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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/97505491?noj=FRM97505491-22DC" width="1" height="1"></div>

Dodgers Olympic snowboarding.swf

This is the info page for
Flash #48807

(Click the ID number above for more basic data on this flash file.)


Text
LOADING...0%

T

INSTRUCTIONS

INSTRUCTIONS

PLAY GAME

PLAY GAME

NEXT

NEXT

INSTRUCTIONS:
Welcome to dodger's snowboarding.  Let's see if you can make
today's fastest time!
Use the left and right arrow keys to steer your rider and Pass
through all the gates on your way to the bottom.
Miss a gate and get seconds added to your time.
Hit the kickers and land tricks to knock seconds off your time!

PLAY GAME

PLAY GAME

HOW TO PERFORM TRICKS:
Hold down spacebar to crouch and release it to jump.  In the air
hold an arrow key to select a trick and press space to perform
it.
Left arrow = tail grab
Up arrow = back flip
Right arrow = 360
Down arrow = method
Different tricks earn you different bonuses, with combos being
the best of all!
Happy shredding!
Dodger.

YOUR TIME

00:00:00

PLAY AGAIN

PLAY AGAIN

POST SCORE

POST SCORE

YOUR NAME:

Posting score...

ActionScript [AS1/AS2]

Frame 1
var finalTime = 0; a = this.getBytesLoaded(); b = this.getBytesTotal(); percent = (100 * a) / b; if (5 < b) { preloader = ("LOADING..." + Math.floor(percent)) + "%"; }
Frame 2
if ((percent < 100) || (b < 5)) { gotoAndPlay(_currentframe - 1); } else { theLoader.loadMovie("/kids/games/loader2.swf"); commHit.loadVariables("/kids/games/snowboarding/snowboarding-load.html", "GET"); }
Frame 3
this.raceCompleted = false; stop();
Frame 4
stop();
Frame 6
stop();
Instance of Symbol 195 MovieClip "main" in Frame 6
onClipEvent (load) { x0 = _x; y0 = _y; } onClipEvent (enterFrame) { var ux = units(rider.x); var uz = units(rider.z); actions(); terrain[ux].action(); trees[uz][ux].action(); if (!rocks[uz][ux].action()) { rider.hOffset = 0; } gates[ux].action(); rider.render(); shadow.render(); drawTrail(); drawParticles(); pan(); } onClipEvent (keyUp) { rider["keyUp" + Key.getCode()](); }
Instance of Symbol 197 MovieClip "timer" in Frame 6
onClipEvent (load) { time = 0; frames = 0; stop(); }
Frame 7
if (!this.raceCompleted) { gotoAndStop ("title"); }
Frame 8
finalTime = timer.frames * 5; commScore.gamedata = timer.time; commHit.loadVariables("/kids/games/snowboarding/snowboarding-play.html", "GET");
Instance of Symbol 65 MovieClip [blank] in Frame 8
onClipEvent (keyDown) { }
Frame 10
commScore.action = "submitscore"; commScore.clientid = 1; commScore.gameid = 360; theLoader.subscor(360, commScore.username, commScore.score, 0, commScore.gamedata);
Frame 40
gotoAndStop ("title");
Symbol 5 MovieClip [RED] Frame 16
this.removeMovieClip();
Symbol 9 MovieClip [GREEN] Frame 20
this.removeMovieClip();
Symbol 19 MovieClip [rock] Frame 1
h = 30; stop();
Symbol 24 MovieClip Frame 1
stop();
Symbol 32 MovieClip [tree] Frame 1
gotoAndStop(Math.floor(_totalframes * Math.random()));
Symbol 60 MovieClip [line1] Frame 1
if (this.old) { this.removeMovieClip(); } this.old = true;
Symbol 62 MovieClip [line0] Frame 1
if (this.old) { this.removeMovieClip(); } this.old = true;
Symbol 66 MovieClip [cluster] Frame 1
this._rotation = 360 * Math.random(); function render() { _x = (0.707 * (x + z)); _y = ((0.866 * y) + ((0.707 * (x - z)) / 2)); }
Instance of Symbol 65 MovieClip [blank] in Symbol 66 MovieClip [cluster] Frame 1
onClipEvent (enterFrame) { with (_parent) { _xscale = _xscale * 1.1; _yscale = _xscale; } }
Instance of Symbol 65 MovieClip [blank] in Symbol 66 MovieClip [cluster] Frame 1
onClipEvent (enterFrame) { with (_parent) { Vy = Vy + 0.5; Vx = Vx * 0.7; Vz = Vz * 0.7; x = x + Vx; y = y + Vy; z = z + Vz; render(); } }
Instance of Symbol 65 MovieClip [blank] in Symbol 66 MovieClip [cluster] Frame 6
onClipEvent (enterFrame) { with (_parent) { _xscale = _xscale * 0.8; _yscale = _xscale; } }
Symbol 66 MovieClip [cluster] Frame 16
this.removeMovieClip();
Symbol 74 MovieClip Frame 18
stop();
Symbol 82 Button
on (release) { _parent.gotoAndStop("rules"); }
Symbol 85 Button
on (release) { _parent.gotoAndStop("game"); }
Symbol 91 MovieClip Frame 1
stop();
Symbol 96 Button
on (release) { nextFrame(); }
