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Solarsaurs 2.swf

This is the info page for
Flash #48728

(Click the ID number above for more basic data on this flash file.)


Text
super flash bros / armor games 2008

PLAY THE ORIGINAL

PLAY THE ORIGINAL

PLAY MORE GAMES

PLAY MORE GAMES

ARMORGAMES.COM

ARMORGAMES.COM

SUPERFLASHBROS.NET

SUPERFLASHBROS.NET

LOADING!

100

500

0

0

0

1

0

1

0

1

0

1

Loading...

HI-SCORES

.

5

4

3

2

1

Score Error

<p align="left"></p>

SUBMIT

You do NOT have the latest
version of the Flash Player needed
to play this game. Please go to
Adobe.com and download it

s

S

R

U

A

L

O

P

I

R

T

D

N

U

O

PLAY

PLAY

...is a very simple physics
based puzzle game in which
you are given dinousaurs to
fling into the arena to cause
as many collisions as
possible!
Simpy click, drag, fling and
release to throw your
dinosaur!

NEXT

NEXT

DINOSAUR + DINOSAUR

OBJECT + DINOSAUR

OBJECT + OBJECT

HOW TO SCORE!

The Solarsaurs are in search of new
worlds, new destinations, and new
exciting physics-based challenges!

They've started their journey by
taking a dip in the cool waters of
a swimming pool!

LEVEL 1

Next the Solarsaurs have travelled
all the way up north to
the icy glaciers!

LEVEL 2

The next stage in the Solarsaurs
journeys takes them to
a muddy campsite!

LEVEL 3

In a last attempt to find a friction
free world, the Solarsaurs end up in
a frying pan!

LEVEL 4

TURNS:

SCORE:

<p align="left"></p>

FINAL SCORE:

PLAY AGAIN

PLAY AGAIN

SEE ALL SCORES

SEE ALL SCORES

ActionScript [AS3]

