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Zayo 3.swf

This is the info page for
Flash #48142

(Click the ID number above for more basic data on this flash file.)


Text
Zayo 2

options

Quality

Controls
A D - move
W  - jump
1 2 3 4 weapons

fire

Save Snif

Collect the 3 map pieces

Save your skin

Kill Tors

Kill the boss

ADD THIS GAME TO YOUR SITE

ADD THIS GAME TO YOUR SITE

THE END OF THE DAYS

D

W

A

S

D

D

W

A

S

W

A

S

D

F

W

A

S

D

F

D

F

W

A

S

W

A

S

WARNING!
Jump approach!

fps:27

<p align="center"><font face="Comic Sans MS" size="12" color="#000000" letterSpacing="0.000000" kerning="1"><b>1000 </b></font></p>

press 1,2,3,4
to change weapons

<p align="center"><font face="_sans" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">time:120</font></p>

play zayo 1

THAT WAS FUN

HELP

Stop right there or
you are dead!

Hey, you are a bunny
just like me.

Who are you and what
are you doing on
this cursed island?

name is Senorius and
I am  cursed to haunt on
this ghost island forever.

Why, what happed?

It’s a long story…

What are you
doing here ?

This is a long
story too..

Too much pain and
tears are in my story.

I came here to finish
what I have begun.

I came here to destroy
the source of the
evil zombies!

Will you help me?

It will be my pleasure
to help you

Follow me, I know
a shortcut.

That was close

Keep moving

Thank you, Senorius!

Am.. ?

That’s weird.

This is it. This is what
you are looking for,
the source..

Unfortunately I can’t
continue the
adventure with you.

I’m not allowed to
enter the castle

Good luck my friend!

Hmmm, it’s too quiet

WTF. What
nothing works?

DIIIIEEEEE.......

FINALLY !!!

Now I have my revange

Ha-ha-ha-ha-ha

WHAT ?!

Who is this?

It’s me, Senarius,
I came to help you.
Please let me in.

You silly rabit

Play more zayo

ActionScript [AS3]

