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Worlds Hardest game 2.swf

This is the info page for
Flash #48106

(Click the ID number above for more basic data on this flash file.)


Text
THE WORLD'S

VERSION 2.0

This is the world's hardest game.  It is hardest than any game you have ever played, or ever will play.

presents

THE WORLD'S

VERSION 2.0

NEW GAME

NEW GAME

TUTORIAL

TUTORIAL

HIGHSCORES

HIGHSCORES

<p align="left"><font face="Arial" size="20" color="#515151" letterSpacing="0.000000" kerning="1"><b>Play More Games</b></font></p>

<p align="left"><font face="Arial" size="20" color="#515151" letterSpacing="0.000000" kerning="1"><b>This Game On Your Website</b></font></p>

<p align="left"><font face="Arial" size="22" color="#515151" letterSpacing="0.000000" kerning="1"><b>Wall Of Fame</b></font></p>

BACK

BACK

CONTINUE

(SPACE BAR)

CONTINUE

(SPACE BAR)

Welcome to the tutorial.
This is a very simple game, but
it requires much skill to master.
Here you will learn the basics.

MENU

MENU

GAME

GAME

PAUSE

PAUSE

UNPAUSE

UNPAUSE

MUTE

MUTE

UNMUTE

UNMUTE

quality

PAUSED

Resume Game

Resume Game

Menu

Menu

MENU

Back to Menu

(you will lose all progress)

Back to Menu

Previous Level

Previous Level

Mute Sounds (u)

on

Mute Sounds (u)

off

Change Quality (q)

high

Change Quality (q)

low

Change Player Color

Change Player Color

ARE YOU SURE?

YES

YES

NO

NO

THERE IS NO PREVIOUS LEVEL

OK

OK

In the level you are about
to enter, gather all of the coins
and proceed to the exit.  You
cannot continue until you have
collected all of the coins.

Good.  Now try finishing the level
with some enemies in your way.

Good.  Now this time, get the
key to open the door, then
make your way to the exit.

Alright, now let's try something
harder.  Remember, there is
no limit to the amount of times
that you can die.

FINISH

FINISH

Good job, all done!  Go check
out the real game now, and
remember, there's a reason
it's called The World's
Hardest Game.  Good luck.

Welcome to the World's Hardest
Game!  If you don't know how to
play, check out the tutorial.

Remember, you can use the
menu button above to open the
in-game menu without losing
your progress.  Good luck!

BEGIN

BEGIN

TIP:  You can change your
player color by pressing the
menu button above.

MORE
TIPS

MORE
TIPS

TIP:  Moving diagonally is twice
as fast as moving up or down.

TIP:  On some levels there are
spots where you cannot die.
Always check for safe spots
when starting a new level.

TIP:  If you have more than
100 deaths, it might be a
good idea to try playing
before trying to beat this one.

The World's Hardest Game #1

The World's Hardest Game #1

TIP:  Some levels require
patience, and since it only
matters how many times you die
(and not how long it takes you),
it's smart to just take your time.

TIP:  If you're trying to do a level
but it seems impossible, make
sure you're doing it the way you
think it's supposed to be done.
Be creative.

TIP:  If you want a place on
the highscore board, try beating
the game a couple of times for
practice, then try beating it with
the least amount of deaths.
Also, avoid starting over too
much, because that may
frustrate you and cause you to
do even worse.

TIP:  Don't crack under the
pressure.  If you're close to the
end of a level, always be extra
careful and focused so that you
don't die and start again.

TIP:  Do you want to become
an expert?  Make sure you've
read all of the Tips and Tricks,
and then try watching others
play on YouTube.

Tips and Tricks

Tips and Tricks

YouTube

YouTube

TIP:  The following level is
impossible.

YOU DON'T STAND A CHANCE.

GIVE IT UP, SISTER.

YOU MUST BE KIDDING ME.

TRY THIS ONE ON FOR SIZE.

AMATEUR HOUR IS OVER.

BETTER HURRY UP.

YOU ARE JUST AWFUL AT THIS.

THIS IS JUST TOO EASY.

JUST GIVE IT UP ALREADY.

BETTER THINK QUICK NOW.

EASY PEASY.

THERE'S 38 LEVELS TO GO
AFTER THIS.

NOT AS EASY AS IT LOOKS.

NOT HARD AT ALL.

YOU'RE A DISGRACE!

HOW GOOD IS YOUR TIMING?

CAN YOU MAKE IT?

DON'T GET FRUSTRATED NOW.

LET'S SEE YOU BEAT THIS ONE.

COME ON NANCY BOY LET'S GO!

YOU'RE NOT EVEN HALF
WAY DONE.

MULTITASKING MUCH?

YOU WON'T BEAT THIS LEVEL.

YOU CAN'T BE SERIOUS.

THIS SHOULD BE FUN.

PATIENCE IS KEY.

WE CAN DO THIS ALL DAY.

GET OUT OF HERE.

OH IT'S ON NOW.

YOU'VE GOT TO MOVE QUICKER!

YOU MUST BE GETTING
EXHAUSTED...

DON'T MISS ANY...

HERE COMES THE THUNDER!

FASTER!  GO FASTER!

WE'RE GOING TO BE HERE
FOR A WHILE...

NO MISTAKES ALLOWED.

REMEMBER THIS ONE?

GET IN THERE.

BACK AND FOURTH AND
AROUND AND AROUND...

DIAGONALLY?!

THIS ONE TAKES SKILLS.

YOU'D BETTER CLEAR YOUR
SCHEDULE...

NO SKILLS?  NO WAY.

CAN YOU MAKE IT?!

YOU'RE ALMOST THERE!

IMPOSSIBLE.

<p align="center"><font face="Arial" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Submit Score</b></font></p>

Congratulations!  You have
completed The World's
Hardest Game 2!

You will now be immortalized
by having your name on the
highscore board.

SUBMIT

SUBMIT

Enter your name below...

Name:

ActionScript [AS1/AS2]