Section 1
//Ball (code.Ball) package code { import sfb.maths.*; import flash.geom.*; import flash.display.*; import sfb.audio.*; import flash.events.*; public class Ball extends MovieClip { public var mass:Number; public var pos:Vector; private var collideCount:int; public var radius:Number; public var vel:Vector; public static var BALLS:Array = []; public static var FRICTION:Number = 0.992; public static var AREA:Rectangle = new Rectangle(0, 0, 500, 500); public function Ball(){ this.radius = (this.height / 2); this.pos = Vector.newFromDisplayObject(this); this.vel = new Vector(); this.mass = (this.radius * this.radius); BALLS.push(this); } public function simulate(_arg1:Number=1):void{ vel = vel.multiply(FRICTION); pos = pos.add(vel.multiply(_arg1)); pos.setToDO(this); } public function collide(_arg1:Ball):void{ var _local2:Vector; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Vector; var _local7:MovieClip; var _local8:uint; var _local9:String; var _local10:MovieClip; _local2 = this.pos.subtract(_arg1.pos).normalised(); _local3 = this.vel.dotProduct(_local2); _local4 = _arg1.vel.dotProduct(_local2); _local5 = ((2 * (_local3 - _local4)) / (this.mass + _arg1.mass)); this.vel = this.vel.subtract(_local2.multiply((_arg1.mass * _local5))).multiply(0.85); _arg1.vel = _arg1.vel.add(_local2.multiply((this.mass * _local5))).multiply(0.85); _local6 = this.pos.subtract(this.pos.subtract(_arg1.pos).multiply(0.5)); if ((((this is Dinosaur)) || ((_arg1 is Dinosaur)))){ if ((((this is Dinosaur)) && ((_arg1 is Dinosaur)))){ _local7 = new Score1000(); _local8 = 1000; } else { _local7 = new Score500(); _local8 = 500; }; } else { _local7 = new Score100(); _local8 = 100; }; _local9 = (("Hit" + String(SolarsaursRTApp.app.level)) + String((1 + Math.floor((Math.random() * 3))))); SFXManager.getInstance().playSFX(_local9, 0, 0.4, ((this.x - 400) / 500)); _local10 = new Collide(); _local10.gotoAndStop(SolarsaursRTApp.app.level); _local6.setToDO(_local10); SolarsaursRTApp.app.game_mc.addChildAt(_local10, 1); SolarsaursRTApp.app.score = (SolarsaursRTApp.app.score + _local8); this.stage.addChild(_local7); _local6.setToDO(_local7); } public function act(_arg1:Event=null):void{ var _local2:Boolean; var _local3:uint; var _local4:uint; var _local5:Ball; if (vel.length > 0.8){ this.simulate(1); _local2 = false; _local3 = 0; _local4 = BALLS.length; while (_local3 < _local4) { _local5 = BALLS[_local3]; if (_local5 != this){ if (_local5.pos.subtract(this.pos).length <= (this.radius + _local5.radius)){ this.edgeDetect(true); _local5.edgeDetect(true); this.simulate(-1.5); _local5.simulate(-1.5); this.collide(_local5); this.simulate(1); _local5.simulate(1); _local2 = true; }; }; _local3++; }; if (_local2){ this.collideCount++; if (this.collideCount > 3){ this.explode(); }; } else { this.collideCount = 0; this.edgeDetect(false); }; } else { vel = new Vector(); }; } public function edgeDetect(_arg1:Boolean):void{ var _local2:uint; if ((pos.x - radius) <= AREA.left){ vel.x = (Math.sqrt((vel.x * vel.x)) * 0.95); if (!_arg1){ _local2 = 0; while ((pos.x - radius) <= AREA.x) { this.simulate(1); var _temp1 = _local2; _local2 = (_local2 + 1); if (_temp1 > 30){ break; }; }; } else { this.simulate(1); }; }; if ((pos.x + radius) >= AREA.right){ vel.x = (-(Math.sqrt((vel.x * vel.x))) * 0.95); if (!_arg1){ _local2 = 0; while ((pos.x + radius) >= AREA.right) { this.simulate(1); var _temp2 = _local2; _local2 = (_local2 + 1); if (_temp2 > 30){ break; }; }; } else { this.simulate(1); }; }; if ((pos.y - radius) <= AREA.top){ vel.y = (Math.sqrt((vel.y * vel.y)) * 0.95); if (!_arg1){ _local2 = 0; while ((pos.y - radius) <= AREA.top) { this.simulate(1); var _temp3 = _local2; _local2 = (_local2 + 1); if (_temp3 > 30){ break; }; }; } else { this.simulate(1); }; }; if ((pos.y + radius) >= AREA.bottom){ vel.y = (-(Math.sqrt((vel.y * vel.y))) * 0.95); if (!_arg1){ _local2 = 0; while ((pos.y + radius) >= AREA.bottom) { this.simulate(1); var _temp4 = _local2; _local2 = (_local2 + 1); if (_temp4 > 30){ break; }; }; } else { this.simulate(1); }; }; } public function explode():void{ var _local1:MovieClip; if (this.parent){ _local1 = new Explosion(); _local1.x = this.x; _local1.y = this.y; this.parent.addChild(_local1); this.parent.removeChild(this); }; } } }//package code
Section 2
//Dinosaur (code.Dinosaur) package code { import sfb.maths.*; import flash.events.*; public class Dinosaur extends Ball { public var isHeld:Boolean; public var crossedLine:Boolean; public function Dinosaur(){ this.addEventListener(MouseEvent.MOUSE_DOWN, this.startDragging); } public function drag(_arg1:MouseEvent):void{ var _local2:Vector; _local2 = Vector.newFromMouse(stage); this.vel = _local2.subtract(this.pos); if (this.vel.x > 15){ this.vel.x = 15; }; if (this.vel.x < -15){ this.vel.x = -15; }; if (this.vel.y > 15){ this.vel.y = 15; }; if (this.vel.y < -15){ this.vel.y = -15; }; this.pos = _local2; this.pos.setToDO(this); if (Ball.AREA.left < (this.x - this.radius)){ this.isHeld = false; this.crossedLine = true; this.removeEventListener(MouseEvent.MOUSE_DOWN, this.startDragging); stage.removeEventListener(MouseEvent.MOUSE_MOVE, this.drag); stage.removeEventListener(MouseEvent.MOUSE_UP, this.stopDragging); this.dispatchEvent(new Event(Event.ACTIVATE, true)); } else { if (((((this.y - this.radius) < 70)) || (((this.y + this.radius) > 420)))){ this.x = SolarsaursRTApp.app.dinoPoint.x; this.y = SolarsaursRTApp.app.dinoPoint.y; this.pos.setFromDO(this); this.vel = new Vector(); this.stopDragging(); }; }; _arg1.updateAfterEvent(); } public function stopDragging(_arg1:MouseEvent=null):void{ stage.removeEventListener(MouseEvent.MOUSE_MOVE, this.drag); stage.removeEventListener(MouseEvent.MOUSE_UP, this.stopDragging); this.isHeld = false; this.pos.setFromDO(this); } override public function act(_arg1:Event=null):void{ if (!this.isHeld){ super.act(_arg1); }; } override public function edgeDetect(_arg1:Boolean):void{ if (this.crossedLine){ super.edgeDetect(_arg1); } else { if (((((((this.x - this.radius) < 0)) || (((this.y - this.radius) < 70)))) || (((this.y + this.radius) > 420)))){ this.x = SolarsaursRTApp.app.dinoPoint.x; this.y = SolarsaursRTApp.app.dinoPoint.y; this.pos.setFromDO(this); this.vel = new Vector(); } else { if (Ball.AREA.left < (this.x - this.radius)){ this.isHeld = false; this.crossedLine = true; this.removeEventListener(MouseEvent.MOUSE_DOWN, this.startDragging); stage.removeEventListener(MouseEvent.MOUSE_MOVE, this.drag); stage.removeEventListener(MouseEvent.MOUSE_UP, this.stopDragging); this.dispatchEvent(new Event(Event.ACTIVATE, true)); }; }; }; } public function startDragging(_arg1:MouseEvent):void{ if (!this.crossedLine){ stage.addEventListener(MouseEvent.MOUSE_MOVE, this.drag); stage.addEventListener(MouseEvent.MOUSE_UP, this.stopDragging); this.isHeld = true; }; } } }//package code
Section 3
//SolarsaursRTApp (code.SolarsaursRTApp) package code { import flash.geom.*; import flash.display.*; import sfb.audio.*; import flash.events.*; import sfb.application.hiscores.*; import flash.utils.*; import sfb.tools.*; import sfb.application.preloader.*; import sfb.application.