STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #48050 |
MINICLIP.COM INTRO COMPONENT v1.3 |
Place this component on the top layer of the second frame, leaving frame 1 completely empty. The silhouette helps you position the preloader correctly on your page. |
The game is loading (0%) |
The game is loading (0%) |
Free Games AND ShowS |
TIME TO GET THOSE GREEN FINGERS WORKING AND YOUR GARDEN UNDER CONTROL - PLANTS ARE GROWING FASTER THAN YOU CAN PICK 'EM! ...SO GET THEM IN ROWS OF FIVE OR MORE TO CLEAR SOME SPACE. THE MORE YOU CLEAR IN A SINGLE ROW, THE MORE POINTS YOU GET. CLICK TO GRAB A PLANT, THEN CLICK A NEW PATCH TO REPLANT IT - BUT THERE MUST BE A CLEAR PATH THROUGH THE GARDEN. tHE GAME IS OVER WHEN YOUR GARDEN IS COMPLETELY OVERGROWN. |
SFX |
5 6 7 8 9 |
5 8 13 20 28 |
0000 |
0000 |
0000 |
FINAL SCORE |
0000 |
FINAL SCORE |
MINICLIP.COM HIGHSCORE COMPONENT v1.27 |
Place this component on a frame where the highscores should be displayed. The silhouette helps you position it correctly on your page. |
scoreLocation gamename saveScore scoreIsTime scoreReversed negativeScoreAllowed |
The absolute path to the score variable. Game identifier. Set to false to only show the scores and not save score. Score is based on time - '00m23s45ms' should be sent as '2345' (number mustn't start with a zero). Score is sorted descending, time is sorted ascending. Score can be less than zero. |
DAILY |
WEEKLY |
MONTHLY |
HIGHSCORES |
The highscores are excusively available at Miniclip.com. |
Play with highscores now! |
Play with highscores now! |
ActionScript [AS1/AS2]
Frame 3gotoAndPlay (4);Frame 4fscommand ("fullscreen", "false"); fscommand ("allowscale", "false"); fscommand ("showmenu", "false"); if (getBytesTotal() == getBytesLoaded()) { gotoAndPlay ("menu"); }Frame 5byteloaded = _root.getBytesLoaded(); bytetotal = _root.getBytesTotal(); loaded = int((byteloaded / bytetotal) * 100); loadBar.gotoAndStop(loaded);Frame 6if (getBytesTotal() > getBytesLoaded()) { gotoAndPlay (5); }Frame 7function fEndGame() { score = inGame.score; fRemoveNextFlowers(); play(); } function fRemoveNextFlowers() { nextballs1.removeMovieClip(); nextballs2.removeMovieClip(); nextballs3.removeMovieClip(); } stop(); _root.inSFX.sMusic(); score = 0;Instance of Symbol 133 MovieClip "inSFX" in Frame 7onClipEvent (unload) { }Frame 14stop();Frame 20stop();Frame 21function moveDown(poz) { var _local1 = this; var _local2 = poz; ii = _local2; while (ii <= 10) { _local1["writeL" + ii] = _local1["writeL" + (ii - 1)]; _local1["writeR" + ii] = _local1["writeR" + (ii - 1)]; ii++; } } stop(); j = -1; i = 1; while (i <= 10) { if (this["score" + i] == undefined) { this["score" + i] = 0; } else { this["score" + i] = parseInt(this["score" + i]); } if (this["username" + i] == undefined) { this["username" + i] = ""; } i++; } i = 1; while (i <= 10) { if (this["score" + i] < score) { if (j == -1) { moveDown(i + 1); j = i; } else { this["writeL" + i] = ((("<font color=\"#5C200C\" size=\"-1\" face=\"Verdana\"><b>" add i) add ". ") add this["username" + i]) + "</b></font><br>"; this["writeR" + i] = ("<font color=\"#5C200C\" size=\"-1\" face=\"Verdana\"><b>" + this["score" + i]) + "</b></font><br>"; } } else { this["writeL" + i] = ((("<font color=\"#5C200C\" size=\"-1\" face=\"Verdana\"><b>" add i) add ". ") add this["username" + i]) + "</b></font><br>"; this["writeR" + i] = ("<font color=\"#5C200C\" size=\"-1\" face=\"Verdana\"><b>" + this["score" + i]) + "</b></font><br>"; } i++; } if (j != -1) { this["score" + j] = score; this["writeR" + j] = ("<font color=\"#5C200C\" size=\"-1\" face=\"Verdana\"><b>" add score) add "</b></font><br>"; this["writeL" + j] = ("<font color=\"#5C200C\" size=\"-1\" face=\"Verdana\"><b>" add j) add ".</b></font><br>"; input._y = input._y + ((j - 1) * input._height); input._visible = true; pressenter._visible = true; } else { input._visible = false; pressenter._visible = false; }Frame 28stop();Instance of Symbol 194 MovieClip "comHighscores" in Frame 28//component parameters onClipEvent (initialize) { scoreLocation = "_root.score"; gamename = "blooming"; saveScore = true; scoreIsTime = false; scoreReversed = false; negativeScoreAllowed = false; }Symbol 3 MovieClip Frame 1stop();Symbol 3 MovieClip Frame 11gotoAndPlay ("jump");Symbol 3 MovieClip Frame 19_parent.gotoAndStop("blank");Symbol 7 MovieClip Frame 1gotoAndStop ("blank");Symbol 7 MovieClip Frame 19gotoAndPlay ("loop");Symbol 7 MovieClip Frame 20stop();Symbol 7 MovieClip Frame 42stop();Symbol 9 MovieClip Frame 1function fChange(what) { switch (what) { case "wobbleover" : gotoAndPlay ("over"); return; case "wobbleout" : gotoAndPlay ("out"); } } gotoAndPlay ("grow");Symbol 9 MovieClip Frame 18gotoAndStop ("rest");Symbol 9 MovieClip Frame 23if (_parent.pOver == true) { stop(); } else { gotoAndPlay ("out"); }Symbol 9 MovieClip Frame 28gotoAndPlay ("out");Symbol 9 MovieClip Frame 39gotoAndPlay ("out");Symbol 9 MovieClip Frame 45stop();Symbol 12 MovieClip Frame 1function fChange(what) { switch (what) { case "wobbleover" : gotoAndPlay ("over"); return; case "wobbleout" : gotoAndPlay ("out"); } } gotoAndPlay ("grow");Symbol 12 MovieClip Frame 18gotoAndStop ("rest");Symbol 12 MovieClip Frame 23if (_parent.pOver == true) { stop(); } else { gotoAndPlay ("out"); }Symbol 12 MovieClip Frame 29gotoAndPlay ("out");Symbol 12 MovieClip Frame 40gotoAndPlay ("out");Symbol 12 MovieClip Frame 46stop();Symbol 16 MovieClip Frame 1function fChange(what) { switch (what) { case "wobbleover" : gotoAndPlay ("over"); return; case "wobbleout" : gotoAndPlay ("out"); } } gotoAndPlay ("grow");Symbol 16 MovieClip Frame 18gotoAndStop ("rest");Symbol 16 MovieClip Frame 23if (_parent.pOver == true) { stop(); } else { gotoAndPlay ("out"); }Symbol 16 MovieClip Frame 29gotoAndPlay ("out");Symbol 16 MovieClip Frame 40gotoAndPlay ("out");Symbol 16 MovieClip Frame 46stop();Symbol 18 MovieClip Frame 1function fChange(what) { switch (what) { case "wobbleover" : gotoAndPlay ("over"); return; case "wobbleout" : gotoAndPlay ("out"); } } gotoAndPlay ("grow");Symbol 18 MovieClip Frame 18gotoAndStop ("rest");Symbol 18 MovieClip Frame 23if (_parent.pOver == true) { stop(); } else { gotoAndPlay ("out"); }Symbol 18 MovieClip Frame 29gotoAndPlay ("out");Symbol 18 MovieClip Frame 40gotoAndPlay ("out");Symbol 18 MovieClip Frame 46stop();Symbol 21 MovieClip Frame 1function fChange(what) { switch (what) { case "wobbleover" : gotoAndPlay ("over"); return; case "wobbleout" : gotoAndPlay ("out"); } } gotoAndPlay ("grow");Symbol 21 MovieClip Frame 18gotoAndStop ("rest");Symbol 21 MovieClip Frame 23if (_parent.pOver == true) { stop(); } else { gotoAndPlay ("out"); }Symbol 21 MovieClip Frame 29gotoAndPlay ("out");Symbol 21 MovieClip Frame 40gotoAndPlay ("out");Symbol 21 MovieClip Frame 46stop();Symbol 24 MovieClip Frame 1function fChange(what) { switch (what) { case "wobbleover" : gotoAndPlay ("over"); return; case "wobbleout" : gotoAndPlay ("out"); } } gotoAndPlay ("grow");Symbol 24 MovieClip Frame 18gotoAndStop ("rest");Symbol 24 MovieClip Frame 23if (_parent.pOver == true) { stop(); } else { gotoAndPlay ("out"); }Symbol 24 MovieClip Frame 29gotoAndPlay ("out");Symbol 24 MovieClip Frame 40gotoAndPlay ("out");Symbol 24 MovieClip Frame 46stop();Symbol 26 MovieClip Frame 1function fChange(what) { switch (what) { case "wobbleover" : gotoAndPlay ("over"); return; case "wobbleout" : gotoAndPlay ("out"); } } gotoAndPlay ("grow");Symbol 26 MovieClip Frame 18gotoAndStop ("rest");Symbol 26 MovieClip Frame 22if (_parent.pOver == true) { stop(); } else { gotoAndPlay ("out"); }Symbol 26 MovieClip Frame 29gotoAndPlay ("out");Symbol 26 MovieClip Frame 40gotoAndPlay ("out");Symbol 26 MovieClip Frame 46stop();Symbol 28 MovieClip Frame 1gotoAndPlay (2);Symbol 28 MovieClip Frame 8stop();Symbol 29 MovieClip Frame 1stop();Symbol 32 MovieClip [balls] Frame 1function fApplyButtons() { var _local1 = _root; pDead = false; pActive = true; buton.onPress = function () { if (pActive == true) { fClickFlower(); } }; buton.onRollOut = function () { if (pActive == true) { pOver = false; flower.play(); _root.inSFX.brush(); } }; buton.onRollOver = function () { if (pActive == true) { pOver = true; flower.fChange("wobbleover"); _root.inSFX.brush(); _root.inSFX.squeak.start(); } }; } function fDie() { pActive = false; flower.gotoAndPlay("die"); ball.gotoAndPlay("bum"); } function fDieSetup() { pActive = false; pDead = true; } function fClickBlank() { var _local1 = _root; if (_local1.inGame.pClicked == true) { var _local2 = _local1.inGame.movetest(_local1.inGame.selected[0], _local1.inGame.selected[1], x, y); if (_local2) { fMoveFlower(); } else { _local1.inSFX.bang.start(); fResetClick(); } } } function fClickFlower() { _root.inSFX.pick.start(); if (_root.inGame.pClicked == true) { fSelectNewFlower(); } else { fSelectFlower(); } } function fMoveFlower() { var _local1 = _root; _local1.inSFX.plant.start(); _local1.inFlowerMove.fReset(); _local1.inGame.pClicked = false; _local1.inGame.move(_local1.inGame.selected[0], _local1.inGame.selected[1], x, y); } function fSelectFlower() { var _local1 = _root; var _local2 = this; pClicked = true; _local1.inGame.pLastClickedType = _local2._currentframe; _local1.inGame.pLastClicked = _local2; _local1.inFlowerMove.fSet(_local2._currentframe); _local1.inGame.pClicked = true; flower.gotoAndPlay("lift"); gotoAndPlay ("hole"); _local1.inGame.selected[0] = x; _local1.inGame.selected[1] = y; inArrowUp.gotoAndPlay(2); } function fSelectNewFlower() { _root.inGame.pLastClicked.fReset(_root.inGame.pLastClickedType); fSelectFlower(); } function fSwitchOffLast() { var _local1 = _root; _local1.inGame.pLastClicked.fReset(_local1.inGame.pLastClickedType); _local1.inFlowerMove.fReset(); _local1.inGame.pClicked = false; _local1.inGame.pLastClicked = "none"; } function fReset(who) { gotoAndStop(who); inArrowUp.gotoAndStop("blank"); inArrowDown.gotoAndStop("blank"); pClicked = false; } function fResetClick() { var _local1 = _root; inArrowUp.gotoAndStop("blank"); inArrowDown.gotoAndStop("blank"); _local1.inGame.pLastClicked.fReset(_local1.inGame.pLastClickedType); pClicked = false; _local1.inFlowerMove.fReset(); _local1.inGame.pClicked = false; _local1.inGame.pLastClicked = "none"; } pActive = false; pOver = false; pClicked = false; pDead = false; gotoAndStop ("blank");Symbol 32 MovieClip [balls] Frame 2stop(); fApplyButtons();Symbol 32 MovieClip [balls] Frame 3stop(); fApplyButtons();Symbol 32 MovieClip [balls] Frame 4stop(); fApplyButtons();Symbol 32 MovieClip [balls] Frame 5stop(); fApplyButtons();Symbol 32 MovieClip [balls] Frame 6stop(); fApplyButtons();Symbol 32 MovieClip [balls] Frame 7stop(); fApplyButtons();Symbol 32 MovieClip [balls] Frame 8stop(); fApplyButtons();Symbol 32 MovieClip [balls] Frame 9butonH.onPress = function () { fResetClick(); }; butonH.onRollOver = function () { }; butonH.onRollOut = function () { }; stop();Symbol 32 MovieClip [balls] Frame 16inHoleShadow.gotoAndStop("off"); stop(); butonB.onPress = function () { inHoleShadow.gotoAndStop("off"); fClickBlank(); }; butonB.onRollOver = function () { var _local1 = _root; if (_local1.inGame.pClicked == true) { var _local2 = _local1.inGame.movetest(_local1.inGame.selected[0], _local1.inGame.selected[1], x, y); if (_local2) { inArrowDown.gotoAndPlay(2); } else { inArrowDown.gotoAndPlay("cross"); } inHoleShadow.gotoAndStop("on"); } }; butonB.onRollOut = function () { if (_root.inGame.pClicked == true) { inArrowDown.gotoAndStop("blank"); inHoleShadow.gotoAndStop("off"); } };Symbol 37 MovieClip Frame 1this._visible = false;Symbol 43 Buttonon (release) { getURL ("http://www.miniclip.com/", "_blank"); }Symbol 48 MovieClip Frame 1pushSWF1 = "http://www.miniclip.com/swfcontent/push/didyouknow.swf"; totalAds = 1; gotoAndPlay ("ReadCookie");Symbol 48 MovieClip Frame 9so = SharedObject.getLocal("MiniclipLoaderAd"); showThisAd = so.data.showThisAd + 1; if (showThisAd > totalAds) { showThisAd = 1; } so.data.showThisAd = showThisAd; gotoAndPlay ("prepareAd");Symbol 48 MovieClip Frame 20doReadCookie(); showAd = ((this["pushSWF" + showThisAd] + "?cacheBuster=") + getTimer()) + random(999999); gotoAndPlay ("loadAd");Symbol 48 MovieClip Frame 31if (_url.indexOf(http) > 0) { mcAd.loadMovie(showAd); } mcCookie.doWriteCookie(showThisAd);Symbol 48 MovieClip