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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/30487763?noj=FRM30487763-23DC" width="1" height="1"></div>

Helicopter Simulator.swf

This is the info page for
Flash #47786

(Click the ID number above for more basic data on this flash file.)


Text
Created by Ryan Beruldsen

Instructions

Instructions

Instructions

1 Player

1 Player

2 Player

2 Player

Play

Play

Play

Instructions

controls:
1 player- mouse to navigate, click to shoot( if available).
2 player- player one- mouse to navigate/shoot,
player two arrow keys to navigate, space to shoot.
Helicopter Simulator is a essentially a "capture the
flag" game, in 1 player you must collect all three
flags (using whatever means). In two player mode
either you destroy your enemy or capture their
flag to win. In one player mode you can choose one
of three helicopters with varying weapons. In two
player mode you are assigned one helicopter. In
both modes winning the game usually requires the
death of you opponent/s...enjoy...
<click to return to menu>

Select a Team

Team 1
Sensor System: Advanced
Manuverability: Exellent
Speed: Average
Control: Mouse

Team 2
Sensor System: Average
Manuverability: Average
Speed: Exellent
Control: Arrow Keys + Space

Player 1

Select a Helicopter

N

N

ActionScript [AS1/AS2]

Frame 1
stop(); logd._alpha = 0; perc._alpha = 0; font = true; po = perc._xscale; loaded = false; lod = 0; this.onEnterFrame = function () { if (font == true) { if ((perc._alpha < 100) && (loaded == false)) { logd._alpha = logd._alpha + 10; perc._alpha = perc._alpha + 10; } perc._xscale = (po / 100) * Math.floor((100 * this.getBytesLoaded()) / this.getBytesTotal()); lod = Math.floor((100 * this.getBytesLoaded()) / this.getBytesTotal()); trace(lod); if (lod == 100) { trace(logd._alpha); loaded = true; logd._alpha = logd._alpha - 10; perc._alpha = perc._alpha - 10; if (logd._alpha < 1) { play(); font = false; } } } };
Frame 2
play(); this.onMouseDown = function () { if (links == true) { getURL ("http://ryan.cyberemail.org", "_blank"); } }; links = true;
Frame 133
links = false; link.onPress = function () { getURL ("http://ryan.cyberemail.org", "_blank"); };
Frame 147
vari = false; playe.onPress = function () { nextt.play(); playe.onEnterFrame = function () { if (this.alpha > 50) { this._alpha = this._alpha - 10; } }; }; inst._visible = false; insb.onPress = function () { stop(); inst._visible = true; }; inst.onPress = function () { _root.play(); this._visible = false; }; nextt.P1.onPress = function () { gotoAndPlay (451); }; nextt.P2.onPress = function () { gotoAndPlay (450); };
Frame 448
gotoAndPlay (133);
Frame 450
stop(); go.onPress = function () { gotoAndPlay (452); };
Frame 451
stop(); go.onPress = function () { gotoAndPlay(copters._currentframe +454); };
Frame 452
stop(); orX = mouseEm._x; winner1 = false; winner2 = false; gameOver = false; mouseEm._visible = false; missile4._visible = false; missile5._visible = false; missile6._visible = false; missile4cor._visible = false; missile5cor._visible = false; missile6cor._visible = false; dead = false; fired = false; firedno = 0; missilecor._visible = false; missile2cor._visible = false; missile3cor._visible = false; dead2 = false; divider._visible = false; divider2._visible = false; heli22._x = heli22._x + 13; missilecor._x = missilecor._x + 13; missile2cor._x = missile2cor._x + 13; missile3cor._x = missile3cor._x + 13; heli22._y = heli22._y + 26; missilecor._y = missilecor._y + 26; missile2cor._y = missile2cor._y + 26; missile3cor._y = missile3cor._y + 26; heli2cor._x = heli2cor._x + 5; missile4cor._x = missile4cor._x + 5; missile5cor._x = missile5cor._x + 5; missile6cor._x = missile6cor._x + 5; heli2cor._y = heli2cor._y + 14; missile4cor._y = missile4cor._y + 14; missile5cor._y = missile5cor._y + 14; missile6cor._y = missile6cor._y + 14; orY = mouseEm._y; this.onMouseDown = function () { fired = true; firedno++; }; this.onKeyDown = function () { trace("hey"); }; no = 1; fired2 = false; firedno2 = 0; missileLaunch = function () { if (Key.isDown(32)) { fired2 = true; if (no > 0) { firedno2 = firedno2 + (no--); } } else { no = 1; } }; missile._visible = false; missile2._visible = false; missile3._visible = false; missileFire = function () { missilecor.gotoAndStop(missile._currentframe); missile2cor.gotoAndStop(missile2._currentframe); missile2cor.gotoAndStop(missile3._currentframe); if (fired == true) { if (dead == false) { missile._visible = true; missilecor._visible = true; } if (missile._currentframe == 1) { missile._x = missile._x - 40; missilecor._x = missilecor._x - 40; } else { missile._x = missile._x + 40; missilecor._x = missilecor._x + 40; } missile._x = missile._x - (speed / 10); missile._y = missile._y + (speed2 / 5); } if (firedno > 1) { if (dead == false) { missile2._visible = true; missile2cor._visible = true; } missile2.onEnterFrame = function () { if (this._currentframe == 1) { this._x = this._x - 40; missile2cor._x = missile2cor._x - 40; } else { this._x = this._x + 40; missile2cor._x = missile2cor._x + 40; } this._x = this._x - (speed / 10); this._y = this._y + (speed2 / 5); }; } if (firedno > 2) { if (dead == false) { missile3._visible = true; missile3cor._visible = true; } missile3.onEnterFrame = function () { if (this._currentframe == 1) { this._x = this._x - 40; missile3cor._x = missile3cor._x - 40; } else { this._x = this._x + 40; missile3cor._x = missile3cor._x + 40; } this._y = this._y + (speed2 / 5); this._x = this._x - (speed / 10); }; } }; flag2.gotoAndPlay(8); flag22.gotoAndPlay(8); endGame = function () { if (flag2.hitTest(heli2cor._x, heli2cor._y)) { gotoAndStop (453); } if (homeFlag2cor.hitTest(heli22._x, heli22._y)) { gotoAndStop (454); } trace((gameOver + " ") + winner2); if (((gameOver == true) && (winner1 == false)) && (winner2 == false)) { gotoAndPlay (2); gameOver = false; } if ((gameOver == true) && (winner1 == true)) { gotoAndStop (454); } if ((gameOver == true) && (winner2 == true)) { gotoAndStop (453); } }; missileFire2 = function () { missile4cor.gotoAndStop(missile4._currentframe); missile5cor.gotoAndStop(missile5._currentframe); missile6cor.gotoAndStop(missile6._currentframe); if (fired2 == true) { if (dead2 == false) { missile4._visible = true; missile4cor._visible = true; } if (missile4._currentframe == 1) { missile4._x = missile4._x - 40; missile4cor._x = missile4cor._x - 40; } else { missile4._x = missile4._x + 40; missile4cor._x = missile4cor._x + 40; } missile4._x = missile4._x - (speedcor / 10); missile4._y = missile4._y + (speed2cor / 5); } if (firedno2 > 1) { if (dead2 == false) { missile5._visible = true; missile5cor._visible = true; } missile5.onEnterFrame = function () { if (this._currentframe == 1) { this._x = this._x - 40; missile5cor._x = missile5cor._x - 40; } else { this._x = this._x + 40; missile5cor._x = missile5cor._x + 40; } this._x = this._x - (speedcor / 10); this._y = this._y + (speed2cor / 5); }; } if (firedno2 > 2) { if (dead2 == false) { missile6._visible = true; missile6cor._visible = true; } missile6.onEnterFrame = function () { if (this._currentframe == 1) { this._x = this._x - 40; missile6cor._x = missile6cor._x - 40; } else { this._x = this._x + 40; missile6cor._x = missile6cor._x + 40; } this._y = this._y + (speedcor2 / 5); this._x = this._x - (speedcor / 10); }; } }; speed2 = 0; speed = 0; neutral = function () { mouseEm._y = mouseEm._y - ((mouseEm._y - orY) / 1.5); mouseEm._x = mouseEm._x - ((mouseEm._x - orX) / 2); }; down = false; key = new Object(); Key.addListener(key); key.onKeyUp = function () { down = false; }; mover = function (object, movers, mover2, amount) { object._x = object._x - (movers / 10); object._y = object._y + ((mover2 / 5) + amount); }; mover2 = function (object, mover, mover2, amount, amount2) { object._x = object._x - (mover / 10); (object._y = object._y + ((mover2 / 5) - amount)); }; forward = false; hit = false; destruction = function () { missilecor._visible = missile._visible; missile2cor._visible = missile2._visible; missile3cor._visible = missile3._visible; heli2cor.copter.gotoAndStop(heli2.copter._currentframe); if (hit == true) { heli.copter.gotoAndStop(heli22.copter._currentframe); } else { heli22.copter.gotoAndStop(heli.copter._currentframe); } if ((heli2cor.hitTest(missile._x, missile._y) && (fired == true)) && (dead2 == false)) { winner1 = true; heli2.copter.gotoAndPlay(60); missile._alpha = 0; missilecor._alpha = 0; dead2 = true; } if ((heli2cor.hitTest(missile2._x, missile2._y) && (firedno > 1)) && (dead2 == false)) { winner1 = true; heli2.copter.gotoAndPlay(60); missile2._alpha = 0; missile2cor._alpha = 0; dead2 = true; } if ((heli.hitTest(missile4cor._x, missile4cor._y) && (fired2 == true)) && (dead == false)) { winner2 = true; heli.copter.gotoAndPlay(60); missile4._alpha = 0; missile4cor._alpha = 0; dead = true; } if ((heli.hitTest(missile5cor._x, missile5cor._y) && (firedno2 > 1)) && (dead == false)) { winner2 = true; heli.copter.gotoAndPlay(60); missile5._alpha = 0; missile5cor._alpha = 0; dead = true; } if ((heli.hitTest(missile6cor._x, missile6cor._y) && (firedno2 > 2)) && (dead == false)) { winner2 = true; heli.copter.gotoAndPlay(60); missile6cor._alpha = 0; missile6._alpha = 0; dead = true; } if ((heli2cor.hitTest(missile3._x, missile3._y) && (firedno > 2)) && (dead2 == false)) { winner1 = true; heli2.copter.gotoAndPlay(60); missile3._alpha = 0; missile3cor._alpha = 0; dead2 = true; } if ((heli2.hitTest(heli22._x, heli22._y) && (dead == false)) && (dead2 == false)) { hit = true; dead = true; dead2 = true; heli2.copter.gotoAndPlay(60); heli22.copter.gotoAndPlay(60); } if ((scape2.hitTest(heli2._x, heli2._y, true) && (left2 == false)) && (dead2 == false)) { winner1 = true; dead2 = true; heli2.copter.gotoAndPlay(2); } if ((scape2.hitTest(heli2._x, heli2._y, true) && (left2 == true)) && (dead2 == false)) { winner1 = true; dead2 = true; heli2.copter.gotoAndPlay(2); } if ((scape.hitTest(heli._x, heli._y, true) && (left == true)) && (dead == false)) { winner2 = true; heli.copter.gotoAndPlay(60); dead = true; } if ((scape.hitTest(heli._x, heli._y, true) && (left == false)) && (dead == false)) { winner2 = true; heli.copter.gotoAndPlay(2); dead = true; } if ((scapeBound.hitTest(heli._x, heli._y, true) && (left == true)) && (dead == false)) { heli.copter.gotoAndPlay(60); dead = true; } if ((scapeBound2.hitTest(heli2._x, heli2._y, true) && (left == true)) && (dead2 == false)) { heli.copter.gotoAndPlay(60); dead = true; } }; turn = function () { if (((left == true) && (heli.copter.turner._currentframe == 5)) && (dead == false)) { if (fired == false) { missile.gotoAndStop(1); } if (firedno < 2) { missile2.gotoAndStop(1); } if (firedno < 3) { missile3.gotoAndStop(1); } heli.copter.turner.play(); } if (((right == true) && (heli.copter.turner._currentframe == 1)) && (dead == false)) { if (fired == false) { missile.gotoAndStop(2); } if (firedno < 2) { missile2.gotoAndStop(2); } if (firedno < 3) { missile3.gotoAndStop(2); } heli.copter.turner.play(); } if ((((left2 == true) && (heli2.copter.turner._currentframe == 5)) && (down == true)) && (dead2 == false)) { if (fired2 == false) { missile4.gotoAndStop(1); } if (firedno2 < 2) { missile5.gotoAndStop(1); } if (firedno2 < 3) { missile6.gotoAndStop(1); } heli2.copter.turner.play(); } if ((((right2 == true) && (heli2.copter.turner._currentframe == 1)) && (down == true)) && (dead2 == false)) { if (fired2 == false) { missile4.gotoAndStop(2); } if (firedno2 < 2) { missile5.gotoAndStop(2); } if (firedno2 < 3) { missile6.gotoAndStop(2); } heli2.copter.turner.play(); } heli22.copter.turner.gotoAndStop(heli.copter.turner._currentframe); heli2cor.copter.turner.gotoAndStop(heli2.copter.turner._currentframe); }; coptersTilt = function () { heli22.gotoAndStop(heli._currentframe); if ((_root._xmouse < divider._x) && (dead == false)) { instrument.indicator._rotation = (secondPercent * 2) / -2; left = true; right = false; if (forward == false) { heli.play(); forward = true; } else { if (heli._currentframe == 32) { heli.play(); } if (heli._currentframe == 1) { heli.play(); } } } if ((_root._xmouse > divider._x) && (dead == false)) { instrument.indicator._rotation = secondPercent; left = false; right = true; if (forward == false) { forward = true; heli.gotoAndPlay(21); } else { if (heli._currentframe == 11) { heli.play(); } if (heli._currentframe == 1) { heli.gotoAndPlay(21); } } } }; forward2 = false; coptersTilt2 = function () { heli2cor.gotoAndStop(heli2._currentframe); instrumentcor.indicator._rotation = (secondPercent2 * 2) / -2; if ((mouseEm._x < divider._x) && (dead2 == false)) { left2 = true; right2 = false; if (forward2 == false) { heli.play(); forward2 = true; } else { if (heli2._currentframe == 32) { heli2.play(); } if (heli2._currentframe == 1) { heli2.play(); } } } if ((mouseEm._x > divider._x) && (dead2 == false)) { left2 = false; right2 = true; instrumentcor.indicator._rotation = secondPercent2; if (forward2 == false) { forward2 = true; heli2.gotoAndPlay(21); } else { if (heli2._currentframe == 11) { heli2.play(); } if (heli2._currentframe == 1) { heli2.gotoAndPlay(21); } } } }; kms = 0; instruments = function () { if (toppled == false) { nav.dis.text = Math.floor(kms) + "m"; } else { nav.dis.text = "NO SIGNAL"; } if (tower2._x > heli._x) { if (toppled == false) { nav.dir.text = "W"; } } if (tower2._x < heli._x) { if (toppled == false) { nav.dir.text = "E"; } } speedPercent = (speed / 300) * 100; secondPercent = speedPercent * 1.8; kmspeed1 = ((speed / 261.9) * 10) * 0.8; kmspeed = (kmspeed1 / 60) / 1500; kms = kms + (kmspeed * 10000); speedPercent = (speed / 300) * 100; secondPercent = speedPercent * 1.8; if ((speed2 > 0) || (speed2 < -1)) { speed4 = speed2 / 10; } else { speed4 = 0; } if ((speed2 > 0) || (speed2 < -1)) { speed3 = speed2 / 30; } else { speed3 = 0; } horizonline.horizon._y = horizonline.horizon._y + speed3; horizonline.met._y = horizonline.met._y + speed4; }; kms3 = 0; instruments2 = function () { if (toppled2 == false) { navcor.dis.text = "NO DIST CAP"; } else { navcor.dis.text = "NO SIGNAL"; } if (tower2cor._x > heli2._x) { if (toppled == false) { navcor.dir.text = "W"; } } if (tower2cor._x < heli2._x) { if (toppled == false) { navcor.dir.text = "E"; } } speedPercent2 = (speedcor / 300) * 100; secondPercent2 = speedPercent * 1.8; kmspeed1cor = ((speedcor / 261.9) * 10) * 0.8; kmspeedcor = (kmspeed1cor / 60) / 1500; kms3 = kms3 + (kmspeedcor * 10000); kum = kum + (kmspeedcor * 10000); speedPercent2 = (speedcor / 300) * 100; secondPercent2 = speedPercent2 * 1.8; if ((speed2cor > 0) || (speed2cor < -1)) { speed42 = speed2cor / 10; } else { speed42 = 0; } if ((speed2cor > 0) || (speed2cor < -1)) { speed32 = speed2cor / 30; } else { speed32 = 0; } horizonlinecor.horizon._y = horizonlinecor.horizon._y + speed32; horizonlinecor.met._y = horizonlinecor.met._y + speed42; }; toppleTower2 = function () { tower22.gotoAndStop(tower2._currentframe); if (left2 == true) { if (tower2.hitTest(heli2cor._x, heli2cor._y, true) && (toppled == false)) { tower2.gotoAndPlay(18); toppled = true; } } else if (tower2.hitTest(heli2cor._x, heli2cor._y, true) && (toppled == false)) { tower2.gotoAndPlay(44); toppled = true; } if (left == true) { if (tower2.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower2.gotoAndPlay(18); toppled = true; } } else if (tower2.