Frame 1
MochiAd.showPreGameAd({id:"9ed97b340c28df27", res:"550x400", background:6710937, color:10027008, outline:16777215, no_bg:true});
mochi.MochiServices.connect("9ed97b340c28df27");
function gotoMySite() {
getURL ("http://www.nobstudio.com", "_blank");
}
resetGame = function () {
_root.ghostnumOfType = 3;
_root.currentRound = 1;
_root.totalM = 9;
_root.lifeMax = 9;
_root.life = _root.lifeMax;
_root.damage = 10;
_root.timer = 0;
_root.life_mc.gotoAndStop(_root.life_mc._totalframes);
_root.checkMouseUp = false;
_root.spawntimer = 500;
_root.mtimer = 5;
_root.mintimer = 2;
_root.currentlevel = 1;
_root.gold = 5;
_root.ghost1 = new Array(10, 1, 2, 1);
_root.ghost2 = new Array(10, 1, 2, 1);
_root.ghost3 = new Array(10, 1, 2, 1);
_root.bonusRound = 0;
_root.treasure = new Array(10, 0, 20, 3);
_root.treasureRandom = new Array(20, 50);
_root.man = new Array(10, 2, 0, 3);
setmtimer();
};
setmtimer = function () {
if (_root.currentRound == 1) {
_root.mtimer = 5;
} else if (_root.currentRound == 2) {
_root.mtimer = 5;
} else if (_root.currentRound == 3) {
_root.mtimer = 4.5;
} else if (_root.currentRound == 4) {
_root.mtimer = 4;
} else if (_root.currentRound == 5) {
_root.mtimer = 3.5;
} else if (_root.currentRound == 6) {
_root.mtimer = 3;
} else if (_root.currentRound == 7) {
_root.mtimer = 2.5;
} else if (_root.currentRound == 8) {
_root.mtimer = 2;
} else if (_root.currentRound == 9) {
_root.mtimer = 1.5;
}
};
calculateGoldLife = function () {
_root.lifeCost = (10 * _root.currentRound) * 2;
};
setUpInterface = function () {
calculateGoldlevel();
_root.ghost1dmg = _root.ghost1[0] / 10;
_root.ghost2dmg = _root.ghost2[0] / 10;
_root.ghost3dmg = _root.ghost3[0] / 10;
calculateGoldLife();
_root.ghost1mc.gotoAndStop(_root.ghost1dmg);
_root.ghost2mc.gotoAndStop(_root.ghost2dmg);
_root.ghost3mc.gotoAndStop(_root.ghost3dmg);
_root.b_minusdigger.enabled = true;
_root.b_minusdigger._alpha = 100;
_root.b_adddigger.enabled = true;
_root.b_adddigger._alpha = 100;
_root.life_mc.gotoAndStop(_root.life + 1);
if (_root.life == 1) {
_root.b_minusdigger.enabled = false;
_root.b_minusdigger._alpha = 30;
}
if (_root.life == _root.lifeMax) {
_root.b_adddigger.enabled = false;
_root.b_adddigger._alpha = 30;
}
var _local2 = 1;
while (_local2 <= _root.ghostnumOfType) {
_root["b_addghost" + _local2].enabled = true;
_root["b_addghost" + _local2]._alpha = 100;
_root["b_minusghost" + _local2].enabled = true;
_root["b_minusghost" + _local2]._alpha = 100;
if (_root[("ghost" + _local2) + "dmg"] == _root.currentlevel) {
_root["b_addghost" + _local2].enabled = false;
_root["b_addghost" + _local2]._alpha = 30;
}
if (_root[("ghost" + _local2) + "dmg"] == 1) {
_root["b_minusghost" + _local2].enabled = false;
_root["b_minusghost" + _local2]._alpha = 30;
}
_local2++;
}
_root.levelmc1.gotoAndStop(2);
_root.levelmc2.gotoAndStop(2);
_root.levelmc3.gotoAndStop(2);
_root.levelmc4.gotoAndStop(2);
_root.levelmc5.gotoAndStop(2);
_local2 = 1;
while (_local2 <= _root.currentlevel) {
_root["levelmc" + _local2].gotoAndStop(1);
_local2++;
}
};
calculateGoldlevel = function () {
var _local3 = 100;
var _local2 = 1;
while (_local2 < _root.currentlevel) {
_local3 = _local3 * 2;
_local2++;
}
_root.goldlevel = _local3;
};
changelevel = function (whichGhost, addOrMinus, sound) {
if (addOrMinus == "add") {
_root[whichGhost][0] = _root[whichGhost][0] + 10;
calculateGoldGhost(whichGhost);
_root.gold = _root.gold + _root["gold" + whichGhost];
if (sound == true) {
buySound.start();
}
} else if (addOrMinus == "minus") {
if (_root.gold > _root["gold" + whichGhost]) {
if (sound == true) {
buySound.start();
}
_root[whichGhost][0] = _root[whichGhost][0] - 10;
_root.gold = _root.gold - _root["gold" + whichGhost];
}
}
calculateGoldGhost(whichGhost);
setUpInterface();
};
calculateGoldGhost = function (whichGhost) {
var _local4 = (_root.currentlevel - (_root[whichGhost][0] / 10)) + 1;
var _local3 = 120;
var _local2 = 1;
while (_local2 < _local4) {
_local3 = _local3 * 2;
_local2++;
}
_root["gold" + whichGhost] = _local3;
};
resetGame();
var myMenu = new ContextMenu();
myMenu.hideBuiltInItems();
var mySiteLink = new ContextMenuItem("Visit Nob Studio", gotoMySite);
myMenu.customItems.push(mySiteLink, copyrightNotice);
_root.menu = myMenu;
function music(whichMusic) {
menuMusic.stop();
gameMusic.stop();
gameOverMusic.stop();
_root[whichMusic].start(0, 99999);
_root.currentMusic = whichMusic;
}
_root.depth = new Object();
_root.depth.music = 9050;
_root.createEmptyMovieClip("menuMusicObj", _root.depth.music + 1);
var menuMusic = new Sound(menuMusicObj);
menuMusic.attachSound("Clumsy_But_Cute_full_mixintro2");
_root.createEmptyMovieClip("gameMusicObj", _root.depth.music + 2);
var gameMusic = new Sound(gameMusicObj);
gameMusic.attachSound("Clumsy_But_Cute_full_mix2Game");
_root.createEmptyMovieClip("gameOverMusicObj", _root.depth.music + 3);
var gameOverMusic = new Sound(gameOverMusicObj);
gameOverMusic.attachSound("Clumsy_But_Cute_full_mixEnd");
_root.createEmptyMovieClip("mouseOverSoundObj", _root.depth.music + 4);
var mouseOverSound = new Sound(mouseOverSoundObj);
mouseOverSound.attachSound("CLICK021");
_root.createEmptyMovieClip("mouseUpSoundObj", _root.depth.music + 5);
var mouseUpSound = new Sound(mouseUpSoundObj);
mouseUpSound.attachSound("CLICK026");
_root.createEmptyMovieClip("buySoundObj", _root.depth.music + 6);
var buySound = new Sound(buySoundObj);
buySound.attachSound("buyitem");
_root.createEmptyMovieClip("screamSoundObj", _root.depth.music + 7);
var screamSound = new Sound(screamSoundObj);
screamSound.attachSound("aaarrgh3");
_root.createEmptyMovieClip("clickSoundObj", _root.depth.music + 8);
var clickSound = new Sound(clickSoundObj);
clickSound.attachSound("CLICK027");
_root.createEmptyMovieClip("deeSoundObj", _root.depth.music + 9);
var deeSound = new Sound(deeSoundObj);
deeSound.attachSound("CLICK002");
_root.createEmptyMovieClip("treasureSoundObj", _root.depth.music + 10);
var treasureSound = new Sound(treasureSoundObj);
treasureSound.attachSound("treasure2");
_root.createEmptyMovieClip("scoreSoundObj", _root.depth.music + 11);
var scoreSound = new Sound(scoreSoundObj);
scoreSound.attachSound("Ting-Public_D-35");
_root.createEmptyMovieClip("coinSoundObj", _root.depth.music + 12);
var coinSound = new Sound(coinSoundObj);
coinSound.attachSound("coin2");
_root.musicOn = true;
_root.soundOn = true;
deeSound.setVolume(50);
f_musicOn = function () {
menuMusic.setVolume(100);
gameMusic.setVolume(100);
gameOverMusic.setVolume(100);
};
f_musicOff = function () {
menuMusic.setVolume(0);
gameMusic.setVolume(0);
gameOverMusic.setVolume(0);
};
f_soundOn = function () {
mouseOverSound.setVolume(100);
mouseUpSound.setVolume(100);
buySound.setVolume(100);
clickSound.setVolume(100);
deeSound.setVolume(50);
screamSound.setVolume(100);
