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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/30487763?noj=FRM30487763-22DC" width="1" height="1"></div>

Infiltration.swf

This is the info page for
Flash #47823

(Click the ID number above for more basic data on this flash file.)


Text
add this game to your site

a david westfall production

<p align="left"></p>

TERMINATE
MISSION

LOAD LAST
CHECKPOINT

CHANGE

<p align="center"><font face="Sydnie" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Ammo: 15/300</font></p>

<p align="center"><font face="Sydnie" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Ammo: 15/300</font></p>

Exit

Missile
Location

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("af8a04ee", this, 10301, true); stop(); MochiAd.showPreGameAd({id:"28768d74266007f0", res:"550x400"});
Frame 2
stop(); var cool = false; onEnterFrame = function () { urlStart = _url.indexOf("://") + 3; urlEnd = _url.indexOf("/", urlStart); domain = _url.substring(urlStart, urlEnd); LastDot = domain.lastIndexOf(".") - 1; domEnd = domain.lastIndexOf(".", LastDot) + 1; domain = domain.substring(domEnd, domain.length); if ((domain != "flashgamelicense.com") && (cool)) { _root._x = 50000; _root._y = 40000; } else { _root._x = 0; _root._y = 0; } };
Frame 3
function setMusic() { if (!_root.soundset) { music = new Sound(sound3_mc); music.attachSound("music"); music.start(0, 999999999); _root.soundset = true; } } function lowQuality() { _quality = "LOW"; } function mediumQuality() { _quality = "MEDIUM"; } function highQuality() { _quality = "HIGH"; } function moreGames() { getURL ("http://play4all.net/", "_blank"); } sound3_mc.onEnterFrame = function () { if (Key.isDown(77)) { if (!_root.mdown) { if (!_root.muted) { _root.muted = true; music.setVolume(0); } else { _root.soundset = false; music.setVolume(_root.mvolume); _root.muted = false; } _root.mdown = true; } } else { _root.mdown = false; } }; _root.mvolume = 100; if (!_root.hey) { _root.muted = false; setMusic(); _root.hey = true; } if (!_root.muted) { music.setVolume(100); } var myContextMenu = new ContextMenu(menuHandler); myContextMenu.onSelect = anotherFunction; myContextMenu.hideBuiltInItems(); myContextMenu.customItems.push(new ContextMenuItem("Low Quality", lowQuality)); myContextMenu.customItems.push(new ContextMenuItem("Medium Quality", mediumQuality)); myContextMenu.customItems.push(new ContextMenuItem("High Quality", highQuality)); myContextMenu.customItems.push(new ContextMenuItem("Play More Games", moreGames)); _root.menu = myContextMenu; startEquip = function () { _root.currentLevel = 1; equipgun = function (bullets, speed, power, gun, clipsize, kick, type, gname, slot) { allguns_mc.info_txt.text = ""; if (!_root["bought" + gun]) { allguns_mc.price_txt.text = "$" + _root[gun + "price"]; } else { allguns_mc.price_txt.text = ""; } _root.labels = "Speed\nPower\nKick\nRate"; if ((type == "fastauto") || (type == "minigunauto")) { typecap = "Auto"; } else { typecap = type.slice(0, 1).toUpperCase() + type.slice(1, type.getEndIndex()); } _root.descs = (((((speed + newline) + power) + newline) + (kick * 5)) + newline) + typecap; _root.gname = gname; _root.type = type; _root.bullets = bullets; _root.speed = speed; _root.power = power; _root.gun = gun; _root.maxclip = clipsize; _root.kick = kick; _root.slot = slot; _root.bsound = "silenced"; }; equipgun(1, 25, 20, "usp", 15, 2, "single", "USP", 1); }; startEquip(); if (!_root.visited) { _root.shellturnedon = true; _root.bloodturnedon = true; _root.visited = true; } stop(); menu_mc.play_btn.onRelease = function () { _root.frametogo = "choosed"; menu_mc.gotoAndPlay(59); }; menu_mc.instructions_btn.onRelease = function () { _root.frametogo = "instructions"; menu_mc.gotoAndPlay(59); }; menu_mc.moregames_btn.onRelease = function () { getURL ("http://play4all.net/", "_blank"); }; menu_mc.addgames_btn.onRelease = function () { getURL ("http://play4all.net/download.php", "_blank"); };
Frame 4
function removeText() { instructions_mc.text_mc.gotoAndStop(3); } _root.texttodisplay = "Control your hero with WASD or the ARROW KEYS. Use the MOUSE to aim and shoot. You can manually reload by pressing CONTROL or the SPACEBAR. Cycle through your weapons with E and Q. Press Z to toggle effects on and off, and M controls the music."; instructions_mc.back_btn.onRelease = function () { _root.frametogo = "menu"; removeText(); instructions_mc.gotoAndPlay(40); }; instructions_mc.play_btn.onRelease = function () { _root.frametogo = "choosed"; removeText(); instructions_mc.gotoAndPlay(40); };
Frame 5
function chooseDifficulty(difficulty) { if (difficulty == "easy") { _root.hm = 1; _root.pm = 1.19; } if (difficulty == "medium") { _root.hm = 1.5; _root.pm = 1.45; } if (difficulty == "hard") { _root.hm = 2; _root.pm = 2; } if (difficulty == "impossible") { _root.hm = 2; _root.pm = 3.34; } _root.frametogo = "level1"; difficulty_mc.gotoAndPlay(79); difficulty_mc.text_mc.gotoAndStop(3); } _root.texttodisplay = "Your mission: Three nuclear missiles have disappeared, the head of Homeland Security has gone missing, and the UN is virtually in a civil war. Ops has confirmed the missile whereabouts, and will be leading you straight to their location. Good luck."; difficulty_mc.easy_btn.onRelease = function () { chooseDifficulty("easy"); }; difficulty_mc.medium_btn.onRelease = function () { chooseDifficulty("medium"); }; difficulty_mc.hard_btn.onRelease = function () { chooseDifficulty("hard"); }; difficulty_mc.impossible_btn.onRelease = function () { chooseDifficulty("impossible"); };
Frame 6
function load() { _root.uspammo = _root.saveuspammo; _root.g36ammo = _root.saveg36ammo; _root.m1014ammo = _root.savem1014ammo; _root.microuziammo = _root.savemicrouziammo; _root.m4carbineammo = _root.savem4carbineammo; _root.deserteagleammo = _root.savedeserteagleammo; _root.g3ammo = _root.saveg3ammo; _root.saiga12ammo = _root.savesaiga12ammo; _root.sgrenadeammo = _root.savesgrenadeammo; _root.mineammo = _root.savemineammo; _root.uspinclip = _root.saveuspinclip; _root.g36inclip = _root.saveg36inclip; _root.m1014inclip = _root.savem1014inclip; _root.microuziinclip = _root.savemicrouziinclip; _root.m4carbineinclip = _root.savem4carbineinclip; _root.deserteagleinclip = _root.savedeserteagleinclip; _root.g3inclip = _root.saveg3inclip; _root.saiga12inclip = _root.savesaiga12inclip; _root.sgrenadeinclip = _root.savesgrenadeinclip; _root.mineinclip = _root.savemineinclip; placeChar(); _root.currentLevel = _root.checkpoint - 7; gotoAndStop(_root.checkpoint); } stopAllSounds(); removeCursor(); _root.mvolume = 50; gameOver = new Sound(sound2_mc); gameOver.attachSound("gameover"); gameOver.start(1, 1); gameOver.onSoundComplete = function () { _root.soundset = false; setMusic(); if (!_root.muted) { music.setVolume(50); } }; load_btn.onRelease = function () { load(); }; terminate_btn.onRelease = function () { gotoAndStop ("menu"); };
Frame 8
