| STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229923 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2598 · P5196 |
![]() | This is the info page for Flash #48182 |
CLICK ANYWHERE TO PLAY THE GAME |
THIS GAME IS EXCLUSIVE FOR FREEONLINEGAMES.COM |
100 |
FREEONLINEGAMES.COM |
loading |
WE HAVE ALL THE LATEST GAMES |
1000+ GAMES REGULARLY UPDATED |
BEST THINGS IN LIFE ARE FREE |
WOULD YOU LIKE SOME PIZZA? |
DID YOU KILL A MOB BOSS LATELY? |
HAVE YOU DROPPED OFF THAT PASSENGER YET? |
DID THAT TRIPLE BACKFLIP COMBO TODAY? |
DID THAT TRIPLE BACKFLIP COMBO TODAY? |
I THINK YOUR TOAST IS BURNING! |
WOULD YOU LIKE ONE OR TWO LUMPS OF SUGAR WITH THAT? |
HOW MANY GAME DEVELOPERS DOES IT TAKE TO REPLACE A LIGHT BULB? |
ARE YOU SEATED COMFORTABLY? |
WOULD YOU LIKE US TO TURN UP THE MUSIC? |
ENJOYING YOUR SICK LEAVE? |
SLOW WORK DAY? EHUM? |
ARE YOU LONELY? WE HAVE THE PERFECT MATCH |
GETTING PAID FOR OVERTIME? |
CATCH ME IF YOU CAN |
ARE YOU STUDYING HARD FOR YOUR TEST TOMORROW? |
IS THIS WHAT WE USE THE STUDYHALL NOWADAYS? |
YOU GOT A NEW COMPUTER FOR THIS? |
I BET YOUR WIFE IS AT HER PARENTS HOUSE |
OOPSY DAISIES! |
WOULD YOU LIKE SOMETHING TO DRINK WITH THAT PIZZA? |
YOU HAVE SNAKES. YOU HAVE A PLANE. AND THIS HAS NOTHING TO DO WITH IT. |
GOT ANYTHING? YES WE'RE ALL OUT OF IDEAS. |
CLEAN YOUR ROOM. IT'S A JUNGLE HERE. |
IT'S PRONOUNCED AS "ZHOOUKI". |
ZOMBIES. FRESH BRAINS DELIVERED HERE. |
HAVE YOU DEFENDED STALINGRAD TODAY? |
THE CUBICLE'S GETTING TO ME. HOW 'BOUT YOU? |
STICK IT TO THE MAN |
I FEEL LIKE CHICKEN TONIGHT |
YOU CAN BEAT THIS GAME. I KNOW YOU CAN.... |
I THINK I HEAR THE ICE CREAM TRUCK |
HAVE YOU HAD YOUR SUGAR FIX YET? |
PARENTAL GUIDANCE NOT NEEDED HERE |
BULLIES HAVE FEELINGS TOO!!! |
WHO'S YOUR DADDY NOW? |
YOU KNOW I STILL LOVE YOU. |
WHO ARE YOU? WHERE AM I? WHAT YEAR IS IT NOW? |
WHY ARE YOU USING MY COMPUTER? |
LET'S GET THIS STRAIGHT: I'M REAL, YOU'RE ANIMATED! |
HERE'S A LITTLE FACT. YOU CAN'T SEE ME. |
BEING A GAMER IS FINE. JUST DON'T MISS YOUR MEETINGS. |
INSOMNIA: THE CAPACITY TO PLAY MORE GAMES |
YELLOW WALLS MAKE YOU GO INSANE |
MORE SHOES MAKE FOR A HAPPY CO-WORKER |
HOW ARE YOU DOING TODAY? YAH FEELIN' LUCKY? |
HOW BIG IS YOUR BRAIN? CAN YOU HANDLE THIS? |
WHY DON'T YOU DRIVE TODAY? |
SOMETHING ON YOUR MIND? |
POLLY WANNA CRACKAH! |
IT'S ABOUT TIME! |
IT'S 5PM. DO YOU KNOW WHERE YOUR BRAIN IS? |
IF YOU CAN'T BEAT 'EM, JOIN 'EM! |
BIG BOYS DON'T CRY |
PUT ALL SOUNDS WITH LINKAGES IN THIS MOVIECLIP |
Game paused press "p" to resume |
--- |
quality: |
music: |
resume |
resume |
quit game |
quit game |
Play More games |
Play More games |
Play stalingrad - 1 |
Play stalingrad - 1 |
high |
high |
medium |
medium |
low |
low |
on |
on |
off |
off |
sounds: |
<p align="center"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p> |
<p align="center"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p> |
research Needs: |
<p align="left"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">info here</font></p> |
<p align="center"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">my research name here</font></p> |
<p align="center"><font face="Visitor TT2 BRK" size="13" color="#000000" letterSpacing="0.000000" kerning="1">/</font></p> |
<p align="center"><font face="Visitor TT2 BRK" size="13" color="#000000" letterSpacing="0.000000" kerning="1">/</font></p> |
<p align="center"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">10</font></p> |
<p align="center"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">10</font></p> |
build more gun factories |
build more tank factories |
RESEARCHed |
<p align="center"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p> |
<p align="center"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p> |
<p align="left"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">info here</font></p> |
<p align="center"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">my research name here</font></p> |
<p align="center"><font face="Visitor TT2 BRK" size="13" color="#000000" letterSpacing="0.000000" kerning="1">/</font></p> |
<p align="center"><font face="Visitor TT2 BRK" size="13" color="#000000" letterSpacing="0.000000" kerning="1">/</font></p> |
<p align="center"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">10</font></p> |
<p align="center"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">10</font></p> |
Defence upgrades |
current Factories: |
RESEARCH |
Tank upgrades |
<p align="left"><font face="Visitor TT2 BRK_16pt_st" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p> |
<p align="left"><font face="Visitor TT2 BRK_16pt_st" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p> |
<p align="left"><font face="Visitor TT2 BRK_16pt_st" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p> |
money Factories: |
gun Factories: |
tank Factories: |
Turret |
Turret |
Bunker |
Bunker |
ARtillery |
ARtillery |
Flak |
Flak |
Machine |
Machine |
soviet motorbike |
soviet motorbike |
truck |
truck |
armored truck |
armored truck |
tank - T-80 |
tank - T-80 |
tank - IS-3 |
tank - IS-3 |
<p align="left"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p> |
+ |
<p align="left"><font face="Visitor TT2 BRK_20pt_st" size="20" color="#000000" letterSpacing="0.000000" kerning="1">100000</font></p> |
factories |
<p align="left"><font face="Visitor TT2 BRK_16pt_st" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p> |
<p align="left"><font face="Visitor TT2 BRK_16pt_st" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p> |
Money |
<p align="left"><font face="Visitor TT2 BRK_16pt_st" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p> |
<p align="left"><font face="Visitor TT2 BRK_20pt_st" size="20" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p> |
<p align="left"><font face="Visitor TT2 BRK_20pt_st" size="20" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p> |
lvl |
M |
M |
<p align="center"><font face="Visitor TT2 BRK_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">i_menu_Text</font></p> |
main |
<p align="left"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">000</font></p> |
<p align="left"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">000</font></p> |
<p align="left"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">000</font></p> |
cost |
attack |
range |
100 |
menu |
menu |
0000 |
score - |
factories |
Defence |
place the structure |
press space to cancel |
<p align="left"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p> |
- |
STALINGRAD The fall of Berlin |
II |
F.O.G |
Options |
HighScores |
Loading |
Top Commanders |
earlandre |
99999999 |
100) |
Today's Top Commanders |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
First nazi wave |
First nazi wave |
mother land |
mother land |
Bridge alert |
Bridge alert |
1943 |
1943 |
frozen beach |
frozen beach |
empty fields |
empty fields |
industry |
industry |
main base |
main base |
last blood of stalingrad |
last blood of stalingrad |
the docks |
the docks |
Defend these points |
Сталинград |
You failed to defend the city |
0000 |
final score |
victory is ours |
0000 |
score |
menu button |
money |
factories press to go to the research menu |
Base strength |
wave level |
score |
frame per second |
building menu - |
factories |
build defence |
build own tanks |
demolish a comstruction |
shows the stats of a selected gun |
next |
next |
back |
back |
find perfect place to build |
build it note - you can upgrade the gun by clicking it again |
watch the action - |
building your defence |
however you can not build things that you have not researched yet, that is why you must always build factories to be able to research |
blue for GUn factories |
green for tank factories |
on to the research menu ---> |
factories needed for the current research |
current research |
the factories you have built |
other researches |
press -research- if you have all that is needed for the current research |
sending your troops |
you will need to research the units the same way as with the guns, |
10 of your troops will arrive from your side |
the better the more expensive |
<p align="center"><font face="Visitor TT2 BRK_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">demolish</font></p> |
ActionScript [AS1/AS2]
Frame 1stop(); _fglv = new LoadVars(); _fglv.gid = 203; _fglv.url = _root._url; _fglv.sendAndLoad("http://www.freegamesforyourwebsite.com/stats.php", _fglv, "POST"); delete _fglv; _quality = "LOW"; var i_i_levelmap = 1; var i_startmusic = true; var i_score = 0; var musicplay = true; var debug = true; var gameID = 91; var gameName = "stalingrad2"; fscommand ("showmenu", "false"); prel.onEnterFrame = function () { prel.procent.text = Math.ceil((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); prel.gotoAndStop(prel.procent.text); if (Number(prel.procent.text) > 99) { gotoAndStop (2); delete this.onEnterFrame; } }; onEnterFrame = function () { px = _xmouse - box._x; py = _ymouse - box._y; box._x = box._x + (px / 30); box._y = box._y + (py / 30); myangle = (Math.atan2(py, px) * 180) / Math.PI; box._rotation = myangle; };Frame 2stop();Frame 3if (!okToPlay) { gotoAndStop (2); }Frame 5stop(); i_score = 0; smoke_2.gotoAndPlay(20); smoke_3.gotoAndPlay(40); mySharedObject = SharedObject.getLocal("stalingrad"); i_firsttime = mySharedObject.data.i_timenow; if ((i_firstime == 0) or (i_firsttime == undefined)) { i_cur_level = 1; mySharedObject.data.i_timenow = 1; mySharedObject.flush(); } i_i_levelmap = mySharedObject.data.i_cur_level; if (i_i_levelmap == undefined) { i_i_levelmap = 1; } var i_menumusic = new Sound(); if (i_startmusic) { i_menumusic.attachSound("STALINGRAD_menu"); i_menumusic.start(0, 9999); i_menumusic.setVolume(50); i_startmusic = false; } onEnterFrame = function () { i_tank._y = _ymouse; if (i_tank._y >= 310) { i_tank.soviet._x = -20; i_tank.german._x = 171; } if (i_tank._y >= 345) { i_tank.soviet._x = -40; i_tank.german._x = 191; } if (i_tank._y < 310) { i_tank.soviet._x = 0; i_tank.german._x = 151; } if (i_tank._y <= 190) { i_tank._y = 190; } if (i_tank._y >= 370) { i_tank._y = 370; } q_high.onPress = function () { _quality = "HIGH"; }; q_medium.onPress = function () { _quality = "MEDIUM"; }; q_low.onPress = function () { _quality = "LOW"; }; back_btn.onPress = function () { blackanimation.gotoAndPlay(29); stopwhere = 5; }; options_btn.onPress = function () { blackanimation.gotoAndPlay(29); stopwhere = 6; }; highscore_btn.onPress = function () { blackanimation.gotoAndPlay(29); stopwhere = 7; }; i_instruct.onPress = function () { blackanimation.gotoAndPlay(29); stopwhere = 11; }; StartGame.onPress = function () { blackanimation.gotoAndPlay(29); stopwhere = 8; }; i_moregames.onRelease = function () { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=203&area=menu", "_blank"); }; };Instance of Symbol 991 MovieClip in Frame 5on (release) { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=203&area=minilogo", "_blank"); }Frame 7function updateScoreboard(sNum) { xmlPlayer = new XML(); xmlPlayer.ignoreWhite = true; xmlPlayer.onLoad = function (success) { if (success) { _root["mcScoreboard" + sNum].mcLoading._visible = false; myPlayer = xmlPlayer.firstChild.childNodes; ctr2 = 0; while (ctr2 < myPlayer.length) { thisPlayer = _root["mcScoreboard" + sNum].sboard.mcScoreHolder.mcScore.duplicateMovieClip("mcScore" + ctr2, ctr2); thisPlayer._y = ctr2 * thisPlayer._height; thisPlayer._visible = true; if ((ctr2 % 2) > 0) { thisPlayer.gotoAndStop(2); } thisPlayer.txtNumber.text = (ctr2 + 1) + ")"; thisPlayer.txtNickname.text = myPlayer[ctr2].attributes.player; thisPlayer.txtScore.text = myPlayer[ctr2].attributes.score; ctr2++; } _root["mcScoreboard" + sNum].sboard.mcScoreHolder.item = myPlayer.length; _root["mcScoreboard" + sNum].sboard.mcScoreHolder.speedy = 0; _root["mcScoreboard" + sNum].sboard.mcScoreHolder.desty = 0; _root["mcScoreboard" + sNum].sboard.mcScoreHolder.onEnterFrame = function () { if ((this.desty < 0) && (this._parent.dir == "ups")) { this.desty = this.desty + 10; if (this.desty > 0) { this.desty = 0; } } if ((this.desty > (this._parent.mcBlock._height - (this.mcScore._height * this.item))) && (this._parent.dir == "downs")) { this.desty = this.desty - 10; if (this.desty < (this._parent.mcBlock._height - (this.mcScore._height * this.item))) { this.desty = this._parent.mcBlock._height - (this.mcScore._height * this.item); } } this.speedy = (this.desty - this._y) + (this.speedy * 0.4); this._y = this._y + this.speedy; }; } if (sNum == 1) { updateScoreboard(2); } }; if (sNum == 1) { xmlPlayer.load((((("http://" + _root.Dsource) + ".freeonlinegames.com/scoreboard/getTopPlayer.php?id=") + _root.gameID) + "&rand=") + random(999999)); } else if (sNum == 2) { xmlPlayer.load(((((("http://" + _root.Dsource) + ".freeonlinegames.com/scoreboard/getTopPlayer.php?id=") + _root.gameID) + "&rand=") + random(999999)) + "&filt=1"); } } var gameID = 91; Dsource = "www"; mcScoreboard1.sboard.dir = "stop"; mcScoreboard2.sboard.dir = "stop"; mcScoreboard1.sboard.mcScoreHolder.mcScore._visible = false; mcScoreboard2.sboard.mcScoreHolder.mcScore._visible = false; updateScoreboard(1); btnMain.onRelease = function () { currentPage = "main"; fader.play(); };Frame 8var i_golevel; var i_i_levelmap; var i_thing; var i_menumusic = new Sound(); if (i_startmusic) { i_menumusic.attachSound("STALINGRAD_menu"); i_menumusic.start(0, 9999); i_menumusic.setVolume(50); i_startmusic = false; } i_thing = i_i_levelmap + 1; onEnterFrame = function () { while (i_thing <= 10) { if (i_i_levelmap >= i_golevel) { i_level_mc["i_btnlevel" + i_thing]._alpha = 50; } i_thing++; } i = 0; while (i <= i_i_levelmap) { i_game_instruct[("i_" + i) + "_lvl"].gotoAndStop(3); i++; } }; i_level_mc.i_btnlevel1.onPress = function () { i_golevel = 1; if (i_i_levelmap >= i_golevel) { blackanimation.gotoAndPlay("close"); stopwhere = 12; i_levelmap = 1; } else { this._alpha = 50; } }; i_level_mc.i_btnlevel2.onPress = function () { i_golevel = 2; if (i_i_levelmap >= i_golevel) { blackanimation.gotoAndPlay("close"); stopwhere = 12; i_levelmap = 2; } else { this._alpha = 50; } }; i_level_mc.i_btnlevel3.onPress = function () { i_golevel = 3; if (i_i_levelmap >= i_golevel) { blackanimation.gotoAndPlay("close"); stopwhere = 12; i_levelmap = 3; } else { this._alpha = 50; } }; i_level_mc.i_btnlevel4.onPress = function () { i_golevel = 4; if (i_i_levelmap >= i_golevel) { blackanimation.gotoAndPlay("close"); stopwhere = 12; i_levelmap = 4; } else { this._alpha = 50; } }; i_level_mc.i_btnlevel5.onPress = function () { i_golevel = 5; if (i_i_levelmap >= i_golevel) { blackanimation.gotoAndPlay("close"); stopwhere = 12; i_levelmap = 5; } else { this._alpha = 50; } }; i_level_mc.i_btnlevel6.onPress = function () { i_golevel = 6; if (i_i_levelmap >= i_golevel) { blackanimation.gotoAndPlay("close"); stopwhere = 12; i_levelmap = 6; } else { this._alpha = 50; } }; i_level_mc.i_btnlevel7.onPress = function () { i_golevel = 7; if (i_i_levelmap >= i_golevel) { blackanimation.gotoAndPlay("close"); stopwhere = 12; i_levelmap = 7; } else { this._alpha = 50; } }; i_level_mc.i_btnlevel8.onPress = function () { i_golevel = 8; if (i_i_levelmap >= i_golevel) { blackanimation.gotoAndPlay("close"); stopwhere = 12; i_levelmap = 8; } else { this._alpha = 50; } }; i_level_mc.i_btnlevel9.onPress = function () { i_golevel = 9; if (i_i_levelmap >= i_golevel) { blackanimation.gotoAndPlay("close"); stopwhere = 12; i_levelmap = 9; } else { this._alpha = 50; } }; i_level_mc.i_btnlevel10.onPress = function () { i_golevel = 10; if (i_i_levelmap >= i_golevel) { blackanimation.gotoAndPlay("close"); stopwhere = 12; i_levelmap = 10; } else { this._alpha = 50; } }; back_btn.onPress = function () { blackanimation.gotoAndPlay("close"); stopwhere = 5; };Frame 9build = 0; fire_line.clear(); var i_startmusic = true; i_gamemusic.stop(); var i_lostmusic = new Sound(); i_lostmusic.attachSound("i_lostmusic"); i_lostmusic.start(0, 0); back_btn.onPress = function () { blackanimation.gotoAndPlay("close"); stopwhere = 5; }; i_pmg.onRelease = function () { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=203&area=gameover", "_blank"); }; submit_btn.onPress = function () { if (_root.i_score <= 0) { submit_but.enabled = false; submit_but._alpha = 100; } else { var _local2 = new LoadVars(); _local2.onLoad = function () { getURL ("http://www.freeonlinegames.com/scoreboard.php?", "_blank"); }; _local2.score = _root.i_score; _local2.score2 = _root.earl223(String(_root.i_score)); _local2.gamer = 91; _local2.id = random(9999999); _local2.toString(); _local2.sendAndLoad("http://www.freeonlinegames.com/scoreboard/score_c.php", _local2, "POST"); submit_but.enabled = false; submit_but._alpha = 20; } };Frame 10build = 0; fire_line.clear(); if (i_i_levelmap == i_golevel) { i_i_levelmap++; } mySharedObject = SharedObject.getLocal("stalingrad"); mySharedObject.data.i_cur_level = i_i_levelmap; mySharedObject.data.i_timenow = 1; mySharedObject.flush(); continue_btn.onPress = function () { blackanimation.gotoAndPlay("close"); stopwhere = 8; }; submit_btn.onPress = function () { if (_root.i_score <= 0) { submit_but.enabled = false; submit_but._alpha = 100; } else { var _local2 = new LoadVars(); _local2.onLoad = function () { getURL ("http://www.freeonlinegames.com/scoreboard.php?", "_blank"); }; _local2.score = _root.i_score; _local2.score2 = _root.earl223(String(_root.i_score)); _local2.gamer = 91; _local2.id = random(9999999); _local2.toString(); _local2.sendAndLoad("http://www.freeonlinegames.com/scoreboard/score_c.php", _local2, "POST"); submit_but.enabled = false; submit_but._alpha = 20; } }; i_pmg.onRelease = function () { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=203&area=gameover", "_blank"); };Frame 12var map1 = new Array([1, 1, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 8, 9, 0, 0, 0], [0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 11, 11, 12, 0, 0, 0], [0, 0, 0, 2, 0, 0, 0, 0, 0, 3, 1, 1, 4, 0, 10, 11, 11, 12, 0, 0, 0], [0, 0, 0, 2, 0, 0, 0, 0, 0, 2, 0, 0, 2, 0, 13, 14, 14, 15, 0, 0, 0], [0, 0, 0, 6, 1, 1, 4, 7, 9, 2, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 20, 21, 2, 10, 12, 2, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 22, 23, 2, 10, 12, 2, 20, 21, 2, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 2, 10, 12, 2, 22, 23, 2, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 2, 10, 12, 2, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 2, 10, 12, 2, 16, 17, 2, 16, 17, 0, 0, 0, 3, 1, 1], [0, 0, 0, 0, 0, 0, 2, 13, 15, 2, 18, 19, 2, 18, 19, 0, 0, 0, 2, 0, 0], [0, 0, 0, 0, 0, 0, 6, 1, 1, 5, 0, 0, 6, 1, 1, 1, 1, 1, 5, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); var map2 = new Array([0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 8, 8, 9], [0, 0, 0, 24, 30, 30, 31, 16, 17, 0, 0, 0, 0, 0, 0, 0, 10, 11, 11, 12, 0], [0, 0, 0, 27, 0, 0, 0, 18, 19, 0, 0, 0, 0, 0, 0, 0, 10, 11, 11, 12, 0], [0, 0, 0, 27, 3, 1, 1, 1, 1, 1, 1, 1, 1, 4, 0, 0, 13, 14, 14, 15, 0], [30, 30, 30, 31, 2, 7, 8, 8, 8, 8, 8, 8, 9, 2, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 10, 11, 11, 11, 11, 11, 11, 12, 2, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 2, 10, 11, 11, 11, 11, 11, 11, 12, 2, 0, 3, 1, 1, 1, 1, 1], [0, 20, 21, 0, 2, 10, 11, 11, 11, 11, 11, 11, 12, 2, 0, 2, 0, 0, 0, 0, 0], [0, 22, 23, 0, 2, 10, 11, 11, 11, 11, 11, 11, 12, 2, 0, 2, 0, 0, 0, 0, 0], [0, 3, 1, 1, 5, 10, 11, 11, 11, 11, 11, 11, 12, 6, 1, 5, 0, 0, 0, 0, 0], [0, 2, 0, 16, 17, 13, 14, 14, 14, 14, 14, 14, 15, 0, 0, 0, 0, 0, 0, 0, 0], [0, 2, 0, 18, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); var map3 = new Array([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30], [0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 1, 1, 1, 4, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 20, 21, 0, 0, 16, 17, 2, 0, 0, 0, 0], [1, 1, 1, 4, 0, 0, 0, 0, 0, 2, 22, 23, 0, 0, 18, 19, 2, 20, 21, 0, 0], [0, 0, 0, 2, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 2, 22, 23, 0, 0], [0, 16, 17, 2, 0, 0, 0, 16, 17, 2, 0, 0, 0, 0, 0, 0, 6, 1, 1, 1, 1], [0, 18, 19, 2, 0, 0, 0, 18, 19, 2, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8], [0, 0, 0, 6, 1, 1, 1, 1, 1, 5, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11], [1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11], [0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 11]); var map4 = new Array([0, 0, 0, 28, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0], [0, 20, 21, 29, 30, 30, 30, 30, 30, 30, 30, 30, 31, 0, 0, 0, 7, 8, 8, 8, 8], [0, 22, 