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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13751074?noj=FRM13751074-22DC" width="1" height="1"></div>

Elite Forces- Clone wars.swf

This is the info page for
Flash #48315

(Click the ID number above for more basic data on this flash file.)


Text
Vs

KONGAI

Play NOW

Vs

Play now

<p align="center"><font face="Arial Black" size="40" color="#000000" letterSpacing="0.000000" kerning="1">141 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;32</font></p>

v0.999992

<p align="center"><font face="Arial Unicode MS" size="20" color="#000000" letterSpacing="0.000000" kerning="1">14132fgd</font></p>

<p align="center"><font face="Arial Unicode MS" size="20" color="#000000" letterSpacing="0.000000" kerning="1">14132fgd</font></p>

<p align="center"><font face="Arial Unicode MS" size="20" color="#000000" letterSpacing="0.000000" kerning="1">14132</font></p>

<p align="center"><font face="Arial Black" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">49956</font></p>

<p align="left"><font face="Arial Black" size="16" color="#000000" letterSpacing="0.000000" kerning="1">00000</font></p>

<p align="left"><font face="Arial Black" size="16" color="#000000" letterSpacing="0.000000" kerning="1">Scores:</font></p>

<p align="left"><font face="Arial Black" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</font></p>

<p align="left"><font face="Arial Black" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</font></p>

<p align="left"><font face="Arial Black" size="16" color="#000000" letterSpacing="0.000000" kerning="1">0 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</font></p>

<p align="center"><font face="Arial Unicode MS" size="40" color="#d81b1b" letterSpacing="0.000000" kerning="1">141 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;32</font></p>

<p align="center"><font face="Arial Black" size="20" color="#000000" letterSpacing="-1.000000" kerning="0">SOME_TE &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;00000000000 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;XT_HERE!</font></p>

<p align="right"><font face="Arial Unicode MS" size="24" color="#000000" letterSpacing="0.000000" kerning="1">14132</font></p>

<p align="left"><font face="Arial Unicode MS" size="24" color="#000000" letterSpacing="0.000000" kerning="1">14132</font></p>

<p align="center"><font face="Arial Unicode MS" size="24" color="#000000" letterSpacing="0.000000" kerning="1">14132</font></p>

SOME_TE            XT_HERE!

<p align="center"><font face="Arial Unicode MS" size="24" color="#d81b1b" letterSpacing="0.000000" kerning="1">141 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;32</font></p>

SOME_TE            XT_HERE!

000

000

1/10

Coded&Styled by Badim, Inspired By EliteForces:Defense, Towers names and
descrptions came from (4)BurbenogTDv2.02.w3x
Music by Josh Kemp (Kelwynshade), Sounds by TriHorn Studio.
if you have any suggestions or comments, feel free to email me: ef@badim.ru
[Subject:EF_Defense]
If you wana make your own campain, or map - email me, i`ll provide you with nessesay
files and tools.
Tnx for community of newgrounds.com, kongregate.com, flasher.ru, gamedev.ru
who have review, suggest and comment. With your voice this game have grown and
going to be even better. tnx for it guys.
icons from: runo Maia, IconTexto - http://www.iconarchive.com

Test Title here Comes

<p align="center"><font face="Arial Unicode MS" size="30" color="#d81b1b" letterSpacing="0.000000" kerning="1">141 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;32</font></p>

<p align="left"><font face="Arial Unicode MS" size="30" color="#d81b1b" letterSpacing="0.000000" kerning="1">141 &nbsp;&nbsp;&nbsp;32</font></p>

<p align="left"><font face="Arial Unicode MS" size="14" color="#ffffff" letterSpacing="-1.000000" kerning="1">14132</font></p>

<p align="center"><font face="Arial Unicode MS" size="40" color="#d81b1b" letterSpacing="0.000000" kerning="1">BACKK</font></p>

Afghan

Defense

Jungle

Pakistan

conquest

<p align="center"><font face="Arial Unicode MS" size="20" color="#000000" letterSpacing="0.000000" kerning="1">123</font></p>

<p align="center"><font face="Arial Unicode MS" size="20" color="#000000" letterSpacing="0.000000" kerning="1">123</font></p>

dtxt

dtxt

<p align="center"><font face="Arial Unicode MS" size="24" color="#ffffff" letterSpacing="-1.000000" kerning="1">14132</font></p><p align="center"><font face="Arial Unicode MS" size="24" color="#ffffff" letterSpacing="-1.000000" kerning="1">123</font></p>

125675675675675673

<p align="left"><font face="Arial Unicode MS" size="30" color="#d81b1b" letterSpacing="0.000000" kerning="1">141 &nbsp;&nbsp;&nbsp;32</font></p>

<p align="right"><font face="Arial Unicode MS" size="30" color="#d81b1b" letterSpacing="0.000000" kerning="1">141 &nbsp;&nbsp;&nbsp;32</font></p>

1234567890123456

12000000000000000000000
00000003
123

WINER

WINER

<p align="center"><font face="Arial Black" size="20" color="#000000" letterSpacing="0.000000" kerning="1">99999</font></p>

str.puh({lang_me:'Ei, oC&Jx<c="TSMNqyQGdHfOPLFbAwDkB12R3vKW;jY50%!-zI+/>})РускийНанеотрыхвпцльЗгджмябчшзЧДУюСКЦВПОИЛБщАЭМUXçéVàêôóíñáú

str.puh({lang_me:'Ei, oC&Jx<c="TSMNqyQGdHfOPLFbAwDkB12R3vKW;jY50%!-zI+/>})РускийНанеотрыхвпцльЗгджмябчшзЧДУюСКЦВПОИЛБщАЭМUXçéVàêôóíñáú

<p align="left"><font face="Terminator Cyr 4" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.elite-games.net/elite-games.html" target = "_blank">developed by Elite Games Net</a></font></p>

Skip

ActionScript [AS1/AS2]

