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Ikoncity Master Blaster.swf

This is the info page for
Flash #48033

(Click the ID number above for more basic data on this flash file.)


Text
50

75

Loading

Play this game, Create your own
game, Customize it and much more
only at ikoncity.com

CONTROLS:

Cursor Up: Move ship up
Cursor Down: Move ship down
Cursor Left: Move ship left

Instructions

The aliens are back and they're
bigger,faster and tougher than ever!
Master Blaster Deluxe is an update to our
fast paced action shooter. With all new
weapons, tougher enemies and more
collectables you'll need nerves of steel to
combat the onslaught of enemy fighters.
This version has a new versatile ship
allowing full 8 directional movement with 2
extra powerful weapons to blast the
enemy back to their home world.

ikoncity.com

ikoncity.com

ikoncity.com

play now

play now

play now

Extra

Life

Up

Level

000

Game Paused

gameend

play in ikoncity

play in ikoncity

play in ikoncity

Play games featuring your
favorite ikons, create your own
games, customize it, create
contests and much more only
at ikoncity.com

Watch "PAIN"

Watch "PAIN"

Watch "PAIN"

MySpace

MySpace

MySpace

E-Mail Sign Up

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threedaysgrace.com

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Hi-Scores

Hi-Scores

Hi-Scores

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You Scored

ActionScript [AS1/AS2]

