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• C •   SERVICES [?] [R] RND   POPULAR
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/97505491?noj=FRM97505491-22DC" width="1" height="1"></div>

Gem.swf

This is the info page for
Flash #47865

(Click the ID number above for more basic data on this flash file.)


Text
L

LOADING

Level 1

<p align="center"><font face="Pixelyn" size="30" color="#ffff00" letterSpacing="0.000000" kerning="1">200</font></p>

GEM
COLLECTED!

BONUS
POINTS!

BONUS
HEALTH!

FRIEND
RESCUED!

You must go back and collect all the gems
before leaving this level!

You must go back and collect
all your friends before leaving this level!

LEVEL 4

0

YOUR HIGHEST SCORE

RESET

RESET

PLAY

vnum

CONTROLS

space

PLAY MORE
FREE GAMES

at terrypaton.com

CLICK TO

gameDisplayStage

100

SCORE

GEMS:

0

/

0

level:

0

MAGIC

LEVEL:

0

GAME OVER

0

Final Score:

0

YOU HAVE BEATEN ALL LEVELS!

0

0

ActionScript [AS1/AS2]

Frame 1
Security.allowDomain("*"); MochiAd.showPreGameAd({id:"f1e5bd6456ce71af", res:"640x480"});
Frame 2
function gameMenu(menu, obj) { getURL (_root.authorsSite, "_blank"); } this._lockroot = true; var gameName = "gem"; vNum = "1.01"; gameQuality = "AUTO"; authorsSite = "http://www.terrypaton.com"; var menu_cm = new ContextMenu(); menu_cm.customItems.push(new ContextMenuItem(authorsSite, gameMenu)); menu_cm.hideBuiltInItems(); _root.menu = menu_cm; legalDomain = "http://www.terrypaton.com"; gameLocation = _root._url.substr(0, legalDomain.length); if (gameLocation != legalDomain) { }
Frame 3
gameLoadingName = "gem"; loadingClip.onEnterFrame = function () { pL = Math.floor((this._parent.getBytesLoaded() / this._parent.getBytesTotal()) * 100); if (pL < 100) { this.mask._xscale = (pL / 100) * 100; this._parent.stop(); } else { i = 0; while (i < stringLength) { removeMovieClip(eval ("loadingHolder.l" + i)); i++; } this._parent.play(); } }; stringLength = gameLoadingName.length; wordOffset = (stringLength * 10) / 2; this.createEmptyMovieClip("loadingHolder", 1); loadingHolder._x = (320 - wordOffset) + 10; loadingHolder._y = 175; i = 0; while (i < stringLength) { t = loadingHolder.attachMovie("letter", "l" + i, i); t._x = i * 10; t.angle = i; t.Lvar.text = gameLoadingName.charAt(i); t._xscale = (t._yscale = 200); i++; } stop();
Frame 6
function playSound(temp) { switch (temp) { case "points" : pointsSnd.start(); return; case "energy" : energySnd.start(); return; case "jump" : a = random(3) + 1; eval ("jumpSnd" + a).start(); return; case "mouseOver" : mouseOverSnd.start(); return; case "mouseDown" : mouseDownSnd.start(); return; case "gem collected" : collectSnd1.start(); return; case "level complete" : levelCompleteSnd.start(); return; case "error" : errorSnd.start(); return; case "hurt" : hurtSnd.start(); } } function attachSoundFromLibrary(idname) { var _local2 = new Sound(this); _local2.attachSound(idname); return(_local2); } storage = SharedObject.getLocal(gameName + "storage"); yourhigh = storage.data.myhighscore; if (yourhigh == undefined) { storage.data.myhighscore = 0; yourhigh = 0; } mouseOverSnd = attachSoundFromLibrary("mouseOver.wav"); mouseDownSnd = attachSoundFromLibrary("mouseDownSnd.wav"); explode1Snd = attachSoundFromLibrary("explode1Snd.wav"); explode2Snd = attachSoundFromLibrary("explode2Snd.wav"); explode3Snd = attachSoundFromLibrary("explode3Snd.wav"); pointsSnd = attachSoundFromLibrary("pointsSnd.wav"); energySnd = attachSoundFromLibrary("energySnd.wav"); jumpSnd = attachSoundFromLibrary("jumpSnd.wav"); var jumpSnd1 = attachSoundFromLibrary("jumpSound1"); var jumpSnd2 = attachSoundFromLibrary("jumpSound2"); var jumpSnd3 = attachSoundFromLibrary("jumpSound3"); var landSnd = attachSoundFromLibrary("landSound"); var collectSnd1 = attachSoundFromLibrary("CollectSound1"); var levelCompleteSnd = attachSoundFromLibrary("levelComplete.wav"); var errorSnd = attachSoundFromLibrary("error.wav"); var hurtSnd = attachSoundFromLibrary("hurt.wav");
Frame 7
_quality = "LOW"; this.playBtn.onRelease = function () { gotoAndPlay (14); playSound("mouseDown"); }; this.playBtn.onRollOver = function () { playSound("mouseOver"); }; this.yourHighClip.reset_btn.onRelease = function () { playSound("mouseDown"); _root.yourhigh = 0; trace(yourhigh); yourHighClip.resetclip.gotoAndPlay(2); storage.data.myhighscore = 0; storage.flush(); }; this.yourHighClip.reset_btn.onRollOver = function () { playSound("mouseOver"); }; secretLevel = false; godMode = false;
Frame 13
stop();
Frame 14
function setupCollectables() { collectArray = new Array(1, 3, 2, 10, 1); collectArray.push(2, 5, 0, 10, 1, 2, 1, 1, 10, 1); collectArray.push(3, 2, 0, 10, 1, 3, 6, 1, 10, 1, 3, 7, 2, 1, 1); collectArray.push(4, 5, 4, 10, 1, 4, 2, 0, 10, 1, 4, 6, 0, 2, 1); collectArray.push(5, 1, 2, 10, 1, 5, 7, 3, 10, 1); collectArray.push(6, 2, 2, 10, 1, 6, 5, 3, 10, 1); collectArray.push(7, 6, 4, 10, 1, 7, 4, 0, 10, 1, 7, 1, 2, 2, 1); collectArray.push(8, 1, 0, 2, 1, 8, 6, 0, 10, 1); collectArray.push(9, 2, 2, 10, 1, 9, 6, 2, 10, 1, 9, 1, 1, 2, 1); collectArray.push(10, 1, 3, 1, 1, 10, 5, 1, 10, 1); collectArray.push(20, 5, 0, 11, 1); collectArray.push(21, 2, 0, 11, 1, 21, 4, 0, 11, 1); collectArray.push(22, 1, 4, 11, 1, 22, 6, 0, 2, 1, 22, 5, 4, 11, 1); collectArray.push(23, 3, 3, 2, 1, 23, 2, 0, 11, 1, 23, 4, 0, 11, 1); collectArray.push(24, 3, 1, 11, 1, 24, 1, 2, 11, 1); collectArray.push(25, 5, 2, 11, 1, 25, 1, 2, 11, 1, 25, 3, 0, 1, 1); collectArray.push(26, 3, 3, 11, 1, 26, 4, 0, 11, 1); collectArray.push(27, 1, 4, 2, 1, 27, 4, 2, 11, 1, 27, 6, 2, 11, 1); collectArray.push(28, 6, 2, 1, 1, 28, 1, 2, 11, 1); collectArray.push(29, 1, 1, 11, 1, 29, 3, 0, 11, 1, 29, 5, 0, 11, 1); collectArray.push(30, 2, 0, 11, 1, 30, 5, 0, 11, 1); collectArray.push(40, 5, 2, 1, 1); collectArray.push(41, 2, 3, 12, 1, 41, 5, 3, 2, 1, 41, 7, 1, 12, 1); collectArray.push(42, 4, 0, 12, 1, 42, 7, 0, 12, 1); collectArray.push(43, 1, 4, 12, 1, 43, 6, 2, 12, 1); collectArray.push(44, 1, 3, 12, 1, 44, 4, 4, 12, 1); collectArray.push(45, 6, 3, 12, 1, 45, 4, 4, 1, 1); collectArray.push(46, 2, 0, 12, 1, 46, 5, 0, 2, 1); collectArray.push(47, 2, 0, 12, 1, 47, 5, 0, 1, 1); collectArray.push(48, 6, 2, 2, 1, 48, 1, 4, 12, 1); collectArray.push(49, 2, 0, 12, 1, 49, 6, 0, 12, 1); collectArray.push(50, 4, 0, 12, 1); collectArray.push(60, 5, 4, 13, 1); collectArray.push(61, 6, 3, 14, 1, 61, 3, 2, 2, 1); collectArray.push(62, 1, 4, 15, 1, 62, 5, 0, 2, 1); collectArray.push(63, 1, 2, 16, 1, 63, 3, 0, 1, 1); collectArray.push(64, 5, 3, 17, 1, 64, 2, 0, 2, 1); collectArray.push(65, 4, 0, 1, 1); collectArray.push(66, 1, 4, 18, 1, 66, 5, 1, 2, 1); collectArray.push(67, 3, 1, 2, 1, 67, 5, 1, 1, 1); collectArray.push(68, 2, 1, 2, 1, 68, 4, 1, 2, 1); collectArray.push(69, 6, 4, 19, 1); } function setupData() { enemyArray = new Array(); enemyArray.push(1, 2, 1, 2, 1); enemyArray.push(2, 3, 3, 1, 1); enemyArray.push(3, 3, 2, 1, 1, 3, 5, 3, 1, 1); enemyArray.push(4, 5, 1, 2, 1); enemyArray.push(5, 5, 1, 1, 1); enemyArray.push(6, 1, 1, 1, 1, 6, 3, 3, 1, 1, 6, 6, 2, 1, 1); enemyArray.push(7, 4, 2, 2, 1, 7, 2, 3, 1, 1); enemyArray.push(8, 4, 3, 1, 1); enemyArray.push(9, 5, 3, 2, 1); enemyArray.push(10, 3, 3, 1, 1); enemyArray.push(20, 6, 3, 1, 1); enemyArray.push(21, 6, 1, 1, 1); enemyArray.push(22, 4, 4, 2, 1, 22, 4, 3, 1, 1); enemyArray.push(23, 1, 2, 1, 1, 23, 5, 4, 1, 1); enemyArray.push(24, 3, 2, 2, 1); enemyArray.push(25, 2, 1, 1, 1, 25, 4, 4, 1, 1); enemyArray.push(26, 3, 3, 2, 1, 26, 3, 1, 2, 1); enemyArray.push(27, 3, 4, 1, 1, 27, 5, 1, 1, 1); enemyArray.push(28, 2, 1, 1, 1, 28, 3, 1, 1, 1, 28, 4, 1, 1, 1, 28, 5, 0, 1, 1); enemyArray.push(29, 3, 2, 2, 1, 29, 2, 1, 1, 1); enemyArray.push(30, 2, 2, 1, 1, 30, 4, 4, 1, 1); enemyArray.push(41, 2, 3, 4, 1, 41, 6, 3, 1, 1); enemyArray.push(42, 2, 3, 4, 1, 42, 6, 2, 4, 1, 42, 4, 3, 1, 1); enemyArray.push(43, 5, 3, 1, 1, 43, 4, 1, 5, 1); enemyArray.push(44, 1, 3, 2, 1); enemyArray.push(45, 5, 3, 4, 1); enemyArray.push(46, 6, 3, 1, 1); enemyArray.push(47, 3, 1, 5, 1, 47, 4, 1, 4, 1); enemyArray.push(49, 2, 3, 1, 1, 49, 6, 1, 4, 1); enemyArray.push(50, 1, 1, 1, 1, 50, 5, 4, 4, 1); enemyArray.push(60, 6, 3, 1, 1); enemyArray.push(61, 3, 2, 2, 1, 61, 5, 2, 4, 1); enemyArray.push(62, 6, 3, 1, 1, 62, 3, 3, 5, 1); enemyArray.push(63, 2, 2, 4, 1, 63, 4, 2, 2, 1); enemyArray.push(64, 2, 2, 1, 1, 64, 6, 3, 4, 1); enemyArray.push(65, 3, 1, 5, 1, 65, 4, 2, 4, 1); enemyArray.push(66, 2, 1, 1, 1, 66, 4, 3, 5, 1); enemyArray.push(67, 5, 3, 2, 1); enemyArray.push(68, 3, 3, 4, 1, 68, 5, 3, 1, 1); enemyArray.push(69, 2, 2, 4, 1, 69, 2, 2, 2, 1); roomData = new Array(); roomData[0] = new Array(4, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 9, 217, 1, 1, 207, 207, 1, 240, 2, 3, 4, 2, 3, 3, 3, 3, 1, 1); roomData[1] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 240, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 2, 3, 3, 4, 1, 1, 3, 4, 11, 11, 11, 11, 2, 3, 1, 1); roomData[2] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 