Frame 1
var \t = 2; if (!\t) { // swfAction0xFB hexdata 0x88,0xF9,0x92 // Unknown action } // swfAction0x01 // Unknown action while (_local2 < _local4.length) { if (_local4.charCodeAt(_local2) === 13) { var _local3 = 0; } if ((_local3 > 13) && ((_local4.charAt(_local2) == " ") || (_local1.dlang === 10))) { var _local5 = _local5 + "\r"; var _local3 = 0; } else { var _local5 = _local5 + _local4.charAt(_local2); } _local3++; _local2++; } return(_local5); while (_local1 < _local2.length) { if (_local2[_local1].nodeName == _local4) { return(_local2[_local1]); } if (_local2[_local1].hasChildNodes()) { var _local3 = _find_xml(_local4, _local2[_local1]); if (_local3 != -1) { return(_local3); } } _local1++; } return(-1); while (_local8 < 2) { _local5.text = _local5.text + _local4.charAt(_local1.cur_let); _local1.cur_let++; if (_local4.charCodeAt(_local1.cur_let) == 32) { var _local9 = _local5.text; var _local10 = _local5.textHeight; var _local3 = _local4.indexOf(" ", _local1.cur_let + 1); var _local7 = _local4.indexOf("\r", _local1.cur_let + 1); if (_local7 != -1) { if (_local7 < _local3) { _local3 = _local7; } } if (_local3 == -1) { _local3 = _local4.length; } var _local12 = _local3 - _local1.cur_let; var _local6 = ""; var _local2 = _local1.cur_let; while (_local2 < _local3) { _local6 = _local6 + _local4.charAt(_local2); _local2++; } _local5.text = _local5.text + _local6; var _local11 = _local5.textHeight; _local5.text = _local9; if (_local11 != _local10) { _local5.text = _local5.text + "\r"; _local1.cur_let++; } } _local8++; } ord(); function check_domain() { if ((((((_root._url.indexOf("thisarcade.com") > -1) || (_root._url.indexOf("nonoba.com") > -1)) || (_root._url.indexOf("hallpass.com") > -1)) || (_root._url.indexOf("mindjolt.com") > -1)) || (_root._url.indexOf("gamegarage.co.uk") > -1)) || (_root._url.indexOf("kongregate.com") > -1)) { _global.external_scores = true; } if (_root._url.indexOf("flashgamelicense.com") > -1) { _global.options_showads = false; _global.options_usecmpstar = false; _global.options_show_intro = false; _global.options_use_mochiscores = true; } if ((_root._url.indexOf("file:") > -1) || (_root._url.indexOf("flashgamelicense.com") > -1)) { } } function root_load_and_play() { if (((data_xml.loaded && (lang_xml.loaded)) && (ad_preloaded_showed)) && (_global.go_game)) { _root.play(); } } function urlEFConquest() { if (_global.doom_time()) { getURL ("http://www.kongregate.com/games/Badim/elite-forces-conquest/?gamereferral=elite_forces_conquest", "_blank"); } else { getURL ("http://www.elite-games.net/games/160/elite-forces-conquest.html", "_blank"); } } function urlEFPakistan() { if (_global.doom_time()) { getURL ("http://www.kongregate.com/games/Badim/elite-forces-pakistan/?gamereferral=elite_forces_conquest", "_blank"); } else { getURL ("http://www.elite-games.net/games/113/elite-forces-pakistan.html", "_blank"); } } function urlEFJungle() { if (_global.doom_time()) { getURL ("http://www.kongregate.com/games/Badim/elite-forces-jungle-mission/?gamereferral=elite_forces_conquest", "_blank"); } else if (_root._url.indexOf("net-games.biz") > -1) { getURL ("http://www.net-games.biz/online-games/Elite-Forces.html", "_blank"); } else if (_root._url.indexOf("mindjolt.com") > -1) { getURL ("http://www.mindjolt.com/games/elite-forces-mission-jungle/", "_blank"); } else if (_root._url.indexOf("gamegarage.co.uk") > -1) { getURL ("http://www.gamegarage.co.uk/shooting-games/elite-forces:-jungle-strike/", "_blank"); } else { getURL ("http://www.elite-games.net/games/4/elite-forces-jungle.html", "_blank"); } } function urlEFDefense() { if (_global.doom_time()) { getURL ("http://www.kongregate.com/games/Badim/elite-forces-defense/?gamereferral=elite_forces_conquest", "_blank"); } else if (_root._url.indexOf("net-games.biz") > -1) { getURL ("http://www.net-games.biz/funny-games/Elite-Forces-Defense.html", "_blank"); } else if (_root._url.indexOf("mindjolt.com") > -1) { getURL ("http://www.mindjolt.com/games/elite-forces-mission-defense/", "_blank"); } else if (_root._url.indexOf("gamegarage.co.uk") > -1) { getURL ("http://www.gamegarage.co.uk/strategy-games/elite-forces:-defense/", "_blank"); } else { getURL ("http://www.elite-games.net/games/5/elite-forces-defense.html", "_blank"); } } function urlEFAfghan() { if (_global.doom_time()) { getURL ("http://www.kongregate.com/games/Badim/elite-forces-afghan/?gamereferral=elite_forces_conquest", "_blank"); } else if (_root._url.indexOf("net-games.biz") > -1) { getURL ("http://www.net-games.biz/funny-games/Elite-Forces-Afghan.html", "_blank"); } else if (_root._url.indexOf("gamegarage.co.uk") > -1) { getURL ("http://www.gamegarage.co.uk/shooting-games/ef-afghan/", "_blank"); } else { getURL ("http://www.elite-games.net/games/35/elite-forces-afghan.html", "_blank"); } } function urlCardGame() { getURL ("http://www.kongregate.com/games/Kongregate/kongai/?gamereferral=elite_forces_conquest", "_blank"); } function urlFullGame() { urlEFConquest(); } function urlMoreGames() { getURL ("http://www.play4all.net", "_blank"); } _global.this_mc_w = 720; _global.this_mc_h = 600; _global.go_game = true; _global.options_fog_version = false; stop(); var version = "1.01"; _root.ver_dtxt.text = "v" + version; XML.prototype.ignoreWhite = true; _global.UniteScores = new CUniteScores(); var QUALITY_ID = 2; var QUALITY_ARR = ["LOW", "MEDIUM", "HIGH"]; _root._quality = QUALITY_ARR[QUALITY_ID]; var total_score_shared_name = "HikdKjQ"; trace("ru.badim.utilz.1.8"); MovieClip.prototype.addESplash = function (color, knokout) { var ttl = 10; this.onEnterFrame = function () { var _local2 = new flash.filters.GlowFilter(color, 0.8, ttl * 2, ttl * 2, 3, 1, false, knokout); ttl--; if (ttl < 1) { this.filters = []; delete this.onEnterFrame; return(false); } this.filters = [_local2]; }; }; MovieClip.prototype.attachFontBut = function (tlname, tname, obj, act) { var _local2 = this.attachMovie(tlname, tname, this.getNextHighestDepth(), obj); _local2.make_me_font_but(act); if (obj._label == undefined) { _local2.dtxt.text = tname; } else { _local2.dtxt.text = obj._label; } return(_local2); }; MovieClip.prototype.make_me_font_but = function (act, l_str, r_str) { if (l_str === undefined) { l_str = "-"; } if (r_str === undefined) { r_str = "-"; } var ntf = new TextFormat(); ntf.color = "0xd81b1b"; var rtf = new TextFormat(); rtf.color = "0xf9860b"; this.dtxt.setTextFormat(ntf); this.dtxt.setNewTextFormat(ntf); if (typeof(act) == "function") { this.act = act; } this.set_label = function (txt) { this._label = txt; this.dtxt.text = txt; }; this.set_disable = function (val) { this._disabled = val; if (val) { this._alpha = 50; } else { this._alpha = 100; } this.gotoAndStop(this._def_frame); }; this.onRollOver = function () { if (!this._disabled) { _root.snd.menu_toggle.start(); this.dtxt.text = (l_str + this._label) + r_str; this.dtxt.setTextFormat(rtf); } }; this.onRollOut = (this.onReleaseOutside = function () { this.dtxt.text = this._label; this.dtxt.setTextFormat(ntf); }); this.onPress = function () { if (!this._disabled) { } }; this.onRelease = function () { if (!this._disabled) { _root.snd.menu_click.start(); this.act(); } }; }; MovieClip.prototype.attachAniFontBut = function (tlname, tname, obj, act) { var _local2 = this.attachMovie(tlname, tname, this.getNextHighestDepth(), obj); _local2.addHint(); _local2.make_me_ani_font_but(act); if (obj._label == undefined) { _local2.dtxt.text = tname; } else { _local2.dtxt.text = obj._label; } if ((obj._dax != undefined) && (obj._dax != 0)) { _local2._tx = _local2._x; _local2._x = _local2._x - ((obj._dax * 100) + 100); _local2._ttw = obj._dax; _local2.onEnterFrame = function () { if (this._ttw < 0) { var _local2 = this._tx - this._x; if (Math.abs(_local2) <= 1) { this._x = this._tx; delete this.onEnterFrame; } else { this._x = this._x + (_local2 / 5); } } else { this._ttw--; } }; } return(_local2); }; MovieClip.prototype.make_me_ani_font_but = function (act) { var ntf = new TextFormat(); ntf.color = "0xd81b1b"; var rtf = new TextFormat(); rtf.color = "0xf9860b"; this.dtxt.setTextFormat(ntf); this.dtxt.setNewTextFormat(ntf); this.dtxt.autoSize = "left"; this.gotoAndStop(1); this._def_frame = 1; if (typeof(act) == "function") { this.act = act; } this.set_label = function (txt) { this._label = txt; this.dtxt.text = txt; }; this.set_disable = function (val) { this._disabled = val; if (val) { this._def_frame = 4; this._alpha = 50; } else { this._def_frame = 1; this._alpha = 100; } this.gotoAndStop(this._def_frame); }; this.onRollOver = function () { if (!this._disabled) { _root.snd.menu_toggle.start(); this.dtxt.setTextFormat(rtf); this.gotoAndStop(2); } }; this.onRollOut = (this.onReleaseOutside = function () { this.gotoAndStop(this._def_frame); this.dtxt.setTextFormat(ntf); }); this.onPress = function () { if (!this._disabled) { this.gotoAndStop(3); } }; this.onRelease = function () { if (!this._disabled) { _root.snd.menu_click.start(); this.gotoAndStop(2); this.act(); } }; }; MovieClip.prototype.attachBut = function (tlname, tname, obj, act) { var _local2 = this.attachMovie(tlname, tname, this.getNextHighestDepth(), obj); _local2.make_me_but(act); if (obj._label == undefined) { _local2.dtxt.text = tname; } else { _local2.dtxt.text = obj._label; } if (obj._ani) { _local2.dtxt.autoSize = "center"; } return(_local2); }; MovieClip.prototype.make_me_but = function (act) { if (typeof(act) == "function") { this.act = act; } this.gotoAndStop(1); this._def_frame = 1; this.me_refresh = function () { this.gotoAndStop(this._def_frame); }; this.set_label = function (txt) { this.dtxt.text = txt; }; this.set_disable = function (val) { this._disabled = val; if (val) { this._alpha = 50; this._def_frame = 4; } else { this._alpha = 100; this._def_frame = 1; } this.gotoAndStop(this._def_frame); }; this.onRollOver = function () { if (!this._disabled) { _root.snd.menu_toggle.start(); this.gotoAndStop(2); this._rollover(); } }; this.onRollOut = (this.onReleaseOutside = function () { this.gotoAndStop(this._def_frame); }); this.onPress = function () { if (!this._disabled) { this._press(); this.gotoAndStop(3); } }; this.onRelease = function () { if (!this._disabled) { _root.snd.menu_click.start(); this.act(); this.gotoAndStop(2); } }; }; _global.mochiads_obj = {id:"4469b7a3146d9a2e", res:(_global.this_mc_w + "x") + _global.this_mc_h}; _global.mochiscore_id = function () { return("efb17d3f78b03f82"); }; _global.get_game_mode = function () { return(""); }; _global.mochiads_id = function () { return(_global.mochiads_obj.id); }; _global.mochiad_res = function () { return((_global.this_mc_w + "x") + _global.this_mc_h); }; _global.doom_time = function () { return(false); }; _global.options_playsounds = true; _global.options_playmusic = true; _global.options_onefile = true; _global.options_showbiginfo = true; _global.cheats_on = false; _global.options_multylang = true; _global.options_allow_survival = false; _global.options_trace_loaded_data = true; _global.options_usemochiad = true; _global.options_usecmpstar = true; _global.options_mochiad_preloader = true; _global.options_mochiad_afterscore = true; _global.options_mochiad_afterwin = true; _global.options_game_speed = 1; _global.score_submited = 0; _global.options_show_intro = true; _global.options_lvleditor = false; _global.options_colision_rings = false; _global.options_show_points = false; _global.options_showautoproceedbox = true; _global.options_showdialoges = true; _global.options_imgod = false; _global.options_use_mochiscores = false; _global.options_remove_external_url = false; _global.options_flowplay_version = false; _global.external_scores = false; _global.help_char_move_showed = false; _global.help_build_towers_showed = false; _global.help_kamikaze_showed = true; _global.help_upg_towers_showed = false; _global.help_tutorial = true; _global.go_game = false; _global.limited_version = false; _root.SO = SharedObject.getLocal("THUG_GENETICS", "/"); _global.options_show_intro = true; check_domain(); options_sounds_set = function (val) { for (var _local4 in _root.snd) { var _local2 = _local4 + ext; _root.snd[_local4].setVolume(val); } }; options_switch_sound = function () { _global.options_playsounds = !