function cursor() { attachMovie("crosshair", "crosshair_mc", 1E17, {_xscale:30, _yscale:30}); crosshair_mc.onEnterFrame = function () { this._x = _xmouse; this._y = _ymouse; }; Mouse.hide(); } function removeCursor() { crosshair_mc._alpha = 0; Mouse.show(); } function placeChar() { _root.attachMovie("char", "char", 10000); char.speed = 0; char.friction = 0.9; char.speed = 3; char.hp = _root.maxhp; } function defineGuns() { _root.uspammo = 500; _root.g36ammo = 30; _root.m1014ammo = 7; _root.microuziammo = 120; _root.m4carbineammo = 60; _root.deserteagleammo = 70; _root.g3ammo = 100; _root.saiga12ammo = 60; _root.sgrenadeammo = 0; _root.mineammo = 0; _root.uspmaxclip = 15; _root.g36maxclip = 30; _root.m1014maxclip = 7; _root.microuzimaxclip = 20; _root.m4carbinemaxclip = 30; _root.deserteaglemaxclip = 7; _root.g3maxclip = 20; _root.saiga12maxclip = 12; _root.sgrenademaxclip = 5; _root.minemaxclip = 5; _root.uspinclip = _root.uspmaxclip; _root.g36inclip = _root.g36maxclip; _root.m1014inclip = _root.m1014maxclip; _root.microuziinclip = _root.microuzimaxclip; _root.m4carbineinclip = _root.m4carbinemaxclip; _root.deserteagleinclip = _root.deserteaglemaxclip; _root.g3inclip = _root.g3maxclip; _root.saiga12inclip = _root.saiga12maxclip; _root.sgrenadeinclip = _root.sgrenademaxclip; _root.mineinclip = _root.minemaxclip; } function save() { _root.saveuspammo = _root.uspammo; _root.saveg36ammo = _root.g36ammo; _root.savem1014ammo = _root.m1014ammo; _root.savemicrouziammo = _root.microuziammo; _root.savem4carbineammo = _root.m4carbineammo; _root.savedeserteagleammo = _root.deserteagleammo; _root.saveg3ammo = _root.g3ammo; _root.savesaiga12ammo = _root.saiga12ammo; _root.savesgrenadeammo = _root.sgrenadeammo; _root.savemineammo = _root.mineammo; _root.saveuspinclip = _root.uspinclip; _root.saveg36inclip = _root.g36inclip; _root.savem1014inclip = _root.m1014inclip; _root.savemicrouziinclip = _root.microuziinclip; _root.savem4carbineinclip = _root.m4carbineinclip; _root.savedeserteagleinclip = _root.deserteagleinclip; _root.saveg3inclip = _root.g3inclip; _root.savesaiga12inclip = _root.saiga12inclip; _root.savesgrenadeinclip = _root.sgrenadeinclip; _root.savemineinclip = _root.mineinclip; _root.checkpoint = _root._currentframe; checkpt = attachMovie("checkpoint_mc", "checkpoint_mc", 99999999, {_x:275, _y:200}); } function charHurt() { charhurt.play(); } function startGame() { function makeBlood(rotation, target) { _root.bkg.attachMovie("blood1", "blood" + _root.bloodcount, _root.bloodcount + 100); cb = _root.bkg["blood" + _root.bloodcount]; cb._x = target._x; cb._y = target._y; cb._rotation = rotation; _root.bloodcount++; } function charRefresh() { char.kick = _root.kick; char.maxclip = _root.maxclip; char.inclip = char.maxclip; char.ammo = _root.ammo; char.gun.gunt.gotoAndStop(_root.gun); guns_mc.gotoAndStop(_root.gun); } function changeGun(person, direction) { if (direction == "forward") { if ((_root.gunnum + 1) > (_root.guns.length - 1)) { chooseGun(guns[0]); _root.gunnum = 0; } else { chooseGun(guns[_root.gunnum + 1]); _root.gunnum++; } } else if (direction == "backward") { if ((_root.gunnum - 1) < 0) { chooseGun(guns[_root.guns.length - 1]); _root.gunnum = _root.guns.length - 1; } else { chooseGun(guns[_root.gunnum - 1]); _root.gunnum--; } } } cursor(); exit_mc.gotoAndPlay("start"); delete charhurt.onEnterFrame; heartbeat.stop(); _root.attachMovie("charhurt", "charhurt", 999999, {_x:275, _y:200, _alpha:0}); heartbeat = new Sound(charhurt); heartbeat.attachSound("heartbeat"); heartbeat.start(0, 1000000); heartbeat.setVolume(0); charhurt.onEnterFrame = function () { charhurt._alpha = 100 - ((char.hp / 100) * 100); char.healthbar_mc._yscale = (char.hp / 100) * 100; heartbeat.setVolume(this._alpha); if ((char.hp / 100) < 1) { char.hp = char.hp + 0.2; char.healthbar_mc._alpha = 100; } else { char.healthbar_mc._alpha = 0; charhurt.stop(); } }; _root.enemies = 0; i = 1; while (i < 15) { cs = _root["estart" + i]; if (cs == undefined) { break; } _root.enemies++; i++; } i = 1; while (i <= _root.enemies) { attachMovie("enemy" + _root.enemytype, "enemy" + i, 3000 + i); ce = _root["enemy" + i]; ce._x = _root["estart" + i]._x; ce._y = _root["estart" + i]._y; ce._rotation = _root["estart" + i]._rotation; _root["estart" + i]._alpha = 0; i++; } _root.smokes = []; _root.mines = []; startpoint._alpha = 0; char._x = startpoint._x; char._y = startpoint._y; char._rotation = startpoint._rotation; _root.gunnum = 0; _root.blast = new Sound(char); _root.blast.setVolume(30); _root.esound = "gunclick"; _root.empty = new Sound(sound1_mc); _root.empty.setVolume(60); _root.dcount = 0; _root.bloodcount = 0; _root.shells = 0; bulletcount = 0; _root.ammo = 300; removeEverything = function () { x = 1; while (x <= _root.enemies) { currente = _root["enemy" + x]; delete currente.onEnterFrame; currente.removeMovieClip(); x++; } n = 0; while (n < 5) { totest = n; _root.smokes[totest].removeMovieClip(); _root.mines[totest].removeMovieClip(); n++; } }; charRefresh(); guns = ["usp", "deserteagle", "microuzi", "g3", "saiga12", "m1014", "m4carbine", "g36", "smoke", "mine"]; chooseGun = function (gun) { if (gun == "g36") { equipgun(1, 30, 20, "g36", 30, 0.75, "auto", "G36", 2); } if (gun == "usp") { equipgun(1, 25, 20, "usp", 15, 2, "single", "USP", 1); } if (gun == "m1014") { equipgun(6, 25, 20, "m1014", 7, 5, "single", "M1014", 3); } if (gun == "microuzi") { equipgun(1, 45, 15, "microuzi", 20, 4, "fastauto", "Micro-Uzi", 4); } if (gun == "m4carbine") { equipgun(1, 30, 15, "m4carbine", 30, 1, "auto", "M-4 Carbine", 5); } if (gun == "deserteagle") { equipgun(1, 30, 35, "deserteagle", 7, 4, "single", "Desert Eagle", 6); } if (gun == "g3") { equipgun(1, 30, 25, "g3", 20, 0, "single", "G3", 7); } if (gun == "saiga12") { equipgun(4, 25, 20, "saiga12", 12, 5, "single", "Saiga-12", 8); } if (gun == "smoke") { equipgun(4, 15, 20, "sgrenade", 12, 5, "sgrenade", "Smoke Grenade", 8); } if (gun == "mine") { equipgun(4, 15, 20, "mine", 12, 5, "mine", "Mine", 8); } charRefresh(); }; guns_mc.cycleRight_btn.onPress = function () { _root.shooting = false; _root.pressing = true; changeGun(_root.char, "forward"); }; guns_mc.cycleLeft_btn.onPress = function () { _root.shooting = false; _root.pressing = true; changeGun(_root.char, "backward"); }; guns_mc.cycleRight_btn.onRelease = function () { _root.pressing = false; }; guns_mc.cycleLeft_btn.onRelease = function () { _root.pressing = false; }; onEnterFrame = function () { if (Key.isDown(90)) { if (!toggling) { if (!effectsoff) { _root.shellturnedon = false; _root.bloodturnedon = false; effectsoff = true; } else { _root.shellturnedon = true; _root.bloodturnedon = true; effectsoff = false; } } toggling = true; } else { toggling = false; } guns_mc.gun_txt.text = _root.gname; guns_mc.ammo_txt.text = (("Ammo: " + _root[_root.gun + "inclip"]) + "/") + _root[_root.gun + "ammo"]; if (_root.shooting && (!_root.pressing)) { shoot(char._x, char._y, char._rotation, char._name, _root.bullets, _root.speed, _root.power, _root.kick, _root.type, "enemy"); } }; char.onEnterFrame = function () { if (this.hp <= 0) { removeEverything(); _root.char.removeMovieClip(); _root.charhurt.removeMovieClip(); gotoAndStop ("dead"); } i = 1; while (i <= _root.enemies) { if (this.bod.hitTest(_root.guns_mc) || (_root.enemy1.bod.hitTest(_root.guns_mc))) { _root.guns_mc._alpha = 20; } else { _root.guns_mc._alpha = 100; } i++; } if (this.hitTest(_root.exit_mc.exittext)) { removeEverything(); _root.currentLevel++; _root.gotoAndStop("level" + _root.currentLevel); } if (this.hp <= 0) { gotoAndStop ("dead"); } if (Key.isDown(69)) { if (!