STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228128
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/62692425?noj=FRM62692425-14DC" width="1" height="1"></div>

Helicopter Simulator.swf

This is the info page for
Flash #47786

(Click the ID number above for more basic data on this flash file.)


Text
Created by Ryan Beruldsen

Instructions

Instructions

Instructions

1 Player

1 Player

2 Player

2 Player

Play

Play

Play

Instructions

controls:
1 player- mouse to navigate, click to shoot( if available).
2 player- player one- mouse to navigate/shoot,
player two arrow keys to navigate, space to shoot.
Helicopter Simulator is a essentially a "capture the
flag" game, in 1 player you must collect all three
flags (using whatever means). In two player mode
either you destroy your enemy or capture their
flag to win. In one player mode you can choose one
of three helicopters with varying weapons. In two
player mode you are assigned one helicopter. In
both modes winning the game usually requires the
death of you opponent/s...enjoy...
<click to return to menu>

Select a Team

Team 1
Sensor System: Advanced
Manuverability: Exellent
Speed: Average
Control: Mouse

Team 2
Sensor System: Average
Manuverability: Average
Speed: Exellent
Control: Arrow Keys + Space

Player 1

Select a Helicopter

N

N

ActionScript [AS1/AS2]

Frame 1
stop(); logd._alpha = 0; perc._alpha = 0; font = true; po = perc._xscale; loaded = false; lod = 0; this.onEnterFrame = function () { if (font == true) { if ((perc._alpha < 100) && (loaded == false)) { logd._alpha = logd._alpha + 10; perc._alpha = perc._alpha + 10; } perc._xscale = (po / 100) * Math.floor((100 * this.getBytesLoaded()) / this.getBytesTotal()); lod = Math.floor((100 * this.getBytesLoaded()) / this.getBytesTotal()); trace(lod); if (lod == 100) { trace(logd._alpha); loaded = true; logd._alpha = logd._alpha - 10; perc._alpha = perc._alpha - 10; if (logd._alpha < 1) { play(); font = false; } } } };
Frame 2
play(); this.onMouseDown = function () { if (links == true) { getURL ("http://ryan.cyberemail.org", "_blank"); } }; links = true;
Frame 133
links = false; link.onPress = function () { getURL ("http://ryan.cyberemail.org", "_blank"); };
Frame 147
vari = false; playe.onPress = function () { nextt.play(); playe.onEnterFrame = function () { if (this.alpha > 50) { this._alpha = this._alpha - 10; } }; }; inst._visible = false; insb.onPress = function () { stop(); inst._visible = true; }; inst.onPress = function () { _root.play(); this._visible = false; }; nextt.P1.onPress = function () { gotoAndPlay (451); }; nextt.P2.onPress = function () { gotoAndPlay (450); };
Frame 448
gotoAndPlay (133);
Frame 450
stop(); go.onPress = function () { gotoAndPlay (452); };
Frame 451
stop(); go.onPress = function () { gotoAndPlay(copters._currentframe +454); };
Frame 452
stop(); orX = mouseEm._x; winner1 = false; winner2 = false; gameOver = false; mouseEm._visible = false; missile4._visible = false; missile5._visible = false; missile6._visible = false; missile4cor._visible = false; missile5cor._visible = false; missile6cor._visible = false; dead = false; fired = false; firedno = 0; missilecor._visible = false; missile2cor._visible = false; missile3cor._visible = false; dead2 = false; divider._visible = false; divider2._visible = false; heli22._x = heli22._x + 13; missilecor._x = missilecor._x + 13; missile2cor._x = missile2cor._x + 13; missile3cor._x = missile3cor._x + 13; heli22._y = heli22._y + 26; missilecor._y = missilecor._y + 26; missile2cor._y = missile2cor._y + 26; missile3cor._y = missile3cor._y + 26; heli2cor._x = heli2cor._x + 5; missile4cor._x = missile4cor._x + 5; missile5cor._x = missile5cor._x + 5; missile6cor._x = missile6cor._x + 5; heli2cor._y = heli2cor._y + 14; missile4cor._y = missile4cor._y + 14; missile5cor._y = missile5cor._y + 14; missile6cor._y = missile6cor._y + 14; orY = mouseEm._y; this.onMouseDown = function () { fired = true; firedno++; }; this.onKeyDown = function () { trace("hey"); }; no = 1; fired2 = false; firedno2 = 0; missileLaunch = function () { if (Key.isDown(32)) { fired2 = true; if (no > 0) { firedno2 = firedno2 + (no--); } } else { no = 1; } }; missile._visible = false; missile2._visible = false; missile3._visible = false; missileFire = function () { missilecor.gotoAndStop(missile._currentframe); missile2cor.gotoAndStop(missile2._currentframe); missile2cor.gotoAndStop(missile3._currentframe); if (fired == true) { if (dead == false) { missile._visible = true; missilecor._visible = true; } if (missile._currentframe == 1) { missile._x = missile._x - 40; missilecor._x = missilecor._x - 40; } else { missile._x = missile._x + 40; missilecor._x = missilecor._x + 40; } missile._x = missile._x - (speed / 10); missile._y = missile._y + (speed2 / 5); } if (firedno > 1) { if (dead == false) { missile2._visible = true; missile2cor._visible = true; } missile2.onEnterFrame = function () { if (this._currentframe == 1) { this._x = this._x - 40; missile2cor._x = missile2cor._x - 40; } else { this._x = this._x + 40; missile2cor._x = missile2cor._x + 40; } this._x = this._x - (speed / 10); this._y = this._y + (speed2 / 5); }; } if (firedno > 2) { if (dead == false) { missile3._visible = true; missile3cor._visible = true; } missile3.onEnterFrame = function () { if (this._currentframe == 1) { this._x = this._x - 40; missile3cor._x = missile3cor._x - 40; } else { this._x = this._x + 40; missile3cor._x = missile3cor._x + 40; } this._y = this._y + (speed2 / 5); this._x = this._x - (speed / 10); }; } }; flag2.gotoAndPlay(8); flag22.gotoAndPlay(8); endGame = function () { if (flag2.hitTest(heli2cor._x, heli2cor._y)) { gotoAndStop (453); } if (homeFlag2cor.hitTest(heli22._x, heli22._y)) { gotoAndStop (454); } trace((gameOver + " ") + winner2); if (((gameOver == true) && (winner1 == false)) && (winner2 == false)) { gotoAndPlay (2); gameOver = false; } if ((gameOver == true) && (winner1 == true)) { gotoAndStop (454); } if ((gameOver == true) && (winner2 == true)) { gotoAndStop (453); } }; missileFire2 = function () { missile4cor.gotoAndStop(missile4._currentframe); missile5cor.gotoAndStop(missile5._currentframe); missile6cor.gotoAndStop(missile6._currentframe); if (fired2 == true) { if (dead2 == false) { missile4._visible = true; missile4cor._visible = true; } if (missile4._currentframe == 1) { missile4._x = missile4._x - 40; missile4cor._x = missile4cor._x - 40; } else { missile4._x = missile4._x + 40; missile4cor._x = missile4cor._x + 40; } missile4._x = missile4._x - (speedcor / 10); missile4._y = missile4._y + (speed2cor / 5); } if (firedno2 > 1) { if (dead2 == false) { missile5._visible = true; missile5cor._visible = true; } missile5.onEnterFrame = function () { if (this._currentframe == 1) { this._x = this._x - 40; missile5cor._x = missile5cor._x - 40; } else { this._x = this._x + 40; missile5cor._x = missile5cor._x + 40; } this._x = this._x - (speedcor / 10); this._y = this._y + (speed2cor / 5); }; } if (firedno2 > 2) { if (dead2 == false) { missile6._visible = true; missile6cor._visible = true; } missile6.onEnterFrame = function () { if (this._currentframe == 1) { this._x = this._x - 40; missile6cor._x = missile6cor._x - 40; } else { this._x = this._x + 40; missile6cor._x = missile6cor._x + 40; } this._y = this._y + (speedcor2 / 5); this._x = this._x - (speedcor / 10); }; } }; speed2 = 0; speed = 0; neutral = function () { mouseEm._y = mouseEm._y - ((mouseEm._y - orY) / 1.5); mouseEm._x = mouseEm._x - ((mouseEm._x - orX) / 2); }; down = false; key = new Object(); Key.addListener(key); key.onKeyUp = function () { down = false; }; mover = function (object, movers, mover2, amount) { object._x = object._x - (movers / 10); object._y = object._y + ((mover2 / 5) + amount); }; mover2 = function (object, mover, mover2, amount, amount2) { object._x = object._x - (mover / 10); (object._y = object._y + ((mover2 / 5) - amount)); }; forward = false; hit = false; destruction = function () { missilecor._visible = missile._visible; missile2cor._visible = missile2._visible; missile3cor._visible = missile3._visible; heli2cor.copter.gotoAndStop(heli2.copter._currentframe); if (hit == true) { heli.copter.gotoAndStop(heli22.copter._currentframe); } else { heli22.copter.gotoAndStop(heli.copter._currentframe); } if ((heli2cor.hitTest(missile._x, missile._y) && (fired == true)) && (dead2 == false)) { winner1 = true; heli2.copter.gotoAndPlay(60); missile._alpha = 0; missilecor._alpha = 0; dead2 = true; } if ((heli2cor.hitTest(missile2._x, missile2._y) && (firedno > 1)) && (dead2 == false)) { winner1 = true; heli2.copter.gotoAndPlay(60); missile2._alpha = 0; missile2cor._alpha = 0; dead2 = true; } if ((heli.hitTest(missile4cor._x, missile4cor._y) && (fired2 == true)) && (dead == false)) { winner2 = true; heli.copter.gotoAndPlay(60); missile4._alpha = 0; missile4cor._alpha = 0; dead = true; } if ((heli.hitTest(missile5cor._x, missile5cor._y) && (firedno2 > 1)) && (dead == false)) { winner2 = true; heli.copter.gotoAndPlay(60); missile5._alpha = 0; missile5cor._alpha = 0; dead = true; } if ((heli.hitTest(missile6cor._x, missile6cor._y) && (firedno2 > 2)) && (dead == false)) { winner2 = true; heli.copter.gotoAndPlay(60); missile6cor._alpha = 0; missile6._alpha = 0; dead = true; } if ((heli2cor.hitTest(missile3._x, missile3._y) && (firedno > 2)) && (dead2 == false)) { winner1 = true; heli2.copter.gotoAndPlay(60); missile3._alpha = 0; missile3cor._alpha = 0; dead2 = true; } if ((heli2.hitTest(heli22._x, heli22._y) && (dead == false)) && (dead2 == false)) { hit = true; dead = true; dead2 = true; heli2.copter.gotoAndPlay(60); heli22.copter.gotoAndPlay(60); } if ((scape2.hitTest(heli2._x, heli2._y, true) && (left2 == false)) && (dead2 == false)) { winner1 = true; dead2 = true; heli2.copter.gotoAndPlay(2); } if ((scape2.hitTest(heli2._x, heli2._y, true) && (left2 == true)) && (dead2 == false)) { winner1 = true; dead2 = true; heli2.copter.gotoAndPlay(2); } if ((scape.hitTest(heli._x, heli._y, true) && (left == true)) && (dead == false)) { winner2 = true; heli.copter.gotoAndPlay(60); dead = true; } if ((scape.hitTest(heli._x, heli._y, true) && (left == false)) && (dead == false)) { winner2 = true; heli.copter.gotoAndPlay(2); dead = true; } if ((scapeBound.hitTest(heli._x, heli._y, true) && (left == true)) && (dead == false)) { heli.copter.gotoAndPlay(60); dead = true; } if ((scapeBound2.hitTest(heli2._x, heli2._y, true) && (left == true)) && (dead2 == false)) { heli.copter.gotoAndPlay(60); dead = true; } }; turn = function () { if (((left == true) && (heli.copter.turner._currentframe == 5)) && (dead == false)) { if (fired == false) { missile.gotoAndStop(1); } if (firedno < 2) { missile2.gotoAndStop(1); } if (firedno < 3) { missile3.gotoAndStop(1); } heli.copter.turner.play(); } if (((right == true) && (heli.copter.turner._currentframe == 1)) && (dead == false)) { if (fired == false) { missile.gotoAndStop(2); } if (firedno < 2) { missile2.gotoAndStop(2); } if (firedno < 3) { missile3.gotoAndStop(2); } heli.copter.turner.play(); } if ((((left2 == true) && (heli2.copter.turner._currentframe == 5)) && (down == true)) && (dead2 == false)) { if (fired2 == false) { missile4.gotoAndStop(1); } if (firedno2 < 2) { missile5.gotoAndStop(1); } if (firedno2 < 3) { missile6.gotoAndStop(1); } heli2.copter.turner.play(); } if ((((right2 == true) && (heli2.copter.turner._currentframe == 1)) && (down == true)) && (dead2 == false)) { if (fired2 == false) { missile4.gotoAndStop(2); } if (firedno2 < 2) { missile5.gotoAndStop(2); } if (firedno2 < 3) { missile6.gotoAndStop(2); } heli2.copter.turner.play(); } heli22.copter.turner.gotoAndStop(heli.copter.turner._currentframe); heli2cor.copter.turner.gotoAndStop(heli2.copter.turner._currentframe); }; coptersTilt = function () { heli22.gotoAndStop(heli._currentframe); if ((_root._xmouse < divider._x) && (dead == false)) { instrument.indicator._rotation = (secondPercent * 2) / -2; left = true; right = false; if (forward == false) { heli.play(); forward = true; } else { if (heli._currentframe == 32) { heli.play(); } if (heli._currentframe == 1) { heli.play(); } } } if ((_root._xmouse > divider._x) && (dead == false)) { instrument.indicator._rotation = secondPercent; left = false; right = true; if (forward == false) { forward = true; heli.gotoAndPlay(21); } else { if (heli._currentframe == 11) { heli.play(); } if (heli._currentframe == 1) { heli.gotoAndPlay(21); } } } }; forward2 = false; coptersTilt2 = function () { heli2cor.gotoAndStop(heli2._currentframe); instrumentcor.indicator._rotation = (secondPercent2 * 2) / -2; if ((mouseEm._x < divider._x) && (dead2 == false)) { left2 = true; right2 = false; if (forward2 == false) { heli.play(); forward2 = true; } else { if (heli2._currentframe == 32) { heli2.play(); } if (heli2._currentframe == 1) { heli2.play(); } } } if ((mouseEm._x > divider._x) && (dead2 == false)) { left2 = false; right2 = true; instrumentcor.indicator._rotation = secondPercent2; if (forward2 == false) { forward2 = true; heli2.gotoAndPlay(21); } else { if (heli2._currentframe == 11) { heli2.play(); } if (heli2._currentframe == 1) { heli2.gotoAndPlay(21); } } } }; kms = 0; instruments = function () { if (toppled == false) { nav.dis.text = Math.floor(kms) + "m"; } else { nav.dis.text = "NO SIGNAL"; } if (tower2._x > heli._x) { if (toppled == false) { nav.dir.text = "W"; } } if (tower2._x < heli._x) { if (toppled == false) { nav.dir.text = "E"; } } speedPercent = (speed / 300) * 100; secondPercent = speedPercent * 1.8; kmspeed1 = ((speed / 261.9) * 10) * 0.8; kmspeed = (kmspeed1 / 60) / 1500; kms = kms + (kmspeed * 10000); speedPercent = (speed / 300) * 100; secondPercent = speedPercent * 1.8; if ((speed2 > 0) || (speed2 < -1)) { speed4 = speed2 / 10; } else { speed4 = 0; } if ((speed2 > 0) || (speed2 < -1)) { speed3 = speed2 / 30; } else { speed3 = 0; } horizonline.horizon._y = horizonline.horizon._y + speed3; horizonline.met._y = horizonline.met._y + speed4; }; kms3 = 0; instruments2 = function () { if (toppled2 == false) { navcor.dis.text = "NO DIST CAP"; } else { navcor.dis.text = "NO SIGNAL"; } if (tower2cor._x > heli2._x) { if (toppled == false) { navcor.dir.text = "W"; } } if (tower2cor._x < heli2._x) { if (toppled == false) { navcor.dir.text = "E"; } } speedPercent2 = (speedcor / 300) * 100; secondPercent2 = speedPercent * 1.8; kmspeed1cor = ((speedcor / 261.9) * 10) * 0.8; kmspeedcor = (kmspeed1cor / 60) / 1500; kms3 = kms3 + (kmspeedcor * 10000); kum = kum + (kmspeedcor * 10000); speedPercent2 = (speedcor / 300) * 100; secondPercent2 = speedPercent2 * 1.8; if ((speed2cor > 0) || (speed2cor < -1)) { speed42 = speed2cor / 10; } else { speed42 = 0; } if ((speed2cor > 0) || (speed2cor < -1)) { speed32 = speed2cor / 30; } else { speed32 = 0; } horizonlinecor.horizon._y = horizonlinecor.horizon._y + speed32; horizonlinecor.met._y = horizonlinecor.met._y + speed42; }; toppleTower2 = function () { tower22.gotoAndStop(tower2._currentframe); if (left2 == true) { if (tower2.hitTest(heli2cor._x, heli2cor._y, true) && (toppled == false)) { tower2.gotoAndPlay(18); toppled = true; } } else if (tower2.hitTest(heli2cor._x, heli2cor._y, true) && (toppled == false)) { tower2.gotoAndPlay(44); toppled = true; } if (left == true) { if (tower2.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower2.gotoAndPlay(18); toppled = true; } } else if (tower2.