Frame 1
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("65ed46fd", this, 10301, true); mochi.MochiServices.connect("2d5ceb8f219537b4"); function clearEnemiesStop() { while (_root.enemiesStop[0] != undefined) { _root.enemiesStop.pop(); } } var deaths = 0; var currentLevel = 1; var gameMute = false; var moveReady = true; var gamePause = false; var gameQuality = "high"; var tutorialMode = false; var enemiesStop = new Array(); var tutorialLevelFinishSFX = false; var playerColor = 1; var levelTexting = false; var winSoundDone = false; var coinsT = new Array(); coinsT.push(6); coinsT.push(4); coinsT.push(0); coinsT.push(4); var coins = new Array(); coins.push(3); coins.push(2); coins.push(1); coins.push(0); coins.push(4); coins.push(8); coins.push(0); coins.push(4); coins.push(4); coins.push(4); coins.push(4); coins.push(0); coins.push(0); coins.push(8); coins.push(0); coins.push(0); coins.push(4); coins.push(0); coins.push(6); coins.push(0); coins.push(3); coins.push(4); coins.push(0); coins.push(0); coins.push(0); coins.push(0); coins.push(12); coins.push(0); coins.push(0); coins.push(4); coins.push(4); coins.push(22); coins.push(48); coins.push(0); coins.push(4); coins.push(0); coins.push(0); coins.push(4); coins.push(0); coins.push(27); coins.push(11); coins.push(0); coins.push(6); coins.push(0); coins.push(72); coins.push(14); coins.push(0); coins.push(4); coins.push(6); coins.push(8);
Instance of Symbol 28 MovieClip in Frame 1
onClipEvent (load) { _root.stop(); this.stop(); } onClipEvent (enterFrame) { if (_root.getBytesTotal() > 0) { var percentage = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (percentage >= 100) { this.gotoAndStop(this._totalframes); } else if (percentage > 0) { this.gotoAndStop(percentage); } } }
Frame 11
stop();
Frame 15
MochiAd.showPreGameAd({id:"2d5ceb8f219537b4", res:"700x500"});
Frame 19
var musicSound = new Sound(); musicSound.attachSound("music"); musicSound.start(0, 10000);
Frame 20
stop(); tutorialMode = false; if (currentLevel != 1) { currentLevel = 1; } if (deaths != 0) { deaths = 0; } if (levelTexting) { levelTexting = false; } if (winSoundDone) { winSoundDone = false; }
Instance of Symbol 85 MovieClip "previewClips" in Frame 20
onClipEvent (load) { var nextClip = Math.floor((Math.random() * _totalframes) + 1); var nextClipTest = null; this.gotoAndStop(nextClip); }
Instance of Symbol 88 MovieClip in Frame 20
onClipEvent (load) { this.stop(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _root.gotoAndStop("game text-1"); }
Instance of Symbol 91 MovieClip in Frame 20
onClipEvent (load) { this.stop(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _root.gotoAndStop("tutorial text-1"); }
Instance of Symbol 94 MovieClip in Frame 20
onClipEvent (load) { this.stop(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { mochi.MochiScores.showLeaderboard({boardID:"4d3f9bf36c3ee8d1", onClose:function () { }}); }
Instance of Symbol 97 MovieClip in Frame 20
onClipEvent (load) { if (_root.gameMute) { this.gotoAndStop(2); } else { this.stop(); } } on (press, keyPress "u") { if (_currentframe == 1) { this.gotoAndStop(2); _root.gameMute = true; stopAllSounds(); } else if (_currentframe == 2) { this.gotoAndStop(1); _root.gameMute = false; if (musicSound == undefined) { var musicSound = new Sound(); musicSound.attachSound("music"); } musicSound.start(0, 10000); } } on (keyPress "U") { if (_currentframe == 1) { this.gotoAndStop(2); _root.gameMute = true; stopAllSounds(); } else if (_currentframe == 2) { this.gotoAndStop(1); _root.gameMute = false; if (musicSound == undefined) { var musicSound = new Sound(); musicSound.attachSound("music"); } musicSound.start(0, 10000); } }
Instance of Symbol 100 MovieClip in Frame 20
onClipEvent (load) { if (_root.gameQuality == "low") { this.gotoAndStop(2); } else { this.stop(); } } on (press, keyPress "q") { if (_currentframe == 1) { this.gotoAndStop(2); _quality = "low"; _root.gameQuality = "low"; } else if (_currentframe == 2) { this.gotoAndStop(1); _quality = "high"; _root.gameQuality = "high"; } } on (keyPress "Q") { if (_currentframe == 1) { this.gotoAndStop(2); _quality = "low"; _root.gameQuality = "low"; } else if (_currentframe == 2) { this.gotoAndStop(1); _quality = "high"; _root.gameQuality = "high"; } }
Frame 26
bars.deathsText = "DEATHS: " + deaths; bars.levelText = ("LEVEL: " + currentLevel) + "/4"; tutorialMode = true;
Instance of Symbol 117 MovieClip in Frame 26
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.gotoAndStop("menu"); } }
Instance of Symbol 122 MovieClip in Frame 26
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.gotoAndStop("tutorial text-2"); } } on (keyPress "<Space>") { if (!_root.gamePause) { _root.gotoAndStop("tutorial text-2"); } }
Instance of Symbol 117 MovieClip in Frame 38
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.gotoAndStop("tutorial text-1"); } }
Instance of Symbol 122 MovieClip in Frame 38
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.gotoAndStop("tutorial-1"); } } on (keyPress "<Space>") { if (!_root.gamePause) { _root.gotoAndStop("tutorial-1"); } }
Frame 50
clearEnemiesStop(); tutorialLevelFinishSFX = true;
Instance of Symbol 77 MovieClip in Frame 50
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 50
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 50
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 50
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 50
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 50
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 50
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coinsT[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/4"; _root.gotoAndStop("tutorial text-3"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.walls.door1 != undefined) { _root.walls.door1.gotoAndStop(1); } if (_root.walls.door2 != undefined) { _root.walls.door2.gotoAndStop(1); } if (_root.walls.door3 != undefined) { _root.walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } }
Instance of Symbol 117 MovieClip in Frame 58
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.currentLevel--; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/4"; _root.gotoAndStop("tutorial text-2"); } }
Instance of Symbol 122 MovieClip in Frame 58
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.gotoAndStop("tutorial-2"); } } on (keyPress "<Space>") { if (!_root.gamePause) { _root.gotoAndStop("tutorial-2"); } }
Instance of Symbol 225 MovieClip in Frame 58
onClipEvent (load) { if (_root.tutorialLevelFinishSFX) { if (!_root.gameMute) { if (winSound == undefined) { var winSound = new Sound(); winSound.attachSound("win"); } winSound.start(); } _root.tutorialLevelFinishSFX = false; } }
Frame 70
clearEnemiesStop(); enemiesStop[0] = enemies.move1; enemiesStop[1] = enemies.move2; enemiesStop[2] = enemies.move3; enemiesStop[3] = enemies.move4; enemiesStop[4] = enemies.move5; enemiesStop[5] = enemies.move6; tutorialLevelFinishSFX = true;
Instance of Symbol 77 MovieClip in Frame 70
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 70
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 70
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 70
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 70
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check1) && (currentCoins == _root.coinsT[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/4"; _root.gotoAndStop("tutorial text-4"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.walls.door1 != undefined) { _root.walls.door1.gotoAndStop(1); } if (_root.walls.door2 != undefined) { _root.walls.door2.gotoAndStop(1); } if (_root.walls.door3 != undefined) { _root.walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Instance of Symbol 117 MovieClip in Frame 78
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.currentLevel--; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/4"; _root.gotoAndStop("tutorial text-3"); } }
Instance of Symbol 122 MovieClip in Frame 78
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.gotoAndStop("tutorial-3"); } } on (keyPress "<Space>") { if (!_root.gamePause) { _root.gotoAndStop("tutorial-3"); } }
Instance of Symbol 231 MovieClip in Frame 78
onClipEvent (load) { if (_root.tutorialLevelFinishSFX) { if (!_root.gameMute) { if (winSound == undefined) { var winSound = new Sound(); winSound.attachSound("win"); } winSound.start(); } _root.tutorialLevelFinishSFX = false; } }
Frame 90
clearEnemiesStop(); enemiesStop[0] = enemies; tutorialLevelFinishSFX = true;
Instance of Symbol 238 MovieClip "key1" in Frame 90
onClipEvent (enterFrame) { if (hitTest(_root.player) && (_alpha == 100)) { _root.walls.door1.play(); _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (keySound == undefined) { var keySound = new Sound(); keySound.attachSound("key"); } keySound.start(); } } }
Instance of Symbol 70 MovieClip "player" in Frame 90
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coinsT[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/4"; _root.gotoAndStop("tutorial text-5"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.walls.door1 != undefined) { _root.walls.door1.gotoAndStop(1); } if (_root.walls.door2 != undefined) { _root.walls.door2.gotoAndStop(1); } if (_root.walls.door3 != undefined) { _root.walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Instance of Symbol 117 MovieClip in Frame 98
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.currentLevel--; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/4"; _root.gotoAndStop("tutorial text-4"); } }
Instance of Symbol 122 MovieClip in Frame 98
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.gotoAndStop("tutorial-4"); } } on (keyPress "<Space>") { if (!_root.gamePause) { _root.gotoAndStop("tutorial-4"); } }
Instance of Symbol 240 MovieClip in Frame 98
onClipEvent (load) { if (_root.tutorialLevelFinishSFX) { if (!_root.gameMute) { if (winSound == undefined) { var winSound = new Sound(); winSound.attachSound("win"); } winSound.start(); } _root.tutorialLevelFinishSFX = false; } }
Frame 110
clearEnemiesStop(); enemiesStop[0] = enemies;
Instance of Symbol 77 MovieClip in Frame 110
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 110
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 110
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 110
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 110
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coinsT[_root.currentLevel - 1])) { _root.gotoAndStop("tutorial text-6"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.walls.door1 != undefined) { _root.walls.door1.gotoAndStop(1); } if (_root.walls.door2 != undefined) { _root.walls.door2.gotoAndStop(1); } if (_root.walls.door3 != undefined) { _root.walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Instance of Symbol 117 MovieClip in Frame 118
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.gotoAndStop("tutorial text-5"); } }
Instance of Symbol 246 MovieClip in Frame 118
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.gotoAndStop("menu"); } } on (keyPress "<Space>") { if (!_root.gamePause) { _root.gotoAndStop("menu"); } }
Instance of Symbol 248 MovieClip in Frame 118
onClipEvent (load) { if (!_root.gameMute) { if (winSound == undefined) { var winSound = new Sound(); winSound.attachSound("win"); } winSound.start(); } _root.tutorialLevelFinishSFX = false; }
Frame 130
if (bars.deathsText != "DEATHS: 0") { bars.deathsText = "DEATHS: 0"; } if (bars.levelText != "LEVEL: 1/50") { bars.levelText = "LEVEL: 1/50"; } if (tutorialMode) { tutorialMode = false; }
Instance of Symbol 117 MovieClip in Frame 130
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.gotoAndStop("menu"); } }
Instance of Symbol 122 MovieClip in Frame 130
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.gotoAndStop("game text-2"); } } on (keyPress "<Space>") { if (!_root.gamePause) { _root.gotoAndStop("game text-2"); } }
Instance of Symbol 252 MovieClip in Frame 130
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.gotoAndStop("tutorial text-1"); } }
Instance of Symbol 117 MovieClip in Frame 141
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.gotoAndStop("game text-1"); } }
Instance of Symbol 257 MovieClip in Frame 141
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.levelTexting = true; _root.gotoAndPlay("level text"); } } on (keyPress "<Space>") { if (!_root.gamePause) { _root.levelTexting = true; _root.gotoAndPlay("level text"); } }
Frame 152
if (!gameMute) { if (tipSound == undefined) { var tipSound = new Sound(); tipSound.attachSound("tip"); } tipSound.start(); }
Instance of Symbol 263 MovieClip in Frame 152
onClipEvent (load) { if (_root.currentLevel == 50) { this.gotoAndStop(4); } else if (_root.currentLevel >= 40) { this.gotoAndStop(3); } else if (_root.currentLevel >= 30) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Instance of Symbol 286 MovieClip in Frame 152
onClipEvent (load) { this.gotoAndStop(_root.currentLevel / 5); }
Frame 156
function ads() { levelText.gotoAndStop(currentLevel); if ((!gameMute) && (currentLevel > 1)) { if (winSound == undefined) { var winSound = new Sound(); winSound.attachSound("win"); } winSound.start(); _root.play(); } } if (currentLevel > 1) { stop(); levelText.gotoAndStop(currentLevel); MochiAd.showInterLevelAd({id:"2d5ceb8f219537b4", res:"700x500", ad_finished:function () { ads(); }}); } else { levelText.gotoAndStop(currentLevel); }
Frame 186
_root.levelTexting = false; gotoAndStop("level-" + currentLevel);
Frame 187
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 77 MovieClip in Frame 187
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 187
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 187
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 187
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_noCheat_walls.door1 != undefined) { _root.noCheat_noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 194
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 70 MovieClip "player" in Frame 194
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 201
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 77 MovieClip in Frame 201
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 201
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check1) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 208
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies; enemiesStop[1] = noCheat_enemies.tween1; enemiesStop[2] = noCheat_enemies.tween2; enemiesStop[3] = noCheat_enemies.tween3; enemiesStop[4] = noCheat_enemies.tween4;
Instance of Symbol 238 MovieClip "key1" in Frame 208
onClipEvent (enterFrame) { if (hitTest(_root.player) && (_alpha == 100)) { _root.noCheat_walls.door1.play(); _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (keySound == undefined) { var keySound = new Sound(); keySound.attachSound("key"); } keySound.start(); } } }
Instance of Symbol 70 MovieClip "player" in Frame 208
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndStop("tip"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 215
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies.tween1; enemiesStop[1] = noCheat_enemies.tween2; enemiesStop[2] = noCheat_enemies.tween3; enemiesStop[3] = noCheat_enemies.tween4; enemiesStop[4] = noCheat_enemies.tween5; enemiesStop[5] = noCheat_enemies.tween6; enemiesStop[6] = noCheat_enemies.tween7; enemiesStop[7] = noCheat_enemies.tween8; enemiesStop[8] = noCheat_enemies.tween9; enemiesStop[9] = noCheat_enemies.tween10; enemiesStop[10] = noCheat_enemies.tween11; enemiesStop[11] = noCheat_enemies.tween12; enemiesStop[12] = noCheat_enemies.tween13; enemiesStop[13] = noCheat_enemies.tween14; enemiesStop[14] = noCheat_enemies.tween15; enemiesStop[15] = noCheat_enemies.tween16; enemiesStop[16] = noCheat_enemies.tween17; enemiesStop[17] = noCheat_enemies.tween18;
Instance of Symbol 77 MovieClip in Frame 215
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 215
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 215
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 215
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 215
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check1) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 222
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 77 MovieClip in Frame 222