217, 208, 1, 1, 1, 1, 1, 1, 2, 4, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 3, 4, 11, 2, 3, 3, 3, 3, 1, 1); roomData[3] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 1, 207, 1, 7, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 3, 3, 3, 4, 2, 3, 3, 1, 1); roomData[4] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7, 217, 7, 1, 1, 1, 1, 2, 3, 4, 1, 1, 1, 3, 3, 4, 11, 11, 2, 3, 3, 1, 1); roomData[5] = new Array(1, 1, 2, 3, 3, 4, 2, 3, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 206, 240, 1, 206, 1, 1, 1, 3, 3, 3, 3, 3, 3, 3, 3); roomData[6] = new Array(2, 3, 3, 3, 3, 3, 3, 3, 7, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 207, 206, 1, 217, 1, 208, 2, 3, 3, 3, 3, 3, 3, 3); roomData[7] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 217, 1, 1, 1, 1, 1, 1, 2, 3, 3, 1, 208, 1, 1, 1, 1, 1, 8, 3, 4, 2, 3, 3, 3, 3, 3); roomData[8] = new Array(1, 1, 1, 1, 1, 1, 1, 14, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 207, 1, 1, 1, 1, 3, 4, 1, 7, 1, 1, 2, 3, 237, 238, 238, 238, 238, 238, 238, 236, 3, 3, 3, 3, 3, 3, 3, 3); roomData[9] = new Array(16, 14, 15, 16, 14, 15, 16, 8, 1, 202, 1, 1, 1, 1, 1, 8, 207, 1, 1, 1, 1, 1, 1, 8, 4, 1, 1, 1, 1, 1, 1, 2, 9, 1, 206, 1, 217, 1, 1, 1, 3, 3, 4, 2, 3, 3, 4, 2); roomData[10] = new Array(9, 1, 1, 1, 1, 14, 16, 1, 9, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 4, 1, 1, 1, 1, 1, 206, 239, 1, 1, 1, 1, 207, 1, 2, 4, 3, 4, 2, 3, 3, 4, 11, 11); roomData[11] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); roomData[12] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); roomData[13] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); roomData[14] = new Array(1, 1, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 215, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 213, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[15] = new Array(3, 3, 2, 1, 1, 1, 1, 2, 8, 1, 1, 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 6, 7, 5, 1, 1, 1, 2, 1, 1, 1, 4, 1, 1, 1, 1, 1, 1, 1, 2, 5, 4, 2, 5, 2, 4, 2); roomData[16] = new Array(2, 6, 1, 1, 1, 1, 1, 1, 8, 1, 1, 1, 1, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 1, 4, 1, 1, 1, 1, 1, 3, 1, 2, 1, 1, 5, 4, 5, 2, 5, 3, 4, 4); roomData[17] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 2, 1, 1, 1, 2, 1, 1, 1, 2, 1, 1, 1, 2, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2); roomData[18] = new Array(1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 2, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2); roomData[19] = new Array(2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 2, 2, 1, 1, 2, 2, 1, 2, 1, 2, 2, 1, 2, 1, 1, 1, 1, 2, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2); roomData[20] = new Array(23, 1, 1, 1, 1, 1, 1, 1, 28, 1, 1, 1, 1, 1, 1, 1, 31, 1, 1, 1, 1, 1, 1, 1, 28, 1, 1, 1, 1, 1, 1, 23, 28, 208, 1, 240, 1, 1, 1, 28, 29, 14, 15, 15, 15, 15, 15, 31); roomData[21] = new Array(1, 1, 1, 1, 1, 1, 1, 207, 1, 1, 1, 1, 1, 1, 1, 23, 1, 1, 1, 1, 1, 17, 1, 28, 29, 1, 1, 17, 1, 1, 1, 28, 28, 238, 238, 238, 238, 238, 238, 28, 31, 32, 32, 32, 31, 32, 32, 31); roomData[22] = new Array(1, 1, 1, 1, 1, 1, 1, 29, 17, 1, 1, 1, 1, 1, 1, 28, 17, 1, 1, 23, 1, 1, 1, 28, 14, 16, 1, 28, 1, 31, 1, 31, 17, 1, 207, 29, 1, 1, 1, 1, 14, 15, 16, 28, 14, 15, 15, 16); roomData[23] = new Array(29, 1, 1, 1, 1, 1, 14, 15, 28, 1, 1, 1, 1, 1, 1, 17, 28, 1, 1, 17, 1, 1, 1, 17, 31, 1, 17, 1, 17, 1, 1, 17, 1, 1, 1, 1, 1, 1, 1, 208, 14, 16, 14, 16, 14, 15, 15, 16); roomData[24] = new Array(15, 15, 16, 14, 15, 16, 14, 16, 17, 1, 1, 1, 1, 1, 1, 26, 17, 1, 1, 1, 1, 1, 1, 27, 17, 1, 1, 1, 24, 1, 1, 17, 1, 1, 1, 1, 25, 240, 1, 1, 14, 15, 15, 16, 14, 15, 15, 16); roomData[25] = new Array(28, 1, 1, 1, 1, 1, 1, 1, 31, 1, 1, 1, 1, 14, 15, 16, 30, 1, 1, 17, 1, 1, 1, 23, 14, 16, 1, 1, 1, 1, 1, 28, 1, 1, 1, 1, 1, 1, 207, 28, 14, 15, 15, 16, 14, 15, 15, 28); roomData[26] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 26, 1, 1, 1, 1, 1, 1, 26, 27, 1, 17, 1, 1, 17, 1, 27, 24, 1, 1, 1, 1, 1, 1, 24, 25, 238, 238, 31, 31, 238, 238, 25, 31, 32, 32, 31, 31, 32, 32, 31); roomData[27] = new Array(1, 1, 14, 15, 16, 14, 15, 15, 23, 1, 1, 1, 1, 1, 1, 1, 31, 1, 1, 1, 1, 1, 1, 1, 14, 16, 1, 1, 1, 1, 1, 1, 29, 1, 1, 1, 217, 240, 1, 208, 28, 14, 15, 16, 14, 15, 15, 16); roomData[28] = new Array(16, 1, 1, 14, 16, 1, 1, 14, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 216, 1, 1, 217, 14, 15, 16, 14, 15, 14, 15, 15); roomData[29] = new Array(15, 16, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 31, 1, 1, 1, 1, 17, 1, 1, 31, 1, 1, 216, 17, 238, 238, 238, 31, 15, 16, 14, 15, 15, 16, 14, 15); roomData[30] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 239, 26, 1, 1, 17, 1, 17, 1, 26, 27, 17, 1, 1, 1, 1, 1, 27, 24, 238, 238, 238, 238, 238, 238, 24, 25, 32, 32, 32, 32, 32, 32, 25); roomData[31] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[32] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[33] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[34] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[35] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[36] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[37] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[38] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[39] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[40] = new Array(34, 1, 1, 1, 1, 33, 34, 34, 35, 1, 1, 1, 1, 1, 1, 1, 34, 230, 1, 1, 1, 1, 1, 1, 34, 1, 1, 1, 1, 1, 1, 1, 34, 1, 1, 1, 1, 1, 240, 1, 35, 34, 34, 34, 34, 34, 34, 35); roomData[41] = new Array(35, 34, 34, 35, 34, 33, 1, 1, 1, 1, 1, 1, 1, 34, 230, 1, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 1, 1, 36, 1, 1, 1, 35, 35, 34, 34, 36, 34, 34, 34, 33); roomData[42] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 35, 1, 35, 1, 35, 1, 1, 1, 36, 1, 1, 1, 1, 1, 35, 35, 36, 238, 238, 238, 238, 238, 36, 34, 36, 34, 34, 33, 34, 34, 36); roomData[43] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 35, 33, 1, 1, 1, 1, 1, 1, 1, 36, 33, 34, 34, 34, 35, 1, 1, 36, 36, 1, 1, 1, 1, 1, 1, 36, 33, 34, 34, 34, 34, 34, 34, 33); roomData[44] = new Array(1, 1, 35, 34, 34, 34, 34, 34, 35, 1, 1, 1, 1, 1, 1, 1, 36, 34, 34, 34, 34, 34, 34, 34, 36, 1, 1, 1, 1, 1, 1, 1, 36, 1, 1, 1, 1, 1, 1, 35, 33, 34, 34, 34, 34, 34, 34, 36); roomData[45] = new Array(34, 34, 34, 34, 34, 34, 34, 36, 1, 1, 1, 1, 1, 1, 1, 36, 34, 34, 35, 1, 1, 1, 231, 36, 1, 1, 203, 35, 35, 1, 1, 90, 35, 1, 1, 1, 1, 1, 1, 1, 36, 34, 34, 34, 34, 34, 34, 34); roomData[46] = new Array(36, 1, 1, 36, 1, 1, 1, 1, 36, 230, 1, 35, 1, 1, 1, 1, 36, 1, 1, 1, 1, 1, 1, 1, 33, 34, 34, 34, 34, 35, 1, 35, 240, 1, 1, 1, 1, 1, 1, 36, 34, 34, 34, 34, 34, 34, 34, 36); roomData[47] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 35, 1, 1, 1, 1, 1, 35, 1, 36, 35, 1, 1, 35, 1, 1, 1, 36, 36, 238, 238, 238, 238, 238, 238, 36, 36, 34, 34, 34, 34, 34, 34, 36); roomData[48] = new Array(1, 1, 1, 1, 1, 1, 1, 36, 33, 34, 34, 34, 34, 35, 1, 36, 36, 200, 1, 1, 1, 1, 1, 36, 36, 1, 35, 34, 34, 34, 34, 33, 36, 1, 1, 1, 1, 1, 1, 1, 36, 34, 34, 33, 34, 34, 34, 34); roomData[49] = new Array(36, 1, 1, 1, 36, 1, 1, 1, 36, 1, 1, 1, 36, 1, 1, 1, 36, 1, 1, 1, 36, 1, 1, 1, 33, 35, 1, 231, 33, 35, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 34, 34, 34, 33, 34, 34, 34, 34); roomData[50] = new Array(1, 34, 34, 230, 1, 1, 35, 34, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 239, 1, 1, 34, 35, 1, 1, 35, 35, 1, 1, 1, 36, 238, 238, 238, 36, 34, 34, 34, 36, 34, 34, 34, 36); roomData[51] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[52] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[53] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[54] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[55] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[56] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[57] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[58] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[59] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[60] = new Array(9, 1, 2, 3, 3, 3, 3, 3, 9, 1, 1, 1, 1, 233, 1, 1, 9, 230, 1, 1, 1, 1, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 9, 224, 1, 227, 209, 1, 1, 240, 2, 3, 3, 4, 2, 3, 4, 2); roomData[61] = new Array(3, 4, 1, 1, 1, 2, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 20, 1, 1, 1, 1, 1, 1, 21, 22, 3, 4, 26, 2, 3, 3, 3, 3); roomData[62] = new Array(4, 1, 1, 1, 1, 1, 1, 26, 1, 1, 1, 1, 1, 1, 1, 27, 3, 3, 4, 1, 2, 4, 1, 24, 24, 1, 1, 1, 1, 1, 231, 25, 25, 1, 1, 38, 1, 1, 1, 1, 2, 3, 4, 39, 3, 3, 3, 3); roomData[63] = new Array(24, 230, 1, 1, 1, 1, 1, 1, 25, 1, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 1, 231, 2, 3, 4, 1, 2, 3, 4, 1, 5, 1, 1, 1, 1, 1, 1, 1, 5, 3, 3, 4, 2, 3, 3, 4, 5); roomData[64] = new Array(1, 1, 1, 1, 231, 2, 3, 3, 1, 1, 1, 1, 1, 1, 231, 17, 4, 1, 1, 1, 1, 1, 1, 1, 9, 1, 1, 2, 4, 1, 1, 17, 9, 1, 1, 8, 9, 17, 1, 1, 9, 2, 3, 8, 9, 3, 3, 3); roomData[65] = new Array(2, 3, 4, 1, 1, 1, 1, 2, 17, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 