_root.cantchange) { changeGun(_root.char, "forward"); _root.cantchange = true; } } else if (Key.isDown(81)) { if (!_root.cantchange) { changeGun(_root.char, "backward"); _root.cantchange = true; } } else { _root.cantchange = false; } if (Key.isDown(37)) { this._x = this._x - this.speed; } else if (Key.isDown(65)) { this._x = this._x - this.speed; } if (Key.isDown(39)) { this._x = this._x + this.speed; } else if (Key.isDown(68)) { this._x = this._x + this.speed; } if (Key.isDown(38)) { this._y = this._y - this.speed; } else if (Key.isDown(87)) { this._y = this._y - this.speed; } if (Key.isDown(40)) { this._y = this._y + this.speed; } else if (Key.isDown(83)) { this._y = this._y + this.speed; } if ((Key.isDown(32) && (this.ammo > 0)) && (this.canshoot)) { reload(_root.char); } else if ((Key.isDown(17) && (this.ammo > 0)) && (this.canshoot)) { reload(_root.char); } if (this.kick > 0) { this.kick = this.kick - 0.1; } this.coords = Math.atan2(_ymouse - this._y, _xmouse - this._x); this.degrees = (this.coords / Math.PI) * 180; this._rotation = this.degrees; while (_root.wall.hitTest(this._x, this._y + (this.bod._height / 2), true)) { this._y--; } while (_root.wall.hitTest(this._x, this._y - (this.bod._height / 2), true)) { this._y++; } while (_root.wall.hitTest(this._x - (this.bod._width / 2), this._y, true)) { this._x++; } while (_root.wall.hitTest(this._x + (this.bod._width / 2), this._y, true)) { this._x--; } }; i = 1; while (i <= _root.enemies) { enemy = _root["enemy" + i]; enemy.type = "single"; enemy.speedX = 0; enemy.speedY = 0; enemy.velocity = 2; enemy.bullets = 1; enemy.speed = 25; enemy.power = 10 * _root.pm; enemy.maxclip = 15; enemy.inclip = enemy.maxclip; enemy.kick = 2; enemy.hp = 100 * _root.hm; enemy.ammo = 2; enemy.velocity = 2; enemy.movevar = 0; enemy.rspeed = 5; enemy.dead = false; enemy.rotate = enemy._rotation; enemy.gotoAndStop(1); enemy.onEnterFrame = function () { while (_root.wall.hitTest(this._x, this._y + (this.bod._height / 2), true)) { this._y--; this.movevar++; } while (_root.wall.hitTest(this._x, this._y - (this.bod._height / 2), true)) { this._y++; this.movevar++; } while (_root.wall.hitTest(this._x - (this.bod._width / 2), this._y, true)) { this._x++; this.movevar++; } while (_root.wall.hitTest(this._x + (this.bod._width / 2), this._y, true)) { this._x--; this.movevar++; } c = 0; while (c < _root.mines.length) { this.totestm = c; if (this.bod.hitTest(_root.mines[this.totestm]) && (!this.dead)) { k = 0; while (k < 3) { makeBlood(this._rotation, this); k++; } _root.mines[this.totestm].collided = true; _root.mines[this.totestm].gotoAndPlay("explode"); this.gotoAndStop("dead"); _root.bkg.attachMovie("edeath", "edeath" + this._name.slice(5, 6), this._name.slice(5, 6) + 1000); cdeath = _root.bkg["edeath" + this._name.slice(5, 6)]; cdeath._x = this._x; cdeath._y = this._y; cdeath._rotation = this._rotation; this.dead = true; delete this.onEnterFrame; } c++; } if ((this.inclip <= 0) && (this.canshoot)) { reload(this); } if ((this.hp <= 0) && (!this.dead)) { this.gotoAndStop("dead"); _root.bkg.attachMovie("edeath", "edeath" + this._name.slice(5, 6), this._name.slice(5, 6) + 1000); cdeath = _root.bkg["edeath" + this._name.slice(5, 6)]; cdeath._x = this._x; cdeath._y = this._y; cdeath._rotation = this._rotation; this.dead = true; delete this.onEnterFrame; } this.dist_x = _root.char._x - this._x; this.dist_y = _root.char._y - this._y; this.dist = Math.sqrt((this.dist_x * this.dist_x) + (this.dist_y * this.dist_y)); this.angle = Math.atan(this.dist_y / this.dist_x) / (Math.PI/180); if (this.dist_x < 0) { this.angle = this.angle + 180; } if ((this.dist_x >= 0) && (this.dist_y < 0)) { this.angle = this.angle + 360; } this.wall_collision = 0; x = 1; while (x <= this.dist) { this.point_x = this._x + (x * Math.cos((this.angle * Math.PI) / 180)); this.point_y = this._y + (x * Math.sin((this.angle * Math.PI) / 180)); g = 0; while (g < _root.smokes.length) { this.totest = g; g++; } if (_root.wall.hitTest(this.point_x, this.point_y, true)) { this.cansee = false; this.wall_collision = 100; this.sseen = false; break; } if (_root.smokes[this.totest].hitTest(this.point_x, this.point_y, true)) { this.cansee = false; this.wall_collision = 100; this.sseen = false; break; } this.cansee = true; x = x + 5; } _root.line._x = this._x; _root.line._y = this._y; _root.line._rotation = this.angle; _root.line._alpha = 100 - this.wall_collision; if (this.cansee || (this.hit)) { this.movevar = 0; this.spotted = true; this.xdiff = _root.char._x - this._x; this.ydiff = _root.char._y - this._y; this.rotate = true; this.hit = false; } if (this.rotate) { this.radAngle = Math.atan2(this.ydiff, this.xdiff); this.degAngle = Math.floor(this.radAngle * 57.2957795130823); this.distance = this.degAngle - this._rotation; if (((this.distance < (-this.rspeed)) and (this.distance > (-180 + this.rspeed))) or (this.distance > (180 + this.rspeed))) { this._rotation = this._rotation - this.rspeed; } else if (((this.distance > (0 + this.rspeed)) and (this.distance <= (180 - this.rspeed))) or (this.distance < (-180 - this.rspeed))) { this._rotation = this._rotation + this.rspeed; } else if (this.spotted) { this._rotation = this.angle; this.sseen = true; this.rotate = false; } } if (this.movevar > 30) { this.cantmove = true; } if (this.sseen && (this.spotted)) { this.cantmove = false; shoot(this._x, this._y, this._rotation, this._name, this.bullets, this.speed, this.power, this.kick, this.type, "char"); this.movecoordx = _root.char._x; this.movecoordy = _root.char._y; } if (this.kick > 0) { this.kick = this.kick - 0.1; } if ((this.spotted && (!this.cansee)) && (!this.cantmove)) { this.distx = this._x - this.movecoordx; this.disty = this._y - this.movecoordy; this.movedist = Math.sqrt((this.distx * this.distx) + (this.disty * this.disty)); this._x = this._x + this.speedX; this._y = this._y + this.speedY; this.radians = (this._rotation * Math.PI) / 180; this.speedX = this.velocity * Math.cos(this.radians); this.speedY = this.velocity * Math.sin(this.radians); if (this.movedist < 50) { this.cantmove = true; } } }; i++; } onMouseDown = function () { _root.shooting = true; }; onMouseUp = function () { _root.shooting = false; }; removeMovie = function (movie) { movie.removeMovieClip(); }; shoot = function (x, y, rotation, name, shots, vel, power, kicker, type, target) { person = _root[name]; clipper = _root[_root.gun + "inclip"]; if (((type == "sgrenade") && (person.canshoot)) && (clipper > 0)) { crosshair_mc.gotoAndPlay("shoot"); grenade = new Sound(); grenade.attachSound("grenade"); grenade.start(0, 1); _root.attachMovie("sgrenade", "sgrenade" + bulletcount, bulletcount + 2000); currentsmoke = _root["sgrenade" + bulletcount]; _root.smokes.push(currentsmoke); _root[_root.gun + "inclip"]--; currentsmoke.depth = 2500 + bulletcount; currentsmoke._x = x; currentsmoke._y = y; currentsmoke._rotation = rotation; currentsmoke.velocity = vel; currentsmoke.onEnterFrame = function () { if (!this.collided) { this._x = this._x + this.speedX; this._y = this._y + this.speedY; var _local3 = (this._rotation * Math.PI) / 180; this.speedX = this.velocity * Math.cos(_local3); this.speedY = this.velocity * Math.sin(_local3); } if (!this.determined) { currentsmoke.smokex = _xmouse; currentsmoke.smokey = _ymouse; this.determined = true; } this.distx = this._x - _xmouse; this.disty = this._y - _ymouse; this.distance = Math.sqrt((this.distx * this.distx) + (this.disty * this.disty)); if ((this.distance <= (this.velocity * 4)) && (!this.collided)) { this.collided = true; } if (this.collided && (!this.done)) { this.play(); this.done = true; } if (!this.collided) { while (_root.wall.hitTest(this._x, this._y + (this._height / 2), true)) { this._y--; } while (_root.wall.hitTest(this._x, this._y - (this._height / 2), true)) { this._y++; } while (_root.wall.hitTest(this._x - (this._width / 2), this._y, true)) { this._x++; } while (_root.wall.hitTest(this._x + (this._width / 2), this._y, true)) { this._x--; } } this.px = this.smoker._x; this.py = this.smoker._x; this.angle = this._rotation; this.point_x = this._x + (this.px * Math.cos((this.angle * Math.PI) / 180)); this.point_y = this._y + (this.py * Math.sin((this.angle * Math.PI) / 180)); if (_root.wall.hitTest(this.point_x + this.speedX, this.point_y + this.speedY, true) && (!this.collided)) { this.collided = true; } }; if (bulletcount > 50) { bulletcount = 0; } person.gun.gotoAndPlay("single"); bulletcount++; } else if (((type == "mine") && (person.canshoot)) && (clipper > 0)) { crosshair_mc.gotoAndPlay("shoot"); grenade = new Sound(); grenade.attachSound("grenade"); grenade.start(0, 1); _root.attachMovie("mine", "mine" + bulletcount, bulletcount + 1000); currentmine = _root["mine" + bulletcount]; _root.mines.push(currentmine); _root[_root.gun + "inclip"]--; currentmine.depth = 1500 + bulletcount; currentmine._x = x; currentmine._y = y; currentmine._rotation = rotation; currentmine.velocity = vel; currentmine.onEnterFrame = function () { if (!this.collided) { this._x = this._x + this.speedX; this._y = this._y + this.speedY; var _local3 = (this._rotation * Math.PI) / 180; this.speedX = this.velocity * Math.cos(_local3); this.speedY = this.velocity * Math.sin(_local3); } if (!this.determined) { currentmine.minex = _xmouse; currentmine.miney = _ymouse; this.determined = true; } this.distx = this._x - _xmouse; this.disty = this._y - _ymouse; this.distance = Math.sqrt((this.distx * this.distx) + (this.disty * this.disty)); if ((this.distance <= (this.velocity * 4)) && (!this.collided)) { this.collided = true; } this.px = this.mine._x; this.py = this.mine._x; this.angle = this._rotation; this.point_x = this._x + (this.px * Math.cos((this.angle * Math.PI) / 180)); this.point_y = this._y + (this.py * Math.sin((this.angle * Math.PI) / 180)); if (_root.wall.hitTest(this.point_x + this.speedX, this.point_y + this.speedY, true) && (!this.collided)) { this.collided = true; } if (_root.wall.hitTest(this._x, (this._y + this.speedY) + this._height, true) && (!this.collided)) { this.collided = true; } if (_root.wall.hitTest(this._x, this._y, true) && (!this.collided)) { this.collided = true; } if (this.collided && (!this.done)) { this.play(); this.done = true; } }; if (bulletcount > 50) { bulletcount = 0; } person.gun.gotoAndPlay("single"); bulletcount++; } else { if (person == _root.char) { clipper = _root[_root.gun + "inclip"]; } else { clipper = person.inclip; } if (person.canshoot && (clipper > 0)) { _root.blast.attachSound(_root.bsound); _root.blast.start(0.05, 1); if (person == _root.char) { crosshair_mc.gotoAndPlay("shoot"); } if (person == _root.char) { _root[_root.gun + "inclip"]--; } else { person.inclip--; } if (bulletcount > 50) { bulletcount = 0; } person.gun.gotoAndPlay(type); if (_root.shellturnedon) { _root.attachMovie("shell", "shell" + _root.shells, _root.shells + 50000); cshell = _root["shell" + _root.shells]; cshell.cacheAsBitmap = true; cshell._x = person._x; cshell._y = person._y; cshell._rotation = person._rotation; _root.shells++; } if (person.kick < 15) { person.kick = person.kick + kicker; } this.nm = 0; this.shots = 1; while (this.shots < (shots + 1)) { attachMovie("bullet", "bullet" + bulletcount, bulletcount + 1000); currentbullet = _root["bullet" + bulletcount]; currentbullet.cacheAsBitmap = true; currentbullet._x = x; currentbullet._y = y; person.rot = random(person.kick); this.j = random(2); if (this.j == 0) { person.rot = person.rot * -1; } if (this.nm == 0) { this.shotdir = -this.shots; this.nm++; } else { this.shotdir = this.shots; this.nm--; } currentbullet._rotation = (rotation + person.rot) + this.shotdir; currentbullet.velocity = vel; currentbullet.power = power; currentbullet.target = target; currentbullet.onEnterFrame = function () { this._x = this._x + this.speedX; this._y = this._y + this.speedY; var _local3 = (this._rotation * Math.PI) / 180; this.speedX = this.velocity * Math.cos(_local3); this.speedY = this.velocity * Math.sin(_local3); if (_root.wall.hitTest(this._x + this.speedX, this._y + this.speedY, true)) { _root.attachMovie("debris1", "debris" + _root.dcount, _root.dcount + 800); cd = _root["debris" + _root.dcount]; cd._x = this._x; cd._y = this._y; cd._rotation = this._rotation; _root.dcount++; this.removeMovieClip(); } j = 1; while (j <= _root.enemies) { if (this.target == "enemy") { target = _root["enemy" + j]; } else { target = _root.char; } if (target.bhit.hitTest(this) && (!target.dead)) { if (target == _root.char) { charHurt(); } target.hp = target.hp - this.power; target.hit = true; makeBlood(this._rotation, target); this.removeMovieClip(); } j++; } if ((this._x + this._width) < 0) { this.removeMovieClip(); } if ((this._x - this._width) > 600) { this.removeMovieClip(); } if ((this._y + this._height) < 0) { this.removeMovieClip(); } if ((this._y - this._height) > 400) { this.removeMovieClip(); } }; bulletcount++; this.shots++; } } else if ((person.ammo > 0) && (person.canshoot)) { reload(person); } } }; reload = function (person) { if (person == _root.char) { if (_root[_root.gun + "ammo"] > 0) { this.canshoot = true; } else { this.cansgrenadealse; if (!_root.playinge) { _root.empty.attachSound(_root.esound); _root.empty.start(0, 1); _root.playinge = true; _root.char.canshoot = false; _root.empty.onSoundComplete = function () { _root.playinge = false; _root.char.canshoot = true; }; } } } else if (person._name.slice(0, 5) == "enemy") { this.canshoot = true; } if (person.canshoot && (this.canshoot)) { person.kick = person.kick / 2; person.gun.gotoAndPlay("reloadframe"); if (person == _root.char) { crosshair_mc.gotoAndPlay("reload"); } } }; } stop(); _root.mvolume = 50; if (!_root.muted) { music.setVolume(50); } equipgun(1, 25, 20, "usp", 15, 2, "single", "USP", 1); _root.maxhp = 100; _root.checkpoint = _root._currentframe; placeChar(); defineGuns(); _root.enemytype = "normal"; startGame();
Frame 9
_root.enemytype = "normal"; startGame();
Frame 10
save(); _root.enemytype = "normal"; startGame();
Frame 11
_root.enemytype = "normal"; startGame();
Frame 12
_root.enemytype = "normal"; startGame();
Frame 13
save(); _root.enemytype = "normal"; startGame();
Frame 14
_root.enemytype = "normal"; startGame();
Frame 15
_root.enemytype = "normal"; startGame();
Frame 16
save(); _root.enemytype = "normal"; startGame();
Frame 17
_root.enemytype = "normal"; startGame();
Frame 18
_root.enemytype = "normal"; startGame();
Frame 19
save(); _root.enemytype = "normal"; startGame();
Frame 20
_root.enemytype = "normal"; startGame();
Frame 21
_root.enemytype = "normal"; startGame();