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 222
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 222
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 222
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 222
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 222
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 222
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 222
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Frame 229
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 70 MovieClip "player" in Frame 229
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 236
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 77 MovieClip in Frame 236
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 236
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 236
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 236
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Frame 243
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies.tween1; enemiesStop[1] = noCheat_enemies.tween2; enemiesStop[2] = noCheat_enemies.tween3; enemiesStop[3] = noCheat_enemies.tween4; enemiesStop[4] = noCheat_enemies.tween5; enemiesStop[5] = noCheat_enemies.tween6;
Instance of Symbol 70 MovieClip "player" in Frame 243
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndStop("tip"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 250
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies.tween1; enemiesStop[1] = noCheat_enemies.tween2; enemiesStop[2] = noCheat_enemies.tween3;
Instance of Symbol 77 MovieClip in Frame 250
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 250
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 250
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 250
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if ((_root.player._alpha < 1) && (_alpha == 0)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 250
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check1) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 257
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies.tween1; enemiesStop[1] = noCheat_enemies.tween2; enemiesStop[2] = noCheat_enemies.tween3; enemiesStop[3] = noCheat_enemies.tween4; enemiesStop[4] = noCheat_enemies.tween5; enemiesStop[5] = noCheat_enemies.tween6; enemiesStop[6] = noCheat_enemies.tween7; enemiesStop[7] = noCheat_enemies.tween8;
Instance of Symbol 77 MovieClip in Frame 257
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 257
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 257
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 257
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 257
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 264
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Frame 271
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Frame 278
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 77 MovieClip in Frame 278
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 278
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 278
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 278
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 278
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 278
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 278
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 278
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 278
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndStop("tip"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 285
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 238 MovieClip "key1" in Frame 285
onClipEvent (enterFrame) { if (hitTest(_root.player) && (_alpha == 100)) { _root.noCheat_walls.door1.play(); _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (keySound == undefined) { var keySound = new Sound(); keySound.attachSound("key"); } keySound.start(); } } }
Instance of Symbol 70 MovieClip "player" in Frame 285
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 292
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Frame 299
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies; enemiesStop[1] = noCheat_enemies.tween1; enemiesStop[2] = noCheat_enemies.tween2; enemiesStop[3] = noCheat_enemies.tween3; enemiesStop[4] = noCheat_enemies.tween4;
Instance of Symbol 77 MovieClip in Frame 299
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 299
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 299
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 299
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 299
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check1) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 306
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies.tween1; enemiesStop[1] = noCheat_enemies.tween2; enemiesStop[2] = noCheat_enemies.tween3; enemiesStop[3] = noCheat_enemies.tween4; enemiesStop[4] = noCheat_enemies.tween5; enemiesStop[5] = noCheat_enemies.tween6;
Instance of Symbol 238 MovieClip "key1" in Frame 306
onClipEvent (enterFrame) { if (hitTest(_root.player) && (_alpha == 100)) { _root.noCheat_walls.door1.play(); _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (keySound == undefined) { var keySound = new Sound(); keySound.attachSound("key"); } keySound.start(); } } }
Instance of Symbol 70 MovieClip "player" in Frame 306
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 313
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies.tween1; enemiesStop[1] = noCheat_enemies.tween2; enemiesStop[2] = noCheat_enemies.tween3; enemiesStop[3] = noCheat_enemies.tween4; enemiesStop[4] = noCheat_enemies.tween5; enemiesStop[5] = noCheat_enemies.tween6; enemiesStop[6] = noCheat_enemies.tween7; enemiesStop[7] = noCheat_enemies.tween8; enemiesStop[8] = noCheat_enemies.tween9; enemiesStop[9] = noCheat_enemies.tween10; enemiesStop[10] = noCheat_enemies.tween11; enemiesStop[11] = noCheat_enemies.tween12;
Instance of Symbol 238 MovieClip "key3" in Frame 313
onClipEvent (enterFrame) { if (hitTest(_root.player) && (_alpha == 100)) { _root.noCheat_walls.door3.play(); _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (keySound == undefined) { var keySound = new Sound(); keySound.attachSound("key"); } keySound.start(); } } }
Instance of Symbol 238 MovieClip "key2" in Frame 313
onClipEvent (enterFrame) { if (hitTest(_root.player) && (_alpha == 100)) { _root.noCheat_walls.door2.play(); _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (keySound == undefined) { var keySound = new Sound(); keySound.attachSound("key"); } keySound.start(); } } }
Instance of Symbol 77 MovieClip in Frame 313
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 313
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 313
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 313
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 313
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 313
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 313
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCheck == _root.check1)) { currentCheck = _root.check2; } else if (hitTest(_root.check3) && (currentCheck == _root.check2)) { currentCheck = _root.check3; } else if (hitTest(_root.check4) && (currentCheck == _root.check3)) { currentCheck = _root.check4; } else if (hitTest(_root.check5) && (currentCheck == _root.check4)) { currentCheck = _root.check5; } if (hitTest(_root.check6) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndStop("tip"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; _root.moveReady = true; if (currentCheck == _root.check1) { _root.key1._alpha = 100; _root.noCheat_walls.door1.gotoAndStop(1); } } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 320
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 70 MovieClip "player" in Frame 320
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 327
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 238 MovieClip "key1" in Frame 327
onClipEvent (enterFrame) { if (hitTest(_root.player) && (_alpha == 100)) { _root.noCheat_walls.door1.play(); _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (keySound == undefined) { var keySound = new Sound(); keySound.attachSound("key"); } keySound.start(); } } }
Instance of Symbol 77 MovieClip in Frame 327
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 327
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 327
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 327
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check1) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 334
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 77 MovieClip in Frame 334
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 334
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 341
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies; enemiesStop[1] = noCheat_enemies.tween1; enemiesStop[2] = noCheat_enemies.tween2; enemiesStop[3] = noCheat_enemies.tween3;
Frame 348
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies.tween1; enemiesStop[1] = noCheat_enemies.tween2; enemiesStop[2] = noCheat_enemies.tween3; enemiesStop[3] = noCheat_enemies.tween4; enemiesStop[4] = noCheat_enemies.tween5; enemiesStop[5] = noCheat_enemies.tween6;
Instance of Symbol 238 MovieClip "key1" in Frame 348
onClipEvent (enterFrame) { if (hitTest(_root.player) && (_alpha == 100)) { _root.noCheat_walls.door1.play(); _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (keySound == undefined) { var keySound = new Sound(); keySound.attachSound("key"); } keySound.start(); } } }
Instance of Symbol 238 MovieClip "key2" in Frame 348
onClipEvent (enterFrame) { if (hitTest(_root.player) && (_alpha == 100)) { _root.noCheat_walls.door2.play(); _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (keySound == undefined) { var keySound = new Sound(); keySound.attachSound("key"); } keySound.start(); } } }
Instance of Symbol 238 MovieClip "key3" in Frame 348
onClipEvent (enterFrame) { if (hitTest(_root.player) && (_alpha == 100)) { _root.noCheat_walls.door3.play(); _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (keySound == undefined) { var keySound = new Sound(); keySound.attachSound("key"); } keySound.start(); } } }
Instance of Symbol 70 MovieClip "player" in Frame 348
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCheck == _root.check1)) { currentCheck = _root.check2; } else if (hitTest(_root.check3) && (currentCheck == _root.check2)) { currentCheck = _root.check3; } else if (hitTest(_root.check4) && (currentCheck == _root.check3)) { currentCheck = _root.check4; } else if (hitTest(_root.check5) && (currentCheck == _root.check4)) { currentCheck = _root.check5; } if (hitTest(_root.check6) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndStop("tip"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 355
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 70 MovieClip "player" in Frame 355
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 362
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 70 MovieClip "player" in Frame 362
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCheck == _root.check1)) { currentCheck = _root.check2; } else if (hitTest(_root.check3) && ((currentCheck == _root.check1) || (currentCheck == _root.check2))) { currentCheck = _root.check3; } if (hitTest(_root.check4) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 369
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies; enemiesStop[1] = noCheat_enemies.tween1; enemiesStop[2] = noCheat_enemies.tween2; enemiesStop[3] = noCheat_enemies.tween3; enemiesStop[4] = noCheat_enemies.tween4;
Instance of Symbol 77 MovieClip in Frame 369
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 369
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 369
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 369
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 369
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 369
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 369
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 369
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 369
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 369
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 369
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 369
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 369
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 376
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies.tween1; enemiesStop[1] = noCheat_enemies.tween2; enemiesStop[2] = noCheat_enemies.tween3; enemiesStop[3] = noCheat_enemies.tween4; enemiesStop[4] = noCheat_enemies.tween5; enemiesStop[5] = noCheat_enemies.tween6; enemiesStop[6] = noCheat_enemies.tween7; enemiesStop[7] = noCheat_enemies.tween8; enemiesStop[8] = noCheat_enemies.tween9; enemiesStop[9] = noCheat_enemies.tween10;
Frame 383
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 70 MovieClip "player" in Frame 383
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCheck == _root.check1)) { currentCheck = _root.check2; } if (hitTest(_root.check3) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndStop("tip"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 390
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 77 MovieClip in Frame 390
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 390
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 390
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 390
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 390
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 397
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 70 MovieClip "player" in Frame 397
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check1) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 404
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 238 MovieClip "key1" in Frame 404
onClipEvent (enterFrame) { if (hitTest(_root.player) && (_alpha == 100)) { _root.noCheat_walls.door1.play(); _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (keySound == undefined) { var keySound = new Sound(); keySound.attachSound("key"); } keySound.start(); } } }
Instance of Symbol 238 MovieClip "key2" in Frame 404
onClipEvent (enterFrame) { if (hitTest(_root.player) && (_alpha == 100)) { _root.noCheat_walls.door2.play(); _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (keySound == undefined) { var keySound = new Sound(); keySound.attachSound("key"); } keySound.start(); } } }
Instance of Symbol 77 MovieClip in Frame 404
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 404
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 404
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 404
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 404
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 404
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 404
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 404
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 404
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 404
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 404
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 404
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 404
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 404
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 404
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 404
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 404
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 404
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 404
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 411
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 411
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Frame 418
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 238 MovieClip "key1" in Frame 418
onClipEvent (enterFrame) { if (hitTest(_root.player) && (_alpha == 100)) { _root.noCheat_walls.door1.play(); _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (keySound == undefined) { var keySound = new Sound(); keySound.attachSound("key"); } keySound.start(); } } }
Instance of Symbol 70 MovieClip "player" in Frame 418
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndStop("tip"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 425
