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A
Very
Merry Christmas!


<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/11437470?noj=FRM11437470-23DC" width="1" height="1"></div>

Kitty Bash.swf

This is the info page for
Flash #48672

(Click the ID number above for more basic data on this flash file.)


Text
%

loading...

Kitty bash mk.2

Now with
added
ear socks

click to play

Click for low quality

Click for low quality

Click for high quality

Click for high quality

Instructions

INSTRUCTIONS:
How to play
Hit the Kittens as they pop up from their evil lairs with your kitty hammer.
You're using the KittyBash M11 hammer made from pure Oak with laser sighting. The red dot below your
hammer shows you where it will hit, so aim for those damn cat heads.
Scoring:
Normal kittens are worth 2 points
Kittens with "Ear Socks" (Copyright the Lovely people at B3ta) take 3 hits due to their superior comfort. You
will get 5 extra points for hitting them though.
Not hitting a kitten in time allows it to go back to thinking evil kitten based thoughts. This will lower your
score due to the inverse karma/kitten deeds ratio. Think of the children please.
Slow computers:
You can switch detail settings with the buttons above in order to speed up the play if the game runs slowly
on your Machine. It will look like crap though.

BACK

timer

Score

time

0

setProperty (_root.cursor,
_xscale,
((_ymouse/100)*6)+50);
setProperty (_root.cursor,
_yscale,
((_ymouse/100)*6)+50);

Did you go to "St Johns
School for I Dont
Knows"? Or to put it
another way...
JO-EEEY!!

Final score:

Click to play again

Click to play again

Whats up?
Some kinda animal
loving sissy?
Your score sucks!

Weak. So Very Very
Weak.

Mother. Mother. I killed
a kitty!!!!

Average. Like most of
the things in your life
no doubt.

Yeah well...Not to
shabby. Try again.

Woo! Yay!
Not bad . Your some
kind of kitty killing
machine! Your momma
must be proud.

Ah yeah. Death to all
kittys. Your skills are
god like.

Ok. Your Begining to
scare me now. Thats
some kind of freaky
assed score.

Thats to much kitty
bashing for you today.
Back to your Cell for
you.

ActionScript [AS1/AS2]