*; public class SolarsaursRTApp extends Game { public var agScores_btn:SimpleButton; public var preloader_mc:MovieClip; public var playAgain_btn:SimpleButton; public var dinoPoint:Point; public var hss_mc:HiscoreSubmit; public var poMenu_btn:SimpleButton; public var poScores_btn:SimpleButton; public var play_btn:SimpleButton; public var pmgScores_btn:SimpleButton; public var hsd_mc:HiscoreDisplay; public var agLoader_btn:SimpleButton; public var seeAll_btn:SimpleButton; public var next_btn:SimpleButton; public var game_mc:MovieClip; public var sfbMenu_btn:SimpleButton; private var sfxManager:SFXManager; public var dinosaur:int; public var poLoader_btn:SimpleButton; public var level:int; public var pmgMenu_btn:SimpleButton; public var agMenu_btn:SimpleButton; private var musicManager:MusicManager; public var pmgLoader_btn:SimpleButton; public var hud_mc:MovieClip; public var dinoEnd:Boolean; public var sfbLoader_btn:SimpleButton; public static var app:SolarsaursRTApp; public function SolarsaursRTApp(){ addFrameScript(2, frame3, 1096, frame1097); app = this; this.addSceneScripts(onMenu, onInfo1, onGame, onScores); this.addSceneFrameScript(2, 1, onInfo1); this.addSceneFrameScript(2, 2, onInfo2); this.addSceneFrameScript(2, 3, onInfo3); this.addSceneFrameScript(2, 4, onInfo4); this.addSceneFrameScript(2, 5, onInfo5); this.addSceneFrameScript(2, 6, onInfo6); this.addSceneFrameScript(2, 7, onInfo7); this.addSceneFrameScript(2, 8, onInfo8); this.linkTo(this.poLoader_btn, "http://armorgames.com/play/202/solarsaurs"); this.linkToAG(this.agLoader_btn); this.linkToAG(this.pmgLoader_btn); this.linkToSFB(this.sfbLoader_btn); this.stop(); this.flashkeys = ["QVhyZ0N0V0E="]; this.SU0249s = ["MjgwM2olZSVhJW4lcw=="]; this.currentGame = 0; this.preloader = new MovieClipPreloader(this.preloader_mc); this.preload(); this.musicManager = MusicManager.getInstance(); this.sfxManager = SFXManager.getInstance(); } public function gotoGame(_arg1:Event=null):void{ Cleanup.cleanDisplayList(this, true); this.gotoAndStop(1, "Game"); } override protected function preloadComplete(_arg1:Event):void{ this.gotoMenu(); } function frame3(){ stop(); } function frame1097(){ stop(); } public function onAllStop(_arg1:Event=null):void{ if (!this.dinoEnd){ this.removeEventListener(Event.ENTER_FRAME, this.act); this.dinoEnd = true; this.dinosaur++; if (this.dinosaur > 5){ setTimeout(nextStage, 2000); } else { this.hud_mc.dino_mc.nextFrame(); this.hud_mc.turns_mc.nextFrame(); this.addNewDinosaur(); this.dinoEnd = false; this.addEventListener(Event.ENTER_FRAME, this.act); }; }; } public function onGame():void{ switch (this.level){ case 1: Ball.AREA = new Rectangle(195, 65, 470, 350); this.dinoPoint = new Point(90, 240); this.game_mc = new SolarsaursRTGamePool(); break; case 2: Ball.AREA = new Rectangle(210, 30, 485, 370); this.dinoPoint = new Point(90, 210); this.game_mc = new SolarsaursRTGameIce(); break; case 3: Ball.AREA = new Rectangle(185, 40, 490, 390); this.dinoPoint = new Point(90, 220); this.game_mc = new SolarsaursRTGameCamp(); break; case 4: Ball.AREA = new Rectangle(210, 20, 465, 400); this.dinoPoint = new Point(120, 240); this.game_mc = new SolarsaursRTGamePan(); break; }; Ball.AREA.width = (Ball.AREA.width - 35); Ball.AREA.x = (Ball.AREA.x + 35); this.addChildAt(this.game_mc, 1); this.addNewDinosaur(); this.dinoEnd = false; this.addEventListener(Event.ENTER_FRAME, this.act); this.game_mc.addEventListener(Event.COMPLETE, this.onAllStop); } public function act(_arg1:Event):void{ var _local2:uint; var _local3:uint; var _local4:Boolean; Ball.BALLS.sortOn("y", Array.NUMERIC); _local2 = 0; _local3 = Ball.BALLS.length; while (_local2 < _local3) { if (!this.dinoEnd){ if (Ball.BALLS[_local2].parent){ this.game_mc.addChild(Ball.BALLS[_local2]); Ball.BALLS[_local2].act(); } else { Ball.BALLS.splice(_local2, 1); _local2--; _local3--; }; }; _local2++; }; if (this.level == 3){ this.game_mc.addChild(this.game_mc.rain_mc); }; _local4 = true; _local2 = 0; _local3 = Ball.BALLS.length; while (_local2 < _local3) { _local4 = ((_local4) && ((Ball.BALLS[_local2].vel.length < 0.8))); if ((Ball.BALLS[_local2] is Dinosaur)){ _local4 = ((_local4) && (Ball.BALLS[_local2].crossedLine)); }; _local2++; }; if (_local4){ this.onAllStop(); }; this.hud_mc.score_txt.text = String(this.score); } public function onInfo1():void{ setTimeout(this.gotoInfo2, 2000); } public function onInfo2():void{ this.musicManager.playMusic("music"); this.next_btn.addEventListener(MouseEvent.CLICK, this.gotoInfo3); } public function onInfo3():void{ this.next_btn.removeEventListener(MouseEvent.CLICK, this.gotoInfo3); this.next_btn.addEventListener(MouseEvent.CLICK, this.gotoInfo4); } public function onInfo4():void{ this.next_btn.removeEventListener(MouseEvent.CLICK, this.gotoInfo4); this.next_btn.addEventListener(MouseEvent.CLICK, this.gotoInfo5); } public function onInfo5():void{ this.next_btn.removeEventListener(MouseEvent.CLICK, this.gotoInfo5); this.next_btn.addEventListener(MouseEvent.CLICK, this.gotoGame); } public function onInfo6():void{ this.next_btn.addEventListener(MouseEvent.CLICK, this.gotoGame); } public function onInfo8():void{ this.next_btn.addEventListener(MouseEvent.CLICK, this.gotoGame); } public function onInfo7():void{ this.next_btn.addEventListener(MouseEvent.CLICK, this.gotoGame); } public function onScores():void{ this.playAgain_btn.addEventListener(MouseEvent.CLICK, this.reset); this.linkTo(this.poScores_btn, "http://armorgames.com/play/202/solarsaurs"); this.linkTo(this.seeAll_btn, "http://rankz.armorbot.com/roundtrip/"); this.linkToAG(this.agScores_btn); this.linkToAG(this.pmgScores_btn); } public function reset(_arg1:Event):void{ this.score = 0; this.level = 1; this.dinosaur = 1; this.gotoInfo5(); } public function gotoMenu(_arg1:Event=null):void{ Cleanup.cleanDisplayList(this, true); this.gotoAndStop(1, "Menu"); } public function gotoScores(_arg1:Event=null):void{ Cleanup.cleanDisplayList(this, true); this.gotoAndStop(1, "Scores"); } public function gotoInfo2(_arg1:Event=null):void{ this.gotoAndStop(2, "Info"); } public function gotoInfo5(_arg1:Event=null):void{ this.gotoAndStop(5, "Info"); } public function gotoInfo1(_arg1:Event=null):void{ Cleanup.cleanDisplayList(this, true); this.gotoAndStop(1, "Info"); } public function gotoInfo3(_arg1:Event=null):void{ this.gotoAndStop(3, "Info"); } public function gotoInfo4(_arg1:Event=null):void{ this.gotoAndStop(4, "Info"); } public function gotoInfo6(_arg1:Event=null):void{ this.gotoAndStop(6, "Info"); } public function gotoInfo7(_arg1:Event=null):void{ this.gotoAndStop(7, "Info"); } public function gotoInfo8(_arg1:Event=null):void{ this.gotoAndStop(8, "Info"); } public function nextStage():void{ if (this.game_mc.parent){ this.game_mc.parent.removeChild(this.game_mc); }; this.dinosaur = 1; this.level++; Cleanup.cleanDisplayList(this, true); Cleanup.cleanDisplayList(this.game_mc, true); Cleanup.cleanArray(Ball.BALLS); Ball.BALLS = []; switch (this.level){ case 2: this.gotoInfo6(); break; case 3: this.gotoInfo7(); break; case 4: this.gotoInfo8(); break; case 5: this.gotoScores(); break; }; } public function addNewDinosaur():void{ var _local1:Dinosaur; switch (this.dinosaur){ case 1: _local1 = new DinoYellow(); break; case 2: _local1 = new DinoPink(); break; case 3: _local1 = new DinoGreen(); break; case 4: _local1 = new DinoRed(); break; case 5: _local1 = new DinoBlue(); break; }; _local1.gotoAndStop(this.level); this.game_mc.addChild(_local1); _local1.x = this.dinoPoint.x; _local1.y = this.dinoPoint.y; } public function onMenu():void{ this.score = 0; this.level = 1; this.dinosaur = 1; this.play_btn.addEventListener(MouseEvent.CLICK, this.gotoInfo2); this.linkTo(this.poMenu_btn, "http://armorgames.com/play/202/solarsaurs"); this.linkToAG(this.agMenu_btn); this.linkToAG(this.pmgMenu_btn); this.linkToSFB(this.sfbMenu_btn); this.musicManager.addMusic(MainMusic, "music"); this.sfxManager.addSFX(Hit11, "Hit11"); this.sfxManager.addSFX(Hit12, "Hit12"); this.sfxManager.addSFX(Hit13, "Hit13"); this.sfxManager.addSFX(Hit21, "Hit21"); this.sfxManager.addSFX(Hit22, "Hit22"); this.sfxManager.addSFX(Hit23, "Hit23"); this.sfxManager.addSFX(Hit31, "Hit31"); this.sfxManager.addSFX(Hit32, "Hit32"); this.sfxManager.addSFX(Hit33, "Hit33"); this.sfxManager.addSFX(Hit41, "Hit41"); this.sfxManager.addSFX(Hit42, "Hit42"); this.sfxManager.addSFX(Hit43, "Hit43"); } } }//package code
Section 4
//Hiscore (sfb.application.hiscores.Hiscore) package sfb.application.hiscores { public class Hiscore { public var score:Number; public var name:String; public function Hiscore(_arg1:String, _arg2:Number){ this.name = _arg1; this.score = _arg2; } } }//package sfb.application.hiscores
Section 5