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 77 MovieClip in Frame 425
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 425
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 425
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 425
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 425
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 432
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Frame 439
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 238 MovieClip "key1" in Frame 439
onClipEvent (enterFrame) { if (hitTest(_root.player) && (_alpha == 100)) { _root.noCheat_walls.door1.play(); _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (keySound == undefined) { var keySound = new Sound(); keySound.attachSound("key"); } keySound.start(); } } }
Instance of Symbol 238 MovieClip "key2" in Frame 439
onClipEvent (enterFrame) { if (hitTest(_root.player) && (_alpha == 100)) { _root.noCheat_walls.door2.play(); _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (keySound == undefined) { var keySound = new Sound(); keySound.attachSound("key"); } keySound.start(); } } }
Instance of Symbol 238 MovieClip "key3" in Frame 439
onClipEvent (enterFrame) { if (hitTest(_root.player) && (_alpha == 100)) { _root.noCheat_walls.door3.play(); _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (keySound == undefined) { var keySound = new Sound(); keySound.attachSound("key"); } keySound.start(); } } }
Frame 446
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies; enemiesStop[1] = noCheat_enemies.tween1; enemiesStop[2] = noCheat_enemies.tween2; enemiesStop[3] = noCheat_enemies.tween3;
Instance of Symbol 77 MovieClip in Frame 446
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 446
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 446
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 446
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Frame 453
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 70 MovieClip "player" in Frame 453
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndStop("tip"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 460
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies.tween1; enemiesStop[1] = noCheat_enemies.tween2; enemiesStop[2] = noCheat_enemies.tween3; enemiesStop[3] = noCheat_enemies.tween4; enemiesStop[4] = noCheat_enemies.tween5; enemiesStop[5] = noCheat_enemies.tween6; enemiesStop[6] = noCheat_enemies.tween7; enemiesStop[7] = noCheat_enemies.tween8; enemiesStop[8] = noCheat_enemies.tween9; enemiesStop[9] = noCheat_enemies.tween10; enemiesStop[10] = noCheat_enemies.tween11; enemiesStop[11] = noCheat_enemies.tween12; enemiesStop[12] = noCheat_enemies.tween13; enemiesStop[13] = noCheat_enemies.tween14; enemiesStop[14] = noCheat_enemies.tween15; enemiesStop[15] = noCheat_enemies.tween16; enemiesStop[16] = noCheat_enemies.tween17; enemiesStop[17] = noCheat_enemies.tween18; enemiesStop[18] = noCheat_enemies.tween19; enemiesStop[19] = noCheat_enemies.tween20;
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 460
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 460
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 467
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Frame 474
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies; enemiesStop[1] = noCheat_enemies.tween1; enemiesStop[2] = noCheat_enemies.tween2;
Frame 481
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 77 MovieClip in Frame 481
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 481
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 481
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 481
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 481
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 481
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Frame 488
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies; enemiesStop[1] = noCheat_enemies.tween1; enemiesStop[2] = noCheat_enemies.tween2; enemiesStop[3] = noCheat_enemies.tween3; enemiesStop[4] = noCheat_enemies.tween4; enemiesStop[5] = noCheat_enemies.tween5; enemiesStop[6] = noCheat_enemies.tween6;
Instance of Symbol 70 MovieClip "player" in Frame 488
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndStop("tip"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 495
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 495
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 495
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndPlay("level text"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 502
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Frame 509
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies.tween1; enemiesStop[1] = noCheat_enemies.tween2; enemiesStop[2] = noCheat_enemies.tween3; enemiesStop[3] = noCheat_enemies.tween4; enemiesStop[4] = noCheat_enemies.tween5; enemiesStop[5] = noCheat_enemies.tween6; enemiesStop[6] = noCheat_enemies.tween7; enemiesStop[7] = noCheat_enemies.tween8; enemiesStop[8] = noCheat_enemies.tween9; enemiesStop[9] = noCheat_enemies.tween10; enemiesStop[10] = noCheat_enemies.tween11; enemiesStop[11] = noCheat_enemies.tween12; enemiesStop[12] = noCheat_enemies.tween13;
Frame 516
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies.tween1; enemiesStop[1] = noCheat_enemies.tween2; enemiesStop[2] = noCheat_enemies.tween3; enemiesStop[3] = noCheat_enemies.tween4; enemiesStop[4] = noCheat_enemies.tween5; enemiesStop[5] = noCheat_enemies.tween6; enemiesStop[6] = noCheat_enemies.tween7; enemiesStop[7] = noCheat_enemies.tween8; enemiesStop[8] = noCheat_enemies.tween9; enemiesStop[9] = noCheat_enemies.tween10; enemiesStop[10] = noCheat_enemies.tween11; enemiesStop[11] = noCheat_enemies.tween12; enemiesStop[12] = noCheat_enemies.tween13; enemiesStop[13] = noCheat_enemies.tween14; enemiesStop[14] = noCheat_enemies.tween15; enemiesStop[15] = noCheat_enemies.tween16; enemiesStop[16] = noCheat_enemies.tween17; enemiesStop[17] = noCheat_enemies.tween18; enemiesStop[18] = noCheat_enemies.tween19; enemiesStop[19] = noCheat_enemies.tween20;
Instance of Symbol 77 MovieClip in Frame 516
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 516
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 516
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 516
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Frame 523
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies; enemiesStop[1] = noCheat_enemies.tween1; enemiesStop[2] = noCheat_enemies.tween2; enemiesStop[3] = noCheat_enemies.tween3; enemiesStop[4] = noCheat_enemies.tween4; enemiesStop[5] = noCheat_enemies.tween5; enemiesStop[6] = noCheat_enemies.tween6;
Instance of Symbol 77 MovieClip in Frame 523
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 523
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 523
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.currentLevel++; _root.bars.levelText = ("LEVEL: " + _root.currentLevel) + "/50"; _root.gotoAndStop("tip"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 530
clearEnemiesStop(); enemiesStop[0] = noCheat_enemies;
Instance of Symbol 77 MovieClip in Frame 530
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 77 MovieClip in Frame 530
onClipEvent (load) { var flipPause = false; } onClipEvent (enterFrame) { if ((hitTest(_root.player) && (_alpha == 100)) && (_root.moveReady)) { _root.player.currentCoins++; _alpha = 0; if ((!_root.gameMute) && (!_root.gamePause)) { if (coinSound == undefined) { var coinSound = new Sound(); coinSound.attachSound("coin"); } coinSound.start(); } } if (((_root.player._alpha < 1) && (_alpha == 0)) && (_root.player.currentCheck != _root.check2)) { _root.player.currentCoins--; _alpha = 100; } if (_root.gamePause && (!flipPause)) { this.coinFlip.stop(); flipPause = true; } else if ((!_root.gamePause) && (flipPause)) { this.coinFlip.play(); flipPause = false; } }
Instance of Symbol 70 MovieClip "player" in Frame 530
onClipEvent (load) { _x = Math.floor(_x); _y = Math.floor(_y); this.gotoAndStop(_root.playerColor); var speed = 3; var currentCheck = _root.check1; var currentCoins = 0; _root.currentCheck = _root.check1; _x = _root.currentCheck._x; _y = _root.currentCheck._y; } onClipEvent (enterFrame) { if (hitTest(_root.check2) && (currentCoins == _root.coins[_root.currentLevel - 1])) { _root.gotoAndStop("finish game-1"); } if ((!_root.moveReady) && (!_root.gamePause)) { if (_alpha > 0) { _alpha = (_alpha - 4); } else { _root.deaths++; _root.bars.deathsText = "DEATHS: " + _root.deaths; _alpha = 100; _x = currentCheck._x; _y = currentCheck._y; if (_root.key1 != undefined) { _root.key1._alpha = 100; } if (_root.key2 != undefined) { _root.key2._alpha = 100; } if (_root.key3 != undefined) { _root.key3._alpha = 100; } if (_root.key4 != undefined) { _root.key4._alpha = 100; } if (_root.key5 != undefined) { _root.key5._alpha = 100; } if (_root.noCheat_walls.door1 != undefined) { _root.noCheat_walls.door1.gotoAndStop(1); } if (_root.noCheat_walls.door2 != undefined) { _root.noCheat_walls.door2.gotoAndStop(1); } if (_root.noCheat_walls.door3 != undefined) { _root.noCheat_walls.door3.gotoAndStop(1); } _root.moveReady = true; } } if ((Key.isDown(39) || (Key.isDown(68))) && (_root.moveReady)) { _x = (_x + speed); } if ((Key.isDown(37) || (Key.isDown(65))) && (_root.moveReady)) { _x = (_x - speed); } if ((Key.isDown(38) || (Key.isDown(87))) && (_root.moveReady)) { _y = (_y - speed); } if ((Key.isDown(40) || (Key.isDown(83))) && (_root.moveReady)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - speed, _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + speed, _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + speed, true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - speed, true)) { _y = (_y - speed); } if (_root.noCheat_walls.hitTest((_x + (_width / 2)) - (speed * 1.5), _y, true)) { _x = (_x - speed); } if (_root.noCheat_walls.hitTest((_x - (_width / 2)) + (speed * 1.5), _y, true)) { _x = (_x + speed); } if (_root.noCheat_walls.hitTest(_x, (_y - (_height / 2)) + (speed * 1.5), true)) { _y = (_y + speed); } if (_root.noCheat_walls.hitTest(_x, (_y + (_height / 2)) - (speed * 1.5), true)) { _y = (_y - speed); } if (_root.noCheat_enemies.hitTest(_x, _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y, true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x, _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y + (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x + (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } else if (_root.noCheat_enemies.hitTest(_x - (_width / 2), _y - (_height / 2), true) && (_alpha == 100)) { _root.moveReady = false; if ((!_root.gameMute) && (!_root.gamePause)) { if (dieSound == undefined) { var dieSound = new Sound(); dieSound.attachSound("die"); } dieSound.start(); } } }
Frame 537
gotoAndStop (1);
Frame 538
if ((!gameMute) && (!winSoundDone)) { if (winSound == undefined) { var winSound = new Sound(); winSound.attachSound("win"); } winSound.start(); winSoundDone = true; } bars.gotoAndStop("unpause_finish");
Instance of Symbol 263 MovieClip in Frame 538
onClipEvent (load) { this.gotoAndStop(4); }
Instance of Symbol 122 MovieClip in Frame 538
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.gotoAndStop("finish game-2"); } } on (keyPress "<Space>") { if (!_root.gamePause) { _root.gotoAndStop("finish game-2"); } }
Instance of Symbol 117 MovieClip in Frame 549
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.gotoAndStop("finish game-1"); } }
Instance of Symbol 122 MovieClip in Frame 549
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.gotoAndStop("finish game-3"); } } on (keyPress "<Space>") { if (!_root.gamePause) { _root.gotoAndStop("finish game-3"); } }
Instance of Symbol 117 MovieClip in Frame 560
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.gotoAndStop("finish game-2"); } }
Instance of Symbol 563 MovieClip in Frame 560
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { mochi.MochiScores.showLeaderboard({boardID:"4d3f9bf36c3ee8d1", score:1000 - _root.deaths, name:nameTextbox.text, onClose:function () { _root.gotoAndStop("menu"); }}); } }
Symbol 28 MovieClip Frame 101
stop(); _root.play();
Symbol 569 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _clip, _sendChannelName, _rcvChannelName, __get__comChannelName, onError, _listenChannel, _rcvChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("1.31"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; _rcvChannelName = val; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.MochiServices.onError = onError; } else if (mochi.MochiServices.onError == undefined) { mochi.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); _rcvChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local2 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } allowDomains(_gatewayURL); _clip = clip.createEmptyMovieClip(_local2, 10336, false); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip(_gatewayURL, _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain = function (d) { return(true); }; _rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain; _rcvChannel._nextcallbackID = 0; _rcvChannel._callbacks = {}; listen(); return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _rcvChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _rcvChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _rcvChannel.onError = function () { mochi.MochiServices.onError.apply(null, ["IOError"]); }; _rcvChannel.connect(_rcvChannelName); trace("connected!"); _connecting = false; _connected = true; _listenChannel.close(); while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _rcvChannel._callbacks[_local1.callbackID]; } delete _rcvChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } _rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _rcvChannel._nextcallbackID++; } static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__mochiservices"; static var _connecting = false; static var _connected = false; }
Symbol 570 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.1"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:10, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 571 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiScores.boardID = boardID; mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if (options.clip != null) { if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.__get__childClip()._target == undefined)) { mochi.MochiServices.disconnect(); mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip); } delete options.clip; } if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (typeof(options.score) == "object") { if (options.score.text != undefined) { options.score = options.score.text; } } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 53 MovieClip Frame 1
Symbol 53 MovieClip Frame 198
_root.gotoAndStop("splash2");
Symbol 55 MovieClip Frame 120
_root.nextFrame();
Symbol 70 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 124
_root.previewClips.nextClipTest = Math.floor((Math.random() * _root.previewClips._totalframes) + 1); while (_root.previewClips.nextClipTest == _root.previewClips.nextClip) { _root.previewClips.nextClipTest = Math.floor((Math.random() * _root.previewClips._totalframes) + 1); } _root.previewClips.nextClip = _root.previewClips.nextClipTest; _root.previewClips.nextClipTest = null; _parent.gotoAndStop(_root.previewClips.nextClip);
Instance of Symbol 76 MovieClip "coinFlip" in Symbol 77 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(Math.floor((Math.random() * this._totalframes) + 1)); }
Symbol 78 MovieClip Frame 94
_root.previewClips.nextClipTest = Math.floor((Math.random() * _root.previewClips._totalframes) + 1); while (_root.previewClips.nextClipTest == _root.previewClips.nextClip) { _root.previewClips.nextClipTest = Math.floor((Math.random() * _root.previewClips._totalframes) + 1); } _root.previewClips.nextClip = _root.previewClips.nextClipTest; _root.previewClips.nextClipTest = null; _parent.gotoAndStop(_root.previewClips.nextClip);
Symbol 80 MovieClip Frame 97
_root.previewClips.nextClipTest = Math.floor((Math.random() * _root.previewClips._totalframes) + 1); while (_root.previewClips.nextClipTest == _root.previewClips.nextClip) { _root.previewClips.nextClipTest = Math.floor((Math.random() * _root.previewClips._totalframes) + 1); } _root.previewClips.nextClip = _root.previewClips.nextClipTest; _root.previewClips.nextClipTest = null; _parent.gotoAndStop(_root.previewClips.nextClip);
