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Catapult Grandpa.swf

This is the info page for
Flash #48349

(Click the ID number above for more basic data on this flash file.)


Text
Starring Mr Mucky

Starring Mr Mucky

Catapult Grandpa

Catapult Grandpa

WagonWheelMedia
Promotion

Community Radio

Tuckshop

Mr Mucky

www.mrmucky.com

Quit

Quit

100

0

0%

x40

20

WIND

WIND

20

www.myspace.com/oldmanpie

www.myspace.com/oldmanpie

www.oldmanpie.net

www.oldmanpie.net

Credits

Credits

Settings

Settings

MP3s

MP3s

Load Level

Load Level

High Scores

High Scores

PLAY

PLAY

Main Menu

Main Menu

High

High

Medium

Medium

Low

Low

SETTINGS

Music Volume

Game Effects Volume

Graphics / Animation quality

Volume

Quality

Game created by

<p align="left"><font face="Impact" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0">MacPherson and Christie</font></p><p align="left"><font face="Impact" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.macphersonandchristie.com" target = "_blank">www.macphersonandchristie.com</a></font></p>

Stuart MacPherson

Old Man Pie

Stuart MacPherson

Tales Designed To Thrizzle

Game design and animation

Songs arranged and performed by

'Ballad of the Pig Ugly' written by

Game inspired by

FAIM Records
(Product code 003) 2008

CREDITS

Kyle Christie

Producer

<p align="right"><font face="Impact" size="12" color="#66ff00" letterSpacing="0.000000" kerning="0"><a href="http://www.mrmucky.com" target = "_blank">Visit Mr Mucky here!</a></font></p>

<p align="left"><font face="Impact" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.mrmucky.com" target = "_blank">www.mrmucky.com</a></font></p>

Mackerel Fishing

EXPLICIT LYRICS!

Hold You Back

Ballad of the Pig Ugly

Soundtrack to Catapult Grandpa

FREE MP3s

Old Man Pie

Check code

Check code

ENTER A LEVEL CODE

Use the mouse to fire Grandpa out of prison!

Get Grandpa on the back of the truck!

Get Grandpa in a train door!  Tip - It's windy!

Get Grandpa on that inflatable love doll!

Get Grandpa on the submarine!

Get Grandpa in The Love Shack!

Get Grandpa on the ladder!

Send Grandpa to HELL!

GO!

GO!

50 ft Love Doll

code

Score

LEVEL

GAME OVER

Save

Save

Player name

Enter your name:

Save your score!

Error str

LOADING

HIGH SCORES

1

2

3

4

5

6

7

8

9

10

NAME

SCORE

GAME COMPLETE

Well done - you sent Grandpa to Hell!

Error str

ActionScript [AS1/AS2]