_global.options_playsounds; for (var _local4 in _root.snd) { var _local3 = _local4 + ext; _root.snd[_local4].setVolume(Number(_global.options_playsounds) * 100); } return(_global.options_playsounds); }; CONST_PATH = ""; CONST_PATH_DATA = CONST_PATH + "data/"; CONST_PATH_GXF_DATA = CONST_PATH_DATA + "gfx/"; CONST_PATH_SXF_DATA = CONST_PATH_DATA + "sfx/"; next_but_x = _global.this_mc_w - 80; next_but_y = _global.this_mc_h - 50; menus_but_lname = "butAniLeftFont"; menus_sx = ((Stage.width * 0) / 2) + 40; menus_sy = 155; menus_dx = 0; menus_dy = 34; var this_date = new Date(); _global.refresh_add = ""; if (this._url.indexOf("http") != -1) { _global.refresh_add = "?fa" + this_date.valueOf(); } if (_global.options_showads && (_global.options_mochiad_preloader)) { _global.ad_preloaded_showed = false; MochiAd.showPreGameAd({id:_global.mochiads_id(), no_bg:true, res:_global.mochiads_obj.res, ad_timeout:2000, ad_finished:function () { _global.ad_preloaded_showed = true; root_load_and_play(); }}); } else { _global.ad_preloaded_showed = true; } _root.main_lang_id = _root.dlang; var backup_data = {}; var data_xml; var lang_xml; if (_global.options_onefile) { data_xml = new XML("<data><chars><char type=\"1\" name=\"Thug\" speed=\"0\" avaible=\"1\" /><char type=\"2\" name=\"Tanya\" speed=\"2\" avaible=\"1\" /><char type=\"4\" name=\"Sadam\" speed=\"1\" avaible=\"1\" /></chars><maps_example><add_hive gid=\"GID\" val=\"X:Number,Y:Number,R:Number\" /></maps_example><map_list><map_1 rules=\"enemy_sleep\" bg_id=\"2\" name=\"Map #1\" author=\"Badim\"><map><add_hive gid=\"1\" val=\"200,170,48\" /><add_hive gid=\"2\" val=\"620,400,16\" /><add_text val=\"tutorial_text_1\" /></map></map_1><map_2 rules=\"enemy_sleep\" bg_id=\"2\" name=\"Map #2\" author=\"Badim\"><map><add_hive gid=\"1\" val=\"150,330,30\" /><add_hive gid=\"2\" val=\"620,400,50\" /><add_hive gid=\"0\" val=\"300,170,20\" /><add_hive gid=\"0\" val=\"400,190,20\" /><add_text val=\"tutorial_text_2\" /></map></map_2><map_3 rules=\"enemy_slow\" bg_id=\"2\" name=\"Map #3\" author=\"Badim\"><map><add_hive gid=\"1\" val=\"130,160,32\" /><add_hive gid=\"2\" val=\"650,500,32\" /><add_hive gid=\"0\" val=\"180,140,8\" /><add_hive gid=\"0\" val=\"360,340,16\" /><add_hive gid=\"0\" val=\"300,170,24\" /><add_hive gid=\"0\" val=\"400,190,24\" /><add_text val=\"tutorial_text_3\" /></map></map_3><map_4 rules=\"\" bg_id=\"2\" name=\"Map #4\" author=\"Badim\"><map><add_hive val=\"93,246,16\" gid=\"0\" /><add_hive val=\"188,134,16\" gid=\"0\" /><add_hive val=\"406,312,54\" gid=\"0\" /><add_hive val=\"484,362,26\" gid=\"0\" /><add_hive val=\"343,400,30\" gid=\"0\" /><add_hive val=\"185,289,26\" gid=\"0\" /><add_hive val=\"294,80,38\" gid=\"0\" /><add_hive val=\"442,223,26\" gid=\"0\" /><add_hive val=\"76,442,38\" gid=\"0\" /><add_hive val=\"459,531,34\" gid=\"0\" /><add_hive val=\"667,161,30\" gid=\"0\" /><add_hive val=\"657,436,52\" gid=\"2\" /><add_hive val=\"125,539,44\" gid=\"3\" /><add_hive val=\"109,168,34\" gid=\"1\" /></map></map_4><map_5 rules=\"\" bg_id=\"2\" name=\"Map #5\" author=\"Badim\"><map><add_hive val=\"384,436,8\" gid=\"0\" /><add_hive val=\"143,370,8\" gid=\"0\" /><add_hive val=\"275,332,8\" gid=\"0\" /><add_hive val=\"399,312,8\" gid=\"0\" /><add_hive val=\"360,137,16\" gid=\"0\" /><add_hive val=\"30,417,24\" gid=\"0\" /><add_hive val=\"93,218,64\" gid=\"1\" /><add_hive val=\"450,512,32\" gid=\"3\" /><add_hive val=\"681,422,32\" gid=\"0\" /><add_hive val=\"671,160,32\" gid=\"2\" /><add_hive val=\"343,390,16\" gid=\"0\" /><add_hive val=\"434,223,16\" gid=\"0\" /><add_hive val=\"104,454,16\" gid=\"0\" /><add_hive val=\"270,61,24\" gid=\"0\" /><add_hive val=\"368,519,16\" gid=\"0\" /><add_hive val=\"557,466,16\" gid=\"0\" /><add_hive val=\"678,337,16\" gid=\"0\" /><add_hive val=\"675,233,8\" gid=\"0\" /><add_hive val=\"579,176,8\" gid=\"0\" /><add_hive val=\"667,80,8\" gid=\"0\" /><add_hive val=\"187,282,24\" gid=\"0\" /><add_hive val=\"203,114,16\" gid=\"0\" /></map></map_5><map_6 rules=\"enemy_slow\" bg_id=\"2\" name=\"Map #6\" author=\"Badim\"><map><add_hive type=\"3\" val=\"362,524,128\" gid=\"0\" /><add_hive type=\"1\" val=\"255,62,24\" gid=\"0\" /><add_hive type=\"1\" val=\"439,214,16\" gid=\"0\" /><add_hive type=\"1\" val=\"677,423,24\" gid=\"0\" /><add_hive type=\"1\" val=\"681,301,16\" gid=\"0\" /><add_hive type=\"1\" val=\"100,446,32\" gid=\"0\" /><add_hive type=\"1\" val=\"56,350,16\" gid=\"0\" /><add_hive type=\"1\" val=\"185,117,8\" gid=\"0\" /><add_hive type=\"1\" val=\"357,149,8\" gid=\"0\" /><add_hive type=\"1\" val=\"563,464,32\" gid=\"0\" /><add_hive type=\"1\" val=\"200,544,16\" gid=\"0\" /><add_hive type=\"1\" val=\"237,443,48\" gid=\"0\" /><add_hive type=\"1\" val=\"85,179,64\" gid=\"1\" /><add_hive type=\"1\" val=\"666,162,32\" gid=\"2\" /><add_text val=\"tutorial_hold_win_1\" /></map></map_6><map_7 rules=\"\" bg_id=\"2\" name=\"Map #7\" author=\"Badim\"><map><add_hive type=\"1\" val=\"134,103,32\" gid=\"0\" /><add_hive type=\"1\" val=\"655,165,32\" gid=\"0\" /><add_hive type=\"1\" val=\"328,585,32\" gid=\"0\" /><add_hive type=\"1\" val=\"513,222,24\" gid=\"0\" /><add_hive type=\"1\" val=\"208,186,24\" gid=\"0\" /><add_hive type=\"1\" val=\"331,478,24\" gid=\"0\" /><add_hive type=\"1\" val=\"199,382,32\" gid=\"0\" /><add_hive type=\"1\" val=\"492,430,32\" gid=\"0\" /><add_hive type=\"1\" val=\"403,150,32\" gid=\"0\" /><add_hive type=\"1\" val=\"506,36,16\" gid=\"0\" /><add_hive type=\"1\" val=\"373,32,16\" gid=\"0\" /><add_hive type=\"1\" val=\"680,483,16\" gid=\"0\" /><add_hive type=\"1\" val=\"587,579,16\" gid=\"0\" /><add_hive type=\"1\" val=\"150,506,16\" gid=\"0\" /><add_hive type=\"1\" val=\"36,395,16\" gid=\"0\" /><add_hive type=\"1\" val=\"446,36,32\" gid=\"2\" /><add_hive type=\"1\" val=\"640,541,32\" gid=\"3\" /><add_hive type=\"1\" val=\"341,295,64\" gid=\"0\" /><add_hive type=\"1\" val=\"88,452,32\" gid=\"1\" /></map></map_7><map_8 rules=\"enemy_slow\" bg_id=\"2\" name=\"Map #8\" author=\"Badim\"><map><add_hive type=\"1\" val=\"550,128,32\" gid=\"0\" /><add_hive type=\"1\" val=\"268,174,8\" gid=\"0\" /><add_hive type=\"1\" val=\"535,441,16\" gid=\"0\" /><add_hive type=\"1\" val=\"466,149,24\" gid=\"0\" /><add_hive type=\"1\" val=\"247,418,24\" gid=\"0\" /><add_hive type=\"1\" val=\"677,391,24\" gid=\"2\" /><add_hive type=\"1\" val=\"228,45,16\" gid=\"0\" /><add_hive type=\"1\" val=\"65,209,16\" gid=\"0\" /><add_hive type=\"1\" val=\"660,495,32\" gid=\"2\" /><add_hive type=\"1\" val=\"191,145,34\" gid=\"1\" /><add_hive type=\"2\" val=\"352,168,32\" gid=\"0\" /><add_hive type=\"2\" val=\"355,413,32\" gid=\"0\" /><add_text val=\"tutorial_speed_point_1\" /></map></map_8><map_9 rules=\"\" bg_id=\"2\" name=\"Map #9\" author=\"Badim\"><map><add_hive type=\"2\" val=\"83,447,32\" gid=\"0\" /><add_hive type=\"2\" val=\"660,154,32\" gid=\"2\" /><add_hive type=\"1\" val=\"71,120,32\" gid=\"1\" /><add_hive type=\"1\" val=\"666,515,32\" gid=\"2\" /><add_hive type=\"1\" val=\"421,255,32\" gid=\"0\" /><add_hive type=\"1\" val=\"327,379,32\" gid=\"0\" /><add_hive type=\"1\" val=\"442,354,24\" gid=\"0\" /><add_hive type=\"1\" val=\"310,267,24\" gid=\"0\" /><add_hive type=\"1\" val=\"665,428,8\" gid=\"0\" /><add_hive type=\"1\" val=\"570,520,8\" gid=\"0\" /><add_hive type=\"1\" val=\"221,62,16\" gid=\"0\" /><add_hive type=\"1\" val=\"65,266,16\" gid=\"0\" /><add_hive type=\"1\" val=\"67,197,8\" gid=\"0\" /><add_hive type=\"1\" val=\"147,81,8\" gid=\"0\" /><add_hive type=\"1\" val=\"227,213,16\" gid=\"0\" /><add_hive type=\"1\" val=\"505,390,16\" gid=\"0\" /><add_hive type=\"1\" val=\"246,467,32\" gid=\"0\" /><add_hive type=\"1\" val=\"491,131,32\" gid=\"0\" /></map></map_9><map_10 rules=\"\" bg_id=\"2\" name=\"Map #10\" author=\"Badim\"><map><add_hive type=\"1\" val=\"576,349,8\" gid=\"0\" /><add_hive type=\"1\" val=\"689,338,8\" gid=\"0\" /><add_hive type=\"1\" val=\"17,178,8\" gid=\"1\" /><add_hive type=\"1\" val=\"550,188,16\" gid=\"0\" /><add_hive type=\"1\" val=\"327,507,16\" gid=\"0\" /><add_hive type=\"1\" val=\"224,256,24\" gid=\"0\" /><add_hive type=\"2\" val=\"215,576,32\" gid=\"3\" /><add_hive type=\"3\" val=\"406,312,128\" gid=\"0\" /><add_hive type=\"1\" val=\"93,246,16\" gid=\"0\" /><add_hive type=\"1\" val=\"188,134,16\" gid=\"0\" /><add_hive type=\"1\" val=\"484,362,26\" gid=\"0\" /><add_hive type=\"1\" val=\"343,400,30\" gid=\"0\" /><add_hive type=\"1\" val=\"294,80,38\" gid=\"0\" /><add_hive type=\"1\" val=\"442,223,26\" gid=\"0\" /><add_hive type=\"1\" val=\"76,442,38\" gid=\"0\" /><add_hive type=\"1\" val=\"459,531,34\" gid=\"0\" /><add_hive type=\"1\" val=\"667,161,30\" gid=\"0\" /><add_hive type=\"1\" val=\"657,436,52\" gid=\"2\" /><add_hive type=\"1\" val=\"125,539,44\" gid=\"3\" /><add_hive type=\"1\" val=\"109,168,34\" gid=\"1\" /></map></map_10><map_11 rules=\"\" bg_id=\"2\" name=\"Map #11\" author=\"Badim\"><map><add_hive type=\"1\" val=\"201,426,8\" gid=\"0\" /><add_hive type=\"1\" val=\"250,511,32\" gid=\"0\" /><add_hive type=\"1\" val=\"524,86,32\" gid=\"0\" /><add_hive type=\"1\" val=\"513,373,32\" gid=\"0\" /><add_hive type=\"1\" val=\"659,175,16\" gid=\"0\" /><add_hive type=\"1\" val=\"321,300,16\" gid=\"0\" /><add_hive type=\"1\" val=\"381,307,16\" gid=\"0\" /><add_hive type=\"1\" val=\"336,360,16\" gid=\"0\" /><add_hive type=\"1\" val=\"328,123,32\" gid=\"0\" /><add_hive type=\"1\" val=\"162,210,32\" gid=\"0\" /><add_hive type=\"1\" val=\"521,223,32\" gid=\"0\" /><add_hive type=\"1\" val=\"442,500,32\" gid=\"0\" /><add_hive type=\"2\" val=\"569,517,64\" gid=\"2\" /><add_hive type=\"1\" val=\"672,317,32\" gid=\"0\" /><add_hive type=\"1\" val=\"110,447,32\" gid=\"0\" /><add_hive type=\"2\" val=\"51,361,64\" gid=\"0\" /><add_hive type=\"1\" val=\"217,50,32\" gid=\"1\" /><add_hive type=\"1\" val=\"669,560,32\" gid=\"2\" /><add_hive type=\"1\" val=\"137,580,16\" gid=\"0\" /><add_hive type=\"1\" val=\"193,557,16\" gid=\"0\" /><add_hive type=\"1\" val=\"125,517,8\" gid=\"3\" /><add_hive type=\"1\" val=\"176,493,16\" gid=\"0\" /><add_hive type=\"1\" val=\"670,432,16\" gid=\"0\" /><add_hive type=\"1\" val=\"172,127,16\" gid=\"0\" /><add_hive type=\"1\" val=\"290,55,8\" gid=\"0\" /></map></map_11><map_jason_1 rules=\"\" bg_id=\"2\" name=\"Jason map 1\" author=\"KTRECORDS\"><map><add_hive val=\"363,230,26\" gid=\"0\" /><add_hive val=\"330,133,10\" gid=\"0\" /><add_hive val=\"620,400,20\" gid=\"2\" /><add_hive val=\"200,160,40\" gid=\"1\" /></map></map_jason_1><map_jason_2 rules=\"\" bg_id=\"2\" name=\"Jason map 2\" author=\"KTRECORDS\"><map><add_hive val=\"298,16,30\" gid=\"0\" /><add_hive val=\"421,479,30\" gid=\"0\" /><add_hive val=\"338,370,20\" gid=\"0\" /><add_hive val=\"617,161,26\" gid=\"0\" /><add_hive val=\"91,446,40\" gid=\"0\" /><add_hive val=\"620,400,20\" gid=\"2\" /><add_hive val=\"200,160,40\" gid=\"1\" /></map></map_jason_2><map_jason_3 rules=\"\" bg_id=\"2\" name=\"Jason map 3\" author=\"KTRECORDS\"><map><add_hive val=\"383,431,30\" gid=\"0\" /><add_hive val=\"272,336,10\" gid=\"0\" /><add_hive val=\"671,255,28\" gid=\"0\" /><add_hive val=\"366,162,22\" gid=\"0\" /><add_hive val=\"297,41,20\" gid=\"0\" /><add_hive val=\"121,387,16\" gid=\"0\" /><add_hive val=\"525,154,86\" gid=\"0\" /><add_hive val=\"620,400,20\" gid=\"2\" /><add_hive val=\"200,160,40\" gid=\"1\" /></map></map_jason_3><map_jason_4 rules=\"\" bg_id=\"2\" name=\"Jason map 4\" author=\"KTRECORDS\"><map><add_hive val=\"257,472,34\" gid=\"0\" /><add_hive val=\"210,351,14\" gid=\"0\" /><add_hive val=\"438,376,28\" gid=\"0\" /><add_hive val=\"617,219,24\" gid=\"0\" /><add_hive val=\"79,496,22\" gid=\"0\" /><add_hive val=\"286,196,76\" gid=\"0\" /><add_hive val=\"462,66,36\" gid=\"3\" /><add_hive val=\"69,305,60\" gid=\"1\" /><add_hive val=\"597,526,46\" gid=\"2\" /></map></map_jason_4><map_jason_5 rules=\"\" bg_id=\"2\" name=\"Jason map 5\" author=\"KTRECORDS\"><map><add_hive val=\"311,493,46\" gid=\"0\" /><add_hive val=\"464,325,22\" gid=\"0\" /><add_hive val=\"137,475,14\" gid=\"0\" /><add_hive val=\"597,207,18\" gid=\"0\" /><add_hive val=\"289,238,88\" gid=\"0\" /><add_hive val=\"90,297,34\" gid=\"2\" /><add_hive val=\"462,65,34\" gid=\"3\" /><add_hive val=\"593,528,48\" gid=\"1\" /></map></map_jason_5><map_jason_6 rules=\"\" bg_id=\"2\" name=\"Jason map 6\" author=\"KTRECORDS\"><map><add_hive val=\"598,355,14\" gid=\"0\" /><add_hive val=\"339,233,62\" gid=\"0\" /><add_hive val=\"588,538,44\" gid=\"0\" /><add_hive val=\"625,210,26\" gid=\"0\" /><add_hive val=\"400,374,34\" gid=\"0\" /><add_hive val=\"259,113,16\" gid=\"0\" /><add_hive val=\"122,283,22\" gid=\"0\" /><add_hive val=\"227,429,68\" gid=\"2\" /><add_hive val=\"496,97,70\" gid=\"1\" /></map></map_jason_6><map_jason_7 rules=\"\" bg_id=\"2\" name=\"Jason map 7\" author=\"KTRECORDS\"><map><add_hive val=\"232,536,10\" gid=\"0\" /><add_hive val=\"356,395,14\" gid=\"0\" /><add_hive val=\"267,69,70\" gid=\"1\" /><add_hive val=\"400,188,10\" gid=\"0\" /><add_hive val=\"86,207,22\" gid=\"0\" /><add_hive val=\"455,509,60\" gid=\"3\" /><add_hive val=\"103,453,60\" gid=\"2\" /><add_hive val=\"675,145,26\" gid=\"0\" /><add_hive val=\"681,301,16\" gid=\"0\" /><add_hive val=\"654,426,18\" gid=\"0\" /><add_hive val=\"391,315,18\" gid=\"0\" /><add_hive val=\"561,186,14\" gid=\"0\" /><add_hive val=\"532,313,58\" gid=\"0\" /><add_hive val=\"257,291,66\" gid=\"0\" /><add_hive val=\"277,446,18\" gid=\"0\" /><add_hive val=\"479,54,20\" gid=\"0\" /></map></map_jason_7><map_jason_8 rules=\"\" bg_id=\"2\" name=\"Jason map 8\" author=\"KTRECORDS\"><map><add_hive val=\"599,484,70\" gid=\"2\" /><add_hive val=\"541,141,70\" gid=\"3\" /><add_hive