Symbol 82 MovieClip Frame 63
_root.previewClips.nextClipTest = Math.floor((Math.random() * _root.previewClips._totalframes) + 1); while (_root.previewClips.nextClipTest == _root.previewClips.nextClip) { _root.previewClips.nextClipTest = Math.floor((Math.random() * _root.previewClips._totalframes) + 1); } _root.previewClips.nextClip = _root.previewClips.nextClipTest; _root.previewClips.nextClipTest = null; _parent.gotoAndStop(_root.previewClips.nextClip);
Symbol 84 MovieClip Frame 83
_root.previewClips.nextClipTest = Math.floor((Math.random() * _root.previewClips._totalframes) + 1); while (_root.previewClips.nextClipTest == _root.previewClips.nextClip) { _root.previewClips.nextClipTest = Math.floor((Math.random() * _root.previewClips._totalframes) + 1); } _root.previewClips.nextClip = _root.previewClips.nextClipTest; _root.previewClips.nextClipTest = null; _parent.gotoAndStop(_root.previewClips.nextClip);
Symbol 104 Button
on (release) { getURL ("http://www.yougame.com", "_top"); }
Symbol 108 Button
on (release) { getURL ("http://www.yougame.com/putonyourwebsite/", "_top"); }
Symbol 112 Button
on (release) { mochi.MochiScores.showLeaderboard({boardID:"4d3f9bf36c3ee8d1", onClose:function () { }}); }
Symbol 114 MovieClip Frame 11
stop();
Instance of Symbol 184 MovieClip in Symbol 203 MovieClip Frame 1
onClipEvent (load) { this.stop(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (_root.playerColor != 6) { _parent["color" + _root.playerColor].gotoAndStop(1); _parent["color" + (_root.playerColor + 1)].gotoAndStop(2); _root.playerColor++; } else { _parent.color6.gotoAndStop(1); _parent.color1.gotoAndStop(2); _root.playerColor = 1; } }
Instance of Symbol 187 MovieClip "color5" in Symbol 203 MovieClip Frame 1
onClipEvent (load) { if (_root.playerColor == 5) { this.gotoAndStop(2); } else { this.stop(); } } on (press) { _parent["color" + _root.playerColor].gotoAndStop(1); _root.playerColor = 5; this.gotoAndStop(2); }
Instance of Symbol 190 MovieClip "color1" in Symbol 203 MovieClip Frame 1
onClipEvent (load) { if (_root.playerColor == 1) { this.gotoAndStop(2); } else { this.stop(); } } on (press) { _parent["color" + _root.playerColor].gotoAndStop(1); _root.playerColor = 1; this.gotoAndStop(2); }
Instance of Symbol 193 MovieClip "color2" in Symbol 203 MovieClip Frame 1
onClipEvent (load) { if (_root.playerColor == 2) { this.gotoAndStop(2); } else { this.stop(); } } on (press) { _parent["color" + _root.playerColor].gotoAndStop(1); _root.playerColor = 2; this.gotoAndStop(2); }
Instance of Symbol 196 MovieClip "color3" in Symbol 203 MovieClip Frame 1
onClipEvent (load) { if (_root.playerColor == 3) { this.gotoAndStop(2); } else { this.stop(); } } on (press) { _parent["color" + _root.playerColor].gotoAndStop(1); _root.playerColor = 3; this.gotoAndStop(2); }
Instance of Symbol 199 MovieClip "color4" in Symbol 203 MovieClip Frame 1
onClipEvent (load) { if (_root.playerColor == 4) { this.gotoAndStop(2); } else { this.stop(); } } on (press) { _parent["color" + _root.playerColor].gotoAndStop(1); _root.playerColor = 4; this.gotoAndStop(2); }
Instance of Symbol 202 MovieClip "color6" in Symbol 203 MovieClip Frame 1
onClipEvent (load) { if (_root.playerColor == 6) { this.gotoAndStop(2); } else { this.stop(); } } on (press) { _parent["color" + _root.playerColor].gotoAndStop(1); _root.playerColor = 6; this.gotoAndStop(2); }
Symbol 216 MovieClip Frame 1
stop(); if (back == undefined) { var back = null; var forward = null; }
Instance of Symbol 137 MovieClip "menuBtn" in Symbol 216 MovieClip Frame 1
onClipEvent (load) { this.stop(); } on (rollOver) { if (_currentframe == 1) { this.gotoAndStop(2); } else if (_currentframe == 3) { this.gotoAndStop(4); } } on (rollOut) { if (_currentframe == 2) { this.gotoAndStop(1); } else if (_currentframe == 4) { this.gotoAndStop(3); } } on (press) { if (_root.levelTexting) { _root.stop(); } if ((!_root.gameMute) && (_parent.pauseBtn._currentframe < 3)) { if (pauseSound == undefined) { var pauseSound = new Sound(); pauseSound.attachSound("pause"); } pauseSound.start(); } if (hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(4); } else { this.gotoAndStop(3); } if (!_root.tutorialMode) { if (_parent.pauseBtn.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.pauseBtn.gotoAndStop(2); } else { _parent.pauseBtn.gotoAndStop(1); } _parent.gotoAndStop("menu"); } else { if (_parent.pauseBtn.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.pauseBtn.gotoAndStop(2); } else { _parent.pauseBtn.gotoAndStop(1); } _parent.gotoAndStop("tutorial menu"); } _root.gamePause = true; if (_root.player != undefined) { _root.moveReady = false; } if (_root.enemiesStop[0] != undefined) { var a = 0; while (_root.enemiesStop[a] != undefined) { _root.enemiesStop[a].stop(); a++; } } else if ((_currentframe == 3) || (_currentframe == 4)) { if (_root.levelTexting) { _root.play(); } if (hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } _parent.gotoAndStop("unpause"); _root.gamePause = false; if (_root.player._alpha == 100) { _root.moveReady = true; } if (_root.enemiesStop[0] != undefined) { var a = 0; while (_root.enemiesStop[a] != undefined) { _root.enemiesStop[a].play(); a++; } } if ((_root.player != undefined) && (_root.player._currentframe != _root.playerColor)) { _root.player.gotoAndStop(_root.playerColor); } } } on (keyPress "m") { if ((_currentframe == 1) || (_currentframe == 2)) { if (_root.levelTexting) { _root.stop(); } if ((!_root.gameMute) && (_parent.pauseBtn._currentframe < 3)) { if (pauseSound == undefined) { var pauseSound = new Sound(); pauseSound.attachSound("pause"); } pauseSound.start(); } if (hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(4); } else { this.gotoAndStop(3); } if (!_root.tutorialMode) { if (_parent.pauseBtn.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.pauseBtn.gotoAndStop(2); } else { _parent.pauseBtn.gotoAndStop(1); } _parent.gotoAndStop("menu"); } else { if (_parent.pauseBtn.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.pauseBtn.gotoAndStop(2); } else { _parent.pauseBtn.gotoAndStop(1); } _parent.gotoAndStop("tutorial menu"); } _root.gamePause = true; if (_root.player != undefined) { _root.moveReady = false; } if (_root.enemiesStop[0] != undefined) { var a = 0; while (_root.enemiesStop[a] != undefined) { _root.enemiesStop[a].stop(); a++; } } } else if ((_currentframe == 3) || (_currentframe == 4)) { if (_root.levelTexting) { _root.play(); } if (hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } _parent.gotoAndStop("unpause"); _root.gamePause = false; if (_root.player._alpha == 100) { _root.moveReady = true; } if (_root.enemiesStop[0] != undefined) { var a = 0; while (_root.enemiesStop[a] != undefined) { _root.enemiesStop[a].play(); a++; } } if ((_root.player != undefined) && (_root.player._currentframe != _root.playerColor)) { _root.player.gotoAndStop(_root.playerColor); } } } on (keyPress "M") { if ((_currentframe == 1) || (_currentframe == 2)) { if (_root.levelTexting) { _root.stop(); } if ((!_root.gameMute) && (_parent.pauseBtn._currentframe < 3)) { if (pauseSound == undefined) { var pauseSound = new Sound(); pauseSound.attachSound("pause"); } pauseSound.start(); } if (hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(4); } else { this.gotoAndStop(3); } if (!_root.tutorialMode) { if (_parent.pauseBtn.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.pauseBtn.gotoAndStop(2); } else { _parent.pauseBtn.gotoAndStop(1); } _parent.gotoAndStop("menu"); } else { if (_parent.pauseBtn.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.pauseBtn.gotoAndStop(2); } else { _parent.pauseBtn.gotoAndStop(1); } _parent.gotoAndStop("tutorial menu"); } _root.gamePause = true; if (_root.player != undefined) { _root.moveReady = false; } if (_root.enemiesStop[0] != undefined) { var a = 0; while (_root.enemiesStop[a] != undefined) { _root.enemiesStop[a].stop(); a++; } } } else if ((_currentframe == 3) || (_currentframe == 4)) { if (_root.levelTexting) { _root.play(); } if (hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } _parent.gotoAndStop("unpause"); _root.gamePause = false; if (_root.player._alpha == 100) { _root.moveReady = true; } if (_root.enemiesStop[0] != undefined) { var a = 0; while (_root.enemiesStop[a] != undefined) { _root.enemiesStop[a].play(); a++; } } if ((_root.player != undefined) && (_root.player._currentframe != _root.playerColor)) { _root.player.gotoAndStop(_root.playerColor); } } }
Instance of Symbol 143 MovieClip "pauseBtn" in Symbol 216 MovieClip Frame 1
onClipEvent (load) { this.stop(); } on (rollOver) { if (_currentframe == 1) { this.gotoAndStop(2); } else if (_currentframe == 3) { this.gotoAndStop(4); } } on (rollOut) { if (_currentframe == 2) { this.gotoAndStop(1); } else if (_currentframe == 4) { this.gotoAndStop(3); } } on (press) { if ((_currentframe == 1) || (_currentframe == 2)) { if (_root.levelTexting) { _root.stop(); } if ((!_root.gameMute) && (_parent.menuBtn._currentframe < 3)) { if (pauseSound == undefined) { var pauseSound = new Sound(); pauseSound.attachSound("pause"); } pauseSound.start(); } if (hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(4); } else { this.gotoAndStop(3); } if (_parent.menuBtn.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.menuBtn.gotoAndStop(2); } else { _parent.menuBtn.gotoAndStop(1); } if (_parent.menuBtn.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.menuBtn.gotoAndStop(2); } else { _parent.menuBtn.gotoAndStop(1); } _parent.gotoAndStop("pause"); _root.gamePause = true; if (_root.player != undefined) { _root.moveReady = false; } if (_root.enemiesStop[0] != undefined) { var a = 0; while (_root.enemiesStop[a] != undefined) { _root.enemiesStop[a].stop(); a++; } } } else if ((_currentframe == 3) || (_currentframe == 4)) { if (_root.levelTexting) { _root.play(); } if (hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } _parent.gotoAndStop("unpause"); _root.gamePause = false; if (_root.player._alpha == 100) { _root.moveReady = true; } if (_root.enemiesStop[0] != undefined) { var a = 0; while (_root.enemiesStop[a] != undefined) { _root.enemiesStop[a].play(); a++; } } } } on (keyPress "p") { if ((_currentframe == 1) || (_currentframe == 2)) { if (_root.levelTexting) { _root.stop(); } if ((!_root.gameMute) && (_parent.menuBtn._currentframe < 3)) { if (pauseSound == undefined) { var pauseSound = new Sound(); pauseSound.attachSound("pause"); } pauseSound.start(); } if (hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(4); } else { this.gotoAndStop(3); } if (_parent.menuBtn.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.menuBtn.gotoAndStop(2); } else { _parent.menuBtn.gotoAndStop(1); } if (_parent.menuBtn.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.menuBtn.gotoAndStop(2); } else { _parent.menuBtn.gotoAndStop(1); } _parent.gotoAndStop("pause"); _root.gamePause = true; if (_root.player != undefined) { _root.moveReady = false; } if (_root.enemiesStop[0] != undefined) { var a = 0; while (_root.enemiesStop[a] != undefined) { _root.enemiesStop[a].stop(); a++; } } } else if ((_currentframe == 3) || (_currentframe == 4)) { if (_root.levelTexting) { _root.play(); } if (hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } _parent.gotoAndStop("unpause"); _root.gamePause = false; if (_root.player._alpha == 100) { _root.moveReady = true; } if (_root.enemiesStop[0] != undefined) { var a = 0; while (_root.enemiesStop[a] != undefined) { _root.enemiesStop[a].play(); a++; } } } } on (keyPress "P") { if ((_currentframe == 1) || (_currentframe == 2)) { if (_root.levelTexting) { _root.stop(); } if ((!_root.gameMute) && (_parent.menuBtn._currentframe < 3)) { if (pauseSound == undefined) { var pauseSound = new Sound(); pauseSound.attachSound("pause"); } pauseSound.start(); } if (hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(4); } else { this.gotoAndStop(3); } if (_parent.menuBtn.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.menuBtn.gotoAndStop(2); } else { _parent.menuBtn.gotoAndStop(1); } if (_parent.menuBtn.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.menuBtn.gotoAndStop(2); } else { _parent.menuBtn.gotoAndStop(1); } _parent.gotoAndStop("pause"); _root.gamePause = true; if (_root.player != undefined) { _root.moveReady = false; } if (_root.enemiesStop[0] != undefined) { var a = 0; while (_root.enemiesStop[a] != undefined) { _root.enemiesStop[a].stop(); a++; } } } else if ((_currentframe == 3) || (_currentframe == 4)) { if (_root.levelTexting) { _root.play(); } if (hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } _parent.gotoAndStop("unpause"); _root.gamePause = false; if (_root.player._alpha == 100) { _root.moveReady = true; } if (_root.enemiesStop[0] != undefined) { var a = 0; while (_root.enemiesStop[a] != undefined) { _root.enemiesStop[a].play(); a++; } } } }
Instance of Symbol 152 MovieClip "barsMute" in Symbol 216 MovieClip Frame 1
onClipEvent (load) { if (_root.gameMute) { this.gotoAndStop(3); } else { this.stop(); } } on (rollOver) { if (_currentframe == 1) { this.gotoAndStop(2); } else if (_currentframe == 3) { this.gotoAndStop(4); } } on (rollOut) { if (_currentframe == 2) { this.gotoAndStop(1); } else if (_currentframe == 4) { this.gotoAndStop(3); } } on (press) { if ((_currentframe == 1) || (_currentframe == 2)) { if (hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(4); } else { this.gotoAndStop(3); } if (_parent.menuMute.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.menuMute.gotoAndStop(4); } else { _parent.menuMute.gotoAndStop(3); } _root.gameMute = true; stopAllSounds(); } else if ((_currentframe == 3) || (_currentframe == 4)) { if (hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if (_parent.menuMute.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.menuMute.gotoAndStop(2); } else { _parent.menuMute.gotoAndStop(1); } _root.gameMute = false; if (musicSound == undefined) { var musicSound = new Sound(); musicSound.attachSound("music"); } musicSound.start(0, 10000); } } on (keyPress "u") { if ((_currentframe == 1) || (_currentframe == 2)) { if (hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(4); } else { this.gotoAndStop(3); } if (_parent.menuMute.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.menuMute.gotoAndStop(4); } else { _parent.menuMute.gotoAndStop(3); } _root.gameMute = true; stopAllSounds(); } else if ((_currentframe == 3) || (_currentframe == 4)) { if (hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if (_parent.menuMute.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.menuMute.gotoAndStop(2); } else { _parent.menuMute.gotoAndStop(1); } _root.gameMute = false; if (musicSound == undefined) { var musicSound = new Sound(); musicSound.attachSound("music"); } musicSound.start(0, 10000); } } on (keyPress "U") { if ((_currentframe == 1) || (_currentframe == 2)) { if (hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(4); } else { this.gotoAndStop(3); } if (_parent.menuMute.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.menuMute.gotoAndStop(4); } else { _parent.menuMute.gotoAndStop(3); } _root.gameMute = true; stopAllSounds(); } else if ((_currentframe == 3) || (_currentframe == 4)) { if (hitTest(_root._xmouse, _root._ymouse, true)) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } if (_parent.menuMute.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.menuMute.gotoAndStop(2); } else { _parent.menuMute.gotoAndStop(1); } _root.gameMute = false; if (musicSound == undefined) { var musicSound = new Sound(); musicSound.attachSound("music"); } musicSound.start(0, 10000); } }
Instance of Symbol 155 MovieClip in Symbol 216 MovieClip Frame 1
on (keyPress "q") { if ((_quality == "high") || (_quality == "HIGH")) { _quality = "low"; _root.gameQuality = "low"; } else if ((_quality == "low") || (_quality == "LOW")) { _quality = "high"; _root.gameQuality = "high"; } } on (keyPress "Q") { if ((_quality == "high") || (_quality == "HIGH")) { _quality = "low"; _root.gameQuality = "low"; } else if ((_quality == "low") || (_quality == "LOW")) { _quality = "high"; _root.gameQuality = "high"; } }
