STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229494 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2575 · P5149 |
This is the info page for Flash #48778 |
Play |
Play |
Welcome. It's the year 2730, and the world is on the brink of apocalypse. 33 of the 40 major systems have become victim to the A-Virus, a man- made virus designed to send all droids insane and unleash hell on the world. As a renowned pilot of the Universal Army, you've been assigned the mission of taking out all of the virus hosts. To succeed in this mission you have been given access to the prototype for the ultimate fighting spaceship, Vermilion Archetype. |
The initial concept of Vermilion Archetype is simple, just click enemies to shoot at them, they will die after several shots. Survive for a short while to reach the level boss, then take it out to complete the level. After each round (whether you succeed or not) you will earn credits which can be spent on upgrading your ship. There is a lot more to the game than this. You can read about special attributes, upgrades, rewards and much more from the manual which can be accessed from the main control panel. |
<p align="left"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://croftstorm.net" target = "_blank">Croft Storm</a> - My home site, all about Tomb Raider and Lara Croft.</font></p><p align="left"></p><p align="left"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.amazon.co.uk/exec/obidos/ASIN/B000BLJGBC/ref=br_lf_li_1_2/203-4072939-5326337" target = "_blank">Buy Serenity (UK)</a> - If you don't already own Serenity, buy it off Amazon.co.uk now....</font></p><p align="left"></p><p align="left"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.amazon.com/gp/product/B000BW7QWW/ref=pd_ts_d_11/103-0737914-3129451?s=dvd&v=glance&n=130" target = "_blank">Buy Serenity (US)</a> - ...or buy it from Amazon.com if you're from the US.</font></p><p align="left"></p><p align="left"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://newgrounds.com" target = "_blank">Newgrounds</a> - The greatest Flash site. Ever.</font></p><p align="left"></p><p align="left"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://armorgames.com" target = "_blank">Armor Games</a> - More great Flash games!</font></p> |
100 |
??? |
??? |
Depending on your computer, you may experience drag during play. Turn Cursor Arrow on to stop this affecting the gameplay. You can change this option at any time using the Right Click Menu. |
ON |
OFF |
Load saved data |
Enemy Statistics |
Class: |
Armour: |
Speed: |
Weaponry: |
Notes: |
Value: |
10 |
10 |
10 |
10 |
10 |
10 10 |
Name: |
10 |
Ship: |
10 |
save |
Credits: |
10 |
Mode Select |
Infra Red: |
Show Cursor: |
Flood Lights: |
Stage 1 - Underground Mine |
Stage 2 - High School |
Stage 3 - Sewers |
Stage 4 - Airport |
Stage 5 - Police Station |
Stage 7 - Military Base |
Stage E - ??? |
Stage X - ??? |
Stage 6 - Laboratory |
Control Panel |
Mission Select |
OFF |
ON |
LOCKED |
SAVING... |
SAVED |
Shop |
Offensive |
Defensive |
Other |
Cost: ¥ |
Credits: ¥ |
Produces light over a broad range of wavelengths giving generation of extremely short pulses of light, on the order of a femtosecond (10^-15 s). With sub-lasers emitted before the central beam, immense damage is taken by the enemy. |
6868 |
Sound |
Stage 1 |
Stage 2 |
Stage 3 |
Stage 4 |
Stage 5 |
Stage 6 |
Stage 7 |
Stage E |
Track 1 |
Track 2 |
Track 3 |
Custom: |
To use you own music as a levels soundtrack it must be an mp3 hosted on an online host. |
Master Volume |
100 |
+ |
- |
no music |
http://www.myhost.com/mytrack.mp3 |
http://www.myhost.com/mytrack.mp3 |
http://www.myhost.com/mytrack.mp3 |
http://www.myhost.com/mytrack.mp3 |
http://www.myhost.com/mytrack.mp3 |
http://www.myhost.com/mytrack.mp3 |
http://www.myhost.com/mytrack.mp3 |
http://www.myhost.com/mytrack.mp3 |
Stage X |
http://www.myhost.com/mytrack.mp3 |
Manual |
Basic Gameplay Full Controls List Display Legend Enemy List 1- PN3 2- UHSD-350 3- JBO2 4- ROTO-17 5- BF8 6- Unclassified 7- A-3000 8- ??? Obliterator Time Drive Progress Saving |
Manual Here you can find more detailed instructions for playing the game. Although it is not necessary to read through the manual, it will help you understand the game, and you might even find it interesting. Choose a topic on the left to explore the manual. |
Basic Gameplay The initial concept of Vermilion Archetype is simple, just click enemies to shoot at them. You can see the remaining health of an enemy when you hover over it. When this reaches 0, the enemy will die. If an enemy leaves your view before you kill it, you will take damage. If your health reaches 0, you will fail your mission. At the end of each level you will fight a boss. These will usually follow the same characteristics as the enemies in the level, but you cannot use special abilities, and they will take much longer to kill. As with the standard enemies you will take damage every time the boss leaves the screen. You receive credits for every enemy that you kill and bonus credits for completing the mission (defeating the boss). So whethere you succeed a mission or not, you will receive credits which can be spent at the shop to upgrade your ship. As well as laser and sheild upgrades, which you will need as the levels get harder, you can purchase a wide range of special upgrades to give you extra abilities to make your missions easier. |
Full Control List Mouse- Move cursor Left Click- Fire laser Right Click- Options |
A |
S |
A Key- Fire Obliterator (purchase from shop, gauge must be charged). |
S Key- Use Time Drive (slow motion) (purchase from shop, gauge must be charged). |
Display Legend |
HP Bar. Shows the amount of damage that your ship has taken. When this is fully depleted, you fail the current mission. |
Obliterator Bar. When you have purchased the Obliterator this will increase over time. When full, pressing A will launch the Obliterator and reduce this bar to 0. |
Time Drive Bar. When you have purchased the Time Drive this will increase over time. Pressing S will use the Time Drive and deplete the bar. |
Level 1- PN3 The PN3s should cause you no problem. They have no special abilities, and you can easily win this level without any upgrades. If you are struggling, just keep playing until you have enough credits for either the first laser upgrade or the first kinetic sheild. This will take 2-4 plays. Don't forget that if your crosshair does not follow the mouse very well, you can turn on 'show cursor' from the menu or during play in the right click menu. |
Level 2- UHSD-350 The special ability of the UHSD-350s is that they have sheilds which activate frequently. There's not a lot that you can do about this other than wait for them to deactivate so you can finish the kill. If there are a few UHSD-350s on screen you can switch between them so that you are always firing at an enemy without a sheild. Although the sheilds won't cause you many problems, the UHSD-350s are still a fair bit tougher than PN3s. If you struggle with the level you can always go back to level 1 to earn some credits and buy some upgrades. |
Level 3- JBO2 This level might cause you problems at first because it is extremely dark. You still have full lighting in the center of your viewpoint, but as soon as you stray from the center if the tunnel JBO2s may get past you. Although this level is completable with standard lighting, it may be a good idea to buy the Flood Lights for 3000 credits. They don't fully solve the problem, but will help a lot. The Infra Red solves the problem completely, but may be unnaffordable at this stage. |
Level 4- ROTO-17 This stage appears easy at first as the "invisible" ROTO-17s are in fact clearly visible. But you will soon learn that it's very hard to spot them sometimes so you will find yourself taking damage without so even seeing the enemy go past. You probably still won't be able to afford Infra Red, but if you can this is a very good solution to the problem. Otherwise you will just have to upgrade your sheild and try to take out as many ROTO-17s as possible. |
Level 5- BF8 This is where things start to get tough. The sheilding of the BF8s works just like it did on stage 2, but if you attack them whilst sheilding you will take significant damage. So you can't just shoot away like before, you will need to time your shots very carefully. When it comes to upgrades, it's time to pull out the big guns. The Time Drive will work great here as it will slow the sheild generators and give you more time to shoot. The basic Time Drive depletes very quickly, but the upgraded version may be out of your price range. The Obliterator may also come in useful here as it penetrates through the sheilds. |
Level 6- Unclassified Another hard stage. All you need here is precision , you need to shoot just below the helmet at the top of the tentacles, otherwise no damage will be taken. The Time Drive and Obliterator will come in useful again. But the secret weapon here is Infra Red. With Infra Red on you can see exactly where to hit the enemy, which will make the mission a lot easier. If you can't afford it yet, play through the earlier levels for a while to build up enough credits. |
Level 7- A-3000 Don't expect to win this one first time. The A-3000s are far tougher than any other and will wipe you out in seconds without a strong sheild upgrade. The reflect your attacks like the BF8s, so you need to time carefully. Also, the hit area is smaller than it looks, you need to get them right in the center. As far as upgrades go- you need as much as possible. Just about every upgrade in the game will help you get through this, so play earlier levels and buy as much as you can. The plus side- there's no boss. Just survive for 60 seconds and you're through. |
Level 8- Finale This is unlike any other level, and far tougher. You'll need to upgrade your ship to the max if you want to succeed. Tip- Those two megacanons will wreck your ship in seconds, regardless of your armour. So try and take them out before concentrating on the boss itself. |
Obliterator This shouldn't be though of as a primary weapon, but more of a backup plan. Press the A key on your keyboard to fire. The charging meter needs to be full, this is the top meter below your HP bar. After firing the meter will charge up over time, the basic Obliteraor will take a long time, but the Obliteraor+ will be much quicker. Don't think that you have to fire as soon as the meter is charged. This weapon should be saved for when you are overcome with enemies and cannot prevent taking damage. Hosts are immune to the Obliterator. Note that you do not get credits for kills with the Obliterator. |
Time Drive The Time Drive is one of few features to carry over from the original game. Hold S to effectively slow down time and make it easier to hit the enemy in the right place at the right time. The meter (bottom meter below HP bar) will deplete as you use it and rise again when you don't. The Time Drive 2 will charge up again much quicker. The key to successfully using this device is to not hold down S for long periods of time. Use it in short bursts when requires and it will last a lot longer. You cannot use this weapon on Hosts as they can reverse the effect. Note- Using the Time Drive may cause jerky and unintentionally slow gameplay depending on you computer. |
Progress You can see your progress by clicking the % symbol in the menu. You will see how far you have progressed through the game, which takes into account how many upgrades you own and how many stages you have completed. At certain percentages you will unlock secrets. The first 2 of these are interesting things related to the production of this game. The final secret requires 100% game completion, so you'll need to own every upgrade and beat the final boss (each stage is worth 10%, each upgrade is worth either 1% or 2%). |
Saving Saving allows you to save all of your progress and customization as cookies so you can close the Flash and pick up where you left off when you come back. To allow saving make sure that you have cookies turned on. To do this right click and choose 'Settings'. Save by just pressing the button on the Mission Select screen. The Load button is on the name selection screen at the start of the game. |
Progress |
90 |
% |
Game Completion |
Secrets |
You will unlock more secrets as you progress through the game |
Production Screens |
Stage X |
Game Facts |
50% Completion required |
75% Completion required |
100% Completion required |
<p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Credits</b></font></p><p align="center"></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">Created by Mark Lunney</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">Beta Tested by -Akula-</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">Music from the Newgrounds.com Audio Portal:</font></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">Track 1: NG4706</font></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">Track 2: NG2501</font></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">Track 3: NG2009</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">Visit my home site <a href="http://croftstorm.net" target = "_blank">croftstorm.net</a> for more of my Flash games. Find lots of great games at these sites:</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://armorgames.com" target = "_blank">ArmorGames.com</a></font></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://newgrounds.com" target = "_blank">Newgrounds.com</a></font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">If you liked this game (or not) be sure to buy the DVD of <font face="Papyrus">SERENITY</font></font></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.amazon.com/gp/product/B000BW7QWW/ref=pd_ts_d_11/103-0737914-3129451?s=dvd&v=glance&n=130" target = "_blank">Click here to by Serenity from Amazon.com</a></font></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.amazon.co.uk/exec/obidos/ASIN/B000BLJGBC/ref=br_lf_li_1_2/203-4072939-5326337" target = "_blank">Click here to by Serenity from Amazon.co.uk</a></font></p> |
<p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.amazon.co.uk/exec/obidos/ASIN/B000BLJGBC/ref=br_lf_li_1_2/203-4072939-5326337" target = "_blank">Production Screens</a></font></p> |
This is a genuine early screen from the start of the game. People had said the the previous game needed more of a plot, so this was my first attempt. I soon ditched this and went for the A-Virus thing. |
These were the very first enemies. They shot red bubbles, which were impossible to dodge making the game pretty pointless. |
These are the second enemy I tried, I only kept the claws for the final enemy featured in the game. The 'Q' was part of a bonus collecting game, a bit like SKATE in Tony Hawks. I ditched it to focus more on the core gameplay. |
It used to spin! I ditched spinning because it didn't work great and also had no purpose. You can also see the original Status Bar, which I slimmed down because it was intrusive of the gameplay. |
The very first control panel. I designed it to be like the hub of the ship, but I couldn't get it to not look tacky. |
The second control panel. Pretty much like the one now but without the blue bars and Flash 8 effects. |
<p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.amazon.co.uk/exec/obidos/ASIN/B000BLJGBC/ref=br_lf_li_1_2/203-4072939-5326337" target = "_blank">Game Facts</a></font></p> |
-Vermilion Archetype is the 3rd game in a series. The original, Cervusion, was my first Flash game ever and scored almost 3.0 at Newgrounds (now deleted). The follow-up, Vermilion, scored over 3.5. -I began work on this game just after submitting the original Vermilion, which gives a total production time of over 9 months. -You might notice a few references to the movie Serenity (+show Firefly). I originally planned this game to tie in with the movie release in September 2005, then with the R1 DVD in December. I'm finally releasing it to tie in with the R2 (UK) DVD release. Buy it! -The enemies & upgrades are made in Swift 3D. The final boss contains 225,000 polygons. As a comparison, Lara Croft in Tomb Raider: Angel of Darkness contained 3,500, over 60 times less. -Vermilion and Archetype are songs by Slipknot and Fear Factory. This is pure coincidence- Vermilion came from a list of the '100 coolest words', and Archetype came from looking for antonyms to perfect at thesarus.com. -To save time I used some ready made models on the enemies and upgrades. These include engines, cogs, magnets, plugs, tanks, projectors, lamps, airplanes, radios and even buildings. -Due to the huge production time a sequel to this will be very unlikely. My planned projects include a Tomb Raider game galled Genocide and a sequel to Chronicles of the Slayer. -Wondering what Stage 9 is? Beat the final boss and buy every upgrade to unlock it and find out. |
Enemy: |
10 |
1 |
1 |
0.3 |
3 |
Custom Level |
0-99 |
1-7 |
1-9 |
0.2 - 0.5 |
1-5 |
Extra dark? |
Congratulations on fully completing the game. You can now make your own custom levels, just tweak these values and try and make a new challenge. The blue numbers are just guidlines, they may be exceeded. Red numbers should not be exceeded as gameplay problems will occur |
0 |
0 |
Engine |