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower2.gotoAndPlay(44); toppled = true; } }; toppled = false; toppled2 = false; toppleTower2cor = function () { tower.gotoAndStop(tower2cor._currentframe); if (left == true) { if (tower2cor.hitTest(heli22._x, heli22._y, true) && (toppled2 == false)) { tower2cor.gotoAndPlay(18); toppled2 = true; } } else if (tower2cor.hitTest(heli22._x, heli22._y, true) && (toppled2 == false)) { tower2cor.gotoAndPlay(44); toppled2 = true; } if (left2 == true) { if (tower2cor.hitTest(heli2._x, heli2._y, true) && (toppled2 == false)) { tower2cor.gotoAndPlay(18); toppled2 = true; } } else if (tower2cor.hitTest(heli2._x, heli2._y, true) && (toppled2 == false)) { tower2cor.gotoAndPlay(44); toppled2 = true; } }; heli2Move = function () { eqY = mouseEm._y - orY; eqX = mouseEm._x - orX; if (dead2 == false) { speedcor = mouseEm._x - divider._x; speed2cor = divider2._y - mouseEm._y; } if (fired2 == false) { missile4cor._x = missile4cor._x + (speedcor / 10); missile4cor._y = missile4cor._y - speedRelative; } if (firedno2 < 2) { missile5cor._x = missile5cor._x + (speedcor / 10); missile5cor._y = missile5cor._y - speedRelative; } if (firedno2 < 3) { missile6cor._x = missile6cor._x + (speedcor / 10); missile6cor._y = missile6cor._y - speedRelative; } heli2cor._x = heli2cor._x + (speedcor / 10); homeFlag2cor._x = homeFlag2cor._x - (speedcor / 10); flag22._x = flag22._x - (speedcor / 10); tower22._x = tower22._x - (speedcor / 10); heli22._x = heli22._x - (speedcor / 10); missilecor._x = missilecor._x - (speedcor / 10); missile2cor._x = missile2cor._x - (speedcor / 10); missile3cor._x = missile3cor._x - (speedcor / 10); tower2cor._x = tower2cor._x - (speedcor / 10); scape2._x = scape2._x - (speedcor / 10); speedRelative = speed2cor / 5; scale = heli2._y - scape2._y; heli22._y = heli22._y + speedRelative; missilecor._y = missilecor._y + speedRelative; missile2cor._y = missile2cor._y + speedRelative; missile3cor._y = missile3cor._y + speedRelative; heli2cor._y = heli2cor._y - speedRelative; tower22._y = tower22._y + speedRelative; flag22._y = flag22._y + speedRelative; scapeBound2._y = scapeBound2._y + speedRelative; homeFlag2cor._y = homeFlag2cor._y + speedRelative; tower2cor._y = tower2cor._y + speedRelative; scape2._y = scape2._y + speedRelative; if (down == false) { neutral(); } if (Key.isDown(37)) { down = true; if (mouseEm._x > -20.9) { mouseEm._x = mouseEm._x - 65; } } if (Key.isDown(39)) { down = true; if (mouseEm._x < 629) { mouseEm._x = mouseEm._x + 65; } } if (Key.isDown(38)) { down = true; if (mouseEm._y > -20) { mouseEm._y = mouseEm._y - 20; } } if (Key.isDown(40)) { down = true; if (mouseEm._y < 199) { mouseEm._y = mouseEm._y + 20; } } }; heli1Move = function () { if (dead == false) { speed = _xmouse - divider._x; } if ((_root._ymouse > 206) && (dead == false)) { speed2 = heli._y - _root._ymouse; } scape._x = scape._x - (speed / 10); scape._y = scape._y + (speed2 / 5); scapeBound._y = scapeBound._y + (speed2 / 5); heli22._x = heli22._x + (speed / 10); if (fired == false) { missilecor._x = missilecor._x + (speed / 10); missilecor._y = missilecor._y - (speed2 / 5); } if (firedno < 2) { missile2cor._x = missile2cor._x + (speed / 10); missile2cor._y = missile2cor._y - (speed2 / 5); } if (firedno < 3) { missile3cor._x = missile3cor._x + (speed / 10); missile3cor._y = missile3cor._y - (speed2 / 5); } heli22._y = heli22._y - (speed2 / 5); mover(tower2, speed, speed2, 0); mover(heli2cor, speed, speed2, 0); mover(missile4cor, speed, speed2, 0); mover(missile5cor, speed, speed2, 0); mover(missile6cor, speed, speed2, 0); mover(tower, speed, speed2, 0); mover(homeFlag, speed, speed2, 0); mover(flag2, speed, speed2, 0); }; this.onEnterFrame = function () { destruction(); endGame(); missileFire2(); turn(); missileFire(); instruments(); instruments2(); coptersTilt(); toppleTower2(); toppleTower2cor(); coptersTilt2(); heli1Move(); heli2Move(); missileLaunch(); };
Frame 453
bang = false; this.onEnterFrame = function () { if (bang == true) { gotoAndPlay (2); bang = false; } };
Frame 454
unknown.gotoAndPlay(8); what = false; this.onEnterFrame = function () { if (what == true) { gotoAndPlay (2); what = false; } };
Frame 455
stop(); flag11 = true; flag12 = false; evilX = flag3._x; evilY = flag3._y; originalOr = 0; homeFlagX = homeFlag._x; homeFlagY = homeFlag._y; flag13 = false; dead2 = false; heli2.stop(); dead3 = false; flag2.gotoAndPlay(8); flag2._y = flag2._y + 10; flag3.gotoAndPlay(8); toppled2 = false; toppled3 = false; gameOver = false; speed = 0; toppled = false; dead = false; kms = 0; speed3 = 0; missilekms1 = 0; missilekms2 = 0; missilekms3 = 0; left = false; right = false; divider._visible = false; forward = false; speedrot1 = 1; speedrot2 = 3; speed2 = 0; fired = false; firedno = 0; missile._visible = false; missile2._visible = false; missile3._visible = false; this.onMouseDown = function () { fired = true; firedno++; }; first1 = false; fullAttack = false; heli2.gotoAndPlay(11); counter = 0; timer = function () { sky._y = sky._y + 0.5; if (sky._y > 90) { sky._alpha = sky._alpha - 1.5E-14; } if (night._alpha > 25) { if (moonlight._alpha < 15) { moonlight._alpha = moonlight._alpha + 0.4; } stars._alpha = stars._alpha + 0.4; } if ((night._alpha < 60) && (sky._alpha < 60)) { night._alpha = night._alpha + 0.4; } }; gameFinite = function () { if ((((flag11 === true) && (flag12 == true)) && (flag13 == true)) && (dead == false)) { gotoAndStop (458); } }; defendMode = false; scape.onEnterFrame = function () { gameFinite(); enemySpeed2 = heli3._y - heli._y; if ((defendMode == true) && (dead3 == false)) { heli3._y = heli3._y - (enemySpeed2 / 10); } if (heli.hitTest(homeFlag._x, homeFlag._y)) { flag11 = true; homeFlag._x = homeFlagX + originalOr; homeFlag._y = homeFlagY; } if (((heli3.hitTest(homeFlag._x, homeFlag._y, true) && (dead == false)) && (dead3 == false)) && (flag11 == true)) { homeFlag._x = (evilX + 40) + originalOr; homeFlag._y = evilY; flag11 = false; } if ((heli3.hitTest(missile._x, missile._y) && (dead3 == false)) && (fired == true)) { heli3.stop(); heli3.heli.copter.gotoAndPlay(60); dead3 = true; } if ((heli3.hitTest(missile2._x, missile2._y) && (dead3 == false)) && (firedno > 1)) { heli3.stop(); heli3.heli.copter.gotoAndPlay(60); dead3 = true; } if ((heli3.hitTest(missile3._x, missile3._y) && (dead3 == false)) && (firedno > 2)) { heli3.stop(); heli3.heli.copter.gotoAndPlay(60); dead3 = true; } timer(); if ((heli3.hitTest(heli._x, heli._y) && (dead3 == false)) && (dead == false)) { heli3.stop(); heli.copter.gotoAndPlay(60); heli3.heli.copter.gotoAndPlay(60); dead = true; dead3 = true; } if ((((((fullAttack == true) && (heli2._x < 345)) && (heli2._x > 65)) && (heli2._y == heli._y)) && (dead2 == false)) && (dead == false)) { counter++; if ((counter == 1) && (dead2 == false)) { heli.copter.gotoAndPlay(60); heli2.copter.gotoAndPlay(2); dead2 = true; dead = true; } } if ((heli2.hitTest(heli._x, heli._y, true) && (dead == false)) && (dead2 == false)) { heli.copter.gotoAndPlay(60); heli2.copter.gotoAndPlay(2); dead = true; dead2 = true; } enemyAttack = heli2._x - heli._x; if (heli2._x < heli._x) { first1 = true; } if ((heli2._x > heli._x) && (first1 == true)) { fullAttack = true; } if ((fullAttack == true) && (dead2 == false)) { heli2._x = heli2._x - (enemyAttack + 5); } if (dead2 == false) { heli2._y = heli2._y - (enemySpeed / 3); } if (heli.hitTest(flag2._x, flag2._y)) { flag12 = true; flag2._x = (homeFlagX + originalOr) + 40; flag2._y = homeFlagY; } if (heli.hitTest(flag3._x, flag3._y)) { flag13 = true; flag3._x = (homeFlagX + originalOr) - 40; flag3._y = homeFlagY + 1; } if (dead == false) { speed = _root._xmouse - divider._x; } if (dead) { if (speed < 0) { speed++; } if (speed > 0) { speed--; } if (speed2 < 0) { speed2++; } if (speed2 > 0) { speed2--; } heli.stop(); } distanceRight._visible = false; distanceLeft._visible = false; if (toppled == false) { nav.dis.text = Math.floor(kms) + "m"; } else { nav.dis.text = "NO SIGNAL"; } flag2._x = flag2._x - (speed / 10); heli3._x = heli3._x - (speed / 10); flag3._x = flag3._x - (speed / 10); homeFlag._x = homeFlag._x - (speed / 