Frame 1
fscommand ("showmenu", "false");
Frame 2
attachMovie("fade", "fade", 6000);
name = "";
score = 0;
stars = 0;
level = 1;
mySO = SharedObject.getLocal("swarm_data");
hiscore = mySO.data.hiscore;
bestcombo = mySO.data.bestcombo;
platz1n = mySO.data.platz1n;
platz2n = mySO.data.platz2n;
platz3n = mySO.data.platz3n;
platz4n = mySO.data.platz4n;
platz5n = mySO.data.platz5n;
platz6n = mySO.data.platz6n;
platz7n = mySO.data.platz7n;
platz8n = mySO.data.platz8n;
platz9n = mySO.data.platz9n;
platz10n = mySO.data.platz10n;
platz1s = mySO.data.platz1s;
platz2s = mySO.data.platz2s;
platz3s = mySO.data.platz3s;
platz4s = mySO.data.platz4s;
platz5s = mySO.data.platz5s;
platz6s = mySO.data.platz6s;
platz7s = mySO.data.platz7s;
platz8s = mySO.data.platz8s;
platz9s = mySO.data.platz9s;
platz10s = mySO.data.platz10s;
platz1t = mySO.data.platz1t;
platz2t = mySO.data.platz2t;
platz3t = mySO.data.platz3t;
platz4t = mySO.data.platz4t;
platz5t = mySO.data.platz5t;
platz6t = mySO.data.platz6t;
platz7t = mySO.data.platz7t;
platz8t = mySO.data.platz8t;
platz9t = mySO.data.platz9t;
platz10t = mySO.data.platz10t;
checker = mySO.data.checker;
if (hiscore == checker) {
hiscore = 1000;
bestcombo = 0;
platz10s = 100;
platz10n = "DKZ";
platz10t = 1;
platz9s = 200;
platz9n = "DKZ";
platz9t = 1;
platz8s = 300;
platz8n = "DKZ";
platz8t = 1;
platz7s = 400;
platz7n = "DKZ";
platz7t = 1;
platz6s = 500;
platz6n = "DKZ";
platz6t = 1;
platz5s = 600;
platz5n = "DKZ";
platz5t = 1;
platz4s = 700;
platz4n = "DKZ";
platz4t = 1;
platz3s = 800;
platz3n = "DKZ";
platz3t = 1;
platz2s = 900;
platz2n = "DKZ";
platz2t = 1;
platz1s = 1000;
platz1n = "DKZ";
platz1t = 1;
}
gotoAndStop (3);
Frame 3
stop();
mouse.hide();
game = 0;
countdown = 0;
boss = 0;
i = 0;
enemy = 0;
enemyshot = 0;
attachMovie("border", "border", 4000);
attachMovie("frame", "frame", 5000);
frame._x = 200;
frame._y = 200;
attachMovie("pressstart", "pressstart", 1);
pressstart._x = 200;
pressstart._y = 194;
Instance of Symbol 44 MovieClip in Frame 3
onClipEvent (enterFrame) {
i++;
if (i > 2) {
i = 0;
_parent.background++;
if (_parent.background > 20) {
_parent.background = 0;
}
_parent.attachMovie("background", "background" + _parent.background, 100 + _parent.background);
}
if (_parent.game == 1) {
_parent.iiii++;
if (_parent.iiii > 50) {
_parent.difficulty++;
if (_parent.difficulty > 8) {
_parent.difficulty = 0;
_parent.level++;
_parent.enemyshot++;
if (_parent.enemyshot > 50) {
_parent.enemyshot = 0;
}
_parent.attachMovie("star", "enemyshot" + _parent.enemyshot, 300 + _parent.enemyshot);
_parent.attachMovie("zonechange", "zonechange", 99);
if (((_parent.level % 4) == 0) && (_parent.level > 0)) {
_parent.wavemax = _parent.wavemax - 2;
_parent.shotmax = _parent.shotmax - (((_parent.shotmax + 4) > 4) * 4);
_parent.game = 0;
_parent.boss = 1;
_parent.enemy++;
if (_parent.enemy > 20) {
_parent.enemy = 1;
}
_parent.attachMovie("areachange", "areachange", 99);
}
_parent.wavemax = _parent.wavemax + (_parent.wavemax < 10);
_parent.shotmax = _parent.shotmax - (_parent.shotmax > 4);
}
wave = _parent.wavemax;
rota = random(360);
speed = random(2) + 2;
speed = speed - ((random(2) == 0) * (speed * 2));
_parent.iiii = 0;
}
_parent.ii++;
if (_parent.ii < wave) {
_parent.onscreen++;
_parent.onscreentotal++;
_parent.enemy++;
if (_parent.enemy > 20) {
_parent.enemy = 1;
}
_parent.attachMovie("enemy", "enemy" + _parent.enemy, 150 + _parent.enemy);
_parent["enemy" + _parent.enemy]._rotation = rota + (_parent.enemy * 50);
_parent["enemy" + _parent.enemy].speed = speed + 1;
}
if (_parent.ii > 50) {
_parent.ii = 0;
}
iii++;
if (iii > _parent.shotmax) {
iii = 0;
_parent.enemyshot++;
if (_parent.enemyshot > 50) {
_parent.enemyshot = 0;
}
_parent.attachMovie("enemyshot", "enemyshot" + _parent.enemyshot, 300 + _parent.enemyshot);
}
} else if (((_parent.onscreen == 0) && (_parent.onscreenresults == 0)) && (_parent.onscreentotal > 4)) {
_parent.onscreenresults = 1;
_parent.attachMovie("results", "results", 600);
}
}
Frame 4
stop();
scorechecking = 1;
stype = level;
Frame 5
if (score > platz1s) {
platz10s = platz9s;
platz10n = platz9n;
platz10t = platz9t;
platz9s = platz8s;
platz9n = platz8n;
platz9t = platz8t;
platz8s = platz7s;
platz8n = platz7n;
platz8t = platz7t;
platz7s = platz6s;
platz7n = platz6n;
platz7t = platz6t;
platz6s = platz5s;
platz6n = platz5n;
platz6t = platz5t;
platz5s = platz4s;
platz5n = platz4n;
platz5t = platz4t;
platz4s = platz3s;
platz4n = platz3n;
platz4t = platz3t;
platz3s = platz2s;
platz3n = platz2n;
platz3t = platz2t;
platz2s = platz1s;
platz2n = platz1n;
platz2t = platz1t;
platz1s = score;
platz1n = name;
platz1t = stype;
gotoAndPlay (15);
}
Frame 6
if (score > platz2s) {
platz10s = platz9s;
platz10n = platz9n;
platz10t = platz9t;
platz9s = platz8s;
platz9n = platz8n;
platz9t = platz8t;
platz8s = platz7s;
platz8n = platz7n;
platz8t = platz7t;
platz7s = platz6s;
platz7n = platz6n;
platz7t = platz6t;
platz6s = platz5s;
platz6n = platz5n;
platz6t = platz5t;
platz5s = platz4s;
platz5n = platz4n;
platz5t = platz4t;
platz4s = platz3s;
platz4n = platz3n;
platz4t = platz3t;
platz3s = platz2s;
platz3n = platz2n;
platz3t = platz2t;
platz2s = score;
Platz2n = name;
platz2t = stype;
gotoAndPlay (15);
}
Frame 7
if (score > platz3s) {
platz10s = platz9s;
platz10n = platz9n;
platz10t = platz9t;
platz9s = platz8s;
platz9n = platz8n;
platz9t = platz8t;
platz8s = platz7s;
platz8n = platz7n;
platz8t = platz7t;
platz7s = platz6s;
platz7n = platz6n;
platz7t = platz6t;
platz6s = platz5s;
platz6n = platz5n;
platz6t = platz5t;
platz5s = platz4s;
platz5n = platz4n;
platz5t = platz4t;
platz4s = platz3s;
platz4n = platz3n;
platz4t = platz3t;
platz3s = score;
platz3n = name;
platz3t = stype;
gotoAndPlay (15);
}
Frame 8
if (score > platz4s) {
platz10s = platz9s;
platz10n = platz9n;
platz10t = platz9t;
platz9s = platz8s;
platz9n = platz8n;
platz9t = platz8t;
platz8s = platz7s;
platz8n = platz7n;
platz8t = platz7t;
platz7s = platz6s;
platz7n = platz6n;
platz7t = platz6t;
platz6s = platz5s;
platz6n = platz5n;
platz6t = platz5t;
platz5s = platz4s;
platz5n = platz4n;
platz5t = platz4t;
platz4s = score;
platz4n = name;
platz4t = stype;
gotoAndPlay (15);
}
Frame 9
if (score > platz5s) {
platz10s = platz9s;
platz10n = platz9n;
platz10t = platz9t;
platz9s = platz8s;
platz9n = platz8n;
platz9t = platz8t;
platz8s = platz7s;
platz8n = platz7n;
platz8t = platz7t;
platz7s = platz6s;
platz7n = platz6n;
platz7t = platz6t;
platz5s = score;
platz5n = name;
platz5t = stype;
gotoAndPlay (15);
}
Frame 10
if (score > platz6s) {
platz10s = platz9s;
platz10n = platz9n;
platz10t = platz9t;
platz9s = platz8s;
platz9n = platz8n;
platz9t = platz8t;
platz8s = platz7s;
platz8n = platz7n;
platz8t = platz7t;
platz7s = platz6s;
platz7n = platz6n;
platz7t = platz6t;
platz6s = score;
platz6n = name;
platz6t = stype;
gotoAndPlay (15);
}
Frame 11
if (score > platz7s) {
platz10s = platz9s;
platz10n = platz9n;
platz10t = platz9t;
platz9s = platz8s;
platz9n = platz8n;
platz9t = platz8t;
platz8s = platz7s;
platz8n = platz7n;
platz8t = platz7t;
platz7s = score;
platz7n = name;
platz7t = stype;
gotoAndPlay (15);
}
Frame 12
if (score > platz8s) {
platz10s = platz9s;
platz10n = platz9n;
platz10t = platz9t;
platz9s = platz8s;
platz9n = platz8n;
platz9t = platz8t;
platz8s = score;
platz8n = name;
platz8t = stype;
gotoAndPlay (15);
}
Frame 13
if (score > platz9s) {
platz10s = platz9s;
platz10n = platz9n;
platz10t = platz9t;
platz9s = score;
platz9n = name;
platz9t = stype;
gotoAndPlay (15);
}
Frame 14
if (score > platz10s) {
platz10s = score;
platz10n = name;
platz10t = stype;
gotoAndPlay (15);
} else {
gotoAndStop (3);
}
Frame 15
mySO = SharedObject.getLocal("swarm_data");
mySo.data.hiscore = hiscore;
mySo.data.bestcombo = bestcombo;
mySo.data.platz1n = platz1n;
mySo.data.platz2n = platz2n;
mySo.data.platz3n = platz3n;
mySo.data.platz4n = platz4n;
mySo.data.platz5n = platz5n;