val=\"98,302,32\" gid=\"0\" /><add_hive val=\"246,472,84\" gid=\"0\" /><add_hive val=\"349,247,24\" gid=\"0\" /><add_hive val=\"594,281,24\" gid=\"0\" /><add_hive val=\"418,67,38\" gid=\"0\" /><add_hive val=\"389,403,16\" gid=\"0\" /><add_hive val=\"481,309,32\" gid=\"0\" /><add_hive val=\"679,185,14\" gid=\"0\" /><add_hive val=\"399,542,24\" gid=\"0\" /><add_hive val=\"202,250,18\" gid=\"0\" /><add_hive val=\"390,167,10\" gid=\"0\" /><add_hive val=\"240,336,10\" gid=\"0\" /><add_hive val=\"207,91,80\" gid=\"1\" /><add_hive val=\"62,153,32\" gid=\"0\" /></map></map_jason_8><map_jason_9 rules=\"\" bg_id=\"2\" name=\"Jason Map 9\" author=\"KTRECORDS\"><map><add_hive val=\"359,188,54\" gid=\"0\" /><add_hive val=\"600,502,20\" gid=\"0\" /><add_hive val=\"316,318,16\" gid=\"0\" /><add_hive val=\"422,499,30\" gid=\"0\" /><add_hive val=\"304,81,20\" gid=\"0\" /><add_hive val=\"156,213,46\" gid=\"0\" /><add_hive val=\"598,311,36\" gid=\"0\" /><add_hive val=\"167,475,80\" gid=\"1\" /><add_hive val=\"536,96,76\" gid=\"3\" /></map></map_jason_9><map_jason_10 rules=\"\" bg_id=\"2\" name=\"Jason Map 10\" author=\"KTRECORDS\"><map><add_hive val=\"161,102,62\" gid=\"1\" /><add_hive val=\"594,455,48\" gid=\"3\" /><add_hive val=\"324,277,106\" gid=\"0\" /><add_hive val=\"585,256,18\" gid=\"0\" /><add_hive val=\"291,485,42\" gid=\"0\" /><add_hive val=\"416,78,32\" gid=\"0\" /><add_hive val=\"101,287,10\" gid=\"0\" /></map></map_jason_10><map_jason_11 rules=\"\" bg_id=\"2\" name=\"Jason Map 11\" author=\"KTRECORDS\"><map><add_hive type=\"1\" val=\"175,326,34\" gid=\"0\" /><add_hive type=\"1\" val=\"497,291,32\" gid=\"0\" /><add_hive type=\"1\" val=\"307,486,30\" gid=\"0\" /><add_hive type=\"1\" val=\"375,88,18\" gid=\"0\" /><add_hive type=\"1\" val=\"619,233,18\" gid=\"0\" /><add_hive type=\"2\" val=\"517,104,52\" gid=\"0\" /><add_hive type=\"1\" val=\"620,400,20\" gid=\"2\" /><add_hive type=\"1\" val=\"200,160,40\" gid=\"1\" /></map></map_jason_11><map_jason_12 rules=\"\" bg_id=\"2\" name=\"Jason Map 12\" author=\"KTRECORDS\"><map><add_hive type=\"1\" val=\"397,251,78\" gid=\"0\" /><add_hive type=\"1\" val=\"187,60,46\" gid=\"0\" /><add_hive type=\"1\" val=\"106,425,46\" gid=\"0\" /><add_hive type=\"1\" val=\"248,362,18\" gid=\"0\" /><add_hive type=\"1\" val=\"540,384,18\" gid=\"0\" /><add_hive type=\"1\" val=\"571,152,18\" gid=\"0\" /><add_hive type=\"1\" val=\"256,160,18\" gid=\"0\" /><add_hive type=\"3\" val=\"621,269,64\" gid=\"0\" /><add_hive type=\"2\" val=\"122,261,30\" gid=\"0\" /><add_hive type=\"1\" val=\"412,81,64\" gid=\"2\" /><add_hive type=\"1\" val=\"396,456,70\" gid=\"1\" /></map></map_jason_12><map_jason_13 rules=\"\" bg_id=\"2\" name=\"Jason Map 13\" author=\"KTRECORDS\"><map><add_hive type=\"1\" val=\"499,539,24\" gid=\"0\" /><add_hive type=\"1\" val=\"200,555,18\" gid=\"0\" /><add_hive type=\"1\" val=\"501,79,26\" gid=\"0\" /><add_hive type=\"1\" val=\"584,448,22\" gid=\"0\" /><add_hive type=\"1\" val=\"389,438,24\" gid=\"0\" /><add_hive type=\"1\" val=\"489,203,18\" gid=\"0\" /><add_hive type=\"1\" val=\"340,120,26\" gid=\"0\" /><add_hive type=\"1\" val=\"220,74,24\" gid=\"0\" /><add_hive type=\"1\" val=\"108,462,18\" gid=\"0\" /><add_hive type=\"3\" val=\"360,270,128\" gid=\"0\" /><add_hive type=\"1\" val=\"568,275,70\" gid=\"1\" /><add_hive type=\"1\" val=\"160,285,70\" gid=\"2\" /></map></map_jason_13><map_jason_14 rules=\"\" bg_id=\"2\" name=\"Jason Map 14\" author=\"KTRECORDS\"><map><add_hive type=\"1\" val=\"402,291,14\" gid=\"0\" /><add_hive type=\"1\" val=\"217,562,30\" gid=\"0\" /><add_hive type=\"3\" val=\"463,72,128\" gid=\"0\" /><add_hive type=\"1\" val=\"316,360,20\" gid=\"0\" /><add_hive type=\"1\" val=\"668,140,22\" gid=\"0\" /><add_hive type=\"1\" val=\"292,77,26\" gid=\"0\" /><add_hive type=\"1\" val=\"439,203,30\" gid=\"0\" /><add_hive type=\"1\" val=\"98,459,32\" gid=\"0\" /><add_hive type=\"1\" val=\"173,273,16\" gid=\"0\" /><add_hive type=\"1\" val=\"428,492,18\" gid=\"0\" /><add_hive type=\"1\" val=\"111,163,70\" gid=\"3\" /><add_hive type=\"1\" val=\"574,460,70\" gid=\"1\" /></map></map_jason_14><map_jason_15 rules=\"\" bg_id=\"2\" name=\"Jason Map 15\" author=\"KTRECORDS\"><map><add_hive type=\"1\" val=\"510,339,16\" gid=\"0\" /><add_hive type=\"1\" val=\"433,420,16\" gid=\"0\" /><add_hive type=\"1\" val=\"306,411,16\" gid=\"0\" /><add_hive type=\"1\" val=\"268,303,16\" gid=\"0\" /><add_hive type=\"1\" val=\"364,203,16\" gid=\"0\" /><add_hive type=\"1\" val=\"485,232,16\" gid=\"0\" /><add_hive type=\"1\" val=\"618,323,38\" gid=\"0\" /><add_hive type=\"1\" val=\"415,501,36\" gid=\"0\" /><add_hive type=\"1\" val=\"223,452,36\" gid=\"0\" /><add_hive type=\"1\" val=\"198,208,36\" gid=\"0\" /><add_hive type=\"1\" val=\"600,186,36\" gid=\"0\" /><add_hive type=\"1\" val=\"315,108,36\" gid=\"0\" /><add_hive type=\"1\" val=\"486,96,50\" gid=\"1\" /><add_hive type=\"2\" val=\"389,312,90\" gid=\"0\" /><add_hive type=\"1\" val=\"133,346,50\" gid=\"2\" /><add_hive type=\"1\" val=\"579,483,50\" gid=\"3\" /></map></map_jason_15><map_jason_16 rules=\"\" bg_id=\"2\" name=\"Jason Map 16\" author=\"KTRECORDS\"><map><add_hive type=\"1\" val=\"150,285,14\" gid=\"0\" /><add_hive type=\"1\" val=\"556,153,40\" gid=\"1\" /><add_hive type=\"1\" val=\"156,433,60\" gid=\"3\" /><add_hive type=\"1\" val=\"408,112,20\" gid=\"0\" /><add_hive type=\"1\" val=\"577,277,18\" gid=\"0\" /><add_hive type=\"1\" val=\"456,467,80\" gid=\"0\" /><add_hive type=\"1\" val=\"309,322,40\" gid=\"0\" /><add_hive type=\"2\" val=\"242,138,130\" gid=\"0\" /><add_hive type=\"1\" val=\"409,239,24\" gid=\"0\" /></map></map_jason_16><map_jason_17 rules=\"\" bg_id=\"2\" name=\"Jason MaP 17\" author=\"KTRECORDS\"><map><add_hive type=\"1\" val=\"156,514,38\" gid=\"0\" /><add_hive type=\"1\" val=\"616,124,54\" gid=\"0\" /><add_hive type=\"1\" val=\"187,95,38\" gid=\"0\" /><add_hive type=\"1\" val=\"394,365,26\" gid=\"0\" /><add_hive type=\"1\" val=\"574,446,32\" gid=\"0\" /><add_hive type=\"1\" val=\"227,408,30\" gid=\"0\" /><add_hive type=\"1\" val=\"503,208,24\" gid=\"0\" /><add_hive type=\"1\" val=\"274,249,14\" gid=\"0\" /><add_hive type=\"1\" val=\"624,281,40\" gid=\"3\" /><add_hive type=\"1\" val=\"385,124,46\" gid=\"1\" /><add_hive type=\"1\" val=\"105,279,40\" gid=\"2\" /><add_hive type=\"2\" val=\"377,527,30\" gid=\"0\" /></map></map_jason_17><map_my rules=\"\" bg_id=\"2\" name=\"Custom Map\" author=\"User\"><map><add_hive gid=\"1\" val=\"200,160,40\" /><add_hive gid=\"2\" val=\"620,400,20\" /><add_text val=\"tutorial_editor_1\" /></map></map_my></map_list></data>"); data_xml.loaded = true; var strs = []; strs.push({lang_name:"English", lang_translator:"Ciaren & Josh", txt:"<lang name=\"Name\"\tdname=\"Player\" total_scores=\"Total Scores\" menu=\"Menu\" next=\"Next\" quality_changer=\"Quality Changer\" game_menu=\"Game Menu\" speed_control=\"Speed Control\" help=\"Help\" sound_on=\"Sound on\" sound_off=\"Sound off\" music_on=\"Music On\" music_off=\"Music Off\" more_games=\"More Games\" play=\"Play\" editor=\"Editor\" language=\"Language\" scores=\"Scores\" options=\"Options\" credits=\"Credits\" elite_forces=\"Elite Forces\" elite_games=\"Elite Games\" about=\"About\" show_ad=\"Show Ad\" download=\"Download\" back=\"Back\" run_speed_incresed=\"run speed increased\" color_1=\"Blue\" color_2=\"Red\" color_3=\"Green\" congratilation=\"Congratulations\" game_over=\"Game Over\" nano_released=\"Clones Released\" nano_killed=\"Clones Killed\" hives_captured=\"Barracks Captured\" hives_losted=\"Barracks Lost\" best=\"Best\" submit=\"Submit\" game_saved=\"Game Saved\" resume=\"Resume\" exit=\"Exit\" tutorial_text_1=\"Welcome to &apos;EF:Clone Wars&apos;, the objective is to capture your opponents barracks. You are the blue team, your opponents are in red and green. Send your units to the red barrack to attack. To attack a different Building, click your blue barrack and then click the enemy barrack you wish to attack. You will send 50% of the number of units you have in your barrack.\" tutorial_text_2=\"You have to capture the opponents barracks in order to produce your units. The grey barracks are neutral and will not attack. The number of units in a single barrack is limited. Press the Space bar to deselect your barrack and again to select all of your barracks.\" tutorial_text_3=\"Capture the biggest enemy barracks to produce your units faster, to select multiple barracks, drag and drop on an empty place.%eYou can add or remove to your selection by holding the CTRL key.%eGood luck and have fun!\" tutorial_speed_point_1=\"Capture &apos;Power Plants&apos; to gain a speed bonus for your Clones. Power Plants produce clones only for self-defense.\" tutorial_hold_win_1=\"Some maps contain a special building.%eYou can alternatively win the map by capturing and holding it for an extended amount of time.%eYou can still win the map using regular methods as well..\" tutorial_editor_1=\"Welcome to the Editor. Here you can create your own map.%eClick and drag to build barracks and resize them.%eClick a barrack to change its team.%eBlue for the player, Red and green for enemies, grey for neutral.%eSHIFT+click will delete a barrack.%eCTRL+click will change type of building.%eSpace to save your map, copy your map code and exit to the lobby.\" />"}); strs.push({lang_name:"Russian - \u0420\u0443\u0441\u0441\u043A\u0438\u0439", lang_translator:"Badim", txt:"<lang name=\"\u0418\u043C\u044F\"\tdname=\"\u0418\u0433\u0440\u043E\u043A\" tutorial_hold_win_1=\"\u041D\u0430 \u043D\u0435\u043A\u043E\u0442\u043E\u0440\u044B\u0445 \u043A\u0430\u0440\u0442\u0430\u0445 \u0432\u044B \u0432\u0441\u0442\u0440\u0435\u0442\u0438\u0442\u0435 \u0441\u043F\u0435\u0446\u0438\u0430\u043B\u044C\u043D\u043E\u0435 \u0441\u0442\u0440\u043E\u0435\u043D\u0438\u0435.%e\u0417\u0430\u0445\u0432\u0430\u0442\u0438\u0442\u0435 \u0435\u0433\u043E \u0438 \u0443\u0434\u0435\u0440\u0436\u0438\u0442\u0435 \u0434\u043E \u043C\u0430\u043A\u0441\u0438\u043C\u0443\u043C\u0430 \u0434\u043B\u044F \u043F\u043E\u0431\u0435\u0434\u044B.\" tutorial_speed_point_1=\"\u0417\u0430\u0445\u0432\u0430\u0442\u0438\u0442\u0435 &apos;Power Plants&apos; \u0434\u043B\u044F \u043F\u043E\u043B\u0443\u0447\u0435\u043D\u0438\u044F \u0431\u043E\u043D\u0443\u0441\u0430 \u0441\u043A\u043E\u0440\u043E\u0441\u0442\u0438 \u0432\u0430\u0448\u0438\u043C \u0432\u043E\u0439\u0441\u043A\u0430\u043C. Power Plants \u043F\u0440\u043E\u0438\u0437\u0432\u043E\u0434\u044F\u0442 \u043A\u043B\u043E\u043D\u043E\u0432 \u0442\u043E\u043B\u044C\u043A\u043E \u0434\u043B\u044F \u0441\u0430\u043C\u043E\u043E\u0431\u043E\u0440\u043E\u043D\u044B.\" tutorial_text_3=\"\u0427\u0442\u043E\u0431\u044B \u0432\u044B\u0434\u0435\u043B\u0438\u0442\u044C \u043D\u0435\u0441\u043A\u043E\u043B\u044C\u043A\u043E \u0431\u0430\u0440\u0430\u043A\u043E\u0432 - \u043C\u044B\u0448\u043A\u043E\u0439 \u043E\u0431\u0432\u0435\u0434\u0438\u0442\u0435 \u0431\u0430\u0440\u0430\u043A\u0438 \u043A\u043E\u0442\u043E\u0440\u044B\u0435 \u0432\u0430\u043C \u043D\u0443\u0436\u043D\u044B.%e\u0414\u043B\u044F \u0438\u0437\u043C\u0435\u043D\u0435\u043D\u0438\u044F \u0432\u044B\u0434\u0435\u043B\u0435\u043D\u0438\u044F - \u0443\u0434\u0435\u0440\u0436\u0438\u0432\u0430\u0439\u0442\u0435 CTRL.%e\u0423\u0434\u0430\u0447\u0438 \u0432 \u0431\u043E\u044E!\" tutorial_text_2=\"\u0427\u0442\u043E\u0431\u044B \u043F\u0440\u043E\u0438\u0437\u0432\u0435\u0441\u0442\u0438 \u0431\u043E\u043B\u044C\u0448\u0435 \u0441\u043E\u043B\u0434\u0430\u0442 - \u0437\u0430\u0445\u0432\u0430\u0442\u044B\u0432\u0430\u0439\u0442\u0435 \u0447\u0443\u0436\u0438\u0435 \u0431\u0430\u0440\u0440\u0430\u043A\u0438. \u0421\u0435\u0440\u044B\u0435 \u0431\u0430\u0440\u0430\u043A\u0438 \u043D\u0435\u0439\u0442\u0440\u0430\u043B\u044C\u043D\u044B \u0438 \u043D\u0435 \u0430\u0442\u0430\u043A\u0443\u044E\u0442. \u041A\u043E\u043B\u0438\u0447\u0435\u0441\u0442\u0432\u043E \u0441\u043E\u043B\u0434\u0430\u0442 \u0432 \u0431\u0430\u0440\u0430\u043A\u0435 \u043E\u0433\u0440\u0430\u043D\u0438\u0447\u043E \u0435\u0433\u043E \u0440\u0430\u0437\u043C\u0435\u0440\u043E\u043C. %e\u041D\u0430\u0436\u043C\u0438\u0442\u0435 \u043F\u0440\u043E\u0431\u0435\u043B \u0434\u043B\u044F \u0442\u043E\u0433\u043E \u0447\u0442\u043E\u0431\u044B \u0441\u043D\u044F\u0442\u044C \u0432\u044B\u0434\u0435\u043B\u0435\u043D\u0438\u0435, \u0438 \u043E\u043F\u044F\u0442\u044C \u043F\u0440\u043E\u0431\u0435\u043B \u0447\u0442\u043E\u0431\u044B \u0432\u044B\u0431\u0440\u0430\u0442\u044C \u0432\u0441\u0435 \u0431\u0430\u0440\u0430\u043A\u0438.