Symbol 196 MovieClip "gund" in Symbol 202 MovieClip Frame 1onClipEvent (enterFrame) { var ax = ((this._x + _root.castle._x) - _root._xmouse); var ay = ((this._y + _root.castle._y) - _root._ymouse); var angle = ((180 * Math.atan2(ay, ax)) / Math.PI); this._rotation = 90 + angle; }Symbol 204 MovieClip Frame 1var health = 600; stop();Instance of Symbol 196 MovieClip "gund" in Symbol 204 MovieClip Frame 1onClipEvent (enterFrame) { var ax = ((this._x + _root.castle._x) - _root._xmouse); var ay = ((this._y + _root.castle._y) - _root._ymouse); var angle = ((180 * Math.atan2(ay, ax)) / Math.PI); this._rotation = 90 + angle; }Instance of Symbol 14 MovieClip in Symbol 204 MovieClip Frame 1onClipEvent (load) { var maxWidth = 100; var maxHealth = this._parent.health; } onClipEvent (enterFrame) { var myPercentage = (this._parent.health / maxHealth); this._width = Math.round(myPercentage * maxWidth); }Symbol 204 MovieClip Frame 2stop();Symbol 204 MovieClip Frame 3stop();Instance of Symbol 196 MovieClip "gund" in Symbol 204 MovieClip Frame 4onClipEvent (enterFrame) { var ax = ((this._x + _root.castle._x) - _root._xmouse); var ay = ((this._y + _root.castle._y) - _root._ymouse); var angle = ((180 * Math.atan2(ay, ax)) / Math.PI); this._rotation = 90 + angle; }Symbol 284 MovieClip Frame 1stop(); var spd = ((Math.random() * 3) + 5); var dmg = 2; var health = 100;Symbol 284 MovieClip Frame 5spd = (Math.random() * 2) + 4; dmg = 4; health = 350;Symbol 284 MovieClip Frame 8spd = 16; dmg = 55; health = 1150;Symbol 284 MovieClip Frame 11spd = 12; dmg = 3; health = 1050;Symbol 284 MovieClip Frame 14spd = 16; dmg = 300; health = 9990000 /* 0x986F70 */;Symbol 288 MovieClip Frame 1stop();Symbol 302 MovieClip Frame 1stop();Symbol 305 Buttonon (release) { _quality = "high"; gotoAndStop (3); }Symbol 308 Buttonon (release) { _quality = "medium"; ocover = 27.3; }Symbol 312 Buttonon (release) { _quality = "low"; gotoAndStop (2); }Symbol 316 Buttonon (release) { _quality = "medium"; gotoAndStop (1); }Symbol 317 Buttonon (release) { _quality = "low"; ocover._x = 41.3; }Symbol 319 Buttonon (release) { _quality = "high"; ocover = 12.8; }Symbol 321 MovieClip Frame 1stop();Symbol 336 MovieClip Frame 1gun1_amt = 1;Symbol 349 Buttonon (release) { nextFrame(); }Symbol 374 MovieClip Frame 1stop();Symbol 377 Buttonon (release) { prevFrame(); }Symbol 378 MovieClip Frame 1_root.guna_btn._x = 61; _root.gunb_btn._x = 61; _root.gunc_btn._x = 61; _root.s5_btn._x = 61; in_btn.onRelease = function () { _root.guna_btn._x = -62; _root.gunb_btn._x = -62; _root.gunc_btn._x = -62; _root.s5_btn._x = -62; nextFrame(); }; stop();Instance of Symbol 374 MovieClip "des_txt" in Symbol 378 MovieClip Frame 1onClipEvent (load) { this._visible = false; }Symbol 378 MovieClip Frame 2_root.s1_btn._x = 61; _root.s2_btn._x = 61; _root.s3_btn._x = 61; _root.s4_btn._x = 61; in_btn.onRelease = function () { _root.s1_btn._x = -62; _root.s2_btn._x = -62; _root.s3_btn._x = -62; _root.s4_btn._x = -62; nextFrame(); }; stop();Symbol 397 MovieClip Frame 1stop();Symbol 442 MovieClip Frame 1stop();Symbol 445 MovieClip Frame 1def_lvl = 0; rate_lvl = 0; life_lvl = 0; dmg_lvl = 0; cdmg_lvl = 0; crate_lvl = 0; vis_lvl = 0;Symbol 448 MovieClip Frame 1stop();Instance of Symbol 383 MovieClip "exit" in Symbol 448 MovieClip Frame 1on (release) { this._parent._x = 1500; }Symbol 448 MovieClip Frame 6stop();Symbol 449 Buttonon (release) { nextFrame(); }Symbol 545 MovieClip Frame 1stop(); var g_money = 5; var dmg = 0.5; var speed = 4; var health = 5; var bhealth = 5; var dead = false;Instance of Symbol 14 MovieClip "hp" in Symbol 545 MovieClip Frame 2onClipEvent (load) { var maxWidth = 45; } onClipEvent (enterFrame) { var myPercentage = (this._parent.health / _global.badh); this._width = Math.round(myPercentage * maxWidth); }Instance of Symbol 466 MovieClip in Symbol 545 MovieClip Frame 3onClipEvent (enterFrame) { this.play(); }Instance of Symbol 472 MovieClip in Symbol 545 MovieClip Frame 4onClipEvent (enterFrame) { this.play(); }Instance of Symbol 485 MovieClip in Symbol 545 MovieClip Frame 6onClipEvent (enterFrame) { this.play(); }Instance of Symbol 497 MovieClip in Symbol 545 MovieClip Frame 7onClipEvent (enterFrame) { this.play(); }Instance of Symbol 508 MovieClip in Symbol 545 MovieClip Frame 9onClipEvent (enterFrame) { this.play(); }Instance of Symbol 515 MovieClip in Symbol 545 MovieClip Frame 10onClipEvent (enterFrame) { this.play(); }Symbol 552 MovieClip Frame 1stop();Symbol 554 Buttonon (release) { nextFrame(); }Symbol 556 Buttonon (release) { prevFrame(); }Symbol 557 MovieClip Frame 1kirupaSound4 = new Sound(this); kirupaSound4.attachSound("main_loop"); kirupaSound4.start(0, 99); stop();Symbol 557 MovieClip Frame 2stopAllSounds();