Instance of Symbol 160 MovieClip in Symbol 216 MovieClip Frame 9
onClipEvent (load) { this.stop(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (_root.levelTexting) { _root.play(); } _parent.pauseBtn.gotoAndStop(1); _root.gamePause = false; if (_root.player._alpha == 100) { _root.moveReady = true; } if (_root.enemiesStop[0] != undefined) { var a = 0; while (_root.enemiesStop[a] != undefined) { _root.enemiesStop[a].play(); a++; } } _parent.gotoAndStop("unpause"); }
Instance of Symbol 163 MovieClip in Symbol 216 MovieClip Frame 9
onClipEvent (load) { this.stop(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _parent.pauseBtn.gotoAndStop(1); _parent.menuBtn.gotoAndStop(3); _parent.gotoAndStop("menu"); }
Instance of Symbol 168 MovieClip in Symbol 216 MovieClip Frame 15
onClipEvent (load) { this.stop(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _parent.back = "tutorial menu"; _parent.forward = "menu"; _parent.gotoAndStop("confirm"); }
Instance of Symbol 171 MovieClip in Symbol 216 MovieClip Frame 15
onClipEvent (load) { this.stop(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (_root.currentLevel > 1) { _parent.back = "tutorial menu"; _parent.forward = "tutorial-" + (_root.currentLevel - 1); _parent.gotoAndStop("confirm"); } else { _parent.gotoAndStop("no previous level"); } }
Instance of Symbol 176 MovieClip "menuMute" in Symbol 216 MovieClip Frame 15
onClipEvent (load) { if (_root.gameMute) { this.gotoAndStop(3); } else { this.stop(); } } on (rollOver) { if (_currentframe == 1) { this.gotoAndStop(2); } else if (_currentframe == 3) { this.gotoAndStop(4); } } on (rollOut) { if (_currentframe == 2) { this.gotoAndStop(1); } else if (_currentframe == 4) { this.gotoAndStop(3); } } on (press) { if ((_currentframe == 1) || (_currentframe == 2)) { this.gotoAndStop(4); _parent.barsMute.gotoAndStop(3); _root.gameMute = true; stopAllSounds(); } else if ((_currentframe == 3) || (_currentframe == 4)) { this.gotoAndStop(2); _parent.barsMute.gotoAndStop(1); _root.gameMute = false; if (musicSound == undefined) { var musicSound = new Sound(); musicSound.attachSound("music"); } musicSound.start(0, 10000); } }
Instance of Symbol 181 MovieClip in Symbol 216 MovieClip Frame 15
onClipEvent (load) { if (_root.gameQuality == "low") { this.gotoAndStop(3); } else { this.stop(); } } on (rollOver) { if (_currentframe == 1) { this.gotoAndStop(2); } else if (_currentframe == 3) { this.gotoAndStop(4); } } on (rollOut) { if (_currentframe == 2) { this.gotoAndStop(1); } else if (_currentframe == 4) { this.gotoAndStop(3); } } on (press, keyPress "q") { if ((_currentframe == 1) || (_currentframe == 2)) { this.gotoAndStop(3); _quality = "low"; _root.gameQuality = "low"; } else if ((_currentframe == 3) || (_currentframe == 4)) { this.gotoAndStop(1); _quality = "high"; _root.gameQuality = "high"; } } on (keyPress "Q") { if ((_currentframe == 1) || (_currentframe == 2)) { this.gotoAndStop(3); _quality = "low"; _root.gameQuality = "low"; } else if ((_currentframe == 3) || (_currentframe == 4)) { this.gotoAndStop(1); _quality = "high"; _root.gameQuality = "high"; } }
Instance of Symbol 203 MovieClip in Symbol 216 MovieClip Frame 15
onClipEvent (load) { this.stop(); }
Instance of Symbol 204 MovieClip in Symbol 216 MovieClip Frame 15
onClipEvent (load) { this.stop(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _parent.menuBtn.gotoAndStop(1); _root.gamePause = false; if (_root.player._alpha == 100) { _root.moveReady = true; } if (_root.enemiesStop[0] != undefined) { var a = 0; while (_root.enemiesStop[a] != undefined) { _root.enemiesStop[a].play(); a++; } } if ((_root.player != undefined) && (_root.player._currentframe != _root.playerColor)) { _root.player.gotoAndStop(_root.playerColor); } _parent.gotoAndStop("unpause"); }
Instance of Symbol 208 MovieClip in Symbol 216 MovieClip Frame 26
onClipEvent (load) { this.stop(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _root.gamePause = false; if (_parent.forward == ("tutorial-" + (_root.currentLevel - 1))) { _parent.menuBtn.gotoAndStop(1); _root.currentLevel--; _parent.levelText = ("LEVEL: " + _root.currentLevel) + "/4"; _root.tutorialLevelFinishSFX = false; _root.moveReady = true; _root.gotoAndStop(_parent.forward); _parent.gotoAndStop("unpause"); } else { _root.moveReady = true; _root.currentLevel = 1; _root.gotoAndStop(_parent.forward); } }
Instance of Symbol 211 MovieClip in Symbol 216 MovieClip Frame 26
onClipEvent (load) { this.stop(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _parent.gotoAndStop(_parent.back); }
Instance of Symbol 155 MovieClip in Symbol 216 MovieClip Frame 26
on (keyPress "q") { if ((_quality == "high") || (_quality == "HIGH")) { _quality = "low"; _root.gameQuality = "low"; } else if ((_quality == "low") || (_quality == "LOW")) { _quality = "high"; _root.gameQuality = "high"; } } on (keyPress "Q") { if ((_quality == "high") || (_quality == "HIGH")) { _quality = "low"; _root.gameQuality = "low"; } else if ((_quality == "low") || (_quality == "LOW")) { _quality = "high"; _root.gameQuality = "high"; } }
Instance of Symbol 215 MovieClip in Symbol 216 MovieClip Frame 33
onClipEvent (load) { this.stop(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _parent.gotoAndStop("tutorial menu"); }
Instance of Symbol 168 MovieClip in Symbol 216 MovieClip Frame 47
onClipEvent (load) { this.stop(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { _parent.back = "menu"; _parent.forward = "menu"; _parent.gotoAndStop("confirm"); }
Instance of Symbol 176 MovieClip "menuMute" in Symbol 216 MovieClip Frame 47
onClipEvent (load) { if (_root.gameMute) { this.gotoAndStop(3); } else { this.stop(); } } on (rollOver) { if (_currentframe == 1) { this.gotoAndStop(2); } else if (_currentframe == 3) { this.gotoAndStop(4); } } on (rollOut) { if (_currentframe == 2) { this.gotoAndStop(1); } else if (_currentframe == 4) { this.gotoAndStop(3); } } on (press) { if ((_currentframe == 1) || (_currentframe == 2)) { this.gotoAndStop(4); _parent.barsMute.gotoAndStop(3); _root.gameMute = true; stopAllSounds(); } else if ((_currentframe == 3) || (_currentframe == 4)) { this.gotoAndStop(2); _parent.barsMute.gotoAndStop(1); _root.gameMute = false; if (musicSound == undefined) { var musicSound = new Sound(); musicSound.attachSound("music"); } musicSound.start(0, 10000); } }
Instance of Symbol 181 MovieClip in Symbol 216 MovieClip Frame 47
onClipEvent (load) { if (_root.gameQuality == "low") { this.gotoAndStop(3); } else { this.stop(); } } on (rollOver) { if (_currentframe == 1) { this.gotoAndStop(2); } else if (_currentframe == 3) { this.gotoAndStop(4); } } on (rollOut) { if (_currentframe == 2) { this.gotoAndStop(1); } else if (_currentframe == 4) { this.gotoAndStop(3); } } on (press, keyPress "q") { if ((_currentframe == 1) || (_currentframe == 2)) { this.gotoAndStop(3); _quality = "low"; _root.gameQuality = "low"; } else if ((_currentframe == 3) || (_currentframe == 4)) { this.gotoAndStop(1); _quality = "high"; _root.gameQuality = "high"; } } on (keyPress "Q") { if ((_currentframe == 1) || (_currentframe == 2)) { this.gotoAndStop(3); _quality = "low"; _root.gameQuality = "low"; } else if ((_currentframe == 3) || (_currentframe == 4)) { this.gotoAndStop(1); _quality = "high"; _root.gameQuality = "high"; } }
Instance of Symbol 203 MovieClip in Symbol 216 MovieClip Frame 47
onClipEvent (load) { this.stop(); }
Instance of Symbol 204 MovieClip in Symbol 216 MovieClip Frame 47
onClipEvent (load) { this.stop(); } on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { if (_root.levelTexting) { _root.play(); } _parent.menuBtn.gotoAndStop(1); _root.gamePause = false; if (_root.player._alpha == 100) { _root.moveReady = true; } if (_root.enemiesStop[0] != undefined) { var a = 0; while (_root.enemiesStop[a] != undefined) { _root.enemiesStop[a].play(); a++; } } if ((_root.player != undefined) && (_root.player._currentframe != _root.playerColor)) { _root.player.gotoAndStop(_root.playerColor); } _parent.gotoAndStop("unpause"); }
Symbol 233 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 26
stop();
Instance of Symbol 233 MovieClip "door1" in Symbol 235 MovieClip Frame 1
onClipEvent (load) { var openPause = false; } onClipEvent (enterFrame) { if (((_root.gamePause && (!openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.stop(); openPause = true; } else if ((((!_root.gamePause) && (openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.play(); openPause = false; } }
Instance of Symbol 122 MovieClip in Symbol 286 MovieClip Frame 1
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { _root.levelTexting = true; _root.gotoAndPlay("level text"); } } on (keyPress "<Space>") { if (!_root.gamePause) { _root.levelTexting = true; _root.gotoAndPlay("level text"); } }
Instance of Symbol 267 MovieClip in Symbol 286 MovieClip Frame 1
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { getURL ("http://www.snubbyland.com/theWorldsHardestGame2_tipsAndTricks.php", "_blank"); } }
Instance of Symbol 273 MovieClip in Symbol 286 MovieClip Frame 4
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { getURL ("http://snubbyland.com/view.php?type=games&ID=10", "_blank"); } }
Instance of Symbol 281 MovieClip in Symbol 286 MovieClip Frame 9
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { getURL ("http://www.snubbyland.com/theWorldsHardestGame2_tipsAndTricks.php", "_blank"); } }
Instance of Symbol 284 MovieClip in Symbol 286 MovieClip Frame 9
onClipEvent (load) { this.stop(); } on (rollOver) { if (!_root.gamePause) { this.gotoAndStop(2); } } on (rollOut) { this.gotoAndStop(1); } on (press) { if (!_root.gamePause) { getURL ("http://youtube.com/results?search_query=the+worlds+hardest+game&search_type=&aq=f", "_blank"); } }
Symbol 345 Button
on (release) { trace("level:" + _root.currentLevel); trace("deaths:" + Number(bars.deathsText.text)); mochi.MochiScores.showLeaderboard({boardID:"4d3f9bf36c3ee8d1", score:(_root.currentLevel * 500) - _root.deaths, onClose:function () { _root.gotoAndStop("menu"); }}); }
Symbol 353 MovieClip Frame 1
stop();
Symbol 353 MovieClip Frame 26
stop();
Instance of Symbol 353 MovieClip "door1" in Symbol 355 MovieClip Frame 1
onClipEvent (load) { var openPause = false; } onClipEvent (enterFrame) { if (((_root.gamePause && (!openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.stop(); openPause = true; } else if ((((!_root.gamePause) && (openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.play(); openPause = false; } }
Symbol 401 MovieClip Frame 1
stop();
Symbol 401 MovieClip Frame 26
stop();
Instance of Symbol 401 MovieClip "door1" in Symbol 403 MovieClip Frame 1
onClipEvent (load) { var openPause = false; } onClipEvent (enterFrame) { if (((_root.gamePause && (!openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.stop(); openPause = true; } else if ((((!_root.gamePause) && (openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.play(); openPause = false; } }
Symbol 413 MovieClip Frame 1
stop();
Symbol 413 MovieClip Frame 26
stop();
Instance of Symbol 413 MovieClip "door1" in Symbol 415 MovieClip Frame 1
onClipEvent (load) { var openPause = false; } onClipEvent (enterFrame) { if (((_root.gamePause && (!openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.stop(); openPause = true; } else if ((((!_root.gamePause) && (openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.play(); openPause = false; } }
Symbol 420 MovieClip Frame 1
stop();
Symbol 420 MovieClip Frame 26
stop();
Symbol 422 MovieClip Frame 1
stop();
Symbol 422 MovieClip Frame 26
stop();
Instance of Symbol 420 MovieClip "door3" in Symbol 424 MovieClip Frame 1
onClipEvent (load) { var openPause = false; } onClipEvent (enterFrame) { if (((_root.gamePause && (!openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.stop(); openPause = true; } else if ((((!_root.gamePause) && (openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.play(); openPause = false; } }
Instance of Symbol 420 MovieClip "door1" in Symbol 432 MovieClip Frame 1
onClipEvent (load) { var openPause = false; } onClipEvent (enterFrame) { if (((_root.gamePause && (!openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.stop(); openPause = true; } else if ((((!_root.gamePause) && (openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.play(); openPause = false; } }
Symbol 435 MovieClip Frame 1
stop();
Symbol 435 MovieClip Frame 26
stop();
Instance of Symbol 435 MovieClip "door1" in Symbol 437 MovieClip Frame 1
onClipEvent (load) { var openPause = false; } onClipEvent (enterFrame) { if (((_root.gamePause && (!openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.stop(); openPause = true; } else if ((((!_root.gamePause) && (openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.play(); openPause = false; } }
Instance of Symbol 401 MovieClip "door1" in Symbol 444 MovieClip Frame 1
onClipEvent (load) { var openPause = false; } onClipEvent (enterFrame) { if (((_root.gamePause && (!openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.stop(); openPause = true; } else if ((((!_root.gamePause) && (openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.play(); openPause = false; } }
Instance of Symbol 401 MovieClip "door2" in Symbol 444 MovieClip Frame 1
onClipEvent (load) { var openPause = false; } onClipEvent (enterFrame) { if (((_root.gamePause && (!openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.stop(); openPause = true; } else if ((((!_root.gamePause) && (openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.play(); openPause = false; } }
Instance of Symbol 401 MovieClip "door3" in Symbol 444 MovieClip Frame 1
onClipEvent (load) { var openPause = false; } onClipEvent (enterFrame) { if (((_root.gamePause && (!openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.stop(); openPause = true; } else if ((((!_root.gamePause) && (openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.play(); openPause = false; } }
Instance of Symbol 413 MovieClip "door1" in Symbol 476 MovieClip Frame 1
onClipEvent (load) { var openPause = false; } onClipEvent (enterFrame) { if (((_root.gamePause && (!openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.stop(); openPause = true; } else if ((((!_root.gamePause) && (openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.play(); openPause = false; } }
Instance of Symbol 401 MovieClip "door2" in Symbol 476 MovieClip Frame 1
onClipEvent (load) { var openPause = false; } onClipEvent (enterFrame) { if (((_root.gamePause && (!openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.stop(); openPause = true; } else if ((((!_root.gamePause) && (openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.play(); openPause = false; } }
Instance of Symbol 401 MovieClip "door1" in Symbol 482 MovieClip Frame 1
onClipEvent (load) { var openPause = false; } onClipEvent (enterFrame) { if (((_root.gamePause && (!openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.stop(); openPause = true; } else if ((((!_root.gamePause) && (openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.play(); openPause = false; } }
Instance of Symbol 401 MovieClip "door3" in Symbol 491 MovieClip Frame 1
onClipEvent (load) { var openPause = false; } onClipEvent (enterFrame) { if (((_root.gamePause && (!openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.stop(); openPause = true; } else if ((((!_root.gamePause) && (openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.play(); openPause = false; } }
Instance of Symbol 401 MovieClip "door1" in Symbol 491 MovieClip Frame 1
onClipEvent (load) { var openPause = false; } onClipEvent (enterFrame) { if (((_root.gamePause && (!openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.stop(); openPause = true; } else if ((((!_root.gamePause) && (openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.play(); openPause = false; } }
Instance of Symbol 401 MovieClip "door2" in Symbol 491 MovieClip Frame 1
onClipEvent (load) { var openPause = false; } onClipEvent (enterFrame) { if (((_root.gamePause && (!openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.stop(); openPause = true; } else if ((((!_root.gamePause) && (openPause)) && (_currentframe > 1)) && (_currentframe < _totalframes)) { this.play(); openPause = false; } }