Frame 22
_root.enemytype = "normal"; startGame();
Frame 23
function removeText() { menu_mc.text_mc.gotoAndStop(3); } stopAllSounds(); removeEverything(); removeCursor(); _root.char.removeMovieClip(); _root.charhurt.removeMovieClip(); _root.mvolume = 100; _root.soundset = false; setMusic(); if (!_root.muted) { music.setVolume(100); } _root.texttodisplay = "The missiles have been secured, and you're still in one piece. As we speak, teams are on their way to transport the missiles out of here. Mission Completed."; endgame_mc.menu_btn.onRelease = function () { endgame_mc.gotoAndPlay(40); _root.frametogo = "menu"; removeText(); };
Symbol 299 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.1"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 300 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 301 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 302 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 8 MovieClip [shell] Frame 1
stop(); if (_root.shellturnedon) { shelly._x = 0; shelly._y = 0; r = random(2); distance = random(26); if (r == 0) { distance = distance * -1; } shellTweenx = new mx.transitions.Tween(shelly, "_x", null, shelly._x, distance, 10); distance = random(26); if (r == 0) { distance = distance * -1; } shellTweeny = new mx.transitions.Tween(shelly, "_y", null, shelly._y, distance, 10); shellTweenrotate = random(90) + 270; shellTweenrotate = new mx.transitions.Tween(shelly, "_rotation", null, shelly._xscale, shellTweenrotate, 10); removeThis = function () { depth = this._name.slice(5, this._name.getEndIndex()); _root.bkg.attachMovie("shelld", "shelld" + depth, depth + 10000); cshell = _root.bkg["shelld" + depth]; cshell._x = this._x; cshell._y = this._y; cshell._rotation = this._rotation; cshell.shell._x = this.shelly._x; cshell.shell._y = this.shelly._y; cshell.shell._rotation = this.shelly._rotation; this.removeMovieClip(); }; shellTweenrotate.onMotionFinished = function () { removeThis(); }; }
Symbol 10 MovieClip [blood1] Frame 1
if (_root.bloodturnedon) { bloods = 0; bloodnum = 10; i = 0; while (i < bloodnum) { attachMovie("blooddot", "blood" + bloods, bloods); blood_mc = this["blood" + i]; blood_mc.cacheAsBitmap = true; blood_mc._x = 0; blood_mc._y = 0; blood_mc._xscale = random(51) + 50; blood_mc._yscale = blood_mc._xscale; bloodTweenx = new mx.transitions.Tween(blood_mc, "_x", null, blood_mc._x, random(101) - 50, 10); bloodTweeny = new mx.transitions.Tween(blood_mc, "_y", null, blood_mc._y, random(101) - 50, 10); bloodTweenscale = random(101) - 50; bloodTweenxscale = new mx.transitions.Tween(blood_mc, "_xscale", null, blood_mc._xscale, bloodTweenscale, 10); bloodTweenyscale = new mx.transitions.Tween(blood_mc, "_yscale", null, blood_mc._yscale, bloodTweenscale, 10); bloods++; i++; } }
Symbol 37 MovieClip Frame 1
stop(); if (_parent._parent._name == "char") { gotoAndStop(_root.gun); } else { gotoAndStop ("usp"); }
Symbol 42 MovieClip Frame 1
stop(); _parent.canshoot = true;
Symbol 42 MovieClip Frame 2
_parent.canshoot = false;
Symbol 42 MovieClip Frame 14
gotoAndStop (1);
Symbol 42 MovieClip Frame 16
_parent.canshoot = false;
Symbol 42 MovieClip Frame 20
gotoAndStop (1);
Symbol 42 MovieClip Frame 22
gotoAndStop (1);
Symbol 42 MovieClip Frame 26
_parent.canshoot = false;
Symbol 42 MovieClip Frame 28
gotoAndStop (1);
Symbol 42 MovieClip Frame 32
_parent.canshoot = false;
Symbol 42 MovieClip Frame 34
gotoAndStop (1);
Symbol 42 MovieClip Frame 54
_parent.canshoot = false;
Symbol 42 MovieClip Frame 67
if (_parent._name.slice(0, 5) == "enemy") { _parent.inclip = _parent.maxclip; } else { toreload = _root[_root.gun + "maxclip"] - _root[_root.gun + "inclip"]; if (_root[_root.gun + "ammo"] > toreload) { _root[_root.gun + "ammo"] = _root[_root.gun + "ammo"] - toreload; _root[_root.gun + "inclip"] = _root[_root.gun + "maxclip"]; } else if (_root[_root.gun + "inclip"] > 0) { _root[_root.gun + "inclip"] = _root[_root.gun + "inclip"] + _root[_root.gun + "ammo"]; _root[_root.gun + "ammo"] = 0; } else { _root[_root.gun + "inclip"] = _root[_root.gun + "ammo"]; _root[_root.gun + "ammo"] = 0; } }
Symbol 42 MovieClip Frame 75
gotoAndStop (1);
Symbol 48 MovieClip [enemynormal] Frame 1
stop();
Symbol 51 MovieClip [edeath] Frame 35
stop();
Symbol 55 MovieClip [bullet] Frame 20
stop();
Symbol 60 MovieClip Frame 230
stop();
Symbol 62 MovieClip [smokescreen] Frame 230
_parent.nextFrame();
Symbol 63 MovieClip [sgrenade] Frame 1
stop();
Symbol 63 MovieClip [sgrenade] Frame 2
stop();
Symbol 63 MovieClip [sgrenade] Frame 3
this.removeMovieClip();
Symbol 71 MovieClip Frame 21
_parent.removeMovieClip();
Symbol 72 MovieClip [mine] Frame 1
stop();
Symbol 72 MovieClip [mine] Frame 2
stop();
Symbol 72 MovieClip [mine] Frame 3
stop(); this.exploding = true;
Symbol 80 MovieClip [checkpoint_mc] Frame 36
this.removeMovieClip(); stop();
Symbol 90 MovieClip [crosshair] Frame 1
stop();
Symbol 90 MovieClip [crosshair] Frame 14
gotoAndStop (1);
Symbol 90 MovieClip [crosshair] Frame 46
gotoAndStop (1);
Symbol 91 MovieClip Frame 2
stop();
Symbol 108 MovieClip Frame 46
stop();
Instance of Symbol 94 MovieClip in Symbol 109 MovieClip Frame 67
on (release) { getURL ("http://play4all.net/", "_blank"); }
Instance of Symbol 94 MovieClip in Symbol 109 MovieClip Frame 199
on (release) { getURL ("http://www.play4all.net", "_blank"); }
Symbol 109 MovieClip Frame 253
_root.gotoAndStop("menu");
Symbol 137 MovieClip Frame 58
stop();
Symbol 137 MovieClip Frame 97
_parent.gotoAndStop(_root.frametogo);
Symbol 144 Button
on (release) { getURL ("http://play4all.net/", "_blank"); }
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 2
function autoWrite() { if (i <= myMessage.length) { beforeunder = myMessage.substr(0, i); monitor_txt.text = beforeunder; i = i + 1; } else { clearInterval(writingInterval); } } stop(); cool = true; var clearingInterval = 0; var i = 0; var myMessage = _root.texttodisplay; beforeunder = ""; clearInterval(writingInterval); var writingInterval = setInterval(autoWrite, 35);
Symbol 155 MovieClip Frame 3
function autoClear() { if (!cool) { if (i >= 0) { beforeunder = myMessage.substr(0, i); monitor_txt.text = beforeunder; i = i - 1; } else { clearInterval(clearingInterval); } } } stop(); cool = false; clearInterval(writingInterval); var myMessage = _root.texttodisplay; monitor_txt.text = beforeunder; if (i == undefined) { monitor_txt.text = ""; } else { var clearingInterval = setInterval(autoClear, 35); }
Symbol 156 MovieClip Frame 39
stop(); text_mc.gotoAndStop(2);
Symbol 156 MovieClip Frame 79
clearInterval(text_mc.clearingInterval); _parent.gotoAndStop(_root.frametogo);
Symbol 169 MovieClip Frame 30
text_mc.gotoAndStop(2);
Symbol 169 MovieClip Frame 78
stop();
Symbol 169 MovieClip Frame 120
_parent.gotoAndStop(_root.frametogo);
Symbol 176 MovieClip Frame 50
stop();
Symbol 179 MovieClip Frame 15
stop();
Symbol 184 MovieClip [debris1] Frame 10
this.removeMovieClip();
Symbol 216 MovieClip Frame 1
stop();
Symbol 253 MovieClip Frame 1
stop(); if (_root._currentframe == 15) { play(); }
Symbol 256 MovieClip Frame 24
gotoAndPlay (1);
Symbol 258 MovieClip Frame 24
gotoAndPlay (1);
Symbol 298 MovieClip Frame 39
stop(); text_mc.gotoAndStop(2);
Symbol 298 MovieClip Frame 79
clearInterval(text_mc.clearingInterval); _parent.gotoAndStop(_root.frametogo);