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower2.gotoAndPlay(44); toppled = true; } }; toppled = false; toppled2 = false; toppleTower2cor = function () { tower.gotoAndStop(tower2cor._currentframe); if (left == true) { if (tower2cor.hitTest(heli22._x, heli22._y, true) && (toppled2 == false)) { tower2cor.gotoAndPlay(18); toppled2 = true; } } else if (tower2cor.hitTest(heli22._x, heli22._y, true) && (toppled2 == false)) { tower2cor.gotoAndPlay(44); toppled2 = true; } if (left2 == true) { if (tower2cor.hitTest(heli2._x, heli2._y, true) && (toppled2 == false)) { tower2cor.gotoAndPlay(18); toppled2 = true; } } else if (tower2cor.hitTest(heli2._x, heli2._y, true) && (toppled2 == false)) { tower2cor.gotoAndPlay(44); toppled2 = true; } }; heli2Move = function () { eqY = mouseEm._y - orY; eqX = mouseEm._x - orX; if (dead2 == false) { speedcor = mouseEm._x - divider._x; speed2cor = divider2._y - mouseEm._y; } if (fired2 == false) { missile4cor._x = missile4cor._x + (speedcor / 10); missile4cor._y = missile4cor._y - speedRelative; } if (firedno2 < 2) { missile5cor._x = missile5cor._x + (speedcor / 10); missile5cor._y = missile5cor._y - speedRelative; } if (firedno2 < 3) { missile6cor._x = missile6cor._x + (speedcor / 10); missile6cor._y = missile6cor._y - speedRelative; } heli2cor._x = heli2cor._x + (speedcor / 10); homeFlag2cor._x = homeFlag2cor._x - (speedcor / 10); flag22._x = flag22._x - (speedcor / 10); tower22._x = tower22._x - (speedcor / 10); heli22._x = heli22._x - (speedcor / 10); missilecor._x = missilecor._x - (speedcor / 10); missile2cor._x = missile2cor._x - (speedcor / 10); missile3cor._x = missile3cor._x - (speedcor / 10); tower2cor._x = tower2cor._x - (speedcor / 10); scape2._x = scape2._x - (speedcor / 10); speedRelative = speed2cor / 5; scale = heli2._y - scape2._y; heli22._y = heli22._y + speedRelative; missilecor._y = missilecor._y + speedRelative; missile2cor._y = missile2cor._y + speedRelative; missile3cor._y = missile3cor._y + speedRelative; heli2cor._y = heli2cor._y - speedRelative; tower22._y = tower22._y + speedRelative; flag22._y = flag22._y + speedRelative; scapeBound2._y = scapeBound2._y + speedRelative; homeFlag2cor._y = homeFlag2cor._y + speedRelative; tower2cor._y = tower2cor._y + speedRelative; scape2._y = scape2._y + speedRelative; if (down == false) { neutral(); } if (Key.isDown(37)) { down = true; if (mouseEm._x > -20.9) { mouseEm._x = mouseEm._x - 65; } } if (Key.isDown(39)) { down = true; if (mouseEm._x < 629) { mouseEm._x = mouseEm._x + 65; } } if (Key.isDown(38)) { down = true; if (mouseEm._y > -20) { mouseEm._y = mouseEm._y - 20; } } if (Key.isDown(40)) { down = true; if (mouseEm._y < 199) { mouseEm._y = mouseEm._y + 20; } } }; heli1Move = function () { if (dead == false) { speed = _xmouse - divider._x; } if ((_root._ymouse > 206) && (dead == false)) { speed2 = heli._y - _root._ymouse; } scape._x = scape._x - (speed / 10); scape._y = scape._y + (speed2 / 5); scapeBound._y = scapeBound._y + (speed2 / 5); heli22._x = heli22._x + (speed / 10); if (fired == false) { missilecor._x = missilecor._x + (speed / 10); missilecor._y = missilecor._y - (speed2 / 5); } if (firedno < 2) { missile2cor._x = missile2cor._x + (speed / 10); missile2cor._y = missile2cor._y - (speed2 / 5); } if (firedno < 3) { missile3cor._x = missile3cor._x + (speed / 10); missile3cor._y = missile3cor._y - (speed2 / 5); } heli22._y = heli22._y - (speed2 / 5); mover(tower2, speed, speed2, 0); mover(heli2cor, speed, speed2, 0); mover(missile4cor, speed, speed2, 0); mover(missile5cor, speed, speed2, 0); mover(missile6cor, speed, speed2, 0); mover(tower, speed, speed2, 0); mover(homeFlag, speed, speed2, 0); mover(flag2, speed, speed2, 0); }; this.onEnterFrame = function () { destruction(); endGame(); missileFire2(); turn(); missileFire(); instruments(); instruments2(); coptersTilt(); toppleTower2(); toppleTower2cor(); coptersTilt2(); heli1Move(); heli2Move(); missileLaunch(); };
Frame 453
bang = false; this.onEnterFrame = function () { if (bang == true) { gotoAndPlay (2); bang = false; } };
Frame 454
unknown.gotoAndPlay(8); what = false; this.onEnterFrame = function () { if (what == true) { gotoAndPlay (2); what = false; } };
Frame 455
stop(); flag11 = true; flag12 = false; evilX = flag3._x; evilY = flag3._y; originalOr = 0; homeFlagX = homeFlag._x; homeFlagY = homeFlag._y; flag13 = false; dead2 = false; heli2.stop(); dead3 = false; flag2.gotoAndPlay(8); flag2._y = flag2._y + 10; flag3.gotoAndPlay(8); toppled2 = false; toppled3 = false; gameOver = false; speed = 0; toppled = false; dead = false; kms = 0; speed3 = 0; missilekms1 = 0; missilekms2 = 0; missilekms3 = 0; left = false; right = false; divider._visible = false; forward = false; speedrot1 = 1; speedrot2 = 3; speed2 = 0; fired = false; firedno = 0; missile._visible = false; missile2._visible = false; missile3._visible = false; this.onMouseDown = function () { fired = true; firedno++; }; first1 = false; fullAttack = false; heli2.gotoAndPlay(11); counter = 0; timer = function () { sky._y = sky._y + 0.5; if (sky._y > 90) { sky._alpha = sky._alpha - 1.5E-14; } if (night._alpha > 25) { if (moonlight._alpha < 15) { moonlight._alpha = moonlight._alpha + 0.4; } stars._alpha = stars._alpha + 0.4; } if ((night._alpha < 60) && (sky._alpha < 60)) { night._alpha = night._alpha + 0.4; } }; gameFinite = function () { if ((((flag11 === true) && (flag12 == true)) && (flag13 == true)) && (dead == false)) { gotoAndStop (458); } }; defendMode = false; scape.onEnterFrame = function () { gameFinite(); enemySpeed2 = heli3._y - heli._y; if ((defendMode == true) && (dead3 == false)) { heli3._y = heli3._y - (enemySpeed2 / 10); } if (heli.hitTest(homeFlag._x, homeFlag._y)) { flag11 = true; homeFlag._x = homeFlagX + originalOr; homeFlag._y = homeFlagY; } if (((heli3.hitTest(homeFlag._x, homeFlag._y, true) && (dead == false)) && (dead3 == false)) && (flag11 == true)) { homeFlag._x = (evilX + 40) + originalOr; homeFlag._y = evilY; flag11 = false; } if ((heli3.hitTest(missile._x, missile._y) && (dead3 == false)) && (fired == true)) { heli3.stop(); heli3.heli.copter.gotoAndPlay(60); dead3 = true; } if ((heli3.hitTest(missile2._x, missile2._y) && (dead3 == false)) && (firedno > 1)) { heli3.stop(); heli3.heli.copter.gotoAndPlay(60); dead3 = true; } if ((heli3.hitTest(missile3._x, missile3._y) && (dead3 == false)) && (firedno > 2)) { heli3.stop(); heli3.heli.copter.gotoAndPlay(60); dead3 = true; } timer(); if ((heli3.hitTest(heli._x, heli._y) && (dead3 == false)) && (dead == false)) { heli3.stop(); heli.copter.gotoAndPlay(60); heli3.heli.copter.gotoAndPlay(60); dead = true; dead3 = true; } if ((((((fullAttack == true) && (heli2._x < 345)) && (heli2._x > 65)) && (heli2._y == heli._y)) && (dead2 == false)) && (dead == false)) { counter++; if ((counter == 1) && (dead2 == false)) { heli.copter.gotoAndPlay(60); heli2.copter.gotoAndPlay(2); dead2 = true; dead = true; } } if ((heli2.hitTest(heli._x, heli._y, true) && (dead == false)) && (dead2 == false)) { heli.copter.gotoAndPlay(60); heli2.copter.gotoAndPlay(2); dead = true; dead2 = true; } enemyAttack = heli2._x - heli._x; if (heli2._x < heli._x) { first1 = true; } if ((heli2._x > heli._x) && (first1 == true)) { fullAttack = true; } if ((fullAttack == true) && (dead2 == false)) { heli2._x = heli2._x - (enemyAttack + 5); } if (dead2 == false) { heli2._y = heli2._y - (enemySpeed / 3); } if (heli.hitTest(flag2._x, flag2._y)) { flag12 = true; flag2._x = (homeFlagX + originalOr) + 40; flag2._y = homeFlagY; } if (heli.hitTest(flag3._x, flag3._y)) { flag13 = true; flag3._x = (homeFlagX + originalOr) - 40; flag3._y = homeFlagY + 1; } if (dead == false) { speed = _root._xmouse - divider._x; } if (dead) { if (speed < 0) { speed++; } if (speed > 0) { speed--; } if (speed2 < 0) { speed2++; } if (speed2 > 0) { speed2--; } heli.stop(); } distanceRight._visible = false; distanceLeft._visible = false; if (toppled == false) { nav.dis.text = Math.floor(kms) + "m"; } else { nav.dis.text = "NO SIGNAL"; } flag2._x = flag2._x - (speed / 10); heli3._x = heli3._x - (speed / 10); flag3._x = flag3._x - (speed / 