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Pac-Man- Revisited.swf

This is the info page for
Flash #48150

(Click the ID number above for more basic data on this flash file.)


Text
LOADING...

START GAME

CONTROLS

PAcMAN

GO BACK

ARROW KEYS FOR PACMAN
P:  PAUSE/UNPAUSE GAME
Q:  QUIT GAME
M: MUTE/UNMUTE SOUND
L:   LOW QUALITY ON/OFF

<p align="center"><font face="Verdana" size="11" color="#ffffff" letterSpacing="0.000000" kerning="1">(choose low quality if Pacman is running slowly)</font></p>

SCORE

LIVES

GET READY!

PAUSED

QUIT? Y/N

LEVEL

GAME OVER

GAME OVER!

PA  MAN

ActionScript [AS1/AS2]

Frame 1
loaded = getBytesLoaded(); tot = getBytesTotal(); if (loaded == tot) { gotoAndStop ("Menu"); } else { with (Bar) { _width = (96 * loaded) / tot; _x = 132 + (_width / 2); } }
Frame 3
gotoAndPlay (1);
Frame 4
score = 0; stop();
Instance of Symbol 52 MovieClip "Demo" in Frame 4
onClipEvent (load) { play(); }
Frame 6
function initVars() { pacDir = 3; pacPos = 0; pacX = 14; pacY = 23; nextX = pacX - 1; nextY = pacY; nextPacDir = 3; ghKill = 100; ghBlue = 0; numEyes = 0; Pacman.gotoAndStop(1); pacStep = 4; pacPosMax = 2; pauseCount = 0; with (Pacman) { _x = OFFX + (12 * pacX); _y = OFFY + (12 * pacY); _rotation = 0; } tellTarget (Ghost[1]) { ghPos = 1; ghDir = 3; ghX = 13; ghY = 11; ghNX = ghX - 1; _y = (_root.OFFY + 132); cOrig = 14483456 /* 0xDD0000 */; }; tellTarget (Ghost[2]) { ghDir = 0; ghX = 13; cOrig = 16751001 /* 0xFF9999 */; }; tellTarget (Ghost[3]) { ghDir = 2; ghX = 11; cOrig = 6750207 /* 0x66FFFF */; }; tellTarget (Ghost[4]) { ghDir = 2; ghX = 15; cOrig = 16750848 /* 0xFF9900 */; }; g = 1; while (g < 5) { tellTarget (Ghost[g]) { if (1 < this.g) { ghPos = 0; ghY = 14; ghNX = ghX; _y = (_root.OFFY + 174); } _x = ((_root.OFFX + (12 * ghX)) + 6); gotoAndStop (1); Eyes.gotoAndStop(1); gNum = 0; ghNY = ghY; ghStep = 4; ghPosMax = 2; ghFast = true; Shape._visible = true; Shape.Hit._visible = true; c = new Color(Shape); c.setRGB(cOrig); }; g++; } } function setPacMove(d) { with (_root) { if (d == 0) { nextX = pacX; nextY = pacY - 1; Pacman._rotation = 90; } else if (d == 1) { nextX = pacX + 1; nextY = pacY; Pacman._rotation = 180; } else if (d == 2) { nextX = pacX; nextY = pacY + 1; Pacman._rotation = -90; } else if (d == 3) { nextX = pacX - 1; nextY = pacY; Pacman._rotation = 0; } } } function setGhMove(d, g) { with (_root.Ghost[g]) { if (d == 0) { ghNX = ghX; ghNY = ghY - 1; } else if (d == 1) { ghNX = ghX + 1; ghNY = ghY; } else if (d == 2) { ghNX = ghX; ghNY = ghY + 1; } else if (d == 3) { ghNX = ghX - 1; ghNY = ghY; } } } function startBGSnd() { tellTarget (BGSnd) { if (2 < _root.ghBlue) { if (_root.numEyes) { EyesGh.start(0, 100); BlueGh.stop(); } else { EyesGh.stop(); BlueGh.start(0, 100); } } else { BlueGh.stop(); EyesGh.stop(); eval ("Back" + _root.bgNum).start(0, 1000); } }; } OFFX = 18; OFFY = 18; score = 0; lastScore = 0; lives = 3; level = 0; fruitNum = 1; notMute = true; newLev = true; newLife = false; newGame = true; quttting = false; quit = false; Snd.ChSnd = true; Pacman.Hit._visible = false; ghPause = 40; ghBVal = 162; ghMove = new Array(4); ghChoice = new Array(4); ghBest = new Array(4); g = 1; while (g < 5) { Ghost.attachMovie("Ghost", g, g); Ghost.attachMovie("GhKill", "K" + g, g + 4); Ghost["K" + g].Scr.kval = ""; g++; } i = 1; while (i < 5) { _root["Life" + i].gotoAndStop(1); if (i >= lives) { _root["Life" + i]._visible = false; } i++; } m = "#############################............