23, 0, 0, 0, 20, 21, 0, 0, 0, 0, 0, 0, 0, 0, 10, 11, 11, 11, 11], [1, 1, 1, 1, 4, 0, 22, 23, 0, 0, 0, 0, 0, 0, 0, 0, 10, 11, 11, 11, 11], [0, 0, 16, 17, 2, 16, 17, 0, 0, 20, 21, 0, 0, 0, 0, 0, 10, 11, 11, 11, 11], [0, 0, 18, 19, 2, 18, 19, 0, 0, 22, 23, 0, 20, 21, 0, 0, 13, 14, 14, 14, 14], [0, 0, 0, 0, 6, 1, 1, 1, 1, 1, 4, 0, 22, 23, 0, 0, 0, 0, 0, 0, 0], [8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 2, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8], [11, 11, 11, 11, 11, 11, 11, 11, 11, 12, 2, 13, 14, 14, 14, 14, 14, 14, 14, 14, 14], [11, 11, 11, 11, 11, 11, 11, 11, 11, 12, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1], [11, 11, 11, 11, 11, 11, 11, 11, 11, 12, 0, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8], [11, 11, 11, 11, 11, 11, 11, 11, 11, 12, 0, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11], [11, 11, 11, 11, 11, 11, 11, 11, 11, 12, 0, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11]); var map5 = new Array([11, 11, 11, 11, 11, 11, 11, 12, 20, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [11, 11, 11, 11, 11, 11, 11, 12, 22, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [14, 14, 14, 14, 14, 14, 14, 15, 16, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 4, 18, 19, 3, 1, 1, 1, 1, 1, 4, 0, 0, 0, 0], [0, 0, 0, 20, 21, 0, 0, 2, 20, 21, 2, 0, 0, 0, 16, 17, 2, 0, 0, 0, 0], [0, 0, 0, 22, 23, 0, 0, 2, 22, 23, 2, 0, 0, 0, 18, 19, 2, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 6, 1, 1, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0], [30, 30, 30, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0], [0, 0, 0, 28, 0, 0, 0, 7, 8, 8, 8, 8, 9, 0, 0, 0, 6, 1, 1, 1, 1], [0, 0, 0, 28, 0, 0, 0, 10, 11, 11, 11, 11, 12, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 28, 0, 0, 0, 10, 11, 11, 11, 11, 12, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 28, 0, 0, 0, 10, 11, 11, 11, 11, 12, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 28, 0, 0, 0, 10, 11, 11, 11, 11, 12, 0, 0, 0, 0, 0, 0, 0, 0]); var map6 = new Array([11, 11, 11, 11, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [11, 11, 11, 11, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [11, 11, 11, 11, 12, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 0, 0, 0], [11, 11, 11, 11, 12, 2, 16, 17, 0, 0, 16, 17, 0, 0, 20, 21, 0, 2, 20, 21, 0], [11, 11, 11, 11, 12, 2, 18, 19, 0, 0, 18, 19, 0, 0, 22, 23, 0, 2, 22, 23, 0], [11, 11, 11, 11, 12, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 1, 1, 1], [11, 11, 11, 11, 12, 2, 20, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [11, 11, 11, 11, 12, 2, 22, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [14, 14, 14, 14, 15, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20, 21, 0, 20, 21, 0, 0, 0, 0, 24, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30], [22, 23, 0, 22, 23, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); var map7 = new Array([0, 0, 0, 0, 27, 0, 0, 27, 0, 0, 0, 0, 0, 27, 10, 11, 11, 11, 12, 27, 0], [0, 0, 0, 0, 27, 0, 0, 27, 0, 0, 0, 0, 0, 27, 10, 11, 11, 11, 12, 27, 0], [1, 1, 4, 0, 29, 30, 30, 31, 0, 0, 0, 0, 0, 27, 10, 11, 11, 11, 12, 27, 0], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 10, 11, 11, 11, 12, 27, 0], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 10, 11, 11, 11, 12, 27, 0], [0, 0, 2, 16, 17, 0, 0, 0, 0, 0, 0, 0, 0, 27, 10, 11, 11, 11, 12, 27, 0], [0, 0, 2, 18, 19, 0, 0, 0, 0, 0, 0, 0, 0, 27, 13, 14, 14, 14, 15, 27, 0], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 29, 30, 30, 30, 30, 30, 31, 0], [0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1], [0, 0, 2, 20, 21, 0, 20, 21, 0, 16, 17, 2, 16, 17, 0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 22, 23, 0, 22, 23, 0, 18, 19, 2, 18, 19, 0, 0, 0, 0, 0, 0, 0], [0, 0, 6, 1, 1, 1, 1, 1, 1, 1, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); var map8 = new Array([0, 0, 20, 21, 0, 20, 21, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 17, 0, 0], [0, 0, 22, 23, 0, 22, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 19, 0, 0], [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 16, 17, 20, 21, 16, 17, 20, 21, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 2, 18, 19, 22, 23, 18, 19, 22, 23, 0, 2, 20, 21, 0, 0, 0, 0, 0, 0], [0, 0, 2, 20, 21, 20, 21, 16, 17, 16, 17, 0, 2, 22, 23, 0, 0, 0, 0, 0, 0], [1, 1, 5, 22, 23, 22, 23, 18, 19, 18, 19, 0, 6, 1, 1, 1, 1, 1, 4, 0, 0], [0, 16, 17, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 9, 0, 0, 0, 0, 2, 0, 0], [0, 18, 19, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 12, 0, 0, 0, 0, 6, 1, 1], [0, 0, 0, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 12, 0, 0, 20, 21, 0, 0, 0], [0, 0, 0, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 12, 0, 0, 22, 23, 0, 0, 0], [20, 21, 0, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 12, 16, 17, 0, 0, 0, 0, 0], [22, 23, 0, 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, 12, 18, 19, 0, 0, 0, 0, 0]); var map9 = new Array([1, 1, 1, 1, 1, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [8, 8, 8, 9, 20, 21, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [11, 11, 11, 12, 22, 23, 2, 0, 0, 20, 21, 0, 0, 7, 8, 8, 8, 9, 0, 0, 0], [11, 11, 11, 12, 0, 0, 2, 0, 0, 22, 23, 0, 0, 10, 11, 11, 11, 12, 0, 0, 0], [11, 11, 11, 12, 0, 0, 2, 0, 0, 0, 0, 0, 0, 10, 11, 11, 11, 12, 0, 0, 0], [11, 11, 11, 12, 16, 17, 2, 0, 0, 0, 0, 0, 0, 10, 11, 11, 11, 12, 0, 0, 0], [11, 11, 11, 12, 18, 19, 2, 0, 0, 0, 0, 0, 0, 13, 14, 14, 14, 15, 0, 0, 0], [11, 11, 11, 12, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 1, 1], [14, 14, 14, 15, 0, 0, 2, 0, 0, 0, 0, 16, 17, 0, 0, 0, 0, 0, 2, 20, 21], [25, 25, 25, 25, 26, 0, 2, 0, 0, 0, 0, 18, 19, 0, 0, 0, 0, 0, 2, 22, 23], [0, 0, 0, 0, 28, 0, 2, 16, 17, 20, 21, 20, 21, 16, 17, 0, 0, 0, 2, 20, 21], [0, 0, 0, 0, 28, 0, 2, 18, 19, 22, 23, 22, 23, 18, 19, 0, 0, 0, 2, 22, 23], [0, 0, 0, 0, 28, 0, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 0, 0]); var map10 = new Array([0, 0, 0, 0, 0, 0, 16, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0], [20, 21, 0, 0, 0, 0, 18, 19, 0, 0, 7, 8, 8, 8, 9, 0, 0, 0, 0, 0, 0], [22, 23, 0, 0, 0, 0, 0, 0, 0, 0, 10, 11, 11, 11, 12, 0, 0, 0, 0, 0, 0], [1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 13, 14, 14, 14, 15, 0, 0, 3, 1, 1, 1], [0, 2, 20, 21, 0, 16, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0], [0, 2, 22, 23, 0, 18, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0], [0, 6, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 0, 0, 0], [25, 25, 25, 25, 25, 26, 0, 0, 0, 0, 0, 0, 16, 17, 0, 0, 20, 21, 16, 17, 0], [8, 8, 8, 8, 9, 28, 0, 0, 0, 0, 0, 0, 18, 19, 0, 0, 22, 23, 18, 19, 0], [11, 11, 11, 11, 12, 28, 0, 0, 0, 0, 0, 16, 17, 0, 0, 0, 20, 21, 0, 0, 0], [11, 11, 11, 11, 12, 28, 0, 0, 20, 21, 0, 18, 19, 0, 0, 0, 22, 23, 0, 16, 17], [11, 11, 11, 11, 12, 28, 0, 0, 22, 23, 0, 0, 0, 0, 16, 17, 0, 20, 21, 18, 19], [11, 11, 11, 11, 12, 28, 0, 0, 0, 0, 0, 0, 0, 0, 18, 19, 0, 22, 23, 0, 0]); stop(); var posy = new Array(0, 38, 396, 185, 125, 125, 305, 95, 215, 35, 125); var sovietposy = new Array(0, 285, 192, 225, 285, 255, 165, 255, 255, 225, 105); var d = 0; var i_startgame = 0; var i_gundepth = 0; var i_enemycount = 1; var i_enemyspeed = 0; var i_enemycount = 1; var i_enemynumber = 0; var i_enemystartdirection = "right"; var i_sovietdirection = "left"; var i_totalenemy = 0; var i_build; var i_money = 150; var i_cost = 10; var i_attack = 1; var i_range = 5; var i_factory = 0; var i_baseHP = 1; var i_built_factory_money = 0; var i_built_factory_defence = 0; var i_built_factory_tanks = 0; var i_level = 0; var i_enemy_dead = 0; var i_enemy_appear = 0; var i_pausegame = false; var i_sovietattack = false; var i_enemystartposition = 396; var air = false; var i_winlevel = true; var i_mainlevel = 1; var i_gameover = false; var i_demolish = false; var i_showfirst = false; var i_sovietcount = 1; var i_sovietnumber = 0; var i_sovietmaximum = 10; var i_sovietspeed = 4; var i_soviettype = 0; var i_pausewait = 0; var i_unpausewait = 0; var i_researchframe = 1; var i_turretresearch = true; var i_bunkerresearch = false; var i_artilleryresearch = false; var i_flakresearch = true; var i_machineresearch = false; var i_bikere = true; var i_truckre = false; var i_apcre = false; var i_tankre = false; var i_bigtankre = false; i_menumusic.stop(); var i_gamemusic = new Sound(); i_gamemusic.attachSound("STALINGRAD_level" + i_levelmap); i_gamemusic.start(0, 9999); i_gamemusic.setVolume(75); i_menu.attachMovie("startbutton", "i_start", 1, {_x:300, _y:50}); i_menu.attachMovie("botom_menu", "menu2", 2, {_x:0, _y:420}); i_menu.attachMovie("top_menu", "menu1", 3, {_x:0, _y:0}); build_tile.swapDepths(4); var i = 0; while (i < 21) { var g = 0; while (g < 13) { i_tiles.attachMovie("tile", (("tile" + i) + "_") + g, d++, {_x:15 + (i * 30), _y:45 + (g * 30)}); i_tiles[(("tile" + i) + "_") + g].gotoAndStop(_root["map" + String(i_levelmap)][g][i] + 1); g++; } i++; } i_menu.i_start.onPress = function () { i_gameover = false; i_pausegame = false; i_startgame = 1; i_level++; i_menu.i_start.removeMovieClip(); }; i_menu.menu1.i_menu_btn.onPress = function () { if (i_pausegame == true) { i_menu.i_paused.removeMovieClip(); i_pausegame = false; } else if (i_pausegame == false) { i_menu.attachMovie("i_paused", "i_paused", 105, {_x:0, _y:0}); i_pausegame = true; } }; i_menu.menu2.i_menu_btn.onPress = function () { if (i_pausegame == true) { i_menu.i_paused.removeMovieClip(); i_pausegame = false; } else if (i_pausegame == false) { i_menu.attachMovie("i_paused", "i_paused", 105, {_x:0, _y:0}); i_pausegame = true; } }; i_menu.menu1.i_research.onPress = function () { i_menu.attachMovie("research_menu", "research_menu", 4, {_x:0, _y:0}); i_menu.research_menu._alpha = 85; i_pausegame = true; }; onEnterFrame = function () { if (i_gameover) { blackanimation.gotoAndPlay("close"); stopwhere = 9; i_gameover = false; } if (i_baseHP == 20) { i_gameover = true; } i_pause = Key.isDown(80); if (i_pausegame) { i_pausewait++; } if (!i_pausegame) { i_unpausewait++; if (i_pause) { if (i_unpausewait >= 10) { i_menu.attachMovie("i_paused", "i_paused", 105, {_x:0, _y:0}); i_pausegame = true; i_pausewait = 0; } } } else if (i_pause) { if (i_pausewait >= 10) { i_menu.i_paused.removeMovieClip(); i_pausegame = false; i_unpausewait = 0; } } if (i_enemy_dead == i_totalenemy) { i_level++; i_enemy_dead = 0; i_startgame = 1; } i_menu.menu1.i_base.gotoAndStop(_root.i_baseHP); if (i_startgame == 1) { if (i_pausegame == false) { i_enemycount++; if (i_enemycount > i_enemy_appear) { i_enemynumber++; if (!air) { i_enemy.attachMovie("enemy", "enemy" + i_enemynumber, i_enemynumber, {_x:-15, _y:posy[i_levelmap]}); i_enemycount = 0; } else { i_enemy.attachMovie("enemy", "enemy" + i_enemynumber, i_enemynumber, {_x:-15, _y:(i_enemystartpos._y = random(380) + 20)}); i_enemycount = 0; } } if (i_enemynumber >= i_totalenemy) { i_enemynumber = 0; i_startgame = 0; } } } if (((!i_pausegame) && (i_sovietattack)) && (i_sovietnumber < i_sovietmaximum)) { i_sovietcount++; if ((i_sovietcount > 15) && (!i_pausegame)) { i_sovietnumber++; i_sovietcount = 0; i_soviet.attachMovie("soviet", "soviet" + i_sovietnumber, i_sovietnumber, {_x:i_sovietstartpos._x, _y:sovietposy[i_levelmap]}); } } if (i_level == 32) { if (i_winlevel) { i_winlevel = false; blackanimation.gotoAndPlay("close"); stopwhere = 10; } } }; i_gun._x = 0; i_gun._y = 0;Symbol 11 Buttonon (release) { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=203&area=loader", "_blank"); }Instance of Symbol 19 MovieClip "mcNotice" in Symbol 56 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 56 MovieClip Frame 120stop(); if ((_url.indexOf("freeonlinegames.com") >= 0) && (_url.indexOf("file:") == -1)) { _root.okToPlay = true; _root.play(); } else if (_root.debug) { _root.okToPlay = true; _root.play(); } else { _root.mcTaglines._visible = false; mcNotice._visible = true; }Symbol 57 MovieClip Frame 71stop(); var fogsound = new Sound(); fogsound.attachSound("fogaudio"); fogsound.start(0, 1);Symbol 60 MovieClip Frame 1_root.earl223 = function (val) { var _local3 = new Array("_", "Z", "y", "x", "W", "v", "u", "T", "s", "r", "Q", "P", "O", "n", "m", "L", "K", "j", "i", "H", "g", "F", "e", "d", "C", "B", "a"); var _local2 = ""; val1 = 0; while (val1 < val.length) { if (val.substr(val1, 1) == ":") { _local2 = _local2 + ":"; } else if (Number(val.substr(val1, 2)) > 26) { _local2 = _local2 + _local3[Number(val.substr(val1, 1))]; } else if (Number(val.substr(val1, 1)) == 0) { _local2 = _local2 + "_"; } else { _local2 = _local2 + _local3[Number(val.substr(val1, 2))]; val1++; } val1++; } return(_local2); };Symbol 71 MovieClip Frame 1stop();Symbol 132 MovieClip Frame 1stop(); var tagctr = (random(55) + 1); gotoAndStop(tagctr);Symbol 133 MovieClip Frame 105stop();Symbol 143 MovieClip Frame 14if (((_root._currentframe == 5) || (_root._currentframe == 6)) || (_root._currentframe == 7)) { stop(); }Symbol 143 MovieClip Frame 21stop();Symbol 143 MovieClip Frame 46_root.gotoAndStop(_root.stopwhere);Symbol 147 Buttonon (press) { getURL ("http://www.freeonlinegames.com/?stalingrad", "_blank"); } on (keyPress "i") { gotoAndStop (2); }Symbol 148 Buttonon (press) { getURL ("http://www.freeonlinegames.com/?stalingrad", "_blank"); } on (keyPress "g") { gotoAndStop (3); }Symbol 149 Buttonon (press) { getURL ("http://www.freeonlinegames.com/?stalingrad", "_blank"); } on (keyPress "n") { gotoAndStop (4); }Symbol 150 Buttonon (press) { getURL ("http://www.freeonlinegames.com/?stalingrad", "_blank"); } on (keyPress "a") { gotoAndStop (5); }Symbol 151 Buttonon (press) { getURL ("http://www.freeonlinegames.com/?stalingrad", "_blank"); } on (keyPress "t") { gotoAndStop (6); }Symbol 154 MovieClip Frame 1_root.i_money = _root.i_money + 1000000;Symbol 154 MovieClip Frame 135_parent.gotoAndStop(1);Symbol 155 Buttonon (press) { getURL ("http://www.freeonlinegames.com/?stalingrad", "_blank"); }Symbol 156 MovieClip Frame 1stop();Symbol 176 MovieClip Frame 1stop();Symbol 257 MovieClip [i_paused] Frame 1var musicplay = true; onEnterFrame = function () { _root.build = 0; }; i_quit.onPress = function () { _root.i_gamemusic.stop(); _root.i_startmusic = true; _root.blackanimation.gotoAndPlay("close"); _root.stopwhere = 8; }; i_resume.onPress = function () { _root.i_pausegame = false; _root.i_menu.i_paused.removeMovieClip(); }; i_pmg.onPress = function () { getURL ("http://www.freegamesforyourwebsite.com/click.php?gid=1000203&area=paused", "_blank"); }; i_stalin1.onPress = function () { getURL ("http://stalingrad.freeonlinegames.com/", "_blank"); }; i_high.onPress = function () { _quality = "HIGH"; }; i_medium.onPress = function () { _quality = "MEDIUM"; }; i_low.onPress = function () { _quality = "LOW"; }; i_on.onPress = function () { if (musicplay) { _root.i_gamemusic.attachSound("STALINGRAD_level" + i_levelmap); _root.i_gamemusic.start(0, 9999); _root.i_gamemusic.setVolume(75); musicplay = false; } }; i_off.onPress = function () { _root.i_gamemusic.stop(); musicplay = true; }; i_son.onPress = function () { _root.i_gamemusic.setVolume(75); }; i_soff.onPress = function () { _root.i_gamemusic.stop(); _root.i_gamemusic.setVolume(0); musicplay = true; };Symbol 269 MovieClip [bird] Frame 1onEnterFrame = function () { if (_root.i_pausegame == false) { _x = (_x - 2); if (_x <= -50) { _x = (random(600) + 631); _y = random(481); } } if (_root.i_pausegame == true) { stop(); } else { play(); } };Symbol 294 MovieClip Frame 1stop();Symbol 297 MovieClip Frame 1stop();Symbol 302 MovieClip Frame 1stop();Symbol 329 MovieClip Frame 1stop(); i_researchname = "turret"; i_info = "info: turret - fast fire rate, great damage"; i_researchguns = 1; i_researchtanks = 0; onEnterFrame = function () { if (i_researchguns <= _root.i_built_factory_defence) { gun_blink.gotoAndStop(1); } else { gun_blink.gotoAndStop(2); } if (i_researchtanks <= _root.i_built_factory_tanks) { tank_blink.gotoAndStop(1); } else { tank_blink.gotoAndStop(2); } if (_root.i_showfirst) { gotoAndStop(_root.i_researchframe); _root.i_showfirst = false; } i_research_btn.onPress = function () { if (i_researchguns <= _root.i_built_factory_defence) { if (_currentframe == 2) { if (!_root.i_bunkerresearch) { _root.i_bunkerresearch = true; _root.i_built_factory_defence = _root.i_built_factory_defence - i_researchguns; } } if (_currentframe == 3) { if (!_root.i_artilleryresearch) { _root.i_artilleryresearch = true; _root.i_built_factory_defence = _root.i_built_factory_defence - i_researchguns; } } if (_currentframe == 5) { if (!_root.i_machineresearch) { _root.i_machineresearch = true; _root.i_built_factory_defence = _root.i_built_factory_defence - i_researchguns; } } } if (i_researchtanks <= _root.i_built_factory_tanks) { if (_currentframe == 7) { if (!_root.i_bikere) { _root.i_bikere = true; _root.i_built_factory_tanks = _root.i_built_factory_tanks - i_researchtanks; } } if (_currentframe == 8) { if (!_root.i_truckre) { _root.i_truckre = true; _root.i_built_factory_tanks = _root.i_built_factory_tanks - i_researchtanks; } } if (_currentframe == 9) { if (!_root.i_apcre) { _root.i_apcre = true; _root.i_built_factory_tanks = _root.i_built_factory_tanks - i_researchtanks; } } if (_currentframe == 10) { if (!_root.i_tankre) { _root.i_tankre = true; _root.i_built_factory_tanks = _root.i_built_factory_tanks - i_researchtanks; } } if (_currentframe == 11) { if (!_root.i_bigtankre) { _root.i_bigtankre = true; _root.i_built_factory_tanks = _root.i_built_factory_tanks - i_researchtanks; } } } }; if (_root.i_bikere) { i_researched_bik.gotoAndStop(1); } else { i_researched_bik.gotoAndStop(2); } if (_root.i_truckre) { i_researched_tru.gotoAndStop(1); } else { i_researched_tru.gotoAndStop(2); } if (_root.i_apcre) { i_researched_apc.gotoAndStop(1); } else { i_researched_apc.gotoAndStop(2); } if (_root.i_tankre) { i_researched_tank.gotoAndStop(1); } else { i_researched_tank.gotoAndStop(2); } if (_root.i_bigtankre) { i_researched_bigtank.gotoAndStop(1); } else { i_researched_bigtank.gotoAndStop(2); } if (_root.i_turretresearch) { i_researched_tur.gotoAndStop(1); } else { i_researched_tur.gotoAndStop(2); } if (_root.i_bunkerresearch) { i_researched_bun.gotoAndStop(1); } else { i_researched_bun.gotoAndStop(2); } if (_root.i_artilleryresearch) { i_researched_art.gotoAndStop(1); } else { i_researched_art.gotoAndStop(2); } if (_root.i_flakresearch) { i_researched_fla.gotoAndStop(1); } else { i_researched_fla.gotoAndStop(2); } if (_root.i_machineresearch) { i_researched_mac.gotoAndStop(1); } else { i_researched_mac.gotoAndStop(2); } };Symbol 329 MovieClip Frame 2i_researchname = "bunker"; i_info = "info: bunker - powerful, short range, long reload"; i_researchguns = 4; i_researchtanks = 0;Symbol 329 MovieClip Frame 3i_researchname = "artillery"; i_info = "info: artillery - long range, great damage"; i_researchguns = 7; i_researchtanks = 0;Symbol 329 MovieClip Frame 4i_researchname = "flak"; i_info = "info: flak - speacily anti-air"; i_researchguns = 2; i_researchtanks = 0;Symbol 329 MovieClip Frame 5i_researchname = "machine gun"; i_info = "info: machine gun - fast self reloading machine gun, great damage"; i_researchguns = 15; i_researchtanks = 0;Symbol 329 MovieClip Frame 7i_researchname = "MotorBikes"; i_info = "info: fast, cheap"; i_researchguns = 0; i_researchtanks = 2;Symbol 329 MovieClip Frame 8i_researchname = "Trucks"; i_info = "info: Good price good performance"; i_researchguns = 0; i_researchtanks = 6;Symbol 329 MovieClip Frame 9i_researchname = "armored trucks"; i_info = "info: Exactly what you need on the field, good armor"; i_researchguns = 0; i_researchtanks = 10;Symbol 329 MovieClip Frame 10i_researchname = "T-80"; i_info = "info: Strong little toy"; i_researchguns = 0; i_researchtanks = 14;Symbol 329 MovieClip Frame 11i_researchname = "IS-3"; i_info = "info: Iosif Stalin tank it self"; i_researchguns = 0; i_researchtanks = 20;Symbol 394 MovieClip [research_menu] Frame 1_root.build = 0; i_close_btn.onPress = function () { _root.i_menu.i_paused.removeMovieClip(); removeMovieClip(_root.i_menu.research_menu); _root.i_pausegame = false; }; i_turret.onPress = function () { i_research.gotoAndStop("turret"); }; i_bunker.onPress = function () { i_research.gotoAndStop("bunker"); }; i_artillery.onPress = function () { i_research.gotoAndStop("artillery"); }; i_flak.onPress = function () { i_research.gotoAndStop("flak"); }; i_machine.onPress = function () { i_research.gotoAndStop("machine"); }; i_bike.onPress = function () { i_research.gotoAndStop("bike"); }; i_truck.onPress = function () { i_research.gotoAndStop("truck"); }; i_armtruck.onPress = function () { i_research.gotoAndStop("armtruck"); }; i_mediumtank.onPress = function () { i_research.gotoAndStop("mediumtank"); }; i_bigtank.onPress = function () { i_research.gotoAndStop("bigtank"); };Symbol 408 MovieClip Frame 1onEnterFrame = function () { if (_root.i_pausegame == true) { stop(); } else { play(); } };Symbol 408 MovieClip Frame 100stop(); _parent.gotoAndStop(2);Symbol 419 MovieClip Frame 1stop();Symbol 431 MovieClip Frame 1stop(); gotoAndStop(random(10));Symbol 462 MovieClip Frame 1onEnterFrame = function () { if (_root.i_pausegame == true) { stop(); } else { play(); } };Symbol 462 MovieClip Frame 70stop();Symbol 462 MovieClip Frame 71gotoAndStop (70);Symbol 467 MovieClip [factory] Frame 1stop();Symbol 467 MovieClip [factory] Frame 2factory.gotoAndStop(random(5)); i_money_give._alpha = 0; onEnterFrame = function () { if (_root.i_enemy_dead == _root.i_totalenemy) { MONEY = random(5) + 1; i_money_give._y = -13.9; i_money_give._alpha = 100; _root.i_money = _root.i_money + 1; i_money_give.swapDepths = 100000 /* 0x0186A0 */; } if (_root.i_pausegame == false) { i_money_give._y = i_money_give._y - 0.1; i_money_give._alpha--; } };Symbol 470 MovieClip Frame 1onEnterFrame = function () { if (_root.i_pausegame == true) { stop(); } else { play(); } };Symbol 470 MovieClip Frame 300stop(); _parent.gotoAndStop(2);Symbol 471 MovieClip [factoryd] Frame 1stop();Symbol 471 MovieClip [factoryd] Frame 2factory.gotoAndStop(random(5));Symbol 472 MovieClip [factoryt] Frame 1stop();Symbol 472 MovieClip [factoryt] Frame 2factory.gotoAndStop(random(5));Symbol 502 MovieClip Frame 1stop();Symbol 580 MovieClip [botom_menu] Frame 1stop(); _root.i_demolish = false; onEnterFrame = function () { function i_startattack() { if (!