Symbol 100 Button
on (release) { nextFrame(); }
Symbol 107 MovieClip Frame 1
stop();
Symbol 191 MovieClip Frame 28
_parent.state = null;
Symbol 191 MovieClip Frame 40
stop();
Symbol 191 MovieClip Frame 50
stop();
Symbol 191 MovieClip Frame 79
if ((!_parent.onGround) || (3 < _parent.Vx)) { gotoAndPlay ("wait"); }
Symbol 191 MovieClip Frame 80
with (_parent) { _parent.shadow._visible = true; trailWidth = 5; state = null; } stop();
Symbol 191 MovieClip Frame 99
_parent.state = null; stop();
Symbol 191 MovieClip Frame 116
_parent.state = null; stop();
Symbol 191 MovieClip Frame 126
if (Key.isDown(40)) { stop(); }
Symbol 191 MovieClip Frame 129
_parent.state = null; stop();
Symbol 191 MovieClip Frame 139
if (Key.isDown(37)) { stop(); }
Symbol 191 MovieClip Frame 143
_parent.state = null; stop();
Symbol 192 MovieClip Frame 1
fall._visible = false; firstframe = 1; stop();
Symbol 192 MovieClip Frame 2
firstframe = 1;
Symbol 192 MovieClip Frame 3
firstframe = 2;
Symbol 192 MovieClip Frame 4
firstframe = 3;
Symbol 194 MovieClip Frame 1
stop();
Symbol 195 MovieClip Frame 1
cell = 100; clip = rider; main = this; gravity = 1.2; frmin = 0.88; frmax = 0.975; turning = 4; z_max = 800; z_min = 0; Vnmax = 20; hillFrame = 3; trickValue = 0; function radians(degrees) { return((degrees * Math.PI) / 180); } function degrees(radians) { return((radians * 180) / Math.PI); } function pixels(units) { return(units * cell); } function units(pixels) { return(Math.floor(pixels / cell)); } rider.radians = radians; rider.degrees = degrees; function render() { _x = (0.707 * (x + z)); _y = ((0.866 * y) + ((0.707 * (x - z)) / 2)); } rider.render = function () { if (z < _parent.z_min) { Vz = 0; z = _parent.z_min + 10; } else if (_parent.z_max < z) { Vz = 0; z = _parent.z_max - 10; } _x = (0.707 * (x + z)); _y = ((0.866 * y) + ((0.707 * (x - z)) / 2)); var ux = _parent.units(x); var uz = (_parent.units(_parent.z_max) - _parent.units(z)); depth = (100 * ux) + (10 * uz); this.swapDepths(depth); }; shadow.render = function () { var clip = _parent.clip; x = clip.x; y = clip.ground; z = clip.z; gotoAndStop(clip._currentframe); var frameLabel = ((("slope" + clip.dx) + "_") + clip.dy); gotoAndStop(frameLabel); board.board._rotation = (180 * clip.rotation) / Math.PI; _x = (0.707 * (x + z)); _y = ((0.866 * y) + ((0.707 * (x - z)) / 2)); }; function Incline(dx, dy, x0, y0, depth) { this.dx = dx; this.dy = dy; this.R = Math.sqrt((dx * dx) + (dy * dy)); this.x0 = x0; this.y0 = y0; this.x_int = cell * (x0 - (y0 / (dy / dx))); hill.attachMovie((("incline" + dx) + "_") + dy, "incline" + x0, x0); hillFrame++; if (4 < hillFrame) { hillFrame = 1; } with (hill["incline" + x0]) { x = x0 * cell; y = y0 * cell; _x = 0.707 * (x + z); _y = (0.866 * y) + ((0.707 * (x - z)) / 2); gotoAndStop(hillFrame); } } Incline.prototype.ground = function (x) { var ground = (((x - this.x_int) * (this.dy / this.dx)) - rider.hOffset); clip.ground = ground; return(ground); }; Incline.prototype.onGround = function () { if ((clip.y - this.ground(clip.x)) < -1) { return(false); } shadow._visible = false; clip.y = this.ground(clip.x); var slope = ((("slope" + this.dx) + "_") + this.dy); clip.gotoAndStop(slope); if (!clip.onGround) { clip.land(); if (Vnmax < Math.abs(Vnormal())) { clip.fall(); } } var V0 = Math.sqrt((clip.Vx * clip.Vx) + (clip.Vy * clip.Vy)); var dotProduct = (((clip.Vx / V0) * (this.dx / this.R)) + ((clip.Vy / V0) * (this.dy / this.R))); if (V0 == 0) { dotProduct = 0; } var V1 = (V0 * dotProduct); clip.Vx = (V1 * this.dx) / this.R; clip.Vy = (V1 * this.dy) / this.R; return(true); }; Incline.prototype.applyA = function (A) { shadow._visible = true; clip.Vy = clip.Vy + A; }; Incline.prototype.applyAplane = function (A, rotation) { var Aplane = (((A * Math.cos(rotation)) * this.dy) / this.R); var Az = (((-Aplane) * turning) * Math.atan(rotation)); var Ay = ((Aplane * this.dy) / this.R); var Ax = ((Aplane * this.dx) / this.R); clip.Vy = clip.Vy + Ay; clip.Vx = clip.Vx + Ax; if (clip.state == "FALL") { clip.Vz = clip.Vz * frmin; return(undefined); } clip.Vz = clip.Vz + Az; }; Incline.prototype.applyfriction = function (rotation) { var fn = (frmin + ((frmax - frmin) * Math.abs(Math.cos(rotation)))); var ft = (frmin + ((frmax - frmin) * Math.abs(Math.sin(rotation)))); clip.Vx = clip.Vx * fn; clip.Vy = clip.Vy * fn; clip.Vz = clip.Vz * ft; }; Incline.prototype.applyV = function () { clip.y = clip.y + clip.Vy; clip.x = clip.x + clip.Vx; clip.z = clip.z + clip.Vz; }; Incline.prototype.inclineRider = function () { clip.dx = this.dx; clip.dy = this.dy; }; Incline.prototype.action = function () { this.applyV(); this.inclineRider(); if (this.onGround()) { clip.onGround = true; this.applyAplane(gravity, clip.rotation); this.applyfriction(clip.rotation); } else { clip.onGround = false; this.applyA(gravity); } }; function Rock(uz, ux, frame) { this.x = cell * ux; this.z = cell * uz; this.y = terrain[ux].ground(this.x); this.depth = ((100 * ux) + (10 * (units(z_max) - uz))) - 3; this.dx = terrain[ux].dx; this.dy = terrain[ux].dy; attachMovie("rock", (("rock" + ux) + "_") + uz, this.depth); this.pointer = eval ((("rock" + ux) + "_") + uz); with (this.pointer) { gotoAndStop(frame); child.gotoAndStop((("slope" + this.dx) + "_") + this.dy); _x = 0.707 * (this.x + this.z); _y = (0.866 * this.y) + ((0.707 * (this.x - this.z)) / 2); } } Rock.prototype.action = function () { var height = this.pointer.h; rider.hOffset = height; if (clip.onGround) { clip.fall(); clip.Vx = Math.max(clip.Vx, 5); } return(true); }; function Tree(uz, ux) { this.x = (cell * ux) + cell; this.z = (cell * uz) + cell; this.y = terrain[ux].ground(this.x); this.depth = ((100 * ux) + (10 * (units(z_max) - uz))) + 5; this.slope = (("slope" + terrain[ux + 1].dx) + "_") + terrain[ux + 1].dy; attachMovie("tree", (("tree" + ux) + "_") + uz, this.depth); with (eval ((("tree" + ux) + "_") + uz)) { _x = 0.707 * (this.x + this.z); _y = (0.866 * this.y) + ((0.707 * (this.x - this.z)) / 2); shadow.gotoAndStop(this.slope); } } Tree.prototype.action = function () { var dx = (this.x - clip.x); var dz = (this.z - clip.z); var R = Math.sqrt((dx * dx) + (dz * dz)); var dy = (this.y - clip.y); var width = 30; var height = 150; if ((R < width) && (height >= dy)) { clip.fall(); } }; function Gate(z_left, z_right, gateType) { this.z_left = z_left; this.z_right = z_right; this.active = true; this.cleared = true; this.gateType = gateType; } Gate.prototype.action = function () { if (!this.active) { return(undefined); } this.active = false; if (this.gateType == "start") { _parent.timer.play(); return(undefined); } if (this.gateType == "finish") { _parent.raceCompleted = true; _parent.timer.stop(); _parent.nextFrame(); return(undefined); } if (this.gateType == "tricks") { display("GREEN", "TRICK AREA", 256, 192); return(undefined); } if ((rider.z < pixels(this.z_left)) || (pixels(this.z_right) < rider.z)) { this.cleared = false; display("RED", "MISSED GATE : + 5 seconds", 256, 192); _parent.timer.frames = _parent.timer.frames + 100; return(undefined); } display("GREEN", "CLEARED GATE", 256, 192); }; function setTerrain() { terrain = new Array(); x_int = 0; y_int = 0; var i = 0; while (i < 2) { newIncline(2, 1); i++; } var i = 0; while (i < 25) { newIncline(1, 1); i++; } var i = 0; while (i < 32) { newIncline(1, 2); i++; } var i = 0; while (i < 1) { newIncline(1, 1); i++; } var i = 0; while (i < 1) { newIncline(2, 1); i++; } var i = 0; while (i < 1) { newIncline(4, 1); i++; } var i = 0; while (i < 2) { newIncline(1, 2); i++; } var i = 0; while (i < 7) { newIncline(1, 1); i++; } var i = 0; while (i < 31) { newIncline(1, 1); i++; } var i = 0; while (i < 2) { newIncline(1, 1); i++; } var i = 0; while (i < 1) { newIncline(2, 1); i++; } var i = 0; while (i < 1) { newIncline(4, 1); i++; } var i = 0; while (i < 2) { newIncline(1, 2); i++; } var i = 0; while (i < 1) { newIncline(1, 1); i++; } var i = 0; while (i < 22) { newIncline(1, 1); i++; } var i = 0; while (i < 4) { newIncline(2, 1); i++; } var i = 0; while (i < 8) { newIncline(4, 1); i++; } } function newIncline(dx, dy) { terrain[x_int] = new Incline(dx, dy, x_int, y_int); if (dx == dy) { dx = 2; dy = 2; } var i = (x_int + 1); while (i < (x_int + dx)) { terrain[i] = terrain[x_int]; i++; } x_int = x_int + dx; y_int = y_int + dy; } function setTrees() { trees = [[], [], [], [], [], [], [], []]; } function newTree(z, x) { trees[z][x] = (trees[z + 1][x] = new Tree(z, x)); } function setGates() { gates = new Array(); newGate(0, 