Frame 33if ((mcAd.getBytesTotal() != 0) && (mcAd.getBytesLoaded() == mcAd.getBytesTotal())) { lastAdShown = showThisAd; doWriteCookie(); gotoAndStop ("showAd"); } else { gotoAndPlay(_currentframe - 1); }Symbol 48 MovieClip Frame 41stop();Symbol 58 MovieClip Frame 1stop();Symbol 58 MovieClip Frame 100stop();Symbol 60 MovieClip Frame 1stop();Symbol 60 MovieClip Frame 12_root.play(); _root.isFinished = true; _parent.stop(); stop();Symbol 64 Buttonon (release) { getURL ("http://www.miniclip.com/", "_blank"); }Symbol 65 MovieClip Frame 2_parent.mcAnimation.play(); stop();Symbol 65 MovieClip Frame 13_parent.gotoAndPlay("preload"); stop();Symbol 79 MovieClip Frame 1stop();Symbol 79 MovieClip Frame 60Symbol 79 MovieClip Frame 121_parent.mcBackground.play(); stop();Symbol 80 MovieClip Frame 1_root.stop(); play();Instance of Symbol 37 MovieClip "mcIntro" in Symbol 80 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 80 MovieClip Frame 2xPos = _x; yPos = _y; mcBackground._x = mcBackground._x - xPos; mcBackground._y = mcBackground._y - yPos; mcAnimation._x = mcAnimation._x - xPos; mcAnimation._y = mcAnimation._y - yPos; var stageWidth = Stage.width; var stageHeight = Stage.height; var centerStageX = (stageWidth / 2); var centerStageY = (stageHeight / 2); mcBackground._width = stageWidth; mcBackground._height = stageHeight; mcAnimation._x = mcAnimation._x + centerStageX; mcAnimation._y = mcAnimation._y + (centerStageY - (stageHeight / 10)); stop();Instance of Symbol 60 MovieClip "mcLoadingAnimated" in Symbol 80 MovieClip Frame 2onClipEvent (load) { _visible = false; }Symbol 80 MovieClip Frame 3var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent == 100) { _root.play(); stop(); } else { mcLoadingAnimated._visible = true; }Symbol 80 MovieClip Frame 5var loadedPercent = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (loadedPercent < 100) { mcLoadingAnimated.mcLoading.gotoAndStop(loadedPercent); mcLoadingAnimated.mcLoading.txtPercentLoaded1 = ("The game is loading (" + loadedPercent) + "%)"; mcLoadingAnimated.mcLoading.txtPercentLoaded2 = ("The game is loading (" + loadedPercent) + "%)"; gotoAndPlay(_currentframe - 1); } else { mcLoadingAnimated.play(); stop(); }Symbol 92 MovieClip Frame 1gotoAndPlay (2);Symbol 92 MovieClip Frame 14stop();Symbol 94 MovieClip Frame 1gotoAndPlay (2);Symbol 94 MovieClip Frame 9stop();Symbol 99 MovieClip Frame 1stop();Symbol 104 Buttonon (press) { _root.inSFX.sound_tink.start(); _parent.gotoAndPlay("play"); }Symbol 108 Buttonon (press) { _root.inSFX.sound_tink.start(); gotoAndPlay ("instruct"); }Symbol 112 MovieClip Frame 1px = this._x; py = this._y; gotoAndPlay ("start");Symbol 112 MovieClip Frame 2inBF.gotoAndPlay(1); this._x = px + (random(200) - 100); this._y = py + (random(100) - 50); var r = random(2); if (r == 0) { r = -1; } this._xscale = this._xscale * r;Symbol 112 MovieClip Frame 36inBF.gotoAndStop(1);Symbol 112 MovieClip Frame 51inBF.gotoAndStop(1); if (random(100) < 20) { gotoAndPlay ("loop"); }Symbol 112 MovieClip Frame 59inBF.gotoAndPlay(1);Symbol 112 MovieClip Frame 61inBF.gotoAndStop(1); if (random(100) < 20) { gotoAndPlay ("loop"); }Symbol 112 MovieClip Frame 76inBF.gotoAndPlay(1);Symbol 112 MovieClip Frame 113if (random(150) == 30) { gotoAndPlay ("start"); }Symbol 112 MovieClip Frame 114gotoAndPlay ("loop2");Symbol 118 Buttonon (press) { _root.inSFX.sound_tink.start(); gotoAndPlay ("menu"); }Symbol 119 MovieClip Frame 29stop();Symbol 119 MovieClip Frame 47stop();Symbol 133 MovieClip Frame 1function brush() { if (random(100) < 50) { brush1.setVolume(random(50) + 50); brush1.start(); } else { brush2.setVolume(random(50) + 50); brush2.start(); } } function sMusic() { birds.start(); birds.onSoundComplete = function () { birds.start(); }; } this.createEmptyMovieClip("inbrush1", 6); var brush1 = new Sound(this.inbrush1); brush1.attachSound("brush1.wav"); brush1.setVolume(100); this.createEmptyMovieClip("inbrush2", 7); var brush2 = new Sound(this.inbrush2); brush2.attachSound("brush2.wav"); brush2.setVolume(100); this.createEmptyMovieClip("indie", 8); var die = new Sound(this.indie); die.attachSound("die.wav"); die.setVolume(100); this.createEmptyMovieClip("inpick", 9); var pick = new Sound(this.inpick); pick.attachSound("pick.wav"); pick.setVolume(100); this.createEmptyMovieClip("inpickup", 10); var pickup = new Sound(this.inpickup); pickup.attachSound("pickup.wav"); pickup.setVolume(100); this.createEmptyMovieClip("inplant", 11); var plant = new Sound(this.inplant); plant.attachSound("plant.wav"); plant.setVolume(100); this.createEmptyMovieClip("insound_tink", 12); var sound_tink = new Sound(this.insound_tink); sound_tink.attachSound("sound_tink.wav"); sound_tink.setVolume(100); this.createEmptyMovieClip("inbirds", 13); var birds = new Sound(this.inbirds); birds.attachSound("birds.wav"); birds.setVolume(50); this.createEmptyMovieClip("inbang", 14); var bang = new Sound(this.inbang); bang.attachSound("bang"); bang.setVolume(50); this.createEmptyMovieClip("insqueak", 15); var squeak = new Sound(this.insqueak); squeak.attachSound("squeak.wav"); squeak.setVolume(15); this.createEmptyMovieClip("ingrow", 15); var grow = new Sound(this.ingrow); grow.attachSound("grow.wav"); grow.setVolume(50); sMusic(); stop();Symbol 137 Buttonon (release) { getURL ("http://www.miniclip.com", "_blank"); }Symbol 140 MovieClip Frame 1stop();Symbol 144 Buttonon (press) { _root.inSFX.sound_tink.start(); gotoAndStop ("menu"); }Symbol 148 MovieClip Frame 1pKills = false; pAddNext = false; stop();Symbol 148 MovieClip Frame 7_parent.fDieList();Symbol 148 MovieClip Frame 12if (pKills == false) { _parent.putnextballs(); pAddNext = true; }Symbol 148 MovieClip Frame 17_parent.fDieList();Symbol 148 MovieClip Frame 22if (pAddNext == true) { _parent.generatenext(); }Symbol 153 MovieClip Frame 2function fDieList() { if (pDieList.length > 0) { _root.inSFX.die.start(); var _local1 = 0; while (_local1 <= pDieList.length) { pDieList[_local1].fDie(); _local1++; } pDieList = []; actioner.pKills = true; } } function fDieListSetup() { if (pDieList.length > 0) { var _local1 = 0; while (_local1 <= pDieList.length) { pDieList[_local1].fDieSetup(); _local1++; } } } function recur(fromx, fromy, tox, toy) { var _local1 = fromy; var _local2 = fromx; var _local3 = toy; if ((_local2 == tox) and (_local1 == _local3)) { return(true); } len++; drum[len][0] = _local2; drum[len][1] = _local1; wa[_local2][_local1] = 1; if ((_local2 > tox) && (_local1 > _local3)) { if ((_local2 > 1) and (wa[_local2 - 1][_local1] == 0)) { ok = recur(_local2 - 1, _local1, tox, _local3); if (ok) { return(ok); } } if ((_local1 > 1) and (wa[_local2][_local1 - 1] == 0)) { ok = recur(_local2, _local1 - 1, tox, _local3); if (ok) { return(ok); } } if ((_local2 < limits) and (wa[_local2 + 1][_local1] == 0)) { ok = recur(_local2 + 1, _local1, tox, _local3); if (ok) { return(ok); } } if ((_local1 < limits) and (wa[_local2][_local1 + 1] == 0)) { ok = recur(_local2, _local1 + 1, tox, _local3); if (ok) { return(ok); } } } else if ((_local2 <= tox) && (_local1 > _local3)) { if ((_local1 > 1) and (wa[_local2][_local1 - 1] == 0)) { ok = recur(_local2, _local1 - 1, tox, _local3); if (ok) { return(ok); } } if ((_local2 < limits) and (wa[_local2 + 1][_local1] == 0)) { ok = recur(_local2 + 1, _local1, tox, _local3); if (ok) { return(ok); } } if ((_local1 < limits) and (wa[_local2][_local1 + 1] == 0)) { ok = recur(_local2, _local1 + 1, tox, _local3); if (ok) { return(ok); } } if ((_local2 > 1) and (wa[_local2 - 1][_local1] == 0)) { ok = recur(_local2 - 1, _local1, tox, _local3); if (ok) { return(ok); } } } else if ((_local2 > tox) && (_local1 <= _local3)) { if ((_local2 > 1) and (wa[_local2 - 1][_local1] == 0)) { ok = recur(_local2 - 1, _local1, tox, _local3); if (ok) { return(ok); } } if ((_local1 < limits) and (wa[_local2][_local1 + 1] == 0)) { ok = recur(_local2, _local1 + 1, tox, _local3); if (ok) { return(ok); } } if ((_local2 < limits) and (wa[_local2 + 1][_local1] == 0)) { ok = recur(_local2 + 1, _local1, tox, _local3); if (ok) { return(ok); } } if ((_local1 > 1) and (wa[_local2][_local1 - 1] == 0)) { ok = recur(_local2, _local1 - 1, tox, _local3); if (ok) { return(ok); } } } else { if ((_local1 < limits) and (wa[_local2][_local1 + 1] == 0)) { ok = recur(_local2, _local1 + 1, tox, _local3); if (ok) { return(ok); } } if ((_local2 < limits) and (wa[_local2 + 1][_local1] == 0)) { ok = recur(_local2 + 1, _local1, tox, _local3); if (ok) { return(ok); } } if ((_local1 > 1) and (wa[_local2][_local1 - 1] == 0)) { ok = recur(_local2, _local1 - 1, tox, _local3); if (ok) { return(ok); } } if ((_local2 > 1) and (wa[_local2 - 1][_local1] == 0)) { ok = recur(_local2 - 1, _local1, tox, _local3); if (ok) { return(ok); } } } len--; return(ok); } function way(fromx, fromy, tox, toy) { len = 0; ok = false; i = 1; while (i <= limits) { j = 1; while (j <= limits) { wa[i][j] = ma[i][j]; j++; } i++; } wa[fromx][fromy] = 0; return(recur(fromx, fromy, tox, toy)); } function init() { var _local1 = _root; scorerule = new Array(5, 8, 13, 20, 28); score = 0; totalballs = 7; nextballs = 3; limits = 9; kkk = 1000; xnext = next1._x - 19; ynext = next1._y + 21; ballsput = 0; drum = new Array(); wa = new Array(); st = new Array(); i = 1; while (i <= (limits * limits)) { drum[i] = new Array(0, 0); i++; } i = 1; while (i <= (limits * limits)) { wa[i] = new Array(limits + 1); i++; } selected = new Array(0, 0); ma = new Array(); i = 1; while (i <= limits) { ma[i] = new Array(limits + 1); j = 1; while (j <= limits) { ma[i][j] = 0; _local1.inGame[("balls" + i) + j].x = i; _local1.inGame[("balls" + i) + j].y = j; j++; } i++; } nextarray = new Array(); i = 1; while (i <= nextballs) { nextarray[i] = new Array(0, 0, 0); attachMovie("balls", "nextballs" + i, kkk++); _local1.inGame["nextballs" + i]._x = xnext; _local1.inGame["nextballs" + i]._y = ynext + (i * 60); _local1.inGame["nextballs" + i]._xscale = 140; _local1.inGame["nextballs" + i]._yscale = 140; i++; } actioner2.swapDepths(20000); } function generatenext() { var _local1 = _root; if (ballsput <= (81 - nextballs)) { togenerate = nextballs; } else { togenerate = 81 - ballsput; } i = 1; while (i <= togenerate) { do { x = random(limits) + 1; y = random(limits) + 1; } while (ma[x][y] != 0); nextarray[i][0] = random(totalballs) + 1; nextarray[i][1] = x; nextarray[i][2] = y; _local1.inGame["nextballs" + i].gotoAndStop(nextarray[i][0] + 1); _local1.inGame["nextballs" + i].buton._visible = false; i++; } i = togenerate + 1; while (i <= nextballs) { _local1.inGame["nextballs" + i].gotoAndStop("blank"); i++; } nextballs3.buton._visible = false; } function putnextballs() { var _local1 = _root; _local1.inSFX.grow.start(); if (ballsput <= (81 - nextballs)) { togenerate = nextballs; } else { togenerate = 81 - ballsput; } i = 1; while (i <= togenerate) { if (ma[nextarray[i][1]][nextarray[i][2]] == 0) { ma[nextarray[i][1]][nextarray[i][2]] = nextarray[i][0]; } else { do { x = random(limits) + 1; y = random(limits) + 1; } while (ma[x][y] != 0); nextarray[i][1] = x; nextarray[i][2] = y; ma[nextarray[i][1]][nextarray[i][2]] = nextarray[i][0]; } _local1.inGame[("balls" + nextarray[i][1]) + nextarray[i][2]].gotoAndStop(nextarray[i][0] + 1); line(nextarray[i][1], nextarray[i][2], ma[nextarray[i][1]][nextarray[i][2]]); i++; } ballsput = ballsput + togenerate; if (ballsput == (limits * limits)) { _local1.fEndGame(); } } function line(x, y, c) { var _local1 = 0; var linie = new Array(); var coloana = new Array(); var _local3 = new Array(); var _local2 = new Array(); _local1 = 1; while (_local1 <= limits) { linie[_local1] = new Array(2); coloana[_local1] = new Array(2); _local3[_local1] = new Array(2); _local2[_local1] = new Array(2); _local1++; } var st = 0; fl = 0; _local1 = 1; while (_local1 <= limits) { if (ma[_local1][y] == c) { if (fl == 0) { st++; linie[st][0] = _local1; linie[st][1] = y; } } else if (st < 5) { st = 0; } else { fl = 1; } _local1++; } st1 = 0; fl = 0; _local1 = 1; while (_local1 <= limits) { if (ma[x][_local1] == c) { if (fl == 0) { st1++; coloana[st1][0] = x; coloana[st1][1] = _local1; } } else if (st1 < 5) { st1 = 0; } else { fl = 1; } _local1++; } fl = 0; st2 = 0; imin = x; jmin = y; while ((imin > 1) and (jmin > 1)) { imin--; jmin--; } imax = x; jmax = y; while ((imax < limits) and (jmax < limits)) { imax++; jmax++; } if (imin == 1) { _local1 = imin; while (_local1 <= imax) { if (ma[_local1][(jmin + _local1) - 1] == c) { if (fl == 0) { st2++; _local3[st2][0] = _local1; _local3[st2][1] = (jmin + _local1) - 1; } } else if (st2 < 5) { st2 = 0; } else { fl = 1; } _local1++; } } else { _local1 = jmin; while (_local1 <= jmax) { if (ma[(imin + _local1) - 1][_local1] == c) { if (fl == 0) { st2++; _local3[st2][0] = (imin + _local1) - 1; _local3[st2][1] = _local1; } } else if (st2 < 5) { st2 = 0; } else { fl = 1; } _local1++; } } fl = 0; st3 = 0; imin = x; jmin = y; while ((imin > 1) and (jmin < limits)) { imin--; jmin++; } imax = x; jmax = y; while ((imax < limits) and (jmax > 1)) { imax++; jmax--; } if (imin == 1) { _local1 = imin; while (_local1 <= imax) { if (ma[_local1][(jmin - _local1) + 1] == c) { if (fl == 0) { st3++; _local2[st3][0] = _local1; _local2[st3][1] = (jmin - _local1) + 1; } } else if (st3 < 5) { st3 = 0; } else { fl = 1; } _local1++; } } else { _local1 = jmax; while (_local1 <= jmin) { if (ma[(jmin - _local1) + jmax][_local1] == c) { if (fl == 0) { st3++; _local2[st3][0] = (jmin - _local1) + jmax; _local2[st3][1] = _local1; } } else if (st3 < 5) { st3 = 0; } else { fl = 1; } _local1++; } } destroyed = 0; if (st >= 5) { _local1 = 1; while (_local1 <= st) { pDieList.push(_root.inGame[("balls" + linie[_local1][0]) + linie[_local1][1]]); ma[linie[_local1][0]][linie[_local1][1]] = 0; _local1++; } destroyed = destroyed + st; score = score + scorerule[st - 5]; } if (st1 >= 5) { _local1 = 1; while (_local1 <= st1) { pDieList.push(_root.inGame[("balls" + coloana[_local1][0]) + coloana[_local1][1]]); ma[coloana[_local1][0]][coloana[_local1][1]] = 0; _local1++; } destroyed = destroyed + st1; score = score + scorerule[st1 - 5]; } if (st2 >= 5) { _local1 = 1; while (_local1 <= st2) { pDieList.push(_root.inGame[("balls" + _local3[_local1][0]) + _local3[_local1][1]]); ma[_local3[_local1][0]][_local3[_local1][1]] = 0; _local1++; } destroyed = destroyed + st2; score = score + scorerule[st2 - 5]; } if (st3 >= 5) { _local1 = 1; while (_local1 <= st3) { pDieList.push(_root.inGame[("balls" + _local2[_local1][0]) + _local2[_local1][1]]); ma[_local2[_local1][0]][_local2[_local1][1]] = 0; _local1++; } destroyed = destroyed + st3; score = score + scorerule[st3 - 5]; } if (destroyed >= 10) { destroyed--; } ballsput = ballsput - destroyed; scoretxt = score; if (destroyed != 0) { fDieListSetup(); _root.inSFX.pickup.start(); } return(destroyed != 0); } function fromactioner(fromx, fromy, tox, toy) { var _local1 = toy; var _local2 = tox; var _local3 = fromy; ma[_local2][_local1] = ma[fromx][_local3]; ma[fromx][_local3] = 0; _root.inGame[("balls" + fromx) + _local3].gotoAndStop("blank"); _root.inGame[("balls" + fromx) + _local3].ball.gotoAndStop(1); _root.inGame[("balls" + _local2) + _local1].gotoAndStop(ma[_local2][_local1] + 1); _root.inGame[("balls" + _local2) + _local1].ball.gotoAndStop(1); selected[0] = 0; selected[1] = 0; line(_local2, _local1, ma[_local2][_local1]); actioner.gotoAndPlay(2); } function move(fromx, fromy, tox, toy) { var _local2 = _root; var _local1 = false; if (way(fromx, fromy, tox, toy)) { _local1 = true; fromactioner(fromx, fromy, tox, toy); _local2.inGame[("balls" + _local2.inGame.drum[ii][0]) + _local2.inGame.drum[ii][1]].gotoAndStop("blank"); } return(_local1); } function movetest(fromx, fromy, tox, toy) { var _local1 = false; if (way(fromx, fromy, tox, toy)) { _local1 = true; } return(_local1); } pLastClicked = "none"; pLastClickedType = 1; pClicked = false; pDieList = []; init(); generatenext(); putnextballs(); generatenext(); stop();Symbol 157 MovieClip Frame 1stop(); function fSet(which) { gotoAndStop(which); pActive = true; px = _root._xmouse; py = _root._ymouse; } function fReset() { pActive = false; this._x = pPos.x; this._y = pPos.y; } pActive = false; pPos = {x:1000, y:1000}; px = this._x; py = this._y; this.onEnterFrame = function () { if (pActive == true) { px = px + (((_root._xmouse + 35) - px) / 8); py = py + (((_root._ymouse - 55) - py) / 8); this._x = px; this._y = py; } };Symbol 157 MovieClip Frame 2stop();Symbol 157 MovieClip Frame 3stop();Symbol 157 MovieClip Frame 4stop();Symbol 157 MovieClip Frame 5stop();Symbol 157 MovieClip Frame 6stop();Symbol 157 MovieClip Frame 7stop();Symbol 157 MovieClip Frame 8stop();Symbol 160 MovieClip Frame 1gotoAndPlay (2);Symbol 160 MovieClip Frame 88_parent.play(); stop();Symbol 167 Buttonon (press) { _root.inSFX.sound_tink.start(); gotoAndStop ("highscores"); }Symbol 168 Buttonon (press) { _root.inSFX.sound_tink.start(); gotoAndStop ("menu"); }Symbol 174 MovieClip Frame 1this._visible = false;Symbol 192 Buttonon (release) { gameURL = ("http://www.miniclip.com/" + gamename) + ".htm"; getURL (gameURL, "_blank"); }Instance of Symbol 174 MovieClip "mcHighscores" in Symbol 194 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 194 MovieClip Frame 2if (_url.indexOf("miniclip.com") == -1) { gotoAndStop(_currentframe + 1); } else { var noCache = (getTimer() + random(100000)); mcTarget.loadMovie("http://www.miniclip.com/swfcontent/highscore.swf?" + noCache); stop(); }Symbol 194 MovieClip Frame 3stop();
Library Items
Symbol 1 Graphic | Used by:2 | |
Symbol 2 MovieClip | Uses:1 | Used by:32 |
Symbol 3 MovieClip | Used by:32 | |
Symbol 4 Graphic | Used by:7 | |
Symbol 5 Graphic | Used by:7 | |
Symbol 6 Graphic | Used by:7 | |
Symbol 7 MovieClip | Uses:4 5 6 | Used by:32 |
Symbol 8 Graphic | Used by:9 | |
Symbol 9 MovieClip | Uses:8 | Used by:32 |
Symbol 10 Graphic | Used by:12 | |
Symbol 11 Graphic | Used by:12 157 | |
Symbol 12 MovieClip | Uses:10 11 | Used by:32 119 |
Symbol 13 Graphic | Used by:16 18 26 | |
Symbol 14 Graphic | Used by:16 | |
Symbol 15 Graphic | Used by:16 | |
Symbol 16 MovieClip | Uses:13 14 15 | Used by:32 |
Symbol 17 Graphic | Used by:18 157 | |
Symbol 18 MovieClip | Uses:13 17 | Used by:32 119 |
Symbol 19 Graphic | Used by:21 | |
Symbol 20 Graphic | Used by:21 157 | |
Symbol 21 MovieClip | Uses:19 20 | Used by:32 119 |
Symbol 22 Graphic | Used by:24 | |
Symbol 23 Graphic | Used by:24 157 | |
Symbol 24 MovieClip | Uses:22 23 | Used by:32 119 |