17, 1, 24, 7, 1, 1, 2, 3, 1, 1, 25, 5, 238, 238, 238, 8, 2, 3, 4, 5, 2, 3, 4, 8); roomData[66] = new Array(3, 4, 2, 3, 4, 230, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 14, 3, 4, 1, 1, 1, 1, 1, 20, 9, 1, 1, 1, 1, 1, 21, 22, 9, 2, 4, 14, 15, 15, 15, 15); roomData[67] = new Array(1, 231, 14, 15, 15, 15, 230, 1, 1, 1, 1, 1, 1, 1, 1, 1, 16, 1, 1, 1, 1, 1, 1, 29, 24, 1, 1, 1, 1, 1, 1, 28, 25, 35, 1, 1, 1, 1, 35, 28, 16, 14, 15, 15, 15, 16, 36, 28); roomData[68] = new Array(1, 1, 34, 34, 34, 34, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 31, 1, 1, 1, 1, 1, 1, 1, 26, 1, 1, 1, 1, 1, 1, 1, 27, 38, 1, 1, 1, 1, 1, 1, 36, 39, 35, 34, 34, 34, 34, 34); roomData[69] = new Array(1, 231, 33, 34, 35, 34, 33, 34, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 239, 1, 1, 1, 35, 24, 1, 1, 38, 1, 1, 1, 36, 25, 1, 1, 39, 34, 34, 34, 36, 34, 34, 34, 36); roomData[70] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[71] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[72] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[73] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[74] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); roomData[75] = new Array(2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2); } function goBackMsgClass() { } function goBackMsgTwoClass() { } function collectAnimClass() { } function flameClass() { } function enemy3Class() { } function moveplayer() { playerHitStageTest(); if ((!this.pleft) && (Key.isDown(37))) { this.pXSpeed = this.pXSpeed - 5; this.player._xscale = -100; } if ((!this.pright) && (Key.isDown(39))) { this.pXSpeed = this.pXSpeed + 5; this.player._xscale = 100; } if (this.pdown && (playerLanded == false)) { playerLanded = true; this.player.gotoAndStop(1); landSnd.start(); } if (this.pXSpeed < 0) { if (this.pdown) { this.player.gotoAndStop(4); } if ((!this.pdown) && (this.pYSpeed < 0)) { this.player.gotoAndStop(3); } } if (this.pY < 15) { this.pY = 15; } this.tempN = Math.abs(this.pXSpeed); if (this.tempN > 0) { this.pX = this.pX + this.pXSpeed; this.pXSpeed = this.pXSpeed * 0.5; if (this.tempN < 0.2) { this.pXSpeed = 0; } if (this.pdown) { this.player.gotoAndStop(4); } } else if ((this.pYSpeed < 4) && (this.pYSpeed > -4)) { this.player.gotoAndStop(1); } else if ((this.pYSpeed > 4) && (!this.pdown)) { this.player.gotoAndStop(3); } if (!this.pdown) { this.pYSpeed = this.pYSpeed + gravity; } if (this.pYSpeed < 0) { this.pYSpeed = this.pYSpeed + 0.5; } if (this.pYSpeed > 12) { this.pYSpeed = 12; } if ((!this.pdown) && (this.pYSpeed > 0)) { this.player.gotoAndStop(3); this.pY = this.pY + this.pYSpeed; playerLanded = false; } if ((!this.pup) && (this.pYSpeed < 0)) { this.pY = this.pY + this.pYSpeed; this.player.gotoAndStop(2); } this.player._x = this.pX; this.player._y = this.pY; if (this.pX > 540) { switch (gameLevel) { case 1 : if (roomNumber == 10) { if (gemsCollected > (levelCollectAmount - 1)) { gameState = "level complete"; playSound("level complete"); } else { this.pX = 540; if (goBackMsg._alpha == undefined) { attachMovie("goBackMsg", "goBackMsg", 2000); playSound("error"); } } } break; case 2 : if (roomNumber == 30) { if (gemsCollected > (levelCollectAmount - 1)) { gameState = "level complete"; playSound("level complete"); } else { this.pX = 540; if (goBackMsg._alpha == undefined) { attachMovie("goBackMsg", "goBackMsg", 700); playSound("error"); } } } break; case 3 : if (roomNumber == 50) { if (gemsCollected > (levelCollectAmount - 1)) { playSound("level complete"); gameState = "level complete"; } else { this.pX = 540; if (goBackMsg._alpha == undefined) { attachMovie("goBackMsg", "goBackMsg", 700); playSound("error"); } } } break; case 4 : if (roomNumber == 69) { if (gemsCollected > (levelCollectAmount - 1)) { gameState = "game complete"; playSound("level complete"); } else { this.pX = 540; if (goBackMsg._alpha == undefined) { attachMovie("goBackMsgTwo", "goBackMsg", 700); playSound("error"); } } } break; } } } function energyWall1Class() { } function energyWall2Class() { } function energyWall3Class() { } function energyWall4Class() { } function energyWall5Class() { } function energyWall6Class() { } function frameAction() { switch (gameState) { case "playing" : moveplayer(); hitmonstertest(); movemonsters(); moveRoomTest(); testCollectables(); return; case "level complete" : gameLevel++; if (gameLevel > 4) { tellPlayer("Game Complete"); gameState = "game complete"; } else { gameState = "level complete wait"; levelWaitC = 60; tellPlayer("Level Complete"); } return; case "level complete wait" : levelWaitC--; if (levelWaitC < 1) { gameState = "start next level"; } return; case "start next level" : tellPlayer("Level " + gameLevel); switch (gameLevel) { case 1 : roomNumber = 0; gemsCollected = 0; levelCollectAmount = 17; break; case 2 : roomNumber = 20; gemsCollected = 0; levelCollectAmount = 21; break; case 3 : roomNumber = 40; gemsCollected = 0; levelCollectAmount = 15; break; case 4 : roomNumber = 60; gemsCollected = 0; levelCollectAmount = 7; break; } if (godMode) { gemsCollected = levelCollectAmount; } this.pX = 220; this.pY = 250; drawRoom(); gameState = "playing"; return; case "game nearly complete" : Key.removeListener(myListener); i = 0; while (i < 100) { removeMovieClip(eval ("e" + i)); i++; } i = 0; while (i < 1000) { removeMovieClip(eval ("c" + i)); i = i + 5; } gotoAndPlay (14); return; case "game complete" : Key.removeListener(myListener); i = 0; while (i < 100) { removeMovieClip(eval ("e" + i)); i++; } i = 0; while (i < 1000) { removeMovieClip(eval ("c" + i)); i = i + 5; } gameState = "end"; gotoAndPlay (35); return; case "game over" : Key.removeListener(myListener); gameState = "end"; i = 0; while (i < 100) { removeMovieClip(eval ("e" + i)); i++; } i = 0; while (i < 1000) { removeMovieClip(eval ("c" + i)); i = i + 5; } gotoAndPlay (26); return; case "lose life" : gameState = "lose life wait"; loseWait = 60; return; case "lose life wait" : player._xscale = (player._yscale = player._yscale * 1.05); player._rotation = player._rotation + 5; player._alpha = player._alpha - 2; loseWait--; if (loseWait < 1) { gameState = "game over"; } return; case "end" : } } function testCollectables() { e = 0; while (e < collectArray.length) { if (collectArray[e] == roomNumber) { tempNum = "c" + e; tx = eval (tempNum)._x + 37.5; if (Math.abs(tx - pX) < 50) { ty = eval (tempNum)._y + 37.5; if (Math.abs(pY - ty) < 50) { collectType = collectArray[e + 3]; if (collectType == 1) { cN = 3; playSound("energy"); this.score = this.score + 500; this.energy = this.energy + 25; if (this.energy > 100) { this.energy = 100; } lifemeter._yscale = this.energy; } if (collectType == 2) { playSound("points"); this.score = this.score + 500; cN = 2; } if ((collectType > 9) && (collectType < 13)) { cN = 1; playSound("gem collected"); this.score = this.score + 1000; gemsCollected++; } if (collectType > 12) { cN = 4; collectSnd1.start(); this.score = this.score + 1500; gemsCollected++; } collectArray[e] = 0; collectArray[e + 1] = 0; collectArray[e + 2] = 0; collectArray[e + 3] = 0; collectArray[e + 4] = 0; attachMovie("collectAnim", "cAnim", 699); cAnim._x = eval (tempNum)._x; cAnim._y = eval (tempNum)._y; cAnim.TextAlert.gotoAndStop(cN); removeMovieClip(eval (tempNum)); } } } e = e + 5; } } function moveRoomTest() { if (this.pX < 10) { roomNumber--; drawRoom(); this.pX = 585; } if (this.pX > 585) { this.pX = 10; roomNumber++; drawRoom(); } } function findsquare() { v = this.player._x; w = this.player._y; d = Math.floor(pX / this.playerSize); e = Math.floor(pY / this.playerSize); f = Math.floor((pX + 11) / this.playerSize); h = Math.floor((pX - 11) / this.playerSize); g = Math.floor((pY + 11) / this.playerSize); k = Math.floor((pY - 11) / this.playerSize); loc = d + (e * 20); falltest = d + (g * 20); righttest = f + (e * 20); lefttest = h + (e * 20); uptest = d + (k * 20); c = dat[falltest]; this.left = 1; if (dat[uptest] > 0) { this.pYSpeed = 0; } if (dat[lefttest] > 0) { this.left = 0; } right = 1; if (dat[righttest] > 0) { this.right = 0; } this.fall = 1; if ((c > 0) && (this.pYSpeed > -1)) { this.fall = 0; this.pYSpeed = 0; this.land = (g * 25) - 20; } } function movemonsters() { em = 0; while (em < roomEnemyArray.length) { a = roomEnemyArray[em + 3]; if ((a < 20) && (a != 3)) { this.testEnemy = em / 5; switch (a) { case 1 : this.enemyDir = eval ("e" + this.testEnemy).clip.dir; if (this.enemyDir == 1) { this.uptest = Math.floor(eval ("e" + this.testEnemy)._x / blockSize) + (Math.floor((eval ("e" + this.testEnemy)._y - 2) / blockSize) * stageBlocksWide); this.tempG = roomData[roomNumber][this.uptest]; if (eval ("e" + this.testEnemy)._y < 1) { this.tempG = 2; } if ((this.tempG > 1) && (this.tempG < 200)) { eval ("e" + this.testEnemy).clip.dir = 0; } else { eval ("e" + this.testEnemy)._y = eval ("e" + this.testEnemy)._y - 3; } } else if (this.enemyDir == 0) { this.downtest = Math.floor(eval ("e" + this.testEnemy)._x / blockSize) + (Math.floor((eval ("e" + this.testEnemy)._y + blockSize) / blockSize) * stageBlocksWide); this.tempM = roomData[roomNumber][this.downtest]; if (eval ("e" + this.testEnemy)._y > 400) { this.tempM = 2; } if ((this.tempM > 1) && (this.tempM < 200)) { eval ("e" + this.testEnemy).clip.dir = 1; } else { eval ("e" + this.testEnemy)._y = eval ("e" + this.testEnemy)._y + 3; } } break; case 2 : this.enemyDir = eval ("e" + this.testEnemy).clip.dir; if (this.enemyDir == 1) { this.lefttest = Math.floor((eval ("e" + this.testEnemy)._x - 3) / blockSize) + (Math.floor(eval ("e" + this.testEnemy)._y / blockSize) * stageBlocksWide); this.tempG = roomData[roomNumber][this.lefttest]; if (eval ("e" + this.testEnemy)._x < 1) { this.tempG = 2; } if ((this.tempG > 1) && (this.tempG < 200)) { eval ("e" + this.testEnemy).clip.dir = 0; } else { eval ("e" + this.testEnemy)._x = eval ("e" + this.testEnemy)._x - 2; } } else if (this.enemyDir == 0) { this.righttest = Math.floor((eval ("e" + this.testEnemy)._x + blockSize) / blockSize) + (Math.floor(eval ("e" + this.testEnemy)._y / blockSize) * stageBlocksWide); this.tempM = roomData[roomNumber][this.righttest]; if (eval ("e" + this.testEnemy)._x > 525) { this.tempM = 2; } if ((this.tempM > 1) && (this.tempM < 200)) { eval ("e" + this.testEnemy).clip.dir = 1; } else { eval ("e" + this.testEnemy)._x = eval ("e" + this.testEnemy)._x + 2; } } eval ("e" + this.testEnemy).gotoAndStop(this.enemyDir + 1); break; case 3 : this.enemyDir = eval ("e" + this.testEnemy).clip.dir; break; case 4 : this.enemyDir = eval ("e" + this.testEnemy).clip.dir; if (this.enemyDir == 1) { this.uptest = Math.floor(eval ("e" + this.testEnemy)._x / blockSize) + (Math.floor((eval ("e" + this.testEnemy)._y - 2) / blockSize) * stageBlocksWide); this.tempG = roomData[roomNumber][this.uptest]; if (eval ("e" + this.testEnemy)._y < 1) { this.tempG = 2; } if ((this.tempG > 1) && (this.tempG < 200)) { eval ("e" + this.testEnemy).clip.dir = 0; } else { eval ("e" + this.testEnemy)._y = eval ("e" + this.testEnemy)._y - 3; } } else if (this.enemyDir == 0) { this.downtest = Math.floor(eval ("e" + this.testEnemy)._x / blockSize) + (Math.floor((eval ("e" + this.testEnemy)._y + blockSize) / blockSize) * stageBlocksWide); this.tempM = roomData[roomNumber][this.downtest]; if (eval ("e" + this.testEnemy)._y > 400) { this.tempM = 2; } if ((this.tempM > 1) && (this.tempM < 200)) { eval ("e" + this.testEnemy).clip.dir = 1; } else { eval ("e" + this.testEnemy)._y = eval ("e" + this.testEnemy)._y + 3; } } eval ("e" + this.testEnemy).gotoAndStop(this.enemyDir + 1); break; case 5 : this.enemyDir = eval ("e" + this.testEnemy).clip.dir; if (this.enemyDir == 1) { this.lefttest = Math.floor((eval ("e" + this.testEnemy)._x - 3) / blockSize) + (Math.floor(eval ("e" + this.testEnemy)._y / blockSize) * stageBlocksWide); this.tempG = roomData[roomNumber][this.lefttest]; if (eval ("e" + this.testEnemy)._x < 1) { this.tempG = 2; } if ((this.tempG > 1) && (this.tempG < 200)) { eval ("e" + this.testEnemy).clip.dir = 0; } else { eval ("e" + this.testEnemy)._x = eval ("e" + this.testEnemy)._x - 2; } } else if (this.enemyDir == 0) { this.righttest = Math.floor((eval ("e" + this.testEnemy)._x + blockSize) / blockSize) + (Math.floor(eval ("e" + this.testEnemy)._y / blockSize) * stageBlocksWide); this.tempM = roomData[roomNumber][this.righttest]; if (eval ("e" + this.testEnemy)._x > 525) { this.tempM = 2; } if ((this.tempM > 1) && (this.tempM < 200)) { eval ("e" + this.testEnemy).clip.dir = 1; } else { eval ("e" + this.testEnemy)._x = eval ("e" + this.testEnemy)._x + 2; } } eval ("e" + this.testEnemy).gotoAndStop(this.enemyDir + 1); break; } a = roomEnemyArray[em + 3]; if ((a < 20) && (a != 3)) { dx = (eval ("e" + this.testEnemy)._x + 37.5) - this.pX; dy = (eval ("e" + this.testEnemy)._y + 37.5) - this.pY; dist = Math.floor(Math.sqrt((dx * dx) + (dy * dy))); if (dist < 55) { if (roomEnemyArray[em + 3] != 3) { damagePlayer(); } } } } em = em + 5; } } function testBelow() { blockBelow = false; this.tempN_a = (Math.floor((this.pY + 36) / blockSize) * stageBlocksWide) + Math.floor(this.pX / blockSize); this.tempN_b = (Math.floor((this.pY + 36) / blockSize) * stageBlocksWide) + Math.floor((this.pX - 10) / blockSize); this.tempN_c = (Math.floor((this.pY + 36) / blockSize) * stageBlocksWide) + Math.floor((this.pX + 10) / blockSize); this.pDownObject_a = roomData[roomNumber][this.tempN_a]; this.pDownObject_b = roomData[roomNumber][this.tempN_b]; this.pDownObject_c = roomData[roomNumber][this.tempN_c]; if ((((this.pDownObject_a > 1) && (this.pDownObject_a < 200)) || ((this.pDownObject_b > 1) && (this.pDownObject_b < 200))) || ((this.pDownObject_c > 1) && (this.pDownObject_c < 200))) { blockBelow = true; pUY = Math.floor((this.pY / blockSize) * blockSize); pUX = Math.floor((this.pX / blockSize) * blockSize); } } function playerHitStageTest() { this.pright = false; if (pX < 570) { pUY = Math.floor(this.pY / blockSize) * blockSize; pUX = Math.floor(this.pX / blockSize) * blockSize; this.tempN_a = (Math.floor((this.pY - 20) / blockSize) * stageBlocksWide) + Math.floor((this.pX + playerWidth) / blockSize); this.tempN_b = (Math.floor((this.pY + 20) / blockSize) * stageBlocksWide) + Math.floor((this.pX + playerWidth) / blockSize); this.tempN_c = (Math.floor(this.pY / blockSize) * stageBlocksWide) + Math.floor((this.pX + playerWidth) / blockSize); this.pRightObject_a = roomData[roomNumber][this.tempN_a]; this.pRightObject_b = roomData[roomNumber][this.tempN_b]; this.pRightObject_c = roomData[roomNumber][this.tempN_c]; if ((((this.pRightObject_a > 1) && (this.pRightObject_a < 200)) || ((this.pRightObject_b > 1) && (this.pRightObject_b < 200))) || ((this.pRightObject_c > 1) && (this.pRightObject_c < 200))) { this.pright = true; this.pX = ((pUX + 75) - playerWidth) - 1; if (this.pXSpeed > 0) { this.pXSpeed = 0; } } } if (this.pX > 27) { this.tempN_a = (Math.floor((this.pY - 25) / blockSize) * stageBlocksWide) + Math.floor((this.pX - playerWidth) / blockSize); this.tempN_b = (Math.floor((this.pY + 25) / blockSize) * stageBlocksWide) + Math.floor((this.pX - playerWidth) / blockSize); this.tempN_c = (Math.floor(this.pY / blockSize) * stageBlocksWide) + Math.floor((this.pX - playerWidth) / blockSize); this.pLeftObject_a = roomData[roomNumber][this.tempN_a]; this.pLeftObject_b = roomData[roomNumber][this.tempN_b]; this.pLeftObject_c = roomData[roomNumber][this.tempN_c]; if ((((this.pLeftObject_a > 1) && (this.pLeftObject_a < 200)) || ((this.pLeftObject_b > 1) && (this.pLeftObject_b < 200))) || ((this.pLeftObject_c > 1) && (this.pLeftObject_c < 200))) { this.pleft = true; if (this.pXSpeed < 0) { this.pX = (pUX + playerWidth) + 2; } } else { this.pleft = false; } } this.tempN_a = (Math.floor((this.pY - playerHeight) / blockSize) * stageBlocksWide) + Math.floor(this.pX / blockSize); this.tempN_b = (Math.floor((this.pY - playerHeight) / blockSize) * stageBlocksWide) + Math.floor((this.pX - playerWidth) / blockSize); this.tempN_c = (Math.floor((this.pY - playerHeight) / blockSize) * stageBlocksWide) + Math.floor((this.pX + playerWidth) / blockSize); this.pObj_a = roomData[roomNumber][this.tempN_a]; this.pObj_b = roomData[roomNumber][this.tempN_b]; this.pObj_c = roomData[roomNumber][this.tempN_c]; if ((((this.pObj_a > 1) && (this.pObj_a < 200)) || ((this.pObj_b > 1) && (this.pObj_b < 200))) || ((this.pObj_c > 1) && (this.pObj_c < 200))) { this.pup = true; if (this.pYSpeed < 0) { this.pYSpeed = 0; pUY = playerHeight + (Math.floor(this.pY / blockSize) * blockSize); this.pY = pUY; } } else { this.pup = false; } this.tempN_a = (Math.floor((this.pY + playerHeight) / blockSize) * stageBlocksWide) + Math.floor(this.pX / blockSize); this.tempN_b = (Math.floor((this.pY + playerHeight) / blockSize) * stageBlocksWide) + Math.floor((this.pX - playerWidth) / blockSize); this.tempN_c = (Math.floor(this.pY + (playerHeight / blockSize)) * stageBlocksWide) + Math.floor((this.pX + playerWidth) / blockSize); this.pDownObject_a = roomData[roomNumber][this.tempN_a]; this.pDownObject_b = roomData[roomNumber][this.tempN_b]; this.pDownObject_c = roomData[roomNumber][this.tempN_c]; if ((((this.pDownObject_a > 1) && (this.pDownObject_a < 200)) || ((this.pDownObject_b > 1) && (this.pDownObject_b < 200))) || ((this.pDownObject_c > 1) && (this.pDownObject_c < 200))) { this.pdown = true; if (this.pYSpeed > 0) { this.pYSpeed = 0; pUY = 39 + (Math.floor(this.pY / blockSize) * blockSize); this.pY = pUY; } } else { this.pdown = false; } this.tempN = (Math.floor(this.pY / blockSize) * stageBlocksWide) + Math.floor(this.pX / blockSize); this.pUnderObject = roomData[roomNumber][this.tempN]; switch (this.pUnderObject) { case 213 : damagePlayer(); break; case 214 : damagePlayer(); break; case 215 : damagePlayer(); break; case 238 : damagePlayer(); break; } } function drawRoom() { levelText.text = gameLevel; setupData(); removeMovieClip(cAnim); backGround.gotoAndStop(roomNumber + 1); i = 0; while (i < 100) { removeMovieClip(eval ("e" + i)); i++; } i = 0; while (i < 1000) { removeMovieClip(eval ("c" + i)); i = i + 5; } i = 0; setupData(); while (i < 50) { a = Math.floor(i / 8); b = i - (a * 8); c = roomData[roomNumber][i]; if (c == 0) { removeMovieClip(eval ("this.gameDisplayStage.s" + i)); } else { theClip = this.gameDisplayStage.attachMovie("square", "s" + i, i); theClip.num = i; theClip._x = b * blockSize; theClip._y = a * blockSize; theClip.gotoAndStop(c); } i++; } this.left = 0; roomEnemyArray = new Array(); num = 0; e = 0; while (e < enemyArray.length) { etNum = enemyArray[e + 3]; if (enemyArray[e] == roomNumber) { attachMovie("enemy" + enemyArray[e + 3], "e" + Math.floor(num), 500 + Math.floor(num)); eval ("e" + num)._x = enemyArray[e + 1] * blockSize; eval ("e" + num).clip.dir = random(2); eval ("e" + num)._y = enemyArray[e + 2] * blockSize; tempEnemyMod = enemyArray[e + 4]; eval ("e" + num).clip._visible = false; roomEnemyArray.push(enemyArray[e], enemyArray[e + 1], enemyArray[e + 2], enemyArray[e + 3], enemyArray[e + 4]); num++; } e = e + 5; } roomCollectArray = new Array(); e = 0; while (e < collectArray.length) { if ((collectArray[e] == roomNumber) && (collectArray[e + 3] > 0)) { attachMovie("collect", "c" + e, 600 + e); eval ("c" + e).gotoAndStop(collectArray[e + 3]); eval ("c" + e).clip._visible = false; eval ("c" + e)._x = collectArray[e + 1] * blockSize; eval ("c" + e)._y = collectArray[e + 2] * blockSize; } e = e + 5; } } function damagePlayer() { if (!godMode) { if (this.score > 0) { this.score--; } playSound("hurt"); this.energy = this.energy - 1; if (this.energy < 0) { this.energy = 0; } lifemeter._yscale = this.energy; lifeHurt.gotoAndPlay(2); if (this.energy < 1) { this.energy = 0; gameState = "lose life"; } } } function setup() { setupCollectables(); setupData(); gameLevel = 1; switch (gameLevel) { case 1 : roomNumber = 0; levelCollectAmount = 17; break; case 2 : roomNumber = 20; levelCollectAmount = 21; break; case 3 : roomNumber = 40; levelCollectAmount = 15; break; case 4 : roomNumber = 60; levelCollectAmount = 7; break; } gemsCollected = 0; if (godMode) { gemsCollected = levelCollectAmount; } this.fall = 1; this.pYSpeed = 0; gravity = 2; right = 0; this.pXSpeed = 0; this.pX = 220; this.pY = 250; this.speedModifier = 0.5; this.score = 0; this.energy = 100; blockSize = 75; stageBlocksWide = 8; playerWidth = 20; playerHeight = 36; setupCollectables(); coreCollectArray = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0); } function tellPlayer(tempWords) { messageLoc = this.getNextHighestDepth(); tm = attachMovie("tellPlayer", "tellPlayer", this); this["message" + messageLoc] = new Object(); this["message" + messageLoc] = new mx.transitions.Tween(tm, "_alpha", mx.transitions.easing.Strong.easeOut, 0, 100, 1, true); tm.textBox.text = tempWords; tm.tellPlayerBack._width = tempWords.length * 30; tm._x = 320; tm._y = 220; this["message" + messageLoc].clipName = tm; this["message" + messageLoc].onMotionFinished = function () { this["message" + messageLoc] = new mx.transitions.Tween(tm, "_alpha", mx.transitions.easing.Regular.easeIn, 100, 0, 1, true); this["message" + messageLoc].clipName = this.clipName; this["message" + messageLoc].onMotionFinished = function () { removeMovieClip(this.clipName); }; }; } goBackMsgClass.prototype = new MovieClip(); goBackMsgClass.prototype.onLoad = function () { this._x = 320; this._y = 240; this.c = 0; this.w = 60; this._alpha = 50; }; goBackMsgClass.prototype.onEnterFrame = function () { this.c++; if (this.c > this.w) { this._alpha = this._alpha - 5; if (this._alpha < 5) { removeMovieClip(this); } } else if (this._alpha < 100) { this._alpha = this._alpha + 10; } }; Object.registerClass("goBackMsg", goBackMsgClass); goBackMsgTwoClass.prototype = new MovieClip(); goBackMsgTwoClass.prototype.onLoad = function () { this._x = 320; this._y = 240; this.c = 0; this.w = 30; this._alpha = 50; }; goBackMsgTwoClass.prototype.onEnterFrame = function () { this.c++; if (this.c > this.w) { this._alpha = this._alpha - 5; if (this._alpha < 5) { removeMovieClip(this); } } else if (this._alpha < 100) { this._alpha = this._alpha + 10; } }; Object.registerClass("goBackMsgTwo", goBackMsgTwoClass); collectAnimClass.prototype = new MovieClip(); collectAnimClass.prototype.onLoad = function () { this.c = 0; this.w = 10; this._alpha = 50; }; collectAnimClass.prototype.onEnterFrame = function () { this.c++; if (this.c > this.w) { this._alpha = this._alpha - 2; if (this._alpha < 5) { removeMovieClip(this); } } else { this._alpha = this._alpha + 10; } }; Object.registerClass("collectAnim", collectAnimClass); flameClass.prototype = new MovieClip(); flameClass.prototype.onLoad = function () { this._x = random(10) - 4; this.sp = -0.9; this._xscale = (this._yscale = random(30) + 70); }; flameClass.prototype.onEnterFrame = function () { this._y = this._y + this.sp; this.sp = this.sp * 1.1; if (this._y < -35) { removeMovieClip(this); } }; Object.registerClass("flametrail", flameClass); enemy3Class.prototype = new MovieClip(); enemy3Class.prototype.onLoad = function () { this.timer = random(45); this.delay = 45; this.eState = false; this.gotoAndStop(1); }; enemy3Class.prototype.onEnterFrame = function () { if (gameState == "playing") { if (!this.eState) { this.timer++; if (this.timer > this.delay) { this.timer = 0; this.eState = true; this.gotoAndStop(2); this.delay = 90; } } if (this.eState) { dx = (this._x + 25) - pX; dy = (this._y + 25) - pY; dist = Math.floor(Math.sqrt((dx * dx) + (dy * dy))); if (dist < 30) { damagePlayer(); } this.timer++; if (this.timer > this.delay) { this.timer = 0; this.delay = 45; this.eState = false; this.gotoAndStop(1); } } } }; Object.registerClass("enemy3", enemy3Class); var myListener = new Object(); myListener.onKeyDown = function () { if (!(Key.getCode() === 32)) { } else { testBelow(); if (blockBelow) { playSound("jump"); _root.pYSpeed = -27; } } }; myListener.onKeyUp = function () { }; Key.addListener(myListener); energyWall1Class.prototype = new MovieClip(); energyWall1Class.prototype.onLoad = function () { this.timer = 0; this.delay = 45; this.eState = false; this.gotoAndStop(1); }; energyWall1Class.prototype.onEnterFrame = function () { if (gameState == "playing") { if (!this.eState) { this.timer++; if (this.timer > this.delay) { this.timer = 0; this.eState = true; this.gotoAndStop(2); this.delay = 90; } } if (this.eState) { if (this.hitTest(player)) { damagePlayer(); } this.timer++; if (this.timer > this.delay) { this.timer = 0; this.delay = 45; this.eState = false; this.gotoAndStop(1); } } } }; Object.registerClass("energyWall1", energyWall1Class); energyWall2Class.prototype = new MovieClip(); energyWall2Class.prototype.onLoad = function () { this.timer = 0; this.delay = 45; this.eState = false; this.gotoAndStop(1); }; energyWall2Class.prototype.onEnterFrame = function () { if (gameState == "playing") { if (!this.eState) { this.timer++; if (this.timer > this.delay) { this.timer = 0; this.eState = true; this.gotoAndPlay(2); this.delay = 90; } } if (this.eState) { if (this.hitTest(player)) { damagePlayer(); } this.timer++; if (this.timer > this.delay) { this.timer = 0; this.delay = 45; this.eState = false; this.gotoAndStop(1); } } } }; Object.registerClass("energyWall2", energyWall2Class); energyWall3Class.prototype = new MovieClip(); energyWall3Class.prototype.onLoad = function () { this.timer = 0; this.delay = 45; this.eState = false; this.gotoAndStop(1); }; energyWall3Class.prototype.onEnterFrame = function () { if (gameState == "playing") { if (!this.eState) { this.timer++; if (this.timer > this.delay) { this.timer = 0; this.eState = true; this.gotoAndStop(2); this.delay = 90; } } else if (this.eState) { if (this.hitTest(player)) { damagePlayer(); } this.timer++; if (this.timer > this.delay) { this.timer = 0; this.delay = 45; this.eState = false; this.gotoAndStop(1); } } } }; Object.registerClass("energyWall3", energyWall3Class); energyWall4Class.prototype = new MovieClip(); energyWall4Class.prototype.onLoad = function () { this.timer = 0; this.delay = 45; this.eState = false; this.gotoAndStop(1); }; energyWall4Class.prototype.onEnterFrame = function () { if (gameState == "playing") { if (!this.eState) { this.timer++; if (this.timer > this.delay) { this.timer = 0; this.eState = true; this.gotoAndPlay(2); this.delay = 90; } } else if (this.eState) { if (this.hitTest(player)) { damagePlayer(); } this.timer++; if (this.timer > this.delay) { this.timer = 0; this.delay = 45; this.eState = false; this.gotoAndStop(1); } } } }; Object.registerClass("energyWall4", energyWall4Class); energyWall5Class.prototype = new MovieClip(); energyWall5Class.prototype.onLoad = function () { this.timer = 0; this.delay = 45; this.eState = false; this.gotoAndStop(1); }; energyWall5Class.prototype.onEnterFrame = function () { if (gameState == "playing") { if (!this.eState) { this.timer++; if (this.timer > this.delay) { this.timer = 0; this.eState = true; this.gotoAndPlay(2); this.delay = 90; } } else if (this.eState) { if (this.hitTest(player)) { damagePlayer(); } this.timer++; if (this.timer > this.delay) { this.timer = 0; this.delay = 45; this.eState = false; this.gotoAndStop(1); } } } }; Object.registerClass("energyWall5", energyWall5Class); energyWall6Class.prototype = new MovieClip(); energyWall6Class.prototype.onLoad = function () { this.timer = 0; this.delay = 45; this.eState = false; this.gotoAndStop(1); }; energyWall6Class.prototype.onEnterFrame = function () { if (gameState == "playing") { if (!this.eState) { this.timer++; if (this.timer > this.delay) { this.timer = 0; this.eState = true; this.gotoAndPlay(2); this.delay = 90; } } else if (this.eState) { if (this.hitTest(player)) { damagePlayer(); } this.timer++; if (this.timer > this.delay) { this.timer = 0; this.delay = 45; this.eState = false; this.gotoAndStop(1); } } } }; Object.registerClass("energyWall6", energyWall6Class); this.playerSize = 25; var duration = 32; gameInterval = setInterval(this, "frameAction", duration); setup(); drawRoom(); tellPlayer("Level " + gameLevel); gameState = "playing";