Library Items
Symbol 1 Sound [horse] | ||
Symbol 2 Sound [main_loop] | ||
Symbol 3 Sound [mains] | Used by:Timeline | |
Symbol 4 Graphic | Used by:5 | |
Symbol 5 MovieClip | Uses:4 | Used by:22 |
Symbol 6 Graphic | Used by:22 | |
Symbol 7 Bitmap | Used by:8 11 32 | |
Symbol 8 Graphic | Uses:7 | Used by:22 |
Symbol 9 Graphic | Used by:10 36 107 305 308 316 319 321 426 | |
Symbol 10 MovieClip | Uses:9 | Used by:22 36 338 426 |
Symbol 11 Graphic | Uses:7 | Used by:22 |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip | Uses:12 | Used by:14 |
Symbol 14 MovieClip | Uses:13 | Used by:22 204 545 |
Symbol 15 Bitmap | Used by:16 17 18 19 34 35 332 334 335 375 | |
Symbol 16 Graphic | Uses:15 | Used by:22 |
Symbol 17 Graphic | Uses:15 | Used by:22 |
Symbol 18 Graphic | Uses:15 | Used by:22 |
Symbol 19 Graphic | Uses:15 | Used by:22 |
Symbol 20 Bitmap | Used by:21 192 193 194 197 198 199 200 201 203 285 286 299 300 421 423 432 436 | |
Symbol 21 Graphic | Uses:20 | Used by:22 |
Symbol 22 MovieClip [gun] | Uses:5 6 8 10 11 14 16 17 18 19 21 | |
Symbol 23 Graphic | Used by:30 | |
Symbol 24 Graphic | Used by:30 | |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip | Uses:25 | Used by:29 45 |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:27 | Used by:29 45 |
Symbol 29 MovieClip | Uses:26 28 | Used by:30 284 |
Symbol 30 MovieClip [bulletMC] | Uses:23 24 29 | |
Symbol 31 Graphic | Used by:51 | |
Symbol 32 Graphic | Uses:7 | Used by:51 337 |
Symbol 33 Graphic | Used by:51 | |
Symbol 34 Graphic | Uses:15 | Used by:51 |
Symbol 35 Graphic | Uses:15 | Used by:36 338 |
Symbol 36 Button | Uses:35 10 9 | Used by:51 |
Symbol 37 Graphic | Used by:40 43 235 | |
Symbol 38 Graphic | Used by:39 207 217 466 485 497 545 | |
Symbol 39 MovieClip | Uses:38 | Used by:40 220 472 |
Symbol 40 MovieClip | Uses:37 39 | Used by:51 378 |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip | Uses:41 | Used by:43 51 222 231 235 241 249 257 376 508 515 527 530 541 544 545 |
Symbol 43 MovieClip | Uses:37 42 | Used by:51 378 |
Symbol 44 Graphic | Used by:45 | |
Symbol 45 MovieClip | Uses:26 28 44 | Used by:51 378 |
Symbol 46 Graphic | Used by:51 376 | |
Symbol 47 Graphic | Used by:51 241 249 257 376 | |
Symbol 48 Bitmap | Used by:49 258 259 260 261 262 263 264 265 266 267 268 269 271 272 273 274 275 276 277 278 279 280 281 282 | |
Symbol 49 Graphic | Uses:48 | Used by:50 |
Symbol 50 MovieClip | Uses:49 | Used by:51 284 378 |
Symbol 51 MovieClip [fake_mouse] | Uses:31 32 33 34 36 40 43 45 46 47 42 50 | |
Symbol 52 Graphic | Used by:61 | |
Symbol 53 Graphic | Used by:61 | |
Symbol 54 Graphic | Used by:60 | |
Symbol 55 Graphic | Used by:60 | |
Symbol 56 Graphic | Used by:60 | |
Symbol 57 Graphic | Used by:60 | |
Symbol 58 Graphic | Used by:60 | |
Symbol 59 Graphic | Used by:60 | |
Symbol 60 MovieClip | Uses:54 55 56 57 58 59 | Used by:61 |
Symbol 61 MovieClip [bulletMC2] | Uses:52 53 60 | |
Symbol 62 Graphic | Used by:63 | |
Symbol 63 MovieClip [blood] | Uses:62 | Used by:284 545 Timeline |
Symbol 64 Bitmap | Used by:65 | |
Symbol 65 Graphic | Uses:64 | Used by:66 |
Symbol 66 Button | Uses:65 | Used by:Timeline |
Symbol 67 Graphic | Used by:68 | |
Symbol 68 MovieClip | Uses:67 | Used by:Timeline |
Symbol 69 Font | Used by:70 150 177 384 387 388 389 391 392 393 446 447 450 | |
Symbol 70 Text | Uses:69 | Used by:Timeline |
Symbol 71 Graphic | Used by:79 | |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip | Uses:72 | Used by:79 |
Symbol 74 Font | Used by:75 184 185 | |
Symbol 75 Text | Uses:74 | Used by:76 |
Symbol 76 MovieClip | Uses:75 | Used by:79 |
Symbol 77 ShapeTweening | Used by:79 | |
Symbol 78 Graphic | Used by:79 | |
Symbol 79 MovieClip | Uses:71 73 76 77 78 | Used by:Timeline |
Symbol 80 Graphic | Used by:Timeline | |
Symbol 558 MovieClip [__Packages.MochiAd] | ||
Symbol 81 Graphic | Used by:82 | |
Symbol 82 MovieClip | Uses:81 | Used by:107 |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip | Uses:83 | Used by:107 |
Symbol 85 Graphic | Used by:87 455 | |
Symbol 86 Graphic | Used by:87 455 | |
Symbol 87 MovieClip | Uses:85 86 | Used by:107 |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 MovieClip | Uses:88 | Used by:107 |
Symbol 90 Graphic | Used by:91 96 99 103 104 105 106 | |
Symbol 91 MovieClip | Uses:90 | Used by:96 99 102 103 104 105 106 107 |
Symbol 92 Graphic | Used by:93 103 106 | |
Symbol 93 MovieClip | Uses:92 | Used by:103 106 107 |
Symbol 94 Graphic | Used by:95 96 104 | |
Symbol 95 MovieClip | Uses:94 | Used by:96 104 |
Symbol 96 Button | Uses:91 95 90 94 | Used by:107 |
