Frame 1
loadpercent = "0%";
fullload = loader._width;
loader._width = 0;
_root.loadplay = false;
basevars = new LoadVars();
basevars.namecreater = "MyPlayCity.com";
basevars.namegame = "Born To Be Big";
basevars.titlestart = "Start Game";
basevars.titlehelp = "Help";
basevars.titlesound = "SOUND";
basevars.sound1 = "aaaa.wav";
basevars.sound2 = "big.wav";
basevars.sound3 = "die.wav";
basevars.sound4 = "ham1.wav";
basevars.sound5 = "ham2.wav";
basevars.sound6 = "ham3.wav";
basevars.sound7 = "level.wav";
basevars.sound8 = "over.wav";
basevars.sound9 = "beep.wav";
Frame 2
loadPercent = Math.floor(((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) - 1) + "%";
loader._width = (Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) / 100) * fullload;
if ((_root.getBytesLoaded() == _root.getBytesTotal()) && (_root.loadplay)) {
loadPercent = "100%";
gotoAndStop ("begin");
var i = 1;
while (i <= 9) {
_root["sound" + String(i)] = new Sound();
_root["sound" + String(i)].attachSound(basevars["sound" + String(i)]);
i++;
}
}
Frame 3
gotoAndPlay (2);
Frame 4
numlevel = 1;
score = 0;
lives = 3;
removeMovieClip(_root.getInstanceAtDepth(6000));
sound_bttn.onRelease = function () {
if (this._currentframe == 1) {
this.gotoAndStop(2);
sound1.setVolume(0);
sound2.setVolume(0);
sound3.setVolume(0);
sound4.setVolume(0);
sound5.setVolume(0);
sound6.setVolume(0);
sound7.setVolume(0);
sound8.setVolume(0);
sound9.setVolume(0);
} else {
this.gotoAndStop(1);
sound1.setVolume(100);
sound2.setVolume(100);
sound3.setVolume(100);
sound4.setVolume(100);
sound5.setVolume(100);
sound6.setVolume(100);
sound7.setVolume(100);
sound8.setVolume(100);
sound9.setVolume(100);
sound9.start();
}
};
bttnRollOver = function () {
sound9.start();
};
help_bttn.onRelease = function () {
sound9.start();
nextFrame();
};
help_bttn.onRollOver = bttnRollOver;
start_game_bttn.onRelease = function () {
sound9.start();
gotoAndPlay ("wait_level");
};
start_game_bttn.onRollOver = bttnRollOver;
actions.width = 500;
actions.height = 375;
actions.killfish = 0;
actions.myscale = 3;
coef = 0.625;
Frame 5
prev_bttn.onRelease = function () {
sound9.start();
if (_currentframe > 5) {
prevFrame();
} else {
gotoAndStop (6);
}
bttn_sound.start();
};
prev_bttn.onRollOver = bttnRollOver;
next_bttn.onRelease = function () {
sound9.start();
if (_currentframe < 6) {
nextFrame();
} else {
gotoAndStop (5);
}
bttn_sound.start();
};
next_bttn.onRollOver = bttnRollOver;
back_bttn.onRelease = function () {
sound9.start();
gotoAndStop ("begin");
bttn_sound.start();
};
back_bttn.onRollOver = bttnRollOver;
overview = "<p>A small fish is born in the vast expanses of the ocean. It is full of hungry fish ready to eat the other defenseless underwater creatures.</p><p>Take control of the small fish, who must be able to stand up for itself to survive. The more this small fish it eats, the bigger and more experienced it becomes.</p><p>Get a definite number of scores for each eaten fish. You can increase your abilities, restrict movement, add or lose scores by eating other things.</p><p>The vast expanses of the ocean are open to you: Feel Freedom!</p>";
about = ((((basevars.namegame + String.fromCharCode(13)) + "\u00A9 2006 ") + basevars.namecreater) + String.fromCharCode(13)) + "www.myplaycity.com";
Frame 9
function loadplayerfish() {
this._alpha = 0;
if (numlevel < 9) {
var _local3 = numlevel;
} else {
var _local3 = Math.round(Math.random() * 8);
if (_local3 == 0) {
_local3 = 8;
}
}
this.frm = _local3;
this.gotoAndStop(this.frm);
this.scale = _root.actions.myscale;