Frame 25
stop();
Frame 27
_quality = "high"; if (score > yourhigh) { yourhigh = score; storage.data.myhighscore = score; } this.playBtn.onRelease = function () { playSound("mouseDown"); removeMovieClip(highHolder); gotoAndPlay (14); }; this.playBtn.onRollOver = function () { playSound("mouseOver"); }; if (score > 1000) { t = this.createEmptyMovieClip("highHolder", 1000); loadMovie ("http://www.terrypaton.com/highscores/highscoreSubmit.swf", highHolder); t._x = 50; t._y = 320; } if (yourhigh != undefined) { yourHighestText = "YOUR HIGHEST SCORE: " + yourhigh; } else { yourHighestText = " "; } storage.flush();
Frame 34
stop();
Frame 35
_quality = "high"; if (score > yourhigh) { yourhigh = score; storage.data.myhighscore = score; } this.playBtn.onRelease = function () { playSound("mouseDown"); removeMovieClip(highHolder); gotoAndPlay (14); }; this.playBtn.onRollOver = function () { playSound("mouseOver"); }; if (score > 1000) { t = this.createEmptyMovieClip("highHolder", 1000); loadMovie ("http://www.terrypaton.com/highscores/highscoreSubmit.swf", highHolder); t._x = 50; t._y = 320; } if (yourhigh != undefined) { yourHighestText = "YOUR HIGHEST SCORE: " + yourhigh; } else { yourHighestText = " "; } storage.flush();
Frame 43
stop();
Symbol 4 MovieClip [letter] Frame 1
#initclip 9 Object.registerClass("letter", letterClass); #endinitclip
Symbol 308 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.3"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }}; options = _parseOptions(options, _local27); if ("5cc6f7dfb67f2f08341c831480f7c2a7".length == 0) { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } }
Symbol 309 MovieClip [__Packages.letterClass] Frame 0
class letterClass extends MovieClip { var centerY, radiusY, speed, y, _y, x, _x, angle; function letterClass () { super(); } function onLoad() { centerY = 48; radiusY = 5; speed = 0.05; y = _y; x = _x; } function onEnterFrame() { if (angle != undefined) { y = centerY + (Math.sin(angle) * radiusY); angle = angle + speed; _x = x; _y = y; } } }
Symbol 310 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 311 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 312 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 313 MovieClip [__Packages.mx.transitions.easing.Strong] Frame 0
class mx.transitions.easing.Strong { function Strong () { } static function easeIn(t, b, c, d) { t = t / d; return((((((c * t) * t) * t) * t) * t) + b); } static function easeOut(t, b, c, d) { t = (t / d) - 1; return((c * (((((t * t) * t) * t) * t) + 1)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return(((((((c / 2) * t) * t) * t) * t) * t) + b); } t = t - 2; return(((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b); } static var version = "1.1.0.52"; }
Symbol 314 MovieClip [__Packages.mx.transitions.easing.Bounce] Frame 0
class mx.transitions.easing.Bounce { function Bounce () { } static function easeOut(t, b, c, d) { t = t / d; if (t < 0.363636363636364) { return((c * ((7.5625 * t) * t)) + b); } if (t < 0.727272727272727) { t = t - 0.545454545454545; return((c * (((7.5625 * t) * t) + 0.75)) + b); } if (t < 0.909090909090909) { t = t - 0.818181818181818; return((c * (((7.5625 * t) * t) + 0.9375)) + b); } t = t - 0.954545454545455; return((c * (((7.5625 * t) * t) + 0.984375)) + b); } static function easeIn(t, b, c, d) { return((c - easeOut(d - t, 0, c, d)) + b); } static function easeInOut(t, b, c, d) { if (t < (d / 2)) { return((easeIn(t * 2, 0, c, d) * 0.5) + b); } return(((easeOut((t * 2) - d, 0, c, d) * 0.5) + (c * 0.5)) + b); } static var version = "1.1.0.52"; }
Symbol 315 MovieClip [__Packages.mx.transitions.easing.Regular] Frame 0
class mx.transitions.easing.Regular { function Regular () { } static function easeIn(t, b, c, d) { t = t / d; return(((c * t) * t) + b); } static function easeOut(t, b, c, d) { t = t / d; return((((-c) * t) * (t - 2)) + b); } static function easeInOut(t, b, c, d) { t = t / (d / 2); if (t < 1) { return((((c / 2) * t) * t) + b); } t--; return((((-c) / 2) * ((t * (t - 2)) - 1)) + b); } static var version = "1.1.0.52"; }
Symbol 67 MovieClip Frame 1
stop();
Symbol 68 MovieClip [collectAnim] Frame 22
stop();
Symbol 173 MovieClip [square] Frame 1
stop(); stop();
Instance of Symbol 160 MovieClip in Symbol 173 MovieClip [square] Frame 230
onClipEvent (load) { this.c = random(5); this.n = 1; } onClipEvent (enterFrame) { this.c--; if (this.c < 1) { this.c = random(5); this.attachMovie("flametrail", "f" + this.n, this.n); this.n++; if (this.n > 20) { this.n = 1; } } }
Symbol 193 MovieClip [levelAnn] Frame 76
removeMovieClip(this);
Symbol 206 MovieClip Frame 1
stop();
Symbol 210 MovieClip Frame 1
_root.stop(); new mx.transitions.Tween(this.head, "_rotation", mx.transitions.easing.Bounce.easeOut, 0, 180, 0.7, true); new mx.transitions.Tween(this.head, "_y", mx.transitions.easing.Bounce.easeOut, this.head._y - 200, this.head._y, 1, true); new mx.transitions.Tween(this.head, "_x", mx.transitions.easing.Strong.easeOut, (Math.random() * 640) - 320, 0, 1, true);
Symbol 210 MovieClip Frame 92
_root.play();
Symbol 223 MovieClip Frame 1
stop();
Symbol 252 MovieClip Frame 1
this.onPress = function () { getURL ("http://www.terrypaton.com", "_blank"); }; this.onRollOver = function () { this.gotoAndStop(2); }; this.onRollOut = function () { this.gotoAndStop(1); }; this.stop();
Symbol 265 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [crashSound]Used by:206
Symbol 2 FontUsed by:3 19 21 65 66 182 184 191 224 225 232 242 281 282 283 284 285 286 287 288 302 307
Symbol 3 EditableTextUses:2Used by:4
Symbol 4 MovieClip [letter]Uses:3Used by:15
Symbol 5 GraphicUsed by:6 183 185  Timeline
Symbol 6 MovieClipUses:5Used by:Timeline
Symbol 308 MovieClip [__Packages.MochiAd]
Symbol 309 MovieClip [__Packages.letterClass]
Symbol 310 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 311 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 312 MovieClip [__Packages.mx.transitions.Tween]
Symbol 313 MovieClip [__Packages.mx.transitions.easing.Strong]
Symbol 314 MovieClip [__Packages.mx.transitions.easing.Bounce]
Symbol 315 MovieClip [__Packages.mx.transitions.easing.Regular]
Symbol 7 GraphicUsed by:15
Symbol 8 FontUsed by:9 63 64
Symbol 9 TextUses:8Used by:15
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:15
Symbol 12 GraphicUsed by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:12 13Used by:15
Symbol 15 MovieClipUses:7 4 9 11 14Used by:Timeline
Symbol 16 GraphicUsed by:206
Symbol 17 GraphicUsed by:18 229
Symbol 18 MovieClipUses:17Used by:20
Symbol 19 EditableTextUses:2Used by:20
Symbol 20 MovieClip [tellPlayer]Uses:18 19Used by:206
Symbol 21 EditableTextUses:2Used by:22
Symbol 22 MovieClip [points]Uses:21Used by:206
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:58 71 77 177 181
Symbol 25 BitmapUsed by:26 221
Symbol 26 GraphicUses:25Used by:58  Timeline
Symbol 27 BitmapUsed by:28 221
Symbol 28 GraphicUses:27Used by:58
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:58
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:58
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:58
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:58
Symbol 37 BitmapUsed by:38 221
Symbol 38 GraphicUses:37Used by:58
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:58
Symbol 41 BitmapUsed by:42 216
Symbol 42 GraphicUses:41Used by:58
Symbol 43 BitmapUsed by:44 221
Symbol 44 GraphicUses:43Used by:58
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:58
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:58
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:58
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:58
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:58
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip [collect]Uses:24 26 28 30 32 34 36 38 40 42 44 46 48 50 52 54 56 57Used by:206
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClipUses:60Used by:68
Symbol 62 FontUsed by:63 64 295 296 301
Symbol 63 TextUses:8 62Used by:67
Symbol 64 TextUses:8 62Used by:67