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 299 MovieClip [__Packages.MochiAd]
Symbol 300 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 301 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 302 MovieClip [__Packages.mx.transitions.Tween]
Symbol 2 ShapeTweeningUsed by:5
Symbol 3 ShapeTweeningUsed by:5
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip [charhurt]Uses:2 3 4Used by:91
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:8 9
Symbol 8 MovieClip [shell]Uses:7Used by:91
Symbol 9 MovieClip [shelld]Uses:7Used by:91
Symbol 10 MovieClip [blood1]Used by:91
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClip [blooddot]Uses:11Used by:91
Symbol 13 GraphicUsed by:37
Symbol 14 GraphicUsed by:37
Symbol 15 GraphicUsed by:37
Symbol 16 GraphicUsed by:37
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:37
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:37
Symbol 21 GraphicUsed by:37
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:37
Symbol 24 GraphicUsed by:37
Symbol 25 GraphicUsed by:37
Symbol 26 GraphicUsed by:37
Symbol 27 GraphicUsed by:37
Symbol 28 GraphicUsed by:37
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:37
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:37
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:37
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:13 14 15 16 18 20 21 23 24 25 26 27 28 30 32 34 35 36Used by:42
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:40
Symbol 40 MovieClipUses:39Used by:42 91
Symbol 41 Sound [reload]Used by:42
Symbol 42 MovieClipUses:37 40 41Used by:48 77
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:45
Symbol 45 MovieClipUses:44Used by:48
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:48 77
Symbol 48 MovieClip [enemynormal]Uses:42 45 47Used by:91
Symbol 49 ShapeTweeningUsed by:51
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClip [edeath]Uses:49 50Used by:91
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClip [bullet]Uses:53 54Used by:91
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:63
Symbol 58 ShapeTweeningUsed by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:58 59Used by:62
Symbol 61 SoundUsed by:62
Symbol 62 MovieClip [smokescreen]Uses:60 61Used by:63
Symbol 63 MovieClip [sgrenade]Uses:57 62Used by:91
Symbol 64 GraphicUsed by:67
Symbol 65 GraphicUsed by:67
Symbol 66 SoundUsed by:67
Symbol 67 MovieClipUses:64 65 66Used by:72
Symbol 68 ShapeTweeningUsed by:71
Symbol 69 SoundUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:68 69 70Used by:72
Symbol 72 MovieClip [mine]Uses:67 71Used by:91
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:77
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:77
Symbol 77 MovieClip [char]Uses:42 74 47 76Used by:91
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:80
Symbol 80 MovieClip [checkpoint_mc]Uses:79Used by:91
Symbol 81 GraphicUsed by:90
Symbol 82 ShapeTweeningUsed by:90
Symbol 83 ShapeTweeningUsed by:90
Symbol 84 GraphicUsed by:90
Symbol 85 ShapeTweeningUsed by:90
Symbol 86 ShapeTweeningUsed by:90
Symbol 87 ShapeTweeningUsed by:90
Symbol 88 ShapeTweeningUsed by:90
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClip [crosshair]Uses:81 82 83 84 85 86 87 88 89Used by:91
Symbol 91 MovieClipUses:5 8 9 10 12 48 51 55 63 72 77 40 80 90Used by:Timeline
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:94
Symbol 94 MovieClipUses:93Used by:109
Symbol 95 GraphicUsed by:108
Symbol 96 GraphicUsed by:108
Symbol 97 GraphicUsed by:108
Symbol 98 GraphicUsed by:108
Symbol 99 GraphicUsed by:108
Symbol 100 GraphicUsed by:108
Symbol 101 GraphicUsed by:108
Symbol 102 GraphicUsed by:108
Symbol 103 GraphicUsed by:108
Symbol 104 GraphicUsed by:108
Symbol 105 GraphicUsed by:108
Symbol 106 GraphicUsed by:108
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:95 96 97 98 99 100 101 102 103 104 105 106 107Used by:109
Symbol 109 MovieClipUses:94 108 SS1Used by:Timeline
Symbol 110 Sound [gameover]Used by:Timeline
Symbol 111 Sound [grenade]Used by:Timeline
Symbol 112 Sound [gunclick]Used by:Timeline
Symbol 113 Sound [silenced]Used by:Timeline
Symbol 114 Sound [music]Used by:Timeline
Symbol 115 Sound [heartbeat]Used by:Timeline
Symbol 116 GraphicUsed by:Timeline
Symbol 117 GraphicUsed by:Timeline
Symbol 118 GraphicUsed by:Timeline
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:123
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:123 126 130 150 159 162 165 168 171 173 297
Symbol 123 ButtonUses:120 122Used by:137
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:126
Symbol 126 ButtonUses:125 122Used by:137
Symbol 127 BitmapUsed by:128 129
Symbol 128 GraphicUses:127Used by:130
Symbol 129 GraphicUses:127Used by:130
Symbol 130 ButtonUses:128 129 122Used by:137 156
Symbol 131 FontUsed by:132 170 172
Symbol 132 TextUses:131Used by:133
Symbol 133 ButtonUses:132Used by:137
Symbol 134 FontUsed by:135
Symbol 135 TextUses:134Used by:136
Symbol 136 MovieClipUses:135Used by:137
Symbol 137 MovieClipUses:123 126 130 133 136Used by:Timeline
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:Timeline
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:Timeline
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:144
Symbol 144 ButtonUses:143Used by:145
Symbol 145 MovieClipUses:144Used by:Timeline
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:156  Timeline
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:150
Symbol 150 ButtonUses:149 122Used by:156
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:155
Symbol 153 FontUsed by:154 193 194 195 221 293
Symbol 154 EditableTextUses:153Used by:155
Symbol 155 MovieClipUses:152 154Used by:156 169 298
Symbol 156 MovieClipUses:147 150 130 155Used by:Timeline
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:159
Symbol 159 ButtonUses:158 122Used by:169
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:162
Symbol 162 ButtonUses:161 122Used by:169
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:165
Symbol 165 ButtonUses:164 122Used by:169
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:168
Symbol 168 ButtonUses:167 122Used by:169
Symbol 169 MovieClipUses:159 162 165 168 155Used by:Timeline
Symbol 170 TextUses:131Used by:171
Symbol 171 ButtonUses:170 122Used by:Timeline
Symbol 172 TextUses:131Used by:173
Symbol 173 ButtonUses:172 122Used by:Timeline
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:176
Symbol 176 MovieClipUses:175Used by:Timeline
Symbol 177 ShapeTweeningUsed by:179
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:177 178Used by:Timeline
Symbol 180 ShapeTweeningUsed by:184
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:184
Symbol 183 GraphicUsed by:184
Symbol 184 MovieClip [debris1]Uses:180 182 183Used by:Timeline
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:Timeline
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187Used by:Timeline
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:216
Symbol 191 GraphicUsed by:192
Symbol 192 ButtonUses:191Used by:216
Symbol 193 TextUses:153Used by:216
Symbol 194 EditableTextUses:153Used by:216
Symbol 195 EditableTextUses:153Used by:216
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:216
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:216
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:216
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:216
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:216
Symbol 206 GraphicUsed by:207
Symbol 207 MovieClipUses:206Used by:216
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:208Used by:216
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:210Used by:216
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:216
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:216
Symbol 216 MovieClipUses:190 192 193 194 195 197 199 201 203 205 207 209 211 213 215Used by:Timeline
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:217Used by:Timeline
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219Used by:223 294
Symbol 221 TextUses:153Used by:223
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:220 221 222Used by:Timeline
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:Timeline
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:Timeline
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:Timeline
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:Timeline
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:Timeline
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234Used by:Timeline
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:236Used by:Timeline
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:238Used by:Timeline
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:240Used by:Timeline
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:242Used by:Timeline
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:Timeline
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClipUses:246Used by:Timeline
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:248Used by:250
Symbol 250 MovieClipUses:249Used by:256 258
Symbol 251 GraphicUsed by:253
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:251 252Used by:255
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:253 254Used by:256 265
Symbol 256 MovieClipUses:250 255Used by:Timeline
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClipUses:257 250Used by:Timeline
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClipUses:259Used by:Timeline
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClipUses:261Used by:Timeline
Symbol 263 GraphicUsed by:265
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:263 255 264Used by:Timeline
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClipUses:266Used by:Timeline
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClipUses:268Used by:Timeline
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:270Used by:Timeline
Symbol 272 GraphicUsed by:273
Symbol 273 MovieClipUses:272Used by:Timeline
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:274Used by:Timeline
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClipUses:276Used by:Timeline
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:278Used by:Timeline
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:280Used by:Timeline
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:Timeline
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:284Used by:Timeline
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:286Used by:Timeline
Symbol 288 GraphicUsed by:292
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:289Used by:292
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:288 290 291Used by:Timeline
Symbol 293 TextUses:153Used by:294
Symbol 294 MovieClipUses:220 293Used by:Timeline
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:297
Symbol 297 ButtonUses:296 122Used by:298
Symbol 298 MovieClipUses:297 155Used by:Timeline
Streaming Sound 1Used by:Symbol 109 MovieClip

