STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #48807 |
LOADING...0% |
T |
INSTRUCTIONS |
INSTRUCTIONS |
PLAY GAME |
PLAY GAME |
NEXT |
NEXT |
INSTRUCTIONS: Welcome to dodger's snowboarding. Let's see if you can make today's fastest time! Use the left and right arrow keys to steer your rider and Pass through all the gates on your way to the bottom. Miss a gate and get seconds added to your time. Hit the kickers and land tricks to knock seconds off your time! |
PLAY GAME |
PLAY GAME |
HOW TO PERFORM TRICKS: Hold down spacebar to crouch and release it to jump. In the air hold an arrow key to select a trick and press space to perform it. Left arrow = tail grab Up arrow = back flip Right arrow = 360 Down arrow = method Different tricks earn you different bonuses, with combos being the best of all! Happy shredding! Dodger. |
YOUR TIME |
00:00:00 |
PLAY AGAIN |
PLAY AGAIN |
POST SCORE |
POST SCORE |
YOUR NAME: |
Posting score... |
ActionScript [AS1/AS2]
Frame 1var finalTime = 0; a = this.getBytesLoaded(); b = this.getBytesTotal(); percent = (100 * a) / b; if (5 < b) { preloader = ("LOADING..." + Math.floor(percent)) + "%"; }Frame 2if ((percent < 100) || (b < 5)) { gotoAndPlay(_currentframe - 1); } else { theLoader.loadMovie("/kids/games/loader2.swf"); commHit.loadVariables("/kids/games/snowboarding/snowboarding-load.html", "GET"); }Frame 3this.raceCompleted = false; stop();Frame 4stop();Frame 6stop();Instance of Symbol 195 MovieClip "main" in Frame 6onClipEvent (load) { x0 = _x; y0 = _y; } onClipEvent (enterFrame) { var ux = units(rider.x); var uz = units(rider.z); actions(); terrain[ux].action(); trees[uz][ux].action(); if (!rocks[uz][ux].action()) { rider.hOffset = 0; } gates[ux].action(); rider.render(); shadow.render(); drawTrail(); drawParticles(); pan(); } onClipEvent (keyUp) { rider["keyUp" + Key.getCode()](); }Instance of Symbol 197 MovieClip "timer" in Frame 6onClipEvent (load) { time = 0; frames = 0; stop(); }Frame 7if (!this.raceCompleted) { gotoAndStop ("title"); }Frame 8finalTime = timer.frames * 5; commScore.gamedata = timer.time; commHit.loadVariables("/kids/games/snowboarding/snowboarding-play.html", "GET");Instance of Symbol 65 MovieClip [blank] in Frame 8onClipEvent (keyDown) { }Frame 10commScore.action = "submitscore"; commScore.clientid = 1; commScore.gameid = 360; theLoader.subscor(360, commScore.username, commScore.score, 0, commScore.gamedata);Frame 40gotoAndStop ("title");Symbol 5 MovieClip [RED] Frame 16this.removeMovieClip();Symbol 9 MovieClip [GREEN] Frame 20this.removeMovieClip();Symbol 19 MovieClip [rock] Frame 1h = 30; stop();Symbol 24 MovieClip Frame 1stop();Symbol 32 MovieClip [tree] Frame 1gotoAndStop(Math.floor(_totalframes * Math.random()));Symbol 60 MovieClip [line1] Frame 1if (this.old) { this.removeMovieClip(); } this.old = true;Symbol 62 MovieClip [line0] Frame 1if (this.old) { this.removeMovieClip(); } this.old = true;Symbol 66 MovieClip [cluster] Frame 1this._rotation = 360 * Math.random(); function render() { _x = (0.707 * (x + z)); _y = ((0.866 * y) + ((0.707 * (x - z)) / 2)); }Instance of Symbol 65 MovieClip [blank] in Symbol 66 MovieClip [cluster] Frame 1onClipEvent (enterFrame) { with (_parent) { _xscale = _xscale * 1.1; _yscale = _xscale; } }Instance of Symbol 65 MovieClip [blank] in Symbol 66 MovieClip [cluster] Frame 1onClipEvent (enterFrame) { with (_parent) { Vy = Vy + 0.5; Vx = Vx * 0.7; Vz = Vz * 0.7; x = x + Vx; y = y + Vy; z = z + Vz; render(); } }Instance of Symbol 65 MovieClip [blank] in Symbol 66 MovieClip [cluster] Frame 6onClipEvent (enterFrame) { with (_parent) { _xscale = _xscale * 0.8; _yscale = _xscale; } }Symbol 66 MovieClip [cluster] Frame 16this.removeMovieClip();Symbol 74 MovieClip Frame 18stop();Symbol 82 Buttonon (release) { _parent.gotoAndStop("rules"); }Symbol 85 Buttonon (release) { _parent.gotoAndStop("game"); }Symbol 91 MovieClip Frame 1stop();Symbol 96 Buttonon (release) { nextFrame(); }Symbol 100 Buttonon (release) { nextFrame(); }Symbol 107 MovieClip Frame 1stop();Symbol 191 MovieClip Frame 28_parent.state = null;Symbol 191 MovieClip Frame 40stop();Symbol 191 MovieClip Frame 50stop();Symbol 191 MovieClip Frame 79if ((!_parent.onGround) || (3 < _parent.Vx)) { gotoAndPlay ("wait"); }Symbol 191 MovieClip Frame 80with (_parent) { _parent.shadow._visible = true; trailWidth = 5; state = null; } stop();Symbol 191 MovieClip Frame 99_parent.state = null; stop();Symbol 191 MovieClip Frame 116_parent.state = null; stop();Symbol 191 MovieClip Frame 126if (Key.isDown(40)) { stop(); }Symbol 191 MovieClip Frame 129_parent.state = null; stop();Symbol 191 MovieClip Frame 139if (Key.isDown(37)) { stop(); }Symbol 191 MovieClip Frame 143_parent.state = null; stop();Symbol 192 MovieClip Frame 1fall._visible = false; firstframe = 1; stop();Symbol 192 MovieClip Frame 2firstframe = 1;Symbol 192 MovieClip Frame 3firstframe = 2;Symbol 192 MovieClip Frame 4firstframe = 3;Symbol 194 MovieClip Frame 1stop();Symbol 195 MovieClip Frame 1cell = 100; clip = rider; main = this; gravity = 1.2; frmin = 0.88; frmax = 0.975; turning = 4; z_max = 800; z_min = 0; Vnmax = 20; hillFrame = 3; trickValue = 0; function radians(degrees) { return((degrees * Math.PI) / 180); } function degrees(radians) { return((radians * 180) / Math.PI); } function pixels(units) { return(units * cell); } function units(pixels) { return(Math.floor(pixels / cell)); } rider.radians = radians; rider.degrees = degrees; function render() { _x = (0.707 * (x + z)); _y = ((0.866 * y) + ((0.707 * (x - z)) / 2)); } rider.render = function () { if (z < _parent.z_min) { Vz = 0; z = _parent.z_min + 10; } else if (_parent.z_max < z) { Vz = 0; z = _parent.z_max - 10; } _x = (0.707 * (x + z)); _y = ((0.866 * y) + ((0.707 * (x - z)) / 2)); var ux = _parent.units(x); var uz = (_parent.units(_parent.z_max) - _parent.units(z)); depth = (100 * ux) + (10 * uz); this.swapDepths(depth); }; shadow.render = function () { var clip = _parent.clip; x = clip.x; y = clip.ground; z = clip.z; gotoAndStop(clip._currentframe); var frameLabel = ((("slope" + clip.dx) + "_") + clip.dy); gotoAndStop(frameLabel); board.board._rotation = (180 * clip.rotation) / Math.PI; _x = (0.707 * (x + z)); _y = ((0.866 * y) + ((0.707 * (x - z)) / 2)); }; function Incline(dx, dy, x0, y0, depth) { this.dx = dx; this.dy = dy; this.R = Math.sqrt((dx * dx) + (dy * dy)); this.x0 = x0; this.y0 = y0; this.x_int = cell * (x0 - (y0 / (dy / dx))); hill.attachMovie((("incline" + dx) + "_") + dy, "incline" + x0, x0); hillFrame++; if (4 < hillFrame) { hillFrame = 1; } with (hill["incline" + x0]) { x = x0 * cell; y = y0 * cell; _x = 0.707 * (x + z); _y = (0.866 * y) + ((0.707 * (x - z)) / 2); gotoAndStop(hillFrame); } } Incline.prototype.ground = function (x) { var ground = (((x - this.x_int) * (this.dy / this.dx)) - rider.hOffset); clip.ground = ground; return(ground); }; Incline.prototype.onGround = function () { if ((clip.y - this.ground(clip.x)) < -1) { return(false); } shadow._visible = false; clip.y = this.ground(clip.x); var slope = ((("slope" + this.dx) + "_") + this.dy); clip.gotoAndStop(slope); if (!clip.onGround) { clip.land(); if (Vnmax < Math.abs(Vnormal())) { clip.fall(); } } var V0 = Math.sqrt((clip.Vx * clip.Vx) + (clip.Vy * clip.Vy)); var dotProduct = (((clip.Vx / V0) * (this.dx / this.R)) + ((clip.Vy / V0) * (this.dy / this.R))); if (V0 == 0) { dotProduct = 0; } var V1 = (V0 * dotProduct); clip.Vx = (V1 * this.dx) / this.R; clip.Vy = (V1 * this.dy) / this.R; return(true); }; Incline.prototype.applyA = function (A) { shadow._visible = true; clip.Vy = clip.Vy + A; }; Incline.prototype.applyAplane = function (A, rotation) { var Aplane = (((A * Math.cos(rotation)) * this.dy) / this.R); var Az = (((-Aplane) * turning) * Math.atan(rotation)); var Ay = ((Aplane * this.dy) / this.R); var Ax = ((Aplane * this.dx) / this.R); clip.Vy = clip.Vy + Ay; clip.Vx = clip.Vx + Ax; if (clip.state == "FALL") { clip.Vz = clip.Vz * frmin; return(undefined); } clip.Vz = clip.Vz + Az; }; Incline.prototype.applyfriction = function (rotation) { var fn = (frmin + ((frmax - frmin) * Math.abs(Math.cos(rotation)))); var ft = (frmin + ((frmax - frmin) * Math.abs(Math.sin(rotation)))); clip.Vx = clip.Vx * fn; clip.Vy = clip.Vy * fn; clip.Vz = clip.Vz * ft; }; Incline.prototype.applyV = function () { clip.y = clip.y + clip.Vy; clip.x = clip.x + clip.Vx; clip.z = clip.z + clip.Vz; }; Incline.prototype.inclineRider = function () { clip.dx = this.dx; clip.dy = this.dy; }; Incline.prototype.action = function () { this.applyV(); this.inclineRider(); if (this.onGround()) { clip.onGround = true; this.applyAplane(gravity, clip.rotation); this.applyfriction(clip.rotation); } else { clip.onGround = false; this.applyA(gravity); } }; function Rock(uz, ux, frame) { this.x = cell * ux; this.z = cell * uz; this.y = terrain[ux].ground(this.x); this.depth = ((100 * ux) + (10 * (units(z_max) - uz))) - 3; this.dx = terrain[ux].dx; this.dy = terrain[ux].dy; attachMovie("rock", (("rock" + ux) + "_") + uz, this.depth); this.pointer = eval ((("rock" + ux) + "_") + uz); with (this.pointer) { gotoAndStop(frame); child.gotoAndStop((("slope" + this.dx) + "_") + this.dy); _x = 0.707 * (this.x + this.z); _y = (0.866 * this.y) + ((0.707 * (this.x - this.z)) / 2); } } Rock.prototype.action = function () { var height = this.pointer.h; rider.hOffset = height; if (clip.onGround) { clip.fall(); clip.Vx = Math.max(clip.Vx, 5); } return(true); }; function Tree(uz, ux) { this.x = (cell * ux) + cell; this.z = (cell * uz) + cell; this.y = terrain[ux].ground(this.x); this.depth = ((100 * ux) + (10 * (units(z_max) - uz))) + 5; this.slope = (("slope" + terrain[ux + 1].dx) + "_") + terrain[ux + 1].dy; attachMovie("tree", (("tree" + ux) + "_") + uz, this.depth); with (eval ((("tree" + ux) + "_") + uz)) { _x = 0.707 * (this.x + this.z); _y = (0.866 * this.y) + ((0.707 * (this.x - this.z)) / 2); shadow.gotoAndStop(this.slope); } } Tree.prototype.action = function () { var dx = (this.x - clip.x); var dz = (this.z - clip.z); var R = Math.sqrt((dx * dx) + (dz * dz)); var dy = (this.y - clip.y); var width = 30; var height = 150; if ((R < width) && (height >= dy)) { clip.fall(); } }; function Gate(z_left, z_right, gateType) { this.z_left = z_left; this.z_right = z_right; this.active = true; this.cleared = true; this.gateType = gateType; } Gate.prototype.action = function () { if (!this.active) { return(undefined); } this.active = false; if (this.gateType == "start") { _parent.timer.play(); return(undefined); } if (this.gateType == "finish") { _parent.raceCompleted = true; _parent.timer.stop(); _parent.nextFrame(); return(undefined); } if (this.gateType == "tricks") { display("GREEN", "TRICK AREA", 256, 192); return(undefined); } if ((rider.z < pixels(this.z_left)) || (pixels(this.z_right) < rider.z)) { this.cleared = false; display("RED", "MISSED GATE : + 5 seconds", 256, 192); _parent.timer.frames = _parent.timer.frames + 100; return(undefined); } display("GREEN", "CLEARED GATE", 256, 192); }; function setTerrain() { terrain = new Array(); x_int = 0; y_int = 0; var i = 0; while (i < 2) { newIncline(2, 1); i++; } var i = 0; while (i < 25) { newIncline(1, 1); i++; } var i = 0; while (i < 32) { newIncline(1, 2); i++; } var i = 0; while (i < 1) { newIncline(1, 1); i++; } var i = 0; while (i < 1) { newIncline(2, 1); i++; } var i = 0; while (i < 1) { newIncline(4, 1); i++; } var i = 0; while (i < 2) { newIncline(1, 2); i++; } var i = 0; while (i < 7) { newIncline(1, 1); i++; } var i = 0; while (i < 31) { newIncline(1, 1); i++; } var i = 0; while (i < 2) { newIncline(1, 1); i++; } var i = 0; while (i < 1) { newIncline(2, 1); i++; } var i = 0; while (i < 1) { newIncline(4, 1); i++; } var i = 0; while (i < 2) { newIncline(1, 2); i++; } var i = 0; while (i < 1) { newIncline(1, 1); i++; } var i = 0; while (i < 22) { newIncline(1, 1); i++; } var i = 0; while (i < 4) { newIncline(2, 1); i++; } var i = 0; while (i < 8) { newIncline(4, 1); i++; } } function newIncline(dx, dy) { terrain[x_int] = new Incline(dx, dy, x_int, y_int); if (dx == dy) { dx = 2; dy = 2; } var i = (x_int + 1); while (i < (x_int + dx)) { terrain[i] = terrain[x_int]; i++; } x_int = x_int + dx; y_int = y_int + dy; } function setTrees() { trees = [[], [], [], [], [], [], [], []]; } function newTree(z, x) { trees[z][x] = (trees[z + 1][x] = new Tree(z, x)); } function setGates() { gates = new Array(); newGate(0, 6, 3, "start"); var i = 5; while (i < 51) { newGate(0, 3, i); newGate(3, 6, i + 5); i = i + 10; } var i = 60; while (i < 75) { newGate(0, 2, i); newGate(4, 6, i + 3); i = i + 6; } var i = 78; while (i < 86) { newGate(0, 2, i); newGate(4, 6, i + 2); i = i + 4; } newGate(0, 3, 106); newGate(3, 6, 110); var i = 115; while (i < 141) { newGate(0, 3, i); newGate(3, 6, i + 4); i = i + 8; } var i = 148; while (i < 170) { newGate(0, 2, i); newGate(4, 6, i + 5); i = i + 10; } var i = 195; while (i < 220) { newGate(0, 3, i); newGate(3, 6, i + 3); i = i + 6; } newGate(0, 6, 230, "finish"); } function newGate(z_left, z_right, x, gateType) { gates[x + 1] = new Gate(z_left + 1, z_right + 1, gateType); if ((gateType == null) || (gateType == "tricks")) { newTree(z_left, x); newTree(z_right, x); } } function setRocks() { rocks = [[], [], [], [], [], [], [], []]; } function newRock(z, x) { rockCount++; var incline = terrain[x]; var slope = (incline.dy / incline.dx); if (1 < slope) { return(undefined); } rocks[z][x] = new Rock(z, x, (rockCount % 4) + 1); } function pan() { if (END0 < rider.x) { if (end == null) { end = rider.x; } x = 100 - ((end * _xscale) / 100); } else { x = 100 - ((rider.x * _xscale) / 100); y = 200 - ((rider.y * _yscale) / 100); } z = (((-rider.z) / 5) * _xscale) / 100; render(); } var END0 = pixels(227); var end = null; function display(colour, label, x, y) { _parent.attachMovie(colour, colour, 10); _parent[colour]._x = x; _parent[colour]._y = y; _parent[colour].label = label; } function Vparallel() { var theta = rider.rotation; var Vp = ((clip.Vx * Math.cos(theta)) - (clip.Vz * Math.sin(theta))); return(Vp); } function Vnormal() { var theta = rider.rotation; var Vn = ((clip.Vx * Math.sin(theta)) + (clip.Vz * Math.cos(theta))); return(Vn); } function drawTrail() { if (!clip.onGround) { return(undefined); } tracks.N = tracks.N + 2; tracks.attachMovie("line0", "line" + tracks.N, tracks.N); tracks.attachMovie("line1", "line" + (tracks.N + 1), tracks.N + 1); var line0 = tracks["line" + tracks.N]; var line1 = tracks["line" + (tracks.N + 1)]; line0._x = clip._x + clip.trailWidth; line0._y = clip._y - clip.trailWidth; line1._x = clip._x - clip.trailWidth; line1._y = clip._y + clip.trailWidth; var dx = (0.707 * (clip.Vx + clip.Vz)); var dy = ((0.866 * clip.Vy) + ((0.707 * (clip.Vx - clip.Vz)) / 2)); line0._xscale = (line1._xscale = dx); line0._yscale = (line1._yscale = dy); } function drawParticles() { if ((rider.state == "FALL") && (rider.onGround)) { drawFallSnow(); return(undefined); } var Vn = Vnormal(); if ((!rider.onGround) || (Math.abs(Vn) < particle.Vn)) { carveSound.gotoAndStop(1); return(undefined); } particle.setDepth(); particle.N = particle.setN(); snow.attachMovie("cluster", "cluster" + particle.N, particle.N); var thisParticle = snow["cluster" + particle.N]; thisParticle.Vx = (2 * Vn) * Math.abs(Math.sin(rider.rotation)); thisParticle.Vz = rider.Vz + (Vn / 2); thisParticle.Vy = 0; thisParticle.x = (rider.x + (15 * Math.cos(rider.rotation))) + (5 * Math.random()); thisParticle.z = ((rider.z - (15 * Math.sin(rider.rotation))) + (6 * Math.random())) - 3; thisParticle.y = rider.y + rider.Vy; thisParticle._xscale = 90 + (2 * Math.abs(thisParticle.Vx)); thisParticle._yscale = thisParticle._xscale; carveSound.play(); } function drawFallSnow() { carveSound.gotoAndStop(1); var V = (((rider.Vx * rider.Vx) + (rider.Vy * rider.Vy)) + (rider.Vz * rider.Vz)); if (V < 25) { return(undefined); } snow.swapDepths(rider.depth + 1); particle.N = particle.setN(); snow.attachMovie("cluster", "cluster" + particle.N, particle.N); var thisSnow = snow["cluster" + particle.N]; var R = Math.sqrt((rider.dx * rider.dx) + (rider.dy * rider.dy)); thisSnow.x = rider.x + 30; thisSnow.y = rider.y + 30; thisSnow.z = rider.z; } attachMovie("blank", "snow", rider.depth + 1); particle = new Object(); particle.active = false; particle.N = 0; particle.M = 100; particle.Vn = 6; particle.setDepth = function () { var depth; depth = rider.depth + 1; snow.swapDepths(depth); }; particle.setN = function () { var nextN = ((this.N % this.M) + 1); return(nextN); }; function init() { setTerrain(); setRocks(); setTrees(); setGates(); clip.x = 0; clip.y = 2 * clip.x; clip.z = 400; clip.Vx = 0; clip.Vy = 0; clip.Vz = 0; clip.rotation = 0; clip.trailWidth = 5; clip.onGround = true; _parent.timer.stop(); _parent.timer.frames = 0; _parent.timer.time = "00:00:00"; end = null; } init(); function actions() { var actionCode; if (rider.state == "FALL") { return(undefined); } if (rider.onGround) { actionCode = "G" + keys(); } else { actionCode = "A" + keys(); } rider[actionCode](); } function keys() { var keyCode; keyCode = ""; if (Key.isDown(32)) { keyCode = keyCode + 32; } var i = 37; while (i < 41) { if (Key.isDown(i)) { keyCode = keyCode + i; } i++; } return(keyCode); } function increaseTrickValue(value) { trickValue = (trickValue * 2) + value; } function addTrickPoints() { display("GREEN", ("TRICK BONUS : - " + trickValue) + " seconds", 256, 192); _parent.timer.frames = Math.max(0, _parent.timer.frames - (20 * trickValue)); } rider.rotate = function (angle, delay) { var da; da = radians(angle) - rotation; rotation = rotation + (da / delay); pos(); }; rider.pos = function () { var angle; var frame; angle = Math.round((rotation * 19) / Math.PI); frame = 10 - angle; frame = Math.max(frame, firstframe); body.gotoAndStop(frame); }; rider.fall = function () { if (state == "FALL") { return(undefined); } state = "FALL"; trailWidth = 12; shadow._visible = false; rotation = radians(90); body.gotoAndPlay("fall"); }; rider.bend = function () { if (state == "BEND") { return(undefined); } rotate(0, 3); if (Math.abs(rotation) < radians(5)) { state = "BEND"; rotation = 0; body.gotoAndPlay("bend"); } }; rider.extend = function () { if (state != "BEND") { return(undefined); } state = null; rotation = 0; body.gotoAndPlay("EXTEND"); if (onGround) { Vy = Vy - 10; } }; rider.land = function () { if (state != null) { _parent.trickValue = 0; fall(); } if (state == "FALL") { _parent.trickValue = 0; body.gotoAndPlay("snap"); return(undefined); } if (0 < _parent.trickValue) { _parent.addTrickPoints(); } _parent.trickValue = 0; if (Math.abs(rotation) < radians(5)) { state = "LAND"; rotation = 0; body.gotoAndPlay("land"); return(undefined); } state = null; }; rider.flip = function () { if (onGround || (state != null)) { return(undefined); } state = "FLIP"; rotation = 0; body.gotoAndPlay("flip"); _parent.increaseTrickValue(3); }; rider.method = function () { if (onGround || (state != null)) { return(undefined); } state = "METHOD"; rotation = 0; body.gotoAndPlay("method"); _parent.increaseTrickValue(2); }; rider.spin = function () { if (onGround || (state != null)) { return(undefined); } state = "SPIN"; rotation = 0; body.gotoAndPlay("spin"); _parent.increaseTrickValue(2); }; rider.grab = function () { if (onGround || (state != null)) { return(undefined); } state = "GRAB"; rotation = 0; body.gotoAndPlay("grab"); _parent.increaseTrickValue(1); }; rider.unMethod = function () { if (state == "METHOD") { body.play(); } }; rider.unGrab = function () { if (state == "GRAB") { body.play(); } }; rider.G37 = (rider.A37 = function () { if (state == null) { rotate(90, 10); } }); rider.G39 = (rider.A39 = function () { if (state == null) { rotate(-90, 10); } }); rider.G = function () { if (state == null) { rotate(0, 10); } }; rider.G32 = rider.bend; rider.A3237 = rider.grab; rider.A3238 = rider.flip; rider.A3239 = rider.spin; rider.A3240 = rider.method; rider.keyUp32 = rider.extend; rider.keyUp40 = rider.unMethod; rider.keyUp37 = rider.unGrab;Symbol 197 MovieClip Frame 1ms = (5 * frames) % 100; if (ms == 0) { ms = ms + "0"; } else if (ms < 10) { ms = "0" + ms; } s = Math.floor(frames / 20) % 60; if (s < 10) { s = "0" + s; } m = Math.floor(frames / 1200); if (m < 10) { m = "0" + m; } time = (((m + ":") + s) + ":") + ms; frames++;Symbol 197 MovieClip Frame 2ms = (5 * frames) % 100; if (ms == 0) { ms = ms + "0"; } else if (ms < 10) { ms = "0" + ms; } s = Math.floor(frames / 20) % 60; if (s < 10) { s = "0" + s; } m = Math.floor(frames / 1200); if (m < 10) { m = "0" + m; } time = (((m + ":") + s) + ":") + ms; frames++;Symbol 216 MovieClip Frame 89_parent.nextFrame(); stop();Symbol 222 Buttonon (release) { gotoAndPlay ("game"); }Symbol 226 Buttonon (release) { commScore.score = 10000000 - finalTime; if (commScore.score < 0) { commScore.score = 0; } commScore.username = txt_username; play(); }