//HiscoreDisplay (sfb.application.hiscores.HiscoreDisplay) package sfb.application.hiscores { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.text.*; import sfb.application.*; public class HiscoreDisplay extends MovieClip { public var score1_txt:TextField; public var score3_txt:TextField; public var score5_txt:TextField; private var hiscoreRequest:URLRequest; public var score7_txt:TextField; public var score9_txt:TextField; public var name0_txt:TextField; public var name2_txt:TextField; public var name8_txt:TextField; public var name6_txt:TextField; private var hiscores:Array; private var hiscoreData:URLVariables; public var score2_txt:TextField; public var score6_txt:TextField; public var score8_txt:TextField; public var score4_txt:TextField; public var name4_txt:TextField; public var score0_txt:TextField; private var hiscoreLoader:URLLoader; public var name1_txt:TextField; public var name3_txt:TextField; public var name5_txt:TextField; public var name7_txt:TextField; public var name9_txt:TextField; public function HiscoreDisplay(){ this.hiscores = []; this.hiscoreRequest = new URLRequest("http://rankz.armorbot.com/get/top10.php"); this.hiscoreRequest.method = URLRequestMethod.POST; this.hiscoreLoader = new URLLoader(); this.hiscoreLoader.addEventListener(Event.COMPLETE, this.onLoadHiscores); this.hiscoreLoader.addEventListener(IOErrorEvent.IO_ERROR, this.errorListener); this.loadHiscores(); } public function errorListener(_arg1:Event):void{ this.gotoAndStop("error"); } public function loadHiscores():void{ this.gotoAndStop("loading"); this.hiscoreRequest.data = new URLVariables(); this.hiscoreRequest.data.SU0249 = Game.game.SU0249; this.hiscoreRequest.data.flashkey = Game.game.flashkey; this.hiscoreLoader.load(this.hiscoreRequest); } private function writeHiscores():void{ var _local1:uint; var _local2:uint; var _local3:Array; var _local4:Array; this.hiscores = []; _local3 = this.hiscoreData.top10.split("<u/*/u>"); _local1 = 0; _local2 = _local3.length; while (_local1 < _local2) { _local4 = _local3[_local1].split("</*/>"); this.hiscores[_local1] = new Hiscore(_local4[0], _local4[1]); _local1++; }; _local1 = 0; _local2 = this.hiscores.length; while (_local1 < _local2) { if (((this[(("name" + _local1) + "_txt")]) && (this[(("score" + _local1) + "_txt")]))){ this[(("name" + _local1) + "_txt")].text = this.hiscores[_local1].name; this[(("score" + _local1) + "_txt")].text = this.hiscores[_local1].score; } else { break; }; _local1++; }; } private function onLoadHiscores(_arg1:Event):void{ this.hiscoreData = new URLVariables(this.hiscoreLoader.data); if (String(this.hiscoreData["success"]) == "true"){ this.gotoAndStop("hiscores"); setTimeout(this.writeHiscores, 100); } else { this.gotoAndStop("error"); }; } } }//package sfb.application.hiscores
Section 6
//HiscoreSubmit (sfb.application.hiscores.HiscoreSubmit) package sfb.application.hiscores { import flash.display.*; import flash.events.*; import flash.net.*; import flash.text.*; import sfb.application.*; public class HiscoreSubmit extends MovieClip { public var hiscore:Hiscore; public var score_txt:TextField; private var submitRequest:URLRequest; private var submitLoader:URLLoader; public var hiscoreDisplay:HiscoreDisplay; public var submit_btn:SimpleButton; public var name_txt:TextField; public function HiscoreSubmit(){ this.score_txt.text = String(Game.game.score); this.name_txt.text = "YOUR NAME"; this.submit_btn.addEventListener(MouseEvent.CLICK, this.submitScore); this.submitRequest = new URLRequest("http://rankz.armorbot.com/submit/as3_v0.php"); this.submitRequest.method = URLRequestMethod.POST; this.submitLoader = new URLLoader(); this.submitLoader.dataFormat = URLLoaderDataFormat.TEXT; this.submitLoader.addEventListener(Event.COMPLETE, this.onSubmitScore); this.hiscoreDisplay = (this.parent["hsd_mc"] as HiscoreDisplay); if (this.hiscoreDisplay){ this.submitLoader.addEventListener(IOErrorEvent.IO_ERROR, this.hiscoreDisplay.errorListener); } else { this.submitLoader.addEventListener(IOErrorEvent.IO_ERROR, this.errorListener); }; } public function errorListener(_arg1:Event):void{ } private function submitScore(_arg1:Event):void{ var _local2:Number; var _local3:String; this.name_txt.type = TextFieldType.DYNAMIC; this.name_txt.selectable = false; if (this.contains(this.submit_btn)){ this.removeChild(this.submit_btn); }; this.hiscore = new Hiscore(this.name_txt.text, Number(this.score_txt.text)); this.submitRequest.data = new URLVariables(); this.submitRequest.data.SU0249 = Game.game.SU0249; this.submitRequest.data.flashkey = Game.game.flashkey; this.submitRequest.data.bmFtZTE = this.hiscore.name; _local2 = this.hiscore.score; _local3 = (_local2 + "Z"); this.submitRequest.data.c2NvcmUx = _local3.split("0").join("U"); this.submitRequest.data.c2NvcmUx = this.submitRequest.data.c2NvcmUx.split("").join("A"); this.submitRequest.data.c2NvcmUx = this.submitRequest.data.c2NvcmUx.split("AU").join("Y"); this.submitRequest.data.c2NvcmUx = this.submitRequest.data.c2NvcmUx.split("A1").join("B"); this.submitRequest.data.c2NvcmUx = this.submitRequest.data.c2NvcmUx.split(".").join("N"); this.submitLoader.load(this.submitRequest); } private function onSubmitScore(_arg1:Event):void{ if (this.hiscoreDisplay){ trace("loading"); this.hiscoreDisplay.loadHiscores(); }; } } }//package sfb.application.hiscores
Section 7
//MovieClipPreloader (sfb.application.preloader.MovieClipPreloader) package sfb.application.preloader { import flash.display.*; import flash.events.*; public class MovieClipPreloader extends Preloader { protected var target:MovieClip; protected var totalFrames:uint; public function MovieClipPreloader(_arg1:MovieClip){ super(_arg1.root.loaderInfo); this.target = _arg1; this.target.gotoAndStop(1); this.totalFrames = this.target.totalFrames; } override protected function checkProgress(_arg1:Event):void{ var _local2:uint; _local2 = Math.ceil((this.progress * this.totalFrames)); this.target.gotoAndStop(_local2); if (this.progress >= 1){ this.dispatchEvent(new Event(Event.COMPLETE)); }; } } }//package sfb.application.preloader
Section 8
//Preloader (sfb.application.preloader.Preloader) package sfb.application.preloader { import flash.display.*; import flash.events.*; public class Preloader extends EventDispatcher { protected var loaderInfo:LoaderInfo; public function Preloader(_arg1:LoaderInfo){ this.loaderInfo = _arg1; } public function start():void{ this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, this.checkProgress); } protected function checkProgress(_arg1:Event):void{ if (this.progress >= 1){ this.dispatchEvent(new Event(Event.COMPLETE)); }; } public function get progress():Number{ return ((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal)); } } }//package sfb.application.preloader
Section 9
//EncodedGameSave (sfb.application.saves.EncodedGameSave) package sfb.application.saves { import flash.utils.*; public class EncodedGameSave { public var colourBorder:uint; public var colourBackground:uint; public var data:Object; public var image1:ByteArray; public var image2:ByteArray; public var title:String; public var colourText:uint; public var link:String; public var description:String; public function EncodedGameSave(){ this.data = {}; } } }//package sfb.application.saves
Section 10
//SaveSystem (sfb.application.saves.SaveSystem) package sfb.application.saves { import flash.events.*; import flash.net.*; public class SaveSystem extends EventDispatcher { private var sharedObject:SharedObject; private var saveLocation:String; private var gameName:String; public function SaveSystem(_arg1:String){ this.saveLocation = "sfbsavegamesystem"; registerClassAlias("sfb.application.saves.EncodedGameSave", EncodedGameSave); this.gameName = _arg1; this.sharedObject = SharedObject.getLocal(this.saveLocation, "/"); if (!this.sharedObject.data[_arg1]){ this.sharedObject.data[_arg1] = {}; }; } public function save(_arg1:EncodedGameSave):void{ var save = _arg1; this.sharedObject.data[gameName].save = save; try { this.sharedObject.flush(5000); } catch(e:Error) { }; } public function load():EncodedGameSave{ return ((this.sharedObject.data[gameName].save as EncodedGameSave)); } } }//package sfb.application.saves
Section 11