_root.i_sovietattack) { _root.i_sovietattack = true; _root.i_sovietcount = 0; _root.i_sovietnumber = 0; } else { _root.i_menu.attachMovie("research_menu", "research_menu", 4, {_x:0, _y:0}); _root.i_menu.research_menu._alpha = 85; _root.i_pausegame = true; _root.i_researchframe = 12; _root.i_showfirst = true; } } if (Key.isDown(49)) { if (_root.i_turretresearch) { _root.build = 2; _root.i_menu_text = "turret - 15"; gotoAndStop (5); } else { _root.i_menu.attachMovie("research_menu", "research_menu", 4, {_x:0, _y:0}); _root.i_menu.research_menu._alpha = 85; _root.i_pausegame = true; _root.i_researchframe = 1; _root.i_showfirst = true; } } if (Key.isDown(50)) { if (_root.i_bunkerresearch) { _root.build = 3; _root.i_menu_text = "bunker - 45"; gotoAndStop (5); } else { _root.i_menu.attachMovie("research_menu", "research_menu", 4, {_x:0, _y:0}); _root.i_menu.research_menu._alpha = 85; _root.i_pausegame = true; _root.i_researchframe = 2; _root.i_showfirst = true; } } if (Key.isDown(51)) { if (_root.i_artilleryresearch) { _root.build = 4; _root.i_menu_text = "artillery - 40"; gotoAndStop (5); } else { _root.i_menu.attachMovie("research_menu", "research_menu", 4, {_x:0, _y:0}); _root.i_menu.research_menu._alpha = 85; _root.i_pausegame = true; _root.i_researchframe = 3; _root.i_showfirst = true; } } if (Key.isDown(52)) { if (_root.i_flakresearch) { _root.build = 7; _root.i_menu_text = "flak - 20"; gotoAndStop (5); } else { _root.i_menu.attachMovie("research_menu", "research_menu", 4, {_x:0, _y:0}); _root.i_menu.research_menu._alpha = 85; _root.i_pausegame = true; _root.i_researchframe = 4; _root.i_showfirst = true; } } if (Key.isDown(53)) { if (_root.i_machineresearch) { _root.build = 8; _root.i_menu_text = "machine gun - 50"; gotoAndStop (5); } else { _root.i_menu.attachMovie("research_menu", "research_menu", 4, {_x:0, _y:0}); _root.i_menu.research_menu._alpha = 85; _root.i_pausegame = true; _root.i_researchframe = 5; _root.i_showfirst = true; } } if (Key.isDown(54)) { _root.build = 9; _root.i_menu_text = "demolish"; _root.i_demolish = true; gotoAndStop (5); } if ((_root.build == 0) && (_currentframe == 5)) { gotoAndStop (1); } if (Key.isDown(32) && (_currentframe == 5)) { _root.build = 0; } i_tank.onPress = function () { gotoAndStop (4); }; i_factory.onPress = function () { gotoAndStop (2); }; i_back.onPress = function () { gotoAndStop (1); }; i_gun.onPress = function () { gotoAndStop (3); }; i_turret.onPress = function () { if (_root.i_turretresearch) { _root.build = 2; gotoAndStop (5); } else { _root.i_menu.attachMovie("research_menu", "research_menu", 4, {_x:0, _y:0}); _root.i_menu.research_menu._alpha = 85; _root.i_pausegame = true; _root.i_researchframe = 1; _root.i_showfirst = true; } }; i_bunker.onPress = function () { if (_root.i_bunkerresearch) { _root.build = 3; gotoAndStop (5); } else { _root.i_menu.attachMovie("research_menu", "research_menu", 4, {_x:0, _y:0}); _root.i_menu.research_menu._alpha = 85; _root.i_pausegame = true; _root.i_researchframe = 2; _root.i_showfirst = true; } }; i_artillery.onPress = function () { if (_root.i_artilleryresearch) { _root.build = 4; gotoAndStop (5); } else { _root.i_menu.attachMovie("research_menu", "research_menu", 4, {_x:0, _y:0}); _root.i_menu.research_menu._alpha = 85; _root.i_pausegame = true; _root.i_researchframe = 3; _root.i_showfirst = true; } }; i_flak.onPress = function () { if (_root.i_flakresearch) { _root.build = 7; gotoAndStop (5); } else { _root.i_menu.attachMovie("research_menu", "research_menu", 4, {_x:0, _y:0}); _root.i_menu.research_menu._alpha = 85; _root.i_pausegame = true; _root.i_researchframe = 4; _root.i_showfirst = true; } }; i_machine.onPress = function () { if (_root.i_machineresearch) { _root.build = 8; gotoAndStop (5); } else { _root.i_menu.attachMovie("research_menu", "research_menu", 4, {_x:0, _y:0}); _root.i_menu.research_menu._alpha = 85; _root.i_pausegame = true; _root.i_researchframe = 5; _root.i_showfirst = true; } }; i_demolish.onPress = function () { _root.build = 9; _root.i_demolish = true; gotoAndStop (5); }; i_factory_money.onPress = function () { _root.build = 1; gotoAndStop (5); }; i_factory_gun.onPress = function () { _root.build = 5; gotoAndStop (5); }; i_factory_tank.onPress = function () { _root.build = 6; gotoAndStop (5); }; i_factory.onRollOver = function () { _root.i_menu_text = "factories"; }; i_back.onRollOver = function () { _root.i_menu_text = "back"; }; i_gun.onRollOver = function () { _root.i_menu_text = "defence"; }; i_turret.onRollOver = function () { _root.i_menu_text = "turret - 15"; }; i_bunker.onRollOver = function () { _root.i_menu_text = "bunker - 45"; }; i_artillery.onRollOver = function () { _root.i_menu_text = "artillery - 40"; }; i_flak.onRollOver = function () { _root.i_menu_text = "flak - 20"; }; i_machine.onRollOver = function () { _root.i_menu_text = "machine gun - 50"; }; i_demolish.onRollOver = function () { _root.i_menu_text = "demolish"; }; i_factory_money.onRollOver = function () { _root.i_menu_text = "money factory - 5"; }; i_factory_gun.onRollOver = function () { _root.i_menu_text = "gun factory - 5"; }; i_factory_tank.onRollOver = function () { _root.i_menu_text = "tank factory - 5"; }; i_tank.onRollOver = function () { _root.i_menu_text = "tanks"; }; i_bike.onRollOver = function () { _root.i_menu_text = "soviet motorbike - 5"; }; i_truck.onRollOver = function () { _root.i_menu_text = "truck - 10"; }; i_apc.onRollOver = function () { _root.i_menu_text = "armored truck - 20"; }; i_mediumtank.onRollOver = function () { _root.i_menu_text = "tank - T-80 - 40"; }; i_bigtank.onRollOver = function () { _root.i_menu_text = "tank - IS-3 - 55"; }; i_bike.onPress = function () { if (!_root.i_sovietattack) { if (_root.i_bikere) { if (_root.i_money >= 5) { _root.i_money = _root.i_money - 5; _root.i_soviettype = 1; _root.i_sovietspeed = 4; i_startattack(); } } else { _root.i_menu.attachMovie("research_menu", "research_menu", 4, {_x:0, _y:0}); _root.i_menu.research_menu._alpha = 85; _root.i_pausegame = true; _root.i_researchframe = 7; _root.i_showfirst = true; } } }; i_truck.onPress = function () { if (!_root.i_sovietattack) { if (_root.i_truckre) { if (_root.i_money >= 10) { _root.i_money = _root.i_money - 10; _root.i_soviettype = 2; _root.i_sovietspeed = 3; i_startattack(); } } else { _root.i_menu.attachMovie("research_menu", "research_menu", 4, {_x:0, _y:0}); _root.i_menu.research_menu._alpha = 85; _root.i_pausegame = true; _root.i_researchframe = 8; _root.i_showfirst = true; } } }; i_apc.onPress = function () { if (!_root.i_sovietattack) { if (_root.i_apcre) { if (_root.i_money >= 20) { _root.i_money = _root.i_money - 20; _root.i_soviettype = 3; _root.i_sovietspeed = 3; i_startattack(); } } else { _root.i_menu.attachMovie("research_menu", "research_menu", 4, {_x:0, _y:0}); _root.i_menu.research_menu._alpha = 85; _root.i_pausegame = true; _root.i_researchframe = 9; _root.i_showfirst = true; } } }; i_mediumtank.onPress = function () { if (!_root.i_sovietattack) { if (_root.i_tankre) { if (_root.i_money >= 40) { _root.i_money = _root.i_money - 40; _root.i_sovietspeed = 3; _root.i_soviettype = 4; i_startattack(); } } else { _root.i_menu.attachMovie("research_menu", "research_menu", 4, {_x:0, _y:0}); _root.i_menu.research_menu._alpha = 85; _root.i_pausegame = true; _root.i_researchframe = 10; _root.i_showfirst = true; } } }; i_bigtank.onPress = function () { if (!_root.i_sovietattack) { if (_root.i_bigtankre) { if (_root.i_money >= 55) { _root.i_money = _root.i_money - 55; _root.i_sovietspeed = 2; _root.i_soviettype = 5; i_startattack(); } } else { _root.i_menu.attachMovie("research_menu", "research_menu", 4, {_x:0, _y:0}); _root.i_menu.research_menu._alpha = 85; _root.i_pausegame = true; _root.i_researchframe = 11; _root.i_showfirst = true; } } }; };Instance of Symbol 554 MovieClip in Symbol 580 MovieClip [botom_menu] Frame 1onClipEvent (load) { wkt = new Date(); detik = wkt.getSeconds(); fps = 0; cek = 0; detiklama = 0; } onClipEvent (enterFrame) { detiklama = detik; wkt = new Date(); detik = wkt.getSeconds(); if (detiklama == detik) { cek++; } else { fps = cek; cek = 1; } }Symbol 650 MovieClip Frame 1stop(); _parent.maxpower = 25; _parent.HEALTH = 25; _parent.MONEY = 1; _root.i_enemyspeed = 4; _root.i_totalenemy = 20; _root.i_enemy_appear = 20; _root.air = false;Symbol 650 MovieClip Frame 2_parent.maxpower = 50; _parent.HEALTH = 50; _parent.MONEY = 2; _root.i_enemyspeed = 4; _root.i_totalenemy = 15; _root.i_enemy_appear = 15; _root.air = false;Symbol 650 MovieClip Frame 3_parent.maxpower = 70; _parent.HEALTH = 70; _parent.MONEY = 3; _root.i_enemyspeed = 3; _root.i_totalenemy = 10; _root.i_enemy_appear = 15; _root.air = false;Symbol 650 MovieClip Frame 4_parent.maxpower = 150; _parent.HEALTH = 150; _parent.MONEY = 3; _root.i_enemyspeed = 3; _root.i_totalenemy = 10; _root.i_enemy_appear = 10; _root.air = true;Symbol 650 MovieClip Frame 5_parent.maxpower = 100; _parent.HEALTH = 100; _parent.MONEY = 3; _root.i_enemyspeed = 4; _root.i_totalenemy = 10; _root.i_enemy_appear = 15; _root.air = false;Symbol 650 MovieClip Frame 6_parent.maxpower = 150; _parent.HEALTH = 150; _parent.MONEY = 4; _root.i_enemyspeed = 4; _root.i_totalenemy = 15; _root.i_enemy_appear = 25; _root.air = false;Symbol 650 MovieClip Frame 7_parent.maxpower = 200; _parent.HEALTH = 200; _parent.MONEY = 5; _root.i_enemyspeed = 2; _root.i_totalenemy = 10; _root.i_enemy_appear = 35; _root.air = false;Symbol 650 MovieClip Frame 8_parent.maxpower = 120; _parent.HEALTH = 120; _parent.MONEY = 3; _root.i_enemyspeed = 4; _root.i_totalenemy = 15; _root.i_enemy_appear = 15; _root.air = false;Symbol 650 MovieClip Frame 9_parent.maxpower = 200; _parent.HEALTH = 200; _parent.MONEY = 5; _root.i_enemyspeed = 3; _root.i_totalenemy = 15; _root.i_enemy_appear = 20; _root.air = false;Symbol 650 MovieClip Frame 10_parent.maxpower = 400; _parent.HEALTH = 400; _parent.MONEY = 5; _root.i_enemyspeed = 3; _root.i_totalenemy = 15; _root.i_enemy_appear = 20; _root.air = true;Symbol 650 MovieClip Frame 11_parent.maxpower = 350; _parent.HEALTH = 350; _parent.MONEY = 6; _root.i_enemyspeed = 3; _root.i_totalenemy = 20; _root.i_enemy_appear = 20; _root.air = false;Symbol 650 MovieClip Frame 12_parent.maxpower = 450; _parent.HEALTH = 450; _parent.MONEY = 7; _root.i_enemyspeed = 3; _root.i_totalenemy = 15; _root.i_enemy_appear = 25; _root.air = false;Symbol 650 MovieClip Frame 13_parent.maxpower = 600; _parent.HEALTH = 600; _parent.MONEY = 8; _root.i_enemyspeed = 2; _root.i_totalenemy = 15; _root.i_enemy_appear = 35; _root.air = false;Symbol 650 MovieClip Frame 14_parent.maxpower = 300; _parent.HEALTH = 300; _parent.MONEY = 7; _root.i_enemyspeed = 4; _root.i_totalenemy = 15; _root.i_enemy_appear = 15; _root.air = false;Symbol 650 MovieClip Frame 15_parent.maxpower = 450; _parent.HEALTH = 450; _parent.MONEY = 8; _root.i_enemyspeed = 4; _root.i_totalenemy = 20; _root.i_enemy_appear = 15; _root.air = false;Symbol 650 MovieClip Frame 16_parent.maxpower = 1000; _parent.HEALTH = 1000; _parent.MONEY = 10; _root.i_enemyspeed = 4; _root.i_totalenemy = 20; _root.i_enemy_appear = 20; _root.air = true;Symbol 650 MovieClip Frame 17_parent.maxpower = 650; _parent.HEALTH = 650; _parent.MONEY = 11; _root.i_enemyspeed = 3; _root.i_totalenemy = 15; _root.i_enemy_appear = 25; _root.air = false;Symbol 650 MovieClip Frame 18_parent.maxpower = 750; _parent.HEALTH = 750; _parent.MONEY = 12; _root.i_enemyspeed = 3; _root.i_totalenemy = 15; _root.i_enemy_appear = 25; _root.air = false;Symbol 650 MovieClip Frame 19_parent.maxpower = 900; _parent.HEALTH = 900; _parent.MONEY = 13; _root.i_enemyspeed = 2; _root.i_totalenemy = 15; _root.i_enemy_appear = 35; _root.air = false;Symbol 650 MovieClip Frame 20_parent.maxpower = 500; _parent.HEALTH = 500; _parent.MONEY = 10; _root.i_enemyspeed = 5; _root.i_totalenemy = 20; _root.i_enemy_appear = 20; _root.air = false;Symbol 650 MovieClip Frame 21_parent.maxpower = 700; _parent.HEALTH = 700; _parent.MONEY = 12; _root.i_enemyspeed = 4; _root.i_totalenemy = 15; _root.i_enemy_appear = 20; _root.air = false;Symbol 650 MovieClip Frame 22_parent.maxpower = 2000; _parent.HEALTH = 2000; _parent.MONEY = 15; _root.i_enemyspeed = 4; _root.i_totalenemy = 20; _root.i_enemy_appear = 10; _root.air = true;Symbol 650 MovieClip Frame 23_parent.maxpower = 1000; _parent.HEALTH = 1000; _parent.MONEY = 14; _root.i_enemyspeed = 3; _root.i_totalenemy = 15; _root.i_enemy_appear = 25; _root.air = false;Symbol 650 MovieClip Frame 24_parent.maxpower = 1500; _parent.HEALTH = 1500; _parent.MONEY = 16; _root.i_enemyspeed = 4; _root.i_totalenemy = 15; _root.i_enemy_appear = 25; _root.air = false;Symbol 650 MovieClip Frame 25_parent.maxpower = 2000; _parent.HEALTH = 2000; _parent.MONEY = 18; _root.i_enemyspeed = 3; _root.i_totalenemy = 15; _root.i_enemy_appear = 25; _root.air = false;Symbol 650 MovieClip Frame 26_parent.maxpower = 900; _parent.HEALTH = 900; _parent.MONEY = 12; _root.i_enemyspeed = 6; _root.i_totalenemy = 20; _root.i_enemy_appear = 10; _root.air = false;Symbol 650 MovieClip Frame 27_parent.maxpower = 1200; _parent.HEALTH = 1200; _parent.MONEY = 15; _root.i_enemyspeed = 3; _root.i_totalenemy = 15; _root.i_enemy_appear = 20; _root.air = false;Symbol 650 MovieClip Frame 28_parent.maxpower = 3800; _parent.HEALTH = 3800; _parent.MONEY = 20; _root.i_enemyspeed = 3; _root.i_totalenemy = 20; _root.i_enemy_appear = 5; _root.air = true;Symbol 650 MovieClip Frame 29_parent.maxpower = 2000; _parent.HEALTH = 2000; _parent.MONEY = 25; _root.i_enemyspeed = 3; _root.i_totalenemy = 15; _root.i_enemy_appear = 20; _root.air = false;Symbol 650 MovieClip Frame 30_parent.maxpower = 3000; _parent.HEALTH = 3000; _parent.MONEY = 28; _root.i_enemyspeed = 3; _root.i_totalenemy = 15; _root.i_enemy_appear = 20; _root.air = false;Symbol 650 MovieClip Frame 31_parent.maxpower = 4000; _parent.HEALTH = 4000; _parent.MONEY = 35; _root.i_enemyspeed = 3; _root.i_totalenemy = 20; _root.i_enemy_appear = 25; _root.air = false;Symbol 650 MovieClip Frame 32_root.i_mainlevel++;Symbol 663 MovieClip Frame 1stop();Symbol 664 MovieClip [enemy] Frame 1stop(); var i_speed = _root.i_enemyspeed; var i_direction = _root.i_enemystartdirection; onEnterFrame = function () { if (_root.i_pausegame == false) { HPbar.onEnterFrame = function () { this.bar._xscale = (HEALTH / maxpower) * 100; }; i_body.gotoAndStop(_root.i_level); if (HEALTH <= 0) { this.gotoAndStop(2); } if (_x >= 675) { _root.i_baseHP++; _root.i_money = _root.i_money - MONEY; gotoAndStop (2); } if (_root.air == true) { i_direction == "right"; _x = (_x + i_speed); i_body._rotation = 1; } else { _root.i_enemystartpos._y = _root.i_enemystartposition; } if (_currentframe == 1) { if (_root.air == false) { if (i_direction == "right") { _x = (_x + i_speed); i_body._rotation = 1; } if (i_direction == "left") { _x = (_x - i_speed); i_body._rotation = -180; } if (i_direction == "up") { _y = (_y - i_speed); i_body._rotation = -90; } if (i_direction == "down") { _y = (_y + i_speed); i_body._rotation = 90; } if (_root.i_pausegame == true) { _y = (_y + 0); _x = (_x + 0); } } } } };Symbol 664 MovieClip [enemy] Frame 2_root.i_enemy_dead++; _root.i_money = _root.i_money + MONEY; _root.i_score = _root.i_score + MONEY; i_explosion.gotoAndStop(random(11)); onEnterFrame = function () { if (_root.i_pausegame == false) { i_money_give._y = i_money_give._y - 1; i_money_give._alpha--; if (smoke._currentframe == 70) { this.removeMovieClip(); } } };Symbol 673 MovieClip Frame 1stop(); _parent.maxpower = 25; _parent.HEALTH = 25; _root.i_sovietspeed = 4;Symbol 673 MovieClip Frame 2_parent.maxpower = 200; _parent.HEALTH = 200; _root.i_sovietspeed = 3;Symbol 673 MovieClip Frame 3_parent.maxpower = 800; _parent.HEALTH = 800; _root.i_sovietspeed = 3;Symbol 673 MovieClip Frame 4_parent.maxpower = 1500; _parent.HEALTH = 1500; _root.i_sovietspeed = 3;Symbol 673 MovieClip Frame 5_parent.maxpower = 2000; _parent.HEALTH = 2000; _root.i_sovietspeed = 2;Symbol 676 MovieClip [soviet] Frame 1stop(); var i_speed = _root.i_sovietspeed; var i_direction = _root.i_sovietdirection; onEnterFrame = function () { if (_root.i_pausegame == false) { i_body.gotoAndStop(_root.i_soviettype); i = 0; while (i <= 21) { if (this.hitTest(_root.i_enemy["enemy" + i]) && (_root.i_enemy["enemy" + i]._currentframe == 1)) { HEALTH = HEALTH - 50; _root.i_enemy["enemy" + i].HEALTH = _root.i_enemy["enemy" + i].HEALTH - 50; } i++; } if (_root.i_pausegame == false) { HPbar.onEnterFrame = function () { this.bar._xscale = (HEALTH / maxpower) * 100; }; if (HEALTH <= 0) { this.gotoAndStop(2); if (this._name == ("soviet" + _root.i_sovietmaximum)) { _root.i_sovietattack = false; } } if (_currentframe == 1) { if (i_direction == "right") { _x = (_x + i_speed); i_body._rotation = 1; } if (i_direction == "left") { _x = (_x - i_speed); i_body._rotation = -180; } if (i_direction == "up") { _y = (_y - i_speed); i_body._rotation = -90; } if (i_direction == "down") { _y = (_y + i_speed); i_body._rotation = 90; } if (_root.i_pausegame == true) { _y = (_y + 0); _x = (_x + 0); } } } if (this._x < -20) { this.gotoAndStop(2); if (this._name == ("soviet" + _root.i_sovietmaximum)) { _root.i_sovietattack = false; } } } };Symbol 676 MovieClip [soviet] Frame 2i_explosion.gotoAndStop(random(11)); onEnterFrame = function () { if (_root.i_pausegame == false) { i_star._y = i_star._y - 1; i_star._alpha--; if (smoke._currentframe == 70) { this.removeMovieClip(); } } };Symbol 747 MovieClip [tile] Frame 1stop(); i_allow = 1; posx = this._x; posy = this._y; i_notbuildtile.onPress = function () { var _local1 = new Sound(); _local1.attachSound("cancel"); _local1.start(); }; i_buildtile.onPress = function () { var _local2 = new Sound(); _local2.attachSound("click"); _local2.start(); if (_root.build == 1) { if (_root.i_money >= 5) { _root.i_factoriesland.attachMovie("factory", "factory" + _root.i_gundepth, _root.i_gundepth++, {_x:posx, _y:posy}); _root.i_money = _root.i_money - 5; _root.i_built_factory_money = _root.i_built_factory_money + 1; _root.i_factory = _root.i_factory + 1; } } if (_root.build == 2) { if (_root.i_money >= 15) { _root.i_gun.attachMovie("turret", "turret" + _root.i_gundepth, _root.i_gundepth++, {_x:posx, _y:posy}); _root.i_money = _root.i_money - 15; } } if (_root.build == 3) { if (_root.i_money >= 45) { _root.i_gun.attachMovie("bunker", "bunker" + _root.i_gundepth, _root.i_gundepth++, {_x:posx, _y:posy}); _root.i_money = _root.i_money - 45; } } if (_root.build == 4) { if (_root.i_money >= 40) { _root.i_gun.attachMovie("artillery", "artillery" + _root.i_gundepth, _root.i_gundepth++, {_x:posx, _y:posy}); _root.i_money = _root.i_money - 40; } } if (_root.build == 