this._x = _root.actions.width / 2;
this._y = _root.actions.height / 2;
this._xscale = 100 / this.scale;
this._yscale = 100 / this.scale;
this.onEnterFrame = this._parent.moveplayerfish;
}
function moveplayerfish() {
if (!pauseflag) {
if (this._alpha < 100) {
this._alpha = this._alpha + 5;
}
if (!pauseplayer) {
var _local3 = 4;
targetX = _xmouse;
targetY = _ymouse;
if (((targetX - this._x) > 0) && (this._xscale > 0)) {
this._xscale = -this._xscale;
}
if (((targetX - this._x) < 0) && (this._xscale < 0)) {
this._xscale = -this._xscale;
}
this._x = this._x + ((targetX - this._x) / _local3);
if (((this._y + ((targetY - this._y) / _local3)) > (_root.actions.height / 10)) && ((this._y + ((targetY - this._y) / _local3)) < (_root.actions.height - (_root.actions.height / 15)))) {
this._y = this._y + ((targetY - this._y) / _local3);
}
this._parent.checkDistance();
} else if ((getTimer() - stoptimeplayer) > 5000) {
pauseplayer = !pauseplayer;
}
}
}
function checkDistance() {
if ((Math.abs(this.targetX - this._x) < 0.2) && (Math.abs(this.targetY - this._y) < 0.2)) {
this._x = this.targetX;
this._y = this.targetY;
delete this.onEnterFrame;
}
}
function reloadplayerfish() {
this._alpha = 0;
this.gotoAndStop(this.frm);
this.scale = _root.actions.myscale;
this._x = _root.actions.width / 2;
this._y = _root.actions.height / 2;
this._xscale = 100 / this.scale;
this._yscale = 100 / this.scale;
this.onEnterFrame = this._parent.moveplayerfish;
}
function loadfish() {
if (numlevel < 6) {
var _local3 = numlevel + 2;
do {
if (Math.random() < 0.3) {
this.frm = Math.round(Math.random() * 14);
if (this.frm == 0) {
this.frm = 14;
}
} else {
this.frm = Math.round(Math.random() * _local3);
if (this.frm == 0) {
this.frm = _local3;
}
}
} while (((((this.frm < 9) && (this.frm > _local3)) || (((this.frm - 8) == 1) && (fishplayer.scale == 1))) || (((this.frm - 8) == 2) && (lives == 3))) || (((this.frm - 8) == 1) && (Math.random() < 0.3)));
} else {
var _local3 = 8;
do {
if (Math.random() < 0.3) {
this.frm = Math.round(Math.random() * 14);
if (this.frm == 0) {
this.frm = 14;
}
} else {
this.frm = Math.round(Math.random() * _local3);
if (this.frm == 0) {
this.frm = _local3;
}
}
} while (((((this.frm - 8) == 1) && (fishplayer.scale == 1)) || (((this.frm - 8) == 2) && (lives == 3))) || (((this.frm - 8) == 1) && (Math.random() < 0.3)));
}
this.speed = (Math.random() * 12) + 4;
this._y = (_root.actions.height / 10) + (Math.random() * (_root.actions.height - ((2 * _root.actions.height) / 10)));
if (this.frm < 9) {
this.scale = Math.round(Math.random() * 4);
if (this.scale == 0) {
this.scale = 4;
}
this.gotoAndStop(this.frm);
if (Math.random() > 0.5) {
this._x = _root.actions.width + (_root.actions.width / 2);
this._xscale = 100 / this.scale;
} else {
this._x = (-_root.actions.width) / 2;
this._xscale = -100 / this.scale;
}
this._yscale = 100 / this.scale;
this.onEnterFrame = this._parent.movefish;
} else {
this.gotoAndStop(this.frm);
if (Math.random() > 0.5) {
this._x = _root.actions.width + (_root.actions.width / 2);
this._xscale = 100;
} else {
this._x = (-_root.actions.width) / 2;
this._xscale = -100;
}
this._yscale = 100;
this.onEnterFrame = this._parent.objfish;
}
}
function movefish() {
if (!pauseflag) {
if (!pausefish) {
if (this._xscale > 0) {
this._x = this._x - this.speed;
if (this._x < ((-_root.actions.width) / 2)) {
this.onEnterFrame = this._parent.loadfish;
}
} else {
this._x = this._x + this.speed;
if (this._x > (_root.actions.width + (_root.actions.width / 2))) {
this.onEnterFrame = this._parent.loadfish;