mySo.data.platz6n = platz6n;
mySo.data.platz7n = platz7n;
mySo.data.platz8n = platz8n;
mySo.data.platz9n = platz9n;
mySo.data.platz10n = platz10n;
mySo.data.platz1s = platz1s;
mySo.data.platz2s = platz2s;
mySo.data.platz3s = platz3s;
mySo.data.platz4s = platz4s;
mySo.data.platz5s = platz5s;
mySo.data.platz6s = platz6s;
mySo.data.platz7s = platz7s;
mySo.data.platz8s = platz8s;
mySo.data.platz9s = platz9s;
mySo.data.platz10s = platz10s;
mySo.data.platz1t = platz1t;
mySo.data.platz2t = platz2t;
mySo.data.platz3t = platz3t;
mySo.data.platz4t = platz4t;
mySo.data.platz5t = platz5t;
mySo.data.platz6t = platz6t;
mySo.data.platz7t = platz7t;
mySo.data.platz8t = platz8t;
mySo.data.platz9t = platz9t;
mySo.data.platz10t = platz10t;
mySO.flush();
Frame 16
gotoAndStop (3);
Symbol 2 MovieClip [flag] Frame 1
_rotation = (_rotation + 5);
Symbol 2 MovieClip [flag] Frame 2
gotoAndPlay (1);
Symbol 4 MovieClip Frame 1
stop();
Symbol 6 MovieClip Frame 1
kollision = 0;
while (kollision < 51) {
if (hitzone.hitTest(_parent._parent["enemyshot" + kollision])) {
if (_parent._parent["enemyshot" + kollision].star == 0) {
_parent._parent["enemyshot" + kollision].removeMovieClip();
_parent.gotoAndPlay("hit");
} else if (_parent._parent["enemyshot" + kollision].safe == 0) {
_parent._parent["enemyshot" + kollision].gotoAndPlay("collect");
}
}
kollision++;
}
Symbol 6 MovieClip Frame 2
gotoAndPlay(_currentframe - 1);
Symbol 10 MovieClip Frame 2
gotoAndPlay(_currentframe - 1);
Symbol 19 MovieClip [frame] Frame 1
_rotation = 0;
stop();
Symbol 19 MovieClip [frame] Frame 15
speed = 0;
Symbol 19 MovieClip [frame] Frame 16
if (Key.isDown(39)) {
speed = 5;
dir = 2;
} else if (Key.isDown(37)) {
speed = 5;
dir = 0;
} else if (Key.isDown(38)) {
speed = 13.5;
dir = 0;
} else if (Key.isDown(40)) {
speed = 13.5;
dir = 2;
}
speed = speed - ((speed > 0) / 2);
_rotation = (_rotation + (speed - (speed * dir)));
if (Key.isDown(32)) {
_parent.dizzy = _parent.dizzy + (2 + (_parent.shotinter < 5));
if (_parent.shotsheat <= 0) {
_parent.shotsheat = _parent.shotinter + ((_parent.dizzy >= 170) * 10);
_parent.shots++;
if (_parent.shots > 20) {
_parent.shots = 0;
}
_parent.attachMovie("shot", "shot" + _parent.shots, 200 + _parent.shots);
_parent["shot" + _parent.shots]._rotation = _rotation;
}
}
_parent.dizzy = _parent.dizzy - (_parent.dizzy > 0);
_parent.shotsheat = _parent.shotsheat - (_parent.shotsheat > 0);
Symbol 19 MovieClip [frame] Frame 17
gotoAndPlay(_currentframe - 1);
Symbol 19 MovieClip [frame] Frame 18
_parent.border.energy.nextFrame();
_parent.border.gotoAndPlay("shake");
_parent.combo = 0;
_parent.border.evolution.prevFrame();
Instance of Symbol 10 MovieClip "ship" in Symbol 19 MovieClip [frame] Frame 18
onClipEvent (enterFrame) {
kollision = 0;
while (kollision < 51) {
if (this.hitTest(_parent._parent["background" + kollision])) {
gotoAndPlay (18);
}
kollision++;
}
}
Symbol 19 MovieClip [frame] Frame 20
gotoAndPlay (16);
Symbol 19 MovieClip [frame] Frame 47
gotoAndStop (1);
Symbol 29 MovieClip Frame 1
speed = 1 + random(10);
speed = speed - (speed * ((random(2) == 0) * 2));
Symbol 29 MovieClip Frame 9
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter3", "splatter3" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter3" + _parent.splatter]._x = _x;
_parent["splatter3" + _parent.splatter]._y = _y;
gotoAndPlay(10 + (random(4) * 3));
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter3", "splatter3" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter3" + _parent.splatter]._x = _x;
_parent["splatter3" + _parent.splatter]._y = _y;
gotoAndPlay(10 + (random(4) * 3));
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter3", "splatter3" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter3" + _parent.splatter]._x = _x;
_parent["splatter3" + _parent.splatter]._y = _y;
if (_parent._parent.up == "red") {
if (_parent.x > 0) {
gotoAndPlay(10 + (random(3) * 3));
} else if (_parent.x < 0) {
gotoAndPlay(13 + (random(3) * 3));
} else if (_parent.y < 0) {
gotoAndPlay(22 + (random(3) * 3));
} else if (_parent.y > 0) {
gotoAndPlay(25 + (random(3) * 3));
} else {
gotoAndPlay(10 + (random(4) * 3));
}
} else if (_parent._parent.up == "yellow") {
if (_parent.x > 0) {
gotoAndPlay(22 + (random(3) * 3));
} else if (_parent.x < 0) {
gotoAndPlay(25 + (random(3) * 3));
} else if (_parent.y < 0) {
gotoAndPlay(13 + (random(3) * 3));
} else if (_parent.y > 0) {
gotoAndPlay(10 + (random(3) * 3));
} else {
gotoAndPlay(10 + (random(4) * 3));
}
} else if (_parent._parent.up == "green") {
if (_parent.x > 0) {
gotoAndPlay(13 + (random(3) * 3));
} else if (_parent.x < 0) {
gotoAndPlay(10 + (random(3) * 3));
} else if (_parent.y < 0) {
gotoAndPlay(25 + (random(3) * 3));
} else if (_parent.y > 0) {
gotoAndPlay(22 + (random(3) * 3));
} else {
gotoAndPlay(10 + (random(4) * 3));
}
} else if (_parent._parent.up == "blue") {
if (_parent.x > 0) {
gotoAndPlay(25 + (random(3) * 3));
} else if (_parent.x < 0) {
gotoAndPlay(22 + (random(3) * 3));
} else if (_parent.y < 0) {
gotoAndPlay(10 + (random(3) * 3));
} else if (_parent.y > 0) {
gotoAndPlay(13 + (random(3) * 3));
} else {
gotoAndPlay(10 + (random(4) * 3));
}
} else {
gotoAndPlay(10 + (random(4) * 3));
}
Symbol 29 MovieClip Frame 10
_parent.color = "yellow";
Symbol 29 MovieClip Frame 11
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 12
gotoAndPlay(_currentframe - 1);
Symbol 29 MovieClip Frame 13
_parent.color = "green";
Symbol 29 MovieClip Frame 14
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 15
gotoAndPlay(_currentframe - 1);
Symbol 29 MovieClip Frame 16
_parent.color = "red";
Symbol 29 MovieClip Frame 17
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 18
gotoAndPlay(_currentframe - 1);
Symbol 29 MovieClip Frame 19
_parent.color = "blue";
Symbol 29 MovieClip Frame 20
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 21
gotoAndPlay(_currentframe - 1);
Symbol 29 MovieClip Frame 22
_parent.color = "green";
Symbol 29 MovieClip Frame 23
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 24
gotoAndPlay(_currentframe - 1);
Symbol 29 MovieClip Frame 25
_parent.color = "yellow";
Symbol 29 MovieClip Frame 26
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 27
gotoAndPlay(_currentframe - 1);
Symbol 29 MovieClip Frame 28
_parent.color = "blue";
Symbol 29 MovieClip Frame 29
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 30
gotoAndPlay(_currentframe - 1);
Symbol 29 MovieClip Frame 31
_parent.color = "red";
Symbol 29 MovieClip Frame 32
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 33
gotoAndPlay(_currentframe - 1);
Symbol 29 MovieClip Frame 34
zaehler = 0;
_parent._parent._parent.flow = 0;
Symbol 29 MovieClip Frame 35
_rotation = (_rotation + speed);
zaehler++;
Symbol 29 MovieClip Frame 36
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 37
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 38
_rotation = (_rotation + speed);
Symbol 29 MovieClip Frame 39
if (zaehler < 10) {
gotoAndPlay (35);
} else {
_parent._parent._parent.flow = 1;
_parent._parent._parent.wechsel = 0;
gotoAndPlay(10 + (random(4) * 3));
}
Symbol 30 MovieClip [note] Frame 1
bounce = 1;
i = random(2);
if (i == 0) {
x = _parent._parent.speed - ((_parent._parent.speed * 2) * (random(2) == 0));
y = 0;
} else {
x = 0;
y = _parent._parent.speed - ((_parent._parent.speed * 2) * (random(2) == 0));
}
zoom = 100;
Symbol 30 MovieClip [note] Frame 2
_x = (_x + (x * _parent._parent.flow));
_y = (_y + (y * _parent._parent.flow));
if (_x > 135) {
if (_parent.right == color) {
gotoAndPlay (8);
} else {
gotoAndPlay (4);
}
}
if (_x < -135) {
if (_parent.left == color) {
gotoAndPlay (8);
} else {
gotoAndPlay (4);
}
}
if (_y > 135) {
if (_parent.down == color) {
gotoAndPlay (8);
} else {
gotoAndPlay (4);
}
}
if (_y < -135) {
if (_parent.up == color) {
gotoAndPlay (8);
} else {
gotoAndPlay (4);
}
}
if (x > 1.1) {
x = x - (0.1 * _parent._parent.flow);