Frame 1
fscommand ("allowscale", false); Stage.scaleMode = "noscale"; loaded = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); loaded_txt = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "% loaded"; bar.gotoAndPlay(loaded);
Frame 2
if (_root.getBytesLoaded() == _root.getBytesTotal()) { gotoAndPlay ("menu"); } else { gotoAndPlay (1); }
Frame 5
function rad2deg(radians) { return(radians * 57.2957795130823); } function deg2rad(degrees) { return(degrees * (Math.PI/180)); } function hypotoneuse(a, b) { return(Math.sqrt((a * a) + (b * b))); } function mc_dist(x, y) { return(Math.floor(hypotoneuse(x, y))); } function randomBetween(a, b) { return(Math.min(a, b) + random(Math.abs(a - b) + 1)); } function change_quality(quality) { this._quality = quality; } function create_game_env() { adverts_mc = this.attachMovie("adverts_mc", "adverts_mc", 550, {_x:0, _y:0}); wind_indicator = this.attachMovie("wind_indicator", "wind_indicator", 500, {_x:490, _y:420}); angle_indicator = this.attachMovie("angle_indicator", "angle_indicator", 450, {_x:275, _y:300}); power_bar = this.attachMovie("power_bar", "power_bar", 400, {_x:0, _y:190}); catapult = this.attachMovie("catapult", "catapult", 300, {_x:275, _y:360}); firing_platform = this.attachMovie("firing_platform", "firing_platform", 270, {_x:0, _y:405}); grandpa_holder = this.createEmptyMovieClip("grandpa_holder", 250); debris_holder = this.createEmptyMovieClip("debris_holder", 100); firing_platform.gotoAndStop(levels[level_no - 1]); firing_platform.cacheAsBitmap = true; game_env_mc_array = new Array(debris_holder, grandpa_holder, firing_platform, catapult, power_bar, angle_indicator, wind_indicator, adverts_mc); set_angle(); power = 0; wind_speed = 0; level_shots = 0; level_complete = false; set_vols(); } function remove_game_env() { i = 0; while (i < game_env_mc_array.length) { mc = game_env_mc_array[i]; mc.removeMovieClip(); i++; } } function attach_target(mc, x, y, scale) { grandpa_holder.attachMovie(mc, "target_mc", 1, {_x:x, _y:y}); target_mc = grandpa_holder.target_mc; target_mc._xscale = scale; target_mc._yscale = scale; } function set_angle() { angle_point_x = catapult.drag_btn._x / -1; angle = Math.atan((angle_point_y + 1) / angle_point_x) / (Math.PI/180); if (angle_point_x < 0) { angle = angle + 180; } if (angle > 160) { angle = 160; } if (angle < 20) { angle = 20; } angle_indicator.arrow._rotation = angle / -1; indicator_val = Math.round(angle_indicator.arrow._rotation + 90); angle_indicator.txt_angle.text = indicator_val + " degrees"; } function set_wind(dir, strength) { wind_direction = dir; wind_speed = max_wind_speed * (strength / 100); wind_percentage = Math.floor((wind_speed / max_wind_speed) * 100); txt_wind_direction = wind_direction; txt_wind_speed = wind_percentage + "%"; if (wind_direction == "left") { wind_indicator.gotoAndStop("left"); } else { wind_indicator.gotoAndStop("right"); } } function set_wind_random() { if (is_windy) { wind_speed = max_wind_speed * Math.random(); wind_speed = int(wind_speed * 100) / 100; wind_percentage = Math.floor((wind_speed / max_wind_speed) * 100); } else { wind_speed = 0; } if (wind_speed > 0) { wind_direction = wind_directions[Math.round(Math.random())]; txt_wind_direction = wind_direction; txt_wind_speed = wind_percentage + "%"; if (wind_direction == "left") { wind_indicator.gotoAndStop("left"); } else { wind_indicator.gotoAndStop("right"); } } else { wind_direction = "None"; wind_percentage = 0; } } function attach_groundmark(mcscale, x, y) { ground_mark = debris_holder.attachMovie("ground_mark", "ground_mark_" + debris_holder.getNextHighestDepth(), debris_holder.getNextHighestDepth()); ground_mark.gotoAndPlay(random(2) + 1); ground_mark._xscale = mcscale; ground_mark._yscale = mcscale; ground_mark._x = x; ground_mark._y = y; } function increase_power() { if (power < max_firepower) { power = power + power_increase_rate; if (!(powering_up === true)) { play_sfx("stretch01"); powering_up = true; } } } function calc_power(num) { power = start_power + num; } function do_launch() { range_top = firing_range_top; range_bottom = firing_range_bottom; firepower = power * firing_velocity; gravity = def_gravity; angle = angle_indicator.arrow._rotation; z = 0; z_increment = Math.floor((firepower / max_firepower) * 10); fl = 220; min_scale = 0.02; target_mc.hit = false; target_hit = false; under_shot = false; over_shot = false; y_validation = false; depth_swap = false; level_shots++; distance = Math.floor((firepower / max_firepower) * 100); if ((levels[level_no - 1] == "helicopter") || (levels[level_no - 1] == "hell")) { range_top = firing_range_top + 50; range_bottom = firing_range_bottom + 230; } firing_range = range_bottom - range_top; firing_distance = Math.floor((distance * firing_range) / 100); firing_distance_y_pt = range_bottom - firing_distance; if ((((levels[level_no - 1] == "brothel") || (levels[level_no - 1] == "prison")) || (levels[level_no - 1] == "helicopter")) || (levels[level_no - 1] == "hell")) { } else if (firing_distance_y_pt < vanishing_point_y) { firing_distance_y_pt = vanishing_point_y; } start_projectile_x = firing_point_x + (10 * Math.cos(deg2rad(angle))); start_projectile_y = firing_point_y + (10 * Math.sin(deg2rad(angle))); if (!(levels[level_no - 1] === "hell")) { shadow = grandpa_holder.attachMovie("shadow", "shadow", grandpa_holder.getNextHighestDepth(), {_x:start_projectile_x, _y:start_projectile_y}); } grandpa_fired = grandpa_holder.attachMovie("grandpa_projectile", "grandpa_projectile" + grandpa_holder.getNextHighestDepth(), grandpa_holder.getNextHighestDepth(), {_x:start_projectile_x, _y:start_projectile_y}); grandpa_fired.dirx = Math.cos(deg2rad(angle)) * firepower; grandpa_fired.diry = Math.sin(deg2rad(angle)) * firepower; grandpa_fired.target_y = firing_distance_y_pt; if ((grandpa_fired.target_y <= target_mc.min_target_y) && (grandpa_fired.target_y >= target_mc.max_target_y)) { y_validation = true; y_validation_str = "Good"; } else { if (grandpa_fired.target_y > target_mc.min_target_y) { under_shot = true; y_validation = false; y_validation_str = "Bad: under shot"; } if (grandpa_fired.target_y < target_mc.max_target_y) { over_shot = true; y_validation = false; y_validation_str = "Bad: over shot"; } } play_sfx("rubberband01"); play_random_yell(); } function reload() { power = 0; bar_power_percentage = power; } function lose_life() { lives--; update_life_indicator(); if (lives < 1) { lives = 0; game_over_interval = setInterval(do_game_over, 3000); } else { catapult.reload(); } } function update_life_indicator() { lives_str = "x " + lives; } function calc_score() { score = score + (Math.floor(level_bonus_multiplier / level_shots) * level_no); score = score + lives; } function do_game_over() { clearInterval(game_over_interval); gotoAndPlay ("game_over"); } function do_level_complete() { clearInterval(level_complete_interval); if (level_mode == true) { remove_game_env(); gotoAndPlay ("menu"); } else if (level_no >= num_levels) { remove_game_env(); _root.gotoAndPlay("game_complete"); } else { level_no++; remove_game_env(); gotoAndPlay ("level_intro"); } } function quit_game() { remove_game_env(); clearInterval(game_over_interval); clearInterval(level_complete_interval); sfx.stop(); gotoAndPlay ("menu"); } function do_sfx_holder() { sfx_holder = this.createEmptyMovieClip("sfx_holder", 50); sfx = new Sound(sfx_holder); if (user_effects_vol) { sfx.setVolume(user_effects_vol); } else { sfx.setVolume(def_effects_vol); } } function set_vols() { if (user_effects_vol > -1) { sfx.setVolume(user_effects_vol); } else { sfx.setVolume(def_effects_vol); } } function change_obj_vol(obj, vol) { if (vol < 0) { vol = 0; } if (vol > 100) { vol = 100; } obj.setVolume(vol); } function do_fadein_sound(obj, rate) { fadein_sound_interval = setInterval(fadein_sound, 50, obj, rate); } function do_fadeout_sound(obj, rate) { fadeout_sound_interval = setInterval(fadeout_sound, 50, obj, rate); } function fadeout_sound(obj, rate) { obj_volume = obj.getVolume(); if (obj_volume > 0) { new_vol = obj_volume - rate; obj.setVolume(new_vol); } else { obj.stop(); clearInterval(fadeout_sound_interval); } } function fadein_sound(obj, rate) { obj_volume = obj.getVolume(); if (obj_volume < 100) { new_vol = obj_volume + rate; obj.setVolume(new_vol); } else { clearInterval(fadein_sound_interval); } } function play_sfx(obj) { sfx.attachSound(obj); sfx.start(); } function play_taunt(obj) { clearInterval(taunt_interval); play_sfx(obj); } function play_random_yell() { obj = "yell" + (random(2) + 1); play_sfx(obj); } function init_keylistener() { keyListener = new Object(); keyListener.onKeyDown = function () { }; keyListener.onKeyUp = function () { }; Key.addListener(keyListener); } function kill_keylistener() { Key.removeListener(keyListener); } stop(); if (!movie_mask) { movie_mask = this.attachMovie("movie_mask", "movie_mask", 1000, {_x:-475, _y:-475}); movie_mask.cacheAsBitmap = true; } var player_name; var high_score_enabled = false; var def_music_vol = 30; var def_effects_vol = 100; var user_effects_vol; var def_fps = 40; var bounds_right = 550; var bounds_bottom = 500; var firing_range_top = 150; var firing_range_bottom = 500; var vanishing_point_x = (bounds_right / 2); var vanishing_point_y = 145; var firing_point_x = 275; var firing_point_y = 340; var def_gravity = 2; var power_offset = 50; var start_power = power_offset; var power = 0; var power_increase_rate = 1; var min_firepower = start_power; var max_firepower = 150; var min_firing_y = 360; var max_firing_y = 150; var firing_range_ydist = (max_firing_y - min_firing_y); var firing_rate = 1.2; var firing_velocity = 1.2; var angle_point_y = vanishing_point_y; var lives = 30; var lives_str = ("x " + lives); var score = 0; var shots = 0; var level_shots = 0; var hits = 0; var level_bonus_multiplier = 1000; var game_completion_bonus = 100; var wind_directions = ["left", "right"]; var wind_direction; var wind_speed = 0; var max_wind_speed = 0.3; var wind_percentage; var level_no = 1; var levels = ["prison", "truck", "train", "doll", "sub", "brothel", "helicopter", "hell"]; var num_levels = levels.length; var level_desc_array = ["Prison Break!", "Keep On Truckin'", "All Aboard", "50ft Love Doll!", "Submarine", "Love You Long Time!", "Chopper", "The Gates Of HELL!!!"]; var level_codes_array = ["prison", "truckin", "train", "lovedoll", "torpedoe", "loveshack", "chopper", "hellsgates"]; var level_complete = false; var level_mode = false; var level_desc; var level_code; if (!soundtrack_holder) { soundtrack_holder = new Sound(soundtrack_mc); soundtrack_holder.setVolume(def_music_vol); } if (!sfx_holder) { do_sfx_holder(); }
Frame 14
stop();
Frame 23
stop();
Frame 31
stop();
Frame 40
stop();
Frame 57
stop(); level_complete_clip.removeMovieClip();
Frame 69
function do_croc_death(x, y, scale) { var _local1 = grandpa_holder.attachMovie("croc_death_mc", "death" + grandpa_holder.getNextHighestDepth(), grandpa_holder.getNextHighestDepth()); _local1._x = x; _local1._y = y; _local1._xscale = scale; _local1._yscale = scale; } function fire_projectile() { do_launch(); grandpa_fired.onEnterFrame = function () { this.diry = this.diry + gravity; if (wind_speed > 0) { if (wind_direction == "left") { this.dirx = this.dirx + wind_speed; this._rotation = this._rotation + 0.5; } else if (wind_direction == "right") { this.dirx = this.dirx - wind_speed; this._rotation = this._rotation - 0.5; } } this._x = this._x + (this.dirx / 10); this._y = this._y + (this.diry / 10); var scale = (fl / (fl + z)); if (scale <= min_scale) { scale = min_scale; } this._xscale = scale * 100; this._yscale = scale * 100; z = z + z_increment; if (this.diry > 0) { this.falling = true; } if (((this._x < 0) || (this._x > bounds_right)) || (this._y > bounds_bottom)) { shadow.removeMovieClip(); this.removeMovieClip(); lose_life(); play_sfx("buzzer01"); } if (this.falling == true) { if (y_validation == true) { if (this._y <= this.target_y) { if (target_mc.hitTest(this._x, this._y, true)) { target_mc.hit_point_x = this._x - target_mc._x; splat_rotation = this._rotation; if (target_mc._xscale < 0) { target_mc.hit_point_x = target_mc._x - this._x; splat_rotation = this._rotation / -1; } target_mc.hit_point_y = -(random(30) + 10); var splat = target_mc.attachMovie("grandpa_splat01", "grandpa_splat" + target_mc.getNextHighestDepth(), target_mc.getNextHighestDepth()); splat._x = target_mc.hit_point_x; splat._y = target_mc.hit_point_y; splat._xscale = this._xscale; splat._yscale = this._yscale; splat._rotation = splat_rotation; shadow.removeMovieClip(); this.removeMovieClip(); play_sfx("thud01"); i = 1; while (i <= hit_test_count) { a = eval ("grandpa_holder.target_mc.hit_test" + i); if (a.hitTest(splat)) { target_hit = true; mc_hit = a; splat.removeMovieClip(); } i++; } if (target_hit == true) { target_mc.gotoAndPlay("hit"); play_sfx("gong01"); hits++; calc_score(); level_complete_interval = setInterval(do_level_complete, 8000); } else { lose_life(); } } } else { shadow.removeMovieClip(); attach_groundmark(this._xscale, this._x, this._y + (this._height / 2)); this.removeMovieClip(); play_sfx("thud01"); lose_life(); } } else { if (over_shot == true) { if (!(depth_swap === true)) { this.swapDepths(target_mc); depth_swap = true; } if (this._y >= this.target_y) { shadow.removeMovieClip(); attach_groundmark(this._xscale, this._x, this._y + (this._height / 2)); this.removeMovieClip(); play_sfx("thud01"); lose_life(); } } if (under_shot == true) { if (this._y >= this.target_y) { if (this.hitTest(swamp)) { do_croc_death(this._x, this._y, this._xscale); play_sfx("splash02"); } else { attach_groundmark(this._xscale, this._x, this._y + (this._height / 2)); play_sfx("thud01"); } shadow.removeMovieClip(); this.removeMovieClip(); lose_life(); } } } } }; shadow._alpha = 0; shadow.onEnterFrame = function () { this._xscale = grandpa_fired._xscale; this._yscale = grandpa_fired._yscale; this._x = grandpa_fired._x; if (grandpa_fired.falling == true) { shadow._alpha = shadow._alpha + 2; shadow.new_y = Math.floor(grandpa_fired.target_y - (grandpa_fired._y - grandpa_fired.target_y)); } this._y = this.new_y; }; } backdrop_mc.gotoAndPlay(levels[level_no - 1]); remove_game_env(); create_game_env(); target = attach_target("target_truck", 550, 190, 100); target_mc.dirx = "left"; target_speed = 2; hit_test_count = 2; var swamp = debris_holder.attachMovie("swamp01", "swamp", debris_holder.getNextHighestDepth()); swamp._x = 0; swamp._y = 210; var target_bounds = target_mc.getBounds(); target_bounds_ymax = target_bounds.yMax; target_bounds_ymin = target_bounds.yMin; target_mc.min_target_y = target_mc._y - 10; target_mc.max_target_y = target_mc._y - 20; play_sfx("alligator_bellow01"); taunt_interval = setInterval(play_taunt, 2000, "keep_on_truckin01"); target_mc.onEnterFrame = function () { if ((this._x + this._width) < 0) { this.dirx = "right"; if (level_complete == false) { play_sfx("car_horn01"); } } else if ((this._x + this._width) > (bounds_right + (this._width * 2))) { this.dirx = "left"; if (level_complete == false) { play_sfx("car_horn01"); } } if (this.dirx == "left") { this._xscale = 100; this._x = this._x - target_speed; } else { this._xscale = -100; this._x = this._x + target_speed; } }; stop();
Frame 75