##............##.####.#####.##.#####.####.##O####.#####.##.#####.####O##.####.#####.##.#####.####.##..........................##.####.##.########.##.####.##.####.##.########.##.####.##......##....##....##......#######.##### ## #####.############.##### ## #####.############.## ##.############.## ######## ##.############.## # # # ## ##.######L . # # # ## . R######.## ### #### ##.############.## ######## ##.############.## ##.############.## ######## ##.############.## ######## ##.#######............##............##.####.#####.##.#####.####.##.####.#####.##.#####.####.##O..##....... .......##..O####.##.##.########.##.##.######.##.##.########.##.##.####......##....##....##......##.##########.##.##########.##.##########.##.##########.##..........................#############################"; i = -1; while (i < 29) { Maze.attachMovie("Empty", i, i + 1); i++; } pos = 0; j = 0; while (j < 31) { i = 0; while (i < 28) { Maze[i][j] = m.charAt(pos++); pill = false; if (Maze[i][j] == ".") { pill = true; Maze[i].attachMovie("Pill", "P" + j, pos); } if (Maze[i][j] == "O") { pill = true; Maze[i].attachMovie("Power", "P" + j, pos); } if (pill) { with (Maze[i]["P" + j]) { _x = OFFX + (12 * i); _y = OFFY + (12 * j); } } i++; } j++; }
Instance of Symbol 26 MovieClip [Empty] "Maze" in Frame 6
onClipEvent (keyDown) { with (_root) { if (Key.getCode() == 38) { nextPacDir = 0; } else if (Key.getCode() == 39) { nextPacDir = 1; } else if (Key.getCode() == 40) { nextPacDir = 2; } else if (Key.getCode() == 37) { nextPacDir = 3; } else if (playing && ((Key.getCode() == 80) || (Key.getCode() == 112))) { if (Ready._visible) { Ready._visible = false; Ready.gotoAndStop(1); if (notMute) { startBGSnd(); } if (!stopped) { Pacman.play(); } play(); } else { stop(); Ready.gotoAndStop("Paused"); Ready._visible = true; stopAllSounds(); Pacman.stop(); } } else if (playing && (((Key.getCode() == 81) || (Key.getCode() == 113)) || (Key.getCode() == 27))) { quitting = true; stop(); Ready.gotoAndStop("Quit"); Ready._visible = true; stopAllSounds(); Pacman.stop(); } else if (quitting && ((Key.getCode() == 78) || (Key.getCode() == 110))) { quitting = false; Ready._visible = false; Ready.gotoAndStop(1); if (notMute) { startBGSnd(); } if (!stopped) { Pacman.play(); } play(); } else if (quitting && ((Key.getCode() == 89) || (Key.getCode() == 121))) { quit = true; play(); } else if ((playing && (!Ready._visible)) && ((Key.getCode() == 77) || (Key.getCode() == 109))) { notMute = !notMute; if (notMute) { startBGSnd(); } else { stopAllSounds(); } } else if ((Key.getCode() == 76) || (Key.getCode() == 108)) { toggleHighQuality(); } } }
Frame 7