}
if (x < -1.1) {
x = x + (0.1 * _parent._parent.flow);
}
if (y > 1.1) {
y = y - (0.1 * _parent._parent.flow);
}
if (y < -1.1) {
y = y + (0.1 * _parent._parent.flow);
}
if (zoom > 50) {
zoom = zoom - (1 * _parent._parent.flow);
}
_xscale = zoom;
_yscale = zoom;
if (_parent._parent.game == 0) {
this.removeMovieClip();
}
Symbol 30 MovieClip [note] Frame 3
gotoAndPlay (2);
Symbol 30 MovieClip [note] Frame 4
if (bounce == 0) {
bounce = 1;
if (_x > 135) {
x = -_parent._parent.speed;
}
if (_x < -135) {
x = _parent._parent.speed;
}
if (_y > 135) {
y = -_parent._parent.speed;
}
if (_y < -135) {
y = _parent._parent.speed;
}
} else {
_parent._parent.flow = 0;
_parent.attachMovie("crash", "crash", 200);
_parent.crash._x = 0;
_parent.crash._y = 0;
gotoAndPlay (6);
}
Symbol 30 MovieClip [note] Frame 5
gotoAndPlay (2);
Symbol 30 MovieClip [note] Frame 6
_parent._parent.wheelspeed = 15 + _parent._parent.wheelspeedmax;
_parent._parent.energy.nextFrame();
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter2", "splatter2" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter2" + _parent.splatter]._x = _x;
_parent["splatter2" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter2", "splatter2" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter2" + _parent.splatter]._x = _x;
_parent["splatter2" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter2", "splatter2" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter2" + _parent.splatter]._x = _x;
_parent["splatter2" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter2", "splatter2" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter2" + _parent.splatter]._x = _x;
_parent["splatter2" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter2", "splatter2" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter2" + _parent.splatter]._x = _x;
_parent["splatter2" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter2", "splatter2" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter2" + _parent.splatter]._x = _x;
_parent["splatter2" + _parent.splatter]._y = _y;
Symbol 30 MovieClip [note] Frame 7
this.removeMovieClip();
Symbol 30 MovieClip [note] Frame 8
_parent._parent.score = _parent._parent.score + 150;
if (_parent._parent.score > _parent._parent.hiscore) {
_parent._parent.hiscore = _parent._parent.score;
}
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
Symbol 30 MovieClip [note] Frame 9
this.removeMovieClip();
Symbol 32 MovieClip [splatter3] Frame 1
_rotation = random(360);
zoom = 50 + random(51);
_xscale = zoom;
_yscale = zoom;
Symbol 32 MovieClip [splatter3] Frame 21
this.removeMovieClip();
Symbol 33 MovieClip [splatter2] Frame 1
_rotation = random(360);
zoom = 50 + random(51);
_xscale = zoom;
_yscale = zoom;
Symbol 33 MovieClip [splatter2] Frame 26
this.removeMovieClip();
Symbol 35 MovieClip [splatter] Frame 1
_rotation = random(360);
zoom = 50 + random(51);
_xscale = zoom;
_yscale = zoom;
Symbol 35 MovieClip [splatter] Frame 26
this.removeMovieClip();
Symbol 40 MovieClip [bonus] Frame 1
if (_parent.combo > 10) {
gotoAndPlay (64);
} else if (_parent.combo > 5) {
gotoAndPlay (33);
} else {
gotoAndPlay (2);
}
Symbol 40 MovieClip [bonus] Frame 2
bonusp = 250 - _parent.dizzy;
_x = 200;
_y = 200;
_parent.score = _parent.score + bonusp;
if (_parent.score > _parent.hiscore) {
_parent.hiscore = _parent.score;
}
Symbol 40 MovieClip [bonus] Frame 32
this.removeMovieClip();
Symbol 40 MovieClip [bonus] Frame 33
bonusp = 500 - _parent.dizzy;
_x = 200;
_y = 200;
_parent.score = _parent.score + bonusp;
if (_parent.score > _parent.hiscore) {
_parent.hiscore = _parent.score;
}
Symbol 40 MovieClip [bonus] Frame 63
this.removeMovieClip();
Symbol 40 MovieClip [bonus] Frame 64
bonusp = 750 - _parent.dizzy;
_x = 200;
_y = 200;
_parent.score = _parent.score + bonusp;
if (_parent.score > _parent.hiscore) {
_parent.hiscore = _parent.score;
}
Symbol 40 MovieClip [bonus] Frame 94
this.removeMovieClip();
Symbol 46 MovieClip [gameover] Frame 1
_parent.game = 0;
_parent.boss = 0;
_parent.onscreenhit = 0;
_parent.onscreentotal = 0;
_parent.onscreenresults = 0;
_parent.frame.gotoAndPlay("gameover");
mySO = SharedObject.getLocal("swarm_data");
mySo.data.bestcombo = _parent.bestcombo;
mySO.flush();
Instance of Symbol 44 MovieClip in Symbol 46 MovieClip [gameover] Frame 1
onClipEvent (enterFrame) {
kollision = 0;
while (kollision < 51) {
_parent._parent["enemyshot" + kollision].removeMovieClip();
_parent._parent["enemy" + kollision].removeMovieClip();
kollision++;
}
}
Symbol 46 MovieClip [gameover] Frame 6
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
Symbol 46 MovieClip [gameover] Frame 52
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
Symbol 46 MovieClip [gameover] Frame 53
if (_parent.score > _parent.platz10s) {
_parent.gotoAndStop("hiscore");
this.removeMovieClip();
} else {
_parent.attachMovie("pressstart", "pressstart", 1);
_parent.pressstart._x = 200;
_parent.pressstart._y = 194;
_parent.countdown = 0;
this.removeMovieClip();
}
Symbol 50 MovieClip [go] Frame 52
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y;
Symbol 50 MovieClip [go] Frame 53
this.removeMovieClip();
Symbol 127 MovieClip [pressstart] Frame 361
gotoAndPlay (1);
Symbol 129 MovieClip [crash] Frame 50
_parent._parent.flow = 1;
this.removeMovieClip();
Symbol 131 MovieClip [fade] Frame 1
_x = 200;
_y = 200;
Symbol 131 MovieClip [fade] Frame 36
this.removeMovieClip();
Symbol 135 MovieClip [enemy_boss] Frame 1
save = 1;
speed = 5;
energy = 20;
_x = 200;
_y = 200;
Symbol 135 MovieClip [enemy_boss] Frame 2
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 3
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 4
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 5
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 6
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 7
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 8
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 9
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 10
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 11
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 12
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 13
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 14
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 15
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 16
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 17
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 18
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 19
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 20
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 21
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 22
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 23
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 24
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 25
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 26
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 27
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 28
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 29
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 30
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 31
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 32
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 33
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 34
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 35
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 36
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 37
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 38
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 39
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 40
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 41
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 42
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 43
save = 1;