function check_hit(obj) { res = false; i = 1; while (i <= hit_test_count) { a = eval ("target_mc.hit_test" + i); if (obj.hitTest(a)) { res = true; mc_hit = a; } i++; } return(res); } function fire_projectile() { do_launch(); grandpa_fired.onEnterFrame = function () { this.diry = this.diry + gravity; if (wind_speed > 0) { if (wind_direction == "left") { this.dirx = this.dirx + wind_speed; this._rotation = this._rotation + 0.5; } else if (wind_direction == "right") { this.dirx = this.dirx - wind_speed; this._rotation = this._rotation - 0.5; } } this._x = this._x + (this.dirx / 10); this._y = this._y + (this.diry / 10); var _local2 = fl / (fl + z); if (_local2 <= min_scale) { _local2 = min_scale; } this._xscale = _local2 * 100; this._yscale = _local2 * 100; z = z + z_increment; if (this.diry > 0) { this.falling = true; } if (((this._x < 0) || (this._x > bounds_right)) || (this._y > bounds_bottom)) { shadow.removeMovieClip(); this.removeMovieClip(); lose_life(); play_sfx("buzzer01"); } if (this.falling == true) { if (y_validation == true) { if (this._y <= this.target_y) { if (target_mc.hitTest(this._x, this._y, true)) { target_mc.hit_point_x = this._x - target_mc._x; target_mc.hit_point_y = (this.target_y - target_mc._y) - (random(10) + 10); splat_rotation = this._rotation; if (target_mc._xscale < 0) { target_mc.hit_point_x = target_mc._x - this._x; splat_rotation = this._rotation / -1; } target_mc.splat = target_mc.attachMovie("grandpa_splat01", "grandpa_splat" + target_mc.getNextHighestDepth(), target_mc.getNextHighestDepth()); target_mc.splat._x = target_mc.hit_point_x; target_mc.splat._y = target_mc.hit_point_y; target_mc.splat._xscale = this._xscale; target_mc.splat._yscale = this._yscale; target_mc.splat._rotation = splat_rotation; play_sfx("thud01"); shadow.removeMovieClip(); this.removeMovieClip(); target_hit = check_hit(target_mc.splat); if (target_hit == true) { target_mc.splat.removeMovieClip(); mc_hit.gotoAndPlay("hit"); target_mc.gotoAndPlay("hit"); play_sfx("gong01"); hits++; calc_score(); level_complete_interval = setInterval(do_level_complete, 8000); } else { lose_life(); } } } else { attach_groundmark(this._xscale, this._x, this._y + (this._height / 2)); shadow.removeMovieClip(); this.removeMovieClip(); play_sfx("thud01"); lose_life(); } } else if (over_shot == true) { if (!(depth_swap === true)) { this.swapDepths(target_mc); depth_swap = true; } if (this.falling == true) { if (death_area1.hitTest(this)) { obstacle_death = true; var _local3 = this._x; death_area1.do_death(_local3, 0, this._xscale, this._rotation); lose_life(); shadow.removeMovieClip(); this.removeMovieClip(); } } } else if (under_shot == true) { if (this._y >= this.target_y) { attach_groundmark(this._xscale, this._x, this._y + (this._height / 2)); shadow.removeMovieClip(); this.removeMovieClip(); play_sfx("thud01"); lose_life(); } } } }; shadow._alpha = 0; shadow.onEnterFrame = function () { this._xscale = grandpa_fired._xscale; this._yscale = grandpa_fired._yscale; this._x = grandpa_fired._x; if (grandpa_fired.falling == true) { shadow._alpha = shadow._alpha + 2; shadow.new_y = Math.floor(grandpa_fired.target_y - (grandpa_fired._y - grandpa_fired.target_y)); } this._y = this.new_y; }; } backdrop_mc.gotoAndPlay(levels[level_no - 1]); remove_game_env(); create_game_env(); set_wind("left", 30); hit_test_count = 6; target = attach_target("target_train", 550, 180, 100); target_mc.dirx = "left"; target_speed = 4; var target_bounds = target_mc.getBounds(); target_bounds_ymax = target_bounds.yMax; target_bounds_ymin = target_bounds.yMin; target_mc.min_target_y = target_mc._y; target_mc.max_target_y = target_mc._y - 20; death_area1 = grandpa_holder.attachMovie("obstacle_train01", "death_area1", target_mc.getDepth() - 10); death_area1._x = 0; death_area1._y = 112; play_sfx("train_horn01"); taunt_interval = setInterval(play_taunt, 2000, "train_taunt01"); target_mc.onEnterFrame = function () { if ((this._x + this._width) < 0) { this.dirx = "right"; this._x = 0; if (level_complete == false) { play_sfx("train_horn01"); } } else if (this._x > (bounds_right + this._width)) { this.dirx = "left"; this._x = bounds_right; if (level_complete == false) { play_sfx("train_horn01"); } } if (this.dirx == "left") { this._xscale = 100; this._x = this._x - target_speed; } else { this._xscale = -100; this._x = this._x + target_speed; } }; stop();
Frame 81
function fire_projectile() { do_launch(); grandpa_fired.onEnterFrame = function () { this.diry = this.diry + gravity; if (wind_speed > 0) { if (wind_direction == "left") { this.dirx = this.dirx + wind_speed; this._rotation = this._rotation + 0.5; } else if (wind_direction == "right") { this.dirx = this.dirx - wind_speed; this._rotation = this._rotation - 0.5; } } this._x = this._x + (this.dirx / 10); this._y = this._y + (this.diry / 10); var scale = (fl / (fl + z)); if (scale <= min_scale) { scale = min_scale; } this._xscale = scale * 100; this._yscale = scale * 100; z = z + z_increment; if (this.diry > 0) { this.falling = true; } if (((this._x < 0) || (this._x > bounds_right)) || (this._y > bounds_bottom)) { shadow.removeMovieClip(); this.removeMovieClip(); lose_life(); play_sfx("buzzer01"); } if (y_validation == true) { if (this.falling == true) { if (this._y <= this.target_y) { if (target_mc.hitTest(this._x, this._y, true)) { target_mc.hit_point_x = this._x - target_mc._x; splat_rotation = this._rotation; if (target_mc._xscale < 0) { target_mc.hit_point_x = target_mc._x - this._x; splat_rotation = this._rotation / -1; } target_mc.hit_point_y = target_mc.hit_test1._y - (random(30) + 10); var splat = target_mc.attachMovie("grandpa_on_doll", "grandpa_splat" + target_mc.getNextHighestDepth(), target_mc.getNextHighestDepth()); splat._x = target_mc.hit_point_x; splat._y = target_mc.hit_point_y; splat._xscale = this._xscale; splat._yscale = this._yscale; splat._rotation = 0; shadow.removeMovieClip(); this.removeMovieClip(); play_sfx("thud01"); i = 1; while (i <= hit_test_count) { a = eval ("grandpa_holder.target_mc.hit_test" + i); if (a.hitTest(splat)) { target_hit = true; mc_hit = a; } i++; } if (target_hit == true) { splat.removeMovieClip(); mc_hit.gotoAndPlay("hit"); play_sfx("gong01"); hits++; shadow.removeMovieClip(); this.removeMovieClip(); target_mc.string.gotoAndPlay("snap"); target_mc.hit_test1.gotoAndPlay("hit"); target_mc.stop(); taunt_interval = setInterval(play_taunt, 2000, "randy01"); var target_startscale = target_mc._xscale; target_mc.onEnterFrame = function () { if (wind_speed > 0) { if (wind_direction == "left") { this._x = this._x + wind_speed; } else { this._x = this._x - wind_speed; } } else { this._x = this._x + 0.2; } this._y = this._y + 0.3; this._xscale = this._xscale + 0.3; this._yscale = this._yscale + 0.3; }; calc_score(); level_complete_interval = setInterval(do_level_complete, 8000); } else { lose_life(); } } } else { var xpoint = this._x; var ypoint = (this._y - sea._y); sea.do_death(xpoint, ypoint, this._xscale, this._rotation); obstacle_death = true; lose_life(); shadow.removeMovieClip(); this.removeMovieClip(); } } } else if (this.falling == true) { if (over_shot == true) { if (!(depth_swap === true)) { this.swapDepths(target_mc); depth_swap = true; } } if (this._y >= this.target_y) { var xpoint = this._x; var ypoint = (this._y - sea._y); sea.do_death(xpoint, ypoint, this._xscale, this._rotation); obstacle_death = true; lose_life(); shadow.removeMovieClip(); this.removeMovieClip(); } } }; shadow._alpha = 0; shadow.onEnterFrame = function () { this._xscale = grandpa_fired._xscale; this._yscale = grandpa_fired._yscale; this._x = grandpa_fired._x; if (grandpa_fired.falling == true) { shadow._alpha = shadow._alpha + 2; shadow.new_y = Math.floor(grandpa_fired.target_y - (grandpa_fired._y - grandpa_fired.target_y)); } this._y = this.new_y; }; } backdrop_mc.gotoAndPlay(levels[level_no - 1]); remove_game_env(); create_game_env(); set_wind("right", random(5) + 20); hit_test_count = 6; target = attach_target("target_doll", 275, 220, 100); target_mc.dirx = "left"; target_speed = 5; var target_bounds = target_mc.getBounds(); target_bounds_ymax = target_bounds.yMax; target_bounds_ymin = target_bounds.yMin; target_mc.min_target_y = 192; target_mc.max_target_y = target_mc.min_target_y - 20; sea = grandpa_holder.attachMovie("obstacle_sea01", "sea", target_mc.getDepth() - 1); sea._x = 0; sea._y = 155; taunt_interval = setInterval(play_taunt, 2000, "mucky_grandpa01"); stop();
Frame 87
function attach_sub() { var _local3 = 155; var _local2 = 200; var _local6 = randomBetween(200, 400); var _local4 = randomBetween(_local3, _local2); var _local1 = 100 - Math.floor(((_local2 - _local4) / (_local2 - _local3)) * 100); var _local5 = 100 + _local1; target = attach_target("target_submarine", _local6, _local4, _local5); target_mc.scale_diff = _local1; target_mc.min_target_y = target_mc._y - 10; target_mc.max_target_y = target_mc._y - 30; } function do_death(x, y, scale, rotation, depth) { deaths++; grandpa_death = grandpa_holder.attachMovie("death_shark", "grandpa_death_" + deaths, depth); grandpa_death._x = x; grandpa_death._y = y; grandpa_death._xscale = scale; grandpa_death._yscale = scale; grandpa_death.grandpa._rotation = rotation; _root.play_sfx("splash02"); if (y < (vanishing_point_y + 30)) { grandpa_death.onhorizon = true; } } function fire_projectile() { do_launch(); grandpa_fired.onEnterFrame = function () { this.diry = this.diry + gravity; if (wind_speed > 0) { if (wind_direction == "left") { this.dirx = this.dirx + wind_speed; this._rotation = this._rotation + 0.5; } else if (wind_direction == "right") { this.dirx = this.dirx - wind_speed; this._rotation = this._rotation - 0.5; } } this._x = this._x + (this.dirx / 10); this._y = this._y + (this.diry / 10); var _local2 = fl / (fl + z); if (_local2 <= min_scale) { _local2 = min_scale; } this._xscale = _local2 * 100; this._yscale = _local2 * 100; z = z + z_increment; if (this.diry > 0) { this.falling = true; } if (((this._x < 0) || (this._x > bounds_right)) || (this._y > bounds_bottom)) { shadow.removeMovieClip(); this.removeMovieClip(); lose_life(); play_sfx("buzzer01"); } if (y_validation == true) { if (this.falling == true) { if (this._y >= this.target_y) { target_mc.hitpointx = this._x; target_mc.hitpointy = this._y; target_mc.check_hit(this); shadow.removeMovieClip(); this.removeMovieClip(); } } } else if (this.falling == true) { if (over_shot == true) { if (!(depth_swap === true)) { this.swapDepths(target_mc); depth_swap = true; } } if (this._y >= this.target_y) { var _local3 = this._x; var _local4 = this._y; do_death(_local3, _local4, this._xscale, this._rotation, this.getDepth()); lose_life(); shadow.removeMovieClip(); this.removeMovieClip(); } } }; shadow._alpha = 0; shadow.onEnterFrame = function () { this._xscale = grandpa_fired._xscale; this._yscale = grandpa_fired._yscale; this._x = grandpa_fired._x; if (grandpa_fired.falling == true) { shadow._alpha = shadow._alpha + 2; shadow.new_y = Math.floor(grandpa_fired.target_y - (grandpa_fired._y - grandpa_fired.target_y)); } this._y = this.new_y; }; } backdrop_mc.gotoAndPlay(levels[level_no - 1]); remove_game_env(); create_game_env(); set_wind("right", random(20) + 40); attach_sub(); hit_test_count = 1; deaths = 0; sea = grandpa_holder.attachMovie("obstacle_sea02", "sea", target_mc.getDepth() - 1); sea._x = 0; sea._y = 155; stop();
Frame 92
function fire_projectile() { do_launch(); grandpa_fired.onEnterFrame = function () { this.diry = this.diry + gravity; if (wind_speed > 0) { if (wind_direction == "left") { this.dirx = this.dirx + wind_speed; this._rotation = this._rotation + 0.5; } else if (wind_direction == "right") { this.dirx = this.dirx - wind_speed; this._rotation = this._rotation - 0.5; } } this._x = this._x + (this.dirx / 10); this._y = this._y + (this.diry / 10); var _local2 = fl / (fl + z); if (_local2 <= min_scale) { _local2 = min_scale; } this._xscale = _local2 * 100; this._yscale = _local2 * 100; z = z + z_increment; if (this.diry > 0) { this.falling = true; } if (((this._x < 0) || (this._x > bounds_right)) || (this._y > bounds_bottom)) { shadow.removeMovieClip(); this.removeMovieClip(); lose_life(); play_sfx("buzzer01"); } if (!(under_shot === true)) { if (this.falling == true) { if (this._y >= this.target_y) { target_mc.hitpointx = this._x; target_mc.hitpointy = this._y; target_mc.check_hit(this); shadow.removeMovieClip(); this.removeMovieClip(); } } } else if (this.falling == true) { if (this._y >= this.target_y) { attach_groundmark(this._xscale, this._x, this._y + (this._height / 2)); shadow.removeMovieClip(); this.removeMovieClip(); lose_life(); play_sfx("thud01"); } } }; shadow._alpha = 0; shadow.onEnterFrame = function () { this._xscale = grandpa_fired._xscale; this._yscale = grandpa_fired._yscale; this._x = grandpa_fired._x; if (grandpa_fired.falling == true) { shadow._alpha = shadow._alpha + 2; shadow.new_y = Math.floor(grandpa_fired.target_y - (grandpa_fired._y - grandpa_fired.target_y)); } this._y = this.new_y; }; } backdrop_mc.gotoAndPlay(levels[level_no - 1]); remove_game_env(); create_game_env(); set_wind("left", random(10) + 10); target = attach_target("target_brothel", 0, 0, 100); target_mc.min_target_y = 225; target_mc.max_target_y = 0; taunt_interval = setInterval(play_taunt, 2000, "randy01"); stop();
Instance of Symbol 1310 MovieClip [target_brothel] in Frame 92
onClipEvent (load) { this.gotoAndStop(2); }
Frame 98
function fire_projectile() { do_launch(); grandpa_fired.onEnterFrame = function () { this.diry = this.diry + gravity; if (wind_speed > 0) { if (wind_direction == "left") { this.dirx = this.dirx + wind_speed; this._rotation = this._rotation + 0.5; } else if (wind_direction == "right") { this.dirx = this.dirx - wind_speed; this._rotation = this._rotation - 0.5; } } this._x = this._x + (this.dirx / 10); this._y = this._y + (this.diry / 10); var _local2 = fl / (fl + z); if (_local2 <= min_scale) { _local2 = min_scale; } this._xscale = _local2 * 100; this._yscale = _local2 * 100; z = z + z_increment; if (this.diry > 0) { this.falling = true; } if (((this._x < 0) || (this._x > bounds_right)) || (this._y > bounds_bottom)) { shadow.removeMovieClip(); this.removeMovieClip(); lose_life(); play_sfx("buzzer01"); } if (!(under_shot === true)) { if (this.falling == true) { if (this._y >= this.target_y) { target_mc.hitpointx = this._x; target_mc.hitpointy = this._y; target_mc.check_hit(this); shadow.removeMovieClip(); this.removeMovieClip(); } } } else if (this.falling == true) { if (this._y >= this.target_y) { attach_groundmark(this._xscale, this._x, this._y + (this._height / 2)); shadow.removeMovieClip(); this.removeMovieClip(); lose_life(); play_sfx("thud01"); } } }; shadow._alpha = 0; shadow.onEnterFrame = function () { this._xscale = grandpa_fired._xscale; this._yscale = grandpa_fired._yscale; this._x = grandpa_fired._x; if (grandpa_fired.falling == true) { shadow._alpha = shadow._alpha + 2; shadow.new_y = Math.floor(grandpa_fired.target_y - (grandpa_fired._y - grandpa_fired.target_y)); } this._y = this.new_y; }; } backdrop_mc.gotoAndPlay(levels[level_no - 1]); remove_game_env(); create_game_env(); target = attach_target("target_prison", 0, 0, 100); target_mc.min_target_y = 194; target_mc.max_target_y = 0; stop();
Frame 103