6, 3, "start"); var i = 5; while (i < 51) { newGate(0, 3, i); newGate(3, 6, i + 5); i = i + 10; } var i = 60; while (i < 75) { newGate(0, 2, i); newGate(4, 6, i + 3); i = i + 6; } var i = 78; while (i < 86) { newGate(0, 2, i); newGate(4, 6, i + 2); i = i + 4; } newGate(0, 3, 106); newGate(3, 6, 110); var i = 115; while (i < 141) { newGate(0, 3, i); newGate(3, 6, i + 4); i = i + 8; } var i = 148; while (i < 170) { newGate(0, 2, i); newGate(4, 6, i + 5); i = i + 10; } var i = 195; while (i < 220) { newGate(0, 3, i); newGate(3, 6, i + 3); i = i + 6; } newGate(0, 6, 230, "finish"); } function newGate(z_left, z_right, x, gateType) { gates[x + 1] = new Gate(z_left + 1, z_right + 1, gateType); if ((gateType == null) || (gateType == "tricks")) { newTree(z_left, x); newTree(z_right, x); } } function setRocks() { rocks = [[], [], [], [], [], [], [], []]; } function newRock(z, x) { rockCount++; var incline = terrain[x]; var slope = (incline.dy / incline.dx); if (1 < slope) { return(undefined); } rocks[z][x] = new Rock(z, x, (rockCount % 4) + 1); } function pan() { if (END0 < rider.x) { if (end == null) { end = rider.x; } x = 100 - ((end * _xscale) / 100); } else { x = 100 - ((rider.x * _xscale) / 100); y = 200 - ((rider.y * _yscale) / 100); } z = (((-rider.z) / 5) * _xscale) / 100; render(); } var END0 = pixels(227); var end = null; function display(colour, label, x, y) { _parent.attachMovie(colour, colour, 10); _parent[colour]._x = x; _parent[colour]._y = y; _parent[colour].label = label; } function Vparallel() { var theta = rider.rotation; var Vp = ((clip.Vx * Math.cos(theta)) - (clip.Vz * Math.sin(theta))); return(Vp); } function Vnormal() { var theta = rider.rotation; var Vn = ((clip.Vx * Math.sin(theta)) + (clip.Vz * Math.cos(theta))); return(Vn); } function drawTrail() { if (!clip.onGround) { return(undefined); } tracks.N = tracks.N + 2; tracks.attachMovie("line0", "line" + tracks.N, tracks.N); tracks.attachMovie("line1", "line" + (tracks.N + 1), tracks.N + 1); var line0 = tracks["line" + tracks.N]; var line1 = tracks["line" + (tracks.N + 1)]; line0._x = clip._x + clip.trailWidth; line0._y = clip._y - clip.trailWidth; line1._x = clip._x - clip.trailWidth; line1._y = clip._y + clip.trailWidth; var dx = (0.707 * (clip.Vx + clip.Vz)); var dy = ((0.866 * clip.Vy) + ((0.707 * (clip.Vx - clip.Vz)) / 2)); line0._xscale = (line1._xscale = dx); line0._yscale = (line1._yscale = dy); } function drawParticles() { if ((rider.state == "FALL") && (rider.onGround)) { drawFallSnow(); return(undefined); } var Vn = Vnormal(); if ((!rider.onGround) || (Math.abs(Vn) < particle.Vn)) { carveSound.gotoAndStop(1); return(undefined); } particle.setDepth(); particle.N = particle.setN(); snow.attachMovie("cluster", "cluster" + particle.N, particle.N); var thisParticle = snow["cluster" + particle.N]; thisParticle.Vx = (2 * Vn) * Math.abs(Math.sin(rider.rotation)); thisParticle.Vz = rider.Vz + (Vn / 2); thisParticle.Vy = 0; thisParticle.x = (rider.x + (15 * Math.cos(rider.rotation))) + (5 * Math.random()); thisParticle.z = ((rider.z - (15 * Math.sin(rider.rotation))) + (6 * Math.random())) - 3; thisParticle.y = rider.y + rider.Vy; thisParticle._xscale = 90 + (2 * Math.abs(thisParticle.Vx)); thisParticle._yscale = thisParticle._xscale; carveSound.play(); } function drawFallSnow() { carveSound.gotoAndStop(1); var V = (((rider.Vx * rider.Vx) + (rider.Vy * rider.Vy)) + (rider.Vz * rider.Vz)); if (V < 25) { return(undefined); } snow.swapDepths(rider.depth + 1); particle.N = particle.setN(); snow.attachMovie("cluster", "cluster" + particle.N, particle.N); var thisSnow = snow["cluster" + particle.N]; var R = Math.sqrt((rider.dx * rider.dx) + (rider.dy * rider.dy)); thisSnow.x = rider.x + 30; thisSnow.y = rider.y + 30; thisSnow.z = rider.z; } attachMovie("blank", "snow", rider.depth + 1); particle = new Object(); particle.active = false; particle.N = 0; particle.M = 100; particle.Vn = 6; particle.setDepth = function () { var depth; depth = rider.depth + 1; snow.swapDepths(depth); }; particle.setN = function () { var nextN = ((this.N % this.M) + 1); return(nextN); }; function init() { setTerrain(); setRocks(); setTrees(); setGates(); clip.x = 0; clip.y = 2 * clip.x; clip.z = 400; clip.Vx = 