A-Virus rays have been detected coming from a cluster of PN3 working droids in the ruin planet Semeria. Armed with basic mining weaponry, this should be an easy warm up mission. Just fend off the droids and take out the host. |
A breakout of A-Virus rays is causing havoc at a Core High School, sending all of the UHSD-350 Guardians beserk. They aren't too tough, but will occasionally initiate shock sheilds to absorb your attacks. |
The A-Virus has infected the entire force of BF8 Police Droids, bringing all major systems into chaos. You'll need to take out them out, but avoid attacking whilst they are reflecting or you will take significant damage. |
Order has now been restored to the Core Systems, but A-Virus rays are still being detected from an abandoned laboratory on the outer-rim planet Esteroth. Upon arrival you find swarms of an apparently invincible robot. Try and find a weak spot and reach the host. |
The wastelands of Core sector F are taking heavy damage from an infected army of JBO2 transport vessels. You'll have to go underground to find the host, which may require improved equipment due to the extreme darkness. |
Interstellar transport has been brought to a halt by an A-virus breakout affecting ROTO-17 security droids. Designed to track illegal activities, they have Stealth capabilities which makes them very hard to see with standard equipment. |
Inside the laboratory you find details of the A-Virus being created to breed an army of A-3000 Fighting Droids. You set off to the masterhost's location in a remote military base, but on arrival your ship is attacked by A-3000s. Just survive the attack! |
Surviving the attack, you repair your ship and venture into the base. Destroying the masterhost will wipe out the A-Virus forever. When you reach it, it appears to have fused with 2 battle tanks. Find a way to reduce the damage you take and destroy the masterhost! |
23 |
Targets destroyed: |
0 |
Target Value: |
0 |
Bonus: |
0 |
Credits earnt: ¥ |
Total Credits: ¥ |
0 |
0 |
Use these credits to upgrade your ship making your next attempt easier. |
0 |
0 |
0 |
0 |
0 |
Use these credits to upgrade your ship and move on to the next level. |
Congratulations, you defeated the Masterhost. Now try and earn all upgrades and get 100% game completion to unlock Stage 9. |
ActionScript [AS1/AS2]
Frame 1function myMap() { stopAllSounds(); _quality = "HIGH"; Mouse.show(); removeMovieClip(crosshair); removeMovieClip(bosstop); ingame = false; _root.gotoAndStop("vstart"); } function mySite() { getURL ("http://croftstorm.net", "_blank"); } function mySite2() { getURL ("http://newgrounds.com", "_blank"); } function mySite3() { getURL ("http://armorgames.com", "_blank"); } function mySith() { getURL ("http://www.amazon.com/gp/product/B000BW7QWW/ref=pd_ts_d_11/103-0737914-3129451?s=dvd&v=glance&n=130", "_blank"); } function mySity() { getURL ("http://www.amazon.co.uk/exec/obidos/ASIN/B000BLJGBC/ref=br_lf_li_1_2/203-4072939-5326337", "_blank"); } function myMed() { curse = true; } function myLow() { curse = false; } function myKill() { stopAllSounds(); } var myContextMenu = new ContextMenu(); myContextMenu.hideBuiltInItems(); var myMap = new ContextMenuItem("Main Menu", myMap); myContextMenu.customItems.push(myMap); var mySite = new ContextMenuItem("Visit Croft Storm", mySite); myContextMenu.customItems.push(mySite); var mySite2 = new ContextMenuItem("Visit Newgrounds", mySite2); myContextMenu.customItems.push(mySite2); var mySite3 = new ContextMenuItem("Visit Armor Games", mySite3); myContextMenu.customItems.push(mySite3); var mySith = new ContextMenuItem("Buy Serenity (US)", mySith); myContextMenu.customItems.push(mySith); var mySity = new ContextMenuItem("Buy Serenity (UK)", mySity); myContextMenu.customItems.push(mySity); var myMed = new ContextMenuItem("Show Cursor Arrow", myMed); myContextMenu.customItems.push(myMed); var myLow = new ContextMenuItem("Hide Cursor Arrow", myLow); myContextMenu.customItems.push(myLow); var myKill = new ContextMenuItem("Kill Music", myKill); myContextMenu.customItems.push(myKill); _root.menu = myContextMenu; curse = false; infra = false; hlamp = false; xdark = false; credits = 0; lc1 = false; lc2 = false; lc3 = false; lc4 = false; lc5 = false; lc6 = false; lc7 = false; lc8 = false; lc9 = false; o1 = false; o2 = false; o3 = false; o4 = false; o5 = false; o6 = false; o7 = false; o8 = false; o9 = false; d1 = false; d2 = false; d3 = false; d4 = false; d5 = false; d6 = false; d7 = false; d8 = false; d9 = false; m1 = false; m2 = false; m3 = false; m4 = false; m5 = false; m6 = false; m7 = false; m8 = false; m9 = false; customstage = false; track1 = 1; track2 = 2; track3 = 3; track4 = 1; track5 = 2; track6 = 3; track7 = 1; track8 = 2; track9 = 3; mytrack1 = "http://www.myhost.com/mytrack.mp3"; mytrack2 = "http://www.myhost.com/mytrack.mp3"; mytrack3 = "http://www.myhost.com/mytrack.mp3"; mytrack4 = "http://www.myhost.com/mytrack.mp3"; mytrack5 = "http://www.myhost.com/mytrack.mp3"; mytrack6 = "http://www.myhost.com/mytrack.mp3"; mytrack7 = "http://www.myhost.com/mytrack.mp3"; mytrack8 = "http://www.myhost.com/mytrack.mp3"; mytrack9 = "http://www.myhost.com/mytrack.mp3"; mastervol = 90; local_data = SharedObject.getLocal("user_data");Frame 98stop(); shipname = "???"; yourname = "???";Instance of Symbol 304 MovieClip in Frame 98on (press) { mong = random(25); if ((mong > 15) && (mong < 20)) { _root.yourname = "Mal"; } else if ((mong > 20) && (mong < 25)) { _root.yourname = "Zoe"; } else if ((mong > 5) && (mong < 10)) { _root.yourname = "River"; } else if ((mong > 10) && (mong < 15)) { _root.yourname = "Inara"; } else { _root.yourname = "Wash"; } }Instance of Symbol 304 MovieClip in Frame 98on (press) { mong = random(25); if ((mong > 15) && (mong < 20)) { _root.shipname = "Firefly"; } else if ((mong > 20) && (mong < 25)) { _root.shipname = "Serenity"; } else if ((mong > 5) && (mong < 10)) { _root.shipname = "Vermilion"; } else if ((mong > 10) && (mong < 15)) { _root.shipname = "Archetype"; } else { _root.shipname = "Cervusion"; } }Instance of Symbol 308 MovieClip in Frame 98on (release) { _root.play(); }Instance of Symbol 32 MovieClip "con" in Frame 98on (press) { _root.curse = true; } onClipEvent (enterFrame) { if (_root.curse == true) { this._alpha = 15; } else { this._alpha = 0; } }Instance of Symbol 32 MovieClip "coff" in Frame 98on (press) { _root.curse = false; } onClipEvent (enterFrame) { if (_root.curse == false) { this._alpha = 15; } else { this._alpha = 0; } }Instance of Symbol 32 MovieClip in Frame 98on (press) { if (!(_root.local_data.data.credits === undefined)) { _root.credits = _root.local_data.data.credits; _root.lc1 = _root.local_data.data.lc1; _root.lc2 = _root.local_data.data.lc2; _root.lc3 = _root.local_data.data.lc3; _root.lc4 = _root.local_data.data.lc4; _root.lc5 = _root.local_data.data.lc5; _root.lc6 = _root.local_data.data.lc6; _root.lc7 = _root.local_data.data.lc7; _root.lc8 = _root.local_data.data.lc8; _root.lc9 = _root.local_data.data.lc9; _root.o1 = _root.local_data.data.o1; _root.o2 = _root.local_data.data.o2; _root.o3 = _root.local_data.data.o3; _root.o4 = _root.local_data.data.o4; _root.o5 = _root.local_data.data.o5; _root.o6 = _root.local_data.data.o6; _root.o7 = _root.local_data.data.o7; _root.o8 = _root.local_data.data.o8; _root.o9 = _root.local_data.data.o9; _root.d1 = _root.local_data.data.d1; _root.d2 = _root.local_data.data.d2; _root.d3 = _root.local_data.data.d3; _root.d4 = _root.local_data.data.d4; _root.d5 = _root.local_data.data.d5; _root.d6 = _root.local_data.data.d6; _root.d7 = _root.local_data.data.d7; _root.d8 = _root.local_data.data.d8; _root.d9 = _root.local_data.data.d9; _root.m1 = _root.local_data.data.m1; _root.m2 = _root.local_data.data.m2; _root.m3 = _root.local_data.data.m3; _root.m4 = _root.local_data.data.m4; _root.m5 = _root.local_data.data.m5; _root.m6 = _root.local_data.data.m6; _root.m7 = _root.local_data.data.m7; _root.m8 = _root.local_data.data.m8; _root.m9 = _root.local_data.data.m9; _root.customstage = _root.local_data.data.customstage; _root.track1 = _root.local_data.data.track1; _root.track2 = _root.local_data.data.track2; _root.track3 = _root.local_data.data.track3; _root.track4 = _root.local_data.data.track4; _root.track5 = _root.local_data.data.track5; _root.track6 = _root.local_data.data.track6; _root.track7 = _root.local_data.data.track7; _root.track8 = _root.local_data.data.track8; _root.track9 = _root.local_data.data.track9; _root.mytrack1 = _root.local_data.data.mytrack1; _root.mytrack2 = _root.local_data.data.mytrack2; _root.mytrack3 = _root.local_data.data.mytrack3; _root.mytrack4 = _root.local_data.data.mytrack4; _root.mytrack5 = _root.local_data.data.mytrack5; _root.mytrack6 = _root.local_data.data.mytrack6; _root.mytrack7 = _root.local_data.data.mytrack7; _root.mytrack8 = _root.local_data.data.mytrack8; _root.mytrack9 = _root.local_data.data.mytrack9; _root.yourname = _root.local_data.data.yourname; _root.shipname = _root.local_data.data.shipname; } }Frame 113_root.vlabel = "Control Panel"; removeMovieClip(disp); removeMovieClip(bosstop); stop(); stopAllSounds(); _quality = "HIGH"; tkill = 0; tcred = 0; tbonus = 0; _root.enval = ""; _root.encla = ""; _root.enarm = ""; _root.enspe = ""; _root.enwea = ""; _root.ennot = ""; sheild = false; invis = false; boss = true;Instance of Symbol 32 MovieClip in Frame 113on (press) { _root.local_data.data.credits = _root.credits; _root.local_data.data.lc1 = _root.lc1; _root.local_data.data.lc2 = _root.lc2; _root.local_data.data.lc3 = _root.lc3; _root.local_data.data.lc4 = _root.lc4; _root.local_data.data.lc5 = _root.lc5; _root.local_data.data.lc6 = _root.lc6; _root.local_data.data.lc7 = _root.lc7; _root.local_data.data.lc8 = _root.lc8; _root.local_data.data.lc9 = _root.lc9; _root.local_data.data.o1 = _root.o1; _root.local_data.data.o2 = _root.o2; _root.local_data.data.o3 = _root.o3; _root.local_data.data.o4 = _root.o4; _root.local_data.data.o5 = _root.o5; _root.local_data.data.o6 = _root.o6; _root.local_data.data.o7 = _root.o7; _root.local_data.data.o8 = _root.o8; _root.local_data.data.o9 = _root.o9; _root.local_data.data.d1 = _root.d1; _root.local_data.data.d2 = _root.d2; _root.local_data.data.d3 = _root.d3; _root.local_data.data.d4 = _root.d4; _root.local_data.data.d5 = _root.d5; _root.local_data.data.d6 = _root.d6; _root.local_data.data.d7 = _root.d7; _root.local_data.data.d8 = _root.d8; _root.local_data.data.d9 = _root.d9; _root.local_data.data.m1 = _root.m1; _root.local_data.data.m2 = _root.m2; _root.local_data.data.m3 = _root.m3; _root.local_data.data.m4 = _root.m4; _root.local_data.data.m5 = _root.m5; _root.local_data.data.m6 = _root.m6; _root.local_data.data.m7 = _root.m7; _root.local_data.data.m8 = _root.m8; _root.local_data.data.m9 = _root.m9; _root.local_data.data.customstage = _root.customstage; _root.local_data.data.track1 = _root.track1; _root.local_data.data.track2 = _root.track2; _root.local_data.data.track3 = _root.track3; _root.local_data.data.track4 = _root.track4; _root.local_data.data.track5 = _root.track5; _root.local_data.data.track6 = _root.track6; _root.local_data.data.track7 = _root.track7; _root.local_data.data.track8 = _root.track8; _root.local_data.data.track9 = _root.track9; _root.local_data.data.mytrack1 = _root.mytrack1; _root.local_data.data.mytrack2 = _root.mytrack2; _root.local_data.data.mytrack3 = _root.mytrack3; _root.local_data.data.mytrack4 = _root.mytrack4; _root.local_data.data.mytrack5 = _root.mytrack5; _root.local_data.data.mytrack6 = _root.mytrack6; _root.local_data.data.mytrack7 = _root.mytrack7; _root.local_data.data.mytrack8 = _root.mytrack8; _root.local_data.data.mytrack9 = _root.mytrack9; _root.local_data.data.shipname = _root.shipname; _root.local_data.data.yourname = _root.yourname; _root.local_data.flush(); _root.savero.play(); }Instance of Symbol 346 MovieClip "d1" in Frame 113on (rollOver) { gotoAndPlay ("gin"); _root.enval = 20; _root.encla = "PN3"; _root.enarm = 1; _root.enspe = 0.3; _root.enwea = 1; _root.ennot = "None"; } on (release) { _root.tstage = 1; _root.boss = false; _root.tvalue = 20; _root.enemy = 1; _root.xdark = false; _root.endef = 1; _root.enspeed = 0.3; _root.enstr = 1; _root.gotoAndStop("level 1"); } on (rollOut) { gotoAndPlay ("gout"); _root.enval = ""; _root.encla = ""; _root.enarm = ""; _root.enspe = ""; _root.enwea = ""; _root.ennot = ""; }Instance of Symbol 346 MovieClip "d2" in Frame 113onClipEvent (load) { if (_root.lc1 == true) { this._alpha = 100; } else { this._alpha = 40; } } on (rollOver) { gotoAndPlay ("gin"); _root.enval = 30; _root.encla = "UHSD-350"; _root.enarm = 1.2; _root.enspe = 0.3; _root.enwea = 1.2; _root.ennot = "Cannot be attacked whilst sheilding."; _root.enque = _root.quest2; } on (release) { if ((_root.lc1 == true) || (Key.isDown(86))) { _root.tstage = 2; _root.boss = false; _root.sheild = true; _root.tvalue = 30; _root.enemy = 2; _root.xdark = false; _root.endef = 1.2; _root.enspeed = 0.3; _root.enstr = 1.2; _root.gotoAndStop("level 1"); } } on (rollOut) { gotoAndPlay ("gout"); _root.enval = ""; _root.encla = ""; _root.enarm = ""; _root.enspe = ""; _root.enwea = ""; _root.ennot = ""; }Instance of Symbol 346 MovieClip "d3" in Frame 113onClipEvent (load) { if (_root.lc2 == true) { this._alpha = 100; } else { this._alpha = 40; } } on (rollOver) { gotoAndPlay ("gin"); _root.enval = 40; _root.encla = "JBO2"; _root.enarm = 1.3; _root.enspe = 0.3; _root.enwea = 1.4; _root.ennot = "Extremely Dark. Flood Lights or Infra Red recommended."; } on (release) { if ((_root.lc2 == true) || (Key.isDown(86))) { _root.tstage = 3; _root.boss = false; _root.tvalue = 40; _root.enemy = 5; _root.xdark = true; _root.endef = 1.3; _root.enspeed = 0.3; _root.enstr = 1.4; _root.gotoAndStop("level 1"); } } on (rollOut) { gotoAndPlay ("gout"); _root.enval = ""; _root.encla = ""; _root.enarm = ""; _root.enspe = ""; _root.enwea = ""; _root.ennot = ""; }Instance of Symbol 346 MovieClip "d4" in Frame 113onClipEvent (load) { if (_root.lc3 == true) { this._alpha = 100; } else { this._alpha = 40; } } on (rollOver) { gotoAndPlay ("gin"); _root.enval = 50; _root.encla = "ROTO-17"; _root.enarm = 1.4; _root.enspe = 0.35; _root.enwea = 1.6; _root.ennot = "Appears almost invisible with standard equipment."; } on (release) { if ((_root.lc3 == true) || (Key.isDown(86))) { _root.tstage = 4; _root.boss = false; _root.invis = true; _root.tvalue = 50; _root.enemy = 6; _root.xdark = false; _root.endef = 1.4; _root.enspeed = 0.35; _root.enstr = 1.6; _root.gotoAndStop("level 1"); } } on (rollOut) { gotoAndPlay ("gout"); this.e.stop(); _root.enval = ""; _root.encla = ""; _root.enarm = ""; _root.enspe = ""; _root.enwea = ""; _root.ennot = ""; _root.enque = ""; }Instance of Symbol 346 MovieClip "d5" in Frame 113onClipEvent (load) { if (_root.lc4 == true) { this._alpha = 100; } else { this._alpha = 40; } } on (rollOver) { gotoAndPlay ("gin"); _root.enval = 60; _root.encla = "BF8"; _root.enarm = 1.5; _root.enspe = 0.35; _root.enwea = 1.8; _root.ennot = "Causes damage if attacked whilst reflecting."; } on (release) { if ((_root.lc4 == true) || (Key.isDown(86))) { _root.tstage = 5; _root.boss = false; _root.sheild = true; _root.tvalue = 60; _root.enemy = 3; _root.xdark = false; _root.endef = 1.5; _root.enspeed = 0.35; _root.enstr = 1.8; _root.gotoAndStop("level 1"); } } on (rollOut) { gotoAndPlay ("gout"); _root.enval = ""; _root.encla = ""; _root.enarm = ""; _root.enspe = ""; _root.enwea = ""; _root.ennot = ""; _root.enque = ""; }Instance of Symbol 346 MovieClip "d7" in Frame 113onClipEvent (load) { if (_root.lc6 == true) { this._alpha = 100; } else { this._alpha = 40; } } on (rollOver) { gotoAndPlay ("gin"); _root.enval = 100; _root.encla = "A-3000"; _root.enarm = 2; _root.enspe = 0.4; _root.enwea = 2.8; _root.ennot = "The ultimate fighting machines."; } on (release) { if ((_root.lc6 == true) || (Key.isDown(86))) { _root.tstage = 7; _root.boss = false; _root.sheild = true; _root.tvalue = 100; _root.enemy = 7; _root.xdark = false; _root.endef = 3; _root.enspeed = 0.35; _root.enstr = 3.8; _root.gotoAndStop("level 1"); } } on (rollOut) { gotoAndPlay ("gout"); _root.enval = ""; _root.encla = ""; _root.enarm = ""; _root.enspe = ""; _root.enwea = ""; _root.ennot = ""; }Instance of Symbol 346 MovieClip "d8" in Frame 113onClipEvent (load) { if (_root.lc7 == true) { this._alpha = 100; } else { this._alpha = 40; } } on (rollOver) { gotoAndPlay ("gin"); _root.enval = "???"; _root.encla = "???"; _root.enarm = "???"; _root.enspe = "???"; _root.enwea = "???"; _root.ennot = "???"; } on (release) { if ((_root.lc7 == true) || (Key.isDown(86))) { _root.tstage = 8; _root.boss = true; _root.tvalue = 300; _root.enemy = 8; _root.xdark = false; _root.endef = 6; _root.enspeed = 0.4; _root.enstr = 2; _root.gotoAndStop("level 1"); } } on (rollOut) { gotoAndPlay ("gout"); _root.enval = ""; _root.encla = ""; _root.enarm = ""; _root.enspe = ""; _root.enwea = ""; _root.ennot = ""; _root.enque = ""; }Instance of Symbol 346 MovieClip "d9" in Frame 113onClipEvent (load) { if (_root.customstage == true) { this._alpha = 100; } else { this._alpha = 40; } } on (rollOver) { gotoAndPlay ("gin"); this.e.play(); _root.enval = "???"; _root.encla = "???"; _root.enarm = "???"; _root.enspe = "???"; _root.enwea = "???"; _root.ennot = "???"; } on (release) { if (_root.customstage == true) { _root.tstage = 9; _root.tvalue = 50; _root.enemy = 1; _root.boss = true; _root.gotoAndStop("custom"); } } on (rollOut) { gotoAndPlay ("gout"); this.e.stop(); _root.enval = ""; _root.encla = ""; _root.enarm = ""; _root.enspe = ""; _root.enwea = ""; _root.ennot = ""; _root.enque = ""; }Instance of Symbol 346 MovieClip "d6" in Frame 113onClipEvent (load) { if (_root.lc5 == true) { this._alpha = 100; } else { this._alpha = 40; } } on (rollOver) { gotoAndPlay ("gin"); _root.enval = 80; _root.encla = "Unclassified"; _root.enarm = 1.7; _root.enspe = 0.35; _root.enwea = 2.2; _root.ennot = "Very small hit area."; } on (release) { if ((_root.lc5 == true) || (Key.isDown(86))) { _root.tstage = 6; _root.boss = false; _root.tvalue = 80; _root.enemy = 4; _root.xdark = false; _root.endef = 1.7; _root.enspeed = 0.35; _root.enstr = 2.2; _root.gotoAndStop("level 1"); } } on (rollOut) { gotoAndPlay ("gout"); _root.enval = ""; _root.encla = ""; _root.enarm = ""; _root.enspe = ""; _root.enwea = ""; _root.ennot = ""; }Instance of Symbol 386 MovieClip in Frame 113onClipEvent (load) { if (_root.m2 == false) { this.gotoAndStop(3); } else if (_root.infra == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.m2 == false) { this.gotoAndStop(3); } else if (_root.infra == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } on (press) { if (_root.m2 == false) { _root.infra = false; } else if (_root.infra == false) { _root.infra = true; } else { _root.infra = false; } }Instance of Symbol 386 MovieClip in Frame 113onClipEvent (load) { if (_root.m1 == false) { this.gotoAndStop(3); } else if (_root.hlamp == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.m1 == false) { this.gotoAndStop(3); } else if (_root.hlamp == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } on (press) { if (_root.m1 == false) { _root.hlamp = false; } else if (_root.hlamp == false) { _root.hlamp = true; } else { _root.hlamp = false; } }Instance of Symbol 386 MovieClip in Frame 113onClipEvent (load) { if (_root.curse == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.curse == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } on (press) { if (_root.curse == false) { _root.curse = true; } else { _root.curse = false; } }Frame 119stop();Instance of Symbol 392 MovieClip in Frame 119on (release) { _root.sfro.gotoAndStop("offe"); }Instance of Symbol 394 MovieClip in Frame 119on (release) { _root.sfro.gotoAndStop("defe"); }Instance of Symbol 396 MovieClip in Frame 119on (release) { _root.sfro.gotoAndStop("othe"); }Frame 126_root.onEnterFrame = function () { bgSound.setVolume(_root.mastervol); };Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track1 == 1) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track1 = 1; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track1 == 2) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track1 = 2; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track1 == 3) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track1 = 3; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track1 == 4) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track1 = 4; }Instance of Symbol 32 MovieClip in Frame 126on (press) { checkvol = _root.mastervol + 10; if (checkvol <= 100) { _root.mastervol = _root.mastervol + 10; } }Instance of Symbol 32 MovieClip in Frame 126on (press) { checkvol = _root.mastervol - 10; if (checkvol >= 0) { _root.mastervol = _root.mastervol - 10; } }Instance of Symbol 32 MovieClip in Frame 126on (press) { _root.mastervol = 0; }Instance of Symbol 477 MovieClip in Frame 126on (press) { _root.bgSound.stop(); if (!(_root.track1 === 4)) { thisone = _root.track1; leveltrack = "track" + thisone; _root.bgSound = new Sound(this); _root.bgSound.attachSound(leveltrack, true); _root.bgSound.start(0, 99); } else { _root.bgSound = new Sound(this); _root.bgSound.loadSound(_root.mytrack1, true); _root.bgSound.start(0, 99); } }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track2 == 1) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track2 = 1; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track2 == 2) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track2 = 2; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track2 == 3) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track2 = 3; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track2 == 4) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track2 = 4; }Instance of Symbol 477 MovieClip in Frame 126on (press) { _root.bgSound.stop(); if (!(_root.track2 === 4)) { thisone = _root.track2; leveltrack = "track" + thisone; _root.bgSound = new Sound(this); _root.bgSound.attachSound(leveltrack, true); _root.bgSound.start(0, 99); } else { _root.bgSound = new Sound(this); _root.bgSound.loadSound(_root.mytrack2, true); _root.bgSound.start(0, 99); } }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track3 == 1) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track3 = 1; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track3 == 2) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track3 = 2; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track3 == 3) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track3 = 3; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track3 == 4) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track3 = 4; }Instance of Symbol 477 MovieClip in Frame 126on (press) { _root.bgSound.stop(); if (!(_root.track3 === 4)) { thisone = _root.track3; leveltrack = "track" + thisone; _root.bgSound = new Sound(this); _root.bgSound.attachSound(leveltrack, true); _root.bgSound.start(0, 99); } else { _root.bgSound = new Sound(this); _root.bgSound.loadSound(_root.mytrack3, true); _root.bgSound.start(0, 99); } }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track4 == 1) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track4 = 1; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track4 == 2) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track4 = 2; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track4 == 3) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track4 = 3; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track4 == 4) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track4 = 4; }Instance of Symbol 477 MovieClip in Frame 126on (press) { _root.bgSound.stop(); if (!(_root.track4 === 4)) { thisone = _root.track4; leveltrack = "track" + thisone; _root.bgSound = new Sound(this); _root.bgSound.attachSound(leveltrack, true); _root.bgSound.start(0, 99); } else { _root.bgSound = new Sound(this); _root.bgSound.loadSound(_root.mytrack4, true); _root.bgSound.start(0, 99); } }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track5 == 1) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track5 = 1; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track5 == 2) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track5 = 2; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track5 == 3) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track5 = 3; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track5 == 4) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track5 = 4; }Instance of Symbol 477 MovieClip in Frame 126on (press) { _root.bgSound.stop(); if (!(_root.track5 === 4)) { thisone = _root.track5; leveltrack = "track" + thisone; _root.bgSound = new Sound(this); _root.bgSound.attachSound(leveltrack, true); _root.bgSound.start(0, 99); } else { _root.bgSound = new Sound(this); _root.bgSound.loadSound(_root.mytrack5, true); _root.bgSound.start(0, 99); } }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track6 == 1) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track6 = 1; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track6 == 2) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track6 = 2; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track6 == 3) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track6 = 3; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track6 == 4) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track6 = 4; }Instance of Symbol 477 MovieClip in Frame 126on (press) { _root.bgSound.stop(); if (!(_root.track6 === 4)) { thisone = _root.track6; leveltrack = "track" + thisone; _root.bgSound = new Sound(this); _root.bgSound.attachSound(leveltrack, true); _root.bgSound.start(0, 99); } else { _root.bgSound = new Sound(this); _root.bgSound.loadSound(_root.mytrack6, true); _root.bgSound.start(0, 99); } }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track7 == 1) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track7 = 1; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track7 == 2) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track7 = 2; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track7 == 3) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track7 = 3; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track7 == 4) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track7 = 4; }Instance of Symbol 477 MovieClip in Frame 126on (press) { _root.bgSound.stop(); if (!(_root.track7 === 4)) { thisone = _root.track7; leveltrack = "track" + thisone; _root.bgSound = new Sound(this); _root.bgSound.attachSound(leveltrack, true); _root.bgSound.start(0, 99); } else { _root.bgSound = new Sound(this); _root.bgSound.loadSound(_root.mytrack7, true); _root.bgSound.start(0, 99); } }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track8 == 1) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track8 = 1; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track8 == 2) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track8 = 2; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track8 == 3) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track8 = 3; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track8 == 4) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track8 = 4; }Instance of Symbol 477 MovieClip in Frame 126on (press) { _root.bgSound.stop(); if (!(_root.track8 === 4)) { thisone = _root.track8; leveltrack = "track" + thisone; _root.bgSound = new Sound(this); _root.bgSound.attachSound(leveltrack, true); _root.bgSound.start(0, 99); } else { _root.bgSound = new Sound(this); _root.bgSound.loadSound(_root.mytrack8, true); _root.bgSound.start(0, 99); } }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track9 == 1) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track9 = 1; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track9 == 2) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track9 = 2; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track9 == 3) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track9 = 3; }Instance of Symbol 32 MovieClip in Frame 126onClipEvent (enterFrame) { if (_root.track9 == 4) { this._alpha = 40; } else { this._alpha = 20; } } on (press) { _root.track9 = 4; }Instance of Symbol 477 MovieClip in Frame 126on (press) { _root.bgSound.stop(); if (!(_root.track9 === 4)) { thisone = _root.track9; leveltrack = "track" + thisone; _root.bgSound = new Sound(this); _root.bgSound.attachSound(leveltrack, true); _root.bgSound.start(0, 99); } else { _root.bgSound = new Sound(this); _root.bgSound.loadSound(_root.mytrack9, true); _root.bgSound.start(0, 99); } }Instance of Symbol 32 MovieClip in Frame 133on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pbas"); }Instance of Symbol 32 MovieClip in Frame 133on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pful"); }Instance of Symbol 32 MovieClip in Frame 133on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pdis"); }Instance of Symbol 32 MovieClip in Frame 133on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pe1"); }Instance of Symbol 32 MovieClip in Frame 133on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("ptim"); }Instance of Symbol 32 MovieClip in Frame 133on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pe2"); }Instance of Symbol 32 MovieClip in Frame 133on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pe3"); }Instance of Symbol 32 MovieClip in Frame 133on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pe4"); }Instance of Symbol 32 MovieClip in Frame 133on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pe5"); }Instance of Symbol 32 MovieClip in Frame 133on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pe6"); }Instance of Symbol 32 MovieClip in Frame 133on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pe7"); }Instance of Symbol 32 MovieClip in Frame 133on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pe8"); }Instance of Symbol 32 MovieClip in Frame 133on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("pobl"); }Instance of Symbol 32 MovieClip in Frame 133on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("ppro"); }Instance of Symbol 32 MovieClip in Frame 133on (rollOver) { this._alpha = 10; } on (rollOut) { this._alpha = 5; } on (press) { _root.manbase.gotoAndStop("psav"); }Frame 141gameprogress = 0; if (_root.lc1 == true) { gameprogress = gameprogress + 10; } if (_root.lc2 == true) { gameprogress = gameprogress + 10; } if (_root.lc3 == true) { gameprogress = gameprogress + 10; } if (_root.lc4 == true) { gameprogress = gameprogress + 10; } if (_root.lc5 == true) { gameprogress = gameprogress + 10; } if (_root.lc6 == true) { gameprogress = gameprogress + 10; } if (_root.lc7 == true) { gameprogress = gameprogress + 10; } if (_root.lc8 == true) { gameprogress = gameprogress + 10; } if (_root.o1 == true) { gameprogress = gameprogress + 1; } if (_root.o2 == true) { gameprogress = gameprogress + 1; } if (_root.o3 == true) { gameprogress = gameprogress + 1; } if (_root.o4 == true) { gameprogress = gameprogress + 1; } if (_root.o5 == true) { gameprogress = gameprogress + 1; } if (_root.o6 == true) { gameprogress = gameprogress + 1; } if (_root.d1 == true) { gameprogress = gameprogress + 1; } if (_root.d2 == true) { gameprogress = gameprogress + 1; } if (_root.d3 == true) { gameprogress = gameprogress + 1; } if (_root.d4 == true) { gameprogress = gameprogress + 1; } if (_root.d5 == true) { gameprogress = gameprogress + 1; } if (_root.d6 == true) { gameprogress = gameprogress + 1; } if (_root.m1 == true) { gameprogress = gameprogress + 2; } if (_root.m2 == true) { gameprogress = gameprogress + 2; } if (_root.m3 == true) { gameprogress = gameprogress + 2; } if (_root.m4 == true) { gameprogress = gameprogress + 2; }Instance of Symbol 32 MovieClip in Frame 141onClipEvent (enterFrame) { if (_root.gameprogress >= 50) { this._alpha = 70; } else { this._alpha = 40; } } on (press) { if (_root.gameprogress >= 50) { _root.gotoAndStop("pscreens"); } }Instance of Symbol 32 MovieClip in Frame 141onClipEvent (enterFrame) { if (_root.gameprogress >= 75) { this._alpha = 70; } else { this._alpha = 40; } } on (press) { if (_root.gameprogress >= 75) { _root.gotoAndStop("gamefacts"); } }Instance of Symbol 32 MovieClip in Frame 141onClipEvent (enterFrame) { if (_root.customstage == true) { this._alpha = 10; } else if (_root.gameprogress >= 100) { this._alpha = 70; } else { this._alpha = 40; } } on (press) { if (_root.gameprogress >= 100) { _root.customstage = true; this._alpha = 10; } }Instance of Symbol 537 MovieClip in Frame 151on (release) { _root.ptb.gotoAndStop(1); }Instance of Symbol 540 MovieClip in Frame 151on (release) { _root.ptb.gotoAndStop(2); }Instance of Symbol 543 MovieClip in Frame 151on (release) { _root.ptb.gotoAndStop(3); }Instance of Symbol 546 MovieClip in Frame 151on (release) { _root.ptb.gotoAndStop(4); }Instance of Symbol 549 MovieClip in Frame 151on (release) { _root.ptb.gotoAndStop(5); }Instance of Symbol 552 MovieClip in Frame 151on (release) { _root.ptb.gotoAndStop(6); }Instance of Symbol 308 MovieClip in Frame 166on (release) { _root.boss = false; _root.gotoAndStop("level 1"); }Instance of Symbol 264 MovieClip in Frame 166onClipEvent (enterFrame) { this.gotoAndStop(_root.enemy); }Instance of Symbol 386 MovieClip in Frame 166onClipEvent (load) { if (_root.xdark == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.xdark == false) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } on (press) { if (_root.xdark == false) { _root.xdark = true; } else { _root.xdark = false; } }Frame 172_root.onMouseMove = function () { updateAfterEvent(); whx = _xmouse; why = _ymouse; }; bossdisp = false; stop(); targetted = false; escreen = 0; sheed = false; progro = 0; attachMovie("disp", "disp", 9999); attachMovie("crosshair", "crosshair", 9900); crosshair.onEnterFrame = function () { crosshair._x = _xmouse; crosshair._y = _ymouse; }; disp._x = 0; disp._y = 0; ingame = true; if (!