function do_chopper_sound() { sfx.attachSound("helicopter02"); sfx.start(0, 999999); } function kill_chopper_sound() { do_fadeout_sound(sfx, 1); } function fire_projectile() { do_launch(); grandpa_fired.onEnterFrame = function () { this.diry = this.diry + gravity; if (wind_speed > 0) { if (wind_direction == "left") { this.dirx = this.dirx + wind_speed; this._rotation = this._rotation + 0.5; } else if (wind_direction == "right") { this.dirx = this.dirx - wind_speed; this._rotation = this._rotation - 0.5; } } this._x = this._x + (this.dirx / 10); this._y = this._y + (this.diry / 10); var _local2 = fl / (fl + z); if (_local2 <= min_scale) { _local2 = min_scale; } this._xscale = _local2 * 100; this._yscale = _local2 * 100; z = z + z_increment; if (this.diry > 0) { this.falling = true; } if (((this._x < 0) || (this._x > bounds_right)) || (this._y > bounds_bottom)) { shadow.removeMovieClip(); this.removeMovieClip(); lose_life(); play_sfx("buzzer01"); } if (!(over_shot === true)) { if (this.falling == true) { if (this._y >= this.target_y) { target_mc.hitpointx = this._x; target_mc.hitpointy = this._y; target_mc.check_hit(this); shadow.removeMovieClip(); this.removeMovieClip(); } } } else if (this.falling == true) { if (over_shot == true) { if (!(depth_swap === true)) { this.swapDepths(target_mc); depth_swap = true; } } if (this._y >= this.target_y) { target_mc.hitpointx = this._x; target_mc.hitpointy = this._y; target_mc.do_window_smash(); shadow.removeMovieClip(); this.removeMovieClip(); lose_life(); } } }; shadow._alpha = 0; shadow.onEnterFrame = function () { this._xscale = grandpa_fired._xscale; this._yscale = grandpa_fired._yscale; this._x = grandpa_fired._x; if (grandpa_fired.falling == true) { shadow._alpha = shadow._alpha + 2; shadow.new_y = Math.floor(grandpa_fired.target_y - (grandpa_fired._y - grandpa_fired.target_y)); } this._y = this.new_y; }; } backdrop_mc.gotoAndPlay(levels[level_no - 1]); remove_game_env(); create_game_env(); set_wind("left", random(20) + 60); target = attach_target("target_helicopter", 0, 0, 100); target_mc.min_target_y = 500; target_mc.max_target_y = 130; stop();
Frame 111
function do_chopper_sound() { chopper_sound = new Sound(sfx_holder); chopper_sound.attachSound("helicopter02"); chopper_sound.start(0, 999999); chopper_sound.setVolume(100); } function kill_chopper_sound() { do_fadeout_chopper_sound(); } function do_fadeout_chopper_sound() { fadeout_sound_interval = setInterval(fadeout_chopper, 50); } function fadeout_chopper() { var _local1 = chopper_sound.getVolume(); if (_local1 > 0) { var _local2 = _local1 - 1; chopper_sound.setVolume(_local2); } else { clearInterval(fadeout_sound_interval); chopper_sound.stop(); } } function fire_projectile() { do_launch(); grandpa_fired.onEnterFrame = function () { this.diry = this.diry + gravity; if (wind_speed > 0) { if (wind_direction == "left") { this.dirx = this.dirx + wind_speed; this._rotation = this._rotation + 0.5; } else if (wind_direction == "right") { this.dirx = this.dirx - wind_speed; this._rotation = this._rotation - 0.5; } } this._x = this._x + (this.dirx / 10); this._y = this._y + (this.diry / 10); var _local2 = fl / (fl + z); if (_local2 <= min_scale) { _local2 = min_scale; } this._xscale = _local2 * 100; this._yscale = _local2 * 100; z = z + z_increment; if (this.diry > 0) { this.falling = true; } if (((this._x < 0) || (this._x > bounds_right)) || (this._y > bounds_bottom)) { this.removeMovieClip(); lose_life(); play_sfx("buzzer01"); } if (this.falling == true) { if (this._y >= this.target_y) { target_mc.hitpointx = this._x; target_mc.hitpointy = this._y; target_mc.check_hit(this); this.removeMovieClip(); } } }; } backdrop_mc.gotoAndPlay(levels[level_no - 1]); remove_game_env(); create_game_env(); set_wind("right", random(8) + 90); target = attach_target("target_hell", 0, 0, 100); target_mc.min_target_y = 500; target_mc.max_target_y = 0; stop();
Frame 117
do_fadeout_sound(sfx, 5); remove_game_env(); stop();
Frame 128
var name1 = ""; var name2 = ""; var name3 = ""; var name4 = ""; var name5 = ""; var name6 = ""; var name7 = ""; var name8 = ""; var name9 = ""; var name10 = ""; var score1 = ""; var score2 = ""; var score3 = ""; var score4 = ""; var score5 = ""; var score6 = ""; var score7 = ""; var score8 = ""; var score9 = ""; var score10 = ""; var randNum = random(100000); this.loadVariables((php_get_score_page + "?pid=") + randNum, "POST"); highscore_mc.onEnterFrame = function () { this.name1 = _root.name1; this.name2 = _root.name2; this.name3 = _root.name3; this.name4 = _root.name4; this.name5 = _root.name5; this.name6 = _root.name6; this.name7 = _root.name7; this.name8 = _root.name8; this.name9 = _root.name9; this.name10 = _root.name10; this.score1 = _root.score1; this.score2 = _root.score2; this.score3 = _root.score3; this.score4 = _root.score4; this.score5 = _root.score5; this.score6 = _root.score6; this.score7 = _root.score7; this.score8 = _root.score8; this.score9 = _root.score9; this.score10 = _root.score10; if ((!this.name1) || (this.name == "")) { return(undefined); } delete this.onEnterFrame; this.gotoAndPlay("display_scores"); }; stop();
Frame 138
do_fadeout_sound(sfx, 5); stop();
Symbol 135 MovieClip Frame 1
stop();
Symbol 135 MovieClip Frame 143
stop(); gotoAndPlay (1);
Symbol 144 MovieClip Frame 1
stop();
Symbol 144 MovieClip Frame 5
gotoAndPlay (1);
Symbol 144 MovieClip Frame 6
stop();
Symbol 144 MovieClip Frame 32
stop();
Symbol 144 MovieClip Frame 39
stop();
Symbol 148 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 5
gotoAndPlay (1);
Symbol 148 MovieClip Frame 6
stop();
Symbol 148 MovieClip Frame 43
stop();
Symbol 148 MovieClip Frame 50
stop();
Symbol 211 MovieClip Frame 1
var scream_array = ["scream01", "scream03"]; var r = random(scream_array.length); _root.play_sfx(scream_array[r]);
Symbol 211 MovieClip Frame 77
stop();
Symbol 212 MovieClip [croc_death_mc] Frame 1
var on_horizon;
Symbol 212 MovieClip [croc_death_mc] Frame 274
stop(); this.removeMovieClip();
Symbol 219 MovieClip Frame 100
stop();
Symbol 226 MovieClip Frame 1
stop();
Symbol 235 MovieClip Frame 1
stop();
Symbol 269 MovieClip Frame 24
stop();
Symbol 270 MovieClip Frame 1
stop(); var hitpointy;
Symbol 270 MovieClip Frame 2
stop(); grandpa._y = hitpointy;
Symbol 272 MovieClip [target_helicopter] Frame 1
function check_hit(mc) { impact_hits++; if (helicopter.ladder.hitTest(mc)) { helicopter.ladder.hitpointy = (hitpointy - helicopter._y) - helicopter.ladder._y; helicopter.ladder.gotoAndPlay("hit"); helicopter.hit = true; _root.play_sfx("thud01"); _root.play_sfx("gong01"); _root.kill_chopper_sound(); _root.calc_score(); _root.level_complete_interval = setInterval(_root.do_level_complete, 8000); } else if (helicopter.hitTest(mc._x, mc._y, true)) { helicopter_hits++; if (helicopter_hits == 5) { helicopter_starty = helicopter._y; helicopter_maxy = 500 + helicopter._height; _root.play_sfx("helicopter_mayday01"); } var _local2 = helicopter.attachMovie("grandpa_splat01", "death" + impact_hits, helicopter.getNextHighestDepth()); _local2._x = mc._x - helicopter._x; _local2._y = hitpointy - helicopter._y; _local2._xscale = 18; _local2._yscale = 18; _local2._rotation = mc._rotation; _root.play_sfx("thud01"); _root.lose_life(); } else { do_window_smash(); } } function do_window_smash() { var _local2 = smash_holder.attachMovie("window_smashes01", "death" + impact_hits, smash_holder.getNextHighestDepth()); _local2._x = hitpointx; _local2._y = hitpointy; var _local3 = random(glass_sounds.length); var _local4 = glass_sounds[_local3]; _root.play_sfx(_local4); _root.lose_life(); } var impact_hits = 0; var hitpointx; var hitpointy; var glass_sounds = ["glass_break01", "glass_break05"]; var helicopter_hits = 0; var smash_holder = this.createEmptyMovieClip("smash_holder", helicopter.getDepth() - 1); _root.do_chopper_sound(); var helicopter_startx = helicopter._x; var helicopter_starty = helicopter._y; var helicopter_maxy = 100; var helicopter_yspeed = 0.2; var helicopter_xspeed = 2; var helicopter_invalid_y = 400; var shadow_diff_y = (helicopter_shadow._y - helicopter._y); var shadow_diff_x = (helicopter._x - helicopter_shadow._x); helicopter.dir = "up"; helicopter.onEnterFrame = function () { if (this._y <= helicopter_starty) { this.dir = "down"; } if (this._y > helicopter_maxy) { this.dir = "up"; } if (this.dir == "down") { this._y = this._y + helicopter_yspeed; } else { this._y = this._y - helicopter_yspeed; } if (this._y > helicopter_invalid_y) { _root.gotoAndPlay("game_over"); } if (this.hit == true) { helicopter_starty = -100; this._y = this._y - 1; } }; stop();
Symbol 278 MovieClip Frame 36
stop();
Symbol 285 MovieClip Frame 1
var xpoint; stop();
Symbol 285 MovieClip Frame 2
stop();
Symbol 285 MovieClip Frame 9
grandpa._x = xpoint; stop();
Symbol 301 MovieClip [target_submarine] Frame 1
function check_hit(mc) { if (hit_test1.hitTest(mc._x, mc._y, true)) { stop(); _root.play_sfx("hit_metal01"); _root.play_sfx("sub_siren01"); _root.play_sfx("gong01"); var _local4 = (mc._x - this._x) / (this._xscale / 100); var _local5 = this.attachMovie("hit_anim01", "hit_anim", this.getNextHighestDepth()); _local5._x = _local4; _local5._y = -15; _local5._xscale = mc._xscale / 2; _local5._yscale = mc._yscale / 2; if (_local4 < -115) { _local4 = -115; } sub.xpoint = _local4; sub.gotoAndPlay("hit"); this.onEnterFrame = function () { if (this._xscale < 0) { this._x = this._x + 0.5; } else { this._x = this._x - 0.5; } }; calc_score(); _root.level_complete_interval = setInterval(_root.do_level_complete, 8000); } else { _root.do_death(mc._x, mc._y, mc._xscale, mc._rotation, mc.getDepth()); _root.lose_life(); } } function do_hit() { sub.xpoint = xpoint; sub.gotoAndPlay("hit"); } var xpoint; sub.grandpa._visible = false; var s = random(2); if (s < 1) { this._xscale = -this._xscale; } _root.play_sfx("waves01");
Symbol 301 MovieClip [target_submarine] Frame 303
_root.play_sfx("divebell"); sub.gotoAndPlay("dive");
Symbol 301 MovieClip [target_submarine] Frame 567
stop(); _root.attach_sub(); this.removeMovieClip();
Symbol 309 MovieClip [obstacle_sea02] Frame 1
function do_death(x, y, scale, rotation) { deaths++; grandpa_death = _root.attachMovie("death_shark", "grandpa_death_" + deaths, _root.getNextHighestDepth()); grandpa_death._x = x; grandpa_death._y = y; grandpa_death._xscale = scale; grandpa_death._yscale = scale; grandpa_death.grandpa._rotation = rotation; _root.play_sfx("splash02"); if (y < 8) { grandpa_death.onhorizon = true; } } function fin_move(mc) { if ((mc._x + mc._width) < 0) { mc.dirx = "right"; mc._xscale = -mc.start_scale; mc._x = 0; } else if (mc._x > (fin_bounds_right + mc._width)) { mc.dirx = "left"; mc._xscale = mc.start_scale; mc._x = fin_bounds_right; } if (mc.dirx == "left") { mc._x = mc._x - fin_speed; } else { mc._x = mc._x + fin_speed; } } var deaths = 0; var fin_bounds_right = 550; var fin_speed = 1; var fin1 = this.attachMovie("shark_fin_02", "fin1", 3); fin1._x = 600; fin1._y = 100; fin1._xscale = 200; fin1._yscale = 200; fin1.start_scale = fin1._xscale; fin1.dirx = "right"; fin1.onEnterFrame = function () { fin_move(this); }; stop();
Symbol 342 MovieClip [adverts_mc] Frame 1
function do_ad_link(url) { getURL (url, "_blank"); } gotoAndStop(_root.level_no); stop(); btn.onRelease = function () { do_ad_link("http://www.oldmanpie.net"); };
Symbol 342 MovieClip [adverts_mc] Frame 2
stop(); btn.onRelease = function () { do_ad_link("http://www.oldmanpie.net/mrmuckyguitarlegend.html"); };
Symbol 342 MovieClip [adverts_mc] Frame 3
stop(); btn.onRelease = function () { do_ad_link("http://www.myspace.com/wagonwheelmediapromotion"); };
Symbol 342 MovieClip [adverts_mc] Frame 4
stop(); btn.onRelease = function () { do_ad_link("http://tuckshopcommunityradio.podomatic.com/"); };
Symbol 342 MovieClip [adverts_mc] Frame 5
stop(); btn.onRelease = function () { do_ad_link("http://www.myspace.com/mentholmanpromo"); };
Symbol 342 MovieClip [adverts_mc] Frame 6
stop(); btn.onRelease = function () { do_ad_link("http://www.mrmucky.com/mrmuckypestcontroller"); };
Symbol 342 MovieClip [adverts_mc] Frame 7
stop(); btn.onRelease = function () { do_ad_link("http://www.sandmanmagazine.co.uk"); };
Symbol 342 MovieClip [adverts_mc] Frame 8
stop(); btn.onRelease = function () { do_ad_link("http://www.mrmucky.com"); };
Symbol 344 MovieClip Frame 1
this._x = (_parent.x + random(12)) - 6; this._y = (_parent.y + random(20)) - 10;
Symbol 344 MovieClip Frame 58
stop(); this.removeMovieClip();
Symbol 345 MovieClip Frame 1
var i = 1; var max = 10; var x = fire._x;
Symbol 345 MovieClip Frame 2
if (i <= max) { fire.duplicateMovieClip("fire" + i, i); i = i + 1; }
Symbol 345 MovieClip Frame 3
if (i <= max) { fire.duplicateMovieClip("fire" + i, i); i = i + 1; } gotoAndPlay (2);
Symbol 382 MovieClip Frame 1
gotoAndStop(random(5));
Symbol 383 MovieClip [grandpa_helldeath01] Frame 33
_root.play_sfx("creepy_whoosh01");
Symbol 383 MovieClip [grandpa_helldeath01] Frame 128
stop(); this.removeMovieClip();
Symbol 405 MovieClip Frame 66
stop();
Symbol 408 MovieClip Frame 40
stop();
Symbol 411 MovieClip Frame 72
stop();
Symbol 412 MovieClip Frame 1
var i = 1; var max = 15; var x = fire._x;
Symbol 412 MovieClip Frame 2
if (i <= max) { fire.duplicateMovieClip("fire" + i, i); i = i + 1; }
Symbol 412 MovieClip Frame 3
if (i <= max) { fire.duplicateMovieClip("fire" + i, i); i = i + 1; } gotoAndPlay (2);
Symbol 413 MovieClip Frame 1
var fireball_x; var fireball_y; stop();
Symbol 413 MovieClip Frame 2
fireball._x = fireball_x; fireball._y = fireball_y; _root.play_sfx("explosion02"); bg._visible = false;
Symbol 413 MovieClip Frame 302
_root.play_sfx("creepy_whoosh01");
Symbol 413 MovieClip Frame 418
stop(); _root.do_level_complete();
Symbol 417 MovieClip Frame 1
var hit; gates_closed = true; var gates_open_at = 40; var gates_close_at = 305; var frames_to_open_gates = 115; var gates_open_for = 150;
Symbol 417 MovieClip Frame 40
_root.play_sfx("stonedoor01"); gates_closed = false;
Symbol 417 MovieClip Frame 305
_root.play_sfx("stonedoor01");
Symbol 417 MovieClip Frame 367
_root.play_sfx("door_close01");
Symbol 417 MovieClip Frame 420
gates_closed = true;
Symbol 417 MovieClip Frame 528
gotoAndPlay ("open");
Symbol 443 MovieClip Frame 1
stop();
Symbol 444 MovieClip Frame 1
scale = random(50) + 30; this._x = (_parent.x + random(12)) - 6; this._yscale = scale;
Symbol 445 MovieClip Frame 1
var i = 1; var max = 20; var x = fire._x;
Symbol 445 MovieClip Frame 2
if (i <= max) { fire.duplicateMovieClip("fire" + i, i); i = i + 1; }
Symbol 445 MovieClip Frame 3
if (i <= max) { fire.duplicateMovieClip("fire" + i, i); i = i + 1; } gotoAndPlay (2);
Symbol 446 MovieClip Frame 5
_root.play_sfx("lightning01");
Symbol 447 MovieClip [target_hell] Frame 1
function check_hit(mc) { impact_hits++; if (skull.hitTest(mc._x, mc._y, true)) { var _local4 = this.attachMovie("grandpa_helldeath01", "death" + impact_hits, this.getNextHighestDepth()); _local4._x = mc._x; _local4._y = mc._y; if (mc._x > (_root.bounds_right / 2)) { _local4._xscale = -_local4._xscale; } _root.play_sfx("sizzle01"); _root.lose_life(); } else if (gates.hitTest(mc._x, mc._y, true)) { var _local4 = this.attachMovie("grandpa_helldeath01", "death" + impact_hits, this.getNextHighestDepth()); _local4._x = mc._x; _local4._y = mc._y; if (mc._x > (_root.bounds_right / 2)) { _local4._xscale = -_local4._xscale; } _root.lose_life(); _root.play_sfx("sizzle01"); } else if (hole.hitTest(mc._x, mc._y, true)) { _root.play_sfx("gong01"); gates.stop(); hit_anim.fireball_x = mc._x - hit_anim._x; hit_anim.fireball_y = mc._y - hit_anim._y; hit_anim.gotoAndPlay(2); _root.calc_score(); } else { var _local4 = this.attachMovie("grandpa_helldeath01", "death" + impact_hits, this.getNextHighestDepth()); _local4._x = mc._x; _local4._y = mc._y; if (mc._x > (_root.bounds_right / 2)) { _local4._xscale = -_local4._xscale; } _root.lose_life(); _root.play_sfx("sizzle01"); } } var impact_hits = 0; var hitpointx; var hitpointy; var glass_sounds = ["glass_break01", "glass_break05"]; stop();
