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Archived flashes:
229595
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2595 · P5190

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/95337360?noj=FRM95337360-22DC" width="1" height="1"></div>

Cascade.swf

This is the info page for
Flash #47948

(Click the ID number above for more basic data on this flash file.)


Text
clear

Game Over

please do not close

SAVING SCORE

SAVING SCORE.

SAVING SCORE..

SAVING SCORE...

0

Score

lives

cascade

0

Time

start

Start

A GAME BY

Play

Play

play

Instructions

Destroy all the bricks by clicking them in groups of the same
colour.
You need to use up a life if you want to remove a single
brick.

YOU SCORED:

PLAY AGAIN

PLAY ONLINE GAMES

ActionScript [AS1/AS2]

Instance of Symbol 47 MovieClip in Frame 1
on (release) { getURL ("http://www.doof.com/?ref=cascade", "_blank"); }
Instance of Symbol 65 MovieClip in Frame 46
onClipEvent (enterFrame) { _rotation = (_rotation + 5); }
Frame 201
com.novelgames.flashgames.common.MainDevelopment.initialize(this);
Instance of Symbol 85 MovieClip in Frame 201
on (release) { getURL ("http://www.doof.com/?ref=cascade", "_blank"); }
Frame 223
finalScoreTXT.text = "You scored: " + _global.finalScore; stop();
Instance of Symbol 110 MovieClip in Frame 223
on (release) { getURL ("http://www.doof.com/?ref=cascade", "_blank"); }
Symbol 9 MovieClip [block] Frame 1
#initclip 16 Object.registerClass("block", com.novelgames.flashgames.bricks.Block); #endinitclip
Symbol 23 MovieClip [message] Frame 1
#initclip 12 Object.registerClass("message", com.novelgames.flashgames.bricks.Message); #endinitclip
Symbol 23 MovieClip [message] Frame 20
showClearFinished();
Symbol 23 MovieClip [message] Frame 35
showGameOverFinished(); theScore = _parent.getScore(); trace(theScore); if (_root.inContainer) { _root.sendApiScore(theScore); } else { trace("game over screen"); _root.displayScore = theScore; _root.gotoAndPlay("GameOverScreen"); }
Symbol 26 MovieClip [wandsDisplay] Frame 1
#initclip 13 Object.registerClass("wandsDisplay", com.novelgames.flashgames.bricks.WandsDisplay); #endinitclip
Symbol 38 MovieClip [game] Frame 1
#initclip 14 Object.registerClass("game", com.novelgames.flashgames.bricks.Game); #endinitclip
Symbol 43 MovieClip [muteButton] Frame 1
#initclip 15 Object.registerClass("muteButton", com.novelgames.flashgames.common.MuteButton); #endinitclip
Symbol 45 MovieClip [GameConnectorAS2] Frame 1
#initclip 11 Object.registerClass("GameConnectorAS2", com.tmgc.gameconnector.GameConnectorAS2); #endinitclip
Symbol 111 MovieClip [__Packages.com.novelgames.flashgames.bricks.Message] Frame 0
class com.novelgames.flashgames.bricks.Message extends MovieClip { var stop, gotoAndPlay, gotoAndStop, _parent; function Message () { super(); stop(); } function showClear() { gotoAndPlay("clear"); } function showGameOver() { } function showClearFinished() { gotoAndStop("hide"); _parent.showNextStage(); } function showGameOverFinished() { stop(); } }
Symbol 112 MovieClip [__Packages.com.novelgames.flashgames.bricks.WandsDisplay] Frame 0
class com.novelgames.flashgames.bricks.WandsDisplay extends MovieClip { var stop, gotoAndStop; function WandsDisplay () { super(); stop(); } function updateWands(noOfWands) { gotoAndStop(6 - noOfWands); } }
Symbol 113 MovieClip [__Packages.com.novelgames.flashgames.bricks.Game] Frame 0