Symbol 135 MovieClip [enemy_boss] Frame 44
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 45
_rotation = (_rotation + speed);
Symbol 135 MovieClip [enemy_boss] Frame 46
_rotation = (_rotation + speed);
save = 0;
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (51);
}
kollision++;
}
Symbol 135 MovieClip [enemy_boss] Frame 47
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (51);
}
kollision++;
}
Symbol 135 MovieClip [enemy_boss] Frame 48
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (51);
}
kollision++;
}
Symbol 135 MovieClip [enemy_boss] Frame 49
if (_parent.game == 1) {
gotoAndPlay (46);
} else {
this.removeMovieClip();
}
Symbol 135 MovieClip [enemy_boss] Frame 51
save = 1;
Symbol 135 MovieClip [enemy_boss] Frame 52
energy--;
if (energy <= 0) {
gotoAndPlay (53);
} else {
gotoAndPlay (46);
}
Symbol 135 MovieClip [enemy_boss] Frame 53
save = 1;
_parent.game = 0;
_parent.boss = 0;
_parent.bonus++;
if (_parent.bonus > 20) {
_parent.bonus = 0;
}
_parent.attachMovie("bonus", "bonus" + _parent.bonus, 400 + _parent.bonus);
_parent["bonus" + _parent.bonus]._rotation = _rotation;
_parent["bonus" + _parent.bonus].gotoAndPlay("750");
Symbol 135 MovieClip [enemy_boss] Frame 58
this.removeMovieClip();
Symbol 142 MovieClip [enemy] Frame 1
type = random(3);
if (type == 0) {
gotoAndPlay (2);
} else if (type == 1) {
gotoAndPlay (130);
} else {
gotoAndPlay (258);
}
Symbol 142 MovieClip [enemy] Frame 2
save = 1;
energy = 1;
_x = 200;
_y = 200;
Symbol 142 MovieClip [enemy] Frame 3
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 4
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 5
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 6
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 7
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 8
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 9
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 10
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 11
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 12
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 13
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 14
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 15
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 16
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 17
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 18
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 19
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 20
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 21
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 22
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 23
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 24
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 25
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 26
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 27
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 28
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 29
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 30
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 31
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 32
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 33
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 34
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 35
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 36
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 37
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 38
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 39
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 40
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 41
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 42
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 43
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 44
save = 1;
Symbol 142 MovieClip [enemy] Frame 45
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 46
_rotation = (_rotation + speed);
save = 0;
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 47
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 48
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 49
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 50
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 51
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 52
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 53
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 54
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 55
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 56
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 57
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 58
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 59
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 60
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 61
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 62
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 63
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 64
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 65
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 66
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 67
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 68
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 69
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 70
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 71
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 72
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 73
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 74
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 75
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 76
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 77
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 78
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 79
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 80
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 81
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 82
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 83
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 84
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 85
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 86
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 87
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 88
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 89
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 90
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 91
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 92
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 93
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 94
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 95
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 96
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 97
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 98
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 99
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 100
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 101
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 102
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 103
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
energy--;
if (energy <= 0) {
gotoAndPlay (386);
}
_parent["shot" + kollision].removeMovieClip();
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 104
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 105
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 106
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 107
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 108
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 109
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 110
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 111