5) { if (_root.i_money >= 5) { _root.i_gun.attachMovie("factoryd", "factory" + _root.i_gundepth, _root.i_gundepth++, {_x:posx, _y:posy}); _root.i_money = _root.i_money - 5; _root.i_built_factory_defence = _root.i_built_factory_defence + 1; _root.i_factory = _root.i_factory + 1; } } if (_root.build == 6) { if (_root.i_money >= 5) { _root.i_gun.attachMovie("factoryt", "factory" + _root.i_gundepth, _root.i_gundepth++, {_x:posx, _y:posy}); _root.i_money = _root.i_money - 5; _root.i_built_factory_tanks = _root.i_built_factory_tanks + 1; _root.i_factory = _root.i_factory + 1; } } if (_root.build == 7) { if (_root.i_money >= 20) { _root.i_gun.attachMovie("flak", "flak" + _root.i_gundepth, _root.i_gundepth++, {_x:posx, _y:posy}); _root.i_money = _root.i_money - 20; } } if (_root.build == 8) { if (_root.i_money >= 50) { _root.i_gun.attachMovie("machine", "machine" + _root.i_gundepth, _root.i_gundepth++, {_x:posx, _y:posy}); _root.i_money = _root.i_money - 50; } } if (_root.build == 9) { if (_root.i_money >= 0) { _root.i_demolish = true; _root.i_money = _root.i_money - 0; } } };Symbol 747 MovieClip [tile] Frame 4i_hit.onEnterFrame = function () { i = 0; while (i <= _root.i_totalenemy) { if (this.hitTest(_root.i_enemy["enemy" + i].i_body.i_ground) && (_root.i_enemy["enemy" + i]._currentframe == 1)) { _root.i_enemy["enemy" + i].i_direction = "right"; } i++; } }; i_s_hit.onEnterFrame = function () { j = 0; while (j <= 20) { if (this.hitTest(_root.i_soviet["soviet" + j].i_body) && (_root.i_soviet["soviet" + j]._currentframe == 1)) { _root.i_soviet["soviet" + j].i_direction = "down"; } j++; } };Symbol 747 MovieClip [tile] Frame 5i_hit.onEnterFrame = function () { i = 0; while (i <= _root.i_totalenemy) { if (this.hitTest(_root.i_enemy["enemy" + i].i_body.i_ground) && (_root.i_enemy["enemy" + i]._currentframe == 1)) { _root.i_enemy["enemy" + i].i_direction = "down"; } i++; } }; i_s_hit.onEnterFrame = function () { j = 0; while (j <= 20) { if (this.hitTest(_root.i_soviet["soviet" + j].i_body) && (_root.i_soviet["soviet" + j]._currentframe == 1)) { _root.i_soviet["soviet" + j].i_direction = "left"; } j++; } };Symbol 747 MovieClip [tile] Frame 6i_hit.onEnterFrame = function () { i = 0; while (i <= _root.i_totalenemy) { if (this.hitTest(_root.i_enemy["enemy" + i].i_body.i_ground) && (_root.i_enemy["enemy" + i]._currentframe == 1)) { _root.i_enemy["enemy" + i].i_direction = "up"; } i++; } }; i_s_hit.onEnterFrame = function () { j = 0; while (j <= 20) { if (this.hitTest(_root.i_soviet["soviet" + j].i_body) && (_root.i_soviet["soviet" + j]._currentframe == 1)) { _root.i_soviet["soviet" + j].i_direction = "left"; } j++; } };Symbol 747 MovieClip [tile] Frame 7i_hit.onEnterFrame = function () { i = 0; while (i <= _root.i_totalenemy) { if (this.hitTest(_root.i_enemy["enemy" + i].i_body.i_ground) && (_root.i_enemy["enemy" + i]._currentframe == 1)) { _root.i_enemy["enemy" + i].i_direction = "right"; } i++; } }; i_s_hit.onEnterFrame = function () { j = 0; while (j <= 20) { if (this.hitTest(_root.i_soviet["soviet" + j].i_body) && (_root.i_soviet["soviet" + j]._currentframe == 1)) { _root.i_soviet["soviet" + j].i_direction = "up"; } j++; } };Symbol 770 MovieClip Frame 1stop(); gotoAndStop(random(10));Symbol 773 MovieClip Frame 1_parent._parent._parent.i_enemydamage = false; onEnterFrame = function () { if (_root.i_pausegame == true) { stop(); } else { play(); } };Symbol 773 MovieClip Frame 6_root.fire_line.clear(); _parent._parent._parent.i_enemydamage = true; _parent.gotoAndStop(1);Symbol 774 MovieClip Frame 1stop();Symbol 781 MovieClip Frame 1_parent._parent._parent.i_enemydamage = false;Symbol 781 MovieClip Frame 6_root.fire_line.clear(); _parent._parent._parent.i_enemydamage = true; _parent.gotoAndStop(1);Symbol 782 MovieClip Frame 1stop();Symbol 787 MovieClip Frame 1stop(); damage = 1; cost = 15; range = 50; bar = 100;Symbol 787 MovieClip Frame 2damage = 2; cost = 30; range = 50; bar = 150;Symbol 787 MovieClip Frame 3damage = 4; cost = 50; range = 50; bar = 220;Symbol 787 MovieClip Frame 4damage = 7; cost = 80; range = 50; bar = 350;Symbol 787 MovieClip Frame 5damage = 11; cost = 150; range = 50; bar = 480;Symbol 787 MovieClip Frame 6damage = 20; cost = 0; range = 50; bar = 0;Symbol 791 MovieClip [turret] Frame 1stop(); MONEY = 15; onEnterFrame = function () { if (_root.i_pausegame == false) { i_buildprice._y = i_buildprice._y - 1; i_buildprice._alpha--; } };Symbol 791 MovieClip [turret] Frame 2function i_checkenemy() { var _local3 = 0; while (_local3 < 21) { if (i_upgrade == 1) { if (_root.i_pausegame == false) { if (this.range.hitTest(_root.i_enemy["enemy" + _local3]) && (_root.i_enemy["enemy" + _local3]._currentframe == 1)) { gun.fire.gotoAndStop(2); if (gun.fire.fire._currentframe == 5) { _root.createEmptyMovieClip("fire_line", 1); _root.fire_line.lineStyle(1, 16777215, 100); _root.fire_line.moveTo(this._x, this._y); _root.fire_line.lineTo(_root.i_enemy["enemy" + _local3]._x, _root.i_enemy["enemy" + _local3]._y); } if (i_enemydamage == true) { _root.i_enemy["enemy" + _local3].HEALTH = _root.i_enemy["enemy" + _local3].HEALTH - gun.damage; } return(_local3); } } } _local3++; } } range._visible = false; i_upgrade = 1; loadbar = 0; power = 0; i_mask.onRollOver = function () { range._visible = true; _root.i_cost = gun.cost; _root.i_attack = gun.damage; _root.i_range = gun.range; }; i_mask.onRollOut = function () { range._visible = false; _root.i_cost = 0; _root.i_attack = 0; _root.i_range = 0; }; i_mask.onPress = function () { if (!_root.i_demolish) { if (i_upgrade == 1) { if (_root.i_money >= gun.cost) { _root.i_money = _root.i_money - gun.cost; i_upgrade = 2; } } } else { gotoAndStop (3); } }; onEnterFrame = function () { if (_root.i_baseHP == 21) { gotoAndStop (3); } barpower._visible = false; if (_root.i_pausegame == false) { if (i_upgrade == 2) { if (maxpower >= 1) { barpower._visible = true; power = power + 1; } } } if (maxpower <= 1) { i_upgrade = 1; } if (maxpower >= 1) { maxpower = gun.bar; barpower.bar._xscale = (power / maxpower) * 100; if (power >= maxpower) { gun.gotoAndStop(gun._currentframe + 1); power = 0; i_upgrade = 1; smoke.gotoAndPlay(2); } } dy = _root.i_enemy["enemy" + i_checkenemy()]._y - this._y; dx = _root.i_enemy["enemy" + i_checkenemy()]._x - this._x; if (dx >= 0) { this.gun._rotation = 180 + ((Math.atan(dy / dx) * 180) / Math.PI); } else { this.gun._rotation = (Math.atan(dy / dx) * 180) / Math.PI; } };Symbol 794 MovieClip Frame 1_parent._parent._parent.i_enemydamage = false; onEnterFrame = function () { if (_root.i_pausegame == true) { stop(); } else { play(); } };Symbol 794 MovieClip Frame 4_root.fire_line.clear(); _parent._parent._parent.i_enemydamage = true; _parent.gotoAndStop(1);Symbol 795 MovieClip Frame 1stop();Symbol 802 MovieClip Frame 1stop(); damage = 5; cost = 50; range = 50; bar = 300;Symbol 802 MovieClip Frame 2damage = 10; cost = 80; range = 50; bar = 500;Symbol 802 MovieClip Frame 3damage = 15; cost = 130; range = 50; bar = 800;Symbol 802 MovieClip Frame 4damage = 25; cost = 0; range = 50; bar = 0;Symbol 803 MovieClip [machine] Frame 1stop(); MONEY = 50; onEnterFrame = function () { if (_root.i_pausegame == false) { i_buildprice._y = i_buildprice._y - 1; i_buildprice._alpha--; } };Symbol 803 MovieClip [machine] Frame 2function i_checkenemy() { var _local3 = 0; while (_local3 < 21) { if (i_upgrade == 1) { if (_root.i_pausegame == false) { if (this.range.hitTest(_root.i_enemy["enemy" + _local3]) && (_root.i_enemy["enemy" + _local3]._currentframe == 1)) { gun.fire.gotoAndStop(2); if (gun.fire.fire._currentframe == 3) { _root.createEmptyMovieClip("fire_line", 3); _root.fire_line.lineStyle(1, 16777215, 100); _root.fire_line.moveTo(this._x, this._y); _root.fire_line.lineTo(_root.i_enemy["enemy" + _local3]._x, _root.i_enemy["enemy" + _local3]._y); } if (i_enemydamage == true) { _root.i_enemy["enemy" + _local3].HEALTH = _root.i_enemy["enemy" + _local3].HEALTH - gun.damage; } return(_local3); } } } _local3++; } } range._visible = false; i_upgrade = 1; loadbar = 0; power = 0; i_mask.onRollOver = function () { range._visible = true; _root.i_cost = gun.cost; _root.i_attack = gun.damage; _root.i_range = gun.range; }; i_mask.onRollOut = function () { range._visible = false; _root.i_cost = 0; _root.i_attack = 0; _root.i_range = 0; }; i_mask.onPress = function () { if (!_root.i_demolish) { if (i_upgrade == 1) { if (_root.i_money >= gun.cost) { _root.i_money = _root.i_money - gun.cost; i_upgrade = 2; } } } else { gotoAndStop (3); } }; onEnterFrame = function () { if (_root.i_baseHP == 21) { gotoAndStop (3); } barpower._visible = false; if (_root.i_pausegame == false) { if (i_upgrade == 2) { if (maxpower >= 1) { barpower._visible = true; power = power + 1; } } } if (maxpower <= 1) { i_upgrade = 1; } if (maxpower >= 1) { maxpower = gun.bar; barpower.bar._xscale = (power / maxpower) * 100; if (power >= maxpower) { gun.gotoAndStop(gun._currentframe + 1); power = 0; i_upgrade = 1; smoke.gotoAndPlay(2); } } dy = _root.i_enemy["enemy" + i_checkenemy()]._y - this._y; dx = _root.i_enemy["enemy" + i_checkenemy()]._x - this._x; if (dx >= 0) { this.gun._rotation = 180 + ((Math.atan(dy / dx) * 180) / Math.PI); } else { this.gun._rotation = (Math.atan(dy / dx) * 180) / Math.PI; } };Symbol 807 MovieClip Frame 1_parent._parent._parent.i_enemydamage = false; onEnterFrame = function () { if (_root.i_pausegame == true) { stop(); } else { play(); } };Symbol 807 MovieClip Frame 11_parent._parent._parent.i_enemydamage = true; _parent.gotoAndStop(1);Symbol 808 MovieClip Frame 1stop();Symbol 819 MovieClip Frame 1stop(); damage = 20; cost = 30; range = 60; bar = 150;Symbol 819 MovieClip Frame 2damage = 40; cost = 25; range = 60; bar = 250;Symbol 819 MovieClip Frame 3damage = 80; cost = 50; range = 60; bar = 375;Symbol 819 MovieClip Frame 4damage = 150; cost = 90; range = 60; bar = 450;Symbol 819 MovieClip Frame 5damage = 250; cost = 150; range = 60; bar = 550;Symbol 819 MovieClip Frame 6damage = 375; cost = 0; range = 60; bar = 0;Symbol 820 MovieClip [flak] Frame 1stop(); MONEY = 20; onEnterFrame = function () { if (_root.i_pausegame == false) { i_buildprice._y = i_buildprice._y - 1; i_buildprice._alpha--; } };Symbol 820 MovieClip [flak] Frame 2function i_checkenemy() { var _local3 = 0; while (_local3 < 30) { if (i_upgrade == 1) { if ((_root.i_pausegame == false) && (_root.air == true)) { if (this.range.hitTest(_root.i_enemy["enemy" + _local3]) && (_root.i_enemy["enemy" + _local3]._currentframe == 1)) { gun.fire.gotoAndStop(2); if (i_enemydamage == true) { _root.i_enemy["enemy" + _local3].HEALTH = _root.i_enemy["enemy" + _local3].HEALTH - gun.damage; } return(_local3); } } } _local3++; } } range._visible = false; i_upgrade = 1; loadbar = 0; power = 0; i_mask.onRollOver = function () { range._visible = true; _root.i_cost = gun.cost; _root.i_attack = gun.damage; _root.i_range = gun.range; }; i_mask.onRollOut = function () { range._visible = false; _root.i_cost = 0; _root.i_attack = 0; _root.i_range = 0; }; i_mask.onPress = function () { if (!_root.i_demolish) { if (i_upgrade == 1) { if (_root.i_money >= gun.cost) { _root.i_money = _root.i_money - gun.cost; i_upgrade = 2; } } } else { gotoAndStop (3); } }; onEnterFrame = function () { if (_root.i_baseHP == 21) { gotoAndStop (3); } barpower._visible = false; if (_root.i_pausegame == false) { if (i_upgrade == 2) { if (maxpower >= 1) { barpower._visible = true; power = power + 1; } } } if (maxpower <= 1) { i_upgrade = 1; } if (maxpower >= 1) { maxpower = gun.bar; barpower.bar._xscale = (power / maxpower) * 100; if (power >= maxpower) { gun.gotoAndStop(gun._currentframe + 1); power = 0; i_upgrade = 1; smoke.gotoAndPlay(2); } } dy = _root.i_enemy["enemy" + i_checkenemy()]._y - this._y; dx = _root.i_enemy["enemy" + i_checkenemy()]._x - this._x; if (dx >= 0) { this.gun._rotation = 180 + ((Math.atan(dy / dx) * 180) / Math.PI); } else { this.gun._rotation = (Math.atan(dy / dx) * 180) / Math.PI; } };Symbol 823 MovieClip Frame 1_parent._parent._parent.i_enemydamage = false; onEnterFrame = function () { if (_root.i_pausegame == true) { stop(); } else { play(); } };Symbol 823 MovieClip Frame 30_root.fire_line.clear(); _parent._parent._parent.i_enemydamage = true; _parent.gotoAndStop(1);Symbol 824 MovieClip Frame 1stop();Symbol 835 MovieClip Frame 1stop(); damage = 5; cost = 45; range = 100; bar = 150;Symbol 835 MovieClip Frame 2damage = 8; cost = 60; range = 100; bar = 250;Symbol 835 MovieClip Frame 3damage = 15; cost = 100; range = 100; bar = 350;Symbol 835 MovieClip Frame 4damage = 22; cost = 150; range = 100; bar = 500;Symbol 835 MovieClip Frame 5damage = 30; cost = 200; range = 100; bar = 630;Symbol 835 MovieClip Frame 6damage = 40; cost = 0; range = 100; bar = 0;Symbol 836 MovieClip [artillery] Frame 1stop(); MONEY = 40; onEnterFrame = function () { if (_root.i_pausegame == false) { i_buildprice._y = i_buildprice._y - 1; i_buildprice._alpha--; } };Symbol 836 MovieClip [artillery] Frame 2function i_checkenemy() { var _local3 = 0; while (_local3 < 30) { if (i_upgrade == 1) { if ((_root.i_pausegame == false) && (_root.air == false)) { if (this.range.hitTest(_root.i_enemy["enemy" + _local3]) && (_root.i_enemy["enemy" + _local3]._currentframe == 1)) { gun.fire.gotoAndStop(2); if (gun.fire.fire._currentframe == 29) { _root.createEmptyMovieClip("fire_line", 2); _root.fire_line.lineStyle(3, 16777215, 100); _root.fire_line.moveTo(this._x, this._y); _root.fire_line.lineTo(_root.i_enemy["enemy" + _local3]._x, _root.i_enemy["enemy" + _local3]._y); } if (i_enemydamage == true) { _root.i_enemy["enemy" + _local3].HEALTH = _root.i_enemy["enemy" + _local3].HEALTH - gun.damage; } return(_local3); } } } _local3++; } } range._visible = false; i_upgrade = 1; loadbar = 0; power = 0; i_mask.onRollOver = function () { range._visible = true; _root.i_cost = gun.cost; _root.i_attack = gun.damage; _root.i_range = gun.range; }; i_mask.onRollOut = function () { range._visible = false; _root.i_cost = 0; _root.i_attack = 0; _root.i_range = 0; }; i_mask.onPress = function () { if (!_root.i_demolish) { if (i_upgrade == 1) { if (_root.i_money >= gun.cost) { _root.i_money = _root.i_money - gun.cost; i_upgrade = 2; } } } else { gotoAndStop (3); } }; onEnterFrame = function () { if (_root.i_baseHP == 21) { gotoAndStop (3); } barpower._visible = false; if (_root.i_pausegame == false) { if (i_upgrade == 2) { if (maxpower >= 1) { barpower._visible = true; power = power + 1; } } } if (maxpower <= 1) { i_upgrade = 1; } if (maxpower >= 1) { maxpower = gun.bar; barpower.bar._xscale = (power / maxpower) * 100; if (power >= maxpower) { gun.gotoAndStop(gun._currentframe + 1); power = 0; i_upgrade = 1; smoke.gotoAndPlay(2); } } dy = _root.i_enemy["enemy" + i_checkenemy()]._y - this._y; dx = _root.i_enemy["enemy" + i_checkenemy()]._x - this._x; if (dx >= 0) { this.gun._rotation = 180 + ((Math.atan(dy / dx) * 180) / Math.PI); } else { this.gun._rotation = (Math.atan(dy / dx) * 180) / Math.PI; } };Symbol 849 MovieClip Frame 1stop();Symbol 851 MovieClip Frame 1_parent._parent._parent.i_enemydamage = false; onEnterFrame = function () { if (_root.i_pausegame == true) { stop(); } else { play(); } };Symbol 851 MovieClip Frame 36_parent._parent._parent.i_enemydamage = true; _parent.gotoAndStop(1);Symbol 852 MovieClip Frame 1stop();Symbol 853 MovieClip Frame 1stop(); damage = 20; cost = 60; range = 15; bar = 170;Symbol 853 MovieClip Frame 2damage = 40; cost = 55; range = 15; bar = 250;Symbol 853 MovieClip Frame 3damage = 70; cost = 90; range = 15; bar = 380;Symbol 853 MovieClip Frame 4damage = 90; cost = 150; range = 15; bar = 500;Symbol 853 MovieClip Frame 5damage = 120; cost = 200; range = 15; bar = 650;Symbol 853 MovieClip Frame 6damage = 170; cost = 0; range = 100; bar = 0;Symbol 854 MovieClip [bunker] Frame 1stop(); MONEY = 45; onEnterFrame = function () { if (_root.i_pausegame == false) { i_buildprice._y = i_buildprice._y - 1; i_buildprice._alpha--; } };Symbol 854 MovieClip [bunker] Frame 2function i_checkenemy() { var _local3 = 0; while (_local3 < 30) { if (i_upgrade == 1) { if ((_root.i_pausegame == false) && (_root.air == false)) { if (this.range.hitTest(_root.i_enemy["enemy" + _local3]) && (_root.i_enemy["enemy" + _local3]._currentframe == 1)) { gun.fire.gotoAndStop(2); if (i_enemydamage == true) { _root.i_enemy["enemy" + _local3].HEALTH = _root.i_enemy["enemy" + _local3].HEALTH - gun.damage; } return(_local3); } } } _local3++; } } range._visible = false; i_upgrade = 1; loadbar = 0; power = 0; i_mask.onRollOver = function () { range._visible = true; _root.i_cost = gun.cost; _root.i_attack = gun.damage; _root.i_range = gun.range; }; i_mask.onRollOut = function () { range._visible = false; _root.i_cost = 0; _root.i_attack = 0; _root.i_range = 0; }; i_mask.onPress = function () { if (!_root.i_demolish) { if (i_upgrade == 1) { if (_root.i_money >= gun.cost) { _root.i_money = _root.i_money - gun.cost; i_upgrade = 2; } } } else { gotoAndStop (3); } }; onEnterFrame = function () { if (_root.i_baseHP == 21) { gotoAndStop (3); } bunker_types.gotoAndStop(gun._currentframe); barpower._visible = false; if (_root.i_pausegame == false) { if (i_upgrade == 2) { if (maxpower >= 1) { barpower._visible = true; power = power + 1; } } } if (maxpower <= 1) { i_upgrade = 1; } if (maxpower >= 1) { maxpower = gun.bar; barpower.bar._xscale = (power / maxpower) * 100; if (power >= maxpower) { gun.gotoAndStop(gun._currentframe + 1); power = 0; i_upgrade = 1; smoke.gotoAndPlay(2); } } dy = _root.i_enemy["enemy" + i_checkenemy()]._y - this._y; dx = _root.i_enemy["enemy" + i_checkenemy()]._x - this._x; if (dx >= 0) { this.gun._rotation = 180 + ((Math.atan(dy / dx) * 180) / Math.PI); } else { this.gun._rotation = (Math.atan(dy / dx) * 180) / Math.PI; } };Symbol 857 MovieClip Frame 1i_randomnumber = (random(100) / 20) + 1; onEnterFrame = function () { this._x = this._x + i_randomnumber; if (this._x >= 680) { this._x = -50; } };Symbol 863 MovieClip Frame 1stop(); gotoAndStop(random(5) + 1);Symbol 864 MovieClip Frame 51this._x = random(631); this._y = random(40) + 60;Symbol 1028 Buttonon (press) { sboard.dir = "ups"; } on (release) { sboard.dir = "stop"; }Symbol 1029 Buttonon (press) { sboard.dir = "downs"; } on (release) { sboard.dir = "stop"; }Symbol 1037 MovieClip Frame 1stop();Symbol 1037 MovieClip Frame 2stop();Symbol 1046 MovieClip Frame 1stop();Symbol 1046 MovieClip Frame 40_root.gotoAndStop(3);Symbol 1053 MovieClip Frame 1stop();Symbol 1199 MovieClip Frame 1stop(); onEnterFrame = function () { i_next.onPress = function () { gotoAndStop(_currentframe + 1); }; i_back.onPress = function () { gotoAndStop(_currentframe - 1); }; };Symbol 1199 MovieClip Frame 6_root.blackanimation.gotoAndPlay("close"); _root.stopwhere = 5;Symbol 1208 MovieClip Frame 1stop(); this.onEnterFrame = function () { this.startDrag(true); updateAfterEvent(); if (_root.build == 0) { this.gotoAndStop(1); } if (_root.build == 1) { this.gotoAndStop(2); } if (_root.build == 2) { this.gotoAndStop(5); } if (_root.build == 3) { this.gotoAndStop(6); } if (_root.build == 4) { this.gotoAndStop(7); } if (_root.build == 5) { this.gotoAndStop(3); } if (_root.build == 6) { this.gotoAndStop(4); } if (_root.build == 7) { this.gotoAndStop(8); } if (_root.build == 8) { this.gotoAndStop(9); } if (_root.build == 9) { this.gotoAndStop(10); } };
Library Items
Symbol 1 Bitmap | Used by:2 | |
Symbol 2 Graphic | Uses:1 | Used by:Timeline |
Symbol 3 Graphic | Used by:4 | |
Symbol 4 MovieClip | Uses:3 | Used by:57 |
Symbol 5 Graphic | Used by:57 | |
Symbol 6 Graphic | Used by:7 | |
Symbol 7 MovieClip | Uses:6 | Used by:57 |
Symbol 8 Bitmap | Used by:9 | |
Symbol 9 Graphic | Uses:8 | Used by:56 57 |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 Button | Uses:10 | Used by:57 |
Symbol 12 Graphic | Used by:57 | |
Symbol 13 Bitmap | Used by:14 | |
Symbol 14 Graphic | Uses:13 | Used by:56 |
Symbol 15 Font | Used by:16 | |
Symbol 16 Text | Uses:15 | Used by:19 |
Symbol 17 Font | Used by:18 | |
Symbol 18 Text | Uses:17 | Used by:19 |
Symbol 19 MovieClip | Uses:16 18 | Used by:56 |
Symbol 20 Bitmap | Used by:21 | |
Symbol 21 Graphic | Uses:20 | Used by:56 |
Symbol 22 Bitmap | Used by:23 | |
Symbol 23 Graphic | Uses:22 | Used by:56 |
Symbol 24 Bitmap | Used by:25 | |
Symbol 25 Graphic | Uses:24 | Used by:56 |
Symbol 26 Bitmap | Used by:27 | |
Symbol 27 Graphic | Uses:26 | Used by:56 |
Symbol 28 Bitmap | Used by:29 | |
Symbol 29 Graphic | Uses:28 | Used by:56 |
Symbol 30 Bitmap | Used by:31 | |
Symbol 31 Graphic | Uses:30 | Used by:56 |