Symbol 454 MovieClip Frame 20
stop(); this.removeMovieClip();
Symbol 465 MovieClip Frame 69
stop();
Symbol 472 MovieClip [window_smashes01] Frame 1
function gen_explosion(num_particles) { n = 1; while (n < num_particles) { new_particle = particle.duplicateMovieClip("particle" + n, n); new_particle._rotation = random(360); new_particle.gotoAndPlay(random(5)); new_particle._xscale = 50 + random(50); new_particle._yscale = 50 + random(50); n++; } particle._visible = false; } gen_explosion(30); gotoAndPlay(random(4) + 2);
Symbol 472 MovieClip [window_smashes01] Frame 2
stop();
Symbol 472 MovieClip [window_smashes01] Frame 3
stop();
Symbol 472 MovieClip [window_smashes01] Frame 4
stop();
Symbol 472 MovieClip [window_smashes01] Frame 5
stop();
Symbol 498 MovieClip Frame 12
gotoAndPlay ("run");
Symbol 498 MovieClip Frame 27
stop();
Symbol 498 MovieClip Frame 31
gotoAndPlay ("run");
Symbol 499 MovieClip Frame 10
stop();
Symbol 513 MovieClip Frame 12
gotoAndPlay ("run");
Symbol 514 MovieClip Frame 10
stop();
Symbol 515 MovieClip Frame 10
stop();
Symbol 540 MovieClip Frame 1
_root.catapult.gotoAndStop(2);
Symbol 540 MovieClip Frame 117
prisoner.gotoAndPlay("ignite");
Symbol 540 MovieClip Frame 145
_root.play_sfx("cig_lighter01");
Symbol 540 MovieClip Frame 197
prisoner.gotoAndPlay("stand_up"); _root.play_sfx("fuse01");
Symbol 540 MovieClip Frame 240
_root.play_sfx("explosion01"); _root.play_sfx("explosion_with_debris01"); _parent.play();
Symbol 540 MovieClip Frame 336
_root.catapult.gotoAndStop(1);
Symbol 540 MovieClip Frame 366
this.removeMovieClip(); stop();
Symbol 543 MovieClip Frame 1
stop();
Symbol 543 MovieClip Frame 49
stop();
Symbol 544 MovieClip [target_prison] Frame 1
function check_hit(mc) { impact_hits++; if (hole.hitTest(mc._x, mc._y, true)) { _root.play_sfx("gong01"); hole.gotoAndPlay("hit"); _root.calc_score(); _root.level_complete_interval = setInterval(_root.do_level_complete, 8000); } else { var _local3 = this.attachMovie("grandpa_splat01", "death" + impact_hits, this.getNextHighestDepth()); _local3._x = mc._x; _local3._y = hitpointy; _local3._xscale = 15; _local3._yscale = 15; _local3._rotation = mc._rotation; _root.play_sfx("thud01"); _root.lose_life(); } } hole._visible = false; var hitpointx; var hitpointy; stop();
Symbol 544 MovieClip [target_prison] Frame 2
stop();
Symbol 555 MovieClip [swamp01] Frame 1
function croc_move(mc) { if ((mc._x + mc._width) < 0) { mc.dirx = "right"; mc._xscale = -mc.start_scale; mc._x = 0; } else if (mc._x > (croc_bounds_right + mc._width)) { mc.dirx = "left"; mc._xscale = mc.start_scale; mc._x = croc_bounds_right; } if (mc.dirx == "left") { mc._x = mc._x - mc.speed; } else { mc._x = mc._x + mc.speed; } } var croc_bounds_right = 560; croc1.dirx = "left"; croc1.speed = 2; croc1.start_scale = croc1._xscale; croc2.dirx = "left"; croc2.speed = 1; croc2.start_scale = croc2._xscale; croc1.onEnterFrame = function () { croc_move(this); }; croc2.onEnterFrame = function () { croc_move(this); }; stop(); stop();
Symbol 561 MovieClip Frame 1
stop();
Symbol 595 MovieClip Frame 32
gotoAndPlay ("wave");
Symbol 598 MovieClip Frame 74
stop();
Symbol 599 MovieClip Frame 12
stop();
Symbol 600 MovieClip [target_truck] Frame 1
var hit_point_x; var truck_back_x = 88; var truck_front_x = -42; stop();
Symbol 600 MovieClip [target_truck] Frame 2
if (hit_point_x > truck_back_x) { dust_cloud._x = truck_back_x - 10; grandpa._x = truck_back_x - 10; } else if (hit_point_x < truck_front_x) { dust_cloud._x = truck_front_x + 5; grandpa._x = truck_front_x + 5; } else { dust_cloud._x = hit_point_x; grandpa._x = hit_point_x; }
Symbol 600 MovieClip [target_truck] Frame 75
stop();
Symbol 607 MovieClip Frame 1
stop();
Symbol 607 MovieClip Frame 34
stop();
Symbol 612 MovieClip [target_train] Frame 1
var hit_point_x; stop();
Symbol 612 MovieClip [target_train] Frame 2
grandpa._x = hit_point_x;
Symbol 612 MovieClip [target_train] Frame 20
stop();
Symbol 616 MovieClip [obstacle_train01] Frame 1
function do_death(x, y, scale, rotation) { grandpa_death = this.attachMovie("death_electricity", "grandpa_death_" + this.getNextHighestDepth(), this.getNextHighestDepth()); grandpa_death._x = x; grandpa_death._y = 0; grandpa_death._xscale = scale; grandpa_death._yscale = scale; grandpa_death.grandpa._rotation = rotation; _root.play_sfx("electricity01"); } stop();
Symbol 630 MovieClip Frame 1
stop();
Symbol 630 MovieClip Frame 32
stop();
Symbol 650 MovieClip [grandpa_on_doll] Frame 24
stop();
Symbol 651 MovieClip Frame 1
stop();
Symbol 651 MovieClip Frame 186
stop();
Symbol 653 MovieClip [obstacle_sea01] Frame 1
function do_death(x, y, scale, rotation) { deaths++; grandpa_death = this.attachMovie("death_shark", "grandpa_death_" + deaths, this.getNextHighestDepth()); grandpa_death._x = x; grandpa_death._y = y; grandpa_death._xscale = scale; grandpa_death._yscale = scale; grandpa_death.grandpa._rotation = rotation; _root.play_sfx("splash02"); if (y < 8) { grandpa_death.onhorizon = true; } if (grandpa_death._y < boat._y) { grandpa_death.swapDepths(boat); } } function fin_move(mc) { if ((mc._x + mc._width) < 0) { mc.dirx = "right"; mc._xscale = -mc.start_scale; mc._x = 0; } else if (mc._x > (fin_bounds_right + mc._width)) { mc.dirx = "left"; mc._xscale = mc.start_scale; mc._x = fin_bounds_right; } if (mc.dirx == "left") { mc._x = mc._x - fin_speed; } else { mc._x = mc._x + fin_speed; } } var deaths = 0; var boat_y = 80; var fin_bounds_right = 550; var fin_speed = 1; var fin1 = this.attachMovie("shark_fin_02", "fin1", 1); fin1._x = -5; fin1._y = 20; fin1.start_scale = fin1._xscale; fin1.dirx = "left"; fin1.onEnterFrame = function () { fin_move(this); }; var boat = this.attachMovie("boat01", "boat", 2); boat._x = _root.bounds_right / 2; boat._y = boat_y; var fin2 = this.attachMovie("shark_fin_02", "fin2", 3); fin2._x = 600; fin2._y = 100; fin2._xscale = 200; fin2._yscale = 200; fin2.start_scale = fin2._xscale; fin2.dirx = "right"; fin2.onEnterFrame = function () { fin_move(this); }; stop();
Symbol 655 MovieClip [boat01] Frame 1
stop();
Symbol 676 MovieClip Frame 7
stop();
Symbol 677 MovieClip [grandpa_projectile] Frame 1
if (_root.levels[_root.level_no - 1] == "prison") { gotoAndStop ("prison"); } stop();
Symbol 677 MovieClip [grandpa_projectile] Frame 2
stop();
Symbol 679 MovieClip [shadow] Frame 1
stop();
Symbol 682 MovieClip Frame 74
stop();
Symbol 685 MovieClip [ground_mark] Frame 1
stop();
Symbol 685 MovieClip [ground_mark] Frame 2
stop();
Symbol 685 MovieClip [ground_mark] Frame 3
stop();
Symbol 689 MovieClip Frame 1
stop();
Symbol 691 MovieClip Frame 1
stop();
Symbol 692 MovieClip Frame 1
stop();
Symbol 692 MovieClip Frame 2
stop();
Symbol 693 MovieClip Frame 1
stop();
Symbol 702 MovieClip Frame 1
stop();
Symbol 705 MovieClip Frame 1
stop();
Symbol 707 MovieClip [catapult] Frame 1
function reload() { this.gotoAndPlay(1); } if (_root.levels[_root.level_no - 1] == "prison") { grandpa_mc.grandpa.gotoAndStop("prison"); } var bar_height = _root.power_bar.bar_height; elastic_left_start_width = elastic_left._width; elastic_right_start_width = elastic_right._width; seat_start_x = seat._x; seat_start_y = seat._y; drag_start_x = drag_btn._x; drag_start_y = drag_btn._y; drag_bottom = 100; drag_max_left = drag_btn._x + 28; drag_max_right = drag_btn._x - 28; percentage = 0; gp_lineup.onEnterFrame = function () { this._x = drag_btn._x; }; drag_btn.onPress = function () { this.startDrag(false, drag_max_left, drag_start_y, drag_max_right, drag_bottom); this.dragging = true; }; drag_btn.onRelease = function () { this.stopDrag(); this.dragging = false; if (percentage > 0) { gotoAndPlay (2); _root.fire_projectile(); } }; drag_btn.onReleaseOutside = function () { this.stopDrag(); this.dragging = false; if (_root.bar_power_percentage > 0) { gotoAndPlay (2); _root.fire_projectile(); } }; drag_btn.onEnterFrame = function () { if (this.dragging == true) { percentage = Math.floor(((this._y - drag_start_y) / (drag_bottom - drag_start_y)) * 100); var _local3 = (bar_height * percentage) / 100; _root.power_bar.percentage_txt.text = percentage + "%"; _root.power_bar.bar._height = _local3; _root.calc_power(percentage); _root.set_angle(); elastic_right._width = 2 + (elastic_right._x - this._x); elastic_left._width = 2 - (elastic_left._x - this._x); grandpa_mc._x = this._x; seat._x = this._x; elastic_left.gotoAndStop(percentage); elastic_right.gotoAndStop(percentage); grandpa_mc.gotoAndStop(percentage); seat.gotoAndStop(percentage); } }; stop();
Symbol 707 MovieClip [catapult] Frame 2
elastic_left.gotoAndStop(1); elastic_right.gotoAndStop(1); elastic_left._width = elastic_left_start_width; elastic_right._width = elastic_right_start_width; stop();
Symbol 711 MovieClip [hit_anim01] Frame 6
stop(); this.removeMovieClip();
Symbol 720 MovieClip Frame 1
stop();
Symbol 720 MovieClip Frame 2
stop();
Symbol 720 MovieClip Frame 3
stop();
Symbol 720 MovieClip Frame 4
stop();
Symbol 720 MovieClip Frame 5
stop();
Symbol 721 MovieClip [grandpa_splat01] Frame 1
if (_root.levels[_root.level_no - 1] == "prison") { gotoAndStop ("prison"); } stop();
Symbol 721 MovieClip [grandpa_splat01] Frame 2
stop(); grandpa.gotoAndStop(random(6));
Symbol 736 MovieClip [firing_platform] Frame 1
stop();
Symbol 736 MovieClip [firing_platform] Frame 2
stop();
Symbol 736 MovieClip [firing_platform] Frame 3
stop();
Symbol 736 MovieClip [firing_platform] Frame 4
stop();
Symbol 736 MovieClip [firing_platform] Frame 5
stop();
Symbol 736 MovieClip [firing_platform] Frame 6
stop();
Symbol 736 MovieClip [firing_platform] Frame 7
stop();
Symbol 736 MovieClip [firing_platform] Frame 8
stop();
Symbol 741 MovieClip Frame 1
quit.onRelease = function () { _root.quit_game(); }; stop();
Symbol 743 MovieClip Frame 1
stop();
Symbol 752 MovieClip [life_indicator] Frame 1
stop();
Symbol 752 MovieClip [life_indicator] Frame 2
stop();
Symbol 753 MovieClip [lives_indicator] Frame 1
Symbol 754 MovieClip [power_bar] Frame 1
var bar_height = 250; bar._visible = false; bar._y = bar_height; bar._height = 0; var num_div = 5; var start_div = (bar_height / num_div); div._y = start_div; i = 2; while (i <= num_div) { new_div = div.duplicateMovieClip("div" + i, this.getNextHighestDepth()); new_div._y = start_div * i; i++; }
Symbol 754 MovieClip [power_bar] Frame 2
bar._visible = true; stop();
Symbol 762 MovieClip [wind_indicator] Frame 1
stop();
Symbol 762 MovieClip [wind_indicator] Frame 2
stop();
Symbol 762 MovieClip [wind_indicator] Frame 3
stop();
Symbol 766 MovieClip Frame 40
stop(); this.removeMovieClip();
Symbol 774 MovieClip Frame 12
stop(); frame = "corpse" + (random(4) + 1); gotoAndStop(frame);
Symbol 774 MovieClip Frame 13
stop();
Symbol 774 MovieClip Frame 17
stop();
Symbol 774 MovieClip Frame 21
stop();
Symbol 774 MovieClip Frame 25
stop();
Symbol 774 MovieClip Frame 33
stop();
Symbol 810 MovieClip [death_electricity] Frame 1
function gen_explosion(num_particles) { n = 1; while (n < num_particles) { new_particle = particle.duplicateMovieClip("particle" + n, n); new_particle._rotation = random(360); new_particle.gotoAndPlay(random(5)); new_particle._alpha = random(20) + 80; new_particle._xscale = 50 + random(60); new_particle._yscale = 50 + random(60); n++; } } gen_explosion(20);
Symbol 810 MovieClip [death_electricity] Frame 53
stop();
Symbol 985 MovieClip Frame 1
_root.play_sfx("splash02");
Symbol 985 MovieClip Frame 68
stop();
Symbol 986 MovieClip [death_shark] Frame 1
var s = random(2); if (s < 1) { this._xscale = -this._xscale; } var num_deaths = 2; var shark_frame; if (this.onhorizon == true) { shark_frame = "splash_only"; } else { gotoAndPlay("shark" + (random(num_deaths) + 1)); Set(undefined, undefined); } gotoAndPlay(shark_frame);
Symbol 986 MovieClip [death_shark] Frame 67
stop(); this.removeMovieClip();
Symbol 986 MovieClip [death_shark] Frame 220
stop(); this.removeMovieClip();
Symbol 986 MovieClip [death_shark] Frame 351
stop(); this.removeMovieClip();
Symbol 998 MovieClip [angle_indicator] Frame 1
stop();
Symbol 999 MovieClip Frame 1
stop();
Symbol 1039 MovieClip Frame 1
stop();
Symbol 1044 MovieClip Frame 1
function reload() { this.gotoAndPlay(1); } if (_root.levels[_root.level - 1] == "prison") { grandpa_mc.grandpa.gotoAndStop("prison"); } elastic_left_start_width = elastic_left._width; elastic_right_start_width = elastic_right._width; drag_start_x = drag_btn._x; drag_start_y = drag_btn._y; drag_bottom = 80; drag_max_left = drag_btn._x + 28; drag_max_right = drag_btn._x - 28; percentage = 0; gp_lineup.onEnterFrame = function () { this._x = drag_btn._x; grandpa_mc._x = this._x; }; drag_btn.onPress = function () { this.startDrag(false, drag_max_left, drag_start_y, drag_max_right, drag_bottom); this.dragging = true; }; drag_btn.onRelease = function () { this.stopDrag(); this.dragging = false; if (_root.bar_power_percentage > 0) { gotoAndPlay (2); _root.fire_projectile(); } }; drag_btn.onReleaseOutside = function () { this.stopDrag(); this.dragging = false; if (_root.bar_power_percentage > 0) { gotoAndPlay (2); _root.fire_projectile(); } }; drag_btn.onEnterFrame = function () { if (this.dragging == true) { percentage = Math.floor(((this._y - drag_start_y) / (drag_bottom - drag_start_y)) * 100); _root.bar_power_percentage = percentage; _root.calc_power(percentage); _root.set_angle(); elastic_right._width = 2 + (elastic_right._x - this._x); elastic_left._width = 2 - (elastic_left._x - this._x); elastic_left.gotoAndStop(percentage); elastic_right.gotoAndStop(percentage); grandpa_mc.gotoAndStop(percentage); } }; stop();
Symbol 1052 MovieClip Frame 1
btn_oldmanpie.onRelease = function () { getURL ("http://www.oldmanpie.net", "_blank"); }; btn_myspace.onRelease = function () { getURL ("http://www.myspace.com/oldmanpie", "_blank"); }; stop();
Symbol 1074 MovieClip Frame 1
stop(); if (!(_root.high_score_enabled === true)) { gotoAndStop (2); } btn_settings.onRelease = function () { _root.gotoAndPlay("settings"); }; btn_credits.onRelease = function () { _root.gotoAndPlay("credits"); }; btn_downloads.onRelease = function () { _root.gotoAndPlay("downloads"); }; btn_enterlevelcode.onRelease = function () { _root.gotoAndPlay("enter_level_code"); }; btn_highscores.onRelease = function () { _root.gotoAndPlay("high_scores"); };
Symbol 1074 MovieClip Frame 2
stop(); btn_settings.onRelease = function () { _root.gotoAndPlay("settings"); }; btn_credits.onRelease = function () { _root.gotoAndPlay("credits"); }; btn_downloads.onRelease = function () { _root.gotoAndPlay("downloads"); }; btn_enterlevelcode.onRelease = function () { _root.gotoAndPlay("enter_level_code"); };
Symbol 1077 MovieClip Frame 1
stop();
Symbol 1077 MovieClip Frame 2
stop();
Symbol 1081 MovieClip Frame 1
bg.onEnterFrame = function () { this._rotation = this._rotation + 0.2; };
Symbol 1081 MovieClip Frame 2
stop(); bg.gotoAndStop(1);