class com.novelgames.flashgames.bricks.Game extends MovieClip { var isDestroyingBlocks, isDroppingBlocks, isMovingBlocks, noOfWands, score, soundDestroy, soundWand, soundClear, soundGameOver, _parent, levelIntervalID, levelStartTime, strTime, destroyingBlocks, wandsDisplay, blocks, blocksHolder, startDestroyBlocksTime, intervalID, droppingBlocks, startDropBlocksTime, movingBlocks, startMoveBlocksTime, message; function Game () { super(); isDestroyingBlocks = false; isDroppingBlocks = false; isMovingBlocks = false; noOfWands = com.novelgames.flashgames.bricks.Config.NOOFWANDS; score = 0; soundDestroy = new com.novelgames.flashgames.common.NewSound(this, "soundDestroy"); soundWand = new com.novelgames.flashgames.common.NewSound(this, "soundWand"); soundClear = new com.novelgames.flashgames.common.NewSound(this, "soundClear"); soundGameOver = new com.novelgames.flashgames.common.NewSound(this, "soundGameOver"); _parent.connector.gameStarted(0); createBlocks(); levelIntervalID = setInterval(mx.utils.Delegate.create(this, checkLevelTime), 1); } function checkLevelTime() { if (isGameActive) { var _local2 = getTimer() - levelStartTime; if (_local2 >= com.novelgames.flashgames.bricks.Config.LEVEL_TIME) { gameOver(); } strTime = Math.floor((com.novelgames.flashgames.bricks.Config.LEVEL_TIME - _local2) / 1000).toString(); } } function blockPressed(block) { var _local3; var _local9; var _local8; var _local7; var _local5; var _local6; var _local2; if (isDestroyingBlocks) { return(undefined); } if (isDroppingBlocks) { return(undefined); } if (isMovingBlocks) { return(undefined); } if ((noOfWands == 0) && (!getSameTypesAreAdjacent(block))) { return(undefined); } _local3 = block.type; block.startDestroying(); destroyingBlocks = [block]; _local2 = 0; while (_local2 < destroyingBlocks.length) { addToDestroyingBlocks(destroyingBlocks[_local2].x - 1, destroyingBlocks[_local2].y, _local3); addToDestroyingBlocks(destroyingBlocks[_local2].x + 1, destroyingBlocks[_local2].y, _local3); addToDestroyingBlocks(destroyingBlocks[_local2].x, destroyingBlocks[_local2].y - 1, _local3); addToDestroyingBlocks(destroyingBlocks[_local2].x, destroyingBlocks[_local2].y + 1, _local3); _local2++; } if (destroyingBlocks.length == 1) { noOfWands--; wandsDisplay.updateWands(noOfWands); soundWand.start(); } else { soundDestroy.start(); } _local5 = com.novelgames.flashgames.bricks.Config.SCORE_PERBLOCK + (destroyingBlocks.length * com.novelgames.flashgames.bricks.Config.SCORE_PEREXTRABLOCK); _local6 = destroyingBlocks.length * _local5; score = score + _local6; startDestroyingBlocks(); } function showNextStage() { createBlocks(); } function showEnterHighScore() { _parent.showEnterHighScore(score); } function createBlocks() { levelNum++; var _local4; var _local6; var _local5; var _local3; var _local2; levelStartTime = getTimer(); isGameActive = true; blocks = new Array(); _local3 = 0; while (_local3 < com.novelgames.flashgames.bricks.Config.DIMENSION_X) { blocks[_local3] = new Array(); _local2 = 0; while (_local2 < com.novelgames.flashgames.bricks.Config.DIMENSION_Y) { _local4 = blocksHolder.getNextHighestDepth(); _local6 = blocksHolder.attachMovie("block", "block" + _local4, _local4); _local5 = _local6; _local5.initialize(_local3, _local2); blocks[_local3][_local2] = _local5; _local2++; } _local3++; } } function addToDestroyingBlocks(x, y, type) { var _local2; if ((((x < 0) || (x >= com.novelgames.flashgames.bricks.Config.DIMENSION_X)) || (y < 0)) || (y >= com.novelgames.flashgames.bricks.Config.DIMENSION_Y)) { return(undefined); } _local2 = blocks[x][y]; if (_local2.destroying) { return(undefined); } if (_local2.type != type) { return(undefined); } _local2.startDestroying(); destroyingBlocks.push(_local2); } function startDestroyingBlocks() { isDestroyingBlocks = true; startDestroyBlocksTime = getTimer(); intervalID = setInterval(this, "doDestroyBlocks", 1); } function doDestroyBlocks() { var _local5 = getTimer() - startDestroyBlocksTime; var _local3; var _local4; var _local2; if (_local5 < com.novelgames.flashgames.bricks.Config.BLOCK_DESTROYTIME) { _local3 = 100 - ((_local5 / com.novelgames.flashgames.bricks.Config.BLOCK_DESTROYTIME) * 100); _local4 = ((360 * com.novelgames.flashgames.bricks.Config.BLOCK_DESTROYROTATIONS) * _local5) / com.novelgames.flashgames.bricks.Config.BLOCK_DESTROYTIME; _local2 = 0; while (_local2 < destroyingBlocks.length) { destroyingBlocks[_local2]._xscale = _local3; destroyingBlocks[_local2]._yscale = _local3; destroyingBlocks[_local2]._rotation = _local4; _local2++; } } else { isDestroyingBlocks = false; clearInterval(intervalID); _local2 = 0; while (_local2 < destroyingBlocks.length) { blocks[destroyingBlocks[_local2].x][destroyingBlocks[_local2].y] = null; destroyingBlocks[_local2].removeMovieClip(); _local2++; } startDroppingBlocks(); } updateAfterEvent(); } function startDroppingBlocks() { var _local4; var _local3; var _local2; droppingBlocks = new Array(); _local3 = 0; while (_local3 < com.novelgames.flashgames.bricks.Config.DIMENSION_X) { _local4 = 0; _local2 = com.novelgames.flashgames.bricks.Config.DIMENSION_Y - 1; while (_local2 >= 0) { if (blocks[_local3][_local2] == null) { _local4++; } else if (_local4 > 0) { blocks[_local3][_local2].startDropping(_local4); droppingBlocks.push(blocks[_local3][_local2]); blocks[_local3][_local2] = null; } _local2--; } _local3++; } isDroppingBlocks = true; startDropBlocksTime = getTimer(); intervalID = setInterval(this, "doDropBlocks", 1); } function doDropBlocks() { var _local3 = (getTimer() - startDropBlocksTime) / 1000; var _local2; _local2 = 0; while (_local2 < droppingBlocks.length) { if (droppingBlocks[_local2].doDrop(_local3)) { blocks[droppingBlocks[_local2].x][droppingBlocks[_local2].y] = droppingBlocks[_local2]; droppingBlocks.splice(_local2, 1); _local2--; } _local2++; } if (droppingBlocks.length == 0) { clearInterval(intervalID); isDroppingBlocks = false; if (!checkWin()) { if (!checkMoveColumns()) { checkGameOver(); } } } updateAfterEvent(); } function checkMoveColumns() { var _local4 = getEmptyColumns(); var _local6 = 0; var _local7 = 0; var _local9 = 0; var _local10; var _local5; var _local8; var _local2; var _local3; if (_local4.length == 0) { return(false); } _local2 = 0; while (_local2 < _local4.length) { if (_local4[_local2] == _local2) { _local6++; } if (_local4[(_local4.length - _local2) - 1] == ((com.novelgames.flashgames.bricks.Config.DIMENSION_X - _local2) - 1)) { _local7++; } _local2++; } if ((_local6 + _local7) == _local4.length) { return(false); } _local9 = Math.floor(_local4.length / 2); _local10 = _local4.length - _local9; if (_local9 < _local6) { _local9 = _local6; _local10 = _local4.length - _local9; } else if (_local10 < _local7) { _local10 = _local7; _local9 = _local4.length - _local10; } movingBlocks = new Array(); _local5 = _local9 - _local6; _local8 = _local6; _local2 = _local6; while (_local2 < (com.novelgames.flashgames.bricks.Config.DIMENSION_X - _local7)) { if (_local2 == _local4[_local8]) { _local5--; _local8++; } else if (_local5 != 0) { _local3 = com.novelgames.flashgames.bricks.Config.DIMENSION_Y - 1; while (_local3 >= 0) { if (blocks[_local2][_local3] == null) { break; } blocks[_local2][_local3].startMoving(_local5); movingBlocks.push(blocks[_local2][_local3]); blocks[_local2][_local3] = null; _local3--; } } _local2++; } isMovingBlocks = true; startMoveBlocksTime = getTimer(); intervalID = setInterval(this, "doMoveBlocks", 