Symbol 32 Bitmap | Used by:33 | |
Symbol 33 Graphic | Uses:32 | Used by:56 |
Symbol 34 Bitmap | Used by:35 | |
Symbol 35 Graphic | Uses:34 | Used by:56 |
Symbol 36 Bitmap | Used by:37 | |
Symbol 37 Graphic | Uses:36 | Used by:56 |
Symbol 38 Bitmap | Used by:39 | |
Symbol 39 Graphic | Uses:38 | Used by:56 |
Symbol 40 Bitmap | Used by:41 | |
Symbol 41 Graphic | Uses:40 | Used by:56 |
Symbol 42 Bitmap | Used by:43 | |
Symbol 43 Graphic | Uses:42 | Used by:56 |
Symbol 44 Bitmap | Used by:45 | |
Symbol 45 Graphic | Uses:44 | Used by:56 |
Symbol 46 Bitmap | Used by:47 | |
Symbol 47 Graphic | Uses:46 | Used by:56 |
Symbol 48 Bitmap | Used by:49 | |
Symbol 49 Graphic | Uses:48 | Used by:56 |
Symbol 50 Bitmap | Used by:51 | |
Symbol 51 Graphic | Uses:50 | Used by:56 |
Symbol 52 Bitmap | Used by:53 | |
Symbol 53 Graphic | Uses:52 | Used by:56 |
Symbol 54 Bitmap | Used by:55 | |
Symbol 55 Graphic | Uses:54 | Used by:56 |
Symbol 56 MovieClip | Uses:14 19 21 23 25 27 29 31 33 35 37 39 41 43 45 47 49 51 53 55 9 | Used by:57 |
Symbol 57 MovieClip | Uses:4 5 7 9 11 12 56 | Used by:Timeline |
Symbol 58 Graphic | Used by:71 | |
Symbol 59 Graphic | Used by:60 | |
Symbol 60 MovieClip | Uses:59 | Used by:71 |
Symbol 61 Graphic | Used by:71 | |
Symbol 62 Font | Used by:63 | |
Symbol 63 EditableText | Uses:62 | Used by:71 |
Symbol 64 ShapeTweening | Used by:71 | |
Symbol 65 Font | Used by:66 | |
Symbol 66 Text | Uses:65 | Used by:71 |
Symbol 67 Font | Used by:68 285 286 317 318 1023 1043 | |
Symbol 68 Text | Uses:67 | Used by:69 |
Symbol 69 MovieClip | Uses:68 | Used by:71 |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:58 60 61 63 64 66 69 70 | Used by:Timeline |
Symbol 72 Font | Used by:73 75 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 177 | |
Symbol 73 Text | Uses:72 | Used by:74 |
Symbol 74 MovieClip | Uses:73 | Used by:133 |
Symbol 75 Text | Uses:72 | Used by:76 |
Symbol 76 MovieClip | Uses:75 | Used by:133 |
Symbol 77 EditableText | Uses:72 | Used by:132 |
Symbol 78 EditableText | Uses:72 | Used by:132 |
Symbol 79 EditableText | Uses:72 | Used by:132 |
Symbol 80 EditableText | Uses:72 | Used by:132 |
Symbol 81 EditableText | Uses:72 | Used by:132 |
Symbol 82 EditableText | Uses:72 | Used by:132 |
Symbol 83 EditableText | Uses:72 | Used by:132 |
Symbol 84 EditableText | Uses:72 | Used by:132 |
Symbol 85 EditableText | Uses:72 | Used by:132 |
Symbol 86 EditableText | Uses:72 | Used by:132 |
Symbol 87 EditableText | Uses:72 | Used by:132 |
Symbol 88 EditableText | Uses:72 | Used by:132 |
Symbol 89 EditableText | Uses:72 | Used by:132 |
Symbol 90 EditableText | Uses:72 | Used by:132 |
Symbol 91 EditableText | Uses:72 | Used by:132 |
Symbol 92 EditableText | Uses:72 | Used by:132 |
Symbol 93 EditableText | Uses:72 | Used by:132 |
Symbol 94 EditableText | Uses:72 | Used by:132 |
Symbol 95 EditableText | Uses:72 | Used by:132 |
Symbol 96 EditableText | Uses:72 | Used by:132 |
Symbol 97 EditableText | Uses:72 | Used by:132 |
Symbol 98 EditableText | Uses:72 | Used by:132 |
Symbol 99 EditableText | Uses:72 | Used by:132 |
Symbol 100 EditableText | Uses:72 | Used by:132 |
Symbol 101 EditableText | Uses:72 | Used by:132 |
Symbol 102 EditableText | Uses:72 | Used by:132 |
Symbol 103 EditableText | Uses:72 | Used by:132 |
Symbol 104 EditableText | Uses:72 | Used by:132 |
Symbol 105 EditableText | Uses:72 | Used by:132 |
Symbol 106 EditableText | Uses:72 | Used by:132 |
Symbol 107 EditableText | Uses:72 | Used by:132 |
Symbol 108 EditableText | Uses:72 | Used by:132 |
Symbol 109 EditableText | Uses:72 | Used by:132 |
Symbol 110 EditableText | Uses:72 | Used by:132 |
Symbol 111 EditableText | Uses:72 | Used by:132 |
Symbol 112 EditableText | Uses:72 | Used by:132 |
Symbol 113 EditableText | Uses:72 | Used by:132 |
Symbol 114 EditableText | Uses:72 | Used by:132 |
Symbol 115 EditableText | Uses:72 | Used by:132 |
Symbol 116 EditableText | Uses:72 | Used by:132 |
Symbol 117 EditableText | Uses:72 | Used by:132 |
Symbol 118 EditableText | Uses:72 | Used by:132 |
Symbol 119 EditableText | Uses:72 | Used by:132 |
Symbol 120 EditableText | Uses:72 | Used by:132 |
Symbol 121 EditableText | Uses:72 | Used by:132 |
Symbol 122 EditableText | Uses:72 | Used by:132 |
Symbol 123 EditableText | Uses:72 | Used by:132 |
Symbol 124 EditableText | Uses:72 | Used by:132 |
Symbol 125 EditableText | Uses:72 | Used by:132 |
Symbol 126 EditableText | Uses:72 | Used by:132 |
Symbol 127 EditableText | Uses:72 | Used by:132 |
Symbol 128 EditableText | Uses:72 | Used by:132 |
Symbol 129 EditableText | Uses:72 | Used by:132 |
Symbol 130 EditableText | Uses:72 | Used by:132 |
Symbol 131 EditableText | Uses:72 | Used by:132 |
Symbol 132 MovieClip | Uses:77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 | Used by:133 |
Symbol 133 MovieClip | Uses:74 76 132 | Used by:134 |
Symbol 134 MovieClip | Uses:133 | Used by:Timeline |
Symbol 135 Bitmap | Used by:136 | |
Symbol 136 Graphic | Uses:135 | Used by:139 |
Symbol 137 Bitmap | Used by:138 | |
Symbol 138 Graphic | Uses:137 | Used by:139 142 |
Symbol 139 MovieClip | Uses:136 138 | Used by:143 |
Symbol 140 Bitmap | Used by:141 | |
Symbol 141 Graphic | Uses:140 | Used by:142 |
Symbol 142 MovieClip | Uses:141 138 | Used by:143 |
Symbol 143 MovieClip | Uses:139 142 | Used by:Timeline |
Symbol 144 Graphic | Used by:157 | |
Symbol 145 Bitmap | Used by:146 | |
Symbol 146 Graphic | Uses:145 | Used by:147 148 149 150 151 155 |
Symbol 147 Button | Uses:146 | Used by:156 |
Symbol 148 Button | Uses:146 | Used by:156 |
Symbol 149 Button | Uses:146 | Used by:156 |
Symbol 150 Button | Uses:146 | Used by:156 |
Symbol 151 Button | Uses:146 | Used by:156 |
Symbol 152 Bitmap | Used by:153 | |
Symbol 153 Graphic | Uses:152 | Used by:154 |
Symbol 154 MovieClip | Uses:153 | Used by:156 |
Symbol 155 Button | Uses:146 | Used by:156 |
Symbol 156 MovieClip | Uses:147 148 149 150 151 154 155 | Used by:157 |
Symbol 157 MovieClip | Uses:144 156 | Used by:Timeline |
Symbol 158 Graphic | Used by:Timeline | |
Symbol 159 Sound [fogaudio] | Used by:176 | |
Symbol 160 Sound | Used by:176 | |
Symbol 161 Sound [i_hitbasesound_s] | Used by:176 | |
Symbol 162 Sound [cancel] | Used by:176 | |
Symbol 163 Sound [i_lostmusic] | Used by:176 | |
Symbol 164 Sound [click] | Used by:176 870 | |
Symbol 165 Sound [STALINGRAD_level5] | Used by:176 | |
Symbol 166 Sound [STALINGRAD_level7] | Used by:176 | |
Symbol 167 Sound [STALINGRAD_level8] | Used by:176 | |
Symbol 168 Sound [STALINGRAD_level9] | Used by:176 | |
Symbol 169 Sound [STALINGRAD_level1] | Used by:176 | |
Symbol 170 Sound [STALINGRAD_level6] | Used by:176 | |
Symbol 171 Sound [STALINGRAD_level2] | Used by:176 | |
Symbol 172 Sound [STALINGRAD_level3] | Used by:176 | |
Symbol 173 Sound [STALINGRAD_level4] | Used by:176 | |
Symbol 174 Sound [STALINGRAD_level10] | Used by:176 | |
Symbol 175 Sound [STALINGRAD_menu] | Used by:176 | |
Symbol 176 MovieClip | Uses:159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 | Used by:Timeline |
Symbol 177 Text | Uses:72 | Used by:Timeline |
Symbol 178 Graphic | Used by:179 538 587 1046 1127 Timeline | |
Symbol 179 Button | Uses:178 | Used by:257 394 |
Symbol 180 Bitmap | Used by:181 272 | |
Symbol 181 Graphic | Uses:180 | Used by:182 |
Symbol 182 MovieClip | Uses:181 | Used by:257 |
Symbol 183 Font | Used by:184 217 218 219 220 221 224 225 228 229 232 233 236 237 240 241 244 245 248 249 252 253 256 275 276 277 283 284 287 288 292 295 299 313 314 315 316 319 320 330 331 332 334 344 345 346 347 348 351 352 355 356 359 360 363 364 374 375 378 379 382 383 386 387 390 391 463 464 505 515 546 547 548 549 550 551 553 555 556 559 560 749 750 1033 1034 1035 1067 1068 1071 1072 1075 1076 1079 1080 1083 1084 1087 1088 1091 1092 1095 1096 1099 1100 1103 1104 1120 1131 1138 1142 1143 1144 1145 1146 1149 1150 1151 1152 1153 1154 1155 1156 1158 1160 1164 1166 1172 1173 1174 1175 1177 1180 1181 1182 1187 1188 1189 1190 1191 1195 1196 1197 1198 | |
Symbol 184 Text | Uses:183 | Used by:257 |
Symbol 185 Graphic | Used by:215 | |
Symbol 186 Graphic | Used by:215 | |
Symbol 187 Graphic | Used by:215 | |
Symbol 188 Graphic | Used by:215 | |
Symbol 189 Graphic | Used by:215 | |
Symbol 190 Graphic | Used by:215 | |
Symbol 191 Graphic | Used by:215 | |
Symbol 192 Graphic | Used by:215 | |
Symbol 193 Graphic | Used by:215 | |
Symbol 194 Graphic | Used by:215 | |
Symbol 195 Graphic | Used by:215 | |
Symbol 196 Graphic | Used by:215 | |
Symbol 197 Graphic | Used by:215 | |
Symbol 198 Graphic | Used by:215 | |
Symbol 199 Graphic | Used by:215 | |
Symbol 200 Graphic | Used by:215 | |
Symbol 201 Graphic | Used by:215 | |
Symbol 202 Graphic | Used by:215 | |
Symbol 203 Graphic | Used by:215 | |
Symbol 204 Graphic | Used by:215 | |
Symbol 205 Graphic | Used by:215 | |
Symbol 206 Graphic | Used by:215 | |
Symbol 207 Graphic | Used by:215 | |
Symbol 208 Graphic | Used by:215 | |
Symbol 209 Graphic | Used by:215 | |
Symbol 210 Graphic | Used by:215 | |
Symbol 211 Graphic | Used by:215 | |
Symbol 212 Graphic | Used by:215 | |
Symbol 213 Graphic | Used by:215 | |
Symbol 214 Graphic | Used by:215 | |
Symbol 215 MovieClip | Uses:185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 | Used by:257 1199 Timeline |
Symbol 216 Graphic | Used by:257 | |
Symbol 217 Text | Uses:183 | Used by:257 |
Symbol 218 Text | Uses:183 | Used by:257 |
Symbol 219 Text | Uses:183 | Used by:257 |
Symbol 220 Text | Uses:183 | Used by:223 |
Symbol 221 Text | Uses:183 | Used by:223 |
Symbol 222 Graphic | Used by:223 | |
Symbol 223 Button | Uses:220 221 222 | Used by:257 |
Symbol 224 Text | Uses:183 | Used by:227 |
Symbol 225 Text | Uses:183 | Used by:227 |
Symbol 226 Graphic | Used by:227 | |
Symbol 227 Button | Uses:224 225 226 | Used by:257 |
Symbol 228 Text | Uses:183 | Used by:231 |
Symbol 229 Text | Uses:183 | Used by:231 |
Symbol 230 Graphic | Used by:231 | |
Symbol 231 Button | Uses:228 229 230 | Used by:257 |
Symbol 232 Text | Uses:183 | Used by:235 |
Symbol 233 Text | Uses:183 | Used by:235 |
Symbol 234 Graphic | Used by:235 | |
Symbol 235 Button | Uses:232 233 234 | Used by:257 |
Symbol 236 Text | Uses:183 | Used by:239 |
Symbol 237 Text | Uses:183 | Used by:239 |
Symbol 238 Graphic | Used by:239 | |
Symbol 239 Button | Uses:236 237 238 | Used by:257 |
Symbol 240 Text | Uses:183 | Used by:243 |
Symbol 241 Text | Uses:183 | Used by:243 |
Symbol 242 Graphic | Used by:243 | |
Symbol 243 Button | Uses:240 241 242 | Used by:257 |
Symbol 244 Text | Uses:183 | Used by:247 |
Symbol 245 Text | Uses:183 | Used by:247 |
Symbol 246 Graphic | Used by:247 | |
Symbol 247 Button | Uses:244 245 246 | Used by:257 |
Symbol 248 Text | Uses:183 | Used by:251 |
Symbol 249 Text | Uses:183 | Used by:251 |
Symbol 250 Graphic | Used by:251 | |
Symbol 251 Button | Uses:248 249 250 | Used by:257 |
Symbol 252 Text | Uses:183 | Used by:255 |
Symbol 253 Text | Uses:183 | Used by:255 |
Symbol 254 Graphic | Used by:255 | |
Symbol 255 Button | Uses:252 253 254 | Used by:257 |
Symbol 256 Text | Uses:183 | Used by:257 |
Symbol 257 MovieClip [i_paused] | Uses:179 182 184 215 216 217 218 219 223 227 231 235 239 243 247 251 255 256 | Used by:Timeline |
Symbol 258 Graphic | Used by:259 | |
Symbol 259 MovieClip | Uses:258 | Used by:260 807 |
Symbol 260 MovieClip [i_smokefire] | Uses:259 | Used by:Timeline |
Symbol 261 Graphic | Used by:262 | |
Symbol 262 MovieClip | Uses:261 | Used by:269 650 |
Symbol 263 Bitmap | Used by:264 | |
Symbol 264 Graphic | Uses:263 | Used by:269 |
Symbol 265 Bitmap | Used by:266 | |
Symbol 266 Graphic | Uses:265 | Used by:269 |
Symbol 267 Bitmap | Used by:268 | |
Symbol 268 Graphic | Uses:267 | Used by:269 |
Symbol 269 MovieClip [bird] | Uses:262 264 266 268 | Used by:Timeline |
Symbol 270 Bitmap | Used by:272 993 | |
Symbol 271 Bitmap | Used by:272 | |
Symbol 272 Graphic | Uses:270 271 180 | Used by:394 |
Symbol 273 Bitmap | Used by:274 | |
Symbol 274 Graphic | Uses:273 | Used by:329 |
Symbol 275 EditableText | Uses:183 | Used by:329 |
Symbol 276 EditableText | Uses:183 | Used by:329 |
Symbol 277 Text | Uses:183 | Used by:329 |
Symbol 278 Bitmap | Used by:279 | |
Symbol 279 Graphic | Uses:278 | Used by:280 282 |
Symbol 280 MovieClip | Uses:279 | Used by:282 |
Symbol 281 Sound | Used by:282 | |
Symbol 282 Button | Uses:280 279 281 | Used by:329 |
Symbol 283 EditableText | Uses:183 | Used by:329 |
Symbol 284 EditableText | Uses:183 | Used by:329 |
Symbol 285 EditableText | Uses:67 | Used by:329 |
Symbol 286 EditableText | Uses:67 | Used by:329 |
Symbol 287 EditableText | Uses:183 | Used by:329 |
Symbol 288 EditableText | Uses:183 | Used by:329 |
Symbol 289 Bitmap | Used by:290 | |
Symbol 290 Graphic | Uses:289 | Used by:291 503 511 |
Symbol 291 MovieClip | Uses:290 | Used by:293 294 296 297 394 |
Symbol 292 Text | Uses:183 | Used by:293 |
Symbol 293 MovieClip | Uses:291 292 | Used by:294 |
Symbol 294 MovieClip | Uses:291 293 | Used by:329 |
Symbol 295 Text | Uses:183 | Used by:296 |
Symbol 296 MovieClip | Uses:291 295 | Used by:297 |
Symbol 297 MovieClip | Uses:291 296 | Used by:329 |
Symbol 298 Graphic | Used by:302 | |
Symbol 299 Text | Uses:183 | Used by:302 |
Symbol 300 Bitmap | Used by:301 333 335 674 | |
Symbol 301 Graphic | Uses:300 | Used by:302 |
Symbol 302 MovieClip | Uses:298 299 301 | Used by:329 |
Symbol 303 Bitmap | Used by:304 | |
Symbol 304 Graphic | Uses:303 | Used by:329 |
Symbol 305 Bitmap | Used by:306 | |
Symbol 306 Graphic | Uses:305 | Used by:329 |
Symbol 307 Bitmap | Used by:308 | |
Symbol 308 Graphic | Uses:307 | Used by:329 |
Symbol 309 Bitmap | Used by:310 | |
Symbol 310 Graphic | Uses:309 | Used by:329 |
Symbol 311 Bitmap | Used by:312 | |
Symbol 312 Graphic | Uses:311 | Used by:329 |
Symbol 313 EditableText | Uses:183 | Used by:329 |
Symbol 314 EditableText | Uses:183 | Used by:329 |
Symbol 315 EditableText | Uses:183 | Used by:329 |
Symbol 316 EditableText | Uses:183 | Used by:329 |
Symbol 317 EditableText | Uses:67 | Used by:329 |
Symbol 318 EditableText | Uses:67 | Used by:329 |
Symbol 319 EditableText | Uses:183 | Used by:329 |
Symbol 320 EditableText | Uses:183 | Used by:329 |
Symbol 321 Bitmap | Used by:322 | |
Symbol 322 Graphic | Uses:321 | Used by:329 |
Symbol 323 Bitmap | Used by:324 | |
Symbol 324 Graphic | Uses:323 | Used by:329 |
Symbol 325 Bitmap | Used by:326 | |
Symbol 326 Graphic | Uses:325 | Used by:329 |
Symbol 327 Bitmap | Used by:328 | |
Symbol 328 Graphic | Uses:327 | Used by:329 |
Symbol 329 MovieClip | Uses:274 275 276 277 282 283 284 285 286 287 288 294 297 302 304 306 308 310 312 313 314 315 316 317 318 319 320 322 324 326 328 | Used by:394 |
Symbol 330 Text | Uses:183 | Used by:394 |
Symbol 331 Text | Uses:183 | Used by:394 |
Symbol 332 Text | Uses:183 | Used by:394 |
Symbol 333 Graphic | Uses:300 | Used by:394 |
Symbol 334 Text | Uses:183 | Used by:394 |
Symbol 335 Graphic | Uses:300 | Used by:394 |
Symbol 336 Font | Used by:337 338 339 509 510 518 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1108 1114 | |
Symbol 337 EditableText | Uses:336 | Used by:394 |
Symbol 338 EditableText | Uses:336 | Used by:394 |
Symbol 339 EditableText | Uses:336 | Used by:394 |
Symbol 340 Bitmap | Used by:341 | |
Symbol 341 Graphic | Uses:340 | Used by:342 343 |
Symbol 342 MovieClip | Uses:341 | Used by:343 |
Symbol 343 Button | Uses:342 341 | Used by:394 |
Symbol 344 Text | Uses:183 | Used by:394 |
Symbol 345 Text | Uses:183 | Used by:394 |
Symbol 346 Text | Uses:183 | Used by:394 |
Symbol 347 Text | Uses:183 | Used by:350 |
Symbol 348 Text | Uses:183 | Used by:350 |
Symbol 349 Graphic | Used by:350 | |
Symbol 350 Button | Uses:347 348 349 | Used by:394 |
Symbol 351 Text | Uses:183 | Used by:354 |
Symbol 352 Text | Uses:183 | Used by:354 |
Symbol 353 Graphic | Used by:354 | |
Symbol 354 Button | Uses:351 352 353 | Used by:394 |
Symbol 355 Text | Uses:183 | Used by:358 |
Symbol 356 Text | Uses:183 | Used by:358 |
Symbol 357 Graphic | Used by:358 | |
Symbol 358 Button | Uses:355 356 357 | Used by:394 |
Symbol 359 Text | Uses:183 | Used by:362 |
Symbol 360 Text | Uses:183 | Used by:362 |
Symbol 361 Graphic | Used by:362 | |
Symbol 362 Button | Uses:359 360 361 | Used by:394 |
Symbol 363 Text | Uses:183 | Used by:366 |
Symbol 364 Text | Uses:183 | Used by:366 |
Symbol 365 Graphic | Used by:366 | |
Symbol 366 Button | Uses:363 364 365 | Used by:394 |
Symbol 367 Bitmap | Used by:369 879 | |
Symbol 368 Bitmap | Used by:369 512 | |
Symbol 369 Graphic | Uses:367 368 | Used by:394 |
Symbol 370 Bitmap | Used by:372 756 1202 | |
Symbol 371 Bitmap | Used by:372 748 1203 1205 | |
Symbol 372 Graphic | Uses:370 371 | Used by:373 |
Symbol 373 MovieClip | Uses:372 | Used by:394 |
Symbol 374 Text | Uses:183 | Used by:377 |
Symbol 375 Text | Uses:183 | Used by:377 |
Symbol 376 Graphic | Used by:377 | |
Symbol 377 Button | Uses:374 375 376 | Used by:394 |
Symbol 378 Text | Uses:183 | Used by:381 |
Symbol 379 Text | Uses:183 | Used by:381 |
Symbol 380 Graphic | Used by:381 | |
Symbol 381 Button | Uses:378 379 380 | Used by:394 |
Symbol 382 Text | Uses:183 | Used by:385 |
Symbol 383 Text | Uses:183 | Used by:385 |
Symbol 384 Graphic | Used by:385 | |
Symbol 385 Button | Uses:382 383 384 | Used by:394 |
Symbol 386 Text | Uses:183 | Used by:389 |
Symbol 387 Text | Uses:183 | Used by:389 |
Symbol 388 Graphic | Used by:389 | |
Symbol 389 Button | Uses:386 387 388 | Used by:394 |
Symbol 390 Text | Uses:183 | Used by:393 |
Symbol 391 Text | Uses:183 | Used by:393 |
Symbol 392 Graphic | Used by:393 | |
Symbol 393 Button | Uses:390 391 392 | Used by:394 |
Symbol 394 MovieClip [research_menu] | Uses:179 272 329 330 331 332 333 291 334 335 337 338 339 343 344 345 346 350 354 358 362 366 369 373 377 381 385 389 393 | Used by:Timeline |
Symbol 395 Graphic | Used by:400 682 | |
Symbol 396 Bitmap | Used by:397 398 679 680 | |
Symbol 397 Graphic | Uses:396 | Used by:399 |
Symbol 398 Graphic | Uses:396 | Used by:399 |
Symbol 399 MovieClip | Uses:397 398 | Used by:400 |
Symbol 400 Button | Uses:395 399 | Used by:467 471 472 747 791 803 820 836 854 |
Symbol 401 Bitmap | Used by:402 | |
Symbol 402 Graphic | Uses:401 | Used by:467 471 472 |
Symbol 403 Graphic | Used by:408 470 652 | |
Symbol 404 ShapeTweening | Used by:408 | |
Symbol 405 Bitmap | Used by:406 469 | |
Symbol 406 Graphic | Uses:405 | Used by:408 470 652 |
Symbol 407 Graphic | Used by:408 651 | |
Symbol 408 MovieClip | Uses:403 404 406 407 | Used by:467 791 803 820 836 854 |
Symbol 409 Bitmap | Used by:410 | |
Symbol 410 Graphic | Uses:409 | Used by:419 |
Symbol 411 Bitmap | Used by:412 | |
Symbol 412 Graphic | Uses:411 | Used by:419 |
Symbol 413 Bitmap | Used by:414 | |
Symbol 414 Graphic | Uses:413 | Used by:419 |
Symbol 415 Bitmap | Used by:416 | |
Symbol 416 Graphic | Uses:415 | Used by:419 |
Symbol 417 Bitmap | Used by:418 | |
Symbol 418 Graphic | Uses:417 | Used by:419 1208 |
Symbol 419 MovieClip | Uses:410 412 414 416 418 | Used by:467 471 472 1208 |
Symbol 420 Graphic | Used by:462 | |
Symbol 421 Graphic | Used by:431 | |
Symbol 422 Graphic | Used by:431 | |
Symbol 423 Graphic | Used by:431 | |
Symbol 424 Graphic | Used by:431 | |
Symbol 425 Graphic | Used by:431 | |
Symbol 426 Graphic | Used by:431 | |
Symbol 427 Graphic | Used by:431 | |
Symbol 428 Graphic | Used by:431 | |
Symbol 429 Graphic | Used by:431 | |
Symbol 430 Graphic | Used by:431 | |
Symbol 431 MovieClip | Uses:421 422 423 424 425 426 427 428 429 430 | Used by:432 |
Symbol 432 MovieClip | Uses:431 | Used by:462 |
Symbol 433 Graphic | Used by:462 | |
Symbol 434 Graphic | Used by:462 | |
Symbol 435 Graphic | Used by:462 | |
Symbol 436 Graphic | Used by:462 | |
Symbol 437 Graphic | Used by:462 | |
Symbol 438 Graphic | Used by:462 | |
Symbol 439 Graphic | Used by:462 | |
Symbol 440 Graphic | Used by:462 | |
Symbol 441 Graphic | Used by:462 | |
Symbol 442 Graphic | Used by:462 | |
Symbol 443 Graphic | Used by:462 | |
Symbol 444 Graphic | Used by:462 | |
Symbol 445 Graphic | Used by:462 | |
Symbol 446 Graphic | Used by:462 | |
Symbol 447 Graphic | Used by:462 | |
Symbol 448 Graphic | Used by:462 | |
Symbol 449 Graphic | Used by:462 | |
Symbol 450 Graphic | Used by:462 | |
Symbol 451 Graphic | Used by:462 | |
Symbol 452 Graphic | Used by:462 | |
Symbol 453 Graphic | Used by:462 | |
Symbol 454 Graphic | Used by:462 | |
Symbol 455 Graphic | Used by:462 | |
Symbol 456 Graphic | Used by:462 | |
Symbol 457 Graphic | Used by:462 | |
Symbol 458 Graphic | Used by:462 | |
Symbol 459 Graphic | Used by:462 | |
Symbol 460 Graphic | Used by:462 | |
Symbol 461 Graphic | Used by:462 | |
