STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229595 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2595 · P5190 |
This is the info page for Flash #48846 |
000 |
% |
v 1.2 |
Presented by Iván Rodríguez Asqui Guayaquil - Ecuador |
Mega Man is Copyright © Capcom Co. Ltd. All rights reserved |
Still can't believe it? |
New Game |
Instructions |
Credits |
Instructions |
Left and Right arrow to move. |
Up arrow to jump. |
Control key to shoot. |
Controls: |
Mission: |
Find Bass. Defeat him, get a high score and enjoy the endings. It's that simple! |
Menu |
Enter key activates most buttons. |
<P ALIGN="LEFT"><FONT FACE="Arial" SIZE="8" COLOR="#FFFFFF">Story, Vector Artwork, Animation and Programming</FONT></P><P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="8" COLOR="#FFFFFF"><A HREF="mailto:iragination@gye.on.net.ec">Iván Rodríguez Asqui</A></FONT></P><P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="8" COLOR="#FFFFFF"><A HREF="http://www.dzarchive.com/iragination" target = "_blank">IRAGINATION Studio</A></FONT></P><P ALIGN="LEFT"></P><P ALIGN="LEFT"><FONT FACE="Arial" SIZE="8" COLOR="#FFFFFF">Music and Sound Effects</FONT></P><P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="8" COLOR="#FFFFFF">Mega Man X</FONT></P><P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="8" COLOR="#FFFFFF">Mega Man 7</FONT></P><P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="8" COLOR="#FFFFFF">Rockman 2: The Power Fighters</FONT></P><P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="8" COLOR="#FFFFFF">Street Fighter Alpha 3</FONT></P><P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="8" COLOR="#FFFFFF">Vampire Savior 2</FONT></P><P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="8" COLOR="#FFFFFF">Furi Kuri OST</FONT></P><P ALIGN="LEFT"><FONT FACE="Arial Black" SIZE="8" COLOR="#FFFFFF">Duke Nukem 3D</FONT></P> |
Mega Man, Rockman, Street Fighter & Vampire Savior © Capcom Co. Ltd. Furi Kuri © Gainax. Duke Nukem © 3D Realms Entertainment |
[SKIP] |
[SKIP] |
[SKIP] |
Before the day of the match, Bass was telling the world how he was going to easyly win this battle. |
Duel Arena |
MAX COMBO: |
99 |
MAX HEIGHT: |
999.9 |
YOUR RANK: |
SHY |
LAZY |
ROOKIE |
AVERAGE |
HUNTER MATERIAL |
PEST EXTERMINATOR |
MASTER OF THE FIRE! |
GRAND MASTER OF THE FIRE! |
Bass: So, you dared to come here. |
Bass: But, what the hell is this? |
Bass: 8-bit recolored Fire Man sprite?? Do you really expect to beat me with that?! Pah! |
Bass: I'm Bass, the greatest!! I'm destined to rule!! |
Fire Man: . . . |
Bass: Last time you caught me offguard, but now I'm going to entertain the world blowing your ass to kingdome come! |
Fire Man: Why don't you just shut up and fight? I have some other duels to settle after this circus is over. |
Bass: WHAT? You'll see how fearsome I can be!! |
Bass: TAKE THIS! |
Fire Man: You should be happy, Black Clown ... |
Fire Man: You just entertained the world. |
Fire Man: But still ... |
Roll: Did you hear that? |
Rock: Yeah ... It kinda remind me ... |
Rock: ... those five seconds duels against Bass .... HA HA! |
Roll: HA HA HA HA! |
Roll: Speaking so ... Have you seen him lately? |
Rock: Bass? ... No ... Not really. |
Rock: Hmmm? Hey, why do you ask? |
Roll: Uh?? By no special reason at all! |
Ruled by his ambitions, Fire Man got great powers in the past... |
But he was defeated by a little blue kid with a fundamental power that he barely can understand. |
After years of loneliness, and without the guide of his creator ... |
... Fire Man has become a totally unpredictable machine. |
Sour and proud, only the remembrance of the world where he was taked away keeps him going... |
... to his final destination. |
RANK 1: SHY |
This must be the first time you play this game. If not, and you consider yourself a good Mega Man gamer, aw, I feel sorry for you. Anyway, try again harder and you may be able to unlock the other endings. Yep, the better your rank, the better the ending. The key here is to keep Bass bouncing in the air as much as you can to get a big MAX COMBO score. Good luck and see ya later! |
Your Endings |
Main Menu |
RANK 2: LAZY |
Aw, come on! Was that it?. I didn't spent my time programming this game to give the better endings just like that. The key here is to keep Bass bouncing in the air as much as you can to get a big MAX COMBO score. Only then you'll increase your rank and unlock the other endings. If this makes you happy, this is not the worst rank you can get, just the second worst. Let's see if you have what it takes. Good luck and see ya later! |
RANK 3: ROOKIE |
Ok, you've just seen a better ending, but that's not all yet. At this point I better think you just let Bass hit the floor too soon and got this rank by accident. I'll give you a hint. Maybe you're shooting at Bass just one time and wait for his fall to shoot at him again. But you can continue shooting at him while he travels to the wall, that will add 2, 3 or even 4 points to your MAX COMBO score if you're fast enough. Jump and hit him in the air! Don't push yourself too much, with 2 hits per bounce, you'll be fine. Good luck and see ya later! |
RANK 4: AVERAGE |
Hmm, not bad, but still far away to impress me. I'll give you a hint. Maybe you're shooting at Bass just one time and wait after he travels over your head to shoot at him again. But you can continue shooting at him while he travels to the wall, that will add 2, 3 or even 4 points to your MAX COMBO score if you're fast enough. Jump and hit him in the air! Don't push yourself too much, with 2 hits per bounce, you'll be fine. Good luck and see ya later! |
RANK 5: HUNTER MATERIAL |
You could make a good Hunter, but still just one of those who dies at their first mission. Heh, heh! What is stopping you? I don't care if you love Bass, it's just a freakin ripped sprite in a fan game, so shoot at him freely. Here's a little info: RANK 1 and 2 have the first part of the ending, RANK 3 and 4 unlock the second part, RANK 5 and 6 unlock the third part, and ... (evil grin) find the rest yourself. Comon! Try again! |
RANK 6: PEST EXTERMINATOR |
Hey, now that's better. But I'm affraid you are still one step behind me. Heh, heh! To go to the next rank level will take you to not let Bass hit the floor anytime! Here's a little info: RANK 1 and 2 have the first part of the ending, RANK 3 and 4 unlock the second part, RANK 5 and 6 unlock the third part, and ... (evil grin) find the rest yourself. Comon! Try again! |
RANK 7: MASTER OF THE FIRE |
Wow! That had to take you a lot of practice and accuracy. Congratulations! You've unlocked all the endings successfully . Way to go! But maybe you want an extra challenge. Only at this point is important the MAX HEIGHT score. A good combination of MAX HEIGHT and MAX COMBO would lead you to the top rank. Let's see what are you made of! |
RANK 8: GRAND MASTER OF THE FIRE |
Hell yeah! Now I'm impressed! You're pretty skilled with the keyboard, synchronization, and you have all what takes to beat the real challenges of 2D games. Ok, that was an exaggeration, but still, I salute you, Grand Master. Feel free to challenge your friends and show your skills. And be ready for new challenges in the future. That's all from me by now. Sincerely, Iván Rodríguez Asqui a.k.a. IRA |
ActionScript [AS1/AS2]
Frame 1n = int((getBytesLoaded() / getBytesTotal()) * 100); if (n >= 5) { gotoAndPlay (3); } else { barra.gotoAndStop(n); }Frame 2gotoAndPlay (1);Frame 3n = int((getBytesLoaded() / getBytesTotal()) * 100); if (n >= 100) { gotoAndPlay (5); } else { barra.gotoAndStop(n); }Frame 4gotoAndPlay (3);Frame 5fscommand ("showmenu", "false"); stopAllSounds();Frame 258stopAllSounds();Instance of Symbol 87 MovieClip in Frame 260onClipEvent (load) { _root.intro = new Sound(); _root.intro.attachSound("WAY TO THE GLORY - INTRO"); _root.loop = new Sound(); _root.loop.attachSound("WAY TO THE GLORY - LOOP"); _root.intro.start(); } onClipEvent (enterFrame) { _root.intro.onSoundComplete = function () { _root.loop.start(0, 99); }; }Frame 270stop();Frame 273fscommand ("trapallkeys", "false"); _quality = "HIGH";Frame 383fscommand ("trapallkeys", "false"); _quality = "HIGH";Frame 497fscommand ("trapallkeys", "false"); _quality = "HIGH";Instance of Symbol 87 MovieClip in Frame 586onClipEvent (load) { n = 100; } onClipEvent (enterFrame) { n = n - 4; if (n >= 0) { _root.loop.setVolume(n); } else { _root.loop.stop(); _root.loop.setVolume(100); delete _root.loop; delete _root.intro; } }Frame 699fscommand ("trapallkeys", "true"); _quality = "LOW"; stop(); stopAllSounds(); Posy = 0; estado = 0; pause = false;Instance of Symbol 250 MovieClip "mapa" in Frame 699onClipEvent (load) { heroe = eval (_root.heroe); _visible = false; } onClipEvent (enterFrame) { _x = (_x - heroe.scrollspeed); _y = (_y - heroe.vscrollspeed); }Instance of Symbol 259 MovieClip in Frame 699onClipEvent (load) { heroe = eval (_root.heroe); } onClipEvent (enterFrame) { _x = (_x - heroe.scrollspeed); _y = (_y - heroe.vscrollspeed); }Instance of Symbol 261 MovieClip "topeizq" in Frame 699onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _x = (_x - _parent.heroe.scrollspeed); }Instance of Symbol 262 MovieClip "topeder" in Frame 699onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _x = (_x - _parent.heroe.scrollspeed); }Instance of Symbol 261 MovieClip "topeabajo" in Frame 699onClipEvent (load) { _visible = false; } onClipEvent (enterFrame) { _y = (_y - _root.heroe.vscrollspeed); }Instance of Symbol 269 MovieClip "door01" in Frame 699onClipEvent (load) { heroe = eval (_root.heroe); u = false; } onClipEvent (enterFrame) { _x = (_x - heroe.scrollspeed); _y = (_y - _root.heroe.vscrollspeed); if (this.hitTest(heroe.sprite.hotzone) && (!u)) { u = true; _root.Posy = heroe._y; _root.Posx = heroe._x; _root.Posy2 = _root.mapa._y; _root.pause = true; this.gotoAndPlay("open"); } }Instance of Symbol 60 MovieClip "shoot1" in Frame 699onClipEvent (load) { _x = 120; _y = -1000; heroe = eval (_root.heroe); dx = 20; _visible = false; impact = false; u = 0; } onClipEvent (enterFrame) { if (_visible) { this.gotoAndStop(1); if (((_x >= 256) || (_x <= 0)) || (impact)) { if (!u) { this.gotoAndStop("hit"); u = 1; } else { _x = 120; _y = -1000; this.gotoAndStop(1); heroe.shooting = false; _visible = false; u = 0; } } else { _x = (_x + (dx - heroe.scrollspeed)); _y = (_y - heroe.vscrollspeed); } } else { impact = false; } }Instance of Symbol 25 MovieClip [fhair] "zhair" in Frame 699onClipEvent (load) { heroe = eval (_root.heroe); yi = heroe._y - _y; _visible = true; } onClipEvent (enterFrame) { function drawFrame() { if (heroe.horizontal == 0) { _visible = true; } else { _visible = false; } if ((heroe.horizontal == 0) && (heroe.scrollspeed == 0)) { this.gotoAndStop("stand"); } if (heroe.horizontal || (heroe.scrollspeed)) { this.gotoAndStop("move"); } if (heroe.flashing) { _visible = true; _y = (heroe._y - yi); if (heroe.doscroll) { if ((heroe.horizontal < 0) || (heroe.scrollspeed < 0)) { this.gotoAndStop("move"); } if ((heroe.horizontal > 0) || (heroe.scrollspeed > 0)) { this.gotoAndStop("move"); } } return(undefined); } if (heroe.rising || (heroe.falling)) { _y = ((heroe._y - yi) - 6); _visible = true; return(undefined); } } function scale() { if (_xscale < 0) { _x = (heroe._x + 1); } else { _x = heroe._x; } if (((heroe.horizontal == 0) || (heroe.scrollspeed == 0)) && (!(heroe.rising || (heroe.falling)))) { if (heroe.flashing && (heroe._xscale > 0)) { _xscale = (-1 * Math.abs(_xscale)); } if (heroe.flashing && (heroe._xscale < 0)) { _xscale = Math.abs(_xscale); } if (heroe.shooting) { _xscale = heroe._xscale; if (_xscale > 0) { _x = (heroe._x + 2); } if (_xscale < 0) { _x = (heroe._x - 2); } } return(undefined); } if (heroe.horizontal > 0) { _xscale = Math.abs(_xscale); if (heroe.flashing) { _xscale = (-1 * Math.abs(_xscale)); } return(undefined); } if (heroe.horizontal < 0) { _xscale = (-1 * Math.abs(_xscale)); if (heroe.flashing) { _xscale = Math.abs(_xscale); } return(undefined); } } if (!heroe.death) { _y = (heroe._y - yi); drawFrame(); scale(); } else { _visible = false; } }Instance of Symbol 314 MovieClip "heroe" in Frame 699onClipEvent (load) { keys = true; GRIDSIZE = _root.GRIDSIZE; mapa = eval (_root.mapa); shoot1 = eval (_root.shoot1); vforcei = 3; vforce = 8; hforce = 5; hforcei = 1; horizontal = 0; vertical = 8; MAXVERTICAL = 15; MAXJUMP = 38; friction = 0.5; gravity = 0.6; accel = 1.6; rising = false; falling = true; lastX = _x; lastY = _y; platform = null; plataforma = false; scrolling = false; platformscroll = 0; topeizq = false; justshoot = false; shooting = false; upreleased = true; abletoshoot = true; blast = new Sound(); blast.attachSound("shoot02"); salto = new Sound(); salto.attachSound("salto"); landing = new Sound(); landing.attachSound("landing"); accel2 = 1.1; tornado = false; vforce2 = 0.005; soundtrigged = false; u = 0; victory = false; death = false; barra = eval (_root.bheroe); MAXDAMAGE = barra._totalframes; currentdamage = 0; hitted = false; flashing = false; hitable = false; FLASHTIME = 10; timerdamage = 0; timerinvisible = 0; INVISIBLETIME = 20; invisible = false; DAMAGE = 0; } onClipEvent (enterFrame) { function hitPlatforms() { var u; u = (suelo = (sueloI = (sueloD = false))); i = -9; while (i <= 0) { sueloI = sueloI || (mapa.hitTest(_x + i, _y, true)); i++; } i = 1; while (i <= 9) { sueloD = sueloD || (mapa.hitTest(_x + i, _y, true)); i++; } if (((sueloI && (wallizq())) && (!sueloD)) && (!techo)) { return(undefined); } if (((sueloD && (wallder())) && (!sueloI)) && (!techo)) { return(undefined); } suelo = sueloI || (sueloD); if (suelo) { falling = false; currenthigh = 0; techo = false; if (s) { landing.start(); s = false; } j = -15; while (j <= 15) { i = -9; while (i <= 9) { if (mapa.hitTest(_x + i, _y + j, true) && (!mapa.hitTest(_x + i, (_y + j) - 1, true))) { u = true; break; } i++; } if (u) { break; } j++; } _y = (_y + j); j = (vertical = 0); } return(undefined); } function roof() { var u = ((techo = false)); i = -3; while (i <= 3) { if (mapa.hitTest(_x + i, _y - 30, true)) { u = (techo = true); break; } i++; } return(u); } function gridx(a) { return(int(a / GRIDSIZE)); } function gridy(b) { if (b >= 0) { return(int(b / GRIDSIZE)); } return(Math.floor(b / GRIDSIZE)); } function render() { if (!death) { scrollspeed = 0; if (doscroll) { _x = lastX; scrollspeed = setSpeed(); } lastX = _x; lastY = _y; if (((timerdamage == 0) && (hitted)) && (!invisible)) { timerdamage = FLASHTIME; timerinvisible = INVISIBLETIME; keys = false; currentdamage = currentdamage + DAMAGE; barra.gotoAndStop(currentdamage + 1); _parent.fhitted.start(); if (rising || (jumping)) { vertical = 0.5; falling = true; } } if (timerdamage > 0) { flashing = true; timerdamage--; if ((_xscale < 0) && (!wallder())) { if (doscroll) { scrollspeed = hforce / 2; } else { horizontal = hforce / 2; } } if ((_xscale > 0) && (!wallizq())) { if (doscroll) { scrollspeed = (hforce / 2) * -1; } else { horizontal = (hforce / 2) * -1; } } } if (flashing && (timerdamage == 0)) { flashing = false; keys = true; timerinvisible = INVISIBLETIME; invisible = true; } if (invisible) { timerinvisible--; (((timerinvisible % 2) == 0) ? (_visible = truetrue) : (_visible = falsefalse)); } if ((timerinvisible <= 0) && (invisible)) { invisible = false; hitted = false; _visible = true; } if ((currentdamage + 1) >= MAXDAMAGE) { death = true; barra.gotoAndStop(MAXDAMAGE); _root.fdeath.start(); } DAMAGE = 0; if ((!shooting) && (abletoshoot)) { if (Key.isDown(17) && (keys)) { justshoot = true; abletoshoot = false; } else { justshoot = false; } } if (justshoot && (!shooting)) { if (_xscale > 0) { shoot1._x = _x + 41; } else { shoot1._x = _x - 41; } if (!vertical) { shoot1._y = _y - 14; } else { shoot1._y = _y - 20; } shoot1._visible = true; if (_xscale > 0) { shoot1.dx = Math.abs(shoot1.dx); shoot1._xscale = Math.abs(shoot1._xscale); } if (_xscale < 0) { shoot1.dx = Math.abs(shoot1.dx) * -1; shoot1._xscale = Math.abs(shoot1._xscale) * -1; } blast.start(); shooting = true; justshoot = false; } if ((!shooting) && (!abletoshoot)) { if (!Key.isDown(17)) { abletoshoot = true; } } x = setSpeed(); if (!flashing) { horizontal = x; } if ((((vertical == 0) && (Key.isDown(38))) && (upreleased)) && (keys)) { vertical = vforce * -1; horizontal = horizontal + platform.dx; platformscroll = 0; rising = true; upreleased = false; salto.start(); } if ((!falling) && (!uprelease)) { if (!Key.isDown(38)) { upreleased = true; } } if (rising) { if (roof()) { falling = true; startfall = true; rising = false; } if ((((currenthigh < MAXJUMP) && (Key.isDown(38))) && (!upreleased)) && (!flashing)) { if (roof()) { startfall = true; falling = true; rising = false; } if (currenthigh < vforcei) { vertical = -Math.abs(vforcei); } else { vertical = -Math.abs(vforce); } currenthigh = currenthigh + Math.abs(vertical); } else { vertical = vertical * gravity; currenthigh = currenthigh + Math.abs(vertical); if (Math.abs(vertical) < 1) { startfall = true; falling = true; rising = false; } } } if (falling) { s = true; if (startfall) { vertical = Math.abs(vforcei / 2) * accel; startfall = false; } else { vertical = Math.abs(vertical) * accel; } if (vertical > MAXVERTICAL) { vertical = MAXVERTICAL; } platformscroll = 0; hitPlatforms(); if (_y >= 245) { death = true; _root.fdeath.start(); } } if (tornado) { floating = true; playtornado = true; vertical2 = vertical2 + vforce; if (vertical2 > MAXVERTICAL) { vertical2 = MAXVERTICAL / 6; } } else { playtornado = false; } if (floating && (!rising)) { if (tornado) { vertical = -vertical2; } else { vertical = -4; floating = false; rising = true; vertical2 = 0; } } if (playtornado && (!soundtrigged)) { _root.wind04.setVolume(100); _root.wind04.start(); u = 100; soundtrigged = true; } if ((soundtrigged && (!playtornado)) && (u > 0)) { u = u - 5; _root.wind04.setVolume(u); if (u == 0) { _root.wind04.stop(); playtornado = true; soundtrigged = false; } } tornado = false; if (_root.windx) { horizontal = horizontal + _root.windx; } _y = ((_y + vertical) + platform.dy); if (((horizontal < 0) && (!wallizq())) || ((horizontal > 0) && (!wallder()))) { _x = (_x + horizontal); } drawframe(); doVscroll = false; vscrollspeed = 0; if (((_y <= 112) && (rising)) || ((_y >= 192) && (falling))) { doVscroll = true; } if (_root.topeabajo.hitTest(_root.scrollmask) && (!rising)) { doVscroll = false; } if (doVscroll) { _y = lastY; vscrollspeed = vertical; } x1 = LastX - platform._x; x2 = _x - platform._x; if ((!falling) && (!rising)) { hitPlatforms(); if (!suelo) { vertical = 2; falling = true; } } } else { drawframe(); vertical = (horizontal = (doscroll = (scrollspeed = 0))); } } function wallizq() { var u = false; i = -24; while (i < -15) { if (mapa.hitTest(_x - 12, _y + i, true)) { u = true; break; } i++; } u = u || (_x <= 3); return(u); } function wallder() { var u = false; i = -24; while (i < -15) { if (mapa.hitTest(_x + 12, _y + i, true)) { u = true; break; } i++; } u = u || (_x >= 253); return(u); } function setSpeed() { if ((Key.isDown(39) && (keys)) && (!wallder())) { forward = false; backward = true; if (horizontal == 0) { return(hforcei); } return(hforce); } if ((Key.isDown(37) && (keys)) && (!wallizq())) { forward = true; backward = false; if (horizontal == 0) { return(hforcei * -1); } return(hforce * -1); } return(0); } function drawFrame() { if (victory) { this.gotoAndStop("victory"); return(undefined); } if (death) { this.gotoAndStop("death"); return(undefined); } if (flashing) { this.gotoAndStop("hitted"); return(undefined); } if (lastX != _x) { (forward ? (_xscale = (Math.abs(_xscale) * -1)Math.abs(_xscale) * -1) : (_xscale = Math.abs(_xscale)Math.abs(_xscale))); } if (!shooting) { if ((lastY > _y) && (rising)) { this.gotoAndStop("jump"); _root.estado = 3; return(undefined); } } else if ((lastY > _y) && (rising)) { this.gotoAndStop("attackJ"); _root.estado = 4; return(undefined); } if (((lastY < _y) && (falling)) || (floating)) { this.gotoAndStop("fall"); _root.estado = 5; return(undefined); } if (shooting) { if (!horizontal) { this.gotoAndStop("attackST"); return(undefined); } if (horizontal) { this.gotoAndStop("attackRU"); sprite.gotoAndPlay(frame); _root.estado = 2; return(undefined); } } else { if (!horizontal) { this.gotoAndStop("standing"); _root.estado = 0; return(undefined); } if (horizontal) { this.gotoAndStop("run"); _root.estado = 1; return(undefined); } } } pause = _root.pause; if (!pause) { render(); } frame = sprite._currentframe; }Instance of Symbol 315 MovieClip "mascara" in Frame 699onClipEvent (load) { _visible = false; }Instance of Symbol 315 MovieClip "scrollmask" in Frame 699onClipEvent (load) { _visible = false; }Instance of Symbol 315 MovieClip "scrollmask" in Frame 699onClipEvent (load) { _visible = false; }Frame 700stop();Instance of Symbol 319 MovieClip "trans" in Frame 700onClipEvent (load) { dx = 8; _y = _root.Posy2; } onClipEvent (enterFrame) { u = false; if (_y < 224) { _y = (_y + 1); u = true; } if (_x > -256) { _x = (_x - dx); } else { _root.gotoAndStop("B"); } }Instance of Symbol 314 MovieClip "heroe" in Frame 700onClipEvent (load) { function drawframe2() { if (_root.estado == 3) { this.gotoAndStop("jump"); return(undefined); } if (_root.estado == 4) { this.gotoAndStop("attackJ"); return(undefined); } if (_root.estado == 5) { this.gotoAndStop("fall"); return(undefined); } if (_root.estado == 2) { this.gotoAndStop("attackRU"); sprite.gotoAndPlay(frame); return(undefined); } if (_root.estado == 0) { this.gotoAndStop("standing"); return(undefined); } if (_root.estado == 1) { this.gotoAndStop("run"); return(undefined); } } _y = _root.Posy; _x = _root.Posx; dx = _root.trans.dx * 0.8; drawframe2(); } onClipEvent (enterFrame) { function drawframe2() { if (_root.estado == 3) { this.gotoAndStop("jump"); return(undefined); } if (_root.estado == 4) { this.gotoAndStop("attackJ"); return(undefined); } if (_root.estado == 5) { this.gotoAndStop("fall"); return(undefined); } if (_root.estado == 2) { this.gotoAndStop("attackRU"); sprite.gotoAndPlay(frame); return(undefined); } if (_root.estado == 0) { this.gotoAndStop("standing"); return(undefined); } if (_root.estado == 1) { this.gotoAndStop("run"); return(undefined); } } if (_x > 32) { _x = (_x - dx); } if (_root.trans.u) { _y = (_y + 1); } drawframe2(); }Frame 718pause = false; heroe.keys = false; stop();Instance of Symbol 321 MovieClip "mapa" in Frame 718onClipEvent (load) { heroe = eval (_root.heroe); _visible = false; } onClipEvent (enterFrame) { _x = (_x - heroe.scrollspeed); _y = (_y - heroe.vscrollspeed); }Instance of Symbol 317 MovieClip in Frame 718onClipEvent (load) { heroe = eval (_root.heroe); } onClipEvent (enterFrame) { _x = (_x - heroe.scrollspeed); _y = (_y - heroe.vscrollspeed); }Instance of Symbol 269 MovieClip in Frame 718onClipEvent (load) { heroe = eval (_root.heroe); u = false; } onClipEvent (enterFrame) { _x = (_x - heroe.scrollspeed); _y = (_y - _root.heroe.vscrollspeed); if (this.hitTest(heroe.sprite.hotzone) && (!u)) { u = true; _root.Posy = heroe._y; _root.Posx = heroe._x; _root.Posy2 = _root.mapa._y; _root.pause = true; this.gotoAndPlay("open"); } }Instance of Symbol 269 MovieClip in Frame 718onClipEvent (load) { heroe = eval (_root.heroe); heroe.pause = true; this.gotoAndStop("close"); } onClipEvent (enterFrame) { if (!u) { this.gotoAndPlay("close"); u = true; } }Instance of Symbol 314 MovieClip "heroe" in Frame 718onClipEvent (load) { keys = false; GRIDSIZE = _root.GRIDSIZE; mapa = eval (_root.mapa); shoot1 = eval (_root.shoot1); vforcei = 3; vforce = 8; hforce = 5; hforcei = 1; horizontal = 0; vertical = 8; MAXVERTICAL = 15; MAXJUMP = 38; friction = 0.5; gravity = 0.6; accel = 1.6; rising = false; falling = true; lastX = _x; lastY = _y; platform = null; plataforma = false; scrolling = false; platformscroll = 0; topeizq = false; justshoot = false; shooting = false; upreleased = true; abletoshoot = true; blast = new Sound(); blast.attachSound("shoot02"); salto = new Sound(); salto.attachSound("salto"); landing = new Sound(); landing.attachSound("landing"); accel2 = 1.1; tornado = false; vforce2 = 0.005; soundtrigged = false; u = 0; victory = false; death = false; barra = eval (_root.bheroe); MAXDAMAGE = barra._totalframes; currentdamage = 0; hitted = false; flashing = false; hitable = false; FLASHTIME = 10; timerdamage = 0; timerinvisible = 0; INVISIBLETIME = 20; invisible = false; DAMAGE = 0; } onClipEvent (enterFrame) { function hitPlatforms() { var u; u = (suelo = (sueloI = (sueloD = false))); i = -9; while (i <= 0) { sueloI = sueloI || (mapa.hitTest(_x + i, _y, true)); i++; } i = 1; while (i <= 9) { sueloD = sueloD || (mapa.hitTest(_x + i, _y, true)); i++; } if (((sueloI && (wallizq())) && (!sueloD)) && (!techo)) { return(undefined); } if (((sueloD && (wallder())) && (!sueloI)) && (!techo)) { return(undefined); } suelo = sueloI || (sueloD); if (suelo) { falling = false; currenthigh = 0; techo = false; if (s) { landing.start(); s = false; } j = -15; while (j <= 15) { i = -9; while (i <= 9) { if (mapa.hitTest(_x + i, _y + j, true) && (!mapa.hitTest(_x + i, (_y + j) - 1, true))) { u = true; break; } i++; } if (u) { break; } j++; } _y = (_y + j); j = (vertical = 0); } return(undefined); } function roof() { var u = ((techo = false)); i = -3; while (i <= 3) { if (mapa.hitTest(_x + i, _y - 30, true)) { u = (techo = true); break; } i++; } return(u); } function gridx(a) { return(int(a / GRIDSIZE)); } function gridy(b) { if (b >= 0) { return(int(b / GRIDSIZE)); } return(Math.floor(b / GRIDSIZE)); } function render() { if (!death) { scrollspeed = 0; if (doscroll) { _x = lastX; scrollspeed = setSpeed(); } lastX = _x; lastY = _y; if (((timerdamage == 0) && (hitted)) && (!invisible)) { timerdamage = FLASHTIME; timerinvisible = INVISIBLETIME; keys = false; currentdamage = currentdamage + DAMAGE; barra.gotoAndStop(currentdamage + 1); _parent.fhitted.start(); if (rising || (jumping)) { vertical = 0.5; falling = true; } } if (timerdamage > 0) { flashing = true; timerdamage--; if ((_xscale < 0) && (!wallder())) { if (doscroll) { scrollspeed = hforce / 2; } else { horizontal = hforce / 2; } } if ((_xscale > 0) && (!wallizq())) { if (doscroll) { scrollspeed = (hforce / 2) * -1; } else { horizontal = (hforce / 2) * -1; } } } if (flashing && (timerdamage == 0)) { flashing = false; keys = true; timerinvisible = INVISIBLETIME; invisible = true; } if (invisible) { timerinvisible--; (((timerinvisible % 2) == 0) ? (_visible = truetrue) : (_visible = falsefalse)); } if ((timerinvisible <= 0) && (invisible)) { invisible = false; hitted = false; _visible = true; } if ((currentdamage + 1) >= MAXDAMAGE) { death = true; barra.gotoAndStop(MAXDAMAGE); _root.fdeath.start(); } DAMAGE = 0; if ((!shooting) && (abletoshoot)) { if (Key.isDown(17) && (keys)) { justshoot = true; abletoshoot = false; } else { justshoot = false; } } if (justshoot && (!shooting)) { if (_xscale > 0) { shoot1._x = _x + 41; } else { shoot1._x = _x - 41; } if (!vertical) { shoot1._y = _y - 14; } else { shoot1._y = _y - 20; } shoot1._visible = true; if (_xscale > 0) { shoot1.dx = Math.abs(shoot1.dx); shoot1._xscale = Math.abs(shoot1._xscale); } if (_xscale < 0) { shoot1.dx = Math.abs(shoot1.dx) * -1; shoot1._xscale = Math.abs(shoot1._xscale) * -1; } blast.start(); shooting = true; justshoot = false; } if ((!shooting) && (!abletoshoot)) { if (!Key.isDown(17)) { abletoshoot = true; } } x = setSpeed(); if (!flashing) { horizontal = x; } if ((((vertical == 0) && (Key.isDown(38))) && (upreleased)) && (keys)) { vertical = vforce * -1; horizontal = horizontal + platform.dx; platformscroll = 0; rising = true; upreleased = false; salto.start(); } if ((!falling) && (!uprelease)) { if (!Key.isDown(38)) { upreleased = true; } } if (rising) { if (roof()) { falling = true; startfall = true; rising = false; } if ((((currenthigh < MAXJUMP) && (Key.isDown(38))) && (!upreleased)) && (!flashing)) { if (roof()) { startfall = true; falling = true; rising = false; } if (currenthigh < vforcei) { vertical = -Math.abs(vforcei); } else { vertical = -Math.abs(vforce); } currenthigh = currenthigh + Math.abs(vertical); } else { vertical = vertical * gravity; currenthigh = currenthigh + Math.abs(vertical); if (Math.abs(vertical) < 1) { startfall = true; falling = true; rising = false; } } } if (falling) { s = true; if (startfall) { vertical = Math.abs(vforcei / 2) * accel; startfall = false; } else { vertical = Math.abs(vertical) * accel; } if (vertical > MAXVERTICAL) { vertical = MAXVERTICAL; } platformscroll = 0; hitPlatforms(); if (_y >= 245) { death = true; _root.fdeath.start(); } } if (tornado) { floating = true; playtornado = true; vertical2 = vertical2 + vforce; if (vertical2 > MAXVERTICAL) { vertical2 = MAXVERTICAL / 6; } } else { playtornado = false; } if (floating && (!rising)) { if (tornado) { vertical = -vertical2; } else { vertical = -4; floating = false; rising = true; vertical2 = 0; } } if (playtornado && (!soundtrigged)) { _root.wind04.setVolume(100); _root.wind04.start(); u = 100; soundtrigged = true; } if ((soundtrigged && (!playtornado)) && (u > 0)) { u = u - 5; _root.wind04.setVolume(u); if (u == 0) { _root.wind04.stop(); playtornado = true; soundtrigged = false; } } tornado = false; if (_root.windx) { horizontal = horizontal + _root.windx; } _y = ((_y + vertical) + platform.dy); if (((horizontal < 0) && (!wallizq())) || ((horizontal > 0) && (!wallder()))) { _x = (_x + horizontal); } drawframe(); x1 = LastX - platform._x; x2 = _x - platform._x; if ((!falling) && (!rising)) { hitPlatforms(); if (!suelo) { vertical = 2; falling = true; } } } else { drawframe(); vertical = (horizontal = (doscroll = (scrollspeed = 0))); } } function wallizq() { var u = false; i = -24; while (i < -15) { if (mapa.hitTest(_x - 12, _y + i, true)) { u = true; break; } i++; } u = u || (_x <= 3); return(u); } function wallder() { var u = false; i = -24; while (i < -15) { if (mapa.hitTest(_x + 12, _y + i, true)) { u = true; break; } i++; } u = u || (_x >= 253); return(u); } function setSpeed() { if ((Key.isDown(39) && (keys)) && (!wallder())) { forward = false; backward = true; if (horizontal == 0) { return(hforcei); } return(hforce); } if ((Key.isDown(37) && (keys)) && (!wallizq())) { forward = true; backward = false; if (horizontal == 0) { return(hforcei * -1); } return(hforce * -1); } return(0); } function drawFrame() { if (victory) { this.gotoAndStop("victory"); return(undefined); } if (death) { this.gotoAndStop("death"); return(undefined); } if (flashing) { this.gotoAndStop("hitted"); return(undefined); } if (lastX != _x) { (forward ? (_xscale = (Math.abs(_xscale) * -1)Math.abs(_xscale) * -1) : (_xscale = Math.abs(_xscale)Math.abs(_xscale))); } if (!shooting) { if ((lastY > _y) && (rising)) { this.gotoAndStop("jump"); _root.estado = 3; return(undefined); } } else if ((lastY > _y) && (rising)) { this.gotoAndStop("attackJ"); _root.estado = 4; return(undefined); } if (((lastY < _y) && (falling)) || (floating)) { this.gotoAndStop("fall"); _root.estado = 5; return(undefined); } if (shooting) { if (!horizontal) { this.gotoAndStop("attackST"); return(undefined); } if (horizontal) { this.gotoAndStop("attackRU"); sprite.gotoAndPlay(frame); _root.estado = 2; return(undefined); } } else { if (!horizontal) { this.gotoAndStop("standing"); _root.estado = 0; return(undefined); } if (horizontal) { this.gotoAndStop("run"); _root.estado = 1; return(undefined); } } } pause = _root.pause; if (!pause) { render(); } frame = sprite._currentframe; }Instance of Symbol 323 MovieClip "trans" in Frame 719onClipEvent (load) { dx = 8; } onClipEvent (enterFrame) { if (_x > -256) { _x = (_x - 8); } else { _root.gotoAndStop("C"); } }Instance of Symbol 314 MovieClip "heroe" in Frame 719onClipEvent (load) { function drawframe2() { if (_root.estado == 3) { this.gotoAndStop("jump"); return(undefined); } if (_root.estado == 4) { this.gotoAndStop("attackJ"); return(undefined); } if (_root.estado == 5) { this.gotoAndStop("fall"); return(undefined); } if (_root.estado == 2) { this.gotoAndStop("attackRU"); sprite.gotoAndPlay(frame); return(undefined); } if (_root.estado == 0) { this.gotoAndStop("standing"); return(undefined); } if (_root.estado == 1) { this.gotoAndStop("run"); return(undefined); } } _y = _root.Posy; _x = _root.Posx; dx = _root.trans.dx * 0.8; drawframe2(); } onClipEvent (enterFrame) { if (_x > 32) { _x = (_x - dx); } if (_root.trans.u) { _y = (_y + 1); } drawframe2(); }Frame 738pause = false; heroe.keys = false; explo01 = new Sound(); explo01.attachSound("explo01"); hittedBIG = new Sound(); hittedBIG.attachSound("hittedBIG"); basshitted = new Sound(); basshitted.attachSound("basshitted"); stop(); hitted = new Sound(); hitted.attachSound("hitted");Instance of Symbol 325 MovieClip "mapa" in Frame 738onClipEvent (load) { heroe = eval (_root.heroe); _visible = false; } onClipEvent (enterFrame) { _x = (_x - heroe.scrollspeed); _y = (_y - heroe.vscrollspeed); }Instance of Symbol 269 MovieClip in Frame 738onClipEvent (load) { heroe = eval (_root.heroe); heroe.pause = true; this.gotoAndStop("close"); } onClipEvent (enterFrame) { if (!u) { this.gotoAndPlay("close"); u = true; } }Instance of Symbol 314 MovieClip "heroe" in Frame 738onClipEvent (load) { keys = false; GRIDSIZE = _root.GRIDSIZE; mapa = eval (_root.mapa); shoot1 = eval (_root.shoot1); vforcei = 3; vforce = 8; hforce = 5; hforcei = 1; horizontal = 0; vertical = 8; MAXVERTICAL = 15; MAXJUMP = 38; friction = 0.5; gravity = 0.6; accel = 1.6; rising = false; falling = true; lastX = _x; lastY = _y; platform = null; plataforma = false; scrolling = false; platformscroll = 0; topeizq = false; justshoot = false; shooting = false; upreleased = true; abletoshoot = true; blast = new Sound(); blast.attachSound("shoot02"); salto = new Sound(); salto.attachSound("salto"); landing = new Sound(); landing.attachSound("landing"); accel2 = 1.1; tornado = false; vforce2 = 0.005; soundtrigged = false; u = 0; victory = false; death = false; barra = eval (_root.bheroe); MAXDAMAGE = barra._totalframes; currentdamage = 0; hitted = false; flashing = false; hitable = false; FLASHTIME = 10; timerdamage = 0; timerinvisible = 0; INVISIBLETIME = 20; invisible = false; DAMAGE = 0; } onClipEvent (enterFrame) { function hitPlatforms() { var u; u = (suelo = (sueloI = (sueloD = false))); i = -9; while (i <= 0) { sueloI = sueloI || (mapa.hitTest(_x + i, _y, true)); i++; } i = 1; while (i <= 9) { sueloD = sueloD || (mapa.hitTest(_x + i, _y, true)); i++; } if (((sueloI && (wallizq())) && (!sueloD)) && (!techo)) { return(undefined); } if (((sueloD && (wallder())) && (!sueloI)) && (!techo)) { return(undefined); } suelo = sueloI || (sueloD); if (suelo) { falling = false; currenthigh = 0; techo = false; if (s) { landing.start(); s = false; } j = -15; while (j <= 15) { i = -9; while (i <= 9) { if (mapa.hitTest(_x + i, _y + j, true) && (!mapa.hitTest(_x + i, (_y + j) - 1, true))) { u = true; break; } i++; } if (u) { break; } j++; } _y = (_y + j); j = (vertical = 0); } return(undefined); } function roof() { var u = ((techo = false)); i = -3; while (i <= 3) { if (mapa.hitTest(_x + i, _y - 30, true)) { u = (techo = true); break; } i++; } return(u); } function gridx(a) { return(int(a / GRIDSIZE)); } function gridy(b) { if (b >= 0) { return(int(b / GRIDSIZE)); } return(Math.floor(b / GRIDSIZE)); } function render() { if (!death) { scrollspeed = 0; if (doscroll) { _x = lastX; scrollspeed = setSpeed(); } lastX = _x; lastY = _y; if (((timerdamage == 0) && (hitted)) && (!invisible)) { timerdamage = FLASHTIME; timerinvisible = INVISIBLETIME; keys = false; currentdamage = currentdamage + DAMAGE; barra.gotoAndStop(currentdamage + 1); _parent.fhitted.start(); if (rising || (jumping)) { vertical = 0.5; falling = true; } } if (timerdamage > 0) { flashing = true; timerdamage--; if ((_xscale < 0) && (!wallder())) { if (doscroll) { scrollspeed = hforce / 2; } else { horizontal = hforce / 2; } } if ((_xscale > 0) && (!wallizq())) { if (doscroll) { scrollspeed = (hforce / 2) * -1; } else { horizontal = (hforce / 2) * -1; } } } if (flashing && (timerdamage == 0)) { flashing = false; keys = true; timerinvisible = INVISIBLETIME; invisible = true; } if (invisible) { timerinvisible--; (((timerinvisible % 2) == 0) ? (_visible = truetrue) : (_visible = falsefalse)); } if ((timerinvisible <= 0) && (invisible)) { invisible = false; hitted = false; _visible = true; } if ((currentdamage + 1) >= MAXDAMAGE) { death = true; barra.gotoAndStop(MAXDAMAGE); _root.fdeath.start(); } DAMAGE = 0; if ((!shooting) && (abletoshoot)) { if (Key.isDown(17) && (keys)) { justshoot = true; abletoshoot = false; } else { justshoot = false; } } if (justshoot && (!shooting)) { if (_xscale > 0) { shoot1._x = _x + 41; } else { shoot1._x = _x - 41; } if (!vertical) { shoot1._y = _y - 14; } else { shoot1._y = _y - 20; } shoot1._visible = true; if (_xscale > 0) { shoot1.dx = Math.abs(shoot1.dx); shoot1._xscale = Math.abs(shoot1._xscale); } if (_xscale < 0) { shoot1.dx = Math.abs(shoot1.dx) * -1; shoot1._xscale = Math.abs(shoot1._xscale) * -1; } blast.start(); shooting = true; justshoot = false; } if ((!shooting) && (!abletoshoot)) { if (!Key.isDown(17)) { abletoshoot = true; } } x = setSpeed(); if (!flashing) { horizontal = x; } if ((((vertical == 0) && (Key.isDown(38))) && (upreleased)) && (keys)) { vertical = vforce * -1; horizontal = horizontal + platform.dx; platformscroll = 0; rising = true; upreleased = false; salto.start(); } if ((!falling) && (!uprelease)) { if (!Key.isDown(38)) { upreleased = true; } } if (rising) { if (roof()) { falling = true; startfall = true; rising = false; } if ((((currenthigh < MAXJUMP) && (Key.isDown(38))) && (!upreleased)) && (!flashing)) { if (roof()) { startfall = true; falling = true; rising = false; } if (currenthigh < vforcei) { vertical = -Math.abs(vforcei); } else { vertical = -Math.abs(vforce); } currenthigh = currenthigh + Math.abs(vertical); } else { vertical = vertical * gravity; currenthigh = currenthigh + Math.abs(vertical); if (Math.abs(vertical) < 1) { startfall = true; falling = true; rising = false; } } } if (falling) { s = true; if (startfall) { vertical = Math.abs(vforcei / 2) * accel; startfall = false; } else { vertical = Math.abs(vertical) * accel; } if (vertical > MAXVERTICAL) { vertical = MAXVERTICAL; } platformscroll = 0; hitPlatforms(); if (_y >= 245) { death = true; _root.fdeath.start(); } } if (tornado) { floating = true; playtornado = true; vertical2 = vertical2 + vforce; if (vertical2 > MAXVERTICAL) { vertical2 = MAXVERTICAL / 6; } } else { playtornado = false; } if (floating && (!rising)) { if (tornado) { vertical = -vertical2; } else { vertical = -4; floating = false; rising = true; vertical2 = 0; } } if (playtornado && (!soundtrigged)) { _root.wind04.setVolume(100); _root.wind04.start(); u = 100; soundtrigged = true; } if ((soundtrigged && (!playtornado)) && (u > 0)) { u = u - 5; _root.wind04.setVolume(u); if (u == 0) { _root.wind04.stop(); playtornado = true; soundtrigged = false; } } tornado = false; if (_root.windx) { horizontal = horizontal + _root.windx; } _y = ((_y + vertical) + platform.dy); if (((horizontal < 0) && (!wallizq())) || ((horizontal > 0) && (!wallder()))) { _x = (_x + horizontal); } drawframe(); x1 = LastX - platform._x; x2 = _x - platform._x; if ((!falling) && (!rising)) { hitPlatforms(); if (!suelo) { vertical = 2; falling = true; } } } else { drawframe(); vertical = (horizontal = (doscroll = (scrollspeed = 0))); } } function wallizq() { var u = false; i = -24; while (i < -15) { if (mapa.hitTest(_x - 12, _y + i, true)) { u = true; break; } i++; } u = u || (_x <= 3); return(u); } function wallder() { var u = false; i = -24; while (i < -15) { if (mapa.hitTest(_x + 12, _y + i, true)) { u = true; break; } i++; } u = u || (_x >= 253); return(u); } function setSpeed() { if ((Key.isDown(39) && (keys)) && (!wallder())) { forward = false; backward = true; if (horizontal == 0) { return(hforcei); } return(hforce); } if ((Key.isDown(37) && (keys)) && (!wallizq())) { forward = true; backward = false; if (horizontal == 0) { return(hforcei * -1); } return(hforce * -1); } return(0); } function drawFrame() { if (victory) { this.gotoAndStop("victory"); return(undefined); } if (death) { this.gotoAndStop("death"); return(undefined); } if (flashing) { this.gotoAndStop("hitted"); return(undefined); } if (lastX != _x) { (forward ? (_xscale = (Math.abs(_xscale) * -1)Math.abs(_xscale) * -1) : (_xscale = Math.abs(_xscale)Math.abs(_xscale))); } if (!shooting) { if ((lastY > _y) && (rising)) { this.gotoAndStop("jump"); _root.estado = 3; return(undefined); } } else if ((lastY > _y) && (rising)) { this.gotoAndStop("attackJ"); _root.estado = 4; return(undefined); } if (((lastY < _y) && (falling)) || (floating)) { this.gotoAndStop("fall"); _root.estado = 5; return(undefined); } if (shooting) { if (!horizontal) { this.gotoAndStop("attackST"); return(undefined); } if (horizontal) { this.gotoAndStop("attackRU"); sprite.gotoAndPlay(frame); _root.estado = 2; return(undefined); } } else { if (!horizontal) { this.gotoAndStop("standing"); _root.estado = 0; return(undefined); } if (horizontal) { this.gotoAndStop("run"); _root.estado = 1; return(undefined); } } } pause = _root.pause; if (!pause) { render(); } frame = sprite._currentframe; }Instance of Symbol 326 MovieClip in Frame 738onClipEvent (load) { timer = 10; } onClipEvent (enterFrame) { _root.heroe.keys = false; timer--; if (timer < 0) { _root.nextFrame(); } }Frame 739gotoAndStop (745);Frame 743Instance of Symbol 325 MovieClip "mapa" in Frame 743onClipEvent (load) { heroe = eval (_root.heroe); _visible = false; } onClipEvent (enterFrame) { _x = (_x - heroe.scrollspeed); _y = (_y - heroe.vscrollspeed); }Instance of Symbol 359 MovieClip "ccounter" in Frame 743onClipEvent (load) { function level(x) { _root.level = 1; if (x >= 12) { _root.level = 2; } if (x >= 28) { _root.level = 3; } if (x >= 45) { _root.level = 4; } if (x >= 55) { _root.level = 5; } if (x >= 65) { _root.level = 6; } if (x >= 73) { _root.level = 7; } if (x >= 76) { _root.level = 8; } if ((x + _root.maxhigh) >= 209) { _root.level = 8; } } bass = eval (_root.bass); _root.maxcombo = 0; _root.maxhigh = 0; } onClipEvent (enterFrame) { u = bass.combo; this.gotoAndStop(u); if (u > _root.maxcombo) { _root.maxcombo = u; } level(_root.maxcombo); v = Math.abs(bass._y - 192); if (v > _root.maxhigh) { _root.maxhigh = v; } }Instance of Symbol 497 MovieClip "bass" in Frame 743onClipEvent (load) { function drawframe() { if (death) { this.gotoAndStop("death"); return(undefined); } if (touched) { this.gotoAndStop("hitted"); return(undefined); } if (rollin) { this.gotoAndStop("rollin"); return(undefined); } if (dizzy) { this.gotoAndStop("dizzy"); return(undefined); } if (lay) { this.gotoAndStop("lay"); return(undefined); } if (falling) { this.gotoAndStop("fall"); return(undefined); } if (stand) { this.gotoAndStop("stand"); return(undefined); } if (rising) { this.gotoAndStop("jump"); return(undefined); } if (run) { this.gotoAndStop("run"); return(undefined); } if (grr) { this.gotoAndStop("grr"); return(undefined); } } heroe.keys = true; combo = 0; grr = false; touched = false; rollin = false; jump = (stand = false); DELTA = 80; rising = false; falling = false; run = true; PISO = 192; HTIMER = 15; hgolpe = 40; hforce = 6; horizontal = hforce; vertical = 1; vrebote = 15; vforcei = 3; vforce = 6; opCounter = 0; shoot1 = eval (_root.shoot1); heroe = eval (_root.heroe); currenthigh = 0; MAXJUMP = 55; bass07 = new Sound(); bass07.attachSound("bass07"); punch01 = new Sound(); punch01.attachSound("punch01"); landing02 = new Sound(); landing02.attachSound("landing02"); DAMAGE = 2; barra = eval (_root.bevil); MAXDAMAGE = barra._totalframes; FLASHTIME = 30; FLASHTIME2 = 10; timerdamage = 0; currentdamage = 0; hitted = false; flashing = false; hitable = false; timerinvisible = 0; INVISIBLETIME = 20; invisible = false; hitleft = true; myColor = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"130", ga:"100", gb:"200", ba:"100", bb:"255", aa:"100", ab:"00"}; myColorNormal = {ra:"100", rb:"00", ga:"100", gb:"00", ba:"100", bb:"00", aa:"100", ab:"00"}; death = false; u = 0; this.gotoAndStop("stand"); } onClipEvent (enterFrame) { function hitPlatforms() { suelo = false; if (_y >= PISO) { vertical = 0; if (rollin && (_y > PISO)) { punch01.start(); } if (falling && (!rollin)) { landing02.start(); } _y = PISO; falling = false; suelo = true; combo = 0; currenthigh = 0; if (!((dizzy || (lay)) || (rollin))) { run = true; } } } function wallizq() { return(_x < 16); } function wallder() { return(_x > 240); } function Paredes() { if (wallder() && (horizontal > 0)) { horizontal = horizontal * -1; wall = true; } if (wallizq() && (horizontal < 0)) { horizontal = horizontal * -1; wall = true; } } function escala() { if (rollin) { ((_x > LastX) ? (_xscale = (-1 * Math.abs(_xscale))-1 * Math.abs(_xscale)) : (_xscale = Math.abs(_xscale)Math.abs(_xscale))); return(undefined); } if ((run || (rising)) || (falling)) { ((_x > LastX) ? (_xscale = Math.abs(_xscale)Math.abs(_xscale)) : (_xscale = (-1 * Math.abs(_xscale))-1 * Math.abs(_xscale))); return(undefined); } } function generaAtaque() { return(Math.floor(Math.random() * 10) % 5); } if (!death) { LastX = _x; LastY = _y; _x = (_x - _parent.heroe.scrollspeed); if (rollin) { hitPlatforms(); if (!justhitted) { dizzy = false; if (hitleft) { horizontal = hgolpe; } else { horizontal = -1 * hgolpe; } shoot1.impact = true; wall = false; justhitted = true; primerRebote = true; rebote = true; falling = false; rtimer = HTIMER; resbalo = false; } Paredes(); if (wall && (primerRebote)) { combo++; primerRebote = false; rebote = true; vertical = -1 * vrebote; punch01.start(); } if ((hitted && (!flashing)) || (this.sprite.hotzone.hitTest(shoot1))) { vertical = 0; justhitted = false; resbalo = (rebote = false); } if (rebote) { vertical = vertical * 0.8; if (Math.abs(vertical) < 1) { falling = true; rebote = false; vertical = Math.abs(vertical); } } if ((Math.abs(horizontal) > 8) && (!resbalo)) { horizontal = horizontal * 0.9; } else if (!resbalo) { rtimer = HTIMER; resbalo = true; } if ((rtimer > 0) && (resbalo)) { rtimer--; } if (rtimer <= 0) { rtimer == 0; resbalo = false; vertical = 0; horizontal = horizontal * 0.5; rollin = false; lay = true; opCounter = 15; } } if (lay) { opCounter--; Paredes(); vertical = 0; _y = PISO; if (opCounter <= 0) { opCounter = 30; dizzy = true; lay = false; } } if (dizzy) { horizontal = 0; opCounter--; if (opCounter <= 0) { opCounter = 15; stand = true; dizzy = false; } } if (stand) { horizontal = 0; opCounter--; if (opCounter <= 0) { opCounter = 50; run = true; stand = false; if (_xscale > 0) { horizontal = hforce; } else { horizontal = hforce * -1; } } } if (run) { Paredes(); if (Math.abs(_x - heroe._x) <= 50) { jump = true; run = false; if (_x < heroe._x) { horizontal = -1 * hforce; } else { horizontal = hforce; } } } if (jump) { vertical = vforce * -1; rising = true; jump = false; salto.start(); } if (rising) { Paredes(); if ((currenthigh < MAXJUMP) && (!touched)) { if (currenthigh < vforcei) { vertical = -Math.abs(vforcei); } else { vertical = -Math.abs(vforce); } currenthigh = currenthigh + Math.abs(vertical); } else { vertical = vertical * heroe.gravity; currenthigh = currenthigh + Math.abs(vertical); if (Math.abs(vertical) < 1) { falling = true; rising = false; } } } if (falling && (!rebote)) { hitPlatforms(); vertical = Math.abs(vertical) * heroe.accel; if ((vertical == 0) && (dizzy || (lay))) { vertical = 2; } if (vertical > heroe.MAXVERTICAL) { vertical = heroe.MAXVERTICAL; } } if ((((!falling) && (!rising)) && (!rollin)) && (!suelo)) { hitPlatforms(); if (!suelo) { vertical = 2; falling = true; } } if ((this.sprite.hotzone.hitTest(shoot1) && (!touched)) && (!invisible)) { hitted = true; rollin = true; run = (stand = (dizzy = (lay = (jump = (rising = (grr = false)))))); if (shoot1._xscale > 0) { hitleft = true; } else { hitleft = false; } if ((timerdamage != 0) && (!u)) { _root.hitted.start(); u = 2; } } if (u > 0) { u--; } if (((this.sprite.hotzone.hitTest(heroe.sprite.hotzone) && (!hitted)) && (!invisible)) && (!rollin)) { touched = true; falling = true; run = (dizzy = (lay = (stand = (jump = (rising = (grr = false)))))); timerinvisible = INVISIBLETIME; } if ((timerdamage == 0) && (hitted || (touched))) { (hitted ? ((timerdamage = FLASHTIME)) : ((timerdamage = FLASHTIME2))); currentdamage = currentdamage + DAMAGE; _root.bevil.gotoAndStop(currentdamage + 1); if (hitted) { _root.hittedBIG.start(); bass07.start(); } else { _root.basshitted.start(); } } if (timerdamage > 0) { flashing = true; (((timerdamage % 3) == 0) ? (myColor.setTransform(myColorTransform)) : (myColor.setTransform(myColorNormal))); timerdamage--; } if (flashing && (timerdamage == 0)) { flashing = false; myColor.setTransform(myColorNormal); hitted = false; if (touched) { invisible = true; timerinvisible = INVISIBLETIME; rising = true; } touched = false; } if (invisible) { timerinvisible--; (((timerinvisible % 2) == 0) ? (_visible = truetrue) : (_visible = falsefalse)); } if ((timerinvisible <= 0) && (invisible)) { invisible = false; touched = false; _visible = true; } if ((currentdamage + 1) >= MAXDAMAGE) { myColor.setTransform(myColorTransform); _root.bevil.gotoAndStop(MAXDAMAGE); death = true; } if (death) { _root.shoot1.impact = false; _root.bigexp.play(); combo++; } if (((horizontal < 0) && (!wallizq())) || ((horizontal > 0) && (!wallder()))) { _x = (_x + horizontal); } _y = (_y + vertical); escala(); drawframe(); } else { myColor.setTransform(myColorNormal); _root.bigexp._visible = true; } }Instance of Symbol 60 MovieClip "shoot1" in Frame 743onClipEvent (load) { _x = 120; _y = -1000; heroe = eval (_root.heroe); dx = 20; _visible = false; impact = false; u = 0; } onClipEvent (enterFrame) { if (_visible) { this.gotoAndStop(1); if (((_x >= 256) || (_x <= 0)) || (impact)) { if (!u) { this.gotoAndStop("hit"); u = 1; } else { _x = 120; _y = -1000; this.gotoAndStop(1); heroe.shooting = false; _visible = false; u = 0; } } else { _x = (_x + (dx - heroe.scrollspeed)); _y = (_y - heroe.vscrollspeed); } } else { impact = false; } }Instance of Symbol 314 MovieClip "heroe" in Frame 743onClipEvent (load) { keys = true; GRIDSIZE = _root.GRIDSIZE; mapa = eval (_root.mapa); shoot1 = eval (_root.shoot1); vforcei = 3; vforce = 8; hforce = 5; hforcei = 1; horizontal = 0; vertical = 8; MAXVERTICAL = 15; MAXJUMP = 38; friction = 0.5; gravity = 0.6; accel = 1.6; rising = false; falling = true; lastX = _x; lastY = _y; platform = null; plataforma = false; scrolling = false; platformscroll = 0; topeizq = false; justshoot = false; shooting = false; upreleased = true; abletoshoot = true; blast = new Sound(); blast.attachSound("shoot02"); salto = new Sound(); salto.attachSound("salto"); landing = new Sound(); landing.attachSound("landing"); accel2 = 1.1; tornado = false; vforce2 = 0.005; soundtrigged = false; u = 0; victory = false; death = false; barra = eval (_root.bheroe); MAXDAMAGE = barra._totalframes; currentdamage = 0; hitted = false; flashing = false; hitable = false; FLASHTIME = 10; timerdamage = 0; timerinvisible = 0; INVISIBLETIME = 20; invisible = false; DAMAGE = 0; } onClipEvent (enterFrame) { function hitPlatforms() { var u; u = (suelo = (sueloI = (sueloD = false))); i = -9; while (i <= 0) { sueloI = sueloI || (mapa.hitTest(_x + i, _y, true)); i++; } i = 1; while (i <= 9) { sueloD = sueloD || (mapa.hitTest(_x + i, _y, true)); i++; } if (((sueloI && (wallizq())) && (!sueloD)) && (!techo)) { return(undefined); } if (((sueloD && (wallder())) && (!sueloI)) && (!techo)) { return(undefined); } suelo = sueloI || (sueloD); if (suelo) { falling = false; currenthigh = 0; techo = false; if (s) { landing.start(); s = false; } j = -15; while (j <= 15) { i = -9; while (i <= 9) { if (mapa.hitTest(_x + i, _y + j, true) && (!mapa.hitTest(_x + i, (_y + j) - 1, true))) { u = true; break; } i++; } if (u) { break; } j++; } _y = (_y + j); j = (vertical = 0); } return(undefined); } function roof() { var u = ((techo = false)); i = -3; while (i <= 3) { if (mapa.hitTest(_x + i, _y - 30, true)) { u = (techo = true); break; } i++; } return(u); } function gridx(a) { return(int(a / GRIDSIZE)); } function gridy(b) { if (b >= 0) { return(int(b / GRIDSIZE)); } return(Math.floor(b / GRIDSIZE)); } function render() { if (!death) { scrollspeed = 0; if (doscroll) { _x = lastX; scrollspeed = setSpeed(); } lastX = _x; lastY = _y; if (((timerdamage == 0) && (hitted)) && (!invisible)) { timerdamage = FLASHTIME; timerinvisible = INVISIBLETIME; keys = false; currentdamage = currentdamage + DAMAGE; barra.gotoAndStop(currentdamage + 1); _parent.fhitted.start(); if (rising || (jumping)) { vertical = 0.5; falling = true; } } if (timerdamage > 0) { flashing = true; timerdamage--; if ((_xscale < 0) && (!wallder())) { if (doscroll) { scrollspeed = hforce / 2; } else { horizontal = hforce / 2; } } if ((_xscale > 0) && (!wallizq())) { if (doscroll) { scrollspeed = (hforce / 2) * -1; } else { horizontal = (hforce / 2) * -1; } } } if (flashing && (timerdamage == 0)) { flashing = false; keys = true; timerinvisible = INVISIBLETIME; invisible = true; } if (invisible) { timerinvisible--; (((timerinvisible % 2) == 0) ? (_visible = truetrue) : (_visible = falsefalse)); } if ((timerinvisible <= 0) && (invisible)) { invisible = false; hitted = false; _visible = true; } if ((currentdamage + 1) >= MAXDAMAGE) { death = true; barra.gotoAndStop(MAXDAMAGE); _root.fdeath.start(); } DAMAGE = 0; if ((!shooting) && (abletoshoot)) { if (Key.isDown(17) && (keys)) { justshoot = true; abletoshoot = false; } else { justshoot = false; } } if (justshoot && (!shooting)) { if (_xscale > 0) { shoot1._x = _x + 41; } else { shoot1._x = _x - 41; } if (!vertical) { shoot1._y = _y - 14; } else { shoot1._y = _y - 20; } shoot1._visible = true; if (_xscale > 0) { shoot1.dx = Math.abs(shoot1.dx); shoot1._xscale = Math.abs(shoot1._xscale); } if (_xscale < 0) { shoot1.dx = Math.abs(shoot1.dx) * -1; shoot1._xscale = Math.abs(shoot1._xscale) * -1; } blast.start(); shooting = true; justshoot = false; } if ((!shooting) && (!abletoshoot)) { if (!Key.isDown(17)) { abletoshoot = true; } } x = setSpeed(); if (!flashing) { horizontal = x; } if ((((vertical == 0) && (Key.isDown(38))) && (upreleased)) && (keys)) { vertical = vforce * -1; horizontal = horizontal + platform.dx; platformscroll = 0; rising = true; upreleased = false; salto.start(); } if ((!falling) && (!uprelease)) { if (!Key.isDown(38)) { upreleased = true; } } if (rising) { if (roof()) { falling = true; startfall = true; rising = false; } if ((((currenthigh < MAXJUMP) && (Key.isDown(38))) && (!upreleased)) && (!flashing)) { if (roof()) { startfall = true; falling = true; rising = false; } if (currenthigh < vforcei) { vertical = -Math.abs(vforcei); } else { vertical = -Math.abs(vforce); } currenthigh = currenthigh + Math.abs(vertical); } else { vertical = vertical * gravity; currenthigh = currenthigh + Math.abs(vertical); if (Math.abs(vertical) < 