//Application (sfb.application.Application) package sfb.application { import flash.display.*; import flash.events.*; import sfb.application.saves.*; import flash.utils.*; import sfb.events.*; import flash.net.*; import sfb.application.preloader.*; import flash.ui.*; public class Application extends MovieClip { protected var sfbLink:ContextMenuItem; protected var lowQuality:ContextMenuItem; public var saveSystem:SaveSystem; protected var pmgLink:ContextMenuItem; public var rightClickMenu:ContextMenu; protected var agLink:ContextMenuItem; public var preloader:Preloader; protected var links:Dictionary; protected var mediumQuality:ContextMenuItem; protected var qualityIndicator:String;// = " <<<" protected var highQuality:ContextMenuItem; public static var application:Application; public function Application(){ qualityIndicator = " <<<"; super(); this.stop(); Application.application = this; this.createRightClickMenu(); this.links = new Dictionary(true); } public function linkToAB(_arg1:InteractiveObject):void{ _arg1.addEventListener(MouseEvent.CLICK, this.browseToAB); } protected function preload():void{ if (this.preloader){ this.preloader.addEventListener(Event.COMPLETE, this.preloadComplete); this.preloader.start(); }; } public function qualityToLow(_arg1:Event=null):void{ this.stage.quality = StageQuality.LOW; this.highQuality.caption = this.removeQualityIndicator(this.highQuality.caption); this.mediumQuality.caption = this.removeQualityIndicator(this.mediumQuality.caption); this.lowQuality.caption = this.removeQualityIndicator(this.lowQuality.caption); this.lowQuality.caption = (this.lowQuality.caption + this.qualityIndicator); this.dispatchEvent(new ApplicationEvent(ApplicationEvent.QUALITY_CHANGE)); } public function linkTo(_arg1:InteractiveObject, _arg2:String):void{ this.links[_arg1] = _arg2; _arg1.addEventListener(MouseEvent.CLICK, this.browseToLink); } public function browseToNG(_arg1:Event=null):void{ navigateToURL(new URLRequest("http://www.newgrounds.com/"), "_blank"); } public function linkToSFB(_arg1:InteractiveObject):void{ _arg1.addEventListener(MouseEvent.CLICK, this.browseToSFB); } public function addSceneScripts(... _args):void{ var _local2:uint; var _local3:uint; var _local4:uint; _local2 = _args.length; _local4 = 0; while (_local4 < _local2) { _local3 = (_local3 + this.scenes[_local4].numFrames); this.addFrameScript(_local3, _args[_local4]); _local4++; }; } public function addSceneFrameScript(_arg1:uint, _arg2:uint, _arg3:Function):void{ var _local4:uint; var _local5:uint; _local4 = 0; _local5 = 0; while (_local5 < (_arg1 - 1)) { _local4 = (_local4 + Scene(this.scenes[_local5]).numFrames); _local5++; }; _local4 = (_local4 + _arg2); this.addFrameScript(_local4, _arg3); } public function browseToLink(_arg1:Event=null):void{ navigateToURL(new URLRequest(this.links[_arg1.target]), "_blank"); } protected function preloadComplete(_arg1:Event):void{ } protected function removeQualityIndicator(_arg1:String):String{ if (_arg1.substr((_arg1.length - this.qualityIndicator.length)) == this.qualityIndicator){ return (_arg1.substring(0, (_arg1.length - this.qualityIndicator.length))); }; return (_arg1); } public function linkToAG(_arg1:InteractiveObject):void{ _arg1.addEventListener(MouseEvent.CLICK, this.browseToAG); } public function browseToSFB(_arg1:Event=null):void{ navigateToURL(new URLRequest("http://www.superflashbros.net/"), "_blank"); } public function browseToAB(_arg1:Event=null):void{ navigateToURL(new URLRequest("http://www.armorblog.com/"), "_blank"); } public function browseToAG(_arg1:Event=null):void{ navigateToURL(new URLRequest("http://www.armorgames.com/"), "_blank"); } public function linkToNG(_arg1:InteractiveObject):void{ _arg1.addEventListener(MouseEvent.CLICK, this.browseToNG); } protected function createRightClickMenu():void{ this.rightClickMenu = new ContextMenu(); this.rightClickMenu.hideBuiltInItems(); this.highQuality = new ContextMenuItem("Quality: High"); this.highQuality.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, this.qualityToHigh); this.mediumQuality = new ContextMenuItem("Quality: Medium"); this.mediumQuality.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, this.qualityToMedium); this.lowQuality = new ContextMenuItem("Quality: Low"); this.lowQuality.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, this.qualityToLow); this.sfbLink = new ContextMenuItem("SuperFlashBros.net", true); this.sfbLink.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, this.browseToSFB); this.agLink = new ContextMenuItem("ArmorGames.com"); this.agLink.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, this.browseToAG); this.pmgLink = new ContextMenuItem("Play More Games!"); this.pmgLink.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, this.browseToAG); this.rightClickMenu.customItems.push(this.highQuality); this.rightClickMenu.customItems.push(this.mediumQuality); this.rightClickMenu.customItems.push(this.lowQuality); this.rightClickMenu.customItems.push(this.sfbLink); this.rightClickMenu.customItems.push(this.agLink); this.rightClickMenu.customItems.push(this.pmgLink); this.contextMenu = rightClickMenu; this.qualityToHigh(); } public function qualityToHigh(_arg1:Event=null):void{ this.stage.quality = StageQuality.HIGH; this.highQuality.caption = this.removeQualityIndicator(this.highQuality.caption); this.mediumQuality.caption = this.removeQualityIndicator(this.mediumQuality.caption); this.lowQuality.caption = this.removeQualityIndicator(this.lowQuality.caption); this.highQuality.caption = (this.highQuality.caption + this.qualityIndicator); this.dispatchEvent(new ApplicationEvent(ApplicationEvent.QUALITY_CHANGE)); } public function qualityToMedium(_arg1:Event=null):void{ this.stage.quality = StageQuality.MEDIUM; this.highQuality.caption = this.removeQualityIndicator(this.highQuality.caption); this.mediumQuality.caption = this.removeQualityIndicator(this.mediumQuality.caption); this.lowQuality.caption = this.removeQualityIndicator(this.lowQuality.caption); this.mediumQuality.caption = (this.mediumQuality.caption + this.qualityIndicator); this.dispatchEvent(new ApplicationEvent(ApplicationEvent.QUALITY_CHANGE)); } } }//package sfb.application
Section 12
//Game (sfb.application.Game) package sfb.application { public class Game extends Application { protected var flashkeys:Array; public var currentGame:uint; protected var SU0249s:Array; public var score:Number; public static var game:Game; public function Game(){ Game.game = this; } public function get SU0249():String{ return (this.SU0249s[this.currentGame]); } public function get flashkey():String{ return (this.flashkeys[this.currentGame]); } } }//package sfb.application
Section 13
//MusicManager (sfb.audio.MusicManager) package sfb.audio { import flash.events.*; import flash.media.*; import flash.utils.*; public class MusicManager { private var setVolume:Number; private var musicChannel:SoundChannel; private var isMuted:Boolean; private var oldMusicChannel:SoundChannel; private var fadeTimer:Timer; private var volSpeed:Number; private var oldVolSpeed:Number; private var music_array:Array; private static var INSTANCE:MusicManager; public function MusicManager(){ this.music_array = []; this.fadeTimer = new Timer(20); this.fadeTimer.addEventListener(TimerEvent.TIMER, this.fadeInOut); this.setVolume = 1; } public function stopMusic():void{ this.fadeTimer.stop(); if (this.oldMusicChannel){ this.oldMusicChannel.stop(); this.oldMusicChannel = null; }; if (this.musicChannel){ this.musicChannel.stop(); this.musicChannel = null; }; } public function addMusic(_arg1:Class, _arg2:String):void{ this.music_array[_arg2] = new (_arg1); } private function fadeInOut(_arg1:TimerEvent):void{ var _local2:SoundTransform; var _local3:SoundTransform; if (this.oldMusicChannel){ _local2 = this.oldMusicChannel.soundTransform; _local2.volume = (_local2.volume - oldVolSpeed); this.oldMusicChannel.soundTransform = _local2; if (_local2.volume < 0.05){ this.oldMusicChannel.stop(); }; }; if (this.musicChannel){ _local3 = this.musicChannel.soundTransform; _local3.volume = (_local3.volume + volSpeed); this.musicChannel.soundTransform = _local3; }; } public function playMusic(_arg1:String, _arg2:int=40000000, _arg3:Number=1, _arg4:Number=0, _arg5:int=0):void{ var _local6:Number; if (this.music_array[_arg1]){ this.setVolume = _arg3; _local6 = _arg3; if (this.oldMusicChannel){ this.oldMusicChannel.stop(); }; if (_arg5 != 0){ if (this.musicChannel){ this.oldMusicChannel = this.musicChannel; this.oldVolSpeed = (this.oldMusicChannel.soundTransform.volume / (_arg5 / 20)); }; this.volSpeed = (_arg3 / (_arg5 / 20)); _local6 = 0; this.fadeTimer.repeatCount = Math.round((_arg5 / 20)); this.fadeTimer.reset(); this.fadeTimer.start(); } else { if (this.musicChannel){ this.musicChannel.stop(); }; }; this.musicChannel = Sound(this.music_array[_arg1]).play(0, _arg2, new SoundTransform(_local6, _arg4)); }; } public function mute():void{ var _local1:SoundTransform; var _local2:SoundTransform; this.fadeTimer.stop(); this.isMuted = true; if (this.oldMusicChannel){ _local1 = this.oldMusicChannel.soundTransform; _local1.volume = 0; this.oldMusicChannel.soundTransform = _local1; }; if (this.musicChannel){ _local2 = this.musicChannel.soundTransform; _local2.volume = 0; this.musicChannel.soundTransform = _local2; }; } public function get muted():Boolean{ return (this.isMuted); } public function unmute():void{ var _local1:SoundTransform; this.isMuted = false; if (this.musicChannel){ _local1 = this.musicChannel.soundTransform; _local1.volume = this.setVolume; this.musicChannel.soundTransform = _local1; }; } public static function getInstance():MusicManager{ if (INSTANCE){ return (INSTANCE); }; INSTANCE = new (MusicManager); return (INSTANCE); } } }//package sfb.audio