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 112
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 113
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 114
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 115
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 116
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 117
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 118
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 119
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 120
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 121
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 122
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 123
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 124
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 125
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 126
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
if (_parent.game == 0) {
gotoAndStop(_currentframe + 2);
}
Symbol 142 MovieClip [enemy] Frame 127
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 128
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
_parent.onscreen = _parent.onscreen - (_parent.onscreen > 0);
_parent.combo = 0;
this.removeMovieClip();
Symbol 142 MovieClip [enemy] Frame 130
save = 1;
energy = 1;
_x = 200;
_y = 200;
Symbol 142 MovieClip [enemy] Frame 131
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 132
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 133
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 134
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 135
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 136
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 137
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 138
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 139
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 140
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 141
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 142
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 143
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 144
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 145
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 146
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 147
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 148
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 149
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 150
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 151
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 152
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 153
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 154
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 155
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 156
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 157
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 158
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 159
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 160
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 161
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 162
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 163
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 164
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 165
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 166
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 167
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 168
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 169
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 170
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 171
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 172
save = 1;
Symbol 142 MovieClip [enemy] Frame 173
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 174
_rotation = (_rotation + speed);
save = 0;
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 175
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 176
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 177
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 178
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 179
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 180
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 181
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 182
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 183
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 184
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 185
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 186
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 187
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 188
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 189
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 190
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 191
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 192
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 193
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 194
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 195
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 196
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 197
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 198
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 199
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 200
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 201
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 202
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 203
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 204
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 205
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 206
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 207
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 208
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 209
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 210
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 211
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 212
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 213
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 214
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 215
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 216
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 217
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 218
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 219
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 220
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 221
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 222
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 223
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 224
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 225
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 226
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 227
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 228
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 229
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 230
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 231
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
energy--;
if (energy <= 0) {
gotoAndPlay (386);
}
_parent["shot" + kollision].removeMovieClip();
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 232
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 233
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 234
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 235
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 236
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 237
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 238
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 239
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 240