Symbol 97 Graphic | Used by:98 99 105 | |
Symbol 98 MovieClip | Uses:97 | Used by:99 105 |
Symbol 99 Button | Uses:91 98 90 97 | Used by:107 |
Symbol 100 Graphic | Used by:101 | |
Symbol 101 MovieClip | Uses:100 | Used by:102 |
Symbol 102 MovieClip | Uses:91 101 | Used by:107 |
Symbol 103 Button | Uses:91 93 90 92 | Used by:107 |
Symbol 104 Button | Uses:91 95 90 94 | Used by:107 |
Symbol 105 Button | Uses:91 98 90 97 | Used by:107 |
Symbol 106 Button | Uses:91 93 90 92 | Used by:107 |
Symbol 107 MovieClip | Uses:82 84 87 89 9 91 93 96 99 102 103 104 105 106 | Used by:Timeline |
Symbol 108 Font | Used by:109 190 | |
Symbol 109 EditableText | Uses:108 | Used by:Timeline |
Symbol 110 Graphic | Used by:118 | |
Symbol 111 Graphic | Used by:118 | |
Symbol 112 Graphic | Used by:118 | |
Symbol 113 Graphic | Used by:118 | |
Symbol 114 Graphic | Used by:115 | |
Symbol 115 MovieClip | Uses:114 | Used by:118 |
Symbol 116 Graphic | Used by:118 | |
Symbol 117 Graphic | Used by:118 | |
Symbol 118 Button | Uses:110 111 112 113 115 116 117 | Used by:Timeline |
Symbol 119 Graphic | Used by:120 | |
Symbol 120 MovieClip | Uses:119 | Used by:Timeline |
Symbol 121 Graphic | Used by:125 | |
Symbol 122 Graphic | Used by:125 | |
Symbol 123 Graphic | Used by:125 | |
Symbol 124 Graphic | Used by:125 | |
Symbol 125 MovieClip | Uses:121 122 123 124 | Used by:Timeline |
Symbol 126 Graphic | Used by:Timeline | |
Symbol 127 Font | Used by:128 129 130 131 132 133 293 295 296 297 298 313 318 320 327 549 551 | |
Symbol 128 Text | Uses:127 | Used by:Timeline |
Symbol 129 EditableText | Uses:127 | Used by:Timeline |
Symbol 130 Text | Uses:127 | Used by:Timeline |
Symbol 131 EditableText | Uses:127 | Used by:Timeline |
Symbol 132 Text | Uses:127 | Used by:Timeline |
Symbol 133 EditableText | Uses:127 | Used by:Timeline |
Symbol 134 Font | Used by:135 136 137 451 454 | |
Symbol 135 Text | Uses:134 | Used by:Timeline |
Symbol 136 Text | Uses:134 | Used by:Timeline |
Symbol 137 Text | Uses:134 | Used by:Timeline |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 Button | Uses:138 | Used by:Timeline |
Symbol 140 Graphic | Used by:Timeline | |
Symbol 141 Bitmap | Used by:142 | |
Symbol 142 Graphic | Uses:141 | Used by:144 426 |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 MovieClip | Uses:142 143 | Used by:Timeline |
Symbol 145 Graphic | Used by:Timeline | |
Symbol 146 Graphic | Used by:147 | |
Symbol 147 MovieClip | Uses:146 | Used by:Timeline |
Symbol 148 Graphic | Used by:189 | |
Symbol 149 Font | Used by:150 177 | |
Symbol 150 EditableText | Uses:69 149 390 | Used by:189 |
Symbol 151 Graphic | Used by:161 | |
Symbol 152 Graphic | Used by:158 161 | |
Symbol 153 Graphic | Used by:161 | |
Symbol 154 Font | Used by:155 159 164 167 172 174 | |
Symbol 155 Text | Uses:154 | Used by:161 |
Symbol 156 Graphic | Used by:161 168 175 | |
Symbol 157 Graphic | Used by:161 168 175 | |
Symbol 158 MovieClip | Uses:152 | Used by:161 |
Symbol 159 Text | Uses:154 | Used by:161 |
Symbol 160 Graphic | Used by:161 168 175 | |
Symbol 161 Button | Uses:151 152 153 155 156 157 158 159 160 | Used by:189 |
Symbol 162 Graphic | Used by:168 | |
Symbol 163 Graphic | Used by:168 | |
Symbol 164 Text | Uses:154 | Used by:168 |
Symbol 165 Graphic | Used by:166 | |
Symbol 166 MovieClip | Uses:165 | Used by:168 |
Symbol 167 Text | Uses:154 | Used by:168 |
Symbol 168 Button | Uses:162 163 164 156 157 166 167 160 | Used by:189 |
Symbol 169 Graphic | Used by:175 | |
Symbol 170 Graphic | Used by:173 175 | |
Symbol 171 Graphic | Used by:175 | |
Symbol 172 Text | Uses:154 | Used by:175 |
Symbol 173 MovieClip | Uses:170 | Used by:175 |
Symbol 174 Text | Uses:154 | Used by:175 |
Symbol 175 Button | Uses:169 170 171 172 156 157 173 174 160 | Used by:189 |
Symbol 176 Graphic | Used by:189 | |
Symbol 177 EditableText | Uses:69 149 390 | Used by:189 |
Symbol 178 Graphic | Used by:181 183 | |
Symbol 179 Font | Used by:180 182 | |
Symbol 180 EditableText | Uses:179 | Used by:181 |
Symbol 181 MovieClip | Uses:178 180 | Used by:189 |
Symbol 182 EditableText | Uses:179 | Used by:183 |
Symbol 183 MovieClip | Uses:178 182 | Used by:189 |
Symbol 184 Text | Uses:74 | Used by:189 |
Symbol 185 Text | Uses:74 | Used by:189 |
Symbol 186 Graphic | Used by:188 449 | |
Symbol 187 Graphic | Used by:188 449 | |
Symbol 188 Button | Uses:186 187 | Used by:189 |
Symbol 189 MovieClip | Uses:148 150 161 168 175 176 177 181 183 184 185 188 | Used by:Timeline |
Symbol 190 EditableText | Uses:108 | Used by:Timeline |
Symbol 191 Graphic | Used by:Timeline | |
Symbol 192 Graphic | Uses:20 | Used by:204 |
Symbol 193 Graphic | Uses:20 | Used by:202 204 287 288 301 302 |