Frame 1
_accProps = new Object(); _accProps.silent = true; function clean() { var _local1 = _root; for (i in _local1) { _local1[i].removeMovieClip(); } } fscommand ("fullscreen", false); fscommand ("allowscale", false); fscommand ("showmenu", false); _root.clean(); newFooter.soundController.gotoAndStop(2); function init() { var _local1 = _root; tarce("init called"); var point = new Object(); _local1.enemyArr = new Array(); _local1.totEnmyDied = new Array(); _local1.shipPower = 1; _local1.newFooter.myLife1._visible = true; _local1.newFooter.myLife2._visible = true; _local1.newFooter.myLife3._visible = true; _local1.bonus = 1; _local1.shield = 0; _local1.level = 1; _local1.pattern = 1; _local1.timerUnit = 1; _local1.totalPatternDone = 1; } function checkLevel() { var _local1 = _root; _local1.levelOver = 1; _local1.level++; _local1.timerUnit = _local1.timerUnit + 0.5; _local1.initialTime = _local1.initialTime + 15; _local1.levelup.gotoAndPlay(2); trace("Level up....."); _local1.levelUpObject.start(); _local1.newFooter.score = _local1.newFooter.score + 1000; _local1.dbInterface.updateScore(_local1.newFooter.score); _local1.lifeCheck = _local1.lifeCheck + 1000; } function genrateNewPattern(num) { var _local2 = _root; var _local1 = 50; var iniY = 20; var _local3 = 0; var row = 3; var col = 5; _local2.pattern = num; _local2.ctrMove = 0; switch (num) { case 1 : _local2.gContainer_mc._x = -597; _local2.gContainer_mc._y = 23; _local2.startX = _local2.gContainer_mc._x; _local2.StartY = _local2.gContainer_mc._y; row = 3; col = 5; var i = 0; while (i < row) { var j = 0; while (j < col) { _local3++; var mc = _local2.gContainer_mc.attachMovie("gTarget_mc", "gTarget_mc" + _local3, 1500 + _local3); mc._x = _local1; mc._y = iniY; mc.enemyPower = _local2.level; mc.gotoAndStop(_local2.pattern); _local1 = _local1 + 100; j++; } _local1 = (50 * i) / 2; iniY = iniY + 50; i++; } _local2.gamePaused = false; return; case 2 : _local2.gContainer_mc._x = -597; _local2.gContainer_mc._y = 22; _local2.startX = _local2.gContainer_mc._x; _local2.StartY = _local2.gContainer_mc._y; row = 3; col = 5; var i = 0; while (i < row) { var l = 0; var j = 0; while (j < col) { _local3++; l++; var mc = _local2.gContainer_mc.attachMovie("gTarget_mc", "gTarget_mc" + _local3, 1500 + _local3); mc._x = _local1; mc._y = iniY; mc.enemyPower = _local2.level; mc.gotoAndStop(_local2.pattern); if (l == 2) { _local1 = _local1 + 150; } else if (l == 3) { _local1 = _local1 + 150; } else { _local1 = _local1 + 75; } j++; } _local1 = 50; iniY = iniY + 50; i++; } _local2.gamePaused = false; return; case 3 : _local2.gContainer_mc._x = 75; _local2.gContainer_mc._y = -100; _local2.startX = _local2.gContainer_mc._x; _local2.StartY = _local2.gContainer_mc._y; row = 3; col = 5; var i = 0; while (i < row) { var j = 0; while (j < col) { _local3++; var mc = _local2.gContainer_mc.attachMovie("gTarget_mc", "gTarget_mc" + _local3, 1500 + _local3); mc._x = _local1; mc._y = iniY; _local1 = _local1 + 100; mc.enemyPower = _local2.level; mc.gotoAndStop(_local2.pattern); j++; } _local1 = (50 * i) / 2; iniY = iniY + 50; i++; } _local2.gamePaused = false; return; case 4 : _local2.gContainer_mc._x = 0; _local2.gContainer_mc._y = -80; _local2.startX = _local2.gContainer_mc._x; _local2.StartY = _local2.gContainer_mc._y; row = 3; col = 6; var i = 0; while (i < row) { var j = 0; while (j < col) { _local3++; var mc = _local2.gContainer_mc.attachMovie("gTarget_mc", "gTarget_mc" + _local3, 1500 + _local3); mc._x = _local1; mc._y = iniY; _local1 = _local1 + 100; mc.enemyPower = _local2.level; mc.gotoAndStop(_local2.pattern); j++; } _local1 = 50 * (i + 2); iniY = iniY + 50; col--; i++; } _local2.gamePaused = false; return; case 5 : _local2.gContainer_mc._x = 25; _local2.gContainer_mc._y = -100; _local2.startX = _local2.gContainer_mc._x; _local2.StartY = _local2.gContainer_mc._y; row = 3; col = 5; var i = 0; while (i < row) { var l = 0; var j = 0; while (j < col) { _local3++; l++; var mc = _local2.gContainer_mc.attachMovie("gTarget_mc", "gTarget_mc" + _local3, 1500 + _local3); mc._x = _local1; mc._y = iniY; mc.enemyPower = _local2.level; mc.gotoAndStop(_local2.pattern); if (l == 2) { _local1 = _local1 + 150; } else if (l == 3) { _local1 = _local1 + 150; } else { _local1 = _local1 + 75; } j++; } _local1 = 50; iniY = iniY + 50; i++; } _local2.gamePaused = false; return; case 6 : _local2.gContainer_mc._x = 75; _local2.gContainer_mc._y = -100; _local2.startX = _local2.gContainer_mc._x; _local2.StartY = _local2.gContainer_mc._y; row = 2; col = 5; _local1 = 25; iniY = 20; var i = 0; while (i < row) { var l = 0; var j = 0; while (j < col) { _local3++; l++; var mc = _local2.gContainer_mc.attachMovie("gTarget_mc", "gTarget_mc" + _local3, 1500 + _local3); mc._x = _local1; mc._y = iniY; mc.enemyPower = _local2.level; mc.gotoAndStop(_local2.pattern); if (i == 0) { _local1 = _local1 + 100; } else if ((j % 2) == 0) { _local1 = _local1 + 50; } else if (j == 0) { _local1 = _local1 + 50; } else { _local1 = _local1 + 50; } j++; } col = col * 2; _local1 = 0; iniY = iniY + 50; i++; } _local2.gamePaused = false; return; case 7 : row = 3; _local2.gContainer_mc._x = 75; _local2.gContainer_mc._y = -100; _local2.startX = _local2.gContainer_mc._x; _local2.StartY = _local2.gContainer_mc._y; var customPattern = 2; var myCtr = 0; _local1 = 25; iniY = 20; var i = 0; while (i < row) { var l = 0; _local1 = 25; if (i == 0) { col = 6; } else if (i == 1) { col = 3; _local1 = 50; } else { col = 6; } customPattern = 2; var j = 0; while (j < col) { _local3++; l++; var mc = _local2.gContainer_mc.attachMovie("gTarget_mc", "gTarget_mc" + _local3, 1500 + _local3); mc._x = _local1; mc._y = iniY; mc.enemyPower = _local2.level; mc.gotoAndStop(customPattern); if (i != 1) { if ((j % 2) == 0) { _local1 = _local1 + 50; } else if (j == 0) { _local1 = _local1 + 50; } else { _local1 = _local1 + 100; } myCtr++; if (myCtr == 2) { myCtr = 0; customPattern++; } } else { customPattern++; _local1 = _local1 + 150; } j++; } iniY = iniY + 50; customPattern = 2; i++; } _local2.gamePaused = false; return; case 8 : _local2.gContainer_mc._x = 25; _local2.gContainer_mc._y = -100; _local2.startX = _local2.gContainer_mc._x; _local2.StartY = _local2.gContainer_mc._y; row = 2; col = 3; var customPattern = 1; _local1 = 25; iniY = 20; var gapX = _local1; var m = 0; while (m < 3) { var i = 0; while (i < row) { var j = 0; while (j < col) { _local3++; var mc = _local2.gContainer_mc.attachMovie("gTarget_mc", "gTarget_mc" + _local3, 1500 + _local3); mc._x = _local1; mc._y = iniY; mc.enemyPower = _local2.level; mc.gotoAndStop(customPattern); _local1 = _local1 + 50; j++; } col--; iniY = iniY + 50; _local1 = gapX + 25; i++; } row = 2; col = 3; _local1 = gapX + 200; iniY = 20; gapX = _local1; customPattern++; m++; } _local2.gamePaused = false; return; case 9 : _local2.gContainer_mc._x = -50; _local2.gContainer_mc._y = -100; _local2.startX = _local2.gContainer_mc._x; _local2.StartY = _local2.gContainer_mc._y; row = 2; col = 3; var customPattern = 9; _local1 = 25; iniY = 20; var gapX = (_local1 * 2); var m = 0; while (m < 3) { var i = 0; while (i < row) { var j = 0; while (j < col) { _local3++; var mc = _local2.gContainer_mc.attachMovie("gTarget_mc", "gTarget_mc" + _local3, 1500 + _local3); mc._x = _local1; mc._y = iniY; mc.enemyPower = _local2.level; mc.gotoAndStop(customPattern); _local1 = _local1 + 70; j++; } col--; iniY = iniY + 50; _local1 = gapX + 25; i++; } row = 2; col = 3; _local1 = gapX + 240; iniY = 20; gapX = _local1; if (m == 1) { customPattern = 9; } else { customPattern = 7; } m++; } _local2.gamePaused = false; return; case 10 : _local2.gContainer_mc._x = -40; _local2.gContainer_mc._y = -100; _local2.startX = _local2.gContainer_mc._x; _local2.StartY = _local2.gContainer_mc._y; row = 2; col = 3; var customPattern = 10; _local1 = 25; iniY = 20; var gapX = (_local1 * 2); var m = 0; while (m < 3) { var i = 0; while (i < row) { var j = 0; while (j < col) { _local3++; var mc = _local2.gContainer_mc.attachMovie("gTarget_mc", "gTarget_mc" + _local3, 1500 + _local3); mc._x = _local1; mc._y = iniY; mc.enemyPower = _local2.level; mc.gotoAndStop(customPattern); _local1 = _local1 + 70; j++; } col--; iniY = iniY + 50; _local1 = gapX + 25; i++; } row = 2; col = 3; _local1 = gapX + 230; iniY = 20; gapX = _local1; if (m == 1) { customPattern = 10; } else { customPattern = 2; } m++; } _local2.gamePaused = false; return; } } function callRestartTimer1() { var _local1 = _root; var ctr = 0; _local1.createEmptyMovieClip("restartTimer_mc", 98); restartTimer_mc.onEnterFrame = function () { var _local1 = _root; if (_local1.pausePress == false) { ctr++; if (ctr == 10) { _local1.allow = true; ctr = 0; _local1.restartTimer_mc.onEnterFrame = null; removeMovieClip(this); } } }; } function callTimer() { var _local1 = _root; _local1.createEmptyMovieClip("timer_mc", 99); timer_mc.onEnterFrame = function () { var _local1 = _root; if (_local1.pausePress == false) { _local1.ctr++; if (_local1.ctr == 10) { _local1.allow = true; _local1.ctr = 0; _local1.timer_mc.onEnterFrame = null; removeMovieClip(this); } } }; } function hitMissle() { var _local2 = _root; _local2.ctr1++; shotCount++; depth = (shotCount % 100) + 100; var _local1 = _local2.attachMovie("shipLaser" + _local2.bonus, "sparo" + _local2.ctr1, _local2.ctr1); _local1._x = ship._x; _local1._y = ship._y; _local1.n = 200; _local1.shotCount = 0; if (_local2.bonus == 1) { _local1.m1.onEnterFrame = runMissle; soundLaser1.start(); } else if (_local2.bonus == 2) { _local1.m1.onEnterFrame = runMissle; _local1.m2.onEnterFrame = runMissle; soundLaser2.start(); } else if (_local2.bonus == 3) { _local1.m1.onEnterFrame = runMissle; _local1.m2.onEnterFrame = runMissle; _local1.m3.onEnterFrame = runMissle; soundLaser3.start(); } else if (_local2.bonus == 4) { _local1.m2.onEnterFrame = runMissle; _local1.m3.onEnterFrame = runMissle; _local1.m4.onEnterFrame = runMissle; _local1.m5.onEnterFrame = runMissle; soundLaser3.start(); } else if (_local2.bonus == 5) { _local1.m2.onEnterFrame = runMissle; _local1.m3.onEnterFrame = runMissle; _local1.m4.onEnterFrame = runMissle; _local1.m5.onEnterFrame = runMissle; soundLaser3.start(); } } function runMissle() { var _local1 = this; var _local2 = _root; if (_local2.pausePress == false) { if ((_local1._parent._y > -400) && (_local1._parent._y < 350)) { if (_local2.bonus > 3) { _local1._parent._y = _local1._parent._y - 7; } else { _local1._parent._y = _local1._parent._y - shipMissleSpeed; } if (_local1.hitTest(_local2.missleAreaClip) == false) { _local1.gotoAndStop(2); } if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc1)) { _local1.gotoAndStop(2); missleStatus(1, _local1); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc2)) { _local1.gotoAndStop(2); missleStatus(2, _local1); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc3)) { _local1.gotoAndStop(2); missleStatus(3, _local1); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc4)) { _local1.gotoAndStop(2); missleStatus(4, _local1); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc5)) { _local1.gotoAndStop(2); missleStatus(5, _local1); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc6)) { _local1.gotoAndStop(2); missleStatus(6, _local1); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc7)) { _local1.gotoAndStop(2); missleStatus(7, _local1); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc8)) { _local1.gotoAndStop(2); missleStatus(8, _local1); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc9)) { _local1.gotoAndStop(2); missleStatus(9, _local1); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc10)) { _local1.gotoAndStop(2); missleStatus(10, _local1); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc11)) { _local1.gotoAndStop(2); missleStatus(11, _local1); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc12)) { _local1.gotoAndStop(2); missleStatus(12, _local1); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc13)) { _local1.gotoAndStop(2); missleStatus(13, _local1); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc14)) { _local1.gotoAndStop(2); missleStatus(14, _local1); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc15)) { _local1.gotoAndStop(2); missleStatus(15, _local1); } else if (_local1.hitTest(_local2.gTarget_mc16)) { _local1.gotoAndStop(2); missleStatus(16, _local1); } else if (_local1.hitTest(_local2.gTarget_mc17)) { _local1.gotoAndStop(2); missleStatus(17, _local1); } else if (_local1.hitTest(_local2.gTarget_mc18)) { _local1.gotoAndStop(2); missleStatus(18, _local1); } } else { removeMovieClip(_local1._parent); } } } function missleStatus(num, mc) { var _local1 = _root; var _local2 = num; if (_local1.pausePress == false) { if (_local2 != 0) { if (_local2 < 16) { var _local3 = _local1.gContainer_mc["gTarget_mc" + _local2]; } else { var _local3 = _local1["gTarget_mc" + _local2]; } _local3.enemyPower--; if (_local3.enemyPower == 0) { var point = new Object(); point.x = _local3._x; point.y = _local3._y; if ((_local2 == 17) || (_local2 == 18)) { _local1.newFooter.score = _local1.newFooter.score + 250; _local1.dbInterface.updateScore(_local1.newFooter.score); _local1.lifeCheck = _local1.lifeCheck + 250; } else { _local1.newFooter.score = _local1.newFooter.score + (30 * _local1.totalPatternDone); _local1.dbInterface.updateScore(_local1.newFooter.score); _local1.lifeCheck = _local1.lifeCheck + (30 * _local1.totalPatternDone); } removeMovieClip(_local3); if (_local2 < 16) { var explod = _local1.gContainer_mc.attachMovie("explod_mc", "explod_mc" + _local2, 100 + _local2); if (random(100) > 70) { var explodBonus = _local1.attachMovie("extraBonusClip", "extraBonusClip" + _local2, 200 + _local2); } } else if (_local2 == 16) { var explod = _local1.attachMovie("explodMonster_mc", "explodMonster_mc", 1015); _local1.randomMonster = true; _local1.ctrMonster = 0; _local1.newFooter.score = _local1.newFooter.score + 50; _local1.dbInterface.updateScore(_local1.newFooter.score); _local1.lifeCheck = _local1.lifeCheck + 50; if (random(100) > 50) { var explodBonus = _local1.attachMovie("extraBonusClip75", "extraBonusClip75", 1017); } } else { var explod = _local1.attachMovie("SpikyBlastClip", "SpikyBlastClip", 1025); if (_local2 == 17) { sbhit1 = true; } else if (_local2 == 18) { sbhit2 = true; } if ((sbhit1 == true) && (sbhit2 == true)) { _local1.randomSpikyBalls = true; _local1.ctrSpikyBall = 0; } } explod._x = point.x; explod._y = point.y; targetTemp = new Object(); targetTemp.x = explod._x; targetTemp.y = explod._y; if (_local2 < 16) { _local1.gContainer_mc.localToGlobal(targetTemp); } else if (_local2 == 16) { _local1.localToGlobal(targetTemp); } explodBonus._x = targetTemp.x; explodBonus._y = targetTemp.y; } else if (_local2 < 16) { _local3._alpha = 100 / _local1.level; } else { _local3._alpha = 50; } if (mc != _local1.ship) { removeMovieClip(mc); } else if ((_local1.shipImmune == false) && (_local1.ship._currentframe == 1)) { _local1.shield++; _local1.ship.play(); } } } } function genrateRandomBonus() { var _local1 = _root; var _local2 = this; _local1.randomBonus = false; var hit = false; var ran = (random(5) + 1); var _local3 = _local1.attachMovie("bonus" + ran, "bonus_mc", 1000); _local3._x = 10 + random(400); _local3._y = -20; var speed = (random(10) + 2); _local3.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.pausePress == false) { if (_local2._y < 350) { _local2._y = _local2._y + speed; if (_local2.hitTest(_local1.ship.hitter) && (hit == false)) { _local1.ship.glow.gotoAndPlay(2); var _local3 = new Object(); _local3.x = _local2._x; _local3.y = _local2._y; _local2.gotoAndPlay(2); if (_local1.shipPower < 5) { _local1.bonus++; _local1.shipPower++; } if (_local1.shipPower != 5) { _local1.newFooter.score = _local1.newFooter.score + 10; _local1.dbInterface.updateScore(_local1.newFooter.score); _local1.lifeCheck = _local1.lifeCheck + 10; } else { _local1.newFooter.score = _local1.newFooter.score + 100; _local1.dbInterface.updateScore(_local1.newFooter.score); _local1.lifeCheck = _local1.lifeCheck + 100; } hit = true; } } else { _local1.randomBonus = true; _local1.ctrBonus = 0; removeMovieClip(_local2); } } }; } function genrateRandomMonster() { var _local1 = _root; var _local2 = this; _local1.cross_hairs._x = _local1.crossHairsX; _local1.cross_hairs._y = _local1.crossHairsY; _local1.randomMonster = false; var mhit = false; var mc = _local1.attachMovie("monster", "gTarget_mc16", 1100); _local1.MonsterName = mc; mc._x = _local1.ship._x; mc._y = -50; mc.enemyPower = 10; var speed = (random(10) + 2); radius = 120; degrees = 0; Pcheck1 = 1; Pcheck2 = 1; Pcheck3 = 1; mc.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.pausePress == false) { if (_local1.levelOver == 1) { _local1.levelOver = 0; _local1.cross_hairs._x = _local1.crossHairsX; _local1.cross_hairs._y = _local1.crossHairsY; _local1.randomMonster = true; _local1.ctrMonster = 0; removeMovieClip(_local2); } if (_local1.Mpattern1 == true) { if (Pcheck1 == 1) { Pcheck1 = 0; P1moves = true; mc._x = -20; mc._y = 70; } } if (_local1.Mpattern2 == true) { if (Pcheck2 == 1) { Pcheck2 = 0; mc._x = 600; mc._y = 70; } } if (_local1.Mpattern3 == true) { if (Pcheck3 == 1) { Pcheck3 = 0; mc._x = -30; mc._y = 40; } } if (_local2._y < 370) { if (mhit == false) { if (_local1.Mpattern1 == true) { if (p1moves == true) { _local2._x = _local2._x + speed; if (_local2._x > 550) { p1moves = false; _local2._y = _local2._y + 30; } } else if (p1moves == false) { _local2._x = _local2._x - speed; if (_local2._x < 30) { p1moves = true; _local2._y = _local2._y + 30; } } } if (_local1.Mpattern2 == true) { if (_local2._x <= 600) { _local2._x = _local2._x - speed; } if (_local2._x < 30) { _local2._x = 600; } } if (_local1.Mpattern3 == true) { angle = degrees * (Math.PI/180); degrees = degrees + 2; xpos = radius * Math.cos(angle); ypos = radius * Math.sin(angle); _local2._x = xpos + _local1.cross_hairs._x; _local2._y = ypos + _local1.cross_hairs._y; _local1.cross_hairs._y = _local1.cross_hairs._y + 0.2; } if (_local2.hitTest(_local1.ship.hitter)) { var _local3 = new Object(); _local3.x = _local2._x; _local3.y = _local2._y; removeMovieClip(_local2); var explod = _local1.attachMovie("explodMonster_mc", "explodMonster_mc", 1115); explod._x = _local3.x; explod._y = _local3.y; _local1.randomMonster = true; _local1.ctrMonster = 0; if ((_local1.shipImmune == false) && (_local1.ship._currentframe == 1)) { _local1.countoff = true; _local1.shield++; _local1.ship.play(); } mhit = true; } } } else { _local1.cross_hairs._x = _local1.crossHairsX; _local1.cross_hairs._y = _local1.crossHairsY; _local1.randomMonster = true; _local1.ctrMonster = 0; removeMovieClip(_local2); } } }; } function genrateSpikyBalls() { var _local1 = _root; var _local2 = this; _local1.randomSpikyBalls = false; sbhit1 = false; sbhit2 = false; var mc1 = _local1.attachMovie("spikyBall", "gTarget_mc17", 1110); var mc2 = _local1.attachMovie("spikyBall", "gTarget_mc18", 1111); mc1._x = 70; mc1._y = -20; mc2._x = 530; mc2._y = -20; mc1.enemyPower = 5; mc2.enemyPower = 5; spikyHMovement = 7; var speed = 2; var horiMovementBoolean = false; mc1.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.pausePress == false) { if (_local2._y < 350) { if (sbhit1 == false) { if (horiMovementBoolean == false) { _local2._y = _local2._y + speed; } if (_local2.hitTest(mc2)) { var point = new Object(); point.x = _local2._x; point.y = _local2._y; removeMovieClip(_local2); var explod = _local1.attachMovie("SpikyBlastClip", "SpikyBlastClip1", 1025); explod._x = point.x; explod._y = point.y; var _local3 = new Object(); _local3.x = mc2._x; _local3.y = mc2._y; removeMovieClip(mc2); var explod2 = _local1.attachMovie("SpikyBlastClip", "SpikyBlastClip2", 1026); explod2._x = _local3.x; explod2._y = _local3.y; _local1.newFooter.score = _local1.newFooter.score + 500; _local1.dbInterface.updateScore(_local1.newFooter.score); _local1.lifeCheck = _local1.lifeCheck + 500; sbhit1 = true; sbhit2 = true; _local1.randomSpikyBalls = true; _local1.ctrSpikyBall = 0; } else if (_local2.hitTest(_local1.ship.hitter) || ((_local1.ship._currentframe != 1) && (sbhit1 == false))) { var point = new Object(); point.x = _local2._x; point.y = _local2._y; removeMovieClip(_local2); var explod = _local1.attachMovie("SpikyBlastClip", "SpikyBlastClip1", 1025); explod._x = point.x; explod._y = point.y; if ((_local1.shipImmune == false) && (_local1.ship._currentframe == 1)) { _local1.countoff = true; _local1.shield++; _local1.ship.play(); } sbhit1 = true; if ((sbhit1 == true) && (sbhit2 == true)) { _local1.randomSpikyBalls = true; _local1.ctrSpikyBall = 0; } } else { spikyLowerLimit = _local2._y - 10; spikyUpperLimit = _local2._y + 10; if ((spikyLowerLimit < _local1.ship._y) && (spikyUpperLimit > _local1.ship._y)) { horiMovementBoolean = true; } if (horiMovementBoolean == true) { _local2._x = _local2._x + spikyHMovement; } if (_local2._x > 600) { _local1.randomSpikyBalls = true; _local1.ctrSpikyBall = 0; removeMovieClip(_local2); } } } } else { _local1.randomSpikyBalls = true; _local1.ctrSpikyBall = 0; removeMovieClip(_local2); } } }; mc2.