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 241
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 242
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 243
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 244
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 245
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 246
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 247
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 248
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 249
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 250
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 251
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 252
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 253
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 254
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
if (_parent.game == 0) {
gotoAndStop(_currentframe + 2);
}
Symbol 142 MovieClip [enemy] Frame 255
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 256
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
_parent.onscreen = _parent.onscreen - (_parent.onscreen > 0);
_parent.combo = 0;
this.removeMovieClip();
Symbol 142 MovieClip [enemy] Frame 258
save = 1;
energy = 1;
_x = 200;
_y = 200;
Symbol 142 MovieClip [enemy] Frame 259
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 260
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 261
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 262
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 263
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 264
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 265
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 266
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 267
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 268
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 269
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 270
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 271
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 272
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 273
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 274
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 275
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 276
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 277
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 278
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 279
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 280
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 281
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 282
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 283
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 284
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 285
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 286
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 287
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 288
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 289
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 290
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 291
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 292
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 293
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 294
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 295
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 296
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 297
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 298
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 299
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 300
save = 1;
Symbol 142 MovieClip [enemy] Frame 301
_rotation = (_rotation + speed);
Symbol 142 MovieClip [enemy] Frame 302
_rotation = (_rotation + speed);
save = 0;
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 303
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 304
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 305
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 306
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 307
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 308
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 309
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 310
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 311
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 312
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 313
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 314
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 315
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 316
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 317
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 318
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 319
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 320
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 321
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 322
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 323
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 324
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 325
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 326
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 327
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 328
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 329
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 330
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 331
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 332
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 333
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 334
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 335
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 336
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 337
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 338
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 339
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 340
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 341
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 342
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 343
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 344
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 345
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 346
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 347
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 348
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 349
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 350
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 351
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 352
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 353
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 354
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 355
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 356
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 357
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 358
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 359
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
energy--;
if (energy <= 0) {
gotoAndPlay (386);
}
_parent["shot" + kollision].removeMovieClip();
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 360
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 361
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 362
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 363
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 364
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 365
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 366
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 367
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 368
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 369