Library Items
Symbol 1 Font | Used by:2 6 196 | |
Symbol 2 EditableText | Uses:1 | Used by:3 |
Symbol 3 MovieClip | Uses:2 | Used by:5 |
Symbol 4 Sound | Used by:5 | |
Symbol 5 MovieClip [RED] | Uses:3 4 | |
Symbol 6 EditableText | Uses:1 | Used by:7 |
Symbol 7 MovieClip | Uses:6 | Used by:9 |
Symbol 8 Sound | Used by:9 | |
Symbol 9 MovieClip [GREEN] | Uses:7 8 | |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip | Uses:10 | Used by:16 17 18 |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip | Uses:12 | Used by:16 17 18 |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 MovieClip | Uses:14 | Used by:16 17 18 |
Symbol 16 MovieClip | Uses:11 13 15 | Used by:19 |
Symbol 17 MovieClip | Uses:11 15 13 | Used by:19 |
Symbol 18 MovieClip | Uses:15 13 11 | Used by:19 |
Symbol 19 MovieClip [rock] | Uses:16 17 18 | |
Symbol 20 Graphic | Used by:24 | |
Symbol 21 Graphic | Used by:24 | |
Symbol 22 Graphic | Used by:24 | |
Symbol 23 Graphic | Used by:24 | |
Symbol 24 MovieClip | Uses:20 21 22 23 | Used by:32 |
Symbol 25 Graphic | Used by:26 | |
Symbol 26 MovieClip | Uses:25 | Used by:31 |
Symbol 27 Graphic | Used by:28 | |
Symbol 28 MovieClip | Uses:27 | Used by:31 |
Symbol 29 Graphic | Used by:30 | |
Symbol 30 MovieClip | Uses:29 | Used by:31 |
Symbol 31 MovieClip | Uses:26 28 30 | Used by:32 |
Symbol 32 MovieClip [tree] | Uses:24 31 | |
Symbol 33 Graphic | Used by:34 | |
Symbol 34 MovieClip | Uses:33 | Used by:39 |
Symbol 35 Graphic | Used by:39 | |
Symbol 36 Graphic | Used by:39 | |
Symbol 37 Graphic | Used by:39 | |
Symbol 38 Graphic | Used by:39 | |
Symbol 39 MovieClip [incline1_1] | Uses:34 35 36 37 38 | |
Symbol 40 Graphic | Used by:41 | |
Symbol 41 MovieClip | Uses:40 | Used by:46 |
Symbol 42 Graphic | Used by:46 | |
Symbol 43 Graphic | Used by:46 | |
Symbol 44 Graphic | Used by:46 | |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip [incline1_2] | Uses:41 42 43 44 45 | |
Symbol 47 Graphic | Used by:51 | |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:48 | Used by:51 |
Symbol 50 Graphic | Used by:51 | |
Symbol 51 MovieClip [incline4_1] | Uses:47 49 50 | |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip | Uses:52 | Used by:58 |
Symbol 54 Graphic | Used by:58 | |
Symbol 55 Graphic | Used by:58 | |
Symbol 56 Graphic | Used by:58 | |
Symbol 57 Graphic | Used by:58 | |
Symbol 58 MovieClip [incline2_1] | Uses:53 54 55 56 57 | |
Symbol 59 Graphic | Used by:60 | |
Symbol 60 MovieClip [line1] | Uses:59 | |
Symbol 61 Graphic | Used by:62 | |
Symbol 62 MovieClip [line0] | Uses:61 | |
Symbol 63 Graphic | Used by:64 | |
Symbol 64 MovieClip | Uses:63 | Used by:66 |
Symbol 65 MovieClip [blank] | Used by:66 195 Timeline | |
Symbol 66 MovieClip [cluster] | Uses:64 65 | |
Symbol 67 Font | Used by:68 | |
Symbol 68 EditableText | Uses:67 | Used by:Timeline |
Symbol 69 Graphic | Used by:91 | |
Symbol 70 Font | Used by:71 | |
Symbol 71 Text | Uses:70 | Used by:72 |
Symbol 72 MovieClip | Uses:71 | Used by:73 |
Symbol 73 MovieClip | Uses:72 | Used by:74 |
Symbol 74 MovieClip | Uses:73 | Used by:91 |
Symbol 75 Bitmap | Used by:76 | |
Symbol 76 Graphic | Uses:75 | Used by:77 |
Symbol 77 MovieClip | Uses:76 | Used by:91 |
Symbol 78 Font | Used by:79 80 83 84 94 95 97 98 99 101 217 218 219 220 223 224 229 231 | |
Symbol 79 Text | Uses:78 | Used by:82 |
Symbol 80 Text | Uses:78 | Used by:82 |
Symbol 81 Graphic | Used by:82 85 96 100 | |
Symbol 82 Button | Uses:79 80 81 | Used by:91 |
Symbol 83 Text | Uses:78 | Used by:85 |
Symbol 84 Text | Uses:78 | Used by:85 |
Symbol 85 Button | Uses:83 84 81 | Used by:91 |
Symbol 86 Graphic | Used by:87 | |
Symbol 87 MovieClip | Uses:86 | Used by:91 Timeline |
Symbol 88 Bitmap | Used by:89 | |
Symbol 89 Graphic | Uses:88 | Used by:90 |
Symbol 90 MovieClip | Uses:89 | Used by:91 |
Symbol 91 MovieClip | Uses:69 74 77 82 85 87 90 | Used by:Timeline |
Symbol 92 Graphic | Used by:Timeline | |
Symbol 93 Graphic | Used by:Timeline | |
Symbol 94 Text | Uses:78 | Used by:96 |
Symbol 95 Text | Uses:78 | Used by:96 |
Symbol 96 Button | Uses:94 95 81 | Used by:Timeline |
Symbol 97 Text | Uses:78 | Used by:Timeline |
Symbol 98 Text | Uses:78 | Used by:100 |
Symbol 99 Text | Uses:78 | Used by:100 |
Symbol 100 Button | Uses:98 99 81 | Used by:Timeline |
Symbol 101 Text | Uses:78 | Used by:Timeline |
Symbol 102 Graphic | Used by:103 | |
Symbol 103 MovieClip | Uses:102 | Used by:195 |
Symbol 104 Graphic | Used by:105 | |
Symbol 105 MovieClip | Uses:104 | Used by:106 |
Symbol 106 MovieClip | Uses:105 | Used by:107 |
Symbol 107 MovieClip | Uses:106 | Used by:195 |
Symbol 108 Graphic | Used by:191 | |
Symbol 109 Graphic | Used by:191 | |
Symbol 110 Graphic | Used by:191 | |
Symbol 111 Graphic | Used by:191 | |