1) { startfall = true; falling = true; rising = false; } } } if (falling) { s = true; if (startfall) { vertical = Math.abs(vforcei / 2) * accel; startfall = false; } else { vertical = Math.abs(vertical) * accel; } if (vertical > MAXVERTICAL) { vertical = MAXVERTICAL; } platformscroll = 0; hitPlatforms(); if (_y >= 245) { death = true; _root.fdeath.start(); } } if (tornado) { floating = true; playtornado = true; vertical2 = vertical2 + vforce; if (vertical2 > MAXVERTICAL) { vertical2 = MAXVERTICAL / 6; } } else { playtornado = false; } if (floating && (!rising)) { if (tornado) { vertical = -vertical2; } else { vertical = -4; floating = false; rising = true; vertical2 = 0; } } if (playtornado && (!soundtrigged)) { _root.wind04.setVolume(100); _root.wind04.start(); u = 100; soundtrigged = true; } if ((soundtrigged && (!playtornado)) && (u > 0)) { u = u - 5; _root.wind04.setVolume(u); if (u == 0) { _root.wind04.stop(); playtornado = true; soundtrigged = false; } } tornado = false; if (_root.windx) { horizontal = horizontal + _root.windx; } _y = ((_y + vertical) + platform.dy); if (((horizontal < 0) && (!wallizq())) || ((horizontal > 0) && (!wallder()))) { _x = (_x + horizontal); } drawframe(); x1 = LastX - platform._x; x2 = _x - platform._x; if ((!falling) && (!rising)) { hitPlatforms(); if (!suelo) { vertical = 2; falling = true; } } } else { drawframe(); vertical = (horizontal = (doscroll = (scrollspeed = 0))); } } function wallizq() { var u = false; i = -24; while (i < -15) { if (mapa.hitTest(_x - 12, _y + i, true)) { u = true; break; } i++; } u = u || (_x <= 3); return(u); } function wallder() { var u = false; i = -24; while (i < -15) { if (mapa.hitTest(_x + 12, _y + i, true)) { u = true; break; } i++; } u = u || (_x >= 253); return(u); } function setSpeed() { if ((Key.isDown(39) && (keys)) && (!wallder())) { forward = false; backward = true; if (horizontal == 0) { return(hforcei); } return(hforce); } if ((Key.isDown(37) && (keys)) && (!wallizq())) { forward = true; backward = false; if (horizontal == 0) { return(hforcei * -1); } return(hforce * -1); } return(0); } function drawFrame() { if (victory) { this.gotoAndStop("victory"); return(undefined); } if (death) { this.gotoAndStop("death"); return(undefined); } if (flashing) { this.gotoAndStop("hitted"); return(undefined); } if (lastX != _x) { (forward ? (_xscale = (Math.abs(_xscale) * -1)Math.abs(_xscale) * -1) : (_xscale = Math.abs(_xscale)Math.abs(_xscale))); } if (!shooting) { if ((lastY > _y) && (rising)) { this.gotoAndStop("jump"); _root.estado = 3; return(undefined); } } else if ((lastY > _y) && (rising)) { this.gotoAndStop("attackJ"); _root.estado = 4; return(undefined); } if (((lastY < _y) && (falling)) || (floating)) { this.gotoAndStop("fall"); _root.estado = 5; return(undefined); } if (shooting) { if (!horizontal) { this.gotoAndStop("attackST"); return(undefined); } if (horizontal) { this.gotoAndStop("attackRU"); sprite.gotoAndPlay(frame); _root.estado = 2; return(undefined); } } else { if (!horizontal) { this.gotoAndStop("standing"); _root.estado = 0; return(undefined); } if (horizontal) { this.gotoAndStop("run"); _root.estado = 1; return(undefined); } } } pause = _root.pause; if (!pause) { render(); } frame = sprite._currentframe; }Instance of Symbol 520 MovieClip "bigexp" in Frame 743onClipEvent (load) { _visible = false; }Instance of Symbol 315 MovieClip "mascara" in Frame 743onClipEvent (load) { _visible = false; }Instance of Symbol 315 MovieClip "scrollmask" in Frame 743onClipEvent (load) { _visible = false; }Instance of Symbol 315 MovieClip "scrollmask" in Frame 743onClipEvent (load) { _visible = false; }Instance of Symbol 87 MovieClip in Frame 743onClipEvent (load) { intro = new Sound(); intro.attachSound("kintro"); loop = new Sound(); loop.attachSound("k"); intro.start(); } onClipEvent (enterFrame) { intro.onSoundComplete = function () { loop.start(0, 99); }; }Frame 744gotoAndPlay (911);Frame 745play();Instance of Symbol 25 MovieClip [fhair] "fhair" in Frame 745onClipEvent (load) { heroe = eval (_root.heroe); _visible = true; } onClipEvent (enterFrame) { function drawFrame() { if (heroe.horizontal == 0) { _visible = true; } else { _visible = false; } if ((heroe.horizontal == 0) && (heroe.scrollspeed == 0)) { this.gotoAndStop("stand"); } if (heroe.horizontal || (heroe.scrollspeed)) { this.gotoAndStop("move"); } if (heroe.flashing) { _visible = true; if (heroe.doscroll) { if ((heroe.horizontal < 0) || (heroe.scrollspeed < 0)) { this.gotoAndStop("move"); } if ((heroe.horizontal > 0) || (heroe.scrollspeed > 0)) { this.gotoAndStop("move"); } } return(undefined); } if (heroe.rising || (heroe.falling)) { _visible = true; return(undefined); } } function scale() { if (((heroe.horizontal == 0) || (heroe.scrollspeed == 0)) && (!(heroe.rising || (heroe.falling)))) { if (heroe.flashing && (heroe._xscale > 0)) { _xscale = (-1 * Math.abs(_xscale)); } if (heroe.flashing && (heroe._xscale < 0)) { _xscale = Math.abs(_xscale); } if (heroe.shooting) { _xscale = heroe._xscale; if (_xscale > 0) { _x = (heroe._x + 2); } if (_xscale < 0) { _x = (heroe._x - 2); } } return(undefined); } if (heroe.horizontal > 0) { _xscale = Math.abs(_xscale); if (heroe.flashing) { _xscale = (-1 * Math.abs(_xscale)); } return(undefined); } if (heroe.horizontal < 0) { _xscale = (-1 * Math.abs(_xscale)); if (heroe.flashing) { _xscale = Math.abs(_xscale); } return(undefined); } } if (!heroe.death) { drawFrame(); } else { _visible = false; } }Instance of Symbol 87 MovieClip "BGM" in Frame 745onClipEvent (load) { bassintro = new Sound(); bassintro.attachSound("BassIntro"); bassloop = new Sound(); bassloop.attachSound("BassLoop"); bassintro.start(); } onClipEvent (enterFrame) { bassIntro.onSoundComplete = function () { bassloop.start(0, 99); }; }Frame 791stop(); _quality = "HIGH";Instance of Symbol 621 MovieClip "dialogo" in Frame 791onClipEvent (keyUp) { if (((Key.getCode() == 13) && (_currentframe >= 20)) && (_currentframe <= 28)) { this.nextFrame(); } }Frame 792fscommand ("trapallkeys", "true"); _quality = "LOW";Frame 819stopAllSounds();Frame 910gotoAndStop (743);Frame 911_quality = "HIGH"; stopAllSounds();Frame 1304stop();Frame 1320if (_root.level >= 3) { gotoAndPlay (1321); } else { gotoAndStop(_root.level +4264); }Frame 2411stop();Frame 2427if (_root.level >= 5) { gotoAndPlay (2429); } else { gotoAndStop(_root.level +4264); }Frame 3836stop();Frame 3847if (_root.level >= 7) { gotoAndPlay (3848); } else { gotoAndStop(_root.level +4264); }Frame 4264gotoAndStop(_root.level +4264);Frame 4265stop(); gotoAndStop(_root.level +4264);Frame 4266gotoAndStop(_root.level +4264);Frame 4267gotoAndStop(_root.level +4264);Frame 4268gotoAndStop(_root.level +4264);Frame 4269gotoAndStop(_root.level +4264);Frame 4270gotoAndStop(_root.level +4264);Frame 4271gotoAndStop(_root.level +4264);Frame 4272gotoAndStop(_root.level +4264);Instance of Symbol 9 MovieClip "control" in Symbol 10 MovieClip [bullet] Frame 1onClipEvent (load) { heroe = eval (_root.heroe); dy = 2; } onClipEvent (enterFrame) { _parent._visible = _parent.hitTest(_root.mascara); if (_parent._visible) { if (_parent.hitTest(heroe.sprite.hotzone)) { heroe.damage = 2; heroe.hitted = true; } _parent._x = _parent._x - dx; _parent._y = _parent._y + dy; } else { _parent.removeMovieClip(); } }Symbol 25 MovieClip [fhair] Frame 1stop();Symbol 30 MovieClip Frame 1stop();Symbol 60 MovieClip Frame 1stop();Symbol 86 MovieClip Frame 125gotoAndPlay (11);Symbol 94 Buttonon (release) { gotoAndPlay (273); }Symbol 96 Buttonon (release) { gotoAndStop (271); }Symbol 98 Buttonon (release) { gotoAndStop (272); }Instance of Symbol 102 MovieClip "hotzone" in Symbol 107 MovieClip Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 102 MovieClip "hotzone" in Symbol 112 MovieClip Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 102 MovieClip "hotzone" in Symbol 119 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 127 Buttonon (release, keyPress "<Enter>") { gotoAndStop (270); }Symbol 133 Buttonon (release) { getURL ("http://www.dzarchive.com/iragination", "_blank"); }Symbol 139 Buttonon (release, keyPress "<Enter>") { stopAllSounds(); gotoAndPlay (618); }Symbol 167 MovieClip Frame 117stop();Symbol 171 MovieClip Frame 8stop();Symbol 190 MovieClip Frame 90stop();Instance of Symbol 102 MovieClip "hotzone" in Symbol 242 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 245 MovieClip Frame 20stop();Instance of Symbol 257 MovieClip in Symbol 259 MovieClip Frame 1onClipEvent (enterFrame) { if (this.hitTest(_root.mascara)) { _visible = true; } else { _visible = false; } }Instance of Symbol 258 MovieClip in Symbol 259 MovieClip Frame 1onClipEvent (enterFrame) { if (this.hitTest(_root.mascara)) { _visible = true; } else { _visible = false; } }Instance of Symbol 237 MovieClip in Symbol 259 MovieClip Frame 1onClipEvent (enterFrame) { if (this.hitTest(_root.mascara)) { _visible = true; } else { _visible = false; } }Symbol 269 MovieClip Frame 1stop();Symbol 269 MovieClip Frame 10stop(); _root.nextFrame();Symbol 269 MovieClip Frame 15stop(); _root.heroe.keys = true;Symbol 274 MovieClip Frame 1stop();Instance of Symbol 102 MovieClip "hotzone" in Symbol 280 MovieClip Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 102 MovieClip "hotzone" in Symbol 288 MovieClip Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 102 MovieClip "hotzone" in Symbol 293 MovieClip Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 307 MovieClip in Symbol 308 MovieClip Frame 1onClipEvent (load) { function arctan(x, y) { if (x == 0) { if (y > 0) { return(90); } return(270); } if (x > 0) { if (y > 0) { return((Math.atan(y / x) * 180) / Math.PI); } return(360 + ((Math.atan(y / x) * 180) / Math.PI)); } return(((Math.atan(y / x) * 180) / Math.PI) + 180); } _visible = true; _alpha = 100; r = Math.sqrt((_x * _x) + (_y * _y)); teta = arctan(_x, _y); } onClipEvent (enterFrame) { if (_visible) { teta = teta + 10; } if (teta >= 360) { teta = 0; } _x = (r * Math.cos((teta * Math.PI) / 180)); _y = (r * Math.sin((teta * Math.PI) / 180)); r = r + 5; _alpha = (_alpha - 0.2); if (_alpha <= 0) { _visible = false; } }Instance of Symbol 307 MovieClip in Symbol 308 MovieClip Frame 1onClipEvent (load) { function arctan(x, y) { if (x == 0) { if (y > 0) { return(90); } return(270); } if (x > 0) { if (y > 0) { return((Math.atan(y / x) * 180) / Math.PI); } return(360 + ((Math.atan(y / x) * 180) / Math.PI)); } return(((Math.atan(y / x) * 180) / Math.PI) + 180); } _visible = true; _alpha = 100; r = Math.sqrt((_x * _x) + (_y * _y)); teta = arctan(_x, _y); } onClipEvent (enterFrame) { if (_visible) { teta = teta + 10; } if (teta >= 360) { teta = 0; } _x = (r * Math.cos((teta * Math.PI) / 180)); _y = (r * Math.sin((teta * Math.PI) / 180)); r = r + 5; _alpha = (_alpha - 0.2); if (_alpha <= 0) { _visible = false; } }Instance of Symbol 307 MovieClip in Symbol 308 MovieClip Frame 1onClipEvent (load) { function arctan(x, y) { if (x == 0) { if (y > 0) { return(90); } return(270); } if (x > 0) { if (y > 0) { return((Math.atan(y / x) * 180) / Math.PI); } return(360 + ((Math.atan(y / x) * 180) / Math.PI)); } return(((Math.atan(y / x) * 180) / Math.PI) + 180); } _visible = true; _alpha = 100; r = Math.sqrt((_x * _x) + (_y * _y)); teta = arctan(_x, _y); } onClipEvent (enterFrame) { if (_visible) { teta = teta + 10; } if (teta >= 360) { teta = 0; } _x = (r * Math.cos((teta * Math.PI) / 180)); _y = (r * Math.sin((teta * Math.PI) / 180)); r = r + 5; _alpha = (_alpha - 0.2); if (_alpha <= 0) { _visible = false; } }Instance of Symbol 307 MovieClip in Symbol 308 MovieClip Frame 1onClipEvent (load) { function arctan(x, y) { if (x == 0) { if (y > 0) { return(90); } return(270); } if (x > 0) { if (y > 0) { return((Math.atan(y / x) * 180) / Math.PI); } return(360 + ((Math.atan(y / x) * 180) / Math.PI)); } return(((Math.atan(y / x) * 180) / Math.PI) + 180); } _visible = true; _alpha = 100; r = Math.sqrt((_x * _x) + (_y * _y)); teta = arctan(_x, _y); } onClipEvent (enterFrame) { if (_visible) { teta = teta + 10; } if (teta >= 360) { teta = 0; } _x = (r * Math.cos((teta * Math.PI) / 180)); _y = (r * Math.sin((teta * Math.PI) / 180)); r = r + 5; _alpha = (_alpha - 0.2); if (_alpha <= 0) { _visible = false; } }Instance of Symbol 307 MovieClip in Symbol 308 MovieClip Frame 1onClipEvent (load) { function arctan(x, y) { if (x == 0) { if (y > 0) { return(90); } return(270); } if (x > 0) { if (y > 0) { return((Math.atan(y / x) * 180) / Math.PI); } return(360 + ((Math.atan(y / x) * 180) / Math.PI)); } return(((Math.atan(y / x) * 180) / Math.PI) + 180); } _visible = true; _alpha = 100; r = Math.sqrt((_x * _x) + (_y * _y)); teta = arctan(_x, _y); } onClipEvent (enterFrame) { if (_visible) { teta = teta + 10; } if (teta >= 360) { teta = 0; } _x = (r * Math.cos((teta * Math.PI) / 180)); _y = (r * Math.sin((teta * Math.PI) / 180)); r = r + 5; _alpha = (_alpha - 0.2); if (_alpha <= 0) { _visible = false; } }Instance of Symbol 307 MovieClip in Symbol 308 MovieClip Frame 1onClipEvent (load) { function arctan(x, y) { if (x == 0) { if (y > 0) { return(90); } return(270); } if (x > 0) { if (y > 0) { return((Math.atan(y / x) * 180) / Math.PI); } return(360 + ((Math.atan(y / x) * 180) / Math.PI)); } return(((Math.atan(y / x) * 180) / Math.PI) + 180); } _visible = true; _alpha = 100; r = Math.sqrt((_x * _x) + (_y * _y)); teta = arctan(_x, _y); } onClipEvent (enterFrame) { if (_visible) { teta = teta + 10; } if (teta >= 360) { teta = 0; } _x = (r * Math.cos((teta * Math.PI) / 180)); _y = (r * Math.sin((teta * Math.PI) / 180)); r = r + 5; _alpha = (_alpha - 0.2); if (_alpha <= 0) { _visible = false; } }Instance of Symbol 307 MovieClip in Symbol 308 MovieClip Frame 1onClipEvent (load) { function arctan(x, y) { if (x == 0) { if (y > 0) { return(90); } return(270); } if (x > 0) { if (y > 0) { return((Math.atan(y / x) * 180) / Math.PI); } return(360 + ((Math.atan(y / x) * 180) / Math.PI)); } return(((Math.atan(y / x) * 180) / Math.PI) + 180); } _visible = true; _alpha = 100; r = Math.sqrt((_x * _x) + (_y * _y)); teta = arctan(_x, _y); } onClipEvent (enterFrame) { if (_visible) { teta = teta + 10; } if (teta >= 360) { teta = 0; } _x = (r * Math.cos((teta * Math.PI) / 180)); _y = (r * Math.sin((teta * Math.PI) / 180)); r = r + 5; _alpha = (_alpha - 0.2); if (_alpha <= 0) { _visible = false; } }Instance of Symbol 307 MovieClip in Symbol 308 MovieClip Frame 1onClipEvent (load) { function arctan(x, y) { if (x == 0) { if (y > 0) { return(90); } return(270); } if (x > 0) { if (y > 0) { return((Math.atan(y / x) * 180) / Math.PI); } return(360 + ((Math.atan(y / x) * 180) / Math.PI)); } return(((Math.atan(y / x) * 180) / Math.PI) + 180); } _visible = true; _alpha = 100; r = Math.sqrt((_x * _x) + (_y * _y)); teta = arctan(_x, _y); } onClipEvent (enterFrame) { if (_visible) { teta = teta + 10; } if (teta >= 360) { teta = 0; } _x = (r * Math.cos((teta * Math.PI) / 180)); _y = (r * Math.sin((teta * Math.PI) / 180)); r = r + 5; _alpha = (_alpha - 0.2); if (_alpha <= 0) { _visible = false; } }Symbol 313 MovieClip Frame 6gotoAndPlay (3);Symbol 314 MovieClip Frame 1stop();Instance of Symbol 25 MovieClip [fhair] "fhair" in Symbol 314 MovieClip Frame 1onClipEvent (load) { heroe = eval (_root.heroe); _visible = true; } onClipEvent (enterFrame) { function drawFrame() { if (heroe.horizontal == 0) { _visible = true; } else { _visible = false; } if ((heroe.horizontal == 0) && (heroe.scrollspeed == 0)) { this.gotoAndStop("stand"); } if (heroe.horizontal || (heroe.scrollspeed)) { this.gotoAndStop("move"); } if (heroe.flashing) { _visible = true; if (heroe.doscroll) { if ((heroe.horizontal < 0) || (heroe.scrollspeed < 0)) { this.gotoAndStop("move"); } if ((heroe.horizontal > 0) || (heroe.scrollspeed > 0)) { this.gotoAndStop("move"); } } return(undefined); } if (heroe.rising || (heroe.falling)) { _visible = true; return(undefined); } } function scale() { if (((heroe.horizontal == 0) || (heroe.scrollspeed == 0)) && (!(heroe.rising || (heroe.falling)))) { if (heroe.flashing && (heroe._xscale > 0)) { _xscale = (-1 * Math.abs(_xscale)); } if (heroe.flashing && (heroe._xscale < 0)) { _xscale = Math.abs(_xscale); } if (heroe.shooting) { _xscale = heroe._xscale; if (_xscale > 0) { _x = (heroe._x + 2); } if (_xscale < 0) { _x = (heroe._x - 2); } } return(undefined); } if (heroe.horizontal > 0) { _xscale = Math.abs(_xscale); if (heroe.flashing) { _xscale = (-1 * Math.abs(_xscale)); } return(undefined); } if (heroe.horizontal < 0) { _xscale = (-1 * Math.abs(_xscale)); if (heroe.flashing) { _xscale = Math.abs(_xscale); } return(undefined); } } if (!heroe.death) { drawFrame(); } else { _visible = false; } }Instance of Symbol 25 MovieClip [fhair] "fhair" in Symbol 314 MovieClip Frame 21onClipEvent (load) { heroe = eval (_root.heroe); _visible = true; } onClipEvent (enterFrame) { function drawFrame() { if (heroe.horizontal == 0) { _visible = true; } else { _visible = false; } if ((heroe.horizontal == 0) && (heroe.scrollspeed == 0)) { this.gotoAndStop("stand"); } if (heroe.horizontal || (heroe.scrollspeed)) { this.gotoAndStop("move"); } if (heroe.flashing) { _visible = true; if (heroe.doscroll) { if ((heroe.horizontal < 0) || (heroe.scrollspeed < 0)) { this.gotoAndStop("move"); } if ((heroe.horizontal > 0) || (heroe.scrollspeed > 0)) { this.gotoAndStop("move"); } } return(undefined); } if (heroe.rising || (heroe.falling)) { _visible = true; return(undefined); } } function scale() { if (((heroe.horizontal == 0) || (heroe.scrollspeed == 0)) && (!(heroe.rising || (heroe.falling)))) { if (heroe.flashing && (heroe._xscale > 0)) { _xscale = (-1 * Math.abs(_xscale)); } if (heroe.flashing && (heroe._xscale < 0)) { _xscale = Math.abs(_xscale); } if (heroe.shooting) { _xscale = heroe._xscale; if (_xscale > 0) { _x = (heroe._x + 2); } if (_xscale < 0) { _x = (heroe._x - 2); } } return(undefined); } if (heroe.horizontal > 0) { _xscale = Math.abs(_xscale); if (heroe.flashing) { _xscale = (-1 * Math.abs(_xscale)); } return(undefined); } if (heroe.horizontal < 0) { _xscale = (-1 * Math.abs(_xscale)); if (heroe.flashing) { _xscale = Math.abs(_xscale); } return(undefined); } } if (!heroe.death) { drawFrame(); } else { _visible = false; } }Instance of Symbol 25 MovieClip [fhair] "fhair" in Symbol 314 MovieClip Frame 61onClipEvent (load) { heroe = eval (_root.heroe); _visible = true; } onClipEvent (enterFrame) { function drawFrame() { if (heroe.horizontal == 0) { _visible = true; } else { _visible = false; } if ((heroe.horizontal == 0) && (heroe.scrollspeed == 0)) { this.gotoAndStop("stand"); } if (heroe.horizontal || (heroe.scrollspeed)) { this.gotoAndStop("move"); } if (heroe.flashing) { _visible = true; if (heroe.doscroll) { if ((heroe.horizontal < 0) || (heroe.scrollspeed < 0)) { this.gotoAndStop("move"); } if ((heroe.horizontal > 0) || (heroe.scrollspeed > 0)) { this.gotoAndStop("move"); } } return(undefined); } if (heroe.rising || (heroe.falling)) { _visible = true; return(undefined); } } function scale() { if (((heroe.horizontal == 0) || (heroe.scrollspeed == 0)) && (!