}
}
this._parent.eatplayerfish(this);
} else if ((getTimer() - stoptimefish) > 9000) {
pausefish = !pausefish;
}
this._parent.eatfish(this);
}
}
function objfish() {
if (!pauseflag) {
if (!pausefish) {
if (this._xscale > 0) {
this._x = this._x - this.speed;
if (this._x < ((-_root.actions.width) / 2)) {
this.onEnterFrame = this._parent.loadfish;
}
} else {
this._x = this._x + this.speed;
if (this._x > (_root.actions.width + (_root.actions.width / 2))) {
this.onEnterFrame = this._parent.loadfish;
}
}
} else if ((getTimer() - stoptimefish) > 9000) {
pausefish = !pausefish;
}
this._parent.eatobj(this);
}
}
function loadfishs() {
var _local4 = 5000;
var _local5 = _root.fish_mc.duplicateMovieClip("fishplayer", _local4);
_local5.onEnterFrame = _local5._parent.loadplayerfish;
var _local2 = 1;
while (_local2 < (numlevel + 4)) {
_local4 = 2000 + _local2;
var _local3 = _root.fish_mc.duplicateMovieClip("fish" + String(_local2), _local4);
_local3.onEnterFrame = _local3._parent.loadfish;
_local2++;
}
}
time_wait = 0;
actions.label = "Level " + String(numlevel);
levelpanel = String(numlevel);
scorepanel = String(score);
trydead = false;
nextlevel = false;
pauseflag = true;
pauseplayer = false;
pausefish = false;
uppanel.swapDepths(6000);
_root.getInstanceAtDepth(6000).killfish_mc.gotoAndStop(1);
_root.getInstanceAtDepth(6000).lives_mc.gotoAndStop(4 - lives);
_root.getInstanceAtDepth(6000).bonus_mc.gotoAndStop(1);
eatfish = function (fish) {
if ((fish.scale > fishplayer.scale) || ((fish.frm <= fishplayer.frm) && (fish.scale >= fishplayer.scale))) {
if (fish.hitTest(fishplayer._x, fishplayer._y, true)) {
_root.actions.killfish = _root.actions.killfish + 1;
switch (3 - fishplayer.scale) {
case 0 :
sound4.start();
break;
case 1 :
sound5.start();
break;
case 2 :
sound6.start();
}
score = score + ((5 - fish.scale) * 5);
fish.onEnterFrame = fish._parent.loadfish;
if (_root.actions.killfish > 5) {
_root.actions.killfish = 0;
if (fishplayer.scale > 1) {
_root.actions.myscale = _root.actions.myscale - 1;
fishplayer.scale = _root.actions.myscale;
fishplayer._xscale = 100 / fishplayer.scale;
fishplayer._yscale = 100 / fishplayer.scale;
sound2.start();
} else {
nextlevel = true;
_root.actions.myscale = 3;
}
}
var _local3 = (_root.actions.killfish + ((3 - _root.actions.myscale) * 10)) + 1;
_root.getInstanceAtDepth(6000).killfish_mc.gotoAndStop(_local3);
}
}
};
eatobj = function (obj) {
if (obj.hitTest(fishplayer._x, fishplayer._y, true)) {
obj.onEnterFrame = obj._parent.loadfish;
switch (obj.frm - 8) {
case 1 :
if (fishplayer.scale > 1) {
_root.actions.myscale = _root.actions.myscale - 1;
fishplayer.scale = _root.actions.myscale;
fishplayer._xscale = 100 / fishplayer.scale;
fishplayer._yscale = 100 / fishplayer.scale;
sound2.start();
} else {
nextlevel = true;
_root.actions.myscale = 3;
}
var _local3 = (_root.actions.killfish + ((3 - _root.actions.myscale) * 10)) + 1;
_root.getInstanceAtDepth(6000).killfish_mc.gotoAndStop(_local3);
break;
case 2 :
if (lives < 3) {
lives = lives + 1;
_root.getInstanceAtDepth(6000).lives_mc.gotoAndStop(4 - lives);
}
break;
case 3 :
stoptimefish = getTimer();
pausefish = true;
break;
case 4 :
score = score + 50;
break;
case 5 :
stoptimeplayer = getTimer();
pauseplayer = true;
break;
case 6 :
if (score <= 50) {
score = 0;
} else {
score = score - 50;
}
}
if ((obj.frm - 8) != 6) {
switch (3 - fishplayer.scale) {
case 0 :
sound4.start();
break;
case 1 :
sound5.start();
break;
case 2 :
sound6.start();
}
} else {
sound1.start();
}
}
};
eatplayerfish = function (fish) {