Symbol 112 Graphic | Used by:191 | |
Symbol 113 Graphic | Used by:191 | |
Symbol 114 Graphic | Used by:191 | |
Symbol 115 Graphic | Used by:191 | |
Symbol 116 Graphic | Used by:191 | |
Symbol 117 Graphic | Used by:191 | |
Symbol 118 Graphic | Used by:191 | |
Symbol 119 Graphic | Used by:191 | |
Symbol 120 Graphic | Used by:191 | |
Symbol 121 Graphic | Used by:191 | |
Symbol 122 Graphic | Used by:191 | |
Symbol 123 Graphic | Used by:191 | |
Symbol 124 Graphic | Used by:191 | |
Symbol 125 Graphic | Used by:191 | |
Symbol 126 Graphic | Used by:191 | |
Symbol 127 Graphic | Used by:191 | |
Symbol 128 Sound | Used by:191 | |
Symbol 129 Graphic | Used by:191 | |
Symbol 130 Graphic | Used by:191 | |
Symbol 131 Graphic | Used by:191 | |
Symbol 132 Graphic | Used by:191 | |
Symbol 133 Graphic | Used by:191 | |
Symbol 134 Graphic | Used by:191 | |
Symbol 135 Graphic | Used by:191 | |
Symbol 136 Graphic | Used by:191 | |
Symbol 137 Graphic | Used by:191 | |
Symbol 138 Graphic | Used by:191 | |
Symbol 139 Graphic | Used by:191 | |
Symbol 140 Graphic | Used by:191 | |
Symbol 141 Graphic | Used by:191 | |
Symbol 142 Graphic | Used by:191 | |
Symbol 143 Graphic | Used by:191 | |
Symbol 144 Graphic | Used by:191 | |
Symbol 145 Graphic | Used by:191 | |
Symbol 146 Graphic | Used by:191 | |
Symbol 147 Graphic | Used by:191 | |
Symbol 148 Graphic | Used by:191 | |
Symbol 149 Graphic | Used by:191 | |
Symbol 150 Graphic | Used by:191 | |
Symbol 151 Graphic | Used by:191 | |
Symbol 152 Graphic | Used by:191 | |
Symbol 153 Graphic | Used by:191 | |
Symbol 154 Graphic | Used by:191 | |
Symbol 155 Graphic | Used by:191 | |
Symbol 156 Graphic | Used by:191 | |
Symbol 157 Graphic | Used by:191 | |
Symbol 158 Graphic | Used by:191 | |
Symbol 159 Graphic | Used by:191 | |
Symbol 160 Graphic | Used by:191 | |
Symbol 161 Graphic | Used by:191 | |
Symbol 162 Graphic | Used by:191 | |
Symbol 163 Graphic | Used by:191 | |
Symbol 164 Graphic | Used by:191 | |
Symbol 165 Graphic | Used by:191 | |
Symbol 166 Graphic | Used by:191 | |
Symbol 167 Graphic | Used by:191 | |
Symbol 168 Graphic | Used by:191 | |
Symbol 169 Graphic | Used by:191 | |
Symbol 170 Graphic | Used by:191 | |
Symbol 171 Graphic | Used by:191 | |
Symbol 172 Graphic | Used by:191 | |
Symbol 173 Graphic | Used by:191 | |
Symbol 174 Graphic | Used by:191 | |
Symbol 175 Graphic | Used by:191 | |
Symbol 176 Graphic | Used by:191 | |
Symbol 177 Graphic | Used by:191 | |
Symbol 178 Graphic | Used by:191 | |
Symbol 179 Graphic | Used by:191 | |
Symbol 180 Graphic | Used by:191 | |
Symbol 181 Graphic | Used by:191 | |
Symbol 182 Graphic | Used by:191 | |
Symbol 183 Graphic | Used by:191 | |
Symbol 184 Graphic | Used by:191 | |
Symbol 185 Graphic | Used by:191 | |
Symbol 186 Graphic | Used by:191 | |
Symbol 187 Graphic | Used by:191 | |
Symbol 188 Graphic | Used by:191 | |
Symbol 189 Graphic | Used by:191 | |
Symbol 190 Graphic | Used by:191 | |
Symbol 191 MovieClip | Uses:108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 | Used by:192 |
Symbol 192 MovieClip | Uses:191 | Used by:195 |
Symbol 193 Sound | Used by:194 | |
Symbol 194 MovieClip | Uses:193 | Used by:195 |
Symbol 195 MovieClip | Uses:103 65 107 192 194 | Used by:Timeline |
Symbol 196 EditableText | Uses:1 | Used by:197 |
Symbol 197 MovieClip | Uses:196 | Used by:Timeline |
Symbol 198 Graphic | Used by:216 | |
Symbol 199 Graphic | Used by:200 | |
Symbol 200 MovieClip | Uses:199 | Used by:216 |
Symbol 201 Graphic | Used by:202 | |
Symbol 202 MovieClip | Uses:201 | Used by:216 |
Symbol 203 Graphic | Used by:204 | |
Symbol 204 MovieClip | Uses:203 | Used by:216 |
Symbol 205 Graphic | Used by:206 | |
Symbol 206 MovieClip | Uses:205 | Used by:216 |
Symbol 207 Graphic | Used by:216 | |
Symbol 208 Graphic | Used by:216 | |
Symbol 209 Graphic | Used by:216 | |
Symbol 210 Graphic | Used by:216 | |
Symbol 211 Graphic | Used by:216 | |
Symbol 212 Graphic | Used by:216 | |
Symbol 213 Graphic | Used by:216 | |
Symbol 214 Graphic | Used by:216 | |
Symbol 215 Graphic | Used by:216 | |
Symbol 216 MovieClip | Uses:198 200 202 204 206 207 208 209 210 211 212 213 214 215 | Used by:Timeline |
Symbol 217 Text | Uses:78 | Used by:Timeline |
Symbol 218 EditableText | Uses:78 | Used by:Timeline |
Symbol 219 Text | Uses:78 | Used by:222 |
Symbol 220 Text | Uses:78 | Used by:222 |
Symbol 221 Graphic | Used by:222 | |
Symbol 222 Button | Uses:219 220 221 | Used by:Timeline |
Symbol 223 Text | Uses:78 | Used by:226 |
Symbol 224 Text | Uses:78 | Used by:226 |
Symbol 225 Graphic | Used by:226 | |
Symbol 226 Button | Uses:223 224 225 | Used by:Timeline |
Symbol 227 Font | Used by:228 | |
Symbol 228 EditableText | Uses:227 | Used by:Timeline |
Symbol 229 Text | Uses:78 | Used by:Timeline |
Symbol 230 Graphic | Used by:Timeline | |
Symbol 231 Text | Uses:78 | Used by:Timeline |
Instance Names
"commHit" | Frame 1 | Symbol 65 MovieClip [blank] |
"commScore" | Frame 1 | Symbol 65 MovieClip [blank] |
"theLoader" | Frame 1 | Symbol 65 MovieClip [blank] |
"main" | Frame 6 | Symbol 195 MovieClip |
"timer" | Frame 6 | Symbol 197 MovieClip |
"child" | Symbol 19 MovieClip [rock] Frame 1 | Symbol 16 MovieClip |