0; clip.Vy = 0; clip.Vz = 0; clip.rotation = 0; clip.trailWidth = 5; clip.onGround = true; _parent.timer.stop(); _parent.timer.frames = 0; _parent.timer.time = "00:00:00"; end = null; } init(); function actions() { var actionCode; if (rider.state == "FALL") { return(undefined); } if (rider.onGround) { actionCode = "G" + keys(); } else { actionCode = "A" + keys(); } rider[actionCode](); } function keys() { var keyCode; keyCode = ""; if (Key.isDown(32)) { keyCode = keyCode + 32; } var i = 37; while (i < 41) { if (Key.isDown(i)) { keyCode = keyCode + i; } i++; } return(keyCode); } function increaseTrickValue(value) { trickValue = (trickValue * 2) + value; } function addTrickPoints() { display("GREEN", ("TRICK BONUS : - " + trickValue) + " seconds", 256, 192); _parent.timer.frames = Math.max(0, _parent.timer.frames - (20 * trickValue)); } rider.rotate = function (angle, delay) { var da; da = radians(angle) - rotation; rotation = rotation + (da / delay); pos(); }; rider.pos = function () { var angle; var frame; angle = Math.round((rotation * 19) / Math.PI); frame = 10 - angle; frame = Math.max(frame, firstframe); body.gotoAndStop(frame); }; rider.fall = function () { if (state == "FALL") { return(undefined); } state = "FALL"; trailWidth = 12; shadow._visible = false; rotation = radians(90); body.gotoAndPlay("fall"); }; rider.bend = function () { if (state == "BEND") { return(undefined); } rotate(0, 3); if (Math.abs(rotation) < radians(5)) { state = "BEND"; rotation = 0; body.gotoAndPlay("bend"); } }; rider.extend = function () { if (state != "BEND") { return(undefined); } state = null; rotation = 0; body.gotoAndPlay("EXTEND"); if (onGround) { Vy = Vy - 10; } }; rider.land = function () { if (state != null) { _parent.trickValue = 0; fall(); } if (state == "FALL") { _parent.trickValue = 0; body.gotoAndPlay("snap"); return(undefined); } if (0 < _parent.trickValue) { _parent.addTrickPoints(); } _parent.trickValue = 0; if (Math.abs(rotation) < radians(5)) { state = "LAND"; rotation = 0; body.gotoAndPlay("land"); return(undefined); } state = null; }; rider.flip = function () { if (onGround || (state != null)) { return(undefined); } state = "FLIP"; rotation = 0; body.gotoAndPlay("flip"); _parent.increaseTrickValue(3); }; rider.method = function () { if (onGround || (state != null)) { return(undefined); } state = "METHOD"; rotation = 0; body.gotoAndPlay("method"); _parent.increaseTrickValue(2); }; rider.spin = function () { if (onGround || (state != null)) { return(undefined); } state = "SPIN"; rotation = 0; body.gotoAndPlay("spin"); _parent.increaseTrickValue(2); }; rider.grab = function () { if (onGround || (state != null)) { return(undefined); } state = "GRAB"; rotation = 0; body.gotoAndPlay("grab"); _parent.increaseTrickValue(1); }; rider.unMethod = function () { if (state == "METHOD") { body.play(); } }; rider.unGrab = function () { if (state == "GRAB") { body.play(); } }; rider.G37 = (rider.A37 = function () { if (state == null) { rotate(90, 10); } }); rider.G39 = (rider.A39 = function () { if (state == null) { rotate(-90, 10); } }); rider.G = function () { if (state == null) { rotate(0, 10); } }; rider.G32 = rider.bend; rider.A3237 = rider.grab; rider.A3238 = rider.flip; rider.A3239 = rider.spin; rider.A3240 = rider.method; rider.keyUp32 = rider.extend; rider.keyUp40 = rider.unMethod; rider.keyUp37 = rider.unGrab;
Symbol 197 MovieClip Frame 1
ms = (5 * frames) % 100; if (ms == 0) { ms = ms + "0"; } else if (ms < 10) { ms = "0" + ms; } s = Math.floor(frames / 20) % 60; if (s < 10) { s = "0" + s; } m = Math.floor(frames / 1200); if (m < 10) { m = "0" + m; } time = (((m + ":") + s) + ":") + ms; frames++;
Symbol 197 MovieClip Frame 2
ms = (5 * frames) % 100; if (ms == 0) { ms = ms + "0"; } else if (ms < 10) { ms = "0" + ms; } s = Math.floor(frames / 20) % 60; if (s < 10) { s = "0" + s; } m = Math.floor(frames / 1200); if (m < 10) { m = "0" + m; } time = (((m + ":") + s) + ":") + ms; frames++;
Symbol 216 MovieClip Frame 89
_parent.nextFrame(); stop();
Symbol 222 Button
on (release) { gotoAndPlay ("game"); }
Symbol 226 Button
on (release) { commScore.score = 10000000 - finalTime; if (commScore.score < 0) { commScore.score = 0; } commScore.username = txt_username; play(); }