Symbol 1081 MovieClip Frame 3
stop(); bg.gotoAndStop(2);
Symbol 1082 MovieClip Frame 1
if (!_root.main_menu_sound) { _root.main_menu_sound = true; _root.play_sfx("catapult_grandpa01"); main_menu_sound.start(); } btn_play.onRollOver = function () { this.gotoAndPlay("over"); }; btn_play.onRollOut = function () { this.gotoAndPlay("off"); }; btn_play.onRelease = function () { _root.gotoAndPlay("level_intro"); };
Symbol 1082 MovieClip Frame 70
stop();
Symbol 1092 MovieClip Frame 1
stop();
Symbol 1092 MovieClip Frame 2
stop();
Symbol 1092 MovieClip Frame 3
stop();
Symbol 1092 MovieClip Frame 5
gotoAndStop (1);
Symbol 1096 MovieClip Frame 1
stop();
Symbol 1096 MovieClip Frame 2
stop();
Symbol 1096 MovieClip Frame 3
stop();
Symbol 1096 MovieClip Frame 5
gotoAndStop (1);
Symbol 1099 MovieClip Frame 1
stop();
Symbol 1099 MovieClip Frame 2
stop();
Symbol 1099 MovieClip Frame 3
stop();
Symbol 1099 MovieClip Frame 5
gotoAndStop (1);
Symbol 1105 MovieClip Frame 1
function slider_rate() { num1 = slider._x; num2 = channel._width - slider._width; slider_percentage = Math.floor(100 * (num1 / num2)); _root.user_effects_vol = slider_percentage; _root.change_obj_vol(_root.sfx, _root.user_effects_vol); } function calc_bar_width() { bar._width = channel._width - (channel._width - slider._x); } slider_percentage = _root.sfx.getVolume(); slider._x = (slider_percentage * (channel._width - slider._width)) / 100; drag_limit_left = channel._x; drag_limit_right = channel._width - slider._width; slider.onPress = function () { this.startDrag(false, drag_limit_left, slider._y, drag_limit_right, slider._y); this.dragging = true; }; slider.onRelease = function () { this.stopDrag(); this.dragging = false; }; slider.onReleaseOutside = function () { this.stopDrag(); this.dragging = false; }; slider.onEnterFrame = function () { if (this.dragging == true) { slider_rate(); calc_bar_width(); } }; calc_bar_width(); stop();
Symbol 1106 MovieClip Frame 1
function slider_rate() { num1 = slider._x; num2 = channel._width - slider._width; slider_percentage = Math.floor(100 * (num1 / num2)); _root.music_vol = slider_percentage; _root.change_obj_vol(_root.soundtrack_holder, slider_percentage); } function calc_bar_width() { bar._width = channel._width - (channel._width - slider._x); } slider_percentage = _root.soundtrack_holder.getVolume(); slider._x = (slider_percentage * (channel._width - slider._width)) / 100; drag_limit_left = channel._x; drag_limit_right = channel._width - slider._width; slider.onPress = function () { this.startDrag(false, drag_limit_left, slider._y, drag_limit_right, slider._y); this.dragging = true; }; slider.onRelease = function () { this.stopDrag(); this.dragging = false; }; slider.onReleaseOutside = function () { this.stopDrag(); this.dragging = false; }; slider.onEnterFrame = function () { if (this.dragging == true) { slider_rate(); calc_bar_width(); } }; calc_bar_width(); stop();
Symbol 1114 MovieClip Frame 1
function selected_btn_quality(quality) { quality = _root._quality; switch (quality) { case "LOW" : btn_low.gotoAndStop("down"); btn_low.enabled = false; btn_high.gotoAndStop("off"); btn_med.gotoAndStop("off"); btn_high.enabled = true; btn_med.enabled = true; break; case "MEDIUM" : btn_med.gotoAndStop("down"); btn_med.enabled = false; btn_high.gotoAndStop("off"); btn_low.gotoAndStop("off"); btn_high.enabled = true; btn_low.enabled = true; break; case "HIGH" : btn_high.gotoAndStop("down"); btn_high.enabled = false; btn_med.gotoAndStop("off"); btn_low.gotoAndStop("off"); btn_med.enabled = true; btn_low.enabled = true; } } _root.set_vols(); main_menu.onRelease = function () { _root.gotoAndPlay("menu"); }; btn_high.onRollOver = function () { this.gotoAndStop("over"); }; btn_high.onRollOut = function () { this.gotoAndStop("off"); }; btn_high.onRelease = function () { quality = "HIGH"; _root.change_quality(quality); selected_btn_quality(quality); }; btn_med.onRollOver = function () { this.gotoAndStop("over"); }; btn_med.onRollOut = function () { this.gotoAndStop("off"); }; btn_med.onRelease = function () { quality = "MEDIUM"; _root.change_quality(quality); selected_btn_quality(quality); }; btn_low.onRollOver = function () { this.gotoAndStop("over"); }; btn_low.onRollOut = function () { this.gotoAndStop("off"); }; btn_low.onRelease = function () { quality = "LOW"; _root.change_quality(quality); selected_btn_quality(quality); }; selected_btn_quality(quality); stop();
Symbol 1131 MovieClip Frame 1
main_menu.onRelease = function () { _root.gotoAndPlay("menu"); }; stop();
Symbol 1150 MovieClip Frame 1
main_menu.onRelease = function () { _root.gotoAndPlay("menu"); }; var domain_link = "http://www.oldmanpie.net"; btn_soundtrack.link = domain_link + "/getmp3_balladofthepigugly.php"; btn_soundtrack.onRelease = function () { getURL (this.link, "_blank"); }; var other_num_mp3 = 2; var other1_link = (domain_link + "/getmp3_mackerelfishing.php"); var other2_link = (domain_link + "/getmp3_holdyouback.php"); other1.link = other1_link; other2.link = other2_link; other1.onRelease = function () { getURL (this.link, "_blank"); }; other2.onRelease = function () { getURL (this.link, "_blank"); }; stop();
Symbol 1160 MovieClip Frame 1
function validate_level_code(str) { var _local3 = false; var _local2 = 0; while (_local2 < _root.level_codes_array.length) { if (str == _root.level_codes_array[_local2]) { _local3 = true; level = _root.levels[_local2]; level_no = _local2 + 1; level_desc = _root.level_desc_array[_local2]; } _local2++; } if (_local3 == true) { _root.level_code = txt_level_code.text; btn_play._visible = true; btn_play.enabled = true; txt_result.text = (("Level " + level_no) + " - ") + level_desc; } else { btn_play._visible = false; btn_play.enabled = false; txt_result.text = txt_error; } } if (_root.level_code) { txt_level_code.text = _root.level_code; } btn_play._visible = false; btn_play.enabled = false; var txt_error = "Invalid code. Please try again."; var level; var level_no; var level_desc; btn_submit.onRelease = function () { validate_level_code(txt_level_code.text); }; btn_play.onRollOver = function () { this.gotoAndPlay("over"); }; btn_play.onRollOut = function () { this.gotoAndPlay("off"); }; btn_play.onRelease = function () { _root.level_mode = true; _root.level_no = level_no; _root.level = level; _root.gotoAndPlay("level_intro"); }; main_menu.onRelease = function () { _root.gotoAndPlay("menu"); }; var keyListener = new Object(); keyListener.onKeyDown = function () { if (Key.isDown(13)) { validate_level_code(txt_level_code.text); } }; Key.addListener(keyListener); stop();
Symbol 1200 MovieClip Frame 32
gotoAndPlay ("wave");
Symbol 1203 MovieClip Frame 84
stop();
Symbol 1204 MovieClip Frame 25
stop();
Symbol 1206 MovieClip Frame 1
stop();
Symbol 1206 MovieClip Frame 45
_root.play_sfx("woman_scream01");
Symbol 1206 MovieClip Frame 66
stop();
Symbol 1207 MovieClip Frame 1
stop();
Symbol 1212 MovieClip Frame 1
stop();
Symbol 1216 MovieClip Frame 1
gotoAndPlay(_root.levels[_root.level_no - 1]);
Symbol 1216 MovieClip Frame 2
stop();
Symbol 1216 MovieClip Frame 7
stop();
Symbol 1216 MovieClip Frame 12
stop();
Symbol 1216 MovieClip Frame 17
stop();
Symbol 1216 MovieClip Frame 22
stop();
Symbol 1216 MovieClip Frame 27
stop();
Symbol 1216 MovieClip Frame 32
stop();
Symbol 1216 MovieClip Frame 37
stop();
Symbol 1222 MovieClip Frame 1
stop();
Symbol 1222 MovieClip Frame 2
stop();
Symbol 1227 MovieClip Frame 1
txt_score.text = ""; txt_level_no.text = "LEVEL " + _root.level_no; txt_level_desc.text = _root.level_desc_array[_root.level_no - 1]; txt_level_code.text = "Level code: " + _root.level_codes_array[_root.level_no - 1]; var level_frame = _root.levels[_root.level_no - 1]; if (_root.score > 0) { txt_score.text = "Score: " + _root.score; } btn.btn_play.onRelease = function () { gotoAndPlay ("play_level"); }; stop();
Symbol 1227 MovieClip Frame 4
btn.gotoAndStop(2); btn._alpha = 50;
Symbol 1227 MovieClip Frame 79
stop(); _root.gotoAndPlay(level_frame);
Symbol 1229 MovieClip Frame 1
stop();
Symbol 1233 MovieClip Frame 1
stop();
Symbol 1238 MovieClip Frame 1
stop();
Symbol 1240 MovieClip Frame 1
stop();
Symbol 1243 MovieClip Frame 1
stop();
Symbol 1247 MovieClip Frame 1
stop();
Symbol 1251 MovieClip Frame 1
stop();
Symbol 1252 MovieClip Frame 1
stop();
Symbol 1253 MovieClip Frame 1
stop();
Symbol 1253 MovieClip Frame 2
stop();
Symbol 1253 MovieClip Frame 3
stop();
Symbol 1253 MovieClip Frame 4
stop();
Symbol 1253 MovieClip Frame 5
stop();
Symbol 1253 MovieClip Frame 6
stop();
Symbol 1253 MovieClip Frame 7
stop();
Symbol 1253 MovieClip Frame 8
stop();
Symbol 1291 MovieClip Frame 1
stop();
Symbol 1291 MovieClip Frame 2
play();
Symbol 1291 MovieClip Frame 29
stop();
Symbol 1291 MovieClip Frame 88
gotoAndPlay ("pout1");
Symbol 1291 MovieClip Frame 94
stop();
Symbol 1291 MovieClip Frame 103
stop();
Symbol 1304 MovieClip Frame 1
stop();
Symbol 1304 MovieClip Frame 5
stop();
Symbol 1304 MovieClip Frame 10
stop();
Symbol 1304 MovieClip Frame 14
stop();
Symbol 1304 MovieClip Frame 19
stop();
Symbol 1304 MovieClip Frame 25
stop();
Symbol 1304 MovieClip Frame 32
stop();
Symbol 1304 MovieClip Frame 36
gotoAndPlay ("look left");
Symbol 1304 MovieClip Frame 40
gotoAndPlay ("look right");
Symbol 1304 MovieClip Frame 44
gotoAndPlay ("squint1");
Symbol 1304 MovieClip Frame 48
gotoAndPlay ("squint2");
Symbol 1304 MovieClip Frame 57
stop();
Symbol 1304 MovieClip Frame 62
stop();
Symbol 1306 MovieClip Frame 1
smash_holder = this.createEmptyMovieClip("smash_holder", this.getNextHighestDepth()); brothel_sign = this.attachMovie("brothel_sign", "brothel_sign", this.getNextHighestDepth()); brothel_sign._x = 225; brothel_sign._y = 85; stop();
Symbol 1310 MovieClip [target_brothel] Frame 1
function check_hit(mc) { impact_hits++; if (van.hitTest(mc._x, mc._y, true)) { var _local3 = van.attachMovie("grandpa_splat01", "death" + impact_hits, van.getNextHighestDepth()); _local3._x = mc._x - van._x; _local3._y = hitpointy - van._y; _local3._xscale = 18; _local3._yscale = 18; _local3._rotation = mc._rotation; if (van._xscale < 0) { _local3._x = van._x - mc._x; _local3._xscale = -_local3._xscale; _local3._rotation = _local3._rotation / -1; } _root.play_sfx("thud01"); _root.lose_life(); } else if (brothel.door.hitTest(mc._x, mc._y, true)) { _root.play_sfx("gong01"); brothel.door.gotoAndPlay("hit"); _root.calc_score(); _root.level_complete_interval = setInterval(_root.do_level_complete, 8000); } else if (brothel.hitTest(mc._x, mc._y, true)) { var _local3 = brothel.attachMovie("grandpa_splat01", "death" + impact_hits, brothel.getNextHighestDepth()); _local3._x = mc._x; _local3._y = hitpointy - brothel._y; _local3._xscale = 15; _local3._yscale = 15; _local3._rotation = mc._rotation; _root.play_sfx("thud01"); _root.lose_life(); } else if (skyscraper.brothel_sign.hitTest(mc._x, mc._y, true)) { var _local4 = skyscraper.attachMovie("death_electricity", "death" + impact_hits, skyscraper.getNextHighestDepth()); _local4._x = hitpointx; _local4._y = hitpointy - skyscraper._y; _local4._xscale = 15; _local4._yscale = 15; _local4.grandpa._rotation = mc._rotation; _root.play_sfx("electricity01"); _root.lose_life(); } else if (skyscraper.hitTest(mc._x, mc._y, true)) { var _local5 = skyscraper.smash_holder.attachMovie("window_smashes01", "death" + impact_hits, skyscraper.smash_holder.getNextHighestDepth()); _local5._x = hitpointx; _local5._y = hitpointy - skyscraper._y; var _local6 = random(glass_sounds.length); var _local7 = glass_sounds[_local6]; _root.play_sfx(_local7); _root.lose_life(); } else { var _local3 = brothel.attachMovie("grandpa_splat01", "death" + impact_hits, brothel.getNextHighestDepth()); _local3._x = mc._x; _local3._y = hitpointy - brothel._y; _local3._xscale = 15; _local3._yscale = 15; _local3._rotation = mc._rotation; _root.play_sfx("thud01"); _root.lose_life(); } } var impact_hits = 0; var hitpointx; var hitpointy; var glass_sounds = ["glass_break01", "glass_break05"]; van.startx = van._x; van.dirx = "right"; van.speed = 4; van.onEnterFrame = function () { if ((this._x + this._width) < 0) { this.dirx = "right"; this._x = startx; } else if (this._x > (_root.bounds_right + this._width)) { this.dirx = "left"; this._x = bounds_right; } if (this.dirx == "left") { this._xscale = -100; this._x = this._x - this.speed; } else { this._xscale = 100; this._x = this._x + this.speed; } }; stop();
Symbol 1310 MovieClip [target_brothel] Frame 2
stop();
Symbol 1321 MovieClip Frame 1
var player_name; var score = _root.score; var level_no = _root.level_no; if (_root.player_name) { player_name = _root.player_name; } else { player_name = ""; } stop();
Symbol 1324 MovieClip Frame 1
btn_mainmenu.onRelease = function () { _root.gotoAndPlay("menu"); }; txt_score.text = "Score: " + _root.score; if (_root.high_score_enabled == true) { if (_root.score >= _root.min_high_score_to_save) { gotoAndPlay ("enter_score"); } } stop();
Symbol 1324 MovieClip Frame 2
function validate_highscore(player_name) { if (((!form.player_name) || (form.player_name == "")) || (form.player_name.length < 4)) { error_str = "Please enter a name using 4 or more characters."; return(false); } _root.player_name = form.player_name; btn_save.enabled = false; btn_save._alpha = 75; if (!(posted === true)) { posted = true; post_high_score(); } } function post_high_score() { form.loadVariables(_root.php_post_score_page, "POST"); form.onData = function () { _root.gotoAndPlay("menu"); }; } txt_score.text = "Score: " + _root.score; var error_str = ""; var posted = false; btn_save.onRelease = function () { validate_highscore(form.player_name); }; var keyListener = new Object(); keyListener.onKeyDown = function () { if (Key.isDown(13)) { validate_highscore(form.player_name); } }; Key.addListener(keyListener); stop();
Symbol 1366 MovieClip Frame 1
main_menu.onRelease = function () { _root.gotoAndPlay("menu"); }; stop();
Symbol 1366 MovieClip Frame 32
stop();
Symbol 1374 MovieClip Frame 1
btn_mainmenu.onRelease = function () { _root.gotoAndPlay("menu"); }; var bonus = (_root.lives * _root.game_completion_bonus); _root.score = _root.score + bonus; txt_bonus.text = (("Grandpa Bonus: " + _root.lives) + " x ") + _root.game_completion_bonus; txt_score.text = "Score: " + _root.score; if (_root.high_score_enabled == true) { if (_root.score >= _root.min_high_score_to_save) { gotoAndPlay ("enter_score"); } } stop();
Symbol 1374 MovieClip Frame 2
function validate_highscore(player_name) { if (((!form.player_name) || (form.player_name == "")) || (form.player_name.length < 4)) { error_str = "Please enter a name using 4 or more characters."; return(false); } _root.player_name = form.player_name; btn_save.enabled = false; btn_save._alpha = 75; if (!(posted === true)) { posted = true; post_high_score(); } } function post_high_score() { form.loadVariables(_root.php_post_score_page, "POST"); form.onData = function () { _root.gotoAndPlay("menu"); }; } txt_bonus.text = (("Grandpa Bonus: " + _root.lives) + " x ") + _root.game_completion_bonus; txt_score.text = "Score: " + _root.score; var error_str = ""; var posted = false; btn_save.onRelease = function () { validate_highscore(form.player_name); }; var keyListener = new Object(); keyListener.onKeyDown = function () { if (Key.isDown(13)) { validate_highscore(form.player_name); } }; Key.addListener(keyListener); stop();