treasureSound.setVolume(100);
scoreSound.setVolume(100);
coinSound.setVolume(100);
};
f_soundOff = function () {
mouseOverSound.setVolume(0);
mouseUpSound.setVolume(0);
buySound.setVolume(0);
clickSound.setVolume(0);
deeSound.setVolume(0);
screamSound.setVolume(0);
treasureSound.setVolume(0);
scoreSound.setVolume(0);
coinSound.setVolume(0);
};
option_soundControl = function () {
if (_root.musicOn == true) {
_root.b_musicOn._visible = false;
_root.b_musicOff._visible = true;
} else {
_root.b_musicOn._visible = true;
_root.b_musicOff._visible = false;
}
if (_root.soundOn == true) {
_root.b_soundOn._visible = false;
_root.b_soundOff._visible = true;
} else {
_root.b_soundOn._visible = true;
_root.b_soundOff._visible = false;
}
};
Instance of Symbol 18 MovieClip in Frame 1
on (release) {
getURL ("http://www.minijuegos.com/", "_blank");
}
Frame 2
_root.b_start.onRollOver = function () {
mouseOverSound.start();
};
_root.b_start.onRelease = function () {
mouseUpSound.start();
_root.gotoAndStop("intro");
};
_root.b_moregames.onRollOver = function () {
mouseOverSound.start();
};
_root.b_moregames.onRelease = function () {
mouseUpSound.start();
getURL ("http://www.minijuegos.com/", "_blank");
};
_root.b_hscore.onRollOver = function () {
mouseOverSound.start();
};
_root.b_hscore.onRelease = function () {
mouseUpSound.start();
mochi.MochiScores.showLeaderboard({boardID:"6acfb6672d45edf7"});
};
_root.b_nobstudio.onRollOver = function () {
mouseOverSound.start();
};
_root.b_nobstudio.onRelease = function () {
mouseUpSound.start();
getURL ("http://www.nobstudio.com", "_blank");
};
_root.b_musicOn.onRollOver = function () {
mouseOverSound.start();
};
_root.b_musicOn.onRelease = function () {
_root.musicOn = true;
option_soundControl();
f_musicOn();
mouseUpSound.start();
};
_root.b_musicOff.onRollOver = function () {
mouseOverSound.start();
};
_root.b_musicOff.onRelease = function () {
_root.musicOn = false;
option_soundControl();
f_musicOff();
mouseUpSound.start();
};
_root.b_soundOn.onRollOver = function () {
mouseOverSound.start();
};
_root.b_soundOn.onRelease = function () {
_root.soundOn = true;
option_soundControl();
f_soundOn();
mouseUpSound.start();
};
_root.b_soundOff.onRollOver = function () {
mouseOverSound.start();
};
_root.b_soundOff.onRelease = function () {
_root.soundOn = false;
option_soundControl();
f_soundOff();
mouseUpSound.start();
};
option_soundControl();
stop();
music("menuMusic");
Frame 3
_root.gold = 5;
_root.life_mc.gotoAndStop(_root.life_mc._totalframes);
_root.b_start.onRollOver = function () {
mouseOverSound.start();
};
_root.b_start.onRelease = function () {
mouseUpSound.start();
_root.gold = 5;
resetGame();
_root.gotoAndStop("startgame");
};
stop();
Frame 4
_root.currentRound = _root.currentRound + 1;
setmtimer();
endgame();
stop();
_root.b_addlevel.onRollOver = function () {
mouseOverSound.start();
};
_root.b_addlevel.onRelease = function () {
mouseUpSound.start();
if ((_root.gold > _root.goldlevel) and (_root.currentlevel < 5)) {
buySound.start();
_root.currentlevel = _root.currentlevel + 1;
_root.gold = _root.gold - _root.goldlevel;
var _local2 = 1;
while (_local2 <= _root.ghostnumOfType) {
_root["ghost" + _local2][0] = _root["ghost" + _local2][0] + 10;
_local2++;
}
}
setUpInterface();
};
_root.b_minuslevel.enabled = false;
_root.b_minuslevel._alpha = 30;
_root.b_minusghost1.onRollOver = function () {
mouseOverSound.start();
};
_root.b_minusghost1.onRelease = function () {
mouseUpSound.start();
changelevel("ghost1", "minus", true);
};
_root.b_addghost1.onRollOver = function () {
mouseOverSound.start();
};
_root.b_addghost1.onRelease = function () {
mouseUpSound.start();
changelevel("ghost1", "add", true);
};
_root.b_minusghost2.onRollOver = function () {
mouseOverSound.start();
};
_root.b_minusghost2.onRelease = function () {
mouseUpSound.start();
changelevel("ghost2", "minus", true);
};
_root.b_addghost2.onRollOver = function () {
mouseOverSound.start();
};
_root.b_addghost2.onRelease = function () {
mouseUpSound.start();
changelevel("ghost2", "add", true);
};
_root.b_minusghost3.onRollOver = function () {
mouseOverSound.start();
};
_root.b_minusghost3.onRelease = function () {
mouseUpSound.start();
changelevel("ghost3", "minus", true);
};
_root.b_addghost3.onRollOver = function () {
mouseOverSound.start();
};
_root.b_addghost3.onRelease = function () {
mouseUpSound.start();
changelevel("ghost3", "add", true);
};
_root.b_minusdigger.onRollOver = function () {
mouseOverSound.start();
};
_root.b_minusdigger.onRelease = function () {
mouseUpSound.start();
if (_root.life >= 1) {
buySound.start();
_root.life = _root.life - 1;
_root.gold = _root.gold + _root.lifeCost;
}
setUpInterface();
};
_root.b_adddigger.onRollOver = function () {
mouseOverSound.start();
};
_root.b_adddigger.onRelease = function () {
mouseUpSound.start();
if (_root.gold > _root.lifeCost) {
buySound.start();
_root.life = _root.life + 1;
_root.gold = _root.gold - _root.lifeCost;
}
setUpInterface();
};
_root.b_start.onRollOver = function () {
mouseOverSound.start();
};
_root.b_start.onRelease = function () {
mouseUpSound.start();
_root.gotoAndStop("startGame");
};
_root.b_musicOn.onRollOver = function () {
mouseOverSound.start();
};
_root.b_musicOn.onRelease = function () {
_root.musicOn = true;
option_soundControl();
f_musicOn();
mouseUpSound.start();
};
_root.b_musicOff.onRollOver = function () {
mouseOverSound.start();
};
_root.b_musicOff.onRelease = function () {
_root.musicOn = false;
option_soundControl();
f_musicOff();
mouseUpSound.start();
};
_root.b_soundOn.onRollOver = function () {
mouseOverSound.start();
};
_root.b_soundOn.onRelease = function () {
_root.soundOn = true;
option_soundControl();
f_soundOn();
mouseUpSound.start();
};
_root.b_soundOff.onRollOver = function () {
mouseOverSound.start();
};
_root.b_soundOff.onRelease = function () {
_root.soundOn = false;
option_soundControl();
f_soundOff();
mouseUpSound.start();
};
option_soundControl();
_root.b_quit.onRollOver = function () {
mouseOverSound.start();
};
_root.b_quit.onRelease = function () {
_root.gotoAndStop("comfirm");
mouseUpSound.start();
};
changelevel("ghost1", "none");
changelevel("ghost2", "none");
changelevel("ghost3", "none");
setUpInterface();
music("menuMusic");
Frame 6
_root.comfirm.b_yes.onRollOver = function () {
mouseOverSound.start();
};
_root.comfirm.b_yes.onRelease = function () {
_root.gotoAndStop("menu");
mouseUpSound.start();
};
_root.comfirm.b_no.onRollOver = function () {
mouseOverSound.start();
};
_root.comfirm.b_no.onRelease = function () {
_root.gotoAndStop("shop2");
mouseUpSound.start();
};
Frame 7
_root.timer = 1;
_root.life_mc.gotoAndStop(_root.life + 1);
_root.checkMouseUp = false;
_root.countDown.gotoAndStop(1);
_root.stopgame = false;
stopall = function () {
var _local2 = 1;
while (_local2 <= _root.totalM) {