1); return(true); } function getEmptyColumns() { var _local3 = new Array(); var _local2; var _local4; _local2 = 0; while (_local2 < com.novelgames.flashgames.bricks.Config.DIMENSION_X) { if (blocks[_local2][com.novelgames.flashgames.bricks.Config.DIMENSION_Y - 1] == null) { _local3.push(_local2); } _local2++; } return(_local3); } function doMoveBlocks() { var _local3 = (getTimer() - startMoveBlocksTime) / 1000; var _local2; _local2 = 0; while (_local2 < movingBlocks.length) { if (movingBlocks[_local2].doMove(_local3)) { blocks[movingBlocks[_local2].x][movingBlocks[_local2].y] = movingBlocks[_local2]; movingBlocks.splice(_local2, 1); _local2--; } _local2++; } if (movingBlocks.length == 0) { clearInterval(intervalID); isMovingBlocks = false; checkGameOver(); } updateAfterEvent(); } function getSameTypesAreAdjacent(block) { if ((block.x > 0) && (blocks[block.x - 1][block.y].type == block.type)) { return(true); } if ((block.x < (com.novelgames.flashgames.bricks.Config.DIMENSION_X - 1)) && (blocks[block.x + 1][block.y].type == block.type)) { return(true); } if ((block.y > 0) && (blocks[block.x][block.y - 1].type == block.type)) { return(true); } if ((block.y < (com.novelgames.flashgames.bricks.Config.DIMENSION_Y - 1)) && (blocks[block.x][block.y + 1].type == block.type)) { return(true); } return(false); } function checkWin() { var _local2; _local2 = 0; while (_local2 < com.novelgames.flashgames.bricks.Config.DIMENSION_X) { if (blocks[_local2][com.novelgames.flashgames.bricks.Config.DIMENSION_Y - 1] != null) { return(false); } _local2++; } message.showClear(); score = score + com.novelgames.flashgames.bricks.Config.SCORE_CLEAR; isGameActive = false; soundClear.start(); return(true); } function checkGameOver() { var _local3; var _local2; if (noOfWands > 0) { return(undefined); } _local3 = 0; while (_local3 < com.novelgames.flashgames.bricks.Config.DIMENSION_X) { _local2 = 0; while (_local2 < com.novelgames.flashgames.bricks.Config.DIMENSION_Y) { if (blocks[_local3][_local2] == null) { } else if (getSameTypesAreAdjacent(blocks[_local3][_local2])) { return(undefined); } _local2++; } _local3++; } gameOver(); } function gameOver() { isGameActive = false; clearInterval(levelIntervalID); strTime = "0"; message.showGameOver(); soundGameOver.start(); _global.finalScore = score; _parent.gotoAndStop("gameOverScreen"); } var isGameActive = false; var levelNum = 0; }
Symbol 114 MovieClip [__Packages.com.novelgames.flashgames.bricks.Config] Frame 0
class com.novelgames.flashgames.bricks.Config { function Config () { } static var DIMENSION_X = 15; static var DIMENSION_Y = 15; static var BLOCK_WIDTH = 25; static var BLOCK_HEIGHT = 25; static var BLOCK_COLOURS = [16711680, 52224, 16776960]; static var BLOCK_DESTROYTIME = 200; static var BLOCK_DESTROYROTATIONS = 0.2; static var BLOCK_DROPACCELERATION = 1000; static var BLOCK_MOVECOLUMNACCELERATION = 500; static var NOOFWANDS = 5; static var SCORE_PERBLOCK = 10; static var SCORE_PEREXTRABLOCK = 1; static var SCORE_CLEAR = 10000; static var LEVEL_TIME = 60000; }
Symbol 115 MovieClip [__Packages.com.novelgames.flashgames.common.NewSound] Frame 0
class com.novelgames.flashgames.common.NewSound extends Sound { var attachSound, setVolume, target, symbolName; function NewSound (target, symbolName) { super(target); var _local3; attachSound(symbolName); setVolume(volumeAll); this.target = target; this.symbolName = symbolName; sounds.push(this); _local3 = 0; while (_local3 < sounds.length) { if (sounds[_local3] == this) { } else if ((sounds[_local3].target == target) && (sounds[_local3].symbolName == symbolName)) { sounds.splice(_local3, 1); _local3--; } _local3++; } } static function setVolumeAll(volume) { var _local1; volumeAll = volume; _local1 = 0; while (_local1 < sounds.length) { sounds[_local1].setVolume(volume); _local1++; } } static function muteAll() { setVolumeAll(0); } static function unmuteAll() { setVolumeAll(100); } static function getIsMuteAll() { return(volumeAll == 0); } static var sounds = new Array(); static var volumeAll = 100; }