if ((fish.scale < fishplayer.scale) || ((fish.frm > fishplayer.frm) && (fish.scale <= fishplayer.scale))) {
if (fishplayer.hitTest(fish._x, fish._y, true) && (fishplayer._alpha > 90)) {
switch (4 - fish.scale) {
case 1 :
sound4.start();
break;
case 2 :
sound5.start();
break;
case 3 :
sound6.start();
}
trydead = true;
}
}
};
fish_mc.stop();
loadfishs();
Frame 10
if (time_wait > 36) {
gotoAndPlay ("gogogo");
}
time_wait = time_wait + 1;
Frame 11
gotoAndPlay (10);
Frame 12
pauseflag = false;
_root.actions.label = "";
Frame 13
actions.score = String(score);
if (trydead) {
trydead = false;
pauseplayer = false;
lives--;
_root.getInstanceAtDepth(6000).lives_mc.gotoAndStop(4 - lives);
fishplayer._alpha = 0;
if (lives <= 0) {
gotoAndPlay ("game_over");
} else {
sound3.start();
fishplayer.onEnterFrame = fishplayer._parent.reloadplayerfish;
}
}
if (nextlevel) {
numlevel++;
sound7.start();
removeMovieClip(fishplayer);
var count = (numlevel + 4);
trace(count);
var j = 1;
while (j < count) {
removeMovieClip("fish" + String(j));
j++;
}
gotoAndPlay ("wait_level");
}
if (Key.isDown(27)) {
trace(numlevel);
gotoAndPlay ("game_over");
}
if (Key.isDown(80)) {
if (!pauseflag) {
_root.actions.label = "Pause";
} else {
_root.actions.label = "";
}
pauseflag = !pauseflag;
}
if (pauseplayer) {
_root.getInstanceAtDepth(6000).bonus_mc.gotoAndStop(3);
} else if (pausefish) {
_root.getInstanceAtDepth(6000).bonus_mc.gotoAndStop(2);
} else {
_root.getInstanceAtDepth(6000).bonus_mc.gotoAndStop(1);
}
Frame 14
gotoAndPlay (13);
Frame 15
time_wait = 0;
Frame 16
if (time_wait > 0) {
gotoAndPlay ("gogogo");
}
time_wait = time_wait + 1;
Frame 17
gotoAndPlay (16);
Frame 18
time_wait = 0;
Frame 19
if (time_wait > 36) {
gotoAndPlay ("wait_level");
}
time_wait = time_wait + 1;
Frame 20
gotoAndPlay (19);
Frame 21
time_wait = 0;
_root.actions.label = "Game Over";
removeMovieClip(fishplayer);
var count = (numlevel + 4);
trace(count);
var j = 1;
while (j < count) {
removeMovieClip("fish" + String(j));
j++;
}
sound8.start();
Frame 22
if (time_wait > 36) {
_root.actions.label = ("Download" + String.fromCharCode(13)) + "Full version?";
_root.getInstanceAtDepth(6000).removeMovieClip();
gotoAndStop ("download");
}
time_wait = time_wait + 1;
Frame 23
gotoAndPlay (22);
Frame 24
namecreater = "MyPlayCity.com";
_root.name_txt.text = namecreater;
setStatus = function (statusText) {
_root.status_txt.text = statusText;
};
getStatus = function () {
return(status_txt.text);
};
setFocusHandler = function () {
setStatus(this.statusText);
this.backgroundColor = 16777215 /* 0xFFFFFF */;
};
killFocusHandler = function () {
setStatus("");
this.backgroundColor = 13291221 /* 0xCACED5 */;
};
changedHandler = function () {
var _local2 = true;
var _local3 = false;
_local3 = true;
if (((_root.name_txt.length == 0) || (_root.email_txt.length == 0)) || (((_root.email1_txt.length == 0) && (_root.email2_txt.length == 0)) && (_root.email3_txt.length == 0))) {
_local2 = false;
}
if (_local2) {
submitBtn.enable();
} else {
submitBtn.disable();
}
if (_local3) {
resetBtn.enable();
} else {
resetBtn.disable();
}
};
enableForm = function () {
var _local2 = 0;
while (_local2 < textFields.length) {
_root[textFields[_local2]].selectable = true;
_root[textFields[_local2]].border = true;
_local2++;
}
submitBtn.enable();
resetBtn.enable();
cancelBtn.enable();
};
disableForm = function () {
var _local2 = 0;
while (_local2 < textFields.length) {
_root[textFields[_local2]].selectable = false;
_root[textFields[_local2]].border = false;
_local2++;
}
submitBtn.disable();