Library Items

Symbol 1 Sound [win game]
Symbol 2 Sound [win]
Symbol 3 Sound [tip]
Symbol 4 Sound [pause]
Symbol 5 Sound [music]
Symbol 6 Sound [key]
Symbol 7 Sound [die]
Symbol 8 Sound [coin]
Symbol 9 Sound [Smash]
Symbol 10 GraphicUsed by:Timeline
Symbol 11 GraphicUsed by:16
Symbol 12 GraphicUsed by:16
Symbol 13 GraphicUsed by:16
Symbol 14 GraphicUsed by:16
Symbol 15 GraphicUsed by:16
Symbol 16 ButtonUses:11 12 13 14 15Used by:Timeline
Symbol 17 GraphicUsed by:Timeline
Symbol 18 GraphicUsed by:Timeline
Symbol 19 GraphicUsed by:Timeline
Symbol 20 GraphicUsed by:Timeline
Symbol 21 FontUsed by:22 23 58 59 86 87 89 90 92 93 101 105 109 115 116 118 120 129 132 135 136 138 140 141 142 145 147 149 151 157 164 173 175 178 180 205 212 244 245 249 255 256 264 265 266 268 269 270 271 272 274 275 276 277 278 279 280 282 283 285 288 289 290 291 292 293 294 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 318 319 320 321 322 323 324 325 326 328 329 330 331 332 333 334 335 337 343 559 561 562 565 567
Symbol 22 TextUses:21Used by:Timeline
Symbol 23 TextUses:21Used by:Timeline
Symbol 24 GraphicUsed by:28
Symbol 25 FontUsed by:26 31 101 105 109 119 121 123 126 127 154 158 159 161 162 165 166 167 169 170 172 174 177 179 182 183 206 207 209 210 213 214 217 224 230 239 247 249 254 264 268 269 270 274 275 276 277 278 285 343 559 560 564
Symbol 26 TextUses:25Used by:28
Symbol 27 GraphicUsed by:28 53 143
Symbol 28 MovieClipUses:24 26 27Used by:Timeline
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:53  Timeline
Symbol 31 TextUses:25Used by:Timeline
Symbol 32 GraphicUsed by:Timeline
Symbol 33 GraphicUsed by:Timeline
Symbol 34 GraphicUsed by:Timeline
Symbol 569 MovieClip [__Packages.mochi.MochiServices]
Symbol 570 MovieClip [__Packages.MochiAd]
Symbol 571 MovieClip [__Packages.mochi.MochiScores]
Symbol 35 GraphicUsed by:Timeline
Symbol 36 GraphicUsed by:53 70 88 91 94 97 100 114 117 122 143 160 163 168 171 176 181 184 204 208 211 215 246 252 257 267 273 281 284 563
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:53
Symbol 39 SoundUsed by:53
Symbol 40 ShapeTweeningUsed by:53
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:53
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:53
Symbol 45 ShapeTweeningUsed by:53
Symbol 46 ShapeTweeningUsed by:53
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:53
Symbol 49 GraphicUsed by:53
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:36 38 39 40 42 27 44 30 45 46 48 49 51 52Used by:Timeline
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:Timeline
Symbol 56 GraphicUsed by:Timeline
Symbol 57 GraphicUsed by:Timeline
Symbol 58 TextUses:21Used by:Timeline
Symbol 59 TextUses:21Used by:Timeline
Symbol 60 GraphicUsed by:85
Symbol 61 GraphicUsed by:71
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:71 78 80 82 84 228 236 243 341 351 356 357 360 361 362 363 367 370 373 376 377 381 382 383 384 387 391 392 395 398 399 404 407 410 411 416 425 426 427 430 433 438 441 442 445 446 449 452 455 456 459 460 461 465
Symbol 64 GraphicUsed by:70
Symbol 65 GraphicUsed by:70
Symbol 66 GraphicUsed by:70
Symbol 67 GraphicUsed by:70
Symbol 68 GraphicUsed by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:36 64 65 66 67 68 69Used by:71 78 80 82 84  Timeline
Symbol 71 MovieClipUses:61 63 70Used by:85
Symbol 72 GraphicUsed by:85
Symbol 73 GraphicUsed by:78
Symbol 74 GraphicUsed by:76
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:74 75Used by:77
Symbol 77 MovieClipUses:76Used by:78  Timeline
Symbol 78 MovieClipUses:73 63 77 70Used by:85
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:79 63 70Used by:85
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81 63 70Used by:85
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83 63 70Used by:85
Symbol 85 MovieClipUses:60 71 72 78 80 82 84Used by:Timeline
Symbol 86 TextUses:21Used by:88
Symbol 87 TextUses:21Used by:88
Symbol 88 MovieClipUses:36 86 87Used by:Timeline
Symbol 89 TextUses:21Used by:91
Symbol 90 TextUses:21Used by:91
Symbol 91 MovieClipUses:36 89 90Used by:Timeline
Symbol 92 TextUses:21Used by:94
Symbol 93 TextUses:21Used by:94
Symbol 94 MovieClipUses:36 92 93Used by:Timeline
Symbol 95 GraphicUsed by:97
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:36 95 96Used by:Timeline
Symbol 98 GraphicUsed by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClipUses:36 98 99Used by:Timeline
Symbol 101 EditableTextUses:21 25 253 295Used by:102 104
Symbol 102 MovieClipUses:101Used by:104
Symbol 103 GraphicUsed by:104
Symbol 104 ButtonUses:102 103 101Used by:216  Timeline
Symbol 105 EditableTextUses:21 25 253 295Used by:106 108
Symbol 106 MovieClipUses:105Used by:108
Symbol 107 GraphicUsed by:108
Symbol 108 ButtonUses:106 107 105Used by:216  Timeline
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Symbol 110 MovieClipUses:109Used by:112
Symbol 111 GraphicUsed by:112 345
Symbol 112 ButtonUses:110 111 109Used by:Timeline
Symbol 113 ShapeTweeningUsed by:114
Symbol 114 MovieClipUses:113 36Used by:Timeline
Symbol 115 TextUses:21Used by:117
Symbol 116 TextUses:21Used by:117
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Symbol 118 TextUses:21Used by:122
Symbol 119 TextUses:25Used by:122 246 257 563
Symbol 120 TextUses:21Used by:122
Symbol 121 TextUses:25Used by:122 246 257 563
Symbol 122 MovieClipUses:36 118 119 120 121Used by:286  Timeline
Symbol 123 TextUses:25Used by:124
Symbol 124 MovieClipUses:123Used by:Timeline
Symbol 125 GraphicUsed by:216
Symbol 126 EditableTextUses:25Used by:216
Symbol 127 EditableTextUses:25Used by:216
Symbol 128 GraphicUsed by:137 143
Symbol 129 TextUses:21Used by:137
Symbol 130 GraphicUsed by:137
Symbol 131 GraphicUsed by:137
Symbol 132 TextUses:21Used by:137
Symbol 133 GraphicUsed by:137 143
Symbol 134 GraphicUsed by:137
Symbol 135 TextUses:21Used by:137
Symbol 136 TextUses:21Used by:137
Symbol 137 MovieClipUses:128 129 130 131 132 133 134 135 136Used by:216
Symbol 138 TextUses:21Used by:143
Symbol 139 GraphicUsed by:143
Symbol 140 TextUses:21Used by:143
Symbol 141 TextUses:21Used by:143
Symbol 142 TextUses:21Used by:143
Symbol 143 MovieClipUses:128 138 139 36 140 133 141 27 142Used by:216
Symbol 144 GraphicUsed by:152
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Symbol 146 GraphicUsed by:152
Symbol 147 TextUses:21Used by:152
Symbol 148 GraphicUsed by:152
Symbol 149 TextUses:21Used by:152
Symbol 150 GraphicUsed by:152
Symbol 151 TextUses:21Used by:152
Symbol 152 MovieClipUses:144 145 146 147 148 149 150 151Used by:216
Symbol 153 GraphicUsed by:155
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Symbol 156 GraphicUsed by:216
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Symbol 158 TextUses:25Used by:160 204
Symbol 159 TextUses:25Used by:160 204
Symbol 160 MovieClipUses:36 158 159Used by:216
Symbol 161 TextUses:25Used by:163
Symbol 162 TextUses:25Used by:163
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Symbol 165 TextUses:25Used by:168
Symbol 166 TextUses:25Used by:168
Symbol 167 TextUses:25Used by:168
Symbol 168 MovieClipUses:36 165 166 167Used by:216
Symbol 169 TextUses:25Used by:171
Symbol 170 TextUses:25Used by:171
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Symbol 172 TextUses:25Used by:176
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Symbol 174 TextUses:25Used by:176
Symbol 175 TextUses:21Used by:176
Symbol 176 MovieClipUses:36 172 173 174 175Used by:216
Symbol 177 TextUses:25Used by:181
Symbol 178 TextUses:21Used by:181
Symbol 179 TextUses:25Used by:181
Symbol 180 TextUses:21Used by:181
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Symbol 182 TextUses:25Used by:184
Symbol 183 TextUses:25Used by:184
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Symbol 185 GraphicUsed by:187
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:185 186Used by:203
Symbol 188 GraphicUsed by:190
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:188 189Used by:203
Symbol 191 GraphicUsed by:193
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:191 192Used by:203
Symbol 194 GraphicUsed by:196
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:194 195Used by:203
Symbol 197 GraphicUsed by:199
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:197 198Used by:203
Symbol 200 GraphicUsed by:202
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:200 201Used by:203
Symbol 203 MovieClipUses:184 187 190 193 196 199 202Used by:216
Symbol 204 MovieClipUses:36 158 159Used by:216
Symbol 205 TextUses:21Used by:216
Symbol 206 TextUses:25Used by:208
Symbol 207 TextUses:25Used by:208
Symbol 208 MovieClipUses:36 206 207Used by:216
Symbol 209 TextUses:25Used by:211
Symbol 210 TextUses:25Used by:211
Symbol 211 MovieClipUses:36 209 210Used by:216
Symbol 212 TextUses:21Used by:216
Symbol 213 TextUses:25Used by:215
Symbol 214 TextUses:25Used by:215
Symbol 215 MovieClipUses:36 213 214Used by:216
Symbol 216 MovieClipUses:125 126 127 137 143 152 104 108 155 156 157 160 163 164 168 171 176 181 203 204 205 208 211 212 215Used by:Timeline
Symbol 217 TextUses:25Used by:218
Symbol 218 MovieClipUses:217Used by:Timeline
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Symbol 223 MovieClipUses:222Used by:Timeline
Symbol 224 TextUses:25Used by:225
Symbol 225 MovieClipUses:224Used by:Timeline
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Symbol 229 MovieClipUses:228Used by:Timeline
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Symbol 245 TextUses:21Used by:246
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Symbol 250 GraphicUsed by:252
Symbol 251 GraphicUsed by:252
Symbol 252 MovieClipUses:36 250 251Used by:Timeline
Symbol 253 FontUsed by:101 105 109 254 275 343
Symbol 254 TextUses:25 253Used by:Timeline
Symbol 255 TextUses:21Used by:257
Symbol 256 TextUses:21Used by:257
Symbol 257 MovieClipUses:36 255 119 256 121Used by:Timeline
Symbol 258 GraphicUsed by:263
Symbol 259 GraphicUsed by:263
Symbol 260 GraphicUsed by:263
Symbol 261 GraphicUsed by:263
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:258 259 260 261 262Used by:Timeline
Symbol 264 TextUses:21 25Used by:286
Symbol 265 TextUses:21Used by:267
Symbol 266 TextUses:21Used by:267
Symbol 267 MovieClipUses:36 265 266Used by:286
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Symbol 271 TextUses:21Used by:273
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Symbol 287 GraphicUsed by:338
Symbol 288 TextUses:21Used by:338
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Symbol 295 FontUsed by:101 105 109 296 315 318 343
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Symbol 339 GraphicUsed by:340
Symbol 340 MovieClipUses:339Used by:Timeline
Symbol 341 MovieClipUses:63Used by:342 348
Symbol 342 MovieClipUses:341Used by:Timeline
Symbol 343 EditableTextUses:21 25 253 295Used by:344 345
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Symbol 368 GraphicUsed by:369
Symbol 369 MovieClipUses:368Used by:Timeline
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Symbol 375 MovieClipUses:374Used by:Timeline
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Symbol 377 MovieClipUses:63Used by:378
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Symbol 547 MovieClipUses:546Used by:548
Symbol 548 MovieClipUses:543 544 545 547Used by:Timeline
Symbol 549 GraphicUsed by:550
Symbol 550 MovieClipUses:549Used by:Timeline
Symbol 551 MovieClipUses:506Used by:552
Symbol 552 MovieClipUses:551 506Used by:Timeline
Symbol 553 GraphicUsed by:Timeline
Symbol 554 GraphicUsed by:555
Symbol 555 MovieClipUses:554Used by:Timeline
Symbol 556 GraphicUsed by:557
Symbol 557 MovieClipUses:556Used by:558
Symbol 558 MovieClipUses:557Used by:Timeline
Symbol 559 TextUses:21 25Used by:Timeline
Symbol 560 TextUses:25Used by:Timeline
Symbol 561 TextUses:21Used by:563
Symbol 562 TextUses:21Used by:563
Symbol 563 MovieClipUses:36 561 119 562 121Used by:Timeline
Symbol 564 TextUses:25Used by:Timeline
Symbol 565 TextUses:21Used by:Timeline
Symbol 566 GraphicUsed by:568
Symbol 567 EditableTextUses:21Used by:568
Symbol 568 MovieClipUses:566 567Used by:Timeline