stop(); stopAllSounds(); playing = false; stopped = true; Fruit.gotoAndStop(1); if (newLev) { newLev = false; bgNum = 1; pillEat = 0; level++; if (4 < ghPause) { ghPause = ghPause - 4; } if (2 < ghBVal) { ghBVal = ghBVal - 10; } if (fruitNum < 14) { fruitNum++; FrLev.gotoAndStop(fruitNum); } initVars(); if (!newGame) { g = 1; while (g < 5) { Ghost[g]._visible = false; g++; } Pacman._visible = false; BGSnd.gotoAndPlay("NewLev"); } } if (newLife) { newLife = false; Ready._visible = true; lives--; if (lives == 0) { Pacman._visible = false; Ready.gotoAndStop("GameOver"); } else { eval ("Life" + lives)._visible = false; initVars(); BGSnd.gotoAndPlay("NewLife"); } } if (newGame) { BGSnd.gotoAndPlay("NewGame"); }
Frame 8
ang = Math.abs(pacDir - nextPacDir) / 2; if (ang == 1) { pacDir = nextPacDir; } else if (pacPos == 0) { tempDir = pacDir; pacDir = nextPacDir; } setPacMove(pacDir); if (pacPos == 0) { P = Maze[pacX]["P" + pacY]; if (P._visible) { pacStep = 4; pacPosMax = 2; if (notMute) { tellTarget (Snd) { if (ChSnd) { gotoAndPlay ("Chomp1"); } else { gotoAndPlay ("Chomp2"); } ChSnd = !ChSnd; }; } P._visible = false; pillEat++; if (notMute) { if (pillEat == 180) { BGSnd.Back1.stop(); bgNum = 2; BGSnd.Back2.start(0, 1000); } else if (pillEat == 230) { BGSnd.Back2.stop(); bgNum = 3; BGSnd.Back3.start(0, 1000); } } if (pillEat == 244) { newLev = true; gotoAndStop ("Restart"); } score = score + 10; if (Maze[pacX][pacY] == "O") { score = score + 40; if (notMute) { BGSnd["Back" + bgNum].stop(); BGSnd.BlueGh.start(0, 100); } ghBlue = ghBval; ghKill = 100; g = 1; while (g < 5) { tellTarget (Ghost[g]) { if (Shape._visible) { c.setRGB(13311); gotoAndStop (2); ghFast = false; e = new Color(PPEyes); e.setRGB(16777215); } }; g++; } } } else if ((++pauseCount) % 2) { pacStep = 4; pacPosMax = 2; } else { pacStep = 6; pacPosMax = 1; } if (Maze[pacX + 1][pacY] == "L") { pacX = 28; nextX = 27; Pacman._x = OFFX + 336; } else if (Maze[pacX - 1][pacY] == "R") { pacX = -1; nextX = 0; Pacman._x = OFFX - 12; } if ((Maze[nextX][nextY] == "#") && (ang != 1)) { pacDir = tempDir; setPacMove(pacDir); } } if (!((pacPos == 0) && (Maze[nextX][nextY] == "#"))) { with (Pacman) { if (nextX < pacX) { _x = _x - pacStep; pacPos--; } else if (pacX < nextX) { _x = _x + pacStep; pacPos++; } else if (nextY < pacY) { _y = _y - pacStep; pacPos--; } else if (pacY < nextY) { _y = _y + pacStep; pacPos++; } } if ((pacPos < 0) || (pacPosMax < pacPos)) { if (pacPosMax < pacPos) { pacPos = 0; } else if (pacPos < 0) { pacPos = pacPosMax; } pacX = nextX; pacY = nextY; } if (stopped) { stopped = false; Pacman.play(); } } else if (!stopped) { stopped = true; Pacman.gotoAndStop(1); } tellTarget ("Fruit") { if (_currentframe == 1) { if (!random(600)) { gotoAndStop(_root.fruitNum); } } else if (fCount) { if (hitTest(_root.Pacman.Hit)) { gotoAndStop ("Show"); } else { fCount--; } } else { gotoAndStop (1); } }; if (ghBlue) { ghBlue--; } unBlue = false; g = 1; while (g < 5) { with (Ghost[g]) { if (ghBlue && (_currentframe == 2)) { if (((((ghBlue == 50) || (ghBlue == 40)) || (ghBlue == 30)) || (ghBlue == 20)) || (ghBlue == 10)) { c.setRGB(16777215); e.setRGB(16711680); } else if (((((ghBlue == 