\" tutorial_text_1=\"\u0414\u043E\u0431\u0440\u043E \u043F\u043E\u0436\u0430\u043B\u043E\u0432\u0430\u0442\u044C \u0432 &apos;EF:Clone Wars&apos;! \u0426\u0435\u043B\u044C \u0432\u0430\u0448\u0435\u0439 \u043C\u0438\u0441\u0441\u0438\u0438 - \u0437\u0430\u0445\u0432\u0430\u0442\u0438\u0442\u044C \u0432\u0440\u0430\u0436\u0435\u0441\u043A\u0438\u0435 \u0431\u0430\u0440\u0430\u043A\u0438. \u0412\u044B \u0438\u0433\u0440\u0430\u0435\u0442\u0435 \u0437\u0430 \u0421\u0438\u043D\u0438\u044E \u043A\u043E\u043C\u0430\u043D\u0434\u0443, \u0432\u0430\u0448\u0438 \u0432\u0440\u0430\u0433\u0438 \u0437\u0430 \u043A\u0440\u0430\u0441\u043D\u0443\u044E \u0438 \u0437\u0435\u043B\u0435\u043D\u0443\u044E. \u041F\u043E\u0441\u044B\u043B\u0430\u0439\u0442\u0435 \u0432\u0430\u0448\u0438 \u0432\u043E\u0439\u0441\u043A\u0430 \u0437\u0430\u0445\u0432\u0430\u0442\u0438\u0442\u044C \u0432\u0440\u0430\u0436\u0435\u0441\u043A\u0438\u0435 \u0431\u0430\u0440\u0440\u0430\u043A\u0438. \u0414\u043B\u044F \u0430\u0442\u0430\u043A\u0438 \u043D\u0430\u0436\u043C\u0438\u0442\u0435 \u043D\u0430 \u0432\u0430\u0448 \u0421\u0438\u043D\u0438\u0439 \u0431\u0430\u0440\u0430\u043A \u0438 \u043F\u043E\u0442\u043E\u043C \u043D\u0430 \u0432\u0440\u0430\u0436\u0435\u0441\u043A\u0438\u0439, \u043A\u043E\u0442\u043E\u0440\u044B\u0439 \u0445\u043E\u0442\u0438\u0442\u0435 \u0437\u0430\u0445\u0432\u0430\u0442\u0438\u0442\u044C. \u0412\u044B \u043F\u043E\u0448\u043B\u0435\u0442\u0435 \u0440\u043E\u0432\u043D\u043E 50% \u043D\u0430\u043A\u043E\u043F\u043B\u0435\u043D\u043D\u044B\u0445 \u043A\u043B\u043E\u043D\u043E\u0432 \u0432 \u0431\u0430\u0440\u0430\u043A\u0435 \u0432 \u0430\u0442\u0430\u043A\u0443.\" exit=\"\u0412\u044B\u0445\u043E\u0434\" resume=\"\u041E\u0431\u0440\u0430\u0442\u043D\u043E\" game_saved=\"\u0418\u0433\u0440\u0430 \u0441\u043E\u0445\u0440\u0430\u043D\u0435\u043D\u0430\" submit=\"Submit\" best=\"\u041B\u0443\u0447\u0448\u0438\u0439\" hives_losted=\"\u0411\u0430\u0440\u0430\u043A\u043E\u0432 \u043F\u043E\u0442\u0435\u0440\u044F\u043D\u043E\" hives_captured=\"\u0411\u0430\u0440\u0430\u043A\u043E\u0432 \u0437\u0430\u0445\u0432\u0430\u0447\u0435\u043D\u043E\" nano_killed=\"\u041A\u043B\u043E\u043D\u043E\u0432 \u0443\u0431\u0438\u0442\u043E\" nano_released=\"\u041A\u043B\u043E\u043D\u043E\u0432 \u0432\u044B\u043F\u0443\u0449\u0435\u043D\u043E\" game_over=\"\u041F\u043E\u0440\u0430\u0436\u0435\u043D\u0438\u0435\" congratilation=\"\u041F\u043E\u0437\u0434\u0440\u0430\u0432\u043B\u044F\u0435\u043C\" color_3=\"\u0417\u0435\u043B\u0435\u043D\u044B\u0439\" color_2=\"\u041A\u0440\u0430\u0441\u043D\u044B\u0439\" color_1=\"\u0421\u0438\u043D\u0438\u0439\" run_speed_incresed=\"\u0441\u043A\u043E\u0440\u043E\u0441\u0442\u044C \u0431\u0435\u0433\u0430 \u0443\u0432\u0435\u043B\u0438\u0447\u0435\u043D\u0430\" back=\"\u041D\u0430\u0437\u0430\u0434\" download=\"\u0421\u043A\u0430\u0447\u0430\u0442\u044C\" show_ad=\"\u0420\u0435\u043A\u043B\u0430\u043C\u0430\" about=\"\u0410\u0432\u0442\u043E\u0440\u044B\" elite_games=\"\u042D\u043B\u0438\u0442\u043D\u044B\u0435 \u0418\u0433\u0440\u044B\" elite_forces=\"Elite Forces\" credits=\"\u0410\u0432\u0442\u043E\u0440\u044B\" options=\"\u041E\u043F\u0446\u0438\u0438\" scores=\"\u041E\u0447\u043A\u0438\" language=\"Language\" editor=\"\u0420\u0435\u0434\u0430\u043A\u0442\u043E\u0440\" play=\"\u0418\u0433\u0440\u0430\u0442\u044C\" more_games=\"\u0414\u0440\u0443\u0433\u0438\u0435 \u0438\u0433\u0440\u044B\" music_off=\"\u041C\u0443\u0437\u044B\u043A\u0430 \u0432\u044B\u043A\u043B.\" music_on=\"\u041C\u0443\u0437\u044B\u043A\u0430 \u0432\u043A\u043B.\" sound_off=\"\u0417\u0432\u0443\u043A \u0432\u044B\u043A\u043B\" sound_on=\"\u0417\u0432\u0443\u043A \u0432\u043A\u043B\" help=\"\u041F\u043E\u043C\u043E\u0449\u044C\" speed_control=\"\u041A\u043E\u043D\u0442\u0440\u043E\u043B\u044C \u0441\u043A\u043E\u0440\u043E\u0441\u0442\u0438\" game_menu=\"\u041F\u0430\u0443\u0437\u0430\" quality_changer=\"\u041D\u0430\u0441\u0442\u0440\u043E\u0439\u043A\u0430 \u043A\u0430\u0447\u0435\u0441\u0442\u0432\u0430\" next=\"\u0414\u0430\u043B\u0435\u0435\" menu=\"\u041C\u0435\u043D\u044E\" total_scores=\"\u0412\u0441\u0435\u0433\u043E \u041E\u0447\u043A\u043E\u0432\" />"}); strs.push({lang_name:"German - Deutsch", www:"http://swf-games.com", www_txt:"Danke fuer die Deutsche Uebersetzung von XOR_Media", lang_translator:"XOR Media", txt:"<lang tutorial_editor_1=\"Willkommen im Editor. Hier kannst du deine eigene Karte erstellen.%eKlicke und ziehe um Baracken zu bauen und um die Gr\u00F6\u00DFe anzupassen.%eKlicke auf eine Baracke, um das Team zu \u00E4ndern.%eBlau f\u00FCr den Spieler, rot und gr\u00FCn f\u00FCr die Gegner, grau f\u00FCr Neutral.%eSHIFT+klick l\u00F6scht eine Baracke.%eSTRG+klick ver\u00E4ndert den Typ des Geb\u00E4udes.%eLeertaste, um die Karte zu Speichern, kopieren den Karten Kode und verlasse den Editor.\" tutorial_hold_win_1=\"Manche Karten enthalten spezielle Geb\u00E4ude.%eDu kannst die Karte wechselweise gewinnen, indem du die Geb\u00E4ude eroberst und diese f\u00FCr eine l\u00E4ngerte Zeitdauer halten kannst.%eDu kannst die Karte ebenso durch regelm\u00E4\u00DFige Methoden gewinnen..\" tutorial_speed_point_1=\"Erobere &apos;Kraftwerke&apos; um vom Geschwindigkeitsbonus f\u00FCr deine Einheiten zu profitieren. Kraftwerke produzieren Klone nur f\u00FCr die eigene Verteidigung.\" tutorial_text_3=\"Erobere die gr\u00F6\u00DFten gegnerischen Baracken, um Einheiten schneller zu produzieren. Um mehrere Baracken auszuw\u00E4hlen, verwende drag and drop auf einer leeren Stelle. %eDu kannst zur Auswahl hinzuf\u00FCgen oder entfernen, indem man die STRG-Taste gedr\u00FCckt h\u00E4lt. %eViel Gl\u00FCck und Spa\u00DF!\" tutorial_text_2=\"Du musst die gegnerischen Baracken erobern, um deine eigenen Einheiten zu erzeugen. Die grauen Baracken sind neutral, und werden nicht angreifen. Die Anzahl der Einheiten einer Baracke ist begrenzt. Dr\u00FCcke die Leertaste um deine Baracken abzuw\u00E4hlen und wieder die Leertaste, um alle deine Baracken auszuw\u00E4hlen.\" tutorial_text_1=\"Willkommen bei &apos;EF:Clone Wars&apos;, die Aufgabe ist es, die Baracken deines Gegners zu erobern. Du bist das blaue Team, deine Gegner sind rot und gr\u00FCn. Sende deine Einheiten zu den roten Baracken, um diese anzugreifen. Um andere Geb\u00E4ude anzugreifen, klicke deine blaue Baracke an und klicke auf die Gegnerische Baracke, die du angreifen willst. Du wirst 50% von der Einheiten deiner Baracke senden.\" exit=\"Beenden\" resume=\"Fortsetzen\" game_saved=\"Spiel gespeichert\" submit=\"Abschicken\" best=\"Beste\" hives_losted=\"Baracken verloren\" hives_captured=\"Baracken erobert\" nano_killed=\"Klone get\u00F6tet\" nano_released=\"Klone freigelassen\" congratilation=\"Gl\u00FCckwunsch\" game_over=\"Spielende\" color_3=\"Gr\u00FCn\" color_2=\"Rot\" color_1=\"Blau\" run_speed_incresed=\"Renngeschwindigkeit erh\u00F6ht\" dname=\"Spieler\" name=\"Name\" back=\"Zur\u00FCck\" download=\"Download\" show_ad=\"Werbung\" about=\"\u00DCber\" elite_games=\"Elite Games\" elite_forces=\"Elite Forces\" credits=\"Abspann\" options=\"Optionen\" scores=\"Punkte\" language=\"Sprache\" editor=\"Editor\" play=\"Spielen\" more_games=\"Mehr Spiele\" music_off=\"Musik Aus\" music_on=\"Musik An\" sound_off=\"Sound aus\" sound_on=\"Sound an\" help=\"Hilfe\" speed_control=\"Geschwindigkeitskontrolle\" game_menu=\"Spielmen\u00FC\" quality_changer=\"Qualit\u00E4tswechsler\" next=\"Weiter\" menu=\"Men\u00FC\" total_scores=\"Punkte Gesamt\" />"}); strs.push({lang_name:"French - Fran\u00E7ais", www:"http://www.jeux-internet.com/", www_txt:"Plus de jeux en francais ici.", lang_translator:"Chris", txt:"<lang tutorial_editor_1=\"Bienvenue dans l&apos;\u00E9diteur. Ici, vous pouvez cr\u00E9er votre propre carte.%eCliquez et d\u00E9placez les batiments pour les construire et leur donner leur bonne taille.%eCliquez une baraque pour la changer d&apos;\u00E9quipe.%eBleu pour le joueur et Rouge et Vert pour les ennemis, Gris pour les neutres.%eSHIFT+click pour d\u00E9truire une baraque.%eCTRL+click pour changer de type de batiment.%eEspace pour sauver la carte, copiez alors le code de la carte et retourner au menu.\" tutorial_hold_win_1=\"Quelques cartes contiennent des batiments sp\u00E9ciaux.%eVous pouvez gagner la carte en capturant et en tenant le batiment pendant un certain temps.%eMais vous pouvez aussi gagner la carte en utilisant la m\u00E9thode habituelle...\" tutorial_speed_point_1=\"Capturez les &apos;centrales \u00E9nergetiques&apos; pour gagner un bonus de vitesse pour vos clones. Les centrales \u00E9nergetiques produisent des clones pour l&apos;auto-d\u00E9fense uniquement.\" tutorial_text_3=\"Capturez la plus grande baraque de votre ennemi pour produire vos unit\u00E9s plus rapidement, pour s\u00E9lectionner plusieurs baraques, s\u00E9lectionnez et d\u00E9placez sur un endroit vide.%eVous pouvez ajouter et supprimer vos s\u00E9lections en appuyant sur la touche CTRL.%eBonne chance et amusez vous bien !\" tutorial_text_2=\"Vous devez capturer les baraques de l&apos;adversaire de fa\u00E7on \u00E0 produire vos unit\u00E9s. Les baraques grises sont neutres et ne vous attaqueront pas. Le nombre d&apos;unit\u00E9s dans une baraque est limit\u00E9. Appuyez sur la barre d&apos;Espace pour d\u00E9selectionner votre baraque et en s\u00E9lectionner plusieurs.\" tutorial_text_1=\"Bienvenue \u00E0 &apos;EF: Guerre des clones&apos;, l&apos;objectif est de capturer les baraques de votre adversaire. Vous \u00EAtes l&apos;\u00E9quipe bleue, vos adversaires sont les rouges et les verts. Envoyez vos unit\u00E9s vers les baraques rouges pour attaquer. Pour attaquer un batiment diff\u00E9rent, cliquez sur votre baraque bleue et ensuite cliquez sur la baraque que vous d\u00E9sirez attaquer. Vous enverrez 50% des unit\u00E9s qui se trouvent dans votre baraque.\" exit=\"Sortie\" resume=\"Continuer\" name=\"Nom\" dname=\"Joueur\" game_saved=\"Partie sauvegard\u00E9e\" submit=\"Soumettre\" best=\"Meilleur\" hives_losted=\"Les baraques ont \u00E9t\u00E9 perdues\" hives_captured=\"Les baraques ont \u00E9t\u00E9 captur\u00E9es\" nano_killed=\"Les clones ont \u00E9t\u00E9 tu\u00E9s\" nano_released=\"Les clones ont \u00E9t\u00E9 lib\u00E9r\u00E9s\" congratilation=\"F\u00E9licitation\" game_over=\"Fin de la partie\" color_3=\"Vert\" color_2=\"Rouge\" color_1=\"Bleu\" run_speed_incresed=\"courir augmente la vitesse\" back=\"Retour\" download=\"T\u00E9l\u00E9charger\" show_ad=\"Montrer les pubs\" about=\"A propos\" elite_games=\"Elite Games\" elite_forces=\"Elite Forces\" credits=\"Cr\u00E9dits\" options=\"Options\" scores=\"Scores\" language=\"Langue\" editor=\"Editeur\" play=\"Jouer\" more_games=\"Plus de jeux\" music_off=\"Pas de musique\" music_on=\"Musique\" sound_off=\"Pas de bruitage\" sound_on=\"Bruitage\" help=\"Aide\" speed_control=\"Contr\u00F4le de vitesse\" game_menu=\"Menu du jeu\" quality_changer=\"Modificateur de qualit\u00E9\" next=\"Suivant\" menu=\"Menu\" total_scores=\"Score total\" />"}); strs.push({lang_name:"Spanish - Espa\u00F1ol", www:"http://www.arcadereign.com", www_txt:"Traducci\u00F3n cortes\u00EDa de ArcadeReign.com", lang_translator:"Mulitri", txt:"<lang tutorial_editor_1=\"Bienvenido al Editor. Aqu\u00ED puedes crear tu propio mapa.%eHaz Click y arrastra para construir cuarteles y cambiarles de tama\u00F1o.%eClick en un cuartel para cambiarle de equipo.%eAzul para el jugador, Rojo y Verde para los enemigos, Gris para neutral.%eSHIFT+click borrar\u00E1 un cuartel.%eCTRL+click cambiar\u00E1 el tipo de edificaci\u00F3n.%eBarra de Espacio guarda tu mapa, copia el c\u00F3digo de tu mapa y sal al men\u00FA.\" tutorial_hold_win_1=\"Algunos mapas contienen una edificaci\u00F3n especial.%eAlternativamente puedes ganar el mapa capturando y reteniendolo por un cierto periodo de tiempo.%eTambi\u00E9n puedes ganar el mapa usando m\u00E9todos regulares..\" tutorial_speed_point_1=\"Captura &apos;Plantas de Producci\u00F3n&apos; para conseguir bonos de velocidad para tus clones. Las Plantas de Producci\u00F3n producen clones solamente para defensa propia.\" tutorial_text_3=\"Captura el cuartel enemigo m\u00E1s grande para producir tus unidades m\u00E1s r\u00E1pido, para seleccionar multiples cuarteles, coge y arrastra en un lugar vac\u00EDo.%ePuedes a\u00F1adir o quitar de tu selecci\u00F3n dejando presionada la tela CTRL.%eBuena suerte y divi\u00E9rtete!\" tutorial_text_2=\"Tienes que capturar los cuarteles de tus oponentes para producir tus unidades. Los cuarteles grises son neutrales y no te atacar\u00E1n. El n\u00FAmero de unidades en un cuartel es limitado. Presiona la barra de espacio para deseleccionar tu cuartel y otra vez para seleccionar todos tus cuarteles.\" tutorial_text_1=\"Bienvenido a &apos;EF:Clone Wars&apos;, el objetivo es capturar los cuarteles de tus oponentes. Eres el equipo Azul, tus oponentes son el rojo y el verde. Env\u00EDa tus unidades a atacar el cuartel Rojo. Para atacar una edificaci\u00F3n diferente, haz click en tu cuartel Azul y luego clik en el cuartel enemigo que desees atacar. Enviar\u00E1s el 50% del n\u00FAmero de unidades que tengas en tu cuartel.