Symbol 116 MovieClip [__Packages.mx.utils.Delegate] Frame 0
class mx.utils.Delegate extends Object { var func; function Delegate (f) { super(); func = f; } static function create(obj, func) { var _local2 = function () { var _local2 = arguments.callee.target; var _local3 = arguments.callee.func; return(_local3.apply(_local2, arguments)); }; _local2.target = obj; _local2.func = func; return(_local2); } function createDelegate(obj) { return(create(obj, func)); } }
Symbol 117 MovieClip [__Packages.com.novelgames.flashgames.bricks.Block] Frame 0
class com.novelgames.flashgames.bricks.Block extends MovieClip { var destroying, dropping, stop, x, y, _x, _y, type, colour, gotoAndStop, targetY, moving, targetX, _parent; function Block () { super(); destroying = false; dropping = false; stop(); } function initialize(x, y) { this.x = x; this.y = y; _x = (com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH / 2) + (x * com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH); _y = (com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT / 2) + (y * com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT); type = Math.floor(Math.random() * com.novelgames.flashgames.bricks.Config.BLOCK_COLOURS.length); new Color(colour).setRGB(com.novelgames.flashgames.bricks.Config.BLOCK_COLOURS[type]); } function startDestroying() { destroying = true; gotoAndStop("destroy"); } function startDropping(noOfSteps) { dropping = true; targetY = y + noOfSteps; } function doDrop(time) { _y = ((com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT / 2) + (y * com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT)) + (((com.novelgames.flashgames.bricks.Config.BLOCK_DROPACCELERATION * time) * time) / 2); if (_y >= ((com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT / 2) + (targetY * com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT))) { _y = (com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT / 2) + (targetY * com.novelgames.flashgames.bricks.Config.BLOCK_HEIGHT); y = targetY; return(true); } return(false); } function startMoving(noOfSteps) { moving = true; targetX = x + noOfSteps; } function doMove(time) { _x = ((com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH / 2) + (x * com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH)) + ((((com.novelgames.flashgames.bricks.Config.BLOCK_MOVECOLUMNACCELERATION * time) * time) / 2) * ((targetX > x) ? 1 : -1)); if (((targetX > x) && (_x >= ((com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH / 2) + (targetX * com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH)))) || ((targetX < x) && (_x <= ((com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH / 2) + (targetX * com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH))))) { _x = (com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH / 2) + (targetX * com.novelgames.flashgames.bricks.Config.BLOCK_WIDTH); x = targetX; return(true); } return(false); } function onPress() { _parent._parent.blockPressed(this); } }
Symbol 118 MovieClip [__Packages.com.novelgames.flashgames.common.MuteButton] Frame 0