Symbol 462 MovieClip | Uses:420 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 | Used by:467 471 472 664 676 791 803 820 836 854 |
Symbol 463 EditableText | Uses:183 | Used by:465 |
Symbol 464 Text | Uses:183 | Used by:465 |
Symbol 465 MovieClip | Uses:463 464 | Used by:467 664 |
Symbol 466 Sound | Used by:467 471 472 | |
Symbol 467 MovieClip [factory] | Uses:400 402 408 419 462 465 466 | Used by:Timeline |
Symbol 468 ShapeTweening | Used by:470 | |
Symbol 469 Graphic | Uses:405 | Used by:470 |
Symbol 470 MovieClip | Uses:403 468 406 469 | Used by:471 472 |
Symbol 471 MovieClip [factoryd] | Uses:400 402 470 419 462 466 | Used by:Timeline |
Symbol 472 MovieClip [factoryt] | Uses:400 402 470 419 462 466 | Used by:Timeline |
Symbol 473 Bitmap | Used by:474 | |
Symbol 474 Graphic | Uses:473 | Used by:532 |
Symbol 475 Font | Used by:476 520 521 | |
Symbol 476 EditableText | Uses:475 | Used by:532 |
Symbol 477 Bitmap | Used by:478 | |
Symbol 478 Graphic | Uses:477 | Used by:502 |
Symbol 479 Bitmap | Used by:480 481 482 483 484 485 486 487 488 | |
Symbol 480 Graphic | Uses:479 | Used by:502 |
Symbol 481 Graphic | Uses:479 | Used by:502 |
Symbol 482 Graphic | Uses:479 | Used by:502 |
Symbol 483 Graphic | Uses:479 | Used by:502 |
Symbol 484 Graphic | Uses:479 | Used by:502 |
Symbol 485 Graphic | Uses:479 | Used by:502 |
Symbol 486 Graphic | Uses:479 | Used by:502 |
Symbol 487 Graphic | Uses:479 | Used by:502 |
Symbol 488 Graphic | Uses:479 | Used by:502 |
Symbol 489 Bitmap | Used by:490 491 492 493 494 495 496 497 | |
Symbol 490 Graphic | Uses:489 | Used by:502 |
Symbol 491 Graphic | Uses:489 | Used by:502 |
Symbol 492 Graphic | Uses:489 | Used by:502 |
Symbol 493 Graphic | Uses:489 | Used by:502 |
Symbol 494 Graphic | Uses:489 | Used by:502 |
Symbol 495 Graphic | Uses:489 | Used by:502 |
Symbol 496 Graphic | Uses:489 | Used by:502 |
Symbol 497 Graphic | Uses:489 | Used by:502 |
Symbol 498 Bitmap | Used by:499 500 501 | |
Symbol 499 Graphic | Uses:498 | Used by:502 |
Symbol 500 Graphic | Uses:498 | Used by:502 |
Symbol 501 Graphic | Uses:498 | Used by:502 |
Symbol 502 MovieClip | Uses:478 480 481 482 483 484 485 486 487 488 490 491 492 493 494 495 496 497 499 500 501 | Used by:532 |
Symbol 503 MovieClip | Uses:290 | Used by:511 |
Symbol 504 Graphic | Used by:511 | |
Symbol 505 Text | Uses:183 | Used by:511 |
Symbol 506 Bitmap | Used by:508 | |
Symbol 507 Bitmap | Used by:508 | |
Symbol 508 Graphic | Uses:506 507 | Used by:511 |
Symbol 509 EditableText | Uses:336 | Used by:511 |
Symbol 510 EditableText | Uses:336 | Used by:511 |
Symbol 511 Button | Uses:290 503 504 505 508 509 510 | Used by:532 |
Symbol 512 Graphic | Uses:368 | Used by:513 519 |
Symbol 513 MovieClip | Uses:512 | Used by:519 |
Symbol 514 Graphic | Used by:519 | |
Symbol 515 Text | Uses:183 | Used by:519 |
Symbol 516 Bitmap | Used by:517 | |
Symbol 517 Graphic | Uses:516 | Used by:519 |
Symbol 518 EditableText | Uses:336 | Used by:519 |
Symbol 519 Button | Uses:512 513 514 515 517 518 | Used by:532 |
Symbol 520 EditableText | Uses:475 | Used by:532 |
Symbol 521 EditableText | Uses:475 | Used by:522 |
Symbol 522 MovieClip | Uses:521 | Used by:532 |
Symbol 523 Font | Used by:524 | |
Symbol 524 Text | Uses:523 | Used by:532 |
Symbol 525 Bitmap | Used by:526 | |
Symbol 526 Graphic | Uses:525 | Used by:532 |
Symbol 527 Font | Used by:528 529 | |
Symbol 528 Text | Uses:527 | Used by:531 |
Symbol 529 Text | Uses:527 | Used by:531 |
Symbol 530 Graphic | Used by:531 | |
Symbol 531 Button | Uses:528 529 530 | Used by:532 |
Symbol 532 MovieClip [top_menu] | Uses:474 476 502 511 519 520 522 524 526 531 | Used by:Timeline |
Symbol 533 Bitmap | Used by:534 | |
Symbol 534 Graphic | Uses:533 | Used by:580 |
Symbol 535 Graphic | Used by:538 | |
Symbol 536 Font | Used by:537 543 566 573 578 1201 | |
Symbol 537 EditableText | Uses:536 | Used by:538 |
Symbol 538 Button | Uses:178 535 537 | Used by:580 |
Symbol 539 Bitmap | Used by:540 | |
Symbol 540 Graphic | Uses:539 | Used by:580 |
Symbol 541 Bitmap | Used by:542 | |
Symbol 542 Graphic | Uses:541 | Used by:580 |
Symbol 543 Text | Uses:536 | Used by:580 |
Symbol 544 Bitmap | Used by:545 | |
Symbol 545 Graphic | Uses:544 | Used by:580 |
Symbol 546 EditableText | Uses:183 | Used by:580 |
Symbol 547 EditableText | Uses:183 | Used by:580 |
Symbol 548 EditableText | Uses:183 | Used by:580 |
Symbol 549 Text | Uses:183 | Used by:580 |
Symbol 550 Text | Uses:183 | Used by:580 |
Symbol 551 Text | Uses:183 | Used by:580 |
Symbol 552 Graphic | Used by:580 | |
Symbol 553 EditableText | Uses:183 | Used by:554 |
Symbol 554 MovieClip | Uses:553 | Used by:580 |
Symbol 555 Text | Uses:183 | Used by:558 |
Symbol 556 Text | Uses:183 | Used by:558 |
Symbol 557 Graphic | Used by:558 | |
Symbol 558 Button | Uses:555 556 557 | Used by:580 |
Symbol 559 EditableText | Uses:183 | Used by:580 |
Symbol 560 Text | Uses:183 | Used by:580 |
Symbol 561 Bitmap | Used by:562 | |
Symbol 562 Graphic | Uses:561 | Used by:580 |
Symbol 563 Bitmap | Used by:564 | |
Symbol 564 Graphic | Uses:563 | Used by:565 |
Symbol 565 MovieClip | Uses:564 | Used by:580 |
Symbol 566 Text | Uses:536 | Used by:580 |
Symbol 567 Bitmap | Used by:572 | |
Symbol 568 Bitmap | Used by:572 | |
Symbol 569 Bitmap | Used by:572 | |
Symbol 570 Bitmap | Used by:572 | |
Symbol 571 Bitmap | Used by:572 | |
Symbol 572 Graphic | Uses:567 568 569 570 571 | Used by:580 |
Symbol 573 Text | Uses:536 | Used by:580 |
Symbol 574 Bitmap | Used by:575 | |
Symbol 575 Graphic | Uses:574 | Used by:580 |
Symbol 576 Font | Used by:577 | |
Symbol 577 Text | Uses:576 | Used by:580 |
Symbol 578 Text | Uses:536 | Used by:579 |
Symbol 579 MovieClip | Uses:578 | Used by:580 |
Symbol 580 MovieClip [botom_menu] | Uses:534 538 540 542 543 545 546 547 548 549 550 551 552 554 558 559 560 562 565 566 572 573 575 577 579 | Used by:Timeline |
Symbol 581 Graphic | Used by:582 | |
Symbol 582 MovieClip [i_mask] | Uses:581 | Used by:Timeline |
Symbol 583 Bitmap | Used by:584 | |
Symbol 584 Graphic | Uses:583 | Used by:585 870 |
Symbol 585 MovieClip | Uses:584 | Used by:586 870 |
Symbol 586 MovieClip [startbutton] | Uses:585 | Used by:Timeline |
Symbol 587 MovieClip | Uses:178 | Used by:650 664 676 747 |
Symbol 588 Bitmap | Used by:589 | |
Symbol 589 Graphic | Uses:588 | Used by:650 673 |
Symbol 590 Bitmap | Used by:591 | |
Symbol 591 Graphic | Uses:590 | Used by:650 |
Symbol 592 Bitmap | Used by:593 | |
Symbol 593 Graphic | Uses:592 | Used by:650 |
Symbol 594 Bitmap | Used by:595 | |
Symbol 595 Graphic | Uses:594 | Used by:650 |
Symbol 596 Bitmap | Used by:597 | |
Symbol 597 Graphic | Uses:596 | Used by:650 |
Symbol 598 Bitmap | Used by:599 | |
Symbol 599 Graphic | Uses:598 | Used by:650 |
Symbol 600 Bitmap | Used by:601 | |
Symbol 601 Graphic | Uses:600 | Used by:650 |
Symbol 602 Bitmap | Used by:603 | |
Symbol 603 Graphic | Uses:602 | Used by:650 |
Symbol 604 Bitmap | Used by:605 | |
Symbol 605 Graphic | Uses:604 | Used by:650 |
Symbol 606 Bitmap | Used by:607 | |
Symbol 607 Graphic | Uses:606 | Used by:650 |
Symbol 608 Bitmap | Used by:609 | |
Symbol 609 Graphic | Uses:608 | Used by:650 |
Symbol 610 Bitmap | Used by:611 | |
Symbol 611 Graphic | Uses:610 | Used by:650 |
Symbol 612 Bitmap | Used by:613 | |
Symbol 613 Graphic | Uses:612 | Used by:650 |
Symbol 614 Bitmap | Used by:615 | |
Symbol 615 Graphic | Uses:614 | Used by:650 |
Symbol 616 Bitmap | Used by:617 | |
Symbol 617 Graphic | Uses:616 | Used by:650 |
Symbol 618 Bitmap | Used by:619 | |
Symbol 619 Graphic | Uses:618 | Used by:650 |
Symbol 620 Bitmap | Used by:621 | |
Symbol 621 Graphic | Uses:620 | Used by:650 |
Symbol 622 Bitmap | Used by:623 | |
Symbol 623 Graphic | Uses:622 | Used by:650 |
Symbol 624 Bitmap | Used by:625 | |
Symbol 625 Graphic | Uses:624 | Used by:650 |
Symbol 626 Bitmap | Used by:627 | |
Symbol 627 Graphic | Uses:626 | Used by:650 |
Symbol 628 Bitmap | Used by:629 | |
Symbol 629 Graphic | Uses:628 | Used by:650 |
Symbol 630 Bitmap | Used by:631 | |
Symbol 631 Graphic | Uses:630 | Used by:650 |
Symbol 632 Bitmap | Used by:633 | |
Symbol 633 Graphic | Uses:632 | Used by:650 |
Symbol 634 Bitmap | Used by:635 | |
Symbol 635 Graphic | Uses:634 | Used by:650 |
Symbol 636 Bitmap | Used by:637 | |
Symbol 637 Graphic | Uses:636 | Used by:650 |
Symbol 638 Bitmap | Used by:639 | |
Symbol 639 Graphic | Uses:638 | Used by:650 |
Symbol 640 Bitmap | Used by:641 | |
Symbol 641 Graphic | Uses:640 | Used by:650 |
Symbol 642 Bitmap | Used by:643 | |
Symbol 643 Graphic | Uses:642 | Used by:650 |
Symbol 644 Bitmap | Used by:645 | |
Symbol 645 Graphic | Uses:644 | Used by:650 |
Symbol 646 Bitmap | Used by:647 | |
Symbol 647 Graphic | Uses:646 | Used by:650 |
Symbol 648 Bitmap | Used by:649 | |
Symbol 649 Graphic | Uses:648 | Used by:650 |
Symbol 650 MovieClip | Uses:587 589 591 593 262 595 597 599 601 603 605 607 609 611 613 615 617 619 621 623 625 627 629 631 633 635 637 639 641 643 645 647 649 | Used by:664 |
Symbol 651 MovieClip | Uses:407 | Used by:652 |
Symbol 652 MovieClip | Uses:403 651 406 | Used by:664 676 791 803 820 836 854 |
Symbol 653 Sound | Used by:663 | |
Symbol 654 Sound | Used by:663 | |
Symbol 655 Sound | Used by:663 | |
Symbol 656 Sound | Used by:663 | |
Symbol 657 Sound | Used by:663 | |
Symbol 658 Sound | Used by:663 | |
Symbol 659 Sound | Used by:663 | |
Symbol 660 Sound | Used by:663 | |
Symbol 661 Sound | Used by:663 | |
Symbol 662 Sound | Used by:663 | |
Symbol 663 MovieClip | Uses:653 654 655 656 657 658 659 660 661 662 | Used by:664 676 |
Symbol 664 MovieClip [enemy] | Uses:587 650 652 462 465 663 | Used by:Timeline |
Symbol 665 Bitmap | Used by:666 | |
Symbol 666 Graphic | Uses:665 | Used by:673 |
Symbol 667 Bitmap | Used by:668 | |
Symbol 668 Graphic | Uses:667 | Used by:673 |
Symbol 669 Bitmap | Used by:670 | |
Symbol 670 Graphic | Uses:669 | Used by:673 |
Symbol 671 Bitmap | Used by:672 | |
Symbol 672 Graphic | Uses:671 | Used by:673 |
Symbol 673 MovieClip | Uses:589 666 668 670 672 | Used by:676 |
Symbol 674 Graphic | Uses:300 | Used by:675 |
Symbol 675 MovieClip | Uses:674 | Used by:676 |
Symbol 676 MovieClip [soviet] | Uses:587 673 652 663 462 675 | Used by:Timeline |
Symbol 677 Bitmap | Used by:678 | |
Symbol 678 Graphic | Uses:677 | Used by:747 |
Symbol 679 Graphic | Uses:396 | Used by:681 |
Symbol 680 Graphic | Uses:396 | Used by:681 |
Symbol 681 MovieClip | Uses:679 680 | Used by:682 |
Symbol 682 Button | Uses:395 681 | Used by:747 |
Symbol 683 Graphic | Used by:684 | |
Symbol 684 MovieClip | Uses:683 | Used by:747 |
Symbol 685 Bitmap | Used by:686 | |
Symbol 686 Graphic | Uses:685 | Used by:747 |
Symbol 687 Bitmap | Used by:688 | |
Symbol 688 Graphic | Uses:687 | Used by:747 |
Symbol 689 Bitmap | Used by:690 | |
Symbol 690 Graphic | Uses:689 | Used by:747 |
Symbol 691 Bitmap | Used by:692 | |
Symbol 692 Graphic | Uses:691 | Used by:747 |
Symbol 693 Bitmap | Used by:694 | |
Symbol 694 Graphic | Uses:693 | Used by:747 |
Symbol 695 Bitmap | Used by:696 | |
Symbol 696 Graphic | Uses:695 | Used by:747 |
Symbol 697 Bitmap | Used by:698 | |
Symbol 698 Graphic | Uses:697 | Used by:747 |
Symbol 699 Bitmap | Used by:700 | |
Symbol 700 Graphic | Uses:699 | Used by:747 |
Symbol 701 Bitmap | Used by:702 | |
Symbol 702 Graphic | Uses:701 | Used by:747 |
Symbol 703 Bitmap | Used by:704 | |
Symbol 704 Graphic | Uses:703 | Used by:747 |
Symbol 705 Bitmap | Used by:706 | |
Symbol 706 Graphic | Uses:705 | Used by:747 |
Symbol 707 Bitmap | Used by:708 | |
Symbol 708 Graphic | Uses:707 | Used by:747 |
Symbol 709 Bitmap | Used by:710 | |
Symbol 710 Graphic | Uses:709 | Used by:747 |
Symbol 711 Bitmap | Used by:712 | |
Symbol 712 Graphic | Uses:711 | Used by:747 |
Symbol 713 Bitmap | Used by:714 | |
Symbol 714 Graphic | Uses:713 | Used by:747 |
Symbol 715 Bitmap | Used by:716 | |
Symbol 716 Graphic | Uses:715 | Used by:747 |
Symbol 717 Bitmap | Used by:718 | |
Symbol 718 Graphic | Uses:717 | Used by:747 |
Symbol 719 Bitmap | Used by:720 | |
Symbol 720 Graphic | Uses:719 | Used by:747 |
Symbol 721 Bitmap | Used by:722 | |
Symbol 722 Graphic | Uses:721 | Used by:747 |
Symbol 723 Bitmap | Used by:724 | |
Symbol 724 Graphic | Uses:723 | Used by:747 |
Symbol 725 Bitmap | Used by:726 | |
Symbol 726 Graphic | Uses:725 | Used by:747 |
Symbol 727 Bitmap | Used by:728 | |
Symbol 728 Graphic | Uses:727 | Used by:747 |
Symbol 729 Bitmap | Used by:730 | |
Symbol 730 Graphic | Uses:729 | Used by:747 |
Symbol 731 Bitmap | Used by:732 | |
Symbol 732 Graphic | Uses:731 | Used by:747 |
Symbol 733 Bitmap | Used by:734 | |
Symbol 734 Graphic | Uses:733 | Used by:747 |
Symbol 735 Bitmap | Used by:736 | |
Symbol 736 Graphic | Uses:735 | Used by:747 |
Symbol 737 Bitmap | Used by:738 | |
Symbol 738 Graphic | Uses:737 | Used by:747 |
Symbol 739 Bitmap | Used by:740 | |
Symbol 740 Graphic | Uses:739 | Used by:747 |
Symbol 741 Bitmap | Used by:742 | |
Symbol 742 Graphic | Uses:741 | Used by:747 |
Symbol 743 Bitmap | Used by:744 | |
Symbol 744 Graphic | Uses:743 | Used by:747 |
Symbol 745 Bitmap | Used by:746 | |
Symbol 746 Graphic | Uses:745 | Used by:747 |
Symbol 747 MovieClip [tile] | Uses:678 682 684 686 400 688 587 690 692 694 696 698 700 702 704 706 708 710 712 714 716 718 720 722 724 726 728 730 732 734 736 738 740 742 744 746 | Used by:Timeline |
Symbol 748 Graphic | Uses:371 | Used by:791 803 820 836 1208 |
Symbol 749 EditableText | Uses:183 | Used by:751 |
Symbol 750 Text | Uses:183 | Used by:751 |
Symbol 751 MovieClip | Uses:749 750 | Used by:791 803 820 836 854 |
Symbol 752 Graphic | Used by:755 | |
Symbol 753 Graphic | Used by:754 | |
Symbol 754 MovieClip | Uses:753 | Used by:755 |
Symbol 755 MovieClip | Uses:752 754 | Used by:791 803 820 836 854 1208 |
Symbol 756 Graphic | Uses:370 | Used by:787 |
Symbol 757 Graphic | Used by:773 781 823 851 | |
Symbol 758 Graphic | Used by:773 781 823 851 | |
Symbol 759 Graphic | Used by:773 781 823 851 | |
Symbol 760 Graphic | Used by:770 | |
Symbol 761 Graphic | Used by:770 | |
Symbol 762 Graphic | Used by:770 | |
Symbol 763 Graphic | Used by:770 | |
Symbol 764 Graphic | Used by:770 | |
Symbol 765 Graphic | Used by:770 | |
Symbol 766 Graphic | Used by:770 | |
Symbol 767 Graphic | Used by:770 | |
Symbol 768 Graphic | Used by:770 | |
Symbol 769 Graphic | Used by:770 | |
Symbol 770 MovieClip | Uses:760 761 762 763 764 765 766 767 768 769 | Used by:773 781 794 823 851 |
Symbol 771 Graphic | Used by:773 781 823 851 | |
Symbol 772 Sound | Used by:773 781 794 823 | |
Symbol 773 MovieClip | Uses:757 758 759 770 771 772 | Used by:774 |
Symbol 774 MovieClip | Uses:773 | Used by:787 |
Symbol 775 Bitmap | Used by:776 | |
Symbol 776 Graphic | Uses:775 | Used by:787 |
Symbol 777 Bitmap | Used by:778 | |
Symbol 778 Graphic | Uses:777 | Used by:787 |
Symbol 779 Bitmap | Used by:780 | |
Symbol 780 Graphic | Uses:779 | Used by:787 |
Symbol 781 MovieClip | Uses:757 770 758 772 759 771 | Used by:782 |
Symbol 782 MovieClip | Uses:781 | Used by:787 |
Symbol 783 Bitmap | Used by:784 | |
Symbol 784 Graphic | Uses:783 | Used by:787 |
Symbol 785 Bitmap | Used by:786 | |
Symbol 786 Graphic | Uses:785 | Used by:787 |
Symbol 787 MovieClip | Uses:756 774 776 778 780 782 784 786 | Used by:791 |
Symbol 788 Sound | Used by:791 803 820 836 854 | |
Symbol 789 Bitmap | Used by:790 | |
Symbol 790 Graphic | Uses:789 | Used by:791 803 820 836 854 |
Symbol 791 MovieClip [turret] | Uses:400 748 408 751 755 787 462 652 788 790 | Used by:Timeline |
Symbol 792 Bitmap | Used by:793 1205 | |
Symbol 793 Graphic | Uses:792 | Used by:802 |
Symbol 794 MovieClip | Uses:770 772 | Used by:795 |
Symbol 795 MovieClip | Uses:794 | Used by:802 |
Symbol 796 Bitmap | Used by:797 | |
Symbol 797 Graphic | Uses:796 | Used by:802 |
Symbol 798 Bitmap | Used by:799 | |
Symbol 799 Graphic | Uses:798 | Used by:802 |
Symbol 800 Bitmap | Used by:801 | |
Symbol 801 Graphic | Uses:800 | Used by:802 |
Symbol 802 MovieClip | Uses:793 795 797 799 801 | Used by:803 |
Symbol 803 MovieClip [machine] | Uses:400 748 408 751 755 802 462 652 788 790 | Used by:Timeline |
Symbol 804 Bitmap | Used by:805 1204 | |
Symbol 805 Graphic | Uses:804 | Used by:819 |
Symbol 806 Graphic | Used by:807 | |
Symbol 807 MovieClip | Uses:259 806 | Used by:808 |
Symbol 808 MovieClip | Uses:807 | Used by:819 |
Symbol 809 Bitmap | Used by:810 | |
Symbol 810 Graphic | Uses:809 | Used by:819 |
Symbol 811 Bitmap | Used by:812 | |
Symbol 812 Graphic | Uses:811 | Used by:819 |
Symbol 813 Bitmap | Used by:814 | |
Symbol 814 Graphic | Uses:813 | Used by:819 |
Symbol 815 Bitmap | Used by:816 | |
Symbol 816 Graphic | Uses:815 | Used by:819 |
Symbol 817 Bitmap | Used by:818 | |
Symbol 818 Graphic | Uses:817 | Used by:819 |
Symbol 819 MovieClip | Uses:805 808 810 812 814 816 818 | Used by:820 |
Symbol 820 MovieClip [flak] | Uses:400 748 408 751 755 819 462 652 788 790 | Used by:Timeline |
Symbol 821 Bitmap | Used by:822 1203 | |
Symbol 822 Graphic | Uses:821 | Used by:835 |
Symbol 823 MovieClip | Uses:757 758 759 770 771 772 | Used by:824 |
Symbol 824 MovieClip | Uses:823 | Used by:835 |
Symbol 825 Bitmap | Used by:826 | |
Symbol 826 Graphic | Uses:825 | Used by:835 |
Symbol 827 Bitmap | Used by:828 | |
Symbol 828 Graphic | Uses:827 | Used by:835 |
Symbol 829 Bitmap | Used by:830 | |
Symbol 830 Graphic | Uses:829 | Used by:835 |
Symbol 831 Bitmap | Used by:832 | |
Symbol 832 Graphic | Uses:831 | Used by:835 |
Symbol 833 Bitmap | Used by:834 | |
Symbol 834 Graphic | Uses:833 | Used by:835 |
Symbol 835 MovieClip | Uses:822 824 826 828 830 832 834 | Used by:836 |
Symbol 836 MovieClip [artillery] | Uses:400 748 408 751 755 835 462 652 788 790 | Used by:Timeline |
Symbol 837 Bitmap | Used by:838 | |
Symbol 838 Graphic | Uses:837 | Used by:849 854 |
Symbol 839 Bitmap | Used by:840 | |
Symbol 840 Graphic | Uses:839 | Used by:849 |
Symbol 841 Bitmap | Used by:842 | |
Symbol 842 Graphic | Uses:841 | Used by:849 |
Symbol 843 Bitmap | Used by:844 | |
Symbol 844 Graphic | Uses:843 | Used by:849 |
Symbol 845 Bitmap | Used by:846 | |
Symbol 846 Graphic | Uses:845 | Used by:849 |
Symbol 847 Bitmap | Used by:848 | |
Symbol 848 Graphic | Uses:847 | Used by:849 |
Symbol 849 MovieClip | Uses:838 840 842 844 846 848 | Used by:854 1208 |
Symbol 850 Sound | Used by:851 | |
Symbol 851 MovieClip | Uses:757 758 759 770 771 850 | Used by:852 |
Symbol 852 MovieClip | Uses:851 | Used by:853 |
Symbol 853 MovieClip | Uses:852 | Used by:854 |
Symbol 854 MovieClip [bunker] | Uses:400 838 408 751 849 755 853 462 652 788 790 | Used by:Timeline |
Symbol 855 Bitmap | Used by:856 | |
Symbol 856 Graphic | Uses:855 | Used by:857 |
Symbol 857 MovieClip | Uses:856 | Used by:Timeline |
Symbol 858 Graphic | Used by:863 | |
Symbol 859 Graphic | Used by:863 | |
Symbol 860 Graphic | Used by:863 | |
Symbol 861 Graphic | Used by:863 | |
Symbol 862 Graphic | Used by:863 | |
Symbol 863 MovieClip | Uses:858 859 860 861 862 | Used by:864 |
Symbol 864 MovieClip | Uses:863 | Used by:Timeline |
Symbol 865 Graphic | Used by:869 | |
Symbol 866 Font | Used by:868 | |
Symbol 867 Font | Used by:868 944 | |
Symbol 868 Text | Uses:866 867 | Used by:869 |
Symbol 869 MovieClip | Uses:865 868 | Used by:Timeline |
Symbol 870 Button | Uses:585 584 164 | Used by:Timeline |
Symbol 871 Bitmap | Used by:872 | |
Symbol 872 Graphic | Uses:871 | Used by:873 874 |
Symbol 873 MovieClip | Uses:872 | Used by:874 |
Symbol 874 Button | Uses:873 872 | Used by:Timeline |
Symbol 875 Bitmap | Used by:876 | |
Symbol 876 Graphic | Uses:875 | Used by:877 878 |
Symbol 877 MovieClip | Uses:876 | Used by:878 |
Symbol 878 Button | Uses:877 876 | Used by:Timeline |
Symbol 879 Graphic | Uses:367 | Used by:880 |
Symbol 880 MovieClip | Uses:879 | Used by:884 |
Symbol 881 Bitmap | Used by:882 | |
Symbol 882 Graphic | Uses:881 | Used by:883 |
Symbol 883 MovieClip | Uses:882 | Used by:884 |
Symbol 884 MovieClip | Uses:880 883 | Used by:Timeline |
Symbol 885 Bitmap | Used by:886 | |
Symbol 886 Graphic | Uses:885 | Used by:887 888 |
Symbol 887 MovieClip | Uses:886 | Used by:888 |
Symbol 888 Button | Uses:887 886 | Used by:Timeline |
Symbol 889 Graphic | Used by:939 | |
Symbol 890 Graphic | Used by:939 | |
Symbol 891 Graphic | Used by:939 | |
Symbol 892 Graphic | Used by:939 | |
Symbol 893 Graphic | Used by:939 | |
Symbol 894 Graphic | Used by:939 | |
Symbol 895 Graphic | Used by:939 | |
Symbol 896 Graphic | Used by:939 | |
Symbol 897 Graphic | Used by:939 | |
Symbol 898 Graphic | Used by:939 | |
Symbol 899 Graphic | Used by:939 | |
Symbol 900 Graphic | Used by:939 | |
Symbol 901 Graphic | Used by:939 | |
Symbol 902 Graphic | Used by:939 | |