10); originalOr = originalOr - (speed / 10); if (tower._x > heli._x) { if (toppled == false) { nav.dir.text = "W"; } } if (tower._x < heli._x) { if (toppled == false) { nav.dir.text = "E"; } } if (fired == true) { missile._visible = true; missile._x = missile._x - 20; missile._x = missile._x - (speed / 10); } if (firedno == 2) { missile2._visible = true; missile2.onEnterFrame = function () { this._x = this._x - 20; this._x = this._x - (speed / 10); }; } if (firedno == 3) { missile3._visible = true; missile3.onEnterFrame = function () { this._x = this._x - 20; this._x = this._x - (speed / 10); }; } enemySpeed = heli2._y - heli._y; if (dead == false) { speed2 = heli._y - _root._ymouse; } heli._y = heli._y - (speed2 / 5); if (fired == false) { missile._y = missile._y - (speed2 / 5); missile2._y = missile2._y - (speed2 / 5); missile3._y = missile3._y - (speed2 / 5); } if (firedno == 1) { missile2._y = missile2._y - (speed2 / 5); missile3._y = missile3._y - (speed2 / 5); } if (firedno == 2) { missile3._y = missile3._y - (speed2 / 5); } if (_root._xmouse < divider._x) { left = true; right = false; if (forward == false) { heli.play(); forward = true; } else { if (heli._currentframe == 32) { heli.play(); } if (heli._currentframe == 1) { heli.play(); } } } if (_root._xmouse > divider._x) { left = false; right = true; if (forward == false) { forward = true; heli.gotoAndPlay(21); } else { if (heli._currentframe == 11) { heli.play(); } if (heli._currentframe == 1) { heli.gotoAndPlay(21); } } } speedPercent = (speed / 300) * 100; secondPercent = speedPercent * 1.8; if (tower2.hitTest(heli._x, heli._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile._x, missile._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile2._x, missile2._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile3._x, missile3._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower3.hitTest(heli._x, heli._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile._x, missile._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile2._x, missile2._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile3._x, missile3._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (((heli2.hitTest(missile._x, missile._y, true) && (dead2 == false)) && (dead == false)) && (fired == true)) { heli2.copter.gotoAndPlay(2); dead2 = true; } if (((heli2.hitTest(missile2._x, missile2._y, true) && (dead2 == false)) && (dead == false)) && (firedno > 1)) { heli2.copter.gotoAndPlay(2); dead2 = true; } if (((heli2.hitTest(missile3._x, missile3._y, true) && (dead2 == false)) && (dead == false)) && (firedno > 2)) { heli2.copter.gotoAndPlay(2); dead2 = true; } if (left == true) { if (scape.hitTest(heli._x, heli._y, true) && (dead == false)) { heli.copter.gotoAndPlay(60); dead = true; } if (tower.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower.gotoAndPlay(18); toppled = true; } if (tower.hitTest(missile._x, missile._y, true) && (toppled == false)) { tower.gotoAndPlay(18); toppled = true; } if (tower.hitTest(missile2._x, missile2._y, true) && (toppled == false)) { tower.gotoAndPlay(18); toppled = true; } if (tower.hitTest(missile3._x, missile3._y, true) && (toppled == false)) { tower.gotoAndPlay(18); toppled = true; } instrument.indicator._rotation = variable / 2; } else { if (scape.hitTest(heli._x, heli._y, true) && (dead == false)) { heli.copter.gotoAndPlay(2); dead = true; } if (tower.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower.gotoAndPlay(44); toppled = true; } if (tower2.hitTest(heli._x, heli._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(44); toppled2 = true; } if (tower3.hitTest(heli._x, heli._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(44); toppled3 = true; } instrument.indicator._rotation = secondPercent; } variable = secondPercent * -2; this._x = this._x - (speed / 10); heli2._x = heli2._x - (speed / 10); kmspeed1 = ((speed / 261.9) * 10) * 0.8; kmspeed = (kmspeed1 / 60) / 1500; kms = kms + (kmspeed * 10000); tower._x = tower._x - (speed / 10); tower2._x = tower2._x - (speed / 10); tower3._x = tower3._x - (speed / 10); if ((speed2 > 0) || (speed2 < -1)) { speed3 = speed2 / 30; } else { speed3 = 0; } if (gameOver == true) { gotoAndStop (459); } if ((speed2 > 0) || (speed2 < -1)) { speed4 = speed2 / 10; } else { speed4 = 0; } horizonline.horizon._y = horizonline.horizon._y + speed3; horizonline.met._y = horizonline.met._y + speed4; if (dead == false) { speed = _root._xmouse - divider._x; } };
Frame 456
stop(); dead3 = false; originalOr = 0; trace(heli._y); speed = 0; flag2.gotoAndPlay(8); flag2._y = flag2._y + 10; toppled2 = false; toppled3 = false; flag3.gotoAndPlay(8); dead = false; dead2 = false; toppled = false; kms = 0; speed3 = 0; heli.copter.fire._visible = false; firing = false; gameOver = false; toppled = false; this.onMouseDown = function () { heli.copter.fire._visible = true; firing = true; }; this.onMouseUp = function () { firing = false; heli.copter.fire._visible = false; }; evilX = flag3._x; flag11 = true; flag12 = true; flag13 = true; defendMode = false; evilY = flag3._y; homeFlagX = homeFlag._x; homeFlagY = homeFlag._y; enemyCounter = 100; enemyCounter2 = 100; newStuff = function () { heli3._x = heli3._x - (speed / 13); originalOr = originalOr - (speed / 13); if (heli.hitTest(homeFlag._x, homeFlag._y)) { flag11 = true; homeFlag._x = homeFlagX + originalOr; flagCounter++; homeFlag._y = homeFlagY; } if ((heli3.hitTest(homeFlag._x, homeFlag._y, true) && (dead == false)) && (dead3 == false)) { homeFlag._x = (evilX + 40) + originalOr; homeFlag._y = evilY; flag11 = false; } if ((heli3.hitTest(heli._x, heli._y, true) && (dead == false)) && (dead3 == false)) { heli.copter.gotoAndPlay(60); heli3.heli.copter.gotoAndPlay(2); heli3.stop(); dead = true; dead3 = true; } if ((((firing == true) && (heli._x > heli2._x)) && (enemySpeed < 10)) && (enemySpeed > -10)) { enemyCounter = enemyCounter - 5; } if ((((firing == true) && (heli._x < heli2._x)) && (enemySpeed2 < 10)) && (enemySpeed2 > -10)) { enemyCounter2 = enemyCounter2 - 5; } if (enemyCounter == 0) { enemyCounter--; dead2 = true; heli2.copter.gotoAndPlay(2); } if (heli3.hitTest(firingRange._x, firingRange._y)) { if (firing == true) { enemyCounter2 = enemyCounter2 - 10; } } if (enemyCounter2 == 0) { trace("hey"); enemyCounter2--; dead3 = true; heli3.heli.copter.gotoAndPlay(2); heli3.stop(); } if (dead2 == false) { enemySpeed = heli2._y - heli._y; } if (((((fullAttack == true) && (heli2._x < 345)) && (heli2._x > 65)) && (heli2._y == heli._y)) && (dead2 == false)) { counter++; if (counter == 1) { heli.copter.gotoAndPlay(60); heli2.copter.gotoAndPlay(2); dead = true; } } if ((heli2.hitTest(heli._x, heli._y, true) && (dead == false)) && (dead2 == false)) { heli.copter.gotoAndPlay(60); heli2.copter.gotoAndPlay(2); dead = true; dead2 = true; } if (dead2 == false) { enemyAttack = heli2._x - heli._x; } if (heli2._x < heli._x) { first1 = true; } if ((heli3.hitTest(heli._x, heli._y) && (dead == false)) && (dead3 == false)) { heli.copter.gotoAndPlay(60); heli3.heli.copter.gotoAndPlay(2); heli3.stop(); dead = true; dead3 = true; } if ((heli2._x > heli._x) && (first1 == true)) { fullAttack = true; } if ((fullAttack == true) && (dead2 == false)) { heli2._x = heli2._x - (enemyAttack + 3.5); } enemySpeed2 = heli3._y - heli._y; if ((defendMode == true) && (dead3 == false)) { heli3._y = heli3._y - (enemySpeed2 / 10); } heli2._y = heli2._y - (enemySpeed / 10); }; missilekms1 = 0; missilekms2 = 0; missilekms3 = 0; left = false; right = false; divider._visible = false; forward = false; speedrot1 = 1; speedrot2 = 3; speed2 = 0; fired = false; firedno = 0; missile._visible = false; missile2._visible = false; dead2 = false; missile3._visible = false; first1 = false; fullAttack = false; heli2.gotoAndPlay(11); counter = 0; timer = function () { sky._y = sky._y + 0.3; if (sky._y > 