Section 14
//SFXManager (sfb.audio.SFXManager) package sfb.audio { import flash.events.*; import flash.media.*; public class SFXManager { private var sfxChannel_array:Array; private var sfx_array:Array; private static var INSTANCE:SFXManager; public function SFXManager(){ this.sfx_array = []; this.sfxChannel_array = []; } public function stopSFX(_arg1:String):void{ if (this.sfxChannel_array[_arg1]){ SoundChannel(this.sfxChannel_array[_arg1]).stop(); this.sfxChannel_array[_arg1] = null; }; } public function addSFX(_arg1:Class, _arg2:String):void{ this.sfx_array[_arg2] = new (_arg1); } public function stopAllSFX():void{ var _local1:String; for (_local1 in this.sfxChannel_array) { if (this.sfxChannel_array[_local1]){ this.stopSFX(_local1); }; }; } private function completeListener(_arg1:Event):void{ var _local2:String; for (_local2 in this.sfxChannel_array) { if (this.sfxChannel_array[_local2] == _arg1.target){ this.stopSFX(_local2); }; }; } public function playSFX(_arg1:String, _arg2:int=0, _arg3:Number=1, _arg4:Number=0, _arg5:Boolean=false, _arg6:uint=0):void{ if (((this.sfx_array[_arg1]) && (((!(_arg5)) || (!(this.sfxChannel_array[_arg1])))))){ this.sfxChannel_array[_arg1] = Sound(this.sfx_array[_arg1]).play(_arg6, _arg2, new SoundTransform(_arg3, _arg4)); this.sfxChannel_array[_arg1].addEventListener(Event.SOUND_COMPLETE, this.completeListener); }; } public function isSFXPlaying(_arg1:String):Boolean{ if (this.sfxChannel_array[_arg1]){ return (true); }; return (false); } public static function getInstance():SFXManager{ if (INSTANCE){ return (INSTANCE); }; INSTANCE = new (SFXManager); return (INSTANCE); } } }//package sfb.audio
Section 15
//ApplicationEvent (sfb.events.ApplicationEvent) package sfb.events { import flash.events.*; public class ApplicationEvent extends Event { public static const QUALITY_CHANGE:String = "appQualityChange"; public function ApplicationEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } } }//package sfb.events
Section 16
//Vector (sfb.maths.Vector) package sfb.maths { import flash.geom.*; import flash.display.*; public class Vector { private var point:Point; public static const DOWN:Vector = new Vector(0, 1); ; public static const LEFT:Vector = new Vector(-1, 0); ; public static const UP:Vector = new Vector(0, -1); ; public static const RIGHT:Vector = new Vector(1, 0); ; public function Vector(_arg1:Number=0, _arg2:Number=0){ this.point = new Point(_arg1, _arg2); } public function get y():Number{ return (this.point.y); } public function setFromPoint(_arg1:Point):void{ this.point.x = _arg1.x; this.point.y = _arg1.y; } public function setToDO(_arg1:DisplayObject):void{ _arg1.x = this.point.x; _arg1.y = this.point.y; } public function mark(_arg1:DisplayObject, _arg2:uint=0, _arg3:uint=1):void{ var _local4:Graphics; if (_arg1["graphics"]){ _local4 = _arg1["graphics"]; _local4.lineStyle(0.01, _arg2); _local4.moveTo((point.x - _arg3), (point.y - _arg3)); _local4.lineTo((point.x + _arg3), (point.y + _arg3)); _local4.moveTo((point.x - _arg3), (point.y + _arg3)); _local4.lineTo((point.x + _arg3), (point.y - _arg3)); }; } public function get angle():Number{ return (new Vector().angleTo(this)); } public function subtract(_arg1:Vector):Vector{ return (new Vector((this.point.x - _arg1.x), (this.point.y - _arg1.y))); } public function toPoint():Point{ return (this.point.clone()); } public function setFromVector(_arg1:Vector):void{ this.point.x = _arg1.x; this.point.y = _arg1.y; } public function moveBy(_arg1:Vector):void{ this.point.x = (this.point.x + _arg1.x); this.point.y = (this.point.y + _arg1.y); } public function clone():Vector{ return (new Vector(this.point.x, this.point.y)); } public function add(_arg1:Vector):Vector{ return (new Vector((this.point.x + _arg1.x), (this.point.y + _arg1.y))); } public function multiply(_arg1:Number):Vector{ return (new Vector((this.point.x * _arg1), (this.point.y * _arg1))); } public function get length():Number{ return (this.point.length); } public function normal(_arg1:Boolean=true):Vector{ if (_arg1){ return (new Vector(-(this.point.y), this.point.x)); }; return (new Vector(this.point.y, -(this.point.x))); } public function toString():String{ return (((("Vector - x=" + this.x) + ", y=") + this.y)); } public function dotProduct(_arg1:Vector):Number{ return (((this.point.x * _arg1.x) + (this.point.y * _arg1.y))); } public function angleTo(_arg1:Vector):Number{ var _local2:Vector; _local2 = _arg1.subtract(this); return (Math.atan2(_local2.x, -(_local2.y))); } public function set x(_arg1:Number):void{ this.point.x = _arg1; } public function set y(_arg1:Number):void{ this.point.y = _arg1; } public function roundToNearest(_arg1:Number=0.01):void{ this.point.x = (Math.round((this.point.x / _arg1)) * _arg1); this.point.y = (Math.round((this.point.y / _arg1)) * _arg1); } public function normalised(_arg1:Number=1):Vector{ var _local2:Point; _local2 = this.toPoint(); _local2.normalize(_arg1); return (Vector.newFromPoint(_local2)); } public function get x():Number{ return (this.point.x); } public function divide(_arg1:Number):Vector{ return (new Vector((this.point.x / _arg1), (this.point.y / _arg1))); } public function reflect(_arg1:Vector):Vector{ return (this.add(_arg1.multiply((2 * this.length)))); } public function setFromDO(_arg1:DisplayObject):void{ this.point.x = _arg1.x; this.point.y = _arg1.y; } public function equals(_arg1:Vector, _arg2:Number=0):Boolean{ return ((Vector.distance(this, _arg1) <= _arg2)); } public static function interpolate(_arg1:Vector, _arg2:Vector, _arg3:Number):Vector{ return (Vector.newFromPoint(Point.interpolate(_arg1.toPoint(), _arg2.toPoint(), (1 - _arg3)))); } public static function newFromPoint(_arg1:Point):Vector{ return (new Vector(_arg1.x, _arg1.y)); } public static function newFromMouse(_arg1:DisplayObject):Vector{ return (new Vector(_arg1.mouseX, _arg1.mouseY)); } public static function newFromAngle(_arg1:Number, _arg2:Number=1):Vector{ return (Vector.newFromPoint(Point.polar(_arg2, (_arg1 - (Math.PI / 2))))); } public static function distance(_arg1:Vector, _arg2:Vector):Number{ return (Point.distance(_arg1.toPoint(), _arg2.toPoint())); } public static function newFromDisplayObject(_arg1:DisplayObject):Vector{ return (new Vector(_arg1.x, _arg1.y)); } public static function nearest(_arg1:Vector, _arg2:Array):Vector{ var _local3:Number; var _local4:uint; var _local5:uint; var _local6:uint; var _local7:Vector; _local3 = Number.POSITIVE_INFINITY; _local4 = 0; _local5 = 0; _local6 = _arg2.length; while (_local5 < _local6) { _local7 = _arg1.subtract(_arg2[_local5]); if (_local7.length < _local3){ _local3 = _local7.length; _local4 = _local5; }; _local5++; }; return (_arg2[_local4]); } } }//package sfb.maths
Section 17
//Cleanup (sfb.tools.Cleanup) package sfb.tools { import flash.display.*; public class Cleanup { public static function cleanArray(_arg1:Array):void{ var _local2:uint; var _local3:uint; if (_arg1){ _local2 = 0; _local3 = _arg1.length; while (_local2 < _local3) { _arg1[0] = null; _arg1.splice(0, 1); _local2++; }; }; } public static function traceCallStack():void{ try { throw (new Error("Don't worry, just tracing the call stack!")); } catch(e:Error) { trace(e.getStackTrace()); }; } public static function cleanDisplayList(_arg1:DisplayObjectContainer, _arg2:Boolean=false):void{ var _local3:uint; var _local4:uint; var _local5:DisplayObject; if (_arg1){ _local3 = 0; _local4 = _arg1.numChildren; while (_local3 < _local4) { _local5 = _arg1.getChildAt(0); if ((_local5 is MovieClip)){ MovieClip(_local5).stop(); }; if (((_local5) && (_arg1.contains(_local5)))){ _arg1.removeChild(_local5); }; if (((_arg2) && ((_local5 is DisplayObjectContainer)))){ Cleanup.cleanDisplayList(DisplayObjectContainer(_local5), true); }; _local3++; }; }; } } }//package sfb.tools
Section 18
//HUD_219 (SolarsaursRoundTrip_fla.HUD_219) package SolarsaursRoundTrip_fla { import flash.display.*; import flash.text.*; public dynamic class HUD_219 extends MovieClip { public var score_txt:TextField; public var dino_mc:MovieClip; public var turns_mc:MovieClip; } }//package SolarsaursRoundTrip_fla