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.pausePress == false) { if (_local2._y < 350) { if (sbhit2 == false) { if (horiMovementBoolean == false) { _local2._y = _local2._y + speed; } if (_local2.hitTest(_local1.ship.hitter) || ((_local1.ship._currentframe != 1) && (sbhit2 == false))) { var _local3 = new Object(); _local3.x = _local2._x; _local3.y = _local2._y; removeMovieClip(_local2); var explod = _local1.attachMovie("SpikyBlastClip", "SpikyBlastClip2", 1026); explod._x = _local3.x; explod._y = _local3.y; if ((_local1.shipImmune == false) && (_local1.ship._currentframe == 1)) { _local1.countoff = true; _local1.shield++; _local1.ship.play(); } sbhit2 = true; if ((sbhit1 == true) && (sbhit2 == true)) { _local1.randomSpikyBalls = true; _local1.ctrSpikyBall = 0; } } else { spikyLowerLimit = _local2._y - 10; spikyUpperLimit = _local2._y + 10; if ((spikyLowerLimit < _local1.ship._y) && (spikyUpperLimit > _local1.ship._y)) { horiMovementBoolean = true; } if (horiMovementBoolean == true) { _local2._x = _local2._x - spikyHMovement; } if (_local2._x < 0) { _local1.randomSpikyBalls = true; _local1.ctrSpikyBall = 0; removeMovieClip(_local2); } } } } else { _local1.randomSpikyBalls = true; _local1.ctrSpikyBall = 0; removeMovieClip(_local2); } } }; } function monsterFire() { var _local1 = _root; var _local3 = this; _local1.monsterFireCtr++; var mc1 = _local1.attachMovie("enemyLaser_mc", "enemyLaser_mc" + _local1.monsterFireCtr, 2820 + _local1.monsterFireCtr); var _local2 = new Object(); _local2.x = _local1.monsterName._x - 10; _local2.y = _local1.monsterName._y; mc1._x = _local2.x; mc1._y = _local2.y; var speed = (random(10) + 2); mc1.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.pausePress == false) { if (_local2._y < 350) { _local2._y = _local2._y + speed; if (_local2.hitTest(_local1.ship.hitter) && (_local1.ship._currentframe == 1)) { removeMovieClip(_local2); if (_local1.shipImmune == false) { _local1.countoff = true; _local1.shield++; _local1.ship.play(); } } } else { removeMovieClip(_local2); } } }; } function enemyFire(num) { var _local1 = _root; var target = _local1.gContainer_mc["gTarget_mc" + num]; if (target) { _local1.enemyFireCtr++; var _local3 = _local1.attachMovie("enemyLaser_mc", "enemyLaser_mc" + _local1.enemyFireCtr, 2000 + _local1.enemyFireCtr); var _local2 = new Object(); _local2.x = target._x; _local2.y = target._y; _local1.gContainer_mc.localToGlobal(_local2); _local3._x = _local2.x; _local3._y = _local2.y; var speed = (random(10) + 2); _local3.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.pausePress == false) { if (_local2._y < 350) { _local2._y = _local2._y + speed; if (_local2.hitTest(_local1.ship.hitter) && (_local1.ship._currentframe == 1)) { removeMovieClip(_local2); if (_local1.shipImmune == false) { _local1.countoff = true; _local1.shield++; _local1.ship.play(); } } } else { removeMovieClip(_local2); } } }; } } sObj = new Sound(); sObj.attachSound("bgMusicNew"); _root.volume1 = 100; sObj.setVolume(_root.volume1); sObj.start(0, 10000); if (stopVar == undefined) { stop(); stopVar = 1; } powerUpSound1 = new Sound(); powerUpSound2 = new Sound(); powerUpSound3 = new Sound(); powerUpSound1.attachSound("powerup1"); powerUpSound2.attachSound("powerup2"); powerUpSound3.attachSound("powerup3"); levelComObject = new Sound(); levelUpObject = new Sound(); extraLifeObject = new Sound(); levelComObject.attachSound("levelCompleteSound"); levelUpObject.attachSound("levelUpSound"); extraLifeObject.attachSound("extraLifeSound"); playonce = 0; _root.levelOver = 0;
Instance of Symbol 201 MovieClip in Frame 1
onClipEvent (load) { this.swapDepths(1299999); }
Instance of Symbol 237 MovieClip "loadingClip" in Frame 1
onClipEvent (load) { _parent.loadDep = this.getDepth(); this.swapDepths(1299998); }
Instance of Symbol 242 MovieClip "cross_hairs" in Frame 1
onClipEvent (load) { _root.crossHairsX = this._x; _root.crossHairsY = this._y; }
Instance of Symbol 244 MovieClip in Frame 1
/* no clip actions */
Instance of Symbol 246 MovieClip in Frame 1
onClipEvent (load) { _root.pausePress = false; } onClipEvent (enterFrame) { if (_root.pausePress == true) { _root.volume1 = 0; _root.sObj.setVolume(_root.volume1); } if (_root.pausePress == false) { _root.volume1 = 100; _root.sObj.setVolume(_root.volume1); } }
Instance of Symbol 264 MovieClip "bar" in Frame 1
onClipEvent (load) { _parent.barDep = this.getDepth(); this.swapDepths(1299995); }
Instance of Symbol 325 MovieClip "pause_mc" in Frame 1
onClipEvent (load) { _parent.pauseDep = this.getDepth(); this.swapDepths(1299996); }
Instance of Symbol 335 MovieClip "newFooter" in Frame 1
onClipEvent (load) { _parent.shildDep = this.getDepth(); this.swapDepths(1299994); }
Instance of Symbol 342 MovieClip "titleClip" in Frame 1
onClipEvent (load) { _parent.titleDep = this.getDepth(); this.swapDepths(1299992); }
Frame 2
function resetTimer() { var _local1 = _root; if (_local1.ship._currentframe == 1) { var temp = (160 - Math.round(_local1.percent)); _local1.percent = Math.round(_local1.percent); _local1.createEmptyMovieClip("timerReset_mc", 30000); _local1.timerReset_mc.onEnterFrame = function () { var _local1 = _root; if (_local1.pausePress == false) { _local1.percent++; if (temp != 0) { _local1.newFooter.score++; _local1.dbInterface.updateScore(_local1.newFooter.score); _local1.lifeCheck++; temp--; } if ((_local1.ship._currentframe != 1) && (_local1.percent < 160)) { _local1.timer = 0; genrateNewPattern(_local1.pattern); removeMovieClip(this); } setProperty("bar", _x , _local1.percent); if (_local1.percent > 160) { _local1.timer = 0; genrateNewPattern(_local1.pattern); removeMovieClip(this); } } }; } else { _local1.timer = 0; genrateNewPattern(_local1.pattern); } } var Redge; _global.enemyHit = 0; var Ledge; var frameRate = 30; var timer = 0; var initialTime = 20; var gamePaused = false; var shipPower; var percent = 0; var Uedge; var Dedge; var shipSpeed = 7; var shipMissleSpeed = 12; var shipDead = false; var sy = ship._y; var ang = 0; var shield; var shipImmune; _root.Redge = 600 - (ship._width / 2); _root.Ledge = 0 + (ship._width / 2); _root.Updge = 10 + (ship._height / 2); _root.Downdge = 360 - (ship._height / 2); _root.Uedge = 380 - (ship._height / 2); _root.Dedge = 0 + (ship._height / 2); var randomBonus = true; var randomMonster = true; var randomSpikyBalls = true; var spikyBallDelay = 1440; var regenerateBonus = 0; var regenerateMonster = 0; var spikyBallRandomTime = random(spikyBallDelay); var enemyMissleCtr = 0; var monsterMissleCtr = 0; var startX; var startY; stop(); var ctr = 0; var ctr1 = 0; var ctrBonus = 0; var ctrMonster = 0; var ctrSpikyBall = 0; var ctrMove = 0; var l = 0; _root.allow = true; _root.newFooter.score = 0; _root.dbInterface.updateScore(_root.newFooter.score); var lifeCheck = 0; var enemyFireCtr = 0; var monsterFireCtr = 0; var pattern; var patternCount = 8; var levelCount = 3; var enemyCount = 15; var temp = 0; var bonus; var timerUnit; var totalPatternDone; var soundLaser1 = new Sound(); soundLaser1.attachSound("sound1"); var soundLaser2 = new Sound(); soundLaser2.attachSound("sound2"); var soundLaser3 = new Sound(); soundLaser3.attachSound("sound3"); var sndObj = new Sound(); this.sndObj.attachSound("sp031"); this.sndObj.start(0, 1000000); _root.createEmptyMovieClip("main_mc", 10000); main_mc.onEnterFrame = function () { var _local1 = _root; var _local2 = _global; if (_local1.pausePress == false) { if ((_local1._currentframe == 2) && (_local1.gamePaused == false)) { if (_local2.enemyHit == _local1.enemyCount) { trace("LEVEL COMPLETED ___________"); _local1.completedLevel = 1; _local1.levelComObject.start(); _local1.pattern = _local1.pattern + 1; _local1.totalPatternDone++; _local1.gamePaused = true; if (_local1.pattern == 11) { _local1.pattern = 1; resetTimer(); checkLevel(); } else if (_local1.pattern < 11) { if ((_local1.completedLevel == 1) && (_local1.shipDestroy == 1)) { _local1.timer = 0; genrateNewPattern(_local1.pattern); _local1.completedLevel = 0; _local1.shipDestroy = 0; } else { resetTimer(); } } _local2.enemyHit = 0; _local1.enemyArr = []; } if (_local1.pattern < 3) { if (gContainer_mc._x < 610) { gContainer_mc._x = gContainer_mc._x + 6; } else if (gContainer_mc._x >= 610) { _local1.gContainer_mc._x = _local1.startX; _local1.gContainer_mc._y = _local1.StartY; } } else if ((_local1.pattern >= 3) && (_local1.pattern <= 6)) { if (gContainer_mc._y < 380) { if (_local1.ctrMove < 50) { gContainer_mc._y = gContainer_mc._y + 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 50) && (_local1.ctrMove < 100)) { gContainer_mc._x = gContainer_mc._x + 2; _local1.ctrMove = _local1.ctrMove + 2; } else if ((_local1.ctrMove >= 100) && (_local1.ctrMove < 150)) { gContainer_mc._y = gContainer_mc._y + 2; _local1.ctrMove = _local1.ctrMove + 2; } else if ((_local1.ctrMove >= 150) && (_local1.ctrMove < 200)) { gContainer_mc._x = gContainer_mc._x - 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 200) && (_local1.ctrMove < 250)) { gContainer_mc._y = gContainer_mc._y + 2; _local1.ctrMove = _local1.ctrMove + 2; } else if ((_local1.ctrMove >= 250) && (_local1.ctrMove < 300)) { gContainer_mc._x = gContainer_mc._x + 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 300) && (_local1.ctrMove < 350)) { gContainer_mc._y = gContainer_mc._y + 2; _local1.ctrMove = _local1.ctrMove + 2; } else if ((_local1.ctrMove >= 350) && (_local1.ctrMove < 400)) { gContainer_mc._x = gContainer_mc._x - 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 400) && (_local1.ctrMove < 450)) { gContainer_mc._y = gContainer_mc._y + 2; _local1.ctrMove = _local1.ctrMove + 2; } else if ((_local1.ctrMove >= 450) && (_local1.ctrMove < 500)) { gContainer_mc._x = gContainer_mc._x + 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 500) && (_local1.ctrMove < 550)) { gContainer_mc._y = gContainer_mc._y + 2; _local1.ctrMove = _local1.ctrMove + 2; } else if ((_local1.ctrMove >= 550) && (_local1.ctrMove < 600)) { gContainer_mc._x = gContainer_mc._x - 2; _local1.ctrMove = _local1.ctrMove + 1; } else if (_local1.ctrMove >= 600) { gContainer_mc._y = gContainer_mc._y + 2; _local1.ctrMove = _local1.ctrMove + 1; } } else if (gContainer_mc._y >= 380) { _local1.ctrMove = 0; _local1.gContainer_mc._x = _local1.startX; _local1.gContainer_mc._y = _local1.StartY; } } else if ((_local1.pattern >= 7) && (_local1.pattern <= 8)) { if (gContainer_mc._y < 380) { if (_local1.ctrMove < 50) { gContainer_mc._y = gContainer_mc._y + 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 50) && (_local1.ctrMove < 100)) { gContainer_mc._x = gContainer_mc._x + 2; _local1.ctrMove = _local1.ctrMove + 2; } else if ((_local1.ctrMove >= 100) && (_local1.ctrMove < 150)) { gContainer_mc._y = gContainer_mc._y + 4; _local1.ctrMove = _local1.ctrMove + 4; } else if ((_local1.ctrMove >= 150) && (_local1.ctrMove < 200)) { gContainer_mc._x = gContainer_mc._x - 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 200) && (_local1.ctrMove < 250)) { gContainer_mc._y = gContainer_mc._y + 4; _local1.ctrMove = _local1.ctrMove + 4; } else if ((_local1.ctrMove >= 250) && (_local1.ctrMove < 300)) { gContainer_mc._x = gContainer_mc._x + 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 300) && (_local1.ctrMove < 350)) { gContainer_mc._y = gContainer_mc._y + 4; _local1.ctrMove = _local1.ctrMove + 4; } else if ((_local1.ctrMove >= 350) && (_local1.ctrMove < 400)) { gContainer_mc._x = gContainer_mc._x - 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 400) && (_local1.ctrMove < 450)) { gContainer_mc._y = gContainer_mc._y + 4; _local1.ctrMove = _local1.ctrMove + 4; } else if ((_local1.ctrMove >= 450) && (_local1.ctrMove < 500)) { gContainer_mc._x = gContainer_mc._x + 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 500) && (_local1.ctrMove < 550)) { gContainer_mc._y = gContainer_mc._y + 4; _local1.ctrMove = _local1.ctrMove + 4; } else if ((_local1.ctrMove >= 550) && (_local1.ctrMove < 600)) { gContainer_mc._x = gContainer_mc._x - 2; _local1.ctrMove = _local1.ctrMove + 1; } else if (_local1.ctrMove >= 600) { gContainer_mc._y = gContainer_mc._y + 4; _local1.ctrMove = _local1.ctrMove + 4; } } else if (gContainer_mc._y >= 380) { _local1.ctrMove = 0; _local1.gContainer_mc._x = _local1.startX; _local1.gContainer_mc._y = _local1.StartY; } } else if ((_local1.pattern >= 9) && (_local1.pattern <= 10)) { if (gContainer_mc._y < 380) { if (_local1.ctrMove < 50) { gContainer_mc._y = gContainer_mc._y + 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 50) && (_local1.ctrMove < 100)) { gContainer_mc._x = gContainer_mc._x + 2; _local1.ctrMove = _local1.ctrMove + 2; } else if ((_local1.ctrMove >= 100) && (_local1.ctrMove < 150)) { gContainer_mc._y = gContainer_mc._y + 4; _local1.ctrMove = _local1.ctrMove + 4; } else if ((_local1.ctrMove >= 150) && (_local1.ctrMove < 200)) { gContainer_mc._x = gContainer_mc._x - 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 200) && (_local1.ctrMove < 250)) { gContainer_mc._y = gContainer_mc._y + 4; _local1.ctrMove = _local1.ctrMove + 4; } else if ((_local1.ctrMove >= 250) && (_local1.ctrMove < 300)) { gContainer_mc._x = gContainer_mc._x + 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 300) && (_local1.ctrMove < 350)) { gContainer_mc._y = gContainer_mc._y + 4; _local1.ctrMove = _local1.ctrMove + 4; } else if ((_local1.ctrMove >= 350) && (_local1.ctrMove < 400)) { gContainer_mc._x = gContainer_mc._x - 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 400) && (_local1.ctrMove < 450)) { gContainer_mc._y = gContainer_mc._y + 4; _local1.ctrMove = _local1.ctrMove + 4; } else if ((_local1.ctrMove >= 450) && (_local1.ctrMove < 500)) { gContainer_mc._x = gContainer_mc._x + 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 500) && (_local1.ctrMove < 550)) { gContainer_mc._y = gContainer_mc._y + 4; _local1.ctrMove = _local1.ctrMove + 4; } else if ((_local1.ctrMove >= 550) && (_local1.ctrMove < 600)) { gContainer_mc._x = gContainer_mc._x - 2; _local1.ctrMove = _local1.ctrMove + 1; } else if (_local1.ctrMove >= 600) { gContainer_mc._y = gContainer_mc._y + 4; _local1.ctrMove = _local1.ctrMove + 4; } } else if (gContainer_mc._y >= 380) { _local1.ctrMove = 0; _local1.gContainer_mc._x = _local1.startX; _local1.gContainer_mc._y = _local1.StartY; } } if ((_local1.ctrBonus == 100) && (_local1.randomBonus == false)) { _local1.regenerateBonus++; if (_local1.regenerateBonus >= 500) { _local1.randomBonus = true; } } if (_local1.ctrBonus < 100) { _local1.ctrBonus++; } else if ((_local1.ctrBonus == 100) && (_local1.randomBonus == true)) { _local1.regenerateBonus = 0; genrateRandomBonus(); } if (((_local1.ctrMonster == 50) && (_local1.randomMonster == false)) && (_local1.pattern > 6)) { _local1.regenerateMonster++; if (_local1.regenerateMonster >= 800) { trace("regenerate Monster ***********************"); _local1.randomMonster = true; } } if ((_local1.ctrMonster < 50) && (_local1.pattern > 6)) { _local1.ctrMonster++; } else if ((_local1.ctrMonster == 50) && (_local1.randomMonster == true)) { _local1.Mpattern1 = false; _local1.Mpattern2 = false; _local1.Mpattern3 = false; _local1.regenerateMonster = 0; genrateRandomMonster(); } if ((_local1.ctrSpikyBall < (50 + spikyBallRandomTime)) && (_local1.pattern > 2)) { _local1.ctrSpikyBall++; } else if ((_local1.ctrSpikyBall == (50 + spikyBallRandomTime)) && (_local1.randomSpikyBalls == true)) { spikyBallRandomTime = random(spikyBallDelay) + 100; genrateSpikyBalls(); } if (_local1.lifeCheck >= 35000) { if (_local1.shield == 2) { _local1.extraLife.gotoAndPlay(2); _local1.shield--; _local1.newFooter.myLife2._visible = true; _local1.extraLifeObject.start(); } else if (_local1.shield == 1) { _local1.extraLife.gotoAndPlay(2); _local1.shield--; _local1.newFooter.myLife1._visible = true; _local1.newFooter.myLife2._visible = true; _local1.extraLifeObject.start(); } _local1.lifeCheck = 0; } if (_local1.enemyMissleCtr < 15) { _local1.enemyMissleCtr++; } else if (_local1.enemyMissleCtr >= 15) { _local1.enemyMissleCtr = 0; var _local3 = random(15) + 1; enemyFire(_local3); } if (_local1.monsterMissleCtr < 25) { _local1.monsterMissleCtr++; } else if ((_local1.monsterMissleCtr >= 25) && (_local1.pattern > 6)) { _local1.monsterMissleCtr = 0; monsterFire(); } if (_local1.timer == 0) { _local1.percent = 0; } _local1.timer = _local1.timer + _local1.timerUnit; _local1.percent = (_local1.timer / (_local1.initialTime * _local1.frameRate)) * 160; setProperty("bar", _x , _local1.percent); if (_local1.timer >= (_local1.initialTime * _local1.frameRate)) { if (_local2.enemyHit <= _local1.enemyCount) { _local1.gamePaused = true; if (_local1.ship._currentframe == 1) { _local1.shipDestroy = 1; _local1.shield++; _local1.ship.play(2); } } } } } }; ship.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local1.pausePress == false) { if (ship._currentframe == 1) { if (_local2.hitTest(_local1.gContainer_mc)) { if (_local2.hitter.hitTest(_local1.gContainer_mc.gTarget_mc1)) { if (_local1.shipImmune == false) { missleStatus(1, _local2); } } else if (_local2.hitter.hitTest(_local1.gContainer_mc.gTarget_mc2)) { if (_local1.shipImmune == false) { missleStatus(2, _local2); } } else if (_local2.hitter.hitTest(_local1.gContainer_mc.gTarget_mc3)) { if (_local1.shipImmune == false) { missleStatus(3, _local2); } } else if (_local2.hitter.hitTest(_local1.gContainer_mc.gTarget_mc4)) { if (_local1.shipImmune == false) { missleStatus(4, _local2); } } else if (_local2.hitter.hitTest(_local1.gContainer_mc.gTarget_mc5)) { if (_local1.shipImmune == false) { missleStatus(5, _local2); } } else if (_local2.hitter.hitTest(_local1.gContainer_mc.gTarget_mc6)) { if (_local1.shipImmune == false) { missleStatus(6, _local2); } } else if (_local2.hitter.hitTest(_local1.gContainer_mc.gTarget_mc7)) { if (_local1.shipImmune == false) { missleStatus(7, _local2); } } else if (_local2.hitter.hitTest(_local1.gContainer_mc.gTarget_mc8)) { if (_local1.shipImmune == false) { missleStatus(8, _local2); } } else if (_local2.hitter.hitTest(_local1.gContainer_mc.gTarget_mc9)) { if (_local1.shipImmune == false) { missleStatus(9, _local2); } } else if (_local2.hitter.hitTest(_local1.gContainer_mc.gTarget_mc10)) { if (_local1.shipImmune == false) { missleStatus(10, _local2); } } else if (_local2.hitter.hitTest(_local1.gContainer_mc.gTarget_mc11)) { if (_local1.shipImmune == false) { missleStatus(11, _local2); } } else if (_local2.hitter.hitTest(_local1.gContainer_mc.gTarget_mc12)) { if (_local1.shipImmune == false) { missleStatus(12, _local2); } } else if (_local2.hitter.hitTest(_local1.gContainer_mc.gTarget_mc13)) { if (_local1.shipImmune == false) { missleStatus(13, _local2); } } else if (_local2.hitter.hitTest(_local1.gContainer_mc.gTarget_mc14)) { if (_local1.shipImmune == false) { missleStatus(14, _local2); } } else if (_local2.hitter.hitTest(_local1.gContainer_mc.gTarget_mc15)) { if (_local1.shipImmune == false) { missleStatus(15, _local2); } } } if (Key.isDown(39) and (ship._x <= _local1.Redge)) { ship._x = ship._x + _local1.shipSpeed; } if (Key.isDown(37) and (ship._x >= _local1.Ledge)) { ship._x = ship._x - _local1.shipSpeed; } if (Key.isDown(38) and (ship._y >= _local1.Updge)) { ship._y = ship._y - _local1.shipSpeed; } if (Key.isDown(40) and (ship._y <= _local1.Downdge)) { ship._y = ship._y + _local1.shipSpeed; } if (Key.isDown(32)) { if (_local1.allow) { _local1.allow = false; _local1.hitMissle(); _local1.callTimer(); } } } } }; if (_root.pausePress == false) { init(); genrateNewPattern(_root.pattern); } _root.Ftime = 1; var keyListener = new Object(); _root.blockSpace = false; keyListener.onKeyDown = function () { var _local1 = _root; if (Key.isDown(80)) { if (_local1.blockSpace == false) { if (_local1.Ftime == 1) { pause_mc.gotoAndStop(2); Ptextmc.gotoAndStop(2); _local1.Ftime = 0; _local1.pausePress = true; backgroundImg.stop(); _local1.blockSpace = true; } else if (_local1.Ftime == 0) { pause_mc.gotoAndStop(1); _local1.pausePress = false; Ptextmc.gotoAndStop(1); backgroundImg.play(); _local1.Ftime = 1; _local1.blockSpace = true; } } } }; keyListener.onKeyUp = function () { if (_root.blockSpace == true) { _root.blockSpace = false; } }; Key.addListener(keyListener);
Instance of Symbol 353 MovieClip "Ptextmc" in Frame 2
onClipEvent (load) { this.swapDepths(16579); }
Frame 3
stop();
Frame 5
_root.clean(); loadingClip.swapDepths(1299998); gameSound = true; stopAllSounds(); bgsndClip.stop();
Symbol 15 MovieClip Frame 1
stop();
Symbol 15 MovieClip Frame 6
removeMovieClip(this._parent);
Instance of Symbol 15 MovieClip in Symbol 16 MovieClip [extraBonusClip] Frame 1