Instance Names

"menu_mc"Frame 3Symbol 137 MovieClip
"sound1_mc"Frame 3Symbol 141 MovieClip
"sound2_mc"Frame 3Symbol 141 MovieClip
"sound3_mc"Frame 3Symbol 141 MovieClip
"playStart"Frame 3Symbol 145 MovieClip
"instructions_mc"Frame 4Symbol 156 MovieClip
"difficulty_mc"Frame 5Symbol 169 MovieClip
"terminate_btn"Frame 6Symbol 171 Button
"load_btn"Frame 6Symbol 173 Button
"bkg"Frame 8Symbol 186 MovieClip
"wall"Frame 8Symbol 188 MovieClip
"guns_mc"Frame 8Symbol 216 MovieClip
"startpoint"Frame 8Symbol 218 MovieClip
"estart1"Frame 8Symbol 218 MovieClip
"estart2"Frame 8Symbol 218 MovieClip
"exit_mc"Frame 8Symbol 223 MovieClip
"playStart"Frame 8Symbol 145 MovieClip
"bkg"Frame 9Symbol 225 MovieClip
"wall"Frame 9Symbol 227 MovieClip
"estart1"Frame 9Symbol 218 MovieClip
"estart2"Frame 9Symbol 218 MovieClip
"startpoint"Frame 9Symbol 218 MovieClip
"estart3"Frame 9Symbol 218 MovieClip
"bkg"Frame 10Symbol 229 MovieClip
"wall"Frame 10Symbol 231 MovieClip
"estart2"Frame 10Symbol 218 MovieClip
"startpoint"Frame 10Symbol 218 MovieClip
"estart1"Frame 10Symbol 218 MovieClip
"estart3"Frame 10Symbol 218 MovieClip
"bkg"Frame 11Symbol 233 MovieClip
"wall"Frame 11Symbol 235 MovieClip
"estart1"Frame 11Symbol 218 MovieClip
"estart2"Frame 11Symbol 218 MovieClip
"startpoint"Frame 11Symbol 218 MovieClip
"estart3"Frame 11Symbol 218 MovieClip
"bkg"Frame 12Symbol 237 MovieClip
"wall"Frame 12Symbol 239 MovieClip
"estart1"Frame 12Symbol 218 MovieClip
"estart2"Frame 12Symbol 218 MovieClip
"startpoint"Frame 12Symbol 218 MovieClip
"estart3"Frame 12Symbol 218 MovieClip
"bkg"Frame 13Symbol 241 MovieClip
"wall"Frame 13Symbol 243 MovieClip
"estart1"Frame 13Symbol 218 MovieClip
"estart2"Frame 13Symbol 218 MovieClip
"startpoint"Frame 13Symbol 218 MovieClip
"estart3"Frame 13Symbol 218 MovieClip
"bkg"Frame 14Symbol 245 MovieClip
"wall"Frame 14Symbol 247 MovieClip
"estart2"Frame 14Symbol 218 MovieClip
"startpoint"Frame 14Symbol 218 MovieClip
"estart1"Frame 14Symbol 218 MovieClip
"estart3"Frame 14Symbol 218 MovieClip
"bkg"Frame 15Symbol 256 MovieClip
"bkg"Frame 15Symbol 258 MovieClip
"wall"Frame 15Symbol 260 MovieClip
"estart1"Frame 15Symbol 218 MovieClip
"estart2"Frame 15Symbol 218 MovieClip
"startpoint"Frame 15Symbol 218 MovieClip
"bkg"Frame 16Symbol 262 MovieClip
"wall"Frame 16Symbol 265 MovieClip
"estart1"Frame 16Symbol 218 MovieClip
"estart2"Frame 16Symbol 218 MovieClip
"startpoint"Frame 16Symbol 218 MovieClip
"estart3"Frame 16Symbol 218 MovieClip
"bkg"Frame 17Symbol 267 MovieClip
"wall"Frame 17Symbol 269 MovieClip
"estart1"Frame 17Symbol 218 MovieClip
"estart2"Frame 17Symbol 218 MovieClip
"startpoint"Frame 17Symbol 218 MovieClip
"estart3"Frame 17Symbol 218 MovieClip
"bkg"Frame 18Symbol 271 MovieClip
"wall"Frame 18Symbol 273 MovieClip
"estart1"Frame 18Symbol 218 MovieClip
"estart2"Frame 18Symbol 218 MovieClip
"startpoint"Frame 18Symbol 218 MovieClip
"estart3"Frame 18Symbol 218 MovieClip
"bkg"Frame 19Symbol 275 MovieClip
"wall"Frame 19Symbol 277 MovieClip
"estart1"Frame 19Symbol 218 MovieClip
"estart2"Frame 19Symbol 218 MovieClip
"startpoint"Frame 19Symbol 218 MovieClip
"estart3"Frame 19Symbol 218 MovieClip
"estart4"Frame 19Symbol 218 MovieClip
"bkg"Frame 20Symbol 279 MovieClip
"wall"Frame 20Symbol 281 MovieClip
"estart2"Frame 20Symbol 218 MovieClip
"startpoint"Frame 20Symbol 218 MovieClip
"estart1"Frame 20Symbol 218 MovieClip
"estart3"Frame 20Symbol 218 MovieClip
"estart4"Frame 20Symbol 218 MovieClip
"bkg"Frame 21Symbol 283 MovieClip
"wall"Frame 21Symbol 285 MovieClip
"estart1"Frame 21Symbol 218 MovieClip
"estart2"Frame 21Symbol 218 MovieClip
"startpoint"Frame 21Symbol 218 MovieClip
"estart3"Frame 21Symbol 218 MovieClip
"bkg"Frame 22Symbol 287 MovieClip
"wall"Frame 22Symbol 292 MovieClip
"estart1"Frame 22Symbol 218 MovieClip
"estart2"Frame 22Symbol 218 MovieClip
"startpoint"Frame 22Symbol 218 MovieClip
"estart3"Frame 22Symbol 218 MovieClip
"estart4"Frame 22Symbol 218 MovieClip
"exit_mc"Frame 22Symbol 294 MovieClip
"endgame_mc"Frame 23Symbol 298 MovieClip
"shelly"Symbol 8 MovieClip [shell] Frame 1Symbol 7 MovieClip
"shell"Symbol 9 MovieClip [shelld] Frame 1Symbol 7 MovieClip
"xm214"Symbol 37 MovieClip Frame 15Symbol 34 MovieClip
"gunt"Symbol 42 MovieClip Frame 1Symbol 37 MovieClip
"gunt"Symbol 42 MovieClip Frame 16Symbol 37 MovieClip
"gun"Symbol 48 MovieClip [enemynormal] Frame 1Symbol 42 MovieClip
"bod"Symbol 48 MovieClip [enemynormal] Frame 1Symbol 45 MovieClip
"bhit"Symbol 48 MovieClip [enemynormal] Frame 1Symbol 47 MovieClip
"bullet"Symbol 55 MovieClip [bullet] Frame 1Symbol 53 MovieClip
"smoker"Symbol 63 MovieClip [sgrenade] Frame 1Symbol 57 MovieClip
"mine"Symbol 72 MovieClip [mine] Frame 1Symbol 67 MovieClip
"gun"Symbol 77 MovieClip [char] Frame 1Symbol 42 MovieClip
"bod"Symbol 77 MovieClip [char] Frame 1Symbol 74 MovieClip
"bhit"Symbol 77 MovieClip [char] Frame 1Symbol 47 MovieClip
"healthbar_mc"Symbol 77 MovieClip [char] Frame 1Symbol 76 MovieClip
"blood_mc"Symbol 91 MovieClip Frame 1Symbol 12 MovieClip [blooddot]
"instructions_btn"Symbol 137 MovieClip Frame 1Symbol 123 Button
"moregames_btn"Symbol 137 MovieClip Frame 1Symbol 126 Button
"play_btn"Symbol 137 MovieClip Frame 1Symbol 130 Button
"addgames_btn"Symbol 137 MovieClip Frame 1Symbol 133 Button
"monitor_txt"Symbol 155 MovieClip Frame 2Symbol 154 EditableText
"back_btn"Symbol 156 MovieClip Frame 1Symbol 150 Button
"play_btn"Symbol 156 MovieClip Frame 1Symbol 130 Button
"text_mc"Symbol 156 MovieClip Frame 10Symbol 155 MovieClip
"easy_btn"Symbol 169 MovieClip Frame 1Symbol 159 Button
"medium_btn"Symbol 169 MovieClip Frame 1Symbol 162 Button
"hard_btn"Symbol 169 MovieClip Frame 1Symbol 165 Button
"impossible_btn"Symbol 169 MovieClip Frame 1Symbol 168 Button
"text_mc"Symbol 169 MovieClip Frame 1Symbol 155 MovieClip
"cycleRight_btn"Symbol 216 MovieClip Frame 1Symbol 192 Button
"cycleLeft_btn"Symbol 216 MovieClip Frame 1Symbol 192 Button
"ammo_txt"Symbol 216 MovieClip Frame 1Symbol 194 EditableText
"gun_txt"Symbol 216 MovieClip Frame 1Symbol 195 EditableText
"exittext"Symbol 223 MovieClip Frame 1Symbol 220 MovieClip
"exittext"Symbol 294 MovieClip Frame 1Symbol 220 MovieClip
"menu_btn"Symbol 298 MovieClip Frame 1Symbol 297 Button
"text_mc"Symbol 298 MovieClip Frame 10Symbol 155 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$UE$GyhA4I/r6GYEvCq3Dt5En/."
ExportAssets (56)Timeline Frame 1Symbol 299 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 300 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 301 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 1Symbol 302 as "__Packages.mx.transitions.Tween"
ExportAssets (56)Timeline Frame 2Symbol 5 as "charhurt"
ExportAssets (56)Timeline Frame 2Symbol 8 as "shell"
ExportAssets (56)Timeline Frame 2Symbol 9 as "shelld"
ExportAssets (56)Timeline Frame 2Symbol 10 as "blood1"
ExportAssets (56)Timeline Frame 2Symbol 12 as "blooddot"
ExportAssets (56)Timeline Frame 2Symbol 41 as "reload"
ExportAssets (56)Timeline Frame 2Symbol 48 as "enemynormal"
ExportAssets (56)Timeline Frame 2Symbol 51 as "edeath"
ExportAssets (56)Timeline Frame 2Symbol 55 as "bullet"
ExportAssets (56)Timeline Frame 2Symbol 62 as "smokescreen"
ExportAssets (56)Timeline Frame 2Symbol 63 as "sgrenade"
ExportAssets (56)Timeline Frame 2Symbol 72 as "mine"
ExportAssets (56)Timeline Frame 2Symbol 77 as "char"
ExportAssets (56)Timeline Frame 2Symbol 80 as "checkpoint_mc"
ExportAssets (56)Timeline Frame 2Symbol 90 as "crosshair"
ExportAssets (56)Timeline Frame 2Symbol 110 as "gameover"
ExportAssets (56)Timeline Frame 2Symbol 111 as "grenade"
ExportAssets (56)Timeline Frame 2Symbol 112 as "gunclick"
ExportAssets (56)Timeline Frame 2Symbol 113 as "silenced"
ExportAssets (56)Timeline Frame 2Symbol 114 as "music"
ExportAssets (56)Timeline Frame 2Symbol 115 as "heartbeat"
ExportAssets (56)Timeline Frame 8Symbol 184 as "debris1"