Library Items

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Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:5
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip [tank]Uses:3 4
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Symbol 7 ShapeTweeningUsed by:212
Symbol 8 GraphicUsed by:212
Symbol 9 GraphicUsed by:212
Symbol 10 GraphicUsed by:212
Symbol 11 GraphicUsed by:212
Symbol 12 GraphicUsed by:212
Symbol 13 GraphicUsed by:212
Symbol 14 GraphicUsed by:212
Symbol 15 GraphicUsed by:212
Symbol 16 GraphicUsed by:212
Symbol 17 ShapeTweeningUsed by:212
Symbol 18 GraphicUsed by:212
Symbol 19 GraphicUsed by:212
Symbol 20 GraphicUsed by:212
Symbol 21 GraphicUsed by:212
Symbol 22 ShapeTweeningUsed by:212
Symbol 23 GraphicUsed by:212
Symbol 24 GraphicUsed by:212
Symbol 25 GraphicUsed by:212
Symbol 26 GraphicUsed by:211
Symbol 27 GraphicUsed by:211
Symbol 28 GraphicUsed by:211
Symbol 29 GraphicUsed by:211
Symbol 30 GraphicUsed by:211
Symbol 31 GraphicUsed by:152
Symbol 32 GraphicUsed by:135
Symbol 33 GraphicUsed by:135
Symbol 34 GraphicUsed by:35 135
Symbol 35 MovieClipUses:34Used by:135
Symbol 36 ShapeTweeningUsed by:135
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:135
Symbol 39 GraphicUsed by:135
Symbol 40 GraphicUsed by:135
Symbol 41 GraphicUsed by:135
Symbol 42 GraphicUsed by:135
Symbol 43 GraphicUsed by:135
Symbol 44 GraphicUsed by:135
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Symbol 46 GraphicUsed by:135
Symbol 47 GraphicUsed by:135
Symbol 48 GraphicUsed by:135
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Symbol 51 GraphicUsed by:135
Symbol 52 GraphicUsed by:135
Symbol 53 GraphicUsed by:135
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Symbol 59 GraphicUsed by:135
Symbol 60 GraphicUsed by:135
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Symbol 65 GraphicUsed by:135
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Symbol 72 GraphicUsed by:135
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Symbol 76 GraphicUsed by:135
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Symbol 80 GraphicUsed by:135
Symbol 81 GraphicUsed by:135
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Symbol 83 GraphicUsed by:135
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Symbol 93 GraphicUsed by:135
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Symbol 110 GraphicUsed by:135
Symbol 111 GraphicUsed by:135
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Symbol 115 GraphicUsed by:135
Symbol 116 ShapeTweeningUsed by:135
Symbol 117 GraphicUsed by:135
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Symbol 119 GraphicUsed by:135
Symbol 120 GraphicUsed by:135
Symbol 121 ShapeTweeningUsed by:135
Symbol 122 GraphicUsed by:135
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Symbol 124 GraphicUsed by:135
Symbol 125 ShapeTweeningUsed by:135
Symbol 126 GraphicUsed by:135
Symbol 127 GraphicUsed by:135
Symbol 128 GraphicUsed by:135
Symbol 129 ShapeTweeningUsed by:135
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Symbol 131 ShapeTweeningUsed by:135
Symbol 132 ShapeTweeningUsed by:135
Symbol 133 ShapeTweeningUsed by:135
Symbol 134 GraphicUsed by:135
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Symbol 136 GraphicUsed by:152
Symbol 137 GraphicUsed by:144
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:144 148
Symbol 140 GraphicUsed by:144
Symbol 141 GraphicUsed by:144 148
Symbol 142 GraphicUsed by:144
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:137 139 140 141 142 143Used by:152 224
Symbol 145 GraphicUsed by:148
Symbol 146 GraphicUsed by:148
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:145 139 146 141 147Used by:152 224
Symbol 149 GraphicUsed by:152
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:152 224 986
Symbol 152 MovieClipUses:31 135 136 144 148 149 151Used by:174 211 284 595 611 752 1200
Symbol 153 GraphicUsed by:211
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Symbol 157 GraphicUsed by:211
Symbol 158 GraphicUsed by:211
Symbol 159 GraphicUsed by:211
Symbol 160 GraphicUsed by:211
Symbol 161 GraphicUsed by:211
Symbol 162 GraphicUsed by:211
Symbol 163 GraphicUsed by:211
Symbol 164 GraphicUsed by:211
Symbol 165 GraphicUsed by:211
Symbol 166 GraphicUsed by:211
Symbol 167 GraphicUsed by:211
Symbol 168 GraphicUsed by:211
Symbol 169 GraphicUsed by:211
Symbol 170 GraphicUsed by:211
Symbol 171 GraphicUsed by:211
Symbol 172 GraphicUsed by:174
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:172 152 173Used by:211
Symbol 175 ShapeTweeningUsed by:211
Symbol 176 GraphicUsed by:211
Symbol 177 GraphicUsed by:211
Symbol 178 GraphicUsed by:211
Symbol 179 GraphicUsed by:211
Symbol 180 GraphicUsed by:211
Symbol 181 GraphicUsed by:211
Symbol 182 GraphicUsed by:211
Symbol 183 GraphicUsed by:211
Symbol 184 GraphicUsed by:211
Symbol 185 GraphicUsed by:211
Symbol 186 GraphicUsed by:211
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Symbol 1309 MovieClipUses:1308Used by:1310
Symbol 1310 MovieClip [target_brothel]Uses:1306 474 1207 1307 1309Used by:Timeline
Symbol 1311 EditableTextUses:227Used by:1324
Symbol 1312 TextUses:227Used by:1324
Symbol 1313 TextUses:227Used by:1316
Symbol 1314 TextUses:227Used by:1316
Symbol 1315 GraphicUsed by:1316
Symbol 1316 ButtonUses:1053 1313 1314 1315Used by:1324 1374
Symbol 1317 GraphicUsed by:1321
Symbol 1318 EditableTextUses:227Used by:1321
Symbol 1319 TextUses:227Used by:1321
Symbol 1320 TextUses:227Used by:1321
Symbol 1321 MovieClipUses:1317 1318 1319 1320Used by:1324 1374
Symbol 1322 EditableTextUses:227Used by:1324
Symbol 1323 EditableTextUses:227Used by:1324
Symbol 1324 MovieClipUses:1086 1311 1312 1316 1321 1322 1323Used by:Timeline
Symbol 1325 GraphicUsed by:1326
Symbol 1326 MovieClipUses:1325Used by:1327
Symbol 1327 MovieClipUses:1326Used by:1331
Symbol 1328 EditableTextUses:217Used by:1329
Symbol 1329 MovieClipUses:1328Used by:1330
Symbol 1330 MovieClipUses:1329Used by:1331
Symbol 1331 MovieClipUses:1327 1330Used by:1366
Symbol 1332 TextUses:227Used by:1366
Symbol 1333 FontUsed by:1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365
Symbol 1334 EditableTextUses:1333Used by:1366
Symbol 1335 EditableTextUses:1333Used by:1366
Symbol 1336 EditableTextUses:1333Used by:1366
Symbol 1337 EditableTextUses:1333Used by:1366
Symbol 1338 EditableTextUses:1333Used by:1366
Symbol 1339 EditableTextUses:1333Used by:1366
Symbol 1340 EditableTextUses:1333Used by:1366
Symbol 1341 EditableTextUses:1333Used by:1366
Symbol 1342 EditableTextUses:1333Used by:1366
Symbol 1343 EditableTextUses:1333Used by:1366
Symbol 1344 EditableTextUses:1333Used by:1366
Symbol 1345 EditableTextUses:1333Used by:1366
Symbol 1346 EditableTextUses:1333Used by:1366
Symbol 1347 EditableTextUses:1333Used by:1366
Symbol 1348 EditableTextUses:1333Used by:1366
Symbol 1349 EditableTextUses:1333Used by:1366
Symbol 1350 EditableTextUses:1333Used by:1366
Symbol 1351 EditableTextUses:1333Used by:1366
Symbol 1352 EditableTextUses:1333Used by:1366
Symbol 1353 EditableTextUses:1333Used by:1366
Symbol 1354 TextUses:1333Used by:1366
Symbol 1355 TextUses:1333Used by:1366
Symbol 1356 TextUses:1333Used by:1366
Symbol 1357 TextUses:1333Used by:1366
Symbol 1358 TextUses:1333Used by:1366
Symbol 1359 TextUses:1333Used by:1366
Symbol 1360 TextUses:1333Used by:1366
Symbol 1361 TextUses:1333Used by:1366
Symbol 1362 TextUses:1333Used by:1366
Symbol 1363 TextUses:1333Used by:1366
Symbol 1364 TextUses:1333Used by:1366
Symbol 1365 TextUses:1333Used by:1366
Symbol 1366 MovieClipUses:1086 1331 1332 1107 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365Used by:Timeline
Symbol 1367 EditableTextUses:227Used by:1374
Symbol 1368 TextUses:227Used by:1374
Symbol 1369 TextUses:227Used by:1374
Symbol 1370 EditableTextUses:227Used by:1374
Symbol 1371 EditableTextUses:227Used by:1374
Symbol 1372 EditableTextUses:227Used by:1374
Symbol 1373 EditableTextUses:227Used by:1374
Symbol 1374 MovieClipUses:1086 1367 1368 1369 1370 1316 1321 1371 1372 1373Used by:Timeline
Streaming Sound 1Used by:Symbol 1042 MovieClip