Frame 1
amount = 1;
Frame 2
var total = _root.getBytesTotal(); var loaded = _root.getBytesLoaded(); var perc = ((loaded / total) * 100); percent = Math.round(perc) + "%"; setProperty("progress", _xscale , perc); if (loaded == total) { percent = "complete"; gotoAndPlay (4); } _root.monkeymov._rotation = amount; amount = amount + perc;
Frame 3
gotoAndPlay (2);
Frame 50
stop();
Frame 55
stop();
Frame 56
play(); _root.timer = 60; var score; score = 0; var firsttime; firsttime = 1; var lives; lives = 4;
Instance of Symbol 44 MovieClip "floor" in Frame 56
onClipEvent (load) { setProperty(_root.floor, _alpha , 0); }
Frame 57
if (_root.timer == 0) { Mouse.show(); if (_root.score < 0) { gotoAndPlay (85); } else if (_root.score < 20) { gotoAndPlay (90); } else if (_root.score < 50) { gotoAndPlay (95); } else if (_root.score < 80) { gotoAndPlay (100); } else if (_root.score < 100) { gotoAndPlay (105); } else if (_root.score < 120) { gotoAndPlay (110); } else if (_root.score < 150) { gotoAndPlay (115); } else if (_root.score < 200) { gotoAndPlay (120); } else if (_root.score < 250) { gotoAndPlay (125); } else if (_root.score >= 250) { gotoAndPlay (130); } } Mouse.hide(); startDrag ("_root.cursor", true); Count = random(10); Count2 = random(3); if (firsttime == 1) { tellTarget ("kitty1") { play(); }; } else { tellTarget ("kitty" add Number(Count)) { if (_currentframe < 2) { gotoAndPlay (2); } else { tellTarget ("kitty" add Number(Count)) { play(); }; } }; }
Instance of Symbol 86 MovieClip "cursor" in Frame 57
onClipEvent (mouseDown) { sound1 = new Sound(_root.cursor); sound1.attachSound("hammer"); sound1.setVolume(100); sound1.start(0, 1); tellTarget (_root.cursor) { gotoAndPlay (2); }; }
Frame 65
firsttime = 2; gotoAndPlay (57);
Frame 85
Mouse.show(); stop();
Frame 90
Mouse.show(); stop();
Frame 95
Mouse.show(); stop();
Frame 100
Mouse.show(); stop();
Frame 105
Mouse.show(); stop();
Frame 110
Mouse.show(); stop();
Frame 115
Mouse.show(); stop();
Frame 120
Mouse.show(); stop();
Frame 125
Mouse.show(); stop();
Frame 130
Mouse.show(); stop();
Symbol 23 Button
on (release) { stopAllSounds(); gotoAndStop (56); }
Symbol 27 Button
on (release) { _quality = "LOW"; }
Symbol 31 Button
on (release) { _quality = "HIGH"; }
Symbol 35 Button
on (release) { gotoAndStop (55); }
Symbol 42 Button
on (release) { gotoAndStop (51); }
Symbol 47 MovieClip Frame 1
if (_root.timer < 10) { tellTarget ("_root.buzzer") { gotoAndPlay (2); }; }
Symbol 47 MovieClip Frame 24
_root.timer = _root.timer - 1;
Symbol 53 MovieClip Frame 1
stop();
Symbol 62 Button
on (press) { tellTarget (_parent.blood) { gotoAndPlay (2); }; } on (release) { sound2 = new Sound(_root.cursor); sound2.attachSound("cat"); sound2.setVolume(20); sound2.start(0, 1); setProperty(_root.floor, _alpha , _root.score / 2); _root.score = _root.score + 2; tellTarget (_parent) { gotoAndPlay (40); }; }
Symbol 63 MovieClip Frame 1
stop();
Symbol 63 MovieClip Frame 20
tellTarget (_parent) { play(); };
Symbol 66 Button
on (press) { varHits = varHits - 1; if (varHits == 0) { tellTarget (_parent.blood) { gotoAndPlay (2); }; } } on (release) { sound2 = new Sound(_root.cursor); sound2.attachSound("cat"); sound2.setVolume(20); sound2.start(0, 1); setProperty(_root.floor, _alpha , _root.score / 2); if (varHits == 0) { _root.score = _root.score + 5; tellTarget (_parent) { gotoAndPlay (40); }; } }
Symbol 68 MovieClip Frame 1
stop(); varHits = 2;
Symbol 68 MovieClip Frame 25
tellTarget (_parent) { play(); };
Symbol 79 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 20
tellTarget (_parent) { play(); };
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 2
varSock = random(100); tellTarget ("_root.purr" add Number(_root.Count2)) { gotoAndPlay (2); }; if (varSock < 90) { tellTarget ("cat") { play(); }; } else { tellTarget ("catsocks") { play(); }; }
Symbol 81 MovieClip Frame 18
stop();
Symbol 81 MovieClip Frame 25
_root.score = _root.score - 1; gotoAndStop (1);
Symbol 81 MovieClip Frame 46
gotoAndStop (1);
Symbol 86 MovieClip Frame 1
stop();
Symbol 88 MovieClip Frame 1
stop();
Symbol 90 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 1
setProperty(_root.cursor, _xscale , ((_ymouse / 100) * 4) + 60); setProperty(_root.cursor, _yscale , ((_ymouse / 100) * 4) + 60);
Symbol 102 Button
on (release) { gotoAndPlay (5); }