_root["m" + _local2].gotoAndStop(20);
_root["m" + _local2].whichChar = "none";
_root["m" + _local2].reward.stop();
_root["m" + _local2].penalty.stop();
_local2++;
}
};
stopall();
setLevel = function () {
switch (_root.currentlevel) {
case 1 :
_root.mArray = new Array("ghost1", "ghost2", "ghost3", "ghost1", "ghost2", "ghost3", "man");
_root.ghost1[2] = 2;
_root.ghost2[2] = 2;
_root.ghost3[2] = 2;
_root.spawntimer = 550;
_root.treasureRandom = new Array(20, 40, 80, 2);
break;
case 2 :
_root.mArray = new Array("ghost1", "ghost2", "ghost3", "ghost1", "ghost2", "ghost3", "man");
_root.ghost1[2] = 3;
_root.ghost2[2] = 3;
_root.ghost3[2] = 3;
_root.spawntimer = 700;
_root.treasureRandom = new Array(30, 60, 120, 2);
break;
case 3 :
_root.mArray = new Array("ghost1", "ghost2", "ghost3", "ghost1", "ghost2", "ghost3", "man");
_root.ghost1[2] = 5;
_root.ghost2[2] = 5;
_root.ghost3[2] = 5;
_root.spawntimer = 650;
_root.treasureRandom = new Array(50, 100, 200, 2);
break;
case 4 :
_root.mArray = new Array("ghost1", "ghost2", "ghost3", "ghost1", "ghost2", "ghost3", "man");
_root.ghost1[2] = 8;
_root.ghost2[2] = 8;
_root.ghost3[2] = 8;
_root.spawntimer = 600;
_root.treasureRandom = new Array(80, 160, 320, 2);
break;
case 5 :
_root.mArray = new Array("ghost1", "ghost2", "ghost3", "ghost1", "ghost2", "ghost3", "man");
_root.ghost1[2] = 12;
_root.ghost2[2] = 12;
_root.ghost3[2] = 12;
_root.spawntimer = 550;
_root.treasureRandom = new Array(120, 240, 480, 2);
}
};
setLevel();
_root.onEnterFrame = function () {
};
randomChar = function () {
var _local3 = random(_root.totalM) + 1;
var _local4 = 0;
var _local2 = 1;
while (_local2 <= _root.totalM) {
if (_root["m" + _local2].whichChar != "none") {
_local4 = _local4 + 1;
}
_local2++;
}
if (_local4 < _root.totalM) {
while (_root["m" + _local3].whichChar != "none") {
_local3 = random(_root.totalM) + 1;
}
var _local5 = random(_root.mArray.length);
appear("m" + _local3, _root.mArray[_local5]);
}
};
counter = function () {
_root.timer = _root.timer + 1;
if (_root.timer == 49) {
_root.countDown.gotoAndStop(2);
_root.mArray = new Array("ghost1", "ghost2", "ghost3", "man", "treasure");
_root.spawntimer = 400;
}
if (_root.timer == 61) {
_root.timer = 60;
endgame();
_root.onEnterFrame = function () {
};
_root.gotoAndStop("timeup");
}
};
appear = function (whichM, whichChar) {
_root[whichM].gotoAndPlay(whichChar);
_root[whichM][whichChar].gotoAndStop(_root[whichChar][0] / 10);
_root[whichM].timerMax = 30 * _root.mtimer;
if ((whichChar == "man") or (whichChar == "treasure")) {
_root[whichM].timerMax = 30 * _root.mintimer;
}
_root[whichM].timer = 1;
_root[whichM].life = _root[whichChar][0];
_root[whichM].whichChar = whichChar;
};
hit = function (whichM) {
whichM.play();
if (whichM.whichChar == "treasure") {
var _local3 = random(_root.treasureRandom.length);
_root.treasureRandom[_local3];
whichM.reward.play();
if (_local3 != 3) {
_root.gold = _root.gold + _root.treasureRandom[_local3];
whichM.reward.reward.reward.text = "+ " + _root.treasureRandom[_local3];
} else {
_root.gold = _root.gold * _root.treasureRandom[3];
whichM.reward.reward.reward.text = "X " + _root.treasureRandom[_local3];
}
treasureSound.start();
} else if (_root[whichM.whichChar][2] != 0) {
whichM.reward.play();
_root.gold = _root.gold + _root[whichM.whichChar][2];
whichM.reward.reward.reward.text = "+ " + _root[whichM.whichChar][2];
coinSound.start();
} else {
minusLife(whichM);
}
whichM.onEnterFrame = function () {
};
};
missed = function (whichM) {
whichM.play();
if ((_root[whichM.whichChar][2] != 0) and (_root[whichM.whichChar][1] != 0)) {
minusLife(whichM);
}
whichM.onEnterFrame = function () {
};
};
minusLife = function (whichM) {
_root.life = _root.life - _root[whichM.whichChar][1];
screamSound.start();
if (_root.life <= 0) {
_root.life = 0;
endgame();
_root.gotoAndStop("GAMEOVER");
}
whichM.penalty.play();
whichM.penalty.reward.reward.text = _root[whichM.whichChar][1];
_root.life_mc.gotoAndStop(_root.life + 1);
};
endgame = function () {
_root.onMouseUp = function () {
};
_root.stopgame = true;
clearInterval(intervalId);
clearInterval(intervalId2);
};
mHitTest = function (whichM) {
whichM.onEnterFrame = function () {
this.timer = this.timer + 1;
if (this.hitTest(_root._xmouse, _root._ymouse, true) and (_root.checkMouseUp != false)) {
this.life = this.life - _root.damage;
clickSound.start();
_root.trackhit = true;
this[this.whichChar].prevFrame();
if (this.life <= 0) {
this.life = 0;
hit(this);
}
} else if (_root.stopgame == true) {
this.play();
this.onEnterFrame = function () {
};
} else if (this.timer >= this.timerMax) {
_root.missed(this);
}
};
};
_root.onEnterFrame = function () {
if (_root.checkMouseUp == true) {
if (_root.trackhit == false) {
deeSound.start();
}
_root.trackhit = false;
_root.checkMouseUp = false;
}
if (_root.gold == 0) {
}
};
mDown = function (whichM) {
whichM.whichChar = "none";
whichM.onEnterFrame = function () {
};
};
stop();
music("gameMusic");
Frame 8
_root.onMouseUp = function () {
if (_root.gold >= 1) {
_root.checkMouseUp = true;
_root.gold = _root.gold - 1;
} else {
deeSound.start();
}
};
intervalId = setInterval(this, "randomChar", _root.spawntimer);
intervalId2 = setInterval(this, "counter", 1000);
stop();
Frame 9
_root.currentlevel_bonus = 1;
_root.ghost_killCounter = 0;
_root.timer = 1;
_root.life_mc.gotoAndStop(_root.life + 1);
_root.checkMouseUp = false;
_root.countDown.gotoAndStop(1);
_root.stopgame = false;
stopall = function () {
var _local2 = 1;
while (_local2 <= _root.totalM) {
_root["m" + _local2].gotoAndStop("empty");
_root["m" + _local2].whichChar = "none";
_root["m" + _local2].reward.stop();
_root["m" + _local2].penalty.stop();
_local2++;
}
};
stopall();
setLevel = function () {
switch (_root.currentlevel_bonus) {
case 1 :
_root.mArray = new Array("ghost1", "ghost2", "ghost3", "ghost1", "ghost2", "ghost3");
_root.ghost1_bonus = new Array(10, 1, 2, 1);
_root.ghost2_bonus = new Array(10, 1, 2, 1);
_root.ghost3_bonus = new Array(10, 1, 2, 1);
_root.spawntimer = 550;
_root.treasureRandom = new Array(80, 80);
break;
case 2 :
_root.mArray = new Array("ghost1", "ghost2", "ghost3", "ghost1", "ghost2", "ghost3");
_root.ghost1_bonus = new Array(20, 1, 3, 1);
_root.ghost2_bonus = new Array(20, 1, 3, 1);
_root.ghost3_bonus = new Array(20, 1, 3, 1);
_root.spawntimer = 700;
_root.treasureRandom = new Array(120, 120);
break;
case 3 :
_root.mArray = new Array("ghost1", "ghost2", "ghost3", "ghost1", "ghost2", "ghost3");
_root.ghost1_bonus = new Array(30, 1, 5, 1);
_root.ghost2_bonus = new Array(30, 1, 5, 1);
_root.ghost3_bonus = new Array(30, 1, 5, 1);
_root.spawntimer = 650;
_root.treasureRandom = new Array(200, 200);
break;
case 4 :
_root.mArray = new Array("ghost1", "ghost2", "ghost3", "ghost1", "ghost2", "ghost3");