120) { sky._alpha = sky._alpha - 1.5E-14; } if (night._alpha > 25) { if (moonlight._alpha < 15) { moonlight._alpha = moonlight._alpha + 0.4; } stars._alpha = stars._alpha + 0.4; } if ((night._alpha < 60) && (sky._alpha < 60)) { night._alpha = night._alpha + 0.4; } }; gameFinite = function () { if ((((flag11 === true) && (flag12 == false)) && (flag13 == false)) && (dead == false)) { gotoAndStop (458); } }; scape.onEnterFrame = function () { gameFinite(); timer(); distanceLeft.text = speed; newStuff(); if (stars._alpha > 60) { gameOver = true; } if (heli.hitTest(flag2._x, flag2._y)) { flag12 = false; flag2._x = (homeFlagX + originalOr) + 40; flag2._y = homeFlagY; } if (heli.hitTest(flag3._x, flag3._y)) { flag13 = false; flag3._x = (homeFlagX + originalOr) - 40; flag3._y = homeFlagY + 1; } if (gameOver == true) { gotoAndStop (459); } if (dead == false) { speed = _root._xmouse - divider._x; } if (dead) { if (speed < 0) { speed++; } if (speed > 0) { speed--; } if (speed2 < 0) { speed2++; } if (speed2 > 0) { speed2--; } heli.stop(); } distanceRight._visible = false; distanceLeft._visible = false; if (toppled == false) { nav.dis.text = Math.floor(kms) + "m"; } else { nav.dis.text = "NO SIGNAL"; } if (tower._x > heli._x) { if (toppled == false) { nav.dir.text = "W"; } } if (tower._x < heli._x) { if (toppled == false) { nav.dir.text = "E"; } } if (dead == false) { speed2 = heli._y - _root._ymouse; } heli._y = heli._y - (speed2 / 5); firingRange._y = firingRange._y - (speed2 / 5); if (fired == false) { missile._y = missile._y - (speed2 / 5); missile2._y = missile2._y - (speed2 / 5); missile3._y = missile3._y - (speed2 / 5); } if (firedno == 1) { missile2._y = missile2._y - (speed2 / 5); missile3._y = missile3._y - (speed2 / 5); } if (firedno == 2) { missile3._y = missile3._y - (speed2 / 5); } if (_root._xmouse < divider._x) { left = true; right = false; if (forward == false) { heli.play(); forward = true; } else { if (heli._currentframe == 32) { heli.play(); } if (heli._currentframe == 1) { heli.play(); } } } if (_root._xmouse > divider._x) { left = false; right = true; if (forward == false) { forward = true; heli.gotoAndPlay(21); } else { if (heli._currentframe == 11) { heli.play(); } if (heli._currentframe == 1) { heli.gotoAndPlay(21); } } } speedPercent = (speed / 300) * 100; secondPercent = speedPercent * 1.8; if (left == true) { if (scape.hitTest(heli._x, heli._y, true) && (dead == false)) { heli.copter.gotoAndPlay(53); dead = true; } if (tower.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower.gotoAndPlay(18); toppled = true; } if (tower2.hitTest(heli._x, heli._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile._x, missile._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile2._x, missile2._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile3._x, missile3._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower3.hitTest(heli._x, heli._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile._x, missile._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile2._x, missile2._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile3._x, missile3._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } instrument.indicator._rotation = variable / 2; } else { if (tower2.hitTest(heli._x, heli._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(44); toppled2 = true; } if (tower3.hitTest(heli._x, heli._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(44); toppled3 = true; } if (scape.hitTest(heli._x, heli._y, true) && (dead == false)) { heli.copter.gotoAndPlay(2); dead = true; } if (tower.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower.gotoAndPlay(44); toppled = true; } instrument.indicator._rotation = secondPercent; } variable = secondPercent * -2; this._x = this._x - (speed / 13); heli2._x = heli2._x - (speed / 13); kmspeed1 = ((speed / 261.9) * 10) * 0.8; kmspeed = (kmspeed1 / 60) / 1500; kms = kms + (kmspeed * 10000); tower._x = tower._x - (speed / 13); homeFlag._x = homeFlag._x - (speed / 13); flag2._x = flag2._x - (speed / 13); flag3._x = flag3._x - (speed / 13); tower2._x = tower2._x - (speed / 13); tower3._x = tower3._x - (speed / 13); if ((speed2 > 0) || (speed2 < -1)) { speed3 = speed2 / 30; } else { speed3 = 0; } if ((speed2 > 0) || (speed2 < -1)) { speed4 = speed2 / 10; } else { speed4 = 0; } horizonline.horizon._y = horizonline.horizon._y + speed3; horizonline.met._y = horizonline.met._y + speed4; };
Frame 457
stop(); flagCounter = 1; flag11 = true; flag21 = false; flag33 = false; homeFlagX = homeFlag._x; homeFlagY = homeFlag._y; flag2.gotoAndPlay(8); toppled2 = false; evilX = flag3._x; evilY = flag3._y; originalOr = 0; toppled3 = false; flag2._y = flag2._y + 10; flag3.gotoAndPlay(8); toppled = false; gameOver = false; dead = false; heli.copter.trail._alpha = 0; heli.copter.trail2._alpha = 0; speed = 0; kms = 0; dead3 = false; kmspeed1 = 0; speed3 = 0; missilekms1 = 0; dead2 = false; missilekms2 = 0; missilekms3 = 0; left = false; right = false; divider._visible = false; forward = false; speedrot1 = 1; speedrot2 = 3; speed2 = 0; fired = false; firedno = 0; missile._visible = false; missile2._visible = false; missile3._visible = false; first1 = false; fullAttack = false; pass = false; enemyS = 23; this.onMouseDown = function () { }; finalGame = false; helX = heli2._x; newStuff = function () { if (dead2 == false) { enemySpeed = heli2._y - heli._y; } if ((((fullAttack == true) && (heli2._x < 345)) && (heli2._x > 65)) && (heli2._y == heli._y)) { counter++; if (counter == 1) { heli.copter.gotoAndPlay(60); heli2.copter.gotoAndPlay(2); dead = true; } } if ((heli2.hitTest(heli._x, heli._y, true) && (dead == false)) && (dead2 == false)) { heli.copter.gotoAndPlay(60); heli2.copter.gotoAndPlay(2); dead = true; } if ((heli3.hitTest(heli._x, heli._y, true) && (dead == false)) && (dead3 == false)) { heli.copter.gotoAndPlay(60); heli3.heli.copter.gotoAndPlay(2); heli3.stop(); dead = true; dead3 = true; } if ((heli3.hitTest(homeFlag._x, homeFlag._y, true) && (dead == false)) && (dead3 == false)) { homeFlag._x = (evilX + 40) + originalOr; homeFlag._y = evilY; flag11 = false; } if (dead2 == false) { enemyAttack = heli2._x - heli._x; } if (heli2._x < heli._x) { first1 = true; } if ((heli2._x > heli._x) && (first1 == true)) { fullAttack = true; } enemySpeed2 = heli3._y - heli._y; if ((defendMode == true) && (dead3 == false)) { heli3._y = heli3._y - (enemySpeed2 / 10); } if (fullAttack == true) { if ((heli2._x > tower._x) && (pass == false)) { heli2._x = heli2._x - enemyS; } else { heli2._x = heli2._x - enemyS; pass = true; if (enemyS > -23) { enemyS--; } } } heli2._y = heli2._y - (enemySpeed / 6); }; timer = function () { sky._y = sky._y + 0.5; if (sky._y > 65) { sky._alpha = sky._alpha - 1.5E-14; } if (night._alpha > 25) { if (moonlight._alpha < 15) { moonlight._alpha = moonlight._alpha + 0.4; } stars._alpha = stars._alpha + 0.4; } if ((night._alpha < 60) && (sky._alpha < 60)) { night._alpha = night._alpha + 0.4; } }; scape.onEnterFrame = function () { if (stars._alpha > 60) { gameOver = true; } newStuff(); timer(); if (((flag11 && (flag22)) && (flag33)) && (dead == false)) { gotoAndStop (458); } if (heli.hitTest(flag2._x, flag2._y)) { flag22 = true; flag2._x = (homeFlagX + 40) + originalOr; flagCounter++; flag2._y = homeFlag._y; } if (heli.hitTest(homeFlag._x, homeFlag._y)) { flag11 = true; homeFlag._x = homeFlagX + originalOr; flagCounter++; homeFlag._y = homeFlagY; } if (heli.hitTest(flag3._x, flag3._y)) { flag33 = true; flag3._x = (homeFlagX - 40) + originalOr; flagCounter++; flag3._y = homeFlagY + 1; } distanceRight._visible = false; distanceLeft._visible = false; if (toppled == false) { nav.dis.text = Math.floor(kms) + "m"; } else { nav.dis.text = "NO SIGNAL"; } if (gameOver == true) { gotoAndStop (459); } if (tower._x > heli._x) { if (toppled == false) { nav.dir.text = "W"; } } if (tower._x < heli._x) { if (toppled == false) { nav.dir.text = "E"; } } if (heli._alpha < 100) { heli._alpha++; } if (dead == false) { speed2 = heli._y - _root._ymouse; } if (dead) { if (speed < 0) { speed++; } if (speed > 0) { speed--; } if (speed2 < 0) { speed2++; } if (speed2 > 0) { speed2--; } heli.stop(); } heli._y = heli._y - (speed2 / 5); if (fired == false) { missile._y = missile._y - (speed2 / 5); missile2._y = missile2._y - (speed2 / 5); missile3._y = missile3._y - (speed2 / 5); } if (firedno == 1) { missile2._y = missile2._y - (speed2 / 5); missile3._y = missile3._y - (speed2 / 5); } if (firedno == 2) { missile3._y = missile3._y - (speed2 / 5); } if (_root._xmouse < divider._x) { left = true; right = false; if (forward == false) { heli.play(); forward = true; } else { if (heli._currentframe == 32) { heli.play(); } if (heli._currentframe == 1) { heli.play(); } } } if (_root._xmouse > divider._x) { left = false; right = true; if (forward == false) { forward = true; heli.gotoAndPlay(21); } else { if (heli._currentframe == 11) { heli.play(); } if (heli._currentframe == 1) { heli.gotoAndPlay(21); } } } speedPercent = (speed / 200) * 100; speedPercent2 = (200 / speed) * 100; secondPercent = speedPercent * 1.8; if (left == true) { if (scape.hitTest(heli._x, heli._y, true) && (dead == false)) { heli.copter.gotoAndPlay(2); dead = true; } if (tower.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower.gotoAndPlay(18); toppled = true; } if (tower2.hitTest(heli._x, heli._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile._x, missile._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile2._x, missile2._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower2.hitTest(missile3._x, missile3._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(18); toppled2 = true; } if (tower3.hitTest(heli._x, heli._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile._x, missile._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile2._x, missile2._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } if (tower3.hitTest(missile3._x, missile3._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(18); toppled3 = true; } instrument.indicator._rotation = variable / 2; if (heli.copter.trail._alpha < 100) { heli.copter.trail._alpha = heli.copter.trail._alpha + 20; } originalOr = originalOr - (speed / 5); heli2._x = heli2._x - (speed / 5); tower._x = tower._x - (speed / 5); tower2._x = tower2._x - (speed / 5); tower3._x = tower3._x - (speed / 5); this._x = this._x - (speed / 5); homeFlag._x = homeFlag._x - (speed / 5); flag2._x = flag2._x - (speed / 5); flag3._x = flag3._x - (speed / 5); heli3._x = heli3._x - (speed / 5); kmspeed = ((kmspeed1 / 60) / 1500) * 2; } else { if (tower2.hitTest(heli._x, heli._y, true) && (toppled2 == false)) { tower2.gotoAndPlay(44); toppled2 = true; } if (tower3.hitTest(heli._x, heli._y, true) && (toppled3 == false)) { tower3.gotoAndPlay(44); toppled3 = true; } kmspeed = (kmspeed1 / 60) / 1500; if (scape.hitTest(heli._x, heli._y, true) && (dead == false)) { heli.copter.gotoAndPlay(54); dead = true; } if (tower.hitTest(heli._x, heli._y, true) && (toppled == false)) { tower.gotoAndPlay(44); toppled = true; } instrument.indicator._rotation = secondPercent; tower._x = tower._x - (speed / 10); originalOr = originalOr - (speed / 10); heli3._x = heli3._x - (speed / 10); tower2._x = tower2._x - (speed / 10); tower3._x = tower3._x - (speed / 10); this._x = this._x - (speed / 10); heli2._x = heli2._x - (speed / 10); homeFlag._x = homeFlag._x - (speed / 10); flag2._x = flag2._x - (speed / 10); flag3._x = flag3._x - (speed / 10); if (heli.copter.trail._alpha > 0) { heli.copter.trail._alpha = heli.copter.trail._alpha - 25; } } variable = secondPercent * -2; kmspeed1 = ((speed / 261.9) * 10) * 0.8; kms = kms + (kmspeed * 10000); if ((speed2 > 0) || (speed2 < -1)) { speed3 = speed2 / 30; } else { speed3 = 0; } if ((speed2 > 0) || (speed2 < -1)) { speed4 = speed2 / 10; } else { speed4 = 0; } horizonline.horizon._y = horizonline.horizon._y + speed3; horizonline.met._y = horizonline.met._y + speed4; if (dead == false) { speed = _root._xmouse - divider._x; } };
Frame 458
bang = false; this.onEnterFrame = function () { if (bang == true) { gotoAndStop (460); } };
Frame 459
unknown.gotoAndPlay(8); what = false; this.onEnterFrame = function () { if (what == true) { gotoAndPlay (2); what = false; } };
Frame 460
this.onEnterFrame = function () { };
Frame 461
play();
Symbol 4 MovieClip [missile] Frame 1
stop();
Symbol 4 MovieClip [missile] Frame 2
stop();
Symbol 34 MovieClip Frame 4
stop();
Symbol 74 MovieClip Frame 6
stop();
Symbol 92 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 12
stop();
Symbol 107 MovieClip Frame 1
this.onPress = function () { _root.copters.nextFrame(); };
Symbol 112 MovieClip Frame 1
this.onPress = function () { _root.copters.prevFrame(); };
Symbol 127 MovieClip Frame 7
gotoAndPlay (1);
Symbol 127 MovieClip Frame 14
gotoAndPlay (8);
Symbol 132 MovieClip Frame 1
stop(); flag.gotoAndPlay(8);
Symbol 132 MovieClip Frame 2
flag.gotoAndPlay(1);
Symbol 136 MovieClip Frame 1
stop();
Symbol 136 MovieClip Frame 2
stop();
Symbol 136 MovieClip Frame 3
stop();
Symbol 152 MovieClip Frame 17
gotoAndPlay (1);
Symbol 152 MovieClip Frame 43
stop();
Symbol 152 MovieClip Frame 69
stop();
Symbol 191 MovieClip Frame 1
stop(); _parent.trang = 1; trace(_parent.trang);
Symbol 191 MovieClip Frame 5
stop(); _parent.trang = 5; trace(_parent.trang);
Symbol 194 MovieClip Frame 1
stop(); var trang = 0;
Symbol 194 MovieClip Frame 59
stop(); if (_root.dead == true) { _root.gameOver = true; }
Symbol 194 MovieClip Frame 60
turner.gotoAndStop(trang);
Symbol 194 MovieClip Frame 106
stop(); if (_root.dead == true) { _root.gameOver = true; }
Symbol 195 MovieClip Frame 1
stop();
Symbol 195 MovieClip Frame 11
stop();
Symbol 195 MovieClip Frame 32
stop();
Symbol 199 MovieClip Frame 1
stop();
Symbol 199 MovieClip Frame 59
stop(); if (_root.dead2 == true) { _root.gameOver = true; }
Symbol 199 MovieClip Frame 106
stop(); if (_root.dead2 == true) { _root.gameOver = true; }
Symbol 200 MovieClip Frame 1
stop();
Symbol 200 MovieClip Frame 11
stop();
Symbol 200 MovieClip Frame 32
stop();
Symbol 206 MovieClip Frame 58
_root.bang = true;
Symbol 207 MovieClip Frame 58
_root.what = true;
Symbol 224 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 50
stop(); if (_root.dead == true) { _root.gameOver = true; }
Symbol 224 MovieClip Frame 96
stop(); if (_root.dead == true) { _root.gameOver = true; }
Symbol 225 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 11
stop();
Symbol 225 MovieClip Frame 32
stop();
Symbol 232 MovieClip Frame 1
fire._visible = false; stop();
Symbol 232 MovieClip Frame 52
stop(); if (_root.dead == true) { _root.gameOver = true; }
Symbol 232 MovieClip Frame 106
stop(); if (_root.dead == true) { _root.gameOver = true; }
Symbol 233 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 11
stop();
Symbol 233 MovieClip Frame 32
stop();
Symbol 234 MovieClip Frame 1
if (_root.flag11 == false) { stop(); _root.defendMode = true; } else { _root.defendMode = false; }
Symbol 241 MovieClip Frame 1
trail2._alpha = 0; if (_root.flag11 == false) { stop(); _root.defendMode = true; } else { _root.defendMode = false; }
Symbol 241 MovieClip Frame 2
this.onEnterFrame = function () { if (heli.copter.trail._alpha < 100) { heli.copter.trail._alpha = heli.copter.trail._alpha + 20; } };
Symbol 241 MovieClip Frame 231
heli.copter.trail2._visible = false; this.onEnterFrame = function () { if (heli.copter.trail._alpha > 0) { heli.copter.trail._alpha = heli.copter.trail._alpha - 20; } };
Symbol 244 MovieClip Frame 1
if (_root.flag11 == false) { stop(); _root.defendMode = true; } else { _root.defendMode = false; }
Symbol 248 MovieClip Frame 36
_root.nextFrame();
Symbol 270 MovieClip Frame 21
stop();