Section 1
//KeyPoll (bigroom.input.KeyPoll) package bigroom.input { import flash.utils.*; import flash.events.*; import flash.display.*; public class KeyPoll { private var states:ByteArray; private var dispObj:DisplayObject; public function KeyPoll(_arg1:DisplayObject){ states = new ByteArray(); states.writeUnsignedInt(0); states.writeUnsignedInt(0); states.writeUnsignedInt(0); states.writeUnsignedInt(0); states.writeUnsignedInt(0); states.writeUnsignedInt(0); states.writeUnsignedInt(0); states.writeUnsignedInt(0); dispObj = _arg1; dispObj.addEventListener(KeyboardEvent.KEY_DOWN, keyDownListener, false, 0, true); dispObj.addEventListener(KeyboardEvent.KEY_UP, keyUpListener, false, 0, true); dispObj.addEventListener(Event.ACTIVATE, activateListener, false, 0, true); dispObj.addEventListener(Event.DEACTIVATE, deactivateListener, false, 0, true); } public function isUp(_arg1:uint):Boolean{ return (((states[(_arg1 >>> 3)] & (1 << (_arg1 & 7))) == 0)); } private function activateListener(_arg1:Event):void{ var _local2:int; _local2 = 0; while (_local2 < 8) { states[_local2] = 0; _local2++; }; } private function deactivateListener(_arg1:Event):void{ var _local2:int; _local2 = 0; while (_local2 < 8) { states[_local2] = 0; _local2++; }; } public function isDown(_arg1:uint):Boolean{ return (!(((states[(_arg1 >>> 3)] & (1 << (_arg1 & 7))) == 0))); } private function keyDownListener(_arg1:KeyboardEvent):void{ states[(_arg1.keyCode >>> 3)] = (states[(_arg1.keyCode >>> 3)] | (1 << (_arg1.keyCode & 7))); } private function keyUpListener(_arg1:KeyboardEvent):void{ states[(_arg1.keyCode >>> 3)] = (states[(_arg1.keyCode >>> 3)] & ~((1 << (_arg1.keyCode & 7)))); } } }//package bigroom.input
Section 2
//Boss_1 (enemies.Boss_1) package enemies { import flash.display.*; public class Boss_1 extends MovieClip { private var orgLife:int; public var hb:MovieClip; private var life:int; private var p:MovieClip; private var soundObj:Object; public var e:MovieClip; private var moveB:Object; private var MAX_VX:int;// = 7 private var DIST:int;// = 165 private var alive:Boolean;// = true private var DMG:int;// = 15 private var PEAK:int;// = 15 private var HITS2:int;// = -15 public function Boss_1(_arg1:MovieClip, _arg2:MovieClip, _arg3:int=2000, _arg4:Object=null):void{ alive = true; MAX_VX = 7; DMG = 15; HITS2 = -15; PEAK = 15; DIST = 165; super(); addFrameScript(0, frame1); soundObj = _arg4; this.life = _arg3; orgLife = _arg3; moveB = new EnemyWithLegs(this, _arg1, _arg2, _arg4); moveB.changeProperties(MAX_VX, DMG, HITS2, PEAK, DIST); } public function enterFrameHandler():void{ if (alive){ moveB.update(); }; } function frame1(){ stop(); } public function die():void{ alive = false; gotoAndStop("die"); } public function takeDamage(_arg1:int):Boolean{ life = (life - _arg1); if (life < 0){ life = 0; }; hb.hb.scaleX = (life / orgLife); if (life <= 0){ return (true); }; return (false); } } }//package enemies
Section 3
//Boss_2 (enemies.Boss_2) package enemies { import flash.display.*; public class Boss_2 extends MovieClip { private var orgLife:int; public var hb:MovieClip; private var life:int; private var p:MovieClip; private var soundObj:Object; public var e:MovieClip; private var moveB:Object; private var MAX_VX:int;// = 13 private var DIST:int;// = 165 private var alive:Boolean;// = true public var gyz:MovieClip; private var DMG:int;// = 15 private var PEAK:int;// = 15 private var HITS2:int;// = -15 public function Boss_2(_arg1:MovieClip, _arg2:MovieClip, _arg3:int=2000, _arg4:Object=null):void{ alive = true; MAX_VX = 13; DMG = 15; HITS2 = -15; PEAK = 15; DIST = 165; super(); addFrameScript(0, frame1, 4, frame5, 9, frame10); soundObj = _arg4; this.life = _arg3; orgLife = _arg3; moveB = new EnemyWithLegs(this, _arg1, _arg2, _arg4); moveB.changeProperties(MAX_VX, DMG, HITS2, PEAK, DIST); } public function enterFrameHandler():void{ if (alive){ moveB.update(); }; } function frame10(){ stop(); } function frame1(){ stop(); } function frame5(){ stop(); } public function die():void{ alive = false; gotoAndStop("die"); } public function takeDamage(_arg1:int):Boolean{ life = (life - _arg1); if (life < 0){ life = 0; }; hb.hb.scaleX = (life / orgLife); if (life <= 0){ return (true); }; return (false); } } }//package enemies
Section 4
//Boss_3 (enemies.Boss_3) package enemies { import flash.display.*; import flash.utils.*; import flash.events.*; import hero.*; import map.*; import flash.geom.*; public class Boss_3 extends MovieClip { private var orgLife:int;// = 5000 public var hb:MovieClip; private var inAction3:Boolean;// = false private var hero:Zayo; private var life:int;// = 5000 private var decisionNum:int;// = 1 private var timer:Timer; private var mapM:MapManager; public var e:MovieClip; private var platform:MovieClip; private var bomb:MovieClip; private var bombSpeed:Number;// = 15 private var alive:Boolean;// = true private var bombsArray:Array; private var inAction1:Boolean;// = false private var inAction2:Boolean;// = false private var DMG:int;// = 20 public function Boss_3(_arg1:Zayo, _arg2:MapManager){ decisionNum = 1; inAction1 = false; inAction2 = false; inAction3 = false; bombsArray = []; bombSpeed = 15; DMG = 20; life = 5000; orgLife = 5000; alive = true; e = new MovieClip(); super(); addChild(e); hero = _arg1; mapM = _arg2; platform = _arg2.mapClip.p; x = 0; timer = new Timer(500, 0); timer.addEventListener(TimerEvent.TIMER, launchMissles, false, 0, true); mapM.bombsHolder = mapM.enemiesHolder; hero.enemies.push(this); hb.visible = false; } public function enterFrameHandler():void{ if (alive){ update(); }; } private function launchMissles(_arg1:TimerEvent){ if (!(hero.alive)){ return; }; bomb = new Boss_bomb(); mapM.bombsHolder.addChild(bomb); bomb.x = x; bomb.y = y; bomb.time = getTimer(); bomb.active = true; bombsArray.push(bomb); } public function removeBomb(_arg1:MovieClip){ var _local2:int; _local2 = 0; while (_local2 < bombsArray.length) { if (_arg1 == bombsArray[_local2]){ mapM.bombsHolder.removeChild(_arg1); bombsArray.splice(_local2, 1); }; _local2++; }; } public function die():void{ alive = false; } public function removeAllBombs(){ var _local1:*; _local1 = 0; while (_local1 < bombsArray.length) { removeBomb(bombsArray[_local1]); _local1++; }; } public function update(){ checkHeroAlive(); moveBoss(); if (bombsArray.length > 0){ moveBombs(); }; checkRockecCollisions(); if ((((hero.x > 5)) && (!(timer.running)))){ timer.start(); }; } private function checkRockecCollisions(){ var _local1:int; var _local2:MovieClip; var _local3:Point; _local1 = 0; while (_local1 < bombsArray.length) { _local2 = bombsArray[_local1]; _local3 = mapM.localToGlobal(new Point(_local2.x, _local2.y)); if (platform.hitTestPoint(_local3.x, _local3.y, true)){ if (_local2.currentFrame != 2){ _local2.gotoAndStop(2); }; } else { if (((_local2.hitTestObject(hero)) && (_local2.active))){ hero.takeDamage(DMG); _local2.active = false; if (_local2.currentFrame != 2){ _local2.gotoAndStop(2); }; }; }; _local1++; }; } private function checkHeroAlive(){ if (x >= 4000){ hb.visible = true; y++; if (y >= 170){ y = 170; }; } else { hb.visible = false; y--; if (y <= 50){ y = 50; }; }; if (!(hero.alive)){ timer.stop(); }; } public function takeDamage(_arg1:int):Boolean{ if (x < 4000){ life = (life - 1); } else { life = (life - _arg1); }; if (life < 0){ life = 0; }; hb.hb.scaleX = (life / orgLife); if (life <= 0){ return (true); }; return (false); } private function moveBoss(){ x = (x + ((-(x) + hero.x) / 12)); } private function moveBombs(_arg1=null){ var _local2:int; var _local3:MovieClip; _local2 = 0; for (;_local2 < bombsArray.length;_local2++) { _local3 = bombsArray[_local2]; if ((getTimer() - _local3.time) > 2000){ removeBomb(_local3); continue; } else { if (_local3.x > (hero.x + 350)){ removeBomb(_local3); continue; }; }; if (_local3.currentFrame != 2){ _local3.y = (_local3.y + bombSpeed); }; }; } } }//package enemies
Section 5
//EnemyWithLegs (enemies.EnemyWithLegs) package enemies { import flash.utils.*; import flash.display.*; import flash.geom.*; import flash.media.*; import bigroom.input.*; public class EnemyWithLegs { private var soundObj:Object; private var sound:Sound; private var MAX_VX:Number;// = 1.3 private var MAX_VY:Number;// = 25 private var DIST:Number;// = 85 private var GRAVITY:Number;// = 2 private var vx:Number;// = 3 private var vy:Number;// = 3 private var onGround:Boolean;// = true private var DMG:Number;// = 5 private var key:KeyPoll; private var INC_VX:Number;// = 0.2 private var PEAK:Number;// = 15 private var h:MovieClip; private var targ:MovieClip; private var l:MovieClip; private var createTime:int;// = 0 private var HITS1:Number;// = 0 private var HITS2:Number;// = -17 private var JUMP_VY:Number;// = 25 private var p:MovieClip; private var FRICTION:Number;// = 0.7 public function EnemyWithLegs(_arg1:MovieClip, _arg2:MovieClip, _arg3:MovieClip, _arg4:Object=null):void{ createTime = 0; INC_VX = 0.2; JUMP_VY = 25; FRICTION = 0.7; GRAVITY = 2; MAX_VY = 25; HITS1 = 0; MAX_VX = 1.3; DMG = 5; HITS2 = -17; PEAK = 15; DIST = 85; vx = 3; vy = 3; onGround = true; super(); createTime = getTimer(); soundObj = _arg4; this.h = _arg1; this.p = _arg2; targ = _arg3; } public function changeProperties(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int):void{ MAX_VX = _arg1; DMG = _arg2; HITS2 = _arg3; PEAK = _arg4; DIST = _arg5; } private function applyMoves():void{ if ((h.x + vx) < 20){ h.x = 20; h.x = (h.x - vx); } else { if (h.y > 1000){ h.y = targ.y; if (targ.x < 600){ h.x = (targ.x + 675); } else { h.x = (targ.x - 675); }; }; }; h.x = (h.x + vx); if (!((h is Skin_7))){ h.y = (h.y + vy); }; } private function playFireSound():void{ var _local1:XML; var _local2:Class; var _local3:SoundChannel; _local1 = describeType(h); _local2 = (getDefinitionByName((("sounds." + _local1.@name.substr(-6, 6)) + "_fire")) as Class); sound = (new (_local2) as Sound); _local3 = sound.play(); _local3.soundTransform = new SoundTransform(soundObj.vol); } public function update():void{ if (!((h is Skin_7))){ checkBounds(); }; moveToHero(); applyMoves(); } private function moveToHero():void{ if (onGround == false){ vy = (vy + GRAVITY); vy = ((vy)>MAX_VY) ? MAX_VY : vy; return; }; HITS1++; if ((((h.currentLabel == "fire")) && ((HITS1 == PEAK)))){ if ((h.y - targ.y) < 50){ if ((h is Skin_11)){ doDamage(DMG, h); } else { doDamage(DMG); }; }; if ((h is Skin_5)){ h.gotoAndStop("move"); }; if ((h is Skin_7)){ doDamage(DMG); }; HITS1 = HITS2; }; if (targ.x < h.x){ if ((h is Skin_7)){ }; h.scaleX = 1; if (h != null){ if (h.hb != null){ h.hb.scaleX = Math.abs(h.hb.scaleX); }; }; if (Math.abs((targ.x - h.x)) < DIST){ vx = 0; if (((onGround) && (!((h.currentLabel == "fire"))))){ h.gotoAndStop("fire"); HITS1 = 0; }; } else { vx = (vx - ((vx)>-(MAX_VX)) ? INC_VX : 0); if (((onGround) && (!((h.currentLabel == "move"))))){ h.gotoAndStop("move"); }; }; } else { if (targ.x > h.x){ h.scaleX = -1; if (h != null){ if (h.hb != null){ h.hb.scaleX = -(Math.abs(h.hb.scaleX)); }; }; if (Math.abs((targ.x - h.x)) < DIST){ vx = 0; if (((onGround) && (!((h.currentLabel == "fire"))))){ h.gotoAndStop("fire"); HITS1 = 0; }; } else { vx = (vx + ((vx)<MAX_VX) ? INC_VX : 0); if (((onGround) && (!((h.currentLabel == "move"))))){ h.gotoAndStop("move"); }; }; } else { vx = (vx * FRICTION); }; }; } public function doDamage(_arg1:int, _arg2:MovieClip=null):void{ targ.takeDamage(_arg1, _arg2); } private function checkBounds():void{ var _local1:Point; _local1 = h.parent.localToGlobal(new Point(h.x, (h.y + 20))); while (p.hitTestPoint(_local1.x, _local1.y, true)) { onGround = true; h.y--; _local1.y--; vy = 0; }; if (!(p.hitTestPoint(_local1.x, (_local1.y + 1), true))){ onGround = false; } else { onGround = true; }; } } }//package enemies
Section 6
//EnemyWithLegs2 (enemies.EnemyWithLegs2) package enemies { import flash.display.*; public class EnemyWithLegs2 extends EnemyWithLegs { public function EnemyWithLegs2(_arg1:MovieClip, _arg2:MovieClip, _arg3:MovieClip, _arg4:Object=null):void{ super(_arg1, _arg2, _arg3, _arg4); } } }//package enemies
Section 7
//EnemyWithWings (enemies.EnemyWithWings) package enemies { import flash.display.*; import flash.media.*; import flash.utils.*; import bigroom.input.*; public class EnemyWithWings { private var sound:Sound; private var MAX_VX:Number;// = 1 private var MAX_VY:Number;// = 1 private var DIST:Number;// = 45 private var GRAVITY:Number;// = 2 private var vx:Number;// = 3 private var vy:Number;// = 3 private var onGround:Boolean;// = true private var DMG:Number;// = 5 private var key:KeyPoll; private var targ:MovieClip; private var INC_VX:Number;// = 1 private var INC_VY:Number;// = 1 private var PEAK:Number;// = 15 private var h:MovieClip; private var p:MovieClip; private var HITS1:Number;// = 0 private var HITS2:Number;// = -10 private var JUMP_VY:Number;// = 25 private var soundObj:Object; private var FRICTION:Number;// = 0.8 public function EnemyWithWings(_arg1:MovieClip, _arg2:MovieClip, _arg3:MovieClip, _arg4:Object=null):void{ INC_VX = 1; INC_VY = 1; JUMP_VY = 25; FRICTION = 0.8; GRAVITY = 2; MAX_VX = 1; MAX_VY = 1; HITS1 = 0; HITS2 = -10; PEAK = 15; DMG = 5; DIST = 45; vx = 3; vy = 3; onGround = true; super(); soundObj = _arg4; this.h = _arg1; this.p = _arg2; targ = _arg3; } public function changeProperties(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int):void{ MAX_VX = _arg1; MAX_VY = _arg2; DMG = _arg3; HITS2 = _arg4; PEAK = _arg5; DIST = _arg6; } private function applyMoves():void{ if ((h.x + vx) < 20){ h.x = 20; h.x = (h.x - vx); }; h.x = (h.x + vx); h.y = (h.y + vy); } private function playFireSound():void{ var _local1:XML; var _local2:Class; var _local3:SoundChannel; _local1 = describeType(h); _local2 = (getDefinitionByName((("sounds." + _local1.@name.substr(-6, 6)) + "_fire")) as Class); sound = (new (_local2) as Sound); _local3 = sound.play(); _local3.soundTransform = new SoundTransform(soundObj.vol); } public function update():void{ moveToHero(); applyMoves(); } private function moveToHero():void{ if (targ.x < h.x){ h.scaleX = 1; h.hb.scaleX = Math.abs(h.hb.scaleX); if ((((Math.abs((targ.x - h.x)) < DIST)) && ((Math.abs((targ.y - h.y)) < 150)))){ vx = 0; if (((onGround) && (!((h.currentLabel == "fire"))))){ h.gotoAndStop("fire"); HITS1 = 0; }; } else { vx = (vx - ((vx)>-(MAX_VX)) ? INC_VX : 0); if (((onGround) && (!((h.currentLabel == "move"))))){ h.gotoAndStop("move"); }; }; } else { if (targ.x > h.x){ h.scaleX = -1; h.hb.scaleX = -(Math.abs(h.hb.scaleX)); if ((((Math.abs((targ.x - h.x)) < DIST)) && ((Math.abs((targ.y - h.y)) < 150)))){ vx = 0; if (((onGround) && (!((h.currentLabel == "fire"))))){ h.gotoAndStop("fire"); HITS1 = 0; }; } else { vx = (vx + ((vx)<MAX_VX) ? INC_VX : 0); if (((onGround) && (!((h.currentLabel == "move"))))){ h.gotoAndStop("move"); }; }; } else { vx = (vx * FRICTION); }; }; if (targ.y < (h.y + DIST)){ if (Math.abs(((targ.y - h.y) + DIST)) < 1){ vy = 0; } else { vy = (vy - ((vy)>-(MAX_VY)) ? INC_VY : 0); }; } else { if (targ.y > (h.y + DIST)){ if (Math.abs(((targ.y - h.y) + DIST)) < 1){ vy = 0; } else { vy = (vy + ((vy)<MAX_VY) ? INC_VY : 0); }; }; }; HITS1++; if ((((h.currentLabel == "fire")) && ((HITS1 == PEAK)))){ if ((h.y - targ.y) < 50){ doDamage(DMG); }; HITS1 = HITS2; }; if (onGround == false){ vy = (vy + GRAVITY); vy = ((vy)>MAX_VY) ? MAX_VY : vy; }; } public function doDamage(_arg1:int):void{ targ.takeDamage(_arg1); } } }//package enemies
Section 8
//Skin_1 (enemies.Skin_1) package enemies { import flash.display.*; public class Skin_1 extends MovieClip { private var orgLife:int; public var hb:MovieClip; private var life:int; private var p:MovieClip; private var soundObj:Object; public var e:MovieClip; private var moveB:Object; private var MAX_VX:int;// = 9 private var DIST:int;// = 55 private var alive:Boolean;// = true private var DMG:int;// = 7 private var PEAK:int;// = 8 private var HITS2:int;// = -7 public function Skin_1(_arg1:MovieClip, _arg2:MovieClip, _arg3:int=100, _arg4:Object=null):void{ alive = true; MAX_VX = 9; DMG = 7; HITS2 = -7; PEAK = 8; DIST = 55; super(); addFrameScript(4, frame5); soundObj = _arg4; this.life = _arg3; orgLife = _arg3; moveB = new EnemyWithLegs(this, _arg1, _arg2, _arg4); moveB.changeProperties(MAX_VX, DMG, HITS2, PEAK, DIST); } public function enterFrameHandler():void{ if (alive){ moveB.update(); }; } function frame5(){ stop(); } public function die():void{ alive = false; gotoAndStop("die"); } public function takeDamage(_arg1:int):Boolean{ life = (life - _arg1); if (life < 0){ life = 0; }; hb.hb.scaleX = ((life / orgLife) / 2); if (life <= 0){ return (true); }; return (false); } } }//package enemies
Section 9
//Skin_10 (enemies.Skin_10) package enemies { import flash.display.*; public class Skin_10 extends MovieClip { private var orgLife:int; public var hb:MovieClip; private var life:int; private var p:MovieClip; private var soundObj:Object; public var e:MovieClip; private var moveB:Object; private var MAX_VX:int;// = 9 private var DIST:int;// = 45 private var alive:Boolean;// = true private var MAX_VY:int;// = 5 private var DMG:int;// = 7 private var PEAK:int;// = 15 private var HITS2:int;// = -10 public function Skin_10(_arg1:MovieClip, _arg2:MovieClip, _arg3:int=100, _arg4:Object=null):void{ alive = true; MAX_VX = 9; MAX_VY = 5; DMG = 7; HITS2 = -10; PEAK = 15; DIST = 45; super(); soundObj = _arg4; this.life = _arg3; orgLife = _arg3; moveB = new EnemyWithWings(this, _arg1, _arg2, _arg4); moveB.changeProperties(MAX_VX, MAX_VY, DMG, HITS2, PEAK, DIST); } public function enterFrameHandler():void{ if (alive){ moveB.update(); }; } public function die():void{ alive = false; gotoAndStop("die"); } public function takeDamage(_arg1:int):Boolean{ life = (life - _arg1); if (life < 0){ life = 0; }; hb.hb.scaleX = ((life / orgLife) / 2); if (life <= 0){ return (true); }; return (false); } } }//package enemies
Section 10
//Skin_11 (enemies.Skin_11) package enemies { import flash.display.*; public class Skin_11 extends MovieClip { private var orgLife:int; public var hb:MovieClip; private var life:int; private var p:MovieClip; private var soundObj:Object; public var e:MovieClip; private var moveB:Object; private var MAX_VX:int;// = 9 private var DIST:int;// = 55 private var alive:Boolean;// = true private var DMG:int;// = 7 private var PEAK:int;// = 8 private var HITS2:int;// = -17 public function Skin_11(_arg1:MovieClip, _arg2:MovieClip, _arg3:int=100, _arg4:Object=null):void{ alive = true; MAX_VX = 9; DMG = 7; HITS2 = -17; PEAK = 8; DIST = 55; super(); soundObj = _arg4; this.life = _arg3; orgLife = _arg3; moveB = new EnemyWithLegs(this, _arg1, _arg2, _arg4); moveB.changeProperties(MAX_VX, DMG, HITS2, PEAK, DIST); } public function enterFrameHandler():void{ if (alive){ moveB.update(); }; } public function die():void{ alive = false; gotoAndStop("die"); } public function takeDamage(_arg1:int):Boolean{ life = (life - _arg1); if (life < 0){ life = 0; }; if (hb != null){ if (hb.hb != null){ hb.hb.scaleX = ((life / orgLife) / 2); }; }; if (life <= 0){ return (true); }; return (false); } } }//package enemies
Section 11
//Skin_2 (enemies.Skin_2) package enemies { import flash.display.*; public class Skin_2 extends MovieClip { private var orgLife:int; public var hb:MovieClip; private var life:int; private var p:MovieClip; private var soundObj:Object; public var e:MovieClip; private var moveB:Object; private var MAX_VX:int;// = 11 private var DIST:int;// = 45 private var alive:Boolean;// = true private var DMG:int;// = 4 private var PEAK:int;// = 8 private var HITS2:int;// = -6 public function Skin_2(_arg1:MovieClip, _arg2:MovieClip, _arg3:int=60, _arg4:Object=null):void{ alive = true; MAX_VX = 11; DMG = 4; HITS2 = -6; PEAK = 8; DIST = 45; super(); soundObj = _arg4; this.life = _arg3; orgLife = _arg3; moveB = new EnemyWithLegs(this, _arg1, _arg2, _arg4); moveB.changeProperties(MAX_VX, DMG, HITS2, PEAK, DIST); } public function enterFrameHandler():void{ if (alive){ moveB.update(); }; } public function die():void{ alive = false; gotoAndStop("die"); } public function takeDamage(_arg1:int):Boolean{ life = (life - _arg1); if (life < 0){ life = 0; }; hb.hb.scaleX = ((life / orgLife) / 2); if (life <= 0){ return (true); }; return (false); } } }//package enemies
Section 12
//Skin_3 (enemies.Skin_3) package enemies { import flash.display.*; public class Skin_3 extends MovieClip { private var orgLife:int; public var hb:MovieClip; private var life:int; private var p:MovieClip; private var soundObj:Object; public var e:MovieClip; private var moveB:Object; private var MAX_VX:int;// = 9 private var DIST:int;// = 45 private var alive:Boolean;// = true private var MAX_VY:int;// = 5 private var DMG:int;// = 7 private var PEAK:int;// = 15 private var HITS2:int;// = -10 public function Skin_3(_arg1:MovieClip, _arg2:MovieClip, _arg3:int=100, _arg4:Object=null):void{ alive = true; MAX_VX = 9; MAX_VY = 5; DMG = 7; HITS2 = -10; PEAK = 15; DIST = 45; super(); soundObj = _arg4; this.life = _arg3; orgLife = _arg3; moveB = new EnemyWithWings(this, _arg1, _arg2, _arg4); moveB.changeProperties(MAX_VX, MAX_VY, DMG, HITS2, PEAK, DIST); } public function enterFrameHandler():void{ if (alive){ moveB.update(); }; } public function die():void{ alive = false; gotoAndStop("die"); } public function takeDamage(_arg1:int):Boolean{ life = (life - _arg1); if (life < 0){ life = 0; }; hb.hb.scaleX = ((life / orgLife) / 2); if (life <= 0){ return (true); }; return (false); } } }//package enemies
Section 13
//Skin_4 (enemies.Skin_4) package enemies { import flash.display.*; public class Skin_4 extends MovieClip { private var orgLife:int; public var hb:MovieClip; private var life:int; private var p:MovieClip; private var soundObj:Object; public var e:MovieClip; private var moveB:Object; private var MAX_VX:int;// = 11 private var DIST:int;// = 45 private var alive:Boolean;// = true private var MAX_VY:int;// = 4 private var DMG:int;// = 7 private var PEAK:int;// = 15 private var HITS2:int;// = -10 public function Skin_4(_arg1:MovieClip, _arg2:MovieClip, _arg3:int=100, _arg4:Object=null):void{ alive = true; MAX_VX = 11; MAX_VY = 4; DMG = 7; HITS2 = -10; PEAK = 15; DIST = 45; super(); soundObj = _arg4; this.life = _arg3; orgLife = _arg3; moveB = new EnemyWithWings(this, _arg1, _arg2, _arg4); moveB.changeProperties(MAX_VX, MAX_VY, DMG, HITS2, PEAK, DIST); } public function enterFrameHandler():void{ if (alive){ moveB.update(); }; } public function die():void{ alive = false; gotoAndStop("die"); } public function takeDamage(_arg1:int):Boolean{ life = (life - _arg1); if (life < 0){ life = 0; }; hb.hb.scaleX = ((life / orgLife) / 2); if (life <= 0){ return (true); }; return (false); } } }//package enemies
Section 14
//Skin_5 (enemies.Skin_5) package enemies { import flash.display.*; public class Skin_5 extends MovieClip { private var orgLife:int; public var hb:MovieClip; private var life:int; private var p:MovieClip; private var soundObj:Object; public var e:MovieClip; private var moveB:Object; private var MAX_VX:int;// = 5 private var DIST:int;// = 185 private var alive:Boolean;// = true private var DMG:int;// = 10 private var PEAK:int;// = 19 private var HITS2:int;// = -6 public function Skin_5(_arg1:MovieClip, _arg2:MovieClip, _arg3:int=100, _arg4:Object=null):void{ alive = true; MAX_VX = 5; DMG = 10; HITS2 = -6; PEAK = 19; DIST = 185; super(); soundObj = _arg4; this.life = _arg3; orgLife = _arg3; moveB = new EnemyWithLegs2(this, _arg1, _arg2); moveB.changeProperties(MAX_VX, DMG, HITS2, PEAK, DIST); } public function enterFrameHandler():void{ if (alive){ moveB.update(); }; } public function die():void{ alive = false; gotoAndStop("die"); } public function takeDamage(_arg1:int):Boolean{ life = (life - _arg1); if (life < 0){ life = 0; }; hb.hb.scaleX = ((life / orgLife) / 2); if (life <= 0){ return (true); }; return (false); } } }//package enemies
Section 15
//Skin_6 (enemies.Skin_6) package enemies { import flash.display.*; public class Skin_6 extends MovieClip { private var orgLife:int; public var hb:MovieClip; private var life:int; private var p:MovieClip; private var soundObj:Object; public var e:MovieClip; private var moveB:Object; private var MAX_VX:int;// = 5 private var DIST:int;// = 85 private var alive:Boolean;// = true private var DMG:int;// = 7 private var PEAK:int;// = 15 private var HITS2:int;// = -10 public function Skin_6(_arg1:MovieClip, _arg2:MovieClip, _arg3:int=100, _arg4:Object=null):void{ alive = true; MAX_VX = 5; DMG = 7; HITS2 = -10; PEAK = 15; DIST = 85; super(); soundObj = _arg4; this.life = _arg3; orgLife = _arg3; moveB = new EnemyWithLegs(this, _arg1, _arg2, _arg4); moveB.changeProperties(MAX_VX, DMG, HITS2, PEAK, DIST); } public function enterFrameHandler():void{ if (alive){ moveB.update(); }; } public function die():void{ alive = false; gotoAndStop("die"); } public function takeDamage(_arg1:int):Boolean{ life = (life - _arg1); if (life < 0){ life = 0; }; hb.hb.scaleX = ((life / orgLife) / 2); if (life <= 0){ return (true); }; return (false); } } }//package enemies
Section 16
//Skin_7 (enemies.Skin_7) package enemies { import flash.utils.*; import flash.display.*; public class Skin_7 extends MovieClip { private var orgLife:int; public var hb:MovieClip; private var life:int; private var p:MovieClip; private var startTime:Number; private var soundObj:Object; public var e:MovieClip; private var moveB:Object; private var MAX_VX:int;// = 2 private var DIST:int;// = 150 private var alive:Boolean;// = true private var DMG:int;// = 20 private var PEAK:int;// = 4 private var HITS2:int;// = -31 public function Skin_7(_arg1:MovieClip, _arg2:MovieClip, _arg3:int=100, _arg4:Object=null):void{ alive = true; MAX_VX = 2; DMG = 20; HITS2 = -31; PEAK = 4; DIST = 150; super(); addFrameScript(0, frame1); soundObj = _arg4; this.life = 800; orgLife = 800; moveB = new EnemyWithLegs(this, _arg1, _arg2, _arg4); moveB.changeProperties(MAX_VX, DMG, HITS2, PEAK, DIST); startTime = getTimer(); } public function enterFrameHandler():void{ if (alive){ moveB.update(); }; } function frame1(){ stop(); } public function die():void{ alive = false; gotoAndStop("die"); } public function takeDamage(_arg1:int):Boolean{ life = (life - _arg1); if (life < 0){ life = 0; }; hb.hb.scaleX = (life / orgLife); if (life <= 0){ return (true); }; return (false); } } }//package enemies
Section 17
//Skin_8 (enemies.Skin_8) package enemies { import flash.display.*; public class Skin_8 extends MovieClip { private var orgLife:int; public var hb:MovieClip; private var life:int; private var p:MovieClip; private var soundObj:Object; public var e:MovieClip; private var moveB:Object; private var MAX_VX:int;// = 9 private var DIST:int;// = 45 private var alive:Boolean;// = true private var MAX_VY:int;// = 5 private var DMG:int;// = 7 private var PEAK:int;// = 15 private var HITS2:int;// = -10 public function Skin_8(_arg1:MovieClip, _arg2:MovieClip, _arg3:int=100, _arg4:Object=null):void{ alive = true; MAX_VX = 9; MAX_VY = 5; DMG = 7; HITS2 = -10; PEAK = 15; DIST = 45; super(); soundObj = _arg4; this.life = _arg3; orgLife = _arg3; moveB = new EnemyWithWings(this, _arg1, _arg2, _arg4); moveB.changeProperties(MAX_VX, MAX_VY, DMG, HITS2, PEAK, DIST); } public function enterFrameHandler():void{ if (alive){ moveB.update(); }; } public function die():void{ alive = false; gotoAndStop("die"); } public function takeDamage(_arg1:int):Boolean{ life = (life - _arg1); if (life < 0){ life = 0; }; hb.hb.scaleX = ((life / orgLife) / 2); if (life <= 0){ return (true); }; return (false); } } }//package enemies
Section 18
//Skin_9 (enemies.Skin_9) package enemies { import flash.display.*; public class Skin_9 extends MovieClip { private var orgLife:int; public var hb:MovieClip; private var life:int; private var p:MovieClip; private var soundObj:Object; public var e:MovieClip; private var moveB:Object; private var MAX_VX:int;// = 9 private var DIST:int;// = 45 private var alive:Boolean;// = true private var MAX_VY:int;// = 5 private var DMG:int;// = 7 private var PEAK:int;// = 15 private var HITS2:int;// = -10 public function Skin_9(_arg1:MovieClip, _arg2:MovieClip, _arg3:int=100, _arg4:Object=null):void{ alive = true; MAX_VX = 9; MAX_VY = 5; DMG = 7; HITS2 = -10; PEAK = 15; DIST = 45; super(); soundObj = _arg4; this.life = _arg3; orgLife = _arg3; moveB = new EnemyWithWings(this, _arg1, _arg2, _arg4); moveB.changeProperties(MAX_VX, MAX_VY, DMG, HITS2, PEAK, DIST); } public function enterFrameHandler():void{ if (alive){ moveB.update(); }; } public function die():void{ alive = false; gotoAndStop("die"); } public function takeDamage(_arg1:int):Boolean{ life = (life - _arg1); if (life < 0){ life = 0; }; hb.hb.scaleX = ((life / orgLife) / 2); if (life <= 0){ return (true); }; return (false); } } }//package enemies
Section 19
//Strong (fl.transitions.easing.Strong) package fl.transitions.easing { public class Strong { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } } }//package fl.transitions.easing
Section 20