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 370
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 371
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 372
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 373
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 374
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 375
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 376
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 377
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 378
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 379
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 380
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 381
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 382
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
if (_parent.game == 0) {
gotoAndStop(_currentframe + 2);
}
Symbol 142 MovieClip [enemy] Frame 383
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
Symbol 142 MovieClip [enemy] Frame 384
_rotation = (_rotation + speed);
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["shot" + kollision])) {
_parent["shot" + kollision].removeMovieClip();
gotoAndPlay (386);
}
kollision++;
}
_parent.onscreen = _parent.onscreen - (_parent.onscreen > 0);
_parent.combo = 0;
this.removeMovieClip();
Symbol 142 MovieClip [enemy] Frame 386
save = 1;
_parent.combo++;
if (((_parent.combo % 8) == 0) && (_parent.combo > 0)) {
_parent.border.evolution.nextFrame();
}
if (_parent.combo > _parent.bestcombo) {
_parent.bestcombo = _parent.combo;
}
_parent.bonus++;
if (_parent.bonus > 20) {
_parent.bonus = 0;
}
_parent.attachMovie("bonus", "bonus" + _parent.bonus, 400 + _parent.bonus);
_parent["bonus" + _parent.bonus]._rotation = _rotation;
Symbol 142 MovieClip [enemy] Frame 391
_parent.onscreen = _parent.onscreen - (_parent.onscreen > 0);
_parent.onscreenhit++;
this.removeMovieClip();
Symbol 143 MovieClip [background] Frame 1
_x = 200;
_y = 200;
_rotation = random(360);
Symbol 143 MovieClip [background] Frame 26
this.removeMovieClip();
Symbol 146 MovieClip [star] Frame 1
_x = 200;
_y = 200;
star = 1;
safe = 0;
Symbol 146 MovieClip [star] Frame 2
_x = 200;
_y = 200;
_rotation = _parent.frame._rotation;
Symbol 146 MovieClip [star] Frame 116
this.removeMovieClip();
Symbol 146 MovieClip [star] Frame 117
_parent.score = _parent.score + 2500;
if (_parent.score > _parent.hiscore) {
_parent.hiscore = _parent.score;
}
safe = 1;
_parent.stars++;
Symbol 146 MovieClip [star] Frame 131
this.removeMovieClip();
Symbol 149 MovieClip [enemyshot] Frame 1
_x = 200;
_y = 200;
star = 0;
gotoAndPlay(1 + ((random(3) == 0) * 42));
Symbol 149 MovieClip [enemyshot] Frame 2
_x = 200;
_y = 200;
_rotation = _parent.frame._rotation;
Symbol 149 MovieClip [enemyshot] Frame 42
this.removeMovieClip();
Symbol 149 MovieClip [enemyshot] Frame 43
_rotation = random(360);
Symbol 149 MovieClip [enemyshot] Frame 83
this.removeMovieClip();
Symbol 151 MovieClip [shot] Frame 1
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
_x = 200;
_y = 200;
Symbol 151 MovieClip [shot] Frame 2
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 3
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 4
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 5
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 6
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 7
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 8
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 9
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 10
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 11
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 12
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 13
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 14
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 15
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 16
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 17
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 18
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 19
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 20
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 21
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 22
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 23
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 24
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 25
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 26
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 27
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 28
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 29
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 30
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
Symbol 151 MovieClip [shot] Frame 31
kollision = 0;
while (kollision < 21) {
if (this.hitTest(_parent["enemy" + kollision]) && (_parent["enemy" + kollision].save == 0)) {
_parent["enemy" + kollision].gotoAndPlay("explo");
this.removeMovieClip();
}
kollision++;
}
this.removeMovieClip();
Symbol 162 MovieClip [countdown] Frame 1
_x = 200;
_y = 190;
Symbol 162 MovieClip [countdown] Frame 145
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y + 10;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y + 10;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y + 10;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y + 10;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y + 10;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y + 10;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y + 10;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y + 10;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y + 10;
_parent.splatter = _parent.splatter + 1;
if (_parent.splatter > 15) {
_parent.splatter = 0;
}
_parent.attachMovie("splatter", "splatter" + _parent.splatter, 50 + _parent.splatter);
_parent["splatter" + _parent.splatter]._x = _x;
_parent["splatter" + _parent.splatter]._y = _y + 10;
Symbol 162 MovieClip [countdown] Frame 146
_parent.game = 1;
Symbol 162 MovieClip [countdown] Frame 147
this.removeMovieClip();
Symbol 169 MovieClip Frame 1
stop();
Symbol 169 MovieClip Frame 4
_parent._parent.game = 0;
_parent._parent.attachMovie("gameover", "gameover", 0);
_parent._parent.gameover._x = 200;
_parent._parent.gameover._y = 200;
stop();
Symbol 172 MovieClip Frame 1
Datum = new Date(sec);
fps = "fps: 0";
Symbol 172 MovieClip Frame 2
Datum = new Date(sec);
sekundenstart = Datum.getSeconds();
fr = 0;
Symbol 172 MovieClip Frame 3
Datum = new Date(sec);
sekunden = Datum.getSeconds();
fr++;
if (sekunden != sekundenstart) {
prozent = int((fr * 100) / 31) + "%";
fps = ("fps: " + fr) + "/31";
Datum = new Date(sec);
sekundenstart = Datum.getSeconds();
fr = 0;
}
Symbol 172 MovieClip Frame 4
gotoAndPlay(_currentframe - 1);
Symbol 172 MovieClip Frame 5
stop();
_parent.fpson = 0;
Symbol 172 MovieClip Frame 6
if (_parent.fpson == 0) {
gotoAndPlay (1);
} else {
gotoAndStop (5);
}
Symbol 173 MovieClip Frame 1
stop();
_parent.musicon = 1;
Symbol 173 MovieClip Frame 2
stop();
_parent.musicon = 0;
Symbol 173 MovieClip Frame 3
if (_parent.musicon == 0) {
gotoAndStop (1);
} else {
gotoAndStop (2);
}
Symbol 174 MovieClip Frame 1
stop();
_quality = "HIGH";
Symbol 174 MovieClip Frame 2
stop();
_quality = "LOW";
Symbol 174 MovieClip Frame 3
if (_quality == "HIGH") {
gotoAndStop (2);
} else {
gotoAndStop (1);
}
Symbol 175 Button
on (keyPress "m") {
music.gotoAndStop("change");
}
on (keyPress "q") {
quality.gotoAndStop("change");
}
on (keyPress "f") {
fps.gotoAndStop("change");
}
Symbol 176 MovieClip Frame 1
stop();
Symbol 185 MovieClip Frame 1
stop();
_parent._parent.shotinter = 6;
Symbol 185 MovieClip Frame 2
stop();
_parent._parent.shotinter = 5;
Symbol 185 MovieClip Frame 3
stop();
_parent._parent.shotinter = 4;
Symbol 185 MovieClip Frame 4
stop();
_parent._parent.shotinter = 3;
Symbol 185 MovieClip Frame 5
stop();
_parent._parent.shotinter = 2;