Symbol 194 Graphic | Uses:20 | Used by:204 |
Symbol 195 Graphic | Used by:196 | |
Symbol 196 MovieClip | Uses:195 | Used by:202 204 |
Symbol 197 Graphic | Uses:20 | Used by:204 |
Symbol 198 Graphic | Uses:20 | Used by:204 |
Symbol 199 Graphic | Uses:20 | Used by:202 |
Symbol 200 Graphic | Uses:20 | Used by:202 |
Symbol 201 Graphic | Uses:20 | Used by:202 |
Symbol 202 MovieClip | Uses:199 193 200 196 201 | Used by:204 |
Symbol 203 Graphic | Uses:20 | Used by:204 |
Symbol 204 MovieClip | Uses:192 193 194 196 197 14 198 202 203 | Used by:Timeline |
Symbol 205 Graphic | Used by:207 | |
Symbol 206 Graphic | Used by:207 | |
Symbol 207 MovieClip | Uses:205 38 206 | Used by:284 |
Symbol 208 Graphic | Used by:217 | |
Symbol 209 Graphic | Used by:217 231 466 485 | |
Symbol 210 Graphic | Used by:217 | |
Symbol 211 Graphic | Used by:217 | |
Symbol 212 Graphic | Used by:217 | |
Symbol 213 Graphic | Used by:217 | |
Symbol 214 Graphic | Used by:217 | |
Symbol 215 Graphic | Used by:217 | |
Symbol 216 Graphic | Used by:217 | |
Symbol 217 MovieClip | Uses:208 38 209 210 211 212 213 214 215 216 | Used by:284 |
Symbol 218 Graphic | Used by:220 | |
Symbol 219 Graphic | Used by:220 | |
Symbol 220 MovieClip | Uses:39 218 219 | Used by:284 |
Symbol 221 Graphic | Used by:222 | |
Symbol 222 MovieClip | Uses:221 42 | Used by:284 |
Symbol 223 Graphic | Used by:231 | |
Symbol 224 Graphic | Used by:231 | |
Symbol 225 Graphic | Used by:231 | |
Symbol 226 Graphic | Used by:231 | |
Symbol 227 Graphic | Used by:231 | |
Symbol 228 Graphic | Used by:231 | |
Symbol 229 Graphic | Used by:231 | |
Symbol 230 Graphic | Used by:231 | |
Symbol 231 MovieClip | Uses:223 42 209 224 225 226 227 228 229 230 | Used by:284 |
Symbol 232 Graphic | Used by:235 | |
Symbol 233 Graphic | Used by:235 | |
Symbol 234 Graphic | Used by:235 | |
Symbol 235 MovieClip | Uses:37 42 232 233 234 | Used by:284 |
Symbol 236 Graphic | Used by:237 | |
Symbol 237 MovieClip | Uses:236 | Used by:284 |
Symbol 238 Graphic | Used by:284 | |
Symbol 239 Graphic | Used by:241 | |
Symbol 240 Graphic | Used by:241 | |
Symbol 241 MovieClip | Uses:239 240 47 42 | Used by:284 |
Symbol 242 Graphic | Used by:249 | |
Symbol 243 Graphic | Used by:249 | |
Symbol 244 Graphic | Used by:249 | |
Symbol 245 Graphic | Used by:249 | |
Symbol 246 Graphic | Used by:249 | |
Symbol 247 Graphic | Used by:249 | |
Symbol 248 Graphic | Used by:249 | |
Symbol 249 MovieClip | Uses:242 243 47 244 42 245 246 247 248 | Used by:284 |
Symbol 250 Graphic | Used by:257 | |
Symbol 251 Graphic | Used by:257 | |
Symbol 252 Graphic | Used by:257 | |
Symbol 253 Graphic | Used by:257 | |
Symbol 254 Graphic | Used by:257 | |
Symbol 255 Graphic | Used by:257 | |
Symbol 256 Graphic | Used by:257 | |
Symbol 257 MovieClip | Uses:250 47 42 251 252 253 254 255 256 | Used by:284 |
Symbol 258 Graphic | Uses:48 | Used by:270 |
Symbol 259 Graphic | Uses:48 | Used by:270 |
Symbol 260 Graphic | Uses:48 | Used by:270 |
Symbol 261 Graphic | Uses:48 | Used by:270 |
Symbol 262 Graphic | Uses:48 | Used by:270 |
Symbol 263 Graphic | Uses:48 | Used by:270 |
Symbol 264 Graphic | Uses:48 | Used by:270 |
Symbol 265 Graphic | Uses:48 | Used by:270 |
Symbol 266 Graphic | Uses:48 | Used by:270 |
Symbol 267 Graphic | Uses:48 | Used by:270 |
Symbol 268 Graphic | Uses:48 | Used by:270 |
Symbol 269 Graphic | Uses:48 | Used by:270 |
Symbol 270 MovieClip | Uses:258 259 260 261 262 263 264 265 266 267 268 269 | Used by:284 |
Symbol 271 Graphic | Uses:48 | Used by:283 |
Symbol 272 Graphic | Uses:48 | Used by:283 |
Symbol 273 Graphic | Uses:48 | Used by:283 |
Symbol 274 Graphic | Uses:48 | Used by:283 |
Symbol 275 Graphic | Uses:48 | Used by:283 |
Symbol 276 Graphic | Uses:48 | Used by:283 |
Symbol 277 Graphic | Uses:48 | Used by:283 |
Symbol 278 Graphic | Uses:48 | Used by:283 |
Symbol 279 Graphic | Uses:48 | Used by:283 |
Symbol 280 Graphic | Uses:48 | Used by:283 |
Symbol 281 Graphic | Uses:48 | Used by:283 |
Symbol 282 Graphic | Uses:48 | Used by:283 |
Symbol 283 MovieClip | Uses:271 272 273 274 275 276 277 278 279 280 281 282 | Used by:284 |
Symbol 284 MovieClip | Uses:207 217 220 222 231 235 237 238 29 241 249 257 50 270 283 63 | Used by:Timeline |
Symbol 285 Graphic | Uses:20 | Used by:288 |
Symbol 286 Graphic | Uses:20 | Used by:287 |
Symbol 287 MovieClip | Uses:286 193 | Used by:288 |
Symbol 288 MovieClip | Uses:285 193 287 | Used by:Timeline |
Symbol 289 Font | Used by:290 | |
Symbol 290 EditableText | Uses:289 | Used by:Timeline |
Symbol 291 Graphic | Used by:292 | |
Symbol 292 MovieClip | Uses:291 | Used by:Timeline |
Symbol 293 EditableText | Uses:127 | Used by:Timeline |
Symbol 294 Graphic | Used by:374 445 Timeline | |
