STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
A Very Merry Christmas! |
This is the info page for Flash #47786 |
Created by Ryan Beruldsen |
Instructions |
Instructions |
Instructions |
1 Player |
1 Player |
2 Player |
2 Player |
Play |
Play |
Play |
Instructions |
controls: 1 player- mouse to navigate, click to shoot( if available). 2 player- player one- mouse to navigate/shoot, player two arrow keys to navigate, space to shoot. Helicopter Simulator is a essentially a "capture the flag" game, in 1 player you must collect all three flags (using whatever means). In two player mode either you destroy your enemy or capture their flag to win. In one player mode you can choose one of three helicopters with varying weapons. In two player mode you are assigned one helicopter. In both modes winning the game usually requires the death of you opponent/s...enjoy... <click to return to menu> |
Select a Team |
Team 1 Sensor System: Advanced Manuverability: Exellent Speed: Average Control: Mouse |
Team 2 Sensor System: Average Manuverability: Average Speed: Exellent Control: Arrow Keys + Space |
Player 1 |
Select a Helicopter |
N |
N |
ActionScript [AS1/AS2]
Frame 1stop(); logd._alpha = 0; perc._alpha = 0; font = true; po = perc._xscale; loaded = false; lod = 0; this.onEnterFrame = function () { if (font == true) { if ((perc._alpha < 100) && (loaded == false)) { logd._alpha = logd._alpha + 10; perc._alpha = perc._alpha + 10; } perc._xscale = (po / 100) * Math.floor((100 * this.getBytesLoaded()) / this.getBytesTotal()); lod = Math.floor((100 * this.getBytesLoaded()) / this.getBytesTotal()); trace(lod); if (lod == 100) { trace(logd._alpha); loaded = true; logd._alpha = logd._alpha - 10; perc._alpha = perc._alpha - 10; if (logd._alpha < 1) { play(); font = false; } } } };Frame 2play(); this.onMouseDown = function () { if (links == true) { getURL ("http://ryan.cyberemail.org", "_blank"); } }; links = true;Frame 133links = false; link.onPress = function () { getURL ("http://ryan.cyberemail.org", "_blank"); };Frame 147vari = false; playe.onPress = function () { nextt.play(); playe.onEnterFrame = function () { if (this.alpha > 50) { this._alpha = this._alpha - 10; } }; }; inst._visible = false; insb.onPress = function () { stop(); inst._visible = true; }; inst.onPress = function () { _root.play(); this._visible = false; }; nextt.P1.onPress = function () { gotoAndPlay (451); }; nextt.P2.onPress = function () { gotoAndPlay (450); };Frame 448gotoAndPlay (133);Frame 450stop(); go.onPress = function () { gotoAndPlay (452); };Frame 451stop(); go.onPress = function () { gotoAndPlay(copters._currentframe +454); };Frame 452stop(); orX = mouseEm._x; winner1 = false; winner2 = false; gameOver = false; mouseEm._visible = false; missile4._visible = false; missile5._visible = false; missile6._visible = false; missile4cor._visible = false; missile5cor._visible = false; missile6cor._visible = false; dead = false; fired = false; firedno = 0; missilecor._visible = false; missile2cor._visible = false; missile3cor._visible = false; dead2 = false; divider._visible = false; divider2._visible = false; heli22._x = heli22._x + 13; missilecor._x = missilecor._x + 13; missile2cor._x = missile2cor._x + 13; missile3cor._x = missile3cor._x + 13; heli22._y = heli22._y + 26; missilecor._y = missilecor._y + 26; missile2cor._y = missile2cor._y + 26; missile3cor._y = missile3cor._y + 26; heli2cor._x = heli2cor._x + 5; missile4cor._x = missile4cor._x + 5; missile5cor._x = missile5cor._x + 5; missile6cor._x = missile6cor._x + 5; heli2cor._y = heli2cor._y + 14; missile4cor._y = missile4cor._y + 14; missile5cor._y = missile5cor._y + 14; missile6cor._y = missile6cor._y + 14; orY = mouseEm._y; this.onMouseDown = function () { fired = true; firedno++; }; this.onKeyDown = function () { trace("hey"); }; no = 1; fired2 = false; firedno2 = 0; missileLaunch = function () { if (Key.isDown(32)) { fired2 = true; if (no > 0) { firedno2 = firedno2 + (no--); } } else { no = 1; } }; missile._visible = false; missile2._visible = false; missile3._visible = false; missileFire = function () { missilecor.gotoAndStop(missile._currentframe); missile2cor.gotoAndStop(missile2._currentframe); missile2cor.gotoAndStop(missile3._currentframe); if (fired == true) { if (dead == false) { missile._visible = true; missilecor._visible = true; } if (missile._currentframe == 1) { missile._x = missile._x - 40; missilecor._x = missilecor._x - 40; } else { missile._x = missile._x + 40; missilecor._x = missilecor._x + 40; } missile._x = missile._x - (speed / 10); missile._y = missile._y + (speed2 / 5); } if (firedno > 1) { if (dead == false) { missile2._visible = true; missile2cor._visible = true; } missile2.onEnterFrame = function () { if (this._currentframe == 1) { this._x = this._x - 40; missile2cor._x = missile2cor._x - 40; } else { this._x = this._x + 40; missile2cor._x = missile2cor._x + 40; } this._x = this._x - (speed / 10); this._y = this._y + (speed2 / 5); }; } if (firedno > 2) { if (dead == false) { missile3._visible = true; missile3cor._visible = true; } missile3.onEnterFrame = function () { if (this._currentframe == 1) { this._x = this._x - 40; missile3cor._x = missile3cor._x - 40; } else { this._x = this._x + 40; missile3cor._x = missile3cor._x + 40; } this._y = this._y + (speed2 / 5); this._x = this._x - (speed / 10); }; } }; flag2.gotoAndPlay(8); flag22.gotoAndPlay(8); endGame = function () { if (flag2.hitTest(heli2cor._x, heli2cor._y)) { gotoAndStop (453); } if (homeFlag2cor.hitTest(heli22._x, heli22._y)) { gotoAndStop (454); } trace((gameOver + " ") + winner2); if (((gameOver == true) && (winner1 == false)) && (winner2 == false)) { gotoAndPlay (2); gameOver = false; } if ((gameOver == true) && (winner1 == true)) { gotoAndStop (454); } if ((gameOver == true) && (winner2 == true)) { gotoAndStop (453); } }; missileFire2 = function () { missile4cor.gotoAndStop(missile4._currentframe); missile5cor.gotoAndStop(missile5._currentframe); missile6cor.gotoAndStop(missile6._currentframe); if (fired2 == true) { if (dead2 == false) { missile4._visible = true; missile4cor._visible = true; } if (missile4._currentframe == 1) { missile4._x = missile4._x - 40; missile4cor._x = missile4cor._x - 40; } else { missile4._x = missile4._x + 40; missile4cor._x = missile4cor._x + 40; } missile4._x = missile4._x - (speedcor / 10); missile4._y = missile4._y + (speed2cor / 5); } if (firedno2 > 1) { if (dead2 == false) { missile5._visible = true; missile5cor._visible = true; } missile5.onEnterFrame = function () { if (this._currentframe == 1) { this._x = this._x - 40; missile5cor._x = missile5cor._x - 40; } else { this._x = this._x + 40; missile5cor._x = missile5cor._x + 40; } this._x = this._x - (speedcor / 10); this._y = this._y + (speed2cor / 5); }; } if (firedno2 > 2) { if (dead2 == false) { missile6._visible = true; missile6cor._visible = true; } missile6.onEnterFrame = function () { if (this._currentframe == 1) { this._x = this._x - 40; missile6cor._x = missile6cor._x - 40; } else { this._x = this._x + 40; missile6cor._x = missile6cor._x + 40; } this._y = this._y + (speedcor2 / 5); this._x = this._x - (speedcor / 10); }; } }; speed2 = 0; speed = 0; neutral = function () { mouseEm._y = mouseEm._y - ((mouseEm._y - orY) / 1.5); mouseEm._x = mouseEm._x - ((mouseEm._x - orX) / 2); }; down = false; key = new Object(); Key.addListener(key); key.onKeyUp = function () { down = false; }; mover = function (object, movers, mover2, amount) { object._x = object._x - (movers / 10); object._y = object._y + ((mover2 / 5) + amount); }; mover2 = function (object, mover, mover2, amount, amount2) { object._x = object._x - (mover / 10); (object._y = object._y + ((mover2 / 5) - amount)); }; forward = false; hit = false; destruction = function () { missilecor._visible = missile._visible; missile2cor._visible = missile2._visible; missile3cor._visible = missile3._visible; heli2cor.copter.gotoAndStop(heli2.copter._currentframe); if (hit == true) { heli.copter.gotoAndStop(heli22.copter._currentframe); } else { heli22.copter.gotoAndStop(heli.copter._currentframe); } if ((heli2cor.hitTest(missile._x, missile._y) && (fired == true)) && (dead2 == false)) { winner1 = true; heli2.copter.gotoAndPlay(60); missile._alpha = 0; missilecor._alpha = 0; dead2 = true; } if ((heli2cor.hitTest(missile2._x, missile2._y) && (firedno > 1)) && (dead2 == false)) { winner1 = true; heli2.copter.gotoAndPlay(60); missile2._alpha = 0; missile2cor._alpha = 0; dead2 = true; } if ((heli.hitTest(missile4cor._x, missile4cor._y) && (fired2 == true)) && (dead == false)) { winner2 = true; heli.copter.gotoAndPlay(60); missile4._alpha = 0; missile4cor._alpha = 0; dead = true; } if ((heli.hitTest(missile5cor._x, missile5cor._y) && (firedno2 > 1)) && (dead == false)) { winner2 = true; heli.copter.gotoAndPlay(60); missile5._alpha = 0; missile5cor._alpha = 0; dead = true; } if ((heli.hitTest(missile6cor._x, missile6cor._y) && (firedno2 > 2)) && (dead == false)) { winner2 = true; heli.copter.gotoAndPlay(60); missile6cor._alpha = 0; missile6._alpha = 0; dead = true; } if ((heli2cor.hitTest(missile3._x, missile3._y) && (firedno > 2)) && (dead2 == false)) { winner1 = true; heli2.copter.gotoAndPlay(60); missile3._alpha = 0; missile3cor._alpha = 0; dead2 = true; } if ((heli2.hitTest(heli22._x, heli22._y) && (dead == false)) && (dead2 == false)) { hit = true; dead = true; dead2 = true; heli2.copter.gotoAndPlay(60); heli22.copter.gotoAndPlay(60); } if ((scape2.hitTest(heli2._x, heli2._y, true) && (left2 == false)) && (dead2 == false)) { winner1 = true; dead2 = true; heli2.copter.gotoAndPlay(2); } if ((scape2.hitTest(heli2._x, heli2._y, true) && (left2 == true)) && (dead2 == false)) { winner1 = true; dead2 = true; heli2.copter.gotoAndPlay(2); } if ((scape.hitTest(heli._x, heli._y, true) && (left == true)) && (dead == false)) { winner2 = true; heli.copter.gotoAndPlay(60); dead = true; } if ((scape.hitTest(heli._x, heli._y, true) && (left == false)) && (dead == false)) { winner2 = true; heli.copter.gotoAndPlay(2); dead = true; } if ((scapeBound.hitTest(heli._x, heli._y, true) && (left == true)) && (dead == false)) { heli.copter.gotoAndPlay(60); dead = true; } if ((scapeBound2.hitTest(heli2._x, heli2._y, true) && (left == true)) && (dead2 == false)) { heli.copter.gotoAndPlay(60); dead = true; } }; turn = function () { if (((left == true) && (heli.copter.turner._currentframe == 5)) && (dead == false)) { if (fired == false) { missile.gotoAndStop(1); } if (firedno < 2) { missile2.gotoAndStop(1); } if (firedno < 3) { missile3.gotoAndStop(1); } heli.copter.turner.play(); } if (((right == true) && (heli.copter.turner._currentframe == 1)) && (dead == false)) { if (fired == false) { missile.gotoAndStop(2); } if (firedno < 2) { missile2.gotoAndStop(2); } if (firedno < 3) { missile3.gotoAndStop(2); } heli.copter.turner.play(); } if ((((left2 == true) && (heli2.copter.turner._currentframe == 5)) && (down == true)) && (dead2 == false)) { if (fired2 == false) { missile4.gotoAndStop(1); } if (firedno2 < 2) { missile5.gotoAndStop(1); } if (firedno2 < 3) { missile6.gotoAndStop(1); } heli2.copter.turner.play(); } if ((((right2 == true) && (heli2.copter.turner._currentframe == 1)) && (down == true)) && (dead2 == false)) { if (fired2 == false) { missile4.gotoAndStop(2); } if (firedno2 < 2) { missile5.gotoAndStop(2); } if (firedno2 < 3) { missile6.gotoAndStop(2); } heli2.copter.turner.play(); } heli22.copter.turner.gotoAndStop(heli.copter.turner._currentframe); heli2cor.copter.turner.gotoAndStop(heli2.copter.turner._currentframe); }; coptersTilt = function () { heli22.gotoAndStop(heli._currentframe); if ((_root._xmouse < divider._x) && (dead == false)) { instrument.indicator._rotation = (secondPercent * 2) / -2; left = true; right = false; if (forward == false) { heli.play(); forward = true; } else { if (heli._currentframe == 32) { heli.play(); } if (heli._currentframe == 1) { heli.play(); } } } if ((_root._xmouse > divider._x) && (dead == false)) { instrument.indicator._rotation = secondPercent; left = false; right = true; if (forward == false) { forward = true; heli.gotoAndPlay(21); } else { if (heli._currentframe == 11) { heli.play(); } if (heli._currentframe == 1) { heli.gotoAndPlay(21); } } } }; forward2 = false; coptersTilt2 = function () { heli2cor.gotoAndStop(heli2._currentframe); instrumentcor.indicator._rotation = (secondPercent2 * 2) / -2; if ((mouseEm._x < divider._x) && (dead2 == false)) { left2 = true; right2 = false; if (forward2 == false) { heli.play(); forward2 = true; } else { if (heli2._currentframe == 32) { heli2.play(); } if (heli2._currentframe == 1) { heli2.play(); } } } if ((mouseEm._x > divider._x) && (dead2 == false)) { left2 = false; right2 = true; instrumentcor.indicator._rotation = secondPercent2; if (forward2 == false) { forward2 = true; heli2.gotoAndPlay(21); } else { if (heli2._currentframe == 11) { heli2.play(); } if (heli2._currentframe == 1) { heli2.gotoAndPlay(21); } } } }; kms = 0; instruments = function () { if (toppled == false) { nav.dis.text = Math.floor(kms) + "m"; } else { nav.dis.text = "NO SIGNAL"; } if (tower2._x > heli._x) { if (toppled == false) { nav.dir.text = "W"; } } if (tower2._x < heli._x) { if (toppled == false) { nav.dir.text = "E"; } } speedPercent = (speed / 300) * 100; secondPercent = speedPercent * 1.8; kmspeed1 = ((speed / 261.9) * 10) * 0.8; kmspeed = (kmspeed1 / 60) / 1500; kms = kms + (kmspeed * 10000); speedPercent = (speed / 300) * 100; secondPercent = speedPercent * 1.8; if ((speed2 > 0) || (speed2 < -1)) { speed4 = speed2 / 10; } else { speed4 = 0; } if ((speed2 > 0) || (speed2 < -1)) { speed3 = speed2 / 30; } else { speed3 = 0; } horizonline.horizon._y = horizonline.horizon._y + speed3; horizonline.met._y = horizonline.met._y + speed4; }; kms3 = 0; instruments2 = function () { if (toppled2 == false) { navcor.dis.text = "NO DIST CAP"; } else { navcor.dis.text = "NO SIGNAL"; } if (tower2cor._x > heli2._x) { if (toppled == false) { navcor.dir.text = "W"; } } if (tower2cor._x < heli2._x) { if (toppled == false) { navcor.dir.text = "E"; } } speedPercent2 = (speedcor / 300) * 100; secondPercent2 = speedPercent * 1.8; kmspeed1cor = ((speedcor / 261.9) * 10) * 0.8; kmspeedcor = (kmspeed1cor / 60) / 1500; kms3 = kms3 + (kmspeedcor * 10000); kum = kum + (kmspeedcor * 10000); speedPercent2 = (speedcor / 300) * 100; secondPercent2 = speedPercent2 * 1.8; if ((speed2cor > 0) || (speed2cor < -1)) { speed42 = speed2cor / 10; } else { speed42 = 0; } if ((speed2cor > 0) || (speed2cor < -1)) { speed32 = speed2cor / 30; } else { speed32 = 0; } horizonlinecor.horizon._y = horizonlinecor.horizon._y + speed32; horizonlinecor.met._y = horizonlinecor.met._y + speed42; }; toppleTower2 = function () { tower22.gotoAndStop(tower2._currentframe); if (left2 == true) { if (tower2.hitTest(heli2cor._x, heli2cor._y, true) && (toppled == false)) { tower2.gotoAndPlay(18); toppled = true; } } else if (tower2.hitTest(heli2cor._x, heli2cor._y, true) && (toppled == false)) { tower2.gotoAndPlay(44); toppled = true; } if (left == true) { if (tower2.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower2.gotoAndPlay(18); toppled = true; } } else if (tower2.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower2.gotoAndPlay(44); toppled = true; } }; toppled = false; toppled2 = false; toppleTower2cor = function () { tower.gotoAndStop(tower2cor._currentframe); if (left == true) { if (tower2cor.hitTest(heli22._x, heli22._y, true) && (toppled2 == false)) { tower2cor.gotoAndPlay(18); toppled2 = true; } } else if (tower2cor.hitTest(heli22._x, heli22._y, true) && (toppled2 == false)) { tower2cor.gotoAndPlay(44); toppled2 = true; } if (left2 == true) { if (tower2cor.hitTest(heli2._x, heli2._y, true) && (toppled2 == false)) { tower2cor.gotoAndPlay(18); toppled2 = true; } } else if (tower2cor.hitTest(heli2._x, heli2._y, true) && (toppled2 == false)) { tower2cor.gotoAndPlay(44); toppled2 = true; } }; heli2Move = function () { eqY = mouseEm._y - orY; eqX = mouseEm._x - orX; if (dead2 == false) { speedcor = mouseEm._x - divider._x; speed2cor = divider2._y - mouseEm._y; } if (fired2 == false) { missile4cor._x = missile4cor._x + (speedcor / 10); missile4cor._y = missile4cor._y - speedRelative; } if (firedno2 < 2) { missile5cor._x = missile5cor._x + (speedcor / 10); missile5cor._y = missile5cor._y - speedRelative; } if (firedno2 < 3) { missile6cor._x = missile6cor._x + (speedcor / 10); missile6cor._y = missile6cor._y - speedRelative; } heli2cor._x = heli2cor._x + (speedcor / 10); homeFlag2cor._x = homeFlag2cor._x - (speedcor / 10); flag22._x = flag22._x - (speedcor / 10); tower22._x = tower22._x - (speedcor / 10); heli22._x = heli22._x - (speedcor / 10); missilecor._x = missilecor._x - (speedcor / 10); missile2cor._x = missile2cor._x - (speedcor / 10); missile3cor._x = missile3cor._x - (speedcor / 10); tower2cor._x = tower2cor._x - (speedcor / 10); scape2._x = scape2._x - (speedcor / 10); speedRelative = speed2cor / 5; scale = heli2._y - scape2._y; heli22._y = heli22._y + speedRelative; missilecor._y = missilecor._y + speedRelative; missile2cor._y = missile2cor._y + speedRelative; missile3cor._y = missile3cor._y + speedRelative; heli2cor._y = heli2cor._y - speedRelative; tower22._y = tower22._y + speedRelative; flag22._y = flag22._y + speedRelative; scapeBound2._y = scapeBound2._y + speedRelative; homeFlag2cor._y = homeFlag2cor._y + speedRelative; tower2cor._y = tower2cor._y + speedRelative; scape2._y = scape2._y + speedRelative; if (down == false) { neutral(); } if (Key.isDown(37)) { down = true; if (mouseEm._x > -20.9) { mouseEm._x = mouseEm._x - 65; } } if (Key.isDown(39)) { down = true; if (mouseEm._x < 629) { mouseEm._x = mouseEm._x + 65; } } if (Key.isDown(38)) { down = true; if (mouseEm._y > -20) { mouseEm._y = mouseEm._y - 20; } } if (Key.isDown(40)) { down = true; if (mouseEm._y < 199) { mouseEm._y = mouseEm._y + 20; } } }; heli1Move = function () { if (dead == false) { speed = _xmouse - divider._x; } if ((_root._ymouse > 206) && (dead == false)) { speed2 = heli._y - _root._ymouse; } scape._x = scape._x - (speed / 10); scape._y = scape._y + (speed2 / 5); scapeBound._y = scapeBound._y + (speed2 / 5); heli22._x = heli22._x + (speed / 10); if (fired == false) { missilecor._x = missilecor._x + (speed / 10); missilecor._y = missilecor._y - (speed2 / 5); } if (firedno < 2) { missile2cor._x = missile2cor._x + (speed / 10); missile2cor._y = missile2cor._y - (speed2 / 5); } if (firedno < 3) { missile3cor._x = missile3cor._x + (speed / 10); missile3cor._y = missile3cor._y - (speed2 / 5); } heli22._y = heli22._y - (speed2 / 5); mover(tower2, speed, speed2, 0); mover(heli2cor, speed, speed2, 0); mover(missile4cor, speed, speed2, 0); mover(missile5cor, speed, speed2, 0); mover(missile6cor, speed, speed2, 0); mover(tower, speed, speed2, 0); mover(homeFlag, speed, speed2, 0); mover(flag2, speed, speed2, 0); }; this.onEnterFrame = function () { destruction(); endGame(); missileFire2(); turn(); missileFire(); instruments(); instruments2(); coptersTilt(); toppleTower2(); toppleTower2cor(); coptersTilt2(); heli1Move(); heli2Move(); missileLaunch(); };Frame 453bang = false; this.onEnterFrame = function () { if (bang == true) { gotoAndPlay (2); bang = false; } };Frame 454unknown.gotoAndPlay(8); what = false; this.onEnterFrame = function () { if (what == true) { gotoAndPlay (2); what = false; } };Frame 455stop(); flag11 = true; flag12 = false; evilX = flag3._x; evilY = flag3._y; originalOr = 0; homeFlagX = homeFlag._x; homeFlagY = homeFlag._y; flag13 = false; dead2 = false; heli2.stop(); dead3 = false; flag2.gotoAndPlay(8); flag2._y = flag2._y + 10; flag3.gotoAndPlay(8); toppled2 = false; toppled3 = false; gameOver = false; speed = 0; toppled = false; dead = false; kms = 0; speed3 = 0; missilekms1 = 0; missilekms2 = 0; missilekms3 = 0; left = false; right = false; divider._visible = false; forward = false; speedrot1 = 1; speedrot2 = 3; speed2 = 0; fired = false; firedno = 0; missile._visible = false; missile2._visible = false; missile3._visible = false; this.onMouseDown = function () { fired = true; firedno++; }; first1 = false; fullAttack = false; heli2.gotoAndPlay(11); counter = 0; timer = function () { sky._y = sky._y + 0.5; if (sky._y > 90) { sky._alpha = sky._alpha - 1.5E-14; } if (night._alpha > 25) { if (moonlight._alpha < 15) { moonlight._alpha = moonlight._alpha + 0.4; } stars._alpha = stars._alpha + 0.4; } if ((night._alpha < 60) && (sky._alpha < 60)) { night._alpha = night._alpha + 0.4; } }; gameFinite = function () { if ((((flag11 === true) && (flag12 == true)) && (flag13 == true)) && (dead == false)) { gotoAndStop (458); } }; defendMode = false; scape.onEnterFrame = function () { gameFinite(); enemySpeed2 = heli3._y - heli._y; if ((defendMode == true) && (dead3 == false)) { heli3._y = heli3._y - (enemySpeed2 / 10); } if (heli.hitTest(homeFlag._x, homeFlag._y)) { flag11 = true; homeFlag._x = homeFlagX + originalOr; homeFlag._y = homeFlagY; } if (((heli3.hitTest(homeFlag._x, homeFlag._y, true) && (dead == false)) && (dead3 == false)) && (flag11 == true)) { homeFlag._x = (evilX + 40) + originalOr; homeFlag._y = evilY; flag11 = false; } if ((heli3.hitTest(missile._x, missile._y) && (dead3 == false)) && (fired == true)) { heli3.stop(); heli3.heli.copter.gotoAndPlay(60); dead3 = true; } if ((heli3.hitTest(missile2._x, missile2._y) && (dead3 == false)) && (firedno > 1)) { heli3.stop(); heli3.heli.copter.gotoAndPlay(60); dead3 = true; } if ((heli3.hitTest(missile3._x, missile3._y) && (dead3 == false)) && (firedno > 2)) { heli3.stop(); heli3.heli.copter.gotoAndPlay(60); dead3 = true; } timer(); if ((heli3.hitTest(heli._x, heli._y) && (dead3 == false)) && (dead == false)) { heli3.stop(); heli.copter.gotoAndPlay(60); heli3.heli.copter.gotoAndPlay(60); dead = true; dead3 = true; } if ((((((fullAttack == true) && (heli2._x < 345)) && (heli2._x > 65)) && (heli2._y == heli._y)) && (dead2 == false)) && (dead == false)) { counter++; if ((counter == 1) && (dead2 == false)) { heli.copter.gotoAndPlay(60); heli2.copter.gotoAndPlay(2); dead2 = true; dead = true; } } if ((heli2.hitTest(heli._x, heli._y, true) && (dead == false)) && (dead2 == false)) { heli.copter.gotoAndPlay(60); heli2.copter.gotoAndPlay(2); dead = true; dead2 = true; } enemyAttack = heli2._x - heli._x; if (heli2._x < heli._x) { first1 = true; } if ((heli2._x > heli._x) && (first1 == true)) { fullAttack = true; } if ((fullAttack == true) && (dead2 == false)) { heli2._x = heli2._x - (enemyAttack + 5); } if (dead2 == false) { heli2._y = heli2._y - (enemySpeed / 3); } if (heli.hitTest(flag2._x, flag2._y)) { flag12 = true; flag2._x = (homeFlagX + originalOr) + 40; flag2._y = homeFlagY; } if (heli.hitTest(flag3._x, flag3._y)) { flag13 = true; flag3._x = (homeFlagX + originalOr) - 40; flag3._y = homeFlagY + 1; } if (dead == false) { speed = _root._xmouse - divider._x; } if (dead) { if (speed < 0) { speed++; } if (speed > 0) { speed--; } if (speed2 < 0) { speed2++; } if (speed2 > 0) { speed2--; } heli.stop(); } distanceRight._visible = false; distanceLeft._visible = false; if (toppled == false) { nav.dis.text = Math.floor(kms) + "m"; } else { nav.dis.text = "NO SIGNAL"; } flag2._x = flag2._x - (speed / 10); heli3._x = heli3._x - (speed / 10); flag3._x = flag3._x - (speed / 10); homeFlag._x = homeFlag._x - (speed / 10); originalOr = originalOr - (speed / 10); if (tower._x > heli._x) { if (toppled == false) { nav.dir.text = "W"; } } if (tower._x < heli._x) { if (toppled == false) { nav.dir.text = "E"; } } if (fired == true) { missile._visible = true; missile._x = missile._x - 20; missile._x = missile._x - (speed / 10); } if (firedno == 2) { missile2._visible = true; missile2.onEnterFrame = function () { this._x = this._x - 20; this._x = this._x - (speed / 10); }; } if (firedno == 3) { missile3._visible = true; missile3.onEnterFrame = function () { this._x = this._x - 20; this._x = this._x - (speed / 10); }; } enemySpeed = heli2._y - heli._y; if (dead == false) { speed2 = heli._y - _root._ymouse; } heli._y = heli._y - (speed2 / 5); if (fired == false) { missile._y = missile._y - (speed2 / 5); missile2._y = missile2._y - (speed2 / 5); missile3._y = missile3._y - (speed2 / 5); } if (firedno == 1) { missile2._y = missile2._y - (speed2 / 5); missile3._y = missile3._y - (speed2 / 5); } if (firedno == 2) { missile3._y = missile3._y - (speed2 / 5); } if (_root._xmouse < divider._x) { left = true; right = false; if (forward == false) { heli.play(); forward = true; } else { if (heli._currentframe == 32) { heli.play(); } if (heli._currentframe == 1) { heli.play(); } } } if (_root._xmouse > divider._x) { left = false; right = true; if (forward == false) { forward = true; heli.gotoAndPlay(21); } else { if (heli._currentframe == 11) { heli.play(); } if (heli._currentframe == 1) { heli.gotoAndPlay(21); } } } speedPercent = (speed / 300) * 100; secondPercent = speedPercent * 1.8; if (tower2.hitTest(heli._x, heli._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile._x, missile._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile2._x, missile2._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile3._x, missile3._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower3.hitTest(heli._x, heli._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile._x, missile._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile2._x, missile2._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile3._x, missile3._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (((heli2.hitTest(missile._x, missile._y, true) && (dead2 == false)) && (dead == false)) && (fired == true)) { heli2.copter.gotoAndPlay(2); dead2 = true; } if (((heli2.hitTest(missile2._x, missile2._y, true) && (dead2 == false)) && (dead == false)) && (firedno > 1)) { heli2.copter.gotoAndPlay(2); dead2 = true; } if (((heli2.hitTest(missile3._x, missile3._y, true) && (dead2 == false)) && (dead == false)) && (firedno > 2)) { heli2.copter.gotoAndPlay(2); dead2 = true; } if (left == true) { if (scape.hitTest(heli._x, heli._y, true) && (dead == false)) { heli.copter.gotoAndPlay(60); dead = true; } if (tower.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower.gotoAndPlay(18); toppled = true; } if (tower.hitTest(missile._x, missile._y, true) && (toppled == false)) { tower.gotoAndPlay(18); toppled = true; } if (tower.hitTest(missile2._x, missile2._y, true) && (toppled == false)) { tower.gotoAndPlay(18); toppled = true; } if (tower.hitTest(missile3._x, missile3._y, true) && (toppled == false)) { tower.gotoAndPlay(18); toppled = true; } instrument.indicator._rotation = variable / 2; } else { if (scape.hitTest(heli._x, heli._y, true) && (dead == false)) { heli.copter.gotoAndPlay(2); dead = true; } if (tower.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower.gotoAndPlay(44); toppled = true; } if (tower2.hitTest(heli._x, heli._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(44); toppled2 = true; } if (tower3.hitTest(heli._x, heli._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(44); toppled3 = true; } instrument.indicator._rotation = secondPercent; } variable = secondPercent * -2; this._x = this._x - (speed / 10); heli2._x = heli2._x - (speed / 10); kmspeed1 = ((speed / 261.9) * 10) * 0.8; kmspeed = (kmspeed1 / 60) / 1500; kms = kms + (kmspeed * 10000); tower._x = tower._x - (speed / 10); tower2._x = tower2._x - (speed / 10); tower3._x = tower3._x - (speed / 10); if ((speed2 > 0) || (speed2 < -1)) { speed3 = speed2 / 30; } else { speed3 = 0; } if (gameOver == true) { gotoAndStop (459); } if ((speed2 > 0) || (speed2 < -1)) { speed4 = speed2 / 10; } else { speed4 = 0; } horizonline.horizon._y = horizonline.horizon._y + speed3; horizonline.met._y = horizonline.met._y + speed4; if (dead == false) { speed = _root._xmouse - divider._x; } };Frame 456stop(); dead3 = false; originalOr = 0; trace(heli._y); speed = 0; flag2.gotoAndPlay(8); flag2._y = flag2._y + 10; toppled2 = false; toppled3 = false; flag3.gotoAndPlay(8); dead = false; dead2 = false; toppled = false; kms = 0; speed3 = 0; heli.copter.fire._visible = false; firing = false; gameOver = false; toppled = false; this.onMouseDown = function () { heli.copter.fire._visible = true; firing = true; }; this.onMouseUp = function () { firing = false; heli.copter.fire._visible = false; }; evilX = flag3._x; flag11 = true; flag12 = true; flag13 = true; defendMode = false; evilY = flag3._y; homeFlagX = homeFlag._x; homeFlagY = homeFlag._y; enemyCounter = 100; enemyCounter2 = 100; newStuff = function () { heli3._x = heli3._x - (speed / 13); originalOr = originalOr - (speed / 13); if (heli.hitTest(homeFlag._x, homeFlag._y)) { flag11 = true; homeFlag._x = homeFlagX + originalOr; flagCounter++; homeFlag._y = homeFlagY; } if ((heli3.hitTest(homeFlag._x, homeFlag._y, true) && (dead == false)) && (dead3 == false)) { homeFlag._x = (evilX + 40) + originalOr; homeFlag._y = evilY; flag11 = false; } if ((heli3.hitTest(heli._x, heli._y, true) && (dead == false)) && (dead3 == false)) { heli.copter.gotoAndPlay(60); heli3.heli.copter.gotoAndPlay(2); heli3.stop(); dead = true; dead3 = true; } if ((((firing == true) && (heli._x > heli2._x)) && (enemySpeed < 10)) && (enemySpeed > -10)) { enemyCounter = enemyCounter - 5; } if ((((firing == true) && (heli._x < heli2._x)) && (enemySpeed2 < 10)) && (enemySpeed2 > -10)) { enemyCounter2 = enemyCounter2 - 5; } if (enemyCounter == 0) { enemyCounter--; dead2 = true; heli2.copter.gotoAndPlay(2); } if (heli3.hitTest(firingRange._x, firingRange._y)) { if (firing == true) { enemyCounter2 = enemyCounter2 - 10; } } if (enemyCounter2 == 0) { trace("hey"); enemyCounter2--; dead3 = true; heli3.heli.copter.gotoAndPlay(2); heli3.stop(); } if (dead2 == false) { enemySpeed = heli2._y - heli._y; } if (((((fullAttack == true) && (heli2._x < 345)) && (heli2._x > 65)) && (heli2._y == heli._y)) && (dead2 == false)) { counter++; if (counter == 1) { heli.copter.gotoAndPlay(60); heli2.copter.gotoAndPlay(2); dead = true; } } if ((heli2.hitTest(heli._x, heli._y, true) && (dead == false)) && (dead2 == false)) { heli.copter.gotoAndPlay(60); heli2.copter.gotoAndPlay(2); dead = true; dead2 = true; } if (dead2 == false) { enemyAttack = heli2._x - heli._x; } if (heli2._x < heli._x) { first1 = true; } if ((heli3.hitTest(heli._x, heli._y) && (dead == false)) && (dead3 == false)) { heli.copter.gotoAndPlay(60); heli3.heli.copter.gotoAndPlay(2); heli3.stop(); dead = true; dead3 = true; } if ((heli2._x > heli._x) && (first1 == true)) { fullAttack = true; } if ((fullAttack == true) && (dead2 == false)) { heli2._x = heli2._x - (enemyAttack + 3.5); } enemySpeed2 = heli3._y - heli._y; if ((defendMode == true) && (dead3 == false)) { heli3._y = heli3._y - (enemySpeed2 / 10); } heli2._y = heli2._y - (enemySpeed / 10); }; missilekms1 = 0; missilekms2 = 0; missilekms3 = 0; left = false; right = false; divider._visible = false; forward = false; speedrot1 = 1; speedrot2 = 3; speed2 = 0; fired = false; firedno = 0; missile._visible = false; missile2._visible = false; dead2 = false; missile3._visible = false; first1 = false; fullAttack = false; heli2.gotoAndPlay(11); counter = 0; timer = function () { sky._y = sky._y + 0.3; if (sky._y > 120) { sky._alpha = sky._alpha - 1.5E-14; } if (night._alpha > 25) { if (moonlight._alpha < 15) { moonlight._alpha = moonlight._alpha + 0.4; } stars._alpha = stars._alpha + 0.4; } if ((night._alpha < 60) && (sky._alpha < 60)) { night._alpha = night._alpha + 0.4; } }; gameFinite = function () { if ((((flag11 === true) && (flag12 == false)) && (flag13 == false)) && (dead == false)) { gotoAndStop (458); } }; scape.onEnterFrame = function () { gameFinite(); timer(); distanceLeft.text = speed; newStuff(); if (stars._alpha > 60) { gameOver = true; } if (heli.hitTest(flag2._x, flag2._y)) { flag12 = false; flag2._x = (homeFlagX + originalOr) + 40; flag2._y = homeFlagY; } if (heli.hitTest(flag3._x, flag3._y)) { flag13 = false; flag3._x = (homeFlagX + originalOr) - 40; flag3._y = homeFlagY + 1; } if (gameOver == true) { gotoAndStop (459); } if (dead == false) { speed = _root._xmouse - divider._x; } if (dead) { if (speed < 0) { speed++; } if (speed > 0) { speed--; } if (speed2 < 0) { speed2++; } if (speed2 > 0) { speed2--; } heli.stop(); } distanceRight._visible = false; distanceLeft._visible = false; if (toppled == false) { nav.dis.text = Math.floor(kms) + "m"; } else { nav.dis.text = "NO SIGNAL"; } if (tower._x > heli._x) { if (toppled == false) { nav.dir.text = "W"; } } if (tower._x < heli._x) { if (toppled == false) { nav.dir.text = "E"; } } if (dead == false) { speed2 = heli._y - _root._ymouse; } heli._y = heli._y - (speed2 / 5); firingRange._y = firingRange._y - (speed2 / 5); if (fired == false) { missile._y = missile._y - (speed2 / 5); missile2._y = missile2._y - (speed2 / 5); missile3._y = missile3._y - (speed2 / 5); } if (firedno == 1) { missile2._y = missile2._y - (speed2 / 5); missile3._y = missile3._y - (speed2 / 5); } if (firedno == 2) { missile3._y = missile3._y - (speed2 / 5); } if (_root._xmouse < divider._x) { left = true; right = false; if (forward == false) { heli.play(); forward = true; } else { if (heli._currentframe == 32) { heli.play(); } if (heli._currentframe == 1) { heli.play(); } } } if (_root._xmouse > divider._x) { left = false; right = true; if (forward == false) { forward = true; heli.gotoAndPlay(21); } else { if (heli._currentframe == 11) { heli.play(); } if (heli._currentframe == 1) { heli.gotoAndPlay(21); } } } speedPercent = (speed / 300) * 100; secondPercent = speedPercent * 1.8; if (left == true) { if (scape.hitTest(heli._x, heli._y, true) && (dead == false)) { heli.copter.gotoAndPlay(53); dead = true; } if (tower.