class com.novelgames.flashgames.common.MuteButton extends MovieClip { var gotoAndStop; function MuteButton () { super(); if (com.novelgames.flashgames.common.NewSound.getIsMuteAll()) { showOff(); } else { showOn(); } } function onPress() { if (com.novelgames.flashgames.common.NewSound.getIsMuteAll()) { com.novelgames.flashgames.common.NewSound.unmuteAll(); showOn(); } else { com.novelgames.flashgames.common.NewSound.muteAll(); showOff(); } } function showOff() { gotoAndStop("off"); } function showOn() { gotoAndStop("on"); } }
Symbol 119 MovieClip [__Packages.com.novelgames.flashgames.common.MainDevelopment] Frame 0
class com.novelgames.flashgames.common.MainDevelopment extends MovieClip { var gotoAndStop, startButton, highScoresButton, moreGamesButton; function MainDevelopment () { super(); } static function initialize(movieClip) { movieClip.__proto__ = com.novelgames.flashgames.common.MainDevelopment.prototype; movieClip.gotoTitlePage(); } function gotoTitlePage() { gotoAndStop("title"); startButton.onRelease = function () { this._parent.gotoInstructionsPage(); }; highScoresButton.onRelease = function () { this._parent.showHighScores(); }; moreGamesButton.onRelease = function () { this._parent.getURL("http://www.novelgames.com", "_blank"); }; } function gotoInstructionsPage() { gotoAndStop("instructions"); startButton.onRelease = function () { this._parent.gotoGamePage(); }; } function gotoGamePage() { gotoAndStop("game"); } function showHighScores() { trace("showHighScores()"); } function showEnterHighScore(score) { trace(("showEnterHighScore(" + score) + ")"); } }
Symbol 44 MovieClip [__Packages.com.tmgc.gameconnector.GameConnectorAS2] Frame 0
class com.tmgc.gameconnector.GameConnectorAS2 extends MovieClip { var _url, _localConnection; function GameConnectorAS2 () { super(); var _local7 = unescape(_url); var _local9 = _local7.lastIndexOf("?"); var _local8 = _local7.substr(_local9 + 1, _local7.length); var _local6 = _local8.split("&"); var _local3 = 0; while (_local3 < _local6.length) { var _local5 = _local6[_local3].split("=")[0]; var _local4 = _local6[_local3].split("=")[1]; if (_local5 == "doofConnectionName") { _doofConnectionName = _local4; } if (_local5 == "gameConnectionName") { _gameConnectionName = _local4; } _local3++; } _localConnection = new LocalConnection(); try { _localConnection.connect(gameConnectionName); } catch(error:Error) { trace(error); } } function get doofConnectionName() { return(_doofConnectionName); } function get gameConnectionName() { return(_gameConnectionName); } function gameStarted(initialScore) { trace("GameConnectorAS2.gameStarted() initialScore=" + String(initialScore)); _localConnection.send(doofConnectionName, "gameStarted", initialScore); } function gameEnded(finalScore) { trace("GameConnectorAS2.gameEnded() finalScore=" + String(finalScore)); _localConnection.send(doofConnectionName, "gameEnded", finalScore); } function gameScore(score) { trace("GameConnectorAS2.gameScore() score=" + String(score)); _localConnection.send(doofConnectionName, "gameScore", score); } function gameStat(statName, statValue) { trace((("GameConnectorAS2.gameStat() statName=" + statName) + ", statValue=") + statValue); _localConnection.send(doofConnectionName, "gameStat", statName, statValue); } function gameStatList(stats) { trace("GameConnectorAS2.gameStatList() stats=" + stats); _localConnection.send(doofConnectionName, "gameStatList", stats); } function stopGame() { trace("GameConnectorAS2.stopGame()"); } var _doofConnectionName = "doof"; var _gameConnectionName = "game"; }
Symbol 102 Button
on (release) { gotoAndPlay ("title"); }
Symbol 105 Button
on (release) { getURL ("http://www.doof.com/?ref=cascade", "_blank"); }