10); homeFlag._x = homeFlag._x - (speed / 10); originalOr = originalOr - (speed / 10); if (tower._x > heli._x) { if (toppled == false) { nav.dir.text = "W"; } } if (tower._x < heli._x) { if (toppled == false) { nav.dir.text = "E"; } } if (fired == true) { missile._visible = true; missile._x = missile._x - 20; missile._x = missile._x - (speed / 10); } if (firedno == 2) { missile2._visible = true; missile2.onEnterFrame = function () { this._x = this._x - 20; this._x = this._x - (speed / 10); }; } if (firedno == 3) { missile3._visible = true; missile3.onEnterFrame = function () { this._x = this._x - 20; this._x = this._x - (speed / 10); }; } enemySpeed = heli2._y - heli._y; if (dead == false) { speed2 = heli._y - _root._ymouse; } heli._y = heli._y - (speed2 / 5); if (fired == false) { missile._y = missile._y - (speed2 / 5); missile2._y = missile2._y - (speed2 / 5); missile3._y = missile3._y - (speed2 / 5); } if (firedno == 1) { missile2._y = missile2._y - (speed2 / 5); missile3._y = missile3._y - (speed2 / 5); } if (firedno == 2) { missile3._y = missile3._y - (speed2 / 5); } if (_root._xmouse < divider._x) { left = true; right = false; if (forward == false) { heli.play(); forward = true; } else { if (heli._currentframe == 32) { heli.play(); } if (heli._currentframe == 1) { heli.play(); } } } if (_root._xmouse > divider._x) { left = false; right = true; if (forward == false) { forward = true; heli.gotoAndPlay(21); } else { if (heli._currentframe == 11) { heli.play(); } if (heli._currentframe == 1) { heli.gotoAndPlay(21); } } } speedPercent = (speed / 300) * 100; secondPercent = speedPercent * 1.8; if (tower2.hitTest(heli._x, heli._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile._x, missile._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile2._x, missile2._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile3._x, missile3._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower3.hitTest(heli._x, heli._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile._x, missile._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile2._x, missile2._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile3._x, missile3._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (((heli2.hitTest(missile._x, missile._y, true) && (dead2 == false)) && (dead == false)) && (fired == true)) { heli2.copter.gotoAndPlay(2); dead2 = true; } if (((heli2.hitTest(missile2._x, missile2._y, true) && (dead2 == false)) && (dead == false)) && (firedno > 1)) { heli2.copter.gotoAndPlay(2); dead2 = true; } if (((heli2.hitTest(missile3._x, missile3._y, true) && (dead2 == false)) && (dead == false)) && (firedno > 2)) { heli2.copter.gotoAndPlay(2); dead2 = true; } if (left == true) { if (scape.hitTest(heli._x, heli._y, true) && (dead == false)) { heli.copter.gotoAndPlay(60); dead = true; } if (tower.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower.gotoAndPlay(18); toppled = true; } if (tower.hitTest(missile._x, missile._y, true) && (toppled == false)) { tower.gotoAndPlay(18); toppled = true; } if (tower.hitTest(missile2._x, missile2._y, true) && (toppled == false)) { tower.gotoAndPlay(18); toppled = true; } if (tower.hitTest(missile3._x, missile3._y, true) && (toppled == false)) { tower.gotoAndPlay(18); toppled = true; } instrument.indicator._rotation = variable / 2; } else { if (scape.hitTest(heli._x, heli._y, true) && (dead == false)) { heli.copter.gotoAndPlay(2); dead = true; } if (tower.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower.gotoAndPlay(44); toppled = true; } if (tower2.hitTest(heli._x, heli._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(44); toppled2 = true; } if (tower3.hitTest(heli._x, heli._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(44); toppled3 = true; } instrument.indicator._rotation = secondPercent; } variable = secondPercent * -2; this._x = this._x - (speed / 10); heli2._x = heli2._x - (speed / 10); kmspeed1 = ((speed / 261.9) * 10) * 0.8; kmspeed = (kmspeed1 / 60) / 1500; kms = kms + (kmspeed * 10000); tower._x = tower._x - (speed / 10); tower2._x = tower2._x - (speed / 10); tower3._x = tower3._x - (speed / 10); if ((speed2 > 0) || (speed2 < -1)) { speed3 = speed2 / 30; } else { speed3 = 0; } if (gameOver == true) { gotoAndStop (459); } if ((speed2 > 0) || (speed2 < -1)) { speed4 = speed2 / 10; } else { speed4 = 0; } horizonline.horizon._y = horizonline.horizon._y + speed3; horizonline.met._y = horizonline.met._y + speed4; if (dead == false) { speed = _root._xmouse - divider._x; } };
Frame 456
stop(); dead3 = false; originalOr = 0; trace(heli._y); speed = 0; flag2.gotoAndPlay(8); flag2._y = flag2._y + 10; toppled2 = false; toppled3 = false; flag3.gotoAndPlay(8); dead = false; dead2 = false; toppled = false; kms = 0; speed3 = 0; heli.copter.fire._visible = false; firing = false; gameOver = false; toppled = false; this.onMouseDown = function () { heli.copter.fire._visible = true; firing = true; }; this.onMouseUp = function () { firing = false; heli.copter.fire._visible = false; }; evilX = flag3._x; flag11 = true; flag12 = true; flag13 = true; defendMode = false; evilY = flag3._y; homeFlagX = homeFlag._x; homeFlagY = homeFlag._y; enemyCounter = 100; enemyCounter2 = 100; newStuff = function () { heli3._x = heli3._x - (speed / 13); originalOr = originalOr - (speed / 13); if (heli.hitTest(homeFlag._x, homeFlag._y)) { flag11 = true; homeFlag._x = homeFlagX + originalOr; flagCounter++; homeFlag._y = homeFlagY; } if ((heli3.hitTest(homeFlag._x, homeFlag._y, true) && (dead == false)) && (dead3 == false)) { homeFlag._x = (evilX + 40) + originalOr; homeFlag._y = evilY; flag11 = false; } if ((heli3.hitTest(heli._x, heli._y, true) && (dead == false)) && (dead3 == false)) { heli.copter.gotoAndPlay(60); heli3.heli.copter.gotoAndPlay(2); heli3.stop(); dead = true; dead3 = true; } if ((((firing == true) && (heli._x > heli2._x)) && (enemySpeed < 10)) && (enemySpeed > -10)) { enemyCounter = enemyCounter - 5; } if ((((firing == true) && (heli._x < heli2._x)) && (enemySpeed2 < 10)) && (enemySpeed2 > -10)) { enemyCounter2 = enemyCounter2 - 5; } if (enemyCounter == 0) { enemyCounter--; dead2 = true; heli2.copter.gotoAndPlay(2); } if (heli3.hitTest(firingRange._x, firingRange._y)) { if (firing == true) { enemyCounter2 = enemyCounter2 - 10; } } if (enemyCounter2 == 0) { trace("hey"); enemyCounter2--; dead3 = true; heli3.heli.copter.gotoAndPlay(2); heli3.stop(); } if (dead2 == false) { enemySpeed = heli2._y - heli._y; } if (((((fullAttack == true) && (heli2._x < 345)) && (heli2._x > 65)) && (heli2._y == heli._y)) && (dead2 == false)) { counter++; if (counter == 1) { heli.copter.gotoAndPlay(60); heli2.copter.gotoAndPlay(2); dead = true; } } if ((heli2.hitTest(heli._x, heli._y, true) && (dead == false)) && (dead2 == false)) { heli.copter.gotoAndPlay(60); heli2.copter.gotoAndPlay(2); dead = true; dead2 = true; } if (dead2 == false) { enemyAttack = heli2._x - heli._x; } if (heli2._x < heli._x) { first1 = true; } if ((heli3.hitTest(heli._x, heli._y) && (dead == false)) && (dead3 == false)) { heli.copter.gotoAndPlay(60); heli3.heli.copter.gotoAndPlay(2); heli3.stop(); dead = true; dead3 = true; } if ((heli2._x > heli._x) && (first1 == true)) { fullAttack = true; } if ((fullAttack == true) && (dead2 == false)) { heli2._x = heli2._x - (enemyAttack + 3.5); } enemySpeed2 = heli3._y - heli._y; if ((defendMode == true) && (dead3 == false)) { heli3._y = heli3._y - (enemySpeed2 / 10); } heli2._y = heli2._y - (enemySpeed / 10); }; missilekms1 = 0; missilekms2 = 0; missilekms3 = 0; left = false; right = false; divider._visible = false; forward = false; speedrot1 = 1; speedrot2 = 3; speed2 = 0; fired = false; firedno = 0; missile._visible = false; missile2._visible = false; dead2 = false; missile3._visible = false; first1 = false; fullAttack = false; heli2.gotoAndPlay(11); counter = 0; timer = function () { sky._y = sky._y + 0.3; if (sky._y > 120) { sky._alpha = sky._alpha - 1.5E-14; } if (night._alpha > 25) { if (moonlight._alpha < 15) { moonlight._alpha = moonlight._alpha + 0.4; } stars._alpha = stars._alpha + 0.4; } if ((night._alpha < 60) && (sky._alpha < 60)) { night._alpha = night._alpha + 0.4; } }; gameFinite = function () { if ((((flag11 === true) && (flag12 == false)) && (flag13 == false)) && (dead == false)) { gotoAndStop (458); } }; scape.onEnterFrame = function () { gameFinite(); timer(); distanceLeft.text = speed; newStuff(); if (stars._alpha > 60) { gameOver = true; } if (heli.hitTest(flag2._x, flag2._y)) { flag12 = false; flag2._x = (homeFlagX + originalOr) + 40; flag2._y = homeFlagY; } if (heli.hitTest(flag3._x, flag3._y)) { flag13 = false; flag3._x = (homeFlagX + originalOr) - 40; flag3._y = homeFlagY + 1; } if (gameOver == true) { gotoAndStop (459); } if (dead == false) { speed = _root._xmouse - divider._x; } if (dead) { if (speed < 0) { speed++; } if (speed > 0) { speed--; } if (speed2 < 0) { speed2++; } if (speed2 > 0) { speed2--; } heli.stop(); } distanceRight._visible = false; distanceLeft._visible = false; if (toppled == false) { nav.dis.text = Math.floor(kms) + "m"; } else { nav.dis.text = "NO SIGNAL"; } if (tower._x > heli._x) { if (toppled == false) { nav.dir.text = "W"; } } if (tower._x < heli._x) { if (toppled == false) { nav.dir.text = "E"; } } if (dead == false) { speed2 = heli._y - _root._ymouse; } heli._y = heli._y - (speed2 / 5); firingRange._y = firingRange._y - (speed2 / 5); if (fired == false) { missile._y = missile._y - (speed2 / 5); missile2._y = missile2._y - (speed2 / 5); missile3._y = missile3._y - (speed2 / 5); } if (firedno == 1) { missile2._y = missile2._y - (speed2 / 5); missile3._y = missile3._y - (speed2 / 5); } if (firedno == 2) { missile3._y = missile3._y - (speed2 / 5); } if (_root._xmouse < divider._x) { left = true; right = false; if (forward == false) { heli.play(); forward = true; } else { if (heli._currentframe == 32) { heli.play(); } if (heli._currentframe == 1) { heli.play(); } } } if (_root._xmouse > divider._x) { left = false; right = true; if (forward == false) { forward = true; heli.gotoAndPlay(21); } else { if (heli._currentframe == 11) { heli.play(); } if (heli._currentframe == 1) { heli.gotoAndPlay(21); } } } speedPercent = (speed / 300) * 100; secondPercent = speedPercent * 1.8; if (left == true) { if (scape.hitTest(heli._x, heli._y, true) && (dead == false)) { heli.copter.gotoAndPlay(53); dead = true; } if (tower.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower.gotoAndPlay(18); toppled = true; } if (tower2.hitTest(heli._x, heli._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile._x, missile._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile2._x, missile2._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile3._x, missile3._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower3.hitTest(heli._x, heli._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile._x, missile._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile2._x, missile2._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile3._x, missile3._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } instrument.indicator._rotation = variable / 2; } else { if (tower2.hitTest(heli._x, heli._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(44); toppled2 = true; } if (tower3.hitTest(heli._x, heli._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(44); toppled3 = true; } if (scape.hitTest(heli._x, heli._y, true) && (dead == false)) { heli.copter.gotoAndPlay(2); dead = true; } if (tower.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower.gotoAndPlay(44); toppled = true; } instrument.indicator._rotation = secondPercent; } variable = secondPercent * -2; this._x = this._x - (speed / 13); heli2._x = heli2._x - (speed / 13); kmspeed1 = ((speed / 261.9) * 10) * 0.8; kmspeed = (kmspeed1 / 60) / 1500; kms = kms + (kmspeed * 10000); tower._x = tower._x - (speed / 13); homeFlag._x = homeFlag._x - (speed / 13); flag2._x = flag2._x - (speed / 13); flag3._x = flag3._x - (speed / 13); tower2._x = tower2._x - (speed / 13); tower3._x = tower3._x - (speed / 13); if ((speed2 > 0) || (speed2 < -1)) { speed3 = speed2 / 30; } else { speed3 = 0; } if ((speed2 > 0) || (speed2 < -1)) { speed4 = speed2 / 10; } else { speed4 = 0; } horizonline.horizon._y = horizonline.horizon._y + speed3; horizonline.met._y = horizonline.met._y + speed4; };
Frame 457
stop(); flagCounter = 1; flag11 = true; flag21 = false; flag33 = false; homeFlagX = homeFlag._x; homeFlagY = homeFlag._y; flag2.gotoAndPlay(8); toppled2 = false; evilX = flag3._x; evilY = flag3._y; originalOr = 0; toppled3 = false; flag2._y = flag2._y + 10; flag3.gotoAndPlay(8); toppled = false; gameOver = false; dead = false; heli.copter.trail._alpha = 0; heli.copter.trail2._alpha = 0; speed = 0; kms = 0; dead3 = false; kmspeed1 = 0; speed3 = 0; missilekms1 = 0; dead2 = false; missilekms2 = 0; missilekms3 = 0; left = false; right = false; divider._visible = false; forward = false; speedrot1 = 1; speedrot2 = 3; speed2 = 0; fired = false; firedno = 0; missile._visible = false; missile2._visible = false; missile3._visible = false; first1 = false; fullAttack = false; pass = false; enemyS = 23; this.onMouseDown = function () { }; finalGame = false; helX = heli2._x; newStuff = function () { if (dead2 == false) { enemySpeed = heli2._y - heli._y; } if ((((fullAttack == true) && (heli2._x < 345)) && (heli2._x > 65)) && (heli2._y == heli._y)) { counter++; if (counter == 1) { heli.copter.gotoAndPlay(60); heli2.copter.gotoAndPlay(2); dead = true; } } if ((heli2.hitTest(heli._x, heli._y, true) && (dead == false)) && (dead2 == false)) { heli.copter.gotoAndPlay(60); heli2.copter.gotoAndPlay(2); dead = true; } if ((heli3.hitTest(heli._x, heli._y, true) && (dead == false)) && (dead3 == false)) { heli.copter.gotoAndPlay(60); heli3.heli.copter.gotoAndPlay(2); heli3.stop(); dead = true; dead3 = true; } if ((heli3.hitTest(homeFlag._x, homeFlag._y, true) && (dead == false)) && (dead3 == false)) { homeFlag._x = (evilX + 40) + originalOr; homeFlag._y = evilY; flag11 = false; } if (dead2 == false) { enemyAttack = heli2._x - heli._x; } if (heli2._x < heli._x) { first1 = true; } if ((heli2._x > heli._x) && (first1 == true)) { fullAttack = true; } enemySpeed2 = heli3._y - heli._y; if ((defendMode == true) && (dead3 == false)) { heli3._y = heli3._y - (enemySpeed2 / 10); } if (fullAttack == true) { if ((heli2._x > tower._x) && (pass == false)) { heli2._x = heli2._x - enemyS; } else { heli2._x = heli2._x - enemyS; pass = true; if (enemyS > -23) { enemyS--; } } } heli2._y = heli2._y - (enemySpeed / 6); }; timer = function () { sky._y = sky._y + 0.5; if (sky._y > 65) { sky._alpha = sky._alpha - 1.5E-14; } if (night._alpha > 25) { if (moonlight._alpha < 15) { moonlight._alpha = moonlight._alpha + 0.4; } stars._alpha = stars._alpha + 0.4; } if ((night._alpha < 60) && (sky._alpha < 60)) { night._alpha = night._alpha + 0.4; } }; scape.onEnterFrame = function () { if (stars._alpha > 60) { gameOver = true; } newStuff(); timer(); if (((flag11 && (flag22)) && (flag33)) && (dead == false)) { gotoAndStop (458); } if (heli.hitTest(flag2._x, flag2._y)) { flag22 = true; flag2._x = (homeFlagX + 40) + originalOr; flagCounter++; flag2._y = homeFlag._y; } if (heli.hitTest(homeFlag._x, homeFlag._y)) { flag11 = true; homeFlag._x = homeFlagX + originalOr; flagCounter++; homeFlag._y = homeFlagY; } if (heli.hitTest(flag3._x, flag3._y)) { flag33 = true; flag3._x = (homeFlagX - 40) + originalOr; flagCounter++; flag3._y = homeFlagY + 1; } distanceRight._visible = false; distanceLeft._visible = false; if (toppled == false) { nav.dis.text = Math.floor(kms) + "m"; } else { nav.dis.text = "NO SIGNAL"; } if (gameOver == true) { gotoAndStop (459); } if (tower._x > heli._x) { if (toppled == false) { nav.dir.text = "W"; } } if (tower._x < heli._x) { if (toppled == false) { nav.dir.text = "E"; } } if (heli._alpha < 100) { heli._alpha++; } if (dead == false) { speed2 = heli._y - _root._ymouse; } if (dead) { if (speed < 0) { speed++; } if (speed > 0) { speed--; } if (speed2 < 0) { speed2++; } if (speed2 > 0) { speed2--; } heli.stop(); } heli._y = heli._y - (speed2 / 5); if (fired == false) { missile._y = missile._y - (speed2 / 5); missile2._y = missile2._y - (speed2 / 5); missile3._y = missile3._y - (speed2 / 5); } if (firedno == 1) { missile2._y = missile2._y - (speed2 / 5); missile3._y = missile3._y - (speed2 / 5); } if (firedno == 2) { missile3._y = missile3._y - (speed2 / 5); } if (_root._xmouse < divider._x) { left = true; right = false; if (forward == false) { heli.play(); forward = true; } else { if (heli._currentframe == 32) { heli.play(); } if (heli._currentframe == 1) { heli.play(); } } } if (_root._xmouse > divider._x) { left = false; right = true; if (forward == false) { forward = true; heli.gotoAndPlay(21); } else { if (heli._currentframe == 11) { heli.play(); } if (heli._currentframe == 1) { heli.gotoAndPlay(21); } } } speedPercent = (speed / 200) * 100; speedPercent2 = (200 / speed) * 100; secondPercent = speedPercent * 1.8; if (left == true) { if (scape.hitTest(heli._x, heli._y, true) && (dead == false)) { heli.copter.gotoAndPlay(2); dead = true; } if (tower.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower.gotoAndPlay(18); toppled = true; } if (tower2.hitTest(heli._x, heli._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile._x, missile._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile2._x, missile2._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile3._x, missile3._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower3.hitTest(heli._x, heli._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile._x, missile._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile2._x, missile2._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile3._x, missile3._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } instrument.indicator._rotation = variable / 2; if (heli.copter.trail._alpha < 100) { heli.copter.trail._alpha = heli.copter.trail._alpha + 20; } originalOr = originalOr - (speed / 5); heli2._x = heli2._x - (speed / 5); tower._x = tower._x - (speed / 5); tower2._x = tower2._x - (speed / 5); tower3._x = tower3._x - (speed / 5); this._x = this._x - (speed / 5); homeFlag._x = homeFlag._x - (speed / 5); flag2._x = flag2._x - (speed / 5); flag3._x = flag3._x - (speed / 5); heli3._x = heli3._x - (speed / 5); kmspeed = ((kmspeed1 / 60) / 1500) * 2; } else { if (tower2.hitTest(heli._x, heli._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(44); toppled2 = true; } if (tower3.hitTest(heli._x, heli._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(44); toppled3 = true; } kmspeed = (kmspeed1 / 60) / 1500; if (scape.hitTest(heli._x, heli._y, true) && (dead == false)) { heli.copter.gotoAndPlay(54); dead = true; } if (tower.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower.gotoAndPlay(44); toppled = true; } instrument.indicator._rotation = secondPercent; tower._x = tower._x - (speed / 10); originalOr = originalOr - (speed / 10); heli3._x = heli3._x - (speed / 10); tower2._x = tower2._x - (speed / 10); tower3._x = tower3._x - (speed / 10); this._x = this._x - (speed / 10); heli2._x = heli2._x - (speed / 10); homeFlag._x = homeFlag._x - (speed / 10); flag2._x = flag2._x - (speed / 10); flag3._x = flag3._x - (speed / 10); if (heli.copter.trail._alpha > 0) { heli.copter.trail._alpha = heli.copter.trail._alpha - 25; } } variable = secondPercent * -2; kmspeed1 = ((speed / 261.9) * 10) * 0.8; kms = kms + (kmspeed * 10000); if ((speed2 > 0) || (speed2 < -1)) { speed3 = speed2 / 30; } else { speed3 = 0; } if ((speed2 > 0) || (speed2 < -1)) { speed4 = speed2 / 10; } else { speed4 = 0; } horizonline.horizon._y = horizonline.horizon._y + speed3; horizonline.met._y = horizonline.met._y + speed4; if (dead == false) { speed = _root._xmouse - divider._x; } };
Frame 458
bang = false; this.onEnterFrame = function () { if (bang == true) { gotoAndStop (460); } };
Frame 459
unknown.gotoAndPlay(8); what = false; this.onEnterFrame = function () { if (what == true) { gotoAndPlay (2); what = false; } };
Frame 460
this.onEnterFrame = function () { };
Frame 461
play();
Symbol 4 MovieClip [missile] Frame 1
stop();
Symbol 4 MovieClip [missile] Frame 2
stop();
Symbol 34 MovieClip Frame 4
stop();
Symbol 74 MovieClip Frame 6
stop();
Symbol 92 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 12
stop();
Symbol 107 MovieClip Frame 1
this.onPress = function () { _root.copters.nextFrame(); };
Symbol 112 MovieClip Frame 1
this.onPress = function () { _root.copters.prevFrame(); };
Symbol 127 MovieClip Frame 7
gotoAndPlay (1);
Symbol 127 MovieClip Frame 14
gotoAndPlay (8);
Symbol 132 MovieClip Frame 1
stop(); flag.gotoAndPlay(8);
Symbol 132 MovieClip Frame 2
flag.gotoAndPlay(1);
Symbol 136 MovieClip Frame 1
stop();
Symbol 136 MovieClip Frame 2
stop();
Symbol 136 MovieClip Frame 3
stop();
Symbol 152 MovieClip Frame 17
gotoAndPlay (1);
Symbol 152 MovieClip Frame 43
stop();
Symbol 152 MovieClip Frame 69
stop();
Symbol 191 MovieClip Frame 1
stop(); _parent.trang = 1; trace(_parent.trang);
Symbol 191 MovieClip Frame 5
stop(); _parent.trang = 5; trace(_parent.trang);
Symbol 194 MovieClip Frame 1
stop(); var trang = 0;
Symbol 194 MovieClip Frame 59
stop(); if (_root.dead == true) { _root.gameOver = true; }
Symbol 194 MovieClip Frame 60
turner.gotoAndStop(trang);
Symbol 194 MovieClip Frame 106
stop(); if (_root.dead == true) { _root.gameOver = true; }
Symbol 195 MovieClip Frame 1
stop();
Symbol 195 MovieClip Frame 11
stop();
Symbol 195 MovieClip Frame 32
stop();
Symbol 199 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 59
stop(); if (_root.dead2 == true) { _root.gameOver = true; }
Symbol 199 MovieClip Frame 106
stop(); if (_root.dead2 == true) { _root.gameOver = true; }
Symbol 200 MovieClip Frame 1
stop();
Symbol 200 MovieClip Frame 11
stop();
Symbol 200 MovieClip Frame 32
stop();
Symbol 206 MovieClip Frame 58
_root.bang = true;
Symbol 207 MovieClip Frame 58
_root.what = true;
Symbol 224 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 50
stop(); if (_root.dead == true) { _root.gameOver = true; }
Symbol 224 MovieClip Frame 96
stop(); if (_root.dead == true) { _root.gameOver = true; }
Symbol 225 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 11
stop();
Symbol 225 MovieClip Frame 32
stop();
Symbol 232 MovieClip Frame 1
fire._visible = false; stop();
Symbol 232 MovieClip Frame 52
stop(); if (_root.dead == true) { _root.gameOver = true; }
Symbol 232 MovieClip Frame 106
stop(); if (_root.dead == true) { _root.gameOver = true; }
Symbol 233 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 11
stop();
Symbol 233 MovieClip Frame 32
stop();
Symbol 234 MovieClip Frame 1
if (_root.flag11 == false) { stop(); _root.defendMode = true; } else { _root.defendMode = false; }
Symbol 241 MovieClip Frame 1
trail2._alpha = 0; if (_root.flag11 == false) { stop(); _root.defendMode = true; } else { _root.defendMode = false; }
Symbol 241 MovieClip Frame 2
this.onEnterFrame = function () { if (heli.copter.trail._alpha < 100) { heli.copter.trail._alpha = heli.copter.trail._alpha + 20; } };
Symbol 241 MovieClip Frame 231
heli.copter.trail2._visible = false; this.onEnterFrame = function () { if (heli.copter.trail._alpha > 0) { heli.copter.trail._alpha = heli.copter.trail._alpha - 20; } };
Symbol 244 MovieClip Frame 1
if (_root.flag11 == false) { stop(); _root.defendMode = true; } else { _root.defendMode = false; }
Symbol 248 MovieClip Frame 36
_root.nextFrame();
Symbol 270 MovieClip Frame 21
stop();