\" exit=\"Salir\" resume=\"Continuar\" game_saved=\"Juego Guardado\" submit=\"Enviar\" best=\"Mejor\" hives_losted=\"Cuarteles Perdidos\" hives_captured=\"Cuarteles Capturados\" name=\"Nombre\" dname=\"Jugador\" nano_killed=\"Clones Muertos\" nano_released=\"Clones Liberados\" congratilation=\"Felicidades\" game_over=\"Fin del Juego\" color_3=\"Verde\" color_2=\"Rojo\" color_1=\"Azul\" run_speed_incresed=\"velocidad incrementada\" back=\"Atras\" download=\"Descargar\" show_ad=\"Anuncio\" about=\"About\" elite_games=\"Elite Games\" elite_forces=\"Elite Forces\" credits=\"Creditos\" options=\"Opciones\" scores=\"Puntuaciones\" language=\"Idioma\" editor=\"Editor\" play=\"Jugar\" more_games=\"Mas Juegos\" music_off=\"Sin M\u00FAsica\" music_on=\"Con M\u00FAsica\" sound_off=\"Sin Sonido\" sound_on=\"Con Sonido\" help=\"Ayuda\" speed_control=\"Control Velocidad\" game_menu=\"Pausa Menu\" quality_changer=\"Cambiar calidad\" next=\"Siguiente\" menu=\"Menu\" total_scores=\"Puntuaci\u00F3n Total\" />"}); strs.push({lang_name:"Turkish - T\u00FCrk\u00E7e", www:"http://www.zibumi.com", lang_translator:"Serhat", txt:"<lang tutorial_editor_1=\"Edit\u00F6re ho\u015Fgeldin. Burada kendi haritan\u0131 yaratabilirsin.%eK\u0131\u015Fla in\u015Fa etmek ve b\u00FCy\u00FCkl\u00FC\u011F\u00FCn\u00FC ayarlamak i\u00E7in fare ile t\u0131klay\u0131p s\u00FCr\u00FCkle.%eBir k\u0131\u015Flan\u0131n ait oldu\u011Fu tak\u0131m\u0131 de\u011Fi\u015Ftirmek \u00FCzerine t\u0131kla.%eOyuncu i\u00E7in mavi, d\u00FC\u015Fmanlar i\u00E7in k\u0131rm\u0131z\u0131 ve ye\u015Fil, tarafs\u0131zlar i\u00E7in gri renkleri kullan.%eSHIFT+t\u0131k k\u0131\u015Flay\u0131 siler.%eCTRL+t\u0131k bina t\u00FCr\u00FCn\u00FC de\u011Fi\u015Ftirir.%eHaritan\u0131 kaydetmek, harita kodunu al\u0131p lobiye \u00E7\u0131kmak i\u00E7in de Bo\u015Fluk Tu\u015Funu kullan.\" tutorial_hold_win_1=\"Baz\u0131 haritalar \u00F6zel bir bina i\u00E7erirler.%eB\u00F6l\u00FCm\u00FC kazanman\u0131n ba\u015Fka bir yolu da bu binay\u0131 ele ge\u00E7irip belirli bir s\u00FCre elinde tutmakt\u0131r.%eYine de b\u00F6l\u00FCm\u00FC kazanmak i\u00E7in normal yollar\u0131 da deneyebilirsin..\" tutorial_speed_point_1=\"Klonlar\u0131na h\u0131z bonusu kazanmak i\u00E7in &apos;Elektrik Santralleri&apos;ni ele ge\u00E7ir. Elektrik Santralleri yaln\u0131zca kendilerini savunmak i\u00E7in klon \u00FCretirler.\" tutorial_text_3=\"Kendi birimlerini daha h\u0131zl\u0131 \u00FCretebilmek i\u00E7in d\u00FC\u015Fman\u0131n en b\u00FCy\u00FCk k\u0131\u015Flas\u0131n\u0131 ele ge\u00E7ir. Birden fazla k\u0131\u015Fla se\u00E7mek i\u00E7in, istedi\u011Fin k\u0131\u015Flalar\u0131 fare ile \u00E7er\u00E7eve i\u00E7ine al.%eSe\u00E7imine k\u0131\u015Fla eklemek ya da \u00E7\u0131kartmak i\u00E7in CTRL tu\u015Funa bas\u0131l\u0131 tut.%eBol \u015Fans ve iyi e\u011Flenceler!\" tutorial_text_2=\"Kendi birimlerinden \u00FCretebilmek i\u00E7in di\u011Fer k\u0131\u015Flalar\u0131 da ele ge\u00E7irmen gerekiyor. Gri k\u0131\u015Flalar tarafs\u0131zd\u0131r ve sald\u0131rmazlar. Bir k\u0131\u015Flada bulunabilecek birimlerin say\u0131s\u0131 da s\u0131n\u0131rl\u0131d\u0131r. Se\u00E7ili k\u0131\u015Flay\u0131 b\u0131rakmak ve t\u00FCm k\u0131\u015Flalar\u0131 se\u00E7mek i\u00E7in Bo\u015Fluk Tu\u015Fu&apos;nu kullan.\" tutorial_text_1=\"&apos;EF:Klon Sava\u015Flar\u0131&apos;na ho\u015Fgeldin. Amac\u0131n rakibinin k\u0131\u015Flas\u0131n\u0131 ele ge\u00E7irmek. Sen mavi tak\u0131m\u0131, rakiplerin de k\u0131rm\u0131z\u0131 ve ye\u015Fil tak\u0131mlar\u0131 y\u00F6netiyorsunuz. Birimlerini k\u0131rm\u0131z\u0131 k\u0131\u015Flaya sald\u0131rmak \u00FCzere g\u00F6nder. Ba\u015Fka bir Binaya sald\u0131rmak i\u00E7in \u00F6nce senin mavi k\u0131\u015Flana, sonra da sald\u0131rmak istedi\u011Fin d\u00FC\u015Fman k\u0131\u015Flas\u0131na t\u0131kla. B\u00F6ylece k\u0131\u015Flanda bulunan birimlerin %50&apos;si sald\u0131r\u0131 i\u00E7in g\u00F6nderilecektir.\" exit=\"\u00C7\u0131k\u0131\u015F\" resume=\"Devam et\" game_saved=\"Oyun durumu kaydedildi\" submit=\"G\u00F6nder\" best=\"En \u0130yi\" hives_losted=\"Kaybedilen K\u0131\u015Fla\" hives_captured=\"Ele Ge\u00E7irilen K\u0131\u015Fla\" nano_killed=\"\u00D6ld\u00FCr\u00FClen Klonlar\" name=\"\u0130sim\" dname=\"Oyuncu\" nano_released=\"G\u00F6derilen Klonlar\" congratilation=\"Tebrikler\" game_over=\"Oyun Bitti\" color_3=\"Ye\u015Fil\" color_2=\"K\u0131rm\u0131z\u0131\" color_1=\"Mavi\" run_speed_incresed=\"ko\u015Fma h\u0131z\u0131 artt\u0131r\u0131ld\u0131\" back=\"Geri\" download=\"\u0130ndir\" show_ad=\"\u0130lan\u0131 g\u00F6ster\" about=\"Hakk\u0131nda\" elite_games=\"Elite Oyunlar\u0131\" elite_forces=\"Se\u00E7kin Kuvvetler\" credits=\"Yap\u0131m\" options=\"Se\u00E7enekler\" scores=\"Skorlar\" language=\"Dil\" editor=\"Edit\u00F6r\" play=\"Oyna\" more_games=\"Daha fazla oyun\" music_off=\"M\u00FCzik a\u00E7\u0131k\" music_on=\"M\u00FCzik kapal\u0131\" sound_off=\"Ses kapal\u0131\" sound_on=\"Ses a\u00E7\u0131k\" help=\"Yard\u0131m\" speed_control=\"H\u0131z kontrol\u00FC\" game_menu=\"Duraklama Men\u00FCs\u00FC\" quality_changer=\"Kalite De\u011Fi\u015Ftirici\" next=\"Sonraki\" menu=\"Men\u00FC\" total_scores=\"Toplam Skor\" />"}); if (_root.dlang == undefined) { if (System.capabilities.language == "tr") { _root.dlang = 5; } else if (System.capabilities.language == "es") { _root.dlang = 4; } else if (System.capabilities.language == "fr") { _root.dlang = 3; } else if (System.capabilities.language == "de") { _root.dlang = 2; } else if (System.capabilities.language == "ru") { _root.dlang = 1; } else { _root.dlang = 0; } } lang_xml = new XML(strs[_root.dlang].txt); lang_xml.loaded = true; _root.main_lang_id = 0; _global.xml_main_lang = new XML(strs[_root.main_lang_id].txt).firstChild.attributes; _global.xml_lang = lang_xml.firstChild.attributes; backup_data.data_xml = data_xml.cloneNode(true); backup_data.gmap_xml = gmap_xml.cloneNode(true); } else { data_xml = new XML(); data_xml.onLoad = function (succes) { trace("__data_xml.loaded:" + succes); if (_global.options_trace_loaded_data) { trace("_this:" + this); } backup_data.data_xml = data_xml.cloneNode(true); root_load_and_play(); }; data_xml.load((CONST_PATH_DATA + "data.xml") + _global.refresh_add); lang_xml = new XML(); lang_xml.onLoad = function (succes) { trace("__lang_xml.loaded:" + succes); if (_global.options_trace_loaded_data) { trace("_this:" + this); } _global.xml_lang = this.firstChild.attributes; root_load_and_play(); }; lang_xml.load((CONST_PATH_DATA + "lang_en.xml") + _global.refresh_add); } var points = 0; var loading_str = "loading"; _root.start_mc.make_me_font_but(); _root.start_mc.set_label(loading_str); _root.start_mc.set_disable(true); _root.fun_bg_mc.per = 0; _root.sm_line_mc.onEnterFrame = function () { var _local7 = _root.getBytesLoaded(); var _local6 = _root.getBytesTotal(); var _local5 = _local7 / _local6; _root.sm_line_mc._xscale = _local5 * 100; _root.fun_bg_mc.per = _local5; _root.prel.gotoAndStop(Math.round(_local5 * 100)); _root.prel.procent.text = Math.round(_local5 * 100) + "%"; if (_local5 >= 1) { if (_root.kongregate_username != undefined) { _global.UniteScores.send_scores(_root.fun_bg_mc.deads, "Killed while loading"); } _root.fun_bg_mc.per_mc._xscale = 100; _root.fun_bg_mc.per_mc.dtxt.text = "100%"; _root.start_mc.set_disable(false); _root.start_mc.set_label("Start Game"); _global.go_game = true; _root.start_mc.act = function () { root_load_and_play(); }; delete this.onEnterFrame; return(false); } points++; if (points > 20) { points = 0; } loading_str = "loading"; var _local4 = 0; while (_local4 < (points / 5)) { loading_str = loading_str + "."; loading_str = "." + loading_str; _local4++; } _root.start_mc.set_label(loading_str); }; var my_cm = new ContextMenu(menuHandler); my_cm.builtInItems.zoom = false; my_cm.builtInItems.print = false; my_cm.builtInItems.quality = false; my_cm.builtInItems.play = false; my_cm.builtInItems.loop = false; my_cm.builtInItems.rewind = false; my_cm.builtInItems.forward_back = false; if (_global.options_remove_external_url) { } else { my_cm.customItems.push(new ContextMenuItem("Elite Forces:Jungle", urlEFJungle)); my_cm.customItems.push(new ContextMenuItem("Elite Forces:Defense", urlEFDefense)); my_cm.customItems.push(new ContextMenuItem("Elite Forces:Afghan", urlEFAfghan)); } this.menu = my_cm; if (this._url.indexOf("file:") != -1) { fscommand ("showmenu", false); }
Frame 4
function \u0004\u0005() { Set("\x03", (1915 % 511) * 5); return(\x03); } var \x01 = (-1270 + \x04\x05()); // swfAction0x03 // Unknown action
Symbol 7 MovieClip [enemy_dead] Frame 22
stop();
Symbol 31 MovieClip Frame 65
stop();
Symbol 40 MovieClip [adBox] Frame 1
function \u0004\u0005() { Set("\x03", (1894 % 511) * 5); return(\x03); } var \x01 = (-1643 + \x04\x05()); // swfAction0x03 // Unknown action
Symbol 48 MovieClip Frame 1
function \u0004\u0005() { Set("\x03", (2388 % 511) * 5); return(\x03); } var \x01 = (-1550 + \x04\x05()); // swfAction0x03 // Unknown action
Symbol 762 MovieClip [__Packages.CUniteScores] Frame 0
#initclip function \u0004\u0005() { Set("\x03", (415 % 511) * 5); return(\x03); } var \x01 = (-1871 + \x04\x05()); // swfAction0x03 // Unknown action #endinitclip
Symbol 763 MovieClip [__Packages.NonobaAPI] Frame 0
#initclip function \u0004\u0005() { Set("\x03", (2813 % 511) * 5); return(\x03); } var \x01 = (-325 + \x04\x05()); // swfAction0x03 // Unknown action #endinitclip
Symbol 764 MovieClip [__Packages.mx.utils.Delegate] Frame 0
#initclip function \u0004\u0005() { Set("\x03", (2203 % 511) * 5); return(\x03); } var \x01 = (-276 + \x04\x05()); // swfAction0x03 // Unknown action #endinitclip
Symbol 765 MovieClip [__Packages.MochiAd] Frame 0
!!!ERROR
Symbol 766 MovieClip [__Packages.Hint] Frame 0
!!!ERROR
Symbol 767 MovieClip [__Packages.CCore] Frame 0
!!!ERROR
Symbol 768 MovieClip [__Packages.CEnvObjs] Frame 0
!!!ERROR
Symbol 769 MovieClip [__Packages.CGameFace] Frame 0
!!!ERROR
Symbol 770 MovieClip [__Packages.CChar] Frame 0
!!!ERROR
Symbol 771 MovieClip [__Packages.CNanos] Frame 0
!!!ERROR
Symbol 772 MovieClip [__Packages.CGame] Frame 0
!!!ERROR
Symbol 773 MovieClip [__Packages.mochi.MochiScores] Frame 0
!!!ERROR
Symbol 774 MovieClip [__Packages.mochi.MochiServices] Frame 0
!!!ERROR
Symbol 775 MovieClip [__Packages.LZW] Frame 0
!!!ERROR
Symbol 72 MovieClip Frame 1
!!!ERROR
Symbol 77 MovieClip Frame 1
!!!ERROR
Symbol 133 MovieClip Frame 1
stop();
Symbol 133 MovieClip Frame 5
this.gotoAndStop(1);
Symbol 133 MovieClip Frame 9
this.gotoAndStop(1);
Symbol 136 MovieClip Frame 1
stop();
Symbol 183 MovieClip Frame 1
stop();
Symbol 183 MovieClip Frame 5
this.gotoAndStop(1);
Symbol 183 MovieClip Frame 9
this.gotoAndStop(1);
Symbol 184 MovieClip Frame 1
stop();
Symbol 236 MovieClip Frame 1
stop();
Symbol 250 MovieClip Frame 1
this.gotoAndStop(_global.options_game_speed + 1);
Symbol 258 MovieClip Frame 1
!!!ERROR
Symbol 274 MovieClip Frame 1
this._rotation = random(360);
Symbol 279 MovieClip Frame 1
this._visible = false;
Symbol 281 MovieClip [z_exps14] Frame 20
this.unloadMovie();
Symbol 289 MovieClip [z_exps15] Frame 47
this.unloadMovie();
Symbol 341 MovieClip Frame 7
this._parent.unloadMovie();
Symbol 354 MovieClip Frame 11
this._parent.unloadMovie();
Symbol 371 MovieClip Frame 8
this._parent.unloadMovie();
Symbol 386 MovieClip Frame 1
stop(); tit_dtxt.text = _root.get_txt("Help"); ts_mc = this.createEmptyMovieClip("ts", 0);
Symbol 386 MovieClip Frame 2
tit_dtxt.text = _root.get_txt("Credits"); ts_mc = this.createEmptyMovieClip("ts", 0);
Symbol 392 MovieClip Frame 13
stop();
Symbol 396 MovieClip [butAniFont] Frame 2
!!!ERROR
Symbol 398 MovieClip [butAniLeftFont] Frame 2
!!!ERROR
Symbol 458 MovieClip [road_start] Frame 60
this.unloadMovie();
Symbol 461 MovieClip [road_end] Frame 60
this.unloadMovie();
Symbol 465 MovieClip Frame 1
stop();
Symbol 489 MovieClip [gmap_char_selector_mc] Frame 1
stop();
Symbol 493 MovieClip [game_map1_bg] Frame 1
stop();
Symbol 606 MovieClip Frame 28
this._parent.unloadMovie();
Symbol 620 MovieClip Frame 1
stop();
Symbol 629 MovieClip Frame 1
!!!ERROR
Symbol 632 MovieClip Frame 1
!!!ERROR
Symbol 634 MovieClip Frame 1
!!!ERROR
Symbol 702 MovieClip [_sfx.wav] Frame 1
stop();
Symbol 722 MovieClip [_msf] Frame 1
stop();
Symbol 726 MovieClip [ico_save_mc] Frame 1
this._visible = true;
Symbol 726 MovieClip [ico_save_mc] Frame 40
this._visible = false; stop();
Symbol 736 MovieClip Frame 10
stop();
Symbol 740 MovieClip Frame 10
stop();
Symbol 744 MovieClip Frame 1
this.onRelease = function () { _root.play(); };
Symbol 745 MovieClip Frame 10
stop();
Symbol 760 MovieClip Frame 46
stop();
Symbol 761 MovieClip Frame 1
_root.stop(); this.onRelease = function () { _root.urlMoreGames(); };
Instance of Symbol 746 MovieClip in Symbol 761 MovieClip Frame 51
on (release) { getURL ("http://play4all.net/", "_blank"); }
Instance of Symbol 746 MovieClip in Symbol 761 MovieClip Frame 151
on (release) { getURL ("http://www.play4all.net", "_blank"); }
Symbol 761 MovieClip Frame 185
_root.play();