(_root["track" + tstage] === 4)) { thisone = _root["track" + tstage]; leveltrack = "track" + thisone; bgSound = new Sound(this); bgSound.attachSound(leveltrack, true); bgSound.start(0, 99); } else { bgSound = new Sound(this); bgSound.loadSound(_root["mytrack" + tstage], true); bgSound.start(0, 99); } bgSound.setVolume(_root.mastervol); slomo = 1; vtime = 0; vulnerable = false; mi = 1; started = false; tough = 0.2; minus = 99; wow = 0; delay = 1; enemyhpl = 1000; enemyhpr = 1000; if (d4 == true) { totalhp = 60; } else if (d3 == true) { totalhp = 50; } else if (d2 == true) { totalhp = 40; } else if (d1 == true) { totalhp = 30; } else { totalhp = 20; } health = totalhp; ii = 1; movie_width = 800; y_range = 120; scale_min = 1; wike = 0; whito = 5; wowyet = 0; sloyet = 0; enemo = 0; setProperty("bubble", _visible , false); _root.onEnterFrame = function () { meek = Math.random() * 1000; if (d6 == true) { if (meek > 996) { health = health + 1; } } else if (d5 == true) { if (meek > 999) { health = health + 2; } } if (curse == true) { Mouse.show(); } else if (ingame == true) { Mouse.hide(); } else { Mouse.show(); } if (started == true) { if (wowyet < 20) { if (o6 == true) { wowyet = wowyet + 0.06; } else if (o5 == true) { wowyet = wowyet + 0.03; } } if (Key.isDown(36)) { _root.gotoAndStop("vstart"); } if (Key.isDown(65)) { if (wowyet >= 20) { wowyet = 0; wow = 5; } } if (Key.isDown(83) && (sloyet > 0)) { sloyet = sloyet - 0.1; if (sloyet > 1) { slomo = 0.5; } } else { if (sloyet < 20) { if (m4 == true) { sloyet = sloyet + 0.06; } else if (m3 == true) { sloyet = sloyet + 0.03; } } slomo = 1; } delay = delay + slomo; if (((((((((((((delay == 10) or (delay == 30)) or (delay == 70)) or (delay == 50)) or (delay == 90)) or (delay == 10.5)) or (delay == 30.5)) or (delay == 70.5)) or (delay == 50.5)) or (delay == 90.5)) && (enemo > 1)) && (boss == false)) && (escreen < 3)) { pooper = Math.random() * 2; if (pooper > 1) { escreen = escreen + 1; attachMovie("bubbase", "bubble" + ii, 1000 + ii); _root["bubble" + ii]._y = 0; _root["bubble" + ii]._x = 0; side = random(2); side2 = random(2); scale = 1; _root["bubble" + ii].bubble._y = 250; _root["bubble" + ii].bubble._xscale = scale; _root["bubble" + ii].bubble._yscale = scale; _root["bubble" + ii].bubble._x = 400; if (side == 0) { _root["bubble" + ii].bubble.speed = 15 * _root.enspeed; } else if (side == 1) { _root["bubble" + ii].bubble.speed = -15 * _root.enspeed; } if (side2 == 0) { _root["bubble" + ii].bubble.speed2 = 15 * _root.enspeed; } else if (side2 == 1) { _root["bubble" + ii].bubble.speed2 = -15 * _root.enspeed; } } ii = ii + 1; } if (delay > 100) { delay = 0; } } };Instance of Symbol 581 MovieClip "met" in Frame 172onClipEvent (enterFrame) { wakko = _root.whx / 4; this._x = 500 - wakko; yakko = _root.why / 3; this._y = 300 - yakko; }Instance of Symbol 599 MovieClip in Frame 172onClipEvent (enterFrame) { if (_root.infra == true) { this._alpha = 50; } else { this._alpha = 0; } }Instance of Symbol 615 MovieClip in Frame 172onClipEvent (load) { this.gotoAndStop(_root.enemy); } on (press) { _quality = "LOW"; _root.started = true; this._y = this._y + 400; if (_root.boss == true) { _root.attachMovie("bosstop", "bosstop", 1010); _root.bosstop._x = 400; _root.bosstop._y = 250; } }Frame 189_quality = "HIGH"; Mouse.show(); removeMovieClip(crosshair); removeMovieClip(bosstop); ingame = false;Frame 196_quality = "HIGH"; Mouse.show(); removeMovieClip(crosshair); removeMovieClip(bosstop); ingame = false; _root["lc" + _root.tstage] = true;Symbol 29 Buttonon (press) { _root.play(); }Symbol 30 MovieClip Frame 1_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndPlay ("loaded"); }Symbol 30 MovieClip Frame 2gotoAndPlay (1);Symbol 39 MovieClip Frame 1stop();Instance of Symbol 32 MovieClip in Symbol 39 MovieClip Frame 1on (release) { _parent.gotoAndStop("intro"); }Instance of Symbol 32 MovieClip in Symbol 39 MovieClip Frame 1on (release) { _parent.gotoAndStop("how"); }Instance of Symbol 32 MovieClip in Symbol 39 MovieClip Frame 1on (release) { _parent.gotoAndStop("websites"); }Symbol 39 MovieClip Frame 2stop();Symbol 39 MovieClip Frame 3stop();Symbol 39 MovieClip Frame 4stop();Symbol 44 Buttonon (release) { getURL ("http://www.armorgames.com", "blank"); }Symbol 51 MovieClip Frame 81_root.play(); _root.play();Symbol 222 MovieClip Frame 1stop();Instance of Symbol 32 MovieClip in Symbol 222 MovieClip Frame 1on (rollOver) { juiced = true; _root.targetted = true; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { _root.bossdisp = true; zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } if (!(_parent._parent._parent.sheed === true)) { _parent._parent._parent.ehp = _parent._parent._parent.ehp - laserpower; } _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; }Symbol 222 MovieClip Frame 2stop();Symbol 222 MovieClip Frame 3stop();Instance of Symbol 32 MovieClip in Symbol 222 MovieClip Frame 3on (rollOver) { juiced = true; _root.targetted = true; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { _root.bossdisp = true; zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } if (!(_parent._parent._parent.sheed === true)) { _parent._parent._parent.ehp = _parent._parent._parent.ehp - laserpower; } else { _root.health = _root.health - (_root.enstr / 2); _root.prog.play(); _root.hitfade.gotoAndPlay("hitme"); } _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; }Symbol 222 MovieClip Frame 4stop();Instance of Symbol 32 MovieClip in Symbol 222 MovieClip Frame 4on (rollOver) { juiced = true; _root.targetted = true; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { _root.bossdisp = true; zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } if (!(_parent._parent._parent.sheed === true)) { _parent._parent._parent.ehp = _parent._parent._parent.ehp - laserpower; } _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; }Symbol 222 MovieClip Frame 5stop();Symbol 222 MovieClip Frame 6stop();Symbol 222 MovieClip Frame 7stop();Symbol 222 MovieClip Frame 8stop();Instance of Symbol 32 MovieClip in Symbol 222 MovieClip Frame 8onClipEvent (load) { _root.enemyhp = _parent._parent._parent.ehp; } on (rollOver) { juiced = true; _root.targetted = true; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } _parent._parent._parent.ehp = _parent._parent._parent.ehp - laserpower; _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; }Instance of Symbol 32 MovieClip in Symbol 222 MovieClip Frame 8on (rollOver) { juiced = true; _root.targetted = true; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } _root.enemyhpr = _root.enemyhpr - laserpower; _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; } onClipEvent (enterFrame) { killme = Math.random() * 100; if (killme > 98) { _root.health = _root.health - _root.enstr; _root.prog.play(); _root.hitfade.gotoAndPlay("hitme"); } }Instance of Symbol 32 MovieClip in Symbol 222 MovieClip Frame 8on (rollOver) { juiced = true; _root.targetted = true; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } _root.enemyhpl = _root.enemyhpl - laserpower; _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; } onClipEvent (enterFrame) { killme = Math.random() * 100; if (killme > 98) { _root.health = _root.health - _root.enstr; _root.prog.play(); _root.hitfade.gotoAndPlay("hitme"); } }Symbol 222 MovieClip Frame 9stop();Instance of Symbol 32 MovieClip in Symbol 222 MovieClip Frame 9on (rollOver) { juiced = true; _root.targetted = true; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } _parent._parent._parent.ehp = _parent._parent._parent.ehp - laserpower; _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; }Instance of Symbol 32 MovieClip in Symbol 222 MovieClip Frame 9on (rollOver) { juiced = true; _root.targetted = true; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } _root.enemyhpr = _root.enemyhpr - laserpower; _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; } onClipEvent (enterFrame) { killme = Math.random() * 100; if (killme > 98) { _root.health = _root.health - _root.enstr; _root.prog.play(); _root.hitfade.gotoAndPlay("hitme"); } }Symbol 222 MovieClip Frame 10stop();Instance of Symbol 32 MovieClip in Symbol 222 MovieClip Frame 10on (rollOver) { juiced = true; _root.targetted = true; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } _root.enemyhpl = _root.enemyhpl - laserpower; _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; } onClipEvent (enterFrame) { killme = Math.random() * 100; if (killme > 98) { _root.health = _root.health - _root.enstr; _root.prog.play(); _root.hitfade.gotoAndPlay("hitme"); } }Symbol 222 MovieClip Frame 11stop();Instance of Symbol 222 MovieClip in Symbol 223 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.enemy); } onClipEvent (enterFrame) { if (_root.enemy == 8) { if ((_root.enemyhpl < 0) && (_root.enemyhpr < 0)) { this.gotoAndStop("bothgone"); } else if (_root.enemyhpl < 0) { this.gotoAndStop("leftgone"); } else if (_root.enemyhpr < 0) { this.gotoAndStop("rightgone"); } else { this.gotoAndStop("finalboss"); } } }Symbol 230 MovieClip Frame 1stop();Symbol 230 MovieClip Frame 5_root.tbonus = 20 * _root.tvalue; _root.gotoAndStop("complete"); stop();Symbol 234 MovieClip Frame 1innerbad.sheed = false;Instance of Symbol 230 MovieClip "innerbad" in Symbol 234 MovieClip Frame 1onClipEvent (load) { this.ehp = 1000 * _root.endef; } onClipEvent (enterFrame) { if (_root.infra == true) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"244", ga:"40", gb:"0", ba:"12", bb:"0", aa:"40", ab:"70"}; my_color.setTransform(myColorTransform); } if (this.ehp < 1) { this.play(); } }Symbol 234 MovieClip Frame 2if (_root.enemy == 2) { } else if (_root.enemy == 3) { } else if (_root.enemy == 7) { } else { gotoAndStop (1); }Symbol 234 MovieClip Frame 11mook = Math.random() * 4; if (mook < 3) { gotoAndPlay (1); }Symbol 234 MovieClip Frame 15innerbad.sheed = true;Symbol 234 MovieClip Frame 35innerbad.sheed = false;Symbol 235 MovieClip Frame 40wherenow = Math.random() * 4; if (wherenow > 3) { gotoAndPlay ("gonw"); } else if (wherenow > 2) { gotoAndPlay ("grown"); } else if (wherenow > 1) { gotoAndPlay ("gosw"); } else { gotoAndPlay ("gose"); }Symbol 235 MovieClip Frame 80_root.health = _root.health - _root.enstr; _root.prog.play(); _root.hitfade.gotoAndPlay("hitme");Symbol 235 MovieClip Frame 120wherenow = Math.random() * 4; if (wherenow > 3) { gotoAndPlay ("gonw"); } else if (wherenow > 2) { gotoAndPlay ("grown"); } else if (wherenow > 1) { gotoAndPlay ("gosw"); } else { gotoAndPlay ("gose"); }Symbol 235 MovieClip Frame 160_root.health = _root.health - _root.enstr; _root.prog.play(); _root.hitfade.gotoAndPlay("hitme");Symbol 235 MovieClip Frame 200wherenow = Math.random() * 4; if (wherenow > 3) { gotoAndPlay ("gonw"); } else if (wherenow > 2) { gotoAndPlay ("grown"); } else if (wherenow > 1) { gotoAndPlay ("gosw"); } else { gotoAndPlay ("gose"); }Symbol 235 MovieClip Frame 240_root.health = _root.health - _root.enstr; _root.prog.play(); _root.hitfade.gotoAndPlay("hitme");Symbol 235 MovieClip Frame 280wherenow = Math.random() * 4; if (wherenow > 3) { gotoAndPlay ("gonw"); } else if (wherenow > 2) { gotoAndPlay ("grown"); } else if (wherenow > 1) { gotoAndPlay ("gosw"); } else { gotoAndPlay ("gose"); }Symbol 235 MovieClip Frame 320_root.health = _root.health - _root.enstr; _root.prog.play(); _root.hitfade.gotoAndPlay("hitme");Symbol 235 MovieClip Frame 379gotoAndPlay ("grown");Symbol 242 MovieClip Frame 1stop();Symbol 242 MovieClip Frame 6_parent.removeMovieClip();Instance of Symbol 242 MovieClip "qu" in Symbol 243 MovieClip [qw5] Frame 1onClipEvent (load) { var curx = 10; _root.ip = 1; hit = "no"; upside = random(2); doside = random(2); if (upside == 0) { uangle = -1; } else if (upside == 1) { uangle = 1; } if (doside == 0) { dangle = -1; } else if (doside == 1) { dangle = 1; } xmov = random(10); ymov = 10 - xmov; _root.hj = xmov * uangle; _root.hj = ymov * dangle; } on (press) { if (hit == "no") { hit = "yes"; _root.missile.duplicateMovieClip("missile2", 600); _root.missile2._x = 400; _root.missile2._y = 500; _root.missileo = 90 - (Math.atan2(500 - this._y, this._x - 400) * 57.2957795130823); _root.missile2._rotation = 90 - (Math.atan2(500 - this._y, this._x - 400) * 57.2957795130823); _root.quest5 = "true"; this.gotoAndPlay(2); } } onClipEvent (enterFrame) { if (Key.isToggled(86)) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"244", ga:"40", gb:"0", ba:"12", bb:"0", aa:"40", ab:"70"}; my_color.setTransform(myColorTransform); } else if (Key.isToggled(66) || (Key.isDown(35))) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"80", ga:"100", gb:"80", ba:"100", bb:"80", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); } else { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); } this._rotation = _root.prog._rotation; _root.dyno = _root.ki; this._x = this._x + (xmov * uangle); this._y = this._y + (ymov * dangle); this._alpha = this._alpha + 10; i = 0; if (this._xscale > 500) { this._alpha = 0; } if (_root.missile2.hitTest(this)) { _root.missile2.play(); } if (_root.missile2.blow.hitTest(this) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } if ((_root.wike > 3) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } }Symbol 247 MovieClip Frame 1stop();Symbol 247 MovieClip Frame 6_parent.removeMovieClip();Instance of Symbol 247 MovieClip "qu" in Symbol 248 MovieClip [qw4] Frame 1onClipEvent (load) { var curx = 10; _root.ip = 1; hit = "no"; upside = random(2); doside = random(2); if (upside == 0) { uangle = -1; } else if (upside == 1) { uangle = 1; } if (doside == 0) { dangle = -1; } else if (doside == 1) { dangle = 1; } xmov = random(10); ymov = 10 - xmov; _root.hj = xmov * uangle; _root.hj = ymov * dangle; } on (press) { if (hit == "no") { hit = "yes"; _root.missile.duplicateMovieClip("missile2", 600); _root.missile2._x = 400; _root.missile2._y = 500; _root.missileo = 90 - (Math.atan2(500 - this._y, this._x - 400) * 57.2957795130823); _root.missile2._rotation = 90 - (Math.atan2(500 - this._y, this._x - 400) * 57.2957795130823); _root.quest4 = "true"; this.gotoAndPlay(2); } } onClipEvent (enterFrame) { if (Key.isToggled(86)) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"244", ga:"40", gb:"0", ba:"12", bb:"0", aa:"40", ab:"70"}; my_color.setTransform(myColorTransform); } else if (Key.isToggled(66) || (Key.isDown(35))) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"80", ga:"100", gb:"80", ba:"100", bb:"80", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); } else { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); } this._rotation = _root.prog._rotation; _root.dyno = _root.ki; this._x = this._x + (xmov * uangle); this._y = this._y + (ymov * dangle); this._alpha = this._alpha + 10; i = 0; if (this._xscale > 500) { this._alpha = 0; } if (_root.missile2.hitTest(this)) { _root.missile2.play(); } if (_root.missile2.blow.hitTest(this) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } if ((_root.wike > 3) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } }Symbol 252 MovieClip Frame 1stop();Symbol 252 MovieClip Frame 6_parent.removeMovieClip();Instance of Symbol 252 MovieClip "qu" in Symbol 253 MovieClip [qw3] Frame 1onClipEvent (load) { var curx = 10; _root.ip = 1; hit = "no"; upside = random(2); doside = random(2); if (upside == 0) { uangle = -1; } else if (upside == 1) { uangle = 1; } if (doside == 0) { dangle = -1; } else if (doside == 1) { dangle = 1; } xmov = random(10); ymov = 10 - xmov; _root.hj = xmov * uangle; _root.hj = ymov * dangle; } on (press) { if (hit == "no") { hit = "yes"; _root.missile.duplicateMovieClip("missile2", 600); _root.missile2._x = 400; _root.missile2._y = 500; _root.missileo = 90 - (Math.atan2(500 - this._y, this._x - 400) * 57.2957795130823); _root.missile2._rotation = 90 - (Math.atan2(500 - this._y, this._x - 400) * 57.2957795130823); _root.quest3 = "true"; this.gotoAndPlay(2); } } onClipEvent (enterFrame) { if (Key.isToggled(86)) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"244", ga:"40", gb:"0", ba:"12", bb:"0", aa:"40", ab:"70"}; my_color.setTransform(myColorTransform); } else if (Key.isToggled(66) || (Key.isDown(35))) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"80", ga:"100", gb:"80", ba:"100", bb:"80", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); } else { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); } this._rotation = _root.prog._rotation; _root.dyno = _root.ki; this._x = this._x + (xmov * uangle); this._y = this._y + (ymov * dangle); this._alpha = this._alpha + 10; i = 0; if (this._xscale > 500) { this._alpha = 0; } if (_root.missile2.hitTest(this)) { _root.missile2.play(); } if (_root.missile2.blow.hitTest(this) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } if ((_root.wike > 3) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } }Symbol 257 MovieClip Frame 1stop();Symbol 257 MovieClip Frame 6_parent.removeMovieClip();Instance of Symbol 257 MovieClip "qu" in Symbol 258 MovieClip [qw2] Frame 1onClipEvent (load) { var curx = 10; _root.ip = 1; hit = "no"; upside = random(2); doside = random(2); if (upside == 0) { uangle = -1; } else if (upside == 1) { uangle = 1; } if (doside == 0) { dangle = -1; } else if (doside == 1) { dangle = 1; } xmov = random(10); ymov = 10 - xmov; _root.hj = xmov * uangle; _root.hj = ymov * dangle; } on (press) { if (hit == "no") { hit = "yes"; _root.missile.duplicateMovieClip("missile2", 600); _root.missile2._x = 400; _root.missile2._y = 500; _root.missileo = 90 - (Math.atan2(500 - this._y, this._x - 400) * 57.2957795130823); _root.missile2._rotation = 90 - (Math.atan2(500 - this._y, this._x - 400) * 57.2957795130823); _root.quest2 = "true"; this.gotoAndPlay(2); } } onClipEvent (enterFrame) { if (Key.isToggled(86)) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"244", ga:"40", gb:"0", ba:"12", bb:"0", aa:"40", ab:"70"}; my_color.setTransform(myColorTransform); } else if (Key.isToggled(66) || (Key.isDown(35))) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"80", ga:"100", gb:"80", ba:"100", bb:"80", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); } else { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); } this._rotation = _root.prog._rotation; _root.dyno = _root.ki; this._x = this._x + (xmov * uangle); this._y = this._y + (ymov * dangle); this._alpha = this._alpha + 10; i = 0; if (this._xscale > 500) { this._alpha = 0; } if (_root.missile2.hitTest(this)) { _root.missile2.play(); } if (_root.missile2.blow.hitTest(this) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } if ((_root.wike > 3) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } }Symbol 262 MovieClip Frame 1stop();Symbol 262 MovieClip Frame 6_parent.removeMovieClip();Instance of Symbol 262 MovieClip "qu" in Symbol 263 MovieClip [qw1] Frame 1onClipEvent (load) { var curx = 10; _root.ip = 1; hit = "no"; upside = random(2); doside = random(2); if (upside == 0) { uangle = -1; } else if (upside == 1) { uangle = 1; } if (doside == 0) { dangle = -1; } else if (doside == 1) { dangle = 1; } xmov = random(10); ymov = 10 - xmov; _root.hj = xmov * uangle; _root.hj = ymov * dangle; } on (press) { if (hit == "no") { hit = "yes"; _root.quest1 = "true"; this.gotoAndPlay(2); } } onClipEvent (enterFrame) { if (Key.isToggled(86)) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"244", ga:"40", gb:"0", ba:"12", bb:"0", aa:"40", ab:"70"}; my_color.setTransform(myColorTransform); } else if (Key.isToggled(66) || (Key.isDown(35))) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"80", ga:"100", gb:"80", ba:"100", bb:"80", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); } else { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); } _root.dyno = _root.ki; this._x = this._x + (xmov * uangle); this._y = this._y + (ymov * dangle); this._alpha = this._alpha + 10; i = 0; if (this._xscale > 500) { this._alpha = 0; } if (_root.missile2.hitTest(this)) { _root.missile2.play(); } if (_root.missile2.blow.hitTest(this) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } if ((_root.wike > 3) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } }Symbol 264 MovieClip Frame 1stop();Instance of Symbol 32 MovieClip in Symbol 264 MovieClip Frame 1on (rollOver) { juiced = true; _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } _parent._parent._parent.ehp = _parent._parent._parent.ehp - laserpower; _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; }Symbol 264 MovieClip Frame 2stop();Instance of Symbol 32 MovieClip in Symbol 264 MovieClip Frame 2on (rollOver) { juiced = true; _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } if (!