//Tween (fl.transitions.Tween) package fl.transitions { import flash.display.*; import flash.utils.*; import flash.events.*; public class Tween extends EventDispatcher { private var _position:Number;// = NAN public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var isPlaying:Boolean;// = false public var begin:Number;// = NAN private var _fps:Number;// = NAN private var _time:Number;// = NAN public var change:Number;// = NAN private var _finish:Number;// = NAN public var looping:Boolean;// = false private var _intervalID:uint;// = 0 public var func:Function; private var _timer:Timer;// = null private var _startTime:Number;// = NAN public var prop:String;// = "" private var _duration:Number;// = NAN public var obj:Object;// = null public var useSeconds:Boolean;// = false protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ isPlaying = false; obj = null; prop = ""; func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; begin = NaN; change = NaN; useSeconds = false; prevTime = NaN; prevPos = NaN; looping = false; _duration = NaN; _time = NaN; _fps = NaN; _position = NaN; _startTime = NaN; _intervalID = 0; _finish = NaN; _timer = null; super(); if (!(arguments.length)){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!(isNaN(_arg2))){ this.duration = _arg2; }; this.start(); } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } public function set FPS(_arg1:Number):void{ var _local2:Boolean; _local2 = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get finish():Number{ return ((this.begin + this.change)); } public function get duration():Number{ return (this._duration); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function fforward():void{ this.time = this._duration; this.fixTime(); } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } public function get position():Number{ return (this.getPosition(this._time)); } public function yoyo():void{ this.continueTo(this.begin, this.time); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function get FPS():Number{ return (this._fps); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function get time():Number{ return (this._time); } private function update():void{ this.setPosition(this.getPosition(this._time)); } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function prevFrame():void{ if (!(this.useSeconds)){ this.time = (this._time - 1); }; } } }//package fl.transitions
Section 21
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var time:Number;// = NAN public var position:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_LOOP:String = "motionLoop"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_RESUME:String = "motionResume"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ time = NaN; position = NaN; super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 22
//AkaW (hero.AkaW) package hero { import flash.display.*; public dynamic class AkaW extends MovieClip { public var w:MovieClip; public var redDot:MovieClip; public function AkaW(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hero
Section 23
//AkaW_g (hero.AkaW_g) package hero { import flash.display.*; public dynamic class AkaW_g extends MovieClip { public var w:MovieClip; public var redDot:MovieClip; public function AkaW_g(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hero
Section 24
//BatW (hero.BatW) package hero { import flash.display.*; public dynamic class BatW extends MovieClip { public var w:MovieClip; public var redDot:MovieClip; public function BatW(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hero
Section 25
//BatW_g (hero.BatW_g) package hero { import flash.display.*; public dynamic class BatW_g extends MovieClip { public var w:MovieClip; public var redDot:MovieClip; public function BatW_g(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hero
Section 26
//ChaingunW (hero.ChaingunW) package hero { import flash.display.*; public dynamic class ChaingunW extends MovieClip { public var easel:MovieClip; public var chainGun:MovieClip; } }//package hero
Section 27
//Data (hero.Data) package hero { public class Data { private var wave1:Array; private var wave2:Array; private var wave3:Array; private var wave4:Array; private var wave5:Array; private var level1:Array; private var level2:Array; private var level3:Array; private var level4:Array; private var level5:Array; private var items3:Array; private var items5:Array; private var items1:Array; private var items2:Array; private var items4:Array; public function Data():void{ level1 = new Array(); level2 = new Array(); level3 = new Array(); level4 = new Array(); level5 = new Array(); wave1 = new Array(); wave2 = new Array(); wave3 = new Array(); wave4 = new Array(); wave5 = new Array(); items1 = new Array(); items2 = new Array(); items3 = new Array(); items4 = new Array(); items5 = new Array(); super(); level1 = [{x:2500, type:"endLevel"}, {x:1200, x2:550, y2:400, skin:"Skin_7", life:350, type:"spawn"}, {x:100, x2:32, y2:-10, skin:"Skin_3", life:120, type:"spawn"}, {x:300, x2:403, y2:-10, skin:"Skin_3", life:120, type:"spawn"}, {x:500, x2:132, y2:-40, skin:"Skin_3", life:120, type:"spawn"}, {x:700, x2:879, y2:100, skin:"Skin_3", life:120, type:"spawn"}, {x:900, x2:79, y2:-10, skin:"Skin_3", life:120, type:"spawn"}, {x:1100, x2:-139, y2:250, skin:"Skin_3", life:120, type:"spawn"}, {x:1300, x2:780, y2:150, skin:"Skin_3", life:120, type:"spawn"}, {x:1400, x2:29, y2:-10, skin:"Skin_3", life:120, type:"spawn"}, {x:1420, x2:-9, y2:180, skin:"Skin_3", life:120, type:"spawn"}, {x:1500, x2:179, y2:50, skin:"Skin_3", life:120, type:"spawn"}, {x:1600, x2:-9, y2:90, skin:"Skin_3", life:120, type:"spawn"}, {x:1640, x2:679, y2:10, skin:"Skin_3", life:120, type:"spawn"}, {x:1700, x2:-9, y2:60, skin:"Skin_3", life:120, type:"spawn"}, {x:2200, x2:420, y2:-10, skin:"Skin_3", life:120, type:"spawn"}, {x:100, x2:-30, y2:80, skin:"Skin_4", life:120, type:"spawn"}, {x:320, x2:680, y2:-10, skin:"Skin_4", life:120, type:"spawn"}, {x:600, x2:-132, y2:100, skin:"Skin_4", life:120, type:"spawn"}, {x:620, x2:430, y2:-20, skin:"Skin_4", life:120, type:"spawn"}, {x:750, x2:-332, y2:150, skin:"Skin_4", life:120, type:"spawn"}, {x:820, x2:-43, y2:200, skin:"Skin_4", life:120, type:"spawn"}, {x:950, x2:20, y2:-40, skin:"Skin_4", life:120, type:"spawn"}, {x:1200, x2:843, y2:-10, skin:"Skin_4", life:120, type:"spawn"}, {x:1350, x2:-102, y2:220, skin:"Skin_4", life:120, type:"spawn"}, {x:1500, x2:-43, y2:120, skin:"Skin_4", life:120, type:"spawn"}, {x:1650, x2:632, y2:-30, skin:"Skin_4", life:120, type:"spawn"}, {x:1700, x2:-143, y2:80, skin:"Skin_4", life:120, type:"spawn"}, {x:1850, x2:32, y2:-10, skin:"Skin_4", life:120, type:"spawn"}, {x:2000, x2:279, y2:-10, skin:"Skin_4", life:120, type:"spawn"}]; level2 = [{x:4470, type:"endLevel"}, {x:0, x2:169, y2:294, skin:"Skin_2", life:60, type:"spawn"}, {x:0, x2:447, y2:267, skin:"Skin_5", life:130, type:"spawn"}, {x:0, x2:577, y2:65, skin:"Skin_4", life:30, type:"spawn"}, {x:0, x2:677, y2:105, skin:"Skin_4", life:30, type:"spawn"}, {x:609, x2:1012, y2:107, skin:"Skin_4", life:30, type:"spawn"}, {x:662, x2:1037, y2:308, skin:"Skin_5", life:130, type:"spawn"}, {x:892, x2:1221, y2:310, skin:"Skin_1", life:100, type:"spawn"}, {x:896, x2:1263, y2:318, skin:"Skin_1", life:100, type:"spawn"}, {x:1436, x2:1946, y2:371, skin:"Skin_5", life:130, type:"spawn"}, {x:1635, x2:2052, y2:360, skin:"Skin_2", life:60, type:"spawn"}, {x:2172, x2:2580, y2:108, skin:"Skin_4", life:30, type:"spawn"}, {x:2143, x2:2659, y2:175, skin:"Skin_4", life:30, type:"spawn"}, {x:2123, x2:2738, y2:192, skin:"Skin_4", life:30, type:"spawn"}, {x:2724, x2:3478, y2:0x0200, skin:"Skin_2", life:60, type:"spawn"}, {x:2817, x2:3600, y2:506, skin:"Skin_5", life:130, type:"spawn"}, {x:2785, x2:3694, y2:510, skin:"Skin_2", life:60, type:"spawn"}, {x:3234, x2:3744, y2:244, skin:"Skin_4", life:30, type:"spawn"}, {x:3193, x2:3880, y2:483, skin:"Skin_5", life:130, type:"spawn"}, {x:3208, x2:4175, y2:198, skin:"Skin_4", life:30, type:"spawn"}, {x:3208, x2:4275, y2:178, 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y2:331, skin:"Skin_10", life:100, type:"spawn"}, {x:14126, x2:800, y2:329, skin:"Skin_10", life:100, type:"spawn"}, {x:14276, x2:800, y2:327, skin:"Skin_10", life:100, type:"spawn"}, {x:14476, x2:800, y2:327, skin:"Skin_10", life:100, type:"spawn"}, {x:14626, x2:800, y2:327, skin:"Skin_10", life:100, type:"spawn"}, {x:-310, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:40, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:390, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:740, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:1090, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:1390, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:4390, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:4690, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:5090, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:5790, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:6090, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:6390, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:6990, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:7340, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:7690, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:7990, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:8290, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:8590, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:11590, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:11890, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:12240, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:12540, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:12790, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:13090, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:13340, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:13640, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:13890, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:14190, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:14440, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}, {x:14740, x2:800, y2:264, skin:"Skin_11", life:100, type:"spawn"}]; level4 = [{x:3500, type:"endLevel"}]; level5 = [{x:6260, type:"endLevel"}]; items1 = []; items2 = [{x:405, y:0, type:"UziAmmo"}, {x:1168, y:0, type:"ShotAmmo"}, {x:1220, x2:777, y:265, type:"HealthItem"}]; items3 = [{x:402, y:290, type:"HealthItem"}, {x:1192, y:273, type:"HealthItem"}, {x:1837, y:273, type:"HealthItem"}, {x:486, y:290, type:"ShotAmmo"}, {x:286, y:290, type:"ShotAmmo"}, {x:1154, y:273, type:"ShotAmmo"}, {x:2000, y:273, type:"ShotAmmo"}, {x:1900, y:273, type:"ShotAmmo"}]; items4 = []; items5 = [{x:613, y:295, type:"AkaAmmo"}, {x:2526, y:295, type:"HealthItem"}, {x:3203, y:294, type:"AkaAmmo"}, {x:5852, y:295, type:"HealthItem"}]; } public function getItems(_arg1:int):Array{ return (this[("items" + _arg1)]); } public function getData(_arg1:int):Array{ return (this[("level" + _arg1)]); } public function getWave(_arg1:int):Array{ return (this[("wave" + _arg1)]); } } }//package hero
Section 28
//HummerW (hero.HummerW) package hero { import flash.display.*; public dynamic class HummerW extends MovieClip { public var w:MovieClip; public var redDot:MovieClip; public function HummerW(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hero
Section 29
//MoveItems (hero.MoveItems) package hero { import flash.display.*; import flash.geom.*; import bigroom.input.*; public class MoveItems { private var vy:Number;// = 3 private var onGround:Boolean;// = true private var GRAVITY:Number;// = 2 private var p:MovieClip; private var itemsArray:Array; private var MAX_VY:Number;// = 25 private var key:KeyPoll; public function MoveItems(_arg1:Array, _arg2:MovieClip):void{ GRAVITY = 2; MAX_VY = 25; vy = 3; onGround = true; super(); itemsArray = _arg1; p = _arg2; } private function checkInput():void{ if (onGround == false){ vy = (vy + GRAVITY); vy = ((vy)>MAX_VY) ? MAX_VY : vy; }; } public function update():void{ if (!((Global.vars.currentLevel == 1))){ checkBounds(); }; checkInput(); applyMoves(); } private function applyMoves():void{ var _local1:int; var _local2:MovieClip; _local1 = 0; while (_local1 < itemsArray.length) { _local2 = itemsArray[_local1]; _local2.y = (_local2.y + vy); _local1++; }; } private function checkBounds():void{ var _local1:int; var _local2:MovieClip; var _local3:Point; _local1 = 0; while (_local1 < itemsArray.length) { _local2 = itemsArray[_local1]; _local3 = _local2.parent.localToGlobal(new Point(_local2.x, (_local2.y + 20))); while (p.hitTestPoint(_local3.x, _local3.y, true)) { onGround = true; _local2.y--; _local3.y--; vy = 0; }; if (!(p.hitTestPoint(_local3.x, (_local3.y + 1), true))){ onGround = false; } else { onGround = true; }; _local1++; }; } } }//package hero
Section 30
//MoveUpDown (hero.MoveUpDown) package hero { import bigroom.input.*; import flash.display.*; import flash.geom.*; public class MoveUpDown { private var notJumped:Boolean;// = true private var vx:Number;// = 3 private var counter:Number;// = 0 private var FRICTION:Number;// = 0.6 private var vy:Number;// = 0 private var MAX_COUNT:Number;// = 7 private var falling:Boolean;// = false private var startCounter:Number;// = 0 private var onGround:Boolean;// = true private var MAX_VX:Number;// = 20 private var MAX_VY:Number;// = 25 private var key:KeyPoll; private var INC_VX:Number;// = 20 private var h:Zayo; private var l:MovieClip; private var GRAVITY:Number;// = 2 private var p:MovieClip; private var JUMP_VY:Number;// = 25 private var _useMouseToTurn:Boolean;// = true public function MoveUpDown(_arg1:Zayo, _arg2:MovieClip):void{ INC_VX = 20; JUMP_VY = 25; FRICTION = 0.6; GRAVITY = 2; MAX_VX = 20; MAX_VY = 25; counter = 0; MAX_COUNT = 7; notJumped = true; startCounter = 0; vx = 3; vy = 0; onGround = true; _useMouseToTurn = true; falling = false; super(); h = _arg1; l = Zayo(h).getClip(); p = _arg2; key = new KeyPoll(h.stage); } private function climb():void{ if (falling){ return; }; if (key.isDown(87)){ h.y = (h.y - 5); if (l.currentLabel != "up"){ l.gotoAndStop("up"); }; } else { if (key.isDown(83)){ h.y = (h.y + 5); if (l.currentLabel != "down"){ l.gotoAndStop("down"); }; } else { if (l.currentLabel != "climb_stay"){ l.gotoAndStop("climb_stay"); }; }; }; } public function update():void{ startCounter++; if (startCounter > 10){ checkBounds(); checkInput(); applyMoves(); climb(); }; } private function checkBounds():void{ var _local1:Point; if (falling){ _local1 = h.parent.localToGlobal(new Point(h.x, (h.y + 20))); while (p.hitTestPoint(_local1.x, _local1.y, true)) { onGround = true; h.y--; _local1.y--; vy = 0; }; if (!(p.hitTestPoint(_local1.x, (_local1.y + 1), true))){ onGround = false; } else { onGround = true; h.dropTheZayo(); h.resetPersistOperations(); }; }; } private function checkInput():void{ if (((key.isDown(65)) && ((counter < MAX_COUNT)))){ falling = true; if (((!((l.currentLabel == "move"))) && (!(notJumped)))){ l.gotoAndStop("move"); }; vx = (vx - ((vx)>-(MAX_VX)) ? INC_VX : 0); } else { if (((key.isDown(68)) && ((counter < MAX_COUNT)))){ falling = true; if (((!((l.currentLabel == "move"))) && (!(notJumped)))){ l.gotoAndStop("move"); }; vx = (vx + ((vx)<MAX_VX) ? INC_VX : 0); } else { vx = (vx * FRICTION); }; }; if (falling){ if (((!((l.currentlabel == "jump"))) && (notJumped))){ notJumped = false; l.gotoAndStop("jump"); }; vy = (vy + GRAVITY); vy = ((vy)>MAX_VY) ? MAX_VY : vy; }; } private function applyMoves():void{ if ((h.x + vx) < 20){ h.x = 20; h.x = (h.x - vx); }; h.x = (h.x + vx); h.y = (h.y + vy); } } }//package hero
Section 31
//MovingWithCart (hero.MovingWithCart) package hero { import bigroom.input.*; import flash.display.*; import flash.geom.*; import flash.events.*; public class MovingWithCart { public var vx:Number;// = 3 private var vy:Number;// = 3 private var FRICTION:Number;// = 0.7 private var onGround:Boolean;// = true private var MAX_VX:Number;// = 15 private var MAX_VY:Number;// = 25 private var key:KeyPoll; private var INC_VX:Number;// = 3 private var prepareJumpBool:Boolean;// = false private var h:Zayo; private var l:MovieClip; private var GRAVITY:Number;// = 2 private var p:MovieClip; private var forceBack:Number; private var keyIsReleased:Boolean;// = true private var JUMP_VY:Number;// = 25 private var _useMouseToTurn:Boolean;// = true public function MovingWithCart(_arg1:Zayo, _arg2:MovieClip):void{ INC_VX = 3; JUMP_VY = 25; FRICTION = 0.7; GRAVITY = 2; MAX_VX = 15; MAX_VY = 25; vx = 3; vy = 3; onGround = true; _useMouseToTurn = true; prepareJumpBool = false; keyIsReleased = true; super(); h = _arg1; l = Zayo(h).getClip(); p = _arg2; key = new KeyPoll(h.stage); } private function applyMoves():void{ if ((h.x + vx) < 100){ h.x = 100; h.x = (h.x - vx); } else { if ((h.x + vx) > 680){ h.x = 680; h.x = (h.x - vx); }; }; h.x = (h.x + vx); h.y = (h.y + vy); } public function update():void{ checkBounds(); checkInput(); applyMoves(); } private function checkInput():void{ if (prepareJumpBool){ if (((((key.isDown(68)) && (!(key.isDown(65))))) && (keyIsReleased))){ vx = (vx + 2.5); keyIsReleased = false; }; if (onGround == false){ vy = (vy + GRAVITY); vy = ((vy)>MAX_VY) ? MAX_VY : vy; }; return; }; forceBack = ((h.x / h.stage.stageWidth) * 4); if (key.isDown(65)){ if (((onGround) && (!((l.currentLabel == "back"))))){ l.gotoAndStop("back"); }; vx = -2; } else { if (key.isDown(68)){ if (((onGround) && (!((l.currentLabel == "move"))))){ l.gotoAndStop("move"); }; vx = (3 - forceBack); } else { if (((onGround) && (!((l.currentLabel == "stay"))))){ l.gotoAndStop("stay"); }; vx = -1; }; }; if (onGround == false){ vy = (vy + GRAVITY); vy = ((vy)>MAX_VY) ? MAX_VY : vy; }; } private function keyboardUpEvent(_arg1:KeyboardEvent):void{ keyIsReleased = true; } public function prepareToJump(_arg1:Boolean){ prepareJumpBool = _arg1; if (_arg1){ h.stage.addEventListener(KeyboardEvent.KEY_UP, keyboardUpEvent, false, 0, true); vx = 5; } else { h.stage.removeEventListener(KeyboardEvent.KEY_UP, keyboardUpEvent, false); }; } private function checkBounds():void{ var _local1:Point; _local1 = h.parent.localToGlobal(new Point(h.x, (h.y + 20))); while (p.hitTestPoint(_local1.x, _local1.y, true)) { onGround = true; h.y--; _local1.y--; vy = 0; }; if (!(p.hitTestPoint(_local1.x, (_local1.y + 1), true))){ onGround = false; } else { onGround = true; }; } } }//package hero
Section 32
//MovingWithLegs (hero.MovingWithLegs) package hero { import bigroom.input.*; import flash.display.*; import flash.geom.*; public class MovingWithLegs { private var vx:Number;// = 3 private var vy:Number;// = 3 private var FRICTION:Number;// = 0.7 private var onGround:Boolean;// = true public var MAX_VX:Number;// = 9 private var MAX_VY:Number;// = 15 private var key:KeyPoll; private var INC_VX:Number;// = 3 private var h:Zayo; private var l:MovieClip; private var GRAVITY:Number;// = 2 private var p:MovieClip; private var JUMP_VY:Number;// = 20 private var _useMouseToTurn:Boolean;// = true public function MovingWithLegs(_arg1:Zayo, _arg2:MovieClip):void{ INC_VX = 3; JUMP_VY = 20; FRICTION = 0.7; GRAVITY = 2; MAX_VX = 9; MAX_VY = 15; vx = 3; vy = 3; onGround = true; _useMouseToTurn = true; super(); h = _arg1; l = Zayo(h).getClip(); p = _arg2; key = new KeyPoll(h.stage); } private function applyMoves():void{ if ((h.x + vx) < 20){ h.x = 20; h.x = (h.x - vx); }; if (h.dataNum == 1){ if ((h.x + vx) > 32800){ h.x = 32800; h.x = (h.x - vx); }; if (((((h.x + vx) < 10706)) && (h.mapMngr.fight_enabled_1))){ h.x = 10706; h.x = (h.x - vx); }; if (((((h.x + vx) < 23500)) && (h.mapMngr.fight_enabled_3))){ h.x = 23500; h.x = (h.x - vx); }; } else { if (h.dataNum == 2){ if ((h.x + vx) > 4500){ h.x = 4500; h.x = (h.x - vx); }; } else { if (h.dataNum == 3){ if ((h.x + vx) > 3100){ h.x = 3100; h.x = (h.x - vx); }; } else { if (h.dataNum == 4){ if ((h.x + vx) > 3530){ h.x = 3530; h.x = (h.x - vx); }; } else { if (h.dataNum == 5){ if ((h.x + vx) > 6300){ h.x = 6300; h.x = (h.x - vx); }; if ((h.x + vx) < 60){ h.x = 60; h.x = (h.x - vx); }; checkLevel5Boxes(); }; }; }; }; }; h.x = (h.x + vx); h.y = (h.y + vy); } public function update():void{ checkBounds(); checkInput(); applyMoves(); } private function checkInput():void{ if (key.isDown(65)){ if (((onGround) && (!((l.currentLabel == "move"))))){ l.gotoAndStop("move"); }; l.scaleX = (_useMouseToTurn) ? l.scaleX : -1; vx = (vx - ((vx)>-(MAX_VX)) ? INC_VX : 0); } else { if (key.isDown(68)){ if (((onGround) && (!((l.currentLabel == "move"))))){ l.gotoAndStop("move"); }; l.scaleX = (_useMouseToTurn) ? l.scaleX : 1; vx = (vx + ((vx)<MAX_VX) ? INC_VX : 0); } else { if (((onGround) && (!((l.currentLabel == "stay"))))){ l.gotoAndStop("stay"); }; vx = (vx * FRICTION); }; }; if (onGround == false){ vy = (vy + GRAVITY); vy = ((vy)>MAX_VY) ? MAX_VY : vy; }; if (key.isDown(87)){ if (onGround){ l.gotoAndStop("jump"); vy = -(JUMP_VY); onGround = false; }; }; } private function checkBounds():void{ var _local1:Point; _local1 = h.parent.localToGlobal(new Point(h.x, (h.y + 20))); while (p.hitTestPoint(_local1.x, _local1.y, true)) { onGround = true; h.y--; _local1.y--; vy = 0; }; if (!(p.hitTestPoint(_local1.x, (_local1.y + 1), true))){ onGround = false; } else { onGround = true; }; } private function checkLevel5Boxes(){ if ((((((h.x <= 700)) && (((h.x + vx) >= 700)))) && ((h.y > 275)))){ h.x = 700; h.x = (h.x - vx); } else { if ((((((h.x >= 770)) && (((h.x + vx) <= 770)))) && ((h.y > 275)))){ h.x = 772; h.x = (h.x - vx); } else { if ((((((h.x < 1393)) && (((h.x + vx) > 1393)))) && ((h.y > 275)))){ h.x = 1393; h.x = (h.x - vx); } else { if ((((((h.x > 1522)) && (((h.x + vx) < 1522)))) && ((h.y > 275)))){ h.x = 1524; h.x = (h.x - vx); } else { if ((((((h.x < 1430)) && (((h.x + vx) > 1430)))) && ((h.y > 235)))){ h.x = 1430; h.x = (h.x - vx); } else { if ((((((h.x > 1500)) && (((h.x + vx) < 1500)))) && ((h.y > 235)))){ h.x = 1502; h.x = (h.x - vx); } else { if ((((((h.x < 1847)) && (((h.x + vx) > 1847)))) && ((h.y > 275)))){ h.x = 1847; h.x = (h.x - vx); } else { if ((((((h.x > 1915)) && (((h.x + vx) < 1915)))) && ((h.y > 275)))){ h.x = 1917; h.x = (h.x - vx); } else { if ((((((h.x < 2623)) && (((h.x + vx) > 2623)))) && ((h.y > 0xFF)))){ h.x = 2623; h.x = (h.x - vx); } else { if ((((((h.x > 2750)) && (((h.x + vx) < 2750)))) && ((h.y > 0xFF)))){ h.x = 2752; h.x = (h.x - vx); } else { if ((((((h.x < 2655)) && (((h.x + vx) > 2655)))) && ((h.y > 215)))){ h.x = 2655; h.x = (h.x - vx); } else { if ((((((h.x > 2725)) && (((h.x + vx) < 2725)))) && ((h.y > 215)))){ h.x = 2727; h.x = (h.x - vx); } else { if ((((((h.x < 3680)) && (((h.x + vx) > 3680)))) && ((h.y > 265)))){ h.x = 3680; h.x = (h.x - vx); } else { if ((((((h.x > 3750)) && (((h.x + vx) < 3750)))) && ((h.y > 265)))){ h.x = 3752; h.x = (h.x - vx); } else { if ((((((h.x < 4160)) && (((h.x + vx) > 4160)))) && ((h.y > 275)))){ h.x = 4160; h.x = (h.x - vx); } else { if ((((((h.x > 4230)) && (((h.x + vx) < 4230)))) && ((h.y > 275)))){ h.x = 4232; h.x = (h.x - vx); } else { if ((((((h.x < 4850)) && (((h.x + vx) > 4850)))) && ((h.y > 280)))){ h.x = 4850; h.x = (h.x - vx); } else { if ((((((h.x > 4970)) && (((h.x + vx) < 4970)))) && ((h.y > 280)))){ h.x = 4972; h.x = (h.x - vx); } else { if ((((((h.x < 4880)) && (((h.x + vx) > 4880)))) && ((h.y > 230)))){ h.x = 4880; h.x = (h.x - vx); } else { if ((((((h.x > 4950)) && (((h.x + vx) < 4950)))) && ((h.y > 230)))){ h.x = 4952; h.x = (h.x - vx); }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; } } }//package hero
Section 33
//ShotgunW (hero.ShotgunW) package hero { import flash.display.*; public dynamic class ShotgunW extends MovieClip { public var w:MovieClip; public var redDot:MovieClip; public function ShotgunW(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hero
Section 34
//ShotgunW_g (hero.ShotgunW_g) package hero { import flash.display.*; public dynamic class ShotgunW_g extends MovieClip { public var w:MovieClip; public var redDot:MovieClip; public function ShotgunW_g(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hero
Section 35
//Skin_1 (hero.Skin_1) package hero { import flash.display.*; public dynamic class Skin_1 extends MovieClip { public var h:MovieClip; public var zayo:MovieClip; public function Skin_1(){ addFrameScript(0, frame1, 6, frame7, 12, frame13); } function frame7(){ stop(); } function frame1(){ stop(); } function frame13(){ stop(); } } }//package hero
Section 36
//Skin_2 (hero.Skin_2) package hero { import flash.display.*; public dynamic class Skin_2 extends MovieClip { public var h:MovieClip; public function Skin_2(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 21, frame22); } function frame15(){ stop(); } function frame1(){ stop(); } function frame22(){ stop(); } function frame8(){ stop(); } } }//package hero
Section 37
//Skin_3 (hero.Skin_3) package hero { import flash.display.*; public dynamic class Skin_3 extends MovieClip { public var h:MovieClip; public function Skin_3(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 21, frame22); } function frame15(){ stop(); } function frame1(){ stop(); } function frame22(){ stop(); } function frame8(){ stop(); } } }//package hero
Section 38
//Skin_4 (hero.Skin_4) package hero { import flash.display.*; public dynamic class Skin_4 extends MovieClip { public var h:MovieClip; public function Skin_4(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 21, frame22); } function frame15(){ stop(); } function frame1(){ stop(); } function frame22(){ stop(); } function frame8(){ stop(); } } }//package hero
Section 39
//Skin_5 (hero.Skin_5) package hero { import flash.display.*; public dynamic class Skin_5 extends MovieClip { public var h:MovieClip; public function Skin_5(){ addFrameScript(0, frame1, 7, frame8, 14, frame15, 21, frame22); } function frame15(){ stop(); } function frame1(){ stop(); } function frame22(){ stop(); } function frame8(){ stop(); } } }//package hero
Section 40
//UziW (hero.UziW) package hero { import flash.display.*; public dynamic class UziW extends MovieClip { public var w:MovieClip; public var redDot:MovieClip; public function UziW(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hero
Section 41
//UziW_g (hero.UziW_g) package hero { import flash.display.*; public dynamic class UziW_g extends MovieClip { public var w:MovieClip; public var redDot:MovieClip; public function UziW_g(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hero
Section 42