_root.ghost1_bonus = new Array(40, 1, 8, 1);
_root.ghost2_bonus = new Array(40, 1, 8, 1);
_root.ghost3_bonus = new Array(40, 1, 8, 1);
_root.spawntimer = 600;
_root.treasureRandom = new Array(320, 320);
break;
case 5 :
_root.mArray = new Array("ghost1", "ghost2", "ghost3", "ghost1", "ghost2", "ghost3");
_root.ghost1_bonus = new Array(50, 1, 12, 1);
_root.ghost2_bonus = new Array(50, 1, 12, 1);
_root.ghost3_bonus = new Array(50, 1, 12, 1);
_root.spawntimer = 550;
_root.treasureRandom = new Array(480, 480);
}
};
setLevel();
_root.onEnterFrame = function () {
};
randomChar = function () {
var _local3 = random(_root.totalM) + 1;
var _local4 = 0;
var _local2 = 1;
while (_local2 <= _root.totalM) {
if (_root["m" + _local2].whichChar != "none") {
_local4 = _local4 + 1;
}
_local2++;
}
if (_local4 < _root.totalM) {
while (_root["m" + _local3].whichChar != "none") {
_local3 = random(_root.totalM) + 1;
}
var _local5 = random(_root.mArray.length);
appear("m" + _local3, _root.mArray[_local5]);
}
};
counter = function () {
_root.timer = _root.timer + 1;
if (_root.timer == _root.bonusTimeLimit) {
_root.timer = _root.bonusTimeLimit;
endgame();
_root.gotoAndStop("timeup");
}
};
appear = function (whichM, whichChar) {
_root[whichM].gotoAndPlay(whichChar);
_root[whichM][whichChar].gotoAndStop(_root[whichChar + "_bonus"][0] / 10);
_root[whichM].timerMax = 50000;
_root[whichM].timer = 1;
_root[whichM].life = _root[whichChar + "_bonus"][0];
_root[whichM].whichChar = whichChar;
};
hit = function (whichM) {
whichM.play();
if (whichM.whichChar == "treasure") {
var _local3 = random(_root.treasureRandom.length);
whichM.reward.play();
if (_local3 != 3) {
_root.gold = _root.gold + _root.treasureRandom[_local3];
whichM.reward.reward.reward.text = "+ " + _root.treasureRandom[_local3];
} else {
_root.gold = _root.gold * _root.treasureRandom[3];
whichM.reward.reward.reward.text = "X " + _root.treasureRandom[_local3];
}
treasureSound.start();
} else if (_root[whichM.whichChar + "_bonus"][2] != 0) {
whichM.reward.play();
_root.gold = _root.gold + _root[whichM.whichChar + "_bonus"][2];
whichM.reward.reward.reward.text = "+ " + _root[whichM.whichChar + "_bonus"][2];
coinSound.start();
} else {
minusLife(whichM);
}
whichM.onEnterFrame = function () {
};
};
missed = function (whichM) {
whichM.play();
if ((_root[whichM.whichChar + "_bonus"][2] != 0) and (_root[whichM.whichChar + "_bonus"][1] != 0)) {
minusLife(whichM);
}
whichM.onEnterFrame = function () {
};
};
minusLife = function (whichM) {
_root.life = _root.life - _root[whichM.whichChar + "_bonus"][1];
screamSound.start();
if (_root.life <= 0) {
_root.life = 0;
endgame();
_root.gotoAndStop("GAMEOVER");
}
whichM.penalty.play();
whichM.penalty.reward.reward.text = _root[whichM.whichChar + "_bonus"][1];
_root.life_mc.gotoAndStop(_root.life + 1);
};
endgame = function () {
_root.onMouseUp = function () {
};
_root.stopgame = true;
clearInterval(intervalId);
clearInterval(intervalId2);
_root.onEnterFrame = function () {
};
};
mHitTest = function (whichM) {
whichM.onEnterFrame = function () {
this.timer = this.timer + 1;
if (this.hitTest(_root._xmouse, _root._ymouse, true) and (_root.checkMouseUp != false)) {
this.life = this.life - _root.damage;
clickSound.start();
_root.trackhit = true;
this[this.whichChar].prevFrame();
if (this.life <= 0) {
this.life = 0;
hit(this);
}
} else if (_root.stopgame == true) {
this.play();
this.onEnterFrame = function () {
};
} else if (this.timer >= this.timerMax) {
_root.missed(this);
}
};
};
_root.onEnterFrame = function () {
if (_root.checkMouseUp == true) {
if (_root.trackhit == false) {
deeSound.start();
}
_root.trackhit = false;
_root.checkMouseUp = false;
}
if (_root.gold == 0) {
}
if (_root.ghost_killCounter == 9) {
_root.mArray = new Array("treasure");
if (_root.currentlevel_bonus < 6) {
var _local2 = 1;
while (_local2 <= _root.currentlevel_bonus) {
randomChar();
_local2++;
}
}
_root.ghost_killCounter = 10;
} else if (_root.ghost_killCounter >= (10 + _root.currentlevel_bonus)) {
_root.ghost_killCounter = 0;
_root.currentlevel_bonus = _root.currentlevel_bonus + 1;
if (_root.currentlevel_bonus == 6) {
_root.treasureRandom = new Array(1000, 2000, 3000);
}
if (_root.currentlevel_bonus < 7) {
createBonusGhost();
}
}
};
createBonusGhost = function () {
setLevel();
var _local2 = 1;
while (_local2 <= _root.totalM) {
randomChar();
_local2++;
}
};
mDown = function (whichM) {
whichM.whichChar = "none";
whichM.onEnterFrame = function () {
};
_root.ghost_killCounter = _root.ghost_killCounter + 1;
};
stop();
music("gameMusic");
Frame 10
_root.onMouseUp = function () {
if (_root.gold >= 1) {
_root.checkMouseUp = true;
_root.gold = _root.gold - 1;
} else {
deeSound.start();
}
};
createBonusGhost();
intervalId2 = setInterval(this, "counter", 1000);
stop();
Frame 11
stop();
Frame 12
music("gameOverMusic");
defineButton = function () {
_root.mccomplete.b_submit.onRollOver = function () {
mouseOverSound.start();
};
_root.mccomplete.b_submit.onRelease = function () {
mouseUpSound.start();
trace("bingo");
this.enabled = false;
this._visible = false;
mochi.MochiScores.showLeaderboard({boardID:"6acfb6672d45edf7", score:_root.score});
};
_root.mccomplete.b_quit.onRollOver = function () {
mouseOverSound.start();
};
_root.mccomplete.b_quit.onRelease = function () {
mouseUpSound.start();
_root.gotoAndStop("menu");
};
};
Frame 13
music("gameOverMusic");
defineButton = function () {
_root.mccomplete.b_submit.onRollOver = function () {
mouseOverSound.start();
};
_root.mccomplete.b_submit.onRelease = function () {
mouseUpSound.start();
trace("bingo");
this.enabled = false;
this._visible = false;
mochi.MochiScores.showLeaderboard({boardID:"6acfb6672d45edf7", score:_root.score});
};
_root.mccomplete.b_quit.onRollOver = function () {
mouseOverSound.start();
};
_root.mccomplete.b_quit.onRelease = function () {
mouseUpSound.start();
_root.gotoAndStop("menu");
};
};
Frame 14
_root.b_bonuslevel1.onRollOver = function () {
mouseOverSound.start();
};
_root.b_bonuslevel1.onRelease = function () {
_root.bonusTimeLimit = 15;
mouseUpSound.start();
_root.gotoAndStop("startgame2");
};
Frame 15
_root.b_bonuslevel2.onRollOver = function () {
mouseOverSound.start();
};
_root.b_bonuslevel2.onRelease = function () {
_root.bonusTimeLimit = 35;
mouseUpSound.start();
_root.gotoAndStop("startgame2");
};
Frame 16
_root.b_bonuslevel3.onRollOver = function () {
mouseOverSound.start();
};
_root.b_bonuslevel3.onRelease = function () {
_root.bonusTimeLimit = 50;
mouseUpSound.start();
_root.gotoAndStop("startgame2");
};
Symbol 276 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices
{
static var _id, _container, _clip, _sendChannelName, _rcvChannelName, __get__comChannelName, onError, _listenChannel, _rcvChannel, _loader, _loaderListener, _sendChannel;
function MochiServices () {
}