Symbol 65 TextUses:2Used by:67
Symbol 66 TextUses:2Used by:67
Symbol 67 MovieClipUses:63 64 65 66Used by:68
Symbol 68 MovieClip [collectAnim]Uses:61 67Used by:206
Symbol 69 BitmapUsed by:70 221
Symbol 70 GraphicUses:69Used by:71
Symbol 71 MovieClip [enemy1]Uses:24 70Used by:206
Symbol 72 BitmapUsed by:73 75 221
Symbol 73 GraphicUses:72Used by:76
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74 72Used by:76
Symbol 76 MovieClipUses:73 75Used by:77
Symbol 77 MovieClip [enemy2]Uses:24 76Used by:206
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:173
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:173
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:173
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:173
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:173
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:173
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:173
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:173
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:173
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:173
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:173
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:173
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:173
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:173
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:173
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:173
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:173
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:173
Symbol 114 GraphicUsed by:173 230
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:173
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:173
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:173
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:173
Symbol 123 BitmapUsed by:125 127
Symbol 124 BitmapUsed by:125 133
Symbol 125 GraphicUses:123 124Used by:173
Symbol 126 BitmapUsed by:127 134
Symbol 127 GraphicUses:123 126Used by:173
Symbol 128 BitmapUsed by:130 132
Symbol 129 BitmapUsed by:130 135
Symbol 130 GraphicUses:128 129Used by:173
Symbol 131 BitmapUsed by:132 136
Symbol 132 GraphicUses:128 131Used by:173
Symbol 133 GraphicUses:124Used by:173
Symbol 134 GraphicUses:126Used by:173
Symbol 135 GraphicUses:129Used by:173
Symbol 136 GraphicUses:131Used by:173
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:173
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:173
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:173
Symbol 143 BitmapUsed by:144
Symbol 144 GraphicUses:143Used by:173
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:173
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:173
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:173
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:173
Symbol 153 GraphicUsed by:173
Symbol 154 GraphicUsed by:173
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:173
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:173
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:173
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:173
Symbol 163 BitmapUsed by:164 165
Symbol 164 GraphicUses:163Used by:173
Symbol 165 GraphicUses:163Used by:173
Symbol 166 BitmapUsed by:167 221
Symbol 167 GraphicUses:166Used by:168
Symbol 168 MovieClipUses:167Used by:173
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:173
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:173
Symbol 173 MovieClip [square]Uses:79 81 83 85 87 89 91 93 95 97 99 101 103 105 107 109 111 113 114 116 118 120 122 125 127 130 132 133 134 135 136 138 140 142 144 146 148 150 152 153 154 156 158 160 162 164 165 168 170 172Used by:206
Symbol 174 BitmapUsed by:175 221
Symbol 175 GraphicUses:174Used by:176
Symbol 176 MovieClipUses:175Used by:177
Symbol 177 MovieClip [enemy4]Uses:24 176Used by:206
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:180
Symbol 180 MovieClipUses:179Used by:181
Symbol 181 MovieClip [enemy5]Uses:24 180Used by:206
Symbol 182 TextUses:2Used by:183
Symbol 183 MovieClip [goBackMsg]Uses:5 182Used by:206
Symbol 184 TextUses:2Used by:185
Symbol 185 MovieClip [goBackMsgTwo]Uses:5 184Used by:206
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClip [mousetrail]Uses:186Used by:206
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:190
Symbol 190 MovieClip [flametrail]Uses:189Used by:206
Symbol 191 EditableTextUses:2Used by:192
Symbol 192 MovieClipUses:191Used by:193
Symbol 193 MovieClip [levelAnn]Uses:192Used by:206
Symbol 194 Sound [levelComplete.wav]Used by:206  Timeline
Symbol 195 Sound [mouseOver.wav]Used by:206 235
Symbol 196 Sound [mouseDown.wav]Used by:206 235
Symbol 197 Sound [energySnd.wav]Used by:206
Symbol 198 Sound [error.wav]Used by:206
Symbol 199 Sound [hurt.wav]Used by:206
Symbol 200 Sound [landSound]Used by:206
Symbol 201 Sound [pointsSnd.wav]Used by:206
Symbol 202 Sound [CollectSound1]Used by:206
Symbol 203 Sound [jumpSound1]Used by:206
Symbol 204 Sound [jumpSound3]Used by:206
Symbol 205 Sound [jumpSound2]Used by:206
Symbol 206 MovieClipUses:16 20 22 58 68 71 77 173 177 181 183 185 187 190 193 194 195 196 197 1 198 199 200 201 202 203 204 205Used by:Timeline
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:207Used by:210
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:208 209 SS1Used by:Timeline
Symbol 211 GraphicUsed by:Timeline
Symbol 212 GraphicUsed by:Timeline
Symbol 213 BitmapUsed by:214 263
Symbol 214 GraphicUses:213Used by:215
Symbol 215 MovieClipUses:214Used by:Timeline
Symbol 216 GraphicUses:41Used by:217
Symbol 217 MovieClipUses:216Used by:Timeline
Symbol 218 BitmapUsed by:221
Symbol 219 BitmapUsed by:221
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:166 174 72 69 218 27 25 37 43 219 220Used by:Timeline
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222Used by:230
Symbol 224 EditableTextUses:2Used by:230
Symbol 225 TextUses:2Used by:230
Symbol 226 FontUsed by:227 228 236
Symbol 227 TextUses:226Used by:229
Symbol 228 TextUses:226Used by:229
Symbol 229 ButtonUses:227 228 17Used by:230
Symbol 230 MovieClipUses:114 223 224 225 229Used by:Timeline
Symbol 231 GraphicUsed by:235
Symbol 232 TextUses:2Used by:235
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 ButtonUses:231 232 233 234 195 196Used by:Timeline
Symbol 236 EditableTextUses:226Used by:Timeline
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:237Used by:Timeline
Symbol 239 FontUsed by:240
Symbol 240 TextUses:239Used by:Timeline
Symbol 241 GraphicUsed by:243
Symbol 242 TextUses:2Used by:243
Symbol 243 MovieClipUses:241 242Used by:Timeline
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:252
Symbol 246 FontUsed by:247 248 249
Symbol 247 TextUses:246Used by:252
Symbol 248 TextUses:246Used by:252
Symbol 249 TextUses:246Used by:252
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:252
Symbol 252 MovieClipUses:245 247 248 249 251Used by:Timeline
Symbol 253 GraphicUsed by:Timeline
Symbol 254 BitmapUsed by:255
Symbol 255 GraphicUses:254Used by:256
Symbol 256 MovieClipUses:255Used by:265
Symbol 257 BitmapUsed by:258
Symbol 258 GraphicUses:257Used by:259
Symbol 259 MovieClipUses:258Used by:265
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:262
Symbol 262 MovieClipUses:261Used by:265
Symbol 263 GraphicUses:213Used by:264
Symbol 264 MovieClipUses:263Used by:265
Symbol 265 MovieClipUses:256 259 262 264Used by:Timeline
Symbol 266 FontUsed by:267
Symbol 267 EditableTextUses:266Used by:268
Symbol 268 MovieClipUses:267Used by:Timeline
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:280  Timeline
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:280
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:280
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:279
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:279
Symbol 279 MovieClipUses:276 278Used by:280
Symbol 280 MovieClipUses:270 272 274 279Used by:Timeline
Symbol 281 EditableTextUses:2Used by:Timeline
Symbol 282 TextUses:2Used by:Timeline
Symbol 283 TextUses:2Used by:Timeline
Symbol 284 EditableTextUses:2Used by:Timeline
Symbol 285 TextUses:2Used by:Timeline
Symbol 286 EditableTextUses:2Used by:Timeline
Symbol 287 TextUses:2Used by:Timeline
Symbol 288 EditableTextUses:2Used by:Timeline
Symbol 289 GraphicUsed by:Timeline
Symbol 290 FontUsed by:291
Symbol 291 TextUses:290Used by:Timeline
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:292Used by:Timeline
Symbol 294 GraphicUsed by:Timeline
Symbol 295 TextUses:62Used by:Timeline
Symbol 296 EditableTextUses:62Used by:Timeline
Symbol 297 FontUsed by:298
Symbol 298 TextUses:297Used by:Timeline
Symbol 299 FontUsed by:300 306
Symbol 300 EditableTextUses:299Used by:Timeline
Symbol 301 TextUses:62Used by:Timeline
Symbol 302 EditableTextUses:2Used by:Timeline
Symbol 303 SoundUsed by:Timeline
Symbol 304 FontUsed by:305
Symbol 305 TextUses:304Used by:Timeline
Symbol 306 EditableTextUses:299Used by:Timeline
Symbol 307 EditableTextUses:2Used by:Timeline
Streaming Sound 1Used by:Symbol 210 MovieClip