Library Items

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Symbol 2 EditableTextUses:1Used by:3
Symbol 3 MovieClipUses:2Used by:5
Symbol 4 SoundUsed by:5
Symbol 5 MovieClip [RED]Uses:3 4
Symbol 6 EditableTextUses:1Used by:7
Symbol 7 MovieClipUses:6Used by:9
Symbol 8 SoundUsed by:9
Symbol 9 MovieClip [GREEN]Uses:7 8
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:16 17 18
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:16 17 18
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:14Used by:16 17 18
Symbol 16 MovieClipUses:11 13 15Used by:19
Symbol 17 MovieClipUses:11 15 13Used by:19
Symbol 18 MovieClipUses:15 13 11Used by:19
Symbol 19 MovieClip [rock]Uses:16 17 18
Symbol 20 GraphicUsed by:24
Symbol 21 GraphicUsed by:24
Symbol 22 GraphicUsed by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:20 21 22 23Used by:32
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:31
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:31
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:31
Symbol 31 MovieClipUses:26 28 30Used by:32
Symbol 32 MovieClip [tree]Uses:24 31
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:39
Symbol 35 GraphicUsed by:39
Symbol 36 GraphicUsed by:39
Symbol 37 GraphicUsed by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip [incline1_1]Uses:34 35 36 37 38
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:46
Symbol 42 GraphicUsed by:46
Symbol 43 GraphicUsed by:46
Symbol 44 GraphicUsed by:46
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip [incline1_2]Uses:41 42 43 44 45
Symbol 47 GraphicUsed by:51
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:51
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClip [incline4_1]Uses:47 49 50
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:58
Symbol 54 GraphicUsed by:58
Symbol 55 GraphicUsed by:58
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip [incline2_1]Uses:53 54 55 56 57
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClip [line1]Uses:59
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClip [line0]Uses:61
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:66
Symbol 65 MovieClip [blank]Used by:66 195  Timeline
Symbol 66 MovieClip [cluster]Uses:64 65
Symbol 67 FontUsed by:68
Symbol 68 EditableTextUses:67Used by:Timeline
Symbol 69 GraphicUsed by:91
Symbol 70 FontUsed by:71
Symbol 71 TextUses:70Used by:72
Symbol 72 MovieClipUses:71Used by:73
Symbol 73 MovieClipUses:72Used by:74
Symbol 74 MovieClipUses:73Used by:91
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:77
Symbol 77 MovieClipUses:76Used by:91
Symbol 78 FontUsed by:79 80 83 84 94 95 97 98 99 101 217 218 219 220 223 224 229 231
Symbol 79 TextUses:78Used by:82
Symbol 80 TextUses:78Used by:82
Symbol 81 GraphicUsed by:82 85 96 100
Symbol 82 ButtonUses:79 80 81Used by:91
Symbol 83 TextUses:78Used by:85
Symbol 84 TextUses:78Used by:85
Symbol 85 ButtonUses:83 84 81Used by:91
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:91  Timeline
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:90
Symbol 90 MovieClipUses:89Used by:91
Symbol 91 MovieClipUses:69 74 77 82 85 87 90Used by:Timeline
Symbol 92 GraphicUsed by:Timeline
Symbol 93 GraphicUsed by:Timeline
Symbol 94 TextUses:78Used by:96
Symbol 95 TextUses:78Used by:96
Symbol 96 ButtonUses:94 95 81Used by:Timeline
Symbol 97 TextUses:78Used by:Timeline
Symbol 98 TextUses:78Used by:100
Symbol 99 TextUses:78Used by:100
Symbol 100 ButtonUses:98 99 81Used by:Timeline
Symbol 101 TextUses:78Used by:Timeline
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:195