Symbol 903 Graphic | Used by:939 | |
Symbol 904 Graphic | Used by:939 | |
Symbol 905 Graphic | Used by:939 | |
Symbol 906 Graphic | Used by:939 | |
Symbol 907 Graphic | Used by:939 | |
Symbol 908 Graphic | Used by:939 | |
Symbol 909 Graphic | Used by:939 | |
Symbol 910 Graphic | Used by:939 | |
Symbol 911 Graphic | Used by:939 | |
Symbol 912 Graphic | Used by:939 | |
Symbol 913 Graphic | Used by:939 | |
Symbol 914 Graphic | Used by:939 | |
Symbol 915 Graphic | Used by:939 | |
Symbol 916 Graphic | Used by:939 | |
Symbol 917 Graphic | Used by:939 | |
Symbol 918 Graphic | Used by:939 | |
Symbol 919 Graphic | Used by:939 | |
Symbol 920 Graphic | Used by:939 | |
Symbol 921 Graphic | Used by:939 | |
Symbol 922 Graphic | Used by:939 | |
Symbol 923 Graphic | Used by:939 | |
Symbol 924 Graphic | Used by:939 | |
Symbol 925 Graphic | Used by:939 | |
Symbol 926 Graphic | Used by:939 | |
Symbol 927 Graphic | Used by:939 | |
Symbol 928 Graphic | Used by:939 | |
Symbol 929 Graphic | Used by:939 | |
Symbol 930 Graphic | Used by:939 | |
Symbol 931 Graphic | Used by:939 | |
Symbol 932 Graphic | Used by:939 | |
Symbol 933 Graphic | Used by:939 | |
Symbol 934 Graphic | Used by:939 | |
Symbol 935 Graphic | Used by:939 | |
Symbol 936 Graphic | Used by:939 | |
Symbol 937 Graphic | Used by:939 | |
Symbol 938 Graphic | Used by:939 | |
Symbol 939 MovieClip | Uses:889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 | Used by:Timeline |
Symbol 940 Bitmap | Used by:941 | |
Symbol 941 Graphic | Uses:940 | Used by:942 943 |
Symbol 942 MovieClip | Uses:941 | Used by:943 |
Symbol 943 Button | Uses:942 941 | Used by:Timeline |
Symbol 944 Text | Uses:867 | Used by:Timeline |
Symbol 945 Bitmap | Used by:946 | |
Symbol 946 Graphic | Uses:945 | Used by:947 |
Symbol 947 MovieClip | Uses:946 | Used by:Timeline |
Symbol 948 Graphic | Used by:991 | |
Symbol 949 Font | Used by:950 | |
Symbol 950 Text | Uses:949 | Used by:991 |
Symbol 951 Graphic | Used by:991 | |
Symbol 952 Graphic | Used by:991 | |
Symbol 953 Graphic | Used by:991 | |
Symbol 954 Graphic | Used by:991 | |
Symbol 955 Graphic | Used by:991 | |
Symbol 956 Graphic | Used by:991 | |
Symbol 957 Graphic | Used by:991 | |
Symbol 958 Graphic | Used by:991 | |
Symbol 959 Graphic | Used by:991 | |
Symbol 960 Graphic | Used by:991 | |
Symbol 961 Graphic | Used by:991 | |
Symbol 962 Graphic | Used by:991 | |
Symbol 963 Graphic | Used by:991 | |
Symbol 964 Graphic | Used by:991 | |
Symbol 965 Graphic | Used by:991 | |
Symbol 966 Graphic | Used by:991 | |
Symbol 967 Graphic | Used by:991 | |
Symbol 968 Graphic | Used by:991 | |
Symbol 969 Graphic | Used by:991 | |
Symbol 970 Graphic | Used by:991 | |
Symbol 971 Graphic | Used by:991 | |
Symbol 972 Graphic | Used by:991 | |
Symbol 973 Graphic | Used by:991 | |
Symbol 974 Graphic | Used by:991 | |
Symbol 975 Graphic | Used by:991 | |
Symbol 976 Graphic | Used by:991 | |
Symbol 977 Graphic | Used by:991 | |
Symbol 978 Graphic | Used by:991 | |
Symbol 979 Graphic | Used by:991 | |
Symbol 980 Graphic | Used by:991 | |
Symbol 981 Graphic | Used by:991 | |
Symbol 982 Graphic | Used by:991 | |
Symbol 983 Graphic | Used by:991 | |
Symbol 984 Graphic | Used by:991 | |
Symbol 985 Graphic | Used by:991 | |
Symbol 986 Graphic | Used by:991 | |
Symbol 987 Graphic | Used by:991 | |
Symbol 988 Graphic | Used by:991 | |
Symbol 989 Graphic | Used by:991 | |
Symbol 990 Graphic | Used by:991 | |
Symbol 991 MovieClip | Uses:948 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 | Used by:Timeline |
Symbol 992 Graphic | Used by:Timeline | |
Symbol 993 Graphic | Uses:270 | Used by:Timeline |
Symbol 994 Font | Used by:995 1016 1119 1137 | |
Symbol 995 Text | Uses:994 | Used by:Timeline |
Symbol 996 Bitmap | Used by:997 | |
Symbol 997 Graphic | Uses:996 | Used by:998 999 |
Symbol 998 MovieClip | Uses:997 | Used by:999 |
Symbol 999 Button | Uses:998 997 | Used by:Timeline |
Symbol 1000 Bitmap | Used by:1001 | |
Symbol 1001 Graphic | Uses:1000 | Used by:Timeline |
Symbol 1002 Bitmap | Used by:1003 | |
Symbol 1003 Graphic | Uses:1002 | Used by:1004 1005 |
Symbol 1004 MovieClip | Uses:1003 | Used by:1005 |
Symbol 1005 Button | Uses:1004 1003 | Used by:Timeline |
Symbol 1006 Bitmap | Used by:1007 | |
Symbol 1007 Graphic | Uses:1006 | Used by:1008 1009 |
Symbol 1008 MovieClip | Uses:1007 | Used by:1009 |
Symbol 1009 Button | Uses:1008 1007 | Used by:Timeline |
Symbol 1010 Bitmap | Used by:1011 | |
Symbol 1011 Graphic | Uses:1010 | Used by:1012 1013 |
Symbol 1012 MovieClip | Uses:1011 | Used by:1013 |
Symbol 1013 Button | Uses:1012 1011 | Used by:Timeline |
Symbol 1014 Bitmap | Used by:1015 1036 1047 1051 1111 1136 1139 | |
Symbol 1015 Graphic | Uses:1014 | Used by:Timeline |
Symbol 1016 Text | Uses:994 | Used by:Timeline |
Symbol 1017 Bitmap | Used by:1018 | |
Symbol 1018 Graphic | Uses:1017 | Used by:1019 |
Symbol 1019 MovieClip | Uses:1018 | Used by:1042 1045 |
Symbol 1020 Font | Used by:1021 | |
Symbol 1021 Text | Uses:1020 | Used by:1022 |
Symbol 1022 MovieClip | Uses:1021 | Used by:1042 1045 |
Symbol 1023 Text | Uses:67 | Used by:1024 |
Symbol 1024 MovieClip | Uses:1023 | Used by:1042 |
Symbol 1025 Graphic | Used by:1028 1029 | |
Symbol 1026 Graphic | Used by:1028 1029 | |
Symbol 1027 Graphic | Used by:1028 1029 | |
Symbol 1028 Button | Uses:1025 1026 1027 | Used by:1042 1045 |
Symbol 1029 Button | Uses:1025 1026 1027 | Used by:1042 1045 |
Symbol 1030 Graphic | Used by:1041 | |
Symbol 1031 Bitmap | Used by:1032 1121 1126 | |
Symbol 1032 Graphic | Uses:1031 | Used by:1037 1050 |
Symbol 1033 EditableText | Uses:183 | Used by:1037 |
Symbol 1034 EditableText | Uses:183 | Used by:1037 |
Symbol 1035 EditableText | Uses:183 | Used by:1037 |
Symbol 1036 Graphic | Uses:1014 | Used by:1037 |
Symbol 1037 MovieClip | Uses:1032 1033 1034 1035 1036 | Used by:1038 |
Symbol 1038 MovieClip | Uses:1037 | Used by:1041 |
Symbol 1039 Graphic | Used by:1040 | |
Symbol 1040 MovieClip | Uses:1039 | Used by:1041 |
Symbol 1041 MovieClip | Uses:1030 1038 1040 | Used by:1042 1045 |
Symbol 1042 MovieClip | Uses:1019 1022 1024 1028 1029 1041 | Used by:Timeline |
Symbol 1043 Text | Uses:67 | Used by:1044 |
Symbol 1044 MovieClip | Uses:1043 | Used by:1045 |
Symbol 1045 MovieClip | Uses:1019 1041 1022 1044 1028 1029 | Used by:Timeline |
Symbol 1046 MovieClip | Uses:178 | Used by:Timeline |
Symbol 1047 Graphic | Uses:1014 | Used by:1052 1053 Timeline |
Symbol 1048 Bitmap | Used by:1049 | |
Symbol 1049 Graphic | Uses:1048 | Used by:1064 |
Symbol 1050 MovieClip | Uses:1032 | Used by:1053 |
Symbol 1051 Graphic | Uses:1014 | Used by:1052 |
Symbol 1052 MovieClip | Uses:1047 1051 | Used by:1053 |
Symbol 1053 MovieClip | Uses:1050 1052 1047 | Used by:1064 |
Symbol 1054 Text | Uses:336 | Used by:1064 |
Symbol 1055 Text | Uses:336 | Used by:1064 |
Symbol 1056 Text | Uses:336 | Used by:1064 |
Symbol 1057 Text | Uses:336 | Used by:1064 |
Symbol 1058 Text | Uses:336 | Used by:1064 |
Symbol 1059 Text | Uses:336 | Used by:1064 |
Symbol 1060 Text | Uses:336 | Used by:1064 |
Symbol 1061 Text | Uses:336 | Used by:1064 |
Symbol 1062 Text | Uses:336 | Used by:1064 |
Symbol 1063 Text | Uses:336 | Used by:1064 |
Symbol 1064 MovieClip | Uses:1049 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 | Used by:Timeline |
Symbol 1065 Graphic | Used by:1066 | |
Symbol 1066 Button | Uses:1065 | Used by:1107 |
Symbol 1067 Text | Uses:183 | Used by:1070 |
Symbol 1068 Text | Uses:183 | Used by:1070 |
Symbol 1069 Graphic | Used by:1070 | |
Symbol 1070 Button | Uses:1067 1068 1069 | Used by:1107 |
Symbol 1071 Text | Uses:183 | Used by:1074 |
Symbol 1072 Text | Uses:183 | Used by:1074 |
Symbol 1073 Graphic | Used by:1074 | |
Symbol 1074 Button | Uses:1071 1072 1073 | Used by:1107 |
Symbol 1075 Text | Uses:183 | Used by:1078 |
Symbol 1076 Text | Uses:183 | Used by:1078 |
Symbol 1077 Graphic | Used by:1078 | |
Symbol 1078 Button | Uses:1075 1076 1077 | Used by:1107 |
Symbol 1079 Text | Uses:183 | Used by:1082 |
Symbol 1080 Text | Uses:183 | Used by:1082 |
Symbol 1081 Graphic | Used by:1082 | |
Symbol 1082 Button | Uses:1079 1080 1081 | Used by:1107 |
Symbol 1083 Text | Uses:183 | Used by:1086 |
Symbol 1084 Text | Uses:183 | Used by:1086 |
Symbol 1085 Graphic | Used by:1086 | |
Symbol 1086 Button | Uses:1083 1084 1085 | Used by:1107 |
Symbol 1087 Text | Uses:183 | Used by:1090 |
Symbol 1088 Text | Uses:183 | Used by:1090 |
Symbol 1089 Graphic | Used by:1090 | |
Symbol 1090 Button | Uses:1087 1088 1089 | Used by:1107 |
Symbol 1091 Text | Uses:183 | Used by:1094 |
Symbol 1092 Text | Uses:183 | Used by:1094 |
Symbol 1093 Graphic | Used by:1094 | |
Symbol 1094 Button | Uses:1091 1092 1093 | Used by:1107 |
Symbol 1095 Text | Uses:183 | Used by:1098 |
Symbol 1096 Text | Uses:183 | Used by:1098 |
Symbol 1097 Graphic | Used by:1098 | |
Symbol 1098 Button | Uses:1095 1096 1097 | Used by:1107 |
Symbol 1099 Text | Uses:183 | Used by:1102 |
Symbol 1100 Text | Uses:183 | Used by:1102 |
Symbol 1101 Graphic | Used by:1102 | |
Symbol 1102 Button | Uses:1099 1100 1101 | Used by:1107 |
Symbol 1103 Text | Uses:183 | Used by:1106 |
Symbol 1104 Text | Uses:183 | Used by:1106 |
Symbol 1105 Graphic | Used by:1106 | |
Symbol 1106 Button | Uses:1103 1104 1105 | Used by:1107 |
Symbol 1107 MovieClip | Uses:1066 1070 1074 1078 1082 1086 1090 1094 1098 1102 1106 | Used by:Timeline |
Symbol 1108 Text | Uses:336 | Used by:Timeline |
Symbol 1109 Font | Used by:1110 | |
Symbol 1110 Text | Uses:1109 | Used by:Timeline |
Symbol 1111 Graphic | Uses:1014 | Used by:Timeline |
Symbol 1112 Bitmap | Used by:1113 | |
Symbol 1113 Graphic | Uses:1112 | Used by:Timeline |
Symbol 1114 Text | Uses:336 | Used by:Timeline |
Symbol 1115 Bitmap | Used by:1116 | |
Symbol 1116 Graphic | Uses:1115 | Used by:1117 1118 |
Symbol 1117 MovieClip | Uses:1116 | Used by:1118 |
Symbol 1118 Button | Uses:1117 1116 | Used by:Timeline |
Symbol 1119 EditableText | Uses:994 | Used by:Timeline |
Symbol 1120 Text | Uses:183 | Used by:Timeline |
Symbol 1121 Graphic | Uses:1031 | Used by:Timeline |
Symbol 1122 Bitmap | Used by:1123 | |
Symbol 1123 Graphic | Uses:1122 | Used by:1124 1125 |
Symbol 1124 MovieClip | Uses:1123 | Used by:1125 |
Symbol 1125 Button | Uses:1124 1123 | Used by:Timeline |
Symbol 1126 Graphic | Uses:1031 | Used by:Timeline |
Symbol 1127 MovieClip | Uses:178 | Used by:Timeline |
Symbol 1128 Bitmap | Used by:1129 | |
Symbol 1129 Graphic | Uses:1128 | Used by:1130 |
Symbol 1130 MovieClip | Uses:1129 | Used by:Timeline |
Symbol 1131 Text | Uses:183 | Used by:Timeline |
Symbol 1132 Bitmap | Used by:1133 | |
Symbol 1133 Graphic | Uses:1132 | Used by:1134 1135 |
Symbol 1134 MovieClip | Uses:1133 | Used by:1135 |
Symbol 1135 Button | Uses:1134 1133 | Used by:Timeline |
Symbol 1136 Graphic | Uses:1014 | Used by:Timeline |
Symbol 1137 EditableText | Uses:994 | Used by:Timeline |
Symbol 1138 Text | Uses:183 | Used by:Timeline |
Symbol 1139 Graphic | Uses:1014 | Used by:Timeline |
Symbol 1140 Bitmap | Used by:1141 | |
Symbol 1141 Graphic | Uses:1140 | Used by:1199 |
Symbol 1142 Text | Uses:183 | Used by:1199 |
Symbol 1143 Text | Uses:183 | Used by:1199 |
Symbol 1144 Text | Uses:183 | Used by:1199 |
Symbol 1145 Text | Uses:183 | Used by:1199 |
Symbol 1146 Text | Uses:183 | Used by:1199 |
Symbol 1147 Bitmap | Used by:1148 | |
Symbol 1148 Graphic | Uses:1147 | Used by:1199 |
Symbol 1149 Text | Uses:183 | Used by:1199 |
Symbol 1150 Text | Uses:183 | Used by:1199 |
Symbol 1151 Text | Uses:183 | Used by:1199 |
Symbol 1152 Text | Uses:183 | Used by:1199 |
Symbol 1153 Text | Uses:183 | Used by:1199 |
Symbol 1154 Text | Uses:183 | Used by:1199 |
Symbol 1155 Text | Uses:183 | Used by:1199 |
Symbol 1156 Text | Uses:183 | Used by:1199 |
Symbol 1157 Graphic | Used by:1162 | |
Symbol 1158 Text | Uses:183 | Used by:1162 |
Symbol 1159 Graphic | Used by:1162 | |
Symbol 1160 Text | Uses:183 | Used by:1162 |
Symbol 1161 Graphic | Used by:1162 1167 | |
Symbol 1162 Button | Uses:1157 1158 1159 1160 1161 | Used by:1199 |
Symbol 1163 Graphic | Used by:1167 | |
Symbol 1164 Text | Uses:183 | Used by:1167 |
Symbol 1165 Graphic | Used by:1167 | |
Symbol 1166 Text | Uses:183 | Used by:1167 |
Symbol 1167 Button | Uses:1163 1164 1165 1166 1161 | Used by:1199 |
Symbol 1168 Bitmap | Used by:1171 | |
Symbol 1169 Bitmap | Used by:1171 | |
Symbol 1170 Bitmap | Used by:1171 | |
Symbol 1171 Graphic | Uses:1168 1169 1170 | Used by:1199 |
Symbol 1172 Text | Uses:183 | Used by:1199 |
Symbol 1173 Text | Uses:183 | Used by:1199 |
Symbol 1174 Text | Uses:183 | Used by:1199 |
Symbol 1175 Text | Uses:183 | Used by:1199 |
Symbol 1176 Graphic | Used by:1199 | |
Symbol 1177 Text | Uses:183 | Used by:1199 |
Symbol 1178 Bitmap | Used by:1179 | |
Symbol 1179 Graphic | Uses:1178 | Used by:1199 |
Symbol 1180 Text | Uses:183 | Used by:1199 |
Symbol 1181 Text | Uses:183 | Used by:1199 |
Symbol 1182 Text | Uses:183 | Used by:1199 |
Symbol 1183 Bitmap | Used by:1184 | |
Symbol 1184 Graphic | Uses:1183 | Used by:1185 |
Symbol 1185 MovieClip | Uses:1184 | Used by:1199 |
Symbol 1186 Graphic | Used by:1199 | |
Symbol 1187 Text | Uses:183 | Used by:1199 |
Symbol 1188 Text | Uses:183 | Used by:1199 |
Symbol 1189 Text | Uses:183 | Used by:1199 |
Symbol 1190 Text | Uses:183 | Used by:1199 |
Symbol 1191 Text | Uses:183 | Used by:1199 |
Symbol 1192 Bitmap | Used by:1194 | |
Symbol 1193 Bitmap | Used by:1194 | |
Symbol 1194 Graphic | Uses:1192 1193 | Used by:1199 |
Symbol 1195 Text | Uses:183 | Used by:1199 |
Symbol 1196 Text | Uses:183 | Used by:1199 |
Symbol 1197 Text | Uses:183 | Used by:1199 |
Symbol 1198 Text | Uses:183 | Used by:1199 |
Symbol 1199 MovieClip | Uses:215 1141 1142 1143 1144 1145 1146 1148 1149 1150 1151 1152 1153 1154 1155 1156 1162 1167 1171 1172 1173 1174 1175 1176 1177 1179 1180 1181 1182 1185 1186 1187 1188 1189 1190 1191 1194 1195 1196 1197 1198 | Used by:Timeline |
Symbol 1200 MovieClip | Used by:Timeline | |
Symbol 1201 EditableText | Uses:536 | Used by:1208 |
Symbol 1202 Graphic | Uses:370 | Used by:1208 |
Symbol 1203 Graphic | Uses:821 371 | Used by:1208 |
Symbol 1204 Graphic | Uses:804 | Used by:1208 |
Symbol 1205 Graphic | Uses:792 371 | Used by:1208 |
Symbol 1206 Bitmap | Used by:1207 | |
Symbol 1207 Graphic | Uses:1206 | Used by:1208 |
Symbol 1208 MovieClip | Uses:418 1201 419 748 755 1202 849 1203 1204 1205 1207 | Used by:Timeline |
Instance Names
"prel" | Frame 1 | Symbol 71 MovieClip |
"mcTaglines" | Frame 1 | Symbol 134 MovieClip |
"blackanimation" | Frame 1 | Symbol 143 MovieClip |
"smoke_2" | Frame 5 | Symbol 864 MovieClip |
"smoke_3" | Frame 5 | Symbol 864 MovieClip |
"StartGame" | Frame 5 | Symbol 870 Button |
"options_btn" | Frame 5 | Symbol 874 Button |
"highscore_btn" | Frame 5 | Symbol 878 Button |
"i_tank" | Frame 5 | Symbol 884 MovieClip |
"i_moregames" | Frame 5 | Symbol 888 Button |
"i_instruct" | Frame 5 | Symbol 943 Button |
"back_btn" | Frame 6 | Symbol 999 Button |
"q_high" | Frame 6 | Symbol 1005 Button |
"q_medium" | Frame 6 | Symbol 1009 Button |
"q_low" | Frame 6 | Symbol 1013 Button |
"mcScoreboard2" | Frame 7 | Symbol 1042 MovieClip |
"mcScoreboard1" | Frame 7 | Symbol 1045 MovieClip |
"gonextlvl" | Frame 7 | Symbol 1046 MovieClip |
"i_game_instruct" | Frame 8 | Symbol 1064 MovieClip |
"i_level_mc" | Frame 8 | Symbol 1107 MovieClip |
"submit_btn" | Frame 9 | Symbol 1118 Button |
"i_pmg" | Frame 9 | Symbol 1125 Button |
"continue_btn" | Frame 10 | Symbol 1135 Button |
"submit_btn" | Frame 10 | Symbol 1118 Button |
"i_pmg" | Frame 10 | Symbol 1125 Button |
"i_tiles" | Frame 12 | Symbol 1200 MovieClip |
"i_enemystartpos" | Frame 12 | Symbol 1200 MovieClip |
"i_sovietstartpos" | Frame 12 | Symbol 1200 MovieClip |
"build_tile" | Frame 12 | Symbol 1208 MovieClip |
"i_start" | Frame 12 | Symbol 586 MovieClip [startbutton] |
"i_factoriesland" | Frame 12 | Symbol 1200 MovieClip |
"i_soviet" | Frame 12 | Symbol 1200 MovieClip |
"i_gun" | Frame 12 | Symbol 1200 MovieClip |
"i_enemy" | Frame 12 | Symbol 1200 MovieClip |
"i_menu" | Frame 12 | Symbol 1200 MovieClip |
"mcNotice" | Symbol 56 MovieClip Frame 1 | Symbol 19 MovieClip |
"procent" | Symbol 71 MovieClip Frame 1 | Symbol 63 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 1 | Symbol 77 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 2 | Symbol 78 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 3 | Symbol 79 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 4 | Symbol 80 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 5 | Symbol 81 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 6 | Symbol 82 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 7 | Symbol 83 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 8 | Symbol 84 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 9 | Symbol 85 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 10 | Symbol 86 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 11 | Symbol 87 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 12 | Symbol 88 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 13 | Symbol 89 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 14 | Symbol 90 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 15 | Symbol 91 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 16 | Symbol 92 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 17 | Symbol 93 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 18 | Symbol 94 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 19 | Symbol 95 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 20 | Symbol 96 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 21 | Symbol 97 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 22 | Symbol 98 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 23 | Symbol 99 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 24 | Symbol 100 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 25 | Symbol 101 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 26 | Symbol 102 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 27 | Symbol 103 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 28 | Symbol 104 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 29 | Symbol 105 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 30 | Symbol 106 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 31 | Symbol 107 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 32 | Symbol 108 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 33 | Symbol 109 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 34 | Symbol 110 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 35 | Symbol 111 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 36 | Symbol 112 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 37 | Symbol 113 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 38 | Symbol 114 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 39 | Symbol 115 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 40 | Symbol 116 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 41 | Symbol 117 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 42 | Symbol 118 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 43 | Symbol 119 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 44 | Symbol 120 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 45 | Symbol 121 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 46 | Symbol 122 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 47 | Symbol 123 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 48 | Symbol 124 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 49 | Symbol 125 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 50 | Symbol 126 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 51 | Symbol 127 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 52 | Symbol 128 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 53 | Symbol 129 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 54 | Symbol 130 EditableText |
"randomtag" | Symbol 132 MovieClip Frame 55 | Symbol 131 EditableText |
"i_resume" | Symbol 257 MovieClip [i_paused] Frame 1 | Symbol 223 Button |
"i_quit" | Symbol 257 MovieClip [i_paused] Frame 1 | Symbol 227 Button |
"i_pmg" | Symbol 257 MovieClip [i_paused] Frame 1 | Symbol 231 Button |
"i_stalin1" | Symbol 257 MovieClip [i_paused] Frame 1 | Symbol 235 Button |
"i_high" | Symbol 257 MovieClip [i_paused] Frame 1 | Symbol 239 Button |
"i_medium" | Symbol 257 MovieClip [i_paused] Frame 1 | Symbol 243 Button |
"i_low" | Symbol 257 MovieClip [i_paused] Frame 1 | Symbol 247 Button |
"i_on" | Symbol 257 MovieClip [i_paused] Frame 1 | Symbol 251 Button |