Symbol 295 EditableText | Uses:127 | Used by:Timeline |
Symbol 296 EditableText | Uses:127 | Used by:Timeline |
Symbol 297 EditableText | Uses:127 | Used by:Timeline |
Symbol 298 EditableText | Uses:127 | Used by:Timeline |
Symbol 299 Graphic | Uses:20 | Used by:302 |
Symbol 300 Graphic | Uses:20 | Used by:301 |
Symbol 301 MovieClip | Uses:300 193 | Used by:302 |
Symbol 302 MovieClip | Uses:299 193 301 | Used by:Timeline |
Symbol 303 Graphic | Used by:305 319 | |
Symbol 304 Graphic | Used by:305 319 | |
Symbol 305 Button | Uses:9 303 304 | Used by:321 |
Symbol 306 Graphic | Used by:308 316 | |
Symbol 307 Graphic | Used by:308 316 | |
Symbol 308 Button | Uses:9 306 307 | Used by:321 |
Symbol 309 Graphic | Used by:312 317 | |
Symbol 310 Graphic | Used by:312 317 | |
Symbol 311 Graphic | Used by:312 317 | |
Symbol 312 Button | Uses:309 310 311 | Used by:321 |
Symbol 313 EditableText | Uses:127 | Used by:321 |
Symbol 314 Graphic | Used by:315 | |
Symbol 315 MovieClip | Uses:314 | Used by:321 |
Symbol 316 Button | Uses:9 306 307 | Used by:321 |
Symbol 317 Button | Uses:309 310 311 | Used by:321 |
Symbol 318 EditableText | Uses:127 | Used by:321 |
Symbol 319 Button | Uses:9 303 304 | Used by:321 |
Symbol 320 EditableText | Uses:127 | Used by:321 |
Symbol 321 MovieClip | Uses:9 305 308 312 313 315 316 317 318 319 320 | Used by:Timeline |
Symbol 322 Graphic | Used by:326 | |
Symbol 323 Graphic | Used by:326 | |
Symbol 324 Graphic | Used by:326 | |
Symbol 325 Graphic | Used by:326 | |
Symbol 326 Button | Uses:322 323 324 325 | Used by:Timeline |
Symbol 327 EditableText | Uses:127 | Used by:Timeline |
Symbol 328 Graphic | Used by:378 | |
Symbol 329 Graphic | Used by:330 | |
Symbol 330 MovieClip | Uses:329 | Used by:378 |
Symbol 331 Graphic | Used by:378 | |
Symbol 332 Graphic | Uses:15 | Used by:333 |
Symbol 333 MovieClip | Uses:332 | Used by:378 |
Symbol 334 Graphic | Uses:15 | Used by:378 |
Symbol 335 Graphic | Uses:15 | Used by:336 |
Symbol 336 MovieClip | Uses:335 | Used by:378 |
Symbol 337 MovieClip | Uses:32 | Used by:378 |
Symbol 338 MovieClip | Uses:35 10 | Used by:378 |
Symbol 339 Graphic | Used by:349 377 | |
Symbol 340 Graphic | Used by:349 377 | |
Symbol 341 Graphic | Used by:349 377 | |
Symbol 342 Graphic | Used by:349 377 | |
Symbol 343 Graphic | Used by:349 377 | |
Symbol 344 Graphic | Used by:349 377 | |
Symbol 345 Graphic | Used by:349 377 | |
Symbol 346 Graphic | Used by:349 377 | |
Symbol 347 Graphic | Used by:348 | |
Symbol 348 MovieClip | Uses:347 | Used by:349 377 |
Symbol 349 Button | Uses:339 340 341 342 343 344 345 346 348 | Used by:378 448 |
Symbol 350 Graphic | Used by:374 | |
Symbol 351 Graphic | Used by:374 | |
Symbol 352 Font | Used by:353 355 357 359 363 366 369 371 403 404 | |
Symbol 353 Text | Uses:352 | Used by:374 |
Symbol 354 Graphic | Used by:374 | |
Symbol 355 Text | Uses:352 | Used by:374 |
Symbol 356 Graphic | Used by:374 | |
Symbol 357 Text | Uses:352 | Used by:374 |
Symbol 358 Graphic | Used by:374 | |
Symbol 359 Text | Uses:352 | Used by:374 |
Symbol 360 Font | Used by:361 364 365 367 368 370 372 373 | |
Symbol 361 Text | Uses:360 | Used by:374 |
Symbol 362 Graphic | Used by:374 | |
Symbol 363 Text | Uses:352 | Used by:374 |
Symbol 364 Text | Uses:360 | Used by:374 |
Symbol 365 Text | Uses:360 | Used by:374 |
Symbol 366 Text | Uses:352 | Used by:374 |
Symbol 367 Text | Uses:360 | Used by:374 |
Symbol 368 Text | Uses:360 | Used by:374 |
Symbol 369 Text | Uses:352 | Used by:374 |
Symbol 370 Text | Uses:360 | Used by:374 |
Symbol 371 Text | Uses:352 | Used by:374 |
Symbol 372 Text | Uses:360 | Used by:374 |
Symbol 373 Text | Uses:360 | Used by:374 |
Symbol 374 MovieClip | Uses:350 351 353 294 354 355 356 357 358 359 361 362 363 364 365 366 367 368 369 370 371 372 373 | Used by:378 |
Symbol 375 Graphic | Uses:15 | Used by:378 |
Symbol 376 MovieClip | Uses:46 47 42 | Used by:378 |
Symbol 377 Button | Uses:339 340 341 342 343 344 345 346 348 | Used by:378 |
Symbol 378 MovieClip | Uses:328 330 331 333 334 336 337 338 50 349 374 375 40 43 45 376 377 | Used by:Timeline |
Symbol 379 Graphic | Used by:380 | |
Symbol 380 MovieClip | Uses:379 | Used by:381 |
Symbol 381 MovieClip | Uses:380 | Used by:448 |
Symbol 382 Graphic | Used by:383 | |
Symbol 383 MovieClip | Uses:382 | Used by:445 448 |
Symbol 384 Text | Uses:69 | Used by:448 |
Symbol 385 Graphic | Used by:386 | |
Symbol 386 MovieClip | Uses:385 | Used by:448 |
Symbol 387 Text | Uses:69 | Used by:448 |
Symbol 388 Text | Uses:69 | Used by:448 |
Symbol 389 Text | Uses:69 | Used by:448 |
Symbol 390 Font | Used by:150 177 391 | |
Symbol 391 Text | Uses:69 390 | Used by:448 |
Symbol 392 Text | Uses:69 | Used by:448 |