(heroe.rising || (heroe.falling)))) { if (heroe.flashing && (heroe._xscale > 0)) { _xscale = (-1 * Math.abs(_xscale)); } if (heroe.flashing && (heroe._xscale < 0)) { _xscale = Math.abs(_xscale); } if (heroe.shooting) { _xscale = heroe._xscale; if (_xscale > 0) { _x = (heroe._x + 2); } if (_xscale < 0) { _x = (heroe._x - 2); } } return(undefined); } if (heroe.horizontal > 0) { _xscale = Math.abs(_xscale); if (heroe.flashing) { _xscale = (-1 * Math.abs(_xscale)); } return(undefined); } if (heroe.horizontal < 0) { _xscale = (-1 * Math.abs(_xscale)); if (heroe.flashing) { _xscale = Math.abs(_xscale); } return(undefined); } } if (!heroe.death) { drawFrame(); } else { _visible = false; } }Instance of Symbol 25 MovieClip [fhair] "fhair" in Symbol 314 MovieClip Frame 91onClipEvent (load) { heroe = eval (_root.heroe); _visible = true; } onClipEvent (enterFrame) { function drawFrame() { if (heroe.horizontal == 0) { _visible = true; } else { _visible = false; } if ((heroe.horizontal == 0) && (heroe.scrollspeed == 0)) { this.gotoAndStop("stand"); } if (heroe.horizontal || (heroe.scrollspeed)) { this.gotoAndStop("move"); } if (heroe.flashing) { _visible = true; if (heroe.doscroll) { if ((heroe.horizontal < 0) || (heroe.scrollspeed < 0)) { this.gotoAndStop("move"); } if ((heroe.horizontal > 0) || (heroe.scrollspeed > 0)) { this.gotoAndStop("move"); } } return(undefined); } if (heroe.rising || (heroe.falling)) { _visible = true; return(undefined); } } function scale() { if (((heroe.horizontal == 0) || (heroe.scrollspeed == 0)) && (!(heroe.rising || (heroe.falling)))) { if (heroe.flashing && (heroe._xscale > 0)) { _xscale = (-1 * Math.abs(_xscale)); } if (heroe.flashing && (heroe._xscale < 0)) { _xscale = Math.abs(_xscale); } if (heroe.shooting) { _xscale = heroe._xscale; if (_xscale > 0) { _x = (heroe._x + 2); } if (_xscale < 0) { _x = (heroe._x - 2); } } return(undefined); } if (heroe.horizontal > 0) { _xscale = Math.abs(_xscale); if (heroe.flashing) { _xscale = (-1 * Math.abs(_xscale)); } return(undefined); } if (heroe.horizontal < 0) { _xscale = (-1 * Math.abs(_xscale)); if (heroe.flashing) { _xscale = Math.abs(_xscale); } return(undefined); } } if (!heroe.death) { drawFrame(); } else { _visible = false; } }Instance of Symbol 317 MovieClip in Symbol 323 MovieClip Frame 1onClipEvent (load) { heroe = eval (_root.heroe); } onClipEvent (enterFrame) { _x = (_x - heroe.scrollspeed); _y = (_y - heroe.vscrollspeed); }Symbol 359 MovieClip Frame 1eek = new Sound(); eek.attachSound("EEK"); risa3 = new Sound(); risa3.attachSound("RISA3"); yes = new Sound(); yes.attachSound("YES"); risa1 = new Sound(); risa1.attachSound("RISA1"); monster = new Sound(); monster.attachSound("MONSTER"); risa2 = new Sound(); risa2.attachSound("RISA2"); stop();Symbol 359 MovieClip Frame 12eek.start();Symbol 359 MovieClip Frame 14eek.start();Symbol 359 MovieClip Frame 28risa3.start();Symbol 359 MovieClip Frame 30risa3.start();Symbol 359 MovieClip Frame 36eek.start();Symbol 359 MovieClip Frame 45yes.start();Symbol 359 MovieClip Frame 47yes.start();Symbol 359 MovieClip Frame 51risa3.start();Symbol 359 MovieClip Frame 55risa1.start();Symbol 359 MovieClip Frame 56risa1.start();Symbol 359 MovieClip Frame 57risa1.start();Symbol 359 MovieClip Frame 61yes.start();Symbol 359 MovieClip Frame 65monster.start();Symbol 359 MovieClip Frame 69monster.start();Symbol 359 MovieClip Frame 73risa2.start();Symbol 359 MovieClip Frame 75risa2.start();Symbol 359 MovieClip Frame 77risa2.start();Symbol 359 MovieClip Frame 78risa2.start();Instance of Symbol 102 MovieClip "hotzone" in Symbol 371 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 371 MovieClip Frame 9gotoAndPlay (4);Instance of Symbol 102 MovieClip "hotzone" in Symbol 392 MovieClip Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 102 MovieClip "hotzone" in Symbol 397 MovieClip Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 102 MovieClip "hotzone" in Symbol 397 MovieClip Frame 5onClipEvent (load) { _visible = false; }Instance of Symbol 102 MovieClip "hotzone" in Symbol 416 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 416 MovieClip Frame 14gotoAndPlay (6);Instance of Symbol 102 MovieClip "hotzone" in Symbol 423 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 423 MovieClip Frame 6stop(); _root.bass.horizontal = 0;Instance of Symbol 102 MovieClip "hotzone" in Symbol 438 MovieClip Frame 1onClipEvent (load) { _visible = false; }Instance of Symbol 102 MovieClip "hotzone" in Symbol 464 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 464 MovieClip Frame 12gotoAndPlay (2);Instance of Symbol 102 MovieClip "hotzone" in Symbol 474 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 474 MovieClip Frame 4stop();Instance of Symbol 102 MovieClip "hotzone" in Symbol 475 MovieClip Frame 1onClipEvent (load) { _visible = false; }Symbol 475 MovieClip Frame 3stop();Symbol 485 MovieClip Frame 1_root.explo01.start();Symbol 485 MovieClip Frame 6stop();Symbol 496 MovieClip Frame 154stop();Symbol 497 MovieClip Frame 1stop();Symbol 502 MovieClip Frame 1stop();Symbol 518 Buttonon (release, keyPress "<Enter>") { nextFrame(); }Symbol 520 MovieClip Frame 1stop();Symbol 520 MovieClip Frame 131_root.heroe.keys = false; _root.ccounter._visible = false; _root._quality = "HIGH";Symbol 520 MovieClip Frame 151_root.bass._x = 160; _root.bass._y = 192; _root.bass._xscale = -1 * Math.abs(_root.bass._xscale); _root.heroe._x = 120; _root.heroe._y = 192; _root.heroe._xscale = -1 * Math.abs(_root.heroe._xscale);Symbol 520 MovieClip Frame 231stop();Instance of Symbol 517 MovieClip in Symbol 520 MovieClip Frame 231onClipEvent (load) { this.gotoAndStop(_root.level); }Symbol 520 MovieClip Frame 232play();Symbol 520 MovieClip Frame 253_root.nextFrame();Symbol 564 MovieClip Frame 27stop();Symbol 569 MovieClip Frame 2stop();Symbol 579 Buttonon (release) { nextFrame(); }Symbol 583 MovieClip Frame 40stop();Symbol 616 MovieClip Frame 58stop();Symbol 621 MovieClip Frame 20stop();Symbol 621 MovieClip Frame 21bboca.gotoAndPlay(1);Instance of Symbol 583 MovieClip "bboca" in Symbol 621 MovieClip Frame 21/* no clip actions */Symbol 621 MovieClip Frame 22bboca.gotoAndPlay(1);Symbol 621 MovieClip Frame 23bboca.gotoAndPlay(1);Instance of Symbol 583 MovieClip "bboca" in Symbol 621 MovieClip Frame 23onClipEvent (load) { this.gotoAndPlay(1); }Symbol 621 MovieClip Frame 25bboca.gotoAndPlay(1);Symbol 621 MovieClip Frame 27bboca.gotoAndPlay(1);Symbol 621 MovieClip Frame 28bboca.gotoAndPlay(1);Symbol 621 MovieClip Frame 29play();Symbol 621 MovieClip Frame 40_root.play(); stop();Symbol 632 MovieClip Frame 5stop();Symbol 645 MovieClip Frame 7stop();Symbol 664 MovieClip Frame 5stop();Symbol 670 MovieClip Frame 22stop();Symbol 686 MovieClip Frame 20gotoAndPlay (1);Symbol 688 Buttonon (release) { stopAllSounds(); gotoAndStop(_root.level +4264); }Symbol 701 Buttonon (release, keyPress "<Enter>") { play(); }Symbol 823 MovieClip Frame 1stopAllSounds();Symbol 823 MovieClip Frame 919stop();Symbol 864 MovieClip Frame 1stopAllSounds();Instance of Symbol 87 MovieClip in Symbol 864 MovieClip Frame 1onClipEvent (load) { _root.intro = new Sound(); _root.intro.attachSound("end3-intro"); _root.loop = new Sound(); _root.loop.attachSound("end3-loop"); _root.intro.start(); } onClipEvent (enterFrame) { _root.intro.onSoundComplete = function () { _root.loop.start(0, 99); }; }Instance of Symbol 87 MovieClip in Symbol 864 MovieClip Frame 1342onClipEvent (load) { n = 100; } onClipEvent (enterFrame) { n = n - 2; if (n >= 0) { _root.loop.setVolume(n); } else { _root.loop.stop(); _root.loop.setVolume(100); } }Symbol 864 MovieClip Frame 1411stop();Symbol 948 MovieClip Frame 1stopAllSounds();Symbol 954 MovieClip Frame 120gotoAndPlay (1);Symbol 961 Buttonon (release) { gotoAndPlay (911); }Symbol 965 Buttonon (release) { gotoAndPlay (258); }Symbol 966 MovieClip Frame 16stop();
Library Items
Symbol 1 Sound [salto] | ||
Symbol 2 Sound [landing] | ||
Symbol 3 Sound [hitted] | ||
Symbol 4 Sound [end3-intro] | ||
Symbol 5 Sound [bass07] | ||
Symbol 6 Sound [landing02] | Used by:94 96 98 | |
Symbol 7 Bitmap | Used by:8 | |
Symbol 8 Graphic | Uses:7 | Used by:9 |
Symbol 9 MovieClip | Uses:8 | Used by:10 |
Symbol 10 MovieClip [bullet] | Uses:9 | |
Symbol 11 Bitmap | Used by:12 | |
Symbol 12 Graphic | Uses:11 | Used by:17 |
Symbol 13 Bitmap | Used by:14 | |
Symbol 14 Graphic | Uses:13 | Used by:17 |
Symbol 15 Bitmap | Used by:16 | |
Symbol 16 Graphic | Uses:15 | Used by:17 |
Symbol 17 MovieClip | Uses:12 14 16 | Used by:25 |
Symbol 18 Bitmap | Used by:19 | |
Symbol 19 Graphic | Uses:18 | Used by:24 |
Symbol 20 Bitmap | Used by:21 | |
Symbol 21 Graphic | Uses:20 | Used by:24 |
Symbol 22 Bitmap | Used by:23 | |
Symbol 23 Graphic | Uses:22 | Used by:24 |
Symbol 24 MovieClip | Uses:19 21 23 | Used by:25 |
Symbol 25 MovieClip [fhair] | Uses:17 24 | Used by:314 Timeline |
Symbol 26 Graphic | Used by:30 | |
Symbol 27 ShapeTweening | Used by:30 | |
Symbol 28 Graphic | Used by:30 | |
Symbol 29 Graphic | Used by:30 262 717 Timeline | |
Symbol 30 MovieClip | Uses:26 27 28 29 | Used by:Timeline |
Symbol 31 Font | Used by:32 33 88 95 97 131 | |
Symbol 32 EditableText | Uses:31 | Used by:Timeline |
Symbol 33 Text | Uses:31 | Used by:Timeline |
Symbol 34 Graphic | Used by:35 | |
Symbol 35 MovieClip | Uses:34 | Used by:86 Timeline |
Symbol 36 Font | Used by:37 39 125 128 129 131 135 136 137 | |
Symbol 37 Text | Uses:36 | Used by:Timeline |
Symbol 38 Font | Used by:39 40 120 121 122 131 132 243 959 964 | |
Symbol 39 Text | Uses:38 36 | Used by:Timeline |
Symbol 40 Text | Uses:38 | Used by:Timeline |
Symbol 41 Graphic | Used by:42 134 621 | |
Symbol 42 MovieClip | Uses:41 | Used by:86 171 823 864 948 966 Timeline |
Symbol 43 Graphic | Used by:Timeline | |
Symbol 44 Font | Used by:45 120 121 122 129 131 503 504 506 507 508 509 510 511 512 513 514 515 516 578 584 585 586 587 589 591 617 619 696 697 702 751 762 768 772 777 783 797 811 846 851 854 855 862 863 955 956 967 968 969 970 971 972 973 974 975 976 977 978 979 980 | |
Symbol 45 Text | Uses:44 | Used by:Timeline |
Symbol 46 Graphic | Used by:Timeline | |
Symbol 47 Graphic | Used by:Timeline | |
Symbol 48 Graphic | Used by:49 | |
Symbol 49 MovieClip | Uses:48 | Used by:Timeline |
Symbol 50 ShapeTweening | Used by:Timeline | |
Symbol 51 Bitmap | Used by:52 | |
Symbol 52 Graphic | Uses:51 | Used by:57 |
Symbol 53 Bitmap | Used by:54 | |
Symbol 54 Graphic | Uses:53 | Used by:57 |
Symbol 55 Bitmap | Used by:56 | |
Symbol 56 Graphic | Uses:55 | Used by:57 |
Symbol 57 MovieClip | Uses:52 54 56 | Used by:60 |
Symbol 58 Bitmap | Used by:59 | |
Symbol 59 Graphic | Uses:58 | Used by:60 |
Symbol 60 MovieClip | Uses:57 59 | Used by:Timeline |
Symbol 61 Sound [k] | Used by:Timeline | |
Symbol 62 Sound [BassLoop] | Used by:Timeline | |
Symbol 63 Sound [BassIntro] | Used by:Timeline | |
Symbol 64 Sound [shoot02] | Used by:94 96 98 Timeline | |
Symbol 65 Sound [hittedBIG] | Used by:Timeline | |
Symbol 66 Sound | Used by:Timeline | |
Symbol 67 Sound [explo01] | Used by:Timeline | |
Symbol 68 Sound [kintro] | Used by:Timeline | |
Symbol 69 Sound [end3-loop] | Used by:Timeline | |
Symbol 70 Sound [EEK] | Used by:Timeline | |
Symbol 71 Sound [MONSTER] | Used by:Timeline | |
Symbol 72 Sound [RISA1] | Used by:Timeline | |
Symbol 73 Sound [RISA2] | Used by:Timeline | |
Symbol 74 Sound [RISA3] | Used by:Timeline | |
Symbol 75 Sound [YES] | Used by:Timeline | |
Symbol 76 Sound [escudo] | Used by:Timeline | |
Symbol 77 Sound [basshitted] | Used by:Timeline | |
Symbol 78 Sound [punch01] | Used by:Timeline | |
Symbol 79 Sound [open02] | Used by:269 Timeline | |
Symbol 80 Sound [WAY TO THE GLORY - LOOP] | Used by:Timeline | |
Symbol 81 Sound [WAY TO THE GLORY - INTRO] | Used by:Timeline | |
Symbol 82 Graphic | Used by:83 | |
Symbol 83 MovieClip | Uses:82 | Used by:86 |
Symbol 84 Graphic | Used by:85 | |
Symbol 85 MovieClip | Uses:84 | Used by:86 |
Symbol 86 MovieClip | Uses:83 85 35 42 | Used by:Timeline |
Symbol 87 MovieClip | Used by:864 Timeline | |
Symbol 88 Text | Uses:31 | Used by:94 |
Symbol 89 ShapeTweening | Used by:92 94 96 98 | |
Symbol 90 ShapeTweening | Used by:92 | |
Symbol 91 Graphic | Used by:92 127 133 518 579 701 | |
Symbol 92 MovieClip | Uses:89 90 91 | Used by:94 96 98 127 133 518 579 701 |
Symbol 93 Graphic | Used by:94 96 98 | |
Symbol 94 Button | Uses:88 92 93 89 6 64 | Used by:Timeline |
Symbol 95 Text | Uses:31 | Used by:96 |
Symbol 96 Button | Uses:95 92 93 89 6 64 | Used by:Timeline |
Symbol 97 Text | Uses:31 | Used by:98 |
Symbol 98 Button | Uses:97 92 93 89 6 64 | Used by:Timeline |
Symbol 99 Font | Used by:100 123 124 131 | |
Symbol 100 Text | Uses:99 | Used by:Timeline |
Symbol 101 Graphic | Used by:102 | |
Symbol 102 MovieClip | Uses:101 | Used by:107 112 119 242 274 280 288 293 371 392 397 416 423 438 464 474 475 502 520 670 |
Symbol 103 Bitmap | Used by:104 | |
Symbol 104 Graphic | Uses:103 | Used by:107 |
Symbol 105 Bitmap | Used by:106 | |
Symbol 106 Graphic | Uses:105 | Used by:107 |
Symbol 107 MovieClip | Uses:102 104 106 | Used by:314 Timeline |
Symbol 108 Bitmap | Used by:109 | |
Symbol 109 Graphic | Uses:108 | Used by:112 |
Symbol 110 Bitmap | Used by:111 | |
Symbol 111 Graphic | Uses:110 | Used by:112 |
Symbol 112 MovieClip | Uses:102 109 111 | Used by:314 Timeline |
Symbol 113 Bitmap | Used by:114 | |
Symbol 114 Graphic | Uses:113 | Used by:119 |
Symbol 115 Bitmap | Used by:116 | |
Symbol 116 Graphic | Uses:115 | Used by:119 |
Symbol 117 Bitmap | Used by:118 | |
Symbol 118 Graphic | Uses:117 | Used by:119 |
Symbol 119 MovieClip | Uses:102 114 116 118 | Used by:314 Timeline |
Symbol 120 Text | Uses:44 38 | Used by:Timeline |
Symbol 121 Text | Uses:44 38 | Used by:Timeline |
Symbol 122 Text | Uses:44 38 | Used by:Timeline |
Symbol 123 Text | Uses:99 | Used by:Timeline |
Symbol 124 Text | Uses:99 | Used by:Timeline |
Symbol 125 Text | Uses:36 | Used by:Timeline |
Symbol 126 Graphic | Used by:127 133 518 579 701 | |
Symbol 127 Button | Uses:126 92 91 | Used by:Timeline |
Symbol 128 Text | Uses:36 | Used by:Timeline |
Symbol 129 Text | Uses:44 36 | Used by:Timeline |
Symbol 130 Graphic | Used by:Timeline | |
Symbol 131 EditableText | Uses:36 38 31 44 99 | Used by:Timeline |
Symbol 132 Text | Uses:38 | Used by:Timeline |
Symbol 133 Button | Uses:126 92 91 | Used by:Timeline |
Symbol 134 MovieClip | Uses:41 | Used by:Timeline |
Symbol 135 Text | Uses:36 | Used by:139 688 |
Symbol 136 Text | Uses:36 | Used by:139 688 |
Symbol 137 Text | Uses:36 | Used by:139 688 |
Symbol 138 Graphic | Used by:139 688 | |
Symbol 139 Button | Uses:135 136 137 138 | Used by:Timeline |
Symbol 140 Font | Used by:141 | |
Symbol 141 Text | Uses:140 | Used by:Timeline |
Symbol 142 Graphic | Used by:Timeline | |
Symbol 143 Graphic | Used by:144 | |
Symbol 144 MovieClip | Uses:143 | Used by:Timeline |
Symbol 145 Graphic | Used by:146 | |
Symbol 146 MovieClip | Uses:145 | Used by:Timeline |
Symbol 147 Graphic | Used by:148 | |
Symbol 148 MovieClip | Uses:147 | Used by:167 |
Symbol 149 Graphic | Used by:150 | |
Symbol 150 MovieClip | Uses:149 | Used by:163 166 167 |
Symbol 151 Graphic | Used by:152 | |
Symbol 152 MovieClip | Uses:151 | Used by:167 |
Symbol 153 Graphic | Used by:154 | |
Symbol 154 MovieClip | Uses:153 | Used by:167 |
Symbol 155 Graphic | Used by:156 | |
Symbol 156 MovieClip | Uses:155 | Used by:167 |
Symbol 157 Graphic | Used by:158 | |
Symbol 158 MovieClip | Uses:157 | Used by:167 |
Symbol 159 Graphic | Used by:160 | |
Symbol 160 MovieClip | Uses:159 | Used by:163 166 |
Symbol 161 Graphic | Used by:162 | |
Symbol 162 MovieClip | Uses:161 | Used by:163 166 |
Symbol 163 MovieClip | Uses:160 162 150 | Used by:167 |
Symbol 164 Graphic | Used by:165 | |
Symbol 165 MovieClip | Uses:164 | Used by:167 |
Symbol 166 MovieClip | Uses:160 162 150 | Used by:167 |
Symbol 167 MovieClip | Uses:148 150 152 154 156 158 163 165 166 SS2 | Used by:Timeline |
Symbol 168 Graphic | Used by:169 | |
Symbol 169 MovieClip | Uses:168 | Used by:Timeline |
Symbol 170 Graphic | Used by:Timeline | |
Symbol 171 MovieClip | Uses:42 | Used by:Timeline |
Symbol 172 Graphic | Used by:Timeline | |
Symbol 173 Graphic | Used by:174 | |
Symbol 174 MovieClip | Uses:173 | Used by:Timeline |
Symbol 175 Graphic | Used by:176 | |
Symbol 176 MovieClip | Uses:175 | Used by:Timeline |
Symbol 177 Graphic | Used by:178 | |
Symbol 178 MovieClip | Uses:177 | Used by:190 |
Symbol 179 Graphic | Used by:180 | |
Symbol 180 MovieClip | Uses:179 | Used by:190 |
Symbol 181 Graphic | Used by:182 | |
Symbol 182 MovieClip | Uses:181 | Used by:189 190 |
Symbol 183 Graphic | Used by:184 | |
Symbol 184 MovieClip | Uses:183 | Used by:189 190 |
Symbol 185 Graphic | Used by:186 | |
Symbol 186 MovieClip | Uses:185 | Used by:189 190 |
Symbol 187 Graphic | Used by:188 | |
Symbol 188 MovieClip | Uses:187 | Used by:189 |
Symbol 189 MovieClip | Uses:186 184 188 182 | Used by:190 |
Symbol 190 MovieClip | Uses:178 180 182 184 189 186 SS3 | Used by:Timeline |
Symbol 191 Graphic | Used by:192 | |
Symbol 192 MovieClip | Uses:191 | Used by:Timeline |
Symbol 193 ShapeTweening | Used by:Timeline | |
Symbol 194 Graphic | Used by:195 | |
Symbol 195 MovieClip | Uses:194 | Used by:Timeline |
Symbol 196 ShapeTweening | Used by:Timeline | |
Symbol 197 ShapeTweening | Used by:Timeline | |
Symbol 198 ShapeTweening | Used by:Timeline | |
Symbol 199 ShapeTweening | Used by:Timeline | |
Symbol 200 ShapeTweening | Used by:Timeline | |
Symbol 201 ShapeTweening | Used by:Timeline | |
Symbol 202 Graphic | Used by:Timeline | |
Symbol 203 Bitmap | Used by:204 | |
Symbol 204 Graphic | Uses:203 | Used by:237 257 258 322 |
Symbol 205 Bitmap | Used by:206 | |