"child" | Symbol 19 MovieClip [rock] Frame 2 | Symbol 17 MovieClip |
"child" | Symbol 19 MovieClip [rock] Frame 3 | Symbol 18 MovieClip |
"shadow" | Symbol 32 MovieClip [tree] Frame 1 | Symbol 24 MovieClip |
"block" | Symbol 74 MovieClip Frame 1 | Symbol 73 MovieClip |
"block" | Symbol 74 MovieClip Frame 6 | Symbol 73 MovieClip |
"block" | Symbol 74 MovieClip Frame 13 | Symbol 73 MovieClip |
"kidsBrand" | Symbol 91 MovieClip Frame 1 | Symbol 87 MovieClip |
"board" | Symbol 106 MovieClip Frame 1 | Symbol 105 MovieClip |
"board" | Symbol 107 MovieClip Frame 1 | Symbol 106 MovieClip |
"body" | Symbol 192 MovieClip Frame 1 | Symbol 191 MovieClip |
"hill" | Symbol 195 MovieClip Frame 1 | Symbol 65 MovieClip [blank] |
"tracks" | Symbol 195 MovieClip Frame 1 | Symbol 65 MovieClip [blank] |
"shadow" | Symbol 195 MovieClip Frame 1 | Symbol 107 MovieClip |
"rider" | Symbol 195 MovieClip Frame 1 | Symbol 192 MovieClip |
"carveSound" | Symbol 195 MovieClip Frame 1 | Symbol 194 MovieClip |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "RED" |
ExportAssets (56) | Timeline Frame 1 | Symbol 9 as "GREEN" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "rock" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "tree" |
ExportAssets (56) | Timeline Frame 1 | Symbol 39 as "incline1_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 46 as "incline1_2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 51 as "incline4_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 58 as "incline2_1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 60 as "line1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 62 as "line0" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 66 as "cluster" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 2 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 3 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 3 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 3 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 4 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 4 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 4 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 5 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 5 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 5 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 6 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 6 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 6 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 6 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 6 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 7 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 7 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 7 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 8 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 8 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 8 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 8 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 9 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 9 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 9 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 10 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 10 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 10 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 11 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 11 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 11 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 12 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 12 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 12 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 13 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 13 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 13 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 14 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 14 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 14 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 15 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 15 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 15 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 16 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 16 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 16 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 17 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 17 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 17 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 18 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 18 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 18 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 19 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 19 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 19 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 20 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 20 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 20 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 21 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 