(_parent.sheed === true)) { _parent._parent._parent.ehp = _parent._parent._parent.ehp - laserpower; } _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; }Symbol 264 MovieClip Frame 3stop();Instance of Symbol 32 MovieClip in Symbol 264 MovieClip Frame 3on (rollOver) { juiced = true; _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } if (!(_parent.sheed === true)) { _parent._parent._parent.ehp = _parent._parent._parent.ehp - laserpower; } else { _root.health = _root.health - (_root.enstr / 2); _root.prog.play(); _root.hitfade.gotoAndPlay("hitme"); } _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; }Symbol 264 MovieClip Frame 4stop();Instance of Symbol 32 MovieClip in Symbol 264 MovieClip Frame 4on (rollOver) { juiced = true; _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } _parent._parent._parent.ehp = _parent._parent._parent.ehp - laserpower; _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; }Symbol 264 MovieClip Frame 5stop();Symbol 264 MovieClip Frame 6stop();Instance of Symbol 73 MovieClip [e6] in Symbol 264 MovieClip Frame 6onClipEvent (load) { this._alpha = random(10) + 5; }Symbol 264 MovieClip Frame 7stop();Instance of Symbol 32 MovieClip in Symbol 264 MovieClip Frame 7on (rollOver) { juiced = true; _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; } on (rollOut) { juiced = false; _root.targetted = false; } on (press) { zapSound = new Sound(); zapSound.attachSound("die", true); zapSound.start(0, 0); _root.targetted = false; if (_root.o4 == true) { laserpower = 100; } else if (_root.o3 == true) { laserpower = 80; } else if (_root.o2 == true) { laserpower = 60; } else if (_root.o1 == true) { laserpower = 40; } else { laserpower = 20; } if (!(_parent.sheed === true)) { _parent._parent._parent.ehp = _parent._parent._parent.ehp - laserpower; } else { _root.health = _root.health - _root.enstr; _root.prog.play(); _root.hitfade.gotoAndPlay("hitme"); } _root.attachMovie("lase", "lase", 7777); _root.lase._x = _root.whx; _root.lase._y = _root.why; } on (release) { _root.targetted = true; _root.enemyhp = _parent._parent._parent.ehp; }Symbol 265 MovieClip Frame 1innerbad.sheed = false;Instance of Symbol 264 MovieClip "innerbad" in Symbol 265 MovieClip Frame 1onClipEvent (load) { this.gotoAndStop(_root.enemy); }Symbol 265 MovieClip Frame 2if (_root.enemy == 2) { } else if (_root.enemy == 3) { } else if (_root.enemy == 7) { } else { gotoAndStop (1); }Symbol 265 MovieClip Frame 12mook = Math.random() * 4; if (mook < 3) { gotoAndPlay (1); }Symbol 265 MovieClip Frame 16innerbad.sheed = true;Symbol 265 MovieClip Frame 37innerbad.sheed = false;Symbol 266 MovieClip Frame 1stop();Instance of Symbol 265 MovieClip "innerbad1" in Symbol 266 MovieClip Frame 1onClipEvent (enterFrame) { wakko = _root.whx / 5; this._x = 80 - wakko; yakko = _root.why / 3; this._y = 50 - yakko; if (_root.infra == true) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"244", ga:"40", gb:"0", ba:"12", bb:"0", aa:"40", ab:"70"}; my_color.setTransform(myColorTransform); } }Instance of Symbol 264 MovieClip "innerbad1" in Symbol 266 MovieClip Frame 2onClipEvent (load) { this.gotoAndStop(_root.enemy); } onClipEvent (enterFrame) { if (_root.infra == true) { my_color = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"50", rb:"244", ga:"40", gb:"0", ba:"12", bb:"0", aa:"40", ab:"70"}; my_color.setTransform(myColorTransform); } }Symbol 266 MovieClip Frame 9_root.targetted = false; _root.escreen = _root.escreen - 1; _parent.removeMovieClip(); stop();Instance of Symbol 266 MovieClip "bubble" in Symbol 267 MovieClip [bubbase] Frame 1onClipEvent (load) { this.ehp = 100 * _root.endef; var curx = 10; _root.ip = 1; deadyet = 1; hit = "no"; upside = random(2); doside = random(2); if (upside == 0) { uangle = -1; } else if (upside == 1) { uangle = 1; } if (doside == 0) { dangle = -1; } else if (doside == 1) { dangle = 1; } xmov = random(16); ymov = 16 - xmov; _root.hj = xmov * uangle; _root.hj = ymov * dangle; } onClipEvent (enterFrame) { if ((ehp < 10) && (hit == "no")) { hit = "yes"; this.gotoAndPlay("die"); _root.tkill = _root.tkill + 1; } _root.dyno = _root.ki; this._x = (this._x + (((xmov * uangle) * _root.enspeed) * _root.slomo)) + _root.progro; this._y = this._y + (((ymov * dangle) * _root.enspeed) * _root.slomo); this._xscale = this._xscale + ((8 * _root.enspeed) * _root.slomo); this._yscale = this._yscale + ((8 * _root.enspeed) * _root.slomo); i = 0; deadyet = deadyet + _root.slomo; if (this.deadyet >= 130) { _root.health = _root.health - _root.enstr; _root.prog.play(); _root.hitfade.gotoAndPlay("hitme"); _root.escreen = _root.escreen - 1; _parent.removeMovieClip(); } if ((_root.wike > 3) && (hit == "no")) { hit = "yes"; this.play(); _root.pop.gotoAndPlay(2); _root.score1++; } if (juiced == true) { _root.enemyhp = ehp; } }Instance of Symbol 271 MovieClip in Symbol 274 MovieClip Frame 2onClipEvent (load) { this._xscale = (1.25 * _root.enemyhp) / _root.endef; } onClipEvent (enterFrame) { this._xscale = (1.25 * _root.enemyhp) / _root.endef; }Instance of Symbol 274 MovieClip in Symbol 277 MovieClip [crosshair] Frame 1onClipEvent (enterFrame) { if (_root.targetted == true) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }Instance of Symbol 276 MovieClip in Symbol 277 MovieClip [crosshair] Frame 1onClipEvent (load) { if (_root.xdark == true) { if (_root.infra == true) { this._alpha = 0; } else if (_root.hlamp == true) { this._alpha = 65; } else { this._alpha = 95; } } else if (_root.infra == true) { this._alpha = 0; } else if (_root.hlamp == true) { this._alpha = 5; } else { this._alpha = 30; } }Symbol 281 MovieClip [lase] Frame 2removeMovieClip(_root.lase);Instance of Symbol 225 MovieClip in Symbol 291 MovieClip Frame 1onClipEvent (enterFrame) { if (_root.wow == 5) { this._alpha = 100; } else { this._alpha = 30; } }Instance of Symbol 227 MovieClip in Symbol 291 MovieClip Frame 1onClipEvent (enterFrame) { this._alpha = 30 / _root.slomo; }Instance of Symbol 5 MovieClip in Symbol 291 MovieClip Frame 1onClipEvent (enterFrame) { this._xscale = _root.wowyet * 0.85; if (_root.wowyet >= 20) { this._alpha = 100; } else { this._alpha = 30; } }Instance of Symbol 5 MovieClip in Symbol 291 MovieClip Frame 1onClipEvent (enterFrame) { this._xscale = _root.sloyet * 0.8; if (_root.sloyet >= 20) { this._alpha = 100; } else { this._alpha = 30; } }Instance of Symbol 5 MovieClip in Symbol 291 MovieClip Frame 2onClipEvent (enterFrame) { lengthy = ((0.1 * _root.enemyhp) / _root.endef) * 0.3; if (lengthy > 0) { this._xscale = lengthy; } else { this._xscale = 0; } }Instance of Symbol 5 MovieClip in Symbol 291 MovieClip Frame 3onClipEvent (enterFrame) { lengthy = (0.1 * _root.enemyhpl) * 0.3; if (lengthy > 0) { this._xscale = lengthy; } else { this._xscale = 0; } }Instance of Symbol 5 MovieClip in Symbol 291 MovieClip Frame 3onClipEvent (enterFrame) { lengthy = (0.1 * _root.enemyhpr) * 0.3; if (lengthy > 0) { this._xscale = lengthy; } else { this._xscale = 0; } }Instance of Symbol 284 MovieClip in Symbol 292 MovieClip [disp] Frame 1onClipEvent (enterFrame) { if (_root.health < 0) { _root.vulnerable = false; _root.death.play(); } }Instance of Symbol 286 MovieClip in Symbol 292 MovieClip [disp] Frame 1onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 93) { this._alpha = 0; } }Instance of Symbol 286 MovieClip in Symbol 292 MovieClip [disp] Frame 1onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 86) { this._alpha = 0; } }Instance of Symbol 286 MovieClip in Symbol 292 MovieClip [disp] Frame 1onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 99) { this._alpha = 0; } }Instance of Symbol 286 MovieClip in Symbol 292 MovieClip [disp] Frame 1onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 72) { this._alpha = 0; } }Instance of Symbol 286 MovieClip in Symbol 292 MovieClip [disp] Frame 1onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 65) { this._alpha = 0; } }Instance of Symbol 286 MovieClip in Symbol 292 MovieClip [disp] Frame 1onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 79) { this._alpha = 0; } }Instance of Symbol 286 MovieClip in Symbol 292 MovieClip [disp] Frame 1onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 51) { this._alpha = 0; } }Instance of Symbol 286 MovieClip in Symbol 292 MovieClip [disp] Frame 1onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 44) { this._alpha = 0; } }Instance of Symbol 286 MovieClip in Symbol 292 MovieClip [disp] Frame 1onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 58) { this._alpha = 0; } }Instance of Symbol 286 MovieClip in Symbol 292 MovieClip [disp] Frame 1onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 30) { this._alpha = 0; } }Instance of Symbol 286 MovieClip in Symbol 292 MovieClip [disp] Frame 1onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 23) { this._alpha = 0; } }Instance of Symbol 286 MovieClip in Symbol 292 MovieClip [disp] Frame 1onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 37) { this._alpha = 0; } }Instance of Symbol 286 MovieClip in Symbol 292 MovieClip [disp] Frame 1onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 9) { this._alpha = 0; } }Instance of Symbol 286 MovieClip in Symbol 292 MovieClip [disp] Frame 1onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 2) { this._alpha = 0; } }Instance of Symbol 286 MovieClip in Symbol 292 MovieClip [disp] Frame 1onClipEvent (enterFrame) { joob = _root.health / _root.totalhp; jeeb = joob * 100; if (jeeb < 16) { this._alpha = 0; } }Instance of Symbol 291 MovieClip in Symbol 292 MovieClip [disp] Frame 1onClipEvent (enterFrame) { if (_root.enemy == 8) { this.gotoAndStop("finale"); } else if (_root.bossdisp == true) { this.gotoAndStop("boss"); } else { this.gotoAndStop("norm"); } }Symbol 346 MovieClip Frame 1stop();Symbol 346 MovieClip Frame 7stop();Instance of Symbol 307 MovieClip in Symbol 381 MovieClip Frame 1on (rollOver) { _root.s4._alpha = 100; _root.vlabel = "Manual"; } on (rollOut) { _root.s4._alpha = 50; _root.vlabel = "Control Panel"; } on (release) { _root.gotoAndStop("vmanual", 1); }Instance of Symbol 307 MovieClip in Symbol 381 MovieClip Frame 1on (rollOver) { _root.s5._alpha = 100; _root.vlabel = "Progress"; } on (rollOut) { _root.s5._alpha = 50; _root.vlabel = "Control Panel"; } on (release) { _root.gotoAndStop("vstats", 1); }Instance of Symbol 307 MovieClip in Symbol 381 MovieClip Frame 1on (rollOver) { _root.s6._alpha = 100; _root.vlabel = "Credits"; } on (rollOut) { _root.s6._alpha = 50; _root.vlabel = "Control Panel"; } on (release) { _root.gotoAndStop("vcredits", 1); }Instance of Symbol 307 MovieClip in Symbol 381 MovieClip Frame 1on (rollOver) { _root.s1._alpha = 100; _root.vlabel = "Buy Upgrades"; } on (rollOut) { _root.s1._alpha = 50; _root.vlabel = "Control Panel"; } on (release) { _root.gotoAndStop("vshop", 1); }Instance of Symbol 307 MovieClip in Symbol 381 MovieClip Frame 1on (rollOver) { _root.s2._alpha = 100; _root.vlabel = "Mission Select"; } on (rollOut) { _root.s2._alpha = 50; _root.vlabel = "Control Panel"; } on (release) { _root.gotoAndStop("vstart", 1); }Instance of Symbol 307 MovieClip in Symbol 381 MovieClip Frame 1on (rollOver) { _root.s3._alpha = 100; _root.vlabel = "Music Options"; } on (rollOut) { _root.s3._alpha = 50; _root.vlabel = "Control Panel"; } on (release) { _root.gotoAndStop("vsound", 1); }Symbol 386 MovieClip Frame 1stop();Symbol 386 MovieClip Frame 2stop();Symbol 386 MovieClip Frame 3stop();Symbol 389 MovieClip Frame 1stop();Symbol 389 MovieClip Frame 43if (_root.local_data.data.yourname == _root.yourname) { gotoAndPlay ("success"); } else { gotoAndPlay ("fail"); }Symbol 389 MovieClip Frame 80gotoAndStop ("start");Symbol 389 MovieClip Frame 117gotoAndStop ("start");Symbol 429 MovieClip Frame 1stop();Instance of Symbol 398 MovieClip in Symbol 429 MovieClip Frame 1onClipEvent (load) { if (_root.o1 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.o1 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Dual Laser"; _root.icost = 1000; _root.ides = "Although only a single generator is still used, the beam is then split and emitted as 2 separate photon streams, causing signinficantly more damage to the enemy."; } on (press) { if (_root.o1 == false) { if (_root.credits > _root.icost) { _root.o1 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }Instance of Symbol 400 MovieClip in Symbol 429 MovieClip Frame 1onClipEvent (load) { if (_root.o2 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.o2 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Tri-Laser"; _root.icost = 3000; _root.ides = "As with the Dual Laser, the beam is split and compacted. but this time into 3 streams. Using current generating technology this is the most powerful laser possible."; } on (press) { if (_root.o2 == false) { if (_root.credits > _root.icost) { _root.o1 = true; _root.o2 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }Instance of Symbol 402 MovieClip in Symbol 429 MovieClip Frame 1onClipEvent (load) { if (_root.o3 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.o3 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Vibronic Laser"; _root.icost = 7000; _root.ides = "Produces light over a broad range of wavelengths giving generation of extremely short pulses of light, on the order of a femtosecond (10^-15 s). With sub-lasers emitted before the central beam, immense damage is taken by the enemy."; } on (press) { if (_root.o3 == false) { if (_root.credits > _root.icost) { _root.o1 = true; _root.o2 = true; _root.o3 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }Instance of Symbol 404 MovieClip in Symbol 429 MovieClip Frame 1onClipEvent (load) { if (_root.o4 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.o4 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Hypervibronic Laser"; _root.icost = 12000; _root.ides = "The central beam is the same as the vibronic laser. However, 9 sub lasers spread the initial impact over a greater distance, allowing the central beam to rip straight into the enemy core."; } on (press) { if (_root.o4 == false) { if (_root.credits > _root.icost) { _root.o1 = true; _root.o2 = true; _root.o3 = true; _root.o4 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }Instance of Symbol 406 MovieClip in Symbol 429 MovieClip Frame 1onClipEvent (load) { if (_root.o5 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.o5 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Obliterator"; _root.icost = 2000; _root.ides = "Emits 4 dynamically charged nanobots with quadrapposing polarities which are programmed to collide when at a safe distance from the ship, effectively 'obliterating' every enemy within range. Use the A key to launch, takes time to charge."; } on (press) { if (_root.o5 == false) { if (_root.credits > _root.icost) { _root.o5 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }Instance of Symbol 408 MovieClip in Symbol 429 MovieClip Frame 1onClipEvent (load) { if (_root.o6 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.o6 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Obliterator+"; _root.icost = 7000; _root.ides = "Effectively the same as the Obliterator, but by using 4 charging units (instead of 1) the charging time is significantly lower."; } on (press) { if (_root.o6 == false) { if (_root.credits > _root.icost) { _root.o5 = true; _root.o6 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }Symbol 429 MovieClip Frame 2stop();Instance of Symbol 410 MovieClip in Symbol 429 MovieClip Frame 2onClipEvent (load) { if (_root.d1 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.d1 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Kinetic Sheild Basic"; _root.icost = 1000; _root.ides = "Radiating multiple kinetic streams, equipping this will reduce the damage taken by attacks."; } on (press) { if (_root.d1 == false) { if (_root.credits > _root.icost) { _root.d1 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }Instance of Symbol 412 MovieClip in Symbol 429 MovieClip Frame 2onClipEvent (load) { if (_root.d2 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.d2 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Kinetic Sheild Advanced"; _root.icost = 4000; _root.ides = "A more condensed Kinetic Sheild, this deflects more damage."; } on (press) { if (_root.d2 == false) { if (_root.credits > _root.icost) { _root.d1 = true; _root.d2 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }Instance of Symbol 414 MovieClip in Symbol 429 MovieClip Frame 2onClipEvent (load) { if (_root.d3 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.d3 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Kinetic Sheild Ultimate"; _root.icost = 8000; _root.ides = "The strongest standard Kinetic Sheild, this deflects even more damage."; } on (press) { if (_root.d3 == false) { if (_root.credits > _root.icost) { _root.d1 = true; _root.d2 = true; _root.d3 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }Instance of Symbol 416 MovieClip in Symbol 429 MovieClip Frame 2onClipEvent (load) { if (_root.d4 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.d4 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Kinetic Sheild Prototype"; _root.icost = 15000; _root.ides = "An experimental device using sub-kinetic energy. Effecttively prevents any damage, although some attacks will still break through."; } on (press) { if (_root.d4 == false) { if (_root.credits > _root.icost) { _root.d1 = true; _root.d2 = true; _root.d3 = true; _root.d4 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }Instance of Symbol 418 MovieClip in Symbol 429 MovieClip Frame 2onClipEvent (load) { if (_root.d5 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.d5 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Nanobot Fixers"; _root.icost = 9000; _root.ides = "On-board nanobots that go to the damaged areas of your ship and attempt to fix the damage. Unreliable, but can keep you in the air for significantly longer."; } on (press) { if (_root.d5 == false) { if (_root.credits > _root.icost) { _root.d5 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }Instance of Symbol 420 MovieClip in Symbol 429 MovieClip Frame 2onClipEvent (load) { if (_root.d6 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.d6 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Phoenix Nanobot Fixers"; _root.icost = 20000; _root.ides = "So-called because of their ability to prevent death, these heal any damage your ship takes over time."; } on (press) { if (Key.isDown(86)) { _root.credits = _root.credits + 10000; } if (_root.d6 == false) { if (_root.credits > _root.icost) { _root.d5 = true; _root.d6 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }Symbol 429 MovieClip Frame 3stop();Instance of Symbol 422 MovieClip in Symbol 429 MovieClip Frame 3onClipEvent (load) { if (_root.m1 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.m1 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Flood Lighting"; _root.icost = 800; _root.ides = "Powerful lighting device, essential for darker missions."; } on (press) { if (_root.m1 == false) { if (_root.credits > _root.icost) { _root.m1 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }Instance of Symbol 424 MovieClip in Symbol 429 MovieClip Frame 3onClipEvent (load) { if (_root.m2 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.m2 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Infra Red"; _root.icost = 20000; _root.ides = "Forget lighting issues altogether by sensing the infra red emitted by enemies."; } on (press) { if (_root.m2 == false) { if (_root.credits > _root.icost) { _root.m2 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }Instance of Symbol 426 MovieClip in Symbol 429 MovieClip Frame 3onClipEvent (load) { if (_root.m3 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.m3 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Time Drive"; _root.icost = 5000; _root.ides = "Rather than actually slowing time, this increases your perception, effectively making everything go slower. Hold S to use, depletes whilst in use, charges up again over time."; } on (press) { if (_root.m3 == false) { if (_root.credits > _root.icost) { _root.m3 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }Instance of Symbol 428 MovieClip in Symbol 429 MovieClip Frame 3onClipEvent (load) { if (_root.m4 == true) { this._alpha = 20; } } onClipEvent (enterFrame) { if (_root.m4 == true) { this._alpha = 20; } } on (rollOver) { _root.iname = "Time Drive 2"; _root.icost = 20000; _root.ides = "As with the Time Drive, but using cutting-edge technology this can charge up a lot faster."; } on (press) { if (_root.m4 == false) { if (_root.credits > _root.icost) { _root.m3 = true; _root.m4 = true; this._alpha = 20; _root.credits = _root.credits - _root.icost; } } } on (rollOut) { _root.iname = ""; _root.icost = 0; _root.ides = ""; }Symbol 452 Buttonon (release) { if (Key.isDown(67) & Key.isDown(83)) { _root.sfu = 50; _root.smi = 30; _root.ssp = 30; } if ((Key.isDown(83) & Key.isDown(70)) & Key.isDown(88)) { _root.smi = 30; } if ((Key.isDown(73) & Key.isDown(76)) & Key.isDown(89)) { _root.sfu = 50; } if ((Key.isDown(83) & Key.isDown(76)) & Key.isDown(89)) { _root.ssp = 30; } if ((Key.isDown(73) & Key.isDown(71)) & Key.isDown(78)) { _root.flame = 10; } if ((Key.isDown(72) & Key.isDown(69)) & Key.isDown(89)) { _root.happy = 10; } if ((_root.final > 0) && (_root.sfu < 12)) { _root.sfu++; _root.final--; } }Symbol 519 MovieClip Frame 1stop();Symbol 519 MovieClip Frame 2stop();Symbol 519 MovieClip Frame 3stop();Instance of Symbol 495 MovieClip in Symbol 519 MovieClip Frame 3on (rollOver) { this._y = this._y + 2; } on (rollOut) { this._y = this._y - 2; }Instance of Symbol 497 MovieClip in Symbol 519 MovieClip Frame 3on (rollOver) { this._y = this._y + 2; } on (rollOut) { this._y = this._y - 2; }Symbol 519 MovieClip Frame 4stop(); _root.totalhp = 100; _root.health = 100; _root.sloyet = 100; _root.wowyet = 100;Symbol 519 MovieClip Frame 5stop();Symbol 519 MovieClip Frame 6stop();Symbol 519 MovieClip Frame 7stop();Symbol 519 MovieClip Frame 8stop();Symbol 519 MovieClip Frame 9stop();Symbol 519 MovieClip Frame 10stop();Symbol 519 MovieClip Frame 11stop();Symbol 519 MovieClip Frame 12stop();Symbol 519 MovieClip Frame 13stop();Symbol 519 MovieClip Frame 14stop();Symbol 519 MovieClip Frame 15stop();Symbol 519 MovieClip Frame 16stop();Symbol 559 MovieClip Frame 1stop();Symbol 583 MovieClip Frame 1stop();Symbol 583 MovieClip Frame 5this.gotoAndStop(1);Symbol 583 MovieClip Frame 15this.gotoAndStop(1);Symbol 585 MovieClip Frame 1stop();Symbol 585 MovieClip Frame 2dieSound = new Sound(this); dieSound.attachSound("die"); dieSound.start(0, 1);Symbol 585 MovieClip Frame 3gotoAndPlay (1);Symbol 585 MovieClip Frame 4shSound = new Sound(this); shSound.attachSound("lasers"); shSound.start(0, 1);Symbol 585 MovieClip Frame 5gotoAndPlay (1);Symbol 585 MovieClip Frame 7gotoAndPlay (1);Symbol 588 MovieClip Frame 2if (_root.started == true) { play(); } else { gotoAndPlay ("start"); }Symbol 588 MovieClip Frame 30_root.vtime++; if (_root.vtime == 60) { if (_root.tstage == 7) { _root.boss = true; _root.gotoAndStop("complete"); } else if (!(_root.tstage === 8)) { _root.attachMovie("bosstop", "bosstop", 1010); _root.bosstop._x = 400; _root.bosstop._y = 250; _root.boss = true; } }Symbol 590 MovieClip Frame 1stop();Symbol 590 MovieClip Frame 2_root.enemo = 0;Symbol 590 MovieClip Frame 86_root.deathfade.play();Symbol 595 MovieClip Frame 1stop();Symbol 595 MovieClip Frame 2_root._x = _root._x - 2;Symbol 595 MovieClip Frame 3_root._x = _root._x + 2;Symbol 595 MovieClip Frame 4_root._x = _root._x - 2;Symbol 595 MovieClip Frame 5_root._x = _root._x + 2;Symbol 595 MovieClip Frame 6_root._x = _root._x - 2;Symbol 595 MovieClip Frame 7_root._x = _root._x + 2;Symbol 595 MovieClip Frame 8_root._x = _root._x - 2;Symbol 595 MovieClip Frame 9_root._x = _root._x + 2;Symbol 597 MovieClip Frame 1_root.fuelet++;Symbol 602 MovieClip Frame 2if (_root.wow < 3) { gotoAndPlay (1); }Symbol 602 MovieClip Frame 22_root._x = _root._x + 50; _root.wike = 5;Symbol 602 MovieClip Frame 23_root._x = _root._x - 100;Symbol 602 MovieClip Frame 24_root._x = _root._x + 100;Symbol 602 MovieClip Frame 25_root._x = _root._x - 100;Symbol 602 MovieClip Frame 26_root._x = _root._x + 100;Symbol 602 MovieClip Frame 27_root._x = _root._x - 50; _root.wike = 0; _root.wow = 0;Symbol 615 MovieClip Frame 1stop();Symbol 615 MovieClip Frame 2stop();Symbol 615 MovieClip Frame 3stop();Symbol 615 MovieClip Frame 4stop();Symbol 615 MovieClip Frame 5stop();Symbol 615 MovieClip Frame 6stop();Symbol 615 MovieClip Frame 7stop();Symbol 615 MovieClip Frame 8stop();Symbol 637 MovieClip Frame 40if (_root.started == true) { play(); } else { gotoAndPlay ("start"); }Symbol 637 MovieClip Frame 90_root.enemo = 5; _root.vulnerable = true; stop();Symbol 642 MovieClip Frame 1stop();Symbol 643 MovieClip Frame 1stop();Symbol 643 MovieClip Frame 20_root.gotoAndStop("dead");Symbol 659 MovieClip Frame 1_root.tcred = (_root.tkill * _root.tvalue) + _root.tbonus; _root.credits = _root.credits + _root.tcred; _quality = "HIGH";Symbol 659 MovieClip Frame 4_quality = "HIGH";Symbol 659 MovieClip Frame 7_quality = "HIGH";Symbol 659 MovieClip Frame 11_quality = "HIGH";Symbol 659 MovieClip Frame 16_quality = "HIGH";Symbol 659 MovieClip Frame 160stop();Instance of Symbol 653 MovieClip in Symbol 659 MovieClip Frame 160on (release) { _root.gotoAndStop("vstart"); }Symbol 662 MovieClip Frame 1stop();Symbol 662 MovieClip Frame 2stop();Symbol 670 MovieClip Frame 1stop();Symbol 670 MovieClip Frame 2stop();Symbol 671 MovieClip Frame 1_root.tbonusr = _root.tbonus + _root.health; _root.tbonus = Math.round(_root.tbonusr); _root.tcred = (_root.tkill * _root.tvalue) + _root.tbonus; _root.credits = _root.credits + _root.tcred; _quality = "HIGH";Instance of Symbol 662 MovieClip in Symbol 671 MovieClip Frame 1onClipEvent (load) { if (_root.tstage == 8) { gotoAndStop (2); } else { gotoAndStop (1); } }Symbol 671 MovieClip Frame 4_quality = "HIGH";Symbol 671 MovieClip Frame 7_quality = "HIGH";Symbol 671 MovieClip Frame 11_quality = "HIGH";Symbol 671 MovieClip Frame 16_quality = "HIGH";Symbol 671 MovieClip Frame 160stop();Instance of Symbol 653 MovieClip in Symbol 671 MovieClip Frame 160on (release) { _root.gotoAndStop("vstart"); }Instance of Symbol 670 MovieClip in Symbol 671 MovieClip Frame 160onClipEvent (load) { if (_root.tstage == 8) { gotoAndStop (2); } else { gotoAndStop (1); } }
Library Items
Symbol 1 Sound [lasers] | ||
Symbol 2 Sound [die] | Used by:583 | |
Symbol 3 Bitmap | Used by:4 | |
Symbol 4 Graphic | Uses:3 | Used by:5 |
Symbol 5 MovieClip | Uses:4 | Used by:283 291 659 671 Timeline |
Symbol 6 Graphic | Used by:7 44 | |
Symbol 7 MovieClip | Uses:6 | Used by:30 |
Symbol 8 Graphic | Used by:24 | |
Symbol 9 Graphic | Used by:24 | |
Symbol 10 ShapeTweening | Used by:24 | |
Symbol 11 Graphic | Used by:24 | |
Symbol 12 ShapeTweening | Used by:24 | |
Symbol 13 ShapeTweening | Used by:24 | |
Symbol 14 ShapeTweening | Used by:24 | |
Symbol 15 ShapeTweening | Used by:24 | |
Symbol 16 ShapeTweening | Used by:24 | |
Symbol 17 ShapeTweening | Used by:24 | |
Symbol 18 ShapeTweening | Used by:24 | |
Symbol 19 ShapeTweening | Used by:24 | |
Symbol 20 ShapeTweening | Used by:24 | |
Symbol 21 ShapeTweening | Used by:24 | |
Symbol 22 ShapeTweening | Used by:24 | |
Symbol 23 ShapeTweening | Used by:24 | |
Symbol 24 MovieClip | Uses:8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 | Used by:30 |
Symbol 25 Font | Used by:26 27 | |
Symbol 26 Text | Uses:25 | Used by:29 |
Symbol 27 Text | Uses:25 | Used by:29 |
Symbol 28 Graphic | Used by:29 32 | |
Symbol 29 Button | Uses:26 27 28 | Used by:30 |
Symbol 30 MovieClip | Uses:7 24 29 | Used by:Timeline |
Symbol 31 Graphic | Used by:39 | |
Symbol 32 MovieClip | Uses:28 | Used by:39 222 264 266 304 386 392 394 396 420 426 428 477 Timeline |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip | Uses:33 | Used by:39 |
Symbol 35 Font | Used by:36 37 38 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 333 334 338 339 340 383 384 385 430 431 432 433 434 435 449 457 478 479 480 481 482 483 484 486 488 489 490 491 498 499 502 503 504 505 506 507 508 509 510 511 512 513 514 517 518 525 529 530 531 533 534 553 554 555 556 557 558 560 561 562 563 564 565 566 567 569 570 571 572 573 574 575 638 658 668 669 | |
Symbol 36 Text | Uses:35 | Used by:39 |
Symbol 37 Text | Uses:35 | Used by:39 |
Symbol 38 EditableText | Uses:35 313 | Used by:39 |
Symbol 39 MovieClip | Uses:31 32 34 36 37 38 | Used by:Timeline |
Symbol 40 Graphic | Used by:Timeline | |
Symbol 41 Graphic | Used by:51 | |
Symbol 42 Graphic | Used by:43 | |
Symbol 43 MovieClip | Uses:42 | Used by:51 |
Symbol 44 Button | Uses:6 | Used by:51 |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:45 | Used by:51 |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 MovieClip | Uses:47 | Used by:51 |
Symbol 49 Graphic | Used by:50 | |
Symbol 50 MovieClip | Uses:49 | Used by:51 |
Symbol 51 MovieClip | Uses:41 43 44 46 48 50 SS1 | Used by:Timeline |
Symbol 52 Graphic | Used by:62 | |
Symbol 53 Graphic | Used by:62 | |
Symbol 54 Graphic | Used by:62 | |
Symbol 55 Graphic | Used by:62 | |
Symbol 56 Graphic | Used by:62 | |
Symbol 57 Graphic | Used by:62 | |
Symbol 58 Graphic | Used by:62 | |
Symbol 59 Graphic | Used by:62 | |
Symbol 60 Graphic | Used by:62 | |
Symbol 61 Graphic | Used by:62 | |
Symbol 62 MovieClip [e7] | Uses:52 53 54 55 56 57 58 59 60 61 | Used by:264 519 Timeline |
Symbol 63 Graphic | Used by:73 | |
Symbol 64 Graphic | Used by:73 | |
Symbol 65 Graphic | Used by:73 | |
Symbol 66 Graphic | Used by:73 | |
Symbol 67 Graphic | Used by:73 | |
Symbol 68 Graphic | Used by:73 | |
Symbol 69 Graphic | Used by:73 | |
Symbol 70 Graphic | Used by:73 | |
Symbol 71 Graphic | Used by:73 | |
Symbol 72 Graphic | Used by:73 | |
Symbol 73 MovieClip [e6] | Uses:63 64 65 66 67 68 69 70 71 72 | Used by:264 519 Timeline |
Symbol 74 Graphic | Used by:84 | |
Symbol 75 Graphic | Used by:84 | |
Symbol 76 Graphic | Used by:84 | |
Symbol 77 Graphic | Used by:84 | |
Symbol 78 Graphic | Used by:84 | |
Symbol 79 Graphic | Used by:84 | |
Symbol 80 Graphic | Used by:84 | |
Symbol 81 Graphic | Used by:84 | |
Symbol 82 Graphic | Used by:84 | |
Symbol 83 Graphic | Used by:84 | |
Symbol 84 MovieClip [e5] | Uses:74 75 76 77 78 79 80 81 82 83 | Used by:264 519 Timeline |
Symbol 85 Graphic | Used by:95 | |
Symbol 86 Graphic | Used by:95 | |
Symbol 87 Graphic | Used by:95 | |
Symbol 88 Graphic | Used by:95 | |
Symbol 89 Graphic | Used by:95 | |
Symbol 90 Graphic | Used by:95 | |
Symbol 91 Graphic | Used by:95 | |
Symbol 92 Graphic | Used by:95 | |
Symbol 93 Graphic | Used by:95 | |
Symbol 94 Graphic | Used by:95 | |
Symbol 95 MovieClip [e4] | Uses:85 86 87 88 89 90 91 92 93 94 | Used by:264 519 Timeline |
Symbol 96 Graphic | Used by:106 | |
Symbol 97 Graphic | Used by:106 | |
Symbol 98 Graphic | Used by:106 | |
Symbol 99 Graphic | Used by:106 | |
Symbol 100 Graphic | Used by:106 | |
Symbol 101 Graphic | Used by:106 | |
Symbol 102 Graphic | Used by:106 | |
Symbol 103 Graphic | Used by:106 | |
Symbol 104 Graphic | Used by:106 | |
Symbol 105 Graphic | Used by:106 | |
Symbol 106 MovieClip [e3] | Uses:96 97 98 99 100 101 102 103 104 105 | Used by:264 519 Timeline |
Symbol 107 Graphic | Used by:117 | |
Symbol 108 Graphic | Used by:117 | |
Symbol 109 Graphic | Used by:117 | |
Symbol 110 Graphic | Used by:117 | |
Symbol 111 Graphic | Used by:117 | |
Symbol 112 Graphic | Used by:117 | |
Symbol 113 Graphic | Used by:117 | |
Symbol 114 Graphic | Used by:117 | |
Symbol 115 Graphic | Used by:117 | |
Symbol 116 Graphic | Used by:117 | |
Symbol 117 MovieClip [e1] | Uses:107 108 109 110 111 112 113 114 115 116 | Used by:264 519 Timeline |
Symbol 118 Graphic | Used by:128 | |
Symbol 119 Graphic | Used by:128 | |
Symbol 120 Graphic | Used by:128 | |
Symbol 121 Graphic | Used by:128 | |
Symbol 122 Graphic | Used by:128 | |
Symbol 123 Graphic | Used by:128 | |
Symbol 124 Graphic | Used by:128 | |
Symbol 125 Graphic | Used by:128 | |
Symbol 126 Graphic | Used by:128 | |
Symbol 127 Graphic | Used by:128 | |
Symbol 128 MovieClip [e2] | Uses:118 119 120 121 122 123 124 125 126 127 | Used by:264 519 Timeline |
Symbol 129 Graphic | Used by:139 | |
Symbol 130 Graphic | Used by:139 | |
Symbol 131 Graphic | Used by:139 | |
Symbol 132 Graphic | Used by:139 | |
Symbol 133 Graphic | Used by:139 | |
Symbol 134 Graphic | Used by:139 | |
Symbol 135 Graphic | Used by:139 | |
Symbol 136 Graphic | Used by:139 | |
Symbol 137 Graphic | Used by:139 | |
Symbol 138 Graphic | Used by:139 | |
Symbol 139 MovieClip [boss1] | Uses:129 130 131 132 133 134 135 136 137 138 | Used by:222 Timeline |