45) || (ghBlue == 35)) || (ghBlue == 25)) || (ghBlue == 15)) || (ghBlue == 5)) { c.setRGB(13311); e.setRGB(16777215); } else if (ghBlue == 1) { gotoAndStop(1); c.setRGB(cOrig); ghFast = true; } } gTest = false; if (ghPos == 0) { if ((Maze[ghX + 1][ghY] == "L") && (ghDir == 3)) { ghX = 29; ghNX = 28; _x = OFFX + 348; } else if ((Maze[ghX - 1][ghY] == "R") && (ghDir == 1)) { ghX = -2; ghNX = -1; _x = OFFX - 24; } else if ((0 < ghX) && (ghX < 27)) { i = 0; while (i < 4) { ghMove[i] = 1; i++; } oppDir = ((ghDir < 2) ? (ghDir + 2) : (ghDir - 2)); ghMove[oppDir] = 0; if (Maze[ghX][ghY - 1] == "#") { ghMove[0] = 0; } if (Maze[ghX + 1][ghY] == "#") { ghMove[1] = 0; } if (Maze[ghX][ghY + 1] == "#") { ghMove[2] = 0; } if (Maze[ghX - 1][ghY] == "#") { ghMove[3] = 0; } pos = 0; i = 0; while (i < 4) { ghChoice[i] = -1; if (ghMove[i]) { ghChoice[pos++] = i; } i++; } bestXDir = -1; bestYDir = -1; if (Shape._visible && (_currentframe == 1)) { testX = pacX; testY = pacY; } else { testX = 13; testY = 11; } if (testX < ghX) { bestXDir = 3; } else if (ghX < testX) { bestXDir = 1; } if (testY < ghY) { bestYDir = 0; } else if (ghY < testY) { bestYDir = 2; } best = 0; i = 0; while (i < pos) { if ((ghChoice[i] == bestXDir) || (ghChoice[i] == bestYDir)) { ghBest[best++] = ghChoice[i]; } i++; } if ((best == 0) || (Shape._visible && (!random(3)))) { ghDir = ghChoice[random(pos)]; } else { ghDir = ghBest[random(best)]; } if (ghFast) { ghStep = 4; ghPosMax = 2; } else { ghStep = 2; ghPosMax = 5; } gNum++; if (ghX == 13) { if ((11 < ghY) && (ghY < 15)) { if (Shape._visible) { gTest = true; ghDir = 0; if (gNum < 4) { _y = _y - 2; } } else if (ghY == 13) { unBlue = true; numEyes--; Shape._visible = true; Shape.Hit._visible = true; } } else if (ghY == 11) { if ((gNum == 1) && (g == 1)) { _x = _x - 2; } if (gNum == 4) { ghPos = 2; if (ghFast) { _x = _x + 2; } else { _x = _x - 2; } } if (!Shape._visible) { gTest = true; ghDir = 2; } } } if ((11 < ghY) && (ghY < 15)) { if ((ghX == 11) && (gNum == (ghPause + 2))) { gTest = true; ghDir = 1; gNum = -1; } if ((ghX == 15) && (gNum == ((2 * ghPause) + 2))) { gTest = true; ghDir = 3; gNum = -1; } } } } setGhMove(ghDir, g); if ((!((ghPos == 0) && (Maze[ghNX][ghNY] == "#"))) || (gTest)) { if (ghNX < ghX) { _x = _x - ghStep; ghPos--; } else if (ghX < ghNX) { _x = _x + ghStep; ghPos++; } else if (ghNY < ghY) { _y = _y - ghStep; ghPos--; } else if (ghY < ghNY) { _y = _y + ghStep; ghPos++; } Eyes.gotoAndStop(ghDir + 1); if ((ghPos < 0) || (ghPosMax < ghPos)) { if (ghPosMax < ghPos) { ghPos = 0; } else if (ghPos < 0) { ghPos = ghPosMax; } ghX = ghNX; ghY = ghNY; } } if ((Shape.Hit._visible && (Pacman.Hit.hitTest(Shape.Hit))) && (!newLev)) { if (_currentframe == 1) { _root.stop(); playing = false; Pacman.gotoAndPlay("Die"); } else { BGSnd.BlueGh.stop(); ghKill = ghKill * 2; score = score + ghKill; ghFast = true; if (ghPosMax < ghPos) { ghPos = 0; } else if (ghPos < 0) { ghPos = ghPosMax; } if (notMute) { Snd.gotoAndPlay("EatGhost"); } gotoAndStop(1); numEyes++; Shape._visible = false; Shape.Hit._visible = false; c.setRGB(cOrig); with (Ghost["K" + g]) { _x = Ghost[g]._x; _y = Ghost[g]._y; Scr.kval = ghKill; play(); } } } } g++; } if (ghBlue && (notMute)) { with (BGSnd) { if (ghBlue == 1) { BlueGh.stop(); EyesGh.stop(); eval ("Back" + bgNum).start(0, 1000); } else if (unBlue && (!numEyes)) { EyesGh.stop(); BlueGh.start(0, 100); } } } if (lastScore != score) { s = Math.floor(score / 10000); sTest = (s + 1) / 2; if (((lives < 5) && (sTest == int(sTest))) && (Math.floor(lastScore / 10000) < s)) { eval ("Life" + lives)._visible = true; lives++; if (notMute) { BGSnd.ExLife.start(0, 6); } } } lastScore = score; if (!playing) { stop(); } if (quit) { gotoAndStop ("Menu"); }
Frame 9
gotoAndPlay ("Loop");
Symbol 16 MovieClip Frame 1
stop();
Symbol 19 MovieClip [Ghost] Frame 1
stop();
Symbol 24 MovieClip [GhKill] Frame 1
stop();
Symbol 24 MovieClip [GhKill] Frame 2
tellTarget (_root) { playing = false; Pacman._visible = false; }; play();
Symbol 24 MovieClip [GhKill] Frame 12
tellTarget (_root) { playing = true; Pacman._visible = true; gotoAndPlay ("Loop"); };
Symbol 24 MovieClip [GhKill] Frame 41
Scr.kval = ""; tellTarget (_parent) { if (fval) { gotoAndStop (1); } };
Symbol 31 Button
on (release) { play(); }
Symbol 33 Button
on (release) { Demo.gotoAndStop("Controls"); }
Symbol 36 MovieClip Frame 1
stop(); CPac.gotoAndStop(1); _root.Demo.play();
Symbol 45 MovieClip Frame 8
stop();
Symbol 46 MovieClip Frame 5
gotoAndPlay (1);
Symbol 46 MovieClip Frame 6
_root.BGSnd.stop(); stopAllSounds();
Symbol 46 MovieClip Frame 25
_root.BGSnd.gotoAndPlay("Killed"); tellTarget (_root) { g = 1; while (g < 5) { Ghost[g]._visible = false; g++; } };
Symbol 46 MovieClip Frame 27
_rotation = 0;
Symbol 46 MovieClip Frame 59
stop(); tellTarget (_root) { newLife = true; gotoAndPlay ("Restart"); };
Symbol 48 Button
on (release) { gotoAndPlay (1); }
Symbol 52 MovieClip Frame 1
col = new Array(14483456, 16751001, 6750207, 16750848); i = 0; while (i < 4) { G.attachMovie("Ghost", i, i); tellTarget (G[i]) { _x = -200; Eyes.gotoAndStop(2); }; this["c" + i] = new Color(G[i].Shape); this["c" + i].setRGB(col[i]); i++; } ck = new Color("GK"); GK.kval = 100; count = 0;
Symbol 52 MovieClip Frame 2
count++; if (count < 86) { Pac._x = Pac._x + 4; i = 0; while (i < 4) { if (((6 * i) + 10) < count) { G[i]._x = G[i]._x + 4; } i++; } } else if (count == 86) { Pill._visible = false; Pac._rotation = 0; i = 0; while (i < 4) { G[i].gotoAndStop(2); this["c" + i].setRGB(50344959); i++; } } else if (count < 172) { Pac._x = Pac._x - 4; i = 0; while (i < 4) { with (G[i]) { _x = _x - 2; if (_visible && (Shape.Hit.hitTest(Pac.Hit))) { _visible = false; GK._x = _x; GK.kval = GK.kval * 2; } } i++; } if (count == 155) { GK.kval = ""; } } else if (count == 172) { i = 0; while (i < 4) { this["c" + i].setRGB(col[i]); tellTarget (G[i]) { gotoAndStop (1); Eyes.gotoAndStop(2); _visible = true; _x = -200; }; i++; } tellTarget ("GK") { _x = -16; _xscale = (_xscale * 2); _yscale = (_yscale * 2); }; } else if (count < 580) { i = 0; while (i < 4) { if (count == (244 + (90 * i))) { ck.setRGB(col[i]); if (i == 0) { GK.kval = "\"BLINKY\""; } if (i == 1) { GK.kval = "\"PINKY\""; } if (i == 2) { GK.kval = "\"INKEY\""; } if (i == 3) { GK.kval = "\"CLYDE\""; } } else if ((((180 + (90 * i)) < count) && (count < (244 + (90 * i)))) || (((270 + (90 * i)) < count) && (count < (307 + (90 * i))))) { G[i]._x = G[i]._x + 4; GK.kval = ""; } i++; } } else { tellTarget ("GK") { _x = -200; _xscale = 100; _yscale = 100; kval = 100; }; i = 0; while (i < 4) { G[i]._x = -200; i++; } tellTarget ("Pac") { _x = -196; _rotation = 180; }; ck.setRGB(16777215); Pill._visible = true; count = 0; }
Symbol 52 MovieClip Frame 3
gotoAndPlay (2);
Symbol 64 MovieClip Frame 1
fCount = 200; stop();
Symbol 64 MovieClip Frame 2
fval = 100;
Symbol 64 MovieClip Frame 3
fval = 300;
Symbol 64 MovieClip Frame 4
fval = 500;
Symbol 64 MovieClip Frame 5
fval = 500;
Symbol 64 MovieClip Frame 6
fval = 700;
Symbol 64 MovieClip Frame 7
fval = 700;
Symbol 64 MovieClip Frame 8
fval = 1000;
Symbol 64 MovieClip Frame 9
fval = 1000;
Symbol 64 MovieClip Frame 10
fval = 2000;
Symbol 64 MovieClip Frame 11
fval = 2000;
Symbol 64 MovieClip Frame 12
fval = 3000;
Symbol 64 MovieClip Frame 13
fval = 3000;
Symbol 64 MovieClip Frame 14
fval = 5000;
Symbol 64 MovieClip Frame 15
stop(); tellTarget (_root) { if (notMute) { Snd.gotoAndPlay("EatFruit"); } }; _root.score = _root.score + fval; F.Scr.kval = fval; F.gotoAndPlay(2);
Symbol 74 MovieClip Frame 5
tellTarget (_root) { if (notMute) { BGSnd.NewLev.start(); } };
Symbol 74 MovieClip Frame 33
stop();
Symbol 76 MovieClip Frame 26
stop(); _root.gotoAndPlay("Over");
Symbol 77 MovieClip Frame 1
stop();
Instance of Symbol 74 MovieClip "LevMov" in Symbol 77 MovieClip Frame 4
onClipEvent (load) { with (_root) { Num.lval = ((level < 10) ? ("0" + level) : (level)); } }
Symbol 81 MovieClip Frame 1
stop(); Back1 = new Sound(); Back1.attachSound("BG1"); Back2 = new Sound(); Back2.attachSound("BG2"); Back3 = new Sound(); Back3.attachSound("BG3"); BlueGh = new Sound(); BlueGh.attachSound("BGGhost"); EyesGh = new Sound(); EyesGh.attachSound("BGEyes"); ExLife = new Sound(); ExLife.attachSound("ExLife"); NewLev = new Sound(); NewLev.attachSound("NewLev");
Symbol 81 MovieClip Frame 2
if (!_root.notMute) { gotoAndPlay ("NewLev"); }
Symbol 81 MovieClip Frame 31
tellTarget (_root) { if (!newGame) { Ready.gotoAndStop("Level"); Ready._visible = true; j = 0; while (j < 31) { i = 0; while (i < 28) { Maze[i]["P" + j]._visible = true; i++; } j++; } } newGame = false; };
Symbol 81 MovieClip Frame 65
tellTarget (_root) { g = 1; while (g < 5) { Ghost[g]._visible = true; g++; } Pacman._visible = true; Ready.gotoAndStop(1); };
Symbol 81 MovieClip Frame 87
tellTarget (_root) { Ready._visible = false; playing = true; play(); if (notMute) { BGSnd["Back" + bgNum].start(0, 1000); } }; stop();
Symbol 81 MovieClip Frame 88
if (!_root.notMute) { stop(); }
Symbol 81 MovieClip Frame 90
stop();
Symbol 86 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 3
stop();
Symbol 86 MovieClip Frame 5
stop();
Symbol 86 MovieClip Frame 18
stop(); _root.BGSnd.EyesGh.start(0, 100);
Symbol 86 MovieClip Frame 20
stop();
Symbol 87 Button
on (release) { _root.gotoAndPlay(3); }