Symbol 185 MovieClip Frame 6
prevFrame();
Symbol 191 MovieClip Frame 1
_rotation = _parent._parent._parent.dizzy;
if (_parent._parent._parent.dizzy >= 170) {
_parent._parent._parent.dizzy = 170;
}
Symbol 191 MovieClip Frame 2
gotoAndPlay(_currentframe - 1);
Symbol 192 MovieClip Frame 1
stop();
Symbol 204 MovieClip [border] Frame 1
_x = 200;
_y = 200;
Symbol 204 MovieClip [border] Frame 2
_x = 200;
_y = 200;
stop();
Symbol 204 MovieClip [border] Frame 3
_x = 202;
_y = 200;
Symbol 204 MovieClip [border] Frame 4
_x = 198;
_y = 202;
Symbol 204 MovieClip [border] Frame 5
_x = 199;
_y = 198;
Symbol 204 MovieClip [border] Frame 6
_x = 201;
_y = 199;
Symbol 204 MovieClip [border] Frame 7
_x = 198;
_y = 200;
Symbol 204 MovieClip [border] Frame 8
_x = 202;
_y = 200;
Symbol 204 MovieClip [border] Frame 9
_x = 198;
_y = 202;
Symbol 204 MovieClip [border] Frame 10
_x = 199;
_y = 198;
Symbol 204 MovieClip [border] Frame 11
_x = 201;
_y = 199;
Symbol 204 MovieClip [border] Frame 12
gotoAndStop (2);
Symbol 209 MovieClip [results] Frame 1
_x = 200;
_y = 200;
Symbol 209 MovieClip [results] Frame 30
percents = int((_parent.onscreenhit * 100) / _parent.onscreentotal);
percent = percents + " %";
bonus = percents * 50;
bonuspoints = ("x 50 = " + bonus) + " Pts";
_parent.score = _parent.score + bonus;
if (_parent.score > _parent.hiscore) {
_parent.hiscore = _parent.score;
}
Symbol 209 MovieClip [results] Frame 99
_parent.onscreenhit = 0;
_parent.onscreentotal = 0;
_parent.onscreenresults = 0;
_parent.attachMovie("countdown", "countdown", 3999);
this.removeMovieClip();
Symbol 212 MovieClip [dizzywarning] Frame 1
_x = 200;
_y = 200;
_parent.dizzytime--;
if (_parent.dizzytime <= 0) {
this.removeMovieClip();
}
Symbol 212 MovieClip [dizzywarning] Frame 2
_parent.dizzytime--;
if (_parent.dizzytime <= 0) {
this.removeMovieClip();
}
Symbol 212 MovieClip [dizzywarning] Frame 3
_parent.dizzytime--;
if (_parent.dizzytime <= 0) {
this.removeMovieClip();
}
Symbol 212 MovieClip [dizzywarning] Frame 4
_parent.dizzytime--;
if (_parent.dizzytime <= 0) {
this.removeMovieClip();
}
Symbol 212 MovieClip [dizzywarning] Frame 5
_parent.dizzytime--;
if (_parent.dizzytime <= 0) {
this.removeMovieClip();
}
Symbol 212 MovieClip [dizzywarning] Frame 6
_parent.dizzytime--;
if (_parent.dizzytime <= 0) {
this.removeMovieClip();
}
Symbol 212 MovieClip [dizzywarning] Frame 7
_parent.dizzytime--;
if (_parent.dizzytime <= 0) {
this.removeMovieClip();
}
Symbol 212 MovieClip [dizzywarning] Frame 8
_parent.dizzytime--;
if (_parent.dizzytime <= 0) {
this.removeMovieClip();
}
Symbol 212 MovieClip [dizzywarning] Frame 9
_parent.dizzytime--;
if (_parent.dizzytime <= 0) {
this.removeMovieClip();
}
Symbol 212 MovieClip [dizzywarning] Frame 10
_parent.dizzytime--;
if (_parent.dizzytime <= 0) {
this.removeMovieClip();
}
Symbol 212 MovieClip [dizzywarning] Frame 11
_parent.dizzytime--;
if (_parent.dizzytime <= 0) {
this.removeMovieClip();
}
Symbol 212 MovieClip [dizzywarning] Frame 12
_parent.dizzytime--;
if (_parent.dizzytime <= 0) {
this.removeMovieClip();
}
Symbol 212 MovieClip [dizzywarning] Frame 13
_parent.dizzytime--;
if (_parent.dizzytime <= 0) {
this.removeMovieClip();
}
Symbol 212 MovieClip [dizzywarning] Frame 14
_parent.dizzytime--;
if (_parent.dizzytime <= 0) {
this.removeMovieClip();
}
Symbol 212 MovieClip [dizzywarning] Frame 15
_parent.dizzytime--;
if (_parent.dizzytime <= 0) {
this.removeMovieClip();
}
Symbol 212 MovieClip [dizzywarning] Frame 16
_parent.dizzytime--;
if (_parent.dizzytime <= 0) {
this.removeMovieClip();
}
Symbol 212 MovieClip [dizzywarning] Frame 17
_parent.dizzytime--;
if (_parent.dizzytime <= 0) {
this.removeMovieClip();
}
Symbol 212 MovieClip [dizzywarning] Frame 18
_parent.dizzytime--;
if (_parent.dizzytime <= 0) {
this.removeMovieClip();
}
Symbol 212 MovieClip [dizzywarning] Frame 19
_parent.dizzytime--;
if (_parent.dizzytime <= 0) {
this.removeMovieClip();
}
Symbol 212 MovieClip [dizzywarning] Frame 20
_parent.dizzytime--;
if (_parent.dizzytime <= 0) {
this.removeMovieClip();
}
Symbol 212 MovieClip [dizzywarning] Frame 21
gotoAndPlay (1);
Symbol 214 MovieClip [zonechange] Frame 1
_x = 200;
_y = 200;
Symbol 214 MovieClip [zonechange] Frame 61
this.removeMovieClip();
Symbol 218 MovieClip [areachange] Frame 1
_x = 200;
_y = 200;
Symbol 218 MovieClip [areachange] Frame 96
_parent.border.energy.prevFrame();
this.removeMovieClip();
Symbol 227 Button
on (release) {
getURL ("http://www.newgrounds.com", "_blank");
}
Symbol 235 Button
on (release) {
_root.play();
}
Symbol 236 MovieClip Frame 1
_root.stop();
PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100;
if (PercentLoaded != 100) {
bar._xscale = PercentLoaded;
} else {
gotoAndStop (3);
}
Symbol 236 MovieClip Frame 2
gotoAndPlay (1);
Symbol 242 Button
on (keyPress "<Enter>") {
if ((game == 0) && (countdown == 0)) {
countdown = 1;
pressstart.removeMovieClip();
border.energy.gotoAndStop(1);
border.evolution.gotoAndStop(1);
score = 0;
stars = 0;
level = 1;
onscreen = 0;
dizzy = 0;
dizzytime = 0;
onscreenhit = 0;
onscreentotal = 0;
onscreenresults = 0;
difficulty = 0;
iiii = 99;
ii = 0;
wavemax = 2;
shotmax = 20;
attachMovie("countdown", "countdown", 3999);
frame.gotoAndPlay("play");
}
}
Symbol 251 MovieClip Frame 15
gotoAndPlay (1);
Symbol 252 Button
on (press, keyPress "a") {
if (name.length < 3) {
name = name + "A";
}
}
Symbol 253 Button
on (press, keyPress "b") {
if (name.length < 3) {
name = name + "B";
}
}
Symbol 254 Button
on (press, keyPress "c") {
if (name.length < 3) {
name = name + "C";
}
}
Symbol 255 Button
on (press, keyPress "d") {
if (name.length < 3) {
name = name + "D";
}
}
Symbol 256 Button
on (press, keyPress "e") {
if (name.length < 3) {
name = name + "E";
}
}
Symbol 257 Button
on (press, keyPress "f") {
if (name.length < 3) {
name = name + "F";
}
}
Symbol 258 Button
on (press, keyPress "g") {
if (name.length < 3) {
name = name + "G";
}
}
Symbol 259 Button
on (press, keyPress "n") {
if (name.length < 3) {
name = name + "N";
}
}
Symbol 260 Button
on (press, keyPress "m") {
if (name.length < 3) {
name = name + "M";
}
}
Symbol 261 Button
on (press, keyPress "l") {
if (name.length < 3) {
name = name + "L";
}
}
Symbol 262 Button
on (press, keyPress "k") {
if (name.length < 3) {
name = name + "K";
}
}
Symbol 263 Button
on (press, keyPress "j") {
if (name.length < 3) {
name = name + "J";
}
}
Symbol 264 Button
on (press, keyPress "i") {
if (name.length < 3) {
name = name + "I";
}
}
Symbol 265 Button
on (press, keyPress "h") {
if (name.length < 3) {
name = name + "H";
}
}
Symbol 266 Button
on (press, keyPress "o") {
if (name.length < 3) {
name = name + "O";
}
}
Symbol 267 Button
on (press, keyPress "p") {
if (name.length < 3) {
name = name + "P";
}
}
Symbol 268 Button
on (press, keyPress "q") {
if (name.length < 3) {
name = name + "Q";
}
}
Symbol 269 Button
on (press, keyPress "r") {
if (name.length < 3) {
name = name + "R";
}
}
Symbol 270 Button
on (press, keyPress "s") {
if (name.length < 3) {
name = name + "S";
}
}
Symbol 271 Button
on (press, keyPress "t") {
if (name.length < 3) {
name = name + "T";
}
}
Symbol 272 Button
on (press, keyPress "u") {
if (name.length < 3) {
name = name + "U";
}
}
Symbol 273 Button
on (press, keyPress "v") {
if (name.length < 3) {
name = name + "V";
}
}
Symbol 274 Button
on (press, keyPress "w") {
if (name.length < 3) {
name = name + "W";
}
}
Symbol 275 Button
on (press, keyPress "x") {
if (name.length < 3) {
name = name + "X";
}
}
Symbol 276 Button
on (press, keyPress "y") {
if (name.length < 3) {
name = name + "Y";
}
}
Symbol 277 Button
on (press, keyPress "z") {
if (name.length < 3) {
name = name + "Z";
}
}
Symbol 278 Button
on (press, keyPress "<Backspace>") {
name = "";
}
Symbol 279 Button
on (press, keyPress "<Enter>") {
if (name != "") {
gotoAndPlay (5);
}
}
Symbol 280 Button
on (press, keyPress "!") {
if (name.length < 3) {
name = name + "!";
}
}