//Weapon (hero.Weapon) package hero { import flash.media.*; import bigroom.input.*; import flash.events.*; import map.*; import sounds.*; import flash.geom.*; import flash.display.*; import flash.utils.*; public class Weapon extends MovieClip { private var hClip:MovieClip; private var channel:SoundChannel; private var hud:Hud; private var isFiring:Boolean;// = false private var clip:MovieClip; private var key:KeyPoll; private var realWeapon:Boolean;// = true private var dieSound:Sound; private var h:Zayo; private var curWeapon:String; private var drawRay:Function; private var enemyHitPoint:Point; private var soundObj:Object; private var fireSound:Sound; private var willClear:Boolean;// = true private var frameCounter:int;// = 0 private var DMG:int; private var mapMngr:MapManager; private var fireCounter:Number;// = 0 private var clip2:MovieClip; public function Weapon(_arg1:Zayo, _arg2:Boolean=true, _arg3:Object=null, _arg4:MapManager=null):void{ isFiring = false; frameCounter = 0; willClear = true; realWeapon = true; channel = new SoundChannel(); fireCounter = 0; super(); mapMngr = _arg4; realWeapon = _arg2; this.soundObj = _arg3; if (realWeapon){ h = _arg1; h.addChild(this); key = new KeyPoll(h.stage); loadWeap("UziW", singleRay); h.stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler, false, 0, true); h.stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler, false, 0, true); } else { h = _arg1; h.addChild(this); hClip = h.getClip(); key = new KeyPoll(h.stage); loadWeap("ChaingunW", singleRay); h.stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler, false, 0, true); h.stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler, false, 0, true); }; } public function activate():void{ h.stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler, false, 0, true); h.stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler, false, 0, true); } private function sortOnZayoBombs():void{ if ((((((h.scaleX == 1)) && ((h.mouseX > 0)))) || ((((h.scaleX == -1)) && ((h.mouseX < 0)))))){ h.enemies.sortOn("x", Array.NUMERIC); } else { h.enemies.sortOn("x", (Array.NUMERIC | Array.DESCENDING)); }; } function bloodRemover(_arg1:MovieClip){ MovieClip(h.parent).removeChild(_arg1); } public function setVolume(_arg1:Number):void{ soundObj.vol = _arg1; channel.soundTransform = new SoundTransform(soundObj.vol); } private function mouseUpHandler(_arg1:MouseEvent=null):void{ if (realWeapon){ clip.gotoAndStop("stay"); } else { clip.chainGun.gotoAndStop("stay"); clip2.chainGun.gotoAndStop("stay"); h.getClip().zayo.gotoAndStop(1); }; isFiring = false; fireCounter = 0; clearRays(); } private function removeEnemyFromStage(_arg1:Object):void{ if (_arg1.parent){ if (_arg1.parent.contains(_arg1)){ _arg1.parent.removeChild(_arg1); }; }; } public function setHud(_arg1:Hud):void{ this.hud = _arg1; } private function fire():void{ if (mapMngr.mapNum == 1){ if (isFiring){ frameCounter++; if (frameCounter == 2){ clearRays(); }; if (frameCounter == 3){ frameCounterReset(); sortOnZayo(); drawRay(); }; }; } else { frameCounterReset(); sortOnZayo(); drawRay(); }; } private function rotateWeapon():void{ var _local1:Number; var _local2:Number; if (!(realWeapon)){ rotateChainGun(clip, true); rotateChainGun(clip2, false); return; }; _local1 = Math.atan2(h.mouseY, h.mouseX); _local2 = (h.parent.mouseX - h.x); h.scaleX = ((_local2)>0) ? 1 : -1; rotation = ((_local1 * 180) / Math.PI); } private function fiveRays():void{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:*; var _local5:int; var _local6:int; var _local7:*; var _local8:MovieClip; var _local9:Number; var _local10:XML; var _local11:*; var _local12:Class; var _local13:int; if (mapMngr.shotAmmo <= 0){ mapMngr.shotAmmo = 0; mouseUpHandler(); return; }; mapMngr.shotAmmo--; channel.stop(); fireSound = new ShotgunW(); channel = fireSound.play(); channel.soundTransform = new SoundTransform(soundObj.vol); _local1 = (h.parent.mouseX - h.x); _local2 = (h.parent.mouseY - h.y); _local3 = Math.atan2(_local2, _local1); _local4 = _local3; _local5 = -2; while (_local5 < 3) { _local3 = (_local4 + ((Math.PI / 32) * _local5)); _local6 = 0; _local7 = h.enemies.length; while (_local6 < _local7) { _local8 = h.enemies[_local6]; _local9 = calculateLine(_local8, _local3); drawLine(_local3, _local9, false); if (_local9 != 2222){ if (doDamage(_local8)){ _local10 = describeType(_local8); if (_local10.@name.substr(-6, 6) == "Boss_1"){ h.placeKeyFromBoss(_local8); } else { if (_local10.@name.substr(-6, 6) == "Boss_2"){ h.boss2die(); } else { if (_local10.@name.substr(-6, 6) == "Boss_3"){ h.boss3die(); }; }; }; if (String(_local10.@name).length == 15){ _local12 = (getDefinitionByName((("sounds." + _local10.@name.substr(-6, 6)) + "_die")) as Class); } else { if (String(_local10.@name).length == 16){ _local12 = (getDefinitionByName((("sounds." + _local10.@name.substr(-7, 7)) + "_die")) as Class); }; }; dieSound = (new (_local12) as Sound); _local11 = dieSound.play(); _local11.soundTransform = new SoundTransform(soundObj.vol); _local8.die(); h.enemies.splice(_local6, 1); setTimeout(removeEnemyFromStage, 3000, _local8); }; break; }; _local6++; }; _local5++; }; if (h.enemies.length == 0){ _local13 = -2; while (_local13 < 3) { _local3 = (_local4 + ((Math.PI / 32) * _local13)); drawLine(_local3, 2222, false); _local13++; }; }; } private function mouseDownHandler(_arg1:MouseEvent):void{ if ((((curWeapon == "UziW")) && ((mapMngr.uziAmmo <= 0)))){ hud.playInsufficient(); return; }; if ((((curWeapon == "ShotgunW")) && ((mapMngr.shotAmmo <= 0)))){ hud.playInsufficient(); return; }; if ((((curWeapon == "AkaW")) && ((mapMngr.akaAmmo <= 0)))){ hud.playInsufficient(); return; }; if (realWeapon){ clip.gotoAndStop("fire"); } else { clip.chainGun.gotoAndStop("fire"); clip2.chainGun.gotoAndStop("fire"); h.getClip().zayo.gotoAndStop(2); }; isFiring = true; frameCounter = 0; if (mapMngr.mapNum != 1){ fire(); }; } private function sortOnZayo():void{ if ((((((h.scaleX == 1)) && ((h.mouseX > 0)))) || ((((h.scaleX == -1)) && ((h.mouseX < 0)))))){ h.enemies.sortOn("x", Array.NUMERIC); } else { h.enemies.sortOn("x", (Array.NUMERIC | Array.DESCENDING)); }; } private function drawLine(_arg1:Number, _arg2:Number, _arg3:Boolean):void{ var _local4:Graphics; var _local5:Point; var _local6:Point; var _local7:Point; var _local8:Point; if (realWeapon){ _local5 = clip.localToGlobal(new Point(clip.redDot.x, clip.redDot.y)); _local6 = h.parent.globalToLocal(_local5); } else { _local5 = clip.chainGun.localToGlobal(new Point(clip.chainGun.redDot.x, clip.chainGun.redDot.y)); _local7 = clip2.chainGun.localToGlobal(new Point(clip2.chainGun.redDot.x, clip2.chainGun.redDot.y)); _local6 = h.parent.globalToLocal(_local5); _local8 = h.parent.globalToLocal(_local7); }; _local4 = MapManager(h.parent).getGraphics(); if (_arg3){ _local4.clear(); }; _local4.lineStyle(1, 12696729, 1); _local4.moveTo(_local6.x, _local6.y); if (realWeapon){ _local4.lineTo((h.x + (_arg2 * Math.cos(_arg1))), (h.y + (_arg2 * Math.sin(_arg1)))); } else { _local4.lineTo((_local6.x + ((_arg2 - 135) * Math.cos(_arg1))), (_local6.y + ((_arg2 - 135) * Math.sin(_arg1)))); _local4.moveTo(_local8.x, _local8.y); _local4.lineTo((_local8.x + ((_arg2 - 135) * Math.cos(_arg1))), (_local8.y + ((_arg2 - 135) * Math.sin(_arg1)))); }; enemyHitPoint = new Point((h.x + ((_arg2 + 0) * Math.cos(_arg1))), (h.y + ((_arg2 + 0) * Math.sin(_arg1)))); } public function deactivate():void{ if (h != null){ h.stage.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler, false); h.stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpHandler, false); }; } private function loadWeap(_arg1:String, _arg2:Function):void{ var _local3:Class; curWeapon = _arg1; if (clip != null){ removeChild(clip); }; if ((((h.zayoNum == 4)) || ((h.zayoNum == 5)))){ _local3 = (getDefinitionByName(("hero." + _arg1)) as Class); } else { _local3 = (getDefinitionByName(("hero." + _arg1)) as Class); }; if (realWeapon){ clip = (new (_local3) as MovieClip); addChild(clip); clip.redDot.visible = false; } else { clip2 = (new (_local3) as MovieClip); h.addChild(clip2); h.setChildIndex(clip2, 0); clip = (new (_local3) as MovieClip); addChild(clip); clip.chainGun.redDot.visible = false; clip2.chainGun.redDot.visible = false; clip.y = (clip.y + 2); clip2.y = (clip2.y - 2); }; drawRay = _arg2; } private function clearRays():void{ var _local1:Graphics; if (willClear){ _local1 = MapManager(h.parent).getGraphics(); _local1.clear(); willClear = false; }; } private function rotateChainGun(_arg1:MovieClip, _arg2:Boolean){ var _local3:*; var _local4:Number; var _local5:Number; var _local6:Point; var _local7:Point; if (hClip.h != null){ if (hClip.h.dot != null){ if (hClip.contains(hClip.h)){ if (hClip.h.contains(hClip.h.dot)){ if (_arg2){ _local7 = MovieClip(hClip.h).localToGlobal(new Point(hClip.h.dot.x, hClip.h.dot.y)); } else { _local7 = MovieClip(hClip.h).localToGlobal(new Point(hClip.h.dot2.x, hClip.h.dot2.y)); }; _local6 = _arg1.globalToLocal(_local7); _arg1.easel.x = _local6.x; _arg1.easel.y = _local6.y; }; }; }; }; _arg1.easel.rotation = ((((-(h.parent.parent.parent.mouseX) - (stage.stageWidth / 2)) / (stage.stageWidth / 2)) * 90) + 90); _local3 = ((_arg1.easel.rotation * Math.PI) / 180); _arg1.chainGun.x = (_arg1.easel.x + (Math.cos(_local3) * 30)); _arg1.chainGun.y = (_arg1.easel.y + (Math.sin(_local3) * 30)); _local4 = (mouseY - _arg1.chainGun.y); _local5 = (mouseX - _arg1.chainGun.x); _arg1.chainGun.rotation = ((Math.atan2(_local4, _local5) * 180) / Math.PI); } private function checkInput():void{ if (isFiring){ return; }; if (key.isDown(49)){ loadWeap("BatW", noRay); hud.ammoBar.gotoAndStop("bat"); } else { if (key.isDown(50)){ loadWeap("UziW", singleRay); hud.ammoBar.gotoAndStop("uzi"); } else { if (key.isDown(51)){ loadWeap("ShotgunW", fiveRays); hud.ammoBar.gotoAndStop("shot"); } else { if (key.isDown(52)){ loadWeap("AkaW", singleRay); hud.ammoBar.gotoAndStop("aka"); }; }; }; }; } function attachBlood(){ var _local1:Class; var _local2:MovieClip; _local1 = (getDefinitionByName(("Blood_" + int((1 + (Math.random() * 5))))) as Class); _local2 = (new (_local1) as MovieClip); _local2.x = enemyHitPoint.x; _local2.y = enemyHitPoint.y; MovieClip(h.parent).addChild(_local2); setTimeout(bloodRemover, 500, _local2); } private function noRay():void{ var _local1:*; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:int; var _local6:*; var _local7:MovieClip; var _local8:Number; var _local9:XML; var _local10:*; var _local11:Class; fireSound = new BatW(); _local1 = fireSound.play(); _local1.soundTransform = new SoundTransform(soundObj.vol); _local2 = (h.parent.mouseX - h.x); _local3 = (h.parent.mouseY - h.y); _local4 = Math.atan2(_local3, _local2); _local5 = 0; _local6 = h.enemies.length; while (_local5 < _local6) { _local7 = h.enemies[_local5]; _local8 = calculateLine(_local7, _local4, 60); if (_local8 != 2222){ if (doDamage(_local7)){ _local9 = describeType(_local7); if (_local9.@name.substr(-6, 6) == "Boss_1"){ h.placeKeyFromBoss(_local7); } else { if (_local9.@name.substr(-6, 6) == "Boss_2"){ h.boss2die(); } else { if (_local9.@name.substr(-6, 6) == "Boss_3"){ h.boss3die(); }; }; }; if (String(_local9.@name).length == 15){ _local11 = (getDefinitionByName((("sounds." + _local9.@name.substr(-6, 6)) + "_die")) as Class); } else { if (String(_local9.@name).length == 16){ _local11 = (getDefinitionByName((("sounds." + _local9.@name.substr(-7, 7)) + "_die")) as Class); }; }; dieSound = (new (_local11) as Sound); _local10 = dieSound.play(); _local10.soundTransform = new SoundTransform(soundObj.vol); _local7.die(); h.enemies.splice(_local5, 1); setTimeout(removeEnemyFromStage, 3000, _local7); }; break; }; _local5++; }; } private function singleRay():void{ var _local1:Class; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Point; var _local6:int; var _local7:*; var _local8:MovieClip; var _local9:Number; var _local10:XML; var _local11:*; var _local12:Class; if ((((curWeapon == "AkaW")) && ((mapMngr.akaAmmo <= 0)))){ mapMngr.akaAmmo = 0; mouseUpHandler(); return; }; if ((((curWeapon == "UziW")) && ((mapMngr.uziAmmo <= 0)))){ mapMngr.uziAmmo = 0; mouseUpHandler(); return; }; if (curWeapon == "AkaW"){ mapMngr.akaAmmo--; } else { if (curWeapon == "UziW"){ mapMngr.uziAmmo--; }; }; channel.stop(); _local1 = (getDefinitionByName(("sounds." + curWeapon)) as Class); if (curWeapon == "ChaingunW"){ _local1 = (getDefinitionByName(("sounds." + "UziW")) as Class); }; fireSound = (new (_local1) as Sound); channel = fireSound.play(); if ((((curWeapon == "AkaW")) && (!((soundObj.vol == 0))))){ channel.soundTransform = new SoundTransform(0.6); } else { channel.soundTransform = new SoundTransform(soundObj.vol); }; _local2 = (h.parent.mouseX - h.x); _local3 = (h.parent.mouseY - h.y); _local4 = Math.atan2(_local3, _local2); _local5 = clip.localToGlobal(new Point(clip.x, clip.y)); if (!(realWeapon)){ _local5 = clip.localToGlobal(new Point(clip.chainGun.x, clip.chainGun.y)); _local2 = (stage.mouseX - _local5.x); _local3 = (stage.mouseY - _local5.y); _local4 = Math.atan2(_local3, _local2); }; _local6 = 0; _local7 = h.enemies.length; while (_local6 < _local7) { _local8 = h.enemies[_local6]; _local9 = calculateLine(_local8, _local4); drawLine(_local4, _local9, true); if (_local9 != 2222){ if (doDamage(_local8)){ _local10 = describeType(_local8); if (_local10.@name.substr(-6, 6) == "Boss_1"){ h.placeKeyFromBoss(_local8); } else { if (_local10.@name.substr(-6, 6) == "Boss_2"){ h.boss2die(); } else { if (_local10.@name.substr(-6, 6) == "Boss_3"){ h.boss3die(); }; }; }; if (String(_local10.@name).length == 15){ _local12 = (getDefinitionByName((("sounds." + _local10.@name.substr(-6, 6)) + "_die")) as Class); } else { if (String(_local10.@name).length == 16){ _local12 = (getDefinitionByName((("sounds." + _local10.@name.substr(-7, 7)) + "_die")) as Class); }; }; dieSound = (new (_local12) as Sound); _local11 = dieSound.play(); _local11.soundTransform = new SoundTransform(soundObj.vol); _local8.die(); h.enemies.splice(_local6, 1); setTimeout(removeEnemyFromStage, 3000, _local8); }; break; }; _local6++; }; if (h.enemies.length == 0){ drawLine(_local4, 2000, true); }; } public function update():void{ if (mapMngr.mapNum == 1){ fireCounter++; fire(); if (realWeapon){ rotateWeapon(); checkInput(); } else { rotateWeapon(); }; } else { fireCounter++; if (fireCounter > 3){ mouseUpHandler(); }; if (realWeapon){ rotateWeapon(); checkInput(); } else { rotateWeapon(); }; }; } private function calculateLine(_arg1:MovieClip, _arg2:Number, _arg3:int=0):Number{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Point; var _local8:Point; _local4 = (_arg1.x - h.x); _local5 = (_arg1.y - h.y); if (!(realWeapon)){ _local4 = (_arg1.x - ((h.x + this.x) + clip.chainGun.x)); _local5 = (_arg1.y - ((h.y + this.y) + clip.chainGun.y)); }; _local6 = Math.sqrt(((_local4 * _local4) + (_local5 * _local5))); if (_arg3 == 0){ if (realWeapon){ _local8 = new Point((h.x + (Math.cos(_arg2) * _local6)), (h.y + (Math.sin(_arg2) * _local6))); } else { _local8 = new Point((((h.x + this.x) + clip.chainGun.x) + (Math.cos(_arg2) * _local6)), (((h.y + this.y) + clip.chainGun.y) + (Math.sin(_arg2) * _local6))); }; } else { _local8 = new Point((h.x + (Math.cos(_arg2) * _arg3)), (h.y + (Math.sin(_arg2) * _arg3))); }; _local7 = h.parent.localToGlobal(_local8); if (_arg1.hitTestPoint(_local7.x, _local7.y, true)){ return (_local6); }; return (2222); } public function getRealWeapon():Boolean{ if (realWeapon){ return (true); }; return (false); } private function doDamage(_arg1:Object):Boolean{ if (!((_arg1 is Boss_bomb))){ attachBlood(); return (_arg1.takeDamage(DMG)); }; mapMngr.removeBomb(_arg1); return (false); } private function frameCounterReset():void{ if (curWeapon == "UziW"){ frameCounter = -2; DMG = 20; } else { if (curWeapon == "ShotgunW"){ frameCounter = -9; DMG = 25; } else { if (curWeapon == "AkaW"){ frameCounter = -3; DMG = 100; } else { if (curWeapon == "BatW"){ frameCounter = -4; DMG = 25; } else { if (curWeapon == "ChaingunW"){ frameCounter = 1; DMG = 50; }; }; }; }; }; willClear = true; } } }//package hero
Section 43
//Zayo (hero.Zayo) package hero { import flash.utils.*; import map.*; import flash.display.*; import sounds.*; import flash.events.*; import flash.media.*; import bigroom.input.*; public class Zayo extends MovieClip { private var weapon:Weapon; public var enemies:Array; private var theKey:TheKey; private var exitEnabled:Boolean;// = false private var key:KeyPoll; private var level2enabled:Boolean;// = false private var p:MovieClip; private var itemConstructors:Array; private var curStalactite; private var lastTime:int; private var mapNum:int; private var groundsCounter:int;// = 0 private var moveB:Object; public var radiation:Number;// = 100 private var firstTime_StupidVar:Boolean;// = true private var tempFunc:Function; private var leverMC:MovieClip; public var alive:Boolean;// = true private var isPersistOperate:Boolean;// = false private var stalactites:Array; private var ammoAdd:Number;// = 40 public var life:int;// = 100 private var bridgeSound:Sound; private var dataInst:Data; private var eventsFunc_array:Array; private var zayoFakeX:Number;// = 0 private var isBossLaughed:Boolean;// = false private var testString:String;// = "aaaaaa" private var clip:MovieClip; private var jumpEventCounter:int;// = 0 private var stalactiteSound:Sound; private var soundObj:Object; public var remainTime:int;// = 120 private var itemCollected:int;// = 0 public var dataNum:int; private var eventsFunc:Function; private var moverItems:MoveItems; private var firstTimeFightLevel4:Boolean; private var itemsReal:Array; private var lastLaugh:Number;// = 0 private var leverMC2:MovieClip; private var leverBool:Boolean;// = false private var data:Array; private var items:Array; public var mapMngr:MapManager; public var zayoNum:int; private var grounds:Array; private var waveNum:int;// = 0 private var fightCounter:int;// = 0 private var kolichka:MovieClip; private var keyIsPicked:Boolean;// = false public function Zayo(_arg1:MapManager, _arg2:MovieClip, _arg3:Object=null, _arg4:int=100):void{ itemsReal = []; alive = true; eventsFunc_array = [null, eventsFunc_1, eventsFunc_2, eventsFunc_3, eventsFunc_4, eventsFunc_5]; isPersistOperate = false; life = 100; radiation = 100; enemies = new Array(); remainTime = 120; lastTime = getTimer(); ammoAdd = 40; itemConstructors = [HealthItem, AkaAmmo, UziAmmo, ShotAmmo]; zayoFakeX = 0; jumpEventCounter = 0; groundsCounter = 0; leverBool = false; fightCounter = 0; itemCollected = 0; testString = "aaaaaa"; keyIsPicked = false; exitEnabled = false; level2enabled = false; waveNum = 0; isBossLaughed = false; lastLaugh = 0; firstTime_StupidVar = true; super(); this.soundObj = _arg3; mapMngr = _arg1; mapMngr.addChild(this); p = _arg2; life = _arg4; } public function boss2die():void{ var _local1:Object; mapMngr.level2enabled = true; _local1 = {zx:7819, zy:100, zayoNum:4, mapNum:4, xx:-7400}; mapMngr.setNextMapParams(_local1); mapMngr.pause(); mapMngr.dispatchStart({num:9}); } public function setVolume(_arg1:Number):void{ soundObj.vol = _arg1; weapon.setVolume(_arg1); } public function enterFrameHandler(_arg1:Event=null):void{ if (alive){ moveB.update(); weapon.update(); checkEventsArray(); enemiesUpdate(); checkBottomDeadLine(); if ((((dataNum == 1)) || ((dataNum == 3)))){ updateZayoFakeX(); }; }; if ((((dataNum == 5)) || ((dataNum == 1)))){ moveItemsOnLevel5(); }; } public function placeKeyFromBoss(_arg1:MovieClip):void{ theKey = new TheKey(); parent.addChild(theKey); theKey.x = _arg1.x; theKey.y = _arg1.y; } private function updateZayoFakeX(){ zayoFakeX = (zayoFakeX + 4.5); } public function boss3die():void{ var _local1:Object; _local1 = {zx:0, zy:100, zayoNum:1, mapNum:1, xx:0}; mapMngr.setNextMapParams(_local1); mapMngr.pause(); mapMngr.dispatchStart({num:11, main:true}); } public function gotoLevel2():void{ var _local1:*; _local1 = {zx:0, zy:100, zayoNum:2, mapNum:2, xx:0}; mapMngr.setNextMapParams(_local1); mapMngr.pause(); mapMngr.dispatchStart({num:5}); } public function gotoLevel1():void{ var _local1:Object; _local1 = {zx:0, zy:100, zayoNum:1, mapNum:1, xx:0}; mapMngr.setNextMapParams(_local1); mapMngr.pause(); mapMngr.dispatchStart({num:11, main:true}); } public function deactivate():void{ var _local1:int; _local1 = 0; while (_local1 < enemies.length) { if (enemies[_local1] != null){ if (enemies[_local1].e != null){ enemies[_local1].e.stop(); }; }; _local1++; }; weapon.deactivate(); } private function die():void{ clip.gotoAndStop("die"); alive = false; if (weapon.getRealWeapon()){ removeChild(weapon); }; mapMngr.dispatchDie(); } public function gotoLevel5():void{ var _local1:Object; _local1 = {zx:10, zy:100, zayoNum:5, mapNum:5, xx:0}; mapMngr.setNextMapParams(_local1); mapMngr.pause(); mapMngr.dispatchStart({num:10}); } private function enemiesUpdate():void{ var _local1:int; var _local2:*; _local1 = 0; _local2 = enemies.length; while (_local1 < _local2) { if (dataNum != 5){ enemies[_local1].enterFrameHandler(); }; _local1++; }; } public function gotoLevel3():void{ var _local1:Object; mapMngr.hideBackForeGround(); _local1 = {zx:50, zy:100, zayoNum:3, mapNum:3, xx:0}; mapMngr.setNextMapParams(_local1); mapMngr.pause(); mapMngr.dispatchStart({num:6}); } private function checkEventsArray():void{ var _local1:*; var _local2:Object; checkPersistentEvents(); checkItems(); _local1 = data[0]; if ((((dataNum == 1)) || ((dataNum == 3)))){ if (zayoFakeX > _local1.x){ _local2 = data.shift(); eventsFunc(_local2); }; } else { if ((((this.x > _local1.x)) && ((_local1.type == "endLevel")))){ if (dataNum == 2){ if (enemies.length < 4){ _local2 = data.shift(); eventsFunc(_local2); }; } else { if (dataNum == 4){ _local2 = data.shift(); eventsFunc(_local2); } else { _local2 = data.shift(); eventsFunc(_local2); }; }; } else { if ((((((this.x > _local1.x)) && ((_local1.type == "Fight")))) && ((dataNum == 4)))){ if (enemies.length < 4){ _local2 = data.shift(); eventsFunc(_local2); }; } else { if (this.x > _local1.x){ _local2 = data.shift(); eventsFunc(_local2); }; }; }; }; } public function dropTheZayo():void{ moveB = null; moveB = new MovingWithLegs(this, p); } public function gotoLevel4():void{ var _local1:Object; _local1 = {zx:80, zy:0, zayoNum:4, mapNum:4, xx:0}; mapMngr.setNextMapParams(_local1); mapMngr.pause(); mapMngr.dispatchStart({num:7}); } private function pumpDFunction(_arg1:Event):void{ } public function takeDamage(_arg1:int, _arg2:MovieClip=null):void{ if (_arg2 != null){ moveB.MAX_VX = 3; setTimeout(restoreHeroSpeed, 1500); }; life = (life - _arg1); if (life < 0){ life = 0; die(); }; } private function checkBottomDeadLine():void{ if (dataNum == 4){ if (this.y > 460){ die(); }; } else { if (this.y > 800){ die(); }; }; } public function setWeaponHud(_arg1:Hud):void{ weapon.setHud(_arg1); } public function activate():void{ var _local1:int; weapon.activate(); _local1 = 0; while (_local1 < enemies.length) { enemies[_local1].e.play(); _local1++; }; } public function resetPersistOperations():void{ isPersistOperate = false; } private function stalactiteHitCheck(_arg1:Event=null):void{ if (curStalactite != null){ if (MovieClip(mapMngr.mapClip[curStalactite]).hitTestObject(this)){ curStalactite = null; takeDamage(10); } else { if (stalactites.length == 0){ removeEventListener(Event.ENTER_FRAME, stalactiteHitCheck, false); }; }; }; } public function loadSkin(_arg1:int):void{ var _local2:Class; zayoNum = _arg1; _local2 = (getDefinitionByName(("hero.Skin_" + _arg1)) as Class); clip = (new (_local2) as MovieClip); addChild(clip); if (_arg1 != 1){ moveB = new MovingWithLegs(this, p); weapon = new Weapon(this, true, soundObj, mapMngr); } else { moveB = new MovingWithCart(this, p); weapon = new Weapon(this, false, soundObj, mapMngr); }; } private function restoreHeroSpeed():void{ moveB.MAX_VX = 9; } private function moveItemsOnLevel5():void{ if (itemsReal.length > 0){ moverItems.update(); }; } private function checkLeverKey(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == 70){ p.gotoAndPlay(81); leverMC.play(); leverMC2.play(); }; } private function checkItems():void{ var _local1:int; var _local2:*; if (itemsReal.length > 0){ _local1 = 0; while (_local1 < itemsReal.length) { _local2 = itemsReal[_local1]; if (hitTestObject(_local2)){ if ((_local2 is HealthItem)){ life = (life + 35); if (life > 100){ life = 100; }; itemsReal.splice(_local1, 1); mapMngr.itemsHolder.removeChild(_local2); break; } else { if ((_local2 is AkaAmmo)){ mapMngr.akaAmmo = (mapMngr.akaAmmo + ammoAdd); itemsReal.splice(_local1, 1); mapMngr.itemsHolder.removeChild(_local2); break; } else { if ((_local2 is UziAmmo)){ mapMngr.uziAmmo = (mapMngr.uziAmmo + ammoAdd); itemsReal.splice(_local1, 1); mapMngr.itemsHolder.removeChild(_local2); break; } else { if ((_local2 is ShotAmmo)){ mapMngr.shotAmmo = (mapMngr.shotAmmo + ammoAdd); itemsReal.splice(_local1, 1); mapMngr.itemsHolder.removeChild(_local2); break; } else { if ((_local2 is PuzzleItem)){ itemsReal.splice(_local1, 1); mapMngr.itemsHolder.removeChild(_local2); itemCollected++; break; }; }; }; }; }; }; _local1++; }; }; } public function loadData(_arg1:int, _arg2:Boolean=false):void{ var _local3:int; var _local4:*; var _local5:MovieClip; if (_arg2){ data = dataInst.getWave(_arg1); data.sortOn("x", Array.NUMERIC); data.push({x:9999999}); return; }; eventsFunc = eventsFunc_array[_arg1]; dataNum = _arg1; dataInst = new Data(); data = dataInst.getData(_arg1); data.sortOn("x", Array.NUMERIC); _local3 = (data.length - 1); while (_local3 > -1) { if (data[_local3].x < this.x){ data.shift(); }; _local3--; }; data.push({x:9999999}); items = dataInst.getItems(_arg1); _local3 = 0; while (_local3 < items.length) { _local4 = items[_local3]; if (_local4.type == "HealthItem"){ _local5 = MovieClip(mapMngr.itemsHolder.addChild(new HealthItem())); itemsReal.push(_local5); _local5.x = _local4.x; _local5.y = _local4.y; } else { if (_local4.type == "AkaAmmo"){ _local5 = MovieClip(mapMngr.itemsHolder.addChild(new AkaAmmo())); itemsReal.push(_local5); _local5.x = _local4.x; _local5.y = _local4.y; } else { if (_local4.type == "UziAmmo"){ _local5 = MovieClip(mapMngr.itemsHolder.addChild(new UziAmmo())); itemsReal.push(_local5); _local5.x = _local4.x; _local5.y = _local4.y; } else { if (_local4.type == "ShotAmmo"){ _local5 = MovieClip(mapMngr.itemsHolder.addChild(new ShotAmmo())); itemsReal.push(_local5); _local5.x = _local4.x; _local5.y = _local4.y; } else { if (_local4.type == "PuzzleItem"){ _local5 = MovieClip(mapMngr.itemsHolder.addChild(new PuzzleItem())); itemsReal.push(_local5); _local5.x = _local4.x; _local5.y = _local4.y; }; }; }; }; }; _local3++; }; if ((((dataNum == 5)) || ((dataNum == 1)))){ moverItems = new MoveItems(itemsReal, p); }; } private function updateRemainingTime():void{ var _local1:Object; if ((getTimer() - lastTime) > 1000){ lastTime = getTimer(); remainTime--; if (remainTime < 0){ remainTime = 0; _local1 = {zx:80, zy:0, zayoNum:4, mapNum:4, xx:0}; mapMngr.setNextMapParams(_local1); mapMngr.pause(); mapMngr.dispatchStart({num:7}); }; }; } public function setLevel_1Vars(_arg1:Object):void{ stalactites = _arg1.stalactites; grounds = _arg1.grounds; leverMC = _arg1.lever; leverMC2 = _arg1.lever2; kolichka = _arg1.kolichka; } public function getClip():MovieClip{ return (clip); } private function checkPersistentEvents():void{ if (dataNum == 2){ if ((((((x >= 5720)) && ((x <= 5735)))) && (!(isPersistOperate)))){ moveB = null; moveB = new MoveUpDown(this, p); isPersistOperate = true; } else { if ((((((x >= 9998)) && ((x <= 10012)))) && (!(isPersistOperate)))){ moveB = null; moveB = new MoveUpDown(this, p); isPersistOperate = true; } else { if ((((((x >= 13320)) && ((x <= 13333)))) && (!(isPersistOperate)))){ moveB = null; moveB = new MoveUpDown(this, p); isPersistOperate = true; }; }; }; } else { if (dataNum == 3){ updateRemainingTime(); } else { if (dataNum == 4){ if ((((((x >= 70)) && ((x <= 270)))) && ((y > 230)))){ die(); } else { if ((((((x >= 290)) && ((x <= 420)))) && ((y > 240)))){ die(); } else { if ((((((x >= 1230)) && ((x <= 1360)))) && ((y > 245)))){ die(); } else { if ((((((x >= 1830)) && ((x <= 1970)))) && ((y > 235)))){ die(); }; }; }; }; } else { if (dataNum == 5){ }; }; }; }; } private function updateRadiation():void{ radiation = (radiation - 0.1); if (radiation < 0){ radiation = 0; die(); } else { if (radiation > 100){ radiation = 100; }; }; } private function eventsFunc_1(_arg1:Object):void{ var _local2:Class; var _local3:MovieClip; var _local4:*; var _local5:*; var _local6:Object; var _local7:*; if (_arg1.type == "spawn"){ _local2 = (getDefinitionByName(("enemies." + _arg1.skin)) as Class); _local3 = mapMngr.spawnEnemy(_arg1.x2, _arg1.y2, _local2, _arg1.life); enemies.push(_local3); } else { if (_arg1.type == "Info"){ mapMngr.showInfo(_arg1.msg, _arg1.label); } else { if (_arg1.type == "Rotate"){ this.rotation = _arg1.angle; } else { if (_arg1.type == "Stalactite"){ addEventListener(Event.ENTER_FRAME, stalactiteHitCheck, false, 0, true); curStalactite = stalactites.shift(); MovieClip(mapMngr.mapClip[curStalactite]).play(); stalactiteSound = new Stalactite(); _local4 = stalactiteSound.play(); if (soundObj.vol != 0){ _local4.soundTransform = new SoundTransform(1); } else { _local4.soundTransform = new SoundTransform(soundObj.vol); }; } else { if (_arg1.type == "Bridge"){ groundsCounter++; grounds.shift().play(); p.gotoAndPlay((Number(groundsCounter) * 20)); bridgeSound = new Bridge_fall(); _local5 = bridgeSound.play(); if (soundObj.vol != 0){ _local5.soundTransform = new SoundTransform(0.6); } else { _local5.soundTransform = new SoundTransform(soundObj.vol); }; } else { if ((((_arg1.type == "Jump")) && ((zayoNum == 1)))){ jumpEventCounter++; if (jumpEventCounter == 1){ moveB.prepareToJump(true); addEventListener(Event.ENTER_FRAME, pumpDFunction, false, 0, true); } else { if (jumpEventCounter == 2){ moveB.prepareToJump(false); removeEventListener(Event.ENTER_FRAME, pumpDFunction, false); }; }; } else { if (_arg1.type == "Lever"){ leverBool = !(leverBool); if (leverBool){ stage.addEventListener(KeyboardEvent.KEY_DOWN, checkLeverKey, false, 0, true); } else { stage.removeEventListener(KeyboardEvent.KEY_DOWN, checkLeverKey, false); }; } else { if (_arg1.type == "Fight"){ mapMngr.fight_enabled_1 = true; mapMngr.pause(); mapMngr.dispatchStart({num:0, fade:"fade"}); _local6 = {zx:11000, zy:500, zayoNum:2, mapNum:1, xx:-11000}; mapMngr.setNextMapParams(_local6); } else { if (_arg1.type == "Fight2"){ kolichka.parent.removeChild(kolichka); mapMngr.pause(); mapMngr.dispatchStart({num:0, fade:"fade"}); _local6 = {zx:12500, zy:500, zayoNum:1, mapNum:1, xx:-12500}; mapMngr.setNextMapParams(_local6); } else { if (_arg1.type == "Fight3"){ mapMngr.fight_enabled_3 = true; _local6 = {xx:-23600, zx:23600, zy:435, zayoNum:2, mapNum:1}; mapMngr.setNextMapParams(_local6); mapMngr.pause(); mapMngr.dispatchStart({num:0, fade:"fade"}); } else { if ((((_arg1.type == "intro_stalactite")) && (mapMngr.introStalactiteFirstTime))){ mapMngr.introStalactiteFirstTime = false; } else { if (_arg1.type == "Zatvornik"){ _local6 = {zx:24790, zy:200, zayoNum:2, mapNum:1, xx:-24690}; mapMngr.setNextMapParams(_local6); mapMngr.pause(); mapMngr.dispatchStart({num:4}); } else { if (_arg1.type == "endLevel"){ _local6 = {zx:0, zy:100, zayoNum:2, mapNum:2, xx:0}; mapMngr.setNextMapParams(_local6); mapMngr.pause(); mapMngr.dispatchStart({num:5}); } else { if (_arg1.type == "Item"){ _local7 = MovieClip(mapMngr.itemsHolder.addChild(new (itemConstructors[0]))); itemsReal.push(_local7); _local7.x = int((Math.random() * 750)); _local7.y = -300; }; }; }; }; }; }; }; }; }; }; }; }; }; }; } private function eventsFunc_2(_arg1:Object):void{ var _local2:Class; var _local3:MovieClip; var _local4:Object; if (_arg1.type == "spawn"){ _local2 = (getDefinitionByName(("enemies." + _arg1.skin)) as Class); _local3 = mapMngr.spawnEnemy(_arg1.x2, _arg1.y2, _local2, _arg1.life); enemies.push(_local3); } else { if (_arg1.type == "Info"){ mapMngr.showInfo(_arg1.msg, _arg1.label); } else { if (_arg1.type == "endLevel"){ mapMngr.hideBackForeGround(); _local4 = {zx:50, zy:100, zayoNum:3, mapNum:3, xx:0}; mapMngr.setNextMapParams(_local4); mapMngr.pause(); mapMngr.dispatchStart({num:6}); }; }; }; } private function eventsFunc_3(_arg1:Object):void{ var _local2:Class; var _local3:MovieClip; var _local4:Object; var _local5:*; if (_arg1.type == "spawn"){ _local2 = (getDefinitionByName(("enemies." + _arg1.skin)) as Class); _local3 = mapMngr.spawnEnemy(_arg1.x2, _arg1.y2, _local2, _arg1.life); enemies.push(_local3); } else { if (_arg1.type == "Info"){ mapMngr.showInfo(_arg1.msg, _arg1.label); } else { if (_arg1.type == "endLevel"){ trace("level 3 complete"); _local4 = {zx:0, zy:-100, zayoNum:4, mapNum:4, xx:0}; mapMngr.setNextMapParams(_local4); mapMngr.pause(); mapMngr.dispatchStart({num:7}); } else { if (_arg1.type == "Item"){ _local5 = MovieClip(mapMngr.itemsHolder.addChild(new (itemConstructors[int((Math.random() * itemConstructors.length))]))); itemsReal.push(_local5); _local5.x = (x + ((Math.random() * 600) - 300)); _local5.y = -300; }; }; }; }; } private function eventsFunc_4(_arg1:Object):void{ var _local2:Class; var _local3:MovieClip; var _local4:Object; if (_arg1.type == "spawn"){ _local2 = (getDefinitionByName(("enemies." + _arg1.skin)) as Class); _local3 = mapMngr.spawnEnemy(_arg1.x2, _arg1.y2, _local2, _arg1.life); enemies.push(_local3); } else { if ((((_arg1.type == "Fight")) && (mapMngr.firstTimeFightLevel4))){ mapMngr.firstTimeFightLevel4 = false; _local4 = {xx:-7600, zx:7600, zy:235, zayoNum:4, mapNum:4}; mapMngr.setNextMapParams(_local4); mapMngr.pause(); mapMngr.dispatchStart({num:8}); } else { if (_arg1.type == "Info"){ mapMngr.showInfo(_arg1.msg, _arg1.label); } else { if (_arg1.type == "endLevel"){ _local4 = {zx:10, zy:100, zayoNum:5, mapNum:5, xx:0}; mapMngr.setNextMapParams(_local4); mapMngr.pause(); mapMngr.dispatchStart({num:10}); }; }; }; }; } private function eventsFunc_5(_arg1:Object):void{ var _local2:Class; var _local3:MovieClip; var _local4:Object; if (_arg1.type == "spawn"){ _local2 = (getDefinitionByName(("enemies." + _arg1.skin)) as Class); _local3 = mapMngr.spawnEnemy(_arg1.x2, _arg1.y2, _local2, _arg1.life); enemies.push(_local3); } else { if (_arg1.type == "Info"){ mapMngr.showInfo(_arg1.msg, _arg1.label); } else { if (((!(mapMngr.returnBoss())) && ((_arg1.type == "endLevel")))){ _local4 = {zx:0, zy:100, zayoNum:1, mapNum:1, xx:0}; mapMngr.setNextMapParams(_local4); mapMngr.pause(); mapMngr.dispatchStart({num:11, main:true}); return; }; }; }; } } }//package hero