onClipEvent (load) { hittedOnce = 0; } onClipEvent (enterFrame) { if (_root.pausePress == false) { _y = (_y + (random(6) + 2)); if (this.hitTest(_root.ship.hitter) && (hittedOnce == 0)) { _root.newFooter.score = _root.newFooter.score + 50; _root.dbInterface.updateScore(_root.newFooter.score); _root.lifeCheck = _root.lifeCheck + 50; hittedOnce = 1; _root.powerUpSound3.start(); gotoAndPlay ("playFr"); } if (this.hitTest(_root.newFooter)) { gotoAndStop (6); } } }
Symbol 18 MovieClip Frame 10
stop();
Symbol 20 MovieClip Frame 10
stop();
Symbol 64 MovieClip Frame 21
removeMovieClip(this._parent);
Symbol 104 MovieClip [gTarget_mc] Frame 1
stop();
Symbol 104 MovieClip [gTarget_mc] Frame 2
stop();
Symbol 104 MovieClip [gTarget_mc] Frame 3
stop();
Symbol 104 MovieClip [gTarget_mc] Frame 4
stop();
Symbol 104 MovieClip [gTarget_mc] Frame 5
stop();
Symbol 104 MovieClip [gTarget_mc] Frame 6
stop();
Symbol 104 MovieClip [gTarget_mc] Frame 7
stop();
Symbol 104 MovieClip [gTarget_mc] Frame 8
stop();
Symbol 104 MovieClip [gTarget_mc] Frame 9
stop();
Symbol 104 MovieClip [gTarget_mc] Frame 10
stop();
Symbol 146 MovieClip Frame 20
stop();
Symbol 147 MovieClip Frame 17
removeMovieClip(this._parent);
Symbol 150 MovieClip Frame 17
_root.enemyArr.push(1); _root.totEnmyDied.push(1); _global.enemyHit++; removeMovieClip(this._parent);
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 2
stop();
Symbol 156 MovieClip [shipLaser2] Frame 1
stop();
Symbol 157 MovieClip Frame 1
stop();
Symbol 157 MovieClip Frame 2
stop();
Symbol 158 MovieClip [shipLaser5] Frame 1
stop();
Instance of Symbol 157 MovieClip "m5" in Symbol 158 MovieClip [shipLaser5] Frame 1
onClipEvent (enterFrame) { _x = (_x + 35); _y = (_y + 28); }
Instance of Symbol 157 MovieClip "m4" in Symbol 158 MovieClip [shipLaser5] Frame 1
onClipEvent (enterFrame) { _x = (_x - 35); _y = (_y + 28); }
Instance of Symbol 157 MovieClip "m3" in Symbol 158 MovieClip [shipLaser5] Frame 1
/* no clip actions */
Symbol 159 MovieClip [shipLaser4] Frame 1
stop();
Instance of Symbol 157 MovieClip "m5" in Symbol 159 MovieClip [shipLaser4] Frame 1
onClipEvent (enterFrame) { _x = (_x + 30); }
Instance of Symbol 157 MovieClip "m4" in Symbol 159 MovieClip [shipLaser4] Frame 1
onClipEvent (enterFrame) { _x = (_x - 30); }
Instance of Symbol 157 MovieClip "m3" in Symbol 159 MovieClip [shipLaser4] Frame 1
/* no clip actions */
Symbol 160 MovieClip [shipLaser3] Frame 1
stop();
Instance of Symbol 157 MovieClip "m3" in Symbol 160 MovieClip [shipLaser3] Frame 1
/* no clip actions */
Symbol 162 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 2
stop();
Symbol 163 MovieClip [shipLaser1] Frame 1
stop();
Symbol 169 MovieClip [bonus5] Frame 1
stop();
Symbol 169 MovieClip [bonus5] Frame 2
if (_root.bonus == 1) { _root.playonce = 0; } if (_root.bonus == 2) { _root.playonce = 0; _root.powerUpSound2.start(); } if (_root.bonus >= 3) { _root.playonce = _root.playonce + 1; if (_root.playonce == 1) { _root.powerUpSound3.start(); } else { _root.powerUpSound1.start(); } }
Symbol 169 MovieClip [bonus5] Frame 9
Symbol 169 MovieClip [bonus5] Frame 10
stop(); _root.randomBonus = true; _root.ctrBonus = 0; removeMovieClip(this._parent._parent);
Symbol 172 MovieClip [bonus4] Frame 1
stop();
Symbol 172 MovieClip [bonus4] Frame 2
if (_root.bonus == 1) { _root.playonce = 0; } if (_root.bonus == 2) { _root.playonce = 0; _root.powerUpSound2.start(); } if (_root.bonus >= 3) { _root.playonce = _root.playonce + 1; if (_root.playonce == 1) { _root.powerUpSound3.start(); } else { _root.powerUpSound1.start(); } }
Symbol 172 MovieClip [bonus4] Frame 9
Symbol 172 MovieClip [bonus4] Frame 10
stop(); _root.randomBonus = true; _root.ctrBonus = 0; removeMovieClip(this._parent._parent);
Symbol 175 MovieClip [bonus3] Frame 1
stop();
Symbol 175 MovieClip [bonus3] Frame 2
if (_root.bonus == 1) { _root.playonce = 0; } if (_root.bonus == 2) { _root.playonce = 0; _root.powerUpSound2.start(); } if (_root.bonus >= 3) { _root.playonce = _root.playonce + 1; if (_root.playonce == 1) { _root.powerUpSound3.start(); } else { _root.powerUpSound1.start(); } }
Symbol 175 MovieClip [bonus3] Frame 9
Symbol 175 MovieClip [bonus3] Frame 10
stop(); _root.randomBonus = true; _root.ctrBonus = 0; removeMovieClip(this._parent._parent);
Symbol 178 MovieClip [enemyLaser_mc] Frame 1
stop();
Symbol 178 MovieClip [enemyLaser_mc] Frame 2
stop();
Symbol 181 MovieClip Frame 17
_root.enemyArr.push(1); _root.totEnmyDied.push(1); _global.enemyHit++; removeMovieClip(this._parent);
Symbol 182 MovieClip [ship2] Frame 1
stop();
Symbol 182 MovieClip [ship2] Frame 2
stop();
Symbol 187 MovieClip [monster] Frame 1
stop(); ran = random(3) + 2; gotoAndStop(ran);
Symbol 187 MovieClip [monster] Frame 2
stop(); _root.Mpattern1 = true;
Symbol 187 MovieClip [monster] Frame 3
stop(); _root.Mpattern2 = true;
Symbol 187 MovieClip [monster] Frame 4
stop(); _root.Mpattern3 = true;
Symbol 190 MovieClip [bonus1] Frame 1
stop();
Symbol 190 MovieClip [bonus1] Frame 2
if (_root.bonus == 1) { _root.playonce = 0; } if (_root.bonus == 2) { _root.playonce = 0; _root.powerUpSound2.start(); } if (_root.bonus >= 3) { _root.playonce = _root.playonce + 1; if (_root.playonce == 1) { _root.powerUpSound3.start(); } else { _root.powerUpSound1.start(); } }
Symbol 190 MovieClip [bonus1] Frame 9
Symbol 190 MovieClip [bonus1] Frame 10
stop(); _root.randomBonus = true; _root.ctrBonus = 0; removeMovieClip(this._parent._parent);
Symbol 195 MovieClip [bonus2] Frame 1
stop();
Symbol 195 MovieClip [bonus2] Frame 2
if (_root.bonus == 1) { _root.playonce = 0; } if (_root.bonus == 2) { _root.playonce = 0; _root.powerUpSound2.start(); } if (_root.bonus >= 3) { _root.playonce = _root.playonce + 1; if (_root.playonce == 1) { _root.powerUpSound3.start(); } else { _root.powerUpSound1.start(); } }
Symbol 195 MovieClip [bonus2] Frame 10
stop(); _root.randomBonus = true; _root.ctrBonus = 0; removeMovieClip(this._parent._parent);
Symbol 198 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 6
removeMovieClip(this._parent);
Instance of Symbol 198 MovieClip in Symbol 199 MovieClip [extraBonusClip75] Frame 1
onClipEvent (load) { hittedOnce = 0; } onClipEvent (enterFrame) { if (_root.pausePress == false) { _y = (_y + (random(6) + 2)); if (this.hitTest(_root.ship.hitter) && (hittedOnce == 0)) { _root.newFooter.score = _root.newFooter.score + 75; _root.dbInterface.updateScore(_root.newFooter.score); _root.lifeCheck = _root.lifeCheck + 75; hittedOnce = 1; _root.powerUpSound3.start(); gotoAndPlay ("playFr"); } if (this.hitTest(_root.newFooter)) { gotoAndStop (6); } } }
Symbol 209 MovieClip Frame 1
stop();
Symbol 227 Button
on (release) { getURL ("http://www.ikoncity.com", "_blank"); }
Symbol 231 Button
on (release) { _parent.bgsndClip.gotoAndPlay(2); gotoAndStop (3); }
Symbol 237 MovieClip Frame 1
stop(); LoaderBlk.useHandCursor = false;
Instance of Symbol 209 MovieClip in Symbol 237 MovieClip Frame 1
onClipEvent (load) { total = _parent._parent.getBytesTotal(); } onClipEvent (enterFrame) { loaded = _parent._parent.getBytesLoaded(); percent = int((loaded / total) * 100); gotoAndStop(percent); perText = percent + "%"; if (percent >= 100) { _parent.gotoAndStop(2); } }
Symbol 237 MovieClip Frame 2
stop(); btn.useHandCursor = false;
Symbol 237 MovieClip Frame 3
stop(); _parent.loadingClip.swapDepths(_parent.loadDep); _parent.gotoAndPlay(1);
Symbol 240 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 2
play();
Symbol 240 MovieClip Frame 4740
gotoAndPlay (2);
Symbol 257 MovieClip Frame 1
stop();
Symbol 257 MovieClip Frame 40
gotoAndStop (1);
Symbol 261 MovieClip Frame 1
stop();
Symbol 261 MovieClip Frame 40
gotoAndStop (1);
Symbol 270 MovieClip Frame 1
stop();
Symbol 319 MovieClip Frame 1
stop(); var ctr = 0; _root.shipImmune = true; _root.bonus = 1; _root.shipPower = 1; _root.ship._x = 300; _root.ship._y = 330; _root.timer = 0; _root.gamePaused = false; _root.gContainer_mc._x = _root.startX; _root.gContainer_mc._y = _root.StartY; _root.ctrMove = 0; this.createEmptyMovieClip("immuneTimer_mc", 97); this.immuneTimer_mc.onEnterFrame = function () { var _local1 = this; _local1._parent.ctr++; if (_local1._parent.ctr == 100) { _root.shipImmune = false; _local1._parent.immune_mc._visible = false; _local1.onEnterFrame = undefined; delete _local1.onEnterFrame; } };
Symbol 319 MovieClip Frame 23
if (_root.shield == 1) { _root.newFooter.myLife1._visible = false; _root.newFooter.myLife2._visible = true; _root.newFooter.myLife3._visible = true; gotoAndStop (1); } else if (_root.shield == 2) { _root.newFooter.myLife1._visible = false; _root.newFooter.myLife2._visible = false; _root.newFooter.myLife3._visible = true; gotoAndStop (1); } else if (_root.shield >= 3) { _root.clean(); _root.newFooter.myLife1._visible = false; _root.newFooter.myLife2._visible = false; _root.newFooter.myLife3._visible = false; _root.timer = 0; _parent.finalScore = _parent.newFooter.score; _parent.titleClip.swapDepths(_parent.titleDep); _parent.bar.swapDepths(_parent.barDep); _parent.newFooter.swapDepths(_parent.shildDep); _parent.pause_mc.swapDepths(_parent.pauseDep); _root.gotoAndStop("over"); }
Symbol 321 Button
on (release) { _root.pausePress = true; _root.blockSpace = false; _root.Ftime = 0; _parent.Ptextmc.gotoAndStop(2); gotoAndStop (2); _parent.backgroundImg.stop(); }
Symbol 323 Button
on (release) { _root.pausePress = false; gotoAndStop (1); _parent.Ptextmc.gotoAndStop(1); _root.blockSpace = false; _root.Ftime = 1; _parent.backgroundImg.play(); }
Symbol 325 MovieClip Frame 1
stop();
Symbol 325 MovieClip Frame 2
stop();
Symbol 339 MovieClip Frame 1
b_btn.useHandCursor = false;
Symbol 347 MovieClip Frame 1
soundObj = new Sound(_parent); soundObj.attachSound("bgMusicNew"); soundObj.setVolume(20);
Symbol 353 MovieClip Frame 1
stop();
Symbol 353 MovieClip Frame 2
stop();
Symbol 355 MovieClip Frame 20
stop();
Symbol 364 Button
on (release) { getURL ("http://www.ikoncity.com/html/games/icplaygame.aspx?Token=ED8B32AA-9CD4-4A9D-A766-6E9E7A414EE1", "_blank"); }
Symbol 370 Button
on (release) { getURL ("http://musicbox.sonybmg.com/video/three_days_grace/pain", "_blank"); }
Symbol 374 Button
on (release) { getURL ("http://www.myspace.com/threedaysgrace", "_blank"); }
Symbol 378 Button
on (release) { getURL ("http://www.threedaysgrace.com", "_blank"); }
Symbol 382 Button
on (release) { getURL ("http://www.threedaysgrace.com", "_blank"); }
Symbol 386 Button
on (release) { getURL ("http://www.threedaysgrace.com/ikoncity/ThreeDaysGraceGame.html", "_blank"); }
Symbol 390 Button
on (release) { _parent.loadingClip.gotoAndStop(2); }
Symbol 394 MovieClip Frame 41
stop();