Labels

"intros"Frame 2
"menu"Frame 3
"instructions"Frame 4
"choosed"Frame 5
"dead"Frame 6
"level1"Frame 8
"level2"Frame 9
"level3"Frame 10
"level4"Frame 11
"level5"Frame 12
"level6"Frame 13
"level7"Frame 14
"level8"Frame 15
"level9"Frame 16
"level10"Frame 17
"level11"Frame 18
"level12"Frame 19
"level13"Frame 20
"level14"Frame 21
"level15"Frame 22
"level16"Frame 23
"usp"Symbol 37 MovieClip Frame 2
"g3"Symbol 37 MovieClip Frame 3
"ak47"Symbol 37 MovieClip Frame 4
"shotgun1300"Symbol 37 MovieClip Frame 5
"microuzi"Symbol 37 MovieClip Frame 6
"beretta"Symbol 37 MovieClip Frame 7
"deserteagle"Symbol 37 MovieClip Frame 8
"m4carbine"Symbol 37 MovieClip Frame 9
"g36"Symbol 37 MovieClip Frame 10
"m1014"Symbol 37 MovieClip Frame 11
"saiga12"Symbol 37 MovieClip Frame 12
"pancorjackhammer"Symbol 37 MovieClip Frame 13
"m197"Symbol 37 MovieClip Frame 14
"xm214"Symbol 37 MovieClip Frame 15
"sgrenade"Symbol 37 MovieClip Frame 16
"mine"Symbol 37 MovieClip Frame 17
"single"Symbol 42 MovieClip Frame 1
"auto"Symbol 42 MovieClip Frame 16
"fastauto"Symbol 42 MovieClip Frame 26
"minigunauto"Symbol 42 MovieClip Frame 32
"reloadframe"Symbol 42 MovieClip Frame 54
"sgrenade"Symbol 42 MovieClip Frame 79
"dead"Symbol 48 MovieClip [enemynormal] Frame 2
"explode"Symbol 72 MovieClip [mine] Frame 2
"shoot"Symbol 90 MovieClip [crosshair] Frame 2
"reload"Symbol 90 MovieClip [crosshair] Frame 23
"usp"Symbol 216 MovieClip Frame 1
"g36"Symbol 216 MovieClip Frame 2
"m1014"Symbol 216 MovieClip Frame 3
"microuzi"Symbol 216 MovieClip Frame 4
"m4carbine"Symbol 216 MovieClip Frame 5
"deserteagle"Symbol 216 MovieClip Frame 6
"g3"Symbol 216 MovieClip Frame 7
"saiga12"Symbol 216 MovieClip Frame 8
"sgrenade"Symbol 216 MovieClip Frame 9
"mine"Symbol 216 MovieClip Frame 10
"start"Symbol 223 MovieClip Frame 1
"start"Symbol 294 MovieClip Frame 1




http://swfchan.com/10/47823/info.shtml
Created: 1/5 -2019 02:05:00 Last modified: 1/5 -2019 02:05:00 Server time: 23/12 -2024 00:03:49