Library Items

Symbol 1 GraphicUsed by:4 213
Symbol 2 GraphicUsed by:4
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClip [missile]Uses:1 2 3Used by:Timeline
Symbol 5 GraphicUsed by:23
Symbol 6 ShapeTweeningUsed by:23
Symbol 7 ShapeTweeningUsed by:23
Symbol 8 GraphicUsed by:23
Symbol 9 GraphicUsed by:23 140  Timeline
Symbol 10 GraphicUsed by:23 140  Timeline
Symbol 11 GraphicUsed by:23 140  Timeline
Symbol 12 GraphicUsed by:23 140  Timeline
Symbol 13 GraphicUsed by:23 140  Timeline
Symbol 14 GraphicUsed by:23 140  Timeline
Symbol 15 GraphicUsed by:23  Timeline
Symbol 16 GraphicUsed by:23 140  Timeline
Symbol 17 GraphicUsed by:23
Symbol 18 GraphicUsed by:23
Symbol 19 GraphicUsed by:23
Symbol 20 GraphicUsed by:23
Symbol 21 ShapeTweeningUsed by:23
Symbol 22 ShapeTweeningUsed by:23
Symbol 23 MovieClipUses:5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22Used by:Timeline
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:26
Symbol 26 MovieClipUses:25Used by:Timeline
Symbol 27 GraphicUsed by:Timeline
Symbol 28 GraphicUsed by:Timeline
Symbol 29 GraphicUsed by:Timeline
Symbol 30 ShapeTweeningUsed by:Timeline
Symbol 31 ShapeTweeningUsed by:Timeline
Symbol 32 ShapeTweeningUsed by:Timeline
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:Timeline
Symbol 35 GraphicUsed by:Timeline
Symbol 36 GraphicUsed by:Timeline
Symbol 37 GraphicUsed by:Timeline
Symbol 38 FontUsed by:39
Symbol 39 TextUses:38Used by:Timeline
Symbol 40 GraphicUsed by:Timeline
Symbol 41 GraphicUsed by:Timeline
Symbol 42 GraphicUsed by:Timeline
Symbol 43 GraphicUsed by:Timeline
Symbol 44 GraphicUsed by:Timeline
Symbol 45 GraphicUsed by:Timeline
Symbol 46 GraphicUsed by:Timeline
Symbol 47 GraphicUsed by:Timeline
Symbol 48 GraphicUsed by:Timeline
Symbol 49 GraphicUsed by:Timeline
Symbol 50 GraphicUsed by:Timeline
Symbol 51 GraphicUsed by:Timeline
Symbol 52 GraphicUsed by:Timeline
Symbol 53 GraphicUsed by:Timeline
Symbol 54 GraphicUsed by:Timeline
Symbol 55 GraphicUsed by:Timeline
Symbol 56 GraphicUsed by:Timeline
Symbol 57 GraphicUsed by:Timeline
Symbol 58 GraphicUsed by:Timeline
Symbol 59 GraphicUsed by:Timeline
Symbol 60 GraphicUsed by:Timeline
Symbol 61 GraphicUsed by:Timeline
Symbol 62 GraphicUsed by:Timeline
Symbol 63 GraphicUsed by:Timeline
Symbol 64 GraphicUsed by:Timeline
Symbol 65 GraphicUsed by:Timeline
Symbol 66 ShapeTweeningUsed by:74
Symbol 67 GraphicUsed by:74
Symbol 68 GraphicUsed by:74
Symbol 69 GraphicUsed by:74
Symbol 70 GraphicUsed by:74
Symbol 71 GraphicUsed by:74
Symbol 72 GraphicUsed by:74
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:66 67 68 69 70 71 72 73Used by:Timeline
Symbol 75 GraphicUsed by:Timeline
Symbol 76 GraphicUsed by:Timeline
Symbol 77 GraphicUsed by:136  Timeline
Symbol 78 GraphicUsed by:83 90 240
Symbol 79 FontUsed by:80 81 82 85 86 88 89 94 95 96 98 101 111 128 131 133 137 172 173
Symbol 80 TextUses:79Used by:83
Symbol 81 TextUses:79Used by:83
Symbol 82 TextUses:79Used by:83
Symbol 83 ButtonUses:78 80 81 82Used by:Timeline
Symbol 84 GraphicUsed by:87
Symbol 85 TextUses:79Used by:87
Symbol 86 TextUses:79Used by:87
Symbol 87 ButtonUses:84 85 86Used by:92
Symbol 88 TextUses:79Used by:90
Symbol 89 TextUses:79Used by:90
Symbol 90 ButtonUses:78 88 89Used by:92
Symbol 91 GraphicUsed by:92 102 210
Symbol 92 MovieClipUses:87 90 91Used by:Timeline
Symbol 93 GraphicUsed by:97 195 200 225 233
Symbol 94 TextUses:79Used by:97
Symbol 95 TextUses:79Used by:97
Symbol 96 TextUses:79Used by:97
Symbol 97 ButtonUses:93 94 95 96Used by:Timeline
Symbol 98 TextUses:79Used by:102
Symbol 99 FontUsed by:101
Symbol 100 FontUsed by:101
Symbol 101 TextUses:99 79 100Used by:102
Symbol 102 MovieClipUses:91 98 101Used by:Timeline
Symbol 103 GraphicUsed by:Timeline
Symbol 104 GraphicUsed by:107 112
Symbol 105 GraphicUsed by:107 112
Symbol 106 GraphicUsed by:107 110 112
Symbol 107 MovieClipUses:104 105 106Used by:Timeline
Symbol 108 GraphicUsed by:110
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:106 108 109Used by:Timeline
Symbol 111 TextUses:79Used by:Timeline
Symbol 112 MovieClipUses:104 105 106Used by:Timeline
Symbol 113 GraphicUsed by:132
Symbol 114 GraphicUsed by:127
Symbol 115 GraphicUsed by:127
Symbol 116 GraphicUsed by:127
Symbol 117 GraphicUsed by:127
Symbol 118 GraphicUsed by:127
Symbol 119 GraphicUsed by:127
Symbol 120 GraphicUsed by:127
Symbol 121 GraphicUsed by:127
Symbol 122 GraphicUsed by:127
Symbol 123 GraphicUsed by:127
Symbol 124 GraphicUsed by:127
Symbol 125 GraphicUsed by:127
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:114 115 116 117 118 119 120 121 122 123 124 125 126Used by:132  Timeline
Symbol 128 TextUses:79Used by:129
Symbol 129 MovieClipUses:128Used by:132
Symbol 130 GraphicUsed by:132
Symbol 131 TextUses:79Used by:132
Symbol 132 MovieClipUses:113 127 129 130 131Used by:Timeline
Symbol 133 TextUses:79Used by:Timeline
Symbol 134 GraphicUsed by:136
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:134 135 77Used by:Timeline
Symbol 137 TextUses:79Used by:Timeline
Symbol 138 GraphicUsed by:140
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:138 9 10 11 12 13 14 139 16Used by:Timeline
Symbol 141 GraphicUsed by:152
Symbol 142 GraphicUsed by:152 231
Symbol 143 GraphicUsed by:152
Symbol 144 GraphicUsed by:152
Symbol 145 GraphicUsed by:152
Symbol 146 GraphicUsed by:152
Symbol 147 GraphicUsed by:152
Symbol 148 GraphicUsed by:152
Symbol 149 GraphicUsed by:152
Symbol 150 GraphicUsed by:152
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:141 142 143 144 145 146 147 148 149 150 151Used by:Timeline
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:Timeline
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:Timeline
Symbol 157 GraphicUsed by:165
Symbol 158 GraphicUsed by:160
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:158 159Used by:165
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:165
Symbol 163 GraphicUsed by:165
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:157 160 162 163 164Used by:Timeline
Symbol 166 GraphicUsed by:169
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:169
Symbol 169 MovieClipUses:166 168Used by:Timeline
Symbol 170 GraphicUsed by:174  Timeline
Symbol 171 GraphicUsed by:174  Timeline
Symbol 172 EditableTextUses:79Used by:174  Timeline
Symbol 173 EditableTextUses:79Used by:174  Timeline
Symbol 174 MovieClipUses:170 171 172 173Used by:Timeline
Symbol 175 GraphicUsed by:177
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:175 176Used by:191 223 224
Symbol 178 GraphicUsed by:179 215
Symbol 179 MovieClipUses:178Used by:191 229 232
Symbol 180 GraphicUsed by:191
Symbol 181 GraphicUsed by:191
Symbol 182 GraphicUsed by:191
Symbol 183 GraphicUsed by:191
Symbol 184 GraphicUsed by:191
Symbol 185 GraphicUsed by:191
Symbol 186 GraphicUsed by:191
Symbol 187 GraphicUsed by:191
Symbol 188 GraphicUsed by:191
Symbol 189 GraphicUsed by:191
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:177 179 180 181 182 183 184 185 186 187 188 189 190Used by:194 199
Symbol 192 GraphicUsed by:194 199 224 232
Symbol 193 GraphicUsed by:194 199 224 232
Symbol 194 MovieClipUses:191 192 193Used by:195
Symbol 195 MovieClipUses:194 93Used by:244  Timeline
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:Timeline
Symbol 198 GraphicUsed by:Timeline
Symbol 199 MovieClipUses:191 192 193Used by:200
Symbol 200 MovieClipUses:199 93Used by:Timeline
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:Timeline
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:203Used by:Timeline
Symbol 205 GraphicUsed by:206 207
Symbol 206 MovieClipUses:205Used by:Timeline
Symbol 207 MovieClipUses:205Used by:Timeline
Symbol 208 GraphicUsed by:210
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:91 208 209Used by:Timeline
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:Timeline
Symbol 213 MovieClipUses:1Used by:224
Symbol 214 GraphicUsed by:224
Symbol 215 MovieClipUses:178Used by:224
Symbol 216 GraphicUsed by:224
Symbol 217 GraphicUsed by:224
Symbol 218 GraphicUsed by:224
Symbol 219 GraphicUsed by:224
Symbol 220 GraphicUsed by:224
Symbol 221 GraphicUsed by:224
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222 177Used by:224
Symbol 224 MovieClipUses:213 214 215 177 216 217 218 219 220 192 193 221 223Used by:225
Symbol 225 MovieClipUses:224 93Used by:241  Timeline
Symbol 226 GraphicUsed by:229 232
Symbol 227 GraphicUsed by:229 232
Symbol 228 GraphicUsed by:229 232
Symbol 229 MovieClipUses:226 227 179 228Used by:232
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:142 230Used by:232
Symbol 232 MovieClipUses:229 231 226 227 179 228 192 193Used by:233
Symbol 233 MovieClipUses:232 93Used by:234  Timeline
Symbol 234 MovieClipUses:233Used by:Timeline
Symbol 235 FontUsed by:236 237 242 243 245 246
Symbol 236 EditableTextUses:235Used by:Timeline
Symbol 237 EditableTextUses:235Used by:Timeline
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:238Used by:Timeline
Symbol 240 MovieClipUses:78Used by:Timeline
Symbol 241 MovieClipUses:225Used by:Timeline
Symbol 242 EditableTextUses:235Used by:Timeline
Symbol 243 EditableTextUses:235Used by:Timeline
Symbol 244 MovieClipUses:195Used by:Timeline
Symbol 245 EditableTextUses:235Used by:Timeline
Symbol 246 EditableTextUses:235Used by:Timeline
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:247Used by:Timeline
Symbol 249 GraphicUsed by:270
Symbol 250 GraphicUsed by:270
Symbol 251 GraphicUsed by:270
Symbol 252 GraphicUsed by:270
Symbol 253 GraphicUsed by:270
Symbol 254 GraphicUsed by:270
Symbol 255 GraphicUsed by:270
Symbol 256 GraphicUsed by:270
Symbol 257 GraphicUsed by:270
Symbol 258 GraphicUsed by:270
Symbol 259 GraphicUsed by:270
Symbol 260 GraphicUsed by:270
Symbol 261 GraphicUsed by:270
Symbol 262 GraphicUsed by:270
Symbol 263 GraphicUsed by:270
Symbol 264 GraphicUsed by:270
Symbol 265 GraphicUsed by:270
Symbol 266 GraphicUsed by:270
Symbol 267 GraphicUsed by:270
Symbol 268 GraphicUsed by:270
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269Used by:Timeline