Library Items

Symbol 1 BitmapUsed by:4 6
Symbol 2 BitmapUsed by:4
Symbol 3 BitmapUsed by:4 399
Symbol 4 GraphicUses:1 2 3Used by:5
Symbol 5 MovieClipUses:4Used by:7
Symbol 6 GraphicUses:1Used by:7 402
Symbol 7 MovieClip [enemy_dead]Uses:5 6
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:10
Symbol 10 MovieClipUses:9Used by:78 315 387 515 543 619  Timeline
Symbol 11 GraphicUsed by:12 735
Symbol 12 MovieClipUses:11Used by:Timeline
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:Timeline
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClipUses:16Used by:37
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:31
Symbol 20 BitmapUsed by:21 24
Symbol 21 GraphicUses:20Used by:31
Symbol 22 BitmapUsed by:23 25
Symbol 23 GraphicUses:22Used by:31
Symbol 24 GraphicUses:20Used by:31
Symbol 25 GraphicUses:22Used by:31
Symbol 26 FontUsed by:27 28 29 30
Symbol 27 TextUses:26Used by:31
Symbol 28 TextUses:26Used by:31
Symbol 29 TextUses:26Used by:31
Symbol 30 TextUses:26Used by:31
Symbol 31 MovieClipUses:19 21 23 24 25 27 28 29 30Used by:37
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:36
Symbol 34 FontUsed by:35 741 743
Symbol 35 TextUses:34Used by:36
Symbol 36 MovieClipUses:33 35Used by:37
Symbol 37 MovieClipUses:17 31 36Used by:40 619
Symbol 38 GraphicUsed by:39 760 761
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Symbol 629 MovieClipUses:628Used by:632 634
Symbol 630 MovieClipUses:628Used by:632
Symbol 631 EditableTextUses:52Used by:632
Symbol 632 MovieClipUses:626 629 628 630 631Used by:635
Symbol 633 EditableTextUses:52Used by:634
Symbol 634 MovieClipUses:626 629 628 633Used by:635
Symbol 635 MovieClip [chars_params_bars_mc]Uses:632 634Used by:Timeline
Symbol 636 GraphicUsed by:702
Symbol 637 Sound [shot1_1.wav]Used by:702
Symbol 638 Sound [shot1_2.wav]Used by:702
Symbol 639 Sound [shot1_3.wav]Used by:702
Symbol 640 Sound [shot2.wav]Used by:702
Symbol 641 Sound [shot3.wav]Used by:702
Symbol 642 Sound [shot4.wav]Used by:702
Symbol 643 Sound [death8_1.wav]Used by:702
Symbol 644 Sound [death8_2.wav]Used by:702
Symbol 645 Sound [shot6_1.wav]Used by:702
Symbol 646 Sound [menu_click.wav]Used by:702
Symbol 647 Sound [menu_toggle.wav]Used by:702
Symbol 648 Sound [shot6_2.wav]Used by:702
Symbol 649 Sound [shot6_3.wav]Used by:702
Symbol 650 Sound [shot7_1.wav]Used by:702
Symbol 651 Sound [shot7_2.wav]Used by:702
Symbol 652 Sound [shot8_1.wav]Used by:702
Symbol 653 Sound [shot8_2.wav]Used by:702
Symbol 654 Sound [shot8_3.wav]Used by:702
Symbol 655 Sound [explosion1.wav]Used by:702
Symbol 656 Sound [explosion2.wav]Used by:702
Symbol 657 Sound [explosion3.wav]Used by:702
Symbol 658 Sound [tower_build_start.wav]Used by:702
Symbol 659 Sound [tower_pickup.wav]Used by:702
Symbol 660 Sound [tower_ready.wav]Used by:702
Symbol 661 Sound [tower_sell.wav]Used by:702
Symbol 662 Sound [tower_set.wav]Used by:702
Symbol 663 Sound [tower_upgrade_start.wav]Used by:702
Symbol 664 Sound [death1_1.wav]Used by:702
Symbol 665 Sound [death1_2.wav]Used by:702
Symbol 666 Sound [death2_1.wav]Used by:702
Symbol 667 Sound [death2_2.wav]Used by:702
Symbol 668 Sound [death3_1.wav]Used by:702
Symbol 669 Sound [death3_2.wav]Used by:702
Symbol 670 Sound [death4_1.wav]Used by:702
Symbol 671 Sound [death4_2.wav]Used by:702
Symbol 672 Sound [death5_1.wav]Used by:702
Symbol 673 Sound [death5_2.wav]Used by:702
Symbol 674 Sound [death6_1.wav]Used by:702
Symbol 675 Sound [death6_2.wav]Used by:702
Symbol 676 Sound [death7_1.wav]Used by:702
Symbol 677 Sound [death7_2.wav]Used by:702
Symbol 678 Sound [start_sphere.wav]Used by:702
Symbol 679 Sound [towers_light0.wav]Used by:702
Symbol 680 Sound [towers_light1.wav]Used by:702
Symbol 681 Sound [towers_light2.wav]Used by:702
Symbol 682 Sound [towers_light3.wav]Used by:702
Symbol 683 Sound [tower_shot_2.wav]Used by:702
Symbol 684 Sound [tower_shot_3.wav]Used by:702
Symbol 685 Sound [tower_shot_4.wav]Used by:702
Symbol 686 Sound [tower_shot_5.wav]Used by:702
Symbol 687 SoundUsed by:702
Symbol 688 Sound [tower_shot_7.wav]Used by:702
Symbol 689 Sound [tower_shot_8.wav]Used by:702
Symbol 690 Sound [tower_shot_9.wav]Used by:702
Symbol 691 Sound [tower_shot_10.wav]Used by:702
Symbol 692 Sound [shot9_1.wav]Used by:702
Symbol 693 Sound [shot9_2.wav]Used by:702
Symbol 694 Sound [tower_shot_11.wav]Used by:702
Symbol 695 Sound [shot5_1.wav]Used by:702
Symbol 696 Sound [shot5_2.wav]Used by:702
Symbol 697 Sound [shot5_3.wav]Used by:702
Symbol 698 Sound [death9_1.wav]Used by:702
Symbol 699 Sound [death9_2.wav]Used by:702
Symbol 700 Sound [death10_1.wav]Used by:702
Symbol 701 Sound [death10_2.wav]Used by:702
Symbol 702 MovieClip [_sfx.wav]Uses:636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701Used by:Timeline
Symbol 703 GraphicUsed by:704
Symbol 704 MovieClipUses:703Used by:705
Symbol 705 MovieClip [select_cur_mc]Uses:704Used by:Timeline
Symbol 706 BitmapUsed by:707
Symbol 707 GraphicUses:706Used by:708
Symbol 708 MovieClipUses:707Used by:711
Symbol 709 BitmapUsed by:710
Symbol 710 GraphicUses:709Used by:711
Symbol 711 MovieClipUses:274 708 710Used by:714
Symbol 712 GraphicUsed by:713
Symbol 713 MovieClipUses:712Used by:714 716
Symbol 714 MovieClipUses:711 713Used by:716
Symbol 715 EditableTextUses:41Used by:716
Symbol 716 MovieClip [hives_mc]Uses:714 715 713Used by:Timeline
Symbol 717 GraphicUsed by:722
Symbol 718 SoundUsed by:722
Symbol 719 SoundUsed by:722
Symbol 720 Sound [music_game.mp3]Used by:722
Symbol 721 Sound [music_menu.mp3]Used by:722
Symbol 722 MovieClip [_msf]Uses:717 718 719 720 721Used by:Timeline
Symbol 723 BitmapUsed by:724
Symbol 724 GraphicUses:723Used by:725
Symbol 725 MovieClipUses:724Used by:726
Symbol 726 MovieClip [ico_save_mc]Uses:725Used by:Timeline
Symbol 727 GraphicUsed by:728
Symbol 728 MovieClip [arr_head]Uses:727Used by:Timeline
Symbol 729 GraphicUsed by:730
Symbol 730 MovieClipUses:729Used by:731
Symbol 731 MovieClip [arr_body]Uses:730Used by:Timeline
Symbol 732 MovieClip [game_pointer_mc]Uses:547Used by:Timeline
Symbol 733 EditableTextUses:52Used by:Timeline
Symbol 734 EditableTextUses:41Used by:Timeline
Symbol 735 MovieClipUses:11Used by:736
Symbol 736 MovieClipUses:735Used by:Timeline
Symbol 737 BitmapUsed by:738
Symbol 738 GraphicUses:737Used by:739
Symbol 739 MovieClipUses:738Used by:740 745
Symbol 740 MovieClipUses:739Used by:Timeline
Symbol 741 EditableTextUses:34Used by:742
Symbol 742 MovieClipUses:741Used by:745
Symbol 743 TextUses:34Used by:744
Symbol 744 MovieClipUses:743Used by:745
Symbol 745 MovieClipUses:739 742 744Used by:Timeline
Symbol 746 MovieClipUses:76Used by:761
Symbol 747 GraphicUsed by:760
Symbol 748 GraphicUsed by:760
Symbol 749 GraphicUsed by:760
Symbol 750 GraphicUsed by:760
Symbol 751 GraphicUsed by:760
Symbol 752 GraphicUsed by:760
Symbol 753 GraphicUsed by:760
Symbol 754 GraphicUsed by:760
Symbol 755 GraphicUsed by:760
Symbol 756 GraphicUsed by:760
Symbol 757 GraphicUsed by:760
Symbol 758 GraphicUsed by:760
Symbol 759 GraphicUsed by:760
Symbol 760 MovieClipUses:747 748 749 750 751 752 753 754 755 756 757 758 759 38Used by:761
Symbol 761 MovieClipUses:38 746 760 SS1Used by:Timeline
Streaming Sound 1Used by:Symbol 761 MovieClip