static function get id() {
return(_id);
}
static function get clip() {
return(_container);
}
static function get childClip() {
return(_clip);
}
static function getVersion() {
return("1.35");
}
static function allowDomains(server) {
var _local1 = server.split("/")[2].split(":")[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain("*");
System.security.allowDomain(_local1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain("*");
System.security.allowInsecureDomain(_local1);
}
}
return(_local1);
}
static function get isNetworkAvailable() {
if (System.security) {
var _local1 = System.security;
if (_local1.sandboxType == "localWithFile") {
return(false);
}
}
return(true);
}
static function set comChannelName(val) {
if (val != undefined) {
if (val.length > 3) {
_sendChannelName = val + "_fromgame";
_rcvChannelName = val;
initComChannels();
}
}
//return(__get__comChannelName());
}
static function get connected() {
return(_connected);
}
static function connect(id, clip, onError) {
if ((!_connected) && (_clip == undefined)) {
trace("MochiServices Connecting...");
_connecting = true;
init(id, clip);
}
if (onError != undefined) {
mochi.MochiServices.onError = onError;
} else if (mochi.MochiServices.onError == undefined) {
mochi.MochiServices.onError = function (errorCode) {
trace(errorCode);
};
}
}
static function disconnect() {
if (_connected || (_connecting)) {
_connecting = (_connected = false);
flush(true);
if (_clip != undefined) {
_clip.removeMovieClip();
delete _clip;
}
_listenChannel.close();
_rcvChannel.close();
}
}
static function init(id, clip) {
_id = id;
if (clip != undefined) {
_container = clip;
} else {
_container = _root;
}
loadCommunicator(id, _container);
}
static function loadCommunicator(id, clip) {
var _local2 = "_mochiservices_com_" + id;
if (_clip != null) {
return(_clip);
}
if (!isNetworkAvailable) {
return(null);
}
allowDomains(_gatewayURL);
_clip = clip.createEmptyMovieClip(_local2, 10336, false);
_loader = new MovieClipLoader();
if (_loaderListener.waitInterval != null) {
clearInterval(_loaderListener.waitInterval);
}
_loaderListener = {};
_loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) {
trace("MochiServices could not load.");
mochi.MochiServices.disconnect();
mochi.MochiServices.onError.apply(null, [errorCode]);
};
_loaderListener.onLoadStart = function (target_mc) {
this.isLoading = true;
};
_loaderListener.startTime = getTimer();
_loaderListener.wait = function () {
if ((getTimer() - this.startTime) > 10000) {
if (!this.isLoading) {
mochi.MochiServices.disconnect();
mochi.MochiServices.onError.apply(null, ["IOError"]);
}
clearInterval(this.waitInterval);
}
};
_loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000);
_loader.addListener(_loaderListener);
_loader.loadClip(_gatewayURL, _clip);
_sendChannel = new LocalConnection();
_sendChannel._queue = [];
_rcvChannel = new LocalConnection();
_rcvChannel.allowDomain = function (d) {
return(true);
};
_rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain;
_rcvChannel._nextcallbackID = 0;
_rcvChannel._callbacks = {};
listen();
return(_clip);
}
static function onStatus(infoObject) {
if (!(infoObject.level === "error")) {
} else {
_connected = false;
_listenChannel.connect(_listenChannelName);
}
}
static function listen() {
_listenChannel = new LocalConnection();
_listenChannel.handshake = function (args) {
mochi.MochiServices.__set__comChannelName(args.newChannel);
};
_listenChannel.allowDomain = function (d) {
return(true);
};
_listenChannel.allowInsecureDomain = _listenChannel.allowDomain;
_listenChannel.connect(_listenChannelName);
trace("Waiting for MochiAds services to connect...");
}
static function initComChannels() {
if (!_connected) {
_sendChannel.onStatus = function (infoObject) {
mochi.MochiServices.onStatus(infoObject);
};
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"});
_sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()});
_rcvChannel.onStatus = function (infoObject) {
mochi.MochiServices.onStatus(infoObject);
};
_rcvChannel.onReceive = function (pkg) {
var _local5 = pkg.callbackID;
var _local4 = this._callbacks[_local5];
if (!_local4) {
return(undefined);
}
var _local2 = _local4.callbackMethod;
var _local3 = _local4.callbackObject;
if (_local3 && (typeof(_local2) == "string")) {
_local2 = _local3[_local2];
}
if (_local2 != undefined) {
_local2.apply(_local3, pkg.args);
}
delete this._callbacks[_local5];
};
_rcvChannel.onError = function () {
mochi.MochiServices.onError.apply(null, ["IOError"]);
};
_rcvChannel.connect(_rcvChannelName);
trace("connected!");
_connecting = false;
_connected = true;
_listenChannel.close();
while (_sendChannel._queue.length > 0) {
_sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift());
}
}
}
static function flush(error) {
var _local1;
var _local2;
while (_sendChannel._queue.length > 0) {
_local1 = _sendChannel._queue.shift();
if (_local1.callbackID != null) {
_local2 = _rcvChannel._callbacks[_local1.callbackID];
}
delete _rcvChannel._callbacks[_local1.callbackID];
if (error) {
handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod);
}
}
}
static function handleError(args, callbackObject, callbackMethod) {
if (args != null) {
if (args.onError != null) {
args.onError.apply(null, ["NotConnected"]);
}
if ((args.options != null) && (args.options.onError != null)) {
args.options.onError.apply(null, ["NotConnected"]);
}
}
if (callbackMethod != null) {
args = {};
args.error = true;
args.errorCode = "NotConnected";
if ((callbackObject != null) && (typeof(callbackMethod) == "string")) {
callbackObject[callbackMethod](args);
} else if (callbackMethod != null) {
callbackMethod.apply(args);
}
}
}
static function send(methodName, args, callbackObject, callbackMethod) {
if (_connected) {
_sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID});
} else {
if ((_clip == undefined) || (!_connecting)) {
onError.apply(null, ["NotConnected"]);
handleError(args, callbackObject, callbackMethod);
flush(true);
return(undefined);
}
_sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID});
}
_rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod};
_rcvChannel._nextcallbackID++;
}
static function addLinkEvent(url, burl, btn, onClick) {
var _local2 = new Object();
_local2.mav = getVersion();
_local2.swfv = btn.getSWFVersion() || 6;
_local2.swfurl = btn._url;
_local2.fv = System.capabilities.version;
_local2.os = System.capabilities.os;
_local2.lang = System.capabilities.language;
_local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY;
var s = "?";
var _local3 = 0;
for (var _local6 in _local2) {
if (_local3 != 0) {
s = s + "&";
}
_local3++;
s = ((s + _local6) + "=") + escape(_local2[_local6]);
}
var _local4 = btn.createEmptyMovieClip("clk", 1001);
_local4._alpha = 0;
_local4.beginFill(1044735);
_local4.moveTo(0, 0);
_local4.lineTo(0, btn._height);