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower.gotoAndPlay(18); toppled = true; } if (tower2.hitTest(heli._x, heli._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile._x, missile._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile2._x, missile2._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile3._x, missile3._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower3.hitTest(heli._x, heli._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile._x, missile._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile2._x, missile2._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile3._x, missile3._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } instrument.indicator._rotation = variable / 2; } else { if (tower2.hitTest(heli._x, heli._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(44); toppled2 = true; } if (tower3.hitTest(heli._x, heli._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(44); toppled3 = true; } if (scape.hitTest(heli._x, heli._y, true) && (dead == false)) { heli.copter.gotoAndPlay(2); dead = true; } if (tower.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower.gotoAndPlay(44); toppled = true; } instrument.indicator._rotation = secondPercent; } variable = secondPercent * -2; this._x = this._x - (speed / 13); heli2._x = heli2._x - (speed / 13); kmspeed1 = ((speed / 261.9) * 10) * 0.8; kmspeed = (kmspeed1 / 60) / 1500; kms = kms + (kmspeed * 10000); tower._x = tower._x - (speed / 13); homeFlag._x = homeFlag._x - (speed / 13); flag2._x = flag2._x - (speed / 13); flag3._x = flag3._x - (speed / 13); tower2._x = tower2._x - (speed / 13); tower3._x = tower3._x - (speed / 13); if ((speed2 > 0) || (speed2 < -1)) { speed3 = speed2 / 30; } else { speed3 = 0; } if ((speed2 > 0) || (speed2 < -1)) { speed4 = speed2 / 10; } else { speed4 = 0; } horizonline.horizon._y = horizonline.horizon._y + speed3; horizonline.met._y = horizonline.met._y + speed4; };Frame 457stop(); flagCounter = 1; flag11 = true; flag21 = false; flag33 = false; homeFlagX = homeFlag._x; homeFlagY = homeFlag._y; flag2.gotoAndPlay(8); toppled2 = false; evilX = flag3._x; evilY = flag3._y; originalOr = 0; toppled3 = false; flag2._y = flag2._y + 10; flag3.gotoAndPlay(8); toppled = false; gameOver = false; dead = false; heli.copter.trail._alpha = 0; heli.copter.trail2._alpha = 0; speed = 0; kms = 0; dead3 = false; kmspeed1 = 0; speed3 = 0; missilekms1 = 0; dead2 = false; missilekms2 = 0; missilekms3 = 0; left = false; right = false; divider._visible = false; forward = false; speedrot1 = 1; speedrot2 = 3; speed2 = 0; fired = false; firedno = 0; missile._visible = false; missile2._visible = false; missile3._visible = false; first1 = false; fullAttack = false; pass = false; enemyS = 23; this.onMouseDown = function () { }; finalGame = false; helX = heli2._x; newStuff = function () { if (dead2 == false) { enemySpeed = heli2._y - heli._y; } if ((((fullAttack == true) && (heli2._x < 345)) && (heli2._x > 65)) && (heli2._y == heli._y)) { counter++; if (counter == 1) { heli.copter.gotoAndPlay(60); heli2.copter.gotoAndPlay(2); dead = true; } } if ((heli2.hitTest(heli._x, heli._y, true) && (dead == false)) && (dead2 == false)) { heli.copter.gotoAndPlay(60); heli2.copter.gotoAndPlay(2); dead = true; } if ((heli3.hitTest(heli._x, heli._y, true) && (dead == false)) && (dead3 == false)) { heli.copter.gotoAndPlay(60); heli3.heli.copter.gotoAndPlay(2); heli3.stop(); dead = true; dead3 = true; } if ((heli3.hitTest(homeFlag._x, homeFlag._y, true) && (dead == false)) && (dead3 == false)) { homeFlag._x = (evilX + 40) + originalOr; homeFlag._y = evilY; flag11 = false; } if (dead2 == false) { enemyAttack = heli2._x - heli._x; } if (heli2._x < heli._x) { first1 = true; } if ((heli2._x > heli._x) && (first1 == true)) { fullAttack = true; } enemySpeed2 = heli3._y - heli._y; if ((defendMode == true) && (dead3 == false)) { heli3._y = heli3._y - (enemySpeed2 / 10); } if (fullAttack == true) { if ((heli2._x > tower._x) && (pass == false)) { heli2._x = heli2._x - enemyS; } else { heli2._x = heli2._x - enemyS; pass = true; if (enemyS > -23) { enemyS--; } } } heli2._y = heli2._y - (enemySpeed / 6); }; timer = function () { sky._y = sky._y + 0.5; if (sky._y > 65) { sky._alpha = sky._alpha - 1.5E-14; } if (night._alpha > 25) { if (moonlight._alpha < 15) { moonlight._alpha = moonlight._alpha + 0.4; } stars._alpha = stars._alpha + 0.4; } if ((night._alpha < 60) && (sky._alpha < 60)) { night._alpha = night._alpha + 0.4; } }; scape.onEnterFrame = function () { if (stars._alpha > 60) { gameOver = true; } newStuff(); timer(); if (((flag11 && (flag22)) && (flag33)) && (dead == false)) { gotoAndStop (458); } if (heli.hitTest(flag2._x, flag2._y)) { flag22 = true; flag2._x = (homeFlagX + 40) + originalOr; flagCounter++; flag2._y = homeFlag._y; } if (heli.hitTest(homeFlag._x, homeFlag._y)) { flag11 = true; homeFlag._x = homeFlagX + originalOr; flagCounter++; homeFlag._y = homeFlagY; } if (heli.hitTest(flag3._x, flag3._y)) { flag33 = true; flag3._x = (homeFlagX - 40) + originalOr; flagCounter++; flag3._y = homeFlagY + 1; } distanceRight._visible = false; distanceLeft._visible = false; if (toppled == false) { nav.dis.text = Math.floor(kms) + "m"; } else { nav.dis.text = "NO SIGNAL"; } if (gameOver == true) { gotoAndStop (459); } if (tower._x > heli._x) { if (toppled == false) { nav.dir.text = "W"; } } if (tower._x < heli._x) { if (toppled == false) { nav.dir.text = "E"; } } if (heli._alpha < 100) { heli._alpha++; } if (dead == false) { speed2 = heli._y - _root._ymouse; } if (dead) { if (speed < 0) { speed++; } if (speed > 0) { speed--; } if (speed2 < 0) { speed2++; } if (speed2 > 0) { speed2--; } heli.stop(); } heli._y = heli._y - (speed2 / 5); if (fired == false) { missile._y = missile._y - (speed2 / 5); missile2._y = missile2._y - (speed2 / 5); missile3._y = missile3._y - (speed2 / 5); } if (firedno == 1) { missile2._y = missile2._y - (speed2 / 5); missile3._y = missile3._y - (speed2 / 5); } if (firedno == 2) { missile3._y = missile3._y - (speed2 / 5); } if (_root._xmouse < divider._x) { left = true; right = false; if (forward == false) { heli.play(); forward = true; } else { if (heli._currentframe == 32) { heli.play(); } if (heli._currentframe == 1) { heli.play(); } } } if (_root._xmouse > divider._x) { left = false; right = true; if (forward == false) { forward = true; heli.gotoAndPlay(21); } else { if (heli._currentframe == 11) { heli.play(); } if (heli._currentframe == 1) { heli.gotoAndPlay(21); } } } speedPercent = (speed / 200) * 100; speedPercent2 = (200 / speed) * 100; secondPercent = speedPercent * 1.8; if (left == true) { if (scape.hitTest(heli._x, heli._y, true) && (dead == false)) { heli.copter.gotoAndPlay(2); dead = true; } if (tower.