Symbol 206 Graphic | Uses:205 | Used by:237 257 258 317 322 |
Symbol 207 Bitmap | Used by:208 | |
Symbol 208 Graphic | Uses:207 | Used by:237 257 258 317 322 |
Symbol 209 Bitmap | Used by:210 | |
Symbol 210 Graphic | Uses:209 | Used by:237 257 258 317 322 |
Symbol 211 Bitmap | Used by:212 | |
Symbol 212 Graphic | Uses:211 | Used by:237 257 258 317 322 |
Symbol 213 Bitmap | Used by:214 | |
Symbol 214 Graphic | Uses:213 | Used by:237 257 258 317 322 |
Symbol 215 Bitmap | Used by:216 | |
Symbol 216 Graphic | Uses:215 | Used by:237 257 258 317 322 |
Symbol 217 Bitmap | Used by:218 | |
Symbol 218 Graphic | Uses:217 | Used by:237 257 258 317 322 |
Symbol 219 Bitmap | Used by:220 | |
Symbol 220 Graphic | Uses:219 | Used by:237 257 258 317 322 |
Symbol 221 Bitmap | Used by:222 | |
Symbol 222 Graphic | Uses:221 | Used by:237 257 258 317 322 |
Symbol 223 Bitmap | Used by:224 | |
Symbol 224 Graphic | Uses:223 | Used by:237 257 258 317 322 |
Symbol 225 Bitmap | Used by:226 | |
Symbol 226 Graphic | Uses:225 | Used by:237 257 258 317 322 |
Symbol 227 Bitmap | Used by:228 | |
Symbol 228 Graphic | Uses:227 | Used by:237 257 258 317 322 |
Symbol 229 Bitmap | Used by:230 | |
Symbol 230 Graphic | Uses:229 | Used by:237 317 |
Symbol 231 Bitmap | Used by:232 | |
Symbol 232 Graphic | Uses:231 | Used by:237 258 |
Symbol 233 Bitmap | Used by:234 | |
Symbol 234 Graphic | Uses:233 | Used by:237 258 |
Symbol 235 Bitmap | Used by:236 | |
Symbol 236 Graphic | Uses:235 | Used by:237 257 258 317 |
Symbol 237 MovieClip | Uses:204 206 208 210 212 214 216 218 220 222 224 226 228 230 232 234 236 | Used by:259 Timeline |
Symbol 238 Bitmap | Used by:239 | |
Symbol 239 Graphic | Uses:238 | Used by:242 |
Symbol 240 Bitmap | Used by:241 | |
Symbol 241 Graphic | Uses:240 | Used by:242 |
Symbol 242 MovieClip | Uses:102 239 241 | Used by:314 Timeline |
Symbol 243 Text | Uses:38 | Used by:245 |
Symbol 244 Graphic | Used by:245 | |
Symbol 245 MovieClip | Uses:243 244 | Used by:Timeline |
Symbol 246 Bitmap | Used by:247 | |
Symbol 247 Graphic | Uses:246 | Used by:248 |
Symbol 248 MovieClip | Uses:247 | Used by:Timeline |
Symbol 249 Graphic | Used by:250 | |
Symbol 250 MovieClip | Uses:249 | Used by:Timeline |
Symbol 251 Bitmap | Used by:252 | |
Symbol 252 Graphic | Uses:251 | Used by:257 258 317 322 |
Symbol 253 Bitmap | Used by:254 | |
Symbol 254 Graphic | Uses:253 | Used by:257 258 317 322 |
Symbol 255 Bitmap | Used by:256 | |
Symbol 256 Graphic | Uses:255 | Used by:257 258 317 |
Symbol 257 MovieClip | Uses:204 210 212 206 214 216 208 252 218 220 222 224 228 226 254 256 236 | Used by:259 318 |
Symbol 258 MovieClip | Uses:204 210 212 206 214 216 208 252 218 220 222 224 228 226 254 256 232 234 236 | Used by:259 |
Symbol 259 MovieClip | Uses:257 258 237 | Used by:Timeline |
Symbol 260 Graphic | Used by:261 315 | |
Symbol 261 MovieClip | Uses:260 | Used by:Timeline |
Symbol 262 MovieClip | Uses:29 | Used by:Timeline |
Symbol 263 Graphic | Used by:269 Timeline | |
Symbol 264 Bitmap | Used by:265 | |
Symbol 265 Graphic | Uses:264 | Used by:269 Timeline |
Symbol 266 ShapeTweening | Used by:269 | |
Symbol 267 ShapeTweening | Used by:269 | |
Symbol 268 Sound | Used by:269 | |
Symbol 269 MovieClip | Uses:263 265 266 79 267 268 | Used by:Timeline |
Symbol 270 Bitmap | Used by:271 | |
Symbol 271 Graphic | Uses:270 | Used by:274 |
Symbol 272 Bitmap | Used by:273 | |
Symbol 273 Graphic | Uses:272 | Used by:274 |
Symbol 274 MovieClip | Uses:271 102 273 | Used by:Timeline |
Symbol 275 Bitmap | Used by:276 | |
Symbol 276 Graphic | Uses:275 | Used by:279 |
Symbol 277 Bitmap | Used by:278 | |
Symbol 278 Graphic | Uses:277 | Used by:279 |
Symbol 279 MovieClip | Uses:276 278 | Used by:280 |
Symbol 280 MovieClip | Uses:102 279 | Used by:314 |
Symbol 281 Bitmap | Used by:282 | |
Symbol 282 Graphic | Uses:281 | Used by:287 |
Symbol 283 Bitmap | Used by:284 | |
Symbol 284 Graphic | Uses:283 | Used by:287 |
Symbol 285 Bitmap | Used by:286 | |
Symbol 286 Graphic | Uses:285 | Used by:287 |
Symbol 287 MovieClip | Uses:282 284 286 | Used by:288 |
Symbol 288 MovieClip | Uses:102 287 | Used by:314 |
Symbol 289 Bitmap | Used by:290 | |
Symbol 290 Graphic | Uses:289 | Used by:293 |
Symbol 291 Bitmap | Used by:292 | |
Symbol 292 Graphic | Uses:291 | Used by:293 |
Symbol 293 MovieClip | Uses:102 290 292 | Used by:314 |
Symbol 294 Bitmap | Used by:295 | |
Symbol 295 Graphic | Uses:294 | Used by:298 313 |
Symbol 296 Bitmap | Used by:297 | |
Symbol 297 Graphic | Uses:296 | Used by:298 |
Symbol 298 MovieClip | Uses:295 297 | Used by:314 |
Symbol 299 Bitmap | Used by:300 | |
Symbol 300 Graphic | Uses:299 | Used by:307 485 |
Symbol 301 Bitmap | Used by:302 | |
Symbol 302 Graphic | Uses:301 | Used by:307 |
Symbol 303 Bitmap | Used by:304 | |
Symbol 304 Graphic | Uses:303 | Used by:307 |
Symbol 305 Bitmap | Used by:306 | |
Symbol 306 Graphic | Uses:305 | Used by:307 |
Symbol 307 MovieClip | Uses:300 302 304 306 | Used by:308 |
Symbol 308 MovieClip | Uses:307 | Used by:314 |
Symbol 309 Bitmap | Used by:310 | |
Symbol 310 Graphic | Uses:309 | Used by:313 |
Symbol 311 Bitmap | Used by:312 | |
Symbol 312 Graphic | Uses:311 | Used by:313 |
Symbol 313 MovieClip | Uses:295 310 312 | Used by:314 |
Symbol 314 MovieClip | Uses:242 25 119 107 280 112 288 293 298 308 313 | Used by:Timeline |
Symbol 315 MovieClip | Uses:260 | Used by:Timeline |
Symbol 316 Sound | Used by:Timeline | |
Symbol 317 MovieClip | Uses:210 212 206 214 216 208 252 218 220 222 224 228 226 254 256 230 236 | Used by:318 323 Timeline |
Symbol 318 MovieClip | Uses:257 317 | Used by:319 |
Symbol 319 MovieClip | Uses:318 | Used by:Timeline |
Symbol 320 Graphic | Used by:321 | |
Symbol 321 MovieClip | Uses:320 | Used by:Timeline |
Symbol 322 MovieClip | Uses:206 216 204 210 212 214 208 252 218 220 222 224 226 254 228 | Used by:323 Timeline |
Symbol 323 MovieClip | Uses:317 322 | Used by:Timeline |
Symbol 324 Graphic | Used by:325 | |
Symbol 325 MovieClip | Uses:324 | Used by:Timeline |
Symbol 326 MovieClip | Used by:Timeline | |
Symbol 327 Bitmap | Used by:328 | |
Symbol 328 Graphic | Uses:327 | Used by:329 |
Symbol 329 MovieClip | Uses:328 | Used by:359 |
Symbol 330 Bitmap | Used by:331 | |
Symbol 331 Graphic | Uses:330 | Used by:359 |
Symbol 332 Bitmap | Used by:333 | |
Symbol 333 Graphic | Uses:332 | Used by:334 |
Symbol 334 MovieClip | Uses:333 | Used by:359 |
Symbol 335 Bitmap | Used by:336 | |
Symbol 336 Graphic | Uses:335 | Used by:337 |
Symbol 337 MovieClip | Uses:336 | Used by:359 |
Symbol 338 Bitmap | Used by:339 | |
Symbol 339 Graphic | Uses:338 | Used by:340 |
Symbol 340 MovieClip | Uses:339 | Used by:359 |
Symbol 341 Bitmap | Used by:342 | |
Symbol 342 Graphic | Uses:341 | Used by:343 |
Symbol 343 MovieClip | Uses:342 | Used by:359 |
Symbol 344 Bitmap | Used by:345 | |
Symbol 345 Graphic | Uses:344 | Used by:346 |
Symbol 346 MovieClip | Uses:345 | Used by:359 |
Symbol 347 Bitmap | Used by:348 | |
Symbol 348 Graphic | Uses:347 | Used by:349 |
Symbol 349 MovieClip | Uses:348 | Used by:359 |
Symbol 350 Bitmap | Used by:351 | |
Symbol 351 Graphic | Uses:350 | Used by:352 |
Symbol 352 MovieClip | Uses:351 | Used by:359 |
Symbol 353 Bitmap | Used by:354 | |
Symbol 354 Graphic | Uses:353 | Used by:355 |
Symbol 355 MovieClip | Uses:354 | Used by:359 |
Symbol 356 Bitmap | Used by:357 | |
Symbol 357 Graphic | Uses:356 | Used by:358 |
Symbol 358 MovieClip | Uses:357 | Used by:359 |
Symbol 359 MovieClip | Uses:329 331 334 337 340 343 346 349 352 355 358 | Used by:Timeline |
Symbol 360 Bitmap | Used by:361 | |
Symbol 361 Graphic | Uses:360 | Used by:371 |
Symbol 362 Bitmap | Used by:363 368 | |
Symbol 363 Graphic | Uses:362 | Used by:371 476 496 |
Symbol 364 Bitmap | Used by:365 369 | |
Symbol 365 Graphic | Uses:364 | Used by:371 |
Symbol 366 Bitmap | Used by:367 370 | |
Symbol 367 Graphic | Uses:366 | Used by:371 |
Symbol 368 Graphic | Uses:362 | Used by:371 |
Symbol 369 Graphic | Uses:364 | Used by:371 |
Symbol 370 Graphic | Uses:366 | Used by:371 |
Symbol 371 MovieClip | Uses:102 361 363 365 367 368 369 370 | Used by:497 |
Symbol 372 Bitmap | Used by:373 | |
Symbol 373 Graphic | Uses:372 | Used by:392 |
Symbol 374 Bitmap | Used by:375 | |
Symbol 375 Graphic | Uses:374 | Used by:392 |
Symbol 376 Bitmap | Used by:377 | |
Symbol 377 Graphic | Uses:376 | Used by:392 |
Symbol 378 Bitmap | Used by:379 | |
Symbol 379 Graphic | Uses:378 | Used by:392 |
Symbol 380 Bitmap | Used by:381 | |
Symbol 381 Graphic | Uses:380 | Used by:392 |
Symbol 382 Bitmap | Used by:383 | |
Symbol 383 Graphic | Uses:382 | Used by:392 |
Symbol 384 Bitmap | Used by:385 | |
Symbol 385 Graphic | Uses:384 | Used by:392 |
Symbol 386 Bitmap | Used by:387 | |
Symbol 387 Graphic | Uses:386 | Used by:392 |
Symbol 388 Bitmap | Used by:389 | |
Symbol 389 Graphic | Uses:388 | Used by:392 |
Symbol 390 Bitmap | Used by:391 | |
Symbol 391 Graphic | Uses:390 | Used by:392 |
Symbol 392 MovieClip | Uses:102 373 375 377 379 381 383 385 387 389 391 | Used by:497 |
Symbol 393 Bitmap | Used by:394 | |
Symbol 394 Graphic | Uses:393 | Used by:397 |
Symbol 395 Bitmap | Used by:396 | |
Symbol 396 Graphic | Uses:395 | Used by:397 |
Symbol 397 MovieClip | Uses:102 394 396 | Used by:497 564 |
Symbol 398 Bitmap | Used by:399 | |
Symbol 399 Graphic | Uses:398 | Used by:416 |
Symbol 400 Bitmap | Used by:401 | |
Symbol 401 Graphic | Uses:400 | Used by:416 |
Symbol 402 Bitmap | Used by:403 | |
Symbol 403 Graphic | Uses:402 | Used by:416 |
Symbol 404 Bitmap | Used by:405 | |
Symbol 405 Graphic | Uses:404 | Used by:416 |
Symbol 406 Bitmap | Used by:407 | |
Symbol 407 Graphic | Uses:406 | Used by:416 |
Symbol 408 Bitmap | Used by:409 | |
Symbol 409 Graphic | Uses:408 | Used by:416 |
Symbol 410 Bitmap | Used by:411 | |
Symbol 411 Graphic | Uses:410 | Used by:416 |
Symbol 412 Bitmap | Used by:413 | |
Symbol 413 Graphic | Uses:412 | Used by:416 |
Symbol 414 Bitmap | Used by:415 | |
Symbol 415 Graphic | Uses:414 | Used by:416 |
Symbol 416 MovieClip | Uses:102 399 401 403 405 407 409 411 413 415 | Used by:497 |
Symbol 417 Bitmap | Used by:418 | |
Symbol 418 Graphic | Uses:417 | Used by:423 |
Symbol 419 Bitmap | Used by:420 | |
Symbol 420 Graphic | Uses:419 | Used by:423 |
Symbol 421 Bitmap | Used by:422 | |
Symbol 422 Graphic | Uses:421 | Used by:423 496 |
Symbol 423 MovieClip | Uses:102 418 420 422 | Used by:497 |
Symbol 424 Bitmap | Used by:425 | |
Symbol 425 Graphic | Uses:424 | Used by:438 |
Symbol 426 Bitmap | Used by:427 | |
Symbol 427 Graphic | Uses:426 | Used by:438 |
Symbol 428 Bitmap | Used by:429 | |
Symbol 429 Graphic | Uses:428 | Used by:438 |
Symbol 430 Bitmap | Used by:431 | |
Symbol 431 Graphic | Uses:430 | Used by:438 |
Symbol 432 Bitmap | Used by:433 | |
Symbol 433 Graphic | Uses:432 | Used by:438 |
Symbol 434 Bitmap | Used by:435 | |
Symbol 435 Graphic | Uses:434 | Used by:438 |
Symbol 436 Bitmap | Used by:437 | |
Symbol 437 Graphic | Uses:436 | Used by:438 |
Symbol 438 MovieClip | Uses:102 425 427 429 431 433 435 437 | Used by:497 |
Symbol 439 Bitmap | Used by:440 | |
Symbol 440 Graphic | Uses:439 | Used by:464 |
Symbol 441 Bitmap | Used by:442 | |
Symbol 442 Graphic | Uses:441 | Used by:464 |
Symbol 443 Graphic | Used by:445 | |
Symbol 444 Graphic | Used by:445 | |
Symbol 445 MovieClip | Uses:443 444 | Used by:464 Timeline |
Symbol 446 Bitmap | Used by:447 | |
Symbol 447 Graphic | Uses:446 | Used by:464 |
Symbol 448 Bitmap | Used by:449 | |
Symbol 449 Graphic | Uses:448 | Used by:464 |
Symbol 450 Bitmap | Used by:451 | |
Symbol 451 Graphic | Uses:450 | Used by:464 |
Symbol 452 Bitmap | Used by:453 | |
Symbol 453 Graphic | Uses:452 | Used by:464 |
Symbol 454 Bitmap | Used by:455 | |
Symbol 455 Graphic | Uses:454 | Used by:464 |
Symbol 456 Bitmap | Used by:457 | |
Symbol 457 Graphic | Uses:456 | Used by:464 |
Symbol 458 Bitmap | Used by:459 | |
Symbol 459 Graphic | Uses:458 | Used by:464 |
Symbol 460 Bitmap | Used by:461 | |
Symbol 461 Graphic | Uses:460 | Used by:464 |
Symbol 462 Bitmap | Used by:463 | |
Symbol 463 Graphic | Uses:462 | Used by:464 |
Symbol 464 MovieClip | Uses:102 440 442 445 447 449 451 453 455 457 459 461 463 | Used by:497 |
Symbol 465 Bitmap | Used by:466 | |
Symbol 466 Graphic | Uses:465 | Used by:474 475 |
Symbol 467 Sound | Used by:474 | |
Symbol 468 Bitmap | Used by:469 | |
Symbol 469 Graphic | Uses:468 | Used by:474 475 |
Symbol 470 Bitmap | Used by:471 | |
Symbol 471 Graphic | Uses:470 | Used by:474 475 |
Symbol 472 Bitmap | Used by:473 | |
Symbol 473 Graphic | Uses:472 | Used by:474 |
Symbol 474 MovieClip | Uses:102 466 467 469 471 473 | Used by:497 |
Symbol 475 MovieClip | Uses:102 471 469 466 | Used by:497 |
Symbol 476 MovieClip | Uses:363 | Used by:496 |
Symbol 477 Bitmap | Used by:478 | |
Symbol 478 Graphic | Uses:477 | Used by:485 |
Symbol 479 Bitmap | Used by:480 | |
Symbol 480 Graphic | Uses:479 | Used by:485 |
Symbol 481 Bitmap | Used by:482 | |
Symbol 482 Graphic | Uses:481 | Used by:485 |
Symbol 483 Bitmap | Used by:484 | |
Symbol 484 Graphic | Uses:483 | Used by:485 |
Symbol 485 MovieClip | Uses:300 478 480 482 484 | Used by:496 |
Symbol 486 Bitmap | Used by:487 | |
Symbol 487 Graphic | Uses:486 | Used by:494 |
Symbol 488 Bitmap | Used by:489 | |
Symbol 489 Graphic | Uses:488 | Used by:494 |
Symbol 490 Bitmap | Used by:491 | |
Symbol 491 Graphic | Uses:490 | Used by:494 |
Symbol 492 Bitmap | Used by:493 | |
Symbol 493 Graphic | Uses:492 | Used by:494 |
Symbol 494 MovieClip | Uses:487 489 491 493 | Used by:496 |
Symbol 495 Sound | Used by:496 | |
Symbol 496 MovieClip | Uses:476 363 485 422 494 495 | Used by:497 |
Symbol 497 MovieClip | Uses:371 392 397 416 423 438 464 474 475 496 | Used by:Timeline |
Symbol 498 Bitmap | Used by:499 | |
Symbol 499 Graphic | Uses:498 | Used by:502 670 |
Symbol 500 Bitmap | Used by:501 | |
Symbol 501 Graphic | Uses:500 | Used by:502 670 |
Symbol 502 MovieClip | Uses:499 102 501 | Used by:Timeline |
Symbol 503 Text | Uses:44 | Used by:520 |
Symbol 504 EditableText | Uses:44 | Used by:520 |
Symbol 505 Sound | Used by:520 | |
Symbol 506 Text | Uses:44 | Used by:520 |
Symbol 507 EditableText | Uses:44 | Used by:520 |
Symbol 508 Text | Uses:44 | Used by:520 |
Symbol 509 Text | Uses:44 | Used by:517 |
Symbol 510 Text | Uses:44 | Used by:517 |
Symbol 511 Text | Uses:44 | Used by:517 |
Symbol 512 Text | Uses:44 | Used by:517 |
Symbol 513 Text | Uses:44 | Used by:517 |
Symbol 514 Text | Uses:44 | Used by:517 |
Symbol 515 Text | Uses:44 | Used by:517 |
Symbol 516 Text | Uses:44 | Used by:517 |
Symbol 517 MovieClip | Uses:509 510 511 512 513 514 515 516 | Used by:520 |
Symbol 518 Button | Uses:126 92 91 | Used by:520 |
Symbol 519 Sound | Used by:520 | |
Symbol 520 MovieClip | Uses:102 503 504 505 506 507 508 517 518 519 | Used by:Timeline |
Symbol 521 Graphic | Used by:Timeline | |
Symbol 522 Bitmap | Used by:523 | |
Symbol 523 Graphic | Uses:522 | Used by:524 |
Symbol 524 MovieClip | Uses:523 | Used by:564 Timeline |
Symbol 525 Sound | Used by:Timeline | |
Symbol 526 Bitmap | Used by:527 | |
Symbol 527 Graphic | Uses:526 | Used by:564 |
Symbol 528 Bitmap | Used by:529 | |
Symbol 529 Graphic | Uses:528 | Used by:564 |
Symbol 530 Bitmap | Used by:531 | |
Symbol 531 Graphic | Uses:530 | Used by:564 |
Symbol 532 Bitmap | Used by:533 | |
Symbol 533 Graphic | Uses:532 | Used by:564 |
Symbol 534 Bitmap | Used by:535 | |
Symbol 535 Graphic | Uses:534 | Used by:564 |
Symbol 536 Bitmap | Used by:537 | |
Symbol 537 Graphic | Uses:536 | Used by:564 |
Symbol 538 Bitmap | Used by:539 | |
Symbol 539 Graphic | Uses:538 | Used by:564 |
Symbol 540 Bitmap | Used by:541 | |
Symbol 541 Graphic | Uses:540 | Used by:564 |
Symbol 542 Bitmap | Used by:543 | |
Symbol 543 Graphic | Uses:542 | Used by:564 |
Symbol 544 Bitmap | Used by:545 | |
Symbol 545 Graphic | Uses:544 | Used by:564 |
Symbol 546 Bitmap | Used by:547 | |
Symbol 547 Graphic | Uses:546 | Used by:564 |
Symbol 548 Bitmap | Used by:549 | |
Symbol 549 Graphic | Uses:548 | Used by:564 |
Symbol 550 Bitmap | Used by:551 | |
Symbol 551 Graphic | Uses:550 | Used by:564 |
Symbol 552 Bitmap | Used by:553 | |
Symbol 553 Graphic | Uses:552 | Used by:564 |
Symbol 554 Bitmap | Used by:555 | |
Symbol 555 Graphic | Uses:554 | Used by:564 |
Symbol 556 Bitmap | Used by:557 | |
Symbol 557 Graphic | Uses:556 | Used by:564 |
Symbol 558 Bitmap | Used by:559 | |
Symbol 559 Graphic | Uses:558 | Used by:564 |
Symbol 560 Bitmap | Used by:561 | |
Symbol 561 Graphic | Uses:560 | Used by:564 |
Symbol 562 Bitmap | Used by:563 | |
Symbol 563 Graphic | Uses:562 | Used by:564 |
Symbol 564 MovieClip | Uses:524 527 529 531 533 535 537 539 541 543 545 547 549 551 553 555 397 557 559 561 563 | Used by:Timeline |
Symbol 565 Bitmap | Used by:566 | |
Symbol 566 Graphic | Uses:565 | Used by:569 |
Symbol 567 Bitmap | Used by:568 | |
Symbol 568 Graphic | Uses:567 | Used by:569 |
Symbol 569 MovieClip | Uses:566 568 | Used by:Timeline |
Symbol 570 ShapeTweening | Used by:621 | |
Symbol 571 Graphic | Used by:572 | |
Symbol 572 MovieClip | Uses:571 | Used by:621 |
Symbol 573 Graphic | Used by:574 | |
Symbol 574 MovieClip | Uses:573 | Used by:621 |
Symbol 575 Graphic | Used by:576 582 583 | |
Symbol 576 MovieClip | Uses:575 | Used by:621 |
Symbol 577 Graphic | Used by:621 | |
Symbol 578 Text | Uses:44 | Used by:621 |
Symbol 579 Button | Uses:126 92 91 | Used by:621 |
Symbol 580 Graphic | Used by:582 | |
Symbol 581 Graphic | Used by:582 | |
Symbol 582 MovieClip | Uses:575 580 581 | Used by:583 |
Symbol 583 MovieClip | Uses:575 582 | Used by:621 |
Symbol 584 Text | Uses:44 | Used by:621 |
Symbol 585 Text | Uses:44 | Used by:621 |
Symbol 586 Text | Uses:44 | Used by:621 |
Symbol 587 Text | Uses:44 | Used by:621 |
Symbol 588 Graphic | Used by:621 | |
Symbol 589 Text | Uses:44 | Used by:621 |
Symbol 590 Graphic | Used by:621 | |
Symbol 591 Text | Uses:44 | Used by:621 |
Symbol 592 Graphic | Used by:616 | |
Symbol 593 Graphic | Used by:616 | |
Symbol 594 Graphic | Used by:616 | |
Symbol 595 Graphic | Used by:616 | |
Symbol 596 Graphic | Used by:616 | |
Symbol 597 Graphic | Used by:616 | |
Symbol 598 Graphic | Used by:616 | |
Symbol 599 Graphic | Used by:616 | |
Symbol 600 Graphic | Used by:616 | |
Symbol 601 Graphic | Used by:616 | |
Symbol 602 Graphic | Used by:616 | |
Symbol 603 Graphic | Used by:616 | |
Symbol 604 Graphic | Used by:616 | |
Symbol 605 Graphic | Used by:616 | |
Symbol 606 Graphic | Used by:616 | |
Symbol 607 Graphic | Used by:616 | |