Library Items

Symbol 1 Sound [soundDestroy]
Symbol 2 Sound [soundGameOver]
Symbol 3 Sound [soundClear]
Symbol 4 Sound [soundWand]
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:9
Symbol 7 GraphicUsed by:9
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [block]Uses:6 7 8
Symbol 10 FontUsed by:11 13 15 18 19 20 21 30 31 32 34 36 37 70 72 86 87 88 92 100 103
Symbol 11 TextUses:10Used by:12
Symbol 12 MovieClipUses:11Used by:23
Symbol 13 TextUses:10Used by:14
Symbol 14 MovieClipUses:13Used by:23
Symbol 15 TextUses:10Used by:16
Symbol 16 MovieClipUses:15Used by:17
Symbol 17 MovieClipUses:16Used by:22
Symbol 18 TextUses:10Used by:22
Symbol 19 TextUses:10Used by:22
Symbol 20 TextUses:10Used by:22
Symbol 21 TextUses:10Used by:22
Symbol 22 MovieClipUses:17 18 19 20 21Used by:23
Symbol 23 MovieClip [message]Uses:12 14 22Used by:38
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:26
Symbol 26 MovieClip [wandsDisplay]Uses:25Used by:38
Symbol 27 GraphicUsed by:38
Symbol 28 MovieClipUsed by:38
Symbol 29 GraphicUsed by:38
Symbol 30 EditableTextUses:10Used by:38
Symbol 31 TextUses:10Used by:38
Symbol 32 TextUses:10Used by:38
Symbol 33 GraphicUsed by:38
Symbol 34 TextUses:10Used by:35
Symbol 35 MovieClipUses:34Used by:38  Timeline
Symbol 36 EditableTextUses:10Used by:38
Symbol 37 TextUses:10Used by:38
Symbol 38 MovieClip [game]Uses:27 28 29 30 26 31 32 33 35 36 37 23Used by:Timeline
Symbol 39 GraphicUsed by:43
Symbol 40 GraphicUsed by:43
Symbol 41 GraphicUsed by:43
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClip [muteButton]Uses:39 40 41 42Used by:Timeline
Symbol 45 MovieClip [GameConnectorAS2]
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:Timeline
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:53
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:53
Symbol 53 MovieClipUses:49 50 52Used by:54
Symbol 54 MovieClipUses:53Used by:62
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:57
Symbol 57 MovieClipUses:56Used by:58
Symbol 58 MovieClipUses:57Used by:62
Symbol 59 GraphicUsed by:62
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:62
Symbol 62 MovieClipUses:54 58 59 61Used by:Timeline
Symbol 111 MovieClip [__Packages.com.novelgames.flashgames.bricks.Message]
Symbol 112 MovieClip [__Packages.com.novelgames.flashgames.bricks.WandsDisplay]
Symbol 113 MovieClip [__Packages.com.novelgames.flashgames.bricks.Game]
Symbol 114 MovieClip [__Packages.com.novelgames.flashgames.bricks.Config]
Symbol 115 MovieClip [__Packages.com.novelgames.flashgames.common.NewSound]
Symbol 116 MovieClip [__Packages.mx.utils.Delegate]
Symbol 117 MovieClip [__Packages.com.novelgames.flashgames.bricks.Block]
Symbol 118 MovieClip [__Packages.com.novelgames.flashgames.common.MuteButton]
Symbol 119 MovieClip [__Packages.com.novelgames.flashgames.common.MainDevelopment]
Symbol 44 MovieClip [__Packages.com.tmgc.gameconnector.GameConnectorAS2]
Symbol 63 GraphicUsed by:65
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:63 64Used by:Timeline
Symbol 66 GraphicUsed by:Timeline
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:Timeline
Symbol 69 GraphicUsed by:75 90
Symbol 70 TextUses:10Used by:75
Symbol 71 GraphicUsed by:75 90
Symbol 72 TextUses:10Used by:75
Symbol 73 GraphicUsed by:75 90
Symbol 74 GraphicUsed by:75
Symbol 75 ButtonUses:69 70 71 72 73 74Used by:Timeline
Symbol 76 GraphicUsed by:Timeline
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:82
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79Used by:82
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:78 80 81Used by:85
Symbol 83 FontUsed by:84
Symbol 84 TextUses:83Used by:85
Symbol 85 MovieClipUses:82 84Used by:Timeline
Symbol 86 TextUses:10Used by:90
Symbol 87 TextUses:10Used by:90
Symbol 88 TextUses:10Used by:90
Symbol 89 GraphicUsed by:90
Symbol 90 ButtonUses:69 86 71 87 73 88 89Used by:Timeline
Symbol 91 GraphicUsed by:96
Symbol 92 TextUses:10Used by:96
Symbol 93 FontUsed by:94
Symbol 94 TextUses:93Used by:96
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:91 92 94 95Used by:Timeline
Symbol 97 FontUsed by:98
Symbol 98 EditableTextUses:97Used by:Timeline
Symbol 99 GraphicUsed by:102 105
Symbol 100 TextUses:10Used by:102
Symbol 101 GraphicUsed by:102
Symbol 102 ButtonUses:99 100 101Used by:Timeline
Symbol 103 TextUses:10Used by:105
Symbol 104 GraphicUsed by:105
Symbol 105 ButtonUses:99 103 104Used by:Timeline
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:110
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:110
Symbol 110 MovieClipUses:107 109Used by:Timeline