Symbol 393 Text | Uses:69 | Used by:448 |
Symbol 394 Graphic | Used by:445 | |
Symbol 395 Graphic | Used by:397 | |
Symbol 396 Graphic | Used by:397 | |
Symbol 397 MovieClip | Uses:395 396 | Used by:445 |
Symbol 398 Font | Used by:399 402 417 418 430 444 | |
Symbol 399 Text | Uses:398 | Used by:445 |
Symbol 400 Graphic | Used by:401 | |
Symbol 401 MovieClip | Uses:400 | Used by:445 |
Symbol 402 Text | Uses:398 | Used by:445 |
Symbol 403 Text | Uses:352 | Used by:445 |
Symbol 404 Text | Uses:352 | Used by:445 |
Symbol 405 Font | Used by:406 409 412 429 431 435 439 | |
Symbol 406 EditableText | Uses:405 | Used by:445 |
Symbol 407 Graphic | Used by:408 | |
Symbol 408 MovieClip | Uses:407 | Used by:445 |
Symbol 409 EditableText | Uses:405 | Used by:445 |
Symbol 410 Graphic | Used by:411 | |
Symbol 411 MovieClip | Uses:410 | Used by:445 |
Symbol 412 EditableText | Uses:405 | Used by:445 |
Symbol 413 Bitmap | Used by:414 | |
Symbol 414 Graphic | Uses:413 | Used by:415 |
Symbol 415 MovieClip | Uses:414 | Used by:445 |
Symbol 416 Text | Used by:445 | |
Symbol 417 Text | Uses:398 | Used by:445 |
Symbol 418 Text | Uses:398 | Used by:445 |
Symbol 419 Graphic | Used by:426 | |
Symbol 420 Graphic | Used by:426 | |
Symbol 421 Graphic | Uses:20 | Used by:422 |
Symbol 422 MovieClip | Uses:421 | Used by:426 |
Symbol 423 Graphic | Uses:20 | Used by:424 |
Symbol 424 MovieClip | Uses:423 | Used by:426 |
Symbol 425 Graphic | Used by:426 | |
Symbol 426 MovieClip | Uses:9 142 419 420 422 10 424 425 | Used by:445 |
Symbol 427 Font | Used by:428 434 438 443 | |
Symbol 428 Text | Uses:427 | Used by:445 |
Symbol 429 EditableText | Uses:405 | Used by:445 |
Symbol 430 Text | Uses:398 | Used by:445 |
Symbol 431 EditableText | Uses:405 | Used by:445 |
Symbol 432 Graphic | Uses:20 | Used by:433 |
Symbol 433 MovieClip | Uses:432 | Used by:445 |
Symbol 434 Text | Uses:427 | Used by:445 |
Symbol 435 EditableText | Uses:405 | Used by:445 |
Symbol 436 Graphic | Uses:20 | Used by:437 |
Symbol 437 MovieClip | Uses:436 | Used by:445 |
Symbol 438 Text | Uses:427 | Used by:445 |
Symbol 439 EditableText | Uses:405 | Used by:445 |
Symbol 440 Graphic | Used by:442 | |
Symbol 441 Graphic | Used by:442 | |
Symbol 442 MovieClip | Uses:440 441 | Used by:445 |
Symbol 443 Text | Uses:427 | Used by:445 |
Symbol 444 Text | Uses:398 | Used by:445 |
Symbol 445 MovieClip | Uses:394 383 397 294 399 401 402 403 404 406 408 409 411 412 415 416 417 418 426 428 429 430 431 433 434 435 437 438 439 442 443 444 | Used by:448 Timeline |
Symbol 446 Text | Uses:69 | Used by:448 |
Symbol 447 Text | Uses:69 | Used by:448 |
Symbol 448 MovieClip | Uses:381 349 383 384 386 387 388 389 391 392 393 445 446 447 | Used by:Timeline |
Symbol 449 Button | Uses:186 187 | Used by:Timeline |
Symbol 450 Text | Uses:69 | Used by:Timeline |
Symbol 451 Text | Uses:134 | Used by:455 |
Symbol 452 Graphic | Used by:453 | |
Symbol 453 MovieClip | Uses:452 | Used by:455 |
Symbol 454 Text | Uses:134 | Used by:455 |
Symbol 455 MovieClip | Uses:85 86 451 453 454 | Used by:Timeline |
Symbol 456 Graphic | Used by:545 | |
Symbol 457 Graphic | Used by:466 | |
Symbol 458 Graphic | Used by:466 | |
Symbol 459 Graphic | Used by:466 | |
Symbol 460 Graphic | Used by:466 | |
Symbol 461 Graphic | Used by:466 | |
Symbol 462 Graphic | Used by:466 | |
Symbol 463 Graphic | Used by:466 | |
Symbol 464 Graphic | Used by:466 | |
Symbol 465 Graphic | Used by:466 | |
Symbol 466 MovieClip | Uses:457 38 209 458 459 460 461 462 463 464 465 | Used by:545 |
Symbol 467 Graphic | Used by:472 | |
Symbol 468 Graphic | Used by:472 | |
Symbol 469 Graphic | Used by:472 | |
Symbol 470 Graphic | Used by:472 | |
Symbol 471 Graphic | Used by:472 | |
Symbol 472 MovieClip | Uses:39 467 468 469 470 471 | Used by:545 |
Symbol 473 Graphic | Used by:545 | |
Symbol 474 Graphic | Used by:485 | |
Symbol 475 Graphic | Used by:485 | |
Symbol 476 Graphic | Used by:485 | |
Symbol 477 Graphic | Used by:485 | |
Symbol 478 Graphic | Used by:485 | |
Symbol 479 Graphic | Used by:485 | |
Symbol 480 Graphic | Used by:485 | |
Symbol 481 Graphic | Used by:485 | |
Symbol 482 Graphic | Used by:485 | |
Symbol 483 Graphic | Used by:485 | |
Symbol 484 Graphic | Used by:485 | |
Symbol 485 MovieClip | Uses:474 38 475 476 477 209 478 479 480 481 482 483 484 | Used by:545 |
Symbol 486 Graphic | Used by:497 | |
Symbol 487 Graphic | Used by:497 | |
Symbol 488 Graphic | Used by:497 | |
Symbol 489 Graphic | Used by:497 | |
Symbol 490 Graphic | Used by:497 | |
Symbol 491 Graphic | Used by:497 | |
Symbol 492 Graphic | Used by:497 | |
Symbol 493 Graphic | Used by:497 | |
Symbol 494 Graphic | Used by:497 | |