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:106
Symbol 106 MovieClipUses:105Used by:107
Symbol 107 MovieClipUses:106Used by:195
Symbol 108 GraphicUsed by:191
Symbol 109 GraphicUsed by:191
Symbol 110 GraphicUsed by:191
Symbol 111 GraphicUsed by:191
Symbol 112 GraphicUsed by:191
Symbol 113 GraphicUsed by:191
Symbol 114 GraphicUsed by:191
Symbol 115 GraphicUsed by:191
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Symbol 128 SoundUsed by:191
Symbol 129 GraphicUsed by:191
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Symbol 146 GraphicUsed by:191
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Symbol 148 GraphicUsed by:191
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Symbol 150 GraphicUsed by:191
Symbol 151 GraphicUsed by:191
Symbol 152 GraphicUsed by:191
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Symbol 154 GraphicUsed by:191
Symbol 155 GraphicUsed by:191
Symbol 156 GraphicUsed by:191
Symbol 157 GraphicUsed by:191
Symbol 158 GraphicUsed by:191
Symbol 159 GraphicUsed by:191
Symbol 160 GraphicUsed by:191
Symbol 161 GraphicUsed by:191
Symbol 162 GraphicUsed by:191
Symbol 163 GraphicUsed by:191
Symbol 164 GraphicUsed by:191
Symbol 165 GraphicUsed by:191
Symbol 166 GraphicUsed by:191
Symbol 167 GraphicUsed by:191
Symbol 168 GraphicUsed by:191
Symbol 169 GraphicUsed by:191
Symbol 170 GraphicUsed by:191
Symbol 171 GraphicUsed by:191
Symbol 172 GraphicUsed by:191
Symbol 173 GraphicUsed by:191
Symbol 174 GraphicUsed by:191
Symbol 175 GraphicUsed by:191
Symbol 176 GraphicUsed by:191
Symbol 177 GraphicUsed by:191
Symbol 178 GraphicUsed by:191
Symbol 179 GraphicUsed by:191
Symbol 180 GraphicUsed by:191
Symbol 181 GraphicUsed by:191
Symbol 182 GraphicUsed by:191
Symbol 183 GraphicUsed by:191
Symbol 184 GraphicUsed by:191
Symbol 185 GraphicUsed by:191
Symbol 186 GraphicUsed by:191
Symbol 187 GraphicUsed by:191
Symbol 188 GraphicUsed by:191
Symbol 189 GraphicUsed by:191
Symbol 190 GraphicUsed by:191
Symbol 191 MovieClipUses:108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190Used by:192
Symbol 192 MovieClipUses:191Used by:195
Symbol 193 SoundUsed by:194
Symbol 194 MovieClipUses:193Used by:195
Symbol 195 MovieClipUses:103 65 107 192 194Used by:Timeline
Symbol 196 EditableTextUses:1Used by:197
Symbol 197 MovieClipUses:196Used by:Timeline
Symbol 198 GraphicUsed by:216
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:216
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:216
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:203Used by:216
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:205Used by:216
Symbol 207 GraphicUsed by:216
Symbol 208 GraphicUsed by:216
Symbol 209 GraphicUsed by:216
Symbol 210 GraphicUsed by:216
Symbol 211 GraphicUsed by:216
Symbol 212 GraphicUsed by:216
Symbol 213 GraphicUsed by:216
Symbol 214 GraphicUsed by:216
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:198 200 202 204 206 207 208 209 210 211 212 213 214 215Used by:Timeline
Symbol 217 TextUses:78Used by:Timeline
Symbol 218 EditableTextUses:78Used by:Timeline
Symbol 219 TextUses:78Used by:222
Symbol 220 TextUses:78Used by:222
Symbol 221 GraphicUsed by:222
Symbol 222 ButtonUses:219 220 221Used by:Timeline
Symbol 223 TextUses:78Used by:226
Symbol 224 TextUses:78Used by:226
Symbol 225 GraphicUsed by:226
Symbol 226 ButtonUses:223 224 225Used by:Timeline
Symbol 227 FontUsed by:228
Symbol 228 EditableTextUses:227Used by:Timeline
Symbol 229 TextUses:78Used by:Timeline
Symbol 230 GraphicUsed by:Timeline
Symbol 231 TextUses:78Used by:Timeline