Instance Names

"sm_line_mc"Frame 1Symbol 12 MovieClip
"adBox_mc"Frame 1Symbol 40 MovieClip [adBox]
"start_mc"Frame 1Symbol 43 MovieClip
"fun_bg_mc"Frame 1Symbol 48 MovieClip
"ver_dtxt"Frame 1Symbol 49 EditableText
"body"Symbol 37 MovieClip Frame 1Symbol 17 MovieClip
"body"Symbol 37 MovieClip Frame 2Symbol 31 MovieClip
"body"Symbol 37 MovieClip Frame 3Symbol 36 MovieClip
"adBox"Symbol 40 MovieClip [adBox] Frame 1Symbol 37 MovieClip
"adBoxCPM"Symbol 40 MovieClip [adBox] Frame 1Symbol 39 MovieClip
"dtxt"Symbol 43 MovieClip Frame 1Symbol 42 EditableText
"dtxt"Symbol 54 MovieClip [but120] Frame 1Symbol 53 EditableText
"dtxt"Symbol 58 MovieClip [but160] Frame 1Symbol 57 EditableText
"dtxt"Symbol 62 MovieClip [but100] Frame 1Symbol 61 EditableText
"trans_dtxt"Symbol 74 MovieClip Frame 1Symbol 73 EditableText
"trans_mc"Symbol 78 MovieClip [main_menu_scr] Frame 1Symbol 74 MovieClip
"body"Symbol 136 MovieClip Frame 1Symbol 119 MovieClip
"fire_mc"Symbol 136 MovieClip Frame 2Symbol 133 MovieClip
"body"Symbol 184 MovieClip Frame 1Symbol 180 MovieClip
"fire_mc"Symbol 184 MovieClip Frame 2Symbol 183 MovieClip
"body"Symbol 236 MovieClip Frame 1Symbol 233 MovieClip
"fire_mc"Symbol 236 MovieClip Frame 2Symbol 133 MovieClip
"body"Symbol 237 MovieClip [car_mc] Frame 1Symbol 136 MovieClip
"hit_mc"Symbol 237 MovieClip [car_mc] Frame 1Symbol 138 MovieClip
"dtxt"Symbol 237 MovieClip [car_mc] Frame 1Symbol 139 EditableText
"body"Symbol 237 MovieClip [car_mc] Frame 3Symbol 184 MovieClip
"body"Symbol 237 MovieClip [car_mc] Frame 4Symbol 236 MovieClip
"body"Symbol 251 MovieClip Frame 1Symbol 250 MovieClip
"tips_mc"Symbol 275 MovieClip [game_face_scr] Frame 1Symbol 243 MovieClip
"fast_mc"Symbol 275 MovieClip [game_face_scr] Frame 1Symbol 251 MovieClip
"q_mc"Symbol 275 MovieClip [game_face_scr] Frame 1Symbol 258 MovieClip
"pause_mc"Symbol 275 MovieClip [game_face_scr] Frame 1Symbol 262 MovieClip
"top_left_menu_mc"Symbol 275 MovieClip [game_face_scr] Frame 1Symbol 265 MovieClip
"score_dtxt"Symbol 275 MovieClip [game_face_scr] Frame 1Symbol 266 EditableText
"score_idtxt"Symbol 275 MovieClip [game_face_scr] Frame 1Symbol 267 EditableText
"hives1"Symbol 275 MovieClip [game_face_scr] Frame 1Symbol 269 EditableText
"hives2"Symbol 275 MovieClip [game_face_scr] Frame 1Symbol 270 EditableText
"hives3"Symbol 275 MovieClip [game_face_scr] Frame 1Symbol 271 EditableText
"dtxt"Symbol 277 MovieClip [butFont] Frame 1Symbol 276 EditableText
"dtxt"Symbol 281 MovieClip [z_exps14] Frame 1Symbol 280 EditableText
"name_dtxt"Symbol 287 MovieClip [msg_menu_scr] Frame 1Symbol 284 EditableText
"name_itxt"Symbol 287 MovieClip [msg_menu_scr] Frame 1Symbol 285 EditableText
"txt_dtxt"Symbol 287 MovieClip [msg_menu_scr] Frame 1Symbol 286 EditableText
"next_but"Symbol 287 MovieClip [msg_menu_scr] Frame 1Symbol 277 MovieClip [butFont]
"dtxt"Symbol 289 MovieClip [z_exps15] Frame 1Symbol 288 EditableText
"dtxt"Symbol 291 MovieClip [butFontSmall] Frame 1Symbol 290 EditableText
"dtxt"Symbol 293 MovieClip [loading_scr] Frame 1Symbol 292 EditableText
"cost_dtxt"Symbol 326 MovieClip [face_menu_icos_mc] Frame 2Symbol 320 EditableText
"cost_dtxt"Symbol 326 MovieClip [face_menu_icos_mc] Frame 4Symbol 325 EditableText
"body"Symbol 372 MovieClip [exps_mc] Frame 1Symbol 341 MovieClip
"body"Symbol 372 MovieClip [exps_mc] Frame 3Symbol 354 MovieClip
"body"Symbol 372 MovieClip [exps_mc] Frame 4Symbol 371 MovieClip
"pages_dtxt"Symbol 386 MovieClip Frame 1Symbol 375 EditableText
"prev_mc"Symbol 386 MovieClip Frame 1Symbol 379 MovieClip
"next_mc"Symbol 386 MovieClip Frame 1Symbol 383 MovieClip
"tit_dtxt"Symbol 386 MovieClip Frame 1Symbol 385 EditableText
"l_mc"Symbol 394 MovieClip Frame 1Symbol 393 MovieClip
"l_mc"Symbol 395 MovieClip Frame 1Symbol 393 MovieClip
"dtxt"Symbol 396 MovieClip [butAniFont] Frame 1Symbol 388 EditableText
"l_mc"Symbol 396 MovieClip [butAniFont] Frame 2Symbol 394 MovieClip
"r_mc"Symbol 396 MovieClip [butAniFont] Frame 2Symbol 395 MovieClip
"dtxt"Symbol 398 MovieClip [butAniLeftFont] Frame 1Symbol 397 EditableText
"l_mc"Symbol 398 MovieClip [butAniLeftFont] Frame 2Symbol 394 MovieClip
"blood_mc"Symbol 403 MovieClip [dead_mc] Frame 1Symbol 402 MovieClip
"txt_dtxt"Symbol 409 MovieClip [game_face_tip] Frame 1Symbol 408 EditableText
"dtxt"Symbol 411 MovieClip [butFontShort] Frame 1Symbol 410 EditableText
"body"Symbol 453 MovieClip [eagle_mc] Frame 1Symbol 452 MovieClip
"body"Symbol 489 MovieClip [gmap_char_selector_mc] Frame 1Symbol 465 MovieClip
"kong_mc"Symbol 489 MovieClip [gmap_char_selector_mc] Frame 1Symbol 468 MovieClip
"body"Symbol 489 MovieClip [gmap_char_selector_mc] Frame 2Symbol 472 MovieClip
"body"Symbol 489 MovieClip [gmap_char_selector_mc] Frame 3Symbol 476 MovieClip
"body"Symbol 489 MovieClip [gmap_char_selector_mc] Frame 4Symbol 480 MovieClip
"body"Symbol 489 MovieClip [gmap_char_selector_mc] Frame 5Symbol 484 MovieClip
"body"Symbol 489 MovieClip [gmap_char_selector_mc] Frame 6Symbol 488 MovieClip
"dtxt"Symbol 493 MovieClip [game_map1_bg] Frame 1Symbol 492 EditableText
"ef_afghan_mc"Symbol 515 MovieClip [ef_scr] Frame 1Symbol 498 MovieClip
"ef_defense_mc"Symbol 515 MovieClip [ef_scr] Frame 1Symbol 502 MovieClip
"ef_jungle_mc"Symbol 515 MovieClip [ef_scr] Frame 1Symbol 506 MovieClip
"ef_pakistan_mc"Symbol 515 MovieClip [ef_scr] Frame 1Symbol 510 MovieClip
"ef_conquest_mc"Symbol 515 MovieClip [ef_scr] Frame 1Symbol 514 MovieClip
"body"Symbol 520 MovieClip Frame 1Symbol 493 MovieClip [game_map1_bg]
"dtxt"Symbol 520 MovieClip Frame 1Symbol 518 EditableText
"score_dtxt"Symbol 520 MovieClip Frame 1Symbol 519 EditableText
"dtxt"Symbol 526 MovieClip Frame 1Symbol 525 EditableText
"dtxt"Symbol 528 MovieClip Frame 1Symbol 527 EditableText
"dtxt"Symbol 538 MovieClip Frame 1Symbol 537 EditableText
"dtxt"Symbol 540 MovieClip [butAniRightFont] Frame 1Symbol 539 EditableText
"bg_mc"Symbol 542 MovieClip Frame 1Symbol 535 MovieClip
"dtxt"Symbol 542 MovieClip Frame 1Symbol 536 EditableText
"next_mc"Symbol 542 MovieClip Frame 1Symbol 538 MovieClip
"back_mc"Symbol 542 MovieClip Frame 1Symbol 540 MovieClip [butAniRightFont]
"itxt"Symbol 542 MovieClip Frame 1Symbol 541 EditableText
"next_mc"Symbol 543 MovieClip [scirmish_scr] Frame 1Symbol 526 MovieClip
"back_mc"Symbol 543 MovieClip [scirmish_scr] Frame 1Symbol 528 MovieClip
"txt_dtxt"Symbol 543 MovieClip [scirmish_scr] Frame 1Symbol 529 EditableText
"sel_mc"Symbol 543 MovieClip [scirmish_scr] Frame 1Symbol 533 MovieClip
"submit_mc"Symbol 543 MovieClip [scirmish_scr] Frame 1Symbol 528 MovieClip
"map0"Symbol 543 MovieClip [scirmish_scr] Frame 1Symbol 520 MovieClip
"map1"Symbol 543 MovieClip [scirmish_scr] Frame 1Symbol 520 MovieClip
"map-1"Symbol 543 MovieClip [scirmish_scr] Frame 1Symbol 520 MovieClip
"map-2"Symbol 543 MovieClip [scirmish_scr] Frame 1Symbol 520 MovieClip
"map2"Symbol 543 MovieClip [scirmish_scr] Frame 1Symbol 520 MovieClip
"map3"Symbol 543 MovieClip [scirmish_scr] Frame 1Symbol 520 MovieClip
"map-3"Symbol 543 MovieClip [scirmish_scr] Frame 1Symbol 520 MovieClip
"scores_mc"Symbol 543 MovieClip [scirmish_scr] Frame 1Symbol 542 MovieClip
"body"Symbol 549 MovieClip [game_char_pointer_mc] Frame 1Symbol 547 MovieClip
"dtxt"Symbol 549 MovieClip [game_char_pointer_mc] Frame 1Symbol 548 EditableText
"body"Symbol 607 MovieClip [jet_fire_mc] Frame 1Symbol 606 MovieClip
"next_mc"Symbol 619 MovieClip [end_map_scr] Frame 1Symbol 526 MovieClip
"menu_mc"Symbol 619 MovieClip [end_map_scr] Frame 1Symbol 528 MovieClip
"title_dtxt"Symbol 619 MovieClip [end_map_scr] Frame 1Symbol 615 EditableText
"char_dtxt"Symbol 619 MovieClip [end_map_scr] Frame 1Symbol 616 EditableText
"adBox_mc"Symbol 619 MovieClip [end_map_scr] Frame 1Symbol 40 MovieClip [adBox]
"graf_mc"Symbol 619 MovieClip [end_map_scr] Frame 1Symbol 618 MovieClip
"body"Symbol 624 MovieClip [mine_mc] Frame 1Symbol 623 MovieClip
"bar1"Symbol 632 MovieClip Frame 1Symbol 629 MovieClip
"bar2"Symbol 632 MovieClip Frame 1Symbol 629 MovieClip
"dtxt"Symbol 632 MovieClip Frame 1Symbol 631 EditableText
"ht"Symbol 632 MovieClip Frame 1Symbol 629 MovieClip
"bar"Symbol 634 MovieClip Frame 1Symbol 629 MovieClip
"dtxt"Symbol 634 MovieClip Frame 1Symbol 633 EditableText
"ht"Symbol 634 MovieClip Frame 1Symbol 629 MovieClip
"speed_mc"Symbol 635 MovieClip [chars_params_bars_mc] Frame 1Symbol 632 MovieClip
"money_mc"Symbol 635 MovieClip [chars_params_bars_mc] Frame 1Symbol 634 MovieClip
"lives_mc"Symbol 635 MovieClip [chars_params_bars_mc] Frame 1Symbol 634 MovieClip
"aura_mc"Symbol 635 MovieClip [chars_params_bars_mc] Frame 1Symbol 634 MovieClip
"obj_mc"Symbol 714 MovieClip Frame 1Symbol 711 MovieClip
"body"Symbol 716 MovieClip [hives_mc] Frame 1Symbol 714 MovieClip
"dtxt"Symbol 716 MovieClip [hives_mc] Frame 1Symbol 715 EditableText
"hit_mc"Symbol 716 MovieClip [hives_mc] Frame 1Symbol 713 MovieClip
"body"Symbol 731 MovieClip [arr_body] Frame 1Symbol 730 MovieClip
"body"Symbol 732 MovieClip [game_pointer_mc] Frame 1Symbol 547 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 7 as "enemy_dead"
ExportAssets (56)Timeline Frame 1Symbol 40 as "adBox"
ExportAssets (56)Timeline Frame 1Symbol 762 as "__Packages.CUniteScores"
ExportAssets (56)Timeline Frame 1Symbol 763 as "__Packages.NonobaAPI"
ExportAssets (56)Timeline Frame 1Symbol 764 as "__Packages.mx.utils.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 765 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 766 as "__Packages.Hint"
ExportAssets (56)Timeline Frame 1Symbol 767 as "__Packages.CCore"
ExportAssets (56)Timeline Frame 1Symbol 768 as "__Packages.CEnvObjs"
ExportAssets (56)Timeline Frame 1Symbol 769 as "__Packages.CGameFace"
ExportAssets (56)Timeline Frame 1Symbol 770 as "__Packages.CChar"
ExportAssets (56)Timeline Frame 1Symbol 771 as "__Packages.CNanos"
ExportAssets (56)Timeline Frame 1Symbol 772 as "__Packages.CGame"
ExportAssets (56)Timeline Frame 1Symbol 773 as "__Packages.mochi.MochiScores"
ExportAssets (56)Timeline Frame 1Symbol 774 as "__Packages.mochi.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 775 as "__Packages.LZW"
ExportAssets (56)Timeline Frame 2Symbol 54 as "but120"
ExportAssets (56)Timeline Frame 2Symbol 58 as "but160"
ExportAssets (56)Timeline Frame 2Symbol 62 as "but100"
ExportAssets (56)Timeline Frame 2Symbol 78 as "main_menu_scr"
ExportAssets (56)Timeline Frame 2Symbol 237 as "car_mc"
ExportAssets (56)Timeline Frame 2Symbol 275 as "game_face_scr"
ExportAssets (56)Timeline Frame 2Symbol 277 as "butFont"
ExportAssets (56)Timeline Frame 2Symbol 281 as "z_exps14"
ExportAssets (56)Timeline Frame 2Symbol 287 as "msg_menu_scr"
ExportAssets (56)Timeline Frame 2Symbol 289 as "z_exps15"
ExportAssets (56)Timeline Frame 2Symbol 291 as "butFontSmall"
ExportAssets (56)Timeline Frame 2Symbol 293 as "loading_scr"
ExportAssets (56)Timeline Frame 2Symbol 312 as "bulls_mc"
ExportAssets (56)Timeline Frame 2Symbol 314 as "game_menu_scr"
ExportAssets (56)Timeline Frame 2Symbol 315 as "help_menu_scr"
ExportAssets (56)Timeline Frame 2Symbol 326 as "face_menu_icos_mc"
ExportAssets (56)Timeline Frame 2Symbol 372 as "exps_mc"
ExportAssets (56)Timeline Frame 2Symbol 387 as "game_tips_scr"
ExportAssets (56)Timeline Frame 2Symbol 396 as "butAniFont"
ExportAssets (56)Timeline Frame 2Symbol 398 as "butAniLeftFont"
ExportAssets (56)Timeline Frame 2Symbol 403 as "dead_mc"
ExportAssets (56)Timeline Frame 2Symbol 409 as "game_face_tip"
ExportAssets (56)Timeline Frame 2Symbol 411 as "butFontShort"
ExportAssets (56)Timeline Frame 2Symbol 453 as "eagle_mc"
ExportAssets (56)Timeline Frame 2Symbol 458 as "road_start"
ExportAssets (56)Timeline Frame 2Symbol 461 as "road_end"
ExportAssets (56)Timeline Frame 2Symbol 489 as "gmap_char_selector_mc"
ExportAssets (56)Timeline Frame 2Symbol 493 as "game_map1_bg"
ExportAssets (56)Timeline Frame 2Symbol 515 as "ef_scr"
ExportAssets (56)Timeline Frame 2Symbol 540 as "butAniRightFont"
ExportAssets (56)Timeline Frame 2Symbol 543 as "scirmish_scr"
ExportAssets (56)Timeline Frame 2Symbol 549 as "game_char_pointer_mc"
ExportAssets (56)Timeline Frame 2Symbol 607 as "jet_fire_mc"
ExportAssets (56)Timeline Frame 2Symbol 610 as "gmap_char_select_mc"
ExportAssets (56)Timeline Frame 2Symbol 612 as "gmap_char_mask_mc"
ExportAssets (56)Timeline Frame 2Symbol 619 as "end_map_scr"
ExportAssets (56)Timeline Frame 2Symbol 624 as "mine_mc"
ExportAssets (56)Timeline Frame 2Symbol 635 as "chars_params_bars_mc"
ExportAssets (56)Timeline Frame 2Symbol 637 as "shot1_1.wav"
ExportAssets (56)Timeline Frame 2Symbol 638 as "shot1_2.wav"
ExportAssets (56)Timeline Frame 2Symbol 639 as "shot1_3.wav"
ExportAssets (56)Timeline Frame 2Symbol 640 as "shot2.wav"
ExportAssets (56)Timeline Frame 2Symbol 641 as "shot3.wav"
ExportAssets (56)Timeline Frame 2Symbol 642 as "shot4.wav"
ExportAssets (56)Timeline Frame 2Symbol 643 as "death8_1.wav"
ExportAssets (56)Timeline Frame 2Symbol 644 as "death8_2.wav"
ExportAssets (56)Timeline Frame 2Symbol 645 as "shot6_1.wav"
ExportAssets (56)Timeline Frame 2Symbol 646 as "menu_click.wav"
ExportAssets (56)Timeline Frame 2Symbol 647 as "menu_toggle.wav"
ExportAssets (56)Timeline Frame 2Symbol 648 as "shot6_2.wav"
ExportAssets (56)Timeline Frame 2Symbol 649 as "shot6_3.wav"
ExportAssets (56)Timeline Frame 2Symbol 650 as "shot7_1.wav"
ExportAssets (56)Timeline Frame 2Symbol 651 as "shot7_2.wav"
ExportAssets (56)Timeline Frame 2Symbol 652 as "shot8_1.wav"
ExportAssets (56)Timeline Frame 2Symbol 653 as "shot8_2.wav"
ExportAssets (56)Timeline Frame 2Symbol 654 as "shot8_3.wav"
ExportAssets (56)Timeline Frame 2Symbol 655 as "explosion1.wav"
ExportAssets (56)Timeline Frame 2Symbol 656 as "explosion2.wav"
ExportAssets (56)Timeline Frame 2Symbol 657 as "explosion3.wav"
ExportAssets (56)Timeline Frame 2Symbol 658 as "tower_build_start.wav"
ExportAssets (56)Timeline Frame 2Symbol 659 as "tower_pickup.wav"
ExportAssets (56)Timeline Frame 2Symbol 660 as "tower_ready.wav"
ExportAssets (56)Timeline Frame 2Symbol 661 as "tower_sell.wav"
ExportAssets (56)Timeline Frame 2Symbol 662 as "tower_set.wav"
ExportAssets (56)Timeline Frame 2Symbol 663 as "tower_upgrade_start.wav"
ExportAssets (56)Timeline Frame 2Symbol 664 as "death1_1.wav"
ExportAssets (56)Timeline Frame 2Symbol 665 as "death1_2.wav"
ExportAssets (56)Timeline Frame 2Symbol 666 as "death2_1.wav"
ExportAssets (56)Timeline Frame 2Symbol 667 as "death2_2.wav"
ExportAssets (56)Timeline Frame 2Symbol 668 as "death3_1.wav"
ExportAssets (56)Timeline Frame 2Symbol 669 as "death3_2.wav"
ExportAssets (56)Timeline Frame 2Symbol 670 as "death4_1.wav"
ExportAssets (56)Timeline Frame 2Symbol 671 as "death4_2.wav"
ExportAssets (56)Timeline Frame 2Symbol 672 as "death5_1.wav"
ExportAssets (56)Timeline Frame 2Symbol 673 as "death5_2.wav"
ExportAssets (56)Timeline Frame 2Symbol 674 as "death6_1.wav"
ExportAssets (56)Timeline Frame 2Symbol 675 as "death6_2.wav"
ExportAssets (56)Timeline Frame 2Symbol 676 as "death7_1.wav"
ExportAssets (56)Timeline Frame 2Symbol 677 as "death7_2.wav"
ExportAssets (56)Timeline Frame 2Symbol 678 as "start_sphere.wav"
ExportAssets (56)Timeline Frame 2Symbol 679 as "towers_light0.wav"
ExportAssets (56)Timeline Frame 2Symbol 680 as "towers_light1.wav"
ExportAssets (56)Timeline Frame 2Symbol 681 as "towers_light2.wav"
ExportAssets (56)Timeline Frame 2Symbol 682 as "towers_light3.wav"
ExportAssets (56)Timeline Frame 2Symbol 683 as "tower_shot_2.wav"
ExportAssets (56)Timeline Frame 2Symbol 684 as "tower_shot_3.wav"
ExportAssets (56)Timeline Frame 2Symbol 685 as "tower_shot_4.wav"
ExportAssets (56)Timeline Frame 2Symbol 686 as "tower_shot_5.wav"
ExportAssets (56)Timeline Frame 2Symbol 688 as "tower_shot_7.wav"
ExportAssets (56)Timeline Frame 2Symbol 689 as "tower_shot_8.wav"
ExportAssets (56)Timeline Frame 2Symbol 690 as "tower_shot_9.wav"
ExportAssets (56)Timeline Frame 2Symbol 691 as "tower_shot_10.wav"
ExportAssets (56)Timeline Frame 2Symbol 692 as "shot9_1.wav"
ExportAssets (56)Timeline Frame 2Symbol 693 as "shot9_2.wav"
ExportAssets (56)Timeline Frame 2Symbol 694 as "tower_shot_11.wav"
ExportAssets (56)Timeline Frame 2Symbol 695 as "shot5_1.wav"
ExportAssets (56)Timeline Frame 2Symbol 696 as "shot5_2.wav"
ExportAssets (56)Timeline Frame 2Symbol 697 as "shot5_3.wav"
ExportAssets (56)Timeline Frame 2Symbol 698 as "death9_1.wav"
ExportAssets (56)Timeline Frame 2Symbol 699 as "death9_2.wav"
ExportAssets (56)Timeline Frame 2Symbol 700 as "death10_1.wav"
ExportAssets (56)Timeline Frame 2Symbol 701 as "death10_2.wav"
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Created: 30/4 -2019 05:25:52 Last modified: 30/4 -2019 05:25:52 Server time: 22/12 -2024 14:30:18