Instance Names

"loadingClip"Frame 3Symbol 15 MovieClip
"yourHighClip"Frame 7Symbol 230 MovieClip
"playBtn"Frame 7Symbol 235 Button
"backGround"Frame 14Symbol 265 MovieClip
"gameDisplayStage"Frame 14Symbol 268 MovieClip
"player"Frame 14Symbol 280 MovieClip
"levelText"Frame 14Symbol 288 EditableText
"lifemeter"Frame 14Symbol 293 MovieClip
"playBtn"Frame 26Symbol 235 Button
"playBtn"Frame 35Symbol 235 Button
"Lvar"Symbol 4 MovieClip [letter] Frame 1Symbol 3 EditableText
"mask"Symbol 15 MovieClip Frame 1Symbol 11 MovieClip
"tellPlayerBack"Symbol 20 MovieClip [tellPlayer] Frame 1Symbol 18 MovieClip
"textBox"Symbol 20 MovieClip [tellPlayer] Frame 1Symbol 19 EditableText
"textBox"Symbol 22 MovieClip [points] Frame 1Symbol 21 EditableText
"clip"Symbol 58 MovieClip [collect] Frame 1Symbol 24 MovieClip
"TextAlert"Symbol 68 MovieClip [collectAnim] Frame 1Symbol 67 MovieClip
"clip"Symbol 71 MovieClip [enemy1] Frame 1Symbol 24 MovieClip
"clip"Symbol 77 MovieClip [enemy2] Frame 1Symbol 24 MovieClip
"clip"Symbol 177 MovieClip [enemy4] Frame 1Symbol 24 MovieClip
"clip"Symbol 177 MovieClip [enemy4] Frame 1Symbol 176 MovieClip
"clip"Symbol 181 MovieClip [enemy5] Frame 1Symbol 24 MovieClip
"clip"Symbol 181 MovieClip [enemy5] Frame 1Symbol 180 MovieClip
"levelAnnText"Symbol 192 MovieClip Frame 1Symbol 191 EditableText
"clip"Symbol 193 MovieClip [levelAnn] Frame 1Symbol 192 MovieClip
"head"Symbol 210 MovieClip Frame 1Symbol 208 MovieClip
"resetclip"Symbol 230 MovieClip Frame 1Symbol 223 MovieClip
"reset_btn"Symbol 230 MovieClip Frame 1Symbol 229 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "crashSound"
ExportAssets (56)Timeline Frame 1Symbol 4 as "letter"
ExportAssets (56)Timeline Frame 1Symbol 308 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 309 as "__Packages.letterClass"
ExportAssets (56)Timeline Frame 1Symbol 310 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 311 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 1Symbol 312 as "__Packages.mx.transitions.Tween"
ExportAssets (56)Timeline Frame 1Symbol 313 as "__Packages.mx.transitions.easing.Strong"
ExportAssets (56)Timeline Frame 1Symbol 314 as "__Packages.mx.transitions.easing.Bounce"
ExportAssets (56)Timeline Frame 1Symbol 315 as "__Packages.mx.transitions.easing.Regular"
ExportAssets (56)Timeline Frame 4Symbol 20 as "tellPlayer"
ExportAssets (56)Timeline Frame 4Symbol 22 as "points"
ExportAssets (56)Timeline Frame 4Symbol 58 as "collect"
ExportAssets (56)Timeline Frame 4Symbol 68 as "collectAnim"
ExportAssets (56)Timeline Frame 4Symbol 71 as "enemy1"
ExportAssets (56)Timeline Frame 4Symbol 77 as "enemy2"
ExportAssets (56)Timeline Frame 4Symbol 173 as "square"
ExportAssets (56)Timeline Frame 4Symbol 177 as "enemy4"
ExportAssets (56)Timeline Frame 4Symbol 181 as "enemy5"
ExportAssets (56)Timeline Frame 4Symbol 183 as "goBackMsg"
ExportAssets (56)Timeline Frame 4Symbol 185 as "goBackMsgTwo"
ExportAssets (56)Timeline Frame 4Symbol 187 as "mousetrail"
ExportAssets (56)Timeline Frame 4Symbol 190 as "flametrail"
ExportAssets (56)Timeline Frame 4Symbol 193 as "levelAnn"
ExportAssets (56)Timeline Frame 4Symbol 194 as "levelComplete.wav"
ExportAssets (56)Timeline Frame 4Symbol 195 as "mouseOver.wav"
ExportAssets (56)Timeline Frame 4Symbol 196 as "mouseDown.wav"
ExportAssets (56)Timeline Frame 4Symbol 197 as "energySnd.wav"
ExportAssets (56)Timeline Frame 4Symbol 198 as "error.wav"
ExportAssets (56)Timeline Frame 4Symbol 199 as "hurt.wav"
ExportAssets (56)Timeline Frame 4Symbol 200 as "landSound"
ExportAssets (56)Timeline Frame 4Symbol 201 as "pointsSnd.wav"
ExportAssets (56)Timeline Frame 4Symbol 202 as "CollectSound1"
ExportAssets (56)Timeline Frame 4Symbol 203 as "jumpSound1"
ExportAssets (56)Timeline Frame 4Symbol 204 as "jumpSound3"
ExportAssets (56)Timeline Frame 4Symbol 205 as "jumpSound2"

Dynamic Text Variables

_root.yourhighSymbol 224 EditableText"0"
_root.vNumSymbol 236 EditableText"vnum"
scoreSymbol 281 EditableText"100"
gemsCollectedSymbol 284 EditableText"0"
levelCollectAmountSymbol 286 EditableText"0"
_root.gameLevelSymbol 296 EditableText"0"
_root.scoreSymbol 300 EditableText"0"
_root.yourHighestTextSymbol 302 EditableText"0"
_root.scoreSymbol 306 EditableText"0"
_root.yourHighestTextSymbol 307 EditableText"0"




http://swfchan.com/10/47865/info.shtml
Created: 1/5 -2019 00:29:17 Last modified: 1/5 -2019 00:29:17 Server time: 22/12 -2024 23:35:51