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower.gotoAndPlay(18); toppled = true; } if (tower2.hitTest(heli._x, heli._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile._x, missile._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile2._x, missile2._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile3._x, missile3._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower3.hitTest(heli._x, heli._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile._x, missile._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile2._x, missile2._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile3._x, missile3._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } instrument.indicator._rotation = variable / 2; if (heli.copter.trail._alpha < 100) { heli.copter.trail._alpha = heli.copter.trail._alpha + 20; } originalOr = originalOr - (speed / 5); heli2._x = heli2._x - (speed / 5); tower._x = tower._x - (speed / 5); tower2._x = tower2._x - (speed / 5); tower3._x = tower3._x - (speed / 5); this._x = this._x - (speed / 5); homeFlag._x = homeFlag._x - (speed / 5); flag2._x = flag2._x - (speed / 5); flag3._x = flag3._x - (speed / 5); heli3._x = heli3._x - (speed / 5); kmspeed = ((kmspeed1 / 60) / 1500) * 2; } else { if (tower2.hitTest(heli._x, heli._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(44); toppled2 = true; } if (tower3.hitTest(heli._x, heli._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(44); toppled3 = true; } kmspeed = (kmspeed1 / 60) / 1500; if (scape.hitTest(heli._x, heli._y, true) && (dead == false)) { heli.copter.gotoAndPlay(54); dead = true; } if (tower.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower.gotoAndPlay(44); toppled = true; } instrument.indicator._rotation = secondPercent; tower._x = tower._x - (speed / 10); originalOr = originalOr - (speed / 10); heli3._x = heli3._x - (speed / 10); tower2._x = tower2._x - (speed / 10); tower3._x = tower3._x - (speed / 10); this._x = this._x - (speed / 10); heli2._x = heli2._x - (speed / 10); homeFlag._x = homeFlag._x - (speed / 10); flag2._x = flag2._x - (speed / 10); flag3._x = flag3._x - (speed / 10); if (heli.copter.trail._alpha > 0) { heli.copter.trail._alpha = heli.copter.trail._alpha - 25; } } variable = secondPercent * -2; kmspeed1 = ((speed / 261.9) * 10) * 0.8; kms = kms + (kmspeed * 10000); if ((speed2 > 0) || (speed2 < -1)) { speed3 = speed2 / 30; } else { speed3 = 0; } if ((speed2 > 0) || (speed2 < -1)) { speed4 = speed2 / 10; } else { speed4 = 0; } horizonline.horizon._y = horizonline.horizon._y + speed3; horizonline.met._y = horizonline.met._y + speed4; if (dead == false) { speed = _root._xmouse - divider._x; } };Frame 458bang = false; this.onEnterFrame = function () { if (bang == true) { gotoAndStop (460); } };Frame 459unknown.gotoAndPlay(8); what = false; this.onEnterFrame = function () { if (what == true) { gotoAndPlay (2); what = false; } };Frame 460this.onEnterFrame = function () { };Frame 461play();Symbol 4 MovieClip [missile] Frame 1stop();Symbol 4 MovieClip [missile] Frame 2stop();Symbol 34 MovieClip Frame 4stop();Symbol 74 MovieClip Frame 6stop();Symbol 92 MovieClip Frame 1stop();Symbol 92 MovieClip Frame 12stop();Symbol 107 MovieClip Frame 1this.onPress = function () { _root.copters.nextFrame(); };Symbol 112 MovieClip Frame 1this.onPress = function () { _root.copters.prevFrame(); };Symbol 127 MovieClip Frame 7gotoAndPlay (1);Symbol 127 MovieClip Frame 14gotoAndPlay (8);Symbol 132 MovieClip Frame 1stop(); flag.gotoAndPlay(8);Symbol 132 MovieClip Frame 2flag.gotoAndPlay(1);Symbol 136 MovieClip Frame 1stop();Symbol 136 MovieClip Frame 2stop();Symbol 136 MovieClip Frame 3stop();Symbol 152 MovieClip Frame 17gotoAndPlay (1);Symbol 152 MovieClip Frame 43stop();Symbol 152 MovieClip Frame 69stop();Symbol 191 MovieClip Frame 1stop(); _parent.trang = 1; trace(_parent.trang);Symbol 191 MovieClip Frame 5stop(); _parent.trang = 5; trace(_parent.trang);Symbol 194 MovieClip Frame 1stop(); var trang = 0;Symbol 194 MovieClip Frame 59stop(); if (_root.dead == true) { _root.gameOver = true; }Symbol 194 MovieClip Frame 60turner.gotoAndStop(trang);Symbol 194 MovieClip Frame 106stop(); if (_root.dead == true) { _root.gameOver = true; }Symbol 195 MovieClip Frame 1stop();Symbol 195 MovieClip Frame 11stop();Symbol 195 MovieClip Frame 32stop();Symbol 199 MovieClip Frame 1stop();Symbol 199 MovieClip Frame 59stop(); if (_root.dead2 == true) { _root.gameOver = true; }Symbol 199 MovieClip Frame 106stop(); if (_root.dead2 == true) { _root.gameOver = true; }Symbol 200 MovieClip Frame 1stop();Symbol 200 MovieClip Frame 11stop();Symbol 200 MovieClip Frame 32stop();Symbol 206 MovieClip Frame 58_root.bang = true;Symbol 207 MovieClip Frame 58_root.what = true;Symbol 224 MovieClip Frame 1stop();Symbol 224 MovieClip Frame 50stop(); if (_root.dead == true) { _root.gameOver = true; }Symbol 224 MovieClip Frame 96stop(); if (_root.dead == true) { _root.gameOver = true; }Symbol 225 MovieClip Frame 1stop();Symbol 225 MovieClip Frame 11stop();Symbol 225 MovieClip Frame 32stop();Symbol 232 MovieClip Frame 1fire._visible = false; stop();Symbol 232 MovieClip Frame 52stop(); if (_root.dead == true) { _root.gameOver = true; }Symbol 232 MovieClip Frame 106stop(); if (_root.dead == true) { _root.gameOver = true; }Symbol 233 MovieClip Frame 1stop();Symbol 233 MovieClip Frame 11stop();Symbol 233 MovieClip Frame 32stop();Symbol 234 MovieClip Frame 1if (_root.flag11 == false) { stop(); _root.defendMode = true; } else { _root.defendMode = false; }Symbol 241 MovieClip Frame 1trail2._alpha = 0; if (_root.flag11 == false) { stop(); _root.defendMode = true; } else { _root.defendMode = false; }Symbol 241 MovieClip Frame 2this.onEnterFrame = function () { if (heli.copter.trail._alpha < 100) { heli.copter.trail._alpha = heli.copter.trail._alpha + 20; } };Symbol 241 MovieClip Frame 231heli.copter.trail2._visible = false; this.onEnterFrame = function () { if (heli.copter.trail._alpha > 0) { heli.copter.trail._alpha = heli.copter.trail._alpha - 20; } };Symbol 244 MovieClip Frame 1if (_root.flag11 == false) { stop(); _root.defendMode = true; } else { _root.defendMode = false; }Symbol 248 MovieClip Frame 36_root.nextFrame();Symbol 270 MovieClip Frame 21stop();
Library Items
Symbol 1 Graphic | Used by:4 213 | |
Symbol 2 Graphic | Used by:4 | |
Symbol 3 Graphic | Used by:4 | |
Symbol 4 MovieClip [missile] | Uses:1 2 3 | Used by:Timeline |
Symbol 5 Graphic | Used by:23 | |
Symbol 6 ShapeTweening | Used by:23 | |
Symbol 7 ShapeTweening | Used by:23 | |
Symbol 8 Graphic | Used by:23 | |
Symbol 9 Graphic | Used by:23 140 Timeline | |
Symbol 10 Graphic | Used by:23 140 Timeline | |
Symbol 11 Graphic | Used by:23 140 Timeline | |
Symbol 12 Graphic | Used by:23 140 Timeline | |
Symbol 13 Graphic | Used by:23 140 Timeline | |
Symbol 14 Graphic | Used by:23 140 Timeline | |
Symbol 15 Graphic | Used by:23 Timeline | |
Symbol 16 Graphic | Used by:23 140 Timeline | |
Symbol 17 Graphic | Used by:23 | |
Symbol 18 Graphic | Used by:23 | |
Symbol 19 Graphic | Used by:23 | |
Symbol 20 Graphic | Used by:23 | |
Symbol 21 ShapeTweening | Used by:23 | |
Symbol 22 ShapeTweening | Used by:23 | |
Symbol 23 MovieClip | Uses:5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 | Used by:Timeline |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:24 | Used by:26 |
Symbol 26 MovieClip | Uses:25 | Used by:Timeline |
Symbol 27 Graphic | Used by:Timeline | |
Symbol 28 Graphic | Used by:Timeline | |
Symbol 29 Graphic | Used by:Timeline | |
Symbol 30 ShapeTweening | Used by:Timeline | |
Symbol 31 ShapeTweening | Used by:Timeline | |
Symbol 32 ShapeTweening | Used by:Timeline | |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip | Uses:33 | Used by:Timeline |
Symbol 35 Graphic | Used by:Timeline | |
Symbol 36 Graphic | Used by:Timeline | |
Symbol 37 Graphic | Used by:Timeline | |
Symbol 38 Font | Used by:39 | |
Symbol 39 Text | Uses:38 | Used by:Timeline |
Symbol 40 Graphic | Used by:Timeline | |
Symbol 41 Graphic | Used by:Timeline | |
Symbol 42 Graphic | Used by:Timeline | |
Symbol 43 Graphic | Used by:Timeline | |
Symbol 44 Graphic | Used by:Timeline | |
Symbol 45 Graphic | Used by:Timeline | |
Symbol 46 Graphic | Used by:Timeline | |
Symbol 47 Graphic | Used by:Timeline | |
Symbol 48 Graphic | Used by:Timeline | |
Symbol 49 Graphic | Used by:Timeline | |
Symbol 50 Graphic | Used by:Timeline | |
Symbol 51 Graphic | Used by:Timeline | |
Symbol 52 Graphic | Used by:Timeline | |
Symbol 53 Graphic | Used by:Timeline | |
Symbol 54 Graphic | Used by:Timeline | |
Symbol 55 Graphic | Used by:Timeline | |
Symbol 56 Graphic | Used by:Timeline | |
Symbol 57 Graphic | Used by:Timeline | |
Symbol 58 Graphic | Used by:Timeline | |
Symbol 59 Graphic | Used by:Timeline | |
Symbol 60 Graphic | Used by:Timeline | |
Symbol 61 Graphic | Used by:Timeline | |
Symbol 62 Graphic | Used by:Timeline | |
Symbol 63 Graphic | Used by:Timeline | |
Symbol 64 Graphic | Used by:Timeline | |