Library Items

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Symbol 2 GraphicUsed by:4
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Symbol 10 GraphicUsed by:23 140  Timeline
Symbol 11 GraphicUsed by:23 140  Timeline
Symbol 12 GraphicUsed by:23 140  Timeline
Symbol 13 GraphicUsed by:23 140  Timeline
Symbol 14 GraphicUsed by:23 140  Timeline
Symbol 15 GraphicUsed by:23  Timeline
Symbol 16 GraphicUsed by:23 140  Timeline
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Symbol 19 GraphicUsed by:23
Symbol 20 GraphicUsed by:23
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Symbol 34 MovieClipUses:33Used by:Timeline
Symbol 35 GraphicUsed by:Timeline
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Symbol 50 GraphicUsed by:Timeline
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Symbol 73 GraphicUsed by:74
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Symbol 75 GraphicUsed by:Timeline
Symbol 76 GraphicUsed by:Timeline
Symbol 77 GraphicUsed by:136  Timeline
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Symbol 79 FontUsed by:80 81 82 85 86 88 89 94 95 96 98 101 111 128 131 133 137 172 173
Symbol 80 TextUses:79Used by:83
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Symbol 166 GraphicUsed by:169
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:169
Symbol 169 MovieClipUses:166 168Used by:Timeline
Symbol 170 GraphicUsed by:174  Timeline
Symbol 171 GraphicUsed by:174  Timeline
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Symbol 228 GraphicUsed by:229 232
Symbol 229 MovieClipUses:226 227 179 228Used by:232
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:142 230Used by:232
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Symbol 261 GraphicUsed by:270
Symbol 262 GraphicUsed by:270
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Symbol 264 GraphicUsed by:270
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Symbol 266 GraphicUsed by:270
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Symbol 268 GraphicUsed by:270
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269Used by:Timeline