Instance Names

"commHit"Frame 1Symbol 65 MovieClip [blank]
"commScore"Frame 1Symbol 65 MovieClip [blank]
"theLoader"Frame 1Symbol 65 MovieClip [blank]
"main"Frame 6Symbol 195 MovieClip
"timer"Frame 6Symbol 197 MovieClip
"child"Symbol 19 MovieClip [rock] Frame 1Symbol 16 MovieClip
"child"Symbol 19 MovieClip [rock] Frame 2Symbol 17 MovieClip
"child"Symbol 19 MovieClip [rock] Frame 3Symbol 18 MovieClip
"shadow"Symbol 32 MovieClip [tree] Frame 1Symbol 24 MovieClip
"block"Symbol 74 MovieClip Frame 1Symbol 73 MovieClip
"block"Symbol 74 MovieClip Frame 6Symbol 73 MovieClip
"block"Symbol 74 MovieClip Frame 13Symbol 73 MovieClip
"kidsBrand"Symbol 91 MovieClip Frame 1Symbol 87 MovieClip
"board"Symbol 106 MovieClip Frame 1Symbol 105 MovieClip
"board"Symbol 107 MovieClip Frame 1Symbol 106 MovieClip
"body"Symbol 192 MovieClip Frame 1Symbol 191 MovieClip
"hill"Symbol 195 MovieClip Frame 1Symbol 65 MovieClip [blank]
"tracks"Symbol 195 MovieClip Frame 1Symbol 65 MovieClip [blank]
"shadow"Symbol 195 MovieClip Frame 1Symbol 107 MovieClip
"rider"Symbol 195 MovieClip Frame 1Symbol 192 MovieClip
"carveSound"Symbol 195 MovieClip Frame 1Symbol 194 MovieClip

Special Tags

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ExportAssets (56)Timeline Frame 1Symbol 46 as "incline1_2"
ExportAssets (56)Timeline Frame 1Symbol 51 as "incline4_1"
ExportAssets (56)Timeline Frame 1Symbol 58 as "incline2_1"
ExportAssets (56)Timeline Frame 1Symbol 60 as "line1"
ExportAssets (56)Timeline Frame 1Symbol 62 as "line0"
ExportAssets (56)Timeline Frame 1Symbol 65 as "blank"
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ExportAssets (56)Timeline Frame 1Symbol 65 as "blank"
ExportAssets (56)Timeline Frame 1Symbol 65 as "blank"
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ExportAssets (56)Timeline Frame 38Symbol 65 as "blank"
ExportAssets (56)Timeline Frame 38Symbol 65 as "blank"
ExportAssets (56)Timeline Frame 39Symbol 65 as "blank"
ExportAssets (56)Timeline Frame 39Symbol 65 as "blank"
ExportAssets (56)Timeline Frame 39Symbol 65 as "blank"
ExportAssets (56)Timeline Frame 40Symbol 65 as "blank"
ExportAssets (56)Timeline Frame 40Symbol 65 as "blank"
ExportAssets (56)Timeline Frame 40Symbol 65 as "blank"

Labels

"title"Frame 3
"rules"Frame 4
"game"Frame 6
"postScore"Frame 9
"slope4_1"Symbol 16 MovieClip Frame 1
"slope2_1"Symbol 16 MovieClip Frame 2
"slope1_1"Symbol 16 MovieClip Frame 3
"slope4_1"Symbol 17 MovieClip Frame 1
"slope2_1"Symbol 17 MovieClip Frame 2
"slope1_1"Symbol 17 MovieClip Frame 3
"slope4_1"Symbol 18 MovieClip Frame 1
"slope2_1"Symbol 18 MovieClip Frame 2
"slope1_1"Symbol 18 MovieClip Frame 3
"slope4_1"Symbol 24 MovieClip Frame 1
"slope2_1"Symbol 24 MovieClip Frame 2
"slope1_1"Symbol 24 MovieClip Frame 3
"slope1_2"Symbol 24 MovieClip Frame 4
"slope4_1"Symbol 107 MovieClip Frame 1
"slope2_1"Symbol 107 MovieClip Frame 2
"slope1_1"Symbol 107 MovieClip Frame 3
"slope1_2"Symbol 107 MovieClip Frame 4
"carve"Symbol 191 MovieClip Frame 1
"land"Symbol 191 MovieClip Frame 21
"bend"Symbol 191 MovieClip Frame 31
"extend"Symbol 191 MovieClip Frame 41
"fall"Symbol 191 MovieClip Frame 51
"snap"Symbol 191 MovieClip Frame 55
"wait"Symbol 191 MovieClip Frame 62
"flip"Symbol 191 MovieClip Frame 81
"spin"Symbol 191 MovieClip Frame 101
"method"Symbol 191 MovieClip Frame 117
"grab"Symbol 191 MovieClip Frame 130
"slope4_1"Symbol 192 MovieClip Frame 1
"slope2_1"Symbol 192 MovieClip Frame 2
"slope1_1"Symbol 192 MovieClip Frame 3
"slope1_2"Symbol 192 MovieClip Frame 4

Dynamic Text Variables

_parent.labelSymbol 2 EditableText""
_parent.labelSymbol 6 EditableText""
preloaderSymbol 68 EditableText"LOADING...0%"
timeSymbol 196 EditableText""
timer.timeSymbol 218 EditableText"00:00:00"
txt_usernameSymbol 228 EditableText""




http://swfchan.com/10/48807/info.shtml
Created: 29/4 -2019 05:19:00 Last modified: 29/4 -2019 05:19:00 Server time: 22/12 -2024 23:18:44