Instance Names

"AGskip_btn"Frame 1Symbol 16 Button
"previewClips"Frame 20Symbol 85 MovieClip
"bars"Frame 26Symbol 216 MovieClip
"check1"Frame 50Symbol 221 MovieClip
"check2"Frame 50Symbol 221 MovieClip
"walls"Frame 50Symbol 223 MovieClip
"player"Frame 50Symbol 70 MovieClip
"check1"Frame 70Symbol 221 MovieClip
"walls"Frame 70Symbol 227 MovieClip
"enemies"Frame 70Symbol 229 MovieClip
"player"Frame 70Symbol 70 MovieClip
"check1"Frame 90Symbol 221 MovieClip
"check2"Frame 90Symbol 221 MovieClip
"walls"Frame 90Symbol 235 MovieClip
"enemies"Frame 90Symbol 236 MovieClip
"key1"Frame 90Symbol 238 MovieClip
"player"Frame 90Symbol 70 MovieClip
"check1"Frame 110Symbol 221 MovieClip
"check2"Frame 110Symbol 221 MovieClip
"walls"Frame 110Symbol 242 MovieClip
"enemies"Frame 110Symbol 243 MovieClip
"player"Frame 110Symbol 70 MovieClip
"levelText"Frame 156Symbol 338 MovieClip
"check1"Frame 187Symbol 221 MovieClip
"check2"Frame 187Symbol 221 MovieClip
"noCheat_walls"Frame 187Symbol 340 MovieClip
"noCheat_enemies"Frame 187Symbol 342 MovieClip
"player"Frame 187Symbol 70 MovieClip
"noCheat_walls"Frame 194Symbol 347 MovieClip
"noCheat_enemies"Frame 194Symbol 348 MovieClip
"player"Frame 194Symbol 70 MovieClip
"noCheat_walls"Frame 201Symbol 350 MovieClip
"noCheat_enemies"Frame 201Symbol 351 MovieClip
"player"Frame 201Symbol 70 MovieClip
"check2"Frame 208Symbol 221 MovieClip
"noCheat_walls"Frame 208Symbol 355 MovieClip
"noCheat_enemies"Frame 208Symbol 357 MovieClip
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"player"Frame 208Symbol 70 MovieClip
"noCheat_walls"Frame 215Symbol 359 MovieClip
"noCheat_enemies"Frame 215Symbol 364 MovieClip
"player"Frame 215Symbol 70 MovieClip
"noCheat_walls"Frame 222Symbol 366 MovieClip
"noCheat_enemies"Frame 222Symbol 367 MovieClip
"check2"Frame 229Symbol 221 MovieClip
"noCheat_walls"Frame 229Symbol 369 MovieClip
"noCheat_enemies"Frame 229Symbol 370 MovieClip
"player"Frame 229Symbol 70 MovieClip
"noCheat_walls"Frame 236Symbol 372 MovieClip
"noCheat_enemies"Frame 236Symbol 373 MovieClip
"noCheat_walls"Frame 243Symbol 375 MovieClip
"noCheat_enemies"Frame 243Symbol 378 MovieClip
"player"Frame 243Symbol 70 MovieClip
"noCheat_walls"Frame 250Symbol 380 MovieClip
"noCheat_enemies"Frame 250Symbol 384 MovieClip
"player"Frame 250Symbol 70 MovieClip
"check2"Frame 257Symbol 221 MovieClip
"noCheat_walls"Frame 257Symbol 386 MovieClip
"noCheat_enemies"Frame 257Symbol 388 MovieClip
"player"Frame 257Symbol 70 MovieClip
"noCheat_walls"Frame 264Symbol 390 MovieClip
"noCheat_enemies"Frame 264Symbol 392 MovieClip
"noCheat_walls"Frame 271Symbol 394 MovieClip
"noCheat_enemies"Frame 271Symbol 395 MovieClip
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"noCheat_enemies"Frame 278Symbol 399 MovieClip
"player"Frame 278Symbol 70 MovieClip
"noCheat_walls"Frame 285Symbol 403 MovieClip
"noCheat_enemies"Frame 285Symbol 404 MovieClip
"key1"Frame 285Symbol 238 MovieClip
"player"Frame 285Symbol 70 MovieClip
"noCheat_walls"Frame 292Symbol 406 MovieClip
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"noCheat_walls"Frame 299Symbol 409 MovieClip
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"player"Frame 306Symbol 70 MovieClip
"check6"Frame 313Symbol 221 MovieClip
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"check5"Frame 313Symbol 221 MovieClip
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"noCheat_enemies"Frame 320Symbol 430 MovieClip
"player"Frame 320Symbol 70 MovieClip
"noCheat_walls"Frame 327Symbol 432 MovieClip
"noCheat_enemies"Frame 327Symbol 433 MovieClip
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"player"Frame 327Symbol 70 MovieClip
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"noCheat_enemies"Frame 334Symbol 438 MovieClip
"player"Frame 334Symbol 70 MovieClip
"noCheat_walls"Frame 341Symbol 440 MovieClip
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"check4"Frame 348Symbol 221 MovieClip
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"check5"Frame 348Symbol 221 MovieClip
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"player"Frame 348Symbol 70 MovieClip
"noCheat_walls"Frame 355Symbol 448 MovieClip
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"player"Frame 355Symbol 70 MovieClip
"check3"Frame 362Symbol 221 MovieClip
"check4"Frame 362Symbol 221 MovieClip
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"noCheat_walls"Frame 376Symbol 458 MovieClip
"noCheat_enemies"Frame 376Symbol 462 MovieClip
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"noCheat_walls"Frame 383Symbol 464 MovieClip
"noCheat_enemies"Frame 383Symbol 465 MovieClip
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"noCheat_walls"Frame 390Symbol 468 MovieClip
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"player"Frame 390Symbol 70 MovieClip
"noCheat_walls"Frame 397Symbol 473 MovieClip
"noCheat_enemies"Frame 397Symbol 474 MovieClip
"player"Frame 397Symbol 70 MovieClip
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"noCheat_walls"Frame 404Symbol 476 MovieClip
"noCheat_enemies"Frame 404Symbol 477 MovieClip
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"noCheat_walls"Frame 411Symbol 479 MovieClip
"noCheat_enemies"Frame 411Symbol 480 MovieClip
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"noCheat_walls"Frame 418Symbol 482 MovieClip
"noCheat_enemies"Frame 418Symbol 483 MovieClip
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"player"Frame 418Symbol 70 MovieClip
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"noCheat_enemies"Frame 425Symbol 486 MovieClip
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"noCheat_enemies"Frame 530Symbol 558 MovieClip
"player"Frame 530Symbol 70 MovieClip
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"pauseBtn"Symbol 216 MovieClip Frame 1Symbol 143 MovieClip
"barsMute"Symbol 216 MovieClip Frame 1Symbol 152 MovieClip
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"menuMute"Symbol 216 MovieClip Frame 47Symbol 176 MovieClip
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"move1"Symbol 229 MovieClip Frame 1Symbol 228 MovieClip
"move2"Symbol 229 MovieClip Frame 1Symbol 228 MovieClip
"move3"Symbol 229 MovieClip Frame 1Symbol 228 MovieClip
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"tween4"Symbol 357 MovieClip Frame 1Symbol 356 MovieClip
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"tween7"Symbol 364 MovieClip Frame 1Symbol 360 MovieClip
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"door3"Symbol 424 MovieClip Frame 1Symbol 420 MovieClip
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"tween12"Symbol 427 MovieClip Frame 1Symbol 425 MovieClip
"tween10"Symbol 427 MovieClip Frame 1Symbol 425 MovieClip
"tween11"Symbol 427 MovieClip Frame 1Symbol 425 MovieClip
"tween1"Symbol 427 MovieClip Frame 1Symbol 425 MovieClip
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"tween7"Symbol 427 MovieClip Frame 1Symbol 426 MovieClip
"tween8"Symbol 427 MovieClip Frame 1Symbol 426 MovieClip
"door1"Symbol 432 MovieClip Frame 1Symbol 420 MovieClip
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"tween1"Symbol 442 MovieClip Frame 1Symbol 441 MovieClip
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"tween3"Symbol 442 MovieClip Frame 1Symbol 441 MovieClip
"door1"Symbol 444 MovieClip Frame 1Symbol 401 MovieClip
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"door3"Symbol 444 MovieClip Frame 1Symbol 401 MovieClip
"tween1"Symbol 446 MovieClip Frame 1Symbol 445 MovieClip
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"tween4"Symbol 446 MovieClip Frame 1Symbol 445 MovieClip
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"tween6"Symbol 446 MovieClip Frame 1Symbol 445 MovieClip
"tween2"Symbol 456 MovieClip Frame 1Symbol 455 MovieClip
"tween1"Symbol 456 MovieClip Frame 1Symbol 455 MovieClip
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"tween3"Symbol 456 MovieClip Frame 1Symbol 455 MovieClip
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"tween3"Symbol 462 MovieClip Frame 1Symbol 461 MovieClip
"tween5"Symbol 462 MovieClip Frame 1Symbol 459 MovieClip
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"tween11"Symbol 540 MovieClip Frame 1Symbol 539 MovieClip
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"tween10"Symbol 540 MovieClip Frame 1Symbol 538 MovieClip
"tween4"Symbol 548 MovieClip Frame 1Symbol 543 MovieClip
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"tween11"Symbol 548 MovieClip Frame 1Symbol 544 MovieClip
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"tween1"Symbol 552 MovieClip Frame 1Symbol 551 MovieClip
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"tween4"Symbol 552 MovieClip Frame 1Symbol 551 MovieClip
"tween5"Symbol 552 MovieClip Frame 1Symbol 551 MovieClip
"tween6"Symbol 552 MovieClip Frame 1Symbol 551 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "win game"
ExportAssets (56)Timeline Frame 1Symbol 2 as "win"
ExportAssets (56)Timeline Frame 1Symbol 3 as "tip"
ExportAssets (56)Timeline Frame 1Symbol 4 as "pause"
ExportAssets (56)Timeline Frame 1Symbol 5 as "music"
ExportAssets (56)Timeline Frame 1Symbol 6 as "key"
ExportAssets (56)Timeline Frame 1Symbol 7 as "die"
ExportAssets (56)Timeline Frame 1Symbol 8 as "coin"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Smash"
ExportAssets (56)Timeline Frame 1Symbol 569 as "__Packages.mochi.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 570 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 571 as "__Packages.mochi.MochiScores"

Labels

"splash1"Frame 11
"splash2"Frame 15
"menu"Frame 20
"tutorial text-1"Frame 26
"tutorial text-2"Frame 38
"tutorial-1"Frame 50
"tutorial text-3"Frame 58
"tutorial-2"Frame 70
"tutorial text-4"Frame 78
"tutorial-3"Frame 90
"tutorial text-5"Frame 98
"tutorial-4"Frame 110
"tutorial text-6"Frame 118
"game text-1"Frame 130
"game text-2"Frame 141
"tip"Frame 152
"level text"Frame 156
"level-1"Frame 187
"level-2"Frame 194
"level-3"Frame 201
"level-4"Frame 208
"level-5"Frame 215
"level-6"Frame 222
"level-7"Frame 229
"level-8"Frame 236
"level-9"Frame 243
"level-10"Frame 250
"level-11"Frame 257
"level-12"Frame 264
"level-13"Frame 271
"level-14"Frame 278
"level-15"Frame 285
"level-16"Frame 292
"level-17"Frame 299
"level-18"Frame 306
"level-19"Frame 313
"level-20"Frame 320
"level-21"Frame 327
"level-22"Frame 334
"level-23"Frame 341
"level-24"Frame 348
"level-25"Frame 355
"level-26"Frame 362
"level-27"Frame 369
"level-28"Frame 376
"level-29"Frame 383
"level-30"Frame 390
"level-31"Frame 397
"level-32"Frame 404
"level-33"Frame 411
"level-34"Frame 418
"level-35"Frame 425
"level-36"Frame 432
"level-37"Frame 439
"level-38"Frame 446
"level-39"Frame 453
"level-40"Frame 460
"level-41"Frame 467
"level-42"Frame 474
"level-43"Frame 481
"level-44"Frame 488
"level-45"Frame 495
"level-46"Frame 502
"level-47"Frame 509
"level-48"Frame 516
"level-49"Frame 523
"level-50"Frame 530
"finish game-1"Frame 538
"finish game-2"Frame 549
"finish game-3"Frame 560
"unpause"Symbol 216 MovieClip Frame 1
"pause"Symbol 216 MovieClip Frame 9
"tutorial menu"Symbol 216 MovieClip Frame 15
"confirm"Symbol 216 MovieClip Frame 26
"no previous level"Symbol 216 MovieClip Frame 33
"menu"Symbol 216 MovieClip Frame 47
"unpause_finish"Symbol 216 MovieClip Frame 53

Dynamic Text Variables

deathsTextSymbol 126 EditableText""
levelTextSymbol 127 EditableText""
nameTextSymbol 567 EditableText""




http://swfchan.com/10/48106/info.shtml
Created: 30/4 -2019 14:08:54 Last modified: 30/4 -2019 14:08:54 Server time: 22/12 -2024 13:34:23