Instance Names

"logd"Frame 1Symbol 23 MovieClip
"perc"Frame 1Symbol 26 MovieClip
"link"Frame 133Symbol 74 MovieClip
"insb"Frame 143Symbol 83 Button
"nextt"Frame 147Symbol 92 MovieClip
"playe"Frame 147Symbol 97 Button
"inst"Frame 147Symbol 102 MovieClip
"right"Frame 450Symbol 107 MovieClip
"go"Frame 450Symbol 110 MovieClip
"left"Frame 450Symbol 112 MovieClip
"copters"Frame 450Symbol 132 MovieClip
"copters"Frame 451Symbol 136 MovieClip
"right"Frame 451Symbol 107 MovieClip
"go"Frame 451Symbol 110 MovieClip
"left"Frame 451Symbol 112 MovieClip
"sky"Frame 452Symbol 140 MovieClip
"tower2"Frame 452Symbol 152 MovieClip
"flag2"Frame 452Symbol 127 MovieClip
"tower"Frame 452Symbol 152 MovieClip
"homeFlag"Frame 452Symbol 127 MovieClip
"scape"Frame 452Symbol 154 MovieClip
"missile"Frame 452Symbol 4 MovieClip [missile]
"missile2"Frame 452Symbol 4 MovieClip [missile]
"missile3"Frame 452Symbol 4 MovieClip [missile]
"scapeBound"Frame 452Symbol 156 MovieClip
"horizonline"Frame 452Symbol 165 MovieClip
"instrument"Frame 452Symbol 169 MovieClip
"nav"Frame 452Symbol 174 MovieClip
"missile6cor"Frame 452Symbol 4 MovieClip [missile]
"missile5cor"Frame 452Symbol 4 MovieClip [missile]
"missile4cor"Frame 452Symbol 4 MovieClip [missile]
"heli2cor"Frame 452Symbol 195 MovieClip
"divider"Frame 452Symbol 197 MovieClip
"heli"Frame 452Symbol 195 MovieClip
"sky"Frame 452Symbol 140 MovieClip
"missilecor"Frame 452Symbol 4 MovieClip [missile]
"missile2cor"Frame 452Symbol 4 MovieClip [missile]
"missile3cor"Frame 452Symbol 4 MovieClip [missile]
"tower22"Frame 452Symbol 152 MovieClip
"flag22"Frame 452Symbol 127 MovieClip
"tower2cor"Frame 452Symbol 152 MovieClip
"homeFlag2cor"Frame 452Symbol 127 MovieClip
"scape2"Frame 452Symbol 154 MovieClip
"missile6"Frame 452Symbol 4 MovieClip [missile]
"missile5"Frame 452Symbol 4 MovieClip [missile]
"missile4"Frame 452Symbol 4 MovieClip [missile]
"heli22"Frame 452Symbol 195 MovieClip
"scapeBound2"Frame 452Symbol 156 MovieClip
"heli2"Frame 452Symbol 200 MovieClip
"mouseEm"Frame 452Symbol 202 MovieClip
"divider2"Frame 452Symbol 204 MovieClip
"horizonlinecor"Frame 452Symbol 165 MovieClip
"instrumentcor"Frame 452Symbol 169 MovieClip
"navcor"Frame 452Symbol 174 MovieClip
"unknown"Frame 453Symbol 127 MovieClip
"stars"Frame 455Symbol 210 MovieClip
"moonlight"Frame 455Symbol 212 MovieClip
"sky"Frame 455Symbol 140 MovieClip
"tower3"Frame 455Symbol 152 MovieClip
"flag3"Frame 455Symbol 127 MovieClip
"tower2"Frame 455Symbol 152 MovieClip
"flag2"Frame 455Symbol 127 MovieClip
"tower"Frame 455Symbol 152 MovieClip
"homeFlag"Frame 455Symbol 127 MovieClip
"scape"Frame 455Symbol 154 MovieClip
"horizonline"Frame 455Symbol 165 MovieClip
"instrument"Frame 455Symbol 169 MovieClip
"nav"Frame 455Symbol 174 MovieClip
"missile"Frame 455Symbol 4 MovieClip [missile]
"missile2"Frame 455Symbol 4 MovieClip [missile]
"missile3"Frame 455Symbol 4 MovieClip [missile]
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"heli3"Frame 455Symbol 234 MovieClip
"divider"Frame 455Symbol 197 MovieClip
"distanceLeft"Frame 455Symbol 236 EditableText
"distanceRight"Frame 455Symbol 237 EditableText
"heli"Frame 455Symbol 195 MovieClip
"night"Frame 455Symbol 239 MovieClip
"firingRange"Frame 456Symbol 240 MovieClip
"heli2"Frame 456Symbol 195 MovieClip
"heli3"Frame 456Symbol 241 MovieClip
"distanceLeft"Frame 456Symbol 242 EditableText
"distanceRight"Frame 456Symbol 243 EditableText
"heli"Frame 456Symbol 233 MovieClip
"heli2"Frame 457Symbol 233 MovieClip
"heli3"Frame 457Symbol 244 MovieClip
"distanceLeft"Frame 457Symbol 245 EditableText
"distanceRight"Frame 457Symbol 246 EditableText
"dir"Frame 457Symbol 172 EditableText
"dis"Frame 457Symbol 173 EditableText
"heli"Frame 457Symbol 225 MovieClip
"unknown"Frame 458Symbol 127 MovieClip
"P1"Symbol 92 MovieClip Frame 1Symbol 87 Button
"P2"Symbol 92 MovieClip Frame 1Symbol 90 Button
"flag"Symbol 132 MovieClip Frame 1Symbol 127 MovieClip
"horizon"Symbol 165 MovieClip Frame 1Symbol 160 MovieClip
"met"Symbol 165 MovieClip Frame 1Symbol 162 MovieClip
"indicator"Symbol 169 MovieClip Frame 1Symbol 168 MovieClip
"dir"Symbol 174 MovieClip Frame 1Symbol 172 EditableText
"dis"Symbol 174 MovieClip Frame 1Symbol 173 EditableText
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"turner"Symbol 194 MovieClip Frame 60Symbol 191 MovieClip
"copter"Symbol 195 MovieClip Frame 1Symbol 194 MovieClip
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"copter"Symbol 200 MovieClip Frame 1Symbol 199 MovieClip
"trail"Symbol 224 MovieClip Frame 1Symbol 213 MovieClip
"copter"Symbol 225 MovieClip Frame 1Symbol 224 MovieClip
"fire"Symbol 232 MovieClip Frame 1Symbol 231 MovieClip
"fire"Symbol 232 MovieClip Frame 2Symbol 231 MovieClip
"fire"Symbol 232 MovieClip Frame 53Symbol 231 MovieClip
"copter"Symbol 233 MovieClip Frame 1Symbol 232 MovieClip
"heli"Symbol 234 MovieClip Frame 1Symbol 233 MovieClip
"heli"Symbol 241 MovieClip Frame 1Symbol 225 MovieClip
"heli"Symbol 244 MovieClip Frame 1Symbol 195 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$8y$9I22hrPMxU8udctseIx270."
ExportAssets (56)Timeline Frame 1Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 455Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 455Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 455Symbol 4 as "missile"




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Created: 1/5 -2019 03:49:49 Last modified: 1/5 -2019 03:49:49 Server time: 23/12 -2024 00:42:49