Symbol 495 Graphic | Used by:497 | |
Symbol 496 Graphic | Used by:497 | |
Symbol 497 MovieClip | Uses:486 38 487 488 489 490 491 492 493 494 495 496 | Used by:545 |
Symbol 498 Graphic | Used by:545 | |
Symbol 499 Graphic | Used by:508 | |
Symbol 500 Graphic | Used by:508 515 | |
Symbol 501 Graphic | Used by:508 | |
Symbol 502 Graphic | Used by:508 | |
Symbol 503 Graphic | Used by:508 | |
Symbol 504 Graphic | Used by:508 | |
Symbol 505 Graphic | Used by:508 | |
Symbol 506 Graphic | Used by:508 | |
Symbol 507 Graphic | Used by:508 | |
Symbol 508 MovieClip | Uses:499 42 500 501 502 503 504 505 506 507 | Used by:545 |
Symbol 509 Graphic | Used by:515 530 | |
Symbol 510 Graphic | Used by:515 530 | |
Symbol 511 Graphic | Used by:515 | |
Symbol 512 Graphic | Used by:515 | |
Symbol 513 Graphic | Used by:515 | |
Symbol 514 Graphic | Used by:515 | |
Symbol 515 MovieClip | Uses:509 42 500 510 511 512 513 514 | Used by:545 |
Symbol 516 Graphic | Used by:545 | |
Symbol 517 Graphic | Used by:527 530 541 544 545 | |
Symbol 518 Graphic | Used by:527 | |
Symbol 519 Graphic | Used by:527 530 | |
Symbol 520 Graphic | Used by:527 | |
Symbol 521 Graphic | Used by:527 | |
Symbol 522 Graphic | Used by:527 | |
Symbol 523 Graphic | Used by:527 | |
Symbol 524 Graphic | Used by:527 | |
Symbol 525 Graphic | Used by:527 | |
Symbol 526 Graphic | Used by:527 | |
Symbol 527 MovieClip | Uses:518 42 519 517 520 521 522 523 524 525 526 | Used by:545 |
Symbol 528 Graphic | Used by:530 | |
Symbol 529 Graphic | Used by:530 | |
Symbol 530 MovieClip | Uses:509 42 519 517 510 528 529 | Used by:545 |
Symbol 531 Graphic | Used by:545 | |
Symbol 532 Graphic | Used by:541 | |
Symbol 533 Graphic | Used by:541 544 | |
Symbol 534 Graphic | Used by:541 | |
Symbol 535 Graphic | Used by:541 | |
Symbol 536 Graphic | Used by:541 | |
Symbol 537 Graphic | Used by:541 | |
Symbol 538 Graphic | Used by:541 | |
Symbol 539 Graphic | Used by:541 | |
Symbol 540 Graphic | Used by:541 | |
Symbol 541 MovieClip | Uses:532 42 533 517 534 535 536 537 538 539 540 | Used by:545 |
Symbol 542 Graphic | Used by:544 | |
Symbol 543 Graphic | Used by:544 | |
Symbol 544 MovieClip | Uses:542 42 533 517 543 | Used by:545 |
Symbol 545 MovieClip | Uses:456 38 14 466 472 473 485 497 498 42 508 515 516 517 527 530 531 541 544 63 | Used by:Timeline |
Symbol 546 Graphic | Used by:547 | |
Symbol 547 MovieClip | Uses:546 | Used by:552 |
Symbol 548 Graphic | Used by:552 | |
Symbol 549 EditableText | Uses:127 | Used by:552 |
Symbol 550 Graphic | Used by:552 | |
Symbol 551 EditableText | Uses:127 | Used by:552 |
Symbol 552 MovieClip | Uses:547 548 549 550 551 | Used by:Timeline |
Symbol 553 Graphic | Used by:554 | |
Symbol 554 Button | Uses:553 | Used by:557 |
Symbol 555 Graphic | Used by:556 | |
Symbol 556 Button | Uses:555 | Used by:557 |
Symbol 557 MovieClip | Uses:554 556 | Used by:Timeline |
Instance Names
"mainm" | Frame 2 | Symbol 107 MovieClip |
"diff_show" | Frame 3 | Symbol 125 MovieClip |
"diff_show" | Frame 3 | Symbol 125 MovieClip |
"ground" | Frame 4 | Symbol 144 MovieClip |
"blood" | Frame 4 | Symbol 63 MovieClip [blood] |
"medal_one" | Frame 4 | Symbol 147 MovieClip |
"diff_menu" | Frame 4 | Symbol 189 MovieClip |
"castle" | Frame 5 | Symbol 204 MovieClip |
"good" | Frame 5 | Symbol 284 MovieClip |
"button" | Frame 5 | Symbol 288 MovieClip |
"button2" | Frame 5 | Symbol 302 MovieClip |
"diff_show" | Frame 5 | Symbol 125 MovieClip |
"billy" | Frame 5 | Symbol 326 Button |
"menu_b" | Frame 5 | Symbol 378 MovieClip |
"bub" | Frame 5 | Symbol 448 MovieClip |
"status_menu" | Frame 5 | Symbol 445 MovieClip |
"scroll" | Frame 5 | Symbol 455 MovieClip |
"k7" | Frame 6 | Symbol 545 MovieClip |
"k1" | Frame 6 | Symbol 545 MovieClip |
"k2" | Frame 6 | Symbol 545 MovieClip |
"k3" | Frame 6 | Symbol 545 MovieClip |
"k4" | Frame 6 | Symbol 545 MovieClip |
"k5" | Frame 6 | Symbol 545 MovieClip |
"k6" | Frame 6 | Symbol 545 MovieClip |
"pb" | Frame 6 | Symbol 552 MovieClip |
"soundbox" | Frame 6 | Symbol 557 MovieClip |
"bar" | Symbol 14 MovieClip Frame 1 | Symbol 13 MovieClip |
"thit" | Symbol 22 MovieClip [gun] Frame 1 | Symbol 5 MovieClip |
"thit2" | Symbol 22 MovieClip [gun] Frame 1 | Symbol 5 MovieClip |
"turret" | Symbol 22 MovieClip [gun] Frame 1 | Symbol 10 MovieClip |
"hp" | Symbol 22 MovieClip [gun] Frame 1 | Symbol 14 MovieClip |
"sword" | Symbol 40 MovieClip Frame 1 | Symbol 39 MovieClip |
"bar" | Symbol 79 MovieClip Frame 1 | Symbol 73 MovieClip |
"scroll" | Symbol 107 MovieClip Frame 1 | Symbol 87 MovieClip |
"value" | Symbol 181 MovieClip Frame 1 | Symbol 180 EditableText |
"value" | Symbol 183 MovieClip Frame 1 | Symbol 182 EditableText |