Instance Names

"bar"Frame 1Symbol 219 MovieClip
"soundtrack_mc"Frame 5Symbol 1042 MovieClip
"backdrop_mc"Frame 69Symbol 1253 MovieClip
"highscore_mc"Frame 128Symbol 1366 MovieClip
"highscore_mc"Frame 138Symbol 1374 MovieClip
"cannon"Symbol 5 MovieClip [tank] Frame 1Symbol 3 MovieClip
"mouth"Symbol 152 MovieClip Frame 1Symbol 135 MovieClip
"righteye"Symbol 152 MovieClip Frame 1Symbol 144 MovieClip
"lefteye"Symbol 152 MovieClip Frame 1Symbol 148 MovieClip
"righteye"Symbol 224 MovieClip Frame 1Symbol 144 MovieClip
"lefteye"Symbol 224 MovieClip Frame 1Symbol 148 MovieClip
"head"Symbol 226 MovieClip Frame 1Symbol 224 MovieClip
"grandpa"Symbol 270 MovieClip Frame 2Symbol 269 MovieClip
"helicopter"Symbol 271 MovieClip Frame 1Symbol 248 MovieClip
"ladder"Symbol 271 MovieClip Frame 1Symbol 270 MovieClip
"helicopter"Symbol 272 MovieClip [target_helicopter] Frame 1Symbol 271 MovieClip
"head"Symbol 284 MovieClip Frame 1Symbol 152 MovieClip
"grandpa"Symbol 285 MovieClip Frame 9Symbol 284 MovieClip
"sub"Symbol 301 MovieClip [target_submarine] Frame 1Symbol 285 MovieClip
"hit_test1"Symbol 301 MovieClip [target_submarine] Frame 1Symbol 287 MovieClip
"btn"Symbol 342 MovieClip [adverts_mc] Frame 1Symbol 312 MovieClip
"btn"Symbol 342 MovieClip [adverts_mc] Frame 2Symbol 316 MovieClip
"btn"Symbol 342 MovieClip [adverts_mc] Frame 3Symbol 321 MovieClip
"btn"Symbol 342 MovieClip [adverts_mc] Frame 4Symbol 328 MovieClip
"btn"Symbol 342 MovieClip [adverts_mc] Frame 5Symbol 332 MovieClip
"btn"Symbol 342 MovieClip [adverts_mc] Frame 6Symbol 335 MovieClip
"btn"Symbol 342 MovieClip [adverts_mc] Frame 7Symbol 338 MovieClip
"btn"Symbol 342 MovieClip [adverts_mc] Frame 8Symbol 341 MovieClip
"fire"Symbol 345 MovieClip Frame 1Symbol 344 MovieClip
"fire"Symbol 412 MovieClip Frame 1Symbol 344 MovieClip
"bg"Symbol 413 MovieClip Frame 2Symbol 384 MovieClip
"ghost"Symbol 413 MovieClip Frame 2Symbol 411 MovieClip
"fireball"Symbol 413 MovieClip Frame 2Symbol 412 MovieClip
"fire"Symbol 445 MovieClip Frame 1Symbol 444 MovieClip
"hole"Symbol 447 MovieClip [target_hell] Frame 1Symbol 384 MovieClip
"hit_anim"Symbol 447 MovieClip [target_hell] Frame 1Symbol 413 MovieClip
"gates"Symbol 447 MovieClip [target_hell] Frame 1Symbol 417 MovieClip
"wall"Symbol 447 MovieClip [target_hell] Frame 1Symbol 422 MovieClip
"skull"Symbol 447 MovieClip [target_hell] Frame 1Symbol 443 MovieClip
"particle"Symbol 472 MovieClip [window_smashes01] Frame 1Symbol 454 MovieClip
"prisoner"Symbol 540 MovieClip Frame 1Symbol 498 MovieClip
"hole"Symbol 544 MovieClip [target_prison] Frame 2Symbol 543 MovieClip
"croc1"Symbol 555 MovieClip [swamp01] Frame 1Symbol 554 MovieClip
"croc2"Symbol 555 MovieClip [swamp01] Frame 1Symbol 554 MovieClip
"head"Symbol 595 MovieClip Frame 1Symbol 152 MovieClip
"dust_cloud"Symbol 599 MovieClip Frame 1Symbol 598 MovieClip
"dust_cloud"Symbol 599 MovieClip Frame 6Symbol 598 MovieClip
"dust_cloud"Symbol 599 MovieClip Frame 11Symbol 598 MovieClip
"hit_test1"Symbol 600 MovieClip [target_truck] Frame 1Symbol 561 MovieClip
"grandpa"Symbol 600 MovieClip [target_truck] Frame 2Symbol 595 MovieClip
"dust_cloud"Symbol 600 MovieClip [target_truck] Frame 2Symbol 599 MovieClip
"head"Symbol 611 MovieClip Frame 1Symbol 152 MovieClip
"hit_test1"Symbol 612 MovieClip [target_train] Frame 1Symbol 607 MovieClip
"hit_test2"Symbol 612 MovieClip [target_train] Frame 1Symbol 607 MovieClip
"hit_test3"Symbol 612 MovieClip [target_train] Frame 1Symbol 607 MovieClip
"hit_test4"Symbol 612 MovieClip [target_train] Frame 1Symbol 607 MovieClip
"hit_test5"Symbol 612 MovieClip [target_train] Frame 1Symbol 607 MovieClip
"hit_test6"Symbol 612 MovieClip [target_train] Frame 1Symbol 607 MovieClip
"grandpa"Symbol 612 MovieClip [target_train] Frame 2Symbol 611 MovieClip
"hit_test"Symbol 616 MovieClip [obstacle_train01] Frame 1Symbol 615 MovieClip
"grandpa"Symbol 651 MovieClip Frame 2Symbol 650 MovieClip [grandpa_on_doll]
"string"Symbol 652 MovieClip [target_doll] Frame 1Symbol 630 MovieClip
"hit_test1"Symbol 652 MovieClip [target_doll] Frame 1Symbol 651 MovieClip
"right_arm"Symbol 658 MovieClip Frame 1Symbol 256 MovieClip
"left_arm"Symbol 658 MovieClip Frame 1Symbol 256 MovieClip
"grandpa"Symbol 693 MovieClip Frame 1Symbol 692 MovieClip
"grandpa_mc"Symbol 707 MovieClip [catapult] Frame 1Symbol 693 MovieClip
"elastic_right"Symbol 707 MovieClip [catapult] Frame 1Symbol 702 MovieClip
"elastic_left"Symbol 707 MovieClip [catapult] Frame 1Symbol 702 MovieClip
"seat"Symbol 707 MovieClip [catapult] Frame 1Symbol 705 MovieClip
"drag_btn"Symbol 707 MovieClip [catapult] Frame 1Symbol 706 MovieClip
"seat"Symbol 707 MovieClip [catapult] Frame 2Symbol 704 MovieClip
"grandpa"Symbol 721 MovieClip [grandpa_splat01] Frame 1Symbol 382 MovieClip
"grandpa"Symbol 721 MovieClip [grandpa_splat01] Frame 2Symbol 720 MovieClip
"quit"Symbol 741 MovieClip Frame 1Symbol 740 Button
"head"Symbol 752 MovieClip [life_indicator] Frame 1Symbol 152 MovieClip
"txt_lives"Symbol 753 MovieClip [lives_indicator] Frame 1Symbol 750 EditableText
"bar"Symbol 754 MovieClip [power_bar] Frame 1Symbol 743 MovieClip
"div"Symbol 754 MovieClip [power_bar] Frame 1Symbol 745 MovieClip
"percentage_txt"Symbol 754 MovieClip [power_bar] Frame 1Symbol 748 EditableText
"lives_indicator"Symbol 754 MovieClip [power_bar] Frame 1Symbol 753 MovieClip [lives_indicator]
"flag"Symbol 762 MovieClip [wind_indicator] Frame 2Symbol 757 MovieClip
"txt_wind_speed"Symbol 762 MovieClip [wind_indicator] Frame 2Symbol 758 EditableText
"txt_wind_speed"Symbol 762 MovieClip [wind_indicator] Frame 3Symbol 761 EditableText
"particle"Symbol 810 MovieClip [death_electricity] Frame 1Symbol 766 MovieClip
"grandpa"Symbol 810 MovieClip [death_electricity] Frame 1Symbol 774 MovieClip
"shark2"Symbol 986 MovieClip [death_shark] Frame 268Symbol 985 MovieClip
"arrow"Symbol 998 MovieClip [angle_indicator] Frame 1Symbol 996 MovieClip
"txt_angle"Symbol 998 MovieClip [angle_indicator] Frame 1Symbol 997 EditableText
"btn_myspace"Symbol 1052 MovieClip Frame 1Symbol 1048 Button
"btn_oldmanpie"Symbol 1052 MovieClip Frame 1Symbol 1051 Button
"btn_credits"Symbol 1074 MovieClip Frame 1Symbol 1057 Button
"btn_settings"Symbol 1074 MovieClip Frame 1Symbol 1062 Button
"btn_downloads"Symbol 1074 MovieClip Frame 1Symbol 1065 Button
"btn_enterlevelcode"Symbol 1074 MovieClip Frame 1Symbol 1069 Button
"btn_highscores"Symbol 1074 MovieClip Frame 1Symbol 1073 Button
"bg"Symbol 1081 MovieClip Frame 1Symbol 1077 MovieClip
"btn_play"Symbol 1081 MovieClip Frame 1Symbol 1080 Button
"pie_links"Symbol 1082 MovieClip Frame 1Symbol 1052 MovieClip
"btn_play"Symbol 1082 MovieClip Frame 1Symbol 1081 MovieClip
"bar"Symbol 1105 MovieClip Frame 1Symbol 1100 MovieClip
"channel"Symbol 1105 MovieClip Frame 1Symbol 1102 MovieClip
"slider"Symbol 1105 MovieClip Frame 1Symbol 1104 MovieClip
"bar"Symbol 1106 MovieClip Frame 1Symbol 1100 MovieClip
"channel"Symbol 1106 MovieClip Frame 1Symbol 1102 MovieClip
"slider"Symbol 1106 MovieClip Frame 1Symbol 1104 MovieClip
"main_menu"Symbol 1114 MovieClip Frame 1Symbol 1086 Button
"btn_high"Symbol 1114 MovieClip Frame 1Symbol 1092 MovieClip
"btn_med"Symbol 1114 MovieClip Frame 1Symbol 1096 MovieClip
"btn_low"Symbol 1114 MovieClip Frame 1Symbol 1099 MovieClip
"effects_vol"Symbol 1114 MovieClip Frame 1Symbol 1105 MovieClip
"music_vol"Symbol 1114 MovieClip Frame 1Symbol 1106 MovieClip
"main_menu"Symbol 1131 MovieClip Frame 1Symbol 1086 Button
"main_menu"Symbol 1150 MovieClip Frame 1Symbol 1086 Button
"other1"Symbol 1150 MovieClip Frame 1Symbol 1139 Button
"other2"Symbol 1150 MovieClip Frame 1Symbol 1141 Button
"btn_soundtrack"Symbol 1150 MovieClip Frame 1Symbol 1146 Button
"main_menu"Symbol 1160 MovieClip Frame 1Symbol 1086 Button
"btn_play"Symbol 1160 MovieClip Frame 1Symbol 1081 MovieClip
"btn_submit"Symbol 1160 MovieClip Frame 1Symbol 1155 Button
"txt_level_code"Symbol 1160 MovieClip Frame 1Symbol 1157 EditableText
"txt_result"Symbol 1160 MovieClip Frame 1Symbol 1159 EditableText
"head"Symbol 1200 MovieClip Frame 1Symbol 152 MovieClip
"door"Symbol 1207 MovieClip Frame 1Symbol 1206 MovieClip
"window17"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window17"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window9"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window9"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window17"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window17"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window9"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window9"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window17"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window17"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window9"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window9"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window17"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window17"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window9"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window9"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window17"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window17"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window9"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window9"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window17"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window17"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window9"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window9"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window17"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window17"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window9"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window9"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"window1"Symbol 1216 MovieClip Frame 32Symbol 1212 MovieClip
"btn_play"Symbol 1222 MovieClip Frame 1Symbol 1221 Button
"btn"Symbol 1227 MovieClip Frame 1Symbol 1222 MovieClip
"txt_level_desc"Symbol 1227 MovieClip Frame 1Symbol 1223 EditableText
"txt_level_code"Symbol 1227 MovieClip Frame 1Symbol 1224 EditableText
"txt_score"Symbol 1227 MovieClip Frame 1Symbol 1225 EditableText
"txt_level_no"Symbol 1227 MovieClip Frame 1Symbol 1226 EditableText
"window17"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
"window17"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
"window9"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
"window1"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
"window9"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
"window1"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
"window17"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
"window17"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
"window9"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
"window1"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
"window9"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
"window1"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
"window17"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
"window17"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
"window9"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
"window1"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
"window9"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
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"window9"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
"window1"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
"window17"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
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"window9"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
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"window17"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
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"window9"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
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"window17"Symbol 1251 MovieClip Frame 1Symbol 1212 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$4g$x/zyQkMQLIM1ukFj6cK7t1."
ExportAssets (56)Timeline Frame 1Symbol 1 as "helicopter_mayday01"
ExportAssets (56)Timeline Frame 1Symbol 5 as "tank"
ExportAssets (56)Timeline Frame 1Symbol 212 as "croc_death_mc"
ExportAssets (56)Timeline Frame 4Symbol 272 as "target_helicopter"
ExportAssets (56)Timeline Frame 4Symbol 301 as "target_submarine"
ExportAssets (56)Timeline Frame 4Symbol 309 as "obstacle_sea02"
ExportAssets (56)Timeline Frame 4Symbol 342 as "adverts_mc"
ExportAssets (56)Timeline Frame 4Symbol 383 as "grandpa_helldeath01"
ExportAssets (56)Timeline Frame 4Symbol 447 as "target_hell"
ExportAssets (56)Timeline Frame 4Symbol 451 as "brothel_sign"
ExportAssets (56)Timeline Frame 4Symbol 472 as "window_smashes01"
ExportAssets (56)Timeline Frame 4Symbol 544 as "target_prison"
ExportAssets (56)Timeline Frame 4Symbol 555 as "swamp01"
ExportAssets (56)Timeline Frame 4Symbol 600 as "target_truck"
ExportAssets (56)Timeline Frame 4Symbol 612 as "target_train"
ExportAssets (56)Timeline Frame 4Symbol 616 as "obstacle_train01"
ExportAssets (56)Timeline Frame 4Symbol 650 as "grandpa_on_doll"
ExportAssets (56)Timeline Frame 4Symbol 652 as "target_doll"
ExportAssets (56)Timeline Frame 4Symbol 653 as "obstacle_sea01"
ExportAssets (56)Timeline Frame 4Symbol 655 as "boat01"
ExportAssets (56)Timeline Frame 4Symbol 677 as "grandpa_projectile"
ExportAssets (56)Timeline Frame 4Symbol 679 as "shadow"
ExportAssets (56)Timeline Frame 4Symbol 685 as "ground_mark"
ExportAssets (56)Timeline Frame 4Symbol 707 as "catapult"
ExportAssets (56)Timeline Frame 4Symbol 711 as "hit_anim01"
ExportAssets (56)Timeline Frame 4Symbol 721 as "grandpa_splat01"
ExportAssets (56)Timeline Frame 4Symbol 736 as "firing_platform"
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ExportAssets (56)Timeline Frame 4Symbol 753 as "lives_indicator"
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ExportAssets (56)Timeline Frame 4Symbol 986 as "death_shark"
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ExportAssets (56)Timeline Frame 92Symbol 1310 as "target_brothel"

Labels

"menu"Frame 5
"settings"Frame 14
"credits"Frame 23
"downloads"Frame 31
"enter_level_code"Frame 40
"level_intro"Frame 57
"truck"Frame 69
"train"Frame 75
"doll"Frame 81
"sub"Frame 87
"brothel"Frame 92
"prison"Frame 98
"helicopter"Frame 103
"hell"Frame 111
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"hit"Symbol 600 MovieClip [target_truck] Frame 2
"hit"Symbol 607 MovieClip Frame 2
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"snap"Symbol 630 MovieClip Frame 2
"hit"Symbol 651 MovieClip Frame 2
"prison"Symbol 677 MovieClip [grandpa_projectile] Frame 2
"prison"Symbol 692 MovieClip Frame 2
"prison"Symbol 721 MovieClip [grandpa_splat01] Frame 2
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"train"Symbol 736 MovieClip [firing_platform] Frame 2
"doll"Symbol 736 MovieClip [firing_platform] Frame 3
"sub"Symbol 736 MovieClip [firing_platform] Frame 4
"brothel"Symbol 736 MovieClip [firing_platform] Frame 5
"prison"Symbol 736 MovieClip [firing_platform] Frame 6
"hell"Symbol 736 MovieClip [firing_platform] Frame 7
"helicopter"Symbol 736 MovieClip [firing_platform] Frame 8
"available"Symbol 752 MovieClip [life_indicator] Frame 1
"used"Symbol 752 MovieClip [life_indicator] Frame 2
"right"Symbol 762 MovieClip [wind_indicator] Frame 2
"left"Symbol 762 MovieClip [wind_indicator] Frame 3
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Dynamic Text Variables

_root.loaded_txtSymbol 218 EditableText""
_root.lives_strSymbol 750 EditableText"x40"
_root.txt_wind_speedSymbol 758 EditableText"20"
_root.txt_wind_speedSymbol 761 EditableText"20"
player_nameSymbol 1318 EditableText"Player name"
error_strSymbol 1323 EditableText"Error str"
score1Symbol 1334 EditableText""
score2Symbol 1335 EditableText""
score3Symbol 1336 EditableText""
score4Symbol 1337 EditableText""
score5Symbol 1338 EditableText""
score6Symbol 1339 EditableText""
score7Symbol 1340 EditableText""
score8Symbol 1341 EditableText""
score9Symbol 1342 EditableText""
score10Symbol 1343 EditableText""
name1Symbol 1344 EditableText""
name2Symbol 1345 EditableText""
name3Symbol 1346 EditableText""
name4Symbol 1347 EditableText""
name5Symbol 1348 EditableText""
name6Symbol 1349 EditableText""
name7Symbol 1350 EditableText""
name8Symbol 1351 EditableText""
name9Symbol 1352 EditableText""
name10Symbol 1353 EditableText""
error_strSymbol 1372 EditableText"Error str"




http://swfchan.com/10/48349/info.shtml
Created: 30/4 -2019 03:44:00 Last modified: 30/4 -2019 03:44:00 Server time: 31/10 -2024 23:54:08