_local4.lineTo(btn._width, btn._height);
_local4.lineTo(btn._width, 0);
_local4.lineTo(0, 0);
_local4.endFill();
_local4.onRelease = function () {
var _local3;
var _local2 = new LoadVars();
var timeout = 1500;
var t0 = getTimer();
var ping = this.createEmptyMovieClip("ping", 777);
this.onEnterFrame = function () {
if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) {
delete this.onEnterFrame;
delete this.ping;
getURL (url + s, "_blank");
} else if ((getTimer() - t0) > timeout) {
delete this.onEnterFrame;
delete this.ping;
getURL (burl, "_blank");
}
};
ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer());
if (onClick != undefined) {
onClick();
}
};
}
static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf";
static var _listenChannelName = "__mochiservices";
static var _connecting = false;
static var _connected = false;
}
Symbol 277 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd
{
function MochiAd () {
}
static function getVersion() {
return("2.7");
}
static function showPreGameAd(options) {
var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () {
this.clip.stop();
}, ad_finished:function () {
this.clip.play();
}, ad_failed:function () {
trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_loaded:function (width, height) {
}, ad_skipped:function () {
}, ad_progress:function (percent) {
}};
options = _parseOptions(options, _local26);
if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") {
options.ad_started();
options.ad_finished();
return(undefined);
}
var clip = options.clip;
var _local22 = 11000;
var _local25 = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!load(options)) {
options.ad_failed();
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local14 = _getRes(options);
var _local4 = _local14[0];
var _local13 = _local14[1];
mc._x = _local4 * 0.5;
mc._y = _local13 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk._x = _local4 * -0.5;
chk._y = _local13 * -0.5;
var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4);
if (options.no_progress_bar) {
_local6._visible = false;
delete options.no_progress_bar;
} else {
_local6._x = 10;
_local6._y = _local13 - 20;
}
var _local21 = options.color;
delete options.color;
var _local19 = options.background;
delete options.background;
var _local23 = options.outline;
delete options.outline;
var _local5 = _local6.createEmptyMovieClip("_outline", 1);
_local5.beginFill(_local19);
_local5.moveTo(0, 0);
_local5.lineTo(_local4 - 20, 0);
_local5.lineTo(_local4 - 20, 10);
_local5.lineTo(0, 10);
_local5.lineTo(0, 0);
_local5.endFill();
var _local3 = _local6.createEmptyMovieClip("_inside", 2);
_local3.beginFill(_local21);
_local3.moveTo(0, 0);
_local3.lineTo(_local4 - 20, 0);
_local3.lineTo(_local4 - 20, 10);
_local3.lineTo(0, 10);
_local3.lineTo(0, 0);
_local3.endFill();
_local3._xscale = 0;
var _local7 = _local6.createEmptyMovieClip("_outline", 3);
_local7.lineStyle(0, _local23, 100);
_local7.moveTo(0, 0);
_local7.lineTo(_local4 - 20, 0);
_local7.lineTo(_local4 - 20, 10);
_local7.lineTo(0, 10);
_local7.lineTo(0, 0);
chk.ad_msec = _local22;
chk.ad_timeout = _local25;
chk.started = getTimer();
chk.showing = false;
chk.last_pcnt = 0;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time));
if (_local2 > 0) {
this._parent._alpha = _local2;
} else {
var _local3 = this._parent._parent;
MochiAd.unload(_local3);
delete this.onEnterFrame;
}
};
mc.lc.regContLC = function (lc_name) {
mc._containerLCName = lc_name;
};
var sendHostProgress = false;
mc.lc.sendHostLoadProgress = function (lc_name) {
sendHostProgress = true;
};
mc.lc.adLoaded = options.ad_loaded;
mc.lc.adSkipped = options.ad_skipped;
mc.lc.adjustProgress = function (msec) {
var _local2 = this.mc._mochiad_wait;
_local2.server_control = true;
_local2.started = getTimer();
_local2.ad_msec = msec;
};
mc.lc.rpc = function (callbackID, arg) {
MochiAd.rpc(clip, callbackID, arg);
};
mc.rpcTestFn = function (s) {
trace("[MOCHIAD rpcTestFn] " + s);
return(s);
};
chk.onEnterFrame = function () {
var _local6 = this._parent._parent;
var _local11 = this._parent._mochiad_ctr;
var _local5 = getTimer() - this.started;
var _local3 = false;
var _local4 = _local6.getBytesTotal();
var _local8 = _local6.getBytesLoaded();
var _local2 = (100 * _local8) / _local4;
var _local10 = (100 * _local5) / chk.ad_msec;
var _local9 = this._mochiad_bar._inside;
var _local13 = Math.min(100, Math.min(_local2 || 0, _local10));
_local13 = Math.max(this.last_pcnt, _local13);
this.last_pcnt = _local13;
_local9._xscale = _local13;
options.ad_progress(_local13);
if (sendHostProgress) {
clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2});
if (_local2 == 100) {
sendHostProgress = false;
}
}
if (!chk.showing) {
var _local7 = _local11.getBytesTotal();
if ((_local7 > 0) || (typeof(_local7) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) {
options.ad_failed();
_local3 = true;
}
}
if (_local5 > chk.ad_msec) {
_local3 = true;
}
if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = chk.fadeFunction;
}
}
};
}
static function showClickAwayAd(options) {
var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () {
}, ad_finished:function () {
}, ad_loaded:function (width, height) {
}, ad_failed:function () {
trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_skipped:function () {
}};
options = _parseOptions(options, _local9);
var clip = options.clip;
var _local8 = options.ad_timeout;
delete options.ad_timeout;
if (!load(options)) {
options.ad_failed();
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local4 = _getRes(options);
var _local10 = _local4[0];
var _local7 = _local4[1];
mc._x = _local10 * 0.5;
mc._y = _local7 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk.ad_timeout = _local8;
chk.started = getTimer();
chk.showing = false;
mc.lc.adLoaded = options.ad_loaded;
mc.lc.adSkipped = options.ad_skipped;
mc.lc.rpc = function (callbackID, arg) {
MochiAd.rpc(clip, callbackID, arg);
};
mc.rpcTestFn = function (s) {
trace("[MOCHIAD rpcTestFn] " + s);
return(s);
};
var _local20 = false;
mc.lc.regContLC = function (lc_name) {
mc._containerLCName = lc_name;
};
chk.onEnterFrame = function () {
var _local5 = this._parent._mochiad_ctr;
var _local4 = getTimer() - this.started;
var _local2 = false;
if (!chk.showing) {
var _local3 = _local5.getBytesTotal();
if ((_local3 > 0) || (typeof(_local3) == "undefined")) {
_local2 = true;
chk.showing = true;
chk.started = getTimer();
} else if (_local4 > chk.ad_timeout) {
options.ad_failed();
_local2 = true;
}
}
if (_local2) {
delete this.onEnterFrame;
}
};
}
static function showInterLevelAd(options) {
var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () {
this.clip.stop();
}, ad_finished:function () {
this.clip.play();
}, ad_failed:function () {
trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software");