Symbol 140 Graphic | Used by:150 | |
Symbol 141 Graphic | Used by:150 | |
Symbol 142 Graphic | Used by:150 | |
Symbol 143 Graphic | Used by:150 | |
Symbol 144 Graphic | Used by:150 | |
Symbol 145 Graphic | Used by:150 | |
Symbol 146 Graphic | Used by:150 | |
Symbol 147 Graphic | Used by:150 | |
Symbol 148 Graphic | Used by:150 | |
Symbol 149 Graphic | Used by:150 | |
Symbol 150 MovieClip [boss2] | Uses:140 141 142 143 144 145 146 147 148 149 | Used by:222 Timeline |
Symbol 151 Graphic | Used by:161 | |
Symbol 152 Graphic | Used by:161 | |
Symbol 153 Graphic | Used by:161 | |
Symbol 154 Graphic | Used by:161 | |
Symbol 155 Graphic | Used by:161 | |
Symbol 156 Graphic | Used by:161 | |
Symbol 157 Graphic | Used by:161 | |
Symbol 158 Graphic | Used by:161 | |
Symbol 159 Graphic | Used by:161 | |
Symbol 160 Graphic | Used by:161 | |
Symbol 161 MovieClip [boss3] | Uses:151 152 153 154 155 156 157 158 159 160 | Used by:222 Timeline |
Symbol 162 Graphic | Used by:172 | |
Symbol 163 Graphic | Used by:172 | |
Symbol 164 Graphic | Used by:172 | |
Symbol 165 Graphic | Used by:172 | |
Symbol 166 Graphic | Used by:172 | |
Symbol 167 Graphic | Used by:172 | |
Symbol 168 Graphic | Used by:172 | |
Symbol 169 Graphic | Used by:172 | |
Symbol 170 Graphic | Used by:172 | |
Symbol 171 Graphic | Used by:172 | |
Symbol 172 MovieClip [boss4] | Uses:162 163 164 165 166 167 168 169 170 171 | Used by:222 Timeline |
Symbol 173 Graphic | Used by:183 | |
Symbol 174 Graphic | Used by:183 | |
Symbol 175 Graphic | Used by:183 | |
Symbol 176 Graphic | Used by:183 | |
Symbol 177 Graphic | Used by:183 | |
Symbol 178 Graphic | Used by:183 | |
Symbol 179 Graphic | Used by:183 | |
Symbol 180 Graphic | Used by:183 | |
Symbol 181 Graphic | Used by:183 | |
Symbol 182 Graphic | Used by:183 | |
Symbol 183 MovieClip [boss5] | Uses:173 174 175 176 177 178 179 180 181 182 | Used by:222 Timeline |
Symbol 184 Graphic | Used by:194 | |
Symbol 185 Graphic | Used by:194 | |
Symbol 186 Graphic | Used by:194 | |
Symbol 187 Graphic | Used by:194 | |
Symbol 188 Graphic | Used by:194 | |
Symbol 189 Graphic | Used by:194 | |
Symbol 190 Graphic | Used by:194 | |
Symbol 191 Graphic | Used by:194 | |
Symbol 192 Graphic | Used by:194 | |
Symbol 193 Graphic | Used by:194 | |
Symbol 194 MovieClip [boss6] | Uses:184 185 186 187 188 189 190 191 192 193 | Used by:222 Timeline |
Symbol 195 Graphic | Used by:203 | |
Symbol 196 Graphic | Used by:203 | |
Symbol 197 Graphic | Used by:203 | |
Symbol 198 Graphic | Used by:203 | |
Symbol 199 Graphic | Used by:203 | |
Symbol 200 Graphic | Used by:203 | |
Symbol 201 Graphic | Used by:203 | |
Symbol 202 Graphic | Used by:203 | |
Symbol 203 MovieClip [boss7] | Uses:195 196 197 198 199 200 201 202 | Used by:222 Timeline |
Symbol 204 Graphic | Used by:212 | |
Symbol 205 Graphic | Used by:212 | |
Symbol 206 Graphic | Used by:212 | |
Symbol 207 Graphic | Used by:212 | |
Symbol 208 Graphic | Used by:212 | |
Symbol 209 Graphic | Used by:212 | |
Symbol 210 Graphic | Used by:212 | |
Symbol 211 Graphic | Used by:212 | |
Symbol 212 MovieClip | Uses:204 205 206 207 208 209 210 211 | Used by:222 |
Symbol 213 Graphic | Used by:221 | |
Symbol 214 Graphic | Used by:221 | |
Symbol 215 Graphic | Used by:221 | |
Symbol 216 Graphic | Used by:221 | |
Symbol 217 Graphic | Used by:221 | |
Symbol 218 Graphic | Used by:221 | |
Symbol 219 Graphic | Used by:221 | |
Symbol 220 Graphic | Used by:221 | |
Symbol 221 MovieClip | Uses:213 214 215 216 217 218 219 220 | Used by:222 |
Symbol 222 MovieClip | Uses:139 32 150 161 172 183 194 203 212 221 | Used by:223 |
Symbol 223 MovieClip | Uses:222 | Used by:230 |
Symbol 224 Graphic | Used by:225 | |
Symbol 225 MovieClip | Uses:224 | Used by:230 266 291 392 |
Symbol 226 Graphic | Used by:227 | |
Symbol 227 MovieClip | Uses:226 | Used by:230 291 394 |
Symbol 228 Graphic | Used by:229 | |
Symbol 229 MovieClip | Uses:228 | Used by:230 274 291 396 |
Symbol 230 MovieClip | Uses:223 225 227 229 | Used by:234 |
Symbol 231 Graphic | Used by:232 | |
Symbol 232 MovieClip | Uses:231 | Used by:233 |
Symbol 233 MovieClip | Uses:232 | Used by:234 265 |
Symbol 234 MovieClip | Uses:230 233 | Used by:235 |
Symbol 235 MovieClip | Uses:234 | Used by:236 |
Symbol 236 MovieClip | Uses:235 | Used by:237 |
Symbol 237 MovieClip [bosstop] | Uses:236 | Used by:Timeline |
Symbol 238 Graphic | Used by:242 | |
Symbol 239 Graphic | Used by:242 247 252 257 262 | |
Symbol 240 ShapeTweening | Used by:242 | |
Symbol 241 Graphic | Used by:242 | |
Symbol 242 MovieClip | Uses:238 239 240 241 | Used by:243 |
Symbol 243 MovieClip [qw5] | Uses:242 | Used by:Timeline |
Symbol 244 Graphic | Used by:247 | |
Symbol 245 ShapeTweening | Used by:247 | |
Symbol 246 Graphic | Used by:247 | |
Symbol 247 MovieClip | Uses:244 239 245 246 | Used by:248 |
Symbol 248 MovieClip [qw4] | Uses:247 | Used by:Timeline |
Symbol 249 Graphic | Used by:252 | |
Symbol 250 ShapeTweening | Used by:252 | |
Symbol 251 Graphic | Used by:252 | |
Symbol 252 MovieClip | Uses:249 239 250 251 | Used by:253 |
Symbol 253 MovieClip [qw3] | Uses:252 | Used by:Timeline |
Symbol 254 Graphic | Used by:257 | |
Symbol 255 ShapeTweening | Used by:257 | |
Symbol 256 Graphic | Used by:257 | |
Symbol 257 MovieClip | Uses:254 239 255 256 | Used by:258 |
Symbol 258 MovieClip [qw2] | Uses:257 | Used by:Timeline |
Symbol 259 Graphic | Used by:262 | |
Symbol 260 ShapeTweening | Used by:262 | |
Symbol 261 Graphic | Used by:262 | |
Symbol 262 MovieClip | Uses:259 239 260 261 | Used by:263 |
Symbol 263 MovieClip [qw1] | Uses:262 | Used by:Timeline |
Symbol 264 MovieClip | Uses:117 32 128 106 95 84 73 62 | Used by:265 266 Timeline |
Symbol 265 MovieClip | Uses:264 233 | Used by:266 |
Symbol 266 MovieClip | Uses:265 32 264 225 | Used by:267 |
Symbol 267 MovieClip [bubbase] | Uses:266 | Used by:Timeline |
Symbol 268 Graphic | Used by:274 | |
Symbol 269 Graphic | Used by:274 | |
Symbol 270 Graphic | Used by:271 | |
Symbol 271 MovieClip | Uses:270 | Used by:274 |
Symbol 272 Font | Used by:273 | |
Symbol 273 EditableText | Uses:272 | Used by:274 |
Symbol 274 MovieClip | Uses:268 269 229 271 273 | Used by:277 |
Symbol 275 Graphic | Used by:276 | |
Symbol 276 MovieClip | Uses:275 | Used by:277 |
Symbol 277 MovieClip [crosshair] | Uses:274 276 | Used by:Timeline |
Symbol 278 Bitmap | Used by:279 285 | |
Symbol 279 Graphic | Uses:278 | Used by:280 |
Symbol 280 MovieClip | Uses:279 | Used by:281 |
Symbol 281 MovieClip [lase] | Uses:280 | Used by:Timeline |
Symbol 282 Graphic | Used by:292 | |
Symbol 283 MovieClip | Uses:5 | Used by:284 |
Symbol 284 MovieClip | Uses:283 | Used by:292 |
Symbol 285 Graphic | Uses:278 | Used by:286 |
Symbol 286 MovieClip | Uses:285 | Used by:292 |
Symbol 287 Graphic | Used by:288 | |
Symbol 288 MovieClip | Uses:287 | Used by:292 |
Symbol 289 Graphic | Used by:290 | |
Symbol 290 MovieClip | Uses:289 | Used by:291 292 615 |
Symbol 291 MovieClip | Uses:290 225 227 5 229 | Used by:292 |
Symbol 292 MovieClip [disp] | Uses:282 284 286 288 290 291 | Used by:519 Timeline |
Symbol 293 Sound [track1] | Used by:Timeline | |
Symbol 294 Sound [track2] | Used by:Timeline | |
Symbol 295 Sound [track3] | Used by:Timeline | |
Symbol 296 Graphic | Used by:297 | |
Symbol 297 MovieClip | Uses:296 | Used by:Timeline |
Symbol 298 Graphic | Used by:Timeline | |
Symbol 299 Graphic | Used by:Timeline | |
Symbol 300 Font | Used by:301 302 | |
Symbol 301 EditableText | Uses:300 | Used by:Timeline |
Symbol 302 EditableText | Uses:300 | Used by:Timeline |
Symbol 303 Graphic | Used by:304 | |
Symbol 304 MovieClip | Uses:303 32 | Used by:Timeline |
Symbol 305 Graphic | Used by:308 | |
Symbol 306 Graphic | Used by:307 | |
Symbol 307 MovieClip | Uses:306 | Used by:308 381 |
Symbol 308 MovieClip | Uses:305 307 | Used by:Timeline |
Symbol 309 Font | Used by:310 311 312 | |
Symbol 310 Text | Uses:309 | Used by:Timeline |
Symbol 311 Text | Uses:309 | Used by:Timeline |
Symbol 312 Text | Uses:309 | Used by:Timeline |
Symbol 313 Font | Used by:38 314 315 332 337 362 382 387 388 390 391 393 395 436 437 438 439 440 441 442 443 444 445 446 447 448 450 451 454 455 456 485 487 488 489 490 491 501 505 506 507 508 509 510 511 512 513 514 517 518 520 521 522 523 524 526 527 528 533 534 560 568 596 607 608 609 610 611 612 613 614 645 646 647 648 649 650 654 655 656 657 663 664 665 666 667 | |
Symbol 314 Text | Uses:313 | Used by:Timeline |
Symbol 315 Text | Uses:313 | Used by:Timeline |
Symbol 316 Text | Uses:35 | Used by:Timeline |
Symbol 317 Text | Uses:35 | Used by:Timeline |
Symbol 318 Text | Uses:35 | Used by:Timeline |
Symbol 319 Text | Uses:35 | Used by:Timeline |
Symbol 320 Text | Uses:35 | Used by:Timeline |
Symbol 321 Text | Uses:35 | Used by:Timeline |
Symbol 322 EditableText | Uses:35 | Used by:Timeline |
Symbol 323 EditableText | Uses:35 | Used by:Timeline |
Symbol 324 EditableText | Uses:35 | Used by:Timeline |
Symbol 325 EditableText | Uses:35 | Used by:Timeline |
Symbol 326 EditableText | Uses:35 | Used by:Timeline |
Symbol 327 EditableText | Uses:35 | Used by:Timeline |
Symbol 328 Text | Uses:35 | Used by:Timeline |
Symbol 329 EditableText | Uses:35 | Used by:Timeline |
Symbol 330 Text | Uses:35 | Used by:Timeline |
Symbol 331 EditableText | Uses:35 | Used by:Timeline |
Symbol 332 Text | Uses:313 | Used by:Timeline |
Symbol 333 Text | Uses:35 | Used by:Timeline |
Symbol 334 EditableText | Uses:35 | Used by:Timeline |
Symbol 335 Graphic | Used by:336 | |
Symbol 336 MovieClip | Uses:335 | Used by:Timeline |
Symbol 337 Text | Uses:313 | Used by:Timeline |
Symbol 338 Text | Uses:35 | Used by:Timeline |
Symbol 339 Text | Uses:35 | Used by:Timeline |
Symbol 340 Text | Uses:35 | Used by:Timeline |
Symbol 341 Graphic | Used by:346 | |
Symbol 342 Graphic | Used by:343 | |
Symbol 343 MovieClip | Uses:342 | Used by:346 |
Symbol 344 Graphic | Used by:345 | |
Symbol 345 MovieClip | Uses:344 | Used by:346 |
Symbol 346 MovieClip | Uses:341 343 345 | Used by:Timeline |
Symbol 347 Font | Used by:348 349 350 351 352 353 354 355 356 | |
Symbol 348 Text | Uses:347 | Used by:Timeline |
Symbol 349 Text | Uses:347 | Used by:Timeline |
Symbol 350 Text | Uses:347 | Used by:Timeline |
Symbol 351 Text | Uses:347 | Used by:Timeline |
Symbol 352 Text | Uses:347 | Used by:Timeline |
Symbol 353 Text | Uses:347 | Used by:Timeline |
Symbol 354 Text | Uses:347 | Used by:Timeline |
Symbol 355 Text | Uses:347 | Used by:Timeline |
Symbol 356 Text | Uses:347 | Used by:Timeline |
Symbol 357 Graphic | Used by:Timeline | |
Symbol 358 Graphic | Used by:359 | |
Symbol 359 MovieClip | Uses:358 | Used by:Timeline |
Symbol 360 Graphic | Used by:361 | |
Symbol 361 MovieClip | Uses:360 | Used by:Timeline |
Symbol 362 EditableText | Uses:313 | Used by:Timeline |
Symbol 363 Graphic | Used by:364 | |
Symbol 364 MovieClip | Uses:363 | Used by:Timeline |
Symbol 365 Graphic | Used by:366 | |
Symbol 366 MovieClip | Uses:365 | Used by:Timeline |
Symbol 367 Graphic | Used by:368 | |
Symbol 368 MovieClip | Uses:367 | Used by:429 Timeline |
Symbol 369 Graphic | Used by:370 | |
Symbol 370 MovieClip | Uses:369 | Used by:381 |
Symbol 371 Graphic | Used by:372 | |
Symbol 372 MovieClip | Uses:371 | Used by:381 |
Symbol 373 Graphic | Used by:374 | |
Symbol 374 MovieClip | Uses:373 | Used by:381 |
Symbol 375 Graphic | Used by:376 | |
Symbol 376 MovieClip | Uses:375 | Used by:381 |
Symbol 377 Graphic | Used by:378 | |
Symbol 378 MovieClip | Uses:377 | Used by:381 |
Symbol 379 Graphic | Used by:380 | |
Symbol 380 MovieClip | Uses:379 | Used by:381 |
Symbol 381 MovieClip | Uses:370 372 374 376 378 380 307 | Used by:Timeline |
Symbol 382 Text | Uses:313 | Used by:Timeline |
Symbol 383 Text | Uses:35 | Used by:386 |
Symbol 384 Text | Uses:35 | Used by:386 |
Symbol 385 Text | Uses:35 | Used by:386 |
Symbol 386 MovieClip | Uses:383 32 384 385 | Used by:Timeline |
Symbol 387 Text | Uses:313 | Used by:389 |
Symbol 388 Text | Uses:313 | Used by:389 |
Symbol 389 MovieClip | Uses:387 388 | Used by:Timeline |
Symbol 390 Text | Uses:313 | Used by:Timeline |
Symbol 391 Text | Uses:313 | Used by:392 |
Symbol 392 MovieClip | Uses:225 391 32 | Used by:Timeline |
Symbol 393 Text | Uses:313 | Used by:394 |
Symbol 394 MovieClip | Uses:227 393 32 | Used by:Timeline |
Symbol 395 Text | Uses:313 | Used by:396 |
Symbol 396 MovieClip | Uses:229 395 32 | Used by:Timeline |
Symbol 397 Graphic | Used by:398 | |
Symbol 398 MovieClip | Uses:397 | Used by:429 |
Symbol 399 Graphic | Used by:400 | |
Symbol 400 MovieClip | Uses:399 | Used by:429 |
Symbol 401 Graphic | Used by:402 | |
Symbol 402 MovieClip | Uses:401 | Used by:429 |
Symbol 403 Graphic | Used by:404 | |
Symbol 404 MovieClip | Uses:403 | Used by:429 519 |
Symbol 405 Graphic | Used by:406 | |
Symbol 406 MovieClip | Uses:405 | Used by:429 519 |
Symbol 407 Graphic | Used by:408 | |
Symbol 408 MovieClip | Uses:407 | Used by:429 519 |
Symbol 409 Graphic | Used by:410 | |
Symbol 410 MovieClip | Uses:409 | Used by:429 |
Symbol 411 Graphic | Used by:412 | |
Symbol 412 MovieClip | Uses:411 | Used by:429 |
Symbol 413 Graphic | Used by:414 | |
Symbol 414 MovieClip | Uses:413 | Used by:429 |
Symbol 415 Graphic | Used by:416 | |
Symbol 416 MovieClip | Uses:415 | Used by:429 |
Symbol 417 Graphic | Used by:418 | |
Symbol 418 MovieClip | Uses:417 | Used by:429 |
Symbol 419 Graphic | Used by:420 | |
Symbol 420 MovieClip | Uses:419 32 | Used by:429 |
Symbol 421 Graphic | Used by:422 | |
Symbol 422 MovieClip | Uses:421 | Used by:429 |
Symbol 423 Graphic | Used by:424 | |
Symbol 424 MovieClip | Uses:423 | Used by:429 |
Symbol 425 Graphic | Used by:426 | |
Symbol 426 MovieClip | Uses:425 32 | Used by:429 |
Symbol 427 Graphic | Used by:428 | |
Symbol 428 MovieClip | Uses:427 32 | Used by:429 519 |
Symbol 429 MovieClip | Uses:368 398 400 402 404 406 408 410 412 414 416 418 420 422 424 426 428 | Used by:Timeline |
Symbol 430 EditableText | Uses:35 | Used by:Timeline |
Symbol 431 Text | Uses:35 | Used by:Timeline |
Symbol 432 Text | Uses:35 | Used by:Timeline |
Symbol 433 EditableText | Uses:35 | Used by:Timeline |
Symbol 434 EditableText | Uses:35 | Used by:Timeline |
Symbol 435 EditableText | Uses:35 | Used by:Timeline |
Symbol 436 Text | Uses:313 | Used by:Timeline |
Symbol 437 Text | Uses:313 | Used by:Timeline |
Symbol 438 Text | Uses:313 | Used by:Timeline |
Symbol 439 Text | Uses:313 | Used by:Timeline |
Symbol 440 Text | Uses:313 | Used by:Timeline |
Symbol 441 Text | Uses:313 | Used by:Timeline |
Symbol 442 Text | Uses:313 | Used by:Timeline |
Symbol 443 Text | Uses:313 | Used by:Timeline |
Symbol 444 Text | Uses:313 | Used by:Timeline |
Symbol 445 Text | Uses:313 | Used by:Timeline |
Symbol 446 Text | Uses:313 | Used by:Timeline |
Symbol 447 Text | Uses:313 | Used by:Timeline |
Symbol 448 Text | Uses:313 | Used by:Timeline |
Symbol 449 Text | Uses:35 | Used by:Timeline |
Symbol 450 Text | Uses:313 | Used by:Timeline |
Symbol 451 EditableText | Uses:313 | Used by:Timeline |
Symbol 452 Button | Used by:453 | |
Symbol 453 Button | Uses:452 | Used by:Timeline |
Symbol 454 Text | Uses:313 | Used by:Timeline |
Symbol 455 Text | Uses:313 | Used by:Timeline |
Symbol 456 Text | Uses:313 | Used by:Timeline |
Symbol 457 EditableText | Uses:35 | Used by:Timeline |
Symbol 458 Graphic | Used by:477 | |
Symbol 459 Graphic | Used by:477 | |
Symbol 460 Graphic | Used by:477 | |
Symbol 461 Graphic | Used by:477 | |
Symbol 462 Graphic | Used by:477 | |
Symbol 463 Graphic | Used by:477 | |
Symbol 464 Graphic | Used by:477 | |
Symbol 465 Graphic | Used by:477 | |
Symbol 466 Graphic | Used by:477 | |
Symbol 467 Graphic | Used by:477 | |
Symbol 468 Graphic | Used by:477 | |
Symbol 469 Graphic | Used by:477 | |
Symbol 470 Graphic | Used by:477 | |
Symbol 471 Graphic | Used by:477 | |
Symbol 472 Graphic | Used by:477 | |
Symbol 473 Graphic | Used by:477 | |
Symbol 474 Graphic | Used by:477 | |
Symbol 475 Graphic | Used by:477 | |
Symbol 476 Graphic | Used by:477 | |
Symbol 477 MovieClip | Uses:32 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 | Used by:Timeline |
Symbol 478 EditableText | Uses:35 | Used by:Timeline |
Symbol 479 EditableText | Uses:35 | Used by:Timeline |
Symbol 480 EditableText | Uses:35 | Used by:Timeline |
Symbol 481 EditableText | Uses:35 | Used by:Timeline |
Symbol 482 EditableText | Uses:35 | Used by:Timeline |
Symbol 483 EditableText | Uses:35 | Used by:Timeline |
Symbol 484 EditableText | Uses:35 | Used by:Timeline |
Symbol 485 Text | Uses:313 | Used by:Timeline |
Symbol 486 EditableText | Uses:35 | Used by:Timeline |
Symbol 487 Text | Uses:313 | Used by:Timeline |
Symbol 488 Text | Uses:313 35 | Used by:Timeline |
Symbol 489 Text | Uses:313 35 | Used by:519 |
Symbol 490 Text | Uses:313 35 | Used by:519 |
Symbol 491 Text | Uses:313 35 | Used by:519 |
Symbol 492 Graphic | Used by:495 497 | |
Symbol 493 Font | Used by:494 496 | |
Symbol 494 Text | Uses:493 | Used by:495 |
Symbol 495 MovieClip | Uses:492 494 | Used by:519 |
Symbol 496 Text | Uses:493 | Used by:497 |
Symbol 497 MovieClip | Uses:492 496 | Used by:519 |
Symbol 498 Text | Uses:35 | Used by:519 |
Symbol 499 Text | Uses:35 | Used by:519 |
Symbol 500 Graphic | Used by:519 | |
Symbol 501 Text | Uses:313 | Used by:519 |
Symbol 502 Text | Uses:35 | Used by:519 |
Symbol 503 Text | Uses:35 | Used by:519 |
Symbol 504 Text | Uses:35 | Used by:519 |
Symbol 505 Text | Uses:313 35 | Used by:519 |
Symbol 506 Text | Uses:313 35 | Used by:519 |
Symbol 507 Text | Uses:313 35 | Used by:519 |