Library Items

Symbol 1 Sound [cat]
Symbol 2 Sound [hammer]
Symbol 3 GraphicUsed by:4 23
Symbol 4 MovieClipUses:3Used by:Timeline
Symbol 5 FontUsed by:6 8 9 21 22 24 26 28 30 32 39 40 45 46 48 49 67 96 97 98 99 100 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120
Symbol 6 EditableTextUses:5Used by:Timeline
Symbol 7 GraphicUsed by:Timeline
Symbol 8 TextUses:5Used by:Timeline
Symbol 9 TextUses:5Used by:Timeline
Symbol 10 GraphicUsed by:Timeline
Symbol 11 GraphicUsed by:Timeline
Symbol 12 GraphicUsed by:15
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:15
Symbol 15 MovieClipUses:12 14Used by:Timeline
Symbol 16 GraphicUsed by:Timeline
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:Timeline
Symbol 19 SoundUsed by:Timeline
Symbol 20 SoundUsed by:Timeline
Symbol 21 TextUses:5Used by:Timeline
Symbol 22 EditableTextUses:5Used by:23
Symbol 23 ButtonUses:22 3Used by:Timeline
Symbol 24 EditableTextUses:5Used by:27
Symbol 25 GraphicUsed by:27
Symbol 26 EditableTextUses:5Used by:27
Symbol 27 ButtonUses:24 25 26Used by:Timeline
Symbol 28 EditableTextUses:5Used by:31
Symbol 29 GraphicUsed by:31
Symbol 30 EditableTextUses:5Used by:31
Symbol 31 ButtonUses:28 29 30Used by:Timeline
Symbol 32 TextUses:5Used by:33 35
Symbol 33 MovieClipUses:32Used by:35
Symbol 34 GraphicUsed by:35
Symbol 35 ButtonUses:33 34 32Used by:Timeline
Symbol 36 SoundUsed by:Timeline
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:Timeline
Symbol 39 TextUses:5Used by:Timeline
Symbol 40 TextUses:5Used by:42
Symbol 41 GraphicUsed by:42
Symbol 42 ButtonUses:40 41Used by:Timeline
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:Timeline
Symbol 45 EditableTextUses:5Used by:Timeline
Symbol 46 EditableTextUses:5Used by:47
Symbol 47 MovieClipUses:46Used by:Timeline
Symbol 48 TextUses:5Used by:Timeline
Symbol 49 TextUses:5Used by:Timeline
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 SoundUsed by:53
Symbol 53 MovieClipUses:50 51 52Used by:Timeline
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:81
Symbol 56 GraphicUsed by:81
Symbol 57 BitmapUsed by:58 60 61
Symbol 58 GraphicUses:57Used by:62 63 66 68 80
Symbol 59 BitmapUsed by:60 61
Symbol 60 GraphicUses:59 57Used by:62 66
Symbol 61 GraphicUses:59 57Used by:62 66
Symbol 62 ButtonUses:58 60 61Used by:63 80
Symbol 63 MovieClipUses:58 62Used by:81
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:68
Symbol 66 ButtonUses:58 60 61Used by:68
Symbol 67 EditableTextUses:5Used by:68
Symbol 68 MovieClipUses:58 65 66 67Used by:81
Symbol 69 GraphicUsed by:79
Symbol 70 GraphicUsed by:79
Symbol 71 GraphicUsed by:79
Symbol 72 GraphicUsed by:79
Symbol 73 GraphicUsed by:79
Symbol 74 GraphicUsed by:79
Symbol 75 GraphicUsed by:79
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:69 70 71 72 73 74 75 76 77 78Used by:81
Symbol 80 MovieClipUses:58 62Used by:81
Symbol 81 MovieClipUses:55 56 63 68 79 80Used by:Timeline
Symbol 82 BitmapUsed by:83 85
Symbol 83 GraphicUses:82Used by:86
Symbol 84 GraphicUsed by:86
Symbol 85 GraphicUses:82Used by:86
Symbol 86 MovieClipUses:83 84 85Used by:Timeline
Symbol 87 SoundUsed by:88
Symbol 88 MovieClipUses:87Used by:Timeline
Symbol 89 SoundUsed by:90
Symbol 90 MovieClipUses:89Used by:Timeline
Symbol 91 SoundUsed by:92
Symbol 92 MovieClipUses:91Used by:Timeline
Symbol 93 FontUsed by:94
Symbol 94 TextUses:93Used by:95
Symbol 95 MovieClipUses:94Used by:Timeline
Symbol 96 TextUses:5Used by:Timeline
Symbol 97 TextUses:5Used by:Timeline
Symbol 98 EditableTextUses:5Used by:Timeline
Symbol 99 TextUses:5Used by:102
Symbol 100 TextUses:5Used by:102
Symbol 101 GraphicUsed by:102
Symbol 102 ButtonUses:99 100 101Used by:Timeline
Symbol 103 TextUses:5Used by:Timeline
Symbol 104 EditableTextUses:5Used by:Timeline
Symbol 105 TextUses:5Used by:Timeline
Symbol 106 EditableTextUses:5Used by:Timeline
Symbol 107 TextUses:5Used by:Timeline
Symbol 108 EditableTextUses:5Used by:Timeline
Symbol 109 TextUses:5Used by:Timeline
Symbol 110 EditableTextUses:5Used by:Timeline
Symbol 111 TextUses:5Used by:Timeline
Symbol 112 EditableTextUses:5Used by:Timeline
Symbol 113 TextUses:5Used by:Timeline
Symbol 114 EditableTextUses:5Used by:Timeline
Symbol 115 TextUses:5Used by:Timeline
Symbol 116 EditableTextUses:5Used by:Timeline
Symbol 117 TextUses:5Used by:Timeline
Symbol 118 EditableTextUses:5Used by:Timeline
Symbol 119 TextUses:5Used by:Timeline
Symbol 120 EditableTextUses:5Used by:Timeline