Library Items

Symbol 1 Sound [powerup2]
Symbol 2 Sound [powerup3]
Symbol 3 Sound [levelUpSound]
Symbol 4 Sound [levelCompleteSound]
Symbol 5 Sound [extraLifeSound]
Symbol 6 Sound [powerup1]
Symbol 7 GraphicUsed by:10 66
Symbol 8 GraphicUsed by:10 66
Symbol 9 GraphicUsed by:10 66
Symbol 10 MovieClip [spikyBall]Uses:7 8 9
Symbol 11 GraphicUsed by:15 198
Symbol 12 FontUsed by:13 196
Symbol 13 TextUses:12Used by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:11 13 14Used by:16
Symbol 16 MovieClip [extraBonusClip]Uses:15
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:21
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:21
Symbol 21 MovieClipUses:18 20Used by:65
Symbol 22 GraphicUsed by:64 318
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:64
Symbol 25 SoundUsed by:64 147 150
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:64
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:64
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:64
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:64
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:64
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:64
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:64
Symbol 40 BitmapUsed by:41
Symbol 41 GraphicUses:40Used by:64
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:64
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:64
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:64
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:64
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:64
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:64
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:64
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:64
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:64
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:64
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:64
Symbol 64 MovieClipUses:24 22 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 57 59 61 63Used by:65
Symbol 65 MovieClip [SpikyBlastClip]Uses:21 64
Symbol 66 MovieClipUses:7 8 9Used by:67
Symbol 67 MovieClip [spikyBall]Uses:66
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:104
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:104
Symbol 72 GraphicUsed by:75
Symbol 73 GraphicUsed by:75
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:72 73 74Used by:104
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:76 77 78Used by:104
Symbol 80 GraphicUsed by:83
Symbol 81 GraphicUsed by:83
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:80 81 82Used by:104
Symbol 84 GraphicUsed by:87
Symbol 85 GraphicUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:84 85 86Used by:104
Symbol 88 GraphicUsed by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:88 89 90Used by:104
Symbol 92 GraphicUsed by:95
Symbol 93 GraphicUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:92 93 94Used by:104
Symbol 96 GraphicUsed by:99
Symbol 97 GraphicUsed by:99
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:96 97 98Used by:104
Symbol 100 GraphicUsed by:103
Symbol 101 GraphicUsed by:103
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:100 101 102Used by:104
Symbol 104 MovieClip [gTarget_mc]Uses:69 71 75 79 83 87 91 95 99 103
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:146
Symbol 107 GraphicUsed by:146 318
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:146
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:146
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:146
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:146
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:146
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:146
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:146
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:146
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:146
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:146
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:146
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:146
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:146
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:146
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:146
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:146
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:146
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:146
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:146
Symbol 146 MovieClipUses:106 107 109 111 113 115 117 119 121 123 125 127 129 131 133 135 137 139 141 143 145Used by:147 150 181
Symbol 147 MovieClipUses:146 25Used by:149
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClip [explodMonster_mc]Uses:147 148
Symbol 150 MovieClipUses:146 25Used by:152
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClip [explod_mc]Uses:150 151
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:155 157 161
Symbol 155 MovieClipUses:154Used by:156
Symbol 156 MovieClip [shipLaser2]Uses:155
Symbol 157 MovieClipUses:154Used by:158 159 160
Symbol 158 MovieClip [shipLaser5]Uses:157
Symbol 159 MovieClip [shipLaser4]Uses:157
Symbol 160 MovieClip [shipLaser3]Uses:157
Symbol 161 MovieClipUses:154Used by:162
Symbol 162 MovieClipUses:161Used by:163
Symbol 163 MovieClip [shipLaser1]Uses:162
Symbol 164 GraphicUsed by:166 188
Symbol 165 GraphicUsed by:166 171 174 188 192
Symbol 166 MovieClipUses:164 165Used by:169
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:169 172 175 190 193
Symbol 169 MovieClip [bonus5]Uses:166 168
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170 165Used by:172
Symbol 172 MovieClip [bonus4]Uses:171 168
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173 165Used by:175
Symbol 175 MovieClip [bonus3]Uses:174 168
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:178
Symbol 178 MovieClip [enemyLaser_mc]Uses:177
Symbol 179 GraphicUsed by:182
Symbol 180 SoundUsed by:181
Symbol 181 MovieClipUses:146 180Used by:182
Symbol 182 MovieClip [ship2]Uses:179 181
Symbol 183 GraphicUsed by:186
Symbol 184 GraphicUsed by:186
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:183 184 185Used by:187
Symbol 187 MovieClip [monster]Uses:186
Symbol 188 MovieClipUses:164 165Used by:190
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClip [bonus1]Uses:188 168 189
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191 165Used by:193
Symbol 193 MovieClipUses:168 192Used by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClip [bonus2]Uses:193 194
Symbol 196 TextUses:12Used by:198
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:196 11 197Used by:199
Symbol 199 MovieClip [extraBonusClip75]Uses:198
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:Timeline
Symbol 202 FontUsed by:203 204
Symbol 203 EditableTextUses:202Used by:209
Symbol 204 EditableTextUses:202Used by:209
Symbol 205 GraphicUsed by:209
Symbol 206 GraphicUsed by:209
Symbol 207 GraphicUsed by:209
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:203 204 205 207 206 208Used by:237
Symbol 210 GraphicUsed by:211
Symbol 211 ButtonUses:210Used by:237
Symbol 212 FontUsed by:213 215 365
Symbol 213 TextUses:212Used by:237
Symbol 214 GraphicUsed by:237
Symbol 215 TextUses:212Used by:237
Symbol 216 FontUsed by:217 220
Symbol 217 TextUses:216Used by:237
Symbol 218 FontUsed by:219
Symbol 219 TextUses:218Used by:237
Symbol 220 TextUses:216Used by:237
Symbol 221 GraphicUsed by:227 231 364 370 374 378 382 386 390
Symbol 222 FontUsed by:223 224 226 228 229 230 361 362 363 367 368 369 371 372 373 375 376 377 379 380 381 383 384 385 387 388 389 391
Symbol 223 TextUses:222Used by:227
Symbol 224 TextUses:222Used by:227
Symbol 225 GraphicUsed by:227 231 364 370 374 378 382 386 390
Symbol 226 TextUses:222Used by:227
Symbol 227 ButtonUses:221 223 224 225 226Used by:237 394
Symbol 228 TextUses:222Used by:231
Symbol 229 TextUses:222Used by:231
Symbol 230 TextUses:222Used by:231
Symbol 231 ButtonUses:221 228 229 225 230Used by:237
Symbol 232 GraphicUsed by:233
Symbol 233 ButtonUses:232Used by:237
Symbol 234 BitmapUsed by:236 393
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:234 235Used by:237
Symbol 237 MovieClipUses:209 211 213 214 215 217 219 220 227 231 233 236Used by:Timeline
Symbol 238 FontUsed by:239
Symbol 239 EditableTextUses:238Used by:Timeline
Symbol 240 MovieClipUses:SS1Used by:Timeline
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:241Used by:Timeline
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:243Used by:Timeline
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:245Used by:Timeline
Symbol 247 GraphicUsed by:251
Symbol 248 BitmapUsed by:249 274
Symbol 249 GraphicUses:248Used by:251
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:247 249 250Used by:252 270
Symbol 252 MovieClipUses:251Used by:257 319
Symbol 253 FontUsed by:254 255 258 259
Symbol 254 TextUses:253Used by:257
Symbol 255 TextUses:253Used by:257
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:252 254 255 256Used by:Timeline
Symbol 258 TextUses:253Used by:261
Symbol 259 TextUses:253Used by:261
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:258 259 260Used by:Timeline
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:264
Symbol 264 MovieClipUses:263Used by:Timeline
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:265Used by:Timeline
Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:267Used by:269
Symbol 269 MovieClipUses:268Used by:270
Symbol 270 MovieClipUses:251 269Used by:319
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClipUses:271Used by:273
Symbol 273 MovieClipUses:272Used by:319
Symbol 274 GraphicUses:248Used by:275
Symbol 275 MovieClipUses:274Used by:319
Symbol 276 SoundUsed by:319
Symbol 277 SoundUsed by:319
Symbol 278 BitmapUsed by:279
Symbol 279 GraphicUses:278Used by:318
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:318
Symbol 282 BitmapUsed by:283
Symbol 283 GraphicUses:282Used by:318
Symbol 284 BitmapUsed by:285
Symbol 285 GraphicUses:284Used by:318
Symbol 286 BitmapUsed by:287
Symbol 287 GraphicUses:286Used by:318
Symbol 288 BitmapUsed by:289
Symbol 289 GraphicUses:288Used by:318
Symbol 290 BitmapUsed by:291
Symbol 291 GraphicUses:290Used by:318
Symbol 292 BitmapUsed by:293
Symbol 293 GraphicUses:292Used by:318
Symbol 294 BitmapUsed by:295
Symbol 295 GraphicUses:294Used by:318
Symbol 296 BitmapUsed by:297
Symbol 297 GraphicUses:296Used by:318
Symbol 298 BitmapUsed by:299
Symbol 299 GraphicUses:298Used by:318
Symbol 300 BitmapUsed by:301
Symbol 301 GraphicUses:300Used by:318
Symbol 302 BitmapUsed by:303
Symbol 303 GraphicUses:302Used by:318
Symbol 304 BitmapUsed by:305
Symbol 305 GraphicUses:304Used by:318
Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:318
Symbol 308 BitmapUsed by:309
Symbol 309 GraphicUses:308Used by:318
Symbol 310 BitmapUsed by:311
Symbol 311 GraphicUses:310Used by:318
Symbol 312 BitmapUsed by:313
Symbol 313 GraphicUses:312Used by:318
Symbol 314 BitmapUsed by:315
Symbol 315 GraphicUses:314Used by:318
Symbol 316 BitmapUsed by:317
Symbol 317 GraphicUses:316Used by:318
Symbol 318 MovieClipUses:279 22 107 281 283 285 287 289 291 293 295 297 299 301 303 305 307 309 311 313 315 317Used by:319
Symbol 319 MovieClipUses:270 273 275 252 276 277 318Used by:Timeline
Symbol 320 GraphicUsed by:321 323 345
Symbol 321 ButtonUses:320Used by:325
Symbol 322 GraphicUsed by:325
Symbol 323 ButtonUses:320Used by:325
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:321 322 323 324Used by:Timeline
Symbol 326 GraphicUsed by:335
Symbol 327 GraphicUsed by:330
Symbol 328 GraphicUsed by:329
Symbol 329 MovieClipUses:328Used by:330
Symbol 330 MovieClipUses:327 329Used by:335
Symbol 331 FontUsed by:332 356 392
Symbol 332 EditableTextUses:331Used by:335
Symbol 333 BitmapUsed by:334
Symbol 334 GraphicUses:333Used by:335
Symbol 335 MovieClipUses:326 330 332 334Used by:Timeline
Symbol 336 GraphicUsed by:337
Symbol 337 ButtonUses:336Used by:339
Symbol 338 GraphicUsed by:339
Symbol 339 MovieClipUses:337 338Used by:Timeline
Symbol 340 BitmapUsed by:341
Symbol 341 GraphicUses:340Used by:342
Symbol 342 MovieClipUses:341Used by:Timeline
Symbol 343 BitmapUsed by:344
Symbol 344 GraphicUses:343Used by:345
Symbol 345 MovieClipUses:344 320Used by:Timeline
Symbol 346 GraphicUsed by:347
Symbol 347 MovieClipUses:346Used by:Timeline
Symbol 348 GraphicUsed by:353
Symbol 349 FontUsed by:350
Symbol 350 TextUses:349Used by:351
Symbol 351 MovieClipUses:350Used by:353
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:348 351 352Used by:Timeline
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClipUses:354Used by:Timeline
Symbol 356 TextUses:331Used by:394
Symbol 357 GraphicUsed by:358
Symbol 358 MovieClipUses:357Used by:394
Symbol 359 GraphicUsed by:360
Symbol 360 MovieClipUses:359Used by:394
Symbol 361 TextUses:222Used by:364
Symbol 362 TextUses:222Used by:364
Symbol 363 TextUses:222Used by:364
Symbol 364 ButtonUses:221 361 362 225 363Used by:394
Symbol 365 TextUses:212Used by:394
Symbol 366 GraphicUsed by:394
Symbol 367 TextUses:222Used by:370
Symbol 368 TextUses:222Used by:370
Symbol 369 TextUses:222Used by:370
Symbol 370 ButtonUses:221 367 368 225 369Used by:394
Symbol 371 TextUses:222Used by:374
Symbol 372 TextUses:222Used by:374
Symbol 373 TextUses:222Used by:374
Symbol 374 ButtonUses:221 371 372 225 373Used by:394
Symbol 375 TextUses:222Used by:378
Symbol 376 TextUses:222Used by:378
Symbol 377 TextUses:222Used by:378
Symbol 378 ButtonUses:221 375 376 225 377Used by:394
Symbol 379 TextUses:222Used by:382
Symbol 380 TextUses:222Used by:382
Symbol 381 TextUses:222Used by:382
Symbol 382 ButtonUses:221 379 380 225 381Used by:394
Symbol 383 TextUses:222Used by:386
Symbol 384 TextUses:222Used by:386
Symbol 385 TextUses:222Used by:386
Symbol 386 ButtonUses:221 383 384 225 385Used by:394
Symbol 387 TextUses:222Used by:390
Symbol 388 TextUses:222Used by:390
Symbol 389 TextUses:222Used by:390
Symbol 390 ButtonUses:221 387 388 225 389Used by:394
Symbol 391 TextUses:222Used by:394
Symbol 392 EditableTextUses:331Used by:394
Symbol 393 GraphicUses:234Used by:394
Symbol 394 MovieClipUses:356 358 360 364 365 366 227 370 374 378 382 386 390 391 392 393Used by:Timeline
Symbol 395 GraphicUsed by:Timeline
Streaming Sound 1Used by:Symbol 240 MovieClip