Section 19
//icecrack_200 (SolarsaursRoundTrip_fla.icecrack_200) package SolarsaursRoundTrip_fla { import flash.display.*; public dynamic class icecrack_200 extends MovieClip { public function icecrack_200(){ addFrameScript(13, frame14); } function frame14(){ if (this.parent.parent){ this.parent.parent.removeChild(this.parent); }; this.stop(); } } }//package SolarsaursRoundTrip_fla
Section 20
//Importer_19 (SolarsaursRoundTrip_fla.Importer_19) package SolarsaursRoundTrip_fla { import flash.display.*; public dynamic class Importer_19 extends MovieClip { public function Importer_19(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SolarsaursRoundTrip_fla
Section 21
//mudsplat_203 (SolarsaursRoundTrip_fla.mudsplat_203) package SolarsaursRoundTrip_fla { import flash.display.*; public dynamic class mudsplat_203 extends MovieClip { public function mudsplat_203(){ addFrameScript(13, frame14); } function frame14(){ if (this.parent.parent){ this.parent.parent.removeChild(this.parent); }; this.stop(); } } }//package SolarsaursRoundTrip_fla
Section 22
//Symbol132_220 (SolarsaursRoundTrip_fla.Symbol132_220) package SolarsaursRoundTrip_fla { import flash.display.*; public dynamic class Symbol132_220 extends MovieClip { public function Symbol132_220(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SolarsaursRoundTrip_fla
Section 23
//Symbol2_205 (SolarsaursRoundTrip_fla.Symbol2_205) package SolarsaursRoundTrip_fla { import flash.display.*; public dynamic class Symbol2_205 extends MovieClip { public function Symbol2_205(){ addFrameScript(13, frame14); } function frame14(){ if (this.parent.parent){ this.parent.parent.removeChild(this.parent); }; this.stop(); } } }//package SolarsaursRoundTrip_fla
Section 24
//Symbol36_241 (SolarsaursRoundTrip_fla.Symbol36_241) package SolarsaursRoundTrip_fla { import flash.display.*; public dynamic class Symbol36_241 extends MovieClip { public var h1:MovieClip; } }//package SolarsaursRoundTrip_fla
Section 25
//Symbol37_240 (SolarsaursRoundTrip_fla.Symbol37_240) package SolarsaursRoundTrip_fla { import flash.display.*; public dynamic class Symbol37_240 extends MovieClip { public function Symbol37_240(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package SolarsaursRoundTrip_fla
Section 26
//water_198 (SolarsaursRoundTrip_fla.water_198) package SolarsaursRoundTrip_fla { import flash.display.*; public dynamic class water_198 extends MovieClip { public function water_198(){ addFrameScript(13, frame14); } function frame14(){ if (this.parent.parent){ this.parent.parent.removeChild(this.parent); }; this.stop(); } } }//package SolarsaursRoundTrip_fla
Section 27
//BeachBall (BeachBall) package { import code.*; public dynamic class BeachBall extends Ball { } }//package
Section 28
//Collide (Collide) package { import flash.display.*; public dynamic class Collide extends MovieClip { } }//package
Section 29
//DinoBlue (DinoBlue) package { import code.*; public dynamic class DinoBlue extends Dinosaur { public function DinoBlue(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 30
//DinoGreen (DinoGreen) package { import code.*; public dynamic class DinoGreen extends Dinosaur { public function DinoGreen(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 31
//DinoPink (DinoPink) package { import code.*; public dynamic class DinoPink extends Dinosaur { public function DinoPink(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 32
//DinoRed (DinoRed) package { import code.*; public dynamic class DinoRed extends Dinosaur { public function DinoRed(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 33
//DinoYellow (DinoYellow) package { import code.*; public dynamic class DinoYellow extends Dinosaur { public function DinoYellow(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 34
//Egg (Egg) package { import code.*; public dynamic class Egg extends Ball { } }//package
Section 35
//Explosion (Explosion) package { import flash.display.*; public dynamic class Explosion extends MovieClip { public function Explosion(){ addFrameScript(16, frame17); } function frame17(){ if (this.parent){ this.parent.removeChild(this); }; stop(); } } }//package
Section 36
//Fire (Fire) package { import code.*; public dynamic class Fire extends Ball { } }//package
Section 37
//Hit11 (Hit11) package { import flash.media.*; public dynamic class Hit11 extends Sound { } }//package
Section 38
//Hit12 (Hit12) package { import flash.media.*; public dynamic class Hit12 extends Sound { } }//package
Section 39
//Hit13 (Hit13) package { import flash.media.*; public dynamic class Hit13 extends Sound { } }//package
Section 40
//Hit21 (Hit21) package { import flash.media.*; public dynamic class Hit21 extends Sound { } }//package
Section 41
//Hit22 (Hit22) package { import flash.media.*; public dynamic class Hit22 extends Sound { } }//package
Section 42
//Hit23 (Hit23) package { import flash.media.*; public dynamic class Hit23 extends Sound { } }//package
Section 43
//Hit31 (Hit31) package { import flash.media.*; public dynamic class Hit31 extends Sound { } }//package
Section 44
//Hit32 (Hit32) package { import flash.media.*; public dynamic class Hit32 extends Sound { } }//package
Section 45
//Hit33 (Hit33) package { import flash.media.*; public dynamic class Hit33 extends Sound { } }//package
Section 46
//Hit41 (Hit41) package { import flash.media.*; public dynamic class Hit41 extends Sound { } }//package
Section 47
//Hit42 (Hit42) package { import flash.media.*; public dynamic class Hit42 extends Sound { } }//package
Section 48
//Hit43 (Hit43) package { import flash.media.*; public dynamic class Hit43 extends Sound { } }//package
Section 49
//Ice (Ice) package { import code.*; public dynamic class Ice extends Ball { } }//package
Section 50
//MainMusic (MainMusic) package { import flash.media.*; public dynamic class MainMusic extends Sound { } }//package
Section 51
//Nest (Nest) package { import code.*; public dynamic class Nest extends Ball { } }//package
Section 52
//Onion (Onion) package { import code.*; public dynamic class Onion extends Ball { } }//package
Section 53
//Pack (Pack) package { import code.*; public dynamic class Pack extends Ball { } }//package
Section 54
//Penguin (Penguin) package { import code.*; public dynamic class Penguin extends Ball { } }//package
Section 55
//Pot (Pot) package { import code.*; public dynamic class Pot extends Ball { } }//package
Section 56
//RubberDuck (RubberDuck) package { import code.*; public dynamic class RubberDuck extends Ball { } }//package
Section 57
//RubberRing (RubberRing) package { import code.*; public dynamic class RubberRing extends Ball { } }//package
Section 58
//Score100 (Score100) package { import flash.display.*; public dynamic class Score100 extends MovieClip { public function Score100(){ addFrameScript(10, frame11); } function frame11(){ if (this.parent){ this.parent.removeChild(this); }; this.stop(); } } }//package
Section 59
//Score1000 (Score1000) package { import flash.display.*; public dynamic class Score1000 extends MovieClip { public function Score1000(){ addFrameScript(10, frame11); } function frame11(){ if (this.parent){ this.parent.removeChild(this); }; this.stop(); } } }//package
Section 60
//Score500 (Score500) package { import flash.display.*; public dynamic class Score500 extends MovieClip { public function Score500(){ addFrameScript(10, frame11); } function frame11(){ if (this.parent){ this.parent.removeChild(this); }; this.stop(); } } }//package
Section 61
//SolarsaursRTGameCamp (SolarsaursRTGameCamp) package { import flash.display.*; public dynamic class SolarsaursRTGameCamp extends MovieClip { public var rain_mc:MovieClip; } }//package
Section 62
//SolarsaursRTGameIce (SolarsaursRTGameIce) package { import flash.display.*; public dynamic class SolarsaursRTGameIce extends MovieClip { } }//package
Section 63
//SolarsaursRTGamePan (SolarsaursRTGamePan) package { import flash.display.*; public dynamic class SolarsaursRTGamePan extends MovieClip { } }//package
Section 64
//SolarsaursRTGamePool (SolarsaursRTGamePool) package { import flash.display.*; public dynamic class SolarsaursRTGamePool extends MovieClip { } }//package
Section 65
//Tomato (Tomato) package { import code.*; public dynamic class Tomato extends Ball { } }//package