}, ad_loaded:function (width, height) {
}, ad_skipped:function () {
}};
options = _parseOptions(options, _local13);
var clip = options.clip;
var _local10 = 11000;
var _local12 = options.ad_timeout;
delete options.ad_timeout;
var fadeout_time = options.fadeout_time;
delete options.fadeout_time;
if (!load(options)) {
options.ad_failed();
options.ad_finished();
return(undefined);
}
options.ad_started();
var mc = clip._mochiad;
mc.onUnload = function () {
options.ad_finished();
};
var _local5 = _getRes(options);
var _local14 = _local5[0];
var _local11 = _local5[1];
mc._x = _local14 * 0.5;
mc._y = _local11 * 0.5;
var chk = mc.createEmptyMovieClip("_mochiad_wait", 3);
chk.ad_msec = _local10;
chk.ad_timeout = _local12;
chk.started = getTimer();
chk.showing = false;
chk.fadeout_time = fadeout_time;
chk.fadeFunction = function () {
var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time));
if (_local2 > 0) {
this._parent._alpha = _local2;
} else {
var _local3 = this._parent._parent;
MochiAd.unload(_local3);
delete this.onEnterFrame;
}
};
mc.lc.adLoaded = options.ad_loaded;
mc.lc.adSkipped = options.ad_skipped;
mc.lc.adjustProgress = function (msec) {
var _local2 = this.mc._mochiad_wait;
_local2.server_control = true;
_local2.started = getTimer();
_local2.ad_msec = msec - 250;
};
mc.lc.rpc = function (callbackID, arg) {
MochiAd.rpc(clip, callbackID, arg);
};
mc.rpcTestFn = function (s) {
trace("[MOCHIAD rpcTestFn] " + s);
return(s);
};
chk.onEnterFrame = function () {
var _local5 = this._parent._mochiad_ctr;
var _local4 = getTimer() - this.started;
var _local2 = false;
if (!chk.showing) {
var _local3 = _local5.getBytesTotal();
if ((_local3 > 0) || (typeof(_local3) == "undefined")) {
chk.showing = true;
chk.started = getTimer();
} else if (_local4 > chk.ad_timeout) {
options.ad_failed();
_local2 = true;
}
}
if (_local4 > chk.ad_msec) {
_local2 = true;
}
if (_local2) {
if (this.server_control) {
delete this.onEnterFrame;
} else {
this.fadeout_start = getTimer();
this.onEnterFrame = this.fadeFunction;
}
}
};
}
static function showPreloaderAd(options) {
trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0");
showPreGameAd(options);
}
static function showTimedAd(options) {
trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0");
showInterLevelAd(options);
}
static function _allowDomains(server) {
var _local1 = server.split("/")[2].split(":")[0];
if (System.security) {
if (System.security.allowDomain) {
System.security.allowDomain("*");
System.security.allowDomain(_local1);
}
if (System.security.allowInsecureDomain) {
System.security.allowInsecureDomain("*");
System.security.allowInsecureDomain(_local1);
}
}
return(_local1);
}
static function load(options) {
var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"};
options = _parseOptions(options, _local13);
options.swfv = options.clip.getSWFVersion() || 6;
options.mav = getVersion();
var _local9 = options.clip;
if (!_isNetworkAvailable()) {
return(null);
}
if (_local9._mochiad_loaded) {
return(null);
}
var _local12 = options.depth;
delete options.depth;
var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12);
var _local11 = _getRes(options);
options.res = (_local11[0] + "x") + _local11[1];
options.server = options.server + options.id;
delete options.id;
_local9._mochiad_loaded = true;
var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1);
for (var _local7 in options) {
_local4[_local7] = options[_local7];
}
var _local10 = _local4.server;
delete _local4.server;
var _local14 = _allowDomains(_local10);
_local6.onEnterFrame = function () {
if (this._mochiad_ctr._url != this._url) {
this.onEnterFrame = function () {
if (!this._mochiad_ctr) {
delete this.onEnterFrame;
MochiAd.unload(this._parent);
}
};
}
};
var _local5 = new LocalConnection();
var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_");
_local5.mc = _local6;
_local5.name = _local8;
_local5.hostname = _local14;
_local5.allowDomain = function (d) {
return(true);
};
_local5.allowInsecureDomain = _local5.allowDomain;
_local5.connect(_local8);
_local6.lc = _local5;
_local4.lc = _local8;
_local4.st = getTimer();
_local4.loadMovie(_local10 + ".swf", "POST");
return(_local6);
}
static function unload(clip) {
if (typeof(clip) == "undefined") {
clip = _root;
}
if (clip.clip && (clip.clip._mochiad)) {
clip = clip.clip;
}
if (!clip._mochiad) {
return(false);
}
if (clip._mochiad._containerLCName != undefined) {
clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"});
}
clip._mochiad.removeMovieClip();
delete clip._mochiad_loaded;
delete clip._mochiad;
return(true);
}
static function _isNetworkAvailable() {
if (System.security) {
var _local1 = System.security;
if (_local1.sandboxType == "localWithFile") {
return(false);
}
}
return(true);
}
static function _getRes(options) {
var _local3 = options.clip.getBounds();
var _local2 = 0;
var _local1 = 0;
if (typeof(options.res) != "undefined") {
var _local4 = options.res.split("x");
_local2 = parseFloat(_local4[0]);
_local1 = parseFloat(_local4[1]);
} else {
_local2 = _local3.xMax - _local3.xMin;
_local1 = _local3.yMax - _local3.yMin;
}
if ((_local2 == 0) || (_local1 == 0)) {
_local2 = Stage.width;
_local1 = Stage.height;
}
return([_local2, _local1]);
}
static function _parseOptions(options, defaults) {
var _local4 = {};
for (var _local8 in defaults) {
_local4[_local8] = defaults[_local8];
}
if (options) {
for (var _local8 in options) {
_local4[_local8] = options[_local8];
}
}
if (_root.mochiad_options) {
var _local5 = _root.mochiad_options.split("&");
var _local2 = 0;
while (_local2 < _local5.length) {
var _local3 = _local5[_local2].split("=");
_local4[unescape(_local3[0])] = unescape(_local3[1]);
_local2++;
}
}
if (_local4.id == "test") {
trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!");
}
return(_local4);
}
static function rpc(clip, callbackID, arg) {
switch (arg.id) {
case "setValue" :
setValue(clip, arg.objectName, arg.value);
break;
case "getValue" :
var _local4 = getValue(clip, arg.objectName);
clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4);
break;
case "runMethod" :
var _local3 = runMethod(clip, arg.method, arg.args);
clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3);
break;
default :
trace("[mochiads rpc] unknown rpc id: " + arg.id);
}
}
static function setValue(base, objectName, value) {
var _local2 = objectName.split(".");
var _local1;
_local1 = 0;
while (_local1 < (_local2.length - 1)) {
if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) {
return(undefined);
}
base = base[_local2[_local1]];
_local1++;
}
base[_local2[_local1]] = value;
}
static function getValue(base, objectName) {
var _local2 = objectName.split(".");
var _local1;
_local1 = 0;
while (_local1 < (_local2.length - 1)) {
if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) {
return(undefined);
}