Section 44
//Background (map.Background) package map { import flash.display.*; public dynamic class Background extends MovieClip { public function Background(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package map
Section 45
//Foreground (map.Foreground) package map { import flash.display.*; public dynamic class Foreground extends MovieClip { public function Foreground(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package map
Section 46
//Hud (map.Hud) package map { import flash.utils.*; import flash.display.*; import flash.text.*; public class Hud extends MovieClip { public var hb:MovieClip; private var hero:MovieClip; public var insufficient:MovieClip; public var fps_txt:TextField; private var lastTime2:int; public var rb:MovieClip; public var time_mc:MovieClip; private var fpsCount2:int; private var remainTime:Number;// = 20 private var lastTime:int; public var ammoBar:MovieClip; private var mapNum:Number; private var fpsCount:int; public var time:TextField; private var mapMngr:MapManager; public function Hud(_arg1:MovieClip, _arg2:Number, _arg3:MapManager=null):void{ lastTime = getTimer(); remainTime = 20; lastTime2 = getTimer(); super(); addFrameScript(0, frame1); mapMngr = _arg3; hero = _arg1; this.mapNum = _arg2; gotoAndStop(_arg2); } public function enterFrameHandler():void{ updateFPS(); updateHealth(); if (mapNum != 1){ updateAmmo(); }; if (mapNum == 3){ updateRadiation(); updateTime(); }; } private function updateTime():void{ time.text = ("time: " + hero.remainTime); if (hero.remainTime >= 0){ time_mc.gotoAndStop(hero.remainTime); }; } private function updateAmmo():void{ if (ammoBar.currentLabel == "bat"){ ammoBar.ammo.text = 1000; } else { if (ammoBar.currentLabel == "uzi"){ ammoBar.ammo.text = mapMngr.uziAmmo; } else { if (ammoBar.currentLabel == "shot"){ ammoBar.ammo.text = String(mapMngr.shotAmmo); } else { if (ammoBar.currentLabel == "aka"){ ammoBar.ammo.text = String(mapMngr.akaAmmo); } else { ammoBar.ammo.text = String(1000); }; }; }; }; } public function playInsufficient():void{ insufficient.play(); } function frame1(){ stop(); } private function updateHealth():void{ hb.hb.scaleX = (hero.life / 100); } private function updateFPS():void{ fpsCount++; if ((getTimer() - lastTime) > 1000){ lastTime = getTimer(); fps_txt.text = ("fps: " + fpsCount); fpsCount = 0; }; } private function updateRadiation():void{ rb.rb.scaleX = (hero.radiation / 100); } } }//package map
Section 47
//Level_1 (map.Level_1) package map { import flash.display.*; public dynamic class Level_1 extends MovieClip { public var p:MovieClip; } }//package map
Section 48
//Level_2 (map.Level_2) package map { import flash.display.*; public dynamic class Level_2 extends MovieClip { public var p:MovieClip; } }//package map
Section 49
//Level_3 (map.Level_3) package map { import flash.display.*; public dynamic class Level_3 extends MovieClip { public var p:MovieClip; } }//package map
Section 50
//Level_4 (map.Level_4) package map { import flash.display.*; public dynamic class Level_4 extends MovieClip { public var p:MovieClip; } }//package map
Section 51
//Level_5 (map.Level_5) package map { import flash.display.*; public dynamic class Level_5 extends MovieClip { public var p:MovieClip; } }//package map
Section 52
//MapManager (map.MapManager) package map { import flash.utils.*; import flash.display.*; import flash.media.*; import bigroom.input.*; import windows.*; import enemies.*; import hero.*; import flash.events.*; import flash.ui.*; import flash.geom.*; public class MapManager extends MovieClip { private var skyGround:MovieClip; private var heroLife:int;// = 100 public var shadowLayer:MovieClip; private var music:Sound; private var mapInited:Boolean;// = false private var winMngr:WindowManager; private var musicBackSecond:Sound; private var key:KeyPoll; private var toggleEnemySide_L3:Boolean;// = true public var level2enabled:Boolean;// = false private var boss3:MovieClip; private var coefFore:Number;// = 0 private var foreWidth:Number;// = 0 public var mapNum:int;// = 0 private var coefBack:Number;// = 0 private var channelBack:SoundChannel; private var musicBack:Sound; private var enterFrameCounter:int; public var mapClip:MovieClip; private var lastMapNum:int;// = 0 public var akaAmmo:uint;// = 0 private var stalactites:Array; public var shotAmmo:uint;// = 0 private var theRoot:Sprite; public var hud:Hud; public var isPaused:Boolean;// = false private var channel:SoundChannel; private var camera:ScreenTargeter; private var backWidth:Number;// = 0 public var bombsHolder:MovieClip; private var isClear:Boolean;// = true public var fight_enabled_1:Boolean;// = false private var timer:Number; public var fight_enabled_3:Boolean;// = false private var backGround:MovieClip; public var foreground:MovieClip; public var uziAmmo:uint;// = 50 private var soundObj:Object; public var enemiesHolder:MovieClip; public var firstTimeFightLevel4:Boolean;// = true private var enemy:MovieClip; private var mapParamsObj:Object; public var itemsHolder:MovieClip; private var isMapParamsChanged:Boolean;// = false private var channelBackSecond:SoundChannel; private var zayoNum:int;// = 0 private var grounds:Array; private var mustRestart:Boolean;// = false public var drawingLayer:Sprite; public var introStalactiteFirstTime:Boolean;// = true private var lastPosition:Number;// = 0 private var hero:Zayo; public static const END_LEVEL:String = "endLevel"; public function MapManager(_arg1:Sprite, _arg2:WindowManager=null, _arg3:MovieClip=null, _arg4:Object=null, _arg5:MovieClip=null, _arg6:MovieClip=null, _arg7:MovieClip=null):void{ mapNum = 0; lastMapNum = 0; zayoNum = 0; isClear = true; isPaused = false; timer = getTimer(); isMapParamsChanged = false; mapParamsObj = {}; mapInited = false; heroLife = 100; backWidth = 0; foreWidth = 0; coefBack = 0; coefFore = 0; bombsHolder = new MovieClip(); uziAmmo = 50; shotAmmo = 0; akaAmmo = 0; channel = new SoundChannel(); channelBack = new SoundChannel(); channelBackSecond = new SoundChannel(); lastPosition = 0; introStalactiteFirstTime = true; fight_enabled_1 = false; fight_enabled_3 = false; firstTimeFightLevel4 = true; level2enabled = false; mustRestart = false; toggleEnemySide_L3 = true; super(); this.soundObj = _arg4; theRoot = _arg1; this.winMngr = _arg2; key = new KeyPoll(theRoot.stage); mapParamsObj = {zx:300, zy:200, zayoNum:1, mapNum:1}; isMapParamsChanged = true; _arg2.setMapManager(this); shadowLayer = _arg3; backGround = _arg5; foreground = _arg6; skyGround = _arg7; backGround.cacheAsBitmap = true; foreground.cacheAsBitmap = true; } private function playThunderSound():void{ var _local1:int; var _local2:Class; if (Math.random() < 0.02){ _local1 = Math.floor(((Math.random() * 2) + 1)); _local2 = (getDefinitionByName(("Thunder_" + _local1)) as Class); musicBackSecond = (new (_local2) as Sound); channelBackSecond = musicBackSecond.play(); channelBackSecond.soundTransform = new SoundTransform((soundObj.vol * 1.2)); }; } public function dispatchEndLevel():void{ } public function dispatchStart(_arg1=null, _arg2:Boolean=false):void{ shadowLayer.gotoAndStop(5); winMngr.dispatchStart(_arg1); setTimeout(removeAll, 500); } public function clearAll():void{ if (this.contains(mapClip)){ removeChild(mapClip); removeChild(drawingLayer); }; isClear = true; } public function setVolume(_arg1:Number):void{ soundObj.vol = _arg1; channel.soundTransform = new SoundTransform(soundObj.vol); hero.setVolume(_arg1); } public function getGraphics():Graphics{ return (drawingLayer.graphics); } private function enterFrameHandler(_arg1:Event=null):void{ doGravityOnItems(); hero.enterFrameHandler(); checkEnemyPos(); if (mapNum != 1){ camera.moveToTarget(); }; if (mapNum == 5){ boss3.update(); }; hud.enterFrameHandler(); checkShortcuts(); moveBackForeGround(); if (mapNum == 1){ playThunderSound(); }; } public function resume():void{ Global.vars.mainTimeline.addChild(Global.vars.ekran); channel = music.play(lastPosition, 99999); channelBack = musicBack.play(0, 99999); channel.soundTransform = new SoundTransform(soundObj.vol); channelBack.soundTransform = new SoundTransform((soundObj.vol * 0.4)); addEventListener(Event.ENTER_FRAME, enterFrameHandler, false, 0, true); hero.activate(); } public function gotoNextLevel():void{ var _local1:Class; var _local2:Class; stage.focus = this; x = 0; y = 0; enemiesHolder = new MovieClip(); itemsHolder = new MovieClip(); isPaused = false; mapNum++; zayoNum++; Global.vars.currentLevel = mapNum; if (!(isClear)){ clearAll(); }; if (isMapParamsChanged){ if (mapParamsObj.mapNum != null){ mapNum = mapParamsObj.mapNum; mapParamsObj.mapNum = null; }; if (mapParamsObj.zayoNum != null){ zayoNum = mapParamsObj.zayoNum; mapParamsObj.zayoNum = null; }; isMapParamsChanged = false; }; _local1 = (getDefinitionByName(("sounds.Level" + mapNum)) as Class); music = (new (_local1) as Sound); _local1 = (getDefinitionByName(("sounds.LevelBack" + mapNum)) as Class); musicBack = (new (_local1) as Sound); _local2 = (getDefinitionByName(("map.Level_" + mapNum)) as Class); mapClip = (new (_local2) as MovieClip); addChild(mapClip); hero = new Zayo(this, mapClip.p, soundObj, heroLife); if (!((mapParamsObj.zx == null))){ hero.x = mapParamsObj.zx; } else { hero.x = 10000; }; if (!((mapParamsObj.zy == null))){ hero.y = mapParamsObj.zy; } else { hero.y = 100; }; if (!((mapParamsObj.xx == null))){ x = mapParamsObj.xx; } else { x = 0; }; if (!((mapParamsObj.xx == null))){ mapParamsObj.xx = null; } else { mapParamsObj.xx = null; }; hero.loadSkin(zayoNum); hero.loadData(mapNum); addChild(enemiesHolder); addChild(itemsHolder); if (mapNum != 1){ camera = new ScreenTargeter(this); camera.setTarget(hero); camera.setTargetCenterY(300); camera.xMin(0); camera.xMax(-32050); camera.yMax(-600); if (mapNum == 2){ camera.yMin(800); camera.yMax(-400); camera.xMax(-3800); } else { if (mapNum == 3){ camera.yMin(120); camera.yMax(-100); camera.xMax(-8300); } else { if (mapNum == 4){ camera.yMax(50); camera.xMax(-2800); } else { if (mapNum == 5){ camera.yMax(-100); camera.xMax(-5600); }; }; }; }; }; isClear = false; hud = new Hud(hero, mapNum, this); theRoot.addChild(hud); hero.setWeaponHud(hud); drawingLayer = new Sprite(); addChild(drawingLayer); if (mapNum == 1){ } else { if (mapNum == 4){ }; }; if (lastMapNum != mapNum){ heroLife = 100; hero.life = heroLife; lastMapNum = mapNum; }; shadowLayer.gotoAndStop(mapNum); backGround.gotoAndStop(mapNum); foreground.gotoAndStop(mapNum); skyGround.gotoAndStop(mapNum); backWidth = backGround.width; foreWidth = foreground.width; coefBack = ((backWidth - stage.stageWidth) / (mapClip.width - stage.stageWidth)); coefFore = ((foreWidth - stage.stageWidth) / (mapClip.width - stage.stageWidth)); if (mapNum == 5){ boss3 = new Boss_3(hero, this); addChild(boss3); boss3.y = 50; if (contains(bombsHolder)){ removeChild(bombsHolder); }; removeBombs(); bombsHolder = new MovieClip(); addChild(bombsHolder); }; } public function showDie():void{ winMngr.addMe(); } private function doGravityOnItems(){ var _local1:*; var _local2:*; var _local3:Point; _local1 = 0; while (_local1 < itemsHolder.numChildren) { _local2 = itemsHolder.getChildAt(_local1); _local3 = itemsHolder.localToGlobal(new Point(_local2.x, (_local2.y + (_local2.height / 2)))); if (!(mapClip.p.hitTestPoint(_local3.x, _local3.y, true))){ _local2.y = (_local2.y + 4); }; _local1++; }; } private function removeBoss3(){ if (mapNum == 5){ if (contains(boss3)){ removeChild(boss3); }; }; } public function substract_1():void{ mapNum--; zayoNum--; } private function removeAll():void{ removeBombs(); removeBoss3(); if (contains(enemiesHolder)){ removeChild(enemiesHolder); }; if (contains(itemsHolder)){ removeChild(itemsHolder); }; if (contains(hero)){ removeChild(hero); }; hideBackForeGround(); channel.stop(); if (theRoot.contains(hud)){ theRoot.removeChild(hud); }; if (theRoot.contains(this)){ theRoot.removeChild(this); }; if (this.contains(mapClip)){ removeChild(mapClip); }; removeEventListener(Event.ENTER_FRAME, enterFrameHandler, false); removeEventListener(Event.ENTER_FRAME, checkShortcuts, false); } public function resetHeroLife():void{ hideBackForeGround(); mustRestart = false; heroLife = 100; akaAmmo = 0; } public function resetAllProperties():void{ removeBoss3(); hideBackForeGround(); shadowLayer.gotoAndStop(5); mustRestart = false; uziAmmo = 100; shotAmmo = 0; akaAmmo = 0; heroLife = 100; lastMapNum = 0; mapNum = 1; zayoNum = 1; mapParamsObj = {}; lastPosition = 0; isMapParamsChanged = true; mapParamsObj = {mapNum:1, zayoNum:1, zx:10, zy:200}; if (contains(enemiesHolder)){ removeChild(enemiesHolder); }; if (contains(itemsHolder)){ removeChild(itemsHolder); }; if (contains(hero)){ removeChild(hero); }; } public function returnBoss(){ if (boss3){ return (boss3); }; } public function checkShortcuts(_arg1:Event=null):void{ if (((key.isDown(Keyboard.ESCAPE)) && (((getTimer() - timer) > 300)))){ SoundMixer.stopAll(); timer = getTimer(); if (isPaused){ winMngr.removePause(); if (mapNum == 1){ shadowLayer.gotoAndStop(1); }; foreground.gotoAndStop(mapNum); } else { if (mapNum == 1){ shadowLayer.gotoAndStop(5); }; foreground.gotoAndStop(1); isPaused = true; pause(); winMngr.showPause(); }; }; } public function spawnEnemy(_arg1:int, _arg2:int, _arg3:Class, _arg4:int=100, _arg5:String="Skin_8"):MovieClip{ if (mapNum == 3){ return (spawnEnemyOnLevel3(_arg1, _arg2, _arg3, _arg4, _arg5)); }; enemy = new _arg3(mapClip.p, hero, _arg4, soundObj); enemiesHolder.addChild(enemy); enemy.x = _arg1; enemy.y = _arg2; return (enemy); } public function checkEnemyPos():void{ var _local1:int; var _local2:*; var _local3:MovieClip; _local1 = 0; _local2 = hero.enemies.length; while (_local1 < _local2) { _local3 = hero.enemies[_local1]; if (_local3.y >= 600){ _local3.die(); hero.enemies.splice(_local1, 1); setTimeout(removeEnemyFromStage2, 3000, _local3); }; _local1++; }; } public function setNextMapParams(_arg1:Object):void{ isMapParamsChanged = true; mapParamsObj = _arg1; } public function removeBomb(_arg1:Object):void{ boss3.removeBomb(_arg1); } public function showInfo(_arg1:String, _arg2:String):void{ winMngr.showInfo(_arg1, _arg2); } public function dispatchDie():void{ winMngr.showDie(mapNum); pause(); removeAll(); } public function hideBackForeGround(){ shadowLayer.gotoAndStop(5); backGround.gotoAndStop(1); foreground.gotoAndStop(1); skyGround.gotoAndStop(1); shadowLayer.x = 0; backGround.x = 0; foreground.x = 0; } public function removeEnemyFromStage2(_arg1:Object):void{ if (_arg1.parent){ if (_arg1.parent.contains(_arg1)){ _arg1.parent.removeChild(_arg1); }; }; } public function resetLevel_1_fight():void{ var _local1:*; if (((((fight_enabled_1) || (fight_enabled_3))) && ((mapNum == 1)))){ _local1 = {xx:0, zx:0, zy:105, zayoNum:1, mapNum:1}; setNextMapParams(_local1); fight_enabled_1 = false; fight_enabled_3 = false; }; } private function spawnEnemyOnLevel3(_arg1:int, _arg2:int, _arg3:Class, _arg4:int=100, _arg5:String="Skin_8"):MovieClip{ toggleEnemySide_L3 = !(toggleEnemySide_L3); enemy = new _arg3(mapClip.p, hero, _arg4, soundObj); enemiesHolder.addChild(enemy); if ((((((_arg5 == "Skin_8")) || ((_arg5 == "Skin_9")))) || ((_arg5 == "Skin_10")))){ enemy.y = 150; if (toggleEnemySide_L3){ enemy.x = (hero.x - 500); } else { enemy.x = (hero.x + 500); }; } else { if (_arg5 == "Skin_11"){ enemy.y = 220; if (hero.x < 950){ enemy.x = (hero.x - 500); if (enemy.x < 0){ enemy.x = 0; }; } else { if (hero.x > 1400){ enemy.x = (hero.x + 500); if (enemy.x > 2100){ enemy.x = 2050; }; } else { if ((((hero.x > 950)) && ((hero.x < 1400)))){ enemy.x = 400; }; }; }; }; }; return (enemy); } private function moveBackForeGround(){ backGround.x = (x * coefBack); foreground.x = (x * coefFore); backGround.y = (y * 0.5); foreground.y = (y * 2); if (foreground.y < -200){ foreground.y = -200; }; } private function removeBombs(){ var _local1:*; if (mapNum == 5){ _local1 = 0; while (_local1 < bombsHolder.numChildren) { bombsHolder.removeChild(bombsHolder.getChildAt(_local1)); _local1++; }; if (contains(bombsHolder)){ removeChild(bombsHolder); }; }; } public function pause():void{ Global.vars.mainTimeline.removeChild(Global.vars.ekran); heroLife = hero.life; channel.stop(); channelBack.stop(); removeEventListener(Event.ENTER_FRAME, enterFrameHandler, false); hero.deactivate(); } } }//package map
Section 53
//ScreenTargeter (map.ScreenTargeter) package map { import flash.display.*; import flash.events.*; import flash.geom.*; public class ScreenTargeter extends Sprite { private var _yMax:Number;// = NAN private var easeCoef:Number;// = 6 private var targPoint:Point; private var _xMin:Number;// = NAN private var _usePoint:Boolean;// = false private var mouseDiviserX:Number;// = 7 private var _xMax:Number;// = NAN private var _useMouse:Boolean;// = true private var mouseDiviserY:Number;// = 5 private var targSprite:Sprite; private var _useYAxis:Boolean;// = true private var targetCenterY:Number;// = 225 private var targetCenterX:Number;// = 375 private var baseSprite:Sprite; private var _yMin:Number;// = NAN public function ScreenTargeter(_arg1:Sprite):void{ easeCoef = 6; _useMouse = true; _useYAxis = true; _usePoint = false; mouseDiviserX = 7; mouseDiviserY = 5; targetCenterX = 375; targetCenterY = 225; _xMin = NaN; _xMax = NaN; _yMin = NaN; _yMax = NaN; super(); this.baseSprite = _arg1; this.targSprite = new Sprite(); } public function setMouseDivisorY(_arg1:Number):void{ mouseDiviserY = _arg1; } public function yMin(_arg1:Number):void{ _yMin = _arg1; } public function setTargetX(_arg1:Number):void{ baseSprite.x = _arg1; } public function yMax(_arg1:Number):void{ _yMax = _arg1; } public function setMouseDivisorX(_arg1:Number):void{ mouseDiviserX = _arg1; } public function usePoint(_arg1:Boolean):void{ _usePoint = _arg1; } public function setBase(_arg1:Sprite):void{ baseSprite = _arg1; } public function setPoint(_arg1:Point):void{ targPoint = _arg1; } public function deactivate():void{ removeEventListener(Event.ENTER_FRAME, moveToTarget, false); } public function useMouse(_arg1:Boolean):void{ _useMouse = _arg1; } public function useYAxis(_arg1:Boolean):void{ this._useYAxis = _arg1; } public function setTargetCenterX(_arg1:Number):void{ targetCenterX = _arg1; } public function setTargetCenterY(_arg1:Number):void{ targetCenterY = _arg1; } public function setTarget(_arg1:Sprite):void{ targSprite = _arg1; } public function setEaseCoef(_arg1:Number):void{ easeCoef = _arg1; } public function xMin(_arg1:Number):void{ _xMin = _arg1; } public function xMax(_arg1:Number):void{ _xMax = _arg1; } public function moveToTarget(_arg1:Event=null):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; if (_usePoint){ _local3 = (_useMouse) ? ((baseSprite.mouseX - targPoint.x) / mouseDiviserX) : 0; _local4 = (targetCenterX - targPoint.x); } else { _local3 = (_useMouse) ? ((baseSprite.mouseX - targSprite.x) / mouseDiviserX) : 0; _local4 = (targetCenterX - targSprite.x); }; _local2 = (_local4 - _local3); _local2 = (((!(isNaN(_xMin))) && ((_local2 > _xMin)))) ? _xMin : _local2; _local2 = (((!(isNaN(_xMax))) && ((_local2 < _xMax)))) ? _xMax : _local2; baseSprite.x = (baseSprite.x + ((_local2 - baseSprite.x) / easeCoef)); if (_useYAxis){ if (_usePoint){ _local6 = (_useMouse) ? ((baseSprite.mouseY - targPoint.y) / mouseDiviserY) : 0; _local7 = (targetCenterY - targPoint.y); } else { _local6 = (_useMouse) ? ((baseSprite.mouseY - targSprite.y) / mouseDiviserY) : 0; _local7 = (targetCenterY - targSprite.y); }; _local5 = (_local7 - _local6); _local5 = (((!(isNaN(_yMax))) && ((_local5 < _yMax)))) ? _yMax : _local5; _local5 = (((!(isNaN(_yMin))) && ((_local5 > _yMin)))) ? _yMin : _local5; baseSprite.y = (baseSprite.y + ((_local5 - baseSprite.y) / easeCoef)); }; } public function activate():void{ addEventListener(Event.ENTER_FRAME, moveToTarget, false, 0, true); } } }//package map
Section 54
//Shadows (map.Shadows) package map { import flash.display.*; public dynamic class Shadows extends MovieClip { public function Shadows(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package map
Section 55
//SkyGround (map.SkyGround) package map { import flash.display.*; public dynamic class SkyGround extends MovieClip { public function SkyGround(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package map
Section 56
//AkaW (sounds.AkaW) package sounds { import flash.media.*; public dynamic class AkaW extends Sound { } }//package sounds
Section 57
//BatW (sounds.BatW) package sounds { import flash.media.*; public dynamic class BatW extends Sound { } }//package sounds
Section 58
//Boss_1_die (sounds.Boss_1_die) package sounds { import flash.media.*; public dynamic class Boss_1_die extends Sound { } }//package sounds
Section 59
//Boss_2_die (sounds.Boss_2_die) package sounds { import flash.media.*; public dynamic class Boss_2_die extends Sound { } }//package sounds
Section 60
//Boss_3_die (sounds.Boss_3_die) package sounds { import flash.media.*; public dynamic class Boss_3_die extends Sound { } }//package sounds
Section 61
//Boss_laugh (sounds.Boss_laugh) package sounds { import flash.media.*; public dynamic class Boss_laugh extends Sound { } }//package sounds
Section 62
//Bridge_fall (sounds.Bridge_fall) package sounds { import flash.media.*; public dynamic class Bridge_fall extends Sound { } }//package sounds
Section 63
//ChaingunW (sounds.ChaingunW) package sounds { import flash.media.*; public dynamic class ChaingunW extends Sound { } }//package sounds
Section 64
//Click (sounds.Click) package sounds { import flash.media.*; public dynamic class Click extends Sound { } }//package sounds
Section 65
//Level1 (sounds.Level1) package sounds { import flash.media.*; public dynamic class Level1 extends Sound { } }//package sounds
Section 66
//Level2 (sounds.Level2) package sounds { import flash.media.*; public dynamic class Level2 extends Sound { } }//package sounds
Section 67
//Level3 (sounds.Level3) package sounds { import flash.media.*; public dynamic class Level3 extends Sound { } }//package sounds
Section 68
//Level4 (sounds.Level4) package sounds { import flash.media.*; public dynamic class Level4 extends Sound { } }//package sounds
Section 69
//Level5 (sounds.Level5) package sounds { import flash.media.*; public dynamic class Level5 extends Sound { } }//package sounds
Section 70
//LevelBack1 (sounds.LevelBack1) package sounds { import flash.media.*; public dynamic class LevelBack1 extends Sound { } }//package sounds
Section 71
//LevelBack2 (sounds.LevelBack2) package sounds { import flash.media.*; public dynamic class LevelBack2 extends Sound { } }//package sounds
Section 72
//LevelBack3 (sounds.LevelBack3) package sounds { import flash.media.*; public dynamic class LevelBack3 extends Sound { } }//package sounds
Section 73
//LevelBack4 (sounds.LevelBack4) package sounds { import flash.media.*; public dynamic class LevelBack4 extends Sound { } }//package sounds
Section 74
//LevelBack5 (sounds.LevelBack5) package sounds { import flash.media.*; public dynamic class LevelBack5 extends Sound { } }//package sounds
Section 75
//Menu2 (sounds.Menu2) package sounds { import flash.media.*; public dynamic class Menu2 extends Sound { } }//package sounds
Section 76
//Projector (sounds.Projector) package sounds { import flash.media.*; public dynamic class Projector extends Sound { } }//package sounds
Section 77
//ShotgunW (sounds.ShotgunW) package sounds { import flash.media.*; public dynamic class ShotgunW extends Sound { } }//package sounds
Section 78
//Skin_1_die (sounds.Skin_1_die) package sounds { import flash.media.*; public dynamic class Skin_1_die extends Sound { } }//package sounds
Section 79
//Skin_10_die (sounds.Skin_10_die) package sounds { import flash.media.*; public dynamic class Skin_10_die extends Sound { } }//package sounds
Section 80
//Skin_11_die (sounds.Skin_11_die) package sounds { import flash.media.*; public dynamic class Skin_11_die extends Sound { } }//package sounds
Section 81
//Skin_2_die (sounds.Skin_2_die) package sounds { import flash.media.*; public dynamic class Skin_2_die extends Sound { } }//package sounds
Section 82
//Skin_3_die (sounds.Skin_3_die) package sounds { import flash.media.*; public dynamic class Skin_3_die extends Sound { } }//package sounds
Section 83
//Skin_4_die (sounds.Skin_4_die) package sounds { import flash.media.*; public dynamic class Skin_4_die extends Sound { } }//package sounds
Section 84
//Skin_5_die (sounds.Skin_5_die) package sounds { import flash.media.*; public dynamic class Skin_5_die extends Sound { } }//package sounds
Section 85
//Skin_6_die (sounds.Skin_6_die) package sounds { import flash.media.*; public dynamic class Skin_6_die extends Sound { } }//package sounds
Section 86
//Skin_7_die (sounds.Skin_7_die) package sounds { import flash.media.*; public dynamic class Skin_7_die extends Sound { } }//package sounds
Section 87
//Skin_8_die (sounds.Skin_8_die) package sounds { import flash.media.*; public dynamic class Skin_8_die extends Sound { } }//package sounds
Section 88
//Skin_9_die (sounds.Skin_9_die) package sounds { import flash.media.*; public dynamic class Skin_9_die extends Sound { } }//package sounds
Section 89
//Stalactite (sounds.Stalactite) package sounds { import flash.media.*; public dynamic class Stalactite extends Sound { } }//package sounds
Section 90
//UziW (sounds.UziW) package sounds { import flash.media.*; public dynamic class UziW extends Sound { } }//package sounds
Section 91
//Warning (sounds.Warning) package sounds { import flash.media.*; public dynamic class Warning extends Sound { } }//package sounds
Section 92
//Cinema (windows.Cinema) package windows { import sounds.*; import flash.display.*; import flash.events.*; import map.*; import flash.utils.*; import flash.net.*; import flash.media.*; public class Cinema extends MovieClip { private var counter:int;// = 0 private var channel:SoundChannel; private var parentClip:Sprite; private var sound:Sound; private var curFunc:Function; private var fadeOut:MovieClip; private var soundObj:Object; private var fade:Boolean;// = false private var skipButton:MovieClip; private var isSkipped:Boolean;// = false private var fadeIn:MovieClip; private var mapManager:MapManager; private var cinemaNum:int;// = 0 private var cinemaClip:MovieClip; public static const END_MOVIE:String = "endMovie"; public function Cinema(_arg1=null):void{ counter = 0; cinemaNum = 0; isSkipped = false; fade = false; super(); this.soundObj = _arg1; fadeIn = new FadeIn(); fadeOut = new FadeOut(); } public function setVolume(_arg1:Number):void{ soundObj.vol = _arg1; } public function addMe(_arg1:Sprite, _arg2:int, _arg3:MapManager, _arg4:Boolean=false):void{ this.fade = _arg4; mapManager = _arg3; counter = 0; cinemaNum = _arg2; if (cinemaNum == 3){ cinemaNum++; }; this.parentClip = _arg1; this.parentClip.addChild(this); MovieClip(addChild(fadeIn)).gotoAndPlay(1); curFunc = firstPartFunction; addEventListener(Event.ENTER_FRAME, curFunc, false, 0, true); } private function secondPartFunction(_arg1:Event=null):void{ if (counter > -1){ counter++; } else { if (((isSkipped) || ((cinemaClip.currentFrame == (cinemaClip.totalFrames - 10))))){ MovieClip(addChild(fadeIn)).gotoAndPlay(1); skipButton.removeEventListener(MouseEvent.MOUSE_DOWN, skipMovie, false); removeChild(skipButton); counter = 0; }; }; if (counter == 10){ removeChild(fadeIn); MovieClip(addChild(fadeOut)).gotoAndPlay(1); dispatchEvent(new Event(Cinema.END_MOVIE)); removeChild(cinemaClip); } else { if (counter == 20){ removeEventListener(Event.ENTER_FRAME, curFunc, false); removeChild(fadeOut); cinemaClip.stop(); parentClip.removeChild(this); }; }; } private function firstPartFunction(_arg1:Event=null):void{ var _local2:Class; counter++; if ((((counter == 20)) && (fade))){ if (parentClip.contains(mapManager)){ parentClip.removeChild(mapManager.hud); parentClip.removeChild(mapManager); }; removeChild(fadeIn); MovieClip(addChild(fadeOut)).gotoAndPlay(1); dispatchEvent(new Event(Cinema.END_MOVIE)); } else { if ((((counter == 10)) && (!(fade)))){ if (cinemaNum <= 0){ cinemaNum = 1; }; _local2 = (getDefinitionByName(("windows.Cinema_" + cinemaNum)) as Class); cinemaClip = (new (_local2) as MovieClip); addChild(cinemaClip); if (parentClip.contains(mapManager)){ parentClip.removeChild(mapManager.hud); parentClip.removeChild(mapManager); }; removeChild(fadeIn); MovieClip(addChild(fadeOut)).gotoAndPlay(1); } else { if ((((counter == 40)) && (fade))){ removeEventListener(Event.ENTER_FRAME, curFunc, false); removeChild(fadeOut); parentClip.removeChild(this); fade = false; } else { if (counter == 20){ removeChild(fadeOut); skipButton = new SkipBtn(); skipButton.buttonMode = true; addChild(skipButton); if (cinemaNum == 1){ skipButton.visible = false; } else { skipButton.visible = true; }; if (cinemaNum == 11){ skipButton.gotoAndStop(2); }; removeEventListener(Event.ENTER_FRAME, curFunc, false); curFunc = secondPartFunction; addEventListener(Event.ENTER_FRAME, curFunc, false, 0, true); skipButton.addEventListener(MouseEvent.MOUSE_DOWN, skipMovie, false, 0, true); counter = -1; isSkipped = false; }; }; }; }; } private function skipMovie(_arg1:MouseEvent=null):void{ if (cinemaNum == 11){ navigateToURL(new URLRequest("http://www.arcadebomb.com/play/zayo.html"), "_blank"); return; }; isSkipped = true; } } }//package windows