Library Items

Symbol 1 Sound [NewLev]
Symbol 2 Sound [ExLife]
Symbol 3 Sound [BGEyes]
Symbol 4 Sound [BGGhost]
Symbol 5 Sound [BG3]
Symbol 6 Sound [BG2]
Symbol 7 Sound [BG1]
Symbol 8 GraphicUsed by:9 20 29 31 33 46 48 52 64 77 87  Timeline
Symbol 9 MovieClipUses:8Used by:14 46  Timeline
Symbol 10 GraphicUsed by:12
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:10 11Used by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:9 12 13Used by:19
Symbol 15 GraphicUsed by:16 18 25 46  Timeline
Symbol 16 MovieClipUses:15Used by:19
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:15 17Used by:19
Symbol 19 MovieClip [Ghost]Uses:14 16 18
Symbol 20 MovieClip [Pill]Uses:8
Symbol 21 FontUsed by:22 27 30 32 47 49 65 66 67 68 70 71 73 75 78 88 89
Symbol 22 EditableTextUses:21Used by:23
Symbol 23 MovieClipUses:22Used by:24 52
Symbol 24 MovieClip [GhKill]Uses:23Used by:64
Symbol 25 MovieClip [Power]Uses:15Used by:52
Symbol 26 MovieClip [Empty]Used by:52  Timeline
Symbol 27 EditableTextUses:21Used by:Timeline
Symbol 28 GraphicUsed by:Timeline
Symbol 29 MovieClipUses:8Used by:Timeline
Symbol 30 EditableTextUses:21Used by:31
Symbol 31 ButtonUses:30 8Used by:Timeline
Symbol 32 EditableTextUses:21Used by:33 52
Symbol 33 ButtonUses:32 8Used by:Timeline
Symbol 34 FontUsed by:35
Symbol 35 TextUses:34Used by:36
Symbol 36 MovieClipUses:35Used by:Timeline
Symbol 37 GraphicUsed by:46  Timeline
Symbol 38 GraphicUsed by:46
Symbol 39 GraphicUsed by:46
Symbol 40 GraphicUsed by:46
Symbol 41 GraphicUsed by:46
Symbol 42 GraphicUsed by:46
Symbol 43 GraphicUsed by:46
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:46
Symbol 46 MovieClipUses:9 37 15 8 38 39 40 41 42 43 45Used by:52  Timeline
Symbol 47 EditableTextUses:21Used by:48 87
Symbol 48 ButtonUses:8 47Used by:52
Symbol 49 EditableTextUses:21Used by:52
Symbol 50 FontUsed by:51
Symbol 51 EditableTextUses:50Used by:52
Symbol 52 MovieClipUses:23 26 46 8 25 48 32 49 51Used by:Timeline
Symbol 53 GraphicUsed by:Timeline
Symbol 54 GraphicUsed by:64
Symbol 55 GraphicUsed by:64
Symbol 56 GraphicUsed by:64
Symbol 57 GraphicUsed by:64
Symbol 58 GraphicUsed by:64
Symbol 59 GraphicUsed by:64
Symbol 60 GraphicUsed by:64
Symbol 61 GraphicUsed by:64
Symbol 62 GraphicUsed by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:8 54 55 56 57 58 59 60 61 62 63 24Used by:Timeline
Symbol 65 EditableTextUses:21Used by:Timeline
Symbol 66 EditableTextUses:21Used by:Timeline
Symbol 67 EditableTextUses:21Used by:77
Symbol 68 EditableTextUses:21Used by:69
Symbol 69 MovieClipUses:68Used by:77
Symbol 70 EditableTextUses:21Used by:77
Symbol 71 EditableTextUses:21Used by:72
Symbol 72 MovieClipUses:71Used by:74
Symbol 73 EditableTextUses:21Used by:74
Symbol 74 MovieClipUses:72 73Used by:77
Symbol 75 EditableTextUses:21Used by:76
Symbol 76 MovieClipUses:75Used by:77
Symbol 77 MovieClipUses:67 8 69 70 74 76Used by:Timeline
Symbol 78 EditableTextUses:21Used by:Timeline
Symbol 79 SoundUsed by:81
Symbol 80 SoundUsed by:81
Symbol 81 MovieClipUses:79 80Used by:Timeline
Symbol 82 SoundUsed by:86
Symbol 83 SoundUsed by:86
Symbol 84 SoundUsed by:86
Symbol 85 SoundUsed by:86
Symbol 86 MovieClipUses:82 83 84 85Used by:Timeline
Symbol 87 ButtonUses:8 47Used by:Timeline
Symbol 88 EditableTextUses:21Used by:Timeline
Symbol 89 EditableTextUses:21Used by:Timeline