Symbol 25 Graphic | Used by:26 157 | |
Symbol 26 MovieClip | Uses:13 25 | Used by:32 119 |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:27 | Used by:29 |
Symbol 29 MovieClip | Uses:28 | Used by:32 |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 MovieClip | Uses:30 | Used by:32 |
Symbol 32 MovieClip [balls] | Uses:2 3 7 9 12 16 18 21 24 26 29 31 | Used by:153 |
Symbol 33 Graphic | Used by:37 | |
Symbol 34 Font | Used by:35 36 50 53 170 171 172 173 186 | |
Symbol 35 Text | Uses:34 | Used by:37 |
Symbol 36 Text | Uses:34 | Used by:37 |
Symbol 37 MovieClip | Uses:33 35 36 | Used by:80 |
Symbol 38 ShapeTweening | Used by:60 | |
Symbol 39 Graphic | Used by:58 | |
Symbol 40 Graphic | Used by:43 | |
Symbol 41 Graphic | Used by:43 | |
Symbol 42 Graphic | Used by:43 | |
Symbol 43 Button | Uses:40 41 42 | Used by:58 |
Symbol 44 Graphic | Used by:48 | |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:45 | Used by:48 |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 MovieClip | Uses:44 46 47 | Used by:58 |
Symbol 49 Graphic | Used by:58 | |
Symbol 50 EditableText | Uses:34 | Used by:58 |
Symbol 51 ShapeTweening | Used by:58 | |
Symbol 52 Graphic | Used by:58 | |
Symbol 53 EditableText | Uses:34 | Used by:58 |
Symbol 54 Graphic | Used by:58 | |
Symbol 55 Graphic | Used by:58 | |
Symbol 56 Graphic | Used by:58 | |
Symbol 57 Graphic | Used by:58 137 | |
Symbol 58 MovieClip | Uses:39 43 48 49 50 51 52 53 54 55 56 57 | Used by:60 |
Symbol 59 Graphic | Used by:60 | |
Symbol 60 MovieClip | Uses:38 58 59 | Used by:80 |
Symbol 61 Graphic | Used by:65 | |
Symbol 62 Graphic | Used by:65 | |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 Button | Uses:63 | Used by:65 |
Symbol 65 MovieClip | Uses:61 62 64 | Used by:80 |
Symbol 66 Graphic | Used by:79 | |
Symbol 67 ShapeTweening | Used by:79 | |
Symbol 68 Graphic | Used by:79 | |
Symbol 69 Sound | Used by:79 | |
Symbol 70 Graphic | Used by:79 192 | |
Symbol 71 Bitmap | Used by:72 | |
Symbol 72 Graphic | Uses:71 | Used by:79 |
Symbol 73 Graphic | Used by:79 | |
Symbol 74 Graphic | Used by:79 | |
Symbol 75 Graphic | Used by:79 | |
Symbol 76 Sound | Used by:79 | |
Symbol 77 Font | Used by:78 | |
Symbol 78 Text | Uses:77 | Used by:79 |
Symbol 79 MovieClip | Uses:66 67 68 69 70 72 73 74 75 76 78 | Used by:80 |
Symbol 80 MovieClip | Uses:37 60 65 79 | Used by:Timeline |
Symbol 81 Graphic | Used by:Timeline | |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:82 | Used by:Timeline |
Symbol 84 Graphic | Used by:Timeline | |
Symbol 85 Graphic | Used by:86 | |
Symbol 86 MovieClip | Uses:85 | Used by:Timeline |
Symbol 87 Graphic | Used by:90 Timeline | |
Symbol 88 Graphic | Used by:89 | |
Symbol 89 MovieClip | Uses:88 | Used by:90 |
Symbol 90 MovieClip | Uses:87 89 | Used by:Timeline |
Symbol 91 Graphic | Used by:92 | |
Symbol 92 MovieClip | Uses:91 | Used by:99 119 Timeline |
Symbol 93 Graphic | Used by:94 | |
Symbol 94 MovieClip | Uses:93 | Used by:99 119 Timeline |
Symbol 95 Graphic | Used by:99 | |
Symbol 96 Graphic | Used by:99 | |
Symbol 97 Graphic | Used by:99 | |
Symbol 98 Graphic | Used by:99 | |
Symbol 99 MovieClip | Uses:92 94 95 96 97 98 | Used by:119 |
Symbol 100 Graphic | Used by:104 | |
Symbol 101 Graphic | Used by:104 | |
Symbol 102 Graphic | Used by:104 | |
Symbol 103 Graphic | Used by:104 108 | |
Symbol 104 Button | Uses:100 101 102 103 | Used by:119 |
Symbol 105 Graphic | Used by:108 | |
Symbol 106 Graphic | Used by:108 | |
Symbol 107 Graphic | Used by:108 | |
Symbol 108 Button | Uses:105 106 107 103 | Used by:119 |
Symbol 109 Graphic | Used by:111 | |
Symbol 110 Graphic | Used by:111 | |
Symbol 111 MovieClip | Uses:109 110 | Used by:112 |
Symbol 112 MovieClip | Uses:111 | Used by:119 |
Symbol 113 Font | Used by:114 120 134 135 149 150 161 162 163 164 | |
Symbol 114 Text | Uses:113 | Used by:119 |
Symbol 115 Graphic | Used by:118 168 | |
Symbol 116 Graphic | Used by:118 168 | |
Symbol 117 Graphic | Used by:118 144 167 168 194 | |
Symbol 118 Button | Uses:115 116 117 | Used by:119 |
Symbol 119 MovieClip | Uses:18 21 26 24 12 99 104 108 112 92 94 114 118 | Used by:Timeline |
Symbol 120 Text | Uses:113 | Used by:133 |
Symbol 121 Sound [grow.wav] | Used by:133 | |
Symbol 122 Sound [bang] | Used by:133 | |
Symbol 123 Sound [plant.wav] | Used by:133 | |
Symbol 124 Sound [birds.wav] | Used by:133 | |
Symbol 125 Sound [brush1.wav] | Used by:133 | |
Symbol 126 Sound | Used by:133 160 | |
Symbol 127 Sound [brush2.wav] | Used by:133 | |
Symbol 128 Sound [die.wav] | Used by:133 | |
Symbol 129 Sound [sound_tink.wav] | Used by:133 | |
Symbol 130 Sound [pick.wav] | Used by:133 | |
Symbol 131 Sound [pickup.wav] | Used by:133 | |
Symbol 132 Sound [squeak.wav] | Used by:133 | |
Symbol 133 MovieClip | Uses:120 121 122 123 124 125 126 127 128 129 130 131 132 | Used by:Timeline |
Symbol 134 Text | Uses:113 | Used by:Timeline |
Symbol 135 Text | Uses:113 | Used by:Timeline |
Symbol 136 Graphic | Used by:137 | |
Symbol 137 Button | Uses:136 57 | Used by:Timeline |
Symbol 138 Graphic | Used by:140 | |
Symbol 139 Graphic | Used by:140 | |
Symbol 140 MovieClip | Uses:138 139 | Used by:Timeline |
Symbol 141 Graphic | Used by:144 | |
Symbol 142 Graphic | Used by:144 | |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 Button | Uses:141 142 143 117 | Used by:Timeline |
Symbol 145 Graphic | Used by:Timeline | |
Symbol 146 Graphic | Used by:147 | |
Symbol 147 Button | Uses:146 | Used by:148 |
Symbol 148 MovieClip | Uses:147 | Used by:153 |
Symbol 149 EditableText | Uses:113 | Used by:153 |
Symbol 150 EditableText | Uses:113 | Used by:153 |
Symbol 151 Graphic | Used by:153 | |
Symbol 152 MovieClip | Used by:153 | |
Symbol 153 MovieClip | Uses:32 148 149 150 151 152 | Used by:Timeline |
Symbol 154 Graphic | Used by:157 | |
Symbol 155 Graphic | Used by:157 | |
Symbol 156 Graphic | Used by:157 | |
Symbol 157 MovieClip | Uses:154 155 11 156 17 20 23 25 | Used by:Timeline |
Symbol 158 Graphic | Used by:159 | |
Symbol 159 MovieClip | Uses:158 | Used by:160 |
Symbol 160 MovieClip | Uses:159 126 | Used by:Timeline |
Symbol 161 EditableText | Uses:113 | Used by:Timeline |