Section 93
//Cinema_1 (windows.Cinema_1) package windows { import flash.display.*; public dynamic class Cinema_1 extends MovieClip { public function Cinema_1(){ addFrameScript(165, frame166); } function frame166(){ stop(); } } }//package windows
Section 94
//Cinema_10 (windows.Cinema_10) package windows { import flash.display.*; public dynamic class Cinema_10 extends MovieClip { public function Cinema_10(){ addFrameScript(424, frame425); } function frame425(){ stop(); } } }//package windows
Section 95
//Cinema_11 (windows.Cinema_11) package windows { import flash.display.*; public dynamic class Cinema_11 extends MovieClip { public function Cinema_11(){ addFrameScript(705, frame706, 722, frame723); } function frame723(){ stop(); } function frame706(){ stop(); } } }//package windows
Section 96
//Cinema_2 (windows.Cinema_2) package windows { import flash.display.*; public dynamic class Cinema_2 extends MovieClip { public function Cinema_2(){ addFrameScript(169, frame170); } function frame170(){ stop(); } } }//package windows
Section 97
//Cinema_4 (windows.Cinema_4) package windows { import flash.display.*; public dynamic class Cinema_4 extends MovieClip { public function Cinema_4(){ addFrameScript(195, frame196); } function frame196(){ stop(); } } }//package windows
Section 98
//Cinema_5 (windows.Cinema_5) package windows { import flash.display.*; public dynamic class Cinema_5 extends MovieClip { public function Cinema_5(){ addFrameScript(1820, frame1821); } function frame1821(){ stop(); } } }//package windows
Section 99
//Cinema_6 (windows.Cinema_6) package windows { import flash.display.*; public dynamic class Cinema_6 extends MovieClip { public function Cinema_6(){ addFrameScript(439, frame440); } function frame440(){ stop(); } } }//package windows
Section 100
//Cinema_7 (windows.Cinema_7) package windows { import flash.display.*; public dynamic class Cinema_7 extends MovieClip { public function Cinema_7(){ addFrameScript(143, frame144, 1158, frame1159); } function frame144(){ gotoAndPlay(250); } function frame1159(){ stop(); } } }//package windows
Section 101
//Cinema_8 (windows.Cinema_8) package windows { import flash.display.*; public dynamic class Cinema_8 extends MovieClip { public function Cinema_8(){ addFrameScript(65, frame66); } function frame66(){ stop(); } } }//package windows
Section 102
//Cinema_9 (windows.Cinema_9) package windows { import flash.display.*; public dynamic class Cinema_9 extends MovieClip { public function Cinema_9(){ addFrameScript(369, frame370); } function frame370(){ stop(); } } }//package windows
Section 103
//FadeIn (windows.FadeIn) package windows { import flash.display.*; public dynamic class FadeIn extends MovieClip { public function FadeIn(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package windows
Section 104
//FadeOut (windows.FadeOut) package windows { import flash.display.*; public dynamic class FadeOut extends MovieClip { public function FadeOut(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package windows
Section 105
//GameOverMenu (windows.GameOverMenu) package windows { import map.*; import flash.events.*; import flash.display.*; public class GameOverMenu extends MovieClip { public var restart_btn:MovieClip; public var movie:MovieClip; private var mapManager:MapManager; public var main_btn:MovieClip; public function GameOverMenu(_arg1:int=2, _arg2:MapManager=null):void{ addFrameScript(9, frame10); mapManager = _arg2; addOverOutFunc(restart_btn); addOverOutFunc(main_btn); addMouseDownFunc(restart_btn, restart); addMouseDownFunc(main_btn, mainMenu); movie.gotoAndStop(_arg1); } public function restart(_arg1:MouseEvent):void{ mapManager.resetHeroLife(); WindowManager(parent).dispatchRestart(); } private function addMouseDownFunc(_arg1:MovieClip, _arg2:Function):void{ _arg1.addEventListener(MouseEvent.MOUSE_DOWN, _arg2, false, 0, true); } function frame10(){ stop(); } private function addOverOutFunc(_arg1:MovieClip):void{ _arg1.buttonMode = true; } public function mainMenu(_arg1:MouseEvent):void{ WindowManager(parent).dispatchMain(); } } }//package windows
Section 106
//Info (windows.Info) package windows { import flash.display.*; import flash.text.*; public dynamic class Info extends MovieClip { public var anim:MovieClip; public var txt:TextField; } }//package windows
Section 107
//PauseMenu (windows.PauseMenu) package windows { import map.*; import flash.events.*; import fl.transitions.easing.*; import fl.transitions.*; import flash.net.*; import flash.display.*; public class PauseMenu extends MovieClip { public var restart_btn:SimpleButton; public var mute_btn:SimpleButton; private var winMngr:WindowManager; private var tween:Tween; public var resume_btn:SimpleButton; public var skulls:MovieClip; private var mapMngr:MapManager; public var main_btn:SimpleButton; public function PauseMenu(_arg1:WindowManager, _arg2:MapManager=null):void{ mapMngr = _arg2; winMngr = _arg1; addMouseDownFunc(resume_btn, resumeDownEvent); addMouseDownFunc(main_btn, mainDownEvent); addMouseDownFunc(restart_btn, restartDownEvent); addMouseDownFunc(mute_btn, muteDownEvent); } private function skullEase(_arg1:MouseEvent):void{ var _local2:*; if (_arg1.currentTarget.name != "addThisGame_btn"){ _local2 = _arg1.currentTarget; tween = new Tween(skulls, "y", Strong.easeOut, skulls.y, _local2.y, 0.5, true); }; } private function addMouseDownFunc(_arg1, _arg2:Function):void{ _arg1.addEventListener(MouseEvent.MOUSE_DOWN, _arg2, false, 0, true); _arg1.addEventListener(MouseEvent.MOUSE_OVER, skullEase, false, 0, true); } private function mainDownEvent(_arg1:MouseEvent):void{ winMngr.pause_dispatchMain(); } private function resumeDownEvent(_arg1:MouseEvent=null):void{ winMngr.removePause(); mapMngr.shadowLayer.gotoAndStop(mapMngr.mapNum); mapMngr.foreground.gotoAndStop(mapMngr.mapNum); } private function restartDownEvent(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.arcadebomb.com/play/zayo.html"), "_blank"); } private function muteDownEvent(_arg1:MouseEvent=null):void{ winMngr.pause_mute(); winMngr.removePause(); } } }//package windows
Section 108
//SkipBtn (windows.SkipBtn) package windows { import flash.display.*; public dynamic class SkipBtn extends MovieClip { public function SkipBtn(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package windows
Section 109
//StartMenu_1_ (windows.StartMenu_1_) package windows { import flash.display.*; public dynamic class StartMenu_1_ extends MovieClip { public function StartMenu_1_(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package windows
Section 110
//StartMenu_1_new (windows.StartMenu_1_new) package windows { import flash.events.*; import flash.net.*; import fl.transitions.*; import fl.transitions.easing.*; import sounds.*; import flash.display.*; import flash.media.*; public class StartMenu_1_new extends MovieClip { private var newWinFunc:Function; private var sound:Sound; public var content_mc:MovieClip; private var menuIsWaiting:Boolean;// = false public var credits_btn:SimpleButton; private var winMngr:WindowManager; private var tween:Tween; public var fader:MovieClip; public var how_to_btn:SimpleButton; public var more_btn:SimpleButton; public var addThisGame_btn:SimpleButton; public var arcade_btn:SimpleButton; public var skulls:MovieClip; public var play_btn:SimpleButton; private var waitingNum:int;// = 1 private var quality:int;// = 1 public static const START:String = "start"; public function StartMenu_1_new(_arg1:WindowManager=null):void{ quality = 1; menuIsWaiting = false; waitingNum = 1; super(); addFrameScript(0, frame1); winMngr = _arg1; fader.mouseEnabled = false; addMouseDownFunc(addThisGame_btn, addThisFunc); addMouseDownFunc(arcade_btn, arcadeFunc); addMouseDownFunc(play_btn, startGame); addMouseDownFunc(how_to_btn, gotoHowTo); addMouseDownFunc(credits_btn, gotoCredits); addMouseDownFunc(more_btn, gotoMore); } private function skullEase(_arg1:MouseEvent):void{ var _local2:*; if (_arg1.currentTarget.name != "addThisGame_btn"){ _local2 = _arg1.currentTarget; tween = new Tween(skulls, "y", Strong.easeOut, skulls.y, _local2.y, 0.5, true); }; } private function toggleMed(_arg1:MouseEvent):void{ toggleQual(2); } private function arcadeFunc(_arg1):void{ navigateToURL(new URLRequest("http://www.arcadebomb.com"), "_blank"); } private function toggleHigh(_arg1:MouseEvent):void{ toggleQual(1); } private function addMouseDownFunc(_arg1, _arg2:Function):void{ _arg1.addEventListener(MouseEvent.MOUSE_DOWN, _arg2, false, 0, true); _arg1.addEventListener(MouseEvent.MOUSE_OVER, skullEase, false, 0, true); } private function addThisFunc(_arg1):void{ navigateToURL(new URLRequest("http://www.arcadebomb.com/free_website_games.html"), "_blank"); } private function checkFrame(_arg1:Event):void{ if (fader.currentFrame == fader.totalFrames){ removeEventListener(Event.ENTER_FRAME, checkFrame, false); winMngr.removeChild(this); dispatchEvent(new Event(StartMenu_1_new.START)); }; } private function addOverOutFunc(_arg1:MovieClip):void{ _arg1.addEventListener(MouseEvent.MOUSE_OVER, playButton, false, 0, true); _arg1.addEventListener(MouseEvent.MOUSE_OUT, stopButton, false, 0, true); } private function startGameFunc():void{ dispatchEvent(new Event(StartMenu_1_new.START)); } private function gotoHowTo(_arg1):void{ if (menuIsWaiting){ content_mc.gotoAndStop(waitingNum); menuIsWaiting = false; }; if (content_mc.y == 0){ content_mc.gotoAndStop(1); tween = new Tween(content_mc, "y", Strong.easeInOut, 0, 215, 1, true); } else { if (content_mc.y == 215){ menuIsWaiting = true; waitingNum = 1; tween = new Tween(content_mc, "y", Strong.easeInOut, 215, 0, 1, true); tween.addEventListener(TweenEvent.MOTION_FINISH, gotoHowTo, false, 0, true); }; }; } private function gotoMore(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.arcadebomb.com"), "_blank"); } function frame1(){ stop(); } private function startGame(_arg1:MouseEvent):void{ addEventListener(Event.ENTER_FRAME, checkFrame, false, 0, true); fader.play(); } private function renderQualityMenu(_arg1:Event):void{ content_mc.removeEventListener(Event.RENDER, renderQualityMenu, false); toggleQual(quality); content_mc.high_btn.addEventListener(MouseEvent.MOUSE_DOWN, toggleHigh, false, 0, true); content_mc.med_btn.addEventListener(MouseEvent.MOUSE_DOWN, toggleMed, false, 0, true); content_mc.low_btn.addEventListener(MouseEvent.MOUSE_DOWN, toggleLow, false, 0, true); content_mc.high_btn.buttonMode = true; content_mc.med_btn.buttonMode = true; content_mc.low_btn.buttonMode = true; } private function toggleLow(_arg1:MouseEvent):void{ toggleQual(3); } private function playButton(_arg1:MouseEvent):void{ var _local2:MovieClip; _local2 = MovieClip(_arg1.currentTarget); _local2.play(); } private function gotoZayo1(_arg1):void{ navigateToURL(new URLRequest("http://www.arcadebomb.com/play/zayo.html"), "_blank"); } private function gotoCredits(_arg1):void{ if (menuIsWaiting){ content_mc.gotoAndStop(waitingNum); menuIsWaiting = false; }; if (content_mc.y == 0){ content_mc.gotoAndStop(2); tween = new Tween(content_mc, "y", Strong.easeInOut, 0, 215, 1, true); } else { if (content_mc.y == 215){ menuIsWaiting = true; waitingNum = 1; tween = new Tween(content_mc, "y", Strong.easeInOut, 215, 0, 1, true); tween.addEventListener(TweenEvent.MOTION_FINISH, gotoCredits, false, 0, true); }; }; } private function playClickSound(_arg1:MouseEvent):void{ sound = new Click(); sound.play(); } private function toggleQual(_arg1:int=1):void{ quality = _arg1; if (quality == 1){ stage.quality = StageQuality.HIGH; content_mc.high_btn.gotoAndStop(2); content_mc.med_btn.gotoAndStop(1); content_mc.low_btn.gotoAndStop(1); } else { if (quality == 2){ stage.quality = StageQuality.MEDIUM; content_mc.high_btn.gotoAndStop(1); content_mc.med_btn.gotoAndStop(2); content_mc.low_btn.gotoAndStop(1); } else { stage.quality = StageQuality.LOW; content_mc.high_btn.gotoAndStop(1); content_mc.med_btn.gotoAndStop(1); content_mc.low_btn.gotoAndStop(2); }; }; } private function gotoQuality(_arg1:MouseEvent):void{ content_mc.addEventListener(Event.RENDER, renderQualityMenu, false, 0, true); stage.invalidate(); content_mc.gotoAndStop(3); tween = new Tween(this, "x", Strong.easeInOut, 0, -720, 1, true); } private function stopButton(_arg1:MouseEvent):void{ var _local2:MovieClip; _local2 = MovieClip(_arg1.currentTarget); if ((((_local2.currentFrame < (_local2.totalFrames - 15))) && (!((_local2.currentFrame == 1))))){ _local2.gotoAndPlay((_local2.totalFrames - 15)); }; } private function goBack(_arg1:MouseEvent):void{ tween = new Tween(this, "x", Strong.easeInOut, this.x, 0, 1, true); } } }//package windows
Section 111
//StartMenu_2 (windows.StartMenu_2) package windows { import flash.display.*; public dynamic class StartMenu_2 extends MovieClip { public function StartMenu_2(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package windows
Section 112
//StartMenu_3 (windows.StartMenu_3) package windows { import flash.display.*; public dynamic class StartMenu_3 extends MovieClip { public function StartMenu_3(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package windows
Section 113
//StartMenu_4 (windows.StartMenu_4) package windows { import flash.display.*; public dynamic class StartMenu_4 extends MovieClip { public function StartMenu_4(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package windows
Section 114
//WindowManager (windows.WindowManager) package windows { import flash.display.*; import flash.media.*; import flash.utils.*; import flash.events.*; import sounds.*; import map.*; public class WindowManager extends Sprite { private var pauseWin:MovieClip; private var channel:SoundChannel; private var music:Sound; private var timeOutVar:int; private var timer:Timer; private var soundObj:Object; public var cinemaVar:Object; private var objectives:MovieClip; private var showInfoSound:Sound; private var mapManager:MapManager; private var currentWin:MovieClip; public var mustRestart:Boolean;// = false private var cinemaNum:int;// = 0 private var isAttached:Boolean;// = false private var theRoot:Sprite; public static const MUTE:String = "mute"; public static const START:String = "start"; public static const MAIN:String = "main"; public static const RESTART:String = "restart"; public function WindowManager(_arg1:Sprite, _arg2:Object=null, _arg3:int=0):void{ currentWin = new MovieClip(); channel = new SoundChannel(); isAttached = false; cinemaNum = 0; mustRestart = false; super(); this.cinemaNum = _arg3; this.soundObj = _arg2; theRoot = _arg1; theRoot.addChild(this); timer = new Timer(4000, 1); timer.addEventListener(TimerEvent.TIMER, hideInfo, false, 0, true); } public function removeObjectives():void{ removeChild(objectives); } public function pause_dispatchMain():void{ mapManager.resetLevel_1_fight(); mapManager.isPaused = false; if (currentWin != null){ if (contains(currentWin)){ removeChild(currentWin); }; }; theRoot.removeChild(mapManager.hud); theRoot.removeChild(mapManager); removeChild(pauseWin); theRoot.removeChild(this); mapManager.resetAllProperties(); dispatchEvent(new Event(WindowManager.MAIN)); } public function pause_dispatchRestart():void{ mapManager.resetLevel_1_fight(); mapManager.isPaused = false; mapManager.resetHeroLife(); if (currentWin != null){ if (contains(currentWin)){ removeChild(currentWin); }; }; removeChild(pauseWin); theRoot.removeChild(this); dispatchEvent(new Event(WindowManager.RESTART)); } private function hideInfo(_arg1:TimerEvent=null):void{ removeChild(currentWin); removeMe(); } public function dispatchStart(_arg1=null):void{ cinemaVar = _arg1; dispatchEvent(new Event(WindowManager.START)); if (_arg1.main != null){ if (_arg1.main){ mustRestart = true; }; }; } public function addMe():void{ theRoot.addChild(this); } public function setVolume(_arg1:Number):void{ soundObj.vol = _arg1; channel.soundTransform = new SoundTransform(soundObj.vol); } public function attachStart():void{ if (!(isAttached)){ isAttached = true; music = new Menu2(); channel = music.play(0, 9999); channel.soundTransform = new SoundTransform(soundObj.vol); }; currentWin = new StartMenu_1_new(this); addChild(currentWin); currentWin.gotoAndStop(1); currentWin.addEventListener(StartMenu_1_new.START, startTheGame, false, 0, true); } public function dispatchRestart():void{ mapManager.resetLevel_1_fight(); if (parent.contains(this)){ removeMe(); }; if (currentWin != null){ if (contains(currentWin)){ removeChild(currentWin); }; }; dispatchEvent(new Event(WindowManager.RESTART)); } public function showObjectives(_arg1:int=1):void{ objectives = new Objectives(); addChild(objectives); objectives.o.gotoAndStop(_arg1); setTimeout(removeObjectives, 7000); } public function removeMe():void{ theRoot.removeChild(this); } private function startTheGame(_arg1:Event):void{ dispatchEvent(new Event(WindowManager.START)); channel.stop(); isAttached = false; } public function showDie(_arg1:int=0):void{ if (contains(currentWin)){ timer.reset(); removeChild(currentWin); currentWin = new GameOverMenu(_arg1, mapManager); addChild(currentWin); } else { currentWin = new GameOverMenu(_arg1, mapManager); addChild(currentWin); addMe(); }; } public function showInfo(_arg1:String, _arg2:String):void{ var _local3:*; showInfoSound = new Warning(); _local3 = showInfoSound.play(); _local3.soundTransform = new SoundTransform(soundObj.vol); if (((contains(currentWin)) && ((currentWin is Info)))){ timer.reset(); hideInfo(); }; addMe(); currentWin = new Info(); addChild(currentWin); currentWin.txt.text = _arg1; currentWin.anim.gotoAndStop(_arg2); timer.start(); } public function dispatchMain():void{ removeMe(); removeChild(currentWin); mapManager.resetAllProperties(); dispatchEvent(new Event(WindowManager.MAIN)); } public function setMapManager(_arg1:MapManager):void{ this.mapManager = _arg1; } public function pause_mute():void{ dispatchEvent(new Event(WindowManager.MUTE)); } public function removePause():void{ mapManager.isPaused = false; mapManager.resume(); if (contains(currentWin)){ timer.start(); removeChild(pauseWin); } else { removeChild(pauseWin); if (parent.contains(this)){ removeMe(); }; }; } public function showPause():void{ mapManager.isPaused = true; if (contains(currentWin)){ timer.stop(); pauseWin = new PauseMenu(this, mapManager); addChild(pauseWin); } else { pauseWin = new PauseMenu(this, mapManager); addChild(pauseWin); addMe(); }; } } }//package windows
Section 115
//__Hero_lvl_1_258 (Zayo3TheGameFix2_fla.__Hero_lvl_1_258) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class __Hero_lvl_1_258 extends MovieClip { public var h:MovieClip; } }//package Zayo3TheGameFix2_fla
Section 116
//_4_2_324223_135 (Zayo3TheGameFix2_fla._4_2_324223_135) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class _4_2_324223_135 extends MovieClip { public function _4_2_324223_135(){ addFrameScript(14, frame15); } function frame15(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 117
//_4_2_456456546_133 (Zayo3TheGameFix2_fla._4_2_456456546_133) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class _4_2_456456546_133 extends MovieClip { public function _4_2_456456546_133(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 118
//546645456_141 (Zayo3TheGameFix2_fla.546645456_141) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class 546645456_141 extends MovieClip { public function 546645456_141(){ addFrameScript(14, frame15); } function frame15(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 119
//789756465_47 (Zayo3TheGameFix2_fla.789756465_47) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class 789756465_47 extends MovieClip { public function 789756465_47(){ addFrameScript(15, frame16); } function frame16(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 120
//AllMovies_EXPORT_MC_19 (Zayo3TheGameFix2_fla.AllMovies_EXPORT_MC_19) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class AllMovies_EXPORT_MC_19 extends MovieClip { public function AllMovies_EXPORT_MC_19(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 121
//AllSounds_EXPORT_MC_482 (Zayo3TheGameFix2_fla.AllSounds_EXPORT_MC_482) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class AllSounds_EXPORT_MC_482 extends MovieClip { public function AllSounds_EXPORT_MC_482(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 122
//Bat_1_dead_504 (Zayo3TheGameFix2_fla.Bat_1_dead_504) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Bat_1_dead_504 extends MovieClip { public function Bat_1_dead_504(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 123
//Bat_2_dead_516 (Zayo3TheGameFix2_fla.Bat_2_dead_516) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Bat_2_dead_516 extends MovieClip { public function Bat_2_dead_516(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 124
//Bat_3_dead_511 (Zayo3TheGameFix2_fla.Bat_3_dead_511) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Bat_3_dead_511 extends MovieClip { public function Bat_3_dead_511(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 125
//bomb_preloader_3 (Zayo3TheGameFix2_fla.bomb_preloader_3) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class bomb_preloader_3 extends MovieClip { public var loaderbar:MovieClip; public function bomb_preloader_3(){ addFrameScript(0, frame1, 223, frame224); } function frame1(){ stop(); } function frame224(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 126
//bomb_smoker3_17 (Zayo3TheGameFix2_fla.bomb_smoker3_17) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class bomb_smoker3_17 extends MovieClip { public var sm:MovieClip; } }//package Zayo3TheGameFix2_fla
Section 127
//bomb_smoker4_16 (Zayo3TheGameFix2_fla.bomb_smoker4_16) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class bomb_smoker4_16 extends MovieClip { public var sm:MovieClip; public function bomb_smoker4_16(){ addFrameScript(30, frame31); } function frame31(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 128
//bombExplosion_484 (Zayo3TheGameFix2_fla.bombExplosion_484) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class bombExplosion_484 extends MovieClip { public function bombExplosion_484(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 129
//boss_2_move2323_212 (Zayo3TheGameFix2_fla.boss_2_move2323_212) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class boss_2_move2323_212 extends MovieClip { public var ryka2:MovieClip; public var ryka:MovieClip; } }//package Zayo3TheGameFix2_fla
Section 130
//boss_hb_197 (Zayo3TheGameFix2_fla.boss_hb_197) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class boss_hb_197 extends MovieClip { public var hb:MovieClip; } }//package Zayo3TheGameFix2_fla
Section 131
//ChainGun_UpperPart_267 (Zayo3TheGameFix2_fla.ChainGun_UpperPart_267) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class ChainGun_UpperPart_267 extends MovieClip { public var redDot:MovieClip; public function ChainGun_UpperPart_267(){ addFrameScript(0, frame1, 4, frame5); } function frame1(){ stop(); } function frame5(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 132
//DeadMoviesHolder_405 (Zayo3TheGameFix2_fla.DeadMoviesHolder_405) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class DeadMoviesHolder_405 extends MovieClip { public function DeadMoviesHolder_405(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 133
//deathzayo_264 (Zayo3TheGameFix2_fla.deathzayo_264) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class deathzayo_264 extends MovieClip { public function deathzayo_264(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 134
//deathzayo_286 (Zayo3TheGameFix2_fla.deathzayo_286) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class deathzayo_286 extends MovieClip { public function deathzayo_286(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 135
//derdsfdf_lvl_1_end_74 (Zayo3TheGameFix2_fla.derdsfdf_lvl_1_end_74) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class derdsfdf_lvl_1_end_74 extends MovieClip { public function derdsfdf_lvl_1_end_74(){ addFrameScript(34, frame35); } function frame35(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 136
//derdsfdflevel_4_start_129 (Zayo3TheGameFix2_fla.derdsfdflevel_4_start_129) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class derdsfdflevel_4_start_129 extends MovieClip { public function derdsfdflevel_4_start_129(){ addFrameScript(11, frame12); } function frame12(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 137
//die_skin_3_233 (Zayo3TheGameFix2_fla.die_skin_3_233) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class die_skin_3_233 extends MovieClip { public function die_skin_3_233(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 138
//die5_431 (Zayo3TheGameFix2_fla.die5_431) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class die5_431 extends MovieClip { public function die5_431(){ addFrameScript(78, frame79); } function frame79(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 139
//dog_dead_224 (Zayo3TheGameFix2_fla.dog_dead_224) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class dog_dead_224 extends MovieClip { public function dog_dead_224(){ addFrameScript(29, frame30); } function frame30(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 140
//Enemy_Health_bar_221 (Zayo3TheGameFix2_fla.Enemy_Health_bar_221) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Enemy_Health_bar_221 extends MovieClip { public var hb:MovieClip; } }//package Zayo3TheGameFix2_fla
Section 141
//Fade_479 (Zayo3TheGameFix2_fla.Fade_479) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Fade_479 extends MovieClip { public function Fade_479(){ addFrameScript(0, frame1, 9, frame10); } function frame10(){ stop(); } function frame1(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 142
//Fade_493 (Zayo3TheGameFix2_fla.Fade_493) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Fade_493 extends MovieClip { public function Fade_493(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 143
//FadeInMovie_480 (Zayo3TheGameFix2_fla.FadeInMovie_480) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class FadeInMovie_480 extends MovieClip { public function FadeInMovie_480(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 144
//FadeOutMovie_481 (Zayo3TheGameFix2_fla.FadeOutMovie_481) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class FadeOutMovie_481 extends MovieClip { public function FadeOutMovie_481(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 145
//fdssdffsdflevel_4_end_162 (Zayo3TheGameFix2_fla.fdssdffsdflevel_4_end_162) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class fdssdffsdflevel_4_end_162 extends MovieClip { public function fdssdffsdflevel_4_end_162(){ addFrameScript(64, frame65); } function frame65(){ stop(); gotoAndPlay(50); } } }//package Zayo3TheGameFix2_fla
Section 146
//hb_523 (Zayo3TheGameFix2_fla.hb_523) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class hb_523 extends MovieClip { public var hb:MovieClip; } }//package Zayo3TheGameFix2_fla
Section 147
//Hero_270 (Zayo3TheGameFix2_fla.Hero_270) package Zayo3TheGameFix2_fla { import hero.*; import flash.display.*; public dynamic class Hero_270 extends MovieClip { public var h:Skin_2; } }//package Zayo3TheGameFix2_fla
Section 148
//hero_jump_285 (Zayo3TheGameFix2_fla.hero_jump_285) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class hero_jump_285 extends MovieClip { public function hero_jump_285(){ addFrameScript(18, frame19); } function frame19(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 149
//hint_454 (Zayo3TheGameFix2_fla.hint_454) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class hint_454 extends MovieClip { public function hint_454(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 150
//HUD__AmmoBar_296 (Zayo3TheGameFix2_fla.HUD__AmmoBar_296) package Zayo3TheGameFix2_fla { import flash.text.*; import flash.display.*; public dynamic class HUD__AmmoBar_296 extends MovieClip { public var ammo:TextField; public function HUD__AmmoBar_296(){ addFrameScript(0, frame1, 4, frame5, 9, frame10, 14, frame15); } function frame10(){ stop(); } function frame15(){ stop(); } function frame1(){ stop(); } function frame5(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 151
//hud_health_290 (Zayo3TheGameFix2_fla.hud_health_290) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class hud_health_290 extends MovieClip { public var hb:MovieClip; } }//package Zayo3TheGameFix2_fla
Section 152