21 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 21 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 22 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 22 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 22 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 23 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 23 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 23 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 24 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 24 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 24 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 25 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 25 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 25 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 26 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 26 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 26 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 27 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 27 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 27 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 28 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 28 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 28 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 29 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 29 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 29 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 30 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 30 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 30 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 31 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 31 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 31 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 32 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 32 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 32 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 33 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 33 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 33 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 34 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 34 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 34 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 35 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 35 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 35 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 36 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 36 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 36 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 37 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 37 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 37 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 38 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 38 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 38 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 39 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 39 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 39 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 40 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 40 | Symbol 65 as "blank" |
ExportAssets (56) | Timeline Frame 40 | Symbol 65 as "blank" |
Labels
"title" | Frame 3 |
"rules" | Frame 4 |
"game" | Frame 6 |
"postScore" | Frame 9 |
"slope4_1" | Symbol 16 MovieClip Frame 1 |
"slope2_1" | Symbol 16 MovieClip Frame 2 |
"slope1_1" | Symbol 16 MovieClip Frame 3 |
"slope4_1" | Symbol 17 MovieClip Frame 1 |
"slope2_1" | Symbol 17 MovieClip Frame 2 |
"slope1_1" | Symbol 17 MovieClip Frame 3 |
"slope4_1" | Symbol 18 MovieClip Frame 1 |
"slope2_1" | Symbol 18 MovieClip Frame 2 |
"slope1_1" | Symbol 18 MovieClip Frame 3 |
"slope4_1" | Symbol 24 MovieClip Frame 1 |
"slope2_1" | Symbol 24 MovieClip Frame 2 |
"slope1_1" | Symbol 24 MovieClip Frame 3 |
"slope1_2" | Symbol 24 MovieClip Frame 4 |
"slope4_1" | Symbol 107 MovieClip Frame 1 |
"slope2_1" | Symbol 107 MovieClip Frame 2 |
"slope1_1" | Symbol 107 MovieClip Frame 3 |
"slope1_2" | Symbol 107 MovieClip Frame 4 |
"carve" | Symbol 191 MovieClip Frame 1 |
"land" | Symbol 191 MovieClip Frame 21 |
"bend" | Symbol 191 MovieClip Frame 31 |
"extend" | Symbol 191 MovieClip Frame 41 |
"fall" | Symbol 191 MovieClip Frame 51 |
"snap" | Symbol 191 MovieClip Frame 55 |
"wait" | Symbol 191 MovieClip Frame 62 |
"flip" | Symbol 191 MovieClip Frame 81 |
"spin" | Symbol 191 MovieClip Frame 101 |
"method" | Symbol 191 MovieClip Frame 117 |
"grab" | Symbol 191 MovieClip Frame 130 |
"slope4_1" | Symbol 192 MovieClip Frame 1 |
"slope2_1" | Symbol 192 MovieClip Frame 2 |
"slope1_1" | Symbol 192 MovieClip Frame 3 |
"slope1_2" | Symbol 192 MovieClip Frame 4 |
Dynamic Text Variables
_parent.label | Symbol 2 EditableText | "" |
_parent.label | Symbol 6 EditableText | "" |
preloader | Symbol 68 EditableText | "LOADING...0%" |
time | Symbol 196 EditableText | "" |
timer.time | Symbol 218 EditableText | "00:00:00" |
txt_username | Symbol 228 EditableText | "" |
|