"i_off" | Symbol 257 MovieClip [i_paused] Frame 1 | Symbol 255 Button |
"i_son" | Symbol 257 MovieClip [i_paused] Frame 1 | Symbol 251 Button |
"i_soff" | Symbol 257 MovieClip [i_paused] Frame 1 | Symbol 255 Button |
"i_research_btn" | Symbol 329 MovieClip Frame 1 | Symbol 282 Button |
"gun_blink" | Symbol 329 MovieClip Frame 1 | Symbol 294 MovieClip |
"tank_blink" | Symbol 329 MovieClip Frame 1 | Symbol 297 MovieClip |
"i_researched_tur" | Symbol 329 MovieClip Frame 1 | Symbol 302 MovieClip |
"i_researched_bun" | Symbol 329 MovieClip Frame 2 | Symbol 302 MovieClip |
"i_researched_art" | Symbol 329 MovieClip Frame 3 | Symbol 302 MovieClip |
"i_researched_fla" | Symbol 329 MovieClip Frame 4 | Symbol 302 MovieClip |
"i_researched_mac" | Symbol 329 MovieClip Frame 5 | Symbol 302 MovieClip |
"i_research_btn" | Symbol 329 MovieClip Frame 7 | Symbol 282 Button |
"gun_blink" | Symbol 329 MovieClip Frame 7 | Symbol 294 MovieClip |
"tank_blink" | Symbol 329 MovieClip Frame 7 | Symbol 297 MovieClip |
"i_researched_bik" | Symbol 329 MovieClip Frame 7 | Symbol 302 MovieClip |
"i_researched_tru" | Symbol 329 MovieClip Frame 8 | Symbol 302 MovieClip |
"i_researched_apc" | Symbol 329 MovieClip Frame 9 | Symbol 302 MovieClip |
"i_researched_tank" | Symbol 329 MovieClip Frame 10 | Symbol 302 MovieClip |
"i_researched_bigtank" | Symbol 329 MovieClip Frame 11 | Symbol 302 MovieClip |
"i_research" | Symbol 394 MovieClip [research_menu] Frame 1 | Symbol 329 MovieClip |
"i_close_btn" | Symbol 394 MovieClip [research_menu] Frame 1 | Symbol 343 Button |
"i_turret" | Symbol 394 MovieClip [research_menu] Frame 1 | Symbol 350 Button |
"i_bunker" | Symbol 394 MovieClip [research_menu] Frame 1 | Symbol 354 Button |
"i_artillery" | Symbol 394 MovieClip [research_menu] Frame 1 | Symbol 358 Button |
"i_flak" | Symbol 394 MovieClip [research_menu] Frame 1 | Symbol 362 Button |
"i_machine" | Symbol 394 MovieClip [research_menu] Frame 1 | Symbol 366 Button |
"i_bike" | Symbol 394 MovieClip [research_menu] Frame 1 | Symbol 377 Button |
"i_truck" | Symbol 394 MovieClip [research_menu] Frame 1 | Symbol 381 Button |
"i_armtruck" | Symbol 394 MovieClip [research_menu] Frame 1 | Symbol 385 Button |
"i_mediumtank" | Symbol 394 MovieClip [research_menu] Frame 1 | Symbol 389 Button |
"i_bigtank" | Symbol 394 MovieClip [research_menu] Frame 1 | Symbol 393 Button |
"smoke" | Symbol 432 MovieClip Frame 1 | Symbol 431 MovieClip |
"i_mask" | Symbol 467 MovieClip [factory] Frame 1 | Symbol 400 Button |
"HP" | Symbol 467 MovieClip [factory] Frame 1 | Symbol 408 MovieClip |
"factory" | Symbol 467 MovieClip [factory] Frame 2 | Symbol 419 MovieClip |
"i_money_give" | Symbol 467 MovieClip [factory] Frame 2 | Symbol 465 MovieClip |
"i_mask" | Symbol 471 MovieClip [factoryd] Frame 1 | Symbol 400 Button |
"HP" | Symbol 471 MovieClip [factoryd] Frame 1 | Symbol 470 MovieClip |
"factory" | Symbol 471 MovieClip [factoryd] Frame 2 | Symbol 419 MovieClip |
"i_mask" | Symbol 472 MovieClip [factoryt] Frame 1 | Symbol 400 Button |
"HP" | Symbol 472 MovieClip [factoryt] Frame 1 | Symbol 470 MovieClip |
"factory" | Symbol 472 MovieClip [factoryt] Frame 2 | Symbol 419 MovieClip |
"i_base" | Symbol 532 MovieClip [top_menu] Frame 1 | Symbol 502 MovieClip |
"i_research" | Symbol 532 MovieClip [top_menu] Frame 1 | Symbol 511 Button |
"i_menu_btn" | Symbol 532 MovieClip [top_menu] Frame 1 | Symbol 531 Button |
"i_factory" | Symbol 580 MovieClip [botom_menu] Frame 1 | Symbol 538 Button |
"i_gun" | Symbol 580 MovieClip [botom_menu] Frame 1 | Symbol 538 Button |
"i_tank" | Symbol 580 MovieClip [botom_menu] Frame 1 | Symbol 538 Button |
"i_demolish" | Symbol 580 MovieClip [botom_menu] Frame 1 | Symbol 538 Button |
"i_menu_btn" | Symbol 580 MovieClip [botom_menu] Frame 1 | Symbol 558 Button |
"i_factory_money" | Symbol 580 MovieClip [botom_menu] Frame 2 | Symbol 538 Button |
"i_factory_gun" | Symbol 580 MovieClip [botom_menu] Frame 2 | Symbol 538 Button |
"i_factory_tank" | Symbol 580 MovieClip [botom_menu] Frame 2 | Symbol 538 Button |
"i_back" | Symbol 580 MovieClip [botom_menu] Frame 2 | Symbol 565 MovieClip |
"i_turret" | Symbol 580 MovieClip [botom_menu] Frame 3 | Symbol 538 Button |
"i_bunker" | Symbol 580 MovieClip [botom_menu] Frame 3 | Symbol 538 Button |
"i_artillery" | Symbol 580 MovieClip [botom_menu] Frame 3 | Symbol 538 Button |
"i_flak" | Symbol 580 MovieClip [botom_menu] Frame 3 | Symbol 538 Button |
"i_machine" | Symbol 580 MovieClip [botom_menu] Frame 3 | Symbol 538 Button |
"i_bike" | Symbol 580 MovieClip [botom_menu] Frame 4 | Symbol 538 Button |
"i_truck" | Symbol 580 MovieClip [botom_menu] Frame 4 | Symbol 538 Button |
"i_apc" | Symbol 580 MovieClip [botom_menu] Frame 4 | Symbol 538 Button |
"i_mediumtank" | Symbol 580 MovieClip [botom_menu] Frame 4 | Symbol 538 Button |
"i_bigtank" | Symbol 580 MovieClip [botom_menu] Frame 4 | Symbol 538 Button |
"i_ground" | Symbol 650 MovieClip Frame 1 | Symbol 587 MovieClip |
"i_ground" | Symbol 650 MovieClip Frame 5 | Symbol 587 MovieClip |
"i_ground" | Symbol 650 MovieClip Frame 11 | Symbol 587 MovieClip |
"i_ground" | Symbol 650 MovieClip Frame 17 | Symbol 587 MovieClip |
"i_ground" | Symbol 650 MovieClip Frame 23 | Symbol 587 MovieClip |
"i_ground" | Symbol 650 MovieClip Frame 29 | Symbol 587 MovieClip |
"bar" | Symbol 652 MovieClip Frame 1 | Symbol 651 MovieClip |
"i_body" | Symbol 664 MovieClip [enemy] Frame 1 | Symbol 650 MovieClip |
"HPbar" | Symbol 664 MovieClip [enemy] Frame 1 | Symbol 652 MovieClip |
"smoke" | Symbol 664 MovieClip [enemy] Frame 2 | Symbol 462 MovieClip |
"i_money_give" | Symbol 664 MovieClip [enemy] Frame 2 | Symbol 465 MovieClip |
"i_explosion" | Symbol 664 MovieClip [enemy] Frame 2 | Symbol 663 MovieClip |
"i_body" | Symbol 676 MovieClip [soviet] Frame 1 | Symbol 673 MovieClip |
"HPbar" | Symbol 676 MovieClip [soviet] Frame 1 | Symbol 652 MovieClip |
"i_explosion" | Symbol 676 MovieClip [soviet] Frame 2 | Symbol 663 MovieClip |
"smoke" | Symbol 676 MovieClip [soviet] Frame 2 | Symbol 462 MovieClip |
"i_star" | Symbol 676 MovieClip [soviet] Frame 2 | Symbol 675 MovieClip |
"i_buildtile" | Symbol 747 MovieClip [tile] Frame 1 | Symbol 682 Button |
"i_notbuildtile" | Symbol 747 MovieClip [tile] Frame 2 | Symbol 400 Button |
"i_s_hit" | Symbol 747 MovieClip [tile] Frame 4 | Symbol 587 MovieClip |
"i_hit" | Symbol 747 MovieClip [tile] Frame 4 | Symbol 587 MovieClip |
"i_hit" | Symbol 747 MovieClip [tile] Frame 5 | Symbol 587 MovieClip |
"i_buildtile" | Symbol 747 MovieClip [tile] Frame 8 | Symbol 682 Button |
"i_notbuildtile" | Symbol 747 MovieClip [tile] Frame 17 | Symbol 400 Button |
"fire_mc" | Symbol 773 MovieClip Frame 5 | Symbol 770 MovieClip |
"fire" | Symbol 774 MovieClip Frame 2 | Symbol 773 MovieClip |
"fire" | Symbol 782 MovieClip Frame 2 | Symbol 781 MovieClip |
"fire" | Symbol 787 MovieClip Frame 1 | Symbol 774 MovieClip |
"fire" | Symbol 787 MovieClip Frame 4 | Symbol 782 MovieClip |
"i_mask" | Symbol 791 MovieClip [turret] Frame 1 | Symbol 400 Button |
"HP" | Symbol 791 MovieClip [turret] Frame 1 | Symbol 408 MovieClip |
"i_buildprice" | Symbol 791 MovieClip [turret] Frame 1 | Symbol 751 MovieClip |
"range" | Symbol 791 MovieClip [turret] Frame 2 | Symbol 755 MovieClip |
"gun" | Symbol 791 MovieClip [turret] Frame 2 | Symbol 787 MovieClip |
"smoke" | Symbol 791 MovieClip [turret] Frame 2 | Symbol 462 MovieClip |
"barpower" | Symbol 791 MovieClip [turret] Frame 2 | Symbol 652 MovieClip |
"smoke_dead" | Symbol 791 MovieClip [turret] Frame 3 | Symbol 462 MovieClip |
"fire" | Symbol 795 MovieClip Frame 2 | Symbol 794 MovieClip |
"fire" | Symbol 802 MovieClip Frame 1 | Symbol 795 MovieClip |
"i_mask" | Symbol 803 MovieClip [machine] Frame 1 | Symbol 400 Button |
"HP" | Symbol 803 MovieClip [machine] Frame 1 | Symbol 408 MovieClip |
"i_buildprice" | Symbol 803 MovieClip [machine] Frame 1 | Symbol 751 MovieClip |
"range" | Symbol 803 MovieClip [machine] Frame 2 | Symbol 755 MovieClip |
"gun" | Symbol 803 MovieClip [machine] Frame 2 | Symbol 802 MovieClip |
"smoke" | Symbol 803 MovieClip [machine] Frame 2 | Symbol 462 MovieClip |
"barpower" | Symbol 803 MovieClip [machine] Frame 2 | Symbol 652 MovieClip |
"smoke_dead" | Symbol 803 MovieClip [machine] Frame 3 | Symbol 462 MovieClip |
"fire" | Symbol 808 MovieClip Frame 2 | Symbol 807 MovieClip |
"fire" | Symbol 819 MovieClip Frame 1 | Symbol 808 MovieClip |
"i_mask" | Symbol 820 MovieClip [flak] Frame 1 | Symbol 400 Button |
"HP" | Symbol 820 MovieClip [flak] Frame 1 | Symbol 408 MovieClip |
"i_buildprice" | Symbol 820 MovieClip [flak] Frame 1 | Symbol 751 MovieClip |
"range" | Symbol 820 MovieClip [flak] Frame 2 | Symbol 755 MovieClip |
"gun" | Symbol 820 MovieClip [flak] Frame 2 | Symbol 819 MovieClip |
"smoke" | Symbol 820 MovieClip [flak] Frame 2 | Symbol 462 MovieClip |
"barpower" | Symbol 820 MovieClip [flak] Frame 2 | Symbol 652 MovieClip |
"smoke_dead" | Symbol 820 MovieClip [flak] Frame 3 | Symbol 462 MovieClip |
"fire" | Symbol 824 MovieClip Frame 2 | Symbol 823 MovieClip |
"fire" | Symbol 835 MovieClip Frame 1 | Symbol 824 MovieClip |
"i_mask" | Symbol 836 MovieClip [artillery] Frame 1 | Symbol 400 Button |
"HP" | Symbol 836 MovieClip [artillery] Frame 1 | Symbol 408 MovieClip |
"i_buildprice" | Symbol 836 MovieClip [artillery] Frame 1 | Symbol 751 MovieClip |
"range" | Symbol 836 MovieClip [artillery] Frame 2 | Symbol 755 MovieClip |
"gun" | Symbol 836 MovieClip [artillery] Frame 2 | Symbol 835 MovieClip |
"smoke" | Symbol 836 MovieClip [artillery] Frame 2 | Symbol 462 MovieClip |
"barpower" | Symbol 836 MovieClip [artillery] Frame 2 | Symbol 652 MovieClip |
"smoke_dead" | Symbol 836 MovieClip [artillery] Frame 3 | Symbol 462 MovieClip |
"fire" | Symbol 852 MovieClip Frame 2 | Symbol 851 MovieClip |
"fire" | Symbol 853 MovieClip Frame 1 | Symbol 852 MovieClip |
"i_mask" | Symbol 854 MovieClip [bunker] Frame 1 | Symbol 400 Button |
"HP" | Symbol 854 MovieClip [bunker] Frame 1 | Symbol 408 MovieClip |
"i_buildprice" | Symbol 854 MovieClip [bunker] Frame 1 | Symbol 751 MovieClip |
"bunker_types" | Symbol 854 MovieClip [bunker] Frame 2 | Symbol 849 MovieClip |
"range" | Symbol 854 MovieClip [bunker] Frame 2 | Symbol 755 MovieClip |
"gun" | Symbol 854 MovieClip [bunker] Frame 2 | Symbol 853 MovieClip |
"smoke" | Symbol 854 MovieClip [bunker] Frame 2 | Symbol 462 MovieClip |
"barpower" | Symbol 854 MovieClip [bunker] Frame 2 | Symbol 652 MovieClip |
"smoke_dead" | Symbol 854 MovieClip [bunker] Frame 3 | Symbol 462 MovieClip |
"soviet" | Symbol 884 MovieClip Frame 1 | Symbol 880 MovieClip |
"german" | Symbol 884 MovieClip Frame 1 | Symbol 883 MovieClip |
"txtNickname" | Symbol 1037 MovieClip Frame 1 | Symbol 1033 EditableText |
"txtScore" | Symbol 1037 MovieClip Frame 1 | Symbol 1034 EditableText |
"txtNumber" | Symbol 1037 MovieClip Frame 1 | Symbol 1035 EditableText |
"mcScore" | Symbol 1038 MovieClip Frame 1 | Symbol 1037 MovieClip |
"mcScoreHolder" | Symbol 1041 MovieClip Frame 1 | Symbol 1038 MovieClip |
"mcBlock" | Symbol 1041 MovieClip Frame 1 | Symbol 1040 MovieClip |
"mcLoading" | Symbol 1042 MovieClip Frame 1 | Symbol 1022 MovieClip |
"sboard" | Symbol 1042 MovieClip Frame 1 | Symbol 1041 MovieClip |
"sboard" | Symbol 1045 MovieClip Frame 1 | Symbol 1041 MovieClip |
"mcLoading" | Symbol 1045 MovieClip Frame 1 | Symbol 1022 MovieClip |
"i_1_lvl" | Symbol 1064 MovieClip Frame 1 | Symbol 1053 MovieClip |
"i_2_lvl" | Symbol 1064 MovieClip Frame 1 | Symbol 1053 MovieClip |
"i_3_lvl" | Symbol 1064 MovieClip Frame 1 | Symbol 1053 MovieClip |
"i_4_lvl" | Symbol 1064 MovieClip Frame 1 | Symbol 1053 MovieClip |
"i_5_lvl" | Symbol 1064 MovieClip Frame 1 | Symbol 1053 MovieClip |
"i_6_lvl" | Symbol 1064 MovieClip Frame 1 | Symbol 1053 MovieClip |
"i_7_lvl" | Symbol 1064 MovieClip Frame 1 | Symbol 1053 MovieClip |
"i_8_lvl" | Symbol 1064 MovieClip Frame 1 | Symbol 1053 MovieClip |
"i_9_lvl" | Symbol 1064 MovieClip Frame 1 | Symbol 1053 MovieClip |
"i_10_lvl" | Symbol 1064 MovieClip Frame 1 | Symbol 1053 MovieClip |
"i_1_level" | Symbol 1107 MovieClip Frame 1 | Symbol 1066 Button |
"i_2_level" | Symbol 1107 MovieClip Frame 1 | Symbol 1066 Button |
"i_btnlevel1" | Symbol 1107 MovieClip Frame 1 | Symbol 1070 Button |
"i_btnlevel2" | Symbol 1107 MovieClip Frame 1 | Symbol 1074 Button |
"i_btnlevel4" | Symbol 1107 MovieClip Frame 1 | Symbol 1078 Button |
"i_btnlevel5" | Symbol 1107 MovieClip Frame 1 | Symbol 1082 Button |
"i_btnlevel6" | Symbol 1107 MovieClip Frame 1 | Symbol 1086 Button |
"i_btnlevel7" | Symbol 1107 MovieClip Frame 1 | Symbol 1090 Button |
"i_btnlevel8" | Symbol 1107 MovieClip Frame 1 | Symbol 1094 Button |
"i_btnlevel9" | Symbol 1107 MovieClip Frame 1 | Symbol 1098 Button |
"i_btnlevel10" | Symbol 1107 MovieClip Frame 1 | Symbol 1102 Button |
"i_btnlevel3" | Symbol 1107 MovieClip Frame 1 | Symbol 1106 Button |
"i_next" | Symbol 1199 MovieClip Frame 1 | Symbol 1162 Button |
"i_back" | Symbol 1199 MovieClip Frame 1 | Symbol 1167 Button |
"factory" | Symbol 1208 MovieClip Frame 3 | Symbol 419 MovieClip |
"bunker_types" | Symbol 1208 MovieClip Frame 6 | Symbol 849 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 2 | Symbol 159 as "fogaudio" |
ExportAssets (56) | Timeline Frame 2 | Symbol 161 as "i_hitbasesound_s" |
ExportAssets (56) | Timeline Frame 2 | Symbol 162 as "cancel" |
ExportAssets (56) | Timeline Frame 2 | Symbol 163 as "i_lostmusic" |
ExportAssets (56) | Timeline Frame 2 | Symbol 164 as "click" |
ExportAssets (56) | Timeline Frame 2 | Symbol 165 as "STALINGRAD_level5" |
ExportAssets (56) | Timeline Frame 2 | Symbol 166 as "STALINGRAD_level7" |
ExportAssets (56) | Timeline Frame 2 | Symbol 167 as "STALINGRAD_level8" |
ExportAssets (56) | Timeline Frame 2 | Symbol 168 as "STALINGRAD_level9" |
ExportAssets (56) | Timeline Frame 2 | Symbol 169 as "STALINGRAD_level1" |
ExportAssets (56) | Timeline Frame 2 | Symbol 170 as "STALINGRAD_level6" |
ExportAssets (56) | Timeline Frame 2 | Symbol 171 as "STALINGRAD_level2" |
ExportAssets (56) | Timeline Frame 2 | Symbol 172 as "STALINGRAD_level3" |
ExportAssets (56) | Timeline Frame 2 | Symbol 173 as "STALINGRAD_level4" |
ExportAssets (56) | Timeline Frame 2 | Symbol 174 as "STALINGRAD_level10" |
ExportAssets (56) | Timeline Frame 2 | Symbol 175 as "STALINGRAD_menu" |
ExportAssets (56) | Timeline Frame 2 | Symbol 257 as "i_paused" |
ExportAssets (56) | Timeline Frame 2 | Symbol 260 as "i_smokefire" |
ExportAssets (56) | Timeline Frame 2 | Symbol 269 as "bird" |
ExportAssets (56) | Timeline Frame 2 | Symbol 394 as "research_menu" |
ExportAssets (56) | Timeline Frame 2 | Symbol 467 as "factory" |
ExportAssets (56) | Timeline Frame 2 | Symbol 471 as "factoryd" |
ExportAssets (56) | Timeline Frame 2 | Symbol 472 as "factoryt" |
ExportAssets (56) | Timeline Frame 2 | Symbol 532 as "top_menu" |
ExportAssets (56) | Timeline Frame 2 | Symbol 580 as "botom_menu" |
ExportAssets (56) | Timeline Frame 2 | Symbol 582 as "i_mask" |
ExportAssets (56) | Timeline Frame 2 | Symbol 586 as "startbutton" |
ExportAssets (56) | Timeline Frame 2 | Symbol 664 as "enemy" |
ExportAssets (56) | Timeline Frame 2 | Symbol 676 as "soviet" |
ExportAssets (56) | Timeline Frame 2 | Symbol 747 as "tile" |
ExportAssets (56) | Timeline Frame 2 | Symbol 791 as "turret" |
ExportAssets (56) | Timeline Frame 2 | Symbol 803 as "machine" |
ExportAssets (56) | Timeline Frame 2 | Symbol 820 as "flak" |
ExportAssets (56) | Timeline Frame 2 | Symbol 836 as "artillery" |
ExportAssets (56) | Timeline Frame 2 | Symbol 854 as "bunker" |
Labels
"close" | Symbol 143 MovieClip Frame 22 |
"turret" | Symbol 329 MovieClip Frame 1 |
"bunker" | Symbol 329 MovieClip Frame 2 |
"artillery" | Symbol 329 MovieClip Frame 3 |
"flak" | Symbol 329 MovieClip Frame 4 |
"machine" | Symbol 329 MovieClip Frame 5 |
"bike" | Symbol 329 MovieClip Frame 7 |
"truck" | Symbol 329 MovieClip Frame 8 |
"armtruck" | Symbol 329 MovieClip Frame 9 |
"mediumtank" | Symbol 329 MovieClip Frame 10 |
"bigtank" | Symbol 329 MovieClip Frame 11 |
"i_dead" | Symbol 664 MovieClip [enemy] Frame 2 |
"i_dead" | Symbol 676 MovieClip [soviet] Frame 2 |
Dynamic Text Variables
i_researchguns | Symbol 275 EditableText | "<p align="center"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>" |
i_researchtanks | Symbol 276 EditableText | "<p align="center"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>" |
i_info | Symbol 283 EditableText | "<p align="left"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">info here</font></p>" |
i_researchname | Symbol 284 EditableText | "<p align="center"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">my research name here</font></p>" |
_root.i_built_factory_tanks | Symbol 287 EditableText | "<p align="center"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">10</font></p>" |
_root.i_built_factory_defence | Symbol 288 EditableText | "<p align="center"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">10</font></p>" |
i_researchguns | Symbol 313 EditableText | "<p align="center"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>" |
i_researchtanks | Symbol 314 EditableText | "<p align="center"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>" |
i_info | Symbol 315 EditableText | "<p align="left"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">info here</font></p>" |
i_researchname | Symbol 316 EditableText | "<p align="center"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">my research name here</font></p>" |
_root.i_built_factory_tanks | Symbol 319 EditableText | "<p align="center"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">10</font></p>" |
_root.i_built_factory_defence | Symbol 320 EditableText | "<p align="center"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">10</font></p>" |
_root.i_built_factory_money | Symbol 337 EditableText | "<p align="left"><font face="Visitor TT2 BRK_16pt_st" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>" |
_root.i_built_factory_defence | Symbol 338 EditableText | "<p align="left"><font face="Visitor TT2 BRK_16pt_st" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>" |
_root.i_built_factory_tanks | Symbol 339 EditableText | "<p align="left"><font face="Visitor TT2 BRK_16pt_st" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>" |
_parent.MONEY | Symbol 463 EditableText | "<p align="left"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>" |
_root.i_money | Symbol 476 EditableText | "<p align="left"><font face="Visitor TT2 BRK_20pt_st" size="20" color="#000000" letterSpacing="0.000000" kerning="1">100000</font></p>" |
_root.i_built_factory_defence | Symbol 509 EditableText | "<p align="left"><font face="Visitor TT2 BRK_16pt_st" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>" |
_root.i_built_factory_tanks | Symbol 510 EditableText | "<p align="left"><font face="Visitor TT2 BRK_16pt_st" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>" |
_root.i_built_factory_money | Symbol 518 EditableText | "<p align="left"><font face="Visitor TT2 BRK_16pt_st" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>" |
_root.i_factory | Symbol 520 EditableText | "<p align="left"><font face="Visitor TT2 BRK_20pt_st" size="20" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>" |
_root.i_level | Symbol 521 EditableText | "<p align="left"><font face="Visitor TT2 BRK_20pt_st" size="20" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>" |
_root.i_menu_text | Symbol 537 EditableText | "<p align="center"><font face="Visitor TT2 BRK_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">i_menu_Text</font></p>" |
_root.i_cost | Symbol 546 EditableText | "<p align="left"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">000</font></p>" |
_root.i_attack | Symbol 547 EditableText | "<p align="left"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">000</font></p>" |
_root.i_range | Symbol 548 EditableText | "<p align="left"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">000</font></p>" |
fps | Symbol 553 EditableText | "100" |
_root.i_score | Symbol 559 EditableText | "0000" |
_parent.MONEY | Symbol 749 EditableText | "<p align="left"><font face="Visitor TT2 BRK_13pt_st" size="13" color="#000000" letterSpacing="0.000000" kerning="1">0</font></p>" |
_root.i_score | Symbol 1119 EditableText | "0000" |
_root.i_score | Symbol 1137 EditableText | "0000" |
_root.i_menu_text | Symbol 1201 EditableText | "<p align="center"><font face="Visitor TT2 BRK_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">demolish</font></p>" |
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