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Symbol 529 MovieClipUses:138 140 142 146Used by:533
Symbol 530 MovieClipUses:162 164 166 168Used by:533
Symbol 531 MovieClipUses:13 15 17 19 21Used by:533
Symbol 532 MovieClipUses:98 100 102 104 108Used by:533
Symbol 533 MovieClipUses:528 529 530 531 532Used by:534
Symbol 534 MovieClipUses:533Used by:535
Symbol 535 MovieClipUses:534Used by:Timeline
Symbol 536 TextUses:268Used by:539
Symbol 537 TextUses:268Used by:539
Symbol 538 GraphicUsed by:539
Symbol 539 ButtonUses:536 537 538Used by:Timeline

Instance Names

"preloader_mc"Frame 1Symbol 23 MovieClip
"poLoader_btn"Frame 1Symbol 29 Button
"pmgLoader_btn"Frame 1Symbol 33 Button
"agLoader_btn"Frame 1Symbol 37 Button
"sfbLoader_btn"Frame 1Symbol 41 Button
"poMenu_btn"Frame 1096Symbol 29 Button
"pmgMenu_btn"Frame 1096Symbol 33 Button
"agMenu_btn"Frame 1096Symbol 37 Button
"sfbMenu_btn"Frame 1096Symbol 41 Button
"play_btn"Frame 1096Symbol 449 Button
"next_btn"Frame 1098Symbol 460 Button
"hud_mc"Frame 1105Symbol 518 MovieClip {SolarsaursRoundTrip_fla.HUD_219}
"hsd_mc"Frame 1106Symbol 313 MovieClip {sfb.application.hiscores.HiscoreDisplay}
"poScores_btn"Frame 1106Symbol 29 Button
"pmgScores_btn"Frame 1106Symbol 33 Button
"agScores_btn"Frame 1106Symbol 37 Button
"playAgain_btn"Frame 1106Symbol 527 Button
"hss_mc"Frame 1106Symbol 320 MovieClip {sfb.application.hiscores.HiscoreSubmit}
"seeAll_btn"Frame 1106Symbol 539 Button
"name0_txt"Symbol 313 MovieClip {sfb.application.hiscores.HiscoreDisplay} Frame 2Symbol 296 EditableText
"score0_txt"Symbol 313 MovieClip {sfb.application.hiscores.HiscoreDisplay} Frame 2Symbol 297 EditableText
"score1_txt"Symbol 313 MovieClip {sfb.application.hiscores.HiscoreDisplay} Frame 2Symbol 298 EditableText
"score2_txt"Symbol 313 MovieClip {sfb.application.hiscores.HiscoreDisplay} Frame 2Symbol 299 EditableText
"score3_txt"Symbol 313 MovieClip {sfb.application.hiscores.HiscoreDisplay} Frame 2Symbol 300 EditableText
"score4_txt"Symbol 313 MovieClip {sfb.application.hiscores.HiscoreDisplay} Frame 2Symbol 301 EditableText
"name1_txt"Symbol 313 MovieClip {sfb.application.hiscores.HiscoreDisplay} Frame 2Symbol 302 EditableText
"name2_txt"Symbol 313 MovieClip {sfb.application.hiscores.HiscoreDisplay} Frame 2Symbol 303 EditableText
"name3_txt"Symbol 313 MovieClip {sfb.application.hiscores.HiscoreDisplay} Frame 2Symbol 304 EditableText
"name4_txt"Symbol 313 MovieClip {sfb.application.hiscores.HiscoreDisplay} Frame 2Symbol 305 EditableText
"name_txt"Symbol 320 MovieClip {sfb.application.hiscores.HiscoreSubmit} Frame 1Symbol 314 EditableText
"score_txt"Symbol 320 MovieClip {sfb.application.hiscores.HiscoreSubmit} Frame 1Symbol 315 EditableText
"submit_btn"Symbol 320 MovieClip {sfb.application.hiscores.HiscoreSubmit} Frame 1Symbol 319 Button
"rain_mc"Symbol 338 MovieClip {SolarsaursRTGameCamp} Frame 1Symbol 337 MovieClip
"h1"Symbol 514 MovieClip {SolarsaursRoundTrip_fla.Symbol36_241} Frame 1Symbol 513 MovieClip
"dino_mc"Symbol 518 MovieClip {SolarsaursRoundTrip_fla.HUD_219} Frame 1Symbol 504 MovieClip {SolarsaursRoundTrip_fla.Symbol132_220}
"turns_mc"Symbol 518 MovieClip {SolarsaursRoundTrip_fla.HUD_219} Frame 1Symbol 515 MovieClip {SolarsaursRoundTrip_fla.Symbol37_240}
"score_txt"Symbol 518 MovieClip {SolarsaursRoundTrip_fla.HUD_219} Frame 1Symbol 517 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.

Labels

"loading"Symbol 313 MovieClip {sfb.application.hiscores.HiscoreDisplay} Frame 1
"hiscores"Symbol 313 MovieClip {sfb.application.hiscores.HiscoreDisplay} Frame 2
"error"Symbol 313 MovieClip {sfb.application.hiscores.HiscoreDisplay} Frame 3




http://swfchan.com/10/48728/info.shtml
Created: 29/4 -2019 09:09:26 Last modified: 29/4 -2019 09:09:26 Server time: 14/11 -2024 17:22:07