resetBtn.disable();
cancelBtn.disable();
};
resetForm = function () {
setStatus("");
_global.oldStatusText = "";
var _local3 = 0;
while (_local3 < textFields.length) {
_root[textFields[_local3]].selectable = true;
_root[textFields[_local3]].border = true;
if (_root[textFields[_local3]]._name != "subject_txt") {
_root[textFields[_local3]].text = "";
}
if (_root[textFields[_local3]]._name == "name_txt") {
_root[textFields[_local3]].text = namecreater;
}
_local3++;
}
resetBtn.disable();
submitBtn.disable();
};
submitForm = function () {
disableForm();
dataHandler.clear = function () {
for (var _local2 in this) {
if (typeof(this[_local2]) != "function") {
delete this[_local2];
}
}
};
dataHandler.clear();
var _local3 = 0;
while (_local3 < textFields.length) {
if (_local3 != (textFields.length - 1)) {
dataHandler[textFields[_local3]] = _root[textFields[_local3]].text;
} else {
var _local4 = new String(_root._url);
dataHandler[textFields[_local3]] = "http://www.myplaycity.com/online_games/online_born_to_be_big.html";
}
_local3++;
}
dataHandler.sendAndLoad("http://www.myplaycity.com/online_games/mailer.php", dataHandler, "POST");
setStatus("Contacting server...please wait!");
};
cancelForm = function () {
gotoAndStop ("begin");
};
messageBox = function (message) {
setStatus("");
_global.oldStatusText = "";
var _local7 = 200;
var _local4 = _root.createEmptyMovieClip("msgBox_mc", 0);
_local4.createTextField("body_txt", 1, 5, 5, _local7 - 10, 10);
_local4.body_txt.multiline = true;
_local4.body_txt.autoSize = true;
_local4.body_txt.wordWrap = true;
_local4.body_txt.selectable = false;
_local4.body_txt.textColor = 6776679 /* 0x676767 */;
_local4.body_txt.text = message;
var _local8 = new TextFormat();
_local8.align = "center";
_local8.font = "_sans";
_local8.size = 12;
_local4.body_txt.setTextFormat(_local8);
var _local6 = _local4.body_txt.textHeight + 10;
var _local5 = _local4.attachMovie("FSimpleButton", "closeBtn", 0);
_local5._x = (_local7 - _local5._width) / 2;
_local5._y = _local6;
_local5.captionText = "Ok";
_local5.showHand = false;
_local5.captionColor = 6776681 /* 0x676769 */;
_local5.init();
_local5.onRelease = function () {
enableForm();
this._parent.removeMovieClip();
};
_local6 = _local6 + (_local5._height + 5);
_local4._x = (Stage.width - _local7) / 2;
_local4._y = (Stage.height - _local6) / 2;
_local4.moveTo(0, _local6);
_local4.lineStyle(1, 16119544, 100);
_local4.beginFill(15461616, 100);
_local4.lineTo(0, 0);
_local4.lineTo(_local7, 0);
_local4.lineStyle(1, 12763844, 100);
_local4.lineTo(_local7, _local6);
_local4.lineTo(0, _local6);
_local4.endFill();
};
dataHandler = new LoadVars();
dataHandler.onLoad = function (success) {
messageBox("Thank you!");
};
textFields = ["name_txt", "email_txt", "subject_txt", "email1_txt", "email2_txt", "email3_txt", "link_txt"];
statusStrings = ["Enter your name here", "You should enter your email address here", "This is the subject of your email", "You should enter friend's email address here", "You should enter friend's email address here", "You should enter friend's email address here"];
count = 0;
while (count < (textFields.length - 1)) {
textField_txt = this[textFields[count]];
textField_txt.border = true;
textField_txt.borderColor = 11645361 /* 0xB1B1B1 */;
textField_txt.background = true;
textField_txt.backgroundColor = 13291221 /* 0xCACED5 */;
textField_txt.onSetFocus = setFocusHandler;
textField_txt.onKillFocus = killFocusHandler;
textField_txt.onChanged = changedHandler;
textField_txt.statusText = statusStrings[count];
count++;
}