Symbol 65 Graphic | Used by:Timeline | |
Symbol 66 ShapeTweening | Used by:74 | |
Symbol 67 Graphic | Used by:74 | |
Symbol 68 Graphic | Used by:74 | |
Symbol 69 Graphic | Used by:74 | |
Symbol 70 Graphic | Used by:74 | |
Symbol 71 Graphic | Used by:74 | |
Symbol 72 Graphic | Used by:74 | |
Symbol 73 Graphic | Used by:74 | |
Symbol 74 MovieClip | Uses:66 67 68 69 70 71 72 73 | Used by:Timeline |
Symbol 75 Graphic | Used by:Timeline | |
Symbol 76 Graphic | Used by:Timeline | |
Symbol 77 Graphic | Used by:136 Timeline | |
Symbol 78 Graphic | Used by:83 90 240 | |
Symbol 79 Font | Used by:80 81 82 85 86 88 89 94 95 96 98 101 111 128 131 133 137 172 173 | |
Symbol 80 Text | Uses:79 | Used by:83 |
Symbol 81 Text | Uses:79 | Used by:83 |
Symbol 82 Text | Uses:79 | Used by:83 |
Symbol 83 Button | Uses:78 80 81 82 | Used by:Timeline |
Symbol 84 Graphic | Used by:87 | |
Symbol 85 Text | Uses:79 | Used by:87 |
Symbol 86 Text | Uses:79 | Used by:87 |
Symbol 87 Button | Uses:84 85 86 | Used by:92 |
Symbol 88 Text | Uses:79 | Used by:90 |
Symbol 89 Text | Uses:79 | Used by:90 |
Symbol 90 Button | Uses:78 88 89 | Used by:92 |
Symbol 91 Graphic | Used by:92 102 210 | |
Symbol 92 MovieClip | Uses:87 90 91 | Used by:Timeline |
Symbol 93 Graphic | Used by:97 195 200 225 233 | |
Symbol 94 Text | Uses:79 | Used by:97 |
Symbol 95 Text | Uses:79 | Used by:97 |
Symbol 96 Text | Uses:79 | Used by:97 |
Symbol 97 Button | Uses:93 94 95 96 | Used by:Timeline |
Symbol 98 Text | Uses:79 | Used by:102 |
Symbol 99 Font | Used by:101 | |
Symbol 100 Font | Used by:101 | |
Symbol 101 Text | Uses:99 79 100 | Used by:102 |
Symbol 102 MovieClip | Uses:91 98 101 | Used by:Timeline |
Symbol 103 Graphic | Used by:Timeline | |
Symbol 104 Graphic | Used by:107 112 | |
Symbol 105 Graphic | Used by:107 112 | |
Symbol 106 Graphic | Used by:107 110 112 | |
Symbol 107 MovieClip | Uses:104 105 106 | Used by:Timeline |
Symbol 108 Graphic | Used by:110 | |
Symbol 109 Graphic | Used by:110 | |
Symbol 110 MovieClip | Uses:106 108 109 | Used by:Timeline |
Symbol 111 Text | Uses:79 | Used by:Timeline |
Symbol 112 MovieClip | Uses:104 105 106 | Used by:Timeline |
Symbol 113 Graphic | Used by:132 | |
Symbol 114 Graphic | Used by:127 | |
Symbol 115 Graphic | Used by:127 | |
Symbol 116 Graphic | Used by:127 | |
Symbol 117 Graphic | Used by:127 | |
Symbol 118 Graphic | Used by:127 | |
Symbol 119 Graphic | Used by:127 | |
Symbol 120 Graphic | Used by:127 | |
Symbol 121 Graphic | Used by:127 | |
Symbol 122 Graphic | Used by:127 | |
Symbol 123 Graphic | Used by:127 | |
Symbol 124 Graphic | Used by:127 | |
Symbol 125 Graphic | Used by:127 | |
Symbol 126 Graphic | Used by:127 | |
Symbol 127 MovieClip | Uses:114 115 116 117 118 119 120 121 122 123 124 125 126 | Used by:132 Timeline |
Symbol 128 Text | Uses:79 | Used by:129 |
Symbol 129 MovieClip | Uses:128 | Used by:132 |
Symbol 130 Graphic | Used by:132 | |
Symbol 131 Text | Uses:79 | Used by:132 |
Symbol 132 MovieClip | Uses:113 127 129 130 131 | Used by:Timeline |
Symbol 133 Text | Uses:79 | Used by:Timeline |
Symbol 134 Graphic | Used by:136 | |
Symbol 135 Graphic | Used by:136 | |
Symbol 136 MovieClip | Uses:134 135 77 | Used by:Timeline |
Symbol 137 Text | Uses:79 | Used by:Timeline |
Symbol 138 Graphic | Used by:140 | |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:138 9 10 11 12 13 14 139 16 | Used by:Timeline |
Symbol 141 Graphic | Used by:152 | |
Symbol 142 Graphic | Used by:152 231 | |
Symbol 143 Graphic | Used by:152 | |
Symbol 144 Graphic | Used by:152 | |
Symbol 145 Graphic | Used by:152 | |
Symbol 146 Graphic | Used by:152 | |
Symbol 147 Graphic | Used by:152 | |
Symbol 148 Graphic | Used by:152 | |
Symbol 149 Graphic | Used by:152 | |
Symbol 150 Graphic | Used by:152 | |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 MovieClip | Uses:141 142 143 144 145 146 147 148 149 150 151 | Used by:Timeline |
Symbol 153 Graphic | Used by:154 | |
Symbol 154 MovieClip | Uses:153 | Used by:Timeline |
Symbol 155 Graphic | Used by:156 | |
Symbol 156 MovieClip | Uses:155 | Used by:Timeline |
Symbol 157 Graphic | Used by:165 | |
Symbol 158 Graphic | Used by:160 | |
Symbol 159 Graphic | Used by:160 | |
Symbol 160 MovieClip | Uses:158 159 | Used by:165 |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip | Uses:161 | Used by:165 |
Symbol 163 Graphic | Used by:165 | |
Symbol 164 Graphic | Used by:165 | |
Symbol 165 MovieClip | Uses:157 160 162 163 164 | Used by:Timeline |
Symbol 166 Graphic | Used by:169 | |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip | Uses:167 | Used by:169 |
Symbol 169 MovieClip | Uses:166 168 | Used by:Timeline |
Symbol 170 Graphic | Used by:174 Timeline | |
Symbol 171 Graphic | Used by:174 Timeline | |
Symbol 172 EditableText | Uses:79 | Used by:174 Timeline |
Symbol 173 EditableText | Uses:79 | Used by:174 Timeline |
Symbol 174 MovieClip | Uses:170 171 172 173 | Used by:Timeline |
Symbol 175 Graphic | Used by:177 | |
Symbol 176 Graphic | Used by:177 | |
Symbol 177 MovieClip | Uses:175 176 | Used by:191 223 224 |
Symbol 178 Graphic | Used by:179 215 | |
Symbol 179 MovieClip | Uses:178 | Used by:191 229 232 |
Symbol 180 Graphic | Used by:191 | |
Symbol 181 Graphic | Used by:191 | |
Symbol 182 Graphic | Used by:191 | |
Symbol 183 Graphic | Used by:191 | |
Symbol 184 Graphic | Used by:191 | |
Symbol 185 Graphic | Used by:191 | |
Symbol 186 Graphic | Used by:191 | |
Symbol 187 Graphic | Used by:191 | |
Symbol 188 Graphic | Used by:191 | |
Symbol 189 Graphic | Used by:191 | |
Symbol 190 Graphic | Used by:191 | |
Symbol 191 MovieClip | Uses:177 179 180 181 182 183 184 185 186 187 188 189 190 | Used by:194 199 |
Symbol 192 Graphic | Used by:194 199 224 232 | |
Symbol 193 Graphic | Used by:194 199 224 232 | |
Symbol 194 MovieClip | Uses:191 192 193 | Used by:195 |
Symbol 195 MovieClip | Uses:194 93 | Used by:244 Timeline |
Symbol 196 Graphic | Used by:197 | |
Symbol 197 MovieClip | Uses:196 | Used by:Timeline |
Symbol 198 Graphic | Used by:Timeline | |
Symbol 199 MovieClip | Uses:191 192 193 | Used by:200 |
Symbol 200 MovieClip | Uses:199 93 | Used by:Timeline |
Symbol 201 Graphic | Used by:202 | |
Symbol 202 MovieClip | Uses:201 | Used by:Timeline |
Symbol 203 Graphic | Used by:204 | |
Symbol 204 MovieClip | Uses:203 | Used by:Timeline |
Symbol 205 Graphic | Used by:206 207 | |
Symbol 206 MovieClip | Uses:205 | Used by:Timeline |
Symbol 207 MovieClip | Uses:205 | Used by:Timeline |
Symbol 208 Graphic | Used by:210 | |
Symbol 209 Graphic | Used by:210 | |
Symbol 210 MovieClip | Uses:91 208 209 | Used by:Timeline |
Symbol 211 Graphic | Used by:212 | |
Symbol 212 MovieClip | Uses:211 | Used by:Timeline |
Symbol 213 MovieClip | Uses:1 | Used by:224 |
Symbol 214 Graphic | Used by:224 | |
Symbol 215 MovieClip | Uses:178 | Used by:224 |
Symbol 216 Graphic | Used by:224 | |
Symbol 217 Graphic | Used by:224 | |
Symbol 218 Graphic | Used by:224 | |
Symbol 219 Graphic | Used by:224 | |
Symbol 220 Graphic | Used by:224 | |
Symbol 221 Graphic | Used by:224 | |
Symbol 222 Graphic | Used by:223 | |
Symbol 223 MovieClip | Uses:222 177 | Used by:224 |
Symbol 224 MovieClip | Uses:213 214 215 177 216 217 218 219 220 192 193 221 223 | Used by:225 |
Symbol 225 MovieClip | Uses:224 93 | Used by:241 Timeline |
Symbol 226 Graphic | Used by:229 232 | |
Symbol 227 Graphic | Used by:229 232 | |
Symbol 228 Graphic | Used by:229 232 | |
Symbol 229 MovieClip | Uses:226 227 179 228 | Used by:232 |
Symbol 230 Graphic | Used by:231 | |
Symbol 231 MovieClip | Uses:142 230 | Used by:232 |
Symbol 232 MovieClip | Uses:229 231 226 227 179 228 192 193 | Used by:233 |
Symbol 233 MovieClip | Uses:232 93 | Used by:234 Timeline |
Symbol 234 MovieClip | Uses:233 | Used by:Timeline |
Symbol 235 Font | Used by:236 237 242 243 245 246 | |
Symbol 236 EditableText | Uses:235 | Used by:Timeline |
Symbol 237 EditableText | Uses:235 | Used by:Timeline |
Symbol 238 Graphic | Used by:239 | |
Symbol 239 MovieClip | Uses:238 | Used by:Timeline |
Symbol 240 MovieClip | Uses:78 | Used by:Timeline |
Symbol 241 MovieClip | Uses:225 | Used by:Timeline |
Symbol 242 EditableText | Uses:235 | Used by:Timeline |
Symbol 243 EditableText | Uses:235 | Used by:Timeline |