Symbol 608 Graphic | Used by:616 | |
Symbol 609 Graphic | Used by:616 | |
Symbol 610 Graphic | Used by:616 | |
Symbol 611 Graphic | Used by:616 | |
Symbol 612 Graphic | Used by:616 | |
Symbol 613 Graphic | Used by:616 | |
Symbol 614 Graphic | Used by:616 | |
Symbol 615 Graphic | Used by:616 | |
Symbol 616 MovieClip | Uses:592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 | Used by:621 |
Symbol 617 Text | Uses:44 | Used by:621 |
Symbol 618 Graphic | Used by:621 | |
Symbol 619 Text | Uses:44 | Used by:621 |
Symbol 620 ShapeTweening | Used by:621 | |
Symbol 621 MovieClip | Uses:570 41 572 574 576 577 578 579 583 584 585 586 587 588 589 590 591 616 617 618 619 620 | Used by:Timeline |
Symbol 622 Bitmap | Used by:623 | |
Symbol 623 Graphic | Uses:622 | Used by:632 |
Symbol 624 Bitmap | Used by:625 | |
Symbol 625 Graphic | Uses:624 | Used by:632 |
Symbol 626 Bitmap | Used by:627 | |
Symbol 627 Graphic | Uses:626 | Used by:632 |
Symbol 628 Bitmap | Used by:629 | |
Symbol 629 Graphic | Uses:628 | Used by:632 |
Symbol 630 Bitmap | Used by:631 | |
Symbol 631 Graphic | Uses:630 | Used by:632 |
Symbol 632 MovieClip | Uses:623 625 627 629 631 | Used by:Timeline |
Symbol 633 Bitmap | Used by:634 | |
Symbol 634 Graphic | Uses:633 | Used by:645 |
Symbol 635 Bitmap | Used by:636 | |
Symbol 636 Graphic | Uses:635 | Used by:645 |
Symbol 637 Bitmap | Used by:638 | |
Symbol 638 Graphic | Uses:637 | Used by:645 |
Symbol 639 Bitmap | Used by:640 | |
Symbol 640 Graphic | Uses:639 | Used by:645 |
Symbol 641 Bitmap | Used by:642 | |
Symbol 642 Graphic | Uses:641 | Used by:645 |
Symbol 643 Bitmap | Used by:644 | |
Symbol 644 Graphic | Uses:643 | Used by:645 |
Symbol 645 MovieClip | Uses:634 636 638 640 642 644 | Used by:Timeline |
Symbol 646 Sound | Used by:Timeline | |
Symbol 647 Bitmap | Used by:648 | |
Symbol 648 Graphic | Uses:647 | Used by:655 |
Symbol 649 Bitmap | Used by:650 | |
Symbol 650 Graphic | Uses:649 | Used by:655 |
Symbol 651 Bitmap | Used by:652 | |
Symbol 652 Graphic | Uses:651 | Used by:655 |
Symbol 653 Bitmap | Used by:654 | |
Symbol 654 Graphic | Uses:653 | Used by:655 |
Symbol 655 MovieClip | Uses:648 650 652 654 | Used by:Timeline |
Symbol 656 Bitmap | Used by:657 | |
Symbol 657 Graphic | Uses:656 | Used by:664 |
Symbol 658 Bitmap | Used by:659 | |
Symbol 659 Graphic | Uses:658 | Used by:664 |
Symbol 660 Bitmap | Used by:661 | |
Symbol 661 Graphic | Uses:660 | Used by:664 |
Symbol 662 Bitmap | Used by:663 | |
Symbol 663 Graphic | Uses:662 | Used by:664 |
Symbol 664 MovieClip | Uses:657 659 661 663 | Used by:Timeline |
Symbol 665 Bitmap | Used by:666 | |
Symbol 666 Graphic | Uses:665 | Used by:667 |
Symbol 667 MovieClip | Uses:666 | Used by:Timeline |
Symbol 668 Sound | Used by:Timeline | |
Symbol 669 Sound | Used by:670 | |
Symbol 670 MovieClip | Uses:499 102 501 669 | Used by:Timeline |
Symbol 671 Graphic | Used by:Timeline | |
Symbol 672 Graphic | Used by:677 839 888 | |
Symbol 673 Graphic | Used by:677 840 889 | |
Symbol 674 Graphic | Used by:677 842 891 | |
Symbol 675 Graphic | Used by:677 841 890 | |
Symbol 676 Graphic | Used by:677 838 887 | |
Symbol 677 MovieClip | Uses:672 673 674 675 676 | Used by:679 |
Symbol 678 Graphic | Used by:679 | |
Symbol 679 MovieClip | Uses:677 678 | Used by:Timeline |
Symbol 680 ShapeTweening | Used by:Timeline | |
Symbol 681 Graphic | Used by:682 | |
Symbol 682 MovieClip | Uses:681 | Used by:Timeline |
Symbol 683 ShapeTweening | Used by:686 | |
Symbol 684 ShapeTweening | Used by:686 | |
Symbol 685 Graphic | Used by:686 | |
Symbol 686 MovieClip | Uses:683 684 685 | Used by:Timeline |
Symbol 687 Graphic | Used by:823 864 948 Timeline | |
Symbol 688 Button | Uses:135 136 137 138 | Used by:Timeline |
Symbol 689 Graphic | Used by:Timeline | |
Symbol 690 Graphic | Used by:Timeline | |
Symbol 691 Graphic | Used by:692 | |
Symbol 692 MovieClip | Uses:691 | Used by:695 Timeline |
Symbol 693 Graphic | Used by:695 | |
Symbol 694 Graphic | Used by:695 | |
Symbol 695 MovieClip | Uses:692 693 694 | Used by:Timeline |
Symbol 696 Text | Uses:44 | Used by:Timeline |
Symbol 697 Text | Uses:44 | Used by:Timeline |
Symbol 698 Graphic | Used by:Timeline | |
Symbol 699 Graphic | Used by:Timeline | |
Symbol 700 Graphic | Used by:Timeline | |
Symbol 701 Button | Uses:126 92 91 | Used by:Timeline |
Symbol 702 Text | Uses:44 | Used by:Timeline |
Symbol 703 Graphic | Used by:704 | |
Symbol 704 MovieClip | Uses:703 | Used by:705 |
Symbol 705 MovieClip | Uses:704 | Used by:Timeline |
Symbol 706 Sound | Used by:Timeline | |
Symbol 707 Graphic | Used by:708 | |
Symbol 708 MovieClip | Uses:707 | Used by:Timeline |
Symbol 709 Graphic | Used by:710 | |
Symbol 710 MovieClip | Uses:709 | Used by:823 Timeline |
Symbol 711 Sound | Used by:Timeline | |
Symbol 712 ShapeTweening | Used by:717 | |
Symbol 713 ShapeTweening | Used by:717 | |
Symbol 714 ShapeTweening | Used by:717 | |
Symbol 715 ShapeTweening | Used by:717 | |
Symbol 716 ShapeTweening | Used by:717 | |
Symbol 717 MovieClip | Uses:29 712 713 714 715 716 | Used by:Timeline |
Symbol 718 Sound | Used by:Timeline | |
Symbol 719 Graphic | Used by:823 | |
Symbol 720 Graphic | Used by:721 | |
Symbol 721 MovieClip | Uses:720 | Used by:823 |
Symbol 722 Graphic | Used by:723 | |
Symbol 723 MovieClip | Uses:722 | Used by:823 |
Symbol 724 Graphic | Used by:725 | |
Symbol 725 MovieClip | Uses:724 | Used by:823 |
Symbol 726 Graphic | Used by:727 | |
Symbol 727 MovieClip | Uses:726 | Used by:761 823 |
Symbol 728 Graphic | Used by:823 | |
Symbol 729 Graphic | Used by:730 | |
Symbol 730 MovieClip | Uses:729 | Used by:753 823 |
Symbol 731 Graphic | Used by:732 | |
Symbol 732 MovieClip | Uses:731 | Used by:823 |
Symbol 733 Graphic | Used by:734 | |
Symbol 734 MovieClip | Uses:733 | Used by:742 823 |
Symbol 735 Graphic | Used by:823 | |
Symbol 736 Graphic | Used by:737 | |
Symbol 737 MovieClip | Uses:736 | Used by:823 |
Symbol 738 Sound | Used by:823 | |
Symbol 739 Sound | Used by:823 | |
Symbol 740 Graphic | Used by:742 | |
Symbol 741 Graphic | Used by:742 | |
Symbol 742 MovieClip | Uses:734 740 741 | Used by:823 |
Symbol 743 Graphic | Used by:744 | |
Symbol 744 MovieClip | Uses:743 | Used by:823 |
Symbol 745 Graphic | Used by:746 | |
Symbol 746 MovieClip | Uses:745 | Used by:823 |
Symbol 747 Graphic | Used by:750 | |
Symbol 748 Graphic | Used by:750 | |
Symbol 749 Graphic | Used by:750 | |
Symbol 750 MovieClip | Uses:747 748 749 | Used by:823 |
Symbol 751 Text | Uses:44 | Used by:823 |
Symbol 752 Graphic | Used by:753 | |
Symbol 753 MovieClip | Uses:752 730 | Used by:823 |
Symbol 754 Graphic | Used by:823 | |
Symbol 755 Graphic | Used by:756 | |
Symbol 756 MovieClip | Uses:755 | Used by:823 |
Symbol 757 Graphic | Used by:758 | |
Symbol 758 MovieClip | Uses:757 | Used by:823 |
Symbol 759 Graphic | Used by:760 | |
Symbol 760 MovieClip | Uses:759 | Used by:761 765 |
Symbol 761 MovieClip | Uses:727 760 | Used by:823 |
Symbol 762 Text | Uses:44 | Used by:823 |
Symbol 763 Graphic | Used by:823 | |
Symbol 764 Graphic | Used by:765 | |
Symbol 765 MovieClip | Uses:764 760 | Used by:823 |
Symbol 766 Graphic | Used by:767 | |
Symbol 767 MovieClip | Uses:766 | Used by:823 |
Symbol 768 Text | Uses:44 | Used by:823 |
Symbol 769 Graphic | Used by:770 | |
Symbol 770 MovieClip | Uses:769 | Used by:823 |
Symbol 771 Graphic | Used by:823 | |
Symbol 772 Text | Uses:44 | Used by:823 |
Symbol 773 Graphic | Used by:823 | |
Symbol 774 Graphic | Used by:823 | |
Symbol 775 Graphic | Used by:776 | |
Symbol 776 MovieClip | Uses:775 | Used by:823 |
Symbol 777 Text | Uses:44 | Used by:823 |
Symbol 778 Graphic | Used by:782 | |
Symbol 779 Graphic | Used by:782 | |
Symbol 780 Graphic | Used by:781 | |
Symbol 781 MovieClip | Uses:780 | Used by:782 823 |
Symbol 782 MovieClip | Uses:778 779 781 | Used by:823 |
Symbol 783 Text | Uses:44 | Used by:823 |
Symbol 784 Graphic | Used by:785 | |
Symbol 785 MovieClip | Uses:784 | Used by:823 |
Symbol 786 Graphic | Used by:787 | |
Symbol 787 MovieClip | Uses:786 | Used by:792 |
Symbol 788 Graphic | Used by:789 | |
Symbol 789 MovieClip | Uses:788 | Used by:792 |
Symbol 790 Graphic | Used by:791 | |
Symbol 791 MovieClip | Uses:790 | Used by:792 823 |
Symbol 792 MovieClip | Uses:787 789 791 | Used by:823 |
Symbol 793 Graphic | Used by:794 | |
Symbol 794 MovieClip | Uses:793 | Used by:823 |
Symbol 795 Graphic | Used by:796 | |
Symbol 796 MovieClip | Uses:795 | Used by:823 |
Symbol 797 Text | Uses:44 | Used by:823 |
Symbol 798 Graphic | Used by:799 | |
Symbol 799 MovieClip | Uses:798 | Used by:823 |
Symbol 800 Graphic | Used by:801 | |
Symbol 801 MovieClip | Uses:800 | Used by:823 |
Symbol 802 Graphic | Used by:803 | |
Symbol 803 MovieClip | Uses:802 | Used by:823 |
Symbol 804 Graphic | Used by:805 | |
Symbol 805 MovieClip | Uses:804 | Used by:820 823 |
Symbol 806 Graphic | Used by:807 | |
Symbol 807 MovieClip | Uses:806 | Used by:810 823 |
Symbol 808 Graphic | Used by:810 | |
Symbol 809 Graphic | Used by:810 | |
Symbol 810 MovieClip | Uses:807 808 809 | Used by:823 |
Symbol 811 Text | Uses:44 | Used by:823 |
Symbol 812 Graphic | Used by:813 | |
Symbol 813 MovieClip | Uses:812 | Used by:823 |
Symbol 814 Graphic | Used by:815 | |
Symbol 815 MovieClip | Uses:814 | Used by:823 |
Symbol 816 Graphic | Used by:817 | |
Symbol 817 MovieClip | Uses:816 | Used by:823 |
Symbol 818 Graphic | Used by:820 | |
Symbol 819 Graphic | Used by:820 | |
Symbol 820 MovieClip | Uses:805 818 819 | Used by:823 |
Symbol 821 Graphic | Used by:822 | |
Symbol 822 MovieClip | Uses:821 | Used by:823 |
Symbol 823 MovieClip | Uses:719 721 723 725 727 728 730 732 734 735 737 42 687 738 739 710 742 744 746 750 751 753 754 756 758 761 762 763 765 767 768 770 771 772 773 774 776 777 782 781 783 785 792 794 796 797 799 791 801 803 805 810 811 813 815 817 807 820 822 | Used by:Timeline |
Symbol 824 Graphic | Used by:864 | |
Symbol 825 Graphic | Used by:827 | |
Symbol 826 Graphic | Used by:827 | |
Symbol 827 MovieClip | Uses:825 826 | Used by:844 |
Symbol 828 Graphic | Used by:829 | |
Symbol 829 MovieClip | Uses:828 | Used by:844 |
Symbol 830 Graphic | Used by:831 | |
Symbol 831 MovieClip | Uses:830 | Used by:844 |
Symbol 832 Graphic | Used by:833 | |
Symbol 833 MovieClip | Uses:832 | Used by:844 |
Symbol 834 Graphic | Used by:835 | |
Symbol 835 MovieClip | Uses:834 | Used by:844 |
Symbol 836 Graphic | Used by:837 | |
Symbol 837 MovieClip | Uses:836 | Used by:844 |
Symbol 838 MovieClip | Uses:676 | Used by:843 |
Symbol 839 MovieClip | Uses:672 | Used by:843 |
Symbol 840 MovieClip | Uses:673 | Used by:843 |
Symbol 841 MovieClip | Uses:675 | Used by:843 |
Symbol 842 MovieClip | Uses:674 | Used by:843 |
Symbol 843 MovieClip | Uses:838 839 840 841 842 | Used by:844 |
Symbol 844 MovieClip | Uses:827 829 831 833 835 837 843 | Used by:845 |
Symbol 845 MovieClip | Uses:844 | Used by:864 |
Symbol 846 Text | Uses:44 | Used by:864 |
Symbol 847 Graphic | Used by:848 | |
Symbol 848 MovieClip | Uses:847 | Used by:864 |
Symbol 849 Graphic | Used by:850 | |
Symbol 850 MovieClip | Uses:849 | Used by:864 |
Symbol 851 Text | Uses:44 | Used by:864 |
Symbol 852 Graphic | Used by:853 | |
Symbol 853 MovieClip | Uses:852 | Used by:864 |
Symbol 854 Text | Uses:44 | Used by:864 |
Symbol 855 Text | Uses:44 | Used by:864 |
Symbol 856 Graphic | Used by:857 | |
Symbol 857 MovieClip | Uses:856 | Used by:864 |
Symbol 858 Graphic | Used by:859 | |
Symbol 859 MovieClip | Uses:858 | Used by:864 |
Symbol 860 Graphic | Used by:861 | |
Symbol 861 MovieClip | Uses:860 | Used by:864 |
Symbol 862 Text | Uses:44 | Used by:864 |
Symbol 863 Text | Uses:44 | Used by:864 |
Symbol 864 MovieClip | Uses:824 845 687 42 87 846 848 850 851 853 854 855 857 859 861 862 863 | Used by:Timeline |
Symbol 865 Graphic | Used by:866 | |
Symbol 866 MovieClip | Uses:865 | Used by:948 |
Symbol 867 Graphic | Used by:868 | |
Symbol 868 MovieClip | Uses:867 | Used by:948 |
Symbol 869 Graphic | Used by:870 | |
Symbol 870 MovieClip | Uses:869 | Used by:948 |
Symbol 871 Graphic | Used by:872 | |
Symbol 872 MovieClip | Uses:871 | Used by:948 |
Symbol 873 Graphic | Used by:874 | |
Symbol 874 MovieClip | Uses:873 | Used by:948 |
Symbol 875 Graphic | Used by:876 | |
Symbol 876 MovieClip | Uses:875 | Used by:948 |
Symbol 877 Graphic | Used by:878 | |
Symbol 878 MovieClip | Uses:877 | Used by:948 |
Symbol 879 Graphic | Used by:880 | |
Symbol 880 MovieClip | Uses:879 | Used by:948 |
Symbol 881 Graphic | Used by:882 | |
Symbol 882 MovieClip | Uses:881 | Used by:948 |
Symbol 883 Graphic | Used by:884 | |
Symbol 884 MovieClip | Uses:883 | Used by:948 |
Symbol 885 Graphic | Used by:886 | |
Symbol 886 MovieClip | Uses:885 | Used by:948 |
Symbol 887 MovieClip | Uses:676 | Used by:892 |
Symbol 888 MovieClip | Uses:672 | Used by:892 |
Symbol 889 MovieClip | Uses:673 | Used by:892 |
Symbol 890 MovieClip | Uses:675 | Used by:892 |
Symbol 891 MovieClip | Uses:674 | Used by:892 |
Symbol 892 MovieClip | Uses:887 888 889 890 891 | Used by:948 |
Symbol 893 Graphic | Used by:894 | |
Symbol 894 MovieClip | Uses:893 | Used by:948 |
Symbol 895 Graphic | Used by:896 | |
Symbol 896 MovieClip | Uses:895 | Used by:948 |
Symbol 897 Graphic | Used by:898 | |
Symbol 898 MovieClip | Uses:897 | Used by:948 |
Symbol 899 Graphic | Used by:900 | |
Symbol 900 MovieClip | Uses:899 | Used by:948 |
Symbol 901 Graphic | Used by:902 | |
Symbol 902 MovieClip | Uses:901 | Used by:948 |
Symbol 903 Graphic | Used by:904 | |
Symbol 904 MovieClip | Uses:903 | Used by:948 |
Symbol 905 Graphic | Used by:906 | |
Symbol 906 MovieClip | Uses:905 | Used by:948 |
Symbol 907 Graphic | Used by:908 | |
Symbol 908 MovieClip | Uses:907 | Used by:948 |
Symbol 909 Graphic | Used by:910 | |
Symbol 910 MovieClip | Uses:909 | Used by:948 |
Symbol 911 Graphic | Used by:912 | |
Symbol 912 MovieClip | Uses:911 | Used by:948 |
Symbol 913 Graphic | Used by:914 | |
Symbol 914 MovieClip | Uses:913 | Used by:948 |
Symbol 915 Graphic | Used by:916 | |
Symbol 916 MovieClip | Uses:915 | Used by:948 |
Symbol 917 Graphic | Used by:918 | |
Symbol 918 MovieClip | Uses:917 | Used by:948 |
Symbol 919 Graphic | Used by:948 | |
Symbol 920 Graphic | Used by:948 | |
Symbol 921 Graphic | Used by:948 | |
Symbol 922 Graphic | Used by:948 | |
Symbol 923 Graphic | Used by:948 | |
Symbol 924 Graphic | Used by:925 | |
Symbol 925 MovieClip | Uses:924 | Used by:948 |
Symbol 926 Graphic | Used by:927 | |
Symbol 927 MovieClip | Uses:926 | Used by:948 |
Symbol 928 Graphic | Used by:929 | |
Symbol 929 MovieClip | Uses:928 | Used by:948 |
Symbol 930 Graphic | Used by:931 | |
Symbol 931 MovieClip | Uses:930 | Used by:948 |
Symbol 932 Graphic | Used by:933 | |
Symbol 933 MovieClip | Uses:932 | Used by:948 |
Symbol 934 Graphic | Used by:935 | |
Symbol 935 MovieClip | Uses:934 | Used by:948 |
Symbol 936 Graphic | Used by:937 | |
Symbol 937 MovieClip | Uses:936 | Used by:948 |
Symbol 938 Graphic | Used by:939 | |
Symbol 939 MovieClip | Uses:938 | Used by:948 |
Symbol 940 Graphic | Used by:941 | |
Symbol 941 MovieClip | Uses:940 | Used by:948 |
Symbol 942 Graphic | Used by:943 | |
Symbol 943 MovieClip | Uses:942 | Used by:948 |
Symbol 944 Graphic | Used by:945 | |
Symbol 945 MovieClip | Uses:944 | Used by:948 |
Symbol 946 Graphic | Used by:947 | |
Symbol 947 MovieClip | Uses:946 | Used by:948 |
Symbol 948 MovieClip | Uses:866 868 870 872 874 876 878 880 882 884 886 892 894 896 898 42 687 900 902 904 906 908 910 912 914 916 918 919 920 921 922 923 925 927 929 931 933 935 937 939 941 943 945 947 SS4 | Used by:Timeline |
Symbol 949 Graphic | Used by:Timeline | |
Symbol 950 Graphic | Used by:951 | |
Symbol 951 MovieClip | Uses:950 | Used by:954 |
Symbol 952 Graphic | Used by:953 | |
Symbol 953 MovieClip | Uses:952 | Used by:954 |
Symbol 954 MovieClip | Uses:951 953 | Used by:Timeline |
Symbol 955 Text | Uses:44 | Used by:Timeline |
Symbol 956 Text | Uses:44 | Used by:Timeline |
Symbol 957 Graphic | Used by:961 | |
Symbol 958 Graphic | Used by:961 | |
Symbol 959 Text | Uses:38 | Used by:961 |
Symbol 960 Graphic | Used by:961 | |
Symbol 961 Button | Uses:957 958 959 960 | Used by:Timeline |
Symbol 962 Graphic | Used by:965 | |
Symbol 963 Graphic | Used by:965 | |
Symbol 964 Text | Uses:38 | Used by:965 |
Symbol 965 Button | Uses:962 963 964 | Used by:Timeline |
Symbol 966 MovieClip | Uses:42 | Used by:Timeline |
Symbol 967 Text | Uses:44 | Used by:Timeline |
Symbol 968 Text | Uses:44 | Used by:Timeline |
Symbol 969 Text | Uses:44 | Used by:Timeline |
Symbol 970 Text | Uses:44 | Used by:Timeline |
Symbol 971 Text | Uses:44 | Used by:Timeline |
Symbol 972 Text | Uses:44 | Used by:Timeline |
Symbol 973 Text | Uses:44 | Used by:Timeline |
Symbol 974 Text | Uses:44 | Used by:Timeline |
Symbol 975 Text | Uses:44 | Used by:Timeline |
Symbol 976 Text | Uses:44 | Used by:Timeline |
Symbol 977 Text | Uses:44 | Used by:Timeline |
Symbol 978 Text | Uses:44 | Used by:Timeline |
Symbol 979 Text | Uses:44 | Used by:Timeline |
Symbol 980 Text | Uses:44 | Used by:Timeline |
Streaming Sound 1 | Used by:Timeline | |
Streaming Sound 2 | Used by:Symbol 167 MovieClip | |
Streaming Sound 3 | Used by:Symbol 190 MovieClip | |
Streaming Sound 4 | Used by:Symbol 948 MovieClip |
Instance Names
"barra" | Frame 1 | Symbol 30 MovieClip |
"mapa" | Frame 699 | Symbol 250 MovieClip |
"topeizq" | Frame 699 | Symbol 261 MovieClip |
"topeder" | Frame 699 | Symbol 262 MovieClip |
"topeabajo" | Frame 699 | Symbol 261 MovieClip |
"door01" | Frame 699 | Symbol 269 MovieClip |
"bheroe" | Frame 699 | Symbol 274 MovieClip |
"shoot1" | Frame 699 | Symbol 60 MovieClip |
"zhair" | Frame 699 | Symbol 25 MovieClip [fhair] |
"heroe" | Frame 699 | Symbol 314 MovieClip |
"mascara" | Frame 699 | Symbol 315 MovieClip |
"scrollmask" | Frame 699 | Symbol 315 MovieClip |
"scrollmask" | Frame 699 | Symbol 315 MovieClip |
"trans" | Frame 700 | Symbol 319 MovieClip |
"heroe" | Frame 700 | Symbol 314 MovieClip |
"mapa" | Frame 718 | Symbol 321 MovieClip |
"heroe" | Frame 718 | Symbol 314 MovieClip |
"trans" | Frame 719 | Symbol 323 MovieClip |
"heroe" | Frame 719 | Symbol 314 MovieClip |
"mapa" | Frame 738 | Symbol 325 MovieClip |
"heroe" | Frame 738 | Symbol 314 MovieClip |
"mapa" | Frame 743 | Symbol 325 MovieClip |
"ccounter" | Frame 743 | Symbol 359 MovieClip |
"bass" | Frame 743 | Symbol 497 MovieClip |
"bevil" | Frame 743 | Symbol 502 MovieClip |
"bheroe" | Frame 743 | Symbol 274 MovieClip |