Instance Names

"logd"Frame 1Symbol 23 MovieClip
"perc"Frame 1Symbol 26 MovieClip
"link"Frame 133Symbol 74 MovieClip
"insb"Frame 143Symbol 83 Button
"nextt"Frame 147Symbol 92 MovieClip
"playe"Frame 147Symbol 97 Button
"inst"Frame 147Symbol 102 MovieClip
"right"Frame 450Symbol 107 MovieClip
"go"Frame 450Symbol 110 MovieClip
"left"Frame 450Symbol 112 MovieClip
"copters"Frame 450Symbol 132 MovieClip
"copters"Frame 451Symbol 136 MovieClip
"right"Frame 451Symbol 107 MovieClip
"go"Frame 451Symbol 110 MovieClip
"left"Frame 451Symbol 112 MovieClip
"sky"Frame 452Symbol 140 MovieClip
"tower2"Frame 452Symbol 152 MovieClip
"flag2"Frame 452Symbol 127 MovieClip
"tower"Frame 452Symbol 152 MovieClip
"homeFlag"Frame 452Symbol 127 MovieClip
"scape"Frame 452Symbol 154 MovieClip
"missile"Frame 452Symbol 4 MovieClip [missile]
"missile2"Frame 452Symbol 4 MovieClip [missile]
"missile3"Frame 452Symbol 4 MovieClip [missile]
"scapeBound"Frame 452Symbol 156 MovieClip
"horizonline"Frame 452Symbol 165 MovieClip
"instrument"Frame 452Symbol 169 MovieClip
"nav"Frame 452Symbol 174 MovieClip
"missile6cor"Frame 452Symbol 4 MovieClip [missile]
"missile5cor"Frame 452Symbol 4 MovieClip [missile]
"missile4cor"Frame 452Symbol 4 MovieClip [missile]
"heli2cor"Frame 452Symbol 195 MovieClip
"divider"Frame 452Symbol 197 MovieClip
"heli"Frame 452Symbol 195 MovieClip
"sky"Frame 452Symbol 140 MovieClip
"missilecor"Frame 452Symbol 4 MovieClip [missile]
"missile2cor"Frame 452Symbol 4 MovieClip [missile]
"missile3cor"Frame 452Symbol 4 MovieClip [missile]
"tower22"Frame 452Symbol 152 MovieClip
"flag22"Frame 452Symbol 127 MovieClip
"tower2cor"Frame 452Symbol 152 MovieClip
"homeFlag2cor"Frame 452Symbol 127 MovieClip
"scape2"Frame 452Symbol 154 MovieClip
"missile6"Frame 452Symbol 4 MovieClip [missile]
"missile5"Frame 452Symbol 4 MovieClip [missile]
"missile4"Frame 452Symbol 4 MovieClip [missile]
"heli22"Frame 452Symbol 195 MovieClip
"scapeBound2"Frame 452Symbol 156 MovieClip
"heli2"Frame 452Symbol 200 MovieClip
"mouseEm"Frame 452Symbol 202 MovieClip
"divider2"Frame 452Symbol 204 MovieClip
"horizonlinecor"Frame 452Symbol 165 MovieClip
"instrumentcor"Frame 452Symbol 169 MovieClip
"navcor"Frame 452Symbol 174 MovieClip
"unknown"Frame 453Symbol 127 MovieClip
"stars"Frame 455Symbol 210 MovieClip
"moonlight"Frame 455Symbol 212 MovieClip
"sky"Frame 455Symbol 140 MovieClip
"tower3"Frame 455Symbol 152 MovieClip
"flag3"Frame 455Symbol 127 MovieClip
"tower2"Frame 455Symbol 152 MovieClip
"flag2"Frame 455Symbol 127 MovieClip
"tower"Frame 455Symbol 152 MovieClip
"homeFlag"Frame 455Symbol 127 MovieClip
"scape"Frame 455Symbol 154 MovieClip
"horizonline"Frame 455Symbol 165 MovieClip
"instrument"Frame 455Symbol 169 MovieClip
"nav"Frame 455Symbol 174 MovieClip
"missile"Frame 455Symbol 4 MovieClip [missile]
"missile2"Frame 455Symbol 4 MovieClip [missile]
"missile3"Frame 455Symbol 4 MovieClip [missile]
"heli2"Frame 455Symbol 225 MovieClip
"heli3"Frame 455Symbol 234 MovieClip
"divider"Frame 455Symbol 197 MovieClip
"distanceLeft"Frame 455Symbol 236 EditableText
"distanceRight"Frame 455Symbol 237 EditableText
"heli"Frame 455Symbol 195 MovieClip
"night"Frame 455Symbol 239 MovieClip
"firingRange"Frame 456Symbol 240 MovieClip
"heli2"Frame 456Symbol 195 MovieClip
"heli3"Frame 456Symbol 241 MovieClip
"distanceLeft"Frame 456Symbol 242 EditableText
"distanceRight"Frame 456Symbol 243 EditableText
"heli"Frame 456Symbol 233 MovieClip
"heli2"Frame 457Symbol 233 MovieClip
"heli3"Frame 457Symbol 244 MovieClip
"distanceLeft"Frame 457Symbol 245 EditableText
"distanceRight"Frame 457Symbol 246 EditableText
"dir"Frame 457Symbol 172 EditableText
"dis"Frame 457Symbol 173 EditableText
"heli"Frame 457Symbol 225 MovieClip
"unknown"Frame 458Symbol 127 MovieClip
"P1"Symbol 92 MovieClip Frame 1Symbol 87 Button
"P2"Symbol 92 MovieClip Frame 1Symbol 90 Button
"flag"Symbol 132 MovieClip Frame 1Symbol 127 MovieClip
"horizon"Symbol 165 MovieClip Frame 1Symbol 160 MovieClip
"met"Symbol 165 MovieClip Frame 1Symbol 162 MovieClip
"indicator"Symbol 169 MovieClip Frame 1Symbol 168 MovieClip
"dir"Symbol 174 MovieClip Frame 1Symbol 172 EditableText
"dis"Symbol 174 MovieClip Frame 1Symbol 173 EditableText
"turner"Symbol 194 MovieClip Frame 1Symbol 191 MovieClip
"turner"Symbol 194 MovieClip Frame 60Symbol 191 MovieClip
"copter"Symbol 195 MovieClip Frame 1Symbol 194 MovieClip
"turner"Symbol 199 MovieClip Frame 1Symbol 191 MovieClip
"turner"Symbol 199 MovieClip Frame 60Symbol 191 MovieClip
"copter"Symbol 200 MovieClip Frame 1Symbol 199 MovieClip
"trail"Symbol 224 MovieClip Frame 1Symbol 213 MovieClip
"copter"Symbol 225 MovieClip Frame 1Symbol 224 MovieClip
"fire"Symbol 232 MovieClip Frame 1Symbol 231 MovieClip
"fire"Symbol 232 MovieClip Frame 2Symbol 231 MovieClip
"fire"Symbol 232 MovieClip Frame 53Symbol 231 MovieClip
"copter"Symbol 233 MovieClip Frame 1Symbol 232 MovieClip
"heli"Symbol 234 MovieClip Frame 1Symbol 233 MovieClip
"heli"Symbol 241 MovieClip Frame 1Symbol 225 MovieClip
"heli"Symbol 244 MovieClip Frame 1Symbol 195 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$8y$9I22hrPMxU8udctseIx270."
ExportAssets (56)Timeline Frame 1Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 452Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 455Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 455Symbol 4 as "missile"
ExportAssets (56)Timeline Frame 455Symbol 4 as "missile"




http://swfchan.com/10/47786/info.shtml
Created: 1/5 -2019 03:49:49 Last modified: 1/5 -2019 03:49:49 Server time: 14/05 -2024 09:54:29