Instance Names

"loadingClip"Frame 1Symbol 237 MovieClip
"feedback"Frame 1Symbol 239 EditableText
"bgsndClip"Frame 1Symbol 240 MovieClip
"cross_hairs"Frame 1Symbol 242 MovieClip
"extraLife"Frame 1Symbol 257 MovieClip
"levelup"Frame 1Symbol 261 MovieClip
"bar"Frame 1Symbol 264 MovieClip
"missleAreaClip"Frame 1Symbol 266 MovieClip
"ship"Frame 1Symbol 319 MovieClip
"pause_mc"Frame 1Symbol 325 MovieClip
"newFooter"Frame 1Symbol 335 MovieClip
"gContainer_mc"Frame 1Symbol 339 MovieClip
"titleClip"Frame 1Symbol 342 MovieClip
"backgroundImg"Frame 1Symbol 345 MovieClip
"Ptextmc"Frame 2Symbol 353 MovieClip
"m2"Symbol 156 MovieClip [shipLaser2] Frame 1Symbol 155 MovieClip
"m1"Symbol 156 MovieClip [shipLaser2] Frame 1Symbol 155 MovieClip
"m5"Symbol 158 MovieClip [shipLaser5] Frame 1Symbol 157 MovieClip
"m4"Symbol 158 MovieClip [shipLaser5] Frame 1Symbol 157 MovieClip
"m2"Symbol 158 MovieClip [shipLaser5] Frame 1Symbol 157 MovieClip
"m3"Symbol 158 MovieClip [shipLaser5] Frame 1Symbol 157 MovieClip
"m5"Symbol 159 MovieClip [shipLaser4] Frame 1Symbol 157 MovieClip
"m4"Symbol 159 MovieClip [shipLaser4] Frame 1Symbol 157 MovieClip
"m2"Symbol 159 MovieClip [shipLaser4] Frame 1Symbol 157 MovieClip
"m3"Symbol 159 MovieClip [shipLaser4] Frame 1Symbol 157 MovieClip
"m2"Symbol 160 MovieClip [shipLaser3] Frame 1Symbol 157 MovieClip
"m3"Symbol 160 MovieClip [shipLaser3] Frame 1Symbol 157 MovieClip
"m1"Symbol 160 MovieClip [shipLaser3] Frame 1Symbol 157 MovieClip
"m1"Symbol 163 MovieClip [shipLaser1] Frame 1Symbol 162 MovieClip
"txtPer"Symbol 209 MovieClip Frame 1Symbol 203 EditableText
"LoaderBlk"Symbol 237 MovieClip Frame 1Symbol 211 Button
"btn"Symbol 237 MovieClip Frame 2Symbol 233 Button
"glow"Symbol 319 MovieClip Frame 1Symbol 270 MovieClip
"immune_mc"Symbol 319 MovieClip Frame 1Symbol 273 MovieClip
"hitter"Symbol 319 MovieClip Frame 1Symbol 275 MovieClip
"myLife3"Symbol 335 MovieClip Frame 1Symbol 330 MovieClip
"myLife2"Symbol 335 MovieClip Frame 1Symbol 330 MovieClip
"myLife1"Symbol 335 MovieClip Frame 1Symbol 330 MovieClip
"b_btn"Symbol 339 MovieClip Frame 1Symbol 337 Button

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$Hj$SipqwJOw9wJLEuggx2mYS/."
ExportAssets (56)Timeline Frame 1Symbol 1 as "powerup2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "powerup3"
ExportAssets (56)Timeline Frame 1Symbol 3 as "levelUpSound"
ExportAssets (56)Timeline Frame 1Symbol 4 as "levelCompleteSound"
ExportAssets (56)Timeline Frame 1Symbol 5 as "extraLifeSound"
ExportAssets (56)Timeline Frame 1Symbol 6 as "powerup1"
ExportAssets (56)Timeline Frame 1Symbol 10 as "spikyBall"
ExportAssets (56)Timeline Frame 1Symbol 16 as "extraBonusClip"
ExportAssets (56)Timeline Frame 1Symbol 65 as "SpikyBlastClip"
ExportAssets (56)Timeline Frame 1Symbol 67 as "spikyBall"
ExportAssets (56)Timeline Frame 1Symbol 104 as "gTarget_mc"
ExportAssets (56)Timeline Frame 1Symbol 149 as "explodMonster_mc"
ExportAssets (56)Timeline Frame 1Symbol 152 as "explod_mc"
ExportAssets (56)Timeline Frame 1Symbol 156 as "shipLaser2"
ExportAssets (56)Timeline Frame 1Symbol 158 as "shipLaser5"
ExportAssets (56)Timeline Frame 1Symbol 159 as "shipLaser4"
ExportAssets (56)Timeline Frame 1Symbol 160 as "shipLaser3"
ExportAssets (56)Timeline Frame 1Symbol 163 as "shipLaser1"
ExportAssets (56)Timeline Frame 1Symbol 169 as "bonus5"
ExportAssets (56)Timeline Frame 1Symbol 172 as "bonus4"
ExportAssets (56)Timeline Frame 1Symbol 175 as "bonus3"
ExportAssets (56)Timeline Frame 1Symbol 178 as "enemyLaser_mc"
ExportAssets (56)Timeline Frame 1Symbol 182 as "ship2"
ExportAssets (56)Timeline Frame 1Symbol 187 as "monster"
ExportAssets (56)Timeline Frame 1Symbol 190 as "bonus1"
ExportAssets (56)Timeline Frame 1Symbol 195 as "bonus2"
ExportAssets (56)Timeline Frame 1Symbol 199 as "extraBonusClip75"

Labels

"IkonMegaMania devloped @Icreon Comunications(p) Ltd"Frame 1
"gameover"Frame 1
"start"Frame 2
"boss1"Frame 3
"win"Frame 4
"over"Frame 5
"playFr"Symbol 15 MovieClip Frame 2
"playFr"Symbol 198 MovieClip Frame 2

Dynamic Text Variables

perTextSymbol 203 EditableText""
scoreSymbol 332 EditableText"000"
_parent.finalScoreSymbol 392 EditableText""




http://swfchan.com/10/48033/info.shtml
Created: 30/4 -2019 17:35:52 Last modified: 30/4 -2019 17:35:52 Server time: 22/12 -2024 23:25:46