"easy_btn" | Symbol 189 MovieClip Frame 1 | Symbol 161 Button |
"medium_btn" | Symbol 189 MovieClip Frame 1 | Symbol 168 Button |
"hard_btn" | Symbol 189 MovieClip Frame 1 | Symbol 175 Button |
"textInput" | Symbol 189 MovieClip Frame 2 | Symbol 181 MovieClip |
"textInput2" | Symbol 189 MovieClip Frame 2 | Symbol 183 MovieClip |
"nextup" | Symbol 189 MovieClip Frame 2 | Symbol 188 Button |
"gund" | Symbol 202 MovieClip Frame 1 | Symbol 196 MovieClip |
"gund" | Symbol 204 MovieClip Frame 1 | Symbol 196 MovieClip |
"gund" | Symbol 204 MovieClip Frame 4 | Symbol 196 MovieClip |
"weapon" | Symbol 220 MovieClip Frame 1 | Symbol 39 MovieClip |
"stab" | Symbol 284 MovieClip Frame 4 | Symbol 220 MovieClip |
"turret" | Symbol 338 MovieClip Frame 1 | Symbol 10 MovieClip |
"gunb_btn" | Symbol 378 MovieClip Frame 1 | Symbol 336 MovieClip |
"guna_btn" | Symbol 378 MovieClip Frame 1 | Symbol 337 MovieClip |
"gunc_btn" | Symbol 378 MovieClip Frame 1 | Symbol 338 MovieClip |
"s5_btn" | Symbol 378 MovieClip Frame 1 | Symbol 50 MovieClip |
"des_txt" | Symbol 378 MovieClip Frame 1 | Symbol 374 MovieClip |
"s1_btn" | Symbol 378 MovieClip Frame 2 | Symbol 40 MovieClip |
"s2_btn" | Symbol 378 MovieClip Frame 2 | Symbol 43 MovieClip |
"s3_btn" | Symbol 378 MovieClip Frame 2 | Symbol 45 MovieClip |
"s4_btn" | Symbol 378 MovieClip Frame 2 | Symbol 376 MovieClip |
"turret" | Symbol 426 MovieClip Frame 1 | Symbol 10 MovieClip |
"exit" | Symbol 445 MovieClip Frame 1 | Symbol 383 MovieClip |
"steel_btn" | Symbol 445 MovieClip Frame 1 | Symbol 397 MovieClip |
"def_btn" | Symbol 445 MovieClip Frame 1 | Symbol 401 MovieClip |
"rate_btn" | Symbol 445 MovieClip Frame 1 | Symbol 408 MovieClip |
"life_btn" | Symbol 445 MovieClip Frame 1 | Symbol 411 MovieClip |
"dmg_btn" | Symbol 445 MovieClip Frame 1 | Symbol 415 MovieClip |
"vis_btn" | Symbol 445 MovieClip Frame 1 | Symbol 426 MovieClip |
"cdmg_btn" | Symbol 445 MovieClip Frame 1 | Symbol 433 MovieClip |
"crate_btn" | Symbol 445 MovieClip Frame 1 | Symbol 437 MovieClip |
"fire_btn" | Symbol 445 MovieClip Frame 1 | Symbol 442 MovieClip |
"exit" | Symbol 448 MovieClip Frame 1 | Symbol 383 MovieClip |
"send_wave_btn" | Symbol 455 MovieClip Frame 1 | Symbol 453 MovieClip |
"weapon" | Symbol 472 MovieClip Frame 1 | Symbol 39 MovieClip |
"hp" | Symbol 545 MovieClip Frame 2 | Symbol 14 MovieClip |
"pa" | Symbol 552 MovieClip Frame 1 | Symbol 547 MovieClip |
"pl" | Symbol 552 MovieClip Frame 2 | Symbol 547 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "horse" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "main_loop" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "mains" |
ExportAssets (56) | Timeline Frame 1 | Symbol 22 as "gun" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "bulletMC" |
ExportAssets (56) | Timeline Frame 1 | Symbol 51 as "fake_mouse" |
ExportAssets (56) | Timeline Frame 1 | Symbol 61 as "bulletMC2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 63 as "blood" |
ExportAssets (56) | Timeline Frame 1 | Symbol 558 as "__Packages.MochiAd" |
Labels
"start" | Frame 4 |
"dead" | Symbol 22 MovieClip [gun] Frame 4 |
"gun1" | Symbol 51 MovieClip [fake_mouse] Frame 2 |
"gun2" | Symbol 51 MovieClip [fake_mouse] Frame 3 |
"gun3" | Symbol 51 MovieClip [fake_mouse] Frame 4 |
"s1" | Symbol 51 MovieClip [fake_mouse] Frame 5 |
"s2" | Symbol 51 MovieClip [fake_mouse] Frame 6 |
"s3" | Symbol 51 MovieClip [fake_mouse] Frame 7 |
"s4" | Symbol 51 MovieClip [fake_mouse] Frame 8 |
"s5" | Symbol 51 MovieClip [fake_mouse] Frame 9 |
"loaded" | Symbol 79 MovieClip Frame 5 |
"dead" | Symbol 204 MovieClip Frame 2 |
"dead" | Symbol 284 MovieClip Frame 17 |
"tower_menu" | Symbol 378 MovieClip Frame 1 |
"man_menu" | Symbol 378 MovieClip Frame 2 |
"done" | Symbol 545 MovieClip Frame 17 |
"pause" | Symbol 552 MovieClip Frame 1 |
"play" | Symbol 552 MovieClip Frame 2 |
Dynamic Text Variables
modis | Symbol 109 EditableText | "" |
wave | Symbol 129 EditableText | "" |
kill_txt | Symbol 131 EditableText | "" |
total_score | Symbol 133 EditableText | "" |
emyspd | Symbol 180 EditableText | "" |
money_amount | Symbol 182 EditableText | "" |
modis | Symbol 190 EditableText | "" |
bob | Symbol 290 EditableText | "" |
wave | Symbol 295 EditableText | "" |
money_txt | Symbol 296 EditableText | "" |
kill_txt | Symbol 298 EditableText | "" |
def_lvl | Symbol 406 EditableText | "" |
rate_lvl | Symbol 409 EditableText | "" |
life_lvl | Symbol 412 EditableText | "" |
vis_lvl | Symbol 429 EditableText | "" |
dmg_lvl | Symbol 431 EditableText | "" |
cdmg_lvl | Symbol 435 EditableText | "" |
crate_lvl | Symbol 439 EditableText | "" |
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