Instance Names

"startButton"Frame 201Symbol 75 Button
"startButton"Frame 207Symbol 90 Button
"finalScoreTXT"Frame 223Symbol 98 EditableText
"colour"Symbol 9 MovieClip [block] Frame 1Symbol 6 MovieClip
"blocksHolder"Symbol 38 MovieClip [game] Frame 1Symbol 28 MovieClip
"wandsDisplay"Symbol 38 MovieClip [game] Frame 1Symbol 26 MovieClip [wandsDisplay]
"message"Symbol 38 MovieClip [game] Frame 1Symbol 23 MovieClip [message]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "soundDestroy"
ExportAssets (56)Timeline Frame 1Symbol 2 as "soundGameOver"
ExportAssets (56)Timeline Frame 1Symbol 3 as "soundClear"
ExportAssets (56)Timeline Frame 1Symbol 4 as "soundWand"
ExportAssets (56)Timeline Frame 1Symbol 9 as "block"
ExportAssets (56)Timeline Frame 1Symbol 23 as "message"
ExportAssets (56)Timeline Frame 1Symbol 26 as "wandsDisplay"
ExportAssets (56)Timeline Frame 1Symbol 38 as "game"
ExportAssets (56)Timeline Frame 1Symbol 43 as "muteButton"
ExportAssets (56)Timeline Frame 1Symbol 45 as "GameConnectorAS2"
ExportAssets (56)Timeline Frame 1Symbol 111 as "__Packages.com.novelgames.flashgames.bricks.Message"
ExportAssets (56)Timeline Frame 1Symbol 112 as "__Packages.com.novelgames.flashgames.bricks.WandsDisplay"
ExportAssets (56)Timeline Frame 1Symbol 113 as "__Packages.com.novelgames.flashgames.bricks.Game"
ExportAssets (56)Timeline Frame 1Symbol 114 as "__Packages.com.novelgames.flashgames.bricks.Config"
ExportAssets (56)Timeline Frame 1Symbol 115 as "__Packages.com.novelgames.flashgames.common.NewSound"
ExportAssets (56)Timeline Frame 1Symbol 116 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 117 as "__Packages.com.novelgames.flashgames.bricks.Block"
ExportAssets (56)Timeline Frame 1Symbol 118 as "__Packages.com.novelgames.flashgames.common.MuteButton"
ExportAssets (56)Timeline Frame 1Symbol 119 as "__Packages.com.novelgames.flashgames.common.MainDevelopment"
ExportAssets (56)Timeline Frame 1Symbol 44 as "__Packages.com.tmgc.gameconnector.GameConnectorAS2"

Labels

"title"Frame 201
"instructions"Frame 207
"game"Frame 217
"GameOverScreen"Frame 223
"normal"Symbol 9 MovieClip [block] Frame 1
"destroy"Symbol 9 MovieClip [block] Frame 8
"hide"Symbol 23 MovieClip [message] Frame 1
"clear"Symbol 23 MovieClip [message] Frame 6
"gameOver"Symbol 23 MovieClip [message] Frame 21
"on"Symbol 43 MovieClip [muteButton] Frame 1
"off"Symbol 43 MovieClip [muteButton] Frame 6

Dynamic Text Variables

scoreSymbol 30 EditableText"0"
strTimeSymbol 36 EditableText"0"




http://swfchan.com/10/47948/info.shtml
Created: 30/4 -2019 21:16:10 Last modified: 30/4 -2019 21:16:10 Server time: 22/12 -2024 21:45:38