Symbol 244 MovieClip | Uses:195 | Used by:Timeline |
Symbol 245 EditableText | Uses:235 | Used by:Timeline |
Symbol 246 EditableText | Uses:235 | Used by:Timeline |
Symbol 247 Graphic | Used by:248 | |
Symbol 248 MovieClip | Uses:247 | Used by:Timeline |
Symbol 249 Graphic | Used by:270 | |
Symbol 250 Graphic | Used by:270 | |
Symbol 251 Graphic | Used by:270 | |
Symbol 252 Graphic | Used by:270 | |
Symbol 253 Graphic | Used by:270 | |
Symbol 254 Graphic | Used by:270 | |
Symbol 255 Graphic | Used by:270 | |
Symbol 256 Graphic | Used by:270 | |
Symbol 257 Graphic | Used by:270 | |
Symbol 258 Graphic | Used by:270 | |
Symbol 259 Graphic | Used by:270 | |
Symbol 260 Graphic | Used by:270 | |
Symbol 261 Graphic | Used by:270 | |
Symbol 262 Graphic | Used by:270 | |
Symbol 263 Graphic | Used by:270 | |
Symbol 264 Graphic | Used by:270 | |
Symbol 265 Graphic | Used by:270 | |
Symbol 266 Graphic | Used by:270 | |
Symbol 267 Graphic | Used by:270 | |
Symbol 268 Graphic | Used by:270 | |
Symbol 269 Graphic | Used by:270 | |
Symbol 270 MovieClip | Uses:249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 | Used by:Timeline |
Instance Names
"logd" | Frame 1 | Symbol 23 MovieClip |
"perc" | Frame 1 | Symbol 26 MovieClip |
"link" | Frame 133 | Symbol 74 MovieClip |
"insb" | Frame 143 | Symbol 83 Button |
"nextt" | Frame 147 | Symbol 92 MovieClip |
"playe" | Frame 147 | Symbol 97 Button |
"inst" | Frame 147 | Symbol 102 MovieClip |
"right" | Frame 450 | Symbol 107 MovieClip |
"go" | Frame 450 | Symbol 110 MovieClip |
"left" | Frame 450 | Symbol 112 MovieClip |
"copters" | Frame 450 | Symbol 132 MovieClip |
"copters" | Frame 451 | Symbol 136 MovieClip |
"right" | Frame 451 | Symbol 107 MovieClip |
"go" | Frame 451 | Symbol 110 MovieClip |
"left" | Frame 451 | Symbol 112 MovieClip |
"sky" | Frame 452 | Symbol 140 MovieClip |
"tower2" | Frame 452 | Symbol 152 MovieClip |
"flag2" | Frame 452 | Symbol 127 MovieClip |
"tower" | Frame 452 | Symbol 152 MovieClip |
"homeFlag" | Frame 452 | Symbol 127 MovieClip |
"scape" | Frame 452 | Symbol 154 MovieClip |
"missile" | Frame 452 | Symbol 4 MovieClip [missile] |
"missile2" | Frame 452 | Symbol 4 MovieClip [missile] |
"missile3" | Frame 452 | Symbol 4 MovieClip [missile] |
"scapeBound" | Frame 452 | Symbol 156 MovieClip |
"horizonline" | Frame 452 | Symbol 165 MovieClip |
"instrument" | Frame 452 | Symbol 169 MovieClip |
"nav" | Frame 452 | Symbol 174 MovieClip |
"missile6cor" | Frame 452 | Symbol 4 MovieClip [missile] |
"missile5cor" | Frame 452 | Symbol 4 MovieClip [missile] |
"missile4cor" | Frame 452 | Symbol 4 MovieClip [missile] |
"heli2cor" | Frame 452 | Symbol 195 MovieClip |
"divider" | Frame 452 | Symbol 197 MovieClip |
"heli" | Frame 452 | Symbol 195 MovieClip |
"sky" | Frame 452 | Symbol 140 MovieClip |
"missilecor" | Frame 452 | Symbol 4 MovieClip [missile] |
"missile2cor" | Frame 452 | Symbol 4 MovieClip [missile] |
"missile3cor" | Frame 452 | Symbol 4 MovieClip [missile] |
"tower22" | Frame 452 | Symbol 152 MovieClip |
"flag22" | Frame 452 | Symbol 127 MovieClip |
"tower2cor" | Frame 452 | Symbol 152 MovieClip |
"homeFlag2cor" | Frame 452 | Symbol 127 MovieClip |
"scape2" | Frame 452 | Symbol 154 MovieClip |
"missile6" | Frame 452 | Symbol 4 MovieClip [missile] |
"missile5" | Frame 452 | Symbol 4 MovieClip [missile] |
"missile4" | Frame 452 | Symbol 4 MovieClip [missile] |
"heli22" | Frame 452 | Symbol 195 MovieClip |
"scapeBound2" | Frame 452 | Symbol 156 MovieClip |
"heli2" | Frame 452 | Symbol 200 MovieClip |
"mouseEm" | Frame 452 | Symbol 202 MovieClip |
"divider2" | Frame 452 | Symbol 204 MovieClip |
"horizonlinecor" | Frame 452 | Symbol 165 MovieClip |
"instrumentcor" | Frame 452 | Symbol 169 MovieClip |
"navcor" | Frame 452 | Symbol 174 MovieClip |
"unknown" | Frame 453 | Symbol 127 MovieClip |
"stars" | Frame 455 | Symbol 210 MovieClip |
"moonlight" | Frame 455 | Symbol 212 MovieClip |
"sky" | Frame 455 | Symbol 140 MovieClip |
"tower3" | Frame 455 | Symbol 152 MovieClip |
"flag3" | Frame 455 | Symbol 127 MovieClip |
"tower2" | Frame 455 | Symbol 152 MovieClip |
"flag2" | Frame 455 | Symbol 127 MovieClip |
"tower" | Frame 455 | Symbol 152 MovieClip |
"homeFlag" | Frame 455 | Symbol 127 MovieClip |
"scape" | Frame 455 | Symbol 154 MovieClip |
"horizonline" | Frame 455 | Symbol 165 MovieClip |
"instrument" | Frame 455 | Symbol 169 MovieClip |
"nav" | Frame 455 | Symbol 174 MovieClip |
"missile" | Frame 455 | Symbol 4 MovieClip [missile] |
"missile2" | Frame 455 | Symbol 4 MovieClip [missile] |
"missile3" | Frame 455 | Symbol 4 MovieClip [missile] |
"heli2" | Frame 455 | Symbol 225 MovieClip |
"heli3" | Frame 455 | Symbol 234 MovieClip |
"divider" | Frame 455 | Symbol 197 MovieClip |
"distanceLeft" | Frame 455 | Symbol 236 EditableText |
"distanceRight" | Frame 455 | Symbol 237 EditableText |
"heli" | Frame 455 | Symbol 195 MovieClip |
"night" | Frame 455 | Symbol 239 MovieClip |
"firingRange" | Frame 456 | Symbol 240 MovieClip |
"heli2" | Frame 456 | Symbol 195 MovieClip |
"heli3" | Frame 456 | Symbol 241 MovieClip |
"distanceLeft" | Frame 456 | Symbol 242 EditableText |
"distanceRight" | Frame 456 | Symbol 243 EditableText |
"heli" | Frame 456 | Symbol 233 MovieClip |
"heli2" | Frame 457 | Symbol 233 MovieClip |
"heli3" | Frame 457 | Symbol 244 MovieClip |
"distanceLeft" | Frame 457 | Symbol 245 EditableText |
"distanceRight" | Frame 457 | Symbol 246 EditableText |
"dir" | Frame 457 | Symbol 172 EditableText |
"dis" | Frame 457 | Symbol 173 EditableText |
"heli" | Frame 457 | Symbol 225 MovieClip |
"unknown" | Frame 458 | Symbol 127 MovieClip |
"P1" | Symbol 92 MovieClip Frame 1 | Symbol 87 Button |
"P2" | Symbol 92 MovieClip Frame 1 | Symbol 90 Button |
"flag" | Symbol 132 MovieClip Frame 1 | Symbol 127 MovieClip |
"horizon" | Symbol 165 MovieClip Frame 1 | Symbol 160 MovieClip |
"met" | Symbol 165 MovieClip Frame 1 | Symbol 162 MovieClip |
"indicator" | Symbol 169 MovieClip Frame 1 | Symbol 168 MovieClip |
"dir" | Symbol 174 MovieClip Frame 1 | Symbol 172 EditableText |
"dis" | Symbol 174 MovieClip Frame 1 | Symbol 173 EditableText |
"turner" | Symbol 194 MovieClip Frame 1 | Symbol 191 MovieClip |
"turner" | Symbol 194 MovieClip Frame 60 | Symbol 191 MovieClip |
"copter" | Symbol 195 MovieClip Frame 1 | Symbol 194 MovieClip |
"turner" | Symbol 199 MovieClip Frame 1 | Symbol 191 MovieClip |
"turner" | Symbol 199 MovieClip Frame 60 | Symbol 191 MovieClip |
"copter" | Symbol 200 MovieClip Frame 1 | Symbol 199 MovieClip |
"trail" | Symbol 224 MovieClip Frame 1 | Symbol 213 MovieClip |
"copter" | Symbol 225 MovieClip Frame 1 | Symbol 224 MovieClip |
"fire" | Symbol 232 MovieClip Frame 1 | Symbol 231 MovieClip |
"fire" | Symbol 232 MovieClip Frame 2 | Symbol 231 MovieClip |
"fire" | Symbol 232 MovieClip Frame 53 | Symbol 231 MovieClip |
"copter" | Symbol 233 MovieClip Frame 1 | Symbol 232 MovieClip |
"heli" | Symbol 234 MovieClip Frame 1 | Symbol 233 MovieClip |
"heli" | Symbol 241 MovieClip Frame 1 | Symbol 225 MovieClip |
"heli" | Symbol 244 MovieClip Frame 1 | Symbol 195 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 31 bytes "..$1$8y$9I22hrPMxU8udctseIx270." |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "missile" |
ExportAssets (56) | Timeline Frame 452 | Symbol 4 as "missile" |
ExportAssets (56) | Timeline Frame 452 | Symbol 4 as "missile" |
ExportAssets (56) | Timeline Frame 452 | Symbol 4 as "missile" |
ExportAssets (56) | Timeline Frame 452 | Symbol 4 as "missile" |
ExportAssets (56) | Timeline Frame 452 | Symbol 4 as "missile" |
ExportAssets (56) | Timeline Frame 452 | Symbol 4 as "missile" |
ExportAssets (56) | Timeline Frame 452 | Symbol 4 as "missile" |
ExportAssets (56) | Timeline Frame 452 | Symbol 4 as "missile" |
ExportAssets (56) | Timeline Frame 452 | Symbol 4 as "missile" |
ExportAssets (56) | Timeline Frame 452 | Symbol 4 as "missile" |
ExportAssets (56) | Timeline Frame 452 | Symbol 4 as "missile" |
ExportAssets (56) | Timeline Frame 452 | Symbol 4 as "missile" |
ExportAssets (56) | Timeline Frame 455 | Symbol 4 as "missile" |
ExportAssets (56) | Timeline Frame 455 | Symbol 4 as "missile" |
ExportAssets (56) | Timeline Frame 455 | Symbol 4 as "missile" |
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