Instance Names

"progress"Frame 2Symbol 4 MovieClip
"floor"Frame 56Symbol 44 MovieClip
"buzzer"Frame 56Symbol 53 MovieClip
"kitty7"Frame 57Symbol 81 MovieClip
"kitty8"Frame 57Symbol 81 MovieClip
"kitty9"Frame 57Symbol 81 MovieClip
"kitty6"Frame 57Symbol 81 MovieClip
"kitty4"Frame 57Symbol 81 MovieClip
"kitty5"Frame 57Symbol 81 MovieClip
"kitty3"Frame 57Symbol 81 MovieClip
"kitty2"Frame 57Symbol 81 MovieClip
"kitty1"Frame 57Symbol 81 MovieClip
"cursor"Frame 57Symbol 86 MovieClip
"purr0"Frame 57Symbol 88 MovieClip
"purr1"Frame 57Symbol 90 MovieClip
"purr2"Frame 57Symbol 92 MovieClip
"cat"Symbol 81 MovieClip Frame 1Symbol 63 MovieClip
"catsocks"Symbol 81 MovieClip Frame 1Symbol 68 MovieClip
"blood"Symbol 81 MovieClip Frame 9Symbol 79 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "cat"
ExportAssets (56)Timeline Frame 1Symbol 2 as "hammer"

Labels

"nope"Frame 2
"done"Frame 4

Dynamic Text Variables

percentSymbol 6 EditableText"%"
TextField6Symbol 22 EditableText"click to play"
TextField14Symbol 24 EditableText"Click for low quality"
TextField14Symbol 26 EditableText"Click for low quality"
TextField15Symbol 28 EditableText"Click for high quality"
TextField15Symbol 30 EditableText"Click for high quality"
scoreSymbol 45 EditableText""
_root.timerSymbol 46 EditableText"timer"
varHitsSymbol 67 EditableText"0"
scoreSymbol 98 EditableText""
scoreSymbol 104 EditableText""
scoreSymbol 106 EditableText""
scoreSymbol 108 EditableText""
scoreSymbol 110 EditableText""
scoreSymbol 112 EditableText""
scoreSymbol 114 EditableText""
scoreSymbol 116 EditableText""
scoreSymbol 118 EditableText""
scoreSymbol 120 EditableText""




http://swfchan.com/10/48672/info.shtml
Created: 29/4 -2019 11:38:13 Last modified: 29/4 -2019 11:38:13 Server time: 23/12 -2024 01:28:03