//hud_radiation_301 (Zayo3TheGameFix2_fla.hud_radiation_301) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class hud_radiation_301 extends MovieClip { public var rb:MovieClip; } }//package Zayo3TheGameFix2_fla
Section 153
//InfoAnim_450 (Zayo3TheGameFix2_fla.InfoAnim_450) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class InfoAnim_450 extends MovieClip { public function InfoAnim_450(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 154
//InsufficientAmmo_297 (Zayo3TheGameFix2_fla.InsufficientAmmo_297) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class InsufficientAmmo_297 extends MovieClip { public function InsufficientAmmo_297(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 155
//level1_1_61 (Zayo3TheGameFix2_fla.level1_1_61) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class level1_1_61 extends MovieClip { public function level1_1_61(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 156
//level1_5_60 (Zayo3TheGameFix2_fla.level1_5_60) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class level1_5_60 extends MovieClip { public function level1_5_60(){ addFrameScript(49, frame50); } function frame50(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 157
//lqlq_309 (Zayo3TheGameFix2_fla.lqlq_309) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class lqlq_309 extends MovieClip { public function lqlq_309(){ addFrameScript(123, frame124); } function frame124(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 158
//lqlq2_298 (Zayo3TheGameFix2_fla.lqlq2_298) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class lqlq2_298 extends MovieClip { public function lqlq2_298(){ addFrameScript(123, frame124); } function frame124(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 159
//lqlq3_305 (Zayo3TheGameFix2_fla.lqlq3_305) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class lqlq3_305 extends MovieClip { public function lqlq3_305(){ addFrameScript(123, frame124); } function frame124(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 160
//lqlq4_307 (Zayo3TheGameFix2_fla.lqlq4_307) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class lqlq4_307 extends MovieClip { public function lqlq4_307(){ addFrameScript(123, frame124); } function frame124(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 161
//lqlq5_293 (Zayo3TheGameFix2_fla.lqlq5_293) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class lqlq5_293 extends MovieClip { public function lqlq5_293(){ addFrameScript(123, frame124); } function frame124(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 162
//lvl_1_jump_262 (Zayo3TheGameFix2_fla.lvl_1_jump_262) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class lvl_1_jump_262 extends MovieClip { public function lvl_1_jump_262(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 163
//lvl_2_s432e_275 (Zayo3TheGameFix2_fla.lvl_2_s432e_275) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class lvl_2_s432e_275 extends MovieClip { public function lvl_2_s432e_275(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 164
//MainTimeline (Zayo3TheGameFix2_fla.MainTimeline) package Zayo3TheGameFix2_fla { import flash.net.*; import flash.events.*; import adobe.utils.*; import flash.accessibility.*; import flash.display.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.geom.*; import flash.media.*; import flash.printing.*; import flash.system.*; import flash.text.*; import flash.ui.*; import flash.utils.*; import flash.xml.*; import map.*; import windows.*; import hero.*; import enemies.*; public dynamic class MainTimeline extends MovieClip { public var skyGround:MovieClip; public var theRoot:MovieClip; public var movieNum:int; public var foreground:MovieClip; public var backGround:MovieClip; public var isMute:Boolean; public var preloader:Preloader; public var soundObj:Object; public var gameLoaded:Boolean; public var windowManager:WindowManager; public var mapMngrInited:Boolean; public var firstTime:Boolean; public var mapManager:MapManager; public var ekran:MovieClip; public var shadowsLayer:MovieClip; public var fullSound:Number; public var cinema:Cinema; public function MainTimeline(){ addFrameScript(0, frame1, 2, frame3); } public function restart(_arg1:Event=null):void{ mapManager.substract_1(); movieNum--; playCinema(); } public function initGame():void{ cinema = new Cinema(soundObj); cinema.x = 375; cinema.y = 225; cinema.addEventListener(Cinema.END_MOVIE, afterCinemaFunction, false, 0, true); windowManager = new WindowManager(theRoot, soundObj, movieNum); windowManager.addEventListener(WindowManager.START, playCinema, false, 0, true); windowManager.addEventListener(WindowManager.MAIN, backToMain, false, 0, true); windowManager.addEventListener(WindowManager.RESTART, restart, false, 0, true); windowManager.addEventListener(WindowManager.MUTE, toggleMute, false, 0, true); shadowsLayer = new Shadows(); addChild(shadowsLayer); shadowsLayer.gotoAndStop(5); skyGround = new SkyGround(); theRoot.addChild(skyGround); backGround = new Background(); theRoot.addChild(backGround); foreground = new Foreground(); addChild(foreground); mapManager = new MapManager(theRoot, windowManager, shadowsLayer, soundObj, backGround, foreground, skyGround); ekran = new Ekran(); ekran.mouseEnabled = false; Global.vars.ekran = ekran; playCinema(); } public function playCinema(_arg1:Event=null):void{ if (windowManager.cinemaVar != null){ if (windowManager.cinemaVar.num != null){ movieNum = (windowManager.cinemaVar.num - 1); windowManager.cinemaVar.num = null; }; }; if (windowManager.cinemaVar != null){ if (windowManager.cinemaVar.fade != undefined){ if (windowManager.cinemaVar.fade == "fade"){ windowManager.cinemaVar.fade = null; cinema.addMe(theRoot, ++movieNum, mapManager, true); return; }; }; }; if (movieNum != 0){ addChild(ekran); }; cinema.addMe(theRoot, ++movieNum, mapManager); } function frame3(){ stop(); firstTime = true; mapMngrInited = false; movieNum = 0; isMute = false; fullSound = 0.6; soundObj = {vol:0.6, mute:false}; stop(); FRESH_START(); } function frame1(){ stop(); gameLoaded = false; preloader.stop(); preloader.logo_mc.stop(); preloader.logo_mc.loaderbar.stop(); preloader.addEventListener(Event.ENTER_FRAME, updatePreloader, false, 0, true); preloader.link_btn.addEventListener(MouseEvent.MOUSE_DOWN, gotoArc, false); } public function showWindowManager():void{ windowManager.attachStart(); } public function updatePreloader(_arg1:Event):void{ var _local2:Number; _local2 = ((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal) * 100); if (_local2 != 100){ preloader.logo_mc.loaderbar.gotoAndStop(int(_local2)); } else { if (!(gameLoaded)){ gameLoaded = true; preloader.logo_mc.play(); }; if (preloader.logo_mc.currentFrame == preloader.logo_mc.totalFrames){ preloader.logo_mc.gotoAndStop(preloader.logo_mc.totalFrames); preloader.removeEventListener(Event.ENTER_FRAME, updatePreloader, false); this.gotoAndPlay(2); }; }; } public function toggleMute(_arg1:Event=null):void{ if (isMute){ isMute = false; cinema.setVolume(fullSound); windowManager.setVolume(fullSound); mapManager.setVolume(fullSound); } else { if (!(isMute)){ isMute = true; cinema.setVolume(0); windowManager.setVolume(0); mapManager.setVolume(0); }; }; } public function backToMain(_arg1:Event=null):void{ windowManager.attachStart(); windowManager.addMe(); movieNum = 1; } public function FRESH_START():void{ Global.vars.mainTimeline = this; theRoot = new MovieClip(); addChild(theRoot); initGame(); stage.scaleMode = StageScaleMode.EXACT_FIT; } public function updateMap(_arg1:Event=null):void{ theRoot.addChild(mapManager); theRoot.setChildIndex(skyGround, 0); theRoot.setChildIndex(backGround, 1); theRoot.setChildIndex(mapManager, 2); mapManager.gotoNextLevel(); mapManager.resume(); } public function afterCinemaFunction(_arg1:Event=null):void{ if (windowManager.mustRestart){ windowManager.attachStart(); windowManager.mustRestart = false; movieNum = 0; mapManager.resetAllProperties(); } else { if (!(firstTime)){ updateMap(); } else { firstTime = false; showWindowManager(); }; }; } public function gotoArc(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.arcadebomb.com"), "_blank"); } } }//package Zayo3TheGameFix2_fla
Section 165
//movie2_413 (Zayo3TheGameFix2_fla.movie2_413) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class movie2_413 extends MovieClip { public function movie2_413(){ addFrameScript(99, frame100); } function frame100(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 166
//movieHolder3_418 (Zayo3TheGameFix2_fla.movieHolder3_418) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class movieHolder3_418 extends MovieClip { public function movieHolder3_418(){ addFrameScript(99, frame100); } function frame100(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 167
//n_2_copy_527 (Zayo3TheGameFix2_fla.n_2_copy_527) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class n_2_copy_527 extends MovieClip { public function n_2_copy_527(){ addFrameScript(37, frame38); } function frame38(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 168
//n_2_copy3_522 (Zayo3TheGameFix2_fla.n_2_copy3_522) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class n_2_copy3_522 extends MovieClip { public function n_2_copy3_522(){ addFrameScript(35, frame36); } function frame36(){ gotoAndStop("move"); } } }//package Zayo3TheGameFix2_fla
Section 169
//Objectives_Inner_490 (Zayo3TheGameFix2_fla.Objectives_Inner_490) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Objectives_Inner_490 extends MovieClip { public function Objectives_Inner_490(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 170
//Skeleton_dead_228 (Zayo3TheGameFix2_fla.Skeleton_dead_228) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Skeleton_dead_228 extends MovieClip { public function Skeleton_dead_228(){ addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 171
//Skeleton_Rifle_attack_499 (Zayo3TheGameFix2_fla.Skeleton_Rifle_attack_499) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Skeleton_Rifle_attack_499 extends MovieClip { public function Skeleton_Rifle_attack_499(){ addFrameScript(24, frame25); } function frame25(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 172
//Skeleton_rifle_dead_500 (Zayo3TheGameFix2_fla.Skeleton_rifle_dead_500) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Skeleton_rifle_dead_500 extends MovieClip { public function Skeleton_rifle_dead_500(){ addFrameScript(25, frame26); } function frame26(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 173
//skullmonster_lvl_1_end_67 (Zayo3TheGameFix2_fla.skullmonster_lvl_1_end_67) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class skullmonster_lvl_1_end_67 extends MovieClip { public function skullmonster_lvl_1_end_67(){ addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 174
//sprite139_lastLevel_intro_186 (Zayo3TheGameFix2_fla.sprite139_lastLevel_intro_186) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class sprite139_lastLevel_intro_186 extends MovieClip { public function sprite139_lastLevel_intro_186(){ addFrameScript(45, frame46); } function frame46(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 175
//sprite152_lastLevel_intro_188 (Zayo3TheGameFix2_fla.sprite152_lastLevel_intro_188) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class sprite152_lastLevel_intro_188 extends MovieClip { public function sprite152_lastLevel_intro_188(){ addFrameScript(23, frame24); } function frame24(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 176
//sprite162_lastLevel_intro_189 (Zayo3TheGameFix2_fla.sprite162_lastLevel_intro_189) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class sprite162_lastLevel_intro_189 extends MovieClip { public function sprite162_lastLevel_intro_189(){ addFrameScript(29, frame30); } function frame30(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 177
//sprite19_level_4Ldeath_427 (Zayo3TheGameFix2_fla.sprite19_level_4Ldeath_427) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class sprite19_level_4Ldeath_427 extends MovieClip { public function sprite19_level_4Ldeath_427(){ addFrameScript(15, frame16); } function frame16(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 178
//sprite23death_lvl1_410 (Zayo3TheGameFix2_fla.sprite23death_lvl1_410) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class sprite23death_lvl1_410 extends MovieClip { public function sprite23death_lvl1_410(){ addFrameScript(34, frame35); } function frame35(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 179
//sprite24death_lvl1_409 (Zayo3TheGameFix2_fla.sprite24death_lvl1_409) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class sprite24death_lvl1_409 extends MovieClip { public function sprite24death_lvl1_409(){ addFrameScript(40, frame41); } function frame41(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 180
//sprite29_level_4Ldeath_430 (Zayo3TheGameFix2_fla.sprite29_level_4Ldeath_430) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class sprite29_level_4Ldeath_430 extends MovieClip { public function sprite29_level_4Ldeath_430(){ addFrameScript(6, frame7); } function frame7(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 181
//sprite29levle_2_death_417 (Zayo3TheGameFix2_fla.sprite29levle_2_death_417) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class sprite29levle_2_death_417 extends MovieClip { public function sprite29levle_2_death_417(){ addFrameScript(37, frame38); } function frame38(){ gotoAndPlay(15); } } }//package Zayo3TheGameFix2_fla
Section 182
//sprite35_lastLevel_intro_173 (Zayo3TheGameFix2_fla.sprite35_lastLevel_intro_173) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class sprite35_lastLevel_intro_173 extends MovieClip { public function sprite35_lastLevel_intro_173(){ addFrameScript(49, frame50); } function frame50(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 183
//sprite37_lastLevel_intro_165 (Zayo3TheGameFix2_fla.sprite37_lastLevel_intro_165) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class sprite37_lastLevel_intro_165 extends MovieClip { public function sprite37_lastLevel_intro_165(){ addFrameScript(99, frame100); } function frame100(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 184
//sprite66_lastLevel_intro_182 (Zayo3TheGameFix2_fla.sprite66_lastLevel_intro_182) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class sprite66_lastLevel_intro_182 extends MovieClip { public function sprite66_lastLevel_intro_182(){ addFrameScript(49, frame50); } function frame50(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 185
//sprite71_lastLevel_intro_183 (Zayo3TheGameFix2_fla.sprite71_lastLevel_intro_183) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class sprite71_lastLevel_intro_183 extends MovieClip { public function sprite71_lastLevel_intro_183(){ addFrameScript(49, frame50); } function frame50(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 186
//sprite72_lastLevel_intro_181 (Zayo3TheGameFix2_fla.sprite72_lastLevel_intro_181) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class sprite72_lastLevel_intro_181 extends MovieClip { public function sprite72_lastLevel_intro_181(){ addFrameScript(29, frame30); } function frame30(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 187
//sprite8_lastLevel_intro_169 (Zayo3TheGameFix2_fla.sprite8_lastLevel_intro_169) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class sprite8_lastLevel_intro_169 extends MovieClip { public function sprite8_lastLevel_intro_169(){ addFrameScript(34, frame35); } function frame35(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 188
//Symbol1_407 (Zayo3TheGameFix2_fla.Symbol1_407) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol1_407 extends MovieClip { public function Symbol1_407(){ addFrameScript(99, frame100); } function frame100(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 189
//Symbol11_440 (Zayo3TheGameFix2_fla.Symbol11_440) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol11_440 extends MovieClip { public function Symbol11_440(){ addFrameScript(49, frame50); } function frame50(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 190
//Symbol17_201 (Zayo3TheGameFix2_fla.Symbol17_201) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol17_201 extends MovieClip { public function Symbol17_201(){ addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 191
//Symbol1level_4_end_155 (Zayo3TheGameFix2_fla.Symbol1level_4_end_155) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol1level_4_end_155 extends MovieClip { public function Symbol1level_4_end_155(){ addFrameScript(281, frame282); } function frame282(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 192
//Symbol1lvl3_end_107 (Zayo3TheGameFix2_fla.Symbol1lvl3_end_107) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol1lvl3_end_107 extends MovieClip { public function Symbol1lvl3_end_107(){ addFrameScript(69, frame70); } function frame70(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 193
//Symbol2_lvl_1_end_72 (Zayo3TheGameFix2_fla.Symbol2_lvl_1_end_72) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol2_lvl_1_end_72 extends MovieClip { public function Symbol2_lvl_1_end_72(){ addFrameScript(44, frame45); } function frame45(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 194
//Symbol22_202 (Zayo3TheGameFix2_fla.Symbol22_202) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol22_202 extends MovieClip { public function Symbol22_202(){ addFrameScript(29, frame30); } function frame30(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 195
//Symbol2lvl3_end_117 (Zayo3TheGameFix2_fla.Symbol2lvl3_end_117) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol2lvl3_end_117 extends MovieClip { public function Symbol2lvl3_end_117(){ addFrameScript(749, frame750); } function frame750(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 196
//Symbol3copy_190 (Zayo3TheGameFix2_fla.Symbol3copy_190) package Zayo3TheGameFix2_fla { import flash.net.*; import flash.events.*; import flash.display.*; public dynamic class Symbol3copy_190 extends MovieClip { public var butzo:MovieClip; public function Symbol3copy_190(){ addFrameScript(0, frame1); } public function gotoMoreZayo(_arg1):void{ navigateToURL(new URLRequest("http://www.arcadebomb.com/play/zayo_2.html"), "_blank"); } function frame1(){ butzo.buttonMode = true; butzo.addEventListener(MouseEvent.MOUSE_DOWN, gotoMoreZayo, false, 0, true); } } }//package Zayo3TheGameFix2_fla
Section 197
//Symbol3lvl_2_92 (Zayo3TheGameFix2_fla.Symbol3lvl_2_92) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol3lvl_2_92 extends MovieClip { public function Symbol3lvl_2_92(){ addFrameScript(239, frame240); } function frame240(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 198
//Symbol4_145 (Zayo3TheGameFix2_fla.Symbol4_145) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol4_145 extends MovieClip { public function Symbol4_145(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 199
//Symbol4_243 (Zayo3TheGameFix2_fla.Symbol4_243) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol4_243 extends MovieClip { public function Symbol4_243(){ addFrameScript(39, frame40); } function frame40(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 200
//Symbol4_lvl_1_end_75 (Zayo3TheGameFix2_fla.Symbol4_lvl_1_end_75) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol4_lvl_1_end_75 extends MovieClip { public function Symbol4_lvl_1_end_75(){ addFrameScript(37, frame38); } function frame38(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 201
//Symbol44_151 (Zayo3TheGameFix2_fla.Symbol44_151) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol44_151 extends MovieClip { public function Symbol44_151(){ addFrameScript(11, frame12); } function frame12(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 202
//Symbol4lvl_2_89 (Zayo3TheGameFix2_fla.Symbol4lvl_2_89) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol4lvl_2_89 extends MovieClip { public function Symbol4lvl_2_89(){ addFrameScript(69, frame70); } function frame70(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 203
//Symbol5_148 (Zayo3TheGameFix2_fla.Symbol5_148) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol5_148 extends MovieClip { public function Symbol5_148(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 204
//Symbol5_445 (Zayo3TheGameFix2_fla.Symbol5_445) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol5_445 extends MovieClip { public function Symbol5_445(){ addFrameScript(25, frame26); } function frame26(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 205
//Symbol5_lvl_1_end_77 (Zayo3TheGameFix2_fla.Symbol5_lvl_1_end_77) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol5_lvl_1_end_77 extends MovieClip { public function Symbol5_lvl_1_end_77(){ addFrameScript(79, frame80); } function frame80(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 206
//Symbol5level_4_start_126 (Zayo3TheGameFix2_fla.Symbol5level_4_start_126) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol5level_4_start_126 extends MovieClip { public function Symbol5level_4_start_126(){ addFrameScript(279, frame280); } function frame280(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 207
//Symbol5lvl_2_91 (Zayo3TheGameFix2_fla.Symbol5lvl_2_91) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol5lvl_2_91 extends MovieClip { public function Symbol5lvl_2_91(){ addFrameScript(104, frame105); } function frame105(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 208
//Symbol5lvl3_end_120 (Zayo3TheGameFix2_fla.Symbol5lvl3_end_120) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol5lvl3_end_120 extends MovieClip { public function Symbol5lvl3_end_120(){ addFrameScript(49, frame50); } function frame50(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 209
//Symbol6_149 (Zayo3TheGameFix2_fla.Symbol6_149) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol6_149 extends MovieClip { public function Symbol6_149(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 210
//Symbol7_150 (Zayo3TheGameFix2_fla.Symbol7_150) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol7_150 extends MovieClip { public function Symbol7_150(){ addFrameScript(2, frame3); } function frame3(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 211
//Symbol9_152 (Zayo3TheGameFix2_fla.Symbol9_152) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Symbol9_152 extends MovieClip { public function Symbol9_152(){ addFrameScript(9, frame10); } function frame10(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 212
//Tree_dead_520 (Zayo3TheGameFix2_fla.Tree_dead_520) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class Tree_dead_520 extends MovieClip { public function Tree_dead_520(){ addFrameScript(19, frame20); } function frame20(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 213
//tyuytulvl3_end_121 (Zayo3TheGameFix2_fla.tyuytulvl3_end_121) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class tyuytulvl3_end_121 extends MovieClip { public function tyuytulvl3_end_121(){ addFrameScript(689, frame690); } function frame690(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 214
//UMIRANE_4_CINEMA_4_DIE_425 (Zayo3TheGameFix2_fla.UMIRANE_4_CINEMA_4_DIE_425) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class UMIRANE_4_CINEMA_4_DIE_425 extends MovieClip { public function UMIRANE_4_CINEMA_4_DIE_425(){ addFrameScript(99, frame100); } function frame100(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 215
//werwerlvl3_end_111 (Zayo3TheGameFix2_fla.werwerlvl3_end_111) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class werwerlvl3_end_111 extends MovieClip { public function werwerlvl3_end_111(){ addFrameScript(89, frame90); } function frame90(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 216
//xZCzxxzc_en_3__237 (Zayo3TheGameFix2_fla.xZCzxxzc_en_3__237) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class xZCzxxzc_en_3__237 extends MovieClip { public function xZCzxxzc_en_3__237(){ addFrameScript(14, frame15); } function frame15(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 217
//y123_245 (Zayo3TheGameFix2_fla.y123_245) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class y123_245 extends MovieClip { public var dot2:MovieClip; public var dot:MovieClip; } }//package Zayo3TheGameFix2_fla
Section 218
//y123copy_257 (Zayo3TheGameFix2_fla.y123copy_257) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class y123copy_257 extends MovieClip { public var dot2:MovieClip; public var dot:MovieClip; } }//package Zayo3TheGameFix2_fla
Section 219
//zayoInSail_248 (Zayo3TheGameFix2_fla.zayoInSail_248) package Zayo3TheGameFix2_fla { import flash.display.*; public dynamic class zayoInSail_248 extends MovieClip { public var inner:MovieClip; public function zayoInSail_248(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Zayo3TheGameFix2_fla
Section 220
//AkaAmmo (AkaAmmo) package { import flash.display.*; public dynamic class AkaAmmo extends MovieClip { } }//package
Section 221
//AmmoItem (AmmoItem) package { import flash.display.*; public dynamic class AmmoItem extends MovieClip { } }//package
Section 222
//Background (Background) package { import flash.display.*; public dynamic class Background extends MovieClip { public function Background(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 223
//Blood_1 (Blood_1) package { import flash.display.*; public dynamic class Blood_1 extends MovieClip { public function Blood_1(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package
Section 224
//Blood_2 (Blood_2) package { import flash.display.*; public dynamic class Blood_2 extends MovieClip { public function Blood_2(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package
Section 225
//Blood_3 (Blood_3) package { import flash.display.*; public dynamic class Blood_3 extends MovieClip { public function Blood_3(){ addFrameScript(13, frame14); } function frame14(){ stop(); } } }//package
Section 226
//Blood_4 (Blood_4) package { import flash.display.*; public dynamic class Blood_4 extends MovieClip { public function Blood_4(){ addFrameScript(12, frame13); } function frame13(){ stop(); } } }//package
Section 227
//Blood_5 (Blood_5) package { import flash.display.*; public dynamic class Blood_5 extends MovieClip { public function Blood_5(){ addFrameScript(17, frame18); } function frame18(){ stop(); } } }//package
Section 228
//blood3 (blood3) package { import flash.display.*; public dynamic class blood3 extends MovieClip { } }//package
Section 229
//Boss_bomb (Boss_bomb) package { import flash.display.*; public dynamic class Boss_bomb extends MovieClip { public function Boss_bomb(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 230
//COmic (COmic) package { import flash.text.*; public dynamic class COmic extends Font { } }//package
Section 231
//Ekran (Ekran) package { import flash.display.*; public dynamic class Ekran extends MovieClip { } }//package
Section 232
//Fader (Fader) package { import windows.*; import flash.display.*; public dynamic class Fader extends MovieClip { public var a:FadeIn; } }//package
Section 233
//Font1 (Font1) package { import flash.text.*; public dynamic class Font1 extends Font { } }//package
Section 234
//Foreground (Foreground) package { import flash.display.*; public dynamic class Foreground extends MovieClip { public function Foreground(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 235
//Foreground_level_4 (Foreground_level_4) package { import flash.display.*; public dynamic class Foreground_level_4 extends MovieClip { } }//package
Section 236
//Global (Global) package { public dynamic class Global { public static var vars:Object = new Object(); } }//package
Section 237
//HealthItem (HealthItem) package { import flash.display.*; public dynamic class HealthItem extends MovieClip { } }//package
Section 238
//Hero (Hero) package { import flash.display.*; public dynamic class Hero extends MovieClip { public var lastState:MovieClip; public function Hero(){ addFrameScript(0, frame1, 4, frame5, 9, frame10, 14, frame15, 19, frame20, 24, frame25); } function frame10(){ stop(); } function frame15(){ stop(); } function frame1(){ stop(); } function frame25(){ stop(); } function frame5(){ stop(); } function frame20(){ stop(); } } }//package
Section 239
//Objectives (Objectives) package { import flash.display.*; public dynamic class Objectives extends MovieClip { public var o:MovieClip; public function Objectives(){ addFrameScript(155, frame156); } function frame156(){ stop(); } } }//package
Section 240
//Preloader (Preloader) package { import flash.display.*; public dynamic class Preloader extends MovieClip { public var link_btn:SimpleButton; public var logo_mc:MovieClip; public function Preloader(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 241
//PuzzleItem (PuzzleItem) package { import flash.display.*; public dynamic class PuzzleItem extends MovieClip { } }//package
Section 242
//ShotAmmo (ShotAmmo) package { import flash.display.*; public dynamic class ShotAmmo extends MovieClip { } }//package
Section 243
//Symbol1 (Symbol1) package { import flash.display.*; public dynamic class Symbol1 extends MovieClip { } }//package
Section 244
//TheKey (TheKey) package { import flash.display.*; public dynamic class TheKey extends MovieClip { } }//package
Section 245
//Thunder_1 (Thunder_1) package { import flash.media.*; public dynamic class Thunder_1 extends Sound { } }//package
Section 246
//Thunder_2 (Thunder_2) package { import flash.media.*; public dynamic class Thunder_2 extends Sound { } }//package
Section 247
//UziAmmo (UziAmmo) package { import flash.display.*; public dynamic class UziAmmo extends MovieClip { } }//package