Symbol 508 Text | Uses:313 35 | Used by:519 |
Symbol 509 Text | Uses:313 35 | Used by:519 |
Symbol 510 Text | Uses:313 35 | Used by:519 |
Symbol 511 Text | Uses:313 35 | Used by:519 |
Symbol 512 Text | Uses:313 35 | Used by:519 |
Symbol 513 Text | Uses:313 35 | Used by:519 |
Symbol 514 Text | Uses:313 35 | Used by:519 |
Symbol 515 Graphic | Used by:516 | |
Symbol 516 MovieClip | Uses:515 | Used by:519 |
Symbol 517 Text | Uses:313 35 | Used by:519 |
Symbol 518 Text | Uses:313 35 | Used by:519 |
Symbol 519 MovieClip | Uses:489 490 491 495 497 498 499 500 501 292 502 503 504 505 117 506 128 507 84 508 73 509 106 510 95 511 62 512 513 408 406 514 428 516 517 404 518 | Used by:Timeline |
Symbol 520 Text | Uses:313 | Used by:Timeline |
Symbol 521 EditableText | Uses:313 | Used by:Timeline |
Symbol 522 Text | Uses:313 | Used by:Timeline |
Symbol 523 Text | Uses:313 | Used by:Timeline |
Symbol 524 Text | Uses:313 | Used by:Timeline |
Symbol 525 Text | Uses:35 | Used by:Timeline |
Symbol 526 Text | Uses:313 | Used by:Timeline |
Symbol 527 Text | Uses:313 | Used by:Timeline |
Symbol 528 Text | Uses:313 | Used by:Timeline |
Symbol 529 Text | Uses:35 | Used by:Timeline |
Symbol 530 Text | Uses:35 | Used by:Timeline |
Symbol 531 Text | Uses:35 | Used by:Timeline |
Symbol 532 Font | Used by:533 | |
Symbol 533 EditableText | Uses:35 313 532 | Used by:Timeline |
Symbol 534 EditableText | Uses:35 313 | Used by:Timeline |
Symbol 535 Bitmap | Used by:536 | |
Symbol 536 Graphic | Uses:535 | Used by:537 |
Symbol 537 MovieClip | Uses:536 | Used by:559 Timeline |
Symbol 538 Bitmap | Used by:539 | |
Symbol 539 Graphic | Uses:538 | Used by:540 |
Symbol 540 MovieClip | Uses:539 | Used by:559 Timeline |
Symbol 541 Bitmap | Used by:542 | |
Symbol 542 Graphic | Uses:541 | Used by:543 |
Symbol 543 MovieClip | Uses:542 | Used by:559 Timeline |
Symbol 544 Bitmap | Used by:545 | |
Symbol 545 Graphic | Uses:544 | Used by:546 |
Symbol 546 MovieClip | Uses:545 | Used by:559 Timeline |
Symbol 547 Bitmap | Used by:548 | |
Symbol 548 Graphic | Uses:547 | Used by:549 |
Symbol 549 MovieClip | Uses:548 | Used by:559 Timeline |
Symbol 550 Bitmap | Used by:551 | |
Symbol 551 Graphic | Uses:550 | Used by:552 |
Symbol 552 MovieClip | Uses:551 | Used by:559 Timeline |
Symbol 553 Text | Uses:35 | Used by:559 |
Symbol 554 Text | Uses:35 | Used by:559 |
Symbol 555 Text | Uses:35 | Used by:559 |
Symbol 556 Text | Uses:35 | Used by:559 |
Symbol 557 Text | Uses:35 | Used by:559 |
Symbol 558 Text | Uses:35 | Used by:559 |
Symbol 559 MovieClip | Uses:537 553 540 554 543 555 546 556 549 557 552 558 | Used by:Timeline |
Symbol 560 EditableText | Uses:35 313 | Used by:Timeline |
Symbol 561 Text | Uses:35 | Used by:Timeline |
Symbol 562 Text | Uses:35 | Used by:Timeline |
Symbol 563 EditableText | Uses:35 | Used by:Timeline |
Symbol 564 EditableText | Uses:35 | Used by:Timeline |
Symbol 565 EditableText | Uses:35 | Used by:Timeline |
Symbol 566 EditableText | Uses:35 | Used by:Timeline |
Symbol 567 EditableText | Uses:35 | Used by:Timeline |
Symbol 568 Text | Uses:313 | Used by:Timeline |
Symbol 569 Text | Uses:35 | Used by:Timeline |
Symbol 570 Text | Uses:35 | Used by:Timeline |
Symbol 571 Text | Uses:35 | Used by:Timeline |
Symbol 572 Text | Uses:35 | Used by:Timeline |
Symbol 573 Text | Uses:35 | Used by:Timeline |
Symbol 574 Text | Uses:35 | Used by:Timeline |
Symbol 575 Text | Uses:35 | Used by:Timeline |
Symbol 576 Graphic | Used by:581 | |
Symbol 577 Graphic | Used by:578 | |
Symbol 578 MovieClip | Uses:577 | Used by:579 580 |
Symbol 579 MovieClip | Uses:578 | Used by:581 |
Symbol 580 MovieClip | Uses:578 | Used by:581 |
Symbol 581 MovieClip | Uses:576 579 580 | Used by:Timeline |
Symbol 582 Graphic | Used by:Timeline | |
Symbol 583 MovieClip | Uses:2 | Used by:Timeline |
Symbol 584 Graphic | Used by:585 | |
Symbol 585 MovieClip | Uses:584 | Used by:Timeline |
Symbol 586 Graphic | Used by:588 | |
Symbol 587 Graphic | Used by:588 | |
Symbol 588 MovieClip | Uses:586 587 | Used by:Timeline |
Symbol 589 Graphic | Used by:590 | |
Symbol 590 MovieClip | Uses:589 | Used by:Timeline |
Symbol 591 Font | Used by:592 593 | |
Symbol 592 EditableText | Uses:591 | Used by:Timeline |
Symbol 593 EditableText | Uses:591 | Used by:Timeline |
Symbol 594 Graphic | Used by:595 | |
Symbol 595 MovieClip | Uses:594 | Used by:Timeline |
Symbol 596 Text | Uses:313 | Used by:597 |
Symbol 597 MovieClip | Uses:596 | Used by:Timeline |
Symbol 598 Graphic | Used by:599 | |
Symbol 599 MovieClip | Uses:598 | Used by:Timeline |
Symbol 600 Graphic | Used by:601 | |
Symbol 601 MovieClip | Uses:600 | Used by:602 |
Symbol 602 MovieClip | Uses:601 | Used by:Timeline |
Symbol 603 Graphic | Used by:Timeline | |
Symbol 604 Graphic | Used by:605 | |
Symbol 605 MovieClip | Uses:604 | Used by:615 |
Symbol 606 Graphic | Used by:615 | |
Symbol 607 Text | Uses:313 | Used by:615 |
Symbol 608 Text | Uses:313 | Used by:615 |
Symbol 609 Text | Uses:313 | Used by:615 |
Symbol 610 Text | Uses:313 | Used by:615 |
Symbol 611 Text | Uses:313 | Used by:615 |
Symbol 612 Text | Uses:313 | Used by:615 |
Symbol 613 Text | Uses:313 | Used by:615 |
Symbol 614 Text | Uses:313 | Used by:615 |
Symbol 615 MovieClip | Uses:605 290 606 607 608 609 610 611 612 613 614 | Used by:Timeline |
Symbol 616 Graphic | Used by:636 | |
Symbol 617 Graphic | Used by:636 | |
Symbol 618 Graphic | Used by:636 | |
Symbol 619 Graphic | Used by:636 | |
Symbol 620 Graphic | Used by:636 | |
Symbol 621 Graphic | Used by:636 | |
Symbol 622 Graphic | Used by:636 | |
Symbol 623 Graphic | Used by:636 | |
Symbol 624 Graphic | Used by:636 | |
Symbol 625 Graphic | Used by:636 | |
Symbol 626 Graphic | Used by:636 | |
Symbol 627 Graphic | Used by:636 | |
Symbol 628 Graphic | Used by:636 | |
Symbol 629 Graphic | Used by:636 | |
Symbol 630 Graphic | Used by:636 | |
Symbol 631 Graphic | Used by:636 | |
Symbol 632 Graphic | Used by:636 | |
Symbol 633 Graphic | Used by:636 | |
Symbol 634 Graphic | Used by:636 | |
Symbol 635 Graphic | Used by:636 | |
Symbol 636 MovieClip | Uses:616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 | Used by:637 |
Symbol 637 MovieClip | Uses:636 | Used by:Timeline |
Symbol 638 EditableText | Uses:35 | Used by:Timeline |
Symbol 639 Graphic | Used by:640 | |
Symbol 640 MovieClip | Uses:639 | Used by:642 643 |
Symbol 641 Sound | Used by:642 | |
Symbol 642 MovieClip | Uses:640 641 | Used by:Timeline |
Symbol 643 MovieClip | Uses:640 | Used by:Timeline |
Symbol 644 Graphic | Used by:659 | |
Symbol 645 Text | Uses:313 | Used by:659 671 |
Symbol 646 EditableText | Uses:313 | Used by:659 |
Symbol 647 Text | Uses:313 | Used by:659 671 |
Symbol 648 EditableText | Uses:313 | Used by:659 |
Symbol 649 Text | Uses:313 | Used by:659 671 |
Symbol 650 EditableText | Uses:313 | Used by:659 |
Symbol 651 Graphic | Used by:659 671 | |
Symbol 652 Graphic | Used by:653 | |
Symbol 653 MovieClip | Uses:652 | Used by:659 671 |
Symbol 654 Text | Uses:313 | Used by:659 671 |
Symbol 655 Text | Uses:313 | Used by:659 671 |
Symbol 656 EditableText | Uses:313 | Used by:659 |
Symbol 657 EditableText | Uses:313 | Used by:659 |
Symbol 658 Text | Uses:35 | Used by:659 |
Symbol 659 MovieClip | Uses:644 645 646 647 648 649 650 651 653 654 655 656 657 658 5 | Used by:Timeline |
Symbol 660 Graphic | Used by:662 | |
Symbol 661 Graphic | Used by:662 | |
Symbol 662 MovieClip | Uses:660 661 | Used by:671 |
Symbol 663 EditableText | Uses:313 | Used by:671 |
Symbol 664 EditableText | Uses:313 | Used by:671 |
Symbol 665 EditableText | Uses:313 | Used by:671 |
Symbol 666 EditableText | Uses:313 | Used by:671 |
Symbol 667 EditableText | Uses:313 | Used by:671 |
Symbol 668 Text | Uses:35 | Used by:670 |
Symbol 669 Text | Uses:35 | Used by:670 |
Symbol 670 MovieClip | Uses:668 669 | Used by:671 |
Symbol 671 MovieClip | Uses:662 645 663 647 664 649 665 651 653 654 655 666 667 5 670 | Used by:Timeline |
Streaming Sound 1 | Used by:Symbol 51 MovieClip |
Instance Names
"yourname" | Frame 98 | Symbol 301 EditableText |
"shipname" | Frame 98 | Symbol 302 EditableText |
"con" | Frame 98 | Symbol 32 MovieClip |
"coff" | Frame 98 | Symbol 32 MovieClip |
"d1" | Frame 113 | Symbol 346 MovieClip |
"d2" | Frame 113 | Symbol 346 MovieClip |
"d3" | Frame 113 | Symbol 346 MovieClip |
"d4" | Frame 113 | Symbol 346 MovieClip |
"d5" | Frame 113 | Symbol 346 MovieClip |
"d7" | Frame 113 | Symbol 346 MovieClip |
"d8" | Frame 113 | Symbol 346 MovieClip |
"d9" | Frame 113 | Symbol 346 MovieClip |
"d6" | Frame 113 | Symbol 346 MovieClip |
"vlabel" | Frame 113 | Symbol 362 EditableText |
"savero" | Frame 113 | Symbol 389 MovieClip |
"sfro" | Frame 119 | Symbol 429 MovieClip |
"icost" | Frame 119 | Symbol 435 EditableText |
"manbase" | Frame 133 | Symbol 519 MovieClip |
"ptb" | Frame 151 | Symbol 559 MovieClip |
"met" | Frame 172 | Symbol 581 MovieClip |
"soundFX" | Frame 172 | Symbol 583 MovieClip |
"pop" | Frame 172 | Symbol 585 MovieClip |
"death" | Frame 172 | Symbol 590 MovieClip |
"tam" | Frame 172 | Symbol 592 EditableText |
"minus" | Frame 172 | Symbol 593 EditableText |
"prog" | Frame 172 | Symbol 595 MovieClip |
"wow" | Frame 172 | Symbol 602 MovieClip |
"hitfade" | Frame 172 | Symbol 642 MovieClip |
"deathfade" | Frame 172 | Symbol 643 MovieClip |
"bar" | Symbol 30 MovieClip Frame 1 | Symbol 7 MovieClip |
"innerbad" | Symbol 234 MovieClip Frame 1 | Symbol 230 MovieClip |
"qu" | Symbol 243 MovieClip [qw5] Frame 1 | Symbol 242 MovieClip |
"qu" | Symbol 248 MovieClip [qw4] Frame 1 | Symbol 247 MovieClip |
"qu" | Symbol 253 MovieClip [qw3] Frame 1 | Symbol 252 MovieClip |
"qu" | Symbol 258 MovieClip [qw2] Frame 1 | Symbol 257 MovieClip |
"qu" | Symbol 263 MovieClip [qw1] Frame 1 | Symbol 262 MovieClip |
"7" | Symbol 264 MovieClip Frame 7 | Symbol 62 MovieClip [e7] |
"innerbad" | Symbol 265 MovieClip Frame 1 | Symbol 264 MovieClip |
"innerbad1" | Symbol 266 MovieClip Frame 1 | Symbol 265 MovieClip |
"innerbad1" | Symbol 266 MovieClip Frame 2 | Symbol 264 MovieClip |
"bubble" | Symbol 267 MovieClip [bubbase] Frame 1 | Symbol 266 MovieClip |
"s1" | Symbol 381 MovieClip Frame 1 | Symbol 370 MovieClip |
"s2" | Symbol 381 MovieClip Frame 1 | Symbol 372 MovieClip |
"s3" | Symbol 381 MovieClip Frame 1 | Symbol 374 MovieClip |
"s4" | Symbol 381 MovieClip Frame 1 | Symbol 376 MovieClip |
"s5" | Symbol 381 MovieClip Frame 1 | Symbol 378 MovieClip |
"s6" | Symbol 381 MovieClip Frame 1 | Symbol 380 MovieClip |
"weep" | Symbol 602 MovieClip Frame 27 | Symbol 601 MovieClip |
"weep" | Symbol 602 MovieClip Frame 27 | Symbol 601 MovieClip |
Special Tags
FileAttributes (69) | Timeline Frame 1 | Access local files only, Metadata not present, AS1/AS2. |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "lasers" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "die" |
ExportAssets (56) | Timeline Frame 86 | Symbol 62 as "e7" |
ExportAssets (56) | Timeline Frame 86 | Symbol 73 as "e6" |
ExportAssets (56) | Timeline Frame 86 | Symbol 84 as "e5" |
ExportAssets (56) | Timeline Frame 86 | Symbol 95 as "e4" |
ExportAssets (56) | Timeline Frame 86 | Symbol 106 as "e3" |
ExportAssets (56) | Timeline Frame 86 | Symbol 117 as "e1" |
ExportAssets (56) | Timeline Frame 86 | Symbol 128 as "e2" |
ExportAssets (56) | Timeline Frame 86 | Symbol 139 as "boss1" |
ExportAssets (56) | Timeline Frame 86 | Symbol 150 as "boss2" |
ExportAssets (56) | Timeline Frame 86 | Symbol 161 as "boss3" |
ExportAssets (56) | Timeline Frame 86 | Symbol 172 as "boss4" |
ExportAssets (56) | Timeline Frame 86 | Symbol 183 as "boss5" |
ExportAssets (56) | Timeline Frame 86 | Symbol 194 as "boss6" |
ExportAssets (56) | Timeline Frame 86 | Symbol 203 as "boss7" |
ExportAssets (56) | Timeline Frame 86 | Symbol 237 as "bosstop" |
ExportAssets (56) | Timeline Frame 86 | Symbol 243 as "qw5" |
ExportAssets (56) | Timeline Frame 86 | Symbol 248 as "qw4" |
ExportAssets (56) | Timeline Frame 86 | Symbol 253 as "qw3" |
ExportAssets (56) | Timeline Frame 86 | Symbol 258 as "qw2" |
ExportAssets (56) | Timeline Frame 86 | Symbol 263 as "qw1" |
ExportAssets (56) | Timeline Frame 86 | Symbol 267 as "bubbase" |
ExportAssets (56) | Timeline Frame 86 | Symbol 277 as "crosshair" |
ExportAssets (56) | Timeline Frame 86 | Symbol 281 as "lase" |
ExportAssets (56) | Timeline Frame 86 | Symbol 292 as "disp" |
ExportAssets (56) | Timeline Frame 86 | Symbol 293 as "track1" |
ExportAssets (56) | Timeline Frame 86 | Symbol 294 as "track2" |
ExportAssets (56) | Timeline Frame 86 | Symbol 295 as "track3" |
Labels
"vstart" | Frame 113 |
"vshop" | Frame 119 |
"vsound" | Frame 126 |
"vmanual" | Frame 133 |
"vstats" | Frame 141 |
"vcredits" | Frame 146 |
"pscreens" | Frame 151 |
"gamefacts" | Frame 157 |
"custom" | Frame 166 |
"level 1" | Frame 172 |
"dead" | Frame 189 |
"complete" | Frame 196 |
"loaded" | Symbol 30 MovieClip Frame 3 |
"intro" | Symbol 39 MovieClip Frame 2 |
"how" | Symbol 39 MovieClip Frame 3 |
"websites" | Symbol 39 MovieClip Frame 4 |
"finalboss" | Symbol 222 MovieClip Frame 8 |
"leftgone" | Symbol 222 MovieClip Frame 9 |
"rightgone" | Symbol 222 MovieClip Frame 10 |
"bothgone" | Symbol 222 MovieClip Frame 11 |
"grown" | Symbol 235 MovieClip Frame 40 |
"gonw" | Symbol 235 MovieClip Frame 120 |
"gosw" | Symbol 235 MovieClip Frame 200 |
"gose" | Symbol 235 MovieClip Frame 280 |
"1" | Symbol 264 MovieClip Frame 1 |
"2" | Symbol 264 MovieClip Frame 2 |
"3" | Symbol 264 MovieClip Frame 3 |
"4" | Symbol 264 MovieClip Frame 4 |
"5" | Symbol 264 MovieClip Frame 5 |
"6" | Symbol 264 MovieClip Frame 6 |
"die" | Symbol 266 MovieClip Frame 2 |
"norm" | Symbol 291 MovieClip Frame 1 |
"boss" | Symbol 291 MovieClip Frame 2 |
"finale" | Symbol 291 MovieClip Frame 3 |
"gin" | Symbol 346 MovieClip Frame 2 |
"gout" | Symbol 346 MovieClip Frame 8 |
"start" | Symbol 389 MovieClip Frame 1 |
"success" | Symbol 389 MovieClip Frame 44 |
"fail" | Symbol 389 MovieClip Frame 81 |
"offe" | Symbol 429 MovieClip Frame 1 |
"defe" | Symbol 429 MovieClip Frame 2 |
"othe" | Symbol 429 MovieClip Frame 3 |
"pman" | Symbol 519 MovieClip Frame 1 |
"pbas" | Symbol 519 MovieClip Frame 2 |
"pful" | Symbol 519 MovieClip Frame 3 |
"pdis" | Symbol 519 MovieClip Frame 4 |
"pe1" | Symbol 519 MovieClip Frame 5 |
"pe2" | Symbol 519 MovieClip Frame 6 |
"pe3" | Symbol 519 MovieClip Frame 7 |
"pe4" | Symbol 519 MovieClip Frame 8 |
"pe5" | Symbol 519 MovieClip Frame 9 |
"pe6" | Symbol 519 MovieClip Frame 10 |
"pe7" | Symbol 519 MovieClip Frame 11 |
"pe8" | Symbol 519 MovieClip Frame 12 |
"pobl" | Symbol 519 MovieClip Frame 13 |
"ptim" | Symbol 519 MovieClip Frame 14 |
"ppro" | Symbol 519 MovieClip Frame 15 |
"psav" | Symbol 519 MovieClip Frame 16 |
"shoot" | Symbol 583 MovieClip Frame 5 |
"pop" | Symbol 583 MovieClip Frame 15 |
"start" | Symbol 588 MovieClip Frame 1 |
"start" | Symbol 637 MovieClip Frame 1 |
"hitme" | Symbol 642 MovieClip Frame 2 |
Dynamic Text Variables
_root.enemyhp | Symbol 273 EditableText | "100" |
yourname | Symbol 301 EditableText | "???" |
shipname | Symbol 302 EditableText | "???" |
enval | Symbol 322 EditableText | "10" |
encla | Symbol 323 EditableText | "10" |
enarm | Symbol 324 EditableText | "10" |
enspe | Symbol 325 EditableText | "10" |
enwea | Symbol 326 EditableText | "10" |
ennot | Symbol 327 EditableText | "10 10" |
yourname | Symbol 329 EditableText | "10" |
shipname | Symbol 331 EditableText | "10" |
credits | Symbol 334 EditableText | "10" |
vlabel | Symbol 362 EditableText | "Control Panel" |
iname | Symbol 430 EditableText | "" |
ides | Symbol 433 EditableText | "Produces light over a broad range of wavelengths giving generation of extremely short pulses of light, on the order of a femtosecond (10^-15 s). With sub-lasers emitted before the central beam, immense damage is taken by the enemy." |
icost | Symbol 434 EditableText | "" |
credits | Symbol 435 EditableText | "6868" |
_root.mastervol | Symbol 451 EditableText | "100" |
mytrack1 | Symbol 457 EditableText | "http://www.myhost.com/mytrack.mp3" |
mytrack2 | Symbol 478 EditableText | "http://www.myhost.com/mytrack.mp3" |
mytrack3 | Symbol 479 EditableText | "http://www.myhost.com/mytrack.mp3" |
mytrack4 | Symbol 480 EditableText | "http://www.myhost.com/mytrack.mp3" |
mytrack5 | Symbol 481 EditableText | "http://www.myhost.com/mytrack.mp3" |
mytrack2 | Symbol 482 EditableText | "http://www.myhost.com/mytrack.mp3" |
mytrack7 | Symbol 483 EditableText | "http://www.myhost.com/mytrack.mp3" |
mytrack8 | Symbol 484 EditableText | "http://www.myhost.com/mytrack.mp3" |
mytrack9 | Symbol 486 EditableText | "http://www.myhost.com/mytrack.mp3" |
gameprogress | Symbol 521 EditableText | "90" |
enval | Symbol 563 EditableText | "10" |
enemy | Symbol 564 EditableText | "1" |
endef | Symbol 565 EditableText | "1" |
enspeed | Symbol 566 EditableText | "0.3" |
enstr | Symbol 567 EditableText | "3" |
fuelet | Symbol 592 EditableText | "0" |
minus | Symbol 593 EditableText | "0" |
_root.escreen | Symbol 638 EditableText | "23" |
_root.tkill | Symbol 646 EditableText | "0" |
_root.tvalue | Symbol 648 EditableText | "0" |
_root.tbonus | Symbol 650 EditableText | "0" |
_root.tcred | Symbol 656 EditableText | "0" |
_root.credits | Symbol 657 EditableText | "0" |
_root.tkill | Symbol 663 EditableText | "0" |
_root.tvalue | Symbol 664 EditableText | "0" |
_root.tbonus | Symbol 665 EditableText | "0" |
_root.tcred | Symbol 666 EditableText | "0" |
_root.credits | Symbol 667 EditableText | "0" |
|