Symbol 162 Text | Uses:113 | Used by:Timeline |
Symbol 163 EditableText | Uses:113 | Used by:Timeline |
Symbol 164 Text | Uses:113 | Used by:Timeline |
Symbol 165 Graphic | Used by:167 | |
Symbol 166 Graphic | Used by:167 | |
Symbol 167 Button | Uses:165 166 117 | Used by:Timeline |
Symbol 168 Button | Uses:115 116 117 | Used by:Timeline |
Symbol 169 Graphic | Used by:174 | |
Symbol 170 Text | Uses:34 | Used by:174 |
Symbol 171 Text | Uses:34 | Used by:174 |
Symbol 172 Text | Uses:34 | Used by:174 |
Symbol 173 Text | Uses:34 | Used by:174 |
Symbol 174 MovieClip | Uses:169 170 171 172 173 | Used by:194 |
Symbol 175 MovieClip | Used by:194 | |
Symbol 176 Graphic | Used by:194 | |
Symbol 177 Font | Used by:178 180 182 183 | |
Symbol 178 Text | Uses:177 | Used by:194 |
Symbol 179 Graphic | Used by:194 | |
Symbol 180 Text | Uses:177 | Used by:194 |
Symbol 181 Graphic | Used by:194 | |
Symbol 182 Text | Uses:177 | Used by:194 |
Symbol 183 Text | Uses:177 | Used by:194 |
Symbol 184 Graphic | Used by:194 | |
Symbol 185 Graphic | Used by:194 | |
Symbol 186 Text | Uses:34 | Used by:194 |
Symbol 187 Font | Used by:188 191 | |
Symbol 188 Text | Uses:187 | Used by:192 |
Symbol 189 Graphic | Used by:190 192 | |
Symbol 190 MovieClip | Uses:189 | Used by:192 |
Symbol 191 Text | Uses:187 | Used by:192 |
Symbol 192 Button | Uses:188 190 191 70 189 | Used by:194 |
Symbol 193 Graphic | Used by:194 | |
Symbol 194 MovieClip | Uses:174 175 176 178 179 180 181 182 117 183 184 185 186 192 193 | Used by:Timeline |
Instance Names
"loadbar" | Frame 5 | Symbol 86 MovieClip |
"inSFX" | Frame 7 | Symbol 133 MovieClip |
"inGame" | Frame 14 | Symbol 153 MovieClip |
"inFlowerMove" | Frame 14 | Symbol 157 MovieClip |
"comHighscores" | Frame 28 | Symbol 194 MovieClip |
"buton" | Symbol 32 MovieClip [balls] Frame 2 | Symbol 2 MovieClip |
"ball" | Symbol 32 MovieClip [balls] Frame 2 | Symbol 3 MovieClip |
"inArrowUp" | Symbol 32 MovieClip [balls] Frame 2 | Symbol 7 MovieClip |
"flower" | Symbol 32 MovieClip [balls] Frame 2 | Symbol 9 MovieClip |
"flower" | Symbol 32 MovieClip [balls] Frame 3 | Symbol 12 MovieClip |
"flower" | Symbol 32 MovieClip [balls] Frame 4 | Symbol 16 MovieClip |
"flower" | Symbol 32 MovieClip [balls] Frame 5 | Symbol 18 MovieClip |
"flower" | Symbol 32 MovieClip [balls] Frame 6 | Symbol 21 MovieClip |
"flower" | Symbol 32 MovieClip [balls] Frame 7 | Symbol 24 MovieClip |
"flower" | Symbol 32 MovieClip [balls] Frame 8 | Symbol 26 MovieClip |
"butonH" | Symbol 32 MovieClip [balls] Frame 9 | Symbol 2 MovieClip |
"butonB" | Symbol 32 MovieClip [balls] Frame 16 | Symbol 2 MovieClip |
"ball" | Symbol 32 MovieClip [balls] Frame 16 | Symbol 3 MovieClip |
"inHoleShadow" | Symbol 32 MovieClip [balls] Frame 16 | Symbol 29 MovieClip |
"inArrowDown" | Symbol 32 MovieClip [balls] Frame 16 | Symbol 7 MovieClip |
"buton" | Symbol 32 MovieClip [balls] Frame 24 | Symbol 31 MovieClip |
"ball" | Symbol 32 MovieClip [balls] Frame 24 | Symbol 3 MovieClip |
"mcAd" | Symbol 48 MovieClip Frame 1 | Symbol 46 MovieClip |
"mcLoading" | Symbol 60 MovieClip Frame 1 | Symbol 58 MovieClip |
"mcLoading" | Symbol 60 MovieClip Frame 11 | Symbol 58 MovieClip |
"mcIntro" | Symbol 80 MovieClip Frame 1 | Symbol 37 MovieClip |
"mcLoadingAnimated" | Symbol 80 MovieClip Frame 2 | Symbol 60 MovieClip |
"mcBackground" | Symbol 80 MovieClip Frame 2 | Symbol 65 MovieClip |
"mcAnimation" | Symbol 80 MovieClip Frame 2 | Symbol 79 MovieClip |
"inBF" | Symbol 112 MovieClip Frame 1 | Symbol 111 MovieClip |
"balls11" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls12" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls13" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls14" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls15" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls16" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls17" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls18" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls19" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls21" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls22" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls23" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls24" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls25" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls26" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls27" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls28" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls29" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls31" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls32" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls33" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls34" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls35" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls36" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls37" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls38" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls39" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls41" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls42" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls43" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls44" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls45" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls46" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls47" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls48" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls49" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls51" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls52" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls53" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls54" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls55" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls56" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls57" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls58" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls59" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls61" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls62" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls63" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls64" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls65" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls66" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls67" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls68" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls69" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls71" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls72" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls73" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls74" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls75" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls76" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls77" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls78" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls79" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls81" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls82" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls83" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls84" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls85" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls86" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls87" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls88" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls89" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls91" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls92" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls93" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls94" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls95" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls96" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls97" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls98" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"balls99" | Symbol 153 MovieClip Frame 1 | Symbol 32 MovieClip [balls] |
"actioner" | Symbol 153 MovieClip Frame 1 | Symbol 148 MovieClip |
"next1" | Symbol 153 MovieClip Frame 1 | Symbol 152 MovieClip |
"mcHighscores" | Symbol 194 MovieClip Frame 1 | Symbol 174 MovieClip |
"mcTarget" | Symbol 194 MovieClip Frame 2 | Symbol 175 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 7 | Symbol 121 as "grow.wav" |
ExportAssets (56) | Timeline Frame 7 | Symbol 122 as "bang" |
ExportAssets (56) | Timeline Frame 7 | Symbol 123 as "plant.wav" |
ExportAssets (56) | Timeline Frame 7 | Symbol 124 as "birds.wav" |
ExportAssets (56) | Timeline Frame 7 | Symbol 125 as "brush1.wav" |
ExportAssets (56) | Timeline Frame 7 | Symbol 127 as "brush2.wav" |
ExportAssets (56) | Timeline Frame 7 | Symbol 128 as "die.wav" |
ExportAssets (56) | Timeline Frame 7 | Symbol 129 as "sound_tink.wav" |
ExportAssets (56) | Timeline Frame 7 | Symbol 130 as "pick.wav" |
ExportAssets (56) | Timeline Frame 7 | Symbol 131 as "pickup.wav" |
ExportAssets (56) | Timeline Frame 7 | Symbol 132 as "squeak.wav" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
ExportAssets (56) | Timeline Frame 14 | Symbol 32 as "balls" |
Labels
"menu" | Frame 7 |
"play" | Frame 14 |
"score" | Frame 21 |
"highscores" | Frame 28 |
"jump" | Symbol 3 MovieClip Frame 2 |
"bum" | Symbol 3 MovieClip Frame 12 |
"loop" | Symbol 7 MovieClip Frame 8 |
"blank" | Symbol 7 MovieClip Frame 20 |
"cross" | Symbol 7 MovieClip Frame 27 |
"rest" | Symbol 9 MovieClip Frame 2 |
"out" | Symbol 9 MovieClip Frame 3 |
"over" | Symbol 9 MovieClip Frame 19 |
"grow" | Symbol 9 MovieClip Frame 29 |
"die" | Symbol 9 MovieClip Frame 40 |
"blank" | Symbol 9 MovieClip Frame 45 |
"rest" | Symbol 12 MovieClip Frame 2 |
"out" | Symbol 12 MovieClip Frame 3 |
"over" | Symbol 12 MovieClip Frame 19 |
"grow" | Symbol 12 MovieClip Frame 30 |
"die" | Symbol 12 MovieClip Frame 41 |
"blank" | Symbol 12 MovieClip Frame 46 |
"rest" | Symbol 16 MovieClip Frame 2 |
"out" | Symbol 16 MovieClip Frame 3 |
"over" | Symbol 16 MovieClip Frame 19 |
"grow" | Symbol 16 MovieClip Frame 30 |
"die" | Symbol 16 MovieClip Frame 41 |
"blank" | Symbol 16 MovieClip Frame 46 |
"rest" | Symbol 18 MovieClip Frame 2 |
"out" | Symbol 18 MovieClip Frame 3 |
"over" | Symbol 18 MovieClip Frame 19 |
"grow" | Symbol 18 MovieClip Frame 30 |
"die" | Symbol 18 MovieClip Frame 41 |
"blank" | Symbol 18 MovieClip Frame 46 |
"rest" | Symbol 21 MovieClip Frame 2 |
"out" | Symbol 21 MovieClip Frame 3 |
"over" | Symbol 21 MovieClip Frame 19 |
"grow" | Symbol 21 MovieClip Frame 30 |
"die" | Symbol 21 MovieClip Frame 41 |
"blank" | Symbol 21 MovieClip Frame 46 |
"rest" | Symbol 24 MovieClip Frame 2 |
"out" | Symbol 24 MovieClip Frame 3 |
"over" | Symbol 24 MovieClip Frame 19 |
"grow" | Symbol 24 MovieClip Frame 30 |
"die" | Symbol 24 MovieClip Frame 41 |
"blank" | Symbol 24 MovieClip Frame 46 |
"rest" | Symbol 26 MovieClip Frame 2 |
"out" | Symbol 26 MovieClip Frame 3 |
"over" | Symbol 26 MovieClip Frame 19 |
"grow" | Symbol 26 MovieClip Frame 30 |
"die" | Symbol 26 MovieClip Frame 41 |
"blank" | Symbol 26 MovieClip Frame 46 |
"on" | Symbol 29 MovieClip Frame 1 |
"off" | Symbol 29 MovieClip Frame 2 |
"hole" | Symbol 32 MovieClip [balls] Frame 9 |
"blank" | Symbol 32 MovieClip [balls] Frame 16 |
"content" | Symbol 48 MovieClip Frame 1 |
"ReadCookie" | Symbol 48 MovieClip Frame 9 |
"prepareAd" | Symbol 48 MovieClip Frame 20 |
"loadAd" | Symbol 48 MovieClip Frame 31 |
"showAd" | Symbol 48 MovieClip Frame 41 |
"preload" | Symbol 80 MovieClip Frame 3 |
"start" | Symbol 112 MovieClip Frame 2 |
"loop" | Symbol 112 MovieClip Frame 36 |
"loop2" | Symbol 112 MovieClip Frame 113 |
"menu" | Symbol 119 MovieClip Frame 2 |
"instruct" | Symbol 119 MovieClip Frame 30 |
Dynamic Text Variables
txtPercentLoaded2 | Symbol 50 EditableText | "The game is loading (0%)" |
txtPercentLoaded2 | Symbol 53 EditableText | "The game is loading (0%)" |
scoretxt | Symbol 149 EditableText | "0000" |
scoretxt | Symbol 150 EditableText | "0000" |
_root.score | Symbol 161 EditableText | "0000" |
_root.score | Symbol 163 EditableText | "0000" |
|