Library Items

Symbol 1 Font {COmic}Used by:626
Symbol 2 Font {Font1}Used by:678 1428
Symbol 3 Sound {sounds.Boss_1_die}
Symbol 4 Sound {Thunder_1}
Symbol 5 Sound {Thunder_2}
Symbol 6 Sound {sounds.Skin_7_die}
Symbol 7 Sound
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Symbol 10 Sound {sounds.Skin_8_die}
Symbol 11 Sound {sounds.Skin_11_die}
Symbol 12 Sound {sounds.Skin_4_die}
Symbol 13 Sound {sounds.Skin_3_die}
Symbol 14 Sound
Symbol 15 Sound
Symbol 16 Sound {sounds.Skin_10_die}
Symbol 17 Sound {sounds.Boss_3_die}
Symbol 18 Sound {sounds.Skin_2_die}
Symbol 19 Sound {sounds.Skin_5_die}
Symbol 20 Sound {sounds.AkaW}
Symbol 21 Sound {sounds.Boss_laugh}Used by:1945
Symbol 22 SoundUsed by:1945
Symbol 23 SoundUsed by:1945
Symbol 24 Sound {sounds.Skin_1_die}Used by:1945
Symbol 25 Sound {sounds.Boss_2_die}Used by:1945
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Instance Names

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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.

Labels

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http://swfchan.com/10/48142/info.shtml
Created: 30/4 -2019 12:23:20 Last modified: 30/4 -2019 12:23:20 Server time: 22/12 -2024 13:06:46