"shoot1" | Frame 743 | Symbol 60 MovieClip |
"heroe" | Frame 743 | Symbol 314 MovieClip |
"bigexp" | Frame 743 | Symbol 520 MovieClip |
"mascara" | Frame 743 | Symbol 315 MovieClip |
"scrollmask" | Frame 743 | Symbol 315 MovieClip |
"scrollmask" | Frame 743 | Symbol 315 MovieClip |
"bheroe" | Frame 745 | Symbol 274 MovieClip |
"sprite" | Frame 745 | Symbol 242 MovieClip |
"fhair" | Frame 745 | Symbol 25 MovieClip [fhair] |
"BGM" | Frame 745 | Symbol 87 MovieClip |
"dialogo" | Frame 791 | Symbol 621 MovieClip |
"bevil" | Frame 888 | Symbol 670 MovieClip |
"control" | Symbol 10 MovieClip [bullet] Frame 1 | Symbol 9 MovieClip |
"hotzone" | Symbol 107 MovieClip Frame 1 | Symbol 102 MovieClip |
"hotzone" | Symbol 112 MovieClip Frame 1 | Symbol 102 MovieClip |
"hotzone" | Symbol 119 MovieClip Frame 1 | Symbol 102 MovieClip |
"hotzone" | Symbol 242 MovieClip Frame 1 | Symbol 102 MovieClip |
"hotzone" | Symbol 280 MovieClip Frame 1 | Symbol 102 MovieClip |
"hotzone" | Symbol 288 MovieClip Frame 1 | Symbol 102 MovieClip |
"hotzone" | Symbol 293 MovieClip Frame 1 | Symbol 102 MovieClip |
"sprite" | Symbol 314 MovieClip Frame 1 | Symbol 242 MovieClip |
"fhair" | Symbol 314 MovieClip Frame 1 | Symbol 25 MovieClip [fhair] |
"sprite" | Symbol 314 MovieClip Frame 11 | Symbol 119 MovieClip |
"sprite" | Symbol 314 MovieClip Frame 21 | Symbol 107 MovieClip |
"fhair" | Symbol 314 MovieClip Frame 21 | Symbol 25 MovieClip [fhair] |
"sprite" | Symbol 314 MovieClip Frame 31 | Symbol 280 MovieClip |
"sprite" | Symbol 314 MovieClip Frame 41 | Symbol 112 MovieClip |
"sprite" | Symbol 314 MovieClip Frame 51 | Symbol 288 MovieClip |
"sprite" | Symbol 314 MovieClip Frame 61 | Symbol 293 MovieClip |
"fhair" | Symbol 314 MovieClip Frame 61 | Symbol 25 MovieClip [fhair] |
"sprite" | Symbol 314 MovieClip Frame 71 | Symbol 298 MovieClip |
"fhair" | Symbol 314 MovieClip Frame 91 | Symbol 25 MovieClip [fhair] |
"hotzone" | Symbol 371 MovieClip Frame 1 | Symbol 102 MovieClip |
"hotzone" | Symbol 392 MovieClip Frame 1 | Symbol 102 MovieClip |
"hotzone" | Symbol 397 MovieClip Frame 1 | Symbol 102 MovieClip |
"hotzone" | Symbol 397 MovieClip Frame 5 | Symbol 102 MovieClip |
"hotzone" | Symbol 416 MovieClip Frame 1 | Symbol 102 MovieClip |
"hotzone" | Symbol 423 MovieClip Frame 1 | Symbol 102 MovieClip |
"hotzone" | Symbol 438 MovieClip Frame 1 | Symbol 102 MovieClip |
"hotzone" | Symbol 464 MovieClip Frame 1 | Symbol 102 MovieClip |
"hotzone" | Symbol 474 MovieClip Frame 1 | Symbol 102 MovieClip |
"hotzone" | Symbol 475 MovieClip Frame 1 | Symbol 102 MovieClip |
"sprite" | Symbol 497 MovieClip Frame 1 | Symbol 371 MovieClip |
"sprite" | Symbol 497 MovieClip Frame 10 | Symbol 392 MovieClip |
"sprite" | Symbol 497 MovieClip Frame 21 | Symbol 397 MovieClip |
"sprite" | Symbol 497 MovieClip Frame 31 | Symbol 416 MovieClip |
"sprite" | Symbol 497 MovieClip Frame 41 | Symbol 423 MovieClip |
"sprite" | Symbol 497 MovieClip Frame 51 | Symbol 438 MovieClip |
"sprite" | Symbol 497 MovieClip Frame 61 | Symbol 464 MovieClip |
"sprite" | Symbol 497 MovieClip Frame 71 | Symbol 474 MovieClip |
"sprite" | Symbol 497 MovieClip Frame 81 | Symbol 475 MovieClip |
"bboca" | Symbol 621 MovieClip Frame 21 | Symbol 583 MovieClip |
"bboca" | Symbol 621 MovieClip Frame 22 | Symbol 583 MovieClip |
"bboca" | Symbol 621 MovieClip Frame 23 | Symbol 583 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
ExportAssets (56) | Timeline Frame 1 | Symbol 1 as "salto" |
ExportAssets (56) | Timeline Frame 1 | Symbol 2 as "landing" |
ExportAssets (56) | Timeline Frame 1 | Symbol 3 as "hitted" |
ExportAssets (56) | Timeline Frame 1 | Symbol 4 as "end3-intro" |
ExportAssets (56) | Timeline Frame 1 | Symbol 5 as "bass07" |
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "landing02" |
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "bullet" |
ExportAssets (56) | Timeline Frame 1 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 255 | Symbol 61 as "k" |
ExportAssets (56) | Timeline Frame 255 | Symbol 61 as "k" |
ExportAssets (56) | Timeline Frame 255 | Symbol 62 as "BassLoop" |
ExportAssets (56) | Timeline Frame 255 | Symbol 62 as "BassLoop" |
ExportAssets (56) | Timeline Frame 255 | Symbol 63 as "BassIntro" |
ExportAssets (56) | Timeline Frame 255 | Symbol 63 as "BassIntro" |
ExportAssets (56) | Timeline Frame 255 | Symbol 64 as "shoot02" |
ExportAssets (56) | Timeline Frame 255 | Symbol 64 as "shoot02" |
ExportAssets (56) | Timeline Frame 255 | Symbol 65 as "hittedBIG" |
ExportAssets (56) | Timeline Frame 255 | Symbol 65 as "hittedBIG" |
ExportAssets (56) | Timeline Frame 255 | Symbol 67 as "explo01" |
ExportAssets (56) | Timeline Frame 255 | Symbol 67 as "explo01" |
ExportAssets (56) | Timeline Frame 256 | Symbol 68 as "kintro" |
ExportAssets (56) | Timeline Frame 256 | Symbol 68 as "kintro" |
ExportAssets (56) | Timeline Frame 256 | Symbol 69 as "end3-loop" |
ExportAssets (56) | Timeline Frame 256 | Symbol 69 as "end3-loop" |
ExportAssets (56) | Timeline Frame 256 | Symbol 70 as "EEK" |
ExportAssets (56) | Timeline Frame 256 | Symbol 70 as "EEK" |
ExportAssets (56) | Timeline Frame 256 | Symbol 71 as "MONSTER" |
ExportAssets (56) | Timeline Frame 256 | Symbol 71 as "MONSTER" |
ExportAssets (56) | Timeline Frame 256 | Symbol 72 as "RISA1" |
ExportAssets (56) | Timeline Frame 256 | Symbol 72 as "RISA1" |
ExportAssets (56) | Timeline Frame 256 | Symbol 73 as "RISA2" |
ExportAssets (56) | Timeline Frame 256 | Symbol 73 as "RISA2" |
ExportAssets (56) | Timeline Frame 256 | Symbol 74 as "RISA3" |
ExportAssets (56) | Timeline Frame 256 | Symbol 74 as "RISA3" |
ExportAssets (56) | Timeline Frame 257 | Symbol 75 as "YES" |
ExportAssets (56) | Timeline Frame 257 | Symbol 75 as "YES" |
ExportAssets (56) | Timeline Frame 257 | Symbol 76 as "escudo" |
ExportAssets (56) | Timeline Frame 257 | Symbol 76 as "escudo" |
ExportAssets (56) | Timeline Frame 257 | Symbol 77 as "basshitted" |
ExportAssets (56) | Timeline Frame 257 | Symbol 77 as "basshitted" |
ExportAssets (56) | Timeline Frame 257 | Symbol 78 as "punch01" |
ExportAssets (56) | Timeline Frame 257 | Symbol 78 as "punch01" |
ExportAssets (56) | Timeline Frame 257 | Symbol 79 as "open02" |
ExportAssets (56) | Timeline Frame 257 | Symbol 79 as "open02" |
ExportAssets (56) | Timeline Frame 258 | Symbol 80 as "WAY TO THE GLORY - LOOP" |
ExportAssets (56) | Timeline Frame 258 | Symbol 80 as "WAY TO THE GLORY - LOOP" |
ExportAssets (56) | Timeline Frame 259 | Symbol 81 as "WAY TO THE GLORY - INTRO" |
ExportAssets (56) | Timeline Frame 259 | Symbol 81 as "WAY TO THE GLORY - INTRO" |
ExportAssets (56) | Timeline Frame 270 | Symbol 6 as "landing02" |
ExportAssets (56) | Timeline Frame 270 | Symbol 64 as "shoot02" |
ExportAssets (56) | Timeline Frame 270 | Symbol 6 as "landing02" |
ExportAssets (56) | Timeline Frame 270 | Symbol 64 as "shoot02" |
ExportAssets (56) | Timeline Frame 270 | Symbol 6 as "landing02" |
ExportAssets (56) | Timeline Frame 270 | Symbol 64 as "shoot02" |
ExportAssets (56) | Timeline Frame 699 | Symbol 79 as "open02" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 699 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 745 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 746 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 747 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 748 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 749 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 750 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 751 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 752 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 753 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 754 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 755 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 756 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 757 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 758 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 759 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 760 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 761 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 762 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 763 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 764 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 765 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 766 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 767 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 768 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 769 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 770 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 771 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 772 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 773 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 774 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 775 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 776 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 777 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 778 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 779 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 780 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 781 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 782 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 783 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 784 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 785 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 786 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 787 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 788 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 789 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 790 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 791 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 792 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 793 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 794 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 795 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 796 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 797 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 798 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 799 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 800 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 801 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 802 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 803 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 804 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 805 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 806 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 807 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 808 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 809 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 810 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 811 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 812 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 813 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 813 | Symbol 76 as "escudo" |
ExportAssets (56) | Timeline Frame 814 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 815 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 816 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 817 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 818 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 819 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 820 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 821 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 822 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 823 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 824 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 825 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 826 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 827 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 828 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 829 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 830 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 831 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 832 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 833 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 834 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 835 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 836 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 837 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 838 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 839 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 840 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 841 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 842 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 843 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 844 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 845 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 846 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 847 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 848 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 849 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 850 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 851 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 852 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 853 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 854 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 855 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 856 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 857 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 858 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 859 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 860 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 861 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 862 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 863 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 864 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 865 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 866 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 867 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 868 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 869 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 870 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 871 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 872 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 873 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 874 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 875 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 876 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 877 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 878 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 879 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 880 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 881 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 882 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 883 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 884 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 885 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 886 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 887 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 888 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 889 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 890 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 891 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 892 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 893 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 894 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 895 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 896 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 897 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 898 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 899 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 900 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 901 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 902 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 903 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 904 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 905 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 906 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 907 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 908 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 909 | Symbol 25 as "fhair" |
ExportAssets (56) | Timeline Frame 910 | Symbol 25 as "fhair" |
Labels
"Done" | Frame 270 |
"A" | Frame 699 |
"B" | Frame 718 |
"C" | Frame 738 |
"battle" | Frame 739 |
"stand" | Symbol 25 MovieClip [fhair] Frame 1 |
"move" | Symbol 25 MovieClip [fhair] Frame 10 |
"normal" | Symbol 60 MovieClip Frame 1 |
"hit" | Symbol 60 MovieClip Frame 10 |
"loop" | Symbol 86 MovieClip Frame 11 |
"open" | Symbol 269 MovieClip Frame 2 |
"close" | Symbol 269 MovieClip Frame 11 |
"standing" | Symbol 314 MovieClip Frame 1 |
"run" | Symbol 314 MovieClip Frame 11 |
"jump" | Symbol 314 MovieClip Frame 21 |
"fall" | Symbol 314 MovieClip Frame 31 |
"attackST" | Symbol 314 MovieClip Frame 41 |
"attackRU" | Symbol 314 MovieClip Frame 51 |
"attackJ" | Symbol 314 MovieClip Frame 61 |
"hitted" | Symbol 314 MovieClip Frame 71 |
"death" | Symbol 314 MovieClip Frame 81 |
"victory" | Symbol 314 MovieClip Frame 91 |
"loop" | Symbol 371 MovieClip Frame 4 |
"loop" | Symbol 416 MovieClip Frame 6 |
"loop" | Symbol 464 MovieClip Frame 2 |
"rollin" | Symbol 497 MovieClip Frame 1 |
"hitted" | Symbol 497 MovieClip Frame 10 |
"grr" | Symbol 497 MovieClip Frame 21 |
"dizzy" | Symbol 497 MovieClip Frame 31 |
"lay" | Symbol 497 MovieClip Frame 41 |
"stand" | Symbol 497 MovieClip Frame 51 |
"run" | Symbol 497 MovieClip Frame 61 |
"jump" | Symbol 497 MovieClip Frame 71 |
"fall" | Symbol 497 MovieClip Frame 81 |
"death" | Symbol 497 MovieClip Frame 91 |
Dynamic Text Variables
n | Symbol 32 EditableText | "000" |
_root.maxcombo | Symbol 504 EditableText | "99" |
_root.maxhigh | Symbol 507 EditableText | "999.9" |
|