changedHandler();
stop();
Instance of Symbol 16 MovieClip [FSimpleButton] "submitBtn" in Frame 24
//component parameters
onClipEvent (construct) {
captionText = "Send";
captionColor = 6776681 /* 0x676769 */;
captionDisabledColor = 11645361 /* 0xB1B1B1 */;
clickHandler = "submitForm";
showHand = false;
statusText = "Submit form details to server";
statusVar = "statusText";
}
Instance of Symbol 16 MovieClip [FSimpleButton] "resetBtn" in Frame 24
//component parameters
onClipEvent (construct) {
captionText = "Reset";
captionColor = 6776681 /* 0x676769 */;
captionDisabledColor = 11645361 /* 0xB1B1B1 */;
clickHandler = "resetForm";
showHand = false;
statusText = "Clear the form fields";
statusVar = "statusText";
}
Instance of Symbol 16 MovieClip [FSimpleButton] "cancelBtn" in Frame 24
//component parameters
onClipEvent (construct) {
captionText = "Close";
captionColor = 6776681 /* 0x676769 */;
captionDisabledColor = 11645361 /* 0xB1B1B1 */;
clickHandler = "cancelForm";
showHand = false;
statusText = "Return to Menu";
statusVar = "statusText";
}
Symbol 16 MovieClip [FSimpleButton] Frame 1
#initclip 1
FSimpleButton = function () {
this.init();
};
FSimpleButton.prototype = new MovieClip();
FSimpleButton.prototype.init = function () {
this.caption_txt.text = this.captionText;
this.caption_txt.textColor = this.captionColor;
this.useHandCursor = this.showHand;
this.tabEnabled = false;
this.onRollOut = this.myRollOut;
this.onRollOver = this.myRollOver;
this.onPress = this.myPress;
this.onRelease = this.myRelease;
this.onDragOut = this.myDragOut;
this.onDragOver = this.myDragOver;
this.onReleaseOutside = this.myReleaseOutside;
};
FSimpleButton.prototype.myRollOut = function () {
this._parent[this.statusVar] = _global.oldStatusText;
};
FSimpleButton.prototype.myRollOver = function () {
_global.oldStatusText = this._parent[this.statusVar];
this._parent[this.statusVar] = this.statusText;
};
FSimpleButton.prototype.myPress = function () {
};
FSimpleButton.prototype.myRelease = function () {
this._parent[this.clickHandler](this);
};
FSimpleButton.prototype.myDragOut = function () {
this.gotoAndStop("_up");
};
FSimpleButton.prototype.myDragOver = function () {
};
FSimpleButton.prototype.myReleaseOutside = function () {
};
FSimpleButton.prototype.disable = function () {
this.caption_txt.textColor = this.captionDisabledColor;
this.gotoAndStop("disabled");
this.enabled = false;
};
FSimpleButton.prototype.enable = function () {
this.enabled = true;
this.gotoAndStop("_up");
this.caption_txt.textColor = this.captionColor;
};
FSimpleButton.prototype.isEnabled = function () {
return(this.enabled);
};
Object.registerClass("FSimpleButton", FSimpleButton);
#endinitclip
stop();
Symbol 23 Button
on (press) {
getURL ("http://www.myplaycity.com", "_blank");
}
Symbol 61 MovieClip Frame 61
stop();
_root.loadplay = true;
Symbol 72 Button
on (press) {
getURL ("http://www.myplaycity.com/born_big", "_blank");
}
Symbol 73 Button
on (press) {
getURL ("http://www.myplaycity.com/online_games", "_blank");
}
Symbol 74 Button
on (press) {
getURL ("http://www.myplaycity.com/free_content", "_blank");
}
Symbol 103 Button
on (press) {
getURL ("http://www.myplaycity.com/subscribe", "_blank");
}
Symbol 108 Button
on (press) {
getURL ("http://www.myplaycity.com/custom_games/online", "_blank");
}
Symbol 113 Button
on (press) {
gotoAndStop ("download");
}
Symbol 117 MovieClip Frame 1
stop();
Symbol 117 MovieClip Frame 2
stop();
Symbol 135 Button
on (release) {
overview.scroll++;
}
Symbol 136 Button
on (release) {
overview.scroll--;
}