Instance Names

"Bar"Frame 1Symbol 29 MovieClip
"PacLogo"Frame 4Symbol 36 MovieClip
"Demo"Frame 4Symbol 52 MovieClip
"Maze"Frame 6Symbol 26 MovieClip [Empty]
"Fruit"Frame 6Symbol 64 MovieClip
"FrLev"Frame 6Symbol 64 MovieClip
"Ghost"Frame 6Symbol 26 MovieClip [Empty]
"Pacman"Frame 6Symbol 46 MovieClip
"Life1"Frame 6Symbol 46 MovieClip
"Life2"Frame 6Symbol 46 MovieClip
"Life3"Frame 6Symbol 46 MovieClip
"Ready"Frame 6Symbol 77 MovieClip
"Life4"Frame 6Symbol 46 MovieClip
"BGSnd"Frame 6Symbol 81 MovieClip
"Snd"Frame 6Symbol 86 MovieClip
"Hit"Frame 11Symbol 9 MovieClip
"Hit"Symbol 14 MovieClip Frame 1Symbol 9 MovieClip
"Btm"Symbol 14 MovieClip Frame 1Symbol 12 MovieClip
"Shape"Symbol 19 MovieClip [Ghost] Frame 1Symbol 14 MovieClip
"Eyes"Symbol 19 MovieClip [Ghost] Frame 1Symbol 16 MovieClip
"PPEyes"Symbol 19 MovieClip [Ghost] Frame 2Symbol 18 MovieClip
"Scr"Symbol 24 MovieClip [GhKill] Frame 1Symbol 23 MovieClip
"Hit"Symbol 46 MovieClip Frame 1Symbol 9 MovieClip
"D1"Symbol 46 MovieClip Frame 45Symbol 45 MovieClip
"D2"Symbol 46 MovieClip Frame 50Symbol 45 MovieClip
"GK"Symbol 52 MovieClip Frame 1Symbol 23 MovieClip
"G"Symbol 52 MovieClip Frame 1Symbol 26 MovieClip [Empty]
"Pac"Symbol 52 MovieClip Frame 1Symbol 46 MovieClip
"Pill"Symbol 52 MovieClip Frame 2Symbol 25 MovieClip [Power]
"F"Symbol 64 MovieClip Frame 15Symbol 24 MovieClip [GhKill]
"Num"Symbol 74 MovieClip Frame 1Symbol 72 MovieClip
"Psd"Symbol 77 MovieClip Frame 2Symbol 69 MovieClip
"LevMov"Symbol 77 MovieClip Frame 4Symbol 74 MovieClip
"GO"Symbol 77 MovieClip Frame 5Symbol 76 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "NewLev"
ExportAssets (56)Timeline Frame 1Symbol 2 as "ExLife"
ExportAssets (56)Timeline Frame 1Symbol 3 as "BGEyes"
ExportAssets (56)Timeline Frame 1Symbol 4 as "BGGhost"
ExportAssets (56)Timeline Frame 1Symbol 5 as "BG3"
ExportAssets (56)Timeline Frame 1Symbol 6 as "BG2"
ExportAssets (56)Timeline Frame 1Symbol 7 as "BG1"
ExportAssets (56)Timeline Frame 1Symbol 19 as "Ghost"
ExportAssets (56)Timeline Frame 1Symbol 20 as "Pill"
ExportAssets (56)Timeline Frame 1Symbol 24 as "GhKill"
ExportAssets (56)Timeline Frame 1Symbol 25 as "Power"
ExportAssets (56)Timeline Frame 1Symbol 26 as "Empty"
ExportAssets (56)Timeline Frame 4Symbol 26 as "Empty"
ExportAssets (56)Timeline Frame 4Symbol 25 as "Power"
ExportAssets (56)Timeline Frame 4Symbol 26 as "Empty"
ExportAssets (56)Timeline Frame 4Symbol 25 as "Power"
ExportAssets (56)Timeline Frame 4Symbol 26 as "Empty"
ExportAssets (56)Timeline Frame 6Symbol 26 as "Empty"
ExportAssets (56)Timeline Frame 6Symbol 24 as "GhKill"
ExportAssets (56)Timeline Frame 6Symbol 26 as "Empty"
ExportAssets (56)Timeline Frame 7Symbol 26 as "Empty"
ExportAssets (56)Timeline Frame 7Symbol 26 as "Empty"
ExportAssets (56)Timeline Frame 8Symbol 26 as "Empty"
ExportAssets (56)Timeline Frame 8Symbol 26 as "Empty"
ExportAssets (56)Timeline Frame 9Symbol 26 as "Empty"
ExportAssets (56)Timeline Frame 9Symbol 26 as "Empty"
ExportAssets (56)Timeline Frame 10Symbol 26 as "Empty"

Labels

"Menu"Frame 4
"Restart"Frame 7
"Loop"Frame 8
"Over"Frame 10
"Die"Symbol 46 MovieClip Frame 6
"Controls"Symbol 52 MovieClip Frame 4
"Show"Symbol 64 MovieClip Frame 15
"Paused"Symbol 77 MovieClip Frame 2
"Quit"Symbol 77 MovieClip Frame 3
"Level"Symbol 77 MovieClip Frame 4
"GameOver"Symbol 77 MovieClip Frame 5
"NewGame"Symbol 81 MovieClip Frame 2
"NewLev"Symbol 81 MovieClip Frame 21
"NewLife"Symbol 81 MovieClip Frame 65
"Killed"Symbol 81 MovieClip Frame 88
"Chomp1"Symbol 86 MovieClip Frame 2
"Chomp2"Symbol 86 MovieClip Frame 4
"EatGhost"Symbol 86 MovieClip Frame 6
"EatFruit"Symbol 86 MovieClip Frame 19

Dynamic Text Variables

kvalSymbol 22 EditableText""
lvalSymbol 71 EditableText""
scoreSymbol 78 EditableText""




http://swfchan.com/10/48150/info.shtml
Created: 30/4 -2019 12:11:20 Last modified: 30/4 -2019 12:11:20 Server time: 22/12 -2024 13:24:25