base = base[_local2[_local1]];
_local1++;
}
return(base[_local2[_local1]]);
}
static function runMethod(base, methodName, argsArray) {
var _local2 = methodName.split(".");
var _local1;
_local1 = 0;
while (_local1 < (_local2.length - 1)) {
if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) {
return(undefined);
}
base = base[_local2[_local1]];
_local1++;
}
if (typeof(base[_local2[_local1]]) == "function") {
return(base[_local2[_local1]].apply(base, argsArray));
}
return(undefined);
}
}
Symbol 278 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores
{
static var boardID, onClose, onError;
function MochiScores () {
}
static function setBoardID(boardID) {
mochi.MochiScores.boardID = boardID;
mochi.MochiServices.send("scores_setBoardID", {boardID:boardID});
}
static function showLeaderboard(options) {
if (options.clip != null) {
if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.__get__childClip()._target == undefined)) {
mochi.MochiServices.disconnect();
mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip);
}
delete options.clip;
}
if (options.name != null) {
if (typeof(options.name) == "object") {
if (options.name.text != undefined) {
options.name = options.name.text;
}
}
}
if (options.score != null) {
if (typeof(options.score) == "object") {
if (options.score.text != undefined) {
options.score = options.score.text;
}
}
}
if (options.onDisplay != null) {
options.onDisplay();
} else {
mochi.MochiServices.__get__clip().stop();
}
if (options.onClose != null) {
onClose = options.onClose;
} else {
onClose = function () {
};
}
if (options.onError != null) {
onError = options.onError;
} else {
onError = onClose;
}
if (options.boardID == null) {
if (boardID != null) {
options.boardID = boardID;
}
}
mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose);
}
static function closeLeaderboard() {
mochi.MochiServices.send("scores_closeLeaderboard");
}
static function getPlayerInfo(callbackObj, callbackMethod) {
mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod);
}
static function submit(score, name, callbackObj, callbackMethod) {
mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod);
}
static function requestList(callbackObj, callbackMethod) {
mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod);
}
static function scoresArrayToObjects(scores) {
var _local5 = {};
var _local1;
var _local4;
var _local2;
var _local6;
for (var _local8 in scores) {
if (typeof(scores[_local8]) == "object") {
if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) {
_local5[_local8] = [];
_local2 = scores[_local8];
_local4 = 0;
while (_local4 < _local2.rows.length) {
_local6 = {};
_local1 = 0;
while (_local1 < _local2.cols.length) {
_local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1];
_local1++;
}
_local5[_local8].push(_local6);
_local4++;
}
} else {
_local5[_local8] = {};
for (var _local7 in scores[_local8]) {
_local5[_local8][_local7] = scores[_local8][_local7];
}
}
} else {
_local5[_local8] = scores[_local8];
}
}
return(_local5);
}
static function doClose(args) {
if (args.error == true) {
if (args.errorCode == undefined) {
args.errorCode = "IOError";
}
onError.apply(null, [args.errorCode]);
} else {
onClose.apply();
}
}
}
Symbol 227 MovieClip Frame 40
stop();
Symbol 231 MovieClip Frame 40
stop();
Symbol 232 MovieClip Frame 10
stop();
_root.mHitTest(this);
Symbol 232 MovieClip Frame 20
stop();
_root.mDown(this);
Symbol 232 MovieClip Frame 30
stop();
_root.mHitTest(this);
Symbol 232 MovieClip Frame 40
stop();
_root.mDown(this);
Symbol 232 MovieClip Frame 50
stop();
_root.mHitTest(this);
Symbol 232 MovieClip Frame 60
stop();
_root.mDown(this);
Symbol 232 MovieClip Frame 70
stop();
_root.mHitTest(this);
Symbol 232 MovieClip Frame 80
stop();
_root.mDown(this);
Symbol 232 MovieClip Frame 90
stop();
_root.mHitTest(this);
Symbol 232 MovieClip Frame 100
stop();
_root.mDown(this);
Symbol 241 MovieClip Frame 60
_root.gotoAndStop("game");
Symbol 242 MovieClip Frame 60
_root.gotoAndStop("game2");
Symbol 245 MovieClip Frame 75
trace(_root.currentRound);
if (_root.currentRound < 9) {
if ((_root.currentRound == 3) and (_root.bonusRound == 0)) {
_root.bonusRound = _root.bonusRound + 1;
_root.gotoAndStop("bonusLevel1");
} else if ((_root.currentRound == 6) and (_root.bonusRound == 1)) {
_root.bonusRound = _root.bonusRound + 1;
_root.gotoAndStop("bonusLevel2");
} else {
_root.gotoAndStop("shop");
}
} else if (_root.bonusRound == 2) {
_root.bonusRound = _root.bonusRound + 1;
_root.gotoAndStop("bonusLevel3");
} else {
_root.gotoAndStop("submit");
}
Symbol 253 MovieClip Frame 1
_root.tempScore = _root.gold;
_root.gold = 0;
_root.score = 0;
this.countDownMax = 15;
this.countDown = 1;
this.onEnterFrame = function () {
if (this.countDown != this.countDownMax) {
this.countDown = this.countDown + 1;
} else {
if (_root.tempScore == 0) {
nextFrame();
}
if (_root.tempScore > 0) {
_root.scoreSound.start();
_root.scoreSound.start();
_root.scoreSound.start();
if (_root.tempScore > 50000) {
_root.tempScore = _root.tempScore - 5000;
_root.score = _root.score + 5000;
} else if (_root.tempScore > 5000) {
_root.tempScore = _root.tempScore - 500;
_root.score = _root.score + 500;
} else if (_root.tempScore > 1000) {
_root.tempScore = _root.tempScore - 50;
_root.score = _root.score + 50;
} else {
_root.tempScore = _root.tempScore - 10;
_root.score = _root.score + 10;
}
if (_root.tempScore < 0) {
_root.score = _root.score + _root.tempScore;
_root.tempScore = 0;
}
if (_root.tempScore == 0) {
this.countDown = 1;
}
}
}
};
stop();
Symbol 253 MovieClip Frame 2
_root.deeSound.start();
_root.calculateGoldLife();
while (_root.life != 0) {
_root.life = _root.life - 1;
_root.gold = _root.gold + _root.lifeCost;
}
_root.tempScore = _root.gold;
_root.gold = 0;
this.countDown = 1;
Symbol 253 MovieClip Frame 3
_root.deeSound.start();
var i = 1;
while (i <= _root.ghostnumOfType) {
while ((_root["ghost" + i][0] / 10) < _root.currentlevel) {
_root.changelevel("ghost" + i, "add", false);
}
i++;
}
_root.tempScore = _root.gold;
_root.gold = 0;
this.countDown = 1;
Symbol 253 MovieClip Frame 4
_root.deeSound.start();
while (_root.currentlevel != 1) {
_root.currentlevel = _root.currentlevel - 1;
_root.calculateGoldlevel();
_root.gold = _root.gold + _root.goldlevel;
}
_root.tempScore = _root.gold;
_root.gold = 0;
this.countDown = 1;
Symbol 253 MovieClip Frame 5
_root.deeSound.start();
_parent.nextFrame();
Symbol 259 MovieClip Frame 1
stop();
Instance of Symbol 18 MovieClip in Symbol 259 MovieClip Frame 1
on (release) {
getURL ("http://www.minijuegos.com/", "_blank");
}
Symbol 259 MovieClip Frame 2
_root.defineButton();
Symbol 262 MovieClip Frame 1
stop();
Instance of Symbol 18 MovieClip in Symbol 262 MovieClip Frame 1
on (release) {
getURL ("http://